{
	"type": "global",
	"affects": ["CivilCentre"],
	"affectedPlayers": ["MutualAlly"],
	"modifications": [
		{ "value": "Population/Bonus", "multiply": 1.25 },
		{ "value": "Cost/Resources/food", "multiply": 0.8 },
		{ "value": "Cost/Resources/wood", "multiply": 0.8 },
		{ "value": "Cost/Resources/stone", "multiply": 0.8 },
		{ "value": "Cost/Resources/metal", "multiply": 0.8 },
		{ "value": "Cost/BuildTime", "multiply": 0.7}
	],
	"auraName": "Syrian Tetrapolis",
	"auraDescription": "Civil Centers and Colonies −20% resource cost and -30% construction time and 25% more population."
}

