WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 14, training: 1, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 27, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 27/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 3 wood from house to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 1 wood from field to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 1 wood from plan_0 to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 3 stone from defenseBuilding to majorTech
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 107 Workers: 54
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:240, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:49, stone:50, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:200, stone:50, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/stable x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:533, metal:115, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:0, stone:0, metal:6, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_6: (Priority 700 Resources ({food:320, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:1804, wood:49, stone:583, metal:121, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:1228, wood:0, stone:0, metal:0, population:4})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:43.53333333333333, stone:10.566666666666666, metal:28.96666666666667})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:18.232161507771494, wood:3.4084968202326262, stone:3.564580501351874, metal:5.664285307393352})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"wood", wanted:43.53333333333333, current:3.4084968202326262}, {type:"metal", wanted:28.96666666666667, current:5.664285307393352}, {type:"stone", wanted:10.566666666666666, current:3.564580501351874}, {type:"food", wanted:0, current:18.232161507771494}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 43.3 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 43.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 43.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 43.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 43.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 1 |   Reallocated 54 wood from economicBuilding to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 6 metal from plan_0 to majorTech
WARNING: PlayerID 1 |   Attack Manager: Raid plan 1 aborted.
WARNING: PlayerID 1 |   Seems like our target for plan 7 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 7 is finished with remaining false
WARNING: PlayerID 1 |   Seems like our target for plan 8 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 8 is finished with remaining false
WARNING: PlayerID 1 |   Seems like our target for plan 9 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 9 is finished with remaining false
WARNING: PlayerID 1 |   Seems like our target for plan 10 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 10 is finished with remaining false
WARNING: PlayerID 1 |   Attack Manager: Raid plan 6 aborted.
WARNING: PlayerID 1 |   Reallocated 3 wood from house to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 1 wood from economicBuilding to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 2 wood from field to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 2 wood from plan_0 to militaryBuilding
WARNING: PlayerID 2 |    civ brit has phasedUp from 2 to 3 at time 708 phasing 0
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 39, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 40/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 12, training: 3, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   We found a market position with bestVal = 22.31524753967285
WARNING: PlayerID 2 |   this would give a trading gain of 20
WARNING: PlayerID 2 |   >>> Priority of queue militaryBuilding changed from 900 to 900
WARNING: PlayerID 2 |   >>> Priority of queue defenseBuilding changed from 64 to 128
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 14, training: 1, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 26, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 26/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 14, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 50 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 16 wood from economicBuilding to militaryBuilding
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 32.0 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.0 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.0 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.0 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.0 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   Reallocated 33 wood from defenseBuilding to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 34 wood from plan_1 to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 1 stone from defenseBuilding to minorTech
WARNING: PlayerID 1 |   Reallocated 7 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   >>> Priority of queue militaryBuilding changed from 900 to 900
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 31.3 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 31.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 31.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 31.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 31.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (metal) до склада: 38.6 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 38.6 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 38.6 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 38.6 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 38.6 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 1 |   Reallocated 21 wood from economicBuilding to militaryBuilding
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 37, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 38/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 13, training: 2, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 32.3 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (metal) до склада: 39.6 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 39.6 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 39.6 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 39.6 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 39.6 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   Reallocated 95 wood from plan_1 to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 70 wood from plan_0 to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 1 stone from defenseBuilding to minorTech
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 26, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 26/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 13, training: 1, planned: 0, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 4 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 32.5 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.5 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.5 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.5 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 32.5 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (metal) до склада: 37.2 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 37.2 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 37.2 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 37.2 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 37.2 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 1 |   Reallocated 21 wood from militaryBuilding to cavalry
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ======== build order for plan 0
WARNING: PlayerID 2 |    >>> Infantry done 0 training 0 queue 1 champ 0 siege 0 >> need 35
WARNING: PlayerID 2 |    >>> FastMoving done 3 training 1 queue 1 champ 0 siege 0 >> need 11
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ======== build order for plan 1
WARNING: PlayerID 2 |    >>> FastMoving done 2 training 0 queue 4 champ 0 siege 0 >> need 8
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 103 Workers: 56
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:179, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/barracks x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:0, stone:2, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 2800 Resources ({food:200, wood:0, stone:94, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:200, wood:0, stone:100, metal:0, population:0})
WARNING: PlayerID 2 |        gather_mining_wedgemallet x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:130, wood:3, stone:0, metal:10, population:25}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:130, wood:70, stone:0, metal:10, population:1.6})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_1: (Priority 700 Resources ({food:320, wood:2, stone:0, metal:32, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:128, stone:0, metal:32, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:812, wood:184, stone:96, metal:400, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:162, wood:0, stone:0, metal:358, population:26})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0.6333333333333333, wood:20.283333333333335, stone:20.133333333333333, metal:0})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:21.6204214534162, wood:0.8960645001502081, stone:4.752774001802499, metal:2.4534460376151337})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"wood", wanted:20.283333333333335, current:0.8960645001502081}, {type:"stone", wanted:20.133333333333333, current:4.752774001802499}, {type:"food", wanted:0.6333333333333333, current:21.6204214534162}, {type:"metal", wanted:0, current:2.4534460376151337}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   ====================================
WARNING: PlayerID 1 |   ======== build order for plan 0
WARNING: PlayerID 1 |    >>> FastMoving done 11 training 0 queue 0 champ 0 siege 0 >> need 13
WARNING: PlayerID 1 |    >>> Infantry done 37 training 0 queue 4 champ 0 siege 0 >> need 41
WARNING: PlayerID 1 |   ====================================
WARNING: PlayerID 1 |   Reallocated 26 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 6 stone from defenseBuilding to majorTech
WARNING: PlayerID 1 |   Reallocated 2 metal from plan_0 to majorTech
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 103 Workers: 54
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:100, wood:26, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:100, wood:50, stone:0, metal:0, population:1})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:240, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:0, stone:50, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:200, stone:50, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/stable x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:593, metal:154, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:0, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:2039, wood:26, stone:643, metal:154, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:1683, wood:0, stone:0, metal:0, population:4})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:40.96666666666667, stone:8.566666666666666, metal:27.866666666666667})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:18.232161507771494, wood:11.671584665883831, stone:3.564580501351874, metal:8.420544242191104})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"wood", wanted:40.96666666666667, current:11.671584665883831}, {type:"metal", wanted:27.866666666666667, current:8.420544242191104}, {type:"stone", wanted:8.566666666666666, current:3.564580501351874}, {type:"food", wanted:0, current:18.232161507771494}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_1 to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_0 to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 2 stone from defenseBuilding to minorTech
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 38, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 38/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 14, training: 1, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 31.3 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 31.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 31.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 31.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 31.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   >>> Priority of queue minorTech changed from 2800 to 350
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 11, training: 1, planned: 1, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 4 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 43.8 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 43.8 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 43.8 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 43.8 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 43.8 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_1 to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_0 to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 28 wood from economicBuilding to cavalry
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 68.5 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 68.5 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 68.5 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 68.5 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 68.5 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 46.2 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 76.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 76.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 76.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 76.3 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Новый склад (wood) запланирован в точке [864.5, 539.5], quality=28.7
WARNING: PlayerID 1 |   Reallocated 1 wood from house to cavalry
WARNING: PlayerID 1 |   Reallocated 1 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 2 wood from field to cavalry
WARNING: PlayerID 1 |   Reallocated 2 wood from plan_0 to cavalry
WARNING: PlayerID 1 |   Reallocated 3 wood from militaryBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 3 stone from defenseBuilding to majorTech
WARNING: PlayerID 1 |   Reallocated 8 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 36, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 36/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 13, training: 1, planned: 0, limit: 15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   >>> Priority of queue minorTech changed from 350 to 2800
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 8, training: 0, planned: 3, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 50 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 10 wood from economicBuilding to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 32 metal from plan_1 to minorTech
WARNING: PlayerID 2 |   Reallocated 10 metal from plan_0 to minorTech
WARNING: PlayerID 2 |   Reallocated 10 metal from cavalry to minorTech
WARNING: PlayerID 1 |   Reallocated 10 wood from militaryBuilding to cavalry
WARNING: PlayerID 1 |   Military Manager: Raiding plan 11
WARNING: PlayerID 2 |   Reallocated 3 wood from dropsites to minorTech
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_1 to minorTech
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_0 to minorTech
WARNING: PlayerID 2 |   Reallocated 194 wood from militaryBuilding to minorTech
WARNING: PlayerID 2 |   Reallocated 10 wood from cavalry to minorTech
WARNING: PlayerID 1 |   Reallocated 43 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 1 stone from defenseBuilding to majorTech
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 35, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 35/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 14, training: 0, planned: 1, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 101 Workers: 50
WARNING: PlayerID 2 |   cavalry: (Priority 1000 Resources ({food:100, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:40, stone:0, metal:10, population:1})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   trader: (Priority 50 Resources ({food:100, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:0, stone:0, metal:80, population:1})
WARNING: PlayerID 2 |        units/brit/support_trader x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/barracks x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:0, stone:97, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 2800 Resources ({food:0, wood:221, stone:0, metal:255, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:0})
WARNING: PlayerID 2 |        gather_lumbering_sharpaxes x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:130, wood:0, stone:0, metal:0, population:25}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:130, wood:70, stone:0, metal:10, population:1.6})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_1: (Priority 700 Resources ({food:320, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:128, stone:0, metal:32, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:917, wood:221, stone:97, metal:255, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:267, wood:0, stone:0, metal:0, population:25})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0, wood:43.71666666666666, stone:16.766666666666666, metal:5.833333333333333})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:21.019854190821306, wood:3.206180705184139, stone:4.752774001802499, metal:0.5})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"wood", wanted:43.71666666666666, current:3.206180705184139}, {type:"metal", wanted:5.833333333333333, current:0.5}, {type:"stone", wanted:16.766666666666666, current:4.752774001802499}, {type:"food", wanted:0, current:21.019854190821306}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 24, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 7, training: 1, planned: 3, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 6 metal from plan_0 to majorTech
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 97 Workers: 53
WARNING: PlayerID 1 |   citizenSoldierMelee: (Priority 1000 Resources ({food:50, wood:6, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:50, wood:50, stone:0, metal:0, population:1})
WARNING: PlayerID 1 |        units/spart/infantry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:260, wood:44, stone:0, metal:0, population:1}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:130, stone:0, metal:0, population:2.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:1, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:1, stone:50, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:200, stone:50, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/stable x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:1, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:649, metal:200, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:1, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_11: (Priority 700 Resources ({food:320, wood:1, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:2244, wood:54, stone:700, metal:200, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:1358, wood:0, stone:0, metal:0, population:5})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:42.2, stone:6.666666666666667, metal:26.333333333333336})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:18.232161507771494, wood:9.797656153190696, stone:3.564580501351874, metal:5.487753312840704})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"metal", wanted:26.333333333333336, current:5.487753312840704}, {type:"wood", wanted:42.2, current:9.797656153190696}, {type:"stone", wanted:6.666666666666667, current:3.564580501351874}, {type:"food", wanted:0, current:18.232161507771494}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 1 |   Reallocated 50 wood from economicBuilding to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 29 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 3 stone from defenseBuilding to majorTech
