<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defensive_tower_stone">
  <Attack>
    <Ranged>
      <MinRange>12</MinRange>
    </Ranged>
  </Attack>
  <BuildingAI>
    <DefaultArrowCount op="add">1</DefaultArrowCount>
  </BuildingAI>
  <Cost>
    <BuildTime>200</BuildTime>
    <Resources>
      <wood>50</wood>
      <stone>250</stone>
    </Resources>
  </Cost>
  <Footprint replace="">
    <Circle radius="8.0"/>
    <Height>12.0</Height>
  </Footprint>
  <GarrisonHolder>
    <Max>8</Max>
  </GarrisonHolder>
  <Health>
    <Max>2400</Max>
    <SpawnEntityOnDeath>decay|rubble/rubble_stone_3x3</SpawnEntityOnDeath>
  </Health>
  <Identity>
    <Civ>iber</Civ>
    <SpecificName>Dorre</SpecificName>
  </Identity>
  <Loot>
    <wood>10</wood>
    <stone>50</stone>
  </Loot>
  <Obstruction>
    <Static width="14.0" depth="14.0"/>
  </Obstruction>
  <StatusBars>
    <HeightOffset>17.0</HeightOffset>
  </StatusBars>
  <TerritoryInfluence>
    <Radius>38</Radius>
  </TerritoryInfluence>
  <VisualActor>
    <Actor>structures/iberians/scout_tower.xml</Actor>
    <FoundationActor>structures/fndn_4x4.xml</FoundationActor>
  </VisualActor>
</Entity>
