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Mikaroslav

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Tiro

Tiro (1/14)

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  1. i feel stupid now because its works with disabling GLSL. At least water dont make me lag as before. thx a lot here is my system info OS : Win8.1 (6.3.9200) CPU : x86, Intel Celeron N3050 @ 1.60GHz (1x2x1), 1.60 GHz Memory : 4096 MiB; 1787 MiB free Graphics Card : Intel Intel(R) HD Graphics OpenGL Drivers : 4.4.0 - Build 20.19.15.4703; OpenGL 4.4.0 - Build 20.19.15.4703 Video Mode : 1920x1080:32 Sound Card : OpenAL Soft on Haut-parleurs (Realtek High Definition Audio); Sound Drivers : 1.1 ALSOFT 1.17.1
  2. i feel stupid now because its works with disabling GLSL. At least water dont make me lag as before. thx a lot
  3. hello i got a similar problem with a different number : Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Access violation reading 0x880583D6) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) can i have some help? thx
  4. ok donc pour les parties en LAN il n y pas besoin d ouvrir le port 20595? Je dois simplement autoriser les connexions entrantes et entrer l'IP du PC qui heberge sur celui qui rejoin sur 0AD. C'est ca?
  5. bjr j aimerais savoir comment fonctionnent les parties multijoueurs en dehors du hall, si c est comme une LAN ou si ca marche autrement. je voudrais aussi savoir comment on ouvre le port 20595 pour les parties . Merci
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