WARNING: PlayerID 2 |   Reallocated 1 metal from cavalry to minorTech
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 35, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 35/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 11, training: 0, planned: 1, limit: 15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 10 wood from cavalry to minorTech
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 22, training: 1, planned: 0, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 6, training: 1, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 12/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 2 stone from defenseBuilding to majorTech
WARNING: PlayerID 1 |   Reallocated 16 metal from plan_0 to majorTech
WARNING: PlayerID 1 |   Reallocated 50 wood from economicBuilding to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 13 wood from economicBuilding to cavalry
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_1 to minorTech
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_0 to minorTech
WARNING: PlayerID 2 |   Reallocated 1 wood from militaryBuilding to minorTech
WARNING: PlayerID 2 |   Reallocated 4 wood from cavalry to minorTech
WARNING: PlayerID 2 |   Reallocated 1 metal from cavalry to minorTech
WARNING: PlayerID 1 |   Reallocated 3 metal from plan_0 to majorTech
WARNING: PlayerID 1 |   Military Manager: Attack plan 12 is finished with remaining 0
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 35, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 35/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 10, training: 0, planned: 3, limit: 15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Seems like our target for plan 3 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 3 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 4 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 4 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 5 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 5 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 6 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 6 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 7 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 7 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 8 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 8 is finished with remaining false
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 21, training: 2, planned: 0, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 4, training: 0, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 9/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Military Manager: Attack plan 13 is finished with remaining 0
WARNING: PlayerID 1 |   Reallocated 50 wood from economicBuilding to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 1 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Seems like our target for plan 14 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 14 is finished with remaining false
WARNING: PlayerID 1 |   Reallocated 3 stone from defenseBuilding to majorTech
WARNING: PlayerID 1 |   Reallocated 13 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   Reallocated 1 wood from defenseBuilding to minorTech
WARNING: PlayerID 2 |   Reallocated 3 wood from dropsites to minorTech
WARNING: PlayerID 2 |   Reallocated 8 wood from plan_1 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_0 to minorTech
WARNING: PlayerID 2 |   Reallocated 11 wood from militaryBuilding to minorTech
WARNING: PlayerID 2 |   Reallocated 23 wood from cavalry to minorTech
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 94 Workers: 50
WARNING: PlayerID 2 |   cavalry: (Priority 1000 Resources ({food:220, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:220, wood:88, stone:0, metal:22, population:2.2})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   trader: (Priority 50 Resources ({food:100, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:0, stone:0, metal:80, population:1})
WARNING: PlayerID 2 |        units/brit/support_trader x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/barracks x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:0, stone:191, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 2800 Resources ({food:0, wood:342, stone:0, metal:258, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:0})
WARNING: PlayerID 2 |        gather_lumbering_sharpaxes x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:130, wood:0, stone:0, metal:0, population:25}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:130, wood:70, stone:0, metal:10, population:1.6})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_1: (Priority 700 Resources ({food:320, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:128, stone:0, metal:32, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:1296, wood:342, stone:191, metal:258, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:526, wood:0, stone:0, metal:0, population:25})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0, wood:41.016666666666666, stone:13.633333333333333, metal:6.066666666666667})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:21.019854190821306, wood:6.366458601740628, stone:5.241097903848917, metal:1.0483879350981684})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"wood", wanted:41.016666666666666, current:6.366458601740628}, {type:"metal", wanted:6.066666666666667, current:1.0483879350981684}, {type:"stone", wanted:13.633333333333333, current:5.241097903848917}, {type:"food", wanted:0, current:21.019854190821306}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 93 Workers: 51
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:260, wood:13, stone:0, metal:0, population:1}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:130, stone:0, metal:0, population:2.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:1, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:5, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:3, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:6, stone:50, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:200, stone:50, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/stable x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:720, metal:274, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:5, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_11: (Priority 700 Resources ({food:320, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:2446, wood:37, stone:770, metal:274, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:1610, wood:0, stone:0, metal:0, population:5})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:41.1, stone:4.333333333333333, metal:23.866666666666667})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:18.232161507771494, wood:10.713828954799904, stone:3.564580501351874, metal:6.567494845141412})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"wood", wanted:41.1, current:10.713828954799904}, {type:"metal", wanted:23.866666666666667, current:6.567494845141412}, {type:"stone", wanted:4.333333333333333, current:3.564580501351874}, {type:"food", wanted:0, current:18.232161507771494}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 1 |   Reallocated 37 wood from economicBuilding to cavalry
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 33, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 33/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 9, training: 0, planned: 5, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 14/15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 23, training: 1, planned: 0, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 4, training: 0, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 9/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 37 wood from cavalry to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 45 wood from economicBuilding to citizenSoldierMelee
WARNING: PlayerID 2 |   Military Manager: Attack plan 12 is finished with remaining 0
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 33, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 33/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 8, training: 0, planned: 5, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 13/15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 23, training: 1, planned: 0, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 4, training: 0, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 9/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 9 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   Military Manager: Attack plan 13 is finished with remaining 0
WARNING: PlayerID 1 |   Reallocated 16 wood from economicBuilding to citizenSoldierMelee
WARNING: PlayerID 2 |   Seems like our target for plan 9 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 9 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 10 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 10 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 11 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 11 is finished with remaining false
WARNING: PlayerID 1 |   Seems like our target for plan 15 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 15 is finished with remaining false
WARNING: PlayerID 1 |   Seems like our target for plan 16 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 16 is finished with remaining false
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 31, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 31/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 8, training: 0, planned: 5, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 13/15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 3 metal from cavalry to minorTech
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 91 Workers: 50
WARNING: PlayerID 2 |   cavalry: (Priority 1000 Resources ({food:220, wood:86, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:220, wood:88, stone:0, metal:22, population:2.2})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   trader: (Priority 50 Resources ({food:100, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:0, stone:0, metal:80, population:1})
WARNING: PlayerID 2 |        units/brit/support_trader x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:16, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:63, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/barracks x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:6, stone:266, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 2800 Resources ({food:0, wood:548, stone:0, metal:261, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:0})
WARNING: PlayerID 2 |        gather_lumbering_sharpaxes x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:130, wood:48, stone:0, metal:0, population:25}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:130, wood:70, stone:0, metal:10, population:1.6})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_1: (Priority 700 Resources ({food:320, wood:47, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:128, stone:0, metal:32, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:1249, wood:814, stone:266, metal:261, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:479, wood:0, stone:0, metal:0, population:25})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0, wood:25.283333333333335, stone:11.133333333333333, metal:5.966666666666667})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:21.019854190821306, wood:14.731471217768965, stone:6.506350441013427, metal:3.6186985439573496})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"wood", wanted:25.283333333333335, current:14.731471217768965}, {type:"stone", wanted:11.133333333333333, current:6.506350441013427}, {type:"metal", wanted:5.966666666666667, current:3.6186985439573496}, {type:"food", wanted:0, current:21.019854190821306}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 22, training: 1, planned: 1, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 3, training: 0, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 8/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 39 wood from economicBuilding to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 6 metal from plan_0 to majorTech
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 91 Workers: 53
WARNING: PlayerID 1 |   citizenSoldierMelee: (Priority 1000 Resources ({food:80, wood:39, stone:0, metal:0, population:1}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:80, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/infantry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:260, wood:0, stone:0, metal:0, population:1}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:130, stone:0, metal:0, population:2.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:0, stone:50, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:200, stone:50, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/stable x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:43, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:750, metal:311, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:0, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_11: (Priority 700 Resources ({food:320, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:2716, wood:39, stone:843, metal:311, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:1800, wood:0, stone:0, metal:0, population:6})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:43.53333333333333, stone:1.9, metal:22.633333333333333})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:18.232161507771494, wood:11.32400824240048, stone:3.564580501351874, metal:5.987753312840705})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"wood", wanted:43.53333333333333, current:11.32400824240048}, {type:"metal", wanted:22.633333333333333, current:5.987753312840705}, {type:"stone", wanted:1.9, current:3.564580501351874}, {type:"food", wanted:0, current:18.232161507771494}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   Reallocated 6 wood from defenseBuilding to minorTech
WARNING: PlayerID 2 |   Reallocated 16 wood from dropsites to minorTech
WARNING: PlayerID 2 |   Reallocated 30 wood from plan_1 to minorTech
WARNING: PlayerID 2 |   Reallocated 17 wood from plan_1 to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 48 wood from plan_0 to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 2 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   Reallocated 1 metal from plan_1 to minorTech
WARNING: PlayerID 2 |   Reallocated 1 metal from plan_0 to minorTech
WARNING: PlayerID 2 |   Reallocated 3 metal from cavalry to minorTech
WARNING: PlayerID 1 |   Reallocated 50 wood from economicBuilding to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 9 wood from economicBuilding to cavalry
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 31, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 31/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 8, training: 0, planned: 5, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 13/15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 14, training: 0, planned: 0, limit: 15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 23, training: 1, planned: 1, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 3, training: 0, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 8/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 80 metal from majorTech to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 48 wood from economicBuilding to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 4 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   Reallocated 1 metal from plan_1 to minorTech
WARNING: PlayerID 2 |   Reallocated 1 metal from plan_0 to minorTech
WARNING: PlayerID 2 |   Reallocated 3 metal from cavalry to minorTech
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 30, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 30/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 7, training: 0, planned: 5, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 12/15
WARNING: PlayerID 2 |   siege: No suitable template found for siege
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 14, training: 0, planned: 1, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 23, training: 2, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 3, training: 0, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 8/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 2 metal from plan_0 to majorTech
WARNING: PlayerID 1 |   Reallocated 30 wood from economicBuilding to cavalry













WARNING: PlayerID 1 |   Reallocated 8 metal from plan_0 to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 1 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 78 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 22 wood from economicBuilding to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 3 wood from plan_11 to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 4 wood from field to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 4 wood from plan_0 to militaryBuilding
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 28, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 29/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 14, training: 3, planned: 1, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 18/15
WARNING: PlayerID 2 |   siege: siege - existing: 7, training: 0, planned: 3, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ======== build order for plan 0
WARNING: PlayerID 2 |    >>> Infantry done 0 training 1 queue 1 champ 0 siege 0 >> need 35
WARNING: PlayerID 2 |    >>> FastMoving done 0 training 0 queue 1 champ 0 siege 0 >> need 11
WARNING: PlayerID 2 |    >>> Siege done 0 training 0 queue 0 champ 0 siege 2 >> need 3
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ======== build order for plan 1
WARNING: PlayerID 2 |    >>> Siege done 0 training 0 queue 0 champ 0 siege 4 >> need 3
WARNING: PlayerID 2 |    >>> FastMoving done 14 training 2 queue 2 champ 0 siege 0 >> need 8
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   Reallocated 3 metal from minorTech to plan_1_siege
WARNING: PlayerID 2 |   Reallocated 6 metal from plan_1 to plan_1_siege
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 119 Workers: 66
WARNING: PlayerID 2 |   siege: (Priority 1000 Resources ({food:0, wood:299, stone:0, metal:238, population:21}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:480, stone:0, metal:240, population:4.8})
WARNING: PlayerID 2 |        units/brit/siege_ram x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        units/brit/siege_ram x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   cavalry: (Priority 1000 Resources ({food:100, wood:50, stone:0, metal:0, population:23}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:50, stone:0, metal:0, population:1})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   trader: (Priority 50 Resources ({food:100, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:0, stone:0, metal:80, population:1})
WARNING: PlayerID 2 |        units/brit/support_trader x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:35, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:120, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:58, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:15, stone:600, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 350 Resources ({food:0, wood:101, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:150, stone:0, metal:150, population:0})
WARNING: PlayerID 2 |        trade_gain_01 x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:130, wood:16, stone:0, metal:0, population:9}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:130, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_0_siege: (Priority 802 Resources ({food:0, wood:396, stone:0, metal:300, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_1: (Priority 700 Resources ({food:200, wood:80, stone:0, metal:0, population:4}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:200, wood:80, stone:0, metal:20, population:2})
