Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "splashscreendisable" = "false"
Loaded config string "splashscreenversion" = "0"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "renderactors" = "true"
Loaded config string "waterugly" = "false"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadowsonwater" = "false"
Loaded config string "shadows" = "true"
Loaded config string "shadowpcf" = "true"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "false"
Loaded config string "nos3tc" = "false"
Loaded config string "noautomipmap" = "true"
Loaded config string "novbo" = "false"
Loaded config string "noframebufferobject" = "false"
Loaded config string "nohwcursor" = "false"
Loaded config string "force_s3tc_enable" = "true"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "false"
Loaded config string "gentangents" = "false"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "materialmgr.quality" = "0.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
Loaded config string "forcealphatest" = "false"
Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "skycolor" = "0 0 0"
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Loaded config string "camerajump.threshold" = "40"
Loaded config string "hotkey.exit" = "Alt+F4"
Loaded config string "hotkey.exit" = "Ctrl+Break"
Loaded config string "hotkey.exit" = "Super+Q"
Loaded config string "hotkey.leave" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+W"
Loaded config string "hotkey.silhouettes" = "Alt+S"
Loaded config string "hotkey.showsky" = "Alt+Z"
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.zoom.in" = "Plus"
Loaded config string "hotkey.camera.zoom.in" = "Equals"
Loaded config string "hotkey.camera.zoom.in" = "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus"
Loaded config string "hotkey.camera.zoom.out" = "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"
Loaded config string "hotkey.camera.rotate.cw" = "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"
Loaded config string "hotkey.camera.rotate.ccw" = "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A"
Loaded config string "hotkey.camera.left" = "LeftArrow"
Loaded config string "hotkey.camera.right" = "D"
Loaded config string "hotkey.camera.right" = "RightArrow"
Loaded config string "hotkey.camera.up" = "W"
Loaded config string "hotkey.camera.up" = "UpArrow"
Loaded config string "hotkey.camera.down" = "S"
Loaded config string "hotkey.camera.down" = "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Loaded config string "hotkey.console.toggle" = "BackQuote"
Loaded config string "hotkey.console.toggle" = "F9"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.milonly" = "Alt"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.idleworker" = "Period"
Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Loaded config string "hotkey.selection.group.select.0" = "0"
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"
Loaded config string "hotkey.selection.group.add.0" = "Shift+0"
Loaded config string "hotkey.selection.group.select.1" = "1"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1"
Loaded config string "hotkey.selection.group.select.2" = "2"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2"
Loaded config string "hotkey.selection.group.select.3" = "3"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3"
Loaded config string "hotkey.selection.group.select.4" = "4"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4"
Loaded config string "hotkey.selection.group.select.5" = "5"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5"
Loaded config string "hotkey.selection.group.select.6" = "6"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6"
Loaded config string "hotkey.selection.group.select.7" = "7"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7"
Loaded config string "hotkey.selection.group.select.8" = "8"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8"
Loaded config string "hotkey.selection.group.select.9" = "9"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9"
Loaded config string "hotkey.session.kill" = "Delete"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.attack" = "Ctrl+Alt"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.timewarp.fastforward" = "Space"
Loaded config string "hotkey.timewarp.rewind" = "Backspace"
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.menu.toggle" = "F10"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.highlightguarding" = "PgDn"
Loaded config string "hotkey.session.highlightguarded" = "PgUp"
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Loaded config string "hotkey.profile2.enable" = "F11"
Loaded config string "profiler2.http.autoenable" = "false"
Loaded config string "profiler2.script.enable" = "false"
Loaded config string "profiler2.gpu.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Loaded config string "profiler2.gpu.ext.enable" = "true"
Loaded config string "profiler2.gpu.intel.enable" = "true"
Loaded config string "jsdebugger.enable" = "false"
Loaded config string "tinygettext.debug" = "false"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Loaded config string "joystick.camera.pan.x" = "0"
Loaded config string "joystick.camera.pan.y" = "1"
Loaded config string "joystick.camera.rotate.x" = "3"
Loaded config string "joystick.camera.rotate.y" = "2"
Loaded config string "joystick.camera.zoom.in" = "5"
Loaded config string "joystick.camera.zoom.out" = "4"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.attacknotificationmessage" = "true"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.xpartamupp" = "wfgbot17"
Loaded config string "lobby.chattimestamp" = "false"
Loaded config string "lobby.room" = "arena17"
Loaded config string "lobby.history" = "0"
Loading config file "config/local.cfg"
Loaded config string "windowed" = "true"
Loaded config string "splashscreenenable" = "true"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "1366"
Loaded config string "yres" = "768"
Loaded config string "bpp" = "0"
Loaded config string "renderactors" = "true"
Loaded config string "waternormals" = "true"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterfoam" = "true"
Loaded config string "watercoastalwaves" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "watershadows" = "true"
Loaded config string "shadows" = "true"
Loaded config string "shadowpcf" = "true"
Loaded config string "vsync" = "true"
Loaded config string "particles" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "nos3tc" = "false"
Loaded config string "noautomipmap" = "true"
Loaded config string "novbo" = "false"
Loaded config string "noframebufferobject" = "false"
Loaded config string "nohwcursor" = "false"
Loaded config string "force_s3tc_enable" = "true"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "true"
Loaded config string "gentangents" = "true"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "materialmgr.quality" = "0.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
Loaded config string "forcealphatest" = "false"
Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "skycolor" = "0 0 0"
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Loaded config string "camerajump.threshold" = "40"
Loaded config string "hotkey.exit" = "Alt+F4"
Loaded config string "hotkey.exit" = "Ctrl+Break"
Loaded config string "hotkey.exit" = "Super+Q"
Loaded config string "hotkey.leave" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+W"
Loaded config string "hotkey.silhouettes" = "Alt+S"
Loaded config string "hotkey.showsky" = "Alt+Z"
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.zoom.in" = "Plus"
Loaded config string "hotkey.camera.zoom.in" = "Equals"
Loaded config string "hotkey.camera.zoom.in" = "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus"
Loaded config string "hotkey.camera.zoom.out" = "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"
Loaded config string "hotkey.camera.rotate.cw" = "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"
Loaded config string "hotkey.camera.rotate.ccw" = "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A"
Loaded config string "hotkey.camera.left" = "LeftArrow"
Loaded config string "hotkey.camera.right" = "D"
Loaded config string "hotkey.camera.right" = "RightArrow"
Loaded config string "hotkey.camera.up" = "W"
Loaded config string "hotkey.camera.up" = "UpArrow"
Loaded config string "hotkey.camera.down" = "S"
Loaded config string "hotkey.camera.down" = "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Loaded config string "hotkey.console.toggle" = "BackQuote"
Loaded config string "hotkey.console.toggle" = "F9"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.milonly" = "Alt"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.idleworker" = "Period"
Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Loaded config string "hotkey.selection.group.select.0" = "0"
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"
Loaded config string "hotkey.selection.group.add.0" = "Shift+0"
Loaded config string "hotkey.selection.group.select.1" = "1"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1"
Loaded config string "hotkey.selection.group.select.2" = "2"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2"
Loaded config string "hotkey.selection.group.select.3" = "3"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3"
Loaded config string "hotkey.selection.group.select.4" = "4"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4"
Loaded config string "hotkey.selection.group.select.5" = "5"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5"
Loaded config string "hotkey.selection.group.select.6" = "6"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6"
Loaded config string "hotkey.selection.group.select.7" = "7"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7"
Loaded config string "hotkey.selection.group.select.8" = "8"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8"
Loaded config string "hotkey.selection.group.select.9" = "9"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9"
Loaded config string "hotkey.session.kill" = "Delete"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.attack" = "Ctrl+Alt"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.timewarp.fastforward" = "Space"
Loaded config string "hotkey.timewarp.rewind" = "Backspace"
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.menu.toggle" = "F10"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.highlightguarding" = "PgDn"
Loaded config string "hotkey.session.highlightguarded" = "PgUp"
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Loaded config string "hotkey.profile2.enable" = "F11"
Loaded config string "profiler2.http.autoenable" = "false"
Loaded config string "profiler2.script.enable" = "false"
Loaded config string "profiler2.gpu.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Loaded config string "profiler2.gpu.ext.enable" = "true"
Loaded config string "profiler2.gpu.intel.enable" = "true"
Loaded config string "jsdebugger.enable" = "false"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Loaded config string "joystick.camera.pan.x" = "0"
Loaded config string "joystick.camera.pan.y" = "1"
Loaded config string "joystick.camera.rotate.x" = "3"
Loaded config string "joystick.camera.rotate.y" = "2"
Loaded config string "joystick.camera.zoom.in" = "5"
Loaded config string "joystick.camera.zoom.out" = "4"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.attacknotificationmessage" = "true"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.xpartamupp" = "wfgbot16"
Loaded config string "lobby.chattimestamp" = "false"
Loaded config string "lobby.room" = "arena16"
Loading config file "config/user.cfg"
Loaded config string "developeroverlay.enable" = "false"
Loaded config string "multiplayerserver" = "192.168.2.103"
Loaded config string "playername" = "stephen"
Loaded config string "silhouettes" = "false"
Loaded config string "splashscreenenable" = "false"
Loaded config string "splashscreenversion" = "1404671214"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "9865752b3fee5cce"
Loaded config string "waterfancyeffects" = "true"
CRenderer::Open: depth bits 24
CRenderer::Open: stencil bits 8
CRenderer::Open: alpha bits 0
Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/Attack.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/AuraManager.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RallyPoint.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/Sound.js'
Loading simulation script 'simulation/components/interfaces/Stamina.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/Damage.js'
Loading simulation script 'simulation/helpers/Entity.js'
Loading simulation script 'simulation/helpers/FSM.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Random.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/TraderGain.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/helpers/WeightedList.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Armour.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/AuraManager.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/Stamina.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TechnologyTemplateManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
Net client: Connected to 192.168.2.103:20595
Net message: ({type:"netstatus", status:"connected"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 from server
Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 to server
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842757, m_Flags: 0, m_Message: Welcome } of size 27 from server
Net: Sending message CAuthenticateMessage { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_Password: } of size 41 to server
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_Message: Logged in } of size 29 from server
Net: Authentication result: host=2, Logged in
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2}, {Name:"Player 2", AI:"petra", AIDiff:2}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}) } of size 1447 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 1 } } } of size 75 from server
Net message: ({type:"netstatus", status:"authenticated", rejoining:false})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 1 } } } of size 75 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2}, {Name:"Player 2", AI:"petra", AIDiff:2}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}})
WARNING: JavaScript warning: mapSelection selectionchange line 0 reference to undefined property this.list_data[this.selected]
WARNING: JavaScript warning: gui/gamesetup/gamesetup.js line 1033 reference to undefined property mapSettings.PopulationCap
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:-1, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:1}}})
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"random", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"random", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}) } of size 1603 from server
Net client: Received message CReadyMessage { m_GUID: AC208CFDFFC3BB1E, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 0 } } } of size 75 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"random", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"random", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}})
Net message: ({type:"ready", guid:"AC208CFDFFC3BB1E", status:1})
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 1 } } } of size 75 from server
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2}, {Name:"Player 2", AI:"petra", AIDiff:2}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}) } of size 1389 from server
Net client: Received message CReadyMessage { m_GUID: AC208CFDFFC3BB1E, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 0 } } } of size 75 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2}, {Name:"Player 2", AI:"petra", AIDiff:2}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}})
Net message: ({type:"ready", guid:"AC208CFDFFC3BB1E", status:1})
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:0}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"random", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"random", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}) } of size 1467 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"random", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"random", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}})
Net client: Received message CReadyMessage { m_GUID: AC208CFDFFC3BB1E, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 1 } } } of size 75 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 0 } } } of size 75 from server
Net message: ({type:"ready", guid:"AC208CFDFFC3BB1E", status:1})
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:1}}})
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 1 } } } of size 75 from server
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"brit", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"random", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}) } of size 1463 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"brit", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"random", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}})
Net client: Received message CReadyMessage { m_GUID: AC208CFDFFC3BB1E, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 0 } } } of size 75 from server
Net message: ({type:"ready", guid:"AC208CFDFFC3BB1E", status:1})
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 1 } } } of size 75 from server
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"brit", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"brit", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}) } of size 1459 from server
Net client: Received message CReadyMessage { m_GUID: AC208CFDFFC3BB1E, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 0 } } } of size 75 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"brit", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"brit", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}})
Net message: ({type:"ready", guid:"AC208CFDFFC3BB1E", status:1})
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 0 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 1 } } } of size 75 from server
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:0}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:1}}})
Net: Sending message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 to server
Net client: Received message CReadyMessage { m_GUID: A90C4F54BDE60EF0, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"A90C4F54BDE60EF0", status:1})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 1 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 1 } } } of size 75 from server
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:1}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"brit", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"brit", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}) } of size 1588 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"brit", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"brit", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}) } of size 1588 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: A90C4F54BDE60EF0, m_Name: stephen, m_PlayerID: 2, m_Status: 1 }, { m_GUID: AC208CFDFFC3BB1E, m_Name: Brian, m_PlayerID: 1, m_Status: 1 } } } of size 75 from server
Net client: Received message CGameStartMessage { } of size 3 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"brit", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"brit", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"brit", Team:-1}, {Name:"Player 2", AI:"", AIDiff:2, Civ:"brit", Team:-1}], Seed:21969, CheatsEnabled:false, CircularMap:true, Description:"Two players face off across a large bog somewhere in the Rhine lowlands.\n\nWood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Belgian Bog (2)", Preview:"belgian_bog.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Belgian Bog (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"EC5F9DCC6162BFA3", gameSpeed:1}})
Net message: ({type:"players", hosts:{A90C4F54BDE60EF0:{name:"stephen", player:2, status:1}, AC208CFDFFC3BB1E:{name:"Brian", player:1, status:1}}})
Net message: ({type:"start"})
CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties
Loading skeleton definitions from 'art/skeletons/ballista.xml'
Loading skeleton definitions from 'art/skeletons/biped.xml'
Loading skeleton definitions from 'art/skeletons/boar.xml'
Loading skeleton definitions from 'art/skeletons/chariot.xml'
Loading skeleton definitions from 'art/skeletons/chicken.xml'
Loading skeleton definitions from 'art/skeletons/crocodile.xml'
Loading skeleton definitions from 'art/skeletons/deer.xml'
Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'
Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'
Loading skeleton definitions from 'art/skeletons/feline_blender.xml'
Loading skeleton definitions from 'art/skeletons/fish.xml'
Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'
Loading skeleton definitions from 'art/skeletons/gate.xml'
Loading skeleton definitions from 'art/skeletons/giraffe.xml'
Loading skeleton definitions from 'art/skeletons/hawk.xml'
Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'
Loading skeleton definitions from 'art/skeletons/horse.xml'
Loading skeleton definitions from 'art/skeletons/peacock.xml'
Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'
Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'
Loading skeleton definitions from 'art/skeletons/shark.xml'
Loading skeleton definitions from 'art/skeletons/sheep.xml'
Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'
Loading skeleton definitions from 'art/skeletons/siege_onager.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'
Loading skeleton definitions from 'art/skeletons/whale.xml'
Loading skeleton definitions from 'art/skeletons/wolf.xml'
Loading skeleton definitions from 'art/skeletons/zebra.xml'
art/meshes/gaia/tree_fig_trunk_b.dae: Starting conversion
art/meshes/gaia/tree_fig_trunk_b.dae: Running FixBrokenXML
art/meshes/gaia/tree_fig_trunk_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_fig_trunk_b.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_fig_trunk_b.dae: Found library_images to delete
art/meshes/gaia/tree_fig_trunk_b.dae: Found library_materials to delete
art/meshes/gaia/tree_fig_trunk_b.dae: Found library_effects to delete
art/meshes/gaia/tree_fig_trunk_b.dae: Found a bind_material to delete
art/meshes/gaia/tree_fig_trunk_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_fig_trunk_b.dae: Found convertible object 'Cylinder43-Pivot'
art/meshes/gaia/tree_fig_trunk_b.dae: Converting 'Cylinder43Mesh'
art/meshes/gaia/tree_fig_trunk_b.dae: Found static geometry
art/meshes/gaia/tree_fig_top_b.dae: Starting conversion
art/meshes/gaia/tree_fig_top_b.dae: Running FixBrokenXML
art/meshes/gaia/tree_fig_top_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_fig_top_b.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_fig_top_b.dae: Found library_images to delete
art/meshes/gaia/tree_fig_top_b.dae: Found library_materials to delete
art/meshes/gaia/tree_fig_top_b.dae: Found library_effects to delete
art/meshes/gaia/tree_fig_top_b.dae: Found a bind_material to delete
art/meshes/gaia/tree_fig_top_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_fig_top_b.dae: Found convertible object 'canopy163-Pivot'
art/meshes/gaia/tree_fig_top_b.dae: Converting 'canopy163Mesh'
art/meshes/gaia/tree_fig_top_b.dae: Found static geometry
art/meshes/structural/celt_house_d.dae: Starting conversion
art/meshes/structural/celt_house_d.dae: Running FixBrokenXML
art/meshes/structural/celt_house_d.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/celt_house_d.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/celt_house_d.dae: Found a bind_material to delete
art/meshes/structural/celt_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/celt_house_d.dae: Found convertible object 'default_Pivot'
art/meshes/structural/celt_house_d.dae: Converting 'default_PivotMesh'
art/meshes/structural/celt_house_d.dae: Found static geometry
art/meshes/structural/celt_house_d.dae: Adding prop point dust
art/meshes/props/celt_house_d_swrd.dae: Starting conversion
art/meshes/props/celt_house_d_swrd.dae: Running FixBrokenXML
art/meshes/props/celt_house_d_swrd.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/celt_house_d_swrd.dae: Applying fixes for 3ds Max exporter
art/meshes/props/celt_house_d_swrd.dae: Found library_images to delete
art/meshes/props/celt_house_d_swrd.dae: Found library_materials to delete
art/meshes/props/celt_house_d_swrd.dae: Found library_effects to delete
art/meshes/props/celt_house_d_swrd.dae: Found a bind_material to delete
art/meshes/props/celt_house_d_swrd.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_house_d_swrd.dae: Found convertible object 'sword27-Pivot'
art/meshes/props/celt_house_d_swrd.dae: Converting 'sword27Mesh'
art/meshes/props/celt_house_d_swrd.dae: Found static geometry
art/meshes/props/celt_house_d_color.dae: Starting conversion
art/meshes/props/celt_house_d_color.dae: Running FixBrokenXML
art/meshes/props/celt_house_d_color.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/celt_house_d_color.dae: Applying fixes for 3ds Max exporter
art/meshes/props/celt_house_d_color.dae: Found library_images to delete
art/meshes/props/celt_house_d_color.dae: Found library_materials to delete
art/meshes/props/celt_house_d_color.dae: Found library_effects to delete
art/meshes/props/celt_house_d_color.dae: Found a bind_material to delete
art/meshes/props/celt_house_d_color.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_house_d_color.dae: Found convertible object 'Plane09-Pivot'
art/meshes/props/celt_house_d_color.dae: Converting 'Plane09Mesh'
art/meshes/props/celt_house_d_color.dae: Found static geometry
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
art/meshes/gaia/grass_large_1.dae: Starting conversion
art/meshes/gaia/grass_large_1.dae: Running FixBrokenXML
art/meshes/gaia/grass_large_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/grass_large_1.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/grass_large_1.dae: Found library_images to delete
art/meshes/gaia/grass_large_1.dae: Found library_materials to delete
art/meshes/gaia/grass_large_1.dae: Found library_effects to delete
art/meshes/gaia/grass_large_1.dae: Found a bind_material to delete
art/meshes/gaia/grass_large_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_large_1.dae: Found convertible object 'Plane017'
art/meshes/gaia/grass_large_1.dae: Converting 'Plane017Mesh'
art/meshes/gaia/grass_large_1.dae: Found static geometry
art/meshes/gaia/grass_large_2.dae: Starting conversion
art/meshes/gaia/grass_large_2.dae: Running FixBrokenXML
art/meshes/gaia/grass_large_2.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/grass_large_2.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/grass_large_2.dae: Found library_images to delete
art/meshes/gaia/grass_large_2.dae: Found library_materials to delete
art/meshes/gaia/grass_large_2.dae: Found library_effects to delete
art/meshes/gaia/grass_large_2.dae: Found a bind_material to delete
art/meshes/gaia/grass_large_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_large_2.dae: Found convertible object 'Plane021'
art/meshes/gaia/grass_large_2.dae: Converting 'Plane021Mesh'
art/meshes/gaia/grass_large_2.dae: Found static geometry
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_javelin_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_spear_shield_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sling_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_support_build.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully
art/meshes/structural/iber_wall_long.dae: Starting conversion
art/meshes/structural/iber_wall_long.dae: Running FixBrokenXML
art/meshes/structural/iber_wall_long.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/iber_wall_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/iber_wall_long.dae: Found convertible object 'wall_long'
art/meshes/structural/iber_wall_long.dae: Converting 'wall_medium_001'
art/meshes/structural/iber_wall_long.dae: Found static geometry
art/meshes/structural/iber_wall_medium.dae: Starting conversion
art/meshes/structural/iber_wall_medium.dae: Running FixBrokenXML
art/meshes/structural/iber_wall_medium.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/iber_wall_medium.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/iber_wall_medium.dae: Found convertible object 'wall_medium'
art/meshes/structural/iber_wall_medium.dae: Converting 'wall_medium'
art/meshes/structural/iber_wall_medium.dae: Found static geometry
art/meshes/structural/iber_wall_tower.dae: Starting conversion
art/meshes/structural/iber_wall_tower.dae: Running FixBrokenXML
art/meshes/structural/iber_wall_tower.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/iber_wall_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/iber_wall_tower.dae: Found convertible object 'tower'
art/meshes/structural/iber_wall_tower.dae: Converting 'tower'
art/meshes/structural/iber_wall_tower.dae: Found static geometry
art/meshes/structural/iber_wall_tower.dae: Adding prop point projectile
art/meshes/structural/iber_wall_tower.dae: Adding prop point garrisoned
art/meshes/props/iber_wall_tower_shields_a.dae: Starting conversion
art/meshes/props/iber_wall_tower_shields_a.dae: Running FixBrokenXML
art/meshes/props/iber_wall_tower_shields_a.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/iber_wall_tower_shields_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/iber_wall_tower_shields_a.dae: Found convertible object 'tower_shieldsa'
art/meshes/props/iber_wall_tower_shields_a.dae: Converting 'tower_shields'
art/meshes/props/iber_wall_tower_shields_a.dae: Found static geometry
art/meshes/props/iber_wall_tower_shields_b.dae: Starting conversion
art/meshes/props/iber_wall_tower_shields_b.dae: Running FixBrokenXML
art/meshes/props/iber_wall_tower_shields_b.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/iber_wall_tower_shields_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/iber_wall_tower_shields_b.dae: Found convertible object 'tower_shieldsb'
art/meshes/props/iber_wall_tower_shields_b.dae: Converting 'tower_shieldsb'
art/meshes/props/iber_wall_tower_shields_b.dae: Found static geometry
art/meshes/structural/iber_wall_short.dae: Starting conversion
art/meshes/structural/iber_wall_short.dae: Running FixBrokenXML
art/meshes/structural/iber_wall_short.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/iber_wall_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/iber_wall_short.dae: Found convertible object 'wall_short'
art/meshes/structural/iber_wall_short.dae: Converting 'wall_medium_002'
art/meshes/structural/iber_wall_short.dae: Found static geometry
Loading trigger script 'maps/scripts/Conquest.js'
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_run.psa): Loaded successfully
Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)
Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to server
Net message: ({type:"netstatus", status:"waiting_for_players"})
Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server
Net message: ({type:"netstatus", status:"active"})
Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1, m_Hash: \u00c5\u008c-\u00d0\u00d1E\u00dau\u00f7\u000b\u0004\u00f9-\u0092\u00f1\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2, m_Hash: \u00e1\u00c6U\u001a\u00a8\u00c3^\u00d7\u0018-\u00b7\u00e7\u000b\u00e6mh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 3, m_Hash: \u00e1\u00c6U\u001a\u00a8\u00c3^\u00d7\u0018-\u00b7\u00e7\u000b\u00e6mh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 4, m_Hash: \u00e1\u00c6U\u001a\u00a8\u00c3^\u00d7\u0018-\u00b7\u00e7\u000b\u00e6mh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 5, m_Hash: \u00e1\u00c6U\u001a\u00a8\u00c3^\u00d7\u0018-\u00b7\u00e7\u000b\u00e6mh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 6, m_Hash: \u00e1\u00c6U\u001a\u00a8\u00c3^\u00d7\u0018-\u00b7\u00e7\u000b\u00e6mh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 7, m_Hash: \u00e1\u00c6U\u001a\u00a8\u00c3^\u00d7\u0018-\u00b7\u00e7\u000b\u00e6mh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 9, m_Data: ({type:"train", template:"units/brit_cavalry_javelinist_b", count:1, entities:[10079]}) } of size 193 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 9, m_Data: ({type:"train", template:"units/brit_cavalry_javelinist_b", count:1, entities:[10079]}) } of size 193 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 8, m_Hash: \u00e1\u00c6U\u001a\u00a8\u00c3^\u00d7\u0018-\u00b7\u00e7\u000b\u00e6mh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 9, m_Hash: \u00e1\u00c6U\u001a\u00a8\u00c3^\u00d7\u0018-\u00b7\u00e7\u000b\u00e6mh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 11, m_Data: ({type:"gather", entities:[10084, 10082, 10081, 10083], target:984, queued:false}) } of size 161 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 11, m_Data: ({type:"gather", entities:[10084, 10082, 10081, 10083], target:984, queued:false}) } of size 161 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 10, m_Hash: \u00e1\u00c6U\u001a\u00a8\u00c3^\u00d7\u0018-\u00b7\u00e7\u000b\u00e6mh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 13, m_Data: ({type:"gather", entities:[10093, 10092], target:2476, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 11, m_Hash: Gk\u00a3\u00cey\u0003\u00fb\u00a8\u0089\u0084\u00ecv\u0094*-\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 12, m_Hash: e(W\u009b\u00b6\u0089vc\u00ae\u00a70\u009fv&6\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 13, m_Hash: n,M\u00dd\u00c9\u00ee\u009ep\u00a3\u00fd5i\u0092\u00f0\u00bb\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 15, m_Data: ({type:"gather", entities:[10087], target:2494, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 15, m_Data: ({type:"gather", entities:[10087], target:2494, queued:false}) } of size 128 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 14, m_Hash: :?U:\u00c1\u00ab\u008a\u0012D\u00b2\u00b7\u00e9\u00a3\u00d0o\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 15, m_Hash: \u00ff5\u00a8H\u00b1\u0085\u008a\u00becm\u00e2{\u008a+\u00c3] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 16, m_Hash: m\u008cJ2\u00f9\u0080Z\u00bd\u00e5\u009eKb\u00d2-\u00c3C } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 17, m_Hash: e\u009b\u00c6\u00afO\u00b0G\u00c82\u0082\u00de\u0087\u00909\u0082A } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 19, m_Data: ({type:"gather", entities:[10085, 10086], target:2467, queued:false}) } of size 139 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 18, m_Hash: \u00c4n\u0093\\\u00a0\u0015V\u009b\u0097\u00ccJ\u00e1\u00d7\u00d3\u0092\u008c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 19, m_Data: ({type:"gather", entities:[10085, 10086], target:2467, queued:false}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 19, m_Hash: )\u00ba\u0095_\u0090#D\u008e|<\u00c5\tk\u00a1\u008e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 21, m_Data: ({type:"construct", template:"structures/brit_farmstead", x:937.375732421875, z:512.7894287109375, angle:2.356194490192345, actorSeed:34392, entities:[10096, 10095, 10097, 10094], autorepair:true, autocontinue:true, queued:false}) } of size 357 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 20, m_Hash: \f\u00ba\u0015'Y \u0093\u00a8\u009e\u0005W\u0097\u00f6X\u00fbe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 22, m_Data: ({type:"gather", entities:[10089, 10088], target:2467, queued:false}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 22, m_Data: ({type:"gather", entities:[10089, 10088], target:2467, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 21, m_Hash: a)~\u00f67\u00dd\u0085):\u00fa\u00b2*\u00a5\u0012\u00ca\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 22, m_Hash: 3\u00ba?\u001cO\u00f7\u008d\nTq\u00a5\u00817\u008f\u00ea\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 24, m_Data: ({type:"set-rallypoint", entities:[10080], x:170.80801391601562, z:504.29254150390625, data:{command:"walk"}, queued:false}) } of size 201 to server
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 24, m_Data: ({type:"set-rallypoint", entities:[10080], x:170.80801391601562, z:504.29254150390625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 23, m_Hash: s\u00e6\u00a7X\u0090J\u0003g\u0018G!$\u00cbah: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 25, m_Data: ({type:"gather", entities:[10090, 10091], target:2497, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 24, m_Hash: 6\u00edO?\u00e5\u00191\f\u0015\u001b\u008d\u00ef\u000f\u00e0\u00fb\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 25, m_Hash: Y\u00e6\u00e1\u0097\u0099p\u001c\u0003\u00e2\u00e016\u00e3.\u00df\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 26, m_Hash: \u00fbd\u0085\u0012\u00d7\u0016=9g\u00b7\u00b8,\u0007\u0019\u008f\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 28, m_Data: ({type:"walk", entities:[10098, 10099], x:851.93212890625, z:538.124267578125, queued:false}) } of size 144 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 28, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[10080]}) } of size 197 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 28, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[10080]}) } of size 197 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 27, m_Hash: p\u00de\u00a4\u00f5\u00e5_\u00ad\u00f6+\u0002\u00f8\\\u00b6\u00cb2\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 28, m_Hash: \u0001\u008fn\u00e9\u00f0$fD\u00c4\u00db\u00c3ti\u00b7\u00e2\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 30, m_Data: ({type:"gather", entities:[10098, 10099], target:2363, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 29, m_Hash: \u00b8N\u0094c\u00f31\u00d1:\u0004\u00ccZw\u001c\u0095\u00dc\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 30, m_Hash: \u00c5\u00a2\t\u00ef+,\u0098\u009c8h\u00ce\u0013\u0016\u00ce\u00fb+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 31, m_Hash: \u00ee\u00c3\u0094\u0010\u00eey\u00c0\u00f4\u009e\u00d6neG{x\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 32, m_Hash: V\u0083\u00f1J\u0083\u00b6\r\u0093\u008d\u00e6\\\u00c3\u0018B/\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 34, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 34, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 33, m_Hash: y\u00c1\u00f1\u00db\u00ee\u009aV\u0016K\u0097\u00d2\u00d2\u00af+c\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 34, m_Hash: \u00b8\u00c5\u0080h\u00dc\r\u00a56\u00cf\u009fB\u00bd9\u00fb\u00de3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 35, m_Hash: \u0018\"\u00b1\u008a\u00a85{\u00f6s\u0083\u00d1 2\u00e0X] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 37, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 37, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 38, m_Data: ({type:"set-rallypoint", entities:[10079], x:912.798828125, z:541.1334228515625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 36, m_Hash: \u00f4\u00031\u00fd\u00ef\u00b6\u00dc\u00b4\u00b7M\u0082>>\u00cc=\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 38, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 38, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 37, m_Hash: b\u00b58|\u00f8\u00a4\u00b1\u00c2\u00e9\u00e4\u00b5\u008eL\u00ce\u0019\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 39, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 39, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 39, m_Data: ({type:"set-rallypoint", entities:[10079], x:912.6710815429688, z:542.8955688476562, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 373 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 38, m_Hash: \u0087\u00edy];J\u0094\u00acB\u0002\u00f5\u00faW\u000bG\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 39, m_Hash: \b=\u0096\u00c3+\u009d;cN\u00b0\"v,\u00fd\u00eb\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 41, m_Data: ({type:"walk", entities:[10093, 10092], x:902.9924926757812, z:487.0721740722656, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 40, m_Hash: *\u0084\u001a\u0018\u00108g \u0005\u00a8\u00a6\u00be\u00d0\u00f6\u00d3$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 41, m_Hash: \u001e1\u001b\u000b>\u00e4\u00b5'W,\u0092\u00f8\u00c74#w } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 44, m_Data: ({type:"gather", entities:[10093, 10092], target:2460, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 42, m_Hash: \u00b7k\u0092\u00bb\u0012\u00dfg\u00deJcG\u00f3\u00c6jd\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 43, m_Hash: \u00a0\u00cd\u00bd\u00b7\u0006q!\u00c8j\u009fP\u00fb\u00f2!\u009f\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 44, m_Hash: ;[I\u009eE\u0098\u00e4\u00a0\u0090yq\u00f5\u00a9\u00f6`\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 46, m_Data: ({type:"gather", entities:[10090, 10091], target:2461, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 45, m_Hash: \u00df\\\u00fd\u0015\u00ff(\u00a5#Lg\u00c4\u0082\u00d8\u00bbo\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 46, m_Hash: b\u00c9X$7\u0084\u0098_\u0003\u007f9-\"lO\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 47, m_Hash: \u00fcZ\u00aa\u0015:Qp\u009b\u00e2\u00c6\n\u0087\u007f\"$n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 48, m_Hash: }:[\u0019(\u00e5B\u00ffS\u00a9\u0006\u00f0F\u0012'< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 49, m_Hash: \u0092P\u0095\u00f4\u00acz\u00f2.\\\u008c\u00a8P\u00ad]\u00f5\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 50, m_Hash: \u009b\u0005\u0013\u00179\u00b7\u00fd \u0092\u00fa.\u0010\u009d0\u009dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 51, m_Hash: }\u009art\u00eer>\u0094\u0004\u0089\u00e3M\u00c3\u0005\u0002\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 52, m_Hash: )\u0002\u00cf@UC7-\u00cd\u0086wE@a\u000f& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 53, m_Hash: \u0015\u00e6/\u00db8\u00dc\u00c1U\u001by\u009c\t\u00d6j\u00a7G } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 54, m_Hash: \u00e9\u00c7\u00a6\u009c2\u00fb\u0006C\u00d5\b\u009b.\u00ca)\"F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 55, m_Hash: \u0094\u00edh\u00a2\u00c8\u00a6\u00ca\u0090 \u007f\u001a}\u00d5t\u00bf\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 56, m_Hash: \u007f\u00da\u00cfM\u00a1\u00a8\u00c1\u0092\u00bb\u00a2$\u0091U\th\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 57, m_Hash: \u00e3\fA6\u00ebo\u00ea\u0019\u000b\u00c1>\u00c2[C\u00fdj } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 58, m_Hash: m\u00e44\u00ed\u00f9\u000fp\u00afx\u00ab\u008b\u00ab\u000f\u00d3L7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 59, m_Hash: K\u00f9M\u00bb\u00ef\u009a<\u000b\u009b\u00c3p8'_S\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 60, m_Hash: \u001bNJ\u00bf\u0082\u0095\"\u00acK'o2b\u00f0\u00e3\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 61, m_Hash: \u00d6\rr\u00b3 \u00d7\u00b4e-\u008b\u00c9PqW+\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 63, m_Data: ({type:"construct", template:"structures/brit_storehouse", x:760.9642944335938, z:533.8388671875, angle:2.356194490192345, actorSeed:44122, entities:[10090, 10091], autorepair:true, autocontinue:true, queued:false}) } of size 337 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 63, m_Data: ({type:"gather", entities:[10110], target:2467, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 63, m_Data: ({type:"gather", entities:[10110], target:2467, queued:false}) } of size 128 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 62, m_Hash: \u00b1#\u00a7\u00f5\u0012\u00d8\u00f8\u00cbzXn\u0003u\u00d4Wu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 63, m_Hash: \u00b3\u001c\u0012\u001c\u00e2<\u00b5\u00be\u0016L\u00f3\u00d2\u00c9QA$ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 65, m_Data: ({type:"gather", entities:[10110], target:980, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 65, m_Data: ({type:"gather", entities:[10110], target:980, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 65, m_Data: ({type:"gather", entities:[10110], target:985, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 65, m_Data: ({type:"gather", entities:[10110], target:985, queued:false}) } of size 128 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 64, m_Hash: >\u0005C{\u00eb\u0092!\u0091\u00ae\u00fc\u00a3\u00f9fRE\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 65, m_Hash: \u0083\u00e3\u00f5kI\n\u00aaI<\u0084/l\u0092*T' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 66, m_Hash: y\u00f5\u00fcIs[x\u009b\u0083CB\u0093\u00d1q\u00ee\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 67, m_Hash: \n\u00a4xw3\u00d9\u0092\u00d4\u00e2[\u00a3S\u00d7\u001e\u00ac7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 68, m_Hash: \u00f1\u00a4\u00a3\u000b\u00a4\u00fc9\u008a\u00b8Z\u00b5mq\u00a8VL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 69, m_Hash: \u00ee\u00ccn=\u008f\u009c}\u00db\u00c4\u00f9\u0099\u0013\u00e6\u008e\\\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 70, m_Hash: \u00bd\u00ba\u00c5w*\u00a0\u00cc\u00bf\u00e5\u00bf\u008eo\u00e7\u009bDu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 71, m_Hash: o+\u00cb{\u00df\u009a\u00fd\u00c8\u008d\u000f\u00e6\u00da\u00880]\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 72, m_Hash: h\u00b4\u009aA\u00f5\u00fc\u00a6\u00b8=\u00a3]\u00d8d\u00fb\u00ff7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 74, m_Data: ({type:"gather", entities:[10087], target:2398, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 74, m_Data: ({type:"gather", entities:[10087], target:2398, queued:false}) } of size 128 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 73, m_Hash: Y\u00cc\u009e\u00a7o\u00fa\u0018rr\u009a;\u0001\u0086\u00c2\u0085\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 74, m_Hash: \u0087\u00cc\u0014kQz\u00a7\u00d2\u009b\u00c5+p\u0016OBh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 76, m_Data: ({type:"walk", entities:[10108, 10099], x:907.7191772460938, z:549.7158813476562, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 75, m_Hash: \u0001S\u0013?\u0088\u00e8,i\u008a\u00a1>\u00916\u0081\u00c6s } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 77, m_Data: ({type:"gather", entities:[10108, 10099], target:2360, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 76, m_Hash: [\u0095B\u001d\u009ddjcut[R\u0093\u008fJ\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 77, m_Hash: \u00c9\u00ae\u00cf\u00db\u00ca\u009e`\u008cq\u00b8k\u0083\u008f'\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 78, m_Hash: \u001a\u0005!\u0013\u00d3\u0093\u00d3\u00df7\u0011\u00e8+'-\u00aa\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 79, m_Hash: a2\u0096Q\u00aeu\u0095\u0087I\u00e9\u0099\u008bY\u00b8\u00ed\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 80, m_Hash: C\u00c9x\u00f9f<\u00e9\u0015\u00f3s\u000bT\u00aa\u00906z } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 82, m_Data: ({type:"attack", entities:[10100], target:2391, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 82, m_Data: ({type:"attack", entities:[10100], target:2391, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 82, m_Data: ({type:"walk", entities:[10099], x:270.1053466796875, z:410.6457824707031, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 81, m_Hash: \u0007\u00f9\u00cfT\u0099\u0088\u00dd\u009eI\u0001=\u009a\u00b9m\u00f4t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 82, m_Hash: \"\u0093\u001d\u00a4\u00bbd\u0097\u001da\u0004\u00b0\u00f9\u00d1v\u0001\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 83, m_Hash: \u00e6\u00beRw\u00c4\u00dfXqg\u0087\u0096M\u00b0g~* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 84, m_Hash: \u0011&=\u008b\u00e8\u00a4z/h\u0006\u0087\u00fe@\u00b5\u0001M } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 85, m_Hash: N\u0011\u0016\\\u00ebH\u0083q\u0006\u0088Kl$wjM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 86, m_Hash: \u0017\u0007\u001b\u00c5:\u001a\u0092\u0001`N\u00ae\u00ab\u008e\u0004\u009bL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 87, m_Hash: d\u00e4Z%>\u00dd\u00d7\u00d9\u000f\u00e9r;7\u0095\u00e0\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 88, m_Hash: \u0005\u00cbv:\u00f6\u001a#~\u00e6\u00f8\u0098\u0099\t\u00b9#\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 89, m_Hash: j*D\u00fa\u00c84\u00fe,\u0004r\u001c\u00f2\u00fe\u0098{1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 90, m_Hash: \u00d9}\u00e3L\u0095\u0082TC[,J09\u0097\u00bbS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 91, m_Hash: Y\u008e\u0082-\u00f7\u0010\u00ea\\\u00c9G\u00a1\u00a3\u00a9`\u00a6[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 92, m_Hash: \u0086\u0001\u00af=,\u009e\u0007t\u0001\u00f7T/u\u00b5x\u00d1 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 94, m_Data: ({type:"attack", entities:[10100], target:2398, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 94, m_Data: ({type:"attack", entities:[10100], target:2398, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 93, m_Hash: e,\u00ab<\u00e41\u00f8A\u00b5\u000e\u0018\u00fe\u00af\u00dbb\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 94, m_Hash: 2S\u00c4\u00faW\u001b|\u00be{H\u0011\u0005q\u00ab6\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 95, m_Hash: n\u00cc\u00c5\u00b7\"\u0010\u00a7\u00a7q\u00be\u00d1\u0000\u0087\u00bfJ2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 96, m_Hash: ia\u00c0\u001e\u00b6\u00c3\u0002\u00d3\u00c73\u00d5I\u00d7\u00c7\u00ae~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 97, m_Hash: %\u001a\u009f=-\u00d4e\u00d60W7\u00fb\u001d\u00c0\u0012# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 98, m_Hash: Da;g\u000b\u00b9\u00fb\u00185]Dr\\\u00d8\u00ed\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 99, m_Hash: \u00da\u00a2;'\u0014\u008eF\u0080a\u0083\u00a9}\u00feA\u00a1* } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 101, m_Data: ({type:"attack", entities:[10100], target:2391, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 101, m_Data: ({type:"attack", entities:[10100], target:2391, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 100, m_Hash: \u0098\u00dbM\u00de,\u008dr\u00aa\fp\u00af\u0092s\u00ff\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 101, m_Hash: \u00f3\u009eN^J\u0012\u000f\u00e5\u00a0k\u0003\u00cd\u00f6\u00dab\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 102, m_Hash: \u00b0\u00ba=\u00fd6=\u00fd\u00ae{\u0018\u00ae\u00fe\u008ahT\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 103, m_Hash: D9J\u001d\u0083\u00dd\u00cb3\u0082$R\u00bcn\u0082\u00a5\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 104, m_Hash: >-\u00171\u0007o\u00fa\u0002\u008e}\u0013\u00a7P_0r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 105, m_Hash: p\u00df\u0002\u0016\t\u00f2\u0001\u0011k\u00e1Du\u00bf\u00e5\u0082E } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 106, m_Hash: m\u00e0Y\u008e\u00d5}yk\u00e1\u009f\u00efl\u00c5\u00b9\u00c9m } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 107, m_Hash: \u00ab'\u008c\u000ed\u0010k\u00e6\u0002z[\u00e2\u00de\u00e5\u009b\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 108, m_Hash: \u00b2\u00cdcT%\u00b5\u00ca+\u00f5)w\u00e4\u00ca\u00a8\u000b\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 109, m_Hash: \u001bN\u00b9~\u00a6\u00d3\u00ff\u00c5\u00d687\u00f3T\u00c8.# } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 111, m_Data: ({type:"attack", entities:[10100], target:2395, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 111, m_Data: ({type:"attack", entities:[10100], target:2395, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 110, m_Hash: \u001c\u00d0\u00d4=\u008d\u0092\u00efj\u001d\u00b8\u0016\u001f5\u00c8\b\u00bb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 111, m_Hash: \u009c\u00d7\u00c1\u00c3\u00a8\u00c9\u00e0\u00ef\u00ca.\f\u00b9=\u00dc\u00bew } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 112, m_Hash: v\u0086EEtD\u00ee\u0099\u00f6X\u00b2\u00c5\u00c0\u0081d\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 113, m_Hash: b\u00b4\u00a7\u00f7cd\u008dU\u0090?6\u001e\u0015\u00b3\u0099\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 114, m_Hash: \u001b\u00ea:\u00ab\u00e6\u00c7]b\u0003[\u00bb\u00d0\u009f\u00ee-\u0014 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 116, m_Data: ({type:"attack", entities:[10100], target:2395, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 116, m_Data: ({type:"attack", entities:[10100], target:2395, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 115, m_Hash: \u00ea\u00fb@\u0092\u0085\u00de\u00f3\u00de\u00ee\u00b2!\u00e8&q@\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 116, m_Hash: \u00869\u00c5\u00d2\u00ac\u00f4\u008f\u0000\u00f1\u008a\u00dc\b\u00f3\u00b8\u00fea } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 117, m_Data: ({type:"train", template:"units/brit_cavalry_javelinist_b", count:1, entities:[10079]}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 117, m_Hash: \u00d6\u00d39\u00cf'\u000124\u00a1\u0012\u0091\u00ed\u00b4\u00c4\u00c2\u00f2 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 119, m_Data: ({type:"walk", entities:[10100], x:241.525146484375, z:542.1060180664062, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 119, m_Data: ({type:"walk", entities:[10100], x:241.525146484375, z:542.1060180664062, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 118, m_Hash: \u008d\fe\u009b\u0018\u00c2K\u00d6\u0010L\u00003|\u00cc\u00d9c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 119, m_Hash: \u00f4@\u00c6W\u00f8\u0015\u00b1E\u00ee\u00c4U\u00aaR\u00f6\u00e0\u00f3 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 121, m_Data: ({type:"walk", entities:[10100], x:221.4088134765625, z:538.8336181640625, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 121, m_Data: ({type:"walk", entities:[10100], x:221.4088134765625, z:538.8336181640625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 120, m_Hash: \u00e3\u00ff\f\u00ca\\\u00c5\u007f\n\u00e3Ff>\u00afy0L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 121, m_Hash: P\u00ef7n\u00a4\u00a7\u00eb\u00d6\u0095\u00d5w\u00c7rg\u00b6\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 122, m_Hash: D\u000e\"SA\u0082\u000b<o\u001b\u00ec\u00ae7irz } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 123, m_Hash: \u0010\u00d3XE\u008bK\u001c\u00d4\u00c9!\u0011\u00dcR\u00b2\u00e2W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 124, m_Hash: \u00fe\u00ac\u00fc\u0086J9_a\u0098q>\u009cfg\u0081\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 125, m_Hash: ;\u00cd\rDf\u00c8\u0084\u00bfq\u001d\u00dd\u007f\u007f\n\u009aV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 126, m_Hash: #\u00be3\u00b6\u00ac32\u00c6#8Z\u0087\u00fb\u00eb\u00e2\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 127, m_Hash: \u00bf\u0095\u00c7\u00cc\u0094\u0014=`g\r\u001ay\u00ad\u0094\u00e9\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 128, m_Hash: \u00c4\u0088\u00dbyX|Er)\\\u0014\u0084\n\u0088(\u00a9 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 130, m_Data: ({type:"walk", entities:[10100], x:178.6439208984375, z:538.792236328125, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 130, m_Data: ({type:"walk", entities:[10100], x:178.6439208984375, z:538.792236328125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 129, m_Hash: {\u00f1\u001b\u0006k\u00b1\u007f\r\u009eb[Ti\u00ab\u009e\u00d9 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 131, m_Data: ({type:"walk", entities:[10100], x:183.49307250976562, z:548.51220703125, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 131, m_Data: ({type:"walk", entities:[10100], x:183.49307250976562, z:548.51220703125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 130, m_Hash: ><\u00be\u00aaQ\u009d\u00f2!\u0018:\u00aeIv\u00ff\u00e4\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 131, m_Hash: x\u00da\u00f9\u00d3\u00df@\u00feu\u001f\u0093g\u0019\u000eB\u009b\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 132, m_Hash: \u00f8\u00acO\u008a\u00dc\u00bd\u00a1\u00e8\u00cfX\u00ce\u00e7\u001f\u0000\u008d\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 133, m_Hash: \u007fG\u001e-\u00f0\u00e6[\u00a1\f\u00d0\u00b1m\u00ce\u0095\u0098\u0006 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 135, m_Data: ({type:"walk", entities:[10124, 10120, 10115], x:182.50454711914062, z:488.89373779296875, queued:false}) } of size 155 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 135, m_Data: ({type:"walk", entities:[10124, 10120, 10115], x:182.50454711914062, z:488.89373779296875, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 134, m_Hash: \u00bc\u00b1\u0003sg\u000f\u0001\u0000\u009bJw\u00cd\u00d4V\u00c9\u00e4 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 136, m_Data: ({type:"walk", entities:[10124, 10120, 10115], x:182.83660888671875, z:485.9465026855469, queued:false}) } of size 155 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 136, m_Data: ({type:"walk", entities:[10124, 10120, 10115], x:182.83660888671875, z:485.9465026855469, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 135, m_Hash: *\u00f7:\u00a4\u0092!\u009fi\u0096\u00b7S\u00e9Z\u00bd\u00c6\u00a4 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 137, m_Data: ({type:"gather", entities:[10124, 10120, 10115], target:2467, queued:false}) } of size 150 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 137, m_Data: ({type:"gather", entities:[10124, 10120, 10115], target:2467, queued:false}) } of size 150 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 136, m_Hash: \u0016N\u0093\u00fd\u0018\u00c8\u0013\u00c6i\u00b8\u00cd6g\u0080|. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 137, m_Hash: \u00de\u0098 Z\f\u00eb\r\r\u00ebH\u00ba\u00de\u0095\u00e2t\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 138, m_Hash: \u00ed9\u00ea4\u0010\u00a6\u00a1f\n+\u0086\u001d\u0080\u00a7\b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 139, m_Hash: i1\u00f0\u00d2z\u00e6\u0084\u00c9\u00a98\u008fT\u0087\u00bbq\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 140, m_Hash: \u00e4\u00deB5\u0011\u0082%\u00ee\u001b\u001d\u00ba\u00ca$\u0084\u00f4\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 141, m_Hash: \u00a7D\u0004\u00ac\f0\u00d20\u008a\u0005&\u0094PY\u001b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 142, m_Hash: \u00a0\u0093\u008fM\u00fc\u00a9Oy\u00ed\u00ce\u00c4\u00f0\u00f4\u00a1\u00b7\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 143, m_Hash: \u00e4\nT\u0003`\u00f7\u00afB\u0082\u00d0\u0004\u00ac|\u0089K\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 144, m_Hash: `\u00b5\u0015\u00c2\u0097\u00f0v\r2\u0011\u00c0\u00ee\u00c0zK\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 145, m_Hash: \u00fc\u00cf\u00aa\u00de\u001eCJ\u0084\u00ed\u0007G\u0093\u00bd\u0005\u00e5\u001b } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 147, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 147, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 146, m_Hash: \u001a\u00a7/*]<\u009eSQ\u0082ob\u00c9\u00e6\u00bc\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 147, m_Hash: *\u00a6\u00e6\u0085\u001a\u00ecjK\n\u00c3AA]\u0003/& } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 149, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 149, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 148, m_Hash: \u00b5\u008d\u00a9`\u0080\u00f2\u0097G\u0089f\u0093\u0093\u00d7\u00b1[\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 149, m_Hash: \u00e6\u0087\u0096\u00eb\u00eb\u00f5\u00d6\u00fa~L\u00c4\u00cf@\u0084WC } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 151, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 151, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 150, m_Hash: i\u0096\u00a4}\u0080\u0081\u00f8D\u00dfb\u00e7`\u00db\u00a1|8 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 152, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 152, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 151, m_Hash: \u00ff\u00a3\u00b4\u0098i\u00fd5\u000fM\u0010\u00c9\u00ac\u000f@\u00b5; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 152, m_Hash: \u0013P\u00c1}n\u008f\u00af\u00f3ug:*\u0097\u00ec\u00e1\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 153, m_Hash: \u00adDyXO!\u00fc\u00d6\u00abyl\u00c3\u00dd\u00df\t0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 154, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[10079]}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 154, m_Hash: \u00ce\u0017w\u00ac\u00d3\r\u00f1\u00af\u0090\u0010\u008eH]\u0007\u00d7h } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 155, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[10079]}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 155, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[10079]}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 155, m_Hash: ?\u00e4(\u00a3\u00a8\u000f4\u00fd\u009d\u00878I\u0015@\u00deG } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 156, m_Hash: \u00c9x\u00e5\u00f7:\u0097>\u00fb\u00f2\u0086S\u00bfI\u00fc\u00143 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 157, m_Hash: D\u00a3\u0081\u009d\u00ae\u00d5\\\u00b68\u0094~&\u00d8\u0001\b. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 158, m_Hash: \u00aa\u00b3\u00cc\u00ee*V\u00f9\u00a66\u00ef\u00c2l\u00d6#\"\u0004 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 160, m_Data: ({type:"construct", template:"structures/brit_house", x:202.64569091796875, z:496.3606872558594, angle:2.356194490192345, actorSeed:54263, entities:[10128], autorepair:true, autocontinue:true, queued:false}) } of size 316 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 160, m_Data: ({type:"construct", template:"structures/brit_house", x:202.64569091796875, z:496.3606872558594, angle:2.356194490192345, actorSeed:54263, entities:[10128], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 159, m_Hash: \u008a(\u00e54\u00f1\u00ea\u00c5e6\b\u00a0@m\u00a6\u00a2h } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 160, m_Hash: \u0083\u00ee\u008a\u0016r\u00f4\u00e5!\u008b\u00ef\u00d6\u0019YksW } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 161, m_Data: ({type:"set-rallypoint", entities:[10079], x:919.6922607421875, z:515.6788940429688, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 161, m_Hash: 2M\u0017\u0004\u00b51\u00c2]\u00f55\u00ce\u0098\u00b6\u00a4\u0002\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 162, m_Hash: \u00e6zI\b\u00b0\u00e8\u00b0vC{OZ\u000fX\u0012u } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 163, m_Hash: $Hm*\u00c9\u00c6\u00b7'\u00c33Z\rR\f\u00b7\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 164, m_Hash: {\u00c0\u00d2\u0083\u00fb\u00c9\u0095\u008a\u00e5\u0088\u008bEb\u00c2a\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 165, m_Hash: {8\u0010\u0089\u00df\u000e\u00da\u00c2Ryef$\u0010Y\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 166, m_Hash: ~4T'\u0095Ku\u00ec_\u00e2\u00ec\u00cd\u001b\u0098U\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 167, m_Hash: \u00c1u\u0004+\u0006\u00fc\u008e\u0015d\u000f\u0083\u001a\u0084\u00bf)\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 168, m_Hash: \u00afW\u009f\u00ed\u00d0\u00cd\u0091w\u00bb\u00a05Y\u00e7\u0014AM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 170, m_Data: ({type:"set-rallypoint", entities:[10080], x:158.2586669921875, z:495.38671875, data:{command:"walk"}, queued:false}) } of size 201 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 170, m_Data: ({type:"set-rallypoint", entities:[10080], x:158.2586669921875, z:495.38671875, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 169, m_Hash: \u00ae\u00cd*#\u00fa<{\u00bd\u0014\u00edf;\u0096\u00c3\u0011t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 170, m_Hash: \u00fb\u009c\u00cc\u0083\u00af\u00bd,\u00b6\u00dduR\u00d8\u00ff\u00e5\u008dS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 171, m_Hash: n<\u00ac\u00f1\u00faa\"\u00c5,@\u001f;\u00f0\u00a7:\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 172, m_Hash: Fp7T\u00c5\u009f<\u00d3\u007f\u009e8\u00ae\u00a8{$\u00bd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 173, m_Hash: y\u009c\u00d0|\u00d6d\u00bbC>\u00ae\u0083\u008exg:\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 174, m_Hash: \u0091\u0088\u00cc\u0088\u00bb\u00efv\"\u00c9SP\u0014\u00b8\u00f8y/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 175, m_Hash: \u00d6\u00cb\u0099\u0096\u00c0\u00ff[O\u00c6\u0096\u00ff\u00c90O\u008c\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 176, m_Hash: \u0014\u0081A}\u009foY6K\u00cd\u00e1)\u00e0\u00d8\u0083\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 177, m_Hash: S\u00b1\u0092\u009d\u0016\u00f0\u00be\u0003\u00a41\u0000\u00abN\u001c\u00f2\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 178, m_Hash: \u0007\u00db\u00e6\u00de\u009but\u00b2\u00cb\u0090\u00b6K\u001a\u0098o& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 179, m_Hash: >F,J\u00b3T\u00df\u0095\u00b0\u0006\u00cdj,\u009d\u00b6` } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 181, m_Data: ({type:"repair", entities:[10133], target:10129, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 181, m_Data: ({type:"repair", entities:[10133], target:10129, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 180, m_Hash: \u00c9\u00ceq\u00d6}\u00c1I\u00dd[ Q\u00ab\u00e3Y\u00e6I } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 181, m_Hash: \u001b\u00e5\u00d4o\u00e64\u001d\u00d4<\u00f8\u00134\u00f0\u0000\u00c8D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 182, m_Hash: \u00e8\u009a<8\u00a9R\u00fb#\u00b8\u00f0\u00dc\u0096\u0002\u009cmV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 183, m_Hash: \u00c2\u0086^\u00fe\u00daEUY=\u00d5\u0094\u0091N#H\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 185, m_Data: ({type:"research", entity:10123, template:"gather_lumbering_ironaxes"}) } of size 149 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 184, m_Hash: \u0000\u0016\u00da~g\u00e1\u00c4;\u009d\u00e0\u00e9\u00a2\u00b1\u0096\u00e3\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 185, m_Hash: \u001a\u00ac%\u008aY\u000f\u00db\u0084}\u00a9-\u0018\u0004\u00e9\u00a4: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 186, m_Hash: !t\u00e9\u0016&\u008b\u009d\u00b6\u00f7\u00d5,\u0005&\u00d4\u00fd\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 187, m_Hash: /\u00b3\u00ed\u00b11~\u00ef+QZ\u00119\u00b915\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 188, m_Hash: :\u00fff\u001a\n\u0019\u00dd\u0017\u00b0\u00ab\u00dc\u001d\u00c1c\u00a9\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 189, m_Hash: (\u00b6w\u00c9\u00c1\u00e7\u009e\u0011\u000bN\u0003XV(\u00cc\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 190, m_Hash: FU\u00a6\u00cb\u0018\u00e4\u008c\u00fe\u00b5\u00eb4\u000f\n/\u0004\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 191, m_Hash: \u00fa\u00c6v\u00a9\u0005W\u00bf\u00f9aiG\b\u00c7\u0088n\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 192, m_Hash: s`v\u00b6R\u00ba\u00f8\u00f3\u007f\u00f1W,\u00e4\u00e8\u0091\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 193, m_Hash: Zd\u0000-R\u0087\u0093\u00ef\u00b2\u001aQ\u00a1\u00ed\u0099\u00bb\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 194, m_Hash: \u00a4+\u008a\u000b\b\u00fa[\u00e5\"Ao\u00ef\u00d4>?