Thanks, I didn't see that in the IRC, you must have posted it once I left. So since it only uses 1 thread/ core my GPU is being bottle necked, if so that makes a lot of sense thank you again. I assume multi threaded/ core support will come eventually? although aren't you using an old engine, so is that possible?
Thanks
Potato
edit: just wanted to ask if using maps that didn't have any water would result in better performance or not, if not what is the best way to improve performance? I cant overclock to get the better single core performance (non-k), what should I do? also you probably don't need help with anything but maybe if you have computer issues or something I could try help with advice, as I want to help this project somehow but I am not a very good artist and do not know much programming, I could do multiplayer testing maybe? I have multiple other computers that are a few years old.
Thanks Again