<?xml version="1.0" encoding="utf-8"?>
<Entity parent="structures/han/defense_tower">
  <Attack>
    <Ranged>
      <MaxRange op="add">10</MaxRange>
      <Origin>
        <X>0</X>
        <Y>20</Y>
        <Z>0</Z>
      </Origin>
    </Ranged>
  </Attack>
  <BuildingAI>
    <DefaultArrowCount op ="add">2</DefaultArrowCount>
    <MaxArrowCount>12</MaxArrowCount>
  </BuildingAI>
  <BuildRestrictions>
    <Category>GreatTower</Category>
  </BuildRestrictions>
  <Capturable>
    <CapturePoints op="mul">2</CapturePoints>
  </Capturable>
  <GarrisonHolder>
    <Max>10</Max>
  </GarrisonHolder>
  <Health>
    <Max op="mul">2</Max>
  </Health>
  <Identity>
    <Civ>han</Civ>
    <GenericName>Great Tower</GenericName>
    <SpecificName>Dà Fángyù Tǎ</SpecificName>
    <Classes datatype="tokens">CivSpecific</Classes>
    <VisibleClasses datatype="tokens">GreatTower</VisibleClasses>
    <Icon>structures/tower_bolt.png</Icon>
  </Identity>
  <StatusBars>
    <HeightOffset>19.0</HeightOffset>
  </StatusBars>
  <TerritoryInfluence>
    <Radius op="add">10</Radius>
  </TerritoryInfluence>
  <Upgrade disable=""/>
  <Vision>
    <Range op="add">10</Range>
  </Vision>
  <VisualActor>
    <Actor>structures/han/tower_great.xml</Actor>
  </VisualActor>
</Entity>