WARNING: PlayerID 2 |        units/brit/cavalry_swordsman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_1_siege: (Priority 702 Resources ({food:0, wood:228, stone:0, metal:182, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:861, wood:1278, stone:1042, metal:720, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:331, wood:0, stone:442, metal:0, population:57})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0, wood:51.31666666666666, stone:0, metal:16.833333333333336})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:9.609076201518317, wood:36.93580619743729, stone:2.504516468300125, metal:11.690515416468928})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"metal", wanted:16.833333333333336, current:11.690515416468928}, {type:"wood", wanted:51.31666666666666, current:36.93580619743729}, {type:"stone", wanted:0, current:2.504516468300125}, {type:"food", wanted:0, current:9.609076201518317}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 4, training: 1, planned: 4, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 9/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 3, training: 2, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 9/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   ====================================
WARNING: PlayerID 1 |   ======== build order for plan 0
WARNING: PlayerID 1 |    >>> FastMoving done 0 training 0 queue 0 champ 0 siege 0 >> need 13
WARNING: PlayerID 1 |    >>> Infantry done 4 training 0 queue 4 champ 0 siege 0 >> need 41
WARNING: PlayerID 1 |   ====================================
WARNING: PlayerID 1 |   ====================================
WARNING: PlayerID 1 |   ======== build order for plan 11
WARNING: PlayerID 1 |    >>> FastMoving done 3 training 0 queue 4 champ 0 siege 0 >> need 8
WARNING: PlayerID 1 |   ====================================
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 85 Workers: 58
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:260, wood:109, stone:0, metal:0, population:8}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:130, stone:0, metal:0, population:2.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:128, wood:66, stone:0, metal:84, population:2}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:128, wood:96, stone:0, metal:128, population:1.6})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:1, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:5, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:3, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:103, stone:50, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:200, stone:50, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/stable x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:750, metal:750, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:6, stone:0, metal:37, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_11: (Priority 700 Resources ({food:320, wood:5, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:7379, wood:298, stone:2113, metal:871, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:6415, wood:0, stone:1213, metal:0, population:14})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:35.4, stone:0, metal:7.966666666666667})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:13.104849188727108, wood:23.137315648796534, stone:3.68103387079717, metal:5.38467417668844})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"wood", wanted:35.4, current:23.137315648796534}, {type:"metal", wanted:7.966666666666667, current:5.38467417668844}, {type:"stone", wanted:0, current:3.68103387079717}, {type:"food", wanted:0, current:13.104849188727108}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 1 |   Reallocated 2 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 48 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 20 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 32 wood from economicBuilding to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 9 wood from plan_11 to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 9 wood from field to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 10 wood from plan_0 to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 3 metal from trader to siege
WARNING: PlayerID 2 |   Reallocated 4 metal from minorTech to siege
WARNING: PlayerID 2 |   Reallocated 8 metal from plan_1 to siege
WARNING: PlayerID 2 |   Reallocated 40 metal from plan_1_siege to siege
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 28, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 29/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 14, training: 3, planned: 1, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 18/15
WARNING: PlayerID 2 |   siege: siege - existing: 7, training: 1, planned: 2, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 5, training: 1, planned: 3, limit: 15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 2, planned: 2, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 56 metal from plan_0 to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 6 metal from majorTech to championInfantryMelee
WARNING: PlayerID 2 |   >>> Priority of queue house changed from 350 to 2100
WARNING: PlayerID 1 |   Reallocated 1 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 44 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 55 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 1 wood from economicBuilding to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 5 wood from plan_11 to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 5 wood from field to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 6 wood from plan_0 to militaryBuilding
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 29, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 29/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 17, training: 4, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 21/15
WARNING: PlayerID 2 |   siege: siege - existing: 7, training: 1, planned: 2, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 5, training: 1, planned: 5, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 11/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 2, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 11/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 2 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 48 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 29 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 23 wood from economicBuilding to plan_0
WARNING: PlayerID 1 |   Reallocated 6 wood from plan_11 to plan_0
WARNING: PlayerID 1 |   Reallocated 7 wood from field to plan_0
WARNING: PlayerID 1 |   Reallocated 12 metal from plan_0 to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 184 metal from majorTech to militaryBuilding
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 125 Workers: 66
WARNING: PlayerID 2 |   siege: (Priority 1000 Resources ({food:0, wood:145, stone:0, metal:194, population:24}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:480, stone:0, metal:240, population:4.8})
WARNING: PlayerID 2 |        units/brit/siege_ram x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   trader: (Priority 50 Resources ({food:100, wood:0, stone:0, metal:1, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:0, stone:0, metal:80, population:1})
WARNING: PlayerID 2 |        units/brit/support_trader x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   house: (Priority 2100 Resources ({food:0, wood:17, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:120, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:78, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:23, stone:600, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 350 Resources ({food:0, wood:132, stone:0, metal:21, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:150, stone:0, metal:150, population:0})
WARNING: PlayerID 2 |        trade_gain_01 x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:80, wood:44, stone:0, metal:0, population:10}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_0_siege: (Priority 802 Resources ({food:0, wood:476, stone:0, metal:300, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_1_siege: (Priority 702 Resources ({food:0, wood:297, stone:0, metal:197, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:674, wood:1287, stone:1092, metal:713, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:494, wood:75, stone:492, metal:0, population:34})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0, wood:46.68333333333334, stone:0, metal:16.4})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:7.206807151138737, wood:35.835247185269274, stone:2.504516468300125, metal:12.352380371432124})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"metal", wanted:16.4, current:12.352380371432124}, {type:"wood", wanted:46.68333333333334, current:35.835247185269274}, {type:"stone", wanted:0, current:2.504516468300125}, {type:"food", wanted:0, current:7.206807151138737}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 88 Workers: 58
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:160, wood:68, stone:0, metal:0, population:10}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:160, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:176, wood:68, stone:0, metal:92, population:3}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:176, wood:132, stone:0, metal:176, population:2.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:13, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:7, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:750, metal:566, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:56, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_11: (Priority 700 Resources ({food:320, wood:12, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:7329, wood:228, stone:2033, metal:658, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:6417, wood:0, stone:1183, metal:0, population:17})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:30.4, stone:0, metal:16.4})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:13.104849188727108, wood:20.17206964741781, stone:1.7123874679997089, metal:4.451897839393643})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"metal", wanted:16.4, current:4.451897839393643}, {type:"wood", wanted:30.4, current:20.17206964741781}, {type:"stone", wanted:0, current:1.7123874679997089}, {type:"food", wanted:0, current:13.104849188727108}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   Reallocated 1 metal from trader to plan_1_siege
WARNING: PlayerID 2 |   Reallocated 21 metal from minorTech to plan_1_siege
WARNING: PlayerID 1 |   Reallocated 4 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 46 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 7 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 47 wood from economicBuilding to plan_0
WARNING: PlayerID 1 |   Reallocated 12 wood from plan_11 to plan_0
WARNING: PlayerID 1 |   Reallocated 5 wood from field to plan_0
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 29, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 29/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 17, training: 4, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 21/15
WARNING: PlayerID 2 |   siege: siege - existing: 7, training: 1, planned: 2, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 5, training: 1, planned: 5, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 11/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 2, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 11/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 8 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   >>> Priority of queue house changed from 2100 to 350
WARNING: PlayerID 1 |   Reallocated 4 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 46 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 54 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 10 wood from plan_11 to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 20 wood from field to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 29 wood from plan_0 to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 6 metal from plan_0 to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 131 metal from majorTech to championInfantryMelee
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 29, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 30/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 18, training: 3, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 21/15
WARNING: PlayerID 2 |   siege: siege - existing: 7, training: 1, planned: 2, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 6, training: 1, planned: 4, limit: 15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 2, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 11/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 3 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 47 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 1 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 12 wood from economicBuilding to plan_0
WARNING: PlayerID 1 |   Reallocated 40 wood from economicBuilding to field
WARNING: PlayerID 1 |   Reallocated 10 wood from plan_11 to field
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 30, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 31/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 18, training: 3, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 21/15
WARNING: PlayerID 2 |   siege: siege - existing: 8, training: 0, planned: 2, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 128 Workers: 67
WARNING: PlayerID 2 |   siege: (Priority 1000 Resources ({food:0, wood:296, stone:0, metal:240, population:24}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:480, stone:0, metal:240, population:4.8})
WARNING: PlayerID 2 |        units/brit/siege_ram x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   trader: (Priority 50 Resources ({food:100, wood:0, stone:0, metal:3, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:0, stone:0, metal:80, population:1})
WARNING: PlayerID 2 |        units/brit/support_trader x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:33, stone:600, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 350 Resources ({food:0, wood:150, stone:0, metal:30, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:150, stone:0, metal:150, population:0})
WARNING: PlayerID 2 |        trade_gain_01 x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:80, wood:32, stone:0, metal:0, population:12}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_0_siege: (Priority 802 Resources ({food:0, wood:564, stone:0, metal:300, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_1_siege: (Priority 702 Resources ({food:0, wood:375, stone:0, metal:282, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:734, wood:1550, stone:1142, metal:855, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:554, wood:100, stone:542, metal:0, population:36})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0, wood:34.416666666666664, stone:0, metal:11.666666666666668})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:7.206807151138737, wood:30.488202125393407, stone:2.504516468300125, metal:11.406415312274406})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"wood", wanted:34.416666666666664, current:30.488202125393407}, {type:"metal", wanted:11.666666666666668, current:11.406415312274406}, {type:"stone", wanted:0, current:2.504516468300125}, {type:"food", wanted:0, current:7.206807151138737}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 6, training: 1, planned: 5, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 12/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 7, training: 1, planned: 3, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 1 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 49 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 51 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 3 wood from plan_11 to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 22 wood from field to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 1 metal from plan_0 to majorTech
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 90 Workers: 58
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:220, wood:50, stone:0, metal:0, population:11}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:220, wood:110, stone:0, metal:0, population:2.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:256, wood:120, stone:0, metal:161, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:42, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:750, metal:461, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:121, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_11: (Priority 700 Resources ({food:320, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:7399, wood:333, stone:2081, metal:622, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:6347, wood:0, stone:1231, metal:0, population:19})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:29.733333333333334, stone:0, metal:20.266666666666666})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:13.104849188727108, wood:20.973371371314148, stone:1.7123874679997089, metal:3.7870419427945756})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"metal", wanted:20.266666666666666, current:3.7870419427945756}, {type:"wood", wanted:29.733333333333334, current:20.973371371314148}, {type:"stone", wanted:0, current:1.7123874679997089}, {type:"food", wanted:0, current:13.104849188727108}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   Reallocated 4 metal from trader to siege
WARNING: PlayerID 2 |   Reallocated 36 metal from minorTech to siege
WARNING: PlayerID 2 |   Reallocated 9 metal from plan_1_siege to siege
WARNING: PlayerID 1 |   Reallocated 3 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 35 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 46 wood from economicBuilding to field
WARNING: PlayerID 1 |   Reallocated 19 wood from economicBuilding to plan_11
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 31, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 32/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 21, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 21/15
WARNING: PlayerID 2 |   siege: siege - existing: 8, training: 1, planned: 1, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 7, training: 2, planned: 3, limit: 15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 7, training: 1, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 13/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 4 metal from plan_0 to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 151 metal from majorTech to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 3 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 47 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 53 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 40 wood from plan_11 to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 11 wood from field to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 11 wood from plan_0 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 5 metal from trader to minorTech
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 32, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 33/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 21, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 21/15
WARNING: PlayerID 2 |   siege: siege - existing: 8, training: 1, planned: 1, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 7, training: 2, planned: 5, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 14/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 8, training: 0, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 13/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Attack Manager: Raid plan 11 aborted.
