<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_fauna_wild_passive">
  <Footprint>
    <Square width="2.0" depth="8.0"/>
    <Height>2.5</Height>
  </Footprint>
  <Health>
    <Max>150</Max>
    <Unhealable>true</Unhealable>
  </Health>
  <Identity>
    <GenericName>Great White Shark</GenericName>
    <SpecificName>Carcharodon carcharias</SpecificName>
    <Classes datatype="tokens">SeaCreature</Classes>
    <Icon>gaia/fauna_shark.png</Icon>
  </Identity>
  <Loot>
    <xp>30</xp>
  </Loot>
  <Minimap disable=""/>
  <Obstruction>
    <BlockMovement>false</BlockMovement>
    <BlockPathfinding>false</BlockPathfinding>
  </Obstruction>
  <Position>
    <Altitude>-1</Altitude>
    <Anchor>upright</Anchor>
    <Floating>true</Floating>
    <FloatDepth>0</FloatDepth>
    <TurnRate>5</TurnRate>
  </Position>
  <Selectable>
    <Overlay>
      <Texture>
        <MainTexture>128x512/ellipse.png</MainTexture>
        <MainTextureMask>128x512/ellipse_mask.png</MainTextureMask>
      </Texture>
    </Overlay>
  </Selectable>
  <UnitAI>
    <RoamDistance>100.0</RoamDistance>
    <FleeDistance>60.0</FleeDistance>
    <RoamTimeMin>100000</RoamTimeMin>
    <RoamTimeMax>300000</RoamTimeMax>
    <FeedTimeMin>1</FeedTimeMin>
    <FeedTimeMax>2</FeedTimeMax>
  </UnitAI>
  <UnitMotion>
    <PassabilityClass>ship-small</PassabilityClass>
    <WalkSpeed op="mul">0.6</WalkSpeed>
    <Acceleration op="mul">0.6</Acceleration>
  </UnitMotion>
  <Visibility>
    <RetainInFog>false</RetainInFog>
  </Visibility>
  <VisualActor>
    <Actor>fauna/shark.xml</Actor>
  </VisualActor>
</Entity>
