Assertion failed: "m_Grid->m_W == m_ObstructionsDirty.dirtinessGrid.m_W && m_Grid->m_H == m_ObstructionsDirty.dirtinessGrid.m_H" Location: CCmpPathfinder.cpp:600 (CCmpPathfinder::UpdateGrid) Call stack: CCmpPathfinder::UpdateGrid (ccmppathfinder.cpp:600) this = profile2__ = m_Name = 0x012987C0 -> "UpdateGrid" clearancesMasks = (unsupported map) shoreGrid = m_W = 19256 (0x4B38) m_H = 6016 (0x1780) m_Data = 0x160BDE50 -> 56912 (0xDE50) m_DirtyID = 395362528 (0x1790C0E0) edgeMask = 18498 (0x4842) clearance = 16670978 (0x00FE6102) CSimulation2Impl::UpdateComponents (simulation2.cpp:490) simContext = 0x160BDE38 -> m_ComponentManager = 0x160BDE50 (see above) m_UnitManager = 0x176DA638 -> m_Units = (unsupported vector) m_ObjectManager = 0x1783B938 -> m_MeshManager = 0x1783B900 -> m_MeshMap = m_ColladaManager = 0x1783B8F4 -> m = 0x178B7018 -> dll = m_Name = 0x012AC8F4 -> "Collada" m_Handle = 0x00000000 m_LoadErrorLogMethod = Error set_logger = 0x07D4F58A -> set_skeleton_definitions = 0x07D9F577 -> convert_dae_to_pmd = 0x084AF629 -> convert_dae_to_psa = 0x08E8F735 -> m_VFS = (shared_ptr) m_skeletonHashInvalidated = false m_skeletonHashes = (unsupported vector) m_VFS = (shared_ptr) m_SkeletonAnimManager = 0x1783B91C -> m_Animations = m_ColladaManager = 0x1783B8F4 (see above) m_Simulation = 0x176E6F40 -> m = 0x160BDE38 (see above) m_Objects = (unsupported map) m_ObjectBases = (unsupported map) m_Terrain = 0x1781CD18 -> m_MapSize = 257 (0x00000101) m_MapSizePatches = 16 (0x00000010) m_Patches = 0x1538D024 -> m_WorldBounds = m_Data = [2] X = 0.000000 (0x00000000) Y = 0.000000 (0x00000000) Z = 0.000000 (0x00000000) X = 64.000000 (0x42800000) Y = 19.152174 (0x419937A7) Z = 64.000000 (0x42800000) m_Transform = _11 = 1.000000 (0x3F800000) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = 1.000000 (0x3F800000) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = 1.000000 (0x3F800000) _43 = 0.000000 (0x00000000) _14 = 0.000000 (0x00000000) _24 = 0.000000 (0x00000000) m_InvTransform = _11 = 0.000000 (0x00000000) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = 0.000000 (0x00000000) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = 0.000000 (0x00000000) _43 = 0.000000 (0x00000000) _14 = 0.000000 (0x00000000) _24 = 0.000000 (0x00000000) _34 = 0.000000 (0x00000000) _44 = 0.000000 (0x00000000) _data = [16] 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) ... _data2d = [4] [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } m_RenderData = 0x00000000 m_BoundsValid = true m_MiniPatches = [16] [16] Tex = 0x1EB794B0 -> m_Tag = { (unsupported basic_string >) } m_pProperties = (shared_ptr) m_Material = m_DiffuseTexture = (shared_ptr) m_Samplers = (vector) m_RequiredSamplers = (unsupported vector) m_ShaderEffect = m = 0x1E7A49B8 -> data = (unsupported basic_string >) hash = 784405102 (0x2EC1126E) m_ShaderDefines = m_Items = 0x17621A98 -> items = (unsupported vector >) hash = 3269295997 (0xC2DD7F7D) m_ConditionalDefines = m_Defines = (vector) m_CombinedShaderDefines = (unsupported vector) m_StaticUniforms = m_Items = 0x17626478 -> items = (unsupported vector >) hash = 1317906115 (0x4E8DA6C3) m_RenderQueries = m_Items = (unsupported vector >) m_AlphaBlending = false m_TextureMatrix = _11 = 0.022097 (0x3CB504F3) _21 = -0.022097 (0xBCB504F3) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = 0.000000 (0x00000000) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = -0.022097 (0xBCB504F3) _23 = -0.022097 (0xBCB504F3) _33 = 0.000000 (0x00000000) _43 = 0.000000 (0x00000000) _14 = 0.000000 (0x00000000) _24 = 0.000000 (0x00000000) _34 = 0.000000 (0x00000000) _44 = 1.000000 (0x3F800000) _data = [16] 0.022097 (0x3CB504F3) -0.022097 (0xBCB504F3) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) -0.022097 (0xBCB504F3) -0.022097 (0xBCB504F3) 0.000000 (0x00000000) 0.000000 (0x00000000) ... _data2d = [4] [4] { 0.022097 (0x3CB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { -0.022097 (0xBCB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) } m_BaseColor = 4292991950 (0xFFE1DBCE) m_BaseColorValid = true m_Groups = (unsupported vector) m_TerrainAlpha = (unsupported _Tree_iterator<_Tree_val<_Tree_simple_types > > >) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) ... [16] Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) ... [16] Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) ... [16] Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) ... [16] Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) ... [16] Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) ... [16] Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) ... [16] Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) Tex = 0x1EB794B0 (see above) Priority = 5 (0x00000005) ... ... m_X = 0 (0x00000000) m_Z = 0 (0x00000000) m_Parent = 0x1781CD18 (see above) m_Heightmap = 0x1EC82C68 -> 1762 (0x06E2) m_BaseColor = R = [8] { 255 (0xFF), 255 (0xFF), 255 (0xFF), 255 (0xFF), 1 (0x01), 1 (0x01), 0 (0x00), 0 (0x00) } G = 255 (0xFF) B = 255 (0xFF) A = 255 (0xFF) m_HeightMipmap = m_MapSize = 257 (0x00000101) m_Mipmap = (unsupported vector) m_SystemEntity = m_Id = 1 (0x00000001) m_ComponentCache = 0x206E52F0 -> { numInterfaces = 92 (0x0000005C), interfaces = [1] { 0x00000000 } } turnLengthFixed = value = 13107 (0x00003333) commands = 0x0075F8E8 -> (unsupported vector) msgTurnStart = m_Cached = (unique_ptr,default_delete > >) msgUpdate = m_Cached = (unique_ptr,default_delete > >) turnLength = value = 364408040 (0x15B86CE8) msgUpdate = m_Cached = (unique_ptr,default_delete > >) turnLength = value = 364408040 (0x15B86CE8) msgUpdate = m_Cached = (unique_ptr,default_delete > >) turnLength = value = 364408040 (0x15B86CE8) msgUpdate = m_Cached = (unique_ptr,default_delete > >) turnLength = value = 364408040 (0x15B86CE8) CSimulation2Impl::Update (simulation2.cpp:359) this = turnLength = 200 (0x000000C8) commands = 0x0075F8E8 (see above) profile2__ = m_Name = 0x01290E6C -> "sim update" primaryStateBefore = state = (basic_stringstream >) debug = (basic_stringstream >) hash = (unsupported basic_string >) secondaryTerrain = m_MapSize = 7729463 (0x0075F137) m_MapSizePatches = 603204168 (0x23F42A48) m_Patches = 0x00000036 m_Heightmap = 0x17CEE7A8 -> 35488 (0x8AA0) m_BaseColor = R = [8] { 129 (0x81), 37 (0x25), 180 (0xB4), 21 (0x15), 129 (0x81), 37 (0x25), 180 (0xB4), 0 (0x00) } G = 37 (0x25) B = 180 (0xB4) A = 21 (0x15) m_HeightMipmap = m_MapSize = 11806081 (0x00B42581) m_Mipmap = (unsupported vector) secondaryStateBefore = state = (basic_stringstream >) debug = (basic_stringstream >) hash = (unsupported basic_string >) mapType = (unsupported basic_string >) primaryStateAfter = state = (basic_stringstream >) debug = (basic_stringstream >) hash = (unsupported basic_string >) secondaryComponentManager = m_ScriptInterface = m_CxPrivate = { pScriptInterface = 0x00000000, pCBData = 0x0000000F } m = (unique_ptr >) m_rng = 0x23F42A48 -> lcf = _x = 2812664268437583168 (0x2708974000A7F540) m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) m_SimContext = 0x00000000 m_SystemEntity = m_Id = 7 (0x00000007) m_ComponentCache = 0x16198786 -> { numInterfaces = 49019 (0x0000BF7B), interfaces = [1] { 0x80003F0A -> m_EntityHandle = m_Id = m_ComponentCache = m_SimContext = } } m_CurrentComponent = 7731356 (0x0075F89C) m_CurrentlyHotloading = (bool)0x8E m_ComponentTypesById = (unsupported map) m_ScriptedSystemComponents = (unsupported vector) m_ComponentsByInterface = (unsupported vector,equal_to > >) m_ComponentsByTypeId = (unsupported map >) m_LocalMessageSubscriptions = (unsupported map >) m_GlobalMessageSubscriptions = (unsupported map >) m_ComponentTypeIdsByName = (unsupported map >,int >) m_MessageTypeIdsByName = (unsupported map >,int >) m_MessageTypeNamesById = (unsupported map > >) m_InterfaceIdsByName = (unsupported map >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map >) m_ComponentCaches = (unsupported map) m_DestructionQueue = (unsupported vector) m_NextScriptComponentTypeId = 7729644 (0x0075F1EC) m_NextEntityId = 1830817168 (0x6D200D90) m_NextLocalEntityId = 603204168 (0x23F42A48) m_RNG = lcf = _x = 1264461393574310720 (0x118C44F024313340) secondaryStateAfter = state = (basic_stringstream >) debug = (basic_stringstream >) hash = (unsupported basic_string >) secondaryContext = m_ComponentManager = 0x24313340 -> m_ScriptInterface = m_CxPrivate = { pScriptInterface = 0x118C44F0 -> m_CxPrivate = { pScriptInterface = 0x242D5D58 -> m_CxPrivate = { pScriptInterface = 0x0130DBA0 -> m_CxPrivate = { pScriptInterface = 0x012B472C -> m_CxPrivate = { pScriptInterface = 0x4F495547 -> m_CxPrivate = { pScriptInterface = , pCBData = } m = (unique_ptr >) m_rng = m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) , pCBData = 0x63656A62 } m = (unique_ptr >) m_rng = 0x6E695F5F -> lcf = _x = 9895705314816 (0x0000090006000600) m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) , pCBData = 0x00000001 } m = (unique_ptr >) m_rng = 0x6D2CD820 -> lcf = _x = -5764325197383187317 (0xB00100C61024448B) m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) , pCBData = 0x242C6040 } m = (unique_ptr >) m_rng = 0x27089740 -> lcf = _x = 2233785415175766201 (0x1F000000000000B9) m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) , pCBData = 0x10F155C0 } m = (unique_ptr >) m_rng = 0x00000001 m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) , pCBData = 0x242F4D80 } m = (unique_ptr >) m_rng = 0x6D47EEA8 -> lcf = m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) m_SimContext = 0x273A5B90 -> m_ComponentManager = 0x012B557C -> m_ScriptInterface = m_CxPrivate = { pScriptInterface = 0x011A6B45 -> m_CxPrivate = { pScriptInterface = 0xE9FC492B -> m_CxPrivate = { pScriptInterface = , pCBData = } m = (unique_ptr >) m_rng = m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) , pCBData = 0x00000003 } m = (unique_ptr >) m_rng = 0xFF6AEC8B -> lcf = _x = m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) , pCBData = 0x0119B360 } m = (unique_ptr >) m_rng = 0x01191D31 -> lcf = _x = -3104940669060495061 (0xD4E908E983FC492B) m_CustomObjectTypes = (unsupported map >,ScriptInterface::CustomType >) m_SimContext = 0x011A6BF2 -> m_ComponentManager = 0xE9FC492B (see above) m_UnitManager = 0x00000006 m_Terrain = 0xCCCCCCCC m_SystemEntity = m_Id = 2337656012 (0x8B55CCCC) m_ComponentCache = 0x68FF6AEC -> { numInterfaces = 839984929 (0x32112721), interfaces = [1] { 0x23012114 -> m_EntityHandle = m_Id = 0 (0x00000000) m_ComponentCache = 0xC0BD2C9E -> { numInterfaces = , interfaces = [1] { } m_SimContext = 0x3F10431E -> m_ComponentManager = m_UnitManager = m_Terrain = m_SystemEntity = m_Id = m_ComponentCache = } } m_SystemEntity = m_Id = 18353200 (0x01180C30) m_ComponentCache = 0x0119AC50 -> { numInterfaces = 1793887061 (0x6AEC8B55), interfaces = [1] { 0xCA0068FF -> m_EntityHandle = m_Id = m_ComponentCache = m_SimContext = } } m_CurrentComponent = 18511916 (0x011A782C) m_CurrentlyHotloading = (bool)0xD0 m_ComponentTypesById = (unsupported map) m_ScriptedSystemComponents = (unsupported vector) m_ComponentsByInterface = (unsupported vector,equal_to > >) m_ComponentsByTypeId = (unsupported map >) m_LocalMessageSubscriptions = (unsupported map >) m_GlobalMessageSubscriptions = (unsupported map >) m_ComponentTypeIdsByName = (unsupported map >,int >) m_MessageTypeIdsByName = (unsupported map >,int >) m_MessageTypeNamesById = (unsupported map > >) m_InterfaceIdsByName = (unsupported map >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map >) m_ComponentCaches = (unsupported map) m_DestructionQueue = (unsupported vector) m_NextScriptComponentTypeId = 3014772 (0x002E0074) m_NextEntityId = 7340131 (0x00700063) m_NextLocalEntityId = 112 (0x00000070) m_RNG = lcf = _x = 28429445100798023 (0x0065006E00650047) m_UnitManager = 0x00000000 m_Terrain = 0x44670000 -> m_MapSize = m_MapSizePatches = m_Patches = m_Heightmap = m_BaseColor = R = G = B = A = m_HeightMipmap = m_MapSize = m_Mipmap = (unsupported vector) m_SystemEntity = m_Id = 1109393408 (0x42200000) m_ComponentCache = 0x447EC000 -> { numInterfaces = , interfaces = [1] { } m_SystemEntity = m_Id = 4294967171 (0xFFFFFF83) m_ComponentCache = 0x24291010 -> { numInterfaces = 606789648 (0x242AE010), interfaces = [1] { 0x00000004 } } m_CurrentComponent = 431493152 (0x19B81020) m_CurrentlyHotloading = false m_ComponentTypesById = (unsupported map) m_ScriptedSystemComponents = (unsupported vector) m_ComponentsByInterface = (unsupported vector,equal_to > >) m_ComponentsByTypeId = (unsupported map >) m_LocalMessageSubscriptions = (unsupported map >) m_GlobalMessageSubscriptions = (unsupported map >) m_ComponentTypeIdsByName = (unsupported map >,int >) m_MessageTypeIdsByName = (unsupported map >,int >) m_MessageTypeNamesById = (unsupported map > >) m_InterfaceIdsByName = (unsupported map >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map >) m_ComponentCaches = (unsupported map) m_DestructionQueue = (unsupported vector) m_NextScriptComponentTypeId = 0 (0x00000000) m_NextEntityId = 1833430696 (0x6D47EEA8) m_NextLocalEntityId = 12648449 (0x00C10001) m_RNG = lcf = _x = 1222403012455348680 (0x10F6D91031C4B9C8) m_UnitManager = 0x23F42A58 -> m_Units = (unsupported vector) m_ObjectManager = 0x00000000 m_Terrain = 0x0075F214 -> m_MapSize = 603204184 (0x23F42A58) m_MapSizePatches = 0 (0x00000000) m_Patches = 0x118C44F0 (see above) m_Heightmap = 0x17CEE7A8 (see above) m_BaseColor = R = [8] { 196 (0xC4), 242 (0xF2), 117 (0x75), 0 (0x00), 248 (0xF8), 2 (0x02), 0 (0x00), 0 (0x00) } G = 242 (0xF2) B = 117 (0x75) A = 0 (0x00) m_HeightMipmap = m_MapSize = 760 (0x000002F8) m_Mipmap = (unsupported vector) m_SystemEntity = m_Id = 294405360 (0x118C44F0) m_ComponentCache = 0x118C44F0 (see above) mapSettingsCloned = { (js::ValueOperations >) } stack = 0x15E12398 -> 0x32536410 -> (js::RootedBase) stack = 0x32536410 (see above) prev = 0x32536410 (see above) ptr = 0x32536410 (see above) prev = 0x15E12398 (see above) ptr = data = asBits = 1592445582691399952 (0x161980D20075F910) s = { payload = i32 = 7731472 (0x0075F910) u32 = 7731472 (0x0075F910) boo = 7731472 (0x0075F910) str = 0x0075F910 -> (JSString) obj = 0x0075F910 (see above) ptr = 0x0075F910 (see above) why = 7731472 word = 7731472 (0x0075F910) uintptr = 7731472 (0x0075F910) , tag = 370770130 } asDouble = 3.2537e-202 (0x161980D20075F910) asPtr = 0x0075F910 (see above) rq2 = mContext = 0x00000000 mapFile = (unsupported basic_string >) mapfilename = path = (unsupported basic_string >) separator = 18976 CNetTurnManager::Update (netturnmanager.cpp:173) this = simFrameLength = 0.225078 (0x3E667AF8) maxTurns = 1 (0x00000001) commands = (unsupported vector) profile2__ = m_Name = 0x15B86CFC -> "ptn(" stream = (basic_stringstream >) CGame::Update (game.cpp:388) this = deltaRealTime = 0.225078 (0x3FCCCF5F00000000) doInterpolate = true profile2__ = m_Name = 0x3E667AF8 -> Frame (main.cpp:344) realTimeSinceLastFrame = 0.225078 (0x3E667AF8) time = 4.18729e-008 (0x3E667AF8516AE7BA) profile2__ = m_Name = 0x0128D828 -> "frame" profile2__ = m_Name = 0x3E667AF8 (see above) RunGameOrAtlas (main.cpp:523) argc = 1 (0x00000001) argv = 0x00A4BB10 -> 0x00A5A748 -> "D:\trunk\binaries\system\pyrogenesis.exe" args = m_Args = (unsupported vector >) m_Arg0 = path = (unsupported basic_string >) separator = 92 ('\') res = 0 (0x0000000000000000) replayFile = (unsupported basic_string >) paths = m_root = path = (unsupported basic_string >) separator = 2000 m_rdata = path = (unsupported basic_string >) separator = 0 m_gameData = path = (unsupported basic_string >) separator = 29 m_userData = path = (unsupported basic_string >) separator = 0 m_config = path = (unsupported basic_string >) separator = 2 m_cache = path = (unsupported basic_string >) separator = 56 ('8') m_logs = path = (unsupported basic_string >) separator = 0 replay = m_Stream = 0x00000004 replayFile = (unsupported basic_string >) mod = path = (unsupported basic_string >) separator = 64292 zip = path = (unsupported basic_string >) separator = 0 mods = (unsupported vector) paths = m_root = path = (unsupported basic_string >) separator = 2000 m_rdata = path = (unsupported basic_string >) separator = 0 m_gameData = path = (unsupported basic_string >) separator = 29 m_userData = path = (unsupported basic_string >) separator = 0 m_config = path = (unsupported basic_string >) separator = 2 m_cache = path = (unsupported basic_string >) separator = 56 ('8') m_logs = path = (unsupported basic_string >) separator = 0 builder = m_VFS = (shared_ptr) m_Files = (unsupported vector) m_TempDir = path = (unsupported basic_string >) separator = 60771 m_NumBaseMods = 10682368 (0x00A30000) SDL_main (main.cpp:567) argc = 1 (0x00000001) argv = 0x00A4BB10 (see above) main (sdl_windows_main.c:140) argc = 1 (0x00000001) argv = 0x00A4BB10 (see above) wmain (wseh.cpp:380) argc = 1 (0x00000001) argv = 0x00A51360 -> 0x00A51368 -> "D:\trunk\binaries\system\pyrogenesis.exe" utf8_argv = (unsupported vector) utf8 = (unsupported basic_string >) CallStartupWithinTryBlock (wseh.cpp:397) ret = 18691248 (0x011D34B0) RtlInitializeExceptionChain (:0) RtlInitializeExceptionChain (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set) ==================================== System info: (generated 2015-06-19 09:40:05 UTC) OS : Win8.1 (6.3.9200) CPU : x86, Intel Core i7-4700HQ @ 2.40GHz (1x4x2), 2.39 GHz Memory : 8192 MiB; 6129 MiB free Graphics Card : NVIDIA GeForce GT 750M/PCIe/SSE2 OpenGL Drivers : 4.5.0 NVIDIA 350.12; nvoglv32.dll (9.18.13.5012) Video Mode : 1024x768:32 Sound Card : NVIDIA Virtual Audio Device (Wave Extensible) (WDM); Realtek High Definition Audio; Sound Drivers : OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_NV_internalformat_sample_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control SMBIOS: [Bios] vendor: "American Megatrends Inc." version: "N550JV.208" startSegment: F000 releaseDate: "11/19/2013" flags: pci|upgradable|shadowing|boot_cd|selectable_boot|socketed_rom|edd|int13d|int13e|int13f|int5|int9|int14|int17 vendorFlags: 1 flags1: