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stephanbard

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  1. Thanks for the suggestion. Actually I am more interested in military formation. So while zombie survival is interesting, I prefer playing the scenario where the enemies are not unconditional flooding its troop (that would base on their economics condition, etc.) and the troops I manipulate would have chances to survive by exploiting terrain, military formation, etc. Additionally some other wishing thinking I have may be something like liers-in-wait or even mutiny.
  2. I am still not very sure the exact step missing, but it looks like choosing (to rick click) image -> flatten image. Then the exported png size would be largely reduced to around 98k. -rw-r--r-- 1 player zad 98K Jan 2 14:28 20160102001222_658215349.pngNow the image can be loaded to atlas editor. Thanks for the advice!
  3. This seems to me it should go to feature request. But here are some of my wishes rather than suggestions I think. Right now the game focus on something like AOE where parts of units are created for resource collection. I am interested if any chance that the game would allow scenario to be created with basic buildings like castle plus fixed amount of population, resources (gold, food, skill) initially. As the time elapses, players can develop agriculture, market, technology, and so on, which would increase the resource (gold, food, skill, etc.) And the growth rate of population, resources may be restricted based on geographical factors, etc. Then the goal of winning the game is a bit like capturing the flag (e.g. conquer all the other castles, or survive N attacks from neighboring countries) instead of destroying opponents' buildings and population. Anyway this game rocks!
  4. Sorry my question may not be related to this thread. I follow the tuorial at youtube to load map from usgs website. But atlas keeps crashing. It seems the size issue because the png created is always bigger than 15M. -rw-r--r-- 1 player zad 6.6M Jan 1 23:02 20160101085500_1594130283.jpg-rw-r--r-- 1 player zad 16M Jan 1 23:04 20160101085500_1594130283.png-rw-r--r-- 1 player zad 2.6M Jan 1 09:20 20160101091954_1893169555.jpg-rw-r--r-- 1 player zad 15M Jan 1 23:26 20160101091954_1893169555.png Any way I can create a smaller image file that can be loaded into atlas? The step to create png is - launch gimp - select image -> canvas size - change width x height to 512 x 512 - click center - click resize - right click image - fit canvas to layers - file -> export as (select png type) I appreciate any advice. Thanks.
  5. Come across to watch this video - My question is how to configure (build from source) so to create military units, terrain (trees, rivers, etc.) only (for testing purpose)? I don't need building, etc. artifacts. Thanks
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