[
	{
		"label": "AutoCiv",
		"options": [
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Lobby:[/color] chat subject hide",
				"tooltip": "Hide initial lobby subject message",
				"config": "autociv.lobby.chat.subject.hide"
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Lobby:[/color] game list show host name",
				"tooltip": "Show the name of the host for every game in the list",
				"config": "autociv.lobby.gamelist.showHostName"
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Lobby:[/color] resize bars enabled",
				"tooltip": "Have resize bars enabled",
				"config": "autociv.resizebar.enabled"
			},
			{
				"type": "string",
				"label": "[color=\"220 185 70\"]Lobby:[/color] pingall ignore users list",
				"tooltip": "List of users you don't want to ping when using the command pingall. Each entry must be separated by a comma.",
				"config": "autociv.lobby.pingPlayers.ignoreList"
			},
			{
				"type": "autociv_number_int",
				"label": "[color=\"220 185 70\"]Graphics:[/color] corpses max",
				"tooltip": "Maximum number of corpses to show. 0 means none, 200 means unlimited. Performance degrades above 50",
				"config": "autociv.session.graphics.corpses.max",
				"min": 0,
				"max": 200
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Graphics:[/color] Enable eyecandy",
				"tooltip": "This option allows you to enable and disable eyecandy features on the map that are not actively taking part in the game. For example, there are purely decorational bushes and flowers that you cannot gather resources from. By setting this option to false, you can hide these decorational bushes to avoid confusion and de-clutter the map. Disabling this option also offers a slight performance improvement",
				"config": "renderactors"
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Game setup:[/color] countdown enable",
				"tooltip": "Automatically enable countdown when hosting",
				"config": "autociv.gamesetup.countdown.enabled"
			},
			{
				"type": "autociv_number_int",
				"label": "[color=\"220 185 70\"]Game setup:[/color] countdown default time ",
				"tooltip": "Countdown default time in (seconds)",
				"config": "autociv.gamesetup.countdown.time",
				"min": 0,
				"max": 60
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Game:[/color] stats overlay visible",
				"tooltip": "Show players basic statistics in an overlay",
				"config": "autociv.session.statsOverlay.visible"
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]StatsOverlay:[/color] Hide when playing multiplayer",
				"tooltip": "Automatically hide the stats overlay when you are a player (not observer) in a multiplayer game. The overlay will still be visible in single-player games and when observing multiplayer games.",
				"config": "autociv.stats.hidewhenmultiplayerplayer",
				"dependencies": ["autociv.session.statsOverlay.visible"]
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]StatsOverlay:[/color] Symbolize the rating",
				"tooltip": "Transform the user rating or the AI difficulty level into an icon to indicate their strength.\n\n[color=\"220 185 70\"]\u25B2[/color]  Top\n[color=\"220 185 70\"]\u25C6[/color]  Good\n[color=\"220 185 70\"]\u25A0[/color]  Decent\n[color=\"220 185 70\"]\u25AC[/color]  Beginner\n[color=\"220 185 70\"]\u25A1[/color]  Noob\n",
				"config": "autociv.session.statsOverlay.symbolizeRating",
				"dependencies": ["autociv.session.statsOverlay.visible"]
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]StatsOverlay:[/color] Show resources",
				"tooltip": "Display resource counts (Food, Wood, Stone, Metal) in the stats overlay",
				"config": "autociv.stats.resources",
				"dependencies": ["autociv.session.statsOverlay.visible"]
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]StatsOverlay:[/color] Show military composition",
				"tooltip": "Display detailed military unit counts (Support, Infantry, Cavalry, Siege, Champion, Melee, Ranged)",
				"config": "autociv.stats.militarycomposition",
				"dependencies": ["autociv.session.statsOverlay.visible"]
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]StatsOverlay:[/color] Show K/D ratio",
				"tooltip": "Display kill/death statistics (Kills, Losses, K/D Ratio)",
				"config": "autociv.stats.kdratio",
				"dependencies": ["autociv.session.statsOverlay.visible"]
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]StatsOverlay:[/color] Show allies stats",
				"tooltip": "Display statistics for allied players (requires shared vision)",
				"config": "autociv.stats.alliesview",
				"dependencies": ["autociv.session.statsOverlay.visible"]
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]StatsOverlay:[/color] Show resource gathering rates",
				"tooltip": "Display real-time resource gathering rates (food, wood, stone, metal per second) at the top of the stats overlay. Available in single-player games and for observers in multiplayer games.",
				"config": "autociv.stats.showrates",
				"dependencies": ["autociv.session.statsOverlay.visible"]
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]StatsOverlay:[/color] Show gameplay tips",
				"tooltip": "Display context-aware tips for technology upgrades and building requirements based on your current game state. Available in single-player games and for observers in multiplayer games.",
				"config": "autociv.stats.showtips",
				"dependencies": ["autociv.session.statsOverlay.visible"]
			},
			{
				"type": "slider",
				"label": "[color=\"220 185 70\"]StatsOverlay:[/color] Brightness of player names",
				"tooltip": "Adjust the brightness intensity for the player names.",
				"config": "autociv.session.statsOverlay.brightnessThreshold",
				"dependencies": ["autociv.session.statsOverlay.visible"],
				"min": 50,
				"max": 150
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Game:[/color] players overlay visible",
				"tooltip": "Show observers and offline players in an overlay",
				"config": "autociv.session.playersOverlay.visible"
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Game:[/color] Delete no warning",
				"tooltip": "Don't show confirmation dialog when deleting unit",
				"config": "autociv.session.kill.nowarning"
			},
			{
			    "type": "boolean",
			    "label": "[color=\"220 185 70\"]Game:[/color] Building placement auto-retry at cursor",
			    "tooltip": "When a building cannot be placed at the current position (for example when rotating on uneven terrain), automatically move it to the mouse cursor and try again. Disable to keep the building where you put it and let placement simply show as invalid (vanilla behavior).",
			    "config": "autociv.session.building.placement.autoretry"
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Game:[/color] Chat panel size change",
				"tooltip": "Modify chat panel size",
				"config": "autociv.session.chatPanel.size.change"
			},
			{
				"type": "string",
				"label": "[color=\"220 185 70\"]Game:[/color] Chat panel size",
				"tooltip": "Size string",
				"config": "autociv.session.chatPanel.size",
				"dependencies": ["autociv.session.chatPanel.size.change"]
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Game:[/color] Default stance healers",
				"tooltip": "Default stance healers have when they spawn",
				"config": "autociv.session.setHealersInitialStanceAggressive"
			},
			{
				"type": "boolean",
				"label": "[color=\"220 185 70\"]Global:[/color] Reset all AutoCiv settings",
				"tooltip": "Resets all AutoCiv (REQUIRES RESTART) (DOESN'T RESET CUSTOM AUTOCIV SETTINGS)",
				"config": "autociv.settings.reset.all"
			}
		]
	}
]
