Jump to content

prefect

WFG Retired
  • Posts

    263
  • Joined

  • Last visited

About prefect

Previous Fields

  • First Name
    Nicolai
  • Last Name
    Hähnle

Contact Methods

  • Website URL
    http://homepages.upb.de/prefect/
  • ICQ
    0

Recent Profile Visitors

631 profile views

prefect's Achievements

Duplicarius

Duplicarius (4/14)

0

Reputation

  1. I've just checked, and it works in the TLA skin. The only one that's broken is the 0 A.D. skin.
  2. *bump* Indeed, with the blueish WFG style, the thread HTML contains tags like <a name="entry166687"></a> And this tag is simply missing from the 0 A.D. skin.
  3. I have the same (or a similar) problem as Michael (with Konqueror, haven't tried with other browsers), maybe this additional info can help track it down: The listing of threads of a forum has a little icon next to the name of threads with new posts. When you click on this icon, it's supposed to take you to the first unread post of that thread. This works with the WFG style (the blue one), but it doesn't work in the 0 A.D. style. In that style, it does take you to the correct page of the thread, but the browser won't jump to the first unread post. So my guess would be that the anchor tags are wrong somehow.
  4. That's a complete misjudgement. Creating a decent graphics engine isn't the hard part, lots of projects have done it. The real problem with open source projects is creating decent graphics. Or, more specifically, getting the people who can create decent graphics engines and the people who can create decent graphics to work together. Just look at projects like Widelands if you want to know what I mean (I used to be pretty active there a long time ago). And this is a problem that simply can't be fixed by releasing an engine as open source. After all, the Quake engine has been released as open source. And yes, there have been some entirely open games as a result of that, but have they taken off and caused a landslide? Certainly not. Now, speaking only for myself, that doesn't mean that I'm personally opposed to open sourcing the engine - at some point in the future, once it's done. But right now, there's nothing to gain from open sourcing. Don't worry about that part. The game runs on Linux, today, and that isn't going to change as long as I'm using Linux full-time
  5. I really don't know much about laptop hardware, but my bet is that replacing the chip is pretty much impossible. Most likely it's soldered to the mainboard.
  6. Shan hit the nail on the head. As much as I hate to say it, that SiS chip is almost as bad as no 3D acceleration at all, so unfortunately you won't be able to play 0 A.D. on that laptop. You'd need a laptop with an ATI Mobility or NVidia GoForce chip for that. Maybe a high-end Intel graphics chip could cope as well, but I doubt it - better go with ATI or NVidia chips if you want a laptop for gaming. And make sure that the laptop has dedicated graphics memory. Most laptop graphics chips use a shared memory approach where the graphics chip uses a part of the main memory for texture storage. This results in the CPU and GPU battling over memory bandwidth, so it's very slow. Bottomline: You'd need a ATI Mobility or NVidia GoForce graphics chip with dedicated graphics memory to be able to play 0 A.D. on it. Oh, and before I forget: As you're certainly aware, 0 A.D is going to take a while until it's ready, so don't buy hardware now just to be able to play 0 A.D. on it at some point in the future. Once we're nearer to completion, we're definitely going to give you more accurate and reliable system requirements
  7. Caesar, that's genuinely funny. You really don't have to make up jokes when life is so full of them
  8. That's simply unacceptable in my opinion. I can't imagine something like that happening over here. On the other hand, population is much denser here in Germany, and there just aren't many people living outside of cities and villages.
  9. There has been some talk lately, following a press release about a cooperation between Google and Sun, that Google may be producing a browser-based office suite. I don't know whether that's just hype, but let's play along with that thought for a moment. Basically, you'd go to a website, login, see a list of your documents and be able to edit them via a web interface, similar to the way webmail works, or, come to think of it, the form that I'm writing in right now. What do you think about it? My take: I believe there could be a market for it, just like there's a significant market for webmail. Personally, I don't think I'm going to use it, I can't get used to webmail either. It could be nice though, especially for casual users.
  10. Depends on whether they're facing me or not. Seriously though, I'd have to opt for the face/eyes. Although, it could also be breasts, especially for the female part of the population It depends on my mood, though.
  11. Guten Abend, sehr geehrte Damen und Herren, guten Morgen, liebe Studenten! ... adapted from some show on German television (I forgot the name). And for those who don't speak German, the above translates to "Good evening, ladies and gentlemen, good morning, dear students!" (It's 22:22 over here!)
  12. Top left: A poster we created celebrating our finals of school in Germany (Abitur), with our Matrix-ified school in the background. On the desk: *Lots* of clutter, a Fujitsu Siemens notebook (called "sundown"), a sign of my tea-drinking habits, a new Eizo TFT (yay! ). On the floor, starting from the left: Netgear router/AP, Kyocera laser printer (black&white, duplex), too many cables ( ), my main desktop PC ("deadlights") with an FPGA board on top, an older PC ("tranquila") next to some spare switches and graphics cards. My trusty old Iiyama Vision Master CRT is visible in the bottom right. Adding to the overall nerdiness of the room, but not visible on the picture, is a roughly 2mx1.20m big whiteboard on the opposite wall
  13. I'm a great fan of open-source development, make no mistake. However, I've my doubts that it is really the right way to go for a game. It boils down to the whole "cathedral vs. bazaar" thing. Most technology stuff can be developed in a bazaar fashion, because in the end, everybody knows what's good for the project. However, games need a coherent design and vision, and therefore require a more closed approach to how the development is done. It's kind of like writing a novel. Do you believe a great novel could ever be "developed" openly?
×
×
  • Create New...