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LordGood

0 A.D. Department Leader
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Everything posted by LordGood

  1. I had a thought, should there be a series of helmeted head actors with face textures in shadow? The face being fully lit/ without any kind of simulated AO throws me off a bit @wackyserious
  2. randomizes gait, keeps the synchronization of marching from being unnaturally perfect in formation
  3. Housies Infuriating 5 pop footprint Egyptian housies @Sundiata
  4. noooo it never worked like that stop it stop that the seleucids took over 2 years to finish come on now dont you like my TREES
  5. I just wanted to share this terrible idea i had while sketching hoplites
  6. doesnt the tower soldier attack reach at that range? or does he not poke anymore?
  7. Tiling is necessary because it handles resizing of the window/ odd monitor resolutions too. any layer that interacts with both edges of the composition, left and right, need to blend into one another. I had mentioned that to pedro several times. also make note that textures in this engine need to be a power of two to load properly
  8. I like it, there's a classic mode toggle if you're feeling nostalgic and it loads original AoE sprites and mechanics if you don't like the gritty definitive look win/win i say, Glad it happened before my old copy of AoE stopped working lol
  9. What I've seen other games do is keep the noise baked into a single map, there is no noise bake on the base texture or normals, but in specular to give it varying shinyness for an ever so slight dirty texture I've been wanting to give this a try for a while, though helmets and shields are probably the best candidates to test this out on
  10. not sure what you mean, thats one of the most convincing leather materials I've seen in game
  11. @nani Any floral or geological eyecandy you felt was missing from your palette while making this?
  12. Shadows are set from transparent textures, not the polygons, the shadows fade too
  13. progressively gnarlier
  14. I gotta make proper syracuse mirror towers
  15. pff not measuring in pots, rookie numbers
  16. Wilder, bluer mediterranean cypresses that mix well with Enrique's, and adds a bit more variety to Mediterranean forests. I'd like to add some even crazier windswept versions to top mountaintops and seaside cliffs with
  17. haha you're asking if you have enough helmets? yeah I'd say you have more than enough
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