{
	"Code": "iber",
	"Culture": "iber",
	"Music": [
		{
			"File": "An_old_Warhorse_goes_to_Pasture.ogg",
			"Type": "peace"
		},
		{
			"File": "Celtica.ogg",
			"Type": "peace"
		},
		{
			"File": "Harsh_Lands_Rugged_People.ogg",
			"Type": "peace"
		},
		{
			"File": "Midwinter.ogg",
			"Type": "peace"
		},
		{
			"File": "The_Pillars_of_Hercules.ogg",
			"Type": "peace"
		}
	],
	"CivBonuses": [
		{
			"Name": "Starting Walls",
			"History": "With exception to alluvial plains and river valleys, stone is abundant in the Iberian Peninsula and was greatly used in construction of structures of all types.",
			"Description": "Iberians start with City Walls around their base on most maps."
		},
		{
			"Name": "Massive Towers",
			"History": "",
			"Description": "Stone Towers −50% wood cost, +150% stone cost, +33% build time, +60% health, +3 garrison capacity, and +1 default arrow count."
		}
	],
	"WallSets": [
		"structures/wallset_palisade",
		"structures/iber/wallset_stone"
	],
	"StartEntities": [
		{
			"Template": "structures/iber/civil_centre"
		},
		{
			"Template": "units/iber/support_female_citizen",
			"Count": 4
		},
		{
			"Template": "units/iber/infantry_spearman_b",
			"Count": 2
		},
		{
			"Template": "units/iber/infantry_slinger_b",
			"Count": 2
		},
		{
			"Template": "units/iber/cavalry_javelineer_b"
		}
	],
	"AINames": [
		"Audax",
		"Calcus",
		"Ditalcus",
		"Litennon",
		"Minurus",
		"Olyndicus",
		"Orison",
		"Tanginus",
		"Tautalus"
	],
	"SkirmishReplacements": {
		"skirmish/units/default_infantry_melee_b": "units/iber/infantry_swordsman_b",
		"skirmish/structures/default_house_5": "structures/{civ}/house",
		"skirmish/structures/iber_wall_short": "structures/iber/wall_short",
		"skirmish/structures/iber_wall_medium": "structures/iber/wall_medium",
		"skirmish/structures/iber_wall_long": "structures/iber/wall_long",
		"skirmish/structures/iber_wall_gate": "structures/iber/wall_gate",
		"skirmish/structures/iber_wall_tower": "structures/iber/wall_tower"
	},
	"SelectableInGameSetup": true
}
