<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
  <Auras datatype="tokens">
    structures/wonder_population_cap
  </Auras>
  <BuildRestrictions>
    <Category>Wonder</Category>
  </BuildRestrictions>
  <Capturable>
    <CapturePoints op="mul">4</CapturePoints>
  </Capturable>
  <Cost>
    <BuildTime>900</BuildTime>
    <Resources>
      <food>1000</food>
      <wood>1500</wood>
      <stone>1500</stone>
      <metal>1000</metal>
    </Resources>
  </Cost>
  <Footprint>
    <Square width="34.0" depth="34.0"/>
    <Height>10.0</Height>
  </Footprint>
  <GarrisonHolder>
    <Max>50</Max>
    <EjectHealth>0.1</EjectHealth>
    <EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy>
    <List datatype="tokens">Support Soldier</List>
    <BuffHeal>5</BuffHeal>
    <LoadingRange>2</LoadingRange>
  </GarrisonHolder>
  <Health>
    <Max>5000</Max>
    <SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath>
  </Health>
  <Identity>
    <GenericName>Wonder</GenericName>
    <SelectionGroupName>template_structure_wonder</SelectionGroupName>
    <Tooltip>Bring glory to your civilization and add large tracts of land to your empire.</Tooltip>
    <Classes datatype="tokens">ConquestCritical</Classes>
    <VisibleClasses datatype="tokens">City Wonder</VisibleClasses>
    <Icon>structures/wonder.png</Icon>
    <Requirements>
      <Techs datatype="tokens">phase_city</Techs>
    </Requirements>
  </Identity>
  <Loot>
    <wood>200</wood>
    <stone>300</stone>
    <metal>200</metal>
  </Loot>
  <Minimap>
    <Type>structure</Type>
    <Icon size="16.0">wonder.png</Icon>
  </Minimap>
  <Obstruction>
    <Static width="30.0" depth="30.0"/>
  </Obstruction>
  <ProductionQueue/>
  <Researcher>
    <Technologies datatype="tokens">
      wonder_population_cap
    </Technologies>
  </Researcher>
  <Resistance>
    <Entity>
      <Damage>
        <Hack>30</Hack>
        <Pierce>40</Pierce>
        <Crush>15</Crush>
      </Damage>
    </Entity>
  </Resistance>
  <ResourceTrickle>
    <Rates>
      <food>1.5</food>
      <wood>1.5</wood>
      <stone>1.5</stone>
      <metal>1.5</metal>
    </Rates>
    <Interval>1000</Interval>
  </ResourceTrickle>
  <Sound>
    <SoundGroups>
      <select>interface/select/building/sel_wonder.xml</select>
      <constructed>interface/complete/building/complete_wonder.xml</constructed>
    </SoundGroups>
  </Sound>
  <TerritoryInfluence>
    <Root>true</Root>
    <Radius>75</Radius>
    <Weight>65535</Weight>
  </TerritoryInfluence>
  <Vision>
    <Range>75</Range>
  </Vision>
  <VisualActor>
    <FoundationActor>structures/fndn_stonehenge.xml</FoundationActor>
  </VisualActor>
  <Wonder/>
</Entity>
