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FreddyEdge

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About FreddyEdge

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  1. FreddyEdge

    I would like to learn about the game !!

    Thank you very much for your reply. So I will begin learning C++ then and I will follow your instruction and learn bit by bit the more complex stuff.
  2. Hello. I would like to ask people/administrators/developers about the game. I just like video games a lot. I want to learn to program games and to know exactly how they work. I love 0.AD and I love pyrogenesis engine. To the point : I want to learn everything about the game. For instance : I want to know what each file does exactly. ( I mean all the files in my 0.AD folder, like the files in the binaries folder (aken.pdb, collada.dll, glooxwrapper_dbg.pdb.....etc). Everything in all folders.) (I want to learn the code and to understand each piece of code in all the files and how they work. What each component does exactly, and how they work to produce the result : the game) (I want to learn how the pyrogenesis game engine works, how it was/is build.) (I need the code explained to me. Every line, at the start (what it does), until I can read it on my own) So the above are the things I would like to learn/do. To indroduce myself now : I am 26 years old. I am from Greece, Thessaloniki. I am just working (I have an ordinary job(I am courier)). I haven't studied anything. I just love video games and I want to know how to build them. Sadly I cannot afford college lessons at this point, so I cannot pay for my education. I have all the passion to read and learn everything about games ( especially the RTS genre). Though I just need some guidance, someone to help me learn and explain to me stuff that are needed to understand all the above things I mentioned. I need someone to tell me what to read and how to continue and keep going with learning. What I know : I have a basic knowledge of programming languages. I know for example, how a very basic program is build and works. I have no expererience in object oriented programming. I have experimented with ActionScript 3.0 and a little with PyGame. I have also learned the basics of Blender3D. Now, I know that what I am asking is quite a lot and of course I should attend some college or find a job relative to game making. But as I mentioned, sadly I cannot afford such things. So, the reason I am posting here is that maybe I could find people here, in the 0.AD community who could help me learn. People who could help me study the game in more depth. (I have an email I use a lot, I have a facebook profile and I can subscribe in whatever other social media, or mean that is needed to communicate) I would also like to provide whatever help I can to the community and the game. Thank you for your time for now and I hope I will indeed find people to help me, or at least guide me.
  3. Hi. I get these errors when I try to build the solution (Build Solution F7) in Visual Studio. 5>E:\0AD\source\lib/external_libraries/opengl.h(44): fatal error C1083: Cannot open include file: 'GL/gl.h': No such file or directory (compiling source file ..\..\..\source\graphics\MiniPatch.cpp) 4>E:\0AD\source\lib/external_libraries/opengl.h(44): fatal error C1083: Cannot open include file: 'GL/gl.h': No such file or directory (compiling source file ..\..\..\source\ps\ProfileViewer.cpp) 4>E:\0AD\libraries\win32\enet\include\enet/win32.h(18): fatal error C1083: Cannot open include file: 'winsock2.h': No such file or directory (compiling source file ..\..\..\source\network\scripting\JSInterface_Network.cpp) 2>E:\0AD\source\lib/sysdep/os/win/win.h(93): fatal error C1083: Cannot open include file: 'windows.h': No such file or directory (compiling source file ..\..\..\source\lobby\XmppClient.cpp) I GET THE ABOVE MANY TIMES. AND THE FOLLOWNG IN SOME LINES AT START. 5>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Platforms\Win32\PlatformToolsets\v140_xp\Toolset.targets(36,5): warning MSB8003: Could not find WindowsSdkDir_71A variable from the registry. TargetFrameworkVersion or PlatformToolset may be set to an invalid version number. 4>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Platforms\Win32\PlatformToolsets\v140_xp\Toolset.targets(36,5): warning MSB8003: Could not find WindowsSdkDir_71A variable from the registry. TargetFrameworkVersion or PlatformToolset may be set to an invalid version number. I downloaded the code using Tortoise SVN as mentioned in the Develpment Section of the WildfireGames site/BuildInstructions. Though I didn't understand this line : "RUN CD BUILD/WORKSPACES AND THEN UPDATE-WORKSPACES.BAT" I didn't understand the "cd build/workspaces". So I run only update-workspaces.bat. What does that "cd" mean ? Is it a file ? I couldn't find any file. Also I didn't understand in the instructions, under the build configuration title, where it says (the target will be pyrogenesis.exe). What does that mean ?
  4. Thanks SirPope, I will check that tutorials for sure. Though I wasn't that clear. I have just a bit knowledge about programming because we had a class in school. We did some pseudocode. I have also checked action script and a bit C. Though only very basic stuff, like printing, creating functions, if statements, loops etc. I don't know how this can help me, O just wanted to clear that I am not a complete newbie, though I don't know intermediate level programing.
  5. Hi there. I just found about the project 0AD today and it seems a lot intresting that is open source and many people work together to produce this nice result. Straight in the subject. I have no experience of computer programing and I have just started learning blender to produce some very basic 3d models. I would like to learn about game development and the overall process of creating a game (how it is set up, how it works, how the code is built and implemented etc.). Though I sadly cannot afford a school to study about the topic. I am an individual who just wants to learn about the process of game making. So I just thought to ask you for some inforamtion so maybe at some later point I could even contribute to your game. The information I want to ask you about are : how a game is made ? how it works ? how could I learn from studying your project ? are there any books/videos/tutorials that could explain the overall process of game making (like this one) ? where could I start learning about game making ? Also, could anyone of you afford a little time of explaining the above things to me ? I would like to make a very simple game of my own for start. An Real Time Strategy. I don't care about the quality, I just want to learn the process and to be able to build a working game that could run in windows. I have searched a bit in the files of other games (Civilization 4) but I couldn't understand anything. I have also downloaded visual studio and I would like to study the code of your game. So in conclusion : where can I start learning about game making ? (but in detail. I need guidance and explanation of all the process.) What tools do I need ? (How could I create my own very basic RTS game ?). Thanks in advance for any information that you could share with me. (I love the project you are currently working).
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