<?xml version="1.0" encoding="utf-8" standalone="no"?>
<Entity>
  <Cost>
    <BuildTime op="mul">1.2</BuildTime>
    <Resources>
      <food op="mul_round">1.2</food>
      <wood op="mul_round">1.25</wood>
      <stone op="mul_round">1.2</stone>
      <metal op="mul_round">1.2</metal>
    </Resources>
  </Cost>
  <Health>
    <Max op="mul">1.25</Max>
  </Health>
  <Identity>
    <VisibleClasses datatype="tokens">Chariot</VisibleClasses>
  </Identity>
  <Loot>
    <food op="mul_round">1.2</food>
    <wood op="mul_round">1.2</wood>
    <stone op="mul_round">1.2</stone>
    <metal op="mul_round">1.2</metal>
    <xp op="mul_round">1.2</xp>
  </Loot>
  <Position>
    <TurnRate>5</TurnRate>
  </Position>
  <Resistance>
    <Entity>
      <Damage>
        <Hack op="add">-2</Hack>
        <Pierce op="add">2</Pierce>
      </Damage>
    </Entity>
  </Resistance>
  <ResourceGatherer disable=""/>
  <UnitMotion>
    <WalkSpeed op="mul_round">1.1</WalkSpeed>
    <PassabilityClass>large</PassabilityClass>
    <Acceleration op="mul">0.5</Acceleration>
    <Weight op="mul">3.0</Weight>
  </UnitMotion>
</Entity>