acpi|usb_legacy|smart_battery flags2: bios_boot|targeted_content_distribution|uefi size: 6 MiB [System] manufacturer: "ASUSTeK COMPUTER INC." productName: "N550JV" version: "1.0" serialNumber: "DCN0CY193657503" uuid0: 5238FFFFD4B84AD6 uuid1: 12292A7BEEBCC7C4 wakeUpType: power_switch skuNumber: "ASUS-NotebookSKU" family: "N" [Baseboard] manufacturer: "ASUSTeK COMPUTER INC." product: "N550JV" version: "1.0" serialNumber: "BSN12345678901234567" assetTag: "ATN12345678901234567" flags: motherboard|replaceable location: "MIDDLE" hChassis: 3 type: motherboard [Chassis] manufacturer: "ASUSTeK COMPUTER INC." type: notebook version: "1.0" serialNumber: "DCN0CY193657503" assetTag: "No Asset Tag" state: ok powerState: ok thermalState: ok securityStatus: none numPowerCords: 1 [Processor] socket: "SOCKET 0" type: CPU family: 198 manufacturer: "Intel" id: BFEBFBFF000306C3 version: "Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz" voltage: 12 dV externalClockFrequency: 100 MHz maxFrequency: 3800 MHz bootFrequency: 2400 MHz status: enabled upgrade: socket_988b hL1: 10 hL2: 9 hL3: 11 assetTag: "Fill By OEM" partNumber: "Fill By OEM" coresPerPackage: 4 enabledCores: 4 logicalPerPackage: 8 flags: x64 family2: 198 populated: true [Cache] designation: "CPU Internal L2" configuration: enabled supportedFlags: unknown currentFlags: unknown ecc: single_bit type: unified associativity: A8 level: 2 location: internal mode: write_back maxSize: 1024 KiB installedSize: 1024 KiB [Cache] designation: "CPU Internal L1" configuration: enabled supportedFlags: unknown currentFlags: unknown ecc: single_bit type: other associativity: A8 level: 1 location: internal mode: write_back maxSize: 256 KiB installedSize: 256 KiB [Cache] designation: "CPU Internal L3" configuration: enabled supportedFlags: unknown currentFlags: unknown ecc: single_bit type: unified associativity: A12 level: 3 location: internal mode: write_back maxSize: 6 MiB installedSize: 6 MiB [OnBoardDevices] type: video description: " VGA" enabled: true [MemoryArray] location: motherboard use: system ecc: none numDevices: 4 maxCapacity: 32 GiB [MemoryDevice] hMemoryArray: 12 totalWidth: 64 bits dataWidth: 64 bits formFactor: SODIMM locator: "ChannelA-DIMM0" bank: "BANK 0" type: DDR3 typeFlags: synchronous speed: 1600 MHz manufacturer: "Samsung" serialNumber: "24722236" assetTag: "9876543210" partNumber: "M471B5173QH0-YK0" configuredSpeed: 1600 MHz size: 4 GiB rank: 1 [MemoryDevice] hMemoryArray: 12 formFactor: DIMM locator: "ChannelA-DIMM1" bank: "BANK 1" type: unknown manufacturer: "[Empty]" serialNumber: "[Empty]" assetTag: "9876543210" partNumber: "[Empty]" [MemoryDevice] hMemoryArray: 12 totalWidth: 64 bits dataWidth: 64 bits formFactor: SODIMM locator: "ChannelB-DIMM0" bank: "BANK 2" type: DDR3 typeFlags: synchronous speed: 1600 MHz manufacturer: "Samsung" serialNumber: "24722212" assetTag: "9876543210" partNumber: "M471B5173QH0-YK0" configuredSpeed: 1600 MHz size: 4 GiB rank: 1 [MemoryDevice] hMemoryArray: 12 formFactor: DIMM locator: "ChannelB-DIMM1" bank: "BANK 3" type: unknown manufacturer: "[Empty]" serialNumber: "[Empty]" assetTag: "9876543210" partNumber: "[Empty]" [MemoryArrayMappedAddress] hMemoryArray: 12 partitionWidth: 4 endAddress: 1FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 13 hMemoryArrayMappedAddress: 19 endAddress: FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 16 hMemoryArrayMappedAddress: 19 startAddress: 100000000 endAddress: 1FFFFFC00 [SystemBoot] status: no_error ==================================== Main log: (unavailable) ====================================