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Strider

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Everything posted by Strider

  1. Thanks for your prompt response After going through the list of dep, and spending a few minutes whereising and installing as necessary, the build went quite well and the game seems to be running stable too. So if any slackers are having trouble, remove that argument and just go through the list of deps and double check that (as usual) Ill' report any bugs if I encounter them
  2. Thanks sander17 So I removed it and after generating all the workspaces I'm presented with the following error: make: Entering directory `/tmp/SBo/0ad-0.0.20-alpha/build/workspaces/gcc' ==== Building mocks_real (release) ==== Creating obj/mocks_real_Release mocks_real.cpp Linking mocks_real ==== Building network (release) ==== Creating obj/network_Release precompiled.h NetTurnManager.cpp NetFileTransfer.cpp NetMessage.cpp NetServer.cpp In file included from ../../../source/network/NetServer.cpp:28:0: ../../../source/lib/external_libraries/enet.h:48:23: fatal error: enet/enet.h: No such file or directory #include <enet/enet.h> ^ compilation terminated. make[1]: *** [obj/network_Release/NetServer.o] Error 1 make: *** [network] Error 2 make: Leaving directory `/tmp/SBo/0ad-0.0.20-alpha/build/workspaces/gcc'
  3. Dude...... 0AD is waaaaaay over those games. You an idiot! The art work in this game is REALISTIC way and beyond any other useless commercialized game I've seen to date. And one thing you fail to understand is... The devs put their heart into this game, and pay attention TO DETAIL. And that's what I like and appreciate. Nothing to see here people and to listen to. This guy is a troll.
  4. Hi there guys. Just wanna say this is my favourite RTS of all times. I was an AOE fan, but got bored of it, and then discovered 0AD a while back. I've always played on Windows though until recently. I'm trying to build it on my laptop with as has Slackware 14.1 64bit on. So after executing the following commands, chmod +x 0ad.SlackBuild and ./0ad.SlackBuild I'm getting the following error after 6 minutes into the process which I will copy a snipit from: ltable.c linit.c ldblib.c lmathlib.c lobject.c lvm.c lcode.c lauxlib.c Linking Premake4 make: Leaving directory `/tmp/SBo/0ad-0.0.20-alpha/build/premake/premake4/build/gmake.unix' Premake args: --bindir=/usr/games --datadir=/usr/share/games/0ad --libdir=/usr/lib64/0ad --sdl2 --collada Error: invalid option 'sdl2' ERROR: Premake failed Any suggestions from here? Help much appreciated
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