<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion">
  <Auras datatype="tokens">
    units/ram_garrison
  </Auras>
  <Cost>
    <BuildTime>20</BuildTime>
    <Resources>
      <food>80</food>
      <wood>60</wood>
      <metal>80</metal>
    </Resources>
  </Cost>
  <Health>
    <Max>200</Max>
  </Health>
  <Identity>
    <VisibleClasses datatype="tokens">Infantry</VisibleClasses>
    <GenericName>Champion Infantry</GenericName>
  </Identity>
  <Loot>
    <xp>150</xp>
    <food>8</food>
    <wood>6</wood>
    <metal>8</metal>
  </Loot>
  <Position>
    <Anchor>upright</Anchor>
  </Position>
  <Selectable>
    <Overlay>
      <Texture>
        <MainTexture>128x128/arrow.png</MainTexture>
        <MainTextureMask>128x128/arrow_mask.png</MainTextureMask>
      </Texture>
    </Overlay>
  </Selectable>
  <Sound>
    <SoundGroups>
      <trained>interface/alarm/alarm_create_infantry.xml</trained>
      <walk>actor/human/movement/walk.xml</walk>
      <run>actor/human/movement/walk.xml</run>
      <death>actor/human/death/{phenotype}_death.xml</death>
    </SoundGroups>
  </Sound>
  <Vision>
    <Range>80</Range>
  </Vision>
</Entity>