WARNING: PlayerID 1 |   Reallocated 2 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 98 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 2 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 8 wood from field to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 35 wood from plan_0 to championInfantryMelee
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 133 Workers: 67
WARNING: PlayerID 2 |   siege: (Priority 1000 Resources ({food:0, wood:189, stone:0, metal:150, population:27}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:150, population:3})
WARNING: PlayerID 2 |        units/brit/siege_ram x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   trader: (Priority 50 Resources ({food:100, wood:0, stone:0, metal:7, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:0, stone:0, metal:80, population:1})
WARNING: PlayerID 2 |        units/brit/support_trader x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:42, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:120, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:48, stone:600, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 350 Resources ({food:0, wood:150, stone:0, metal:43, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:150, stone:0, metal:150, population:0})
WARNING: PlayerID 2 |        trade_gain_01 x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:60, wood:5, stone:0, metal:0, population:15}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:50, stone:0, metal:0, population:1})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0_siege: (Priority 802 Resources ({food:0, wood:600, stone:0, metal:300, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_1_siege: (Priority 702 Resources ({food:0, wood:482, stone:0, metal:333, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:764, wood:1566, stone:1082, metal:833, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:604, wood:50, stone:482, metal:0, population:42})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0, wood:28.216666666666665, stone:0, metal:9.9})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:7.206807151138737, wood:37.99781848616632, stone:2.504516468300125, metal:13.073628518762115})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"metal", wanted:9.9, current:13.073628518762115}, {type:"wood", wanted:28.216666666666665, current:37.99781848616632}, {type:"stone", wanted:0, current:2.504516468300125}, {type:"food", wanted:0, current:7.206807151138737}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   Reallocated 1 metal from plan_0 to majorTech
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 93 Workers: 58
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:320, wood:107, stone:0, metal:0, population:12}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:208, wood:124, stone:0, metal:161, population:6}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:208, wood:156, stone:0, metal:208, population:2.6})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:2, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:6, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:750, metal:317, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:97, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:7392, wood:340, stone:2111, metal:478, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:6608, wood:0, stone:1261, metal:0, population:22})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:25.166666666666668, stone:0, metal:23.733333333333334})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:11.00807331853077, wood:20.08066660921912, stone:1.7123874679997089, metal:4.347962339543852})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"metal", wanted:23.733333333333334, current:4.347962339543852}, {type:"wood", wanted:25.166666666666668, current:20.08066660921912}, {type:"stone", wanted:0, current:1.7123874679997089}, {type:"food", wanted:0, current:11.00807331853077}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 33, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 34/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 21, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 21/15
WARNING: PlayerID 2 |   siege: siege - existing: 8, training: 1, planned: 1, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 7, training: 2, planned: 5, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 14/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 8, training: 1, planned: 4, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 4 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 40 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 16 wood from economicBuilding to plan_0
WARNING: PlayerID 1 |   Reallocated 44 wood from economicBuilding to field
WARNING: PlayerID 2 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 34.8 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 120.0 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 120.0 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 120.0 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Average gatherer distance to dropsite is 120.0 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 2 |   [PETRA] Новый склад (wood) запланирован в точке [864.5, 539.5], quality=28.7
WARNING: PlayerID 1 |   Reallocated 3 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   Reallocated 18 metal from trader to minorTech
WARNING: PlayerID 1 |   Reallocated 1 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 99 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 1 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 41 wood from field to championInfantryMelee
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 33, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 34/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 21, training: 1, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 22/15
WARNING: PlayerID 2 |   siege: siege - existing: 8, training: 1, planned: 1, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 7, training: 2, planned: 5, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 14/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 8, training: 3, planned: 3, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 1 metal from trader to minorTech
WARNING: PlayerID 1 |   Reallocated 2 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 65 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 35 wood from economicBuilding to field
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 34, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 35/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 21, training: 1, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 22/15
WARNING: PlayerID 2 |   siege: siege - existing: 9, training: 0, planned: 1, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 10/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 136 Workers: 68
WARNING: PlayerID 2 |   trader: (Priority 50 Resources ({food:100, wood:0, stone:0, metal:7, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:0, stone:0, metal:80, population:1})
WARNING: PlayerID 2 |        units/brit/support_trader x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:22, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:120, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:25, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:61, stone:600, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 350 Resources ({food:0, wood:150, stone:0, metal:129, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:150, stone:0, metal:150, population:0})
WARNING: PlayerID 2 |        trade_gain_01 x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:80, wood:9, stone:0, metal:0, population:17}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_1_siege: (Priority 702 Resources ({food:0, wood:574, stone:0, metal:401, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:714, wood:1741, stone:1142, metal:987, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:534, wood:900, stone:542, metal:450, population:53})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0, wood:4.316666666666666, stone:0, metal:0})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:7.206807151138737, wood:33.75900870638391, stone:2.504516468300125, metal:16.64010376812772})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"wood", wanted:4.316666666666666, current:33.75900870638391}, {type:"stone", wanted:0, current:2.504516468300125}, {type:"food", wanted:0, current:7.206807151138737}, {type:"metal", wanted:0, current:16.64010376812772}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 9, training: 2, planned: 3, limit: 15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 9, training: 4, planned: 2, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 71 metal from majorTech to championInfantryMelee
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 99 Workers: 58
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:160, wood:25, stone:0, metal:0, population:16}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:160, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:176, wood:18, stone:0, metal:80, population:8}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:176, wood:132, stone:0, metal:176, population:2.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:240, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:3, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   field: (Priority 750 Resources ({food:0, wood:76, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/field x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   economicBuilding: (Priority 450 Resources ({food:0, wood:7, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:280, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/farmstead x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/market x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   majorTech: (Priority 900 Resources ({food:0, wood:0, stone:750, metal:252, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:750, metal:750, population:0})
WARNING: PlayerID 1 |        phase_city_generic x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:256, wood:133, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:7045, wood:266, stone:2141, metal:332, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:6453, wood:0, stone:1291, metal:0, population:28})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:31.133333333333333, stone:0, metal:27.266666666666666})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:10.483879350981685, wood:20.172069647417803, stone:1.7123874679997089, metal:9.30859274899033})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"metal", wanted:27.266666666666666, current:9.30859274899033}, {type:"wood", wanted:31.133333333333333, current:20.172069647417803}, {type:"stone", wanted:0, current:1.7123874679997089}, {type:"food", wanted:0, current:10.483879350981685}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   >>> Priority of queue house changed from 350 to 2100
WARNING: PlayerID 1 |   Reallocated 50 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 50 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 10 wood from field to championInfantryMelee
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 34, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 35/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 21, training: 1, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 22/15
WARNING: PlayerID 2 |   siege: siege - existing: 9, training: 3, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 9, training: 2, planned: 4, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 9, training: 4, planned: 2, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 2 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 3 wood from house to cavalry
WARNING: PlayerID 1 |   Reallocated 45 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 18 wood from economicBuilding to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 37 wood from economicBuilding to field
WARNING: PlayerID 2 |   >>> Priority of queue house changed from 2100 to 350
WARNING: PlayerID 1 |   Reallocated 4 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   >>> Priority of queue minorTech changed from 350 to 2800
WARNING: PlayerID 2 |   >>> Priority of queue minorTech changed from 2800 to 350
WARNING: PlayerID 1 |   Reallocated 3 wood from dropsites to cavalry
WARNING: PlayerID 1 |   Reallocated 4 wood from house to cavalry
WARNING: PlayerID 1 |   Reallocated 43 wood from economicBuilding to cavalry
WARNING: PlayerID 1 |   Reallocated 14 wood from economicBuilding to field
WARNING: PlayerID 2 |   trainChampionInfantryMelee: No suitable template found for Champion
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 35, training: 1, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 36/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 22, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 22/15
WARNING: PlayerID 2 |   siege: siege - existing: 9, training: 3, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 9, training: 2, planned: 4, limit: 15
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 15/15
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 9, training: 4, planned: 2, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 5 metal from plan_0 to majorTech
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ======== build order for plan 0
WARNING: PlayerID 2 |    >>> Infantry done 0 training 2 queue 1 champ 0 siege 0 >> need 35
WARNING: PlayerID 2 |    >>> FastMoving done 0 training 0 queue 1 champ 0 siege 0 >> need 11
WARNING: PlayerID 2 |    >>> Siege done 0 training 2 queue 0 champ 0 siege 0 >> need 3
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ======== build order for plan 1
WARNING: PlayerID 2 |    >>> Siege done 0 training 0 queue 0 champ 0 siege 4 >> need 3
WARNING: PlayerID 2 |    >>> FastMoving done 22 training 0 queue 0 champ 0 siege 0 >> need 8
WARNING: PlayerID 2 |   ====================================
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 142 Workers: 68
WARNING: PlayerID 2 |   trader: (Priority 50 Resources ({food:100, wood:0, stone:0, metal:80, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:0, stone:0, metal:80, population:1})
WARNING: PlayerID 2 |        units/brit/support_trader x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:72, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 128 Resources ({food:0, wood:82, stone:600, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:600, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/fortress x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_0: (Priority 800 Resources ({food:30, wood:13, stone:0, metal:0, population:20}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:50, wood:50, stone:0, metal:0, population:1})
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_1_siege: (Priority 702 Resources ({food:0, wood:659, stone:0, metal:480, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:274, wood:876, stone:1003, metal:562, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:144, wood:50, stone:403, metal:2, population:20})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:0, wood:16.05, stone:0, metal:1.9666666666666666})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:7.206807151138737, wood:28.24541116320172, stone:1.9803225007510408, metal:15.87568920979188})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"wood", wanted:16.05, current:28.24541116320172}, {type:"metal", wanted:1.9666666666666666, current:15.87568920979188}, {type:"stone", wanted:0, current:1.9803225007510408}, {type:"food", wanted:0, current:7.206807151138737}]
WARNING: PlayerID 2 |   ------------------------------------













WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 2 stone from defenseBuilding to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_53 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_54 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_55 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_56 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_57 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_59 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_60 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_61 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_62 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_64 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_65 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_66 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_67 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_68 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from emergency to wonder
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 134 Workers: 62
WARNING: PlayerID 2 |   citizenSoldierMelee: (Priority 1000 Resources ({food:15, wood:18, stone:30, metal:0, population:2}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:50, wood:20, stone:30, metal:0, population:1})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   cavalry: (Priority 1000 Resources ({food:24, wood:84, stone:0, metal:0, population:7}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:220, wood:110, stone:0, metal:0, population:2.2})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   championInfantryMelee: (Priority 1000 Resources ({food:16, wood:120, stone:0, metal:165, population:10}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   field: (Priority 750 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        structures/brit/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   economicBuilding: (Priority 90 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/market x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 64 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   minorTech: (Priority 2800 Resources ({food:517, wood:600, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:600, wood:600, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        gather_capacity_carts x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   wonder: (Priority 1000 Resources ({food:0, wood:509, stone:479, metal:223, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:1000, stone:1500, metal:1000, population:0})
WARNING: PlayerID 2 |        structures/brit/wonder x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   emergency: (Priority 1000 Resources ({food:16, wood:2, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:40, stone:60, metal:0, population:2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_41: (Priority 800 Resources ({food:7, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:220, wood:120, stone:0, metal:160, population:2})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/war_dog x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_41_siege: (Priority 802 Resources ({food:7, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:200, wood:510, stone:0, metal:380, population:3.5999999999999996})
WARNING: PlayerID 2 |        units/brit/hero_caratacos x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_53: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_54: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_55: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_56: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_57: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58: (Priority 700 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58_siege: (Priority 702 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_59: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_60: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_61: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_62: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_64: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_65: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_66: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_67: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_68: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_69: (Priority 650 Resources ({food:6, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:698, wood:1333, stone:509, metal:388, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:0, wood:0, stone:0, metal:0, population:19})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:107.56666666666666, wood:136.65, stone:66.36666666666666, metal:60.4})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:14.742199431205753, wood:12.622306215219664, stone:4.752774001802499, metal:5.018906520186302})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"stone", wanted:66.36666666666666, current:4.752774001802499}, {type:"metal", wanted:60.4, current:5.018906520186302}, {type:"wood", wanted:136.65, current:12.622306215219664}, {type:"food", wanted:107.56666666666666, current:14.742199431205753}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 20, training: 0, planned: 0, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 20/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 22, training: 6, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 28/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 3, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 13/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 109 Workers: 52
