<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_embassy">
  <BuildRestrictions>
    <Territory>own neutral</Territory>
  </BuildRestrictions>
  <Cost>
    <Resources>
      <wood>100</wood>
      <metal>100</metal>
    </Resources>
  </Cost>
  <Footprint>
    <Square width="35.0" depth="35.0"/>
    <Height>12.0</Height>
  </Footprint>
  <Health>
    <Max>1000</Max>
    <SpawnEntityOnDeath>decay|rubble/rubble_stone_5x5</SpawnEntityOnDeath>
  </Health>
  <Identity>
    <Civ>kush</Civ>
    <GenericName>Noba Village</GenericName>
    <Tooltip>Train Noba Mercenaries.</Tooltip>
    <Classes datatype="tokens">CivSpecific</Classes>
    <Icon>structures/mercenary_camp.png</Icon>
  </Identity>
  <Loot>
    <wood>20</wood>
    <metal>20</metal>
  </Loot>
  <Obstruction>
    <Static width="35.0" depth="35.0"/>
  </Obstruction>
  <TerritoryDecay>
    <DecayRate>1</DecayRate>
  </TerritoryDecay>
  <TerritoryInfluence disable=""/>
  <Trainer>
    <Entities datatype="tokens">
      units/{native}/infantry_maceman_merc_b
      units/{native}/infantry_javelineer_merc_b
    </Entities>
  </Trainer>
  <VisualActor>
    <Actor>structures/mercenaries/camp_nuba.xml</Actor>
    <FoundationActor>structures/fndn_8x8.xml</FoundationActor>
  </VisualActor>
</Entity>
