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Posts posted by FueledByOCHD
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probably should do that for my new program i just made, it make creating a update log alot easier
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I will start workin on the program to make the mod info files (give me about 4-5 hours, (if that))
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why do i need dev help, i can simply make a mod of
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if you would like i will work on seeing if i can make abilities
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that would be epic
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no i dont want it to move, just the unit
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yea just need animation for units gathering the resource
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thats fine, it was more of general infomation, not directed for anyone
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english please?
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looks awsome,
next need animation for it, then the xml file for it
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Thank you very much, i am glad you like what is there
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havent started yet, i will be making it here in min, i have one program ahead of it
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Well i am currently looking to created the mod file creator.
this should be finished by the end of the night.
Will upload and then finish
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Realms of Magic and Council of modders is proud to present
Enhanced Blood Reward
Enhanced blood combat features the following features
Soldiers require blood to be perchased
units and soldiers reward blood on death
wild animals(one that do not hold/give food) can be harvested for blood
siege do not give or take blood on death/recruit
civic buildings except for town center is drop site for blood
changes few things in the GUI look
Bugs
warning when building has tech that does not include blood
dont worry this has no effect only due to spidermonkey
it should be fixed soon
Not fully balanced
Todo
make maps more targeted for this mod
Balance fully
convert over to alpha16
add tech to heros/champoins(not seige)seige will use metal
github checkou
https://github.com/0ADMods/EnhancedBloodReward.git
Zip Package
(This is now outdated and no longer supported)
(files will be added here later on)
Credits
Mute Lovestone
Com-For inspiration to keep working after loss of net
My wife-Getting me net and telling me to not give up
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Hmm then maybe barracks yes
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I would say farmstead yes but barracks no. Mack tech for longhouse to unlock training new soldiers
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Making a tech that is on units(champions/heros/seige) that uses blood to give unit Xp and already got loot done
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It on todo list
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I'm not sure yet so far no
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One. But I have like 4
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I was hoping that whoever decides to make it would suppose me
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Hello. I would like someone to come up with a model for my sandpit within my resource mod
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Yea. Done with it. Just have to upgrade my svn and fix to alpha16. Also made new mod enhanced blood reward. A full combat themed mod. Have like 4 things to add. Btw want to make tech for unit that will allow him to gain exp but idk how to add exp via tech or if possible without pyro edit
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Yea well sandpit was a test needs new model for it but I fixed all errors as of 9 today
Only thing left is to package and upload but still few days left till can do that
Mod Update Log Generator(Complete)
in Projects
Posted · Edited by MuteLovestone
Welcome,
This is a simple program that allows user to make a Update Log with a few clicks and few types
this allows users to simply hurry with what they can do
also allows saving as txt(to be kept with mod)
and a .Upd which allows saving and loading so you can keep it upto date
Background Color Changed to more apealing look
Only known errors is that if you do try to add another version that is same as one already there it will error
ToDo
How To Use
Download=https://raw.githubusercontent.com/0ADMods/ModdingToolkit/master/0AD%20Mod%20Update%20Info%20Generator.exe">Download
Requires=
windows=.Net 4.0
linux/mac=Mono? (Untested)