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:220, wood:75, stone:0, metal:0, population:7}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:220, wood:110, stone:0, metal:0, population:2.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:3, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:240, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:2, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   militaryBuilding: (Priority 900 Resources ({food:0, wood:200, stone:457, metal:200, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:200, stone:600, metal:200, population:0})
WARNING: PlayerID 1 |        structures/spart/theater x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   minorTech: (Priority 350 Resources ({food:0, wood:3, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:150, stone:0, metal:150, population:0})
WARNING: PlayerID 1 |        trade_gain_01 x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:260, wood:7, stone:0, metal:7, population:28}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:148, stone:0, metal:42, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_swordsman x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_41: (Priority 700 Resources ({food:160, wood:6, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:160, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:4485, wood:296, stone:557, metal:207, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:3845, wood:0, stone:0, metal:0, population:39})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:26.466666666666665, stone:4.766666666666667, metal:5.933333333333334})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:0, wood:24.914861746624386, stone:0.8960645001502081, metal:5.20280782536745})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"stone", wanted:4.766666666666667, current:0.8960645001502081}, {type:"metal", wanted:5.933333333333334, current:5.20280782536745}, {type:"wood", wanted:26.466666666666665, current:24.914861746624386}, {type:"food", wanted:0, current:0}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   Reallocated 8 food from plan_53 to minorTech
WARNING: PlayerID 2 |   Reallocated 8 food from plan_54 to minorTech
WARNING: PlayerID 2 |   Reallocated 8 food from plan_55 to minorTech
WARNING: PlayerID 2 |   Reallocated 8 food from plan_56 to minorTech
WARNING: PlayerID 2 |   Reallocated 8 food from plan_57 to minorTech
WARNING: PlayerID 2 |   Reallocated 8 food from plan_59 to minorTech
WARNING: PlayerID 2 |   Reallocated 8 food from plan_60 to minorTech
WARNING: PlayerID 2 |   Reallocated 8 food from plan_61 to minorTech
WARNING: PlayerID 2 |   Reallocated 8 food from plan_62 to minorTech
WARNING: PlayerID 2 |   Reallocated 3 food from plan_64 to minorTech
WARNING: PlayerID 2 |   Reallocated 5 food from plan_64 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_65 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_66 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 7 food from plan_67 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 1 food from plan_67 to cavalry
WARNING: PlayerID 2 |   Reallocated 8 food from plan_68 to cavalry
WARNING: PlayerID 2 |   Reallocated 8 food from plan_69 to cavalry
WARNING: PlayerID 2 |   Reallocated 8 food from plan_58 to cavalry
WARNING: PlayerID 2 |   Reallocated 9 food from plan_41 to cavalry
WARNING: PlayerID 2 |   Reallocated 9 food from plan_41_siege to cavalry
WARNING: PlayerID 2 |   Reallocated 19 food from championInfantryMelee to cavalry
WARNING: PlayerID 2 |   Reallocated 11 food from emergency to cavalry
WARNING: PlayerID 2 |   Reallocated 8 food from emergency to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 6 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   >>> Priority of queue minorTech changed from 2800 to 350
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 10, training: 2, planned: 6, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 18, training: 2, planned: 0, limit: 25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 12, training: 1, planned: 2, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 4 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_53 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_54 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_55 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_56 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_57 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_59 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_60 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_61 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_62 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_64 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_65 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_66 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_67 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_68 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from emergency to wonder
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 20, training: 0, planned: 0, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 20/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 24, training: 4, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 28/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 3, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 13/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   >>> Priority of queue militaryBuilding changed from 900 to 3000
WARNING: PlayerID 1 |   Reallocated 8 wood from dropsites to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 13 wood from house to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 13 wood from minorTech to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 28 wood from plan_41 to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 31 wood from plan_0 to militaryBuilding
WARNING: PlayerID 1 |   Reallocated 108 wood from cavalry to militaryBuilding
WARNING: PlayerID 2 |   Reallocated 6 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_53 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_54 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_55 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_56 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_57 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_59 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_60 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_61 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_62 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_64 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_65 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_66 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_67 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_68 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from emergency to wonder
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 12, training: 0, planned: 6, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 17, training: 1, planned: 1, limit: 25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 12, training: 1, planned: 2, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 19, training: 0, planned: 0, limit: 20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 28, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 28/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 3, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 13/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Military Manager: Attack plan 46 is finished with remaining 0
WARNING: PlayerID 1 |   Reallocated 7 metal from plan_0 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_53 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_54 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_55 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_56 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_57 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_59 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_60 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_61 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_62 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_64 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_65 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_66 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_67 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_68 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_69 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_58 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_58_siege to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from field to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_41 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_41_siege to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 5 wood from cavalry to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 26 wood from championInfantryMelee to cavalry
WARNING: PlayerID 2 |   Reallocated 23 wood from wonder to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 10 wood from emergency to wonder
WARNING: PlayerID 2 |   Reallocated 7 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_53 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_54 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_55 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_56 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_57 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_59 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_60 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_61 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_62 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_64 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_65 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_66 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_67 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_68 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from emergency to wonder
WARNING: PlayerID 2 |   Reallocated 3 metal from plan_58_siege to wonder
WARNING: PlayerID 2 |   Reallocated 3 metal from plan_41 to wonder
WARNING: PlayerID 2 |   Reallocated 3 metal from plan_41_siege to wonder
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 134 Workers: 65
WARNING: PlayerID 2 |   citizenSoldierMelee: (Priority 1000 Resources ({food:43, wood:100, stone:0, metal:0, population:1}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:100, stone:0, metal:0, population:2})
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   cavalry: (Priority 1000 Resources ({food:42, wood:100, stone:0, metal:0, population:8}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:200, wood:100, stone:0, metal:0, population:2})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   championInfantryMelee: (Priority 1000 Resources ({food:24, wood:120, stone:0, metal:169, population:10}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   field: (Priority 750 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        structures/brit/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   economicBuilding: (Priority 90 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/market x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 64 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   wonder: (Priority 1000 Resources ({food:0, wood:504, stone:606, metal:236, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:1000, stone:1500, metal:1000, population:0})
WARNING: PlayerID 2 |        structures/brit/wonder x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   emergency: (Priority 1000 Resources ({food:16, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:40, stone:60, metal:0, population:2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_41: (Priority 800 Resources ({food:11, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:220, wood:120, stone:0, metal:160, population:2})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/war_dog x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_41_siege: (Priority 802 Resources ({food:11, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:200, wood:510, stone:0, metal:380, population:3.5999999999999996})
WARNING: PlayerID 2 |        units/brit/hero_caratacos x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_53: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_54: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_55: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_56: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_57: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58: (Priority 700 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58_siege: (Priority 702 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_59: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_60: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_61: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_62: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_64: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_65: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_66: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_67: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_68: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_69: (Priority 650 Resources ({food:8, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:275, wood:824, stone:606, metal:405, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:0, wood:0, stone:0, metal:0, population:19})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:103.33333333333334, wood:136.28333333333333, stone:62.13333333333333, metal:59.83333333333333})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:14.742199431205753, wood:12.665472626225512, stone:5.673032469501791, metal:6.563375700902855})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"stone", wanted:62.13333333333333, current:5.673032469501791}, {type:"wood", wanted:136.28333333333333, current:12.665472626225512}, {type:"metal", wanted:59.83333333333333, current:6.563375700902855}, {type:"food", wanted:103.33333333333334, current:14.742199431205753}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 107 Workers: 48
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:220, wood:45, stone:0, metal:0, population:7}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:220, wood:110, stone:0, metal:0, population:2.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:80, wood:26, stone:0, metal:9, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:80, wood:60, stone:0, metal:80, population:1})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:6, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   militaryBuilding: (Priority 3000 Resources ({food:0, wood:295, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/arsenal x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:0, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   minorTech: (Priority 350 Resources ({food:0, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:150, stone:0, metal:150, population:0})
WARNING: PlayerID 1 |        trade_gain_01 x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:260, wood:24, stone:0, metal:0, population:28}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:148, stone:0, metal:42, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_swordsman x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_41: (Priority 700 Resources ({food:160, wood:21, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:160, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:3910, wood:426, stone:123, metal:9, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:3190, wood:0, stone:23, metal:0, population:39})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:20.466666666666665, stone:0, metal:8.533333333333333})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:0, wood:18.555616701083128, stone:0.39606450015020817, metal:7.5959458472849875})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"metal", wanted:8.533333333333333, current:7.5959458472849875}, {type:"wood", wanted:20.466666666666665, current:18.555616701083128}, {type:"food", wanted:0, current:0}, {type:"stone", wanted:0, current:0.39606450015020817}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 1 |   Military Manager: Attack plan 47 is finished with remaining 0
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 12, training: 0, planned: 6, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 17, training: 1, planned: 2, limit: 25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 12, training: 1, planned: 2, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_53 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_54 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_55 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_56 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_57 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_59 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_60 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_61 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_62 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_64 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_65 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_66 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_67 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_68 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_58 to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_58_siege to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from field to wonder
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_41 to wonder
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_41_siege to wonder
WARNING: PlayerID 2 |   Reallocated 2 wood from emergency to wonder
WARNING: PlayerID 2 |   Reallocated 1 stone from defenseBuilding to wonder
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 18, training: 0, planned: 1, limit: 20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 28, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 28/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 6, training: 1, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 12/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 10 metal from plan_58_siege to wonder
WARNING: PlayerID 2 |   Reallocated 12 metal from plan_41 to wonder
WARNING: PlayerID 2 |   Reallocated 12 metal from plan_41_siege to wonder
WARNING: PlayerID 1 |   Military Manager: Attack plan 48 is finished with remaining 0
WARNING: PlayerID 2 |   Reallocated 14 food from plan_53 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 5 food from plan_54 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 9 food from plan_54 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_55 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_56 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_57 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_59 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_60 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_61 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_62 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_64 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_65 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_66 to cavalry
WARNING: PlayerID 2 |   Reallocated 14 food from plan_67 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 14 food from plan_68 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 14 food from plan_69 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 14 food from plan_58 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 17 food from plan_41 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 17 food from plan_41_siege to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 25 food from emergency to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 50 food from championInfantryMelee to citizenSoldierMelee
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 12, training: 0, planned: 6, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 17, training: 2, planned: 1, limit: 25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 11, training: 3, planned: 0, limit: 15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Seems like our target for plan 71 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 71 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 73 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 73 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 74 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 74 is finished with remaining false
WARNING: PlayerID 2 |   Seems like our target for plan 75 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 75 is finished with remaining false