\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 195, m_Hash: \u001d\u00a7;\u007f\u00e6pq\u0080G\u00c7\u001dk\u00d0%r= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 196, m_Hash: \u00fd*\ti\u00be'\u00d3W\u0013w\u0014\u00a6\u00c9\u0014;5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 197, m_Hash: i\u00de\u00a7o%\u00ee\u00bcH\u00be~\u00f7z\u00ccZ\u000f\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 198, m_Hash: Q\u008e\u001e\u0004\u00a9\u0095'\u00bc\u0016\u00c7\"\b\u00cc\u00c9\u00a0i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 199, m_Hash: LFgNT\u0012e n\u00a1U\u00f6o\u0084K\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 200, m_Hash: %*!v(\u0092\u0013\u00ed\u00ee\u00c3O\u00ef,\u00bc\b\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 201, m_Hash: \u00a9\u00b8\u00e0\u00b4\u00d6\u00c6%#\f\u009bj\u0094\u0096W\u0002\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 202, m_Hash: \u0010\u0015\u0004g\u0085\u0017\u00c9\u0017\u00f35P?\u00de\u00cd\u00f7\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 203, m_Hash: \u0018\u00ea\u0089\u0080\u009c~\u009a\u00e8\u0082\u0086\u00f5\u007f\u00d3P\u008d\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 204, m_Hash: ,\u0005\u00e6\u00bc>p\u000f\u001f\u0019\u009d]\u00afG\u00a4\u00bf\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 205, m_Hash: \u00fb1>5\u00a2\u008a\u00cf\u00e78\u00f1\u00d5\u0015\u00bb\u00d9\u00a3\u0082 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 207, m_Data: ({type:"walk", entities:[10136], x:183.40982055664062, z:484.53662109375, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 207, m_Data: ({type:"walk", entities:[10136], x:183.40982055664062, z:484.53662109375, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 206, m_Hash: \u00e8\u009eR\u00e4`\u00896\u00fe\u00e9Et\u001b\u008cB$\u00ee } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 208, m_Data: ({type:"gather", entities:[10136], target:2467, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 208, m_Data: ({type:"gather", entities:[10136], target:2467, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 207, m_Hash: (\u0085y\u00cd\u00d4q\u00c2\u00bf.\u00ce\u00ef\u0002\u00f8\u00f6\u00bfe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 208, m_Hash: \"\u00b3\u00b1\u0091}H\u00eb;e\u00bdZ\u0000\u0086.\u0085m } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 209, m_Hash: D\u00e1o\u0098\u00bc\u001e\u00fd\u0086}\u0002\u00a8i\u0010\u00c6\u00a3\u000b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 210, m_Data: ({type:"stop-production", entity:10079, id:6}) } of size 101 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 210, m_Hash: \u00a3\u00c6#)\u0088\u00eb{`g\u00cd\u00f1\u00ba\u00b3\r\u00d3\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 211, m_Hash: 2\u00ca\u00a2\u00f5\u0000\u00af8uE\u0088$!R\u000e\u00ee\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 212, m_Hash: \u00c9v1zk\u00abhW\u00fd\u0085\u001b\u008c|tX? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 213, m_Hash: \u00e9\u00a1\u00cdA\u00b3|\u00ab\u00d3\bd\u0018\u00ba\u00c7f\u0089\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 214, m_Hash: \u00f3\u0004\u0093\u0093\u00af\u00b7$=\u00e4q\u00cd$\u0081\t\u00f2\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 215, m_Hash: \u00f3\u00fb{\u001c\u009e\u0094\u0006\u0001}\u00cd\u0010\u009a\u00e2\u0016\u00cf\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 216, m_Hash: \u001be4$\u008ey\u00bd\n\u00e5\u00d6\u00cbm\u0099\u008821 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 217, m_Hash: \u0005\u00bf\u0087\u00f8\u00f3wP\u00cf\u00ffZ\u0005\u0088-p\u00a9\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 218, m_Hash: J\u0090\u00ce\u009d@\u00af:\u00f4\u00b8\u00c3[\u00a6G\u000f\u0017\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 220, m_Data: ({type:"gather", entities:[10128, 10133], target:2467, queued:false}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 220, m_Data: ({type:"gather", entities:[10128, 10133], target:2467, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 219, m_Hash: \u00c6i\u0092\u00af\u00ea\u00f1\u00d3M\u0091\u0093\u00e9\u00a7\u0016\u00c8\u0087\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 220, m_Hash: [\u0098\u00e1\u00b4\u00f7\u00cf\u00ec\u00d0tCc\u00f6\u0017]\u00bb\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 221, m_Hash: \u0011\u00f4\u009bIK[\u0087\u0018,\u00e6\u001e\u00b6\u0086\u0096\u00f6\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 222, m_Hash: 3\u0017\u0092\u00a6X\u00dd\u00b6\u0015\u00b2\u001f\u00d1@K$\u00cf\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 223, m_Hash: (\u00ec6\u00b7\u00c8LH\u00c9\u000f}u3\u0010\u0011M; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 224, m_Hash: b\u009f\u0016\u00fb;\u0094x\u00bc\u00b4\u0084\u0017\u0092\u00e9A\u0086\u0082 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 226, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 226, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 225, m_Hash: \u00b8`O:P/h\u0000ue?\u0014\u0011-\u0006\u00af } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 227, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 227, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 226, m_Hash: b\n\u00a1\u00a8\u00de\u00e6\u00c0\u00ef\u00bd\u008c\u00d9\u001b\u00e4\u0007\u008d\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 227, m_Hash: \u00b6p-\u00c6\u00c5I?\u00e0M\u00cb\u00da\u00a2Z\u00fd\u00ed2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 228, m_Hash: \u008b\u00ad\u0099\u00ed\u0006\u00ebi\u0088\u0018|BuV\u00f8\u00a7\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 229, m_Hash: \u0096M\u00fd\u00a8%\u0015$[\u00d1\f)\u00ee\u00c9\u001e\u0014\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 230, m_Hash: \u0080\u00d9\u00b8\u00d0\u00a4\u00fc\u000bd\u00a3\u0093\u009dq\u00aaw\u00128 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 231, m_Data: ({type:"returnresource", entities:[10139, 10134, 10096, 10095, 10097, 10094], target:10112, queued:false}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 231, m_Hash: ;f_\u008e\u00f2\u0001o`6\u0015>\u00f3\u0080\u00afJ\u00b2 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 233, m_Data: ({type:"returnresource", entities:[10142, 10136, 10124, 10115, 10089, 10088, 10085, 10086], target:10080, queued:false}) } of size 221 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 233, m_Data: ({type:"returnresource", entities:[10142, 10136, 10124, 10115, 10089, 10088, 10085, 10086], target:10080, queued:false}) } of size 221 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 232, m_Hash: \u0082\u00c8\u009d_\u00d0z\u0005<\u00c6\u00f0'\u00b5\u00f9\u00c2\u009d\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 233, m_Hash: \u001d\u001bi\u00f7\u009es\u008c\u00c9\u00e7\u000f\u00ae\u00b6}\u0091it } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 234, m_Hash: \u00db\u00c9VP\u00d4\u0090I7-\u00b6\u00ce\u00a9\u00a6gg\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 235, m_Hash: \u0013\u001d\u00ac\u00cc\u00ed_F\u00b1\u00dd4H\u00f8\u00ae\u00e7\u00ca\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 236, m_Hash: 0\u00bc\u001eu\u0014\u00d9U\u00b2U\u00a5\u00f0c \u001b\u0093\u00d1 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 238, m_Data: ({type:"returnresource", entities:[10128, 10120, 10133], target:10080, queued:false}) } of size 166 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 238, m_Data: ({type:"returnresource", entities:[10128, 10120, 10133], target:10080, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 237, m_Hash: }\u00a2\u00d7\u0018($\u0083\u0013Y\u001a\u000b\u00de\u00d1\u0091\u0083D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 238, m_Hash: \u0089Q\u00d6+g\u0014w\u00d0\u00e9\u00e6\u00e1\u00a9[\u00eed? } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 239, m_Data: ({type:"walk", entities:[10139, 10134, 10096, 10095, 10097, 10094], x:868.4172973632812, z:516.7847900390625, queued:false}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 239, m_Hash: \u0017\u00b6\u008fC\u00e7\u00db\u00f9r\u00db\u0093-\u00b7\u0017\u008d\u00b0\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 240, m_Hash: QV\u00de(\u00ff\u0089#\u0090\u00a4\u00a6\u0091\u00fc\u00ff\u00bb\u00fa\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 241, m_Hash: \u008e\b\u00aa \u00cby\u0007\u00e5N\u00c7\u001d\u00f5.\u00ee=4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 242, m_Hash: `\u00b1.0\f2\u00176\u00ef\u00d26\u00f3]\u0092\u000f\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 243, m_Hash: {ae\u0082\u0017;\u009a\u0011V0o\u0091\u00ba-I\u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 244, m_Hash: \u009a-\u00b9c\ng\u00f3U\u0004v\u00ed\u00a4\u0017\u0000\u00bf\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 245, m_Hash: \u00e9%S\u00eb\u0018\u0086\u00ab,\u00cd\u00f0\u00ba\u00de\u000fV\u00ff9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 246, m_Hash: C+\u0098\u00e9\u00c9\u0011\u000e\u0010r\u0006i\u00df\u0080\u00d3\u0097\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 247, m_Hash: \u0098\u00f8xr#\u0019\u00be\u00d6\u0095\u00fb[\u0096\u001eh\u0002\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 248, m_Hash: \u00fd\u00a5\u00b4c\u00a9\u00e8\u00c2\u0019\u00b9@\u0092*`\u00c0R\u0094 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 250, m_Data: ({type:"returnresource", entities:[10142, 10136, 10128, 10124, 10120, 10115, 10089, 10088, 10085, 10086, 10133], target:10080, queued:false}) } of size 256 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 250, m_Data: ({type:"returnresource", entities:[10142, 10136, 10128, 10124, 10120, 10115, 10089, 10088, 10085, 10086, 10133], target:10080, queued:false}) } of size 256 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 249, m_Hash: \u0012\u00e6b4<\u0005\u00dfV:\u00f1\u0096\u00a5,\u00d3\u0089^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 250, m_Hash: j\u00d6\u00d6\u0016\u00e2cf\u00ec%\u008f\fw\n\u00b3#\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 251, m_Hash: @\u00de5S\u0090\u00ccI\u00c3-\u0098\u0015\u00fb`\u0086?\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 252, m_Hash: \u00be\u008e\u00fe=\u00f7\u00bfe%\u009f#\u0095\u0016\u001bi\u00f0P } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 253, m_Hash: \u008e\u0093=\u009c[\u00ba\u001d\u00a4\u0099\u00dc\u0011\u00b6\u00ed\u00fe\u00c8\u0001 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 255, m_Data: ({type:"returnresource", entities:[10146, 10142, 10136, 10128, 10124, 10120, 10115, 10089, 10088, 10085, 10086, 10133], target:10080, queued:false}) } of size 269 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 255, m_Data: ({type:"returnresource", entities:[10146, 10142, 10136, 10128, 10124, 10120, 10115, 10089, 10088, 10085, 10086, 10133], target:10080, queued:false}) } of size 269 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 254, m_Hash: F\u00aa\u00fa_\u00ee\u0097{\u0015\u00f9JP\u00a8\u0088z%\u00ef } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 255, m_Data: ({type:"construct", template:"structures/brit_barracks", x:805.6243286132812, z:440.2637939453125, angle:2.1586927233093687, actorSeed:42970, entities:[10093, 10092], autorepair:true, autocontinue:true, queued:false}) } of size 333 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 255, m_Hash: 0E\u0019j\u0088\u00a6\u00ec\u00a0Q\u00ad\u009b\u00df\u00cd|e# } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 257, m_Data: ({type:"walk", entities:[10146, 10142, 10136, 10128, 10124, 10120, 10115, 10089, 10088, 10085, 10086, 10133], x:191.02532958984375, z:547.9207763671875, queued:false}) } of size 258 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 257, m_Data: ({type:"walk", entities:[10146, 10142, 10136, 10128, 10124, 10120, 10115, 10089, 10088, 10085, 10086, 10133], x:191.02532958984375, z:547.9207763671875, queued:false}) } of size 258 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 256, m_Hash: \u00b1\u00f0\u00caMkp\u00c1_\u0097U\u0003\u00d1\u00e3\u00ef\u00e9\u00e6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 257, m_Data: ({type:"gather", entities:[10093, 10092], target:2460, queued:false}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 257, m_Hash: \u0081\u0097\u00c0\u00a0\u00e4\u00b7\u0090\u00d0\u00fc\u0015\u00b2\u00a1\u00fa\u00ac[\u0013 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 258, m_Hash: K\u0004Z\u00f2\u0094%\u00a1\u00a7\u00cf\u001f\u00dc\u00b5\u00d5\u00f6(\u00ce } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 259, m_Hash: \u00e9*/\u001a\u00b9]m\u00f1\u00e3\u007f\u00a0W\u0091\u001e\u00b5F } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 260, m_Data: ({type:"walk", entities:[10139, 10134, 10096, 10095, 10097, 10094], x:763.5104370117188, z:423.4674072265625, queued:false}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 261, m_Data: ({type:"repair", entities:[10139, 10134, 10096, 10095, 10097, 10094], target:10148, autocontinue:true, queued:false}) } of size 213 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 260, m_Hash: \u0018\u00dfz\u0012ig\u0000\u00b4\u00bf\u0000\u00ae&\u00e6\u00de\u00a3\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 261, m_Hash: \u0084h\u00c5\u00e6\u00b5*f\u00f2\u00a0\u001f\u0011=\u0013\u00abY\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 262, m_Hash: \u008d\u0083\u00fe\u00d2\u0090\u001c0H\u00fc\u00ee\u00b2=\u00fd\u001bs\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 263, m_Hash: \u00e3\u00d5Hr\u00ba\u00a3\u0003\u00e3E\u0091\u00cf\u00a1`'\u0093\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 265, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[10079]}) } of size 197 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 265, m_Data: ({type:"construct", template:"structures/brit_storehouse", x:96.57192993164062, z:613.1989135742188, angle:2.356194490192345, actorSeed:16921, entities:[10146, 10142, 10136, 10128, 10124, 10120, 10115, 10089, 10088, 10085, 10086, 10133], autorepair:true, autocontinue:true, queued:false}) } of size 451 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 265, m_Data: ({type:"construct", template:"structures/brit_storehouse", x:96.57192993164062, z:613.1989135742188, angle:2.356194490192345, actorSeed:16921, entities:[10146, 10142, 10136, 10128, 10124, 10120, 10115, 10089, 10088, 10085, 10086, 10133], autorepair:true, autocontinue:true, queued:false}) } of size 451 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 265, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[10079]}) } of size 197 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 264, m_Hash: \u00e7>\u00a4p(\u00d2\u00a1\n\u00d90{\u00ae7\u0093\u008c\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 265, m_Hash: \u00a4\u00a2\u0092\u009a\u00cb\u0091c\u001eV|\u00d5\u0016\u0007us\b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 266, m_Data: ({type:"set-rallypoint", entities:[10079], x:805.6243286132812, z:440.2637939453125, data:{command:"repair", target:10148}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 266, m_Hash: X-\u00da\u00eb~\u009fJ\u0096\u0087<\u00fd\u00e3H!i\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 267, m_Hash: \u00b2\u0089\u0017\\EUC\u00f1\u0084*\u00f4o\u008aGw\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 268, m_Hash: \u00e0\u0017;\u00f1\u00e7]>I;\u00f3K\u00b7\u000e\u00ec\u00c3\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 269, m_Hash: \u000f(8\u00cd\u00b8\u00a9r\u00f7\u00a2\u00c9Np\u0015\u0015\u00f4\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 270, m_Hash: \u00c7\u0092Fm9\u009f\u00a5m\f`\u001c\u00fa\u00bd\u0085\u00e2j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 271, m_Hash: \u00eek\u0014\u001c\u0003\u00b3\u0001\\D\u001a\u001aJ\u00eb^u\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 272, m_Hash: \u00a7\u00c1\u00cfC\u00a4\u00c6\u00d3\u00ff\u0005\u00c5\u00fa\u00d9\u00cfD\u00f3\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 273, m_Hash: \u0098\u00ca\u000f\u00d2\u000f\u00ec\u00cfe\u00b8\u00c5Wf\u00bdkK\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 274, m_Hash: \u00c3)\u007f\u00fdA\u00cb\u00c1u\u0094\u009b9e\u009bz\u0085\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 275, m_Hash: L\u00a6\u0080\u00a4{5\b\u00dd\u00a0XDgw\u0088\u00ed2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 276, m_Hash: .\u00b8\u00dc\u00ec\u0085\u009e\u00ba\u00caZKT\u00bb\u00e3\u00c1\n\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 277, m_Hash: =\u0085 \u0097f\u00d0\u00d1\u00f3\u001e\u00a1\u0092N\u0093K^\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 279, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 279, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 278, m_Hash: \f\u008e\u00a9\u00d5J|DJ\\\u0011\u0013A\u000f\u00f9p\u00f0 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 280, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 280, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 280, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 280, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 279, m_Hash: V\u0016w\r2\u00e2\u00da\u00e2\u0000C\u000f\u0090YP\u00a5\\ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 281, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 281, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 280, m_Hash: \u0083\u00b4\u0086\u00fc\u007f)$\u008eE\u00a4\u0095\u00c8(\u0093y\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 281, m_Hash: \u00cf\u0017&\u00c1~$)\u0010E\u0003)T;R\u00834 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 282, m_Hash: \u00c2\u00c3\u00bb\u00a4\u009d\u00c5\u00bax\u008a\u0006\u00e4T\u0002`\u0080\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 283, m_Hash: \u00e4\u00c8\u00c9\u00af\u00a1\u00f3\u0019\u0090+\u00c4\u001eC4\u009a\u0096= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 284, m_Hash: ]p\u008f\u0006\u00f2\u00ab\u00b3\u00e8,\u00c9\u008fQs\u00c2Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 285, m_Hash: \u008az\u0092@@\u00d3\u00bbm\u009b\u00f0\u00de\u00c7\u00cc&Z\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 286, m_Hash: o'\u0016\u00b3B\u00f6\u00ac\u00b8\u00f1u\u00f5Y\u00d9\u0013G\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 287, m_Hash: \u00b9[\u00ccQ\u008b0\u001bg\u00db\u00bd\u0095[C\u00ae\u0084e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 288, m_Hash: \u00d1\u00fd\u00d7\u0099\u00a2)\u0092\u001f\n\u00f5\u0017c\r\u00ff\u00a4\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 290, m_Data: ({type:"construct", template:"structures/brit_house", x:191.83984375, z:484.84014892578125, angle:2.356194490192345, actorSeed:59779, entities:[10152], autorepair:true, autocontinue:true, queued:false}) } of size 316 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 290, m_Data: ({type:"construct", template:"structures/brit_house", x:191.83984375, z:484.84014892578125, angle:2.356194490192345, actorSeed:59779, entities:[10152], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 289, m_Hash: \u00be)\u00de\u008dU\u00c4E\u00d9\u00a1\u00cbo0\u00d8E\u00e7` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 290, m_Hash: \"\u00da\u00daB\u00b8\u00ba\u00eb \u00ef\f\u0083\u00d6\u00d8\u00b8=3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 291, m_Hash: \u00a9\u001f\u0080]\u0096]\u00cd\u008a\u00d2\u00fbf\n9\u00ad(\u00b1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 292, m_Data: ({type:"walk", entities:[10099], x:580.1654663085938, z:927.5296630859375, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 292, m_Hash: \u009f\u0085j\u00bc\u00e8\u0092z\u00d5\u00feBv\u00bd\u0010\u00eah\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 293, m_Hash: N'\u00a9Z+f\u0016j\u00bc\u00bbK\u000b\u00ad\u008fPi } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 294, m_Hash: \u00ee\u00a8NRt \u009cT\u0097\u0001I\u009a%{\u00dcu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 295, m_Hash: a\u0083\r\u00ae\u00e5xS\u008bcQW\u00b1\u0002\u00a8\u00bd\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 296, m_Hash: \u00a2\u0004\u00a7\u0004\u0094\u0000<\u008a\u00b1&\u00eb(2\u0084R\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 297, m_Hash: 7\u00b69\u00be\u00df\u00a9b\u008b\u00f5\u009f\u00a4\u00db\u001c]j\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 298, m_Hash: \u00ac\u00f6\u00c2E<}\u00f9\u00aa\u001e\\\u00c4|\u0007\\\u0083\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 299, m_Hash: r\u0006\u00c6\u0003\u00c4Z[\u00bcB\u0090\u00bc@\u00ba\u00b7\u0010\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 301, m_Data: ({type:"repair", entities:[10157], target:10154, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 301, m_Data: ({type:"repair", entities:[10157], target:10154, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 300, m_Hash: \u0019\u00b9\u00b5\u00c3;2\u0097\u0015:\u00da\u009b\u0016\u0013e\u00bc| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 302, m_Data: ({type:"walk", entities:[10099], x:310.0808410644531, z:835.4669799804688, queued:true}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 301, m_Hash: \u00bbs\u00cc\"R^d\u00d9=\u00ef8\u0084\u001e\u00dd\u00b7+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 302, m_Hash: [4;\\\u00e7\u00e2\u0096}068\u000fV\u00e5)J } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 304, m_Data: ({type:"walk", entities:[10099], x:440.8558349609375, z:133.5454559326172, queued:true}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 303, m_Hash: !q\u0088\u008c\u00dcz\u00eeF\u0010\u0004\u0003\u00b2\u009d\u00b6\u0005y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 304, m_Hash: \u0001\u008a\u00ff\u00ac[%iV\u008b\u009b)*h\u00fc\"\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 306, m_Data: ({type:"walk", entities:[10099], x:418.44891357421875, z:925.2601318359375, queued:true}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 305, m_Hash: \u001dR3\u00d87\u0012\u0089\n\u0099MeTO\u0099h+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 306, m_Hash: \u00d0\u00ef2\u00fc\u00fcm/\u00d5U$\u00fd.\u00db\u00be\u00d4< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 308, m_Data: ({type:"walk", entities:[10099], x:555.8320922851562, z:9.48996353149414, queued:true}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 307, m_Hash: \u00e4\u00fa\u00d5\u00a4J\u00dc\u00ee\u00f3m\u00c4u1z\u0013?^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 308, m_Hash: \u00a6Ix\"\u00e47\u00e3!\u00c2\u00c1\u009d\u00fd\u0017B\u001fI } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 310, m_Data: ({type:"walk", entities:[10099], x:506.3817138671875, z:1010.305419921875, queued:true}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 309, m_Hash: \u008c\u00c4\u0006\u00f1\u008b\u00b1\u0098\u0083\u00f0\u00f4\u00c8\u008e\u0018\u00af\u00a6\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 310, m_Hash: \u0007\u00ec[\u0086\b\u00ffXs\u009d\u009f\u00beh\u009cD] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 312, m_Data: ({type:"walk", entities:[10099], x:676.7918090820312, z:91.43939971923828, queued:true}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 311, m_Hash: *\u00baVG\u00cf\u00fa\u00f6\u00b8[\u00ddH\u00cb\u00b7\u00dd\u00808 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 312, m_Hash: \u00c0\u0082{\u0016\u0004@\u00ed\u00de\u00ed\u00d5\u00c4\u0098I7\u0095\u00f2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 313, m_Data: ({type:"walk", entities:[10099], x:651.2890625, z:850.127197265625, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 313, m_Hash: \u00b8\u00875wb\u001c\u000e\u00b4y\u0087\u00f3A\u0012\u00d8\u0084= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 315, m_Data: ({type:"walk", entities:[10099], x:774.2203369140625, z:135.6140899658203, queued:true}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 314, m_Hash: Q\u009a\u00aeG\u00ecL5\u00a7\u0086\u00a7\u00d8h|\u0087X\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 315, m_Hash: ;\u0083\u00a5\u00a8\u00ba\u00d0\u008e\u00dd8\u00a2\u009b\u0012\u00eeIc\u0005 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 316, m_Data: ({type:"walk", entities:[10099], x:730.65625, z:879.3363647460938, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 316, m_Hash: \u00f2\u00e3ukr\u0099\u00dd4\u0001J\u0091\u00a1\u00b6P\u009eG } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 317, m_Data: ({type:"walk", entities:[10099], x:814.1607666015625, z:241.81651306152344, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 317, m_Hash: E7\by[\u00adh\u009c\u0002\n\u00fe\fooH\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 318, m_Hash: \u001a'\u00d6!\u00f2A\u00b9\u000bt\u00e3\u0013\u00b2\u00a0\u00cf\u00d34 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 320, m_Data: ({type:"walk", entities:[10099], x:856.0584716796875, z:617.70361328125, queued:true}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 319, m_Hash: YJ\u0015\u00b9\u0015P\u0001C|e0\u0086h#G> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 320, m_Hash: Cb\u0005\u00ebHG\u00bc\u00fe/\u001a4\u008f\\\u00f0$\u0003 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 321, m_Data: ({type:"walk", entities:[10099], x:888.7800903320312, z:291.4609680175781, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 321, m_Hash: \u00d2L\u008b\u00e3 V\u001f\u00eaMx\u00f1\u00e4%Qj\u001d } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 322, m_Data: ({type:"walk", entities:[10099], x:925.929931640625, z:687.7833862304688, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 322, m_Hash: \u00a9O\u00b3j\u000b\u009b\u00da\u00d7\u0011\u00ad\u009c_\u00ffo\u00af) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 323, m_Hash: \u001b\u0001\u00f2\u00c9u\u009e\u00a2-\u00b3\u00fa\u0003\u00aa\u00c8+\u00b7V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 325, m_Data: ({type:"walk", entities:[10160], x:189.14346313476562, z:493.3782958984375, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 325, m_Data: ({type:"walk", entities:[10099], x:864.1104736328125, z:490.34405517578125, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 325, m_Data: ({type:"walk", entities:[10160], x:189.14346313476562, z:493.3782958984375, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 324, m_Hash: \u0018\u00f9\u00ef\u00f2\u00d2\u00ec3\u00cb\u00f2\u00f0p\u0018K\u0007$v } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 326, m_Data: ({type:"repair", entities:[10160], target:10154, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 326, m_Data: ({type:"repair", entities:[10160], target:10154, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 325, m_Hash: \u0013\u0087G\u00d2}\u00e8t\u00cd\n\u0081\u00e6\u00aa\u00aa\u00ba\u00c4\u0013 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 326, m_Hash: \u009d\u00a04\u00fff\u00d6\u00eb8\u001dHE-\u0098\b\u00b5\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 327, m_Hash: \u0085\u0003\u00ae\u00e2%|\u0092\u00ec\u00df\u00cf\u00d2\u00fc\u0016\u00d4\u0011' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 328, m_Hash: =\u001a\u00e5\u008c\u00edd\u0080\u0087ei\u00c4\u00db\u00b2\u00b1D\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 329, m_Hash: \u00cb\u00c4\u00d9\u0094<\u0081\fo8bD\u00c1p_<\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 330, m_Hash: K\u009b\u00047\u00aatR\u0015\u0088!Z\u0001\u0000\f\u00b34 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 331, m_Hash: \u009e\u00cd\r{\u0004\u0092\u00a1\u00f7\u00d6rK\u00afC=\u00fb5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 332, m_Hash: \u00dcA\u0090\u0090\u00fc\u00ffX\u00b7\u0099\u0094Nd\u0081\u00f9\u00b1\u00f7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 334, m_Data: ({type:"walk", entities:[10157, 10152, 10160], x:178.78683471679688, z:530.5597534179688, queued:false}) } of size 155 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 334, m_Data: ({type:"walk", entities:[10157, 10152, 10160], x:178.78683471679688, z:530.5597534179688, queued:false}) } of size 155 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 333, m_Hash: \u00cc\\oy.\u0002Z0\u00da\u00c8{8P\u00124\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 334, m_Hash: J\u0000\u00dbM7w\u0010_\u00a6+\u0097\u00f8\u00c7;i\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 335, m_Hash: /\u00c0Fb\u00fa\u00c2\u00f1\u00e3\u00c7)\u00ec\u00f5Q.\u00f5\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 336, m_Hash: \u00b8\u000b\u00e6\u0084\u00d8\u0097\u0093\u009e:U\u00bb\u0016\u0098R\u00ba~ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 338, m_Data: ({type:"gather", entities:[10157, 10152, 10160], target:2291, queued:false}) } of size 150 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 338, m_Data: ({type:"gather", entities:[10157, 10152, 10160], target:2291, queued:false}) } of size 150 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 337, m_Hash: \u001a\u009b\u00ae\t\u00f9\u00e6\u00dc\u00c1(\u00de\b\u00965: \u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 338, m_Hash: \u00de(R}6l+\u00c3},\u001c(\u0018\u009e\u00c5\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 339, m_Hash: +\u00f1\u00f9\u0097\u00c5'\u00964we\u0093[\u00d6\u00f08\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 340, m_Hash: \u00fe\u008a\u00b7y|3 \u00b7X\u00db\u00de\b\u00b8\u0087\u00da\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 341, m_Hash: \u0096R\u0006\u00c0~\u001ap\u00ef\u0097\u00d0vs\u00f5\u00d7SZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 342, m_Hash: \u00d0\u001e\u00af\u0017&\u00f4\u00f8\u00aba\u008a;\u00f1n\u00d1\u00d7L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 343, m_Hash: \u00ec\u0012\u00aa\u00a8\u0088@=\u000e\u0003:\u00e5\u0004\bf\u00ad\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 344, m_Hash: V|6\u0083\u00e1z\u00d4M\u00d0\u0088\u00d4\u00dc\u001as\u0007\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 345, m_Hash: Y\u0015r0\u0016r\u00c07r\u0019\u0094\u008fV\u0087\u00bfn } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 346, m_Hash: Q\u00db\u001f\u00f6\u0010\u00882\u008dG\u00d7\u00c9\u00c6\u00d8\u0010#\u00f6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 347, m_Data: ({type:"walk", entities:[10113, 10108, 10098, 10127], x:876.982177734375, z:584.1956787109375, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 347, m_Hash: \u008f\r\n\u0001\u000f\u00b0\u0001\u00e6\u00b0\u00ff\u0092\u0091=\u0091\\i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 348, m_Hash: \u0085\u00f2\u00aaht\u00b5s\u00a1T+\u00b8\u00c5\u00e9\u00fd\u000f\u00ae } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 350, m_Data: ({type:"walk", entities:[10165], x:179.75302124023438, z:503.4765930175781, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 350, m_Data: ({type:"walk", entities:[10165], x:179.75302124023438, z:503.4765930175781, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 349, m_Hash: \u00a9\u00e7ea\u0087\u00ceL\u00dd\u00d9jw\u008b\u00a7!