UNIT DESCRIPTIONS INFANTRY Generic Name: Sarmatian SpearmanSpecific Name: Sauromatae Arc AexsaegClass: Spearman.Hacker Armament: Spear (2.75m); Short Sword (ornamental).Appearance:Basic: No armor, no helmet, basic shield, spear and short sword, pants.Advanced: No armor, no helmet, basic shield, spear and short sword, pants and shirt.Elite: Simple round helmet, light chainmail, basic shield, spear and short sword, pants.[*]History: The Sarmatians relied principally on cavalry but in their armies there were many men on foot too.[*]Garrison: 1.[*]Function: Heavy close-quarter combat.[*]Special: Generic Name: Slavic JavelinmanSpecific Name: VoinuClass: Javelinist.Hacker Armament: Javelin; Short Sword (ornamental).Appearance:Basic: Simple, with tunic and pants, barefoot and bareheaded, and a bunch of javelins about 4 feet long.Advanced: Tunic and pants, small shield, bareheaded, shoes and a bunch of javelins about 4 feet long.Elite: Tunic and pants, large oval shield, bareheaded, shoes and a bunch of javelins about 4 feet long.[*]History: The Voinu were principally used by the northern sarmatian tribes of the Nauri and Boudinoi, they don't wear armor but are fierce javelinmen.[*]Garrison: 1.[*]Function: -[*]Special: - Generic Name: Sarmatian Foot ArchersSpecific Name: Sauromatae Fistaeg Fat AexsdzhytaeClass: Archer.Hacker Armament: Composite bow (higher range than Persian bow; about 120% of the Persian equivalent).Appearance: Composite bow, no armor and sarmatian shirt and pants and short decorative sword, they have their quivers on their left leg.Basic: Shirt, pants, composite bow, short sword.Advanced: Shirt, pants, composit bow, short sword, light round helmet.Elite: Light chainmail armor, composite bow, short sword, light round helmet. [*]History: The Sarmatian Archers usually fought on horses but in numerous cases some men preferred or had to fight on foot.[*]Garrison: 1.[*]Function: Good against Infantry.[*]Special: - CAVALRY Generic Name: Aorsi/Sarmatian CavalrySpecific Name: Aursa UaezdaettaeClass: Cavalry SpearmanHacker Armament: Long Spear (1,80 m)Appearance: Basic: Shirt, pants, spear, no foot wear.Advanced: Light asiatic armor, spear.Elite: Asiatic heavy cuirass, spear.Figure(s): -[*]History: The Sarmatian Cavalry is the backbone of all the sarmatian armies.[*]Garrison: 2.[*]Function: Good against Ranged Infantry only. He's PANTS against melee infantry.[*]Special: -. Generic Name: Sarmatian Horse ArcherSpecific Name: Sauromatae Fat AexsdzhytaeClass: Cavalry ArcherHacker Armament: Composite bow (higher range than Persian bow; about 120% of the Persian equivalent).Appearance:Basic: Pants, shirt, shoes, composite bow.Advanced: Pants, shirt, shoes, composite bow, light round helmet.Elite: Chainmail armor, pants, shoes, composite bow.[*]History: Sarmatian Horse Archers are the terror of all the villages near the steppes![*]Garrison: 2.[*]Function: Good hunter.[*]Special: -. SUPPORT UNITS Generic Name: Sarmatian Woman Specific Name: (need to find name)Class: Female Citizen.Appearance: Long shirt, pants.History: The woman in the sarmatian tribes is more important than in the Greek and Roman societies and it seems that sometimes there were tribes lead by a woman or more women that inspired the Amazon legend.Garrison: 1.Function: Good at gathering food. Has an 'aura' that boosts the productivity of citizen-soldiers around her.Special: - Generic Name: PriestSpecific Name: (need to find name)Class: Healer.Appearance:Garb: Similar to the celtic druid.Helmet: None.Shield: None.Figure(s): Old man. White hair. Optional beard.[*]History: The art of medicine was known by the Sarmatians in a more spiritual way, similar to the druides of the Celts.[*]Garrison: 1.[*]Function: -[*]Special: - Generic Name: MerchantSpecific Name: (need to find name)Class: Trader.Appearance:Garb: Shirt, pants, shoes.Helmet: None.Shield: None.Figure(s): Donkey caravan.Mount: Donkey.