<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_ship_warship">
  <Attack>
    <Ranged disable=""/>
    <Melee>
      <AttackName>Naval Ram</AttackName>
      <Damage>
        <Hack>350</Hack>
        <Pierce>0.0</Pierce>
        <Crush>70</Crush>
      </Damage>
      <MaxRange>12.0</MaxRange>
      <PrepareTime>0</PrepareTime>
      <RepeatTime>3000</RepeatTime>
      <RestrictedClasses datatype="tokens">
        Organic
      </RestrictedClasses>
      <PreferredClasses datatype="tokens">
        Warship
      </PreferredClasses>
    </Melee>
  </Attack>
  <Cost>
    <Population>1</Population>
    <BuildTime>18</BuildTime>
    <Resources>
      <food>50</food>
      <wood>100</wood>
      <metal>25</metal>
    </Resources>
  </Cost>
  <Footprint>
    <Square width="9.0" depth="36.0"/>
    <Height>8.0</Height>
  </Footprint>
  <GarrisonHolder>
    <Max>30</Max>
    <EjectClassesOnDestroy datatype="tokens">FemaleCitizen Infantry Dog</EjectClassesOnDestroy>
    <List datatype="tokens">Siege</List>
    <LoadingRange>10</LoadingRange>
  </GarrisonHolder>
  <Health>
    <Max>800</Max>
  </Health>
  <Identity>
    <GenericName>Ramming Ship</GenericName>
    <Tooltip>Garrison units for transport across water. Strong against Arrow Ships.</Tooltip>
    <VisibleClasses datatype="tokens">NavalRam Melee</VisibleClasses>
    <Classes datatype="tokens">Trireme</Classes>
    <Requirements>
      <Techs datatype="tokens">
        phase_town
      </Techs>
    </Requirements>
  </Identity>
  <Loot>
    <xp>50</xp>
    <food>5</food>
    <wood>10</wood>
    <metal>2</metal>
  </Loot>
  <Position>
    <TurnRate>1.5</TurnRate>
  </Position>
  <Resistance>
    <Entity>
      <Damage>
        <Hack>5</Hack>
        <Pierce>5</Pierce>
        <Crush>1</Crush>
      </Damage>
    </Entity>
  </Resistance>
  <Selectable>
    <Overlay>
      <Texture>
        <MainTexture>128x512/cartouche.png</MainTexture>
        <MainTextureMask>128x512/cartouche_mask.png</MainTextureMask>
      </Texture>
    </Overlay>
  </Selectable>
  <StatusBars>
    <BarWidth>6.0</BarWidth>
    <BarHeight>0.5</BarHeight>
    <HeightOffset>6.0</HeightOffset>
  </StatusBars>
  <UnitMotion>
    <WalkSpeed op="mul">1.6</WalkSpeed>
    <Acceleration op="mul">1.25</Acceleration>
  </UnitMotion>
</Entity>
