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implodedok

Web Development Team
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Everything posted by implodedok

  1. I've hidden some recent posts here in this thread. Let's not take this thread off-topic and try to keep replies constructive.
  2. There are no analytics behind play0ad.com. We should probably take care of that, but I'm not sure if that would require us to place a cookie wall as well. I'll look into it.
  3. The most interesting about this error is the fact that we don't actually use nginx for the downloads. I'd like to see the full URL you are trying to access, if possible a screenshot of the actual browser with the error on it. I'd also like to know what page you were on and what you clicked -exactly- before you got the 404. I suspect you might've actually been on the wrong website.
  4. Sounds interesting. I suggest you roll up your sleeves and get coding on a demo scenario. :-)
  5. Our forum is powered by the Invision Community software. We haven't customized the software or theme in any way. I have reported this issue to them, perhaps it will be fixed in a future version. EDIT: And here is the official reply: Hello, thanks for reporting this. I have fixed this for an upcoming release. Regards, <snip> Invision Power Services, Inc.
  6. A screenshot might help in explaining what you mean. :-)
  7. Some posts have vanished. @cloud9 please stop side discussions. I welcome all your constructive and on-topic contributions. Short of that, I kindly request you to stop. .
  8. Let's get back on topic and stop this side discussion. :-) @Pander, thank you for your report and welcome to the forums. Does the workaround of copy/pasting twice work for you? Hopefully someone can fix this issue in the future. @cloud9, I would like to leave you with these wise words: That's basically all it boils down to. If you do not want to share your patch, that is fine by me, but in that case I would ask you to refrain from taking part in the discussion. This is an open project; we expect openness from everyone participating in the project, otherwise your contribut
  9. Congratulations on the new release! Looking forward to all the new improvements planned for A24. :-)
  10. I've removed the ipv6 record for lobby.wildfiregames.com in the DNS server. This will probably help.
  11. I've sent you a PM. I'd like to talk further about this in a more direct way.
  12. Our website content is not static. Having a CMS is a requirement for us. That is good to hear. Don't sell yourself short when presenting yourself. This all counts as work experience, even if you don't have the portfolio. Do you have any experience with designing websites? (and by that I mean the visual side, not the HTML/CSS code)
  13. I enjoyed reading your introduction, but this part bothers me a little. Of course you don't need to be extremely experienced to contribute, but if I read your message right, you're on the other side of the spectrum. So let me ask the difficult question: What exactly do you have to offer Wildfire Games? We're not a learning institution, we're a group of developers who write code, design art, etc. If you want to contribute to our website (we are actually going to develop a new one in the future, so an extra web developer would actually be wanted), it would help greatly if you were at le
  14. Hi, You are not speaking for all parents out there; please don't kid yourself. Other than that, thanks for sharing your suggestion.
  15. The speed issues, as well as the unread content not loading issue, should all be resolved now. :-)
  16. Of course, since 0 A.D. is open-source and licensed the way it is, you don't actually need to have players download and install 0 A.D. first. You could redistribute 0 A.D. alpha 22 with your mod included as Hyrule <version>, or even redistribute the development version along with your own content.
  17. I don't agree. This does not seem to be an exploit that could compromise security of a computer system or privacy of an individual.
  18. I agree. We will likely change this in alpha 23. Unfortunately, alpha 22 was released recently so it will take a few months.
  19. I have recently enabled HSTS headers for wildfiregames.com, but I didn't realize that that also includes subdomains automatically. I'll look into it.
  20. No, this was a technical problem with the webserver completely unrelated to what happened previously. But I do appreciate your vigilance. ;-)
  21. We could of course consider moving 0 A.D. to the Steam platform. It has all the functionality you describe, in the Steam workshop.
  22. Correct me if I'm wrong, but if you set camera fixed in isometric view, you don't need to create 3D models do you? You can just have a 3D box with a 2D sprite on it positioned so that it always faces the camera (which is easy to do with a fixed camera position). Of course that will break things like proper 3D shadows, but it could be a nice way to start maybe? Eventually assets might be converted to true 3D models and then you could even unfix the camera, but with fixed camera that doesn't need to happen right away. Also, Wyrmsun on Pyrogenesis:
  23. It's been a while. ;-) Still looking forward to this very much!
  24. @fcxSanya I am not sure what the actual problem with the redirects is. Best solution for me would be to fix the http:// links to https:// EDIT: actually, there seems to be an upgrade for IPBoard available which has a bugfix for "Error redirecting from http to https." I will apply this update within the next hour or so. Let me know if this fixes it. EDIT: upgrade applied.
  25. Looks really nice. :-) Are these 2D concept designs or 3D models?
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