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Posts
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Posts posted by FueledByOCHD
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So i know I've been gone for a long time.
And to all of those who enjoyed my work im proud to announce that i will be coming back to it.
For anyone familiar with my work can you guys give me some points that majorly need updated please.
Sincerely,
Mute Day Lovestone
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@wackyserious Thanks and that sucks about no time.
@jarnomodderkolk If people start working on mods ill be happy im mostly here just to see what i can do as a modder.
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Currently working on updating (if i remember correctly) agnostic resources,
Give me some time, have to finish dishes but ill be working on modding tonight
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Rofl im not meaning i want mods, i was more of trying to motivate people into working on mods as some know me i love working
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Come on people.
0ad is still being developed, shouldn't we still be modding the game
So come on stop by say whats up, and lets get some mods and other content made for 0ad
Will Update Blog with links for My abilities and ideas
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It is just a personal preference, i prefer windows for design and things like that but linux for other parts
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so atm linux is sort of holding me back, im going to reinstall windows 7 and see if that will speed things up
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Rofl, was thinking more of a simple button which minimizes the game then opens up the Mode Folder in the systems folder browser
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Honestly atm it isnt that hard to install a mod of your own, i perfer it this way. if you want to make it easier give us way to open the mod directory via the game
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Just now, niektb said:
Rada decided it was better for him to leave the team after an internal disagreement on how to give shape to the mod projects. He's now working on his own pyrogenesis-based game: http://www.moddb.com/games/0bc-time-machine
Awsome thank you but i think i will be staying here
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On 7/20/2014 at 5:12 PM, Radagast. said:
Before we can update the Animal Training to SVN - creating a bundled Alpha 15 or at least Alpha 16 package of Mute Lovestone's significant work is obligatory.
Here I bundled the Alpha 16 version. I will also create release tags in github for both Alpha 15 and Alpha 16. After that, the github repo will only contain a SVN compatible version and not several subfolders which are not directly useful as a mod (as the art/, simulation/, ... folders have to be in the highest level mod folder).
What ever happen to Rada btw?
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Just now, stanislas69 said:
Indee what are your plans ?
First I'm Going to update Resoruces mod then ill probably start back onto animal traning
well that is after i figure out how to build source for linux
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Just now, stanislas69 said:
Welcome back =)
Thanks man, and long time no see
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Not yet i havent, i switched to linux so i have to download alot of the svns,
Just because ive been away for so long which svn are you meaning?
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and I'm Proud to announce......................................
I'm Back and ready for business
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been good, btw where rada?
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still working on the vikings?
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i would like to have the eagle faceing me if that is posible
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thanks hepha, looks great thanks very much
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so AceWild please get off my topic. no i do not mean to be rude. i just dont take crap from anyone, and i do not like your disrespect
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hey rada, could you get the hawk to face you, it would look better IMO
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i have not decided yet
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lol, im open for thoughs, i could release each civ as a myth mod
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I would like to request, that as you make new civs for this pack, i am asking that if i could make a copy of this and add some mythology.
Niebtk if you wish to ask some questions feel free to pm me or hit me up on the irc chat
I'm Back and ready to rumble
in Game dev
Posted
My first order of buissiness is to update all my current mods to the latest. although i belive someone removed me from 0AD mods on github