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 18, training: 0, planned: 2, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 20/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 26, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 26/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 6, training: 1, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 12/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 13 metal from minorTech to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 14 metal from plan_0 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 15 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_53 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_54 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_55 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_56 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_57 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_59 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_60 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_61 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_62 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_64 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_65 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_66 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_67 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_68 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 6 stone from emergency to wonder
WARNING: PlayerID 1 |   Seems like our target for plan 45 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 45 is finished with remaining false
WARNING: PlayerID 2 |   Reallocated 7 food from plan_53 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 7 food from plan_54 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 7 food from plan_55 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 7 food from plan_56 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 7 food from plan_57 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 7 food from plan_59 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 7 food from plan_60 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 7 food from plan_61 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 7 food from plan_62 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 2 food from plan_64 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 5 food from plan_64 to cavalry
WARNING: PlayerID 2 |   Reallocated 7 food from plan_65 to cavalry
WARNING: PlayerID 2 |   Reallocated 7 food from plan_66 to cavalry
WARNING: PlayerID 2 |   Reallocated 7 food from plan_67 to cavalry
WARNING: PlayerID 2 |   Reallocated 7 food from plan_68 to cavalry
WARNING: PlayerID 2 |   Reallocated 7 food from plan_69 to cavalry
WARNING: PlayerID 2 |   Reallocated 7 food from plan_58 to cavalry
WARNING: PlayerID 2 |   Reallocated 8 food from plan_41 to cavalry
WARNING: PlayerID 2 |   Reallocated 8 food from plan_41_siege to cavalry
WARNING: PlayerID 2 |   Reallocated 27 food from championInfantryMelee to cavalry
WARNING: PlayerID 2 |   Reallocated 10 food from emergency to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 3 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_53 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_54 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_55 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_56 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_57 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_59 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_60 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_61 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_62 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_64 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_65 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_66 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_67 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_68 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from emergency to wonder
WARNING: PlayerID 1 |   Reallocated 2 metal from minorTech to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 2 metal from plan_0 to championInfantryMelee
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 12, training: 0, planned: 6, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 15, training: 3, planned: 2, limit: 25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 12, training: 2, planned: 1, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 134 Workers: 66
WARNING: PlayerID 2 |   citizenSoldierMelee: (Priority 1000 Resources ({food:116, wood:59, stone:0, metal:0, population:4}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:124, stone:36, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   cavalry: (Priority 1000 Resources ({food:100, wood:7, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:50, stone:0, metal:0, population:1})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   championInfantryMelee: (Priority 1000 Resources ({food:92, wood:142, stone:0, metal:183, population:10}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:256, wood:192, stone:0, metal:256, population:3.2})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   field: (Priority 750 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        structures/brit/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   economicBuilding: (Priority 90 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/market x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 64 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   wonder: (Priority 1000 Resources ({food:0, wood:539, stone:748, metal:285, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:1000, stone:1500, metal:1000, population:0})
WARNING: PlayerID 2 |        structures/brit/wonder x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   emergency: (Priority 1000 Resources ({food:1, wood:10, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:40, stone:60, metal:0, population:2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_41: (Priority 800 Resources ({food:1, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:220, wood:120, stone:0, metal:160, population:2})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/war_dog x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_41_siege: (Priority 802 Resources ({food:1, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:200, wood:510, stone:0, metal:380, population:3.5999999999999996})
WARNING: PlayerID 2 |        units/brit/hero_caratacos x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_53: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_54: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_55: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_56: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_57: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58: (Priority 700 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58_siege: (Priority 702 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_59: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_60: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_61: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_62: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_64: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_65: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_66: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_67: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_68: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_69: (Priority 650 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:311, wood:837, stone:748, metal:468, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:0, wood:0, stone:0, metal:0, population:14})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:100.46666666666667, wood:134.85, stone:58.4, metal:57.733333333333334})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:18.69629347026786, wood:13.746758276674043, stone:5.673032469501791, metal:6.042027548574794})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"stone", wanted:58.4, current:5.673032469501791}, {type:"wood", wanted:134.85, current:13.746758276674043}, {type:"metal", wanted:57.733333333333334, current:6.042027548574794}, {type:"food", wanted:100.46666666666667, current:18.69629347026786}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 18, training: 1, planned: 1, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 20/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 26, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 26/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 6, training: 1, planned: 5, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 12/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Military Manager: Attack plan 53 is finished with remaining 0
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 106 Workers: 38
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:220, wood:110, stone:0, metal:0, population:7}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:220, wood:110, stone:0, metal:0, population:2.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:80, wood:60, stone:0, metal:20, population:1}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:80, wood:60, stone:0, metal:80, population:1})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:78, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:6, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   minorTech: (Priority 350 Resources ({food:0, wood:62, stone:0, metal:2, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:150, stone:0, metal:150, population:0})
WARNING: PlayerID 1 |        trade_gain_01 x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:260, wood:139, stone:0, metal:2, population:28}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:148, stone:0, metal:42, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_swordsman x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_41: (Priority 700 Resources ({food:160, wood:80, stone:0, metal:0, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:160, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:3771, wood:535, stone:123, metal:24, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:3051, wood:0, stone:23, metal:0, population:40})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:0, wood:6.833333333333334, stone:0, metal:8.033333333333333})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:0, wood:13.516746224902748, stone:0, metal:9.13285718312557})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"metal", wanted:8.033333333333333, current:9.13285718312557}, {type:"wood", wanted:6.833333333333334, current:13.516746224902748}, {type:"food", wanted:0, current:0}, {type:"stone", wanted:0, current:0}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   Reallocated 1 food from plan_41 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 1 food from plan_41_siege to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 1 food from emergency to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 2 metal from minorTech to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 2 metal from plan_0 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_53 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_54 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_55 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_56 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_57 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_59 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_60 to cavalry
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_61 to cavalry
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_62 to cavalry
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_64 to cavalry
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_65 to cavalry
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_66 to cavalry
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_67 to cavalry
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_68 to cavalry
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_69 to cavalry
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_58 to cavalry
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_58_siege to cavalry
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_58_siege to wonder
WARNING: PlayerID 2 |   Reallocated 4 wood from field to wonder
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_41 to wonder
WARNING: PlayerID 2 |   Reallocated 4 wood from plan_41_siege to wonder
WARNING: PlayerID 2 |   Reallocated 11 wood from emergency to wonder
WARNING: PlayerID 2 |   Reallocated 60 stone from wonder to citizenSoldierMelee
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 12, training: 0, planned: 6, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 16, training: 4, planned: 2, limit: 25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 12, training: 3, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 4 metal from plan_58_siege to wonder
WARNING: PlayerID 2 |   Reallocated 4 metal from plan_41 to wonder
WARNING: PlayerID 2 |   Reallocated 5 metal from plan_41_siege to wonder
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 17, training: 1, planned: 1, limit: 20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 7, training: 4, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Military Manager: Attack plan 77 is finished with remaining 0
WARNING: PlayerID 2 |   Military Manager: Attack plan 78 is finished with remaining 0
WARNING: PlayerID 2 |   Reallocated 8 food from plan_53 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_54 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_55 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_56 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_57 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 food from plan_59 to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 5 food from plan_59 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_60 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_61 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_62 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_64 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_65 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_66 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 8 food from plan_67 to emergency
WARNING: PlayerID 2 |   Reallocated 8 food from plan_68 to emergency
WARNING: PlayerID 2 |   Reallocated 8 food from plan_69 to emergency
WARNING: PlayerID 2 |   Reallocated 8 food from plan_58 to emergency
WARNING: PlayerID 2 |   Reallocated 10 food from plan_41 to emergency
WARNING: PlayerID 2 |   Reallocated 10 food from plan_41_siege to emergency
WARNING: PlayerID 2 |   Reallocated 2 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_53 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_54 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_55 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_56 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_57 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_59 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_60 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_61 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_62 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_64 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_65 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_66 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_67 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_68 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from emergency to wonder
WARNING: PlayerID 1 |   Seems like our target for plan 51 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 51 is finished with remaining false
WARNING: PlayerID 1 |   Seems like our target for plan 55 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 55 is finished with remaining false
WARNING: PlayerID 1 |   Reallocated 12 metal from minorTech to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 3 metal from plan_0 to championInfantryMelee





, population:24}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:128, wood:96, stone:0, metal:128, population:1.6})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:3, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   field: (Priority 750 Resources ({food:0, wood:15, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:160, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        structures/brit/field x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   economicBuilding: (Priority 90 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/market x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 64 Resources ({food:0, wood:0, stone:15, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   wonder: (Priority 1000 Resources ({food:0, wood:1000, stone:1364, metal:9, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:1000, stone:1500, metal:1000, population:0})
WARNING: PlayerID 2 |        structures/brit/wonder x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   emergency: (Priority 1000 Resources ({food:100, wood:40, stone:5, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:40, stone:60, metal:0, population:2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_41: (Priority 800 Resources ({food:176, wood:120, stone:0, metal:7, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:220, wood:120, stone:0, metal:160, population:2})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/war_dog x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_41_siege: (Priority 802 Resources ({food:200, wood:157, stone:0, metal:7, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:200, wood:510, stone:0, metal:380, population:3.5999999999999996})
WARNING: PlayerID 2 |        units/brit/hero_caratacos x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_53: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_54: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_55: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_56: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_57: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58: (Priority 700 Resources ({food:66, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58_siege: (Priority 702 Resources ({food:0, wood:9, stone:0, metal:6, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_59: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_60: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_61: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_62: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_64: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_65: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_66: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_67: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_68: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_69: (Priority 650 Resources ({food:0, wood:9, stone:3, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:643, wood:1565, stone:1429, metal:50, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:0, wood:0, stone:0, metal:0, population:24})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:77.06666666666666, wood:101.91666666666667, stone:34.7, metal:67.66666666666667})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:12.955700308570057, wood:14.663168585215105, stone:4.752774001802499, metal:9.80435193056434})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"stone", wanted:34.7, current:4.752774001802499}, {type:"wood", wanted:101.91666666666667, current:14.663168585215105}, {type:"metal", wanted:67.66666666666667, current:9.80435193056434}, {type:"food", wanted:77.06666666666666, current:12.955700308570057}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 13, training: 1, planned: 3, limit: 20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 19, training: 2, planned: 1, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 6, training: 3, planned: 4, limit: 15
WARNING: PlayerID 1 |   siege: No suitable template found for siege
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 50 food from cavalry to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 50 food from championInfantryMelee to cavalry
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 96 Workers: 51
WARNING: PlayerID 1 |   citizenSoldierMelee: (Priority 1000 Resources ({food:50, wood:27, stone:0, metal:0, population:14}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:80, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/infantry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/infantry_javelineer_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:200, wood:93, stone:0, metal:0, population:15}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:85, wood:93, stone:0, metal:160, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:208, wood:156, stone:0, metal:208, population:2.6})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:7, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   minorTech: (Priority 350 Resources ({food:0, wood:84, stone:0, metal:202, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:300, population:0})
