<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defensive_wall_tower">
  <Auras datatype="tokens">
    structures/wall_garrisoned
  </Auras>
  <BuildRestrictions>
    <Territory>own neutral enemy</Territory>
  </BuildRestrictions>
  <Cost>
    <BuildTime>40</BuildTime>
    <Resources>
      <wood>80</wood>
      <stone>0</stone>
    </Resources>
  </Cost>
  <Footprint>
    <Square width="7.0" depth="7.0"/>
    <Height>12.5</Height>
  </Footprint>
  <GarrisonHolder disable=""/>
  <Health>
    <Max op="mul">0.75</Max>
  </Health>
  <Identity>
    <Civ>rome</Civ>
    <GenericName>Siege Wall Tower</GenericName>
    <SpecificName>Turris Circummūnītiōnis</SpecificName>
    <SelectionGroupName>structures/rome_siege_wall_tower</SelectionGroupName>
    <VisibleClasses datatype="tokens">SiegeWall</VisibleClasses>
    <Icon>structures/siege_wall.png</Icon>
  </Identity>
  <Loot>
    <wood>16</wood>
    <stone>0</stone>
  </Loot>
  <Obstruction>
    <Static width="6.0" depth="6.0"/>
  </Obstruction>
  <Resistance>
    <Entity>
      <Damage>
        <Hack>15</Hack>
      </Damage>
    </Entity>
  </Resistance>
  <StatusBars>
    <HeightOffset>13.5</HeightOffset>
  </StatusBars>
  <TerritoryDecay disable=""/>
  <TerritoryInfluence disable=""/>
  <TurretHolder>
    <TurretPoints>
      <One>
        <X>1.5</X>
        <Y>11.5</Y>
        <Z>1.5</Z>
      </One>
      <Two>
        <X>-1.5</X>
        <Y>11.5</Y>
        <Z>1.5</Z>
      </Two>
      <Three>
        <X>1.5</X>
        <Y>11.5</Y>
        <Z>-1.5</Z>
      </Three>
      <Four>
        <X>-1.5</X>
        <Y>11.5</Y>
        <Z>-1.5</Z>
      </Four>
    </TurretPoints>
  </TurretHolder>
  <VisualActor>
    <Actor>structures/romans/siege_wall_tower.xml</Actor>
    <FoundationActor>structures/fndn_2x2.xml</FoundationActor>
  </VisualActor>
  <WallPiece>
    <Length>6</Length>
  </WallPiece>
</Entity>
