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Amirosos

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Tiro

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  1. The same walling system was used on AoE3 yet it was full playable, you can have gaps & made it a maze, or the gaps can be too little so enemy units can't pass through.
  2. Hello guys, While playing 0AD i remembered a funny (or not so funny if you are player 8) map made on AoE3 called Cannibal Escape. The goal for player 1 to 7 is to survive a certain amount of time while player 8 is to kill everyone else in the time limit. The map look like this from top: Players 1-7 are on the same team & start with 1 villager that can build: - Farm/Field (free to build), Towers(free), Walls(free) They can do stuff with the food they produce: Upgrade Towers/Walls, Buy units/more villager, Upgrade population cap. Player 8 start in the middle of the map with 1 build to produce units (for free) & walls surounding it, he gain food over time. He can upgrade is units for food after a certain amount of time. He can attack others players after 1m30 (walls transform into doors).
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