<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_hero">
  <Cost>
    <Resources>
      <food>300</food>
      <wood>200</wood>
      <metal>250</metal>
    </Resources>
  </Cost>
  <Footprint replace="">
    <Square width="3.0" depth="6.0"/>
    <Height>6.0</Height>
  </Footprint>
  <Health>
    <Max>750</Max>
  </Health>
  <Identity>
    <Classes datatype="tokens">FastMoving</Classes>
    <VisibleClasses datatype="tokens">Cavalry</VisibleClasses>
    <GenericName>Hero Cavalry</GenericName>
  </Identity>
  <Position>
    <TurnRate>5</TurnRate>
  </Position>
  <Resistance>
    <Entity>
      <Damage>
        <Hack>4.5</Hack>
        <Pierce>4.5</Pierce>
        <Crush>20</Crush>
      </Damage>
    </Entity>
  </Resistance>
  <Selectable>
    <Overlay>
      <Shape>
        <Circle radius="3.0"/>
      </Shape>
    </Overlay>
  </Selectable>
  <Sound>
    <SoundGroups>
      <trained>interface/alarm/alarm_create_cav.xml</trained>
      <walk>actor/mounted/movement/walk.xml</walk>
      <run>actor/mounted/movement/walk.xml</run>
      <death>actor/fauna/death/death_horse.xml</death>
    </SoundGroups>
  </Sound>
  <StatusBars>
    <HeightOffset>7.0</HeightOffset>
  </StatusBars>
  <UnitAI>
    <Formations datatype="tokens">
      special/formations/wedge
    </Formations>
  </UnitAI>
  <UnitMotion>
    <WalkSpeed op="mul">1.81</WalkSpeed>
    <RunMultiplier>1.81</RunMultiplier>
  </UnitMotion>
</Entity>
