<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_civil_centre">
  <Footprint>
    <Square depth="35.0" width="43.0"/>
    <Height>8.0</Height>
  </Footprint>
  <GarrisonHolder>
    <List datatype="tokens">Minister</List>
  </GarrisonHolder>
  <Identity>
    <Civ>han</Civ>
    <SpecificName>Guān Shǔ</SpecificName>
  </Identity>
  <Obstruction>
    <Static depth="33.0" width="41.0"/>
  </Obstruction>
  <Researcher>
    <Technologies datatype="tokens">
      -unlock_spies
      -spy_counter
    </Technologies>
  </Researcher>
  <Trainer>
    <Entities datatype="tokens">
      units/{civ}/infantry_pikeman_b
      units/{civ}/infantry_crossbowman_b
      units/{civ}/cavalry_swordsman_b
    </Entities>
  </Trainer>
  <Upgrade>
    <ImperialCourt>
      <Entity>structures/{civ}/civil_centre_court</Entity>
      <Tooltip>Enable training of heroes, reduce the batch training times and greatly increase the health, capture resistance and garrison capacity of this specific Civic Center.</Tooltip>
      <Cost>
        <stone>300</stone>
        <wood>300</wood>
      </Cost>
      <Time>40</Time>
      <Variant>upgrading</Variant>
      <Requirements>
        <Techs datatype="tokens">phase_city</Techs>
      </Requirements>
    </ImperialCourt>
  </Upgrade>
  <VisualActor>
    <FoundationActor>structures/fndn_8x8.xml</FoundationActor>
    <Actor>structures/han/civil_centre.xml</Actor>
  </VisualActor>
</Entity>
