Assertion failed: "!m_BackbufferAcquired"
Location: Device.cpp:1004 (OnWindowResize)

Call stack:

(0x55717a5b0723) ./pyrogenesis(+0x90e723) [0x55717a5b0723]
(0x55717a59a63f) ./pyrogenesis(+0x8f863f) [0x55717a59a63f]
(0x55717a59a84c) ./pyrogenesis(+0x8f884c) [0x55717a59a84c]
(0x55717a59c98f) ./pyrogenesis(+0x8fa98f) [0x55717a59c98f]
(0x55717a1deb56) ./pyrogenesis(+0x53cb56) [0x55717a1deb56]
(0x55717a168fbd) ./pyrogenesis(+0x4c6fbd) [0x55717a168fbd]
(0x55717a16df63) ./pyrogenesis(+0x4cbf63) [0x55717a16df63]
(0x55717a082d95) ./pyrogenesis(+0x3e0d95) [0x55717a082d95]
(0x55717a59a862) ./pyrogenesis(+0x8f8862) [0x55717a59a862]
(0x55717a59c98f) ./pyrogenesis(+0x8fa98f) [0x55717a59c98f]
(0x55717a2bc319) ./pyrogenesis(+0x61a319) [0x55717a2bc319]
(0x55717a2be4d4) ./pyrogenesis(+0x61c4d4) [0x55717a2be4d4]
(0x55717a3be90e) ./pyrogenesis(+0x71c90e) [0x55717a3be90e]
(0x55717a2af3e5) ./pyrogenesis(+0x60d3e5) [0x55717a2af3e5]
(0x55717a289a94) ./pyrogenesis(+0x5e7a94) [0x55717a289a94]
(0x55717a289e3c) ./pyrogenesis(+0x5e7e3c) [0x55717a289e3c]

errno = 11 (Try again later)
OS error = ?



====================================

Build Version: release-a27, 8f8d08b9f3

Engine Version: 0.27.0

System info:

(generated 2025-01-28 08:34:02 UTC)

OS             : Linux 6.11.10-amd64 (#1 SMP PREEMPT_DYNAMIC Debian 6.11.10-1 (2024-11-23))
CPU            : x86_64, 12th Gen Intel Core i7-12700K, 3.61 GHz
Memory         : 31924 MiB; 22894 MiB free
Video Card     : NVIDIA NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
Video Driver   : 4.6.0 NVIDIA 535.216.03
Video Mode     : 1920x1080:24
Sound Card     : USB Audio Speakers; USB Audio S/PDIF Output; USB Audio Front Headphones; 
Sound Drivers  : 1.1 ALSOFT 1.24.2

Backend Extensions:

GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture
GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index
GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gl_spirv
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_post_depth_coverage
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_locations
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shader_viewport_layer_array
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_sparse_buffer
GL_ARB_sparse_texture
GL_ARB_sparse_texture2
GL_ARB_sparse_texture_clamp
GL_ARB_spirv_extensions
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic
GL_ARB_texture_filter_minmax
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXTX_framebuffer_mixed_formats
GL_EXT_Cg_shader
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_import_sync_object
GL_EXT_memory_object
GL_EXT_memory_object_fd
GL_EXT_multi_draw_arrays
GL_EXT_multiview_texture_multisample
GL_EXT_multiview_timer_query
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset_clamp
GL_EXT_post_depth_coverage
GL_EXT_provoking_vertex
GL_EXT_raster_multisample
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_semaphore
GL_EXT_semaphore_fd
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_sparse_texture2
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_filter_minmax
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shadow_lod
GL_EXT_texture_shared_exponent
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_window_rectangles
GL_EXT_x11_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_no_error
GL_KHR_parallel_shader_compile
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_KHR_shader_subgroup
GL_KTX_buffer_region
GL_NVX_blend_equation_advanced_multi_draw_buffers
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_NVX_nvenc_interop
GL_NVX_progress_fence
GL_NV_ES1_1_compatibility
GL_NV_ES3_1_compatibility
GL_NV_alpha_to_coverage_dither_control
GL_NV_bindless_multi_draw_indirect
GL_NV_bindless_multi_draw_indirect_count
GL_NV_bindless_texture
GL_NV_blend_equation_advanced
GL_NV_blend_equation_advanced_coherent
GL_NV_blend_minmax_factor
GL_NV_blend_square
GL_NV_clip_space_w_scaling
GL_NV_command_list
GL_NV_compute_program5
GL_NV_compute_shader_derivatives
GL_NV_conditional_render
GL_NV_conservative_raster
GL_NV_conservative_raster_dilate
GL_NV_conservative_raster_pre_snap
GL_NV_conservative_raster_pre_snap_triangles
GL_NV_conservative_raster_underestimation
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_draw_vulkan_image
GL_NV_explicit_multisample
GL_NV_feature_query
GL_NV_fence
GL_NV_fill_rectangle
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_coverage_to_color
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_fragment_shader_barycentric
GL_NV_fragment_shader_interlock
GL_NV_framebuffer_mixed_samples
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_geometry_shader_passthrough
GL_NV_gpu_multicast
GL_NV_gpu_program4
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_internalformat_sample_query
GL_NV_light_max_exponent
GL_NV_memory_attachment
GL_NV_memory_object_sparse
GL_NV_mesh_shader
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_path_rendering_shared_edge
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_query_resource
GL_NV_query_resource_tag
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_representative_fragment_test
GL_NV_robustness_video_memory_purge
GL_NV_sample_locations
GL_NV_sample_mask_override_coverage
GL_NV_scissor_exclusive
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_atomic_float64
GL_NV_shader_atomic_fp16_vector
GL_NV_shader_atomic_int64
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_NV_shader_subgroup_partitioned
GL_NV_shader_texture_footprint
GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle
GL_NV_shading_rate_image
GL_NV_stereo_view_rendering
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_rectangle_compressed
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_timeline_semaphore
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_uniform_buffer_std430_layout
GL_NV_uniform_buffer_unified_memory
GL_NV_vdpau_interop
GL_NV_vdpau_interop2
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NV_viewport_array2
GL_NV_viewport_swizzle
GL_OVR_multiview
GL_OVR_multiview2
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum

SMBIOS: 



====================================

Main log:

