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devland

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About devland

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    Tiro

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  1. Alpha 3 for Devana 2.0 is released with a big update related to the general look of the game which is based hugely on the graphics of 0 AD. I just want to say thanks to the people behind 0 AD. You guys & gals are awesome and inspiring. Keep up the good work.
  2. I've released the first alpha for the game. The sources along with more information can be found over here. There is also a live demo over here. Thanks again. And congratulations for winning second place in the IndieDB’s Player’s Choice contest. 0AD is an awesome game.
  3. That's great. The "medieval" setting I mentioned was more of a guideline. It doesn't have to be that particular age. It could also have been a sci-fi setting, since the code is actually an engine for these types of games and it allows for easy customization. I am a big fan of the Age of Empires series, and 0 AD is the next best thing. So that's why I came here. I will add the credits in the credits page right along side my own credits. I'll let you guys know when this is done. Thanks for the quick reply and keep up the good work. You've got something very special here indeed.
  4. Hello there. I am currently working on version 2 of a browser game I created a while back called Devana. The project is open source ( http://sourceforge.n...rojects/devana/ ) and it needs some pretty images for the buildings. Since both 0 AD and my game take place in a medieval setting, and since both are open source, I was thinking of using screenshots of the buildings in 0 AD. Is that possible? And if so, what do I need to do in order to be in compliance with the license of 0 AD? Thanks for your time.
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