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Drak0

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Tiro

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  1. Hey; I apologize for the silence on this. I was taking some time to try to figure out Visual Studio 15, but saddly i am stuck on trying to even load the project. I dont want to load the DM with a chain of questions on Visual studio so would there be anyway i could get some more detailed help?
  2. Thanks for the clarification @Stan` I just got around to installing Visual Studio and will be trying to figure out how to build it using the tutorial here (https://trac.wildfiregames.com/wiki/BuildInstructions) its a bit to skeleton in the part about visual studio itself and as a first time user this may be a challenge; currently trying to figure out how to load what i need in visual basic
  3. Okay @Stan`, I will do my best my best here but my experience with SVN is basic and sadly visual studio I have not made a compile or build with it before, . so I may be slow to reply or DM if i get stuck. that being said I had some questions before i started to do the compiling on my end. First with the link that vladislav gave ( https://code.wildfiregames.com/D1789) I am not sure if there is a way to download this part separate from the repository itself; if not I already downloaded the main repository via SVN so that is all i need to compile the build correct? if i was dumb and i missed that downloading only that was possible i apologize and will fix asap. Second, if I do need to complie the svn build as outlined in visual studio will 2019 work? and if so I just need to download the C++ options correct?
  4. oh wow thanks, so sadly after confirming i had downloaded the latest build from the public repository from this link : https://code.wildfiregames.com/source/0ad/ I am still getting the crash after verifying the SVN, and refreshing the config file. i have attached the new crash long and system info to help. I am open to any other ideas and suggestions as well. @Stan` system_info.txt crashlog.txt
  5. WAIT I AM DUMB.. i missed something on my end and will update this post after testing; apologies for potential user error so i just finished bulding the test vesion from the public trunk... unless i missed something I am getting an error still
  6. Sure @vladislavbelov here is the system_info.txtsystem info. text and i took a look at the links and it seems to mention the dev build or a patch? i admit i did not know thier was a dev build so what be the recommended way to go about this issue; I am willing to download the dev build by the way. Thank you for the quick response
  7. Good day, I saddly have encountered a start up crash on my HP Omen 880 (Windows 10, Nvidia 1060 3gb, and AMD Ryzen 1400 quad core processor ) this started two days ago upon start up and i did try to see if it was the known GLSL error but saddly after disabling post and smoothing, regenerating a config file, and running the game in admin and in compatibility mode with XP service pack 3 i am still getting the start up error. Here is the coppied error text: Function call failed: return value was -100010 (Logic error in code) Location: apic.cpp:121 (IndexFromApicId) Call stack: IndexFromApicId (apic.cpp:121) apicIds = 0x00E1BA64 -> [8] { 0 (0x00), 1 (0x01), 2 (0x02), 3 (0x03), 8 (0x08), 9 (0x09), 10 (0x0A), 11 (0x0B) } apicId = 12 (0x0C) ProcessorFromApicId (apic.cpp:131) apicId = 12 (0x0C) ExtractProximityDomainsFromSRAT (wnuma.cpp:236) srat = 0x00000000 proximityDomainNumber = 0 (0x00000000) InitTopology (wnuma.cpp:277) proximityDomains = (unsupported map<size_t,ProximityDomain >) ModuleInit (module_init.cpp:47) initState = 0x00E19B0C -> 4294867266 (0xFFFE7942) init = 0x00CF14E0 -> (InitTopology) numa_NumNodes (wnuma.cpp:297) RunHardwareDetection (hwdetect.cpp:313) LINE_202_ = m_t0 = 2.18206 (0x400174DBC0ECFEF4) m_description = 0x00D9EB84 -> "RunHardwareDetection" rq = mContext = 0x086D71C0 -> (JSContext) global = { (js::ValueOperations<JS::Rooted<JS::Value> >) } stack = 0x81818080 -> (unavailable - internal error) prev = 0x83838282 -> (js::RootedBase<void *>) stack = (unavailable - internal error) prev = (unavailable - internal error) ptr = (unavailable - internal error) ptr = data = asBits = -8680821844409482108 (0x8787868685858484) s = { payload = i32 = 2240119940 (0x85858484) u32 = 2240119940 (0x85858484) boo = 2240119940 (0x85858484) str = 0x85858484 -> (JSString) sym = 0x85858484 (see above) obj = 0x85858484 (see above) cell = 0x85858484 (see above) ptr = 0x85858484 (see above) why = -2054847356 word = 2240119940 (0x85858484) uintptr = 2240119940 (0x85858484) , tag = -2021161338 } asDouble = -2.17437e-272 (0x8787868685858484) asPtr = 0x85858484 (see above) caps3 = 2139061886 (0x7F7F7E7E) un = sysname = "WinXP" nodename = "DESKTOP-A52DOI7" release = "SP 3" version = "5.1.2600" machine = "x86" file = m_Buffer = (shared_ptr<unsigned char>) m_BufferSize = 12383 (0x0000305F) code = (unsupported basic_string<char,char_traits<char> >) tmpVal = { (js::ValueOperations<JS::Rooted<JS::Value> >) } stack = 0x8D8D8C8C -> (unavailable - internal error) prev = 0x8F8F8E8E -> (js::RootedBase<void *>) stack = (unavailable - internal error) prev = (unavailable - internal error) ptr = (unavailable - internal error) ptr = data = asBits = -7812739770352562032 (0x9393929291919090) s = { payload = i32 = 2442236048 (0x91919090) u32 = 2442236048 (0x91919090) boo = 2442236048 (0x91919090) str = 0x91919090 -> (JSString) sym = 0x91919090 (see above) obj = 0x91919090 (see above) cell = 0x91919090 (see above) ptr = 0x91919090 (see above) why = -1852731248 word = 2442236048 (0x91919090) uintptr = 2442236048 (0x91919090) , tag = -1819045230 } asDouble = -2.27107e-214 (0x9393929291919090) asPtr = 0x91919090 (see above) caps0 = 2105375868 (0x7D7D7C7C) scriptInterface = m_CxPrivate = { pScriptInterface = 0x00FFE510 -> m_CxPrivate = { pScriptInterface = 0x00FFE510 (see above), pCBData = 0x97979696 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x9B9B9A9A -> lcf = _x = (unavailable - internal error) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) , pCBData = 0x97979696 (see above) } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x9B9B9A9A (see above) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) settings = { (js::ValueOperations<JS::Rooted<JS::Value> >) } stack = 0x086D71F4 -> 0x00FFE52C -> (js::RootedBase<void *>) stack = 0x086D71F4 (see above) prev = 0x00000000 ptr = 0x07661A60 prev = 0x00000000 ptr = data = asBits = -515271943584 (0xFFFFFF8807661A60) s = { payload = i32 = 124131936 (0x07661A60) u32 = 124131936 (0x07661A60) boo = 124131936 (0x07661A60) str = 0x07661A60 (see above) sym = 0x07661A60 (see above) obj = 0x07661A60 (see above) cell = 0x07661A60 (see above) ptr = 0x07661A60 (see above) why = 124131936 word = 124131936 (0x07661A60) uintptr = 124131936 (0x07661A60) , tag = -120 } asDouble = -1.#QNAN (0xFFFFFF8807661A60) asPtr = 0x07661A60 (see above) caps2 = 2307491976 (0x89898888) caps1 = 2341177994 (0x8B8B8A8A) InitGraphics (gamesetup.cpp:1004) args = (unavailable) flags = (unavailable) installedMods = (unavailable) profilerGPUEnable = (bool)0xE8 setup_vmode = false context = [2048] 224 (0xE0) 40 (0x28) 120 (0x78) 7 (0x07) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) ... buf = [500] 61108 255 0 0 4 1 4 0 61120 255 0 0 ... context = [2048] 224 (0xE0) 40 (0x28) 120 (0x78) 7 (0x07) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) ... context = [2048] 224 (0xE0) 40 (0x28) 120 (0x78) 7 (0x07) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) ... rq = mContext = 0x01550260 -> (JSContext) setup_gui = (bool)0xFE data = { (js::ValueOperations<JS::Rooted<JS::Value> >) } stack = 0x77D14FA6 -> 0xFF64858B -> (js::RootedBase<void *>) stack = (unavailable - internal error) prev = (unavailable - internal error) ptr = (unavailable - internal error) prev = 0x50C567B9 -> (js::RootedBase<void *>) stack = (unavailable - internal error) prev = (unavailable - internal error) ptr = (unavailable - internal error) ptr = data = asBits = 95982967183648984 (0x01550000077828D8) s = { payload = i32 = 125315288 (0x077828D8) u32 = 125315288 (0x077828D8) boo = 125315288 (0x077828D8) str = 0x077828D8 -> (JSString) sym = 0x077828D8 (see above) obj = 0x077828D8 (see above) cell = 0x077828D8 (see above) ptr = 0x077828D8 (see above) why = 125315288 word = 125315288 (0x077828D8) uintptr = 125315288 (0x077828D8) , tag = 22347776 } asDouble = 3.06227e-302 (0x01550000077828D8) asPtr = 0x077828D8 (see above) scriptInterface = (shared_ptr<ScriptInterface>) e = 0x0020A661 -> (exception) m_msg = (unavailable - internal error) RunGameOrAtlas (main.cpp:632) argc = 1 (0x00000001) argv = 0x04B10008 -> 0x04B10028 -> "G:\Games\0 A.D. alpha\binaries\system\pyrogenesis.exe" replayFile = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') modsToInstall = (unsupported vector<Path >) scriptEngine = (Singleton<ScriptEngine>) m_Runtimes = (unsupported list<JSRuntime const * >) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector<CStr8 >) res = 3.13087e-010 (0x3DF583E2AB268A3F) modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 31065 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 14 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64 ('@') m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 8 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 replay = m_Stream = 0x3DF583E2 -> (basic_istream<char,char_traits<char> >) mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 65534 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 mods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 112 ('p') m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 31433 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 156 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 35588 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 31710 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63032 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 28672 m_NumBaseMods = 83492864 (0x04FA0000) installedMods = (unsupported vector<CStr8 >) installer = m_VFS = (shared_ptr<IVFS>) m_ModsDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 8 m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2047 m_CacheDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 7676 m_InstalledMods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 112 ('p') m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 31433 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 156 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 35588 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 31710 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63032 SDL_main (main.cpp:680) argc = 1 (0x00000001) argv = 0x04B10008 (see above) main_utf8 (sdl_windows_main.c:126) argc = 1 (0x00000001) argv = 0x04B10008 (see above) wmain (sdl_windows_main.c:151) argc = 1 (0x00000001) wargv = 0x015E02B0 -> 0x015E02B8 -> 71 (0x0047) wenvp = 0x015BE370 -> 4176 (0x1050) argv = 0x04B10008 (see above) retval = 0 (0x00000000) i = 1 (0x00000001) CallStartupWithinTryBlock (wseh.cpp:364) ret = 13363024 (0x00CBE750) RtlAreBitsSet (:0) RtlAreBitsSet (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set) and here is the crash log crashlog.txt if anything else is needed from me or questions need answering let me know; thank you very much for your time.
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