\u00e0D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 351, m_Data: ({type:"walk", entities:[10113, 10108, 10098, 10127], x:740.763671875, z:655.8275146484375, queued:false}) } of size 166 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 350, m_Hash: \u00fcX@\u0082ZN\u00ad\u00b2r\u009c\u00c9`\u00f0T\u00d0G } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 352, m_Data: ({type:"gather", entities:[10165], target:2291, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 352, m_Data: ({type:"gather", entities:[10165], target:2291, queued:false}) } of size 128 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 351, m_Hash: .^KZ\u00f41P\u00a1\u00d2\u0080\u0006C-\u000b\u00f3$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 353, m_Data: ({type:"walk", entities:[10113, 10108, 10098, 10127], x:711.499755859375, z:651.1760864257812, queued:false}) } of size 166 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 352, m_Hash: \u001c\f\u00b4G\u00f77\u00d9u\u00d3\u009c\u00f8\b\u000e\u0092\r\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 353, m_Hash: \r\u00eeQ0\u0087\u00f0uFcF\u00ae\u00c0g\u00ce\u00d8\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 354, m_Hash: -\u00cf\u0092&U\u001c\u00b2S\u00be\"a\u00f2\u0007\u000fp\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 355, m_Hash: \u00a7I\u001a\u00bd\u00d4z\u0093#Xx|z\u00aeA\u0092\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 356, m_Hash: \u0080S\u00e0\u0098${\u0019\u00a9k\u00b1'\u00abq'\u0096H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 357, m_Hash: \u0091\u0002\u00e99\u00b8\u00cd\u0094\u00e9\u0089H\u0080\u00f8\u0083(\u0089W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 358, m_Hash: \u00e2\u00b9esm\u00e6\u00c9\u00cf\u0092\u0013O\u00900+n\u00c1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 359, m_Data: ({type:"walk", entities:[10113, 10108, 10098, 10127], x:707.8828125, z:734.8302001953125, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 359, m_Hash: ,U\u0000\u00f5X\u00fb\u008e\u0080\u00e0]+{F\u001b\u0007t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 360, m_Hash: \u0080\\\u00f8\u0000\u00a1;\u0091c\u00c9(S\u00f8\u000f\u0093z, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 361, m_Hash: {\u00b1L\t\u00e4\u00f16C\u00d4\u0005B\u00b0\u00aeh\u00b2\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 362, m_Hash: \r\u00f8\u00eb/\u00b6*\u00efE2'\u00ef\u0082\"\u00aefM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 363, m_Hash: ~\u0092@v6\u00d59.\u009d%\u0097z\r\u008cD\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 364, m_Hash: \u00b1S!\u00e4S\u00ce\u0081\u00cb\u008f`\u0006\u008bO5z\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 365, m_Hash: \u00ea\u00b6#\u00aaM\u00be\u00b7Z\u00c5\u008c\u00e1\u0007\u00b4\u00d5|m } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 366, m_Hash: \u00eb\u00fbC\u00d4\u00fa\u00a5*\u00d1\u0007>\u0001Q\f\u00f8\u000e\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 367, m_Hash: \u00ec]\u00c9\u000b\u00f4(D<\u0016\u0015\u0097U\u00fa\u00cf\t$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 368, m_Hash: \u0015Rp\u00cf\u0083\u007f\u0017\u0080\u00e6-;L\u00fc\u0094\u00cd\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 369, m_Hash: \u0099\u0088\u00cb\u0015\u0091\u00c9\u0014\u00cf\u00d7\u00ac\u00eb*c5\u000b_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 370, m_Hash: v\u00bb\u00b7)\u007f\u00b0\u0012\u00e2gE\u00c4\u0013\u00b4\u00da\u00abZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 371, m_Hash: \u00b0\u0091\u00ab6E\u00e9\u0016\u0091\u00b4\u00f5\u0014\u00f61\u00bd\u00c0\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 372, m_Hash: H?\u0012\u00b9?.\u00e3\u00f5\u00919\u0017F@\u00cc\u00e7\b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 373, m_Hash: l\u009f\u0007\u00bf\u0003:\u001f8\u00ef1C\u00b0\u00c22t\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 374, m_Hash: Q\u00ba\u008d\u00ad~}\u008aE\u00d2\u00f9\u00bd8\u00be\u00a6\u0019\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 375, m_Hash: {}\b|X\u00fdAo\u00ccM>\u000f\u00ffT\u008b# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 376, m_Hash: \u00e5\u0089\u0080\u00b1\u0090\u00eb\u0097\u00e2<\u0085\u0012\u0091\u0094\u00cd\r# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 377, m_Hash: 9\u0098\u00e6\u00ec\u008c}\u0015\u0091&F\u0016\u0001o!\u001eL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 378, m_Hash: \u00d9\u00a2\u00d1\u000e\u00f29\f\u00d8\u0098%\u00b3}\u0081\u009c\u00db\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 379, m_Hash: \u0087\u00aa\\\u00e6d>\u0082\u0095_\u0097QX\u000b\u00a4\u0001\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 380, m_Hash: $\u0005\u00e9\u001cB\u009c&\u00f5B\u0081\u00ef:\u0001C\u00d4\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 381, m_Hash: \u000f_\u00b1\u00fc\u00c1*_\u00f7\u0085\u00e2\u00c1\u00b7\f\u000fB= } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 383, m_Data: ({type:"walk", entities:[10167], x:114.06829833984375, z:609.8958740234375, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 383, m_Data: ({type:"walk", entities:[10167], x:114.06829833984375, z:609.8958740234375, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 382, m_Hash: \u009d\u00fd\u0006cF\u0010G\u0014\u008d\u0016=\u0015i\u0016\u009fG } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 384, m_Data: ({type:"gather", entities:[10167], target:2291, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 384, m_Data: ({type:"gather", entities:[10167], target:2291, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 383, m_Hash: h\u0081n\"\u009b\u00bb\u00dc\u0087\u0082\u00c3\u00f5\u001a$\u0007?c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 384, m_Hash: \u0004\u001d\u0090\u0084\u0094\u0089\u00c3\u00f0\u0090o\u0089S\u001e\u00a9\u0087, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 385, m_Hash: \u008a\u00e2\u00df(3\u001d\u00d0_\u00e6\u00d26\r\u007fe\"6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 386, m_Hash: \u00e4M\u0089\u0098\u00c8\u00de\u00b5'5{ \u00a9\u0086\u008b\u0089\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 388, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 388, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 387, m_Hash: \u00a4\u00d6\u00abG\u00fd\u009e\u000eK\u009eM{\u00caR\u0014\u00b2\u00fc } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 389, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 389, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 389, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 389, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 388, m_Hash: \u00c3\u009b]\u00b5\u0017\u0002a\u00c1\u009dZ\u0003J\u001e\u000e\u0094\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 389, m_Hash: g.\u00fb:\u001dYu\u0096\u00c3\u00aau{\u00b9SR\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 390, m_Hash: \u00c0\u0012\u001c\u00a1; \u00f2\u00ff\u00a8\u0007\u0013\u0019\u00e6\u00aa\u00ef\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 391, m_Hash: \u00f4\u0093\u0017\u0004\u00a3\u00e0\u0081\u0091\u00c6G\u0013\u00d86\u00ca\u00e4\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 392, m_Hash: \u00d5^\u00eb\u009em\u00a2\u00ad\u001ecI\n\u00db9\u008e\n\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 393, m_Hash: O5\u00e7\u0007\u00f5fAz\u00db\u00b1\u00cc\u00ab\u00d2\u00d3\u00a3\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 394, m_Hash: \u00fd\u0019\u00c1\u00d3\u0095\u0095\u00e2N\u00ecO@\\\u00b8HB\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 395, m_Hash: \u00b7&\u00a5\u001a\u00d6\u00bc\u000b\u00a0\u0002+\u00b2\u0083.S\u00fdu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 396, m_Hash: 0l\u0091\u0091\u0086k2k\u00d9\u00904\u00a0q)^\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 397, m_Hash: \u00d8g\u00b2\u00d1g\u00ec.\u0017\\7>\u008a\u00a6Z\u0084\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 398, m_Hash: |\u00f4o\u00e8G\u00fex\u00d9r\u00e3\u00b7\u00f3~L\u009dJ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 399, m_Hash: \u00d0\u00cb>\u008frX\u009cxg\u00f0{\u00e6\u0010\u00b9\u00e33 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 400, m_Hash: \u00aea\u0002\u009c\u00b1Y\u000b\u00bdTD\u00d3{\u0086\u00f0{\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 401, m_Hash: ^\u0086\u008e\u00c8\u00ccR<v\u00b0\u00dc<_\u0005Y\u00e5{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 402, m_Hash: \u0091\u00eb\n<\u00e2\t\u0000\nAh@WOO\u00a5p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 403, m_Hash: \u009cD-d\r\u00ff\u00a35\u00e3\u00b9S\u000e\u00b2]\u00ccv } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 404, m_Hash: \u0017]U\u00ff\u000e0\b\u00aen\u00ebga\u00b2\u0092 \u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 405, m_Hash: \u001a\u0005\u00e9\u00e7\u00c2\u0014\u00fbC;k:\u001c\u00ffM\r\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 406, m_Hash: C.\u00de\u00c07\u0019r\u00cb&qbeF\u00ea\u0084\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 407, m_Hash: =m\u0088\u0000D0\u0096\u00d2\u0018\u00c5\u0010\u0014BJ\u007f\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 408, m_Hash: \u00db\u00d7\u00e5\u00f6\u00f2\u009f\u00ef\u00002Yc\u00f4\u00eeke\u0005 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 410, m_Data: ({type:"construct", template:"structures/brit_house", x:180.81851196289062, z:476.624755859375, angle:2.356194490192345, actorSeed:50110, entities:[10169], autorepair:true, autocontinue:true, queued:false}) } of size 316 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 410, m_Data: ({type:"construct", template:"structures/brit_house", x:180.81851196289062, z:476.624755859375, angle:2.356194490192345, actorSeed:50110, entities:[10169], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 409, m_Hash: \u00afl\u0089\u008a\u00a5jY\\\u009a\u009c\u0094\u009d\u00a0\u0012\n\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 410, m_Hash: \u0013\u0002\u00b66AGm\r\u0087\u008a\u00cb`\u001evR. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 411, m_Hash: :\u0014\u0095-\u00deE\u0000\u00c1\u0016p\u00a6\u001b\u00d2\u0088\u00b5\u00da } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 412, m_Data: ({type:"construct", template:"structures/brit_house", x:827.1605834960938, z:477.8042297363281, angle:2.356194490192345, actorSeed:911, entities:[10161, 10139, 10134, 10096, 10156, 10095, 10097, 10094], autorepair:true, autocontinue:true, queued:false}) } of size 393 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 412, m_Hash: ?Z\b\u00d98N\u001a\u0006g\u00e6\u00d4o\u008a\u00b16X } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 413, m_Hash: \u00d3\u00b6#\u00a8\u0010p\u00a2\u0084\u0081\u0085a\u00a8\u009f)~\" } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 415, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 415, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 414, m_Hash: \u0014\u00a0sj'\u0097\u00f4Q\u00fd-m(\u00bd\u008dt\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 415, m_Hash: \u00edARI\u00f2\u00bd\u00fd\u00c0&\u00d1\u00a1\u00d2^CNt } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 416, m_Data: ({type:"construct", template:"structures/brit_house", x:830.1864013671875, z:491.7257080078125, angle:2.356194490192345, actorSeed:25285, entities:[10161, 10139, 10134, 10096, 10156, 10095, 10097, 10094], autorepair:true, autocontinue:true, queued:false}) } of size 393 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 416, m_Hash: R\u00d9r~Z\\IJ\u00a4\u00fd\u00f4\"\u00efS1/ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 417, m_Data: ({type:"repair", entities:[10161, 10139, 10134, 10096, 10156, 10095, 10097, 10094], target:10171, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 417, m_Hash: \u00bb\u00a2\u0016-\u00e6n\u00ea\u0019@0\u0098b\u0083n\u00c8\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 418, m_Hash: \u00d0a\u0082\u0005?\u0091\u00da\u0085\u0012jH\u0010\u00fd\u00e4\u00b8\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 419, m_Hash: p\u0005\u00cf\u00b3\u0095\u00c2B\u00dd\u00f2t\u00f6M\u00a2\u00f2\u00d0N } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 420, m_Hash: @tA;\u0099\u00c7\u0013\u00f2\u0083\u008fh\u008fT\u0016\u00df- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 421, m_Hash: 9\u00f7u\u00c2zj\u0017\u0084\u00135\u0083\u0097\u00de\u0096|\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 422, m_Hash: w\u0089A\u00134IA\u0098ML5\u00f8Y\u00a2\u00c1N } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 424, m_Data: ({type:"repair", entities:[10173], target:10170, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 424, m_Data: ({type:"repair", entities:[10173], target:10170, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 423, m_Hash: fGV\u00b3\u00bb\u00cc\u0086m}\u00e2?\u008d\u0085\\\u00d8` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 424, m_Hash: \u0011\u00afR\u00a5G\u0092:t{\u00d3\u0086\u0005J&Y\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 425, m_Hash: \u0015GT\u00f69\u00adK\u00e7\u009bY\u00e6\u00dc\u00155\u001a\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 426, m_Hash: \u00c6@\u00c8\u00c3\nG,?.dz\u00b9r^\u00b7, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 427, m_Hash: 9\u0083:\u00e8\u009e\f\u00db\u00f8\u0014\u00de+vhr+k } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 428, m_Hash: \u00c2V\u001d\u00ca\u0011\u00ee\u00a7YU^\u00b844\u00b5Q\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 429, m_Hash: \u00e0Dk\u00a1\u0007\u00a4\u009a\u00cd\u00b21Hj\u000e\u0013\u00e4\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 430, m_Hash: /\u00d6=\u00b3\u00d6p\u00bc\u00a3\u0016\u008a\u00b4\u009f\u00c3H\u00b9\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 431, m_Hash: \u00fbW%O\u0088\r\u00a2\u00dcXI\u00e8\u0005\u00bfA\u00a92 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 433, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 433, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 432, m_Hash: \u00bfs^\u00d0=06Y\u00d9\u00a9\u00a0c?N\u00f2\u009f } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 434, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 434, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 434, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 434, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 433, m_Hash: \u00ca\u00f4\u0011\u0081-[yv}\u00fb\u00b6!{\u008b\u001b\u00b0 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 435, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 435, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 434, m_Hash: 0\u00e2\b\u0090\u008c\u00f5\u0092\u00ca\u00d7\u0088\u0007\u00cf\u00c1\u0015\u00f3G } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 435, m_Hash: 9\u00e2\u0019'\u0099\u00f3P\u00db\u001d\u00ccT8\u0003\u00b1\f\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 436, m_Hash: \u00a626\u009d\u0018\u00ac\u00d2\u00db2\u008dR\u0005];\u001a\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 437, m_Hash: v$\"5\u0095-\u0005\u0099\u00d4fl\u00f1\u0097h\u00ed\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 438, m_Hash: 9}\u00adk\u0084\u00bf\u0096\u001er\u00110Y\u00a7\u00ab\u00af^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 439, m_Hash: tv\u0085\u00ccv\u00db\u00a4\u00ae\u0093!l\u00cdM\u00a2h} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 440, m_Hash: \u00c2\u00af\u00d0\u00ce\u00a8\u00a2\u0080\u00b35\u00fa\u0012\u00a1\u008b\u00d7Lq } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 441, m_Hash: \u001c\u00ebf\u00e1\u009e\u001daA\u00e24c\u00fbM\u00b8\u0091\u00ce } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 442, m_Hash: \u009bz\u00a2\u008b\u00b8\u00b1\u0012\u00ff\u0087:l\u00deU$\u0001\u00fe } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 443, m_Data: ({type:"research", entity:10176, template:"pop_house_01"}) } of size 123 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 444, m_Data: ({type:"repair", entities:[10178], target:10170, autocontinue:true, queued:false}) } of size 158 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 443, m_Hash: Ifl\u00b6\u00b9X\u0082\u00d19$p\u007f\n\u0080\u008b\u00a7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 444, m_Data: ({type:"repair", entities:[10178], target:10170, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 444, m_Hash: \u008f\u00d65\u00eb\u00ea,+\u00f2\u00db\u0085\u00ef\u00d5\u00a2\u00be\u00db\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 445, m_Hash: \u00ad5\u000e\u00d1[\u00bd\u00a0p\"Y)\u00f1\u00e4\u0095\u0013\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 446, m_Hash: Uz>\u00ac\u00c3\u00d8;G\u0015TF\u00a9(\u000e\u00c5j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 447, m_Hash: \u00a5{\u00f92\u00cb\u00a2\u00ea\u00c2\u00de\u00d4\u00c7hI\u009b\u0088r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 448, m_Hash: \u00a2D-\u00cc<\u00bd\u00ffu\u00ac\u00dbA\u009bf\u0019\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 449, m_Hash: F\u00f38SP\u00ef\u00144pd\u0093\u0017\u00adeW~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 450, m_Hash: \u0018\u00afr\u00ecH\u0086\u00b7\u00cc\u0010\u000e\u00fb5M\u0013\u00eft } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 451, m_Hash: U'\u00a8\u0084L\u00cd\u00f1e\u00c6\u00bc\u0018\u00d3\u00f2\u00d8\u0006b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 452, m_Hash: o5\u008d\u00dbfg'P\u00c4\u008c\u00d7Y\u008a\u001e\u001b\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 454, m_Data: ({type:"gather", entities:[10178, 10173, 10169], target:2291, queued:false}) } of size 150 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 454, m_Data: ({type:"gather", entities:[10178, 10173, 10169], target:2291, queued:false}) } of size 150 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 453, m_Hash: Z\u00b8\u00a0\u0014\u00c5\u00e1\u008fVR!\u00b1\u00e7\u00fc\u0016\u00da\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 454, m_Hash: \u0082XH?Su\u009a\u00be\u00b5>w\u00f91\u0080C^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 455, m_Hash: \u00e1^ \u00e2\u0085f\u00fa\u009f1h\u00b5P\u00ad\u0096\u00a3\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 456, m_Hash: \u00d7\u00b0\u00cf&\u00f2\u00fd\u00ac\u009a\u00b9\u00b2\u00d0\u00b9\u00b9l\u0099\u00f5 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 458, m_Data: ({type:"gather", entities:[10178, 10173, 10169], target:857, queued:false}) } of size 150 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 458, m_Data: ({type:"gather", entities:[10178, 10173, 10169], target:857, queued:false}) } of size 150 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 457, m_Hash: \u00c6\u00d0\u00fa\u000e\u00d4\u00f1P\u00f2\u0096Tw\u00b5$(N\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 458, m_Hash: \u00cb\u00d7\u0088\u00bar\u001d0\u00b7'a\u00d4\u001c\u00a0|\u001e/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 459, m_Hash: \u00bf\u00d8\u0004\u00df\u00eb\u00ec#\u00c9\u00a3\nYB\u0092\u008fv\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 460, m_Hash: \u00fc\u00be\u00c6\u00de\u0080\u00c8\u00ef\u001b\u00b5d\u00b3\u008dp\u008f\u0001\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 461, m_Hash: \u00ac\u009fR\u00f3lP\u008d4j\u00cbr\u00d7\u001c[\u00e9# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 462, m_Hash: _s\u000f.\u00e2\u0013\u00c5\rA\u00f7\u0098\u008a\u00b6\u007f7` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 463, m_Hash: \u0085\u0013\u001f\u0083\u0012\u00d3\u00aea^t\u00c4;`[\u0014T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 464, m_Hash: y\u0002\u0097\u00d96%{\u0093E\u007f1?\u0005\u00ed\u00e5Y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 465, m_Hash: \u001e\u00bd\u00f0\u00db\u00b2\u00a3\u00bd\u0004\u00dfE\u001e\u00e7\u00a9_\u0097\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 466, m_Hash: v\u0096L\u00e0\u00b8\u00f2o\u0097\u008d5\u00a6u\u00853\u001d= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 467, m_Hash: \u0096]\u0019\u00a4*3\u0012rgR\u00c7L\u00b4\u00e6\u0000\u0002 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 468, m_Data: ({type:"construct", template:"structures/brit_corral", x:772.905029296875, z:402.3211669921875, angle:2.356194490192345, actorSeed:60373, entities:[10161, 10139, 10134, 10096, 10156, 10095, 10097, 10094], autorepair:true, autocontinue:true, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 500 } of size 9 to server
art/meshes/structural/found_2x4_a.dae: Starting conversion
art/meshes/structural/found_2x4_a.dae: Running FixBrokenXML
art/meshes/structural/found_2x4_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_2x4_a.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_2x4_a.dae: Found library_images to delete
art/meshes/structural/found_2x4_a.dae: Found library_materials to delete
art/meshes/structural/found_2x4_a.dae: Found library_effects to delete
art/meshes/structural/found_2x4_a.dae: Found a bind_material to delete
art/meshes/structural/found_2x4_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_2x4_a.dae: Found convertible object 'Object14_Pivot-Pivot'
art/meshes/structural/found_2x4_a.dae: Converting 'Object14_PivotMesh'
art/meshes/structural/found_2x4_a.dae: Found static geometry
Net: Sending message CSyncCheckMessage { m_Turn: 468, m_Hash: $\u00b1[\u0015\u000bbBG\f\u00de\u00e3\u00da\u0000D\u00b6\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 470, m_Data: ({type:"walk", entities:[10182], x:167.204833984375, z:491.9735412597656, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 470, m_Data: ({type:"walk", entities:[10182], x:167.204833984375, z:491.9735412597656, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 469, m_Hash: \u00e8\u0084[\u0007\u008f\u009e\u00e8\u00f9\u008d\u009c\u00d0\u00af\u008fFu\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 470, m_Hash: \b\u0001Dw~\u00fb\u008di\u00a9\u0090\u00ac\u00a5\u0012E\u00b2\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 471, m_Hash: Q\u009fu\u001dUr\u0090\u001c(\u008c\u00f1\u0096(\u001d\u008a% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 472, m_Hash: \u00f9\u0011\u00ffB\u00fb!cY\u0014sUe\u00f5\u00b9\u0083\u0013 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 473, m_Hash: Q\u00b7\u00c9\u00fc\u0097\"\u00eb\u0006wv\u00ea\u00b7\u00ff=\u00b9\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 474, m_Hash: e\u00cblbk\u00af\u00e0d=_O\u0010\u00e5\u008b\u000b\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 475, m_Hash: \u00d0\u00c3\u001d\u0097\u0001\u0016\u00d0\u0018\u00e8k\u00ad\u00fc\u00ec\u001b?\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 476, m_Hash: \u00bb\u0000E\u000e\u001c\u001e\u001d\u00adD\u0011\u009ft\u00b9\u000f?) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 477, m_Hash: \u00e7\u000b\u000f~t<\u00a7@N\u009e\u00d9K\u00bb\u008c/6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 478, m_Hash: f\u00b7\u008f'r\u009a\u00d6l\u00eb\u0016\u00c6\u00ea\u007f\u00a5\u00a9\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 479, m_Hash: \u00cb\u00c9\u00fd\u00c8\u00a2n|YY\u00f0+oQ&\u00dat } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 480, m_Hash: q\u00c0Q\u00cbk\u0097\u00f8\u0087\u00ba\u0090\u0018MT\u00a9\u00e6O } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 481, m_Hash: \u001eM\u00b6MF'\u00b7\u00e7\u00d4\u00aaB\u0080\u0081\u001c\u008d# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 482, m_Hash: \u00dd\u00b0\u009aW\u0086\u00ffx\u00d6\u0012Ho\u00aay\u00c6h\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 483, m_Hash: \u000e\u009e\u00ff\u0016\u00ee\\\u00d9\u00be\u0016\u00a2\u0083i|\u00c2o\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 484, m_Hash: \u00a0\u00e9i\u00bb&\u00c6\u0097\\\u001b,R'\u00c6>\u0003\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 485, m_Hash: \u0086\u00a2yP5bQ\u001e\u00a8\u00b3\u001c3\b<\u0084\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 488, m_Data: ({type:"train", entities:[10168], template:"units/brit_infantry_spearman_b", count:5}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 486, m_Hash: \u00dcq\u008a\u00ba1\u0090\u00eay\u0095M\u009d\u00d5l\u00d4\u00fc\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 487, m_Hash: \u00e5\u009az\u00a6\u00a0\f1\n\u00d8)_yY\u00a3\u00ce\u0004 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 488, m_Hash: \u001b\u0085[\u0015q\u00ff\u00f2\u0099\u00f5nG\u00df\u0097Xk\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 489, m_Hash: \u00d2\u00c2\u00c3\u008c\u00f4B\u0096$\u00fb`\u00af\u00950:\u00cd\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 492, m_Data: ({type:"train", entities:[10168], template:"units/brit_infantry_spearman_b", count:5}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 490, m_Hash: \u001b\u0090\u00cd_\r{:\u00be\u00e3\u0087\u001aYox \f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 491, m_Hash: \u00db\u00b2R\u0091\u00f1\u0014\u00c7q\u00a8\u00da\u00ed\u008b\u00b8\u00b4\u0087\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 492, m_Hash: \u00a6\u00b2\u00b3\u00c6\u0003?\u00ef\u008b]\u009b^<\u0094\u0018l\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 494, m_Data: ({type:"set-rallypoint", entities:[10168], x:852.9801025390625, z:414.0413513183594, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 500 } of size 9 to server
art/meshes/structural/celt_corral_base.dae: Starting conversion
art/meshes/structural/celt_corral_base.dae: Running FixBrokenXML
art/meshes/structural/celt_corral_base.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/celt_corral_base.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/celt_corral_base.dae: Found convertible object 'Object12-Pivot_002'
art/meshes/structural/celt_corral_base.dae: Converting 'Object12Mesh_002'
art/meshes/structural/celt_corral_base.dae: Found static geometry
art/meshes/structural/celt_corral_base.dae: Adding prop point food
art/meshes/props/celt_corral_food.dae: Starting conversion
art/meshes/props/celt_corral_food.dae: Running FixBrokenXML
art/meshes/props/celt_corral_food.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/celt_corral_food.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/celt_corral_food.dae: Found convertible object 'Object12-Pivot_000'
art/meshes/props/celt_corral_food.dae: Converting 'Object12Mesh_000'
art/meshes/props/celt_corral_food.dae: Found static geometry
art/meshes/structural/celt_corral_props_new.dae: Starting conversion
art/meshes/structural/celt_corral_props_new.dae: Running FixBrokenXML
art/meshes/structural/celt_corral_props_new.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/celt_corral_props_new.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/celt_corral_props_new.dae: Found convertible object 'Object12-Pivot_001'
art/meshes/structural/celt_corral_props_new.dae: Converting 'Object12Mesh_001'
art/meshes/structural/celt_corral_props_new.dae: Found static geometry
art/meshes/structural/celt_corral_props_1.dae: Starting conversion
art/meshes/structural/celt_corral_props_1.dae: Running FixBrokenXML
art/meshes/structural/celt_corral_props_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/celt_corral_props_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/celt_corral_props_1.dae: Found convertible object 'Object12-Pivot_002'
art/meshes/structural/celt_corral_props_1.dae: Converting 'Object12Mesh_003'
art/meshes/structural/celt_corral_props_1.dae: Found static geometry
Net: Sending message CSyncCheckMessage { m_Turn: 493, m_Hash: \u00aaK\u008f\u009d\u00db\u00beG\u00fcy\u00e0\u000b\u00ff\u00c0ucY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 494, m_Hash: \u00a2\u0096_\u00b6\u00f6?3\u0017\u00b8X~/\u008bD\u0013\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 495, m_Hash: \u00ff\u00cf\u00fcy\u00e8\u0099G\u00065e8\u0019[(\u0085\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 496, m_Hash: \u00d6Pz\u0012\u00ca\u008f\u00fb4\u00ee\u0016\u00b0\u0085\u00f0\u00d1,r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 498, m_Data: ({type:"construct", template:"structures/brit_barracks", x:172.43923950195312, z:596.771484375, angle:-2.3929190646843703, actorSeed:59915, entities:[10182], autorepair:true, autocontinue:true, queued:false}) } of size 322 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 498, m_Data: ({type:"construct", template:"structures/brit_barracks", x:172.43923950195312, z:596.771484375, angle:-2.3929190646843703, actorSeed:59915, entities:[10182], autorepair:true, autocontinue:true, queued:false}) } of size 322 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 497, m_Hash: \u0090]\u0085\u00da\u0017\u001b\u00c3p_\u00cao*\u00b17\n\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 499, m_Data: ({type:"stop-production", entity:10168, id:2}) } of size 101 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 498, m_Hash: \u00c3x\u0099}v\t\u0088v\u00b1B\u00a6\u00f5\u00d9@\u00e5( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 500, m_Data: ({type:"stop-production", entity:10168, id:1}) } of size 101 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 499, m_Hash: a\u0017\u00bc?\u008aZ\u008bD\u00cc\u00cb\u00a1\u001f\u00ba!o\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 500, m_Hash: \u00d3\bg`\u0004\u0099k\u00fdI\u00cb\u00dd\u0016\u009e\u00bc\u008bz } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 502, m_Data: ({type:"repair", entities:[10184], target:10186, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 502, m_Data: ({type:"repair", entities:[10184], target:10186, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 501, m_Hash: (\u008c\u00a9k\u0094T@(\u0013 {~/\u008f\u00e5h } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 502, m_Hash: \u0095r\u00c5OJ}\u0014\u0098\u00ff\u00d1\u00e9<\u00c5\u0004\u0097\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 503, m_Hash: \u00c2\u00ac\u0013\u00e3t?_\u0091\u00c1\u00f9\u00bam\u009d\u00d9@\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 504, m_Hash: A{\f9\u00dc\u000fQ\u00e9\u00fc&;\u0017%%\u00c3\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 505, m_Hash: \u0016\u0017~?\u00e4S\u00aav$Y\u00e0\u0085\u00bdp~S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 506, m_Hash: \u0004\u00e2:\u00a4\u00ec8\u00db\u008cZ\u00b8\u00ac\u00ab\u00bfm\u0081\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 507, m_Hash: \u00ffr\u00b9D!'\u00a2\u0096\u00dd68\u00c2\u0017\u00f6\u00faj } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 508, m_Hash: \u00b2\u001b\u00fb\u009e\u00a3\f9\u00f9\u00be\u00a5-\u008d\u00e4\u0007\u00aa\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 509, m_Hash: \u000b\u00de\n\u000e\u00d5+_\u00e3\u00fa\u000b\bp\u00ee\r{\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 512, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10168]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 510, m_Hash: w\u00ca\t\u00c2\u008c:\\\u0095B\u00eb\u0011\u00a5\u00c6s\u007f\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 511, m_Hash: \u00b1\u0084\u00e2\u00b6}\u0081\u008e\u0011\u00cb\u00a33GD1\u00d0; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 512, m_Hash: e\u00d7\u0087\u00f47\n\u007f\u0083\u00aeE\u00a2\u0098\u008f1\u0015\u00bb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 513, m_Hash: \u009bM\u007f\u00d3\u00ec\u0011\u0089\u0005\u00d73i\u00ae\t3[\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 514, m_Hash: \u00af\u0094\u008f\u00ab\u0085,\n\u00cf\u00ef\u00a1R\u00c2\u00fd\u001e2\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 515, m_Hash: z\u00cb\u00b4\u00c3\u00a3K~H(\u0019\u00c9>}\u00968\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 516, m_Hash: \u00ec\u008f\u00ab\u0004\u00df\u009fB\u00b9\u0080gT\u00d3/\u009a\u000f\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 518, m_Data: ({type:"repair", entities:[10187], target:10186, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 518, m_Data: ({type:"repair", entities:[10187], target:10186, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 519, m_Data: ({type:"set-rallypoint", entities:[10168], x:737.3224487304688, z:546.9579467773438, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_pine"}, queued:false}) } of size 383 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 517, m_Hash: N\u0013\u00a0EM\u00e3\u00ca\u00b3\u00d6L1\u00b3\u00bb\u0018\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 518, m_Hash: 3\u00ae\u00b1\u0007KGV\u00e2\u00e5\u0092\u0092[\u00ec\u0095U\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 519, m_Hash: \u00e6\u00b4h\u00b2*\u00e5\u0084\u0097\u0002\u00eb\u0091et?