<?xml version="1.0" encoding="utf-8"?>
<Entity>
  <Auras datatype="tokens">
    structures/farmstead_60
  </Auras>
  <Capturable>
    <CapturePoints>500</CapturePoints>
    <RegenRate>0</RegenRate>
    <GarrisonRegenRate>3</GarrisonRegenRate>
  </Capturable>
  <Footprint replace="">
    <Circle radius="10.0"/>
    <Height>6.0</Height>
  </Footprint>
  <Health disable=""/>
  <Identity>
    <GenericName>Rotary Mill</GenericName>
    <SpecificName>Rotary Mill</SpecificName>
    <VisibleClasses datatype="tokens">
	  RotaryMill
	</VisibleClasses>
    <Tooltip>Dropsite for harvested Food. Capture one of these to increase nearby food production.</Tooltip>
    <Icon>structures/rotarymill.png</Icon>
    <Undeletable>true</Undeletable>
  </Identity>
  <Minimap>
    <Icon size="16.0">other.png</Icon>
  </Minimap>
  <Obstruction>
    <Static width="16.0" depth="16.0"/>
  </Obstruction>
  <Researcher disable=""/>
  <Resistance replace=""/>
  <Selectable>
    <Overlay>
      <Outline>
        <LineTexture>outline_border_02.png</LineTexture>
        <LineTextureMask>outline_border_02_mask.png</LineTextureMask>
        <LineThickness>0.5</LineThickness>
      </Outline>
    </Overlay>
  </Selectable>
  <Sound>
    <SoundGroups>
      <select>interface/select/building/sel_ffactri.xml</select>
      <constructed>interface/complete/building/complete_ffactri.xml</constructed>
      <death>attack/destruction/building_collapse_large.xml</death>
    </SoundGroups>
  </Sound>
  <StatusBars>
    <HeightOffset>8.0</HeightOffset>
  </StatusBars>
  <TerritoryDecay disable=""/>
  <TerritoryInfluence disable=""/>
  <Vision>
    <Range>30</Range>
  </Vision>
  <VisualActor>
    <FoundationActor>structures/fndn_5x5.xml</FoundationActor>
  </VisualActor>
</Entity>
