<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_support">
  <Cost>
    <BuildTime>16</BuildTime>
    <Resources>
      <food>100</food>
    </Resources>
  </Cost>
  <Heal>
    <Range>12</Range>
    <RangeOverlay>
      <LineTexture>heal_overlay_range.png</LineTexture>
      <LineTextureMask>heal_overlay_range_mask.png</LineTextureMask>
      <LineThickness>0.35</LineThickness>
    </RangeOverlay>
    <Health>5</Health>
    <Interval>2000</Interval>
    <UnhealableClasses datatype="tokens"/>
    <HealableClasses datatype="tokens">Human</HealableClasses>
  </Heal>
  <Health>
    <Max>85</Max>
  </Health>
  <Identity>
    <Classes datatype="tokens">-ConquestCritical</Classes>
    <VisibleClasses datatype="tokens">Healer</VisibleClasses>
    <GenericName>Healer</GenericName>
    <SelectionGroupName>template_unit_support_healer</SelectionGroupName>
    <Rank>Basic</Rank>
    <Tooltip>Heal units.</Tooltip>
    <Requirements>
      <Techs datatype="tokens">phase_town</Techs>
    </Requirements>
  </Identity>
  <Loot>
    <xp>8</xp>
    <food>10</food>
    <metal>3</metal>
  </Loot>
  <Promotion>
    <RequiredXp>150</RequiredXp>
  </Promotion>
  <Selectable>
    <Overlay>
      <Texture>
        <MainTexture>128x128/plus.png</MainTexture>
        <MainTextureMask>128x128/plus_mask.png</MainTextureMask>
      </Texture>
    </Overlay>
  </Selectable>
  <Sound>
    <SoundGroups>
      <order_heal>voice/{lang}/civ/civ_{phenotype}_heal.xml</order_heal>
      <trained>interface/alarm/alarm_create_priest.xml</trained>
    </SoundGroups>
  </Sound>
  <Vision>
    <Range>30</Range>
  </Vision>
</Entity>
