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Units

Once units appear on the map, they consume coins and food.
If a player’s balance of these resources becomes negative, unit recruitment and construction are locked.

Support units
Generate coins and gather resources. Thanks to the seasonal bonuses they gather more in a full game year than Support + Infantry in the base game.

Infantry and cavalry
Military units consume coins for maintenance.

Champions and heroes
Consume coins for maintenance.

Training requires coins in addition to the usual resources.

Open the "Coin stats" panel to see how many units of each category you have and what they earn or cost per second.


Unit Food Capacity
Cavalry increased from 20 to 50
Support increased from 10 to 30
