<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
  <Cost>
    <BuildTime>500</BuildTime>
    <Resources>
      <stone>500</stone>
      <metal>500</metal>
    </Resources>
  </Cost>
  <Footprint replace="">
    <Square width="66.0" depth="90.0"/>
    <Height>20.0</Height>
  </Footprint>
  <Health>
    <Max>2000</Max>
  </Health>
  <Identity>
    <GenericName>Amphitheater</GenericName>
    <SelectionGroupName>template_structure_special_amphitheater</SelectionGroupName>
    <VisibleClasses datatype="tokens">Amphitheater</VisibleClasses>
    <Icon>structures/theater.png</Icon>
  </Identity>
  <Loot>
    <stone>100</stone>
    <metal>100</metal>
  </Loot>
  <Obstruction>
    <Static width="62" depth="86"/>
  </Obstruction>
  <ProductionQueue/>
  <Sound>
    <SoundGroups>
      <select>interface/select/building/sel_tholos.xml</select>
      <constructed>interface/complete/building/complete_tholos.xml</constructed>
    </SoundGroups>
  </Sound>
  <TerritoryInfluence>
    <Root>false</Root>
    <Radius>100</Radius>
    <Weight>40000</Weight>
  </TerritoryInfluence>
  <Trainer>
    <BatchTimeModifier>0.8</BatchTimeModifier>
    <Entities datatype="tokens">
      units/{civ}/champion_infantry_spear_gladiator
      units/{civ}/champion_infantry_sword_gladiator
    </Entities>
  </Trainer>
  <Vision>
    <Range>40</Range>
  </Vision>
  <VisualActor>
    <FoundationActor>structures/fndn_6x6.xml</FoundationActor>
  </VisualActor>
</Entity>
