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Doktoreus

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Everything posted by Doktoreus

  1. Hi @Sundiata, I am updating the Kushite civilization profile page in the design document and noticed that there is no specific name for the bireme. It is shown as "Light Warship" in the game itself. Do you have a suggestion for a specific name for this bireme? Thanks, Ralph
  2. Hi, where is the corrected list located. It was not attached to your post. Thanks, Dok
  3. Hi @Nescio and @Itms, I have finished the Unit Listing and am attaching it now. I only found two items that did not have a "Specific" name, a Kush Bireme and Maur siege ram. I'll start working on the in-game documentation until I get some input from the developers on what they need. I am still kind of searching to find out what exists already. If you have any ideas or wants just let me know. Thanks, Dok Unit Listing Alphabetical.txt
  4. Hi Nescio, I put together a "Structure" listing as you suggested. I went through each template in the "Structures" directory to pull the "Specific" and "Generic" names for the list. Some items didn't have anything and some only had one or the other. I used some of the generic templates from the "Templates" directory itself and some of the names I found by playing the game to see what displayed. Could you please look at the file and let me know if this is what you wanted? A few of the structures don't seem to exist in the game, such as "Range" and Workshop" or "Stables" for most of the Civs. I'm working on the unit listing now. Thanks, Dok Structure List Alphabetical.txt
  5. I agree wholeheartedly. That is why I assumed everything was reviewed prior to inclusion. Hopefully, I can contribute in a meaningful way to your endeavors.
  6. Hi Stanislas69 and thank you for the welcome. Thank you, also for the clarification. I just assumed everything created went for peer review and acceptance prior to inclusion in the game, as is done on my project at my day job. Everything we do is reviewed and tested prior to inclusion into our software. I guess, I just assumed it was also the norm for your organization. I will contact @Nescio and @Itms about what is needed most at this time. Thanks again for your information, Dok
  7. Hi Nescio and thank you for the welcome. In answer to your questions, as I stated in my application, I am interested in all forms of documentation needed by the project. I would be very interested in working with the in-game documentation you referred to. I did see several places in the game where the information was sparse to say the least. I have heard of LaTex and Markdown, but have never used them. I am familiar with XML and HTML as I use them in my day work. I use a product produced by Madcap software called "Flare." I am also familiar with Dreamweaver, Muse and Edge (Adobe products) for generating HTML. I use WordPress and ServerPress for website building. https://play0ad.com is where I downloaded the game to begin with. I have also explored many of the links on the "Development" tab (trac) to begin my work on the bible for my own use. I have registered with "code", thanks to your inquiry, but not yet to "trac". I will do that today. Your last question kind of stumps me as I am not sure what the context of the question means. Are not all volunteer,s that are welcomed into the midst, belong to the "team" or is there another hierarchical level that I am not aware of that has a different pathway then the rest of the volunteers? Either way, I do not believe I can truthfully answer that question, being as I was just welcomed and have no idea yet of your project status or what has been done and what is still needed. Is there a POC for documentation or a documentation manager that I can contact to find out where I would be needed the most? If that is you, by any chance, then great. Let me know what you would like me to do. In the meantime I will start looking at the in-game documentation and start researching the information. Thanks, Dok
  8. Hi Itms, and thank you for the warm welcome. I am sorry if I led you to believe I was only interested in user side documentation. I am definitely interested in all forms of documentation that are needed. I would be glad to help with the technical documentation as well. Just point me in the right direction and I will see what I can do to help. And, thanks again. Dok
  9. Good Morning to All. I am submitting my application to help with documentation and whatever else I can do to help. Thank you for your time and consideration. Hope to hear from you soon. Thanks, Dok Position: Anything dealing with documentation. Do you understand that Wildfire Games is a non-commercial project, work for 0 A.D. is volunteer, and work is done for free? Yes Do you agree to distribute all your work for Wildfire Games under Creative Commons Attribution Share-Alike license? Yes Are you sure you are not wanting to work on something programming related? (Then you don't need to send in an application form.) Yes and No (See the “Short Essay” for more information.) Name: Ralph Wildermuth aka. Dok Email: doktorgm@gmail.com Location: Arizona, Southwest USA Availability: 15 to 20 hours a week until no longer needed. Age: 68 Occupation: I am currently employed by a major Defense Contractor as the documentation manager and tech writer on a Department of Defense program for the software development and maintenance of a tactical biometrics system for the Army. Skills and Experience: I spent 20 years in the Army, many of which were spent as a Master Instructor in control of three national strategic level intelligence systems’ courses for the Army. I was responsible for designing, developing, creating course materials, and teaching many individuals from all service branches on how to operate National Strategic Asset equipment. As a contractor, I developed and wrote the course of instruction for combining two Military Occupational Specialties into one new specialty. Currently, and for the last 13 years, I am the documentation lead for all documentation associated with the development and maintenance of the software and hardware integration for the Army’s biometrics collection program. Motivation: I enjoy the work and understand that the lives of many servicemen and women rest on the accuracy of our system and the documentation that supports it. My interest in helping with 0AD is to be able to contribute, in a meaningful way, to the gamers who love the game and want to know more about it. Personality: I thank god every day for the opportunity to contribute what I can to my adopted family, my country, and whoever else needs my help. Short Essay: I have been a fan of RTS games for a few years now. I am currently into Empire Earth, and now more into 0AD. I started with Age of Empires many years ago, moved to the Total War series, with a smattering of time messing with Empire Earth. I recently got re-interested in Empire Earth. I noticed that all of the games have one thing in common; there is a vast knowledge base for each of the games, but the data is so spread out that it is hard to find a good one-source document. I started working on a guide that I call the Empire Earth Bible, so I can keep track of what is what. What caught my eye in 0AD was the graphics and it nudged me to do some more research on the game. My research led me to Wildfire games. The idea of getting involved nearer to the beginning of a project, instead of after it is released, excited me. I am interested in trying a lot of things, such as art generation and programming, but my experience is in documents for now. I use graphics extensively in my day job and when I develop websites. I have experience with several graphics programs. I have personal subscriptions to Adobe Creative Cloud Suite, Autodesk, and I also have other programs, such as On1 Photo RAW 2019, and Snagit. I just recently downloaded Blender and GIMP in hopes of pursuing my interest in game graphics; additionally, I am currently learning JavaScript. Interests and Hobbies: I am into RTS gaming, building and repairing my own computers, photography, martial arts, watching and helping my brothers kids grow up. I also develop websites in my spare time among many other interests. Staff: Not to my knowledge Community: TWcenter, EE.heavengames, and now 0AD. Favorite Game: Empire Earth, but 0AD is caching up fast. I also still like playing Total War: Napoleon occasionally. Work Examples: Most of my latest examples, in the documentation line, are controlled by the government and are not available for public review at this time. Here are a few pages from my first draft of the 0AD Bible and EE Bible I am compiling at the moment, mostly for myself. These are both in the early draft stages and much of it is in the original text as I found it. Only the styling has been added at this point.
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