WARNING: PlayerID 1 |        trade_gain_02 x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:0, wood:86, stone:0, metal:8, population:38}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:148, stone:0, metal:42, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_swordsman x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_41: (Priority 700 Resources ({food:0, wood:80, stone:0, metal:0, population:8}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:160, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   Current Resources: ({food:335, wood:470, stone:213, metal:370, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:0, wood:0, stone:113, metal:0, population:79})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:20.5, wood:17, stone:0, metal:5.5})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:7.8177496622679925, wood:17.648027070525607, stone:0, metal:6.139955868502921})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"food", wanted:20.5, current:7.8177496622679925}, {type:"metal", wanted:5.5, current:6.139955868502921}, {type:"wood", wanted:17, current:17.648027070525607}, {type:"stone", wanted:0, current:0}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   >>> Priority of queue minorTech changed from 350 to 2800
WARNING: PlayerID 2 |   Reallocated 3 wood from dropsites to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_53 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_54 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_55 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_56 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_57 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_59 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_60 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_61 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_62 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_64 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_65 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_66 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_67 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_68 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_69 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_58 to minorTech
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_58_siege to minorTech
WARNING: PlayerID 2 |   Reallocated 15 wood from field to minorTech
WARNING: PlayerID 2 |   Reallocated 29 wood from plan_41 to minorTech
WARNING: PlayerID 2 |   Reallocated 15 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_53 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_54 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_55 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_56 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_57 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_59 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_60 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_61 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_62 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_64 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_65 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_66 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_67 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_68 to wonder
WARNING: PlayerID 2 |   Reallocated 3 stone from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 5 stone from emergency to wonder
WARNING: PlayerID 2 |   Reallocated 6 metal from plan_58_siege to minorTech
WARNING: PlayerID 2 |   Reallocated 7 metal from plan_41 to minorTech
WARNING: PlayerID 2 |   Reallocated 7 metal from plan_41_siege to minorTech
WARNING: PlayerID 2 |   Reallocated 21 metal from championInfantryMelee to minorTech
WARNING: PlayerID 2 |   Reallocated 9 metal from wonder to minorTech
WARNING: PlayerID 1 |   Reallocated 85 food from championInfantryMelee to cavalry
WARNING: PlayerID 1 |   Reallocated 50 food from cavalry to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 7 wood from defenseBuilding to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 40 wood from minorTech to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 50 wood from minorTech to cavalry
WARNING: PlayerID 1 |   Reallocated 36 wood from plan_41 to cavalry
WARNING: PlayerID 1 |   Reallocated 6 wood from plan_41 to championInfantryMelee
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 13, training: 3, planned: 3, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 19/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 13, training: 1, planned: 4, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 18, training: 4, planned: 0, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 5, planned: 3, limit: 15
WARNING: PlayerID 1 |   siege: siege - existing: 0, training: 0, planned: 0, limit: 10
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 35 food from cavalry to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 10 food from plan_53 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_54 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_55 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_56 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_57 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_59 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_60 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_61 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_62 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_64 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_65 to plan_58
WARNING: PlayerID 2 |   Reallocated 10 food from plan_66 to plan_58
WARNING: PlayerID 2 |   Reallocated 4 food from plan_67 to plan_58
WARNING: PlayerID 2 |   Reallocated 6 food from plan_67 to plan_53
WARNING: PlayerID 2 |   Reallocated 10 food from plan_68 to plan_53
WARNING: PlayerID 2 |   Reallocated 10 food from plan_69 to plan_53
WARNING: PlayerID 2 |   Reallocated 13 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_53 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_54 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_55 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_56 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_57 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_59 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_60 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_61 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_62 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_64 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_65 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_66 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_67 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_68 to wonder
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_69 to wonder
WARNING: PlayerID 2 |   Reallocated 4 stone from emergency to wonder
WARNING: PlayerID 2 |   Reallocated 23 wood from dropsites to plan_41
WARNING: PlayerID 2 |   Reallocated 3 wood from dropsites to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_53 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_54 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_55 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_56 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_57 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_59 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_60 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_61 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_62 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_64 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_65 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_66 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_67 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_68 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_69 to field
WARNING: PlayerID 2 |   Reallocated 6 wood from plan_58 to field
WARNING: PlayerID 2 |   Reallocated 6 wood from plan_58_siege to field
WARNING: PlayerID 1 |   Reallocated 103 metal from minorTech to siege
WARNING: PlayerID 1 |   Reallocated 131 metal from minorTech to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 3 metal from plan_41_siege to plan_0_siege
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 13, training: 3, planned: 3, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 19/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 25, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   >>> Priority of queue minorTech changed from 2800 to 350
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 14, training: 0, planned: 4, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 18, training: 4, planned: 1, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 4, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 13/15
WARNING: PlayerID 1 |   siege: siege - existing: 0, training: 0, planned: 1, limit: 10
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 13 wood from dropsites to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_53 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_54 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_55 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_56 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_57 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_59 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_60 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_61 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_62 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_64 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_65 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_66 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_67 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_68 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_69 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_58 to field
WARNING: PlayerID 2 |   Reallocated 5 wood from plan_58_siege to field
WARNING: PlayerID 2 |   Reallocated 12 metal from plan_58_siege to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 2 metal from plan_58_siege to wonder
WARNING: PlayerID 2 |   Reallocated 16 metal from plan_41 to wonder
WARNING: PlayerID 2 |   Reallocated 16 metal from plan_41_siege to wonder
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 144 Workers: 58
WARNING: PlayerID 2 |   championInfantryMelee: (Priority 1000 Resources ({food:48, wood:36, stone:0, metal:0, population:25}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:128, wood:96, stone:0, metal:128, population:1.6})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:3, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   field: (Priority 750 Resources ({food:0, wood:99, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/field x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   economicBuilding: (Priority 90 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/market x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 64 Resources ({food:0, wood:0, stone:23, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   wonder: (Priority 1000 Resources ({food:0, wood:1000, stone:1487, metal:55, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:1000, stone:1500, metal:1000, population:0})
WARNING: PlayerID 2 |        structures/brit/wonder x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   emergency: (Priority 1000 Resources ({food:100, wood:40, stone:7, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:100, wood:40, stone:60, metal:0, population:2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_41: (Priority 800 Resources ({food:220, wood:120, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:220, wood:120, stone:0, metal:160, population:2})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/war_dog x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_41_siege: (Priority 802 Resources ({food:200, wood:162, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:200, wood:510, stone:0, metal:380, population:3.5999999999999996})
WARNING: PlayerID 2 |        units/brit/hero_caratacos x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_53: (Priority 650 Resources ({food:37, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_54: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_55: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_56: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_57: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58: (Priority 700 Resources ({food:203, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58_siege: (Priority 702 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_59: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_60: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_61: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_62: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_64: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_65: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_66: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_67: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_68: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_69: (Priority 650 Resources ({food:7, wood:0, stone:4, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:986, wood:1520, stone:1577, metal:135, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:80, wood:60, stone:0, metal:80, population:25})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:65.63333333333333, wood:101.75, stone:29.766666666666666, metal:64.83333333333333})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:10.862673265098978, wood:11.50290132532845, stone:3.2724515010514574, metal:7.316744602197124})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"stone", wanted:29.766666666666666, current:3.2724515010514574}, {type:"metal", wanted:64.83333333333333, current:7.316744602197124}, {type:"wood", wanted:101.75, current:11.50290132532845}, {type:"food", wanted:65.63333333333333, current:10.862673265098978}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   Reallocated 5 metal from minorTech to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 10 metal from plan_41_siege to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 5 metal from plan_0 to plan_0_siege
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 99 Workers: 50
WARNING: PlayerID 1 |   siege: (Priority 1000 Resources ({food:0, wood:118, stone:0, metal:160, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:660, stone:0, metal:330, population:6.6})
WARNING: PlayerID 1 |        units/spart/siege_ram x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   citizenSoldierMelee: (Priority 1000 Resources ({food:1, wood:9, stone:0, metal:0, population:17}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:50, wood:50, stone:0, metal:0, population:1})
WARNING: PlayerID 1 |        units/spart/infantry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:8, wood:130, stone:0, metal:0, population:17}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:130, stone:0, metal:0, population:2.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:8, wood:153, stone:0, metal:208, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:208, wood:156, stone:0, metal:208, population:2.6})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:2, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   minorTech: (Priority 350 Resources ({food:0, wood:22, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:300, population:0})
WARNING: PlayerID 1 |        trade_gain_02 x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:6, wood:22, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:148, stone:0, metal:42, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_swordsman x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_0_siege: (Priority 802 Resources ({food:0, wood:48, stone:0, metal:187, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:6})
WARNING: PlayerID 1 |        units/spart/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_41: (Priority 700 Resources ({food:6, wood:57, stone:0, metal:0, population:8}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:160, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_41_siege: (Priority 702 Resources ({food:0, wood:19, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:6})
WARNING: PlayerID 1 |        units/spart/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   Current Resources: ({food:79, wood:630, stone:213, metal:555, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:50, wood:50, stone:113, metal:0, population:46})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:28.200000000000003, wood:71.66666666666667, stone:0, metal:29.333333333333332})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:12.320580838840447, wood:17.648027070525607, stone:0, metal:4.721008279766344})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"metal", wanted:29.333333333333332, current:4.721008279766344}, {type:"wood", wanted:71.66666666666667, current:17.648027070525607}, {type:"food", wanted:28.200000000000003, current:12.320580838840447}, {type:"stone", wanted:0, current:0}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   Reallocated 55 metal from wonder to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 6 food from plan_41 to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 6 food from plan_0 to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 8 food from cavalry to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 8 food from championInfantryMelee to citizenSoldierMelee
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 14, training: 1, planned: 2, limit: 20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 24, training: 0, planned: 0, limit: 25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 14, training: 0, planned: 4, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 22, training: 1, planned: 1, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 4, training: 4, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 12/15
WARNING: PlayerID 1 |   siege: siege - existing: 0, training: 0, planned: 3, limit: 10
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Seems like our target for plan 65 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 65 is finished with remaining false
WARNING: PlayerID 1 |   Reallocated 4 food from plan_41 to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 5 food from plan_0 to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 4 food from cavalry to citizenSoldierMelee
WARNING: PlayerID 1 |   Reallocated 6 food from championInfantryMelee to cavalry
WARNING: PlayerID 1 |   Reallocated 1 metal from minorTech to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 2 metal from plan_41_siege to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 1 metal from plan_0 to plan_0_siege
WARNING: PlayerID 1 |   [PETRA] Среднее расстояние gatherers (wood) до склада: 56.1 > 30. Добавляем строительство нового склада.
WARNING: PlayerID 1 |   [PETRA] Average gatherer distance to dropsite is 100.9 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 1 |   [PETRA] Average gatherer distance to dropsite is 100.9 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 1 |   [PETRA] Average gatherer distance to dropsite is 100.9 > 30. Searching for new dropsite location near resource.
WARNING: PlayerID 1 |   [PETRA] Новый склад (wood) запланирован в точке [136.5, 752.5], quality=98.0
WARNING: PlayerID 2 |   Military Manager: Attack plan 115 is finished with remaining 0
WARNING: PlayerID 2 |   Military Manager: Attack plan 117 is finished with remaining 0
WARNING: PlayerID 2 |   Reallocated 9 stone from defenseBuilding to wonder
WARNING: PlayerID 2 |   Reallocated 23 stone from defenseBuilding to emergency
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_53 to emergency
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_54 to emergency
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_55 to emergency
WARNING: PlayerID 2 |   Reallocated 5 stone from plan_56 to emergency
WARNING: PlayerID 2 |   Reallocated 2 stone from plan_56 to plan_53
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_57 to plan_53
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_59 to plan_53
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_60 to plan_53
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_61 to plan_53
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_62 to plan_54
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_64 to plan_54
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_65 to plan_54
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_66 to plan_54
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_67 to plan_54
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_68 to plan_54
WARNING: PlayerID 2 |   Reallocated 7 stone from plan_69 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 metal from plan_58_siege to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 1 metal from plan_41 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 1 metal from plan_41_siege to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 2 metal from wonder to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 3 metal from minorTech to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 7 metal from plan_41_siege to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 4 metal from plan_0 to plan_0_siege
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 14, training: 1, planned: 3, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 23, training: 3, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 26/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 6 food from plan_54 to plan_53