\u0013\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 520, m_Hash: ;i\u00dec\u00de\u0095q\u001cY\t\u00a5\u001b\u00d2>\u00f2\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 523, m_Data: ({type:"set-rallypoint", entities:[10168], x:744.4730834960938, z:527.8233642578125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_pine"}, queued:false}) } of size 383 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 521, m_Hash: b\u00d8\u0098xh\u00d1#[\u001b;\u00cf$fq\u00a6\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 522, m_Hash: )Bm\u007f\u00ee\u00adV\u00b5^\u0015=$\u000f\u00ca\u0018\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 523, m_Hash: \u00eec\u00c6\u009fQ\u00b9\u0080=v<g\u009d\t\u0097\u00c1{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 524, m_Hash: wY\u00a5\u00ef\u00ea\u0087wT[\u0000Qy^\u00b9;n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 525, m_Hash: 4\u00d6\u0085\u009a\u0000c\u008b3\u00d9\u00c0\u0090<P\u00ddj\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 526, m_Hash: \u00b9\u00b3\u001a\u0000H4\u00dd~\u001dyr]%\u00c0v\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 529, m_Data: ({type:"walk", entities:[10161, 10139, 10134, 10096, 10156, 10095, 10097, 10094], x:859.7490844726562, z:451.2887878417969, queued:false}) } of size 210 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 527, m_Hash: a\u0005\bM\u00d3\u00f1\u00d3=J\u0015{\u00b9\u00c3mL\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 528, m_Hash: \u00ed\u00c6\u0005\u000f\u00b3\u00d7XH\u00e8\u00e4z\u00be\u00a2\u00c0@E } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 529, m_Hash: \u00e3\u00ad\u000f\u00e0\u00be\u00bf\u00f9\u00a9\u009b\u00d0\u00b2\b'YL\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 530, m_Hash: \u00b7k|\u008b;\u0090j\u0098\u00ff+\u00c3\u00f6\u0092MW\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 533, m_Data: ({type:"gather", entities:[10161, 10139, 10134, 10096, 10156, 10095, 10097, 10094], target:532, queued:false}) } of size 205 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 531, m_Hash: :\u0091\u0081\u001b&\u001a?\u0086\u00ff\\\u00c3W\u00cb\u00d7\u008a\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 532, m_Hash: \u00c8\u0081\u00c1\u009e\u00bb\u0095[\u0093\u0015\u007f=m\u008cL\u0084\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 533, m_Hash: \u00ed\u0094\u0092_\u008f\u0094de\u00ad\u00dd\u00f6$\u00d3\u00ed\u00a6\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 534, m_Hash: 9\u00f2\u00dd\u00e9M\u0094\u00fc\u001e9\u0015\u0005c\u008d\u00b8\u00e3t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 535, m_Hash: \u00e1\u000e\u0004\u0002Q\u0085\u00c4\u00edMB\u0091\u0016\u001c\u009a\u00b2\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 536, m_Hash: \u0006b\rN\u00d8O\u00fa\u009bY\t~|\u0001\u00a7yo } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 538, m_Data: ({type:"research", entity:10079, template:"phase_town_generic"}) } of size 135 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 537, m_Hash: e\u00d4,]ma*\u0090-\u00c8\u008b\u00e6,\u0094\u00c6) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 538, m_Hash: q\u00b2\u008c\u0016N\u0086\u008a\u00f0\u00b1\u00ad\u0080\u0097k\u0081mu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 539, m_Hash: w\u00d8\u00e0\u00f6X\u00e2\u00a9L\u0007\u0014\u001a\u0098Q\u00bf:\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 541, m_Data: ({type:"repair", entities:[10191], target:10186, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 541, m_Data: ({type:"repair", entities:[10191], target:10186, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 540, m_Hash: \u00dc2\u0086\u009f\u00b7\u000b\u00ef\n\u00e8\u0086\u00a0\u0001?/2\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 541, m_Hash: \u00bd\u00a57\u0084\u0089\u00bd\u001e\u0089$\u00ee\u008b\u008eN?\u00c9Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 542, m_Hash: }U\u00bfg3\u00e2{\u009a\u00ae\u00c4 \u008d$\u00f0+B } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 543, m_Hash: \u0095\u00e4\u00f4\u00b3C\u00b9\r;\\\u00d11\u00cey\u00ad\u00f9\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 544, m_Hash: B\u00afz\u00d9\u001br\u0015\\\u00dc=\u00c1\u0093\u000fh\u00c6# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 547, m_Data: ({type:"walk", entities:[10113, 10108, 10098, 10127], x:761.8605346679688, z:719.9283447265625, queued:false}) } of size 166 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 546, m_Data: ({type:"repair", entities:[10136, 10133], target:10186, autocontinue:true, queued:false}) } of size 169 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 545, m_Hash: SPI\u00b9\u00a1\u00d8(\u00fe\u0004\\z\u0007)&Ty } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 546, m_Data: ({type:"repair", entities:[10136, 10133], target:10186, autocontinue:true, queued:false}) } of size 169 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 546, m_Hash: \u009b\u000e\u00ff\u00d2}\u0004\u00ce90|\u00b4\u00e6\u00c1\u00e6s\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 549, m_Data: ({type:"walk", entities:[10113, 10108, 10098, 10127], x:539.7244873046875, z:853.3300170898438, queued:false}) } of size 166 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 547, m_Hash: %EK@\u009f+lW\u0095\u00f7\u001e\u00d2\u00e1\u00ba\u0084` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 548, m_Hash: \u0082\u00ba9\u009df@a\u000b(\u001b~\u00c9\u00fb\u00b3Xn } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 550, m_Data: ({type:"gather", entities:[10113, 10108, 10098, 10127], target:2436, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 549, m_Hash: a\u0013\u00c6x\u00c3(R\b\u0092\u00e9(r\u009d\u00be\u00e6< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 550, m_Hash: c\u0090\u00f4O>\u0016\u009eU>\u00b1\u00b7\u00c2\u00822QM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 551, m_Hash: \u0098V\u00ef\u0010\u00d4ju\u00a2\u00da\u0019\u00bd\u00fd\u00c9\u00f6\u0090\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 552, m_Hash: \u0016\u00d1&\u0081\u0092\u00b4\u00ae\u00a2\u0088y\u00b3sO\u00f3K/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 553, m_Hash: _Dp\u00ce\u00b6\u00c0\u00b5\u0096\u00d3\u00b49\u00b7\u00b7Hh\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 554, m_Hash: \u00aa\u008fLN\u0000\u00bc\u00c6\u0082Nr\u0003vs\u000f\u00db\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 555, m_Hash: \u00c9~\u00ed\u00f6\u00bd%\u0083\u00bd\u00d6\u0098\u009c1\u00a8\u00dd\u0083\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 556, m_Hash: \u000e_\u00dcLg\u000b\b\u00c7ps\u0002\u00b5\u00c2\u0088<\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 557, m_Hash: \u00fb\u0000\u001f\u00f2;\u00f3\u00ce\u0086\u0085C0\u0096\u008f\u000bw\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 558, m_Hash: <%\u00f5G\u00fe'JF@|\u00a0\u00f94\u0090\u001f\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 559, m_Hash: \u00fe[\u00a6\u00d1)\u00a4;m\u00c7\u00ac)x8\u00f4Q\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 560, m_Hash: \n\u00f6\u00e5`\u0096\u000e6\u00c8\u001e\u00cb\u00ae\u0082=\n<c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 561, m_Hash: \u00d7l\u00c8\u0098\u00cb\u00b0\u00b2\u00e0p\u0013\u0092\u00f46\u0081\nV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 562, m_Hash: \u00e1\u00baz\u0018\u00b4\u00e9k\u00ff\u0093_\u00ff\u00b5:-\u00df\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 563, m_Hash: d\u00fd*H^\u008dFt\u0087\u00e6ddI\u00c06\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 564, m_Hash: t\u00f0\u00eai\u00e7x\u00f8\u00f7\r\u00f1 {\u00ac\u0086$\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 567, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10168]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 565, m_Hash: 06\u00c3W0UW\u00bf#'\u008f\u00a8<\u000b]\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 566, m_Hash: \u0097k\u00b9\u009f\u00c8\u00b9\u00c6\u00d2\u00ce\u00c1\u0010?\u0094\u0018\u008f\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 568, m_Data: ({type:"walk", entities:[10194], x:174.951416015625, z:506.1776428222656, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 568, m_Data: ({type:"walk", entities:[10194], x:174.951416015625, z:506.1776428222656, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 567, m_Hash: \u00c0\u0092\u00ba\u00c4\u00b0\u00d7\u0016\u00eb\u0014\u00c4*\b\u00d7\u00e0AW } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 569, m_Data: ({type:"repair", entities:[10194], target:10186, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 569, m_Data: ({type:"repair", entities:[10194], target:10186, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 568, m_Hash: \u0080\t\u00e6\u008d\u0083\u00f24'\b1o\u00eb\"n\u00a8\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 570, m_Data: ({type:"repair", entities:[10194], target:10186, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 570, m_Data: ({type:"repair", entities:[10194], target:10186, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 569, m_Hash: ^\u007f\u0013S/\u00b8\u008f\u00ce\u00b2\u001a\u00ae\u0089\u0096Nu\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 570, m_Hash: \u00f0H2Q\u00e3\u00f1\u00db\u0084\u00cf:\u00ac\u00d5\u008f\u00c0r\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 571, m_Hash: \u00ae\u00b5\u00c8\u009c \u00bcw\u00a7\u001d]\u008d\u00f4\u0089\u00b6\u00e1\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 573, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 573, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 572, m_Hash: <f\u0093g\u0082R\u00b9\u008f[\u00a7\u0005\u00a8C=Fu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 573, m_Hash: T\u0012\u0094\u0014\u00d7\u00d2|\u000f\u00c6\u0083\u0089R4VPY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 574, m_Hash: a@\u00b9\u00b0\u0006b\u0006\u0017\u0087\u00cb\u007f\u00e0;\u00e1A\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 576, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 576, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 575, m_Hash: \u00c3\u0087\u0091\u00b0u\u008c\u009b\u00a6[\u0091\u00f0eL\u00e6\u008b\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 577, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 577, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 577, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 577, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 576, m_Hash: \u00aae\u0084ny\u0015\u0084\u0080/\u00a7N\u00e3,\u00b3\u008f\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 577, m_Hash: qP)k\u0091o\u000e$\u008a\u00c7\\\u009b\u0094\u00a6\u00fd\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 578, m_Hash: \u00ed\u009erem\u00bc\u00c3d\u0089@\u008e\u00ea\u001eu\u0018\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 579, m_Hash: p~\u001c'\u00f2\u00ec\u0082=\u00b1\u0004UOd\u00a5\u00a0G } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 580, m_Hash: RdG\u00cbN\u00f9#\u00ac\u00e97\u0001\u00d1\t\u00f3nq } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 581, m_Hash: O\u00e8\u00b9\u00cc\u00f9^\u0088ug]I\u0010c\u00fdA\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 582, m_Hash: ^\u00b1\u001cE\u00bd\u0093m\u00bbiE\u00edh1\u0004\u00fa\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 583, m_Hash: \u00ef\u00a2\u0007\u00ef\u007f\u008f\u00c9|ewhc\u00fb\u00ad\u0016) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 584, m_Hash: \u00d2g\u00d9W\u00det<\u0085hU\u00cex\u0012f\u00cc\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 585, m_Hash: \u001a^d\u00d1\u00fd\u00f6\u0004\u00f9BR\u0086L=\u0010\u00d6\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 586, m_Hash: \u00a9\u00f4f\u00cc\u00dc@\f\u00cem\u00d1bq\u0017\u0005c\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 587, m_Hash: v\u0080N\u00ce/\u00ea\u0096c\u00ee\u0080\u00ecy\u00da\u00d6\u00ae\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 588, m_Hash: \u00b5\u008e\u0003Q\u00f7/\u00b8\u00c2\u009d\u00f9\n\u00f2r\u0084\u0088\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 589, m_Hash: \u00c9\u00bf\u00ebZ\u0003\u00af}+\u00b7\u00f2r\u00f2\u00e3\u00e4\u00b7G } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 590, m_Hash: \u00f4\u00bfJ\u009d2d\tx\u00ba\u00e3\u0018\\\u0081K\u0098\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 592, m_Data: ({type:"train", entities:[10079], template:"units/brit_support_female_citizen", count:5}) } of size 197 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 591, m_Hash: \u009a\u00c2F\u00d6\u00f6\\{\u0011\u001e\u00a4\u0012\u00e0\u009as\u00c3% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 592, m_Hash: \u00dd+\u00d1\u0016\u0089\u001f\u00f0\u00ea\u0086?\u00f3\u00b5YQ\u00ab\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 594, m_Data: ({type:"construct", template:"structures/brit_house", x:213.49249267578125, z:505.50189208984375, angle:2.356194490192345, actorSeed:52502, entities:[10196], autorepair:true, autocontinue:true, queued:false}) } of size 316 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 594, m_Data: ({type:"construct", template:"structures/brit_house", x:213.49249267578125, z:505.50189208984375, angle:2.356194490192345, actorSeed:52502, entities:[10196], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 593, m_Hash: @ys\u00d2<\u00a7\u0088s^\u00ea\u001bW\u00ea\u0004o\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 594, m_Hash: /f\u00a4\u00be/}\u00ee[\u00ff\u001a\u000e\u0080]o\u00f16 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 595, m_Hash: \u00869\u00ed2\u0016\u0004\u00c0\\\u00d9\u00a4\u00cdr\u008f\u001d\u00a5w } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 596, m_Hash: \u00fez\t\u009b\u00ca\u00a4\u00bfSjn\u0000\u00d11\u00e9g4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 597, m_Hash: O\u00e1\u00d0\u008b4\u009b\u001e\u00e3\u0012'%\u007f:\u00ac\u00ac\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 598, m_Hash: \u00fb\u009d\u00b4\u00ae\u00f9\u0000}\u00d8\u00e9\u0095q\u00cd\u00c7\u00fb\u007f\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 599, m_Hash: /\u00a7;~\u00aa\u00a3v\u00b1v9\u00e1(\u00a4\u00a6\u00af; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 600, m_Hash: pI\u00a0c\\m\u0090\u00ed\u008a\u00af\u0095\u00ef\u008b\u00da\u00daq } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 601, m_Hash: \u00b9\u00ac>\u00927k[?\u00d5\u0010\u0016Dq\u009c6S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 602, m_Hash: \u00d1 \u0005\u00b3L\u00eb\u0002z\u00d5\u00161\b\u00c6\u0097\u00ac\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 603, m_Hash: 4\u00dc\u00aeYY/+-\u00a2P=\u0085\u0080\u008a1\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 604, m_Hash: q\u008c\u008b\u0093,\u00d6\u00ae\u0088r\u008ct\u00a3\f\u00d6\u00a2{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 605, m_Hash: \u00bd\u0014\u00a4\u0012\u009b\u0007\bK\u009aY\u0094\u001c\u0091M\u00d2\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 606, m_Hash: 5\n+\u00e4x\u001f\u00cf\u00935\u00fc\u00a8\u00e8\u00ccB\u00aa\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 607, m_Hash: @\u00c9%`\u00d3\u00bc\u00cdlSV\u00ff+\u000109\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 608, m_Hash: \u00ea\u00fe\u00ac\u008d\u00e2\u00de;\u00a9\u0097\u00b8*~\u00f8A\r\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 609, m_Hash: RIw\u009d\u0097bbN\n\u00dd\u00d7\u00d8}\u00c2\u00baC } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 612, m_Data: ({type:"set-rallypoint", entities:[10079], x:919.6922607421875, z:515.6788940429688, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 610, m_Hash: \u00ad\u0002Gu\u0002\u00ec6\u00f2\u00ac\u00b9\u00daC\u0088\u000e\u00acO } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 612, m_Data: ({type:"walk", entities:[10201], x:214.8017578125, z:496.17266845703125, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 612, m_Data: ({type:"walk", entities:[10201], x:214.8017578125, z:496.17266845703125, queued:false}) } of size 133 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 612, m_Data: ({type:"repair", entities:[10201], target:10198, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 612, m_Data: ({type:"repair", entities:[10201], target:10198, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 611, m_Hash: \u00f9$\u00a8\u00eaT\u00011\u00f0PI\u0080\u00c8e\u00bd\u00af\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 612, m_Hash: \u00c8\u00d60N`\u00ae}\u00b1\u008b\u0097H\u00eaG\u00fa\u0093\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 613, m_Hash: gG\u00a7QZ\u0013\"\u00bd%/\u00fb\u00bd\u00b8\u0001\u0096\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 614, m_Hash: \u00b5\u00a3\u0098\u00f7\u00efU\u0082\u0005\u0084\u001c\u00abIM!\u00c39 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 615, m_Hash: Y\u0007\u00a8\u00d6\u00c0\u00e1\u0084\u00b2\u0080\b\u00e6t\u00de\u000b\"\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 616, m_Hash: \u001c\u00f0=A\u00bb?\u008f\u0017\u009e\u009b\u00c7\u001b\u0000$\\\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 617, m_Hash: R\u008f\u0086\u00c4|\u00f6\u000b\u0098,\u0093_ \u00d56\u0004\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 620, m_Data: ({type:"train", entities:[10079], template:"units/brit_support_female_citizen", count:5}) } of size 197 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 618, m_Hash: \u00f0\u0082\u00fa\u00ad\u00de\u00a7\u00c7\u00d1 \u008d\u0001\u00137\u00140\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 619, m_Hash: @v;S\u00ae\u00d6\u0090\u0097f8\u00bd\u00c6\u00bc\u00d6\u00bd\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 620, m_Hash: \u00db\u0080[\u009a\u0013\u00c0\u009b\u00e0\u00f5\u00d3\u00d1\u000e\u00darP\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 621, m_Hash: \u00f5h\u008eMC\u008a\u00c59\u00f5\u00d3$\u0092\u00b2\u00b1~\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 622, m_Hash: \u0086M\u0085Z\u00cf\u00c4\u00aa\u00f5\u00e7\u00bdgl\r\u0083j\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 623, m_Hash: \u00c4\u00bc\u00ec\u00a4\u000e\u00a1\u00a7\u00823\u0007\u00d2\u00d3\u00c4\u00cc\u008a\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 624, m_Hash: V\u00a9\u00c23\u0080\u00bf\u00e54\u001a\f^(\u000e]\u00e7_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 625, m_Hash: %l8\u0019\u009d#\u0019a\u00fc\u0080%3\u001b\u00c6h\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 626, m_Hash: &\u00a0\u00b0\u00f4<\u0000\u00c7D\u00d1,\u00e9\u00e0W'.\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 627, m_Hash: O\u00074F\u0099r\u00b0\u0000^\u0096\u008eW\u00ec\u00e2\ru } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 628, m_Hash: \u001a:\u0017\u00c2\rAz\u00c6c\u00df\u00bb4\u00baY\u0004H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 629, m_Hash: \u00d2\u00b5\u00c2 \u00a2_\u00c5\u00d6\u00b9\u00bc\u0010\u001c\u0093~\u00cb\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 630, m_Hash: \u00bd\u00bb\u00c6\u008c.\f\u009c7\u00ac\u00b2J\u0088\u0097\u0093*\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 631, m_Hash: \u00e7\u00c19\u008fGg\u00edka|*\u0089\u000f\u00ae\u0003\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 632, m_Hash: T\u00dcu\u00bf\u00170\"\u009bF\u00a1\u00ef\u009d`M\u0086\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 633, m_Hash: \u00d2\u00ff5\u0017\u00f5\u0081I.)\u0081\u009c\u000f\u00e9k\u00b3d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 634, m_Hash: 7Cg\u00fe\u00cd\u009b\u00e5\u0081\u00bb\u009a\u00a9\u00f0\u00dc\u00e2\u00e9\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 635, m_Hash: \u007f\u0018e~\u00c8s\u00ef\u0081\u0092H\u00fd\u00ac\u00bb\u00ea\u00cfU } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 636, m_Hash: K\u00bd\u00c3\u00ca\u0019\u00faf\u00ca\u0016.|Z\u001e\u00d5\\\u00b7 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 638, m_Data: ({type:"walk", entities:[10202], x:171.33920288085938, z:565.87939453125, queued:false}) } of size 133 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 638, m_Data: ({type:"walk", entities:[10202], x:171.33920288085938, z:565.87939453125, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 637, m_Hash: \u00ae\u0015\u00c1\u001f\u001d\u00d3\u00a0\u0094q(+\u00d9\u00bcVv` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 638, m_Hash: \u00f9x\u00d4\u00d8~\u00cc{7\u0006\u00c2Y \u0090\u0012]: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 639, m_Hash: R\u00e4\r\u00f5\u0004\u0082\u00ca\u00eb\u00fe\u00ca\u00f3\u0082\u00c4\u001f\u0080p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 641, m_Data: ({type:"walk", entities:[10194, 10191, 10182, 10136, 10184, 10133, 10187], x:160.8328857421875, z:576.2615356445312, queued:false}) } of size 199 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 641, m_Data: ({type:"walk", entities:[10194, 10191, 10182, 10136, 10184, 10133, 10187], x:160.8328857421875, z:576.2615356445312, queued:false}) } of size 199 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 642, m_Data: ({type:"research", entity:10123, template:"gather_mining_wedgemallet"}) } of size 149 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 640, m_Hash: s\u0019\u00edyW\u000e'}#fy8\u00f6\u00ee>^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 641, m_Hash: \u008f\u00e8\u001dn\u00fd\u00a0`\u00cc\u0001G\u00c0\u0017\u0012:\u008a\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 642, m_Hash: \u0019\u00d84\u00dfi\u0099\u00a3\u00b8\u00c4\u0011\u00e6\u0001\u00a3\u00c9\u0089\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 643, m_Hash: \u00cd\u0004[ \u001b\u00e9p\u001bg\u00aer\u000f\u00ee\u009f\u000b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 644, m_Hash: \u00bd\u00b3\u0006D\u00f2F\u00feB\u00ce\u00ae\u00f8b\u00e3J\u00feq } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 646, m_Data: ({type:"walk", entities:[10201, 10196], x:148.71463012695312, z:573.56103515625, queued:false}) } of size 144 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 646, m_Data: ({type:"walk", entities:[10201, 10196], x:148.71463012695312, z:573.56103515625, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 645, m_Hash: L!q\tW\u00aa\u0088\u001d\u0016\u00c9 \u00a7*\u0011\u00ef5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 646, m_Hash: Db\\t`OHw\u00a7 r\u000fbB\u00bfT } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 647, m_Hash: \u00ea\u00a1\u0012\u00fbN\u009cj\u0015\u0096\u00c2\u00c0\u0084K'\u0091i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 648, m_Hash: .\u00ab\u00b3\u00f3\u009d\u0084\u0095\u00d3t\u00a9\u0001\u00ba\u00c6\u00ff'\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 649, m_Hash: #\u00d5<\u0087\u0018\u00d7\u00a4\u0098\u00besz*\u0091\u00ff\u00e8\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 650, m_Hash: \u0005L\u00a0\u0001\u00a9\u00e7G\u00f7\u00cd\u00c4\u0019c\u00c9\u00b1\u00fd\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 651, m_Hash: l\n\u00b2@~rU\u00fc\u0002)\u00e7}\u009f\\ b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 653, m_Data: ({type:"walk", entities:[10194, 10191, 10182, 10136, 10202, 10184, 10133, 10187], x:131.96640014648438, z:585.3327026367188, queued:false}) } of size 210 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 653, m_Data: ({type:"walk", entities:[10194, 10191, 10182, 10136, 10202, 10184, 10133, 10187], x:131.96640014648438, z:585.3327026367188, queued:false}) } of size 210 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 652, m_Hash: K\u00ac@\u0091\u00bc\u0082\u0014\u00f1\u00fb\u00ae\u007f\u00aecCY\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 653, m_Hash: \u0084Z\u0005\u00bfw\u00cd\u0011\u00a1\u00dbmp\u00fa\u00a5j\u0002\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 654, m_Hash: \u008d\u00fd\u009c5\u00b2:W\u0083\u0006c\u00f7\u00ea\u0083\u00bbhj } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 655, m_Hash: n\u00ee\u00b6\u00c7\u00d5\u00e4>\u00ad\u0081\u008e\u000b'4\u00c9\u00cd2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 656, m_Hash: \u008a\u0097\u00ac\u00f7i\u008a\u00b0\u00ad6\u000f\u0011\u00d3\u00b6.~, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 657, m_Hash: \u00b5\u00f0\u0006\u00d4\u0003%I\u00d8\u0081\u00cd\u0007S\u00bc\u0082\\F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 658, m_Hash: \u009e\u00b5S\u0012\u000em\u00b4\u0095\u0089\u00c7\u0096\u00edY\u00ab\u00ceY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 659, m_Hash: *>DN\u0081\u008b\u00e1\u0005\u0095\u001b-\u00f3\u00bat\u00dbF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 660, m_Hash: \u0016K\u001a\u00fd\u0003\u00e8\u0083<_\u00e3%\u00ff\u001e]\u0016\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 661, m_Hash: \u00fb\u0004\u00ab=\u00d4L `\r}\u00ef\\\u00ad\u0082\u009ar } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 662, m_Hash: \u00a7~\u008d\u00a0\u00dbgP\u00ce.\u00d5\u0093?\u00c3\u00e8,\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 663, m_Hash: q\u00a5+\u00dd4\u0080G\u0088W\u00a4\u008ai}ZU\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 664, m_Hash: r5P\f9\u008a7\u008b\u0082J_\u00a3\u00c2B\u00c4H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 665, m_Hash: v\u00a1\u0094?\u009d\u00c7E1\u00fe\u00e5,s\u009a\u00c5\u0090\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 666, m_Hash: \u0013\u00d8\u0095\u0088OA\u00ce\u00f5\u0087R\u00e4\u0092Z\u00f1\u0018\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 667, m_Hash: Nu\u00fb6'\u00f87\u00a0-\u001a\u0099Nq\u008bZ\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 668, m_Hash: Um(OI\u00f8\u00f4t\u001bQ\u00a5\u00b6#(\u00e3e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 670, m_Data: ({type:"construct", template:"structures/brit_barracks", x:191.63711547851562, z:580.0301513671875, angle:-2.3595129336503673, actorSeed:59204, entities:[10194, 10191, 10182, 10136, 10202, 10184, 10133, 10187], autorepair:true, autocontinue:true, queued:false}) } of size 399 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 670, m_Data: ({type:"construct", template:"structures/brit_barracks", x:191.63711547851562, z:580.0301513671875, angle:-2.3595129336503673, actorSeed:59204, entities:[10194, 10191, 10182, 10136, 10202, 10184, 10133, 10187], autorepair:true, autocontinue:true, queued:false}) } of size 399 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 669, m_Hash: \u0012z+KJ\u00a0\u00f2{\u00d3\u00d7p'\u00da\u008b\u00d4< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 670, m_Hash: \u0000f\u00b0\u0099\u0011\u0018<W\u0010\u00e7\b\u00f5\u00a5\u009cm\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 671, m_Hash: \u00a91\t\u00d3\ty\u00f9\u00ce\u000f\u000ey\t\n\u00bf\u0080\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 673, m_Data: ({type:"walk", entities:[10201, 10196], x:100.83506774902344, z:648.7626953125, queued:false}) } of size 144 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 673, m_Data: ({type:"walk", entities:[10201, 10196], x:100.83506774902344, z:648.7626953125, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 672, m_Hash: \u0001\u00c1\u00b3\"\u0003\u00f8\u00ab|\u00a1\u00b1\rHo\\R\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 674, m_Data: ({type:"walk", entities:[10201, 10196], x:99.786376953125, z:648.959716796875, queued:false}) } of size 144 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 674, m_Data: ({type:"walk", entities:[10201, 10196], x:99.786376953125, z:648.959716796875, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 673, m_Hash: h\u00a3k\u00b9\u0084q\u00d7\u00dd7k=\u009d\u00fd\u001a\u00ed\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 676, m_Data: ({type:"stop-production", entity:10123, id:2}) } of size 101 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 675, m_Data: ({type:"gather", entities:[10201, 10196], target:844, queued:false}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 675, m_Data: ({type:"gather", entities:[10201, 10196], target:844, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 674, m_Hash: \u000e\u007f\u0018_5\u0094\u00a2\u00c8FI}\u0096\u00f7\n_\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 675, m_Hash: }\u00898$lz\\5\u008c\u001eBE>\t\u008b\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 676, m_Hash: \u001c\\\u00e95\u0094\u00e8\u008d\u00a0(~\u009e\u00ce\u0094\u0094G\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 678, m_Data: ({type:"walk", entities:[10208], x:189.82928466796875, z:528.1780395507812, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 678, m_Data: ({type:"walk", entities:[10208], x:189.82928466796875, z:528.1780395507812, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 677, m_Hash: \u00b8\u0097\u00e4B\u00125K\u0091\u007f6G\u00ef@!\u00ee\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 680, m_Data: ({type:"research", entity:10123, template:"gather_mining_servants"}) } of size 143 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 678, m_Hash: \u00df\u0093|\u00f2\u0081\u00db\u00a6\f {%n\u007f\u00a9\u008d\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 680, m_Data: ({type:"repair", entities:[10208], target:10209, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 680, m_Data: ({type:"repair", entities:[10208], target:10209, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 679, m_Hash: \u00ea\u00eb\u008c\u000f\u001f\r\u00e3\u00e6H\u0093\u00dd\u00ea\u00a1y\u00e5n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 680, m_Hash: \u00adv\u009ae\u008a\u00aa=\u00f8\u00a5\u00acc\u00c0\u00dfp\u00c2\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 681, m_Hash: \u00c8\u000fqKR\u00bf\u00a2Ps\u00fc\u00cfk\u001e\u00da\u00a1 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 683, m_Data: ({type:"set-rallypoint", entities:[10203], x:157.63389587402344, z:529.4783935546875, data:{command:"garrison", target:10080}, queued:false}) } of size 230 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 683, m_Data: ({type:"set-rallypoint", entities:[10203], x:157.63389587402344, z:529.4783935546875, data:{command:"garrison", target:10080}, queued:false}) } of size 230 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 682, m_Hash: \u00c1-W\u00f1D\u00f9\r\u00dc\u00bb\u00d5\u008c$|\u00a3\u0081\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 683, m_Hash: \u0019.\u0003&\u008d\u00de\u00eb8a\u00b1\u00bb1:+\u00f8\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 685, m_Data: ({type:"set-rallypoint", entities:[10203], x:157.63389587402344, z:529.4783935546875, data:{command:"garrison", target:10080}, queued:false}) } of size 230 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 685, m_Data: ({type:"set-rallypoint", entities:[10203], x:157.63389587402344, z:529.4783935546875, data:{command:"garrison", target:10080}, queued:false}) } of size 230 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 684, m_Hash: \u00d2\u0002K\u0010\u00fe\u00f7\u009aoP\u0085\u0081*io\u009d\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 686, m_Data: ({type:"set-rallypoint", entities:[10203], x:156.57830810546875, z:571.5648193359375, data:{command:"walk"}, queued:false}) } of size 201 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 686, m_Data: ({type:"set-rallypoint", entities:[10203], x:156.57830810546875, z:571.5648193359375, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 685, m_Hash: `\u001eo\u0013~\u00886\u0003/l\u00a1\u00ac\u00d6\u00eb\u00b4# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 686, m_Hash: 62`C\u00dfa\u00c9\u00d37\u00f9\u008c\u0086\u00a2\u009f\u00fdW } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 687, m_Hash: \u001f\u0012\u0083\u00af9$\u0016\u0088\u0003\u000bBr\u0011\u00e4\u0006o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 688, m_Hash: \u00f1\u001f\u00faY\u00f6E@[jI\u00e1\u0001\u00cb\u009e\u0005\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 690, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10203]}) } of size 189 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 689, m_Hash: \u000e\u00ae\u00da\u00e4\u00a7\u00ab\u00eb\"\u00ab\u00dc\u00b1\u00ca]\u00a9\u0005\u0002 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 690, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10203]}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 691, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10203]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 691, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10203]}) } of size 189 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 691, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10203]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 691, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10203]}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 690, m_Hash: \u008d.