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crazy_Baboon

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Everything posted by crazy_Baboon

  1. @nani That is a shame, this lack of transparency.
  2. Why is this mod not availabe in the "Mod Sellection" settings?
  3. Hi, Is there a way of not allowing any 0ad mods in the game that one hosts (not allowing autociv, for example)? I want to host games where all the players are only allowed to play the vanilla 0ad, no extras. Cheers
  4. Hi, Does anyone know if 0ad runs well on the following hardware: NOTEBOOK IDEAPAD S145-15API-735 - AMD R3-3200U 8GB RAM 256GB SSD VEGA 3 ? OS to be installed: Linux Thanks
  5. Hi, I have been hosting 2 vs 2 multiplayer games quite often since Corona times started. However, i have noticed that, as the game progresses, the gameplay gets slower (connection lag). That is to be expected, up to a point where all players reach the max population limit (in my games that's set it to 150). The strange thing is, as the game carries on beyond the point where max. population has been reached and even when some of the players have been eliminated, the game still gets sower. And it keeps getting more laggy as the game progresses, and then it simply cannot be played. It feels like there is a memory leak somewhere and the network is trying to updating the state of dead population. Has anyone experienced this? Is there a way of getting population debug information in the console? Thanks!
  6. @gameboy Thanks! I will have a look at it when i get some spare time.
  7. @gameboy Thanks! There was a problem with the max number of players. I have fixed it in master now! If you could try it again and check it would be great! Cheers
  8. @gameboy Are you using Alpha24? You need to place Afrika_Australis.xml and Afrika_Australis.pmp files inside 0ad/binaries/data/mods/public/maps/skirmishesmap Let me know if this works.
  9. @gameboy Check out my map: it has hippos! Don't forget to use the gitlab mirror to try the latest version.
  10. Hi folks, I have updated the Afrika Australis map: 1. You can now choose which civ to have for a given player. 2. Now the africa map features: Hippos (thanks @Stan`, @Micket and @Alexandermb for the neat model!) near the great lakes! Look at those beauties: Don't forget to download the updated version of the map from https://gitlab.com/CrazyBaboon/0ad_maps I hope you enjoy the map! Also, if anyone knows if the my maps can be included in the mainstream A24, that would be great. Thanks!
  11. Thx @Stan`, I deleted the following section in Afrika_Australis.xml: "PlayerData": [ null, { "Civ": "athen" }, { "Civ": "cart" }, { "Civ": "gaul" }, { "Civ": "iber" }, { "Civ": "mace" }, { "Civ": "pers" }, { "Civ": "rome" }, { "Civ": "spart" } ], However when i open the map back in the A24 editor i get the following error: Does anyone know how to fix this?
  12. Hi @Stan`, Thanks! However, i tried it, but it still doesn't allow the player to choose civs in the game menu. Is there anything else missing? Cheers!
  13. Hi @Stan`, it only works in 1 vs 1 matches? I have not played those. Does it work also against the CPU or it needs to be a human opponent?
  14. Hi all, I wonder how to enable the player lobby score. I checked "Settings -> Options -> Lobby -> Game Rating Column", but when i go the lobby i cannot find my rating, it simply displays a "-" (and N/A in the table below) in front of my username. For all the multiplayer matches i have played, the "rated game" has been checked in the "Game Type" options. What am i missing here? Thanks!
  15. Here @Stan` https://visibleearth.nasa.gov/images/74142/september-blue-marble-next-generation
  16. @Stan`, The link you sent me states that the Mediterranean and the Red sea maps (that use SRTM and are included in A23) were given updated licenses in binaries/data/mods/public/maps/random/LICENSE_SRTM.txt. So i cannot understand why the South East Asia and Afrika Australis can not be included...
  17. Hi @Stan', Do you think the maps are good enough for inclusion in Alpha 24? If not, I am open to suggestions. In addition to south east Asia, I also have the Afrika Australis one. Maps & Screenshots available at: https://gitlab.com/CrazyBaboon/0ad_maps/-/tree/master/ Thanks!
  18. Hi, Is there a way to run 0ad in the background without it paused? i would like this so i could carry out simulations and tests in single player matches, but every time i minimize 0ad it goes into "pause" mode. Is there a way to fix this? Thanks! X/GNU/systemd/Linux
  19. Hi, I would like to order my sword cavalry to attack only ram sieges. Or perhaps even better, having the option to prefer to attack ram sieges. Is this possible? Thanks!
  20. Hi, I would like to spawn my troops as 'defensive' rather than 'aggressive'. Is there a way to do this? Thanks!
  21. While were at it, do you know the exact rules of how to go up in a rank? Is it the number of soldiers killed by a unit that allows it to go up in rank? If that is true then certainly units garrisoned in a defensive tower could go up in rank!
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