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Thorfinn the Shallow Minded

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Everything posted by Thorfinn the Shallow Minded

  1. I suggest that farms not cost as much wood perhaps then. Either that, or the reseeding would be free, representing a sort of seasonal change effect.
  2. I would say that it would be a great feature to see by far in game. More city building elements is always a plus to me.
  3. I like the sketch, but the fellow should probably hold a couple more javelins in his left hand in order to identify his skirmisher class.
  4. I disagree with showing Thermopylae. It was a very one-sided fight. The batte of Mantineia, showing Spartans fighting Athenians and Argives would be preferable. Don't forget a navel battle like Drepena, depicting Romans fighting Carthaginians.
  5. I have done the alterations you requested. I will soon begin work on a history article about Spartan houses. I will do my best with citing multiple sources in the future. For Pericles I only cited Plutarch since the other historians I posess writings of do not write about him very extensively. Thank you for the helpful feedback.
  6. I have finished the first draft of the biographical work on Pericles. It is rather long, yet it would be perhaps preferable if historical articles pertaining to heroes are that long. Please feel free to critique it. Any relevant feedback is appreciated. Pericles (495 B.C.- 429 B.C.) Pericles was one of the leading politicians who brought Athens to the position of a major power of the known world. Born in 495 B.C. to Xanthippus, an aristocrat, Pericles was at early adulthood cautious of entangling himself in politics, fearing ostracism. (Plutarch 7) Instead, he chose to serve in the Athenian military, but with time his major political rivals were not about to resist his ambitions, Themistocles was exiled, Aristides dead, and Kimon abroad in military campaigns. Since Kimon was heavily supported by the aristocrats, Pericles chose to gain the commoners’ favour. (Plutarch 9) This choice brought him great control over the Athenian government; soon afterward Kimon fell in combat at Cyprus, bringing Pericles more power. Pericles led Athens to its most glorious times and was responsible for the building of many impressive public structures. His persuasive oratory indeed was one of the leading causes of Athenian entrance into the Peloponnesian War, and while he lived, it generally was quite evenly balanced for both sides. (Plutarch 29) His foresight in battle prevented many ruinous Athenian defeats, making his death in 429 B.C. from the plague, which then ravaged Athens, a major turning point in the war. @book{plutarch greek lives, author={Plutarch}, editor={Robin Waterfield} sortname={Plutarch}, title={Pericles}, publisher={Oxford University Press}, year={2008} location={New York}, edition={2.} }
  7. I agree with Enrique. If there were to be an opening cinematic it would need to show battles: preferably with each civilization shown once and in historical scenarios. That would be a ton of effort.
  8. My bet is that they merely do not intend to give away all the information regarding all the factions. DLC civilizations seem to be a pretty reasonable assumption too though.
  9. Correct, the Etruscans were hellenized while they urbanized themselves. It was first the Euboeans I believe, followed by the Corinthians, and finally the Athenians who conducted trade with them, lending a lot of the Hellenic culture to the Etruscans.
  10. Don't forget that Hannibal was blind in one eye.
  11. By far, it would be better to introduce the Latins and Etruscans before the Seluecids.
  12. Perhaps each civilization should have transport ships which can garrison elephants, cavalry, and siege units. At least the Iberians should for that matter, but if I am not mistaken, the Iberians are not meant to be a naval civilization, making the idea possibly irrelevant. Even so, a technology which allows them to acquire better ships at a high metal cost, simulating that the ships are being bought, could be added for them.
  13. Maybe workers could have a gather penalty when the elephant is outside of friendly territory.
  14. I agree with the above post. Another technology could be made to enhance them in the later game.
  15. The Persians actually are a link to the Mauryans likewise.
  16. Very good. I will begin composing an article on Pericles for a start. It will most likely take perhaps a couple weeks to draft, but I will do my best to make it as good as possible. Do you prefer it being in the Pages format or would you prefer me to alter it to a PDF document.
  17. @ Sigvatr I will generally be referring to the ancient histories that I have (Herodotus, Xenophon, Thucydides, Polybius and a number of others so no worries there. @ Kosmo, how would that apply to ancient historians who never had their books published while they were alive?
  18. Hello. As I have been in the forum for a number of months, I see no relevant reason to make a formal introduction. My reason for making a topic is to offer my services for the addition and improvement of the history articles in 0 A.D. Although I will not be able to work extremely quickly I will do my upmost to cite all sources I draw the information from and write articles of good quality. I cannot assure you that I will be capable of writing articles for every culture due to limitations in resources, yet I should be able to write accounts of the Hellenic nations, Romans, Persians, and Carthaginians. I will need advice on what I do with my articles once I have completed them: generally pertaining to the place I would post them at. Is there any article that you would specifically want me to work on?
  19. They are probably Samnites, but I could be mistaken.
  20. Perhaps I am incorrect, but as far as I see, the only known culture to actually use the box formation was the Roman civilization. Why is it available to every other one? I frankly cannot verify this statement, yet it might be a matter worth discussing.
  21. The person would have to decide which they would wish to benefit from first.
  22. I suppose that my argument for its addition would be it would help with making the game more replay able. If each embassy is given more unique aspects such as a useful technology of some kind the player would be given interesting strategic options from one game situation to the next. Otherwise, I cannot find any other thing that would cause it to be very different from how it is now. In that sense, the game design would hardly change, and the change which would occur would be quite subtle. As far as I see, no has shown any drawback to adding it; still, I merely wish to convey that doing this could improve the gameplay. It seemed a matter worth defending as there was no strong opposition to the idea.
  23. Yet should we not change the game design if it benefits the gameplay in addition to the GUI?
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