<!DOCTYPE html>
<meta charset="utf-8">
<title>Pyrogenesis Log</title>
<style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
<h2>0 A.D. (0.27.0) Main log</h2>
<p>Loading config file "config/default.cfg"</p>
<p>Loaded config string "windowed" = "false"</p>
<p>Loaded config string "borderless.fullscreen" = "true"</p>
<p>Loaded config string "borderless.window" = "false"</p>
<p>Loaded config string "window.mousegrabinfullscreen" = "true"</p>
<p>Loaded config string "window.mousegrabinwindowmode" = "false"</p>
<p>Loaded config string "showdetailedtooltips" = "false"</p>
<p>Loaded config string "pauseonfocusloss" = "true"</p>
<p>Loaded config string "persistmatchsettings" = "true"</p>
<p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
<p>Loaded config string "xres" = "0"</p>
<p>Loaded config string "yres" = "0"</p>
<p>Loaded config string "bpp" = "0"</p>
<p>Loaded config string "display" = "0"</p>
<p>Loaded config string "hidpi" = "false"</p>
<p>Loaded config string "forceglversion" = "false"</p>
<p>Loaded config string "forceglprofile" = "compatibility"</p>
<p>Loaded config string "forceglmajorversion" = "3"</p>
<p>Loaded config string "forceglminorversion" = "3"</p>
<p>Loaded config string "screenshot.tiles" = "8"</p>
<p>Loaded config string "screenshot.tilewidth" = "480"</p>
<p>Loaded config string "screenshot.tileheight" = "270"</p>
<p>Loaded config string "macmouse" = "false"</p>
<p>Loaded config string "renderactors" = "true"</p>
<p>Loaded config string "watereffects" = "true"</p>
<p>Loaded config string "waterfancyeffects" = "false"</p>
<p>Loaded config string "waterrealdepth" = "true"</p>
<p>Loaded config string "waterrefraction" = "true"</p>
<p>Loaded config string "waterreflection" = "true"</p>
<p>Loaded config string "shadows" = "true"</p>
<p>Loaded config string "shadowquality" = "0"</p>
<p>Loaded config string "shadowpcf" = "true"</p>
<p>Loaded config string "shadowscascadecount" = "1"</p>
<p>Loaded config string "shadowscascadedistanceratio" = "1.7"</p>
<p>Loaded config string "shadowscutoffdistance" = "300.0"</p>
<p>Loaded config string "shadowscovermap" = "false"</p>
<p>Loaded config string "renderer.scale" = "1.0"</p>
<p>Loaded config string "renderer.upscale.technique" = "fsr"</p>
<p>Loaded config string "vsync" = "false"</p>
<p>Loaded config string "particles" = "true"</p>
<p>Loaded config string "fog" = "true"</p>
<p>Loaded config string "silhouettes" = "true"</p>
<p>Loaded config string "showsky" = "true"</p>
<p>Loaded config string "gl.checkerrorafterswap" = "false"</p>
<p>Loaded config string "cursorbackend" = "sdl"</p>
<p>Loaded config string "rendererbackend" = "gl"</p>
<p>Loaded config string "renderer.backend.debugcontext" = "false"</p>
<p>Loaded config string "renderer.backend.debugmessages" = "false"</p>
<p>Loaded config string "renderer.backend.debuglabels" = "false"</p>
<p>Loaded config string "renderer.backend.debugscopedlabels" = "false"</p>
<p>Loaded config string "renderer.backend.gl.enableframebufferinvalidating" = "false"</p>
<p>Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "false"</p>
<p>Loaded config string "renderer.backend.vulkan.deviceindexoverride" = "-1"</p>
<p>Loaded config string "renderer.backend.vulkan.debugbarrierafterframebufferpass" = "false"</p>
<p>Loaded config string "renderer.backend.vulkan.debugwaitidlebeforeacquire" = "false"</p>
<p>Loaded config string "renderer.backend.vulkan.debugwaitidlebeforepresent" = "false"</p>
<p>Loaded config string "renderer.backend.vulkan.debugwaitidleafterpresent" = "false"</p>
<p>Loaded config string "renderpath" = "default"</p>
<p>Loaded config string "textures.quality" = "2"</p>
<p>Loaded config string "textures.maxanisotropy" = "2"</p>
<p>Loaded config string "gpuskinning" = "true"</p>
<p>Loaded config string "smoothlos" = "true"</p>
<p>Loaded config string "postproc" = "true"</p>
<p>Loaded config string "antialiasing" = "disabled"</p>
<p>Loaded config string "sharpening" = "disabled"</p>
<p>Loaded config string "sharpness" = "0.3"</p>
<p>Loaded config string "max_actor_quality" = "200"</p>
<p>Loaded config string "variant_diversity" = "full"</p>
<p>Loaded config string "materialmgr.quality" = "10.0"</p>
<p>Found config header 'adaptivefps'</p>
<p>Loaded config string "adaptivefps.session" = "60"</p>
<p>Loaded config string "adaptivefps.menu" = "60"</p>
<p>Found config header 'profiler2'</p>
<p>Loaded config string "profiler2.server" = "127.0.0.1"</p>
<p>Loaded config string "profiler2.server.port" = "8000"</p>
<p>Loaded config string "profiler2.server.threads" = "6"</p>
<p>Found config header 'hotkey'</p>
<p>Loaded config string "hotkey.exit" = (empty)</p>
<p>Loaded config string "hotkey.cancel" = "Escape"</p>
<p>Loaded config string "hotkey.confirm" = "Return"</p>
<p>Loaded config string "hotkey.pause" = "Pause", "Shift+Space"</p>
<p>Loaded config string "hotkey.screenshot" = "F2"</p>
<p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p>
<p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p>