\u0005N\u009e\u00ba\u0011u\u0088\u00ddt\u0005\u00c9\u008b\u0001\u0096 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 692, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10203]}) } of size 189 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 692, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10203]}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 691, m_Hash: [\u001cM\u00cc\u0087\u00c6/\u008f\r\u00df\u0018\u008df\u008f\u00da\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 692, m_Hash: \u00f9\u00e0H5M\u00f5\u001e\u0089\u00ad\u00ef\u00112\u00e4\u00b3i! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 693, m_Hash: \u00a6\u00d3\u00e2$\u00b8\u0092N\u00fb\u008c\u00c0+d}\u00d1\u0086\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 694, m_Hash: 1y\u00ea\u00e7\u00b9\u00c4P\u00ebi\u00ddW\u0090B &\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 695, m_Hash: \u00dbZd\u00df\u00f6%F\f\u00d5\u00fc\u0081\u00d2J\u00c0\u0013z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 696, m_Hash: \u00e5\u000f\u00c3\u009a<\u00d1\u00e8O\r!\u0080\u00fb\u00f1\u0099S[ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 698, m_Data: ({type:"research", entity:10080, template:"phase_town_generic"}) } of size 135 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 698, m_Data: ({type:"research", entity:10080, template:"phase_town_generic"}) } of size 135 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 697, m_Hash: \u00e2s\u00dc\u00eb\u00f1!O\u00b1\u00d6\u00e6\u00cf\u00bd?\u00fb-- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 700, m_Data: ({type:"gather", entities:[10113, 10108, 10098, 10127], target:2435, queued:false}) } of size 161 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 698, m_Hash: \u0085\u0018\u0093\u00a2\u00ebQ\u00b8\u00b1\u00b6\u009c\u0004\u00f6^\u00c1\b\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 699, m_Hash: \u00a7\u0013\u00d4\u00fe\u0099S>\u00f3\u0083\u00c7aY\u00b0\u00d0e\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 700, m_Hash: \u00c7Q\u0000\u00abT\u00d7\u00ab*\u001a\u00d9\u00d0M\u00c5!\u0001j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 701, m_Hash: \u00cc\u0005\u00c1@!\u00c2]V\u009d\u00a9\u00ce\u00ad\u00e8z\u0005\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 702, m_Hash: \u0095\u00a3*\\\u00f0,6(\u00ec\u00e7%b\u00fbx\u00dd\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 703, m_Hash: M\u00d2)\u0014`\u00aeq\u0014x\u00a43+\u008c\u001fG= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 704, m_Hash: \u0016g\u0085\u00868\u00b3\u00c0?\n\u00b0(v>\u0088&\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 705, m_Hash: \u00dc\u00d3\u00ddk9Z\u00a3\u00a87\u0010Ohd,t7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 706, m_Hash: G\u00c5\u00f0\u0015\nnCAzMs\u0085\u00a8Q\u0090> } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 708, m_Data: ({type:"gather", entities:[10211], target:4258, queued:false}) } of size 128 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 708, m_Data: ({type:"gather", entities:[10211], target:4258, queued:false}) } of size 128 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 707, m_Hash: \u008c\u001dv\u0084\u00a7\u001evo\u00ae\u0018\u00ed\u00894R\u00cf, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 708, m_Hash: \u00f22L=B\u008c\u00a9l'\u00b7\n\u00bb\u000e\u0005%\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 709, m_Hash: \u00f7\u00bax\u000e\u0015Y\u0082\u00d8\u00a1\u008d\"\u00a5\u00b5^\u00df, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 710, m_Hash: \u00act.4\u0000v\u00b2\u00e0\n\u0092\u00b7\u00f5\u00e4\u00e3\u00dbz } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 711, m_Hash: \u001d\u0000\u00b9E\u0005c\u0089\u001c\u00ae>\u00c2`U\u00bb\u00bb\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 712, m_Hash: >\u00df8\u008c(\u00e9:\u0007\u00bc\u00ad\u00d7\u0001\u008c\t<V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 714, m_Data: ({type:"construct", template:"structures/brit_storehouse", x:194.017333984375, z:457.38250732421875, angle:2.356194490192345, actorSeed:1444, entities:[10211], autorepair:true, autocontinue:true, queued:false}) } of size 326 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 714, m_Data: ({type:"construct", template:"structures/brit_storehouse", x:194.017333984375, z:457.38250732421875, angle:2.356194490192345, actorSeed:1444, entities:[10211], autorepair:true, autocontinue:true, queued:false}) } of size 326 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 713, m_Hash: \u00ca\u0013\u00bcX\u00a5G\u00e0]\u00f4\u001c?\u001b\u0006\u0001\u00f4\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 714, m_Hash: \u00f7\u0004[\u00fe\u00b3l\fG\u00c0\u009f\fza\u000e\u00ac> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 717, m_Data: ({type:"train", entities:[10168], template:"units/brit_infantry_spearman_b", count:5}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 715, m_Hash: \u00ccF\u001b\u00cc\u00fd\u0098\u00df|\u0002\f\u00b9\u00ed\u00f6I\u00c3\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 716, m_Hash: \u00fb\u00a46\u00d5\u00d1\u00ec\u00b1\u00d6\u00ec\u0096\u00eeH \u00a9\u0000\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 717, m_Hash: \u001c\b\u00ae`\u00c3o\u00b4\u00f82\u00ac\u0098S\u0016\u00ee/f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 718, m_Hash: ,\u0002\u00b0\u00122\u00de\u0015\u00b4\u0000\u001b\u0083s\u0088\u00e1y\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 719, m_Hash: g\u00c4\u00d5c\u00b1-\u00cbRk\u00df\"]\u008f\u008a\u0013: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 722, m_Data: ({type:"set-rallypoint", entities:[10168], x:849.3575439453125, z:427.6014709472656, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 720, m_Hash: \u00b5\u008f\u00d3.\u0017Y\u0011x\u00b4\u00f6\u00bd^\u00f0\u00ad@/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 722, m_Data: ({type:"repair", entities:[10213], target:10214, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 722, m_Data: ({type:"repair", entities:[10213], target:10214, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 721, m_Hash: \u00db\u00c5\u0002f\tW\u0016\u00dcJ\u0095,o\u008f\u001e\bS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 722, m_Hash: u\u0083\u001c\u00f2h\u00f5/\u00e5\u00f73\u0013\u00c5y\u00ac!: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 723, m_Hash: ')\u0082$\u00cbF\u009ep\u0012\u00d5 \u001b\u0085\u00a5T' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 724, m_Hash: \u009e\u00bd,m\u009bd\u00c4\\\u008b\u00a7\u00b1\u00day\u00aa9\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 725, m_Hash: \nq\u00b6\u00dd\u00fd\u00c5\u00a2H\u001e\u0080\u0095\u00b5\u0001\u00c8\u00be\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 726, m_Hash: \u00c2\u001f\u00a8@4\u00cb\u00caC\u00c3\u0000\u00e7\u00d75\u008c~\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 727, m_Hash: \u00ff\u0003\u00ac\u00ce|\u00a1F\u00f6\u00f5\u00e7\u00b4K?&#' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 728, m_Hash: \u00f0\u0010\u00f9p\u00b2\u00b5ehav\u0085\u0094\u00c0\u00d8\u00bf_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 729, m_Hash: \nl\u00dc3\u0004\u00f8l\u0015\u00ddf\u008dy\u00bf\u0017\u0005\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 730, m_Hash: \u0096\u00dc\u0090L\u0001\u00b0h\u0090\u00a6\u00be#\u00bd\u0002\u00a4\"\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 731, m_Hash: Il\u001evDS\u00b9\n\u001a\u00d7\u00df|}\u00a7a\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 732, m_Hash: \u00cc\u00b8\u00ae\u00e2\u00f0\u00b6zRO?\u00c5E\u0085F\u0002\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 733, m_Hash: TUekB|dY0\u0089\u00a56#G\u00ed\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 734, m_Hash: \u0017\u0012\u00c5_\u00f8\u00b0aXi\u0097\u00c0\u00bbm1\u00fc\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 735, m_Hash: HBD\u00d5\u00e0,i\u00889\u00e4\u00f70#\u00c0Q\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 736, m_Hash: \u00ee\u00dc\fB>9]`h9\u0086\u00bc\u00a9?\u008b# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 737, m_Hash: a\u00cb\u0013\u00e8\u00f6`\u00fa*\u0093x\u00e4\u0012+\u00a4fT } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 738, m_Hash: t,\u00b5\u00be\u00ddm\u00ce\u008e\u00cb\u0010\u0019Y\u00b5tj\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 739, m_Hash: W\u001f\u0003\u0018k\u00c6I\u0004-)|-Oq)\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 740, m_Hash: \u00c6e\u00b1\u00bc\u00b4\u00be@\u0090\u0007\u001e4\u00c9\u0013\u00b7lH } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 741, m_Hash: \u00e9[\n\u00ca\u00d0n=\u00e0\u00e2\u0001\u00c6TL:h\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 742, m_Hash: \u00c48\u0083\u00b84\u008f\u00bfN\nn7\u008d\u00a1&\u0094\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 743, m_Hash: \u00bd\u00a8O\u00b4\u00cf0\u0010P\"\u0095\u00dcfc7\u008f\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 744, m_Hash: \u00a2\u0001\u0092S.n\u00d7O\u00af\u008a\u0005\f\u00fa=\u00c7\u00ce } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 745, m_Hash: \u00db\u00b4\u00de;C)\u000bh_\u00f2\u00fd'\u00d2Z\u00f8\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 746, m_Hash: \u00dd\u0094O\u00f6\u0006\u0013\u0093\u00dd\u001f\n\u00c7\u00c3\u00b5\u00d7\u00dax } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 747, m_Hash: \u00be\u00fc\u00f2\u00b0Ps\u0080#\u00ddg\u000b\u00c5\u009a$je } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 748, m_Hash: \u00d5\u009f\u00d8U\u00f8\u0011\u00de\u00f7\u0014\b\u00ed\u00c5\u00b8\u00bd`\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 749, m_Hash: \u00a2\u000f,4\u0099\u00d5C+9YC\u008b'/\u00a2' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 750, m_Hash: \u0005\u00caa\u00b6\u009a\u00eaz\u00bd\"\u00e4\u00f2\u00c0\u00fb\u00f3\u0010\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 751, m_Hash: \u00c5\u0093-\u00cbJ%\u00e6EE\u00ea\u001e\u00b1\u0098,\u00d6\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 752, m_Hash: \u00fc\u0091<h\u00e8\u00db\u008e%\u00a2lK)0\u00c0\u0097\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 753, m_Hash: Z\u00cb\u0091\u009b>\u00e8\u00ae\u00da\u00b5^\u009e\u000b\u00d0\u00a0\u0083\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 754, m_Hash: f|d\u00b1\n\u00de\u0007\u00d0(A\u00ee\u00d8\u000e0>\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 755, m_Hash: \u00a4\n\u0087\u009c\u00dbq\u00c1^s\u00e44\u0099\u0090=\u00dbX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 756, m_Hash: d\f\u00fa\u0099\u00eevV$\u00de\u00ab\u00f0vO\u00c5[\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 757, m_Hash: d2\u0095ev@\u0098\u00b5\u00b5@\"\u009fJ:\u0084\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 758, m_Hash: _\u00a6b\u0096\u009dxM>>Ir\u009b\u0097\u00d9!\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 759, m_Hash: \u008d\u00cf\u00e3R\u00ad\u0091\u00ffy\u0014\u00fd\u00f2\u000f\u0088Y\u00a6\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 760, m_Hash: t\u0012\u00ea\u00d2\u00c2\\\u00da\u00e3\u00cd\u0080\u0083\u0015}h\u00bf\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 761, m_Hash: \u0098\u0005\u0081\f?fn\u0019r\u00f3[W?\u0004\u0095` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 762, m_Hash: \u00e8\u00eeEd\u00ccD\u00e08\u0099|4\u00cf\u00ad\bO\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 763, m_Hash: D\u00bfB\u00c4*\u00b2\u00e0W\u008f\u00b5C2\u0093t\u00d0\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 765, m_Data: ({type:"gather", entities:[10194, 10191, 10182, 10136, 10202, 10208, 10184, 10133, 10187], target:4258, queued:false}) } of size 216 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 765, m_Data: ({type:"gather", entities:[10194, 10191, 10182, 10136, 10202, 10208, 10184, 10133, 10187], target:4258, queued:false}) } of size 216 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 764, m_Hash: F\u0016\u00fc<\u00b5P\u008eH0\u00b7\u00b8\n\u00ba\u00c9`x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 765, m_Hash: \"\u0087}\u00f0\u000b\u007fC\u00f8 6\u0002h\"`\u0083\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 766, m_Hash: \u0015\u00ff\u009b\u0092\u0001\u00a1\u0007\u00c0s\u0099\u0007\u00fcQ\u00d79\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 767, m_Hash: \u00ea\u0003)\u00f7\u00c9U\u00bdO\u0097~qFv\u0019\u00b9P } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 768, m_Hash: \u0085\u0012\u00c1UR2\u00c1\\\u0086\u00c4\u0005L\u00e6\u00f4%\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 769, m_Hash: |\u008bpX-W\u0013 \u00ec\u00f6\u0014\u0084\u00e4}\t\u0013 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 770, m_Hash: R\u00b5\u00eft\u00f9\u009f\u0099\u000b\u00e2/\u00cd\u0087\u00fa\u00d1J\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 772, m_Data: ({type:"set-rallypoint", entities:[10217], x:176.8125, z:562.470458984375, data:{command:"walk"}, queued:false}) } of size 201 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 772, m_Data: ({type:"set-rallypoint", entities:[10217], x:176.8125, z:562.470458984375, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 771, m_Hash: ?t^Y\u00aa\u00e5\u0017W \u00dc\u00ef\u00b58\u00d1\u00bd_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 773, m_Data: ({type:"set-rallypoint", entities:[10217], x:170.88436889648438, z:559.9512329101562, data:{command:"walk"}, queued:false}) } of size 201 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 773, m_Data: ({type:"set-rallypoint", entities:[10217], x:170.88436889648438, z:559.9512329101562, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 772, m_Hash: \u00b4u\u00eeKa`\u00e9t\u00df\u00f7\u00ba\u00af@\u00b2v\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 773, m_Hash: d\u00a8\rr\u00ba-d\u009d\u00e8\u00d3\u00d3\u001dM\u00c5NJ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 775, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10217]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 775, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10217]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 774, m_Hash: \u0011c~\u00b8\u008bx\u00bb\u00f2\u0086\u000b\u0087\\\u00c3\u00aa?* } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 776, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10217]}) } of size 191 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 776, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10217]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 775, m_Hash: \u001e\u00eac\r%\f\u00cc\u00ab\u00d4{6j\u00c6\u00ec9\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 776, m_Hash: w\u001eA{\u0089\b\u00a3\u00b0\u00ef2\u0000\u00d8*\u00c8X* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 777, m_Hash: \u00bcO\u0087KH\u00c5y\u00ff\u0007(<N3\u00cb5\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 778, m_Hash: \u0088\u00ddq\u00d7\u00d4\u00fb\u0090\u001d1G\u00d5\u0095\u00e5\u00f8\u00d3< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 779, m_Hash: Wb\u00ddp\u0004-G.z.\u001a[\u0080w\u0013K } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 782, m_Data: ({type:"research", entity:10188, template:"gather_animals_stockbreeding"}) } of size 155 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 780, m_Hash: \bC\u009b\u001f\u00ce-\"\f>f\u0006nD@\u00d1' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 782, m_Data: ({type:"gather", entities:[10216, 10218], target:856, queued:false}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 782, m_Data: ({type:"gather", entities:[10216, 10218], target:856, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 781, m_Hash: \u00f2\u0093\u00c7^\u00f8\u0007\u00ad\u00edf,\u00e3Y\u00a1\u0005\u0086? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 782, m_Hash: \u0080\u001c\u00843\u00e6CX\u00c3\u00ac*\u0080\u0095\u009f\u00f3/U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 784, m_Data: ({type:"gather", entities:[10216, 10218], target:856, queued:false}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 784, m_Data: ({type:"gather", entities:[10216, 10218], target:856, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 783, m_Hash: \"\u00ce\u0092\u00db\u0092%4\u00b7`\u00da\u009bw\u00c5h\u0092B } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 784, m_Hash: 7\u009a\u00ff\u00a8m\u00ef|z\u001e\u00aa~\u0011@\u008fRI } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 785, m_Hash: U`tB\u00d7\u00d5\u00f0U\u00b8*\u009a/\u00af\u00ea\u00bfy } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 786, m_Hash: \u00d1\u0090z\u00f0\u0099\u0010\u00b43s.It\u00ac\u00f5\u00df\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 787, m_Hash: \u0000\u0094\u00c0\u0002]\u00f4\u00fc\u00fd\u00cf}w\u00f2<\u00cc;p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 788, m_Hash: \u001a\u00b1\u0000\u00bd\u00de\u00bf\u00d2>5\u0014\u00b9m\u00e5\u00ad\u0005\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 789, m_Hash: \u00fcx\u0014\u00e2\u00aa\u00b3+\u00c9p|\u00f8\u009b\u00c2\u0005#W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 791, m_Data: ({type:"walk", entities:[10223], x:126.74711608886719, z:585.2744750976562, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 791, m_Data: ({type:"walk", entities:[10223], x:126.74711608886719, z:585.2744750976562, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 790, m_Hash: \u00e6V\u00a2,\u00f4\u0091y\u009du\u00c5\u00c64\u000b\u00ce^\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 791, m_Hash: \n\u001c\u00a7P\u000f*#\u00d9{.\u00db\u00dbGyc\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 793, m_Data: ({type:"gather", entities:[10223], target:856, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 793, m_Data: ({type:"gather", entities:[10223], target:856, queued:false}) } of size 128 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 792, m_Hash: \u0004\u00c8\u00bc;#A\u00d1\u0098\u00b7\u0096\u00b09[\u00b6\u00fc\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 793, m_Hash: \u00dd\u00c7\u00d8\u00ec@G\u0007\u0000\u001fPLU\u00ff\u001d\u00b6o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 794, m_Hash: ,\u00ec\u00d9P\u0090sS\u00aa\u00cei\u001d\u00fd/|e% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 795, m_Hash: !\u009a\u00ce`\u00ec\u0014\u0089\u00c5\u0084\u00c6\u00fb\u00ac\u001d&\u0083\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 796, m_Hash: I\u0014Q\u00bf%|\u00dc\u00df\u00a1\u009f\u001ci\u00fa@\u00a7\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 797, m_Hash: UO\u0092\u009f_\u00e4Q\u00a3\u0016F\u0002\u00ee\u007f\u00dd\u00b2\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 799, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10203]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 799, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10203]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 798, m_Hash: \b-\u00db\u00d2\u00b3\u00d8\u008a\u0080>X\u00fb\u00a4\t\u00c2\u00bb8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 800, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10203]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 800, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10203]}) } of size 191 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 800, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10203]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 800, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10203]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 799, m_Hash: \u00c3\u001aC1\u00d8*$\u00cd\u0095\u00a4:\u0087\u00f7V\u0010\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 801, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10203]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 801, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10203]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 800, m_Hash: \u00e5n<\u0091\u007fi\u00bd\u00e0:Nm\u00c5\u00f9!\u00a3| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 801, m_Hash: 6\u00da>\u00ec{\u00adH\u00e6_\u0004f$*\u000bH@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 802, m_Hash: \u00d1\u00b9\u00aaQW\u00a9\u0012\u0092\u00ea\u00e9g\u00a1\u00ec\u00a9\u001b\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 803, m_Hash: \u0011\u0082\u00c1\u00cb\u00de\u0089\u00a2\u008f\u00b6\u00e4\u001cPv~3T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 805, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10217]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 805, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10217]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 804, m_Hash: \u00b2\u00a7\u00a11|00\u00c8\u00ef\u00e8&y\u00b9u\u00eb\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 806, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10217]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 806, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10217]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 805, m_Hash: X\u00e90\u00d5\u00ee\u00c3\u00b9\u00b7\u00c5\u0089\u00cc\u00fb\u00c8v0& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 808, m_Data: ({type:"set-rallypoint", entities:[10188], x:850.898681640625, z:455.8253173828125, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 806, m_Hash: \u00dd\u0005e\u00b3o\u00e9g\u00b5d\u00e0\u00a4\u008b\u00f4\u00a3\u00b8\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 807, m_Hash: L\u00b1.\u00d5\u0099\u0002\n\u00f9[\u00e7\u00f9\u00a2\u00a8\u0080\u000b\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 810, m_Data: ({type:"set-rallypoint", entities:[10188], x:856.6384887695312, z:462.769775390625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 809, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 809, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 809, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 809, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 808, m_Hash: \u0086\u00f1\u00deJ(T\u00f3\u00d8,\u00a9NHF+u\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 810, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 810, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 811, m_Data: ({type:"set-rallypoint", entities:[10188], x:861.5126953125, z:467.9977722167969, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 809, m_Hash: \u0016\u00b3\u0006c\u000fG\u000f\u00e1\u00d7\u0080\u00fd\u00f8\u00e7\u00f3\u000e\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 810, m_Hash: A\u00c0.\u001b'%\u00b1\u00ad\u00aaB\u00ea\u00e2\u0098\u0093J[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 811, m_Hash: G^q\u00e7\u00a1f<\u0080\u00daT7\u00fbJQnN } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 812, m_Hash: &\u0004'`g\u0082\u00cf]\u0098\u00cd\u00d7\u0011\u0086L\"] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 813, m_Hash: a\u0019\u00aetb\u00de\u00b6\u001c\u0003\u0007C0\u0091\u00b1Ih } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 814, m_Hash: \u0007\u00ea\u00d4\u00e9v\u0082\u00d8\u00cf\u00a8\u00a0K\u001e\u00b6\u0080\u0091\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 815, m_Hash: H\u00c1\u00f5\u00f3\u008a\u0093\u009a\u00ac\u001e\u0001l\u00c9 \u0015\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 816, m_Hash: -\u001e1FkzH\u00d4\u0092\u0095O^\u000fDs\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 817, m_Hash: wr\u0014'\u00d8#\u0085L\u00b6\u0098\u00a6M#\u00a8C\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 818, m_Hash: \u008b0\nZ\u00ea\u0082\u00d3\u00957\u00ef\u00bcM\u00ff\u00df\u00b0\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 819, m_Hash: *\u00e2\u0010\u00beK\u0011\\S\u00f7d\u00d9)\u00dbUU\u00a6 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 821, m_Data: ({type:"construct", template:"structures/brit_house", x:223.28594970703125, z:515.8321533203125, angle:2.356194490192345, actorSeed:61709, entities:[10225], autorepair:true, autocontinue:true, queued:false}) } of size 316 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 821, m_Data: ({type:"construct", template:"structures/brit_house", x:223.28594970703125, z:515.8321533203125, angle:2.356194490192345, actorSeed:61709, entities:[10225], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 820, m_Hash: \u00ef\u00dc\u0019:\u00ee\u00a1\u00e5\u00ea@gG|\u00a3\u00f7\u00b5\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 821, m_Hash: \u00f4\u008b\u00a2\u001c\u00e8G\u00d3}\u000b\u00d0\u00ab\u0083NTu\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 822, m_Hash: o\u009a\u00bby\u00d3\u0005,\u00d3 \u00f9h\u00a9M\u00f5}\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 823, m_Hash: \u001d?D\u00d6\u00031\u000e\u0088\u00c2S\u000fP+T|\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 824, m_Hash: ['\u0001\u0001\u00cc\u00a5\u008e\u00c9\u00df\u00e8:I\t\u008doA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 825, m_Hash: w@\u00e2\n\u00cd\u0093A\u0080\u00b8\u00ae\u00d6\u0085\u00fc\u00149\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 826, m_Hash: \u00eb@N%\u0097\u0002\u00e6:}4\u0081\u008d\u0095_C\u00cb } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 828, m_Data: ({type:"repair", entities:[10238], target:10237, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 828, m_Data: ({type:"repair", entities:[10238], target:10237, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 829, m_Data: ({type:"construct", template:"structures/brit_market", x:989.05810546875, z:447.1029357910156, angle:-2.067839708061128, actorSeed:39340, entities:[10228, 10226, 10230, 10227, 10229], autorepair:true, autocontinue:true, queued:false}) } of size 362 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 827, m_Hash: \u00873\u00f2\u0089\u00f66\u00c0\u00c8v\u00b1\u001a~;\u0084#/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 828, m_Hash: A\u00b7s\u008f\u00de\u00b2+(\u0094\u00e5\u0002+\u0094\u00c2Y\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 829, m_Hash: \u009el\u008e\u00b0\u009e\u0011\u009cu(\u00cc\u00ae\u001f\u00fa\u00de\u00eex } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 830, m_Hash: \u00fd\u008e\u008a\u0093'\u009f\u00d7\u0000\u009f!{\u00d7f\u0011<n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 832, m_Data: ({type:"repair", entities:[10239], target:10237, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 832, m_Data: ({type:"repair", entities:[10239], target:10237, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 831, m_Hash: \u0098O\u001e\u009e\u0005}^\u0085)\u008e\u00e0<\u00a0L_\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 834, m_Data: ({type:"repair", entities:[10093], target:10240, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 832, m_Hash: \u00df>\u00ef3\u00faC@BS\u00b2K\u00ec\u00b0%\u00d8\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 833, m_Hash: \u0094J\u00ba\u00e0\u0089\u00f1\u00991\u0007\u009c:\u009d0\fT| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 835, m_Data: ({type:"walk", entities:[10239], x:140.75665283203125, z:603.5386352539062, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 835, m_Data: ({type:"walk", entities:[10239], x:140.75665283203125, z:603.5386352539062, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 834, m_Hash: \u00ca\u00ea'z\u00e28\u00b5\u0007\u00b7\u0089\u0098\u00f7q\u00f3\"4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 836, m_Data: ({type:"walk", entities:[10239], x:184.78399658203125, z:545.0343017578125, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 836, m_Data: ({type:"walk", entities:[10239], x:184.78399658203125, z:545.0343017578125, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 835, m_Hash: \u00b6\u00f6\u00b4 +\u00b8\u0095\u00c4C\u00cc=\u00feJ\u009e\u00d7t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 837, m_Data: ({type:"repair", entities:[10239], target:10237, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 837, m_Data: ({type:"repair", entities:[10239], target:10237, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 836, m_Hash: \u00fb\u00b9_\u0089\u00feO5<,\u00afL\u00d1s\u00edM\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 837, m_Hash: {[\u00c3Z\u008a\u001b `\u00ed\u00f4\u00ea\u0003\u00ec)\u00bbe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 838, m_Hash: }\u00f9\u0011Ysl\u00c2\u00fbW\u000e'\u0018n 6< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 839, m_Hash: {\u00aa;\u00e6\u00cd\u00ee}\u00d4\u0000\u00d8~<\u00e50\u00d6\\ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 841, m_Data: ({type:"walk", entities:[10228, 10226, 10230, 10227, 10229], x:901.7969970703125, z:460.83642578125, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 840, m_Hash: \u009a\u00d4\u00a6\u00fd1 \u00b9\u00a9t\u0090;\u0002E\u00f3\u0099\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 841, m_Hash: \u00cd!\u00b7\u0014\u00b3\u0082\u00c0.\u00fcu\u0015\u0095\u0088\u0019p\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 842, m_Hash: \u00c1\u00e4\u00dc\u009a\u001d\u000b#\u0011U\u0003j\u00a8\u00c3g+E } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 843, m_Hash: \u00e6\u0099\\\u00c0\u00d1mR\u009f\u00ae\u00b6\u008f0\u00fe\u00fc\u0003n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 844, m_Hash: \u00aa\u00ea\u0003\u0003^\u00b0N\u0095\u0095;\u00e8#.\t\u00cf\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 845, m_Hash: \u00c2(\u00e3\u00a7\u0019\u00cd\u00a6\u00a4\u00e7+Q\u00b5\u00c5\u00fe9\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 846, m_Hash: m\u00ee\fO\u00da\u0099\u00e0!\u00ed\u00fb\u0098\u009a>QC~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 847, m_Hash: \u00e7\u00b3$\u00f9\u0094\u00f8eU\u00bb\u00b6\u00ca7\u0001\u00c5f\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 849, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 849, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 848, m_Hash: \u0094'x\u009e\u00f8'\u00e5\u00f1'\u00c4\u00ca\u0092\u00a4\u0006\u00fe\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 850, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 850, m_Data: ({type:"train", template:"units/brit_infantry_slinger_b", count:1, entities:[10080]}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 849, m_Hash: [\u00b6\u00b1\u00f3\u00dc\u0081}\u00c498\u00b9$J\u0013\u009e\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 850, m_Hash: \u00ede\u0084\u00d876\u00bdC\u0002\u00fdf\u00d9\u0012\r\u00ae\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 851, m_Hash: \u00ff\u0091\u00c0\u00e63\u000e\u0080\u007f\u00e4_\u00c1w\u00e2\u00f0\u00c2\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 852, m_Hash: \u00f6Z\u009asj:\u00a9\u0014\u00a6\u009b\u00ee\u00f2k\u0084N\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 855, m_Data: ({type:"construct", template:"structures/brit_blacksmith", x:818.9569702148438, z:458.1852722167969, angle:0.6524171113264841, actorSeed:17500, entities:[10228, 10226, 10230, 10227, 10229], autorepair:true, autocontinue:true, queued:false}) } of size 370 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 853, m_Hash: E\u009e)\u00f3B\f\u00918\u0091NC\u00df\u0012r\u0088w } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 854, m_Hash: \u00cd\u00dc\u008c\u00a1\u0081\u008dO\u00d8\u00e7q\u00d0_\u009af\u001c\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 855, m_Hash: \u0093v\u0086\u00b4sI\u00ed{\u00bf\u009a:V\u001a\u00e0\u009a\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 856, m_Hash: \u00e8\u00cc\u00e9\u00ad\u008c\u00bf\u00eb\n\u00c8\u009c\u00d8]\u001fO\u00c7\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 857, m_Hash: 1\u00bd\u00d5\u00e1\u0083\u00af\u007f\u0091\u00eb\u00c0\u00fav0M\u00dc\b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 858, m_Hash: \u00d1\u00fe\u00d9\u0084>\u00e6\t\\ZX\u0085\u000b\u001e\u0086\u00d3\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 859, m_Hash: >a\u0086\u00de\u0013\u0016\u00ea(\u00db\r\u00d41\u00e0<l\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 860, m_Hash: \u0092\u00be\u00c58\u00b6\u00f9m\u0005w\u00b6\u00edb3~\u008e\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 862, m_Data: ({type:"construct", template:"structures/brit_house", x:171.81692504882812, z:486.4222106933594, angle:2.356194490192345, actorSeed:57698, entities:[10243, 10244], autorepair:true, autocontinue:true, queued:false}) } of size 327 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 862, m_Data: ({type:"construct", template:"structures/brit_house", x:171.81692504882812, z:486.4222106933594, angle:2.356194490192345, actorSeed:57698, entities:[10243, 10244], autorepair:true, autocontinue:true, queued:false}) } of size 327 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 861, m_Hash: \u00ae\u00f0\u0090\u0099\u00f1\u00cb\u00d4\u00eb\u00027\u00f3\u00ccuw\u0087\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 862, m_Hash: \u008a\u00b1\u0091\u00bc\u00f7(j0o\u008f\u0015\u00d84\u009b\u00ccK } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 863, m_Hash: jfj\u00ecQ2\u0082\u00c4\u009c\u00b8\u001f\u009c=\u00a6\u00b1\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 864, m_Hash: \u00871\u001dU\u00c0C\"W\u00d4}\u00bc\u0082\u00e5\u001b\u0015. