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Apeterson

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  1. Thanks, I was able to add the ceasefire line to my file and get it to work. By the way, I'm a veteran game dev, and I like your game. From my perspective, as a general rule, map-related settings should not persist across maps (ex: the ceasefire timer for one map shouldn't persist onto another map.) This is because the map is balanced based on these settings, and the way one map plays can be drastically different than another. I think the real question is the gameplay settings (e.g. AI difficulty, game speed, etc.) and I think that in general, these can persist across maps.
  2. Thanks, I checked the XML file for the map, but couldn't see any field for it. Maybe it's optional, and isn't included by default? Could you tell me the field name, and the structure it should be added into? One other thing, I've seen the value in game change, first, there was no ceasefire, then it was 25 minutes, and now it's 10 minutes. The only thing I can think of is that when I load other maps, it might be grabbing those map's info and using it for later maps.
  3. Hi All, I've been experimenting with my own maps and have run into an issue. When I play them, I can't remove the ceasefire timer in Scenario mode (and it is a long, 25 minute one.) I can't seem to find a way to shut it off in the Atlas editor or in game (in game, it won't allow my to remove it because the option isn't interactable.) Any ideas? Thanks!
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