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coworotel

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About coworotel

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  1. coworotel

    Honor League

    haha is your browser translating my text to spanish? because I'm typing in English... Anyway, thanks!
  2. coworotel

    0 A.D. on YouTube

    @rain_ironwolf wow! nice! I haven't found your videos before because I always search by 0 a.d., maybe if you put "0 A.D." in the title of your videos it will show up more in the search? I will watch all of them
  3. coworotel

    Honor League

    but is there a fixed number of matches, or will it go on indefinitely?
  4. coworotel

    Honor League

    I don't understand exactly how this will work, is it a tournament like Christmas' or you can just play a lot of games and then... something happens?
  5. coworotel

    Suggestions for 0 A.D.

    So ~66K for A23 if I read correctly.
  6. coworotel

    Suggestions for 0 A.D.

    Can you share where you got this information?
  7. coworotel

    Pacing in 0 A.D.

    naked fanatic would be a good candidate for zerg style trash unit: weak but very cheap and fast.
  8. coworotel

    Suggestions for 0 A.D.

    I'm interested XD I think this is a problem because it kills the purpose of walls, but it is very easy to fix: just set a minimum space between buildings (more or less like is already done for towers but for all buildings). I guess he meant that instead of, e.g. implementing 50 different resources in the game, make it possible for a mod to do so if they wish.
  9. coworotel

    Suggestions for 0 A.D.

    That said, I'm surprised nobody so far made a fork/mod of 0AD focused on city building. An open-source ancient historical sim city. There are a lot of people in the community that enjoy more this aspect than the military part.
  10. coworotel

    Suggestions for 0 A.D.

    I have been thinking about this lately, because it is also something that bothers me, but my question is: is there a way for an RTS not to have this "problem"? I think the only way that efficient and fast clicking/acting won't decide games is if you remove time completely, but then it becomes a turn-based strategy game (like Civilization) not a real-time strategy game. The options and economy can be simpler or more complex, but in the end it is the player who can efficiently execute an algorithm who wins. Real strategy requires time to sit down, contemplate a situation and think. What RTS games really test is your reaction time, attention and speed of thinking - not only clicking, if you think fast you click fast. So maybe we shouldn't expect an amazing strategic depth from typical RTS games. I don't know...
  11. coworotel

    balancing-mod

    Through mod.io you mean via the 0 A.D. mod settings screen?
  12. @ChronA maybe check if @wowgetoffyourcellphone need a hand with Delenda Est? This mod has some massive gameplay modifications and I'm not sure if he's planning to ditch phases, but probably he has some ideas on this.
  13. coworotel

    Suggestions for 0 A.D.

    Maybe you would like Delenda Est.
  14. I experienced something similar in Polar Sea. I built a palissade, but the white wolves could attack my villagers inside if they were close to the wall.
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