WARNING: PlayerID 2 |   Reallocated 14 food from plan_55 to plan_54
WARNING: PlayerID 2 |   Reallocated 14 food from plan_56 to plan_54
WARNING: PlayerID 2 |   Reallocated 14 food from plan_57 to plan_54
WARNING: PlayerID 2 |   Reallocated 14 food from plan_59 to plan_54
WARNING: PlayerID 2 |   Reallocated 14 food from plan_60 to plan_54
WARNING: PlayerID 2 |   Reallocated 14 food from plan_61 to plan_54
WARNING: PlayerID 2 |   Reallocated 14 food from plan_62 to plan_54
WARNING: PlayerID 2 |   Reallocated 14 food from plan_64 to plan_54
WARNING: PlayerID 2 |   Reallocated 14 food from plan_65 to plan_54
WARNING: PlayerID 2 |   Reallocated 14 food from plan_66 to plan_54
WARNING: PlayerID 2 |   Reallocated 2 food from plan_67 to plan_54
WARNING: PlayerID 2 |   Reallocated 12 food from plan_67 to plan_55
WARNING: PlayerID 2 |   Reallocated 14 food from plan_68 to plan_55
WARNING: PlayerID 2 |   Reallocated 14 food from plan_69 to plan_55
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 13, training: 0, planned: 4, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 17/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 22, training: 1, planned: 2, limit: 25
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 3, training: 4, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 11/15
WARNING: PlayerID 1 |   siege: siege - existing: 0, training: 0, planned: 5, limit: 10
WARNING: PlayerID 1 |   siege: Siege limit reached 5/10
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Reallocated 7 food from plan_41 to cavalry
WARNING: PlayerID 1 |   Reallocated 9 food from plan_0 to cavalry
WARNING: PlayerID 1 |   Reallocated 10 food from championInfantryMelee to cavalry
WARNING: PlayerID 1 |   Reallocated 5 metal from minorTech to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 11 metal from plan_41_siege to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 6 metal from plan_0 to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 41 food from cavalry to citizenSoldierMelee
WARNING: PlayerID 2 |   Reallocated 3 metal from plan_58_siege to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 4 metal from plan_41 to wonder
WARNING: PlayerID 2 |   Reallocated 4 metal from plan_41_siege to wonder
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 14, training: 2, planned: 2, limit: 20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 23, training: 3, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 26/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 2 |   Reallocated 5 stone from defenseBuilding to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_55 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_56 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_57 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_59 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_60 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_61 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_62 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_64 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_65 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_66 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_67 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_68 to plan_54
WARNING: PlayerID 2 |   Reallocated 1 stone from plan_69 to plan_54
WARNING: PlayerID 2 |   ---------- QUEUES ------------ Population: 147 Workers: 59
WARNING: PlayerID 2 |   championInfantryMelee: (Priority 1000 Resources ({food:33, wood:39, stone:0, metal:9, population:26}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:128, wood:96, stone:0, metal:128, population:1.6})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x1   isGo true | Long-term (300s)
WARNING: PlayerID 2 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |        structures/brit/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 2 |   dropsites: (Priority 250 Resources ({food:0, wood:4, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   economicBuilding: (Priority 90 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/market x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   defenseBuilding: (Priority 64 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 2 |        structures/brit/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   wonder: (Priority 1000 Resources ({food:0, wood:1000, stone:1500, metal:20, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:1000, stone:1500, metal:1000, population:0})
WARNING: PlayerID 2 |        structures/brit/wonder x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |   plan_41: (Priority 800 Resources ({food:220, wood:120, stone:0, metal:6, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:220, wood:120, stone:0, metal:160, population:2})
WARNING: PlayerID 2 |        units/brit/champion_infantry_swordsman x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/war_dog x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_41_siege: (Priority 802 Resources ({food:200, wood:164, stone:0, metal:6, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:200, wood:510, stone:0, metal:380, population:3.5999999999999996})
WARNING: PlayerID 2 |        units/brit/hero_caratacos x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_53: (Priority 650 Resources ({food:53, wood:9, stone:30, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_54: (Priority 650 Resources ({food:153, wood:9, stone:68, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_55: (Priority 650 Resources ({food:46, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_56: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_57: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:160, wood:100, stone:60, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58: (Priority 700 Resources ({food:209, wood:10, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:320, wood:160, stone:0, metal:0, population:3.2})
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/cavalry_javelineer_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_58_siege: (Priority 702 Resources ({food:0, wood:10, stone:0, metal:5, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_59: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_60: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_61: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_62: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_64: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_65: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_66: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_67: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_68: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:80, wood:50, stone:30, metal:0, population:1.6})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   plan_69: (Priority 650 Resources ({food:6, wood:9, stone:0, metal:0, population:0}))
WARNING: PlayerID 2 |    Max Account Wanted (0.6): ({food:240, wood:150, stone:90, metal:0, population:4.8})
WARNING: PlayerID 2 |        units/brit/infantry_slinger_b x3   isGo true | Short-term (30s)
WARNING: PlayerID 2 |        units/brit/infantry_spearman_b x3   isGo true | Medium-term (60s)
WARNING: PlayerID 2 |   Current Resources: ({food:986, wood:1482, stone:1598, metal:46, population:0})
WARNING: PlayerID 2 |   Available Resources: ({food:0, wood:0, stone:0, metal:0, population:26})
WARNING: PlayerID 2 |   Wanted Gather Rates: ({food:62.3, wood:98.35, stone:27.066666666666666, metal:67.8})
WARNING: PlayerID 2 |   Current Gather Rates: ({food:7.983147098992202, wood:13.495550112754875, stone:3.6685160012016658, metal:8.258109873787358})
WARNING: PlayerID 2 |   Most Needed Resources: [{type:"metal", wanted:67.8, current:8.258109873787358}, {type:"food", wanted:62.3, current:7.983147098992202}, {type:"stone", wanted:27.066666666666666, current:3.6685160012016658}, {type:"wood", wanted:98.35, current:13.495550112754875}]
WARNING: PlayerID 2 |   ------------------------------------
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 13, training: 0, planned: 4, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 17/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 21, training: 1, planned: 1, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 5, training: 2, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 11/15
WARNING: PlayerID 1 |   siege: siege - existing: 0, training: 0, planned: 5, limit: 10
WARNING: PlayerID 1 |   siege: Siege limit reached 5/10
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   ---------- QUEUES ------------ Population: 96 Workers: 51
WARNING: PlayerID 1 |   siege: (Priority 1000 Resources ({food:0, wood:231, stone:0, metal:189, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:660, stone:0, metal:330, population:6.6})
WARNING: PlayerID 1 |        units/spart/siege_ram x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/siege_ram x2   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   citizenSoldierMelee: (Priority 1000 Resources ({food:54, wood:18, stone:0, metal:0, population:18}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:110, wood:110, stone:0, metal:0, population:2.2})
WARNING: PlayerID 1 |        units/spart/infantry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/infantry_spearman_b x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   cavalry: (Priority 1000 Resources ({food:6, wood:130, stone:0, metal:0, population:17}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:130, stone:0, metal:0, population:2.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   championInfantryMelee: (Priority 1000 Resources ({food:3, wood:156, stone:0, metal:208, population:4}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:208, wood:156, stone:0, metal:208, population:2.6})
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_spear x1   isGo true | Long-term (300s)
WARNING: PlayerID 1 |   house: (Priority 350 Resources ({food:0, wood:0, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:0, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |        structures/spart/house x1   isGo false | Long-term (300s)
WARNING: PlayerID 1 |   dropsites: (Priority 250 Resources ({food:0, wood:8, stone:0, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:0, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/storehouse x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   defenseBuilding: (Priority 65 Resources ({food:0, wood:2, stone:100, metal:0, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:100, stone:100, metal:0, population:0})
WARNING: PlayerID 1 |        structures/spart/defense_tower x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   minorTech: (Priority 350 Resources ({food:0, wood:38, stone:0, metal:1, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:300, stone:0, metal:300, population:0})
WARNING: PlayerID 1 |        trade_gain_02 x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   plan_0: (Priority 800 Resources ({food:3, wood:68, stone:0, metal:2, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:260, wood:148, stone:0, metal:42, population:3.2})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/champion_infantry_swordsman x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_0_siege: (Priority 802 Resources ({food:0, wood:94, stone:0, metal:256, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:960, stone:0, metal:480, population:9.6})
WARNING: PlayerID 1 |        units/spart/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/siege_ram x2   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_41: (Priority 700 Resources ({food:2, wood:73, stone:0, metal:0, population:8}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:160, wood:80, stone:0, metal:0, population:1.6})
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Short-term (30s)
WARNING: PlayerID 1 |        units/spart/cavalry_spearman_b x1   isGo true | Medium-term (60s)
WARNING: PlayerID 1 |   plan_41_siege: (Priority 702 Resources ({food:0, wood:57, stone:0, metal:5, population:0}))
WARNING: PlayerID 1 |    Max Account Wanted (0.6): ({food:0, wood:600, stone:0, metal:300, population:6})
WARNING: PlayerID 1 |        units/spart/siege_ram x2   isGo true | Short-term (30s)
WARNING: PlayerID 1 |   Current Resources: ({food:68, wood:875, stone:216, metal:661, population:0})
WARNING: PlayerID 1 |   Available Resources: ({food:0, wood:0, stone:116, metal:0, population:47})
WARNING: PlayerID 1 |   Wanted Gather Rates: ({food:29.4, wood:77.66666666666667, stone:0, metal:30.8})
WARNING: PlayerID 1 |   Current Gather Rates: ({food:10.951627412302619, wood:16.158121413651937, stone:0, metal:6.886643079188623})
WARNING: PlayerID 1 |   Most Needed Resources: [{type:"wood", wanted:77.66666666666667, current:16.158121413651937}, {type:"metal", wanted:30.8, current:6.886643079188623}, {type:"food", wanted:29.4, current:10.951627412302619}, {type:"stone", wanted:0, current:0}]
WARNING: PlayerID 1 |   ------------------------------------
WARNING: PlayerID 2 |   Reallocated 47 food from plan_53 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 44 food from plan_54 to plan_53
WARNING: PlayerID 2 |   Reallocated 41 food from plan_55 to plan_54
WARNING: PlayerID 2 |   Reallocated 6 food from plan_56 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_57 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_59 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_60 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_61 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_62 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_64 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_65 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_66 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_67 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_68 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_69 to plan_55
WARNING: PlayerID 2 |   Reallocated 4 wood from dropsites to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_53 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 8 wood from plan_54 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_54 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_55 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_56 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_57 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_59 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_60 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_61 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_62 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_64 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_65 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_66 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_67 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_68 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 9 wood from plan_69 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 10 wood from plan_58 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 5 metal from plan_58_siege to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 6 metal from plan_41 to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 6 metal from plan_41_siege to championInfantryMelee
WARNING: PlayerID 2 |   Reallocated 20 metal from wonder to championInfantryMelee
WARNING: PlayerID 1 |   Reallocated 4 food from plan_41 to cavalry
WARNING: PlayerID 1 |   Reallocated 6 food from plan_0 to cavalry
WARNING: PlayerID 1 |   Reallocated 6 food from championInfantryMelee to cavalry
WARNING: PlayerID 2 |   Reallocated 1 wood from dropsites to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_53 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_54 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_55 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_56 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_57 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_59 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_60 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_61 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_62 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_64 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_65 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_66 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_67 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_68 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 2 wood from plan_69 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 3 wood from plan_58 to plan_58_siege
WARNING: PlayerID 2 |   Reallocated 1 stone from defenseBuilding to plan_54
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champions - existing: 14, training: 1, planned: 3, limit: 20
WARNING: PlayerID 2 |   trainChampionInfantryMelee: Champion limit reached 18/20
WARNING: PlayerID 2 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 2 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 23, training: 2, planned: 0, limit: 25
WARNING: PlayerID 2 |   trainCitizenSoldiersMelee: citizenSoldiersMelee limit reached 25/25
WARNING: PlayerID 2 |   cavalry: cavalry - existing: 15, training: 0, planned: 0, limit: 15
WARNING: PlayerID 2 |   cavalry: Cavalry limit reached 15/15
WARNING: PlayerID 2 |   siege: siege - existing: 12, training: 0, planned: 0, limit: 10
WARNING: PlayerID 2 |   siege: Siege limit reached 12/10
WARNING: PlayerID 2 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champions - existing: 13, training: 0, planned: 4, limit: 20
WARNING: PlayerID 1 |   trainChampionInfantryMelee: Champion limit reached 17/20
WARNING: PlayerID 1 |   trainSupport: Supports - existing: 50, training: 0, planned: 0, limit: 50
WARNING: PlayerID 1 |   trainSupport: Supports limit reached 50/50
WARNING: PlayerID 1 |   trainCitizenSoldiersMelee: CitizenSoldiersMelee - existing: 21, training: 0, planned: 3, limit: 25
WARNING: PlayerID 1 |   cavalry: cavalry - existing: 6, training: 0, planned: 4, limit: 15
WARNING: PlayerID 1 |   cavalry: Cavalry limit reached 10/15
WARNING: PlayerID 1 |   siege: siege - existing: 0, training: 0, planned: 5, limit: 10
WARNING: PlayerID 1 |   siege: Siege limit reached 5/10
WARNING: PlayerID 1 |   elephants: No suitable template found for elephants
WARNING: PlayerID 1 |   Seems like our target for plan 66 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 66 is finished with remaining false
WARNING: PlayerID 1 |   Seems like our target for plan 67 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 67 is finished with remaining false
WARNING: PlayerID 1 |   Seems like our target for plan 68 has been destroyed or captured. Switching.
WARNING: PlayerID 1 |   Military Manager: Attack plan 68 is finished with remaining false
WARNING: PlayerID 2 |   Reallocated 50 food from plan_53 to emergency
WARNING: PlayerID 2 |   Reallocated 48 food from plan_54 to plan_53
WARNING: PlayerID 2 |   Reallocated 46 food from plan_55 to plan_54
WARNING: PlayerID 2 |   Reallocated 6 food from plan_56 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_57 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_59 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_60 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_61 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_62 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_64 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_65 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_66 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_67 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_68 to plan_55
WARNING: PlayerID 2 |   Reallocated 6 food from plan_69 to plan_55
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_53 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_54 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_55 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_56 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_57 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_59 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_60 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_61 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_62 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_64 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_65 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_66 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_67 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_68 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_69 to emergency
WARNING: PlayerID 2 |   Reallocated 1 wood from plan_58 to emergency
WARNING: PlayerID 2 |   Reallocated 34 wood from plan_58_siege to emergency
WARNING: PlayerID 2 |   Reallocated 1 stone from defenseBuilding to plan_54
WARNING: PlayerID 1 |   Reallocated 6 metal from minorTech to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 17 metal from plan_41_siege to plan_0_siege
WARNING: PlayerID 1 |   Reallocated 7 metal from plan_0 to plan_0_siege
WARNING: PlayerID 2 |   Seems like our target for plan 120 has been destroyed or captured. Switching.
WARNING: PlayerID 2 |   Military Manager: Attack plan 120 is finished with remaining false