[*]History: The Sarmatians (and especially the Schythian tribes) were very well known for their ability of using gold: a lot of statues and beatiful pieces of art in gold made by them were discovered.[*]Garrison: 2.[*]Function: -[*]Special: - SIEGE UNITS Generic Name: RamSpecific Name: BradoClass: Land Ram.Appearance:Shell: Ram operated by 4 men with no covering.Figure(s): See above.[*]History: Sieges made by Sarmatians were very rare and so their unique siege weapon is a simple log made to open the enemy's city gates.[*]Garrison: 2.[*]Function: Lower than normal hit points.[*]Special: - SARMATIAN CHAMPION UNITS Generic Name: Roxolani CavalrySpecific Name: Rauxsa-alanna BaexdzhyntaeClass: Super Cavalry Spearman Unit.Hacker Armament: Normal Sword, small shield.Appearance: No helmet, chainmail armor, Normal Sword, small shield.History: The Roxolani were a powerful sarmatian tribe that lived near the modern day Crimean paeninsula.Garrison: 1.Function: Good vs. Cavalry and Infantry. Their Achilles Heel is definitely the spearmen.Special: - Generic Name: Sarmatian Bodyguard CavalrySpecific Name: Aeldary AembaltaeClass: Super Cavalry Spearman Unit.Hacker Armament: Long spear (1,80 m)Appearance: Round helmet, asian plate armor, horse with cuirass and decoration plumes on the top of his head.History: These men work as bodyguards for the sarmatian generals, they are the elite of the steppes cavalry. They are the equivalent of the Parthian cataphracts.Garrison: 1.Function: Good against all units except Hoplites.Special: 100% bonus against javelinmen, women, priests and every light infantry or simply light unit. Generic Name: Aorsi RaidersSpecific Name: Aursa BaexdzhyntaeClass: Super Cavalry Archer Unit.Hacker Armament: Composite Bow.Appearance: Light chainmail armor, composite bow.History: The Aorsi were a powerful sarmatian tribe that lived north of the Caucasus mountains.Garrison: 1.Function: Good vs. Cavalry and Infantry. Their Achilles Heel are definitely the archersSpecial: - SCHYTHIAN CHAMPION UNITS Generic Name: Schythian Foot ArchersSpecific Name: Skuda Fistaeg Fat AexsdzhytaeClass: Super Infantry Archer Unit.Hacker Armament: Composite bow.Appearance: Thracian hat, persian like dressing, composite bow.History: The Schythians were the most powerful sarmatian tribe of the west. They defeated the Persians, the Greeks and the Romans.Garrison: 1.Function: Good against Infantry. Vulnerable to Cavalry.Special: - Generic Name: Schythian Horse ArchersSpecific Name: Skuda BaexdzhyntaeClass: Super Cavalry Archer Unit.Hacker Armament: Composite bow.Appearance: Schythian hat, persian like dressing, composite bow, small shield on the left arm.History: Schythian horse archers are one of the best horse archers units known in the world.Garrison: 2.Function: All around powerful unit, but best vs. Infantry. Fast mobile units. Only weakness is vs. enemy Archers.Special: - Generic Name: Schythian Noble CavalrySpecific Name: Skuda UaedzaettaeClass: Super Cavalry Spearman Unit.Hacker Armament: Spear (1,30 m)Appearance: Greek-ish round helmet with plume, greek armor, round medium shield, spear.History: Schythian Noble Cavalry is an elite unit of the Schythian armies.Garrison: 2.Function: All around powerful unit, but best vs. Infantry. Fast mobile units. Only weakness is vs. enemy Spearmen.Special: - SARMATIAN HEROES I have to think about them. SCHYTHIAN HEROES I have to think about them- NEW UNIT TRAITS None CIV CENTRE UNITS Melee Infantry: Sarmatian Spearman.Ranged Infantry: Slavic Javelinman.Cavalry: Aorsi Cavalry. FORBIDDEN CLASSES Swordsman.Slinger.Quinquereme. STRUCTURE DESCRIPTIONS (need historical names) VILLAGE Generic Name: HouseholdSpecific Name: OikosClass: House.History: Sarmatian houses were really simple and most of the times were tents, because these people were nomadic or semi-nomadic. Generic Name: GranarySpecific Name: SitobolionClass: Farmstead.History: Grain was plentiful in the region of Schythia and in fact the greeks traded with the Schythians a lot to get grain for Hellas. Generic Name: FieldSpecific Name: SitobolionClass: Field.History: