Hi, I've read about this game yesterday and seeing some screenshots , I decided to give it a try. Well my first impression was - is it really pre(!) alfa ? I'd rather thought it's an early beta release. Anyway the game looks very nice and promising. The concept is similar to AoE (3) indeed with some things from EE/other. Although the project is very impressive, I see it lacks any visible uniquness, except objects size proportions, which are almost realistic . Since it's very difficult to introduce innovative features in today's RTS games, there is no need to search for new features that were never before in any game. However it's not so hard to make some kind of unique mix of features IMO. I think, that this game has huge potential and could easily become one of the best RTS games ever made. I've got some ideas, many of them probably discussed, how to improve it. In general there are features from game series like: Anno, Caesar, Empire Earth, Settlers, Stronghold, Warcraft. - add more buildings (economic like warehouses, smeltings; military like arsenals; administration residences; bridges, maybe roads too), and make at least houses with some look-like variation. - add more resources (like drinking water - Yes!; clothing materials like cotton, wool, leather). - allow civil building to be additionally "garrisoned" for better output or other enhancements. - introduce some policy sliders which would allow some specialization (like offensive/defensive, faster/stronger, traditional/innovative, etc.). - allow units (especially military) gain experience which make them more effective (could be combat modifier). There will be probably no ages I suppose, so if this game don't get some serious enhancements it will be quite boring after several hours of playing IMO.