<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_elephant">
  <Attack>
    <Ranged>
      <AttackName>Bow</AttackName>
      <Damage>
        <Pierce>13</Pierce>
      </Damage>
      <MaxRange>61</MaxRange>
      <PrepareTime>750</PrepareTime>
      <RepeatTime>1250</RepeatTime>
      <Projectile>
        <Speed>100</Speed>
        <Spread>2</Spread>
        <Gravity>50</Gravity>
        <FriendlyFire>false</FriendlyFire>
        <LaunchPoint y="9"/>
      </Projectile>
      <PreferredClasses datatype="tokens">Human</PreferredClasses>
    </Ranged>
  </Attack>
  <Cost>
    <Population>2</Population>
    <BuildTime>20</BuildTime>
    <Resources>
      <food>175</food>
      <wood>75</wood>
    </Resources>
  </Cost>
  <Health>
    <Max>200</Max>
  </Health>
  <Identity>
    <GenericName>Elephant Archer</GenericName>
    <VisibleClasses datatype="tokens">Ranged Archer</VisibleClasses>
  </Identity>
  <Loot>
    <food>18</food>
    <wood>7</wood>
  </Loot>
  <Sound>
    <SoundGroups>
      <attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged>
      <attack_ranged>attack/weapon/bow_attack.xml</attack_ranged>
    </SoundGroups>
  </Sound>
</Entity>
