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TeamTim

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  1. Thanks a lot !!! It finally worked !!
  2. Hey men, We've still not achieve to modify mines capacity. In fact we've tried to modify directly the amount of resources in the template (changing "5000" to "100000" for example). It didn't work. So we've created a mod. In this mod we have put all the templates amended for the stone mines and mineral mines. We've also created a mod.json file in which we have written that : { "name": "InfiniteMines", "version": "0.0.23", "label": "InfiniteMines", "description": "A mod with mine with infinite resources", "dependencies": ["0ad=0.0.23"] } But once in the game, we can see this mod, we can start it but the amount of the mines is still 5000. How can we do ?
  3. Thanks @borg and @wowgetoffyourcellphone for the answers ! We accessed the templates of stonemines and metalmines and changed their amount of ressources. However it still didn't work : we kept having mines with a 5000 capacity. At this point we thought to create a mod, so we copied the "Public" folder that we had modify previously to the 0ad/mods/"mynewmode" folder. But once in the game, our mod didn't show up in the mod selection... Would you have further advices ?
  4. Hello everyone, We are creating a new map and we just want to increase the capacity of the mines (from 5000 to 100 000 for example). Indeed we'd like to play longs games that could last hours. We tried to access the XML file of our map but the capacity of the mines was not specified. Can someone help us ? Thanks !
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