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Imperator Ferrum Princeps I

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Imperator Ferrum Princeps I last won the day on September 20

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About Imperator Ferrum Princeps I

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    theunitedempireofferrum.weebly.com

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  1. Imperator Ferrum Princeps I

    Missile Dodging / Dancing

    First walls, and then this? I may be getting a little paranoid, but if the common act of microing units that has been a staple of good age of empires players for years and years is now causing people to be called out as cheaters? Players who are getting beat by a seasoned pro will call anything cheating nowdays (except the wall exploit, that is kind of broken and unbeatable). If your opponent is dancing his units around then guess what, it means he is not paying attention to the rest of the battlefield, good microing does have a large weakness, in that it forces you to pay attention to one part of the map while you micro. If microing is called cheating then what is the point of skirmisher units? Although I am against "banning" this like was done to walls, I do have to agree that the unit ai should be improved so that the units are not total idiots. Sorry, but just do not want to have to live by 50 unwritten rules that are almost impossible to not accidentally do every time I play multiplayer.
  2. Imperator Ferrum Princeps I

    Suggestions for 0 A.D.

    Yeah, it would be nice to have minor hero officers, would also be cool if killing heroes/officers gave you a classic "the enemy general is dead" notification, as rn hard to tell when you killed an enemy hero.
  3. Imperator Ferrum Princeps I

    DDS file issues

    I just copied and pasted existing code so to be safe in case the resolution mattered I resized the image to same resolution as old one, must have resized it wrong Edit: tried what you suggested and it worked, thank you
  4. Imperator Ferrum Princeps I

    DDS file issues

    wait? plain pngs work? I usually self learn to mod by studying existing code, and I usually see dds files edit: tried and did not work, also here is plain png:
  5. Imperator Ferrum Princeps I

    [Terra Magna] Terra Magna is now available!

    Odd, I had the exact same issue with millennium AD
  6. Imperator Ferrum Princeps I

    DDS file issues

    original png? I just used a png to dds file converter after saving it as a dds in gimp would bring same issues. What is the correct way to do this?
  7. Imperator Ferrum Princeps I

    DDS file issues

    When I was working on my FCI mod, I tried to add a custom menu background and the game will not load properly. Here are the files: background_fci.png.cached.ddsbackground_fci.png.cached.dds fcimod_background.xml background_flag.js I seem to be having this issue with every single custom asset I make, any way to properly add in custom assets?
  8. Imperator Ferrum Princeps I

    More Units for Roman Republic

    Although I am all for new Roman units, my main concern is many people already think the Romans are OP as is, though if done with care in a balanced way this could be a cool idea.
  9. Imperator Ferrum Princeps I

    Suggestions for 0 A.D.

    Visiblegaarrison for archers on top of ships instead of just adding extra arrows, would make for more interesting marine warfare.
  10. Imperator Ferrum Princeps I

    Report 1v1 Quitter

    I know it would make the player loose, but it is better and smoother then an insta win, and if the player leginimately had bad connection they can come back before poop hits the fan. If they just left for bad cheaty reasons like listed above in the OP then they will loose. The whole point is that it would make the quitter inevitably loose if he does not relog.
  11. Imperator Ferrum Princeps I

    Report 1v1 Quitter

    Maybe have an AI take over when a player leaves and let him re-establish control when he logs back in. Though to prevent exploitation (eg. letting the AI win for you to get score) make it a somewhat dumb AI.
  12. Imperator Ferrum Princeps I

    Screen offset, looks layered, when using mod. What am I doing wrong?

    What 0ad graphics settings are you using?
  13. Imperator Ferrum Princeps I

    How would I modify minimum zoom without having to recompile

    Exactly what I meant ^^ Imo it would not be considered cheating doing this, as it would actually mean you would see less and would pretty much loose the game for you in a serious multiplayer game. It would fall more into the whitehat category I think. EDIT: Besides, editing an xml unit file to make 1st person mode possible would not work in multiplayer I think, as it would just be a local change on your PC.
  14. Imperator Ferrum Princeps I

    How would I modify minimum zoom without having to recompile

    But this is not league of legends, league of legends is a completely different genre, modifying zoom in this game is not bannable as they even put it in the official conf file.
  15. Imperator Ferrum Princeps I

    How would I modify minimum zoom without having to recompile

    AS I have been playing a lot since this last post, I experimented more about having a hacky first person view. Is there a way to easily modify a conf or something to prevent the camera from jerking back whenever I attempt to try the camera over shoulder method? Or better yet an easy way to modify the "orbit height" of a unit from the unit xml file?
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