{
	"genericName": "Living Conditions",
	"description": "Units regain health over time while garrisoned.",
	"cost": {
		"food": 500,
		"metal": 250
	},
	"requirements": { "tech": "phase_town" },
	"requirementsTooltip": "Unlocked in Town Phase.",
	"icon": "bandage.png",
	"researchTime": 40,
	"tooltip": "Structures +1 garrison heal rate.",
	"modifications": [
		{ "value": "GarrisonHolder/BuffHeal", "add": 1 }
	],
	"affects": ["Structure !CivilCentre !Outpost !Wall"],
	"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
}
