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  1. this look so nice. we have a map with north Syria (old Assyria) thematic?
    4 points
  2. Ready to commit, waiting for green light.
    3 points
  3. @stanislas69 result of texture compression using tinypng tool: Mod went from 17mb to 9mb: Shield texture preview: L: Compressed R: Default Baked texture No notable difference but better size for textures: Mod folder with the latest changes and fixes: mods.7z @stanislas69 rider death wasn't changed on this two mod, that bug may be unrelated to the mods. if you find another indent bug tell me the files and a screenshot, i saw some and fixed them. should shield files be switched from "brit_shield..." to "shield_brit..." ?
    3 points
  4. Oh, and most of the old shield textures live here: https://wfg.itms.ovh/?dir=oldfiles/users/files/art/members/stag/shlds These originals were made in a much higher rez. You'll have to probably install one of these... Anything newer than v6 should work: http://www.oldversion.com/windows/paint-shop-pro/ You can export a .psd file if you'd like from psp.
    2 points
  5. @Anaxandridas ho Skandiates I saw you commenting on hellenistic/greek fortifications in the "===[TASK]=== Trees" thread. I thought it more appropriate to reply here. I found these in the Osprey title: "Ancient Greek fortifications 500 - 300 BC": @LordGood, interesting perhaps? Here's the actual Osprey title for those who like to read (includes pictures of ruined fortifications): Osprey ancient-greek-fortifications-500-300-bc.pdf
    2 points
  6. he is Bilingual , he study in American (USA) school in Guatemala. his name in the forum is @Revan Shan
    2 points
  7. 2 points
  8. As I said to Unknown player I could maybe do it but with a lot of drawbacks. I have monotone voice with bad english pronoucing, on top of having dubious quality micro (i think i had problems about volume), I don't use camera hotkeys and I have 4Mbps upload speed (if you mean live streaming). That's what you pay for getting my understanding of the game
    2 points
  9. 2 points
  10. Ah, yes - when making Buildings (and weapons) we thought it was redundant to make a unique building texture for each building at the time, when we were trying to be consistent in the theme and look of a building. Probably shouldn't have done that in hindsight, but we didn't know in the future there would be AO and normal mapping capability. Also had no idea that we'd be releasing the game 20 years later on "super computers" (or we would have thought at the time). Compare the textures of 0 A.D. with those of Age of Mythology - even our old textures were quite a bit higher quality.
    1 point
  11. Yep, we thought casual modders would find it easier to tweak textures than to tweak models. All you had to do was save your texture in the folder structure and make a tweak to point to the new file in the actor editor. Easy as pie
    1 point
  12. Nah.... solo hace el "prop" la cabeza , te voy a dar referencias,hay que tomar licencia artistica. con las referencias tu creatividad. Wacky podria hacer las texturas.
    1 point
  13. @Tallestdavid, this might not be 40k, but it's Warhammer: Seems to be in early stages of development.
    1 point
  14. He used an old promotional video from WFG instead of trying the game
    1 point
  15. General Data Protection Regulation, Internal Revenue Code and contract law
    1 point
  16. https://www.facebook.com/0adfanslatino
    1 point
  17. It depends. If it is like the Catalan guy that said the Iberian faction should use catalan language because they share the same region, I think you we can sabotate their offer without any remorse.
    1 point
  18. Hello can you try to disable GLSL and Postprocessing in the game options and see if that fixes it for you ?
    1 point
  19. Hi all, Unknown Player and I are organizing a weekly event on Youtube. We would like to live stream during a 4v4 pro team game with commentary. We would like to collaborate with a streamer. Our main purpose is here to create something like a league that not depend on players. We saw how hard to schedule 1v1 during The first 0ad championship. Sometimes it took weeks to finish the games. According to our experience, most pro players are in the lobby seeking for a team game between 18.00 to 21.00 (UTC). So it can be a good idea to broadcast one of those matches with some interviews/commentary or even Q&A. Nowadays, the 0ad community is growing. We believe that bringing an attraction to pro team games can add extreme value from newbies to pro players. We have some rough ideas about this event: -We would like to broadcast only one game. There are several reasons for doing this. First of all, it's easy to organize with a few people who are behind this event. Secondly, we're trying to bring good quality games with pro players, but it's regularly. Creating an event that needs effortless. Since we play at least 3 days of the week. It can be season to season like a league. -Initial rules are like this: - No spec allowed (Watch on "Streamer's" Channel) - Game start at ~19:00 (UTC) - No players who make lag - Best players have priority to play - Hosted by "Unknown_Player" Rules: No dance No wonder Map Mainland 200 pop Autumn Normal size Our current plan is hosting a game on Sundays at ~19.00 (UTC) by Unknown Player. And I'll assist to live stream and coordination stuff. There will be other commentators too. For now, we're curious if we can find a streamer in the community who can livestream in her/his channel with commentary. Are you interested in this project? Do you know a streamer who can collaborate with us? Let us know what you think about it. Also, we are capable of creating graphics like this: Have a nice day! See you.
    1 point
  20. You should be able to find a few people who have streamed 0AD video's before in the "0AD on Youtube" thread. You might have better luck asking those people directly on youtube because they don't usually have accounts on this forum. MayorceteGaming for example is a relatively high profile youtuber who recently streamed a 0AD MP game and has done a number of videos on 0AD before (he's a fan). Though he's Spanish speaking...
    1 point
  21. Nice work ! No need to scream though
    1 point
  22. Palmyrene Wonder. https://en.wikipedia.org/wiki/Temple_of_Bel
    1 point
  23. @fatherbushido what kind of gameplay you want to change? (for example: give a options to destroy by default instead capture) other i saw in your YT channel is conversion. what kind of 2D art you need? I'm subscribed to your YT channel.
    1 point
  24. In Austria they are proposing or introducing a "digitales Vermummungsverbot", i.e. you can't post anything on the internet without leaving your phone number. Always reminds me of this quote from Jean-Claude Juncker: But the quote is wrong or antiquated because they obviously continue step by step regardless whether there is a fuss and people understand what has been decided.
    1 point
  25. Iberian Elite Skirmisher @Genava55 Opinions on their equipment and the use of colors Notice the green tunic and green pteruges for the player 1 (blue) and orange counterpart for player 2 (red) This was an experiment, I increased the yellow color in the transparency to modify the colors it will produce. I am planning to use this technique in my future textures.
    1 point
  26. abandoned village and date orchard by a dried up oasis. merchant caravan spending the night
    1 point
  27. 1 point
  28. Lol, in a real jungle, there is no place for a CC, or anything else... You wouldn't even see your units through the jungle cover Kakum National Park:
    1 point
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