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Showing content with the highest reputation on 2019-05-03 in all areas

  1. 5 points
  2. I've been having to do some serious overtime at work, it's going to be slow for a while
    3 points
  3. Sorry guys, I've had no time at all these past 2 weeks... Hopefully I'll have a little more time soon I really want to finish this, badly...
    3 points
  4. @nani 3/4 of those backgrounds were making use of @LordGood's fabulous paintings, check them out at: https://www.deviantart.com/lordgood/gallery/
    3 points
  5. Yes-ish, but not that type... This type: This is the correct type that saw widespread use in Sudan (and other countries of the East and West African Sahel regions) until the 19th century. The written sources from antiquity are limited to the passage that's quoted with your link, so the evidence is a bit thin, which is why I didn't make a big deal about excluding Kushite cataphracts with quilted cotton armor from the roster. Either way, I'm quite convinced that they used them because of the popularity of that armor in Sudan in later times, and the spread and widespread use of this armour among pre-Islamic peoples of the East and West African Sahel/Savannah. It seems obvious to me that this is in fact the armour referred to by Agatharchides (this example is Sudanese): "he distributed to them and their horses garments of felt, which those of that country (Kush) call kasas, that conceal the whole body except for the eyes." It wouldn't be the only type of cloth armour (or weapon) from Antiquity that survived intact into the 19th century. Those wrapped linen/cotton corselets for example were used in Sudan as late as the Mahdist revolution! Kushite examples of possible quilted cotton armour: Compare to the riders of Bagirmi (Sultanate of Bagirmi extended into Western Sudan...) Although quilted cotton is capable of stopping arrows, which is why it was so important for African cavalry armies facing archery heavy opponents, you are essentially correct. In the above images of the riders of Bagirmi, the riders are actually wearing an Iron cuirass underneath it: Not exactly.. See above There are 2 depictions of full body scale armour, both of them belonging to Kushite kings. Definitely seems limited to royalty. The scale armour corselet is much more frequently depicted, usually on gods. Probably wasn't widespread among the common folk either which is why both types are only represented among Champions and Heroes in our roster. Detail from the Pylon of the pyramid chapel of King Tarekeniwal. Open image and zoom in to see the details (we have this armour in-game already for one of the heroes) Although the sources themselves are excellent (I've gone through them before), the interpretation is a little lackluster. The artists reused some of the assets from other cultures. Our assets are custom made, and in my humble opinion, far better... For example they used Celtic chariots from the British Isles for the Kushites (or that was perhaps another TW mod)... We have a proper Nile Valley chariot The use of those bronze Aspides is entirely conjectural.. Use of zebra print although I have yet to see a single depiction of a zebra or it's print in any primary source relating to Kush. Use of the Thureos shield is entirely speculative. Sleeveless quilted cotton armour is something I've never seen in Africa. Their units don't look Sudanese. They look like Romans with a darkened skin or something. To be fair, their depiction of the Kushite army was probably the most accurate one in the gaming industry, untill we came along And the Kushites in the newer, official Desert Kingdoms culture pack have way more blatant historical inaccuracies... So credit is due. Ancient Empires actually did a very decent job. We just did it better...
    3 points
  6. Haha got it, I touched them up a-little so it now has a smoother look...for a low poly. Edit: I got them down to 50-55 poly Thanks Stanislas69, the lighter colour does make it contrast better.
    2 points
  7. props pre buildings with this disposition. Defenses to mount and fix Defense machines. descarga.jfif
    2 points
  8. Hey man if you need cover art just take a look at my profile cover (only $100 / picture + sales tax, colouring not included) EDIT: FOR EVERY LAUGH REACTION I'M ADDING $25 TO MY PRICE D:<
    2 points
  9. https://www.pinterest.ch/pin/7881368075448587/ https://en.wikipedia.org/wiki/Sultanate_of_Bagirmi
    2 points
  10. Most of the illustrations are from @LordGood, and @Unknown_Player is our motion/graphic designer. Basically, we start from a map and try to find a related illustration for the poster. Then, we move on graphic design. We're also looking for other talents. Sent me a PM if you'd like to participate. Thanks.
    2 points
  11. Here are the variations for the scaffoldings. Erik thought the crane should be only for special buildings. Scaffold.7z
    1 point
  12. True When I said make the edge lighter I meant the color, to create a contrast
    1 point
  13. No problem! The first thing I thought about when I saw the title of the topic was your mod
    1 point
  14. Edited the title to make it more descriptive and moved the topic to the Help and Feedback forum.
    1 point
  15. Maybe just the foundation in special effect would be nice that it would only appear on hover.
    1 point
  16. Thanks, I'll try to improve them a bit more. Helped me to get a better understanding of what was going on during this time of history. Thank you for the link. Edit: If you know of any other links that have similar topics please share.
    1 point
  17. Then it should be related to the mesh, will look the files for export a new one.
    1 point
  18. I have some of his models. He's making progress.
    1 point
  19. No models, no review, no commit, no deal
    1 point
  20. Bro, you should keep going with this. The game is looking so nice now. Also, keep experimenting and expanding on your cliff objects. Maybe wider/taller/shaped cliff objects with some nice AO mapping (and match the current cliff textures).
    1 point
  21. Lack of time mostly. Yeah but the ptolemies are "too yellow" Making them whitewashed like the kushites would reduce the difference between them. A decision has to be taken.
    1 point
  22. Sounds like a bug... Are you sure there are no units blocking the build site? If you can reproduce the error, perhaps attaching a replay could help more tech savvy members of the community to look at it.
    1 point
  23. probably more like this. the shape look like central Asia. Yuezhi
    1 point
  24. Committed in https://code.wildfiregames.com/rP22239
    1 point
  25. Locking this topic because it seems like it won't produce anything useful. @gameboy I honor your motivation, but we can't do everything at the same time and people might have other things to do. And everytime you ping a dev they use precious time to look at that ping instead of investing time into the game. So please use that measure wisely and careful.
    1 point
  26. there alot ideas for Romans props from a Fort/Castle frontier.
    1 point
  27. Fields of Meroë is really nice... So is "Nubian frontier". These Nuba huts will become available before the next alpha, so you could still add a Nuba village on the West Bank of the Nile (hopefully with a nice herd of Sanga cattle that can be raided). Perhaps conquering the Nuba "CC" could allow the training of Nuba mercs for non-Kush players as well. +1000
    1 point
  28. have a nice alternative to berry bushes, apples and figs
    1 point
  29. If it is possible to make an evolution for the Bariogaisatos: Basic => no helmet, different haircuts, cape or no cape, medium or tall shields. Advanced => Montefortino and ciumesti helmets, crested or not crested, cape or no cape, golden torcs, tall shields, shield bosses (umbo)  Elite => Port, Mihovo and Foret helmets, crested or not crested, Cape, Golden torcs and armlets, tall shields, shield bosses (umbo)
    1 point
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