Farming was well developed by the southern Schythians but the other Sarmatian tribes weren't so good in growing crops. Generic Name: Corral Specific Name: StavlosClass: Corral.History: Basic animal pen. Also for horses, which were the main element of the Sarmatian life. Generic Name: WarehouseSpecific Name: AnakeionClass: Mill.History: Resources and building materials were kept in warehouses. Generic Name: OutpostSpecific Name: PyrgionClass: Scout Tower.History: Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. TOWN Generic Name: Civic CentreSpecific Name: AgoraClass: Civic Centre.History: The town center of the Sarmatian city was very simple: it was very similar to the other houses. Generic Name: TempleSpecific Name: NaosClass: Temple.History: The Sarmatian temples were very simple as all the other building. Generic Name: BarracksSpecific Name: StrategeionClass: Barracks.History: The Sarmatian train field is the necessary building to train an amry. Generic Name: MarketplaceSpecific Name: EmporeionClass: Market.History: Generic Name: City WallSpecific Name: TeichosClass: Wall.History: The Sarmatians very rarely used walls, that's why these walls are made of wood. Generic Name: TowerSpecific Name: PyrgosClass: Tower.History: Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. Generic Name: GateSpecific Name: PyleClass: Gate.History: The gate for the city wall. CITY Generic Name: FortressSpecific Name: TeichismaClass: Fortress.History: The Sarmatians rarely used defensive structures, but in case of need they could've built a small wooden fortress. SPECIAL STRUCTURES Generic Name: Horse FarmSpecific Name: (?)Class: SB1.History: Horse farms were very important in the Sarmatian society.Requirements: None.Phase: City.Special:All cavalry units are faster, have +2 attack and +1 defense. Generic Name: Hall of the warriors.Specific Name: (?)Class: SB2.History: The hall of the warriors is the place in which the warriors make feasts, train and tell theirs stories.Requirements: None.Phase: City.Special: Trains all Super Units and Heroes. NEW STRUCTURE TRAITS None. FORBIDDEN STRUCTURES Dock. CIV BONUSES CB1 Name: SackingHistory: The Sarmatians were raiders and every village and town near their lands feared them.Effect: +5 iron and food for every enemy killed unit and +10 iron and lumber for every building destroied. CB2 Name: Nomadic TribesHistory: The Sarmatians were nomadic tribes and so all the buildings are very cheap and simple.Effect: -30% building cost. The buildings have 50% less health than the other civilizations' buildings. TEAM BONUS: TB Name: Alliance of the TribesHistory: The Sarmatians were a league of tribes, not a united nation.Effect: All units and allied units have increased LOS. ~ 10% TECHNOLOGIES Infantry: Mediocre to poor.Cavalry: Best Cavalry in the game (defeat even the persians)Naval: None.Siege: Poor.Economy:Farming: Good.Mining:Very Good.Lumbering: Mediocre.Hunting: Good.Land Trade: Good.Naval Trade: None.Architecture: Very, very poor.Defences: Poor. SPECIAL TECHNOLOGIES SARMATIAN SPECIAL TECHNOLOGIES ST1 Name: Advanced Composite Bow.History: The Schythians were very good archers and they soon developed a better composite bow.Effect: +2 attack of Archers (mounted and dismounted). ST2 Name: Sarmatian League.History: In case of danger the Sarmatian tribes united in a league.Effect: Cavalry Spearmen have +1 speed and defense.Alt Effect: SCHYTHIAN SPECIAL TECHNOLOGIES ST1 Name: Advanced FarmingHistory: The region of Schythia was well known for its fertility, It was even the granary of Hellas.Effect: +20% more food from farming. ST2 Name: Hellenised ArmorHistory: The Schythians sometimes wore greek armors (not lynthorax, bronze) and soon became a classic armor for the Schythian nobles.Effect: +2 defense of Cavalry. MISCELLANEOUS Possible "standard" technology Name: Steppes horsesHistory: The Sarmatians and Schythians used powerful horses from the eastern steppes, which were faster than the european ones.Effect: Cavalry moves faster.