<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_siege">
  <Attack>
    <Ranged>
      <AttackName>Fire</AttackName>
      <Damage>
        <Fire>50</Fire>
      </Damage>
      <MaxRange>15</MaxRange>
      <MinRange>10</MinRange>
      <PrepareTime>2000</PrepareTime>
      <RepeatTime>2000</RepeatTime>
      <Projectile>
        <Speed>10</Speed>
        <Spread>2</Spread>
        <Gravity>9.81</Gravity>
        <FriendlyFire>false</FriendlyFire>
        <LaunchPoint y="3"/>
      </Projectile>
      <RangeOverlay>
        <LineTexture>outline_border.png</LineTexture>
        <LineTextureMask>outline_border_mask.png</LineTextureMask>
        <LineThickness>0.175</LineThickness>
      </RangeOverlay>
    </Ranged>
  </Attack>
  <Cost>
    <BuildTime>30</BuildTime>
    <Resources>
      <wood>300</wood>
      <metal>150</metal>
    </Resources>
  </Cost>
  <DeathDamage>
    <Shape>Circular</Shape>
    <Range>20</Range>
    <FriendlyFire>true</FriendlyFire>
    <Damage>
      <Fire>100</Fire>
    </Damage>
  </DeathDamage>
  <Health>
    <Max>300</Max>
  </Health>
  <Identity>
    <GenericName>Flamethrower</GenericName>
  </Identity>
  <Loot>
    <xp>150</xp>
    <wood>60</wood>
    <metal>30</metal>
  </Loot>
  <Vision>
    <Range>60</Range>
  </Vision>
</Entity>
