<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defensive">
  <BuildRestrictions>
    <PlacementType>land-shore</PlacementType>
    <Category>Wall</Category>
  </BuildRestrictions>
  <Footprint>
    <Square width="6.0" depth="6.0"/>
    <Height>8.0</Height>
  </Footprint>
  <Identity>
    <GenericName>Wall</GenericName>
    <SelectionGroupName>template_structure_defensive_wall</SelectionGroupName>
    <Tooltip>Wall off your town for a stout defense.</Tooltip>
    <VisibleClasses datatype="tokens">Wall</VisibleClasses>
    <Icon>structures/wall.png</Icon>
    <Requirements>
      <Techs datatype="tokens">phase_town</Techs>
    </Requirements>
  </Identity>
  <Obstruction>
    <Static width="6.0" depth="6.0"/>
  </Obstruction>
  <Repairable>
    <RepairTimeRatio>4.5</RepairTimeRatio>
  </Repairable>
  <Sound>
    <SoundGroups>
      <select>interface/select/building/sel_wall.xml</select>
      <constructed>interface/complete/building/complete_wall.xml</constructed>
    </SoundGroups>
  </Sound>
  <TerritoryInfluence>
    <Root>false</Root>
    <Radius>20</Radius>
    <Weight>65535</Weight>
  </TerritoryInfluence>
</Entity>
