{
	"genericName": "Infantry consisted primarely of shepherds",
	"autoResearch": true,
	"description": "",
	"requirements": { "civ": "mace" },
	"icon": "wooden_walls.png",
	"tooltip": "Mace citizen Infantryunits 5% faster at gathering +0.2 movement speed and 15% less train time, but attack 10% slower and have 50% less armor and ranged units 25% less accurate.",
	"modifications": [
		{ "value": "ResourceGatherer/BaseSpeed", "multiply": 1.05},
		{ "value": "Cost/BuildTime", "multiply": 0.85 },
		{ "value": "Attack/Melee/RepeatTime", "multiply": 1.10},
		{ "value": "Attack/Ranged/RepeatTime", "multiply": 1.10},
		{ "value": "Attack/Ranged/Spread", "multiply": 1.25 },
		{ "value": "Resistance/Entity/Damage/Hack", "multiply": 0.5 },
		{ "value": "Resistance/Entity/Damage/Pierce", "multiply": 0.5},
		{ "value": "Resistance/Entity/Damage/Crush", "multiply": 0.5},
		{ "value": "UnitMotion/WalkSpeed", "add": 0.2}


	],
	"affects": ["Citizen Infantry"]
}
