Again, extremely helpful, I never knew there was such a thing as indestructable towers of any kind. The beginning note I didn't see is, likely, because I was multitasking while waiting for the game to load, something I do often as I am usually playing the game as a distraction while doing something else.
In the future since I know this is now a possibility, I will check for, um, 'oddities' in the descriptions of things before reporting things I find strange
Centurio, I may well update at some point, but I find sometimes I actually prefer regression to progression. For instance, in 15, units could destroy buildings, which I found interestingly enough, nice. The point of converting a building isn't lost on me, but having that building revert or destroy itself if you don't leave it garrisoned is something I'm trying to come to terms with.
I did read a lot of the discussion about that change, and I certainly understand (to a point) the arguments in favor of it. Of course, any oddities I found in much older builds I would never think to report, since they are of course long ago consigned to history of developement