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billt79

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  1. Me and my cousin have come up with a few features, the first is having a function on the civilians that makes them repair any buildings in their LOS. Also the reseed function from AoE would be nice. And selecting an area for the civilians to harvest resources from, so say if you have built a defence around some trees and the civs go for the nearest tree and go out of the defence. A building for diplomacy, and also small features such as tributes to other players. Universitys to research further technologys that apply to everything, an example tech could be conscription from AoE.And finally, more control over features in the renderer, because not everyone can afford fancy computers that can render all the nice effects =p, just our thoughts . Cheers, keep up the good work!.
  2. yeah, its a feature from empire earth 2, a very useful one aswell.
  3. fancy water and shadows are disabled, i noticed the AI's didnt like water but even at the very start, the game doesn't run very well. This problem occurs with or without AI got profiles of both, profile1 is with AI (qbot). The map is generated from corsica vs sardina and on normal size. profile.txt profile1.txt
  4. Just noticed before that the game only runs on one core, just thinking it would be significantly quicker if it made use of all of them. Also i'm having problems with water, or at least i think its the water, it causes the game to lag a lot even with no shadows and water reflections. My card is an ATi Mobility Radeon HD4250 on catalyst 12.3 drivers, have tried open source drivers, doesn't make a difference to performance really. water can cause it to drop 20 frames, and on maps with very little water my laptop will happily pull 30+ frames. I would just thinks its just my gfx being slow, but on my cousins desktop (amd sempron, old ati graphics - i think a radeon 9600, 2gb ram) doesn't have a problem, nut on all land maps my laptop is quicker by a few frames when a lot is going on ingame and when the games just started. my setup is an acer aspire 5551, 4gb ram amd athlon p320, ati mobility radeon hd 4250, wd scorpio black and debian sid with kde. desktop effects are disabled while im in game. my cousins computer uses windows xp and is an older version of opengl.
  5. These features would be nice, if you were on a map with islands, so once you have destroyed the enemy, tidying them up after is easier =p the scouting option would be good too. Also UPnP would be good, because on older routers with no port mapping functionality the games multiplayer function would work and it saves the hassle of mapping ports in the first place.
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