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Showing content with the highest reputation on 2019-10-14 in all areas

  1. Carthaginians used the North African species of elephant (see the Carthaginian coin in my previous post). Hannibal had an elephant named "Surus", which has lead some to believe that he may have had a "Syrian" elephant (only 1). So maybe only Hannibal specifically could possibly use an imported Syrian/Indian elephant. Bonus, some more African forest elephants being ridden: And African bush elephants:
    4 points
  2. I noticed we did not have upgrade animations when updating walls to gates for example. D2371 fixes that. I haven't done it here, but one can consider adding worker props on the scaffoldings. Without progress bar With progress bar upgrade-animations-and-progress-bar.mp4
    3 points
  3. This mod changes the appearance (for the player with the mod active) of: -the chicken are bright red -the berrys are darker -the black player is shown in a bright pink tone (almost white) -Ally chat is changed so the player can ignore spam better and focus on the game Thanks elexis and nani for help in making this. Update 2019.10.14: -Ally-chat indent -gaia-white to bright pink (the highlighting in the chat works for former black again) Update 2019.10.18: -Ally-chat is white (highlighted) public chat is a bit more grey -Ally chat has a notification on the right like this: ---------(Ally) Update 2020.09.08: -Changed the Relic names to more comprehensive ones. Like "Hasdrubal" is now "MeleeCav Health&Armor Hasd" in the en_GB setting. Didn't work for Artaxerxes, Cassivellaunus and Lucius yet, so you still need to remember these for now. Update 2021.02.27: -work on a24 now ffm_visibity.zip
    2 points
  4. Some of the designs i have done so far (obviously following references though sometime the republic designs are hard to find compared to wings and thunder). Not gonna post the damaged versions so you can find yourself immersive discovering the feature.
    2 points
  5. It can be added further down the road when the patch gets accepted and committed. Here is an example:
    2 points
  6. @Alexandermb What do you think of the destroyed civic_center on the right ? I did what I mentionned in the Addons thread
    2 points
  7. A lighter shade of dust for Construction, and a darker shade of dust for Destruction.
    1 point
  8. Does the Sentry Tower have that? Got distracted by that Sign of Tanit, though. lol
    1 point
  9. @wowgetoffyourcellphone So yes that's what happens. When you want to place a new tower it snaps to the slot. I also discovered a nice tool to record gifs, will probably do more in the future.
    1 point
  10. Hi @gameboy! We have not solved this problem yet, sadly. We will let you know when we have! In the meantime, you can ignore this specific warning. You are of course still encouraged to report other warnings and errors :D
    1 point
  11. Here are just a few ideas for technologies that could be introduced for temples: Banking: Temples provide a gradual trickle of metal. Historical justification: Many temples were used for this purpose. A famous example was the Temple of Artemis at Ephesus. Probably the Celtic and Iberian factions would not have access to this. Omens: Small boost in line of sight for all units. Historical justification: Consulting priests was common before battles. Wrath of the Gods (or of God for Monotheistic faiths): Priests give a small attack aura. Linked with... Protection of the Gods: Priests give a small defensive aura. Historical justification: Religious figures were often important in imparting a degree of psychological security to soldiers prior to a battle. Ceremonial Cleansing: Temples provide a healing aura, and all units get an increase in hit-points. Historical Justification: Not all temples were dedicated to healing people, but there were a few examples of these kinds. As a result, the healing function should not be default in my opinion. Sacred Texts: All technologies are cheaper. Historical Justification: Religion was an important part of learning in most ancient societies. Harvest Festival: Farming output increased. Priests have aura that helps boosts gathering speed. Historical Justification: Most religious holidays were based around agricultural phases in the year, allowing for farmers to more easily know when to plant and harvest. Astrology: Ships have more line of sight and move faster. Historical Justification: Knowledge of the stars was useful for navigation purposes aside from its religious uses.
    1 point
  12. Hi all, Now is the time to use the power of the 0 A.D. community to develop the next 1v1 event. This thread is the main place for you to share, and vote for, all of your valuable ideas for the style, duration, score system, rules, streaming, commentating, drawing of lots, level of players, awards, etc. anything. Let's all work together to make it better. Event Period: Late October 4 weeks + 1 week optional on Sundays at 17.00 UTC Here are the rules: -Single elimination, 8 Players, 3 rounds -The best players have priority to play. You need to be in the room early if you want to play. -Players are allowed to ban 2 civs before every round. -300 pop, small map, no dance -The best players have priority to play. You need to be in the room early if you want to play. -Players will be ordered by seed, best to worst. -If you win, you gain 3 points. If you lose, you gain 1 point. -At the end of the 4th week, If the best two players have the same point, there will be the 5th week. @psypherium @Feldfeld @ValihrAnt @camel @Boudica @ffffffff @JC (naval supremacist) @Unknown_Player @borg- @chrstgtr @Lefo @Pudim @Philip the Swaggerless @Stockfish @PhyZik @itrelles @nani @Hannibal_Barca @LeGenDz @phoenixdesk @LANDLORD @kizitom @mord @ffm @user1 @elexis @Stan` @SaidRdz @Emperior @Emacz @Dunedan @Ivaylo @yilmazgng @go2die @MorTak @Imarok @sarcoma @Lion.Kanzen @D_D_T_ @R4PT0R @Servo @Itms @coworotel @badosu @sphyrth @wowgetoffyourcellphone @faction02 @feneur @Issh @PrincessChristmas @RolandSC2 @Jofursloft @CAGD_lulofun @HirnWolf @Dakara @thankforpie @mgx *** If you want to be in the notification list, or not, send a PM so I can add/remove your nick.
    1 point
  13. Si pero es una version en la que estaba viendo como seria todo.
    1 point
  14. Good reference material to follow, already saw most of the paintings in other references (drawings and artistic paintings) but they use the same shield shape. Would it be better if i only use 1 shield shape instead of 2? and leave the actual shape we have for extraordinarii. Extraordinarii: Triarii And Advanced/Elite Hastati: Early Hastatii AKA Basic Rank Hastatii: Or just mixed ?
    1 point
  15. Not only the immersive thing, but also one of the core problems IMHO of 0 a.d. Defend and collect resources it's generally better than get the workers to fight. But back to somehow to topic about elephants and farms: what about a real worker that guides the elephant, like the merchant? In this case, the elephant could be unloading grain sacks, and the worker seeding them
    1 point
  16. "A Carthaginian shekel, dated 237–227 BC, depicting the Punic god Melqart (equivalent of Hercules/Heracles), most likely with the features of Hamilcar Barca, father of Hannibal Barca; on the reverse is a man riding a war elephant" Carthago Nova, Spain: I noticed Hamilcar doesn't have a unit portrait yet. It's always nice to base a portrait on an actual period depiction of the person, so this coin should be very useful towards that end.
    1 point
  17. Okay. I still like it better. Lol.
    1 point
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