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 865, m_Hash: \u0090\u009b\u00d6B\u00d5\u00be\u0087$E\u00b8\u001c\u008eJK\u00cd\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 866, m_Hash: \u00ddGp\u00b5\u0017\"YB\u00e2;\u00ec!\u001e\u0085\u00da^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 867, m_Hash: mZ\u00fa\u00f3\u0092\u0095/_wT\u00a4y2 2\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 868, m_Hash: \u008dYa\u0006J4\u00fe\u00b6\u00a8{\u00c3\u00fa\u00ca\u00cf\u009b\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 869, m_Hash: qZ\nK\u00a0Kd5\u00eb\u00e3T\u00b0\u00ec\u00d0\u009b\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 871, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 871, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 871, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 871, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 871, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 871, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 870, m_Hash: \u00b3y\u0099\u00ef\u0099\u00b4\u00e9g\u0088\u00ae\u0011\u0082\u000e6\u001f~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 871, m_Hash: W\u00bc\u00b9\u001fi)F>\u00a1T\u009f\u00acHa\u00ea\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 872, m_Hash: \u00bb\u0098.\u008ba\u0000\u0012\u00c5\u00a7^\u00a8\u00c3\u00f19Q\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 873, m_Hash: \u00e6\u00bagN\u00ea\u00c7\u009eZs\u00e3\u00e0Q?\u00be\u00e2\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 874, m_Hash: K]\u00c5DDNG\u0097he\u00b9-\u009et\u00068 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 875, m_Hash: \u00e1\u00ae\u001f\u001a9\u00ad\u00bf\u00a9}\u00f6\u00de\u00b3\u009f\u00c7E\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 876, m_Hash: \u00a9X\f\u00cc#6\u00b0\nb\u00a1W\u0002\u00ec\u00a2\u00d2j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 877, m_Hash: QY]\u00e1<\u00ed\u00e1\u00df\u009f\u0011\u00c2\u00b7A\u0017\u00f1\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 878, m_Hash: \u0091M\u00a7\u00eb\u00e4\u00d6\u00d1P\u001f\u00bdJ;\u00b3\u00a6\u0012\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 879, m_Hash: \u0084\u00ffH4\\\u00e9Xn^>\u00a5\u008a\u00c4F\u00d2\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 881, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 881, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 880, m_Hash: \u008e\u00ce\u0002A,\u0014]\u009c\u00ed\u00d1\u00e0\u00f7\u0098\u00ae\u00a2b } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 882, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 882, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 882, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 882, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 881, m_Hash: \u0018y\u0084\u0004j\u00132\u00f7\u008d\u00d0\u008e\u00e6\u00a1^7\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 882, m_Hash: \u0004V\u0012n\u00e6\u0095\u00dd\u00a4\u00db\u0087\u0098 \u00d2\u009f\u00c6\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 883, m_Hash: F\u000bI\u000e\u00adLA)\u0081;\u0017\u00d3R}\u0001T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 884, m_Hash: \u00eb\u00a0\u00a8\u00b3V\u0084Dj\u00ae\u00cfW\u0012\u0083\u00d4\u00cc\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 885, m_Hash: \tsG\u0082\u00a6{:+\u008aW_\u00ec\u0095y\u0084\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 887, m_Data: ({type:"walk", entities:[10250, 10249], x:173.84060668945312, z:548.699462890625, queued:false}) } of size 144 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 887, m_Data: ({type:"walk", entities:[10250, 10249], x:173.84060668945312, z:548.699462890625, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 886, m_Hash: \u00db\f\u0092\u00b4u\u0005\u0011\u0011\u00be_\u00f8\u0012\u0019\u00fd\u0003\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 887, m_Hash: \u001a\u00ab\u00c5PM\u00b8\u00ffhxg\u0081\r\u0086\u00b69\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 889, m_Data: ({type:"walk", entities:[10250, 10249], x:174.58074951171875, z:490.54608154296875, queued:false}) } of size 144 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 889, m_Data: ({type:"walk", entities:[10250, 10249], x:174.58074951171875, z:490.54608154296875, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 888, m_Hash: {g\u00f8FA\u00ffH\u009f\u0082\u00f9\u00fa'\u00ad9\u0017_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 889, m_Hash: \u00e62\u00a2\u00bc\u0019\u0092pIo`\u009e\u00929\u00de\u00f4\u00dd } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 891, m_Data: ({type:"repair", entities:[10250, 10249], target:10246, autocontinue:true, queued:false}) } of size 169 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 891, m_Data: ({type:"repair", entities:[10250, 10249], target:10246, autocontinue:true, queued:false}) } of size 169 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 890, m_Hash: \u00fa\u00d5F\u0086\u0004\u000f\u00f5ds\u009a\u0096\u0088\r\u001edP } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 892, m_Data: ({type:"walk", entities:[10253], x:181.39129638671875, z:483.04913330078125, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 892, m_Data: ({type:"walk", entities:[10253], x:181.39129638671875, z:483.04913330078125, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 891, m_Hash: :'b\u00cbsq*\u00bb95-\u008f?\u0007\u00d2\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 893, m_Data: ({type:"repair", entities:[10253], target:10246, autocontinue:true, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 893, m_Data: ({type:"repair", entities:[10253], target:10246, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 892, m_Hash: \u0002r6\u00b2>\u00a5\u00f3l\u0004\u00b7\u001eW\u00ba\u00d1\u00ff\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 893, m_Hash: C\n\u00e1\u00e4\u00e8;\u00fbn9\u00f5\u001d\u00a9\u0086\u00c1Qi } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 500 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/ijv_def_02.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/ijv_def_03.psa): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 894, m_Hash: p;\u00bb.\u00c2\u00ed1~\u0002 \u00eb\u000f\u0013\u00bae\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 895, m_Hash: \u00d5:\u00df6\u00fc\u0083\u009c\u0099\u00aa;\u00ba\u00c5z\u0001n\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 896, m_Hash: 8\u0003\u0000\u0080\u00b8\u00ee\u0084\u00bb\u0012\u00cdV.\u0015v\u0091F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 897, m_Hash: \u009cA\u009d\u00b7bk\u00b3\u0012z\u00ba\u00e5\u00971m\u000ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 898, m_Hash: \u0005)\u00cf\u00a0\u0098ED\u00b0J\u00a4\u00bd\u0004\u00a0Hp\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 899, m_Hash: \u00e7\u0000\u0095B\u00b4\u001dJ\u00d0\u00dc+\u00a1\u00e9;\u00cd\u0084\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 900, m_Hash: )e\u008fE\u00ec\u00a1\u00bf\u00d8r\b\u0010\u0098E\u00bfE\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 901, m_Hash: \u0085\u00f2.AV\u0018G\u00b6\u00eeO\u008d\u00ee\u0095.bA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 902, m_Hash: \u00ba\u00dc\u0001\u00d0\u0018\u00ec\u00ec\u0081\u0098a\r(\u0098\u00bf\f\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 903, m_Hash: \u00e5\u00e1\u00a4\u008c\u00d1\u00cf\u00f1\u0011\u009a\u009aI\u00f669\tx } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 904, m_Hash: \u00a6\u008bw_vV;K\u0006;\\\u00d3E\u009fwX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 905, m_Hash: a\u00e0\u00cc\u00dc\u00d2w\u007f\u00e4\u00a6\u00c6\u00eea\u00e9=@\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 906, m_Hash: \u0000\u00fd\u00f4\u0002jB\u0019s\u00c7P\u00c9x5\u00f0\u001b\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 907, m_Hash: 3\u0080\u009d\u00f8\u00cf\u00df5\u00ff\u00b6\b\t\u009fW-\u0096\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 908, m_Hash: 6\u0095\u00b5\u00ef\u00cd\u00fe\u008b\u001au\u00a3U\u0084\u0005Lhb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 909, m_Hash: \u00a2!Ld7z\u0086C\u00aaC\u0099\u0002$h\u00cb\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 910, m_Hash: \u0010\u00f7X\u009el\u00a8\u0096j\u00fa\"\u000f\u0019\u00dch$y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 911, m_Hash: a\u0085\u0016\u0084}W0Z\u00dc|J\u00df)v'\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 912, m_Hash: \u00fe\u00c1\u00b4\u00b0\u00f1\u00be~\"\u00ee\u00catQl\u00a4H\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 913, m_Hash: 3l\u00f4\u00cb\u001a\u00dd\u0001*\u00fd@s+)D~\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 915, m_Data: ({type:"construct", template:"structures/brit_temple", x:786.8560180664062, z:421.3442687988281, angle:2.193639422615655, actorSeed:36304, entities:[10228, 10226, 10230, 10227, 10229], autorepair:true, autocontinue:true, queued:false}) } of size 362 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 914, m_Hash: \u00ddn\u00a1\u00b7/\u0017\u00dfYx1\u00a5\u00c1\u00ed\u00e19x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 915, m_Hash: O\u000e\u00dc\r\u00bb\u00c9\u00c2\u00bd\u0013\u0085m\u00f6\u00efLF\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 918, m_Data: ({type:"repair", entities:[10228, 10226, 10230, 10227, 10229], target:10245, autocontinue:true, queued:false}) } of size 202 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 916, m_Hash: \u00fa\u0007\u00cd[T\u00cdL\u00b7\u00db0emT\u0087\u00af\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 917, m_Hash: \u00ff\u0011m\u00e8\u0013\u00d2\u00b9\u00c4[`A:\u00c4\u00d0\u00ab\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 919, m_Data: ({type:"construct", template:"structures/brit_storehouse", x:189.04177856445312, z:645.2600708007812, angle:2.356194490192345, actorSeed:44811, entities:[10255, 10256], autorepair:true, autocontinue:true, queued:false}) } of size 337 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 919, m_Data: ({type:"construct", template:"structures/brit_storehouse", x:189.04177856445312, z:645.2600708007812, angle:2.356194490192345, actorSeed:44811, entities:[10255, 10256], autorepair:true, autocontinue:true, queued:false}) } of size 337 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 918, m_Hash: \u0001`%r\u00b7\u000f\u00d9%`\b\u00dcY\u008e!*D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 919, m_Hash: )\"@qj\u0017\b{\u00cdz\r\u00d0nJY\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 920, m_Hash: \u00c5\u00e8\u00b8\t\u00a9\u00ac\u00d5\u00c4\u008b=\u0081\u0090\u00a1~\u00b4\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 923, m_Data: ({type:"repair", entities:[10230], target:10259, autocontinue:true, queued:false}) } of size 158 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 921, m_Hash: *^m@\u00a8V\u00a2\u00c1\u00c7\u0086\u00a4y\u00b2'\u00c8\u00a3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 922, m_Hash: 5\u00c4\u00e6\u00bb\u00a7L\u0012g\u00eb\u00bd2\u00d4\u00fd\u0016\t\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 924, m_Data: ({type:"repair", entities:[10266, 10265, 10255, 10256], target:10267, autocontinue:true, queued:false}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 924, m_Data: ({type:"repair", entities:[10266, 10265, 10255, 10256], target:10267, autocontinue:true, queued:false}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 923, m_Hash: \u00c8\u00bfxe\u00cd\u00f2\u00f12\u0092\u0006\u00b5w\u0017 \u0085\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 924, m_Hash: \u0007k3\u0080c\u00e6\u00ee\u0097\u0093\u0081\u001d7\u001b\u00a4\u00c8\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 925, m_Hash: p\u00b4\u00c5\u009d+\fnv\u0094\u00dfB\u0092\u00b4\u00a2\u0015q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 926, m_Hash: [\u00e3\u0011\u0010\u0014\u0017\u00bbdV\f<\u00db\u0017\u00d5[\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 927, m_Hash: 5\u000e^1c(Dm\u0098\"[\u00fc\u001f\re\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 928, m_Hash: \u0094+N\u00ef\u0091\t\u009d<\u00ba2Rl$\u0001\u00e8% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 929, m_Hash: P\u00e9\u0097\u00f9!\u00b1{\u00a1\u00fb\u0012M\u0005\u00fc\u0087P\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 930, m_Hash: \u00d6dM\u0084\u008b\u0087\u00ae\u00ac2F!n>bh\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 931, m_Hash: \u00ee\u0095\u00d1y<\u00df\u00a9\u00dd\u00a8\"\u00b6\u00b8\u0083U\u00aa\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 932, m_Hash: i\u000fI50u0]\u00ce\u0091\u00e2\u0013%\t`\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 934, m_Data: ({type:"construct", template:"structures/brit_house", x:180.73114013671875, z:496.69964599609375, angle:2.356194490192345, actorSeed:22129, entities:[10258, 10250, 10249, 10239, 10238, 10243, 10253, 10225, 10244], autorepair:true, autocontinue:true, queued:false}) } of size 404 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 934, m_Data: ({type:"construct", template:"structures/brit_house", x:180.73114013671875, z:496.69964599609375, angle:2.356194490192345, actorSeed:22129, entities:[10258, 10250, 10249, 10239, 10238, 10243, 10253, 10225, 10244], autorepair:true, autocontinue:true, queued:false}) } of size 404 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 933, m_Hash: \u00bfG\u0002Y\u00b7[\u00eb|9\u00bb\u00eaQ{\u008c\u0085\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 934, m_Hash: \u00b6\u001f\u00c1\u00ee\u00c5r\u00eb\u00b4\u00e5\u00d3\u00fc\u00c7\u008dX\u000b\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 936, m_Data: ({type:"repair", entities:[10270, 10258], target:10273, autocontinue:true, queued:false}) } of size 169 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 936, m_Data: ({type:"repair", entities:[10270, 10258], target:10273, autocontinue:true, queued:false}) } of size 169 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 935, m_Hash: }P\u00a6\u00dcmT#\u000f'rl\u00dc\u0085Ep\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 936, m_Hash: =\u00d4\u00ae\u001a\u0093\u00c7K\u00de]mD\u00ce\u00b1\u0090%\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 937, m_Hash: >\u008c\u00e7\u00c6\u0094+5\\A=\u0019 }\n\u00be\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 939, m_Data: ({type:"set-rallypoint", entities:[10080], x:181.61837768554688, z:518.6028442382812, data:{command:"walk"}, queued:false}) } of size 201 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 939, m_Data: ({type:"set-rallypoint", entities:[10080], x:181.61837768554688, z:518.6028442382812, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 938, m_Hash: Xv\u00a8\u00de\u008ca\u00980\u00a2\u00bb\u00ba\u0000S\u00dc\u00fb\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 939, m_Hash: \u00f7w\u00b6n\u008e\u00e3S\u00aeZ%(\u00adL\u009a\u00a8\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 940, m_Hash: /\u001e%3(\u00e9Y\u0011\u000e\u0096\u00b8\u00caP\u000e\u0091\u00ce } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 941, m_Hash: \u00a2\\p\u00a5\u00e5\u00e6u\u0080\u0005\u0015M\u00f3\u0001SX? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 943, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 943, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 943, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 943, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 943, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 943, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 942, m_Hash: >\u00bdE\u00ce#\u00a4~\u001f\u008e,\u0007\u00a1\u00e8\u00fcg\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 943, m_Hash: \u00fa\u00a9\u001fN\u009d`9\u00e4\u00a6l\u00b7\u0000X\u0013./ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 944, m_Hash: e4\u00fb.j\u0018`\u0005\u00f8\u0093\u0006\u00ca\u00e8\u00bf_j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 945, m_Hash: \u00bf\u0093\u00c8\u00a9\u0006\u00fc>\u0011\u0086j}\u00d1\u00f7\n\u00f3l } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 946, m_Hash: x^dPWg\u001f(x\u00d1\u001e\u00fc\u00c2\u0098\u0092k } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 947, m_Hash: \"\u0095\u00de\u000f\u0013bo:p\u00d7\u0011W\u00e1\u00f2\u00a1\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 948, m_Hash: \f\u00d0Sr\u00a3v\u00dd\t\u001f\u00ea\u00fff\u00d2'\u0085\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 951, m_Data: ({type:"research", entity:10112, template:"gather_farming_plows"}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 949, m_Hash: u\u0080:\u00f6\f![3\u001eR\u0092\u00f8\u001e\u0093\u0084\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 950, m_Hash: \u00c8e\u00f2\u008bF\u00c3\u008a\u00b7Y\u001f\u0098\u00ba7\u00f0WA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 952, m_Data: ({type:"walk", entities:[10270, 10258, 10250, 10249, 10239, 10238, 10243, 10253, 10225, 10244], x:187.5523681640625, z:538.859619140625, queued:false}) } of size 232 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 952, m_Data: ({type:"walk", entities:[10270, 10258, 10250, 10249, 10239, 10238, 10243, 10253, 10225, 10244], x:187.5523681640625, z:538.859619140625, queued:false}) } of size 232 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 951, m_Hash: \u0090B\u00e7\f\u00f4\u00dc\u001bPO\u00be\u008f\u0003\u0092Ly\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 952, m_Hash: \u00d3\u00cc\u00cd\u00c9jO\u00d7@\u0002pW\u00fc\u00f0\u007f\u00e5\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 953, m_Hash: \u0003\u009ao\u00e7\u00b9e$\u00ef\u00b8\u001eQP$>\u00fa\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 954, m_Hash: \u0081\u00d6J\u0099'\u00d8\u009e\u00dfg4\u008dy\u0006\u001dV; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 957, m_Data: ({type:"stop-production", entity:10112, id:1}) } of size 101 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 955, m_Hash: \u00cfB\u00c5\u0099\u00ef\u00d8v\u001a\u00da\u0090\u00d34\u00af0@g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 956, m_Hash: \u00b4z?7$\u00f9F\u00f0\u0007f]\u00a3\u00d0=\u00ab\u00bd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 957, m_Hash: \u00d6\u00d6\u00e9\u00b5\u00f8\r>\u0088\u00cf\b\u00a6A1\u00a2\u00d6A } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 958, m_Hash: \u0098v1\u0081q\u00837\u00b6/\u001a\u0017\u0094x\u00c3o- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 960, m_Data: ({type:"walk", entities:[10277, 10278], x:180.08346557617188, z:533.7537231445312, queued:false}) } of size 144 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 960, m_Data: ({type:"walk", entities:[10277, 10278], x:180.08346557617188, z:533.7537231445312, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 959, m_Hash: \u00f8\nr\u00f9\u00c4\u00fa8\u00a2\u00e9|\u00f3\u00eck@\u00f7\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 960, m_Hash: \u00f9\u00afmz#\r\u00b9z\u0003\u001a\u00ce\u00ff\u00e4\u009f\u001e\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 961, m_Hash: \u009a\"\u00d2\u0090\u00cezJ\u00c9m\u00b6\u0091\u009a\u0019\u00ae\u00d7\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 962, m_Hash: L\u00d2\u00f6\u0080\u00f7&I\u00b0\u00ec1\u00bc\u00ba&\u001aH\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 964, m_Data: ({type:"gather", entities:[10277, 10278], target:1907, queued:false}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 964, m_Data: ({type:"gather", entities:[10277, 10278], target:1907, queued:false}) } of size 139 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 965, m_Data: ({type:"walk", entities:[10098], x:517.4017944335938, z:793.7843017578125, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 963, m_Hash: W\u00cf\u00f5\u00b9\u00ebx\u0015\u00c5\u00a0c\u00a4\u0082(\u00c2\u00fd\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 966, m_Data: ({type:"gather", entities:[10098], target:10199, queued:false}) } of size 128 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 964, m_Hash: L\u00f8J\u00a1`\u00db_{\u00cd\u00a5\u0093\u00e1\u00c7\u0010\u00d5\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 965, m_Hash: \u00ebW\u009a\u008f\u00ef\u00c3I\u0017\u0002\"\n\u00aa\u00a0\u00f9~C } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 966, m_Hash: \u0094\u00a1>F\u0082\u00beY\u00b0\u00bb\u0010c\u00d1N\u009cb\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 967, m_Hash: nk\u00e1m\u0017&T\u00ba\u00e8\u009dR\u00e9\u00a1u^\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 968, m_Hash: \u008b\u0081u\u00bb\u00a9E\u00a4{\u00d0[I\u00fc\u007f\u0088\u00f9\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 969, m_Hash: \u001e\u0002\u00ba\u00b9\u00ad'\u00da\u0093S<\u00a9\u001f{\u00a0\u00b1\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 970, m_Hash: \u00e5}\u00caM\u0004&\u00b02w\u00b2\u00e9Q\u009ekz } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 971, m_Hash: \u00a4-\u0092I\u00e2\u00ce\u0019\u00d1\u00cd\u00fe\u001a\u00f8\u0086\\}6 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 973, m_Data: ({type:"gather", entities:[10270, 10258, 10250, 10249, 10239, 10238, 10243, 10253, 10225, 10244], target:1911, queued:false}) } of size 227 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 973, m_Data: ({type:"gather", entities:[10270, 10258, 10250, 10249, 10239, 10238, 10243, 10253, 10225, 10244], target:1911, queued:false}) } of size 227 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 972, m_Hash: \u00fa\u00ac\u00ba*W\u00ab\u0099\u00f9;\u00add{\u00e9y\u00a4\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 973, m_Hash: \u00c2<h\u0014[\u00d7\u00c4Gp\u00b2H\u00f8o\u00ca\u00a2\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 974, m_Hash: \u009e\u0095yiHC\u00fdr\u00ca\u00c0\u00bex(\u0005\u007f@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 975, m_Hash: \u00a1\u0093\u0016\u00d4\u009f\u0004\u0005{\u00d1Y\u0097PNVZ\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 978, m_Data: ({type:"train", template:"units/brit_cavalry_javelinist_b", count:1, entities:[10079]}) } of size 193 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 976, m_Hash: \u0016n\u0001@\u0013\u0016\u0081]$\u009a_\u000e\u00ea!M\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 977, m_Hash: \u00aa\u00ffk?\u00c1\tZ\\f\u0004\u0097\u00d1?\u008f\u00c0e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 978, m_Hash: \u00c1A\u00e3\u00f0\u0006{\u00fc\u00afm\u00dd\u008d\u00c7\u00d1r\u00e2% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 979, m_Hash: \u009e\u0090\u00ff\u0096\u000e\u00b0\u009c\u00b7\u00a2\u0091\u00b6\u0095\u00fb\u00ec\u00c6\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 980, m_Hash: \u00d3\u00edX\u009a\u00a9tnS(\u00db4Yy\u00ac\u00e7- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 981, m_Hash: \u0002\u00d0\u00bc\u0099\u00c6\u00da\u00ff\u00a8QM\u00df\u00cf8\u00c8!Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 982, m_Hash: \u00ce\u0094a\u0093\u00d8?\u00c2Nu\u00ce\u00d1S\u00a2\u0096ts } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 983, m_Hash: \t\u00f3\u008fg\u00a1\u009c\u00d5il\u00b4\u009a\u0011\u0006%q\u00f8 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 985, m_Data: ({type:"construct", template:"structures/brit_house", x:193.45361328125, z:507.9306640625, angle:2.356194490192345, actorSeed:46336, entities:[10282], autorepair:true, autocontinue:true, queued:false}) } of size 316 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 985, m_Data: ({type:"construct", template:"structures/brit_house", x:193.45361328125, z:507.9306640625, angle:2.356194490192345, actorSeed:46336, entities:[10282], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 984, m_Hash: \u00c1\u0098n'\u00daOaz\u0096\u0098\\\u00ef\u00c2\u00f6<\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 985, m_Hash: \u0095\u0019\u00bc\u0088;\u00c5n\u00fd\u00a9\u00e6}\u0083\u009c'\u009a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 986, m_Hash: '\u0014\u0091\u00ce\u001b\u0093h\u00ef-K\u00aef\u00d7\u0085a* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 988, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 988, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 989, m_Data: ({type:"set-rallypoint", entities:[10079], x:837.448486328125, z:413.41094970703125, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 988, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 988, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10080]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 987, m_Hash: \n\u00a7\u008e}\u00ec\u00e6\u00af\u00f5j\u00feQ\u0084\b]8R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 988, m_Hash: NO5\u00ed\u00bf#\u00b3\u0098$q\u0090f\u00fe]\u008d\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 989, m_Hash: \u00b6E\u00ba)\u00ca.\u00d4\u000f>\u00f2\u00ed=\u00f1jJ\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 990, m_Hash: \u0012g\u0017V!\u00d9l\u00da\u00d4\u0092\u0088\u0003\u00da\\\u00a9\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 992, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 992, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 993, m_Data: ({type:"train", template:"gaia/fauna_sheep", count:1, entities:[10188]}) } of size 163 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 992, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 992, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 991, m_Hash: O\u000esp\u00dd\u000b\u0081B\u00e3W\u00d77iC$C } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 993, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 993, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10203]}) } of size 195 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 992, m_Hash: \u00c4\b\u00b1\u008eOf\u0092\u009d\be0d\u00cb\u00a5?\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 993, m_Hash: \u00a91\u001a\u00a4Z1\u00c9a\u000e\u00e7\u0097V\u0080\u00e7\u00e9\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 994, m_Hash: w\u0081\u00b9\u008aY >~\u00dd\u009c\u00a7#\u00e0\u00931Y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 996, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 996, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 997, m_Data: ({type:"set-rallypoint", entities:[10188], x:850.344482421875, z:412.9167175292969, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 996, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 996, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 996, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 996, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 995, m_Hash: h\u00fa\u0084\u00ab4/\u00061j\u00b3JT\u00e2\u0014\u0095\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 997, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 997, m_Data: ({type:"train", template:"units/brit_infantry_javelinist_b", count:1, entities:[10217]}) } of size 195 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 996, m_Hash: \u00f5|\u00d4R\u00ce\u001fr\u009cvz\u00da\u0006\u00b1nyP } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 997, m_Hash: u\u00d9T\u001b\u00c2^;\t\u009a\u00ed\u00eb)\u0092\u00e9\u00f3\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 998, m_Hash: \u000ev\u001e\u00120\u00b9\u009bu\u008dU\u0084\u00e9\u0080>L# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 999, m_Hash: R\u009f\u00cf\u00d5\u000b\r\u00d0\u00ba\u00e1\u00ad\u00a5\u00c18p+\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1000, m_Hash: \u00d7\u0081lB\u00e8\u00d8\u0088\u001a\u00bc\u0006:d\u00f8\u0097\u00ca\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1001, m_Hash: 4\u00e4\u00a8\u007f\u00133e\u000e\u00a0\u0081\u008bnM\u00cf\u00bd\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1002, m_Hash: \u0083\u00ab\u0019tC)@&\u0006\u00f7\u0083_V\u00c2\u00b7$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1005, m_Data: ({type:"train", template:"gaia/fauna_sheep", count:1, entities:[10188]}) } of size 163 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1003, m_Hash: 6\u0015\u00e6\u00dc\f\u00867\u001e\u00d3g\u0005\u00d2 \u0096\u00b6\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1004, m_Hash: \u0006\u00e9\u00938\u00fd\u00d5kC\u0088\u00c4y\u0010\u00e2\u00d1\u0091\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1005, m_Hash: \u001c/\u008a\u0016\u00f9@\u00f7\u00175+\u00e7\u00e1\u00b5\u00bc\u00e8\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1006, m_Hash: \u0093\u008c\u00a0\u00f4\u008d\u0005\u0098\u000e-5\u001d\u00a2\u008c~\u00f6\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1007, m_Hash: #\u00fbU\u00f2\u00a9\u00ed\u00d7\u00df\u0012\u00ff\u0007\u00b0\u0098\u00d2%\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1010, m_Data: ({type:"train", entities:[10188], template:"gaia/fauna_sheep", count:5}) } of size 163 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1008, m_Hash: \u00aaY\u00f3\u00beI{\u0091M\bo\u0015Ok\u00ea\u008c\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1010, m_Data: ({type:"walk", entities:[10284], x:186.20819091796875, z:535.3567504882812, queued:false}) } of size 133 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1010, m_Data: ({type:"walk", entities:[10284], x:186.20819091796875, z:535.3567504882812, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1009, m_Hash: \u008e\u00afp:\u00d3\u00b7\u00fb<\u00c2}\u00e7\u00be\u008d&\u000b> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1010, m_Hash: \u00e9\u0090\u0005G\u00d0\u008c!\u009c\u0015h!\u00f4!p\u0017\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1011, m_Hash: \u00a3\u0013i\u00a6\u0000=\r\u00b2\u00e1*\u00fa\u0080\u009d\u0099\u00c5\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1014, m_Data: ({type:"train", entities:[10188], template:"gaia/fauna_sheep", count:5}) } of size 163 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1014, m_Data: ({type:"train", template:"gaia/fauna_sheep", count:1, entities:[10188]}) } of size 163 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1012, m_Hash: \u0082a\u00ec\u009b\u00d1K\u0014b\u00ad\u0080Y\u00149#s\u00bb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1013, m_Hash: 0\u0099+\u00ef\u00fa\u00190vr\u00ee\u00a2\u001f~\u00d5\u0019\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1016, m_Data: ({type:"train", entities:[10188], template:"gaia/fauna_sheep", count:5}) } of size 163 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1014, m_Hash: \u00f8F\u00ddtl\u0017\u0007\u00c1\u00e4\u00e4\u0095\u0081u1\u00e0\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1015, m_Hash: \\}\u008f\f\u00c8/\u00b5\u0080g\tB\u001a\u0003cJ\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1016, m_Hash: \u009c\u001b\u009d\u0005\u00e4o|u4\u00ddU0O\u00fa\u00a1\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1017, m_Hash: B\u00ea\u00d9oW/\u00afL\u0018g\u0004\u00f1\u008d\u00dd5` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1018, m_Hash: E\u00c9\u00857+\u00c3>\u00a6\u0089\u00b4\t\u0011{\u00e9\u0086\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1019, m_Hash: \u00bc\u0094\u00c4\u008d\u00d6'\u009f\u009d\u0091\u00b4#O\u0092\u00ad\u00d1\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1020, m_Hash: #\u0016\u00ceJ\u00b4\u0015\u008e\u00b9\u0095\u00fen\u008e\u00b2\u00d8Jf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1021, m_Hash: \u00cd\u00d1\u00f1\u0097X\u001e\bxQkph\u0087\\\u00af\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1024, m_Data: ({type:"train", template:"units/brit_cavalry_javelinist_b", count:1, entities:[10079]}) } of size 193 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1022, m_Hash: l][\u009e\u008d3S\u0089\u00d7\u0097\u0092m\u00ab\u0085\u000f\u00f8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1024, m_Data: ({type:"train", template:"units/brit_cavalry_javelinist_b", count:1, entities:[10079]}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1025, m_Data: ({type:"train", template:"units/brit_cavalry_javelinist_b", count:1, entities:[10079]}) } of size 193 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1023, m_Hash: \u00cek\u0019a\u0000\u0086Yv\u00b1j\u000bM\u009e-\u00dd\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1024, m_Hash: g\u0010\u00a9g\u00e0\u00b4\u0087\u0095\u00b6\u00e5\u00f4\u00f1\u00a46B# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1025, m_Hash: |V\u00e0\u0089h\u007f\u00deRC\u00a2\u00c9\u00be\u00bb),~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1026, m_Hash: Y\u00bf8\u00eaR\u0083\u0091\u00e2\u00e6\u0018@\u0019\u00b1Q=\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1029, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10168]}) } of size 191 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1029, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10168]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1027, m_Hash: \u00e0\u00de11\u00bc5V\u00cf<T\u00d7/\u00eb\u00a2\u00aa\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1029, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10168]}) } of size 191 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1030, m_Data: ({type:"train", template:"units/brit_infantry_spearman_b", count:1, entities:[10168]}) } of size 191 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1028, m_Hash: \u00e3 yjv\u0082P\u00d3\u00e1\u00db\u0019\u00da\u00eaL\u00b9\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1029, m_Hash: \u00eaG\r\u00f9\u0094\u00be\u0089\u0086\"\u00d4R\u00ec\u00ab\u008e\u00c5\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1030, m_Hash: ya{\u0089\u008f\u009bB\u001a\u00e0&|\u0092\u00e8\u00fa\u00ba\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1031, m_Hash: \u001b4\u00ab\u00e7b\u00d2j\u00ca\u00d1\u00b1\u00c5E\u00a4_\u00f5\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1032, m_Hash: R\u0092\u0099\u00ce]\b\u0084\u00e5\u00acX\u0007\u00e5\u00b2\u009f\u0011\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1033, m_Hash: \u00f7\u00ddp\u008a!