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bogs

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Tiro

Tiro (1/14)

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  1. That is awesome to know, feneur, again I never would have surmised it was still there. I think I need to set aside some time to re-read the change logs on the game, I'm beginning to feel like I never opened it up
  2. Again, extremely helpful, I never knew there was such a thing as indestructable towers of any kind. The beginning note I didn't see is, likely, because I was multitasking while waiting for the game to load, something I do often as I am usually playing the game as a distraction while doing something else. In the future since I know this is now a possibility, I will check for, um, 'oddities' in the descriptions of things before reporting things I find strange Centurio, I may well update at some point, but I find sometimes I actually prefer regression to progression. For instance, in 15, units could destroy buildings, which I found interestingly enough, nice. The point of converting a building isn't lost on me, but having that building revert or destroy itself if you don't leave it garrisoned is something I'm trying to come to terms with. I did read a lot of the discussion about that change, and I certainly understand (to a point) the arguments in favor of it. Of course, any oddities I found in much older builds I would never think to report, since they are of course long ago consigned to history of developement
  3. First of all, thank you for all the responses, it makes a newbie feel welcomed ! I really couldn't say, the version I used first was 15 on Lin.Mint 17. This version is 20.1 (Lin.Mint 18). Thank you, this was extremely helpful ! The way I've been playing the game was to have the maps chosen randomly, along with my AI opponent, I wasn't aware they had descriptions. Of course, going to the map manually, I now see this: My bad, I've never manually chosen anything in starting the game, I had not guessed about this part of the game. I read your post carefully, and did go to the two links you posted. I can't guarantee I understood all of it, but I did get that it is an intended part of the game. I must admit I never saw the on-screen note your talking about? but I am guessing I was probably distracted at the time. Thank you so much for the fuller explanation of what is going on, I will certainly try to be more diligent before posting in the future
  4. I found something unusual going on, apparently the enemy civ (single player match) found a 'hole' in the map, and after forming up troops, magically appears just inside my cities area. I took some screens of it, but can't determine what else would be needed to help you out. I found nothing like it in the report tracking, but I also couldn't think of other ways it might be described(?) temp.0adsave
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