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andreip0pa

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  1. Hey guys! I'm back with an update to the body of the model. Changed the texture too. Didn't do the animations yet, I think I'll do them later. Here's the new model:https://skfb.ly/QsJI By the way, I just noticed the stretchings on the forehead, and also neck again , I'll have to fix those.
  2. Reworked the antlers:https://skfb.ly/Q8zr Taking a break for now, by the way should I start making the animations, and if yes are idle, walking, running, (idle) eating, death animations enough? if not what other animations should i make?
  3. Hi sanderd17, thanks for your hasty reply! I tried taking your advice and did the following: I triangulated the model(Should I remake the antlers?), i "heavily" reduced the number of tris, and tried making it a little bit more organic (I'll have to work on that a little bit more, i kind of messed the model up). Here's the updated model:https://skfb.ly/Q8tp Thanks again for your reply, hoping to see a reply soon
  4. Hello everybody! This is my first post here. I made a model for a new animal, more precisely, an elk. I posted the model on Sketchfab here:https://skfb.ly/Q86I If you guys think this is allright (from an architecture,texture etc. standpoint) I will make some animations and eventually get it in the game. The reason why I posted this here is because I need some help with making it an actor in the game, i couldn't find a lot of documentation on that. Thanks for taking your time, I am looking forward to all of your replies guys!
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