\u00a5\u0098-\u0002qkh\u00d9\u0019B@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1034, m_Hash: ?\u00aa\u00c1\u00a2CY\u00fb\u009bD\u00c1\u00fc\f\u009c\u00d6+i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1035, m_Hash: p@\u00ba\u00b5\u00d4\u00fa\u0097\u0094\u00ff\u00d0\u00b4\b_0,\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1036, m_Hash: \u00d7\u0090\u0084P\u009a\u00f7\u0095\u0012A\u00e7>\u00beY6\u00f2V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1037, m_Hash: \u00b7\u00aa^\u00baj:G\u00c09t\u00d3\u0093\u00c1\u00cc\u00c9\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1038, m_Hash: \u008b(\u00b3\u0002\u00ee\u00c4~d9;!*\u00dd\u00d0R\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1039, m_Hash: \u009d\u00a2\u00bf \u0011\t\u00e9\u0019\u00f1\u0014)\u000b\u000b\u00d7[\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1040, m_Hash: \u000fl\u00c7y[z\u00a5\u00ee\u00bc\u0088EI\u001c\u00f7\u0011\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1042, m_Data: ({type:"construct", template:"structures/brit_farmstead", x:238.39279174804688, z:450.7026062011719, angle:2.356194490192345, actorSeed:49907, entities:[10294, 10293, 10289, 10286, 10284, 10282, 10292], autorepair:true, autocontinue:true, queued:false}) } of size 390 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1042, m_Data: ({type:"construct", template:"structures/brit_farmstead", x:238.39279174804688, z:450.7026062011719, angle:2.356194490192345, actorSeed:49907, entities:[10294, 10293, 10289, 10286, 10284, 10282, 10292], autorepair:true, autocontinue:true, queued:false}) } of size 390 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1041, m_Hash: 6@\u00fc\u00a9\"\u008d\u00b4D\u00f0\u00b8i\u00bam\u00ee\u00f0\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1042, m_Hash: c\u001c=\u00ac\u008b\u00dcE\u00b6\u00d8H\u00ff{\u00fb\u009d\u00e9i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1043, m_Hash: U\u00ca]\u008a`\u001ci?\u00f8\u0094\u00fe\u00e1\u00bd1\u00d7\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1044, m_Hash: \u00dd\u00da\u0083\u00f3\t\u0016\u00c61\u00fd(\u00f5\u00df\u00b4\u00f8d\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1045, m_Hash: \u00f2nM\u00cd\u00cf.p\u001e\u00a6*C\u00f3\u00f0\u0088\u0014\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 500 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1046, m_Hash: \u00da\u0081D$].(\u00af\u00e0x\u00acq\u0019\u0005\u00c3o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1047, m_Hash: \u00b7\u00dfp\u00a9J\u00dcn\u008bN\u0013\u00fe\u0097I\u0094[= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1048, m_Hash: \u00ef,\u00cf\u00e3\u00ed\u00d78\u00f0p\u009e\u0084\u00e5;;j! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1051, m_Data: ({type:"research", entity:10290, template:"armor_infantryspearmen_pierce_01"}) } of size 163 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1049, m_Hash: \u00b1\u0099e<L\u00be\u00c7\u001eu\u00b7\u009b!8\u00ee\u0016t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1050, m_Hash: \u0016\u00c1\u001e\u00a9EO-\"N\u0006\u0001m\u00c0\u00d2U\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1051, m_Hash: \u00d5Rsg\u00e8\u001d{\u0084fQ\u00ef\u008eBl\u0095U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1052, m_Hash: *\u0003d\u00de\u0010&\u00f4K\u0083\u0098N\u00deHi1w } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1053, m_Hash: \u00cc\u001d\u00a7k\u0010x\u00dfvm\u001c\u008f\u0017~\u00c9J\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1054, m_Hash: uv\u0083\u001cIZ\u009a\u00a5\u00a0:9.\u00b6\u00a6\f\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1055, m_Hash: <\u009a@P\u00d9\u0015\u00d1\u0085\u00c4R\u00c6v'\u00dd\u00feb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1056, m_Hash: 9O\u0082rrqN\u00ad\u001f\u0082\u00afY\r\u00c9{{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1057, m_Hash: \u0087\u00d47\u00b7\u00e5\r\nks\u00e2\u0005\u0004\u00b2\u0004\u00a8\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1060, m_Data: ({type:"repair", entities:[10303, 10228, 10226, 10230, 10227, 10229], target:10259, autocontinue:true, queued:false}) } of size 213 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1058, m_Hash: \u00eas\u008b.c\u00c3E\u0096YN\u00e4\u00b5\u00d3z\u0093\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1059, m_Hash: \u00fd\u00be\u00bck\u0006jM\u0096\u0081\u0016`l1\u00e0{T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1061, m_Data: ({type:"gather", entities:[10301], target:1912, queued:false}) } of size 128 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1061, m_Data: ({type:"gather", entities:[10301], target:1912, queued:false}) } of size 128 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1060, m_Hash: %b\u00b5\u001b\u000be\u00c2\u008d\u00bb\u00c0g\u009d\u00af\u0004\u00c1A } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1061, m_Hash: \u0088)lc\u00b4\u00bbx\u0092\u0004\u009a\u00c4\u00c1G\u00e4\u00fc\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1062, m_Hash: \u00f8\u00d9\u00b3Et7\u0010X\u00f5\u0001\u00b6\u001c\u00cbL\u0011\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1063, m_Hash: '\u0093\u00ddL\u0088s\u00a4R\u0002\u00cb\u009fL_\u0081\u0084\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1064, m_Hash: \u00e4\u00c9\u00d2\u009a\u00c0)\n\u0013<\u00d61J\u009d\b3\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1066, m_Data: ({type:"gather", entities:[10296, 10299], target:1912, queued:false}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1066, m_Data: ({type:"gather", entities:[10296, 10299], target:1912, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1065, m_Hash: \u0013?\u0089\u00b9\u00c5 \u00e4\u00cdRT\u00b4\tDC\u00e7\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1066, m_Hash: \u00a9\u00ebT\u00a2LK\u0007\u00b9\r\u00ec\u00c3^\u00ca\u000e@7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1067, m_Hash: J\u00bc\u00a6\u00b7Q\u00d4\u00a7\u008e\t&\u001c\u00c3\u00c2m\u00a6b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1068, m_Hash: \u00c8\u00e0N6A\u00ab\u009b\u0081M\u00d0\u0014i\u0083*\u00d7\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1069, m_Hash: \u00a0yV\u0094{\u00b3>(U\u0002\u0080P4k+1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1070, m_Hash: \u00998\u0085\u0083\u000b\u0085*qHo\u0002\u00f6\u000fh~\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1071, m_Hash: ]\u0097\u00d7\u00be\u00e5\u0010\u00b0Y\u00a6\u009b\u00ce\u0086\u000b\u00fa\u000e\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1072, m_Hash: \u00d8\u00ff\"\u00c9\u0019M\u00df\u0010/\u00c8\u0005\u00abV\u00c8[= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1073, m_Hash: \"\u00fe\u0081\u008d\u000e\u00c2\u00c7\u00d8E\u00a3C\u00c0\u0083\u00d0qu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1075, m_Data: ({type:"gather", entities:[10308, 10306], target:1913, queued:false}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1075, m_Data: ({type:"gather", entities:[10308, 10306], target:1913, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1074, m_Hash: \u00e9\u00be\u00a4$\u00b1\u00e2d]\u00d1u\u0016\u00ae\u00f1T\u00ee\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1076, m_Data: ({type:"gather", entities:[10308, 10306], target:1804, queued:false}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1076, m_Data: ({type:"gather", entities:[10308, 10306], target:1804, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1075, m_Hash: .\u00e3\u00cd\u00b3\u00bd\u0086\u00b1\u00989\u0019\u00db\u00efz\u0091\u00e0\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1076, m_Hash: \u00f2P\u00a3\u00f0\u0080\u00cf\b\u00fbq\u00dc\u00c5\u0010\u00ce-\u00cea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1077, m_Hash: Jw=\u00bd\u0086\u0013*\u0007v\u00e4|\u0085{\u00c8\u00f6| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1078, m_Hash: \u0003\u0081\u0085$Aw\u00f7\u00e2\u0003b\u007f8\u008c5W\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1079, m_Hash: \u00ae\u00fa&\u00ac\u00d6\u00e7E\u000e\b\u00de\fR\u00d0Z\u0086\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1080, m_Hash: \u00f9F\u00f9`\u00beN\u0089w\u00943C&\u00f0\u00b1\u00c8\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1081, m_Hash: \u00e0[\u00d5\u0016\u00cby\u0086\u00a3\u0081G\u00fe\u00fa\u00ed\u00ca\u00da\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1082, m_Hash: \u00b3n\u00bd\u00ad\b\u00bc\u0094F\u00ccu\u00fc\u00fc\u00f4\u0089\u00c0\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1083, m_Hash: \u0010\u00d7\u00ae\u00a7\u00d1\u0084aW\u008fy\u00ael@4\u00f1& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1086, m_Data: ({type:"gather", entities:[10304, 10300, 10291], target:10300, queued:false}) } of size 150 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1084, m_Hash: \u0011\u008cJ\u00f3WMd\u0019<\u00b3\u00f1J\u00f2\u00fc\u00cf> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1085, m_Hash: \u0099\u000e0\u008a\u00f1\u00f1;S\b\u00a2\u00968\u00a5\u00eaY\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1086, m_Hash: \u00e6\u0013?\u001f\n\u00a4\u00acP\u00fd\u00d5\u0012>]rn\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1087, m_Hash: k\u00c1\u00f9\u00e8iV\u00f5O\u0094$\u00b6\u0016/\u00c0\u00b2\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1089, m_Data: ({type:"construct", template:"structures/brit_house", x:202.97784423828125, z:519.53857421875, angle:2.356194490192345, actorSeed:14270, entities:[10310], autorepair:true, autocontinue:true, queued:false}) } of size 316 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1089, m_Data: ({type:"construct", template:"structures/brit_house", x:202.97784423828125, z:519.53857421875, angle:2.356194490192345, actorSeed:14270, entities:[10310], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1088, m_Hash: \b\u00ec\u00a9\u00adb2U~\u00a4\f\u0087r\u00b3@\u00b7\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1089, m_Hash: \u0004`\u00calo\u0089\u00a8_\u0091'\u000e\u00de\u00be\u001e\u008f\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1090, m_Hash: \u0011x*\"\u0083\u00ec\u00f5\u00a5X\u00f8Or'>\u0003\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1091, m_Hash: =\u00e0'\u0017H\n\u0086B,\u00d4\u0001\u008c\u00f0\u0090\u00fd\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1094, m_Data: ({type:"walk", entities:[10312], x:775.4024047851562, z:404.836181640625, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1092, m_Hash: \u00cc\u00ec\u0007C\u001e\u009e\u00b2'Z\u00a6\u00aa\u0002\u0002\u009b\u0007\u0015 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1094, m_Data: ({type:"repair", entities:[10312], target:10259, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1093, m_Hash: CaU\u00ba@\u00adX\u0096\u008f5j\u0096\u0016\u00b6'i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1094, m_Hash: \u00ab\u00fe\r\u00d8B\u0091u\u00c1\u00c2\u0090H\u00da\u00f6c\u00d9l } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1095, m_Hash: \u001f1\u008a\u00ffw\u0081\u00b3L0\u0089\u00b9\u009d\u00e0\u00d03S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1096, m_Hash: \u00bd\u00a6N\u00a1F\u00ce\u00d0=\u00f7\u0081]u =yZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1097, m_Hash: \u00f6L\u00a2\u0085\u00d7\u0091@ \u00e8\u009eJ\u00d7~J-\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1098, m_Hash: \u008cn\u00ca\u00aaMU\u001f\u00e2\u0095\u00a6\u0000\u009d\u0011\u0090\u0004\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1099, m_Hash: E\u00dcn\u00edI!1\u00cd\u00b6\u00a4\u00a0\u00bb[\u0017\u0094h } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1101, m_Data: ({type:"returnresource", entities:[10213, 10194, 10191, 10182, 10136, 10202, 10211, 10208, 10184, 10133, 10187], target:10221, queued:false}) } of size 256 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1101, m_Data: ({type:"returnresource", entities:[10213, 10194, 10191, 10182, 10136, 10202, 10211, 10208, 10184, 10133, 10187], target:10221, queued:false}) } of size 256 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1100, m_Hash: \u0086\u00c5\u0016\u0005\u00cfD.\u00b5+\u00a3U{\u00c2M5\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSyncErrorMessage { m_Turn: 1100, m_HashExpected: \u00ebn\u0091oL\u00e3-\u0013k6MY\b(\u00eeM } of size 27 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1101, m_Hash: \u00ba\u008at\u0097M\flI\u0014\u0005\u00d2%\u0001\u00de\u00b4\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1102, m_Hash: \u001b\u00f2\u00fb\u00cb\u001b\u00f3\b\u001b\u00fcY\u001a>\u00d1\u00a0j\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1103, m_Hash: \u00de`N4\u00e4v)\n~\u00f6t O\u00dfpC } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1104, m_Hash: \u00c6cY\u0011|\u0000\u00ae\u001a\u00f3 \u00c9\u0094\u0002y\u0091z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1105, m_Hash: 9\u001d\u00cc\u00a1\u00dci\u001c\u00d5\u00f7Uv\u0090\u008d\u00e6MV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1106, m_Hash: K\u00f9\u00e2\u00a3CJ\u00c4s\u0012<\n\u00b2\u0015.\u00ae\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1107, m_Hash: \u0006-\u00af\u00f3n\u0097M\u00b8\b\u00a5\u00ff4\u008a\u001e\u00d5\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1108, m_Hash: \u00b6Gl\u00f5kX\u008b\u0001\u00da\u0000[D\u00d8u\u00ba\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1109, m_Hash: \u0094\u0018cO\u0084)\u0088\u00f5f\u0088\u00fb\u0081[x\u00e9\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1110, m_Hash: :k\u00ea\u00b1\u00ad\u00d9\u00eae\u0097\u00a4\u0082\u0084%\u0004\u0012S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1111, m_Hash: \u00fe_\u00e5d\u0084\u00aa\n\u00e0\u00f2\u00e8<PU\u00cf\u00e0\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1112, m_Hash: \u008e\u0019ZQ\u00bbb\u00b8\u008eHm$w\u0090\u0012\u00fa0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1113, m_Hash: \u0015\u00a0\u0089Jv\u00ac\u00dc8\u00cd\u008f\u00ed\u00ab4\u0085\u00e5\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1114, m_Hash: \u000f\u00b5;:\u00b2\u00f3\u00bf~\u001f\u0016\u00cf\u001d\u0090\u00d8S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1115, m_Hash: \u0080\u009c\u00fb\u00df\u0011`\u00e5\u00a4\u0088\u0004(\u00bc\u00ada9\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1116, m_Hash: \u0004\u00cb/\u00ab\u00e0#\u00a3-4qY\u0005\u0006\"\u00f1. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1117, m_Hash: \t\u001c\u00aa\u00f4m\u00e0\u0085G\u008a0\n\u00d5K\u00e2\u00e8\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1118, m_Hash: \u00bb\u001b.\t\u00ac\u00ec\u0019[\u00dcFjg\u0084\u0010Z\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1119, m_Hash: ?\u00e1\u001c\u0016k\u00a58\u00c2k\u00d4\u00e6\u00d4\u008e\u001b\u00ebB } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1120, m_Hash: \u00b3\u009fe\u00b05*\u00b9\u009d\u00a9)\u00c5\u0002\u00d5\u007fdJ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1121, m_Hash: S\u00ea~Eg\u00f3\u0093kg\"\u00914.r\u00c0\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1122, m_Hash: \f\u00ec\u00fdU\u00b3\u00a8\u00a8\u00faV\u00d7F\u00fe\u0001\u00d2\u00a8\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1123, m_Hash: \u00e9PU!$\u00b3i\u00cf\u009cI\t\u00cb-\u00eb\u00df\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1124, m_Hash: \u00acN\u00bf\u00a5I+\u00ae\u00fb\u008e48UxG\u000b\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1125, m_Hash: +\u0098\u00c9\u00dd\u009b\u001c\u00e4\u0015\u0005\u0014x\u00ec<\u00d4N\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1126, m_Hash: .\u00d7ha\u00b5\u00e9\u008ds\u00cbT[\u0093}$\u009c\b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1127, m_Hash: \u00ea'\u00af8:\u0081\u0018\u0097,B\u00f8\u00ed\u008f~\u00d2% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1128, m_Hash: [\u001d\u00b1\u00daa#\u0089\u00ac\u00bat\u00a2\u00a1\u00e9\u00fc\u00a3\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1129, m_Hash: \b:\u00f3\u0005\u00d9\u00cd=\u001e\u00d3(\u00e2\u00da \u0086\u00a4\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1130, m_Hash: \u0084n\u00a6W]\u009fK\u00e4\u001cZ\u00b4c\u007fu~\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1131, m_Hash: \u00d5\u00d5Z\u0093Z%u\u008e\u009f\u00f7\u00eep:\u00bcW\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1132, m_Hash: \u000e^\u008b4FC\u00c5\u008dvQ\u00d0w\\1)s } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1133, m_Hash: >\u00aamh7<S\u0011\u00d6\u00eaQ1*\u00c7Q\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1134, m_Hash: \u00bfc*\u00ac|\u00ceyd?J\u00a3o4\u001a\u00a3\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1135, m_Hash: \u00cc\u00f2QX\u00f8\u00a3\u0019,e<\u00d0\u009eq|\u00c3\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1136, m_Hash: ,\u00d0\u008b\f\u0019\u008f\u0090x\u00c4C\u00d4\u00da\u0004\u008c\u00a3\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1137, m_Hash: \u0086\u0010\u00ab\u00edM\u00b5\\2r6\u008a\u00d0\u00ea\u0007\u008f\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1138, m_Hash: n<\u00b4\u00c7S\u009b1C\r\u00d0\u00b9\u00ea\u00a5Ev\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1139, m_Hash: \u00c4S\u00dea\u00aa\u0090\u008b\u00bb\u00e9\u00b9\u0011\u00e0\u00bf\u0098\u0099\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1140, m_Hash: \u008c\u00cd\u00b4!#-$0\u00b66\u00963\u0003\u00c2<\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1141, m_Hash: \u00b6e\u00c3\u00dc\u0093\u001f\u00e5&I-y\u0014\u00c9\u00e0\u00bbb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1142, m_Hash: \u0088\u00b3<\u0082\u0089F\u00b3\u009es\u0013N\u0085\u0012a\u00d4\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1143, m_Hash: ov#pt\u00f1\u009b\u0087\u00f2\u00d7\u00e5X\u001a\u0087\u00a7\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1144, m_Hash: \u001f6\u00bf\u00a5u\u00fd\u00dfN\u0090\u00ea\u00b4\u0013\u0092\u00c2>H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1145, m_Hash: M\u00cc\u00f8\u00f0\r\u00ef\u00a9Wc\u00b5\u00f5\u00e0H\u0086\u00afw } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1146, m_Hash: 6\u009d\u0001\u00d3\u0099\u0010\u0093\u00d3f\u0084H\u00f6\u00973\u00e1\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1147, m_Hash: OQhC\u0090\u0088\u0010&\u00ba\u00d4\u00f3s\u00c9\u0090\u009b\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1148, m_Hash: \t2tp\u00f6&Eu\u00ac\u0010\u0003V[\u00ec5\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1149, m_Hash: \u009a\u0018CT\u00fb\u00c9<\u0096\u00e5\u0012[\u00db\u00af\r\u0018r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1150, m_Hash: \u00e1DuhG\u0095P\u0001R\\\u00fdDK\u0081\u0019< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1151, m_Hash: \u001cg\u0013\u00b5\u00a1\u00e7mM\u00e9\u00fb\u00e9\u0006d\u00f1\u00f1F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1152, m_Hash: \u009fGVe!\u0014lz\f:\u008f\u0005\u00ees\u00e5\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1153, m_Hash: \u00b7\u00ce\u00d5\u00a1s\u000fx&\u00d8\u00d2\u0000\u00bac\u00a7\u0090\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1154, m_Hash: \u00b5\u00af\u00e8\u00d9\u00ce\u00acD&\u00fb9\u00acl\u00ce*$S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1155, m_Hash: \u00adz\u00c2U\u00ad\u000f,\u0081c\b K\u00d7r\u0085\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1156, m_Hash: \u00140b\u008f\u0007Fk\u00d7\u009f\u0082a\u00cc}$a\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1157, m_Hash: \\{\"\u00fb\u00ec\u00ca\u00b6\u00f1\u0089\u001d\u00deP\u0082\u00ab\u00a9D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1158, m_Hash: \u0084\u0093\u0004}\u00db!\u00b9\u009b@\u00bcH\u00d1\u00f0\u00ab\u0095\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1159, m_Hash: B\u00a1\u00fa\u00999\u0092A\u00b5i1\u00b4.;\u00ed\u001e\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1160, m_Hash: >W\u001e\u00d6\u0081$\u008e\u00a9\u00c6\u00b4\u00da\u00cbk\u00c5\b\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1161, m_Hash: \u00f1\u00eb>}J\u009f\u00c7i\u00f5o\u0018\u00cf\u0084\u00a7u\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1162, m_Hash: \u00d3\u00f4\u00d4;O\u00a2\u009d\u00bc\u00ed\u0015\u0019\u00dc\u0089zCs } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1163, m_Hash: U<\u00c6\u00a5\u0081\\\u0017b`Lu5\u0014\"\u0089\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1164, m_Hash: T\u008f\u009e\u00fd\t\u00e9n\u0004\u000b\u0014\u00f6k\u009b\u009aX\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1165, m_Hash: @\u0016\u0096>\u00c8\u00cd\u00f4\u00afk\u00df\u001ec\u00c0\u00f8\u00c9T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1166, m_Hash: I\u00f9\u0099\u0099Id@\u00a9M\u00b5\u009e\u00feO$+\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1167, m_Hash: ^\u0011\u00e9m\u009d\u00a1\u00c7\u00ed\u00b9v\u0085\u00d5uW\u00b4/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1168, m_Hash: W\u00c2\u00a9\u0005\u00dd\u009a\u0015\u00e6\u0081J\u00da\u0091\u00c1\u00f6\u00e5\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1169, m_Hash: \u00e2d\b\u00cf\u00eb\u00ee\u0083$4&\u0005\u008fy\u00f1\u0014U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1170, m_Hash: \u00c0\u001b\u0003P&\u00ec\u0083R\u00fc\u00eb:N\u00c6\u0002\u0002\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1171, m_Hash: \u00baK[(w2\u00e3&\t\u00ff:\u0015/\u001a\u0015\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1172, m_Hash: \u00f1V\u0099,\u00e2\u00bb\u0085D\u00f5v~\r\u00d4\u0082h\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1173, m_Hash: EHx\u009a\u00df\u00ab\u00ca2\u00ff\u00e7vl\u00ec\u00a6\u008er } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1174, m_Hash: \u0080$\u0006\u00a7\u00f6\u00fc\u00f6v\u00eb\u0019\u0001\u00cbY(\u0095\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1175, m_Hash: \u0081\u00ae\u009b\u00ca\u00d8u)\u0005\u00bc\u0012\u0098\u00ee\u00e0\u00a8K\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1176, m_Hash: o\u001a0|>\u00fcP\u0012\u00d6\\[\u00c5\u0001f!v } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1177, m_Hash: \u009c\u0091\u00e5E\u00c1p\u00dc\u00a2F\u00b1N\u00e0\u00d9\u0013}\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1178, m_Hash: kD\u0017\u000es\u00bb>\u000e3{\u009b\u0015X)*\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1179, m_Hash: \u0006\u0001\u00ba\u00da 1\u009e\u008bq\u00b1\tew;B@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1180, m_Hash: \u00ae;X\u00d25\u00a3\u00c5T\u009a\u0088\u00f4}R\u00ce\u00f7\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1181, m_Hash: \u009d\u00c9i\u0089\u001f\u000e\u009d\u00f0qV\u00f5\u00aa\"\u00a3\u00d6\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1182, m_Hash: \u00b1\u00c8\u008aot\u00f7\t6\u00b0p\u00b9,[\u00fa\u00c5\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1183, m_Hash: \u008a\u00ba\u00dbc\u00a2V\u009f\u008d\u0093\u00fe\u00cd\u001e#zD\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1184, m_Hash: \u00a08\u0018\u00f4\u00f6\u00d6z\u00bf\u00cbmB\u00ad}\u0002U\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1185, m_Hash: \u00d2\u00e2\u0093\u0000T}\u00b6\u00be^\u00d8w\u00e7\u00a8i\u00b7\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1186, m_Hash: \u0013\u00e6\u00bdLC\f\u0004m\u00cfr9\u0098\u008c\u00f8\u00bc\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1187, m_Hash: `HV:\u0091G\u001a?-\u00d9\u00d0\u00fd\u00db\u0084\u0007\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1188, m_Hash: \u0095\u0001\u00ab\u00fcB\u00c3\u00d1\u00de\u00bb\u0017]\u00b0n2\u00ee\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1189, m_Hash: \u0010[\"\u00bb\u0090`5\u00dex\u001c\u0006\u00aa\u001a\u00d2\u00bd\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1190, m_Hash: ,\u00ee\u00d4\u00bbl\u001c\u0082\u00f3=V\u0093\u00fd>,\u0015: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1191, m_Hash: ?\u00e5%\u00e3\u00f0\u0088z\u0086h\u0090d\u001eC\u0010\u0088\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1192, m_Hash: \u0097\u0086.\u00ac\u00f8p\u0005\u00e7\u00d4\u0000\u0097\u00b1|U\u009b\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1193, m_Hash: \u00b8f\u00d2\u00ed\u00a8Df \u00a0\u009f\u009cK\u00c5J\u0093\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1194, m_Hash: opq\u00ed\u008a\u009a\u000ee\u001e\u00be\u00bb/~\u00a7,\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1195, m_Hash: \u00ff\u001b9\u0089\u00db\u00fc\u00dbRp!\u00d6_-\u00f1>\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1196, m_Hash: {t\u009cv,R\u0001M\u00d1\u0005\u00e5\u0003\u0014\u000b#\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1197, m_Hash: t\f\u00f5X\u00d1L\u00b3|D?\u00cb2)\u00b9y{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1198, m_Hash: \u00b0W\u00e4\u008e]\u0014\u00e9\u00f7\u0006=\u0015%F\u00c4\u00a8\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1199, m_Hash: G}\u00a2G\u00e9M\u0014\u0005\u0004Ae\u00a8L.2> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1200, m_Hash: \u000b#\u00cd\u00fd\u0096*\u00a7\u00f1D\u00fe\u00a8t\u00f1\u00d1\u0084S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1201, m_Hash: \u009dq\u001b\u009d\u0016\u00bf\u00c0,\u00c4\u00d3u\u009f\u00c9>\u00ffp } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1202, m_Hash: \u00c0\u0003Df\u0098b\u00f8t\u0007\u00ac\u00cc+\u00b1\u00af\u00ca\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1203, m_Hash: \u00a9gM\u00c57(\u00fe\u0096\u00da*e\u00db\u00f7\u00cb\u00d3? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1204, m_Hash: \u00b5\u00aa\u0007\u00f5\u0090[h\u00d9\u009br{\u008d\u00aaq\u00a3\u00f7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1205, m_Hash: J\u009a<\u009douI\u00b4k#\u009e\u0090\u00deJ\u0015\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1206, m_Hash: _\u007f'J$.\u00c3\u00d5\u00ff\u0092%\u00cc\u00ff\u008a\u00e2u } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1207, m_Hash: \u00feS<\u0017\u00c9]=\u00d4+S\u00bc\u00c3\u0012i8\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1208, m_Hash: \u009b\u0003\u00a3SQ\u000e\u00e3!\u0002\u0092\u009a\u00c8\u008c\u00fd6\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1209, m_Hash: ,;\u0003k\u00b1f91\u0097\u00baR\u00c1\u00c2\u00bf\u00eb* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1210, m_Hash: \u0005\u00b6\u00b7\u0089hc\u00e7M\u00f9\u00b8\u00b5\u00b9\u0001/]P } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1211, m_Hash: \u00a1\u0099\u00fe\u00b83N\u00ddN\u00e54\u00db\u00dc\u0096E\u00941 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1212, m_Hash: VJ\u00e5 \u00c7\u001e\u00de\u0015\u00cf\u00d2\t\u00f9\u00f4v\u0004m } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1213, m_Hash: \u001b\u0003\u009e\u0082j\u0087D\u009f\u00ca\u0083\u0085\u00df\u00e6l\u008a\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1214, m_Hash: \u008e\u0092\u00db\u0095\u00d0\u00d9]*u\u00917\u00f7\u00da\u00b7\u00a4& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1215, m_Hash: \u00c0]\u0091_N\u00a2!8-%\u00cc\u00b2\u00a7\u00ed\u0011\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1216, m_Hash: \u00fb\u00d1}LT\u00f4r\u00cd\u0012\u0085r&\u00b2\u00c9E\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1217, m_Hash: \u00d0\u00fd\u000b|\u00ba#\u0005\u00d6|\u00b7M\u00e8 \u00f6\u00d8\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1218, m_Hash: \u00ff\u00e5\u00020\u0012\u0001\u00a9bY\u00a0\u0092\u0012\f\u001eE< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1219, m_Hash: \u001c\u0098\u00c4\u000b\u00a9\u00b3Y\f\u00fbp\u0017\u0090T42\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1220, m_Hash: \u00f5\u00a9'\u00b3\u00d0\u00e4\u001d\u0091\u00f6\u00b5\u00f6\u009d\u0097\"\u00de\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1221, m_Hash: v\u00f9\u00a9\b\u00f6\n\u0086Z\u001b\b\u008ey\u0098]Rw } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1222, m_Hash: \u009eZ\u00db\u00c5\u00f65\u00fd.\u00cf\u00e5k\tY\u00a1\u0090[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1223, m_Hash: \u0001]q,2\u00bc/\u00fa\u001dUi\u00d7.\u0094\u00e0\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1224, m_Hash: ,'\u00ba'\u0082\u0012\u00d7\u00d5C\u0092A\u00d3A2\u00bcF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1225, m_Hash: `<\u00d6\u00f5\u0004\u001d\u00d6c5\u00df\u00fc==<F\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1226, m_Hash: \u00b6\r\u008fq\u00a1y\u00ad\u009ba\u00c5E\u00a0\u0016~\u009c\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1227, m_Hash: F)z8\u00c9\u00f6\u0080\u00f8 p\u001e\u00fc\r\u008b\u001e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1228, m_Hash: W\u00ec\u00b3p\u00bd\tz\u008c\u00cb\u00d6\u00ec\u00c7H\u0089e\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1229, m_Hash: \u00f6I\u001fN4\u00d8[^&|\u00b0\u0083\u000b\u009f\n' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1230, m_Hash: \u00bb\u00bds\u00177k<\u0085\u00a6\u00ae\u00e3Sr\u00d7\u00ac\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1231, m_Hash: -WP z^\u0081\u00ed\u00a0\u00ab\u00a4\u00e5\u00ce\u0017\u008e\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1232, m_Hash: \u0002\u001dbrh\u00ae\u001f\u00fc\u00f9\u00ecS\u00ef\u001f\u00d9\u00de\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1233, m_Hash: \u00d8\u009c\u008f\u00fb5\\\u007fH\u00d9B\u0019\u00fb\u00f2}/\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1234, m_Hash: \u00e1\u00f4\b\u00ff\u00c2\u00fe\u0080\u00ed\u00ca\u00d8\u00d6\u009f\\\u00fd[\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1235, m_Hash: \u0011\u001bq\u00d6\u00f2\u00e0\u00c4\u009aH)\u00e6'\u00e2?\u00f9\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1236, m_Hash: \u000b\"\u007f\u00fft\u00bc\u0086\u0080MT\u00e5,\u00f6\u00a2\u00f3\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1237, m_Hash: \u00ef\u009b\u00cc\u0005\u009c\u0001\u009f\u000f\u00f8\u0080$7\u00c6\u00f8\u00bf@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1238, m_Hash: p\u00b46\u0013\u00a4\u0098\u00f5\u00f1\u008amU\u00dd|\u00e6\u009ct } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1239, m_Hash: \u0018\u008c\u00e2\u0095\u008d\u00a3\u00ea\\\u0085>\u0098\u00b5\u00961\u008d\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1240, m_Hash: \u0097\u008c\u00e7\u00a5l\u00df\u00db\u00acf\u00c7\u0092\u0093&0\u00fc\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1241, m_Hash: \u00b6\u00deZ\u00d2\u00a8\"aI?#TAs\u00b1\u00c2a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1242, m_Hash: \u0004B\u009f\u00c4Ebk \u00e0\u00b6\u00dd+\u00e2wpY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1243, m_Hash: \u0098\u00e8J_k\u00fa\u0095\u00c5\u00bf\u00ca\b\u0007\t\u001f\u00bf\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1244, m_Hash: ;N\u00b7U\rQ&\u0010\u009e\u00a6\u00daGI\u00c3\u000b\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 500 } of size 9 to server
Engine exited successfully on 2014-07-17 at 21:40:15 with 5177 message(s), 0 error(s) and 2 warning(s).