<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
  <Cost>
    <BuildTime>200</BuildTime>
    <Resources>
      <stone>200</stone>
      <metal>200</metal>
    </Resources>
  </Cost>
  <Footprint>
    <Square width="30" depth="30.0"/>
    <Height>10.0</Height>
  </Footprint>
  <Health>
    <Max>3000</Max>
    <SpawnEntityOnDeath>decay|rubble/rubble_maur_cc</SpawnEntityOnDeath>
  </Health>
  <Identity>
    <Civ>maur</Civ>
    <GenericName>Palace</GenericName>
    <SpecificName>Harmya</SpecificName>
    <Classes datatype="tokens">
      ConquestCritical
      CivSpecific
    </Classes>
    <VisibleClasses datatype="tokens">
	  Palace
	</VisibleClasses>
    <Icon>structures/stoa.png</Icon>
    <Tooltip>Train Heroes and their Poison Maiden Guards. Territory root.</Tooltip>
  </Identity>
  <Loot>
    <stone>40</stone>
    <metal>40</metal>
  </Loot>
  <Obstruction>
    <Static width="26.0" depth="26.0"/>
  </Obstruction>
  <ProductionQueue/>
  <Researcher>
    <Technologies datatype="tokens">
      unlock_spies
      spy_counter
    </Technologies>
  </Researcher>
  <Sound>
    <SoundGroups>
      <select>interface/select/building/sel_broch.xml</select>
      <constructed>interface/complete/building/complete_broch.xml</constructed>
    </SoundGroups>
  </Sound>
  <TerritoryInfluence>
    <Root>true</Root>
    <Radius>38</Radius>
    <Weight>40000</Weight>
  </TerritoryInfluence>
  <Trainer>
    <BatchTimeModifier>0.7</BatchTimeModifier>
    <Entities datatype="tokens">
      units/{civ}/champion_maiden
      units/{civ}/champion_maiden_archer
      units/{civ}/hero_chanakya
      units/{civ}/hero_chandragupta
      units/{civ}/hero_ashoka
    </Entities>
  </Trainer>
  <Vision>
    <Range>32</Range>
  </Vision>
  <VisualActor>
    <FoundationActor>structures/fndn_8x8.xml</FoundationActor>
    <Actor>structures/mauryas/palace.xml</Actor>
  </VisualActor>
</Entity>
