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Jayp

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Tiro

Tiro (1/14)

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  1. Here's both for you to see which one would be better.
  2. Right, but it should only be on essentially two axes. For example: right now I took away the thickness and all the verts have the same y value, but the blade is at 11 tris. Not sure if this is what you meant (without thickness)
  3. So the blade should basically just be a plane?
  4. welp tried (and failed) lol Here's 71 tris: Uploaded with ImageShack.us
  5. Might be a little high poly for a weapon but here's what i've got so far Tris: 492 Quite new, so any feedback is greatly appreciated
  6. This might not belong in this thread but I have a small question to ask. I'm pretty new to this project and want to get started with something, but I'm at a loss as to where I start or get started.. Is there a thread were I get involved? Or is it as simple as jumping into one of these TASK threads, i've seen, and grab any task I see? Hope to get some help
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