<p>Loaded config string "hotkey.screenshot.watermark" = "Alt+K"</p>
<p>Loaded config string "hotkey.wireframe" = "Alt+Shift+W"</p>
<p>Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"</p>
<p>Loaded config string "hotkey.summary" = "Ctrl+Tab"</p>
<p>Loaded config string "hotkey.lobby" = "Alt+L"</p>
<p>Loaded config string "hotkey.structree" = "Alt+Shift+T"</p>
<p>Loaded config string "hotkey.civinfo" = "Alt+Shift+H"</p>
<p>Loaded config string "hotkey.copy" = "Ctrl+C"</p>
<p>Loaded config string "hotkey.paste" = "Ctrl+V"</p>
<p>Loaded config string "hotkey.cut" = "Ctrl+X"</p>
<p>Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"</p>
<p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p>
<p>Loaded config string "hotkey.realtime.toggle" = "Alt+T"</p>
<p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p>
<p>Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)</p>
<p>Loaded config string "hotkey.chat" = "Return"</p>
<p>Loaded config string "hotkey.teamchat" = "T"</p>
<p>Loaded config string "hotkey.privatechat" = "L"</p>
<p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p>
<p>Loaded config string "hotkey.quickload" = "Shift+F8"</p>
<p>Found config header 'hotkey.camera'</p>
<p>Loaded config string "hotkey.camera.reset" = "R"</p>
<p>Loaded config string "hotkey.camera.follow" = (empty)</p>
<p>Loaded config string "hotkey.camera.rallypointfocus" = (empty)</p>
<p>Loaded config string "hotkey.camera.lastattackfocus" = "Space"</p>
<p>Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"</p>
<p>Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"</p>
<p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
<p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
<p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"</p>
<p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"</p>
<p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"</p>
<p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"</p>
<p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"</p>
<p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"</p>
<p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p>
<p>Loaded config string "hotkey.camera.left" = "A", "LeftArrow"</p>
<p>Loaded config string "hotkey.camera.right" = "D", "RightArrow"</p>
<p>Loaded config string "hotkey.camera.up" = "W", "UpArrow"</p>
<p>Loaded config string "hotkey.camera.down" = "S", "DownArrow"</p>
<p>Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"</p>
<p>Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"</p>
<p>Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"</p>
<p>Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"</p>
<p>Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"</p>
<p>Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"</p>
<p>Found config header 'hotkey.camera.jump'</p>
<p>Loaded config string "hotkey.camera.jump.1" = "F5"</p>
<p>Loaded config string "hotkey.camera.jump.2" = "F6"</p>
<p>Loaded config string "hotkey.camera.jump.3" = "F7"</p>
<p>Loaded config string "hotkey.camera.jump.4" = "F8"</p>
<p>Found config header 'hotkey.camera.jump.set'</p>
<p>Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"</p>
<p>Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"</p>
<p>Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"</p>
<p>Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"</p>
<p>Found config header 'hotkey.profile'</p>
<p>Loaded config string "hotkey.profile.toggle" = "F11"</p>
<p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p>
<p>Found config header 'hotkey.profile2'</p>
<p>Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"</p>
<p>Found config header 'hotkey.selection'</p>
<p>Loaded config string "hotkey.selection.cancel" = "Esc"</p>
<p>Loaded config string "hotkey.selection.add" = "Shift"</p>
<p>Loaded config string "hotkey.selection.militaryonly" = "Alt"</p>
<p>Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"</p>
<p>Loaded config string "hotkey.selection.idleonly" = "I"</p>
<p>Loaded config string "hotkey.selection.woundedonly" = "O"</p>
<p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p>
<p>Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"</p>
<p>Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"</p>
<p>Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"</p>
<p>Loaded config string "hotkey.selection.idleunit" = "BackSlash"</p>
<p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p>
<p>Loaded config string "hotkey.selection.singleselection" = (empty)</p>
<p>Found config header 'hotkey.selection.group.add'</p>
<p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"</p>
<p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"</p>
<p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"</p>
<p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"</p>
<p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"</p>
<p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"</p>
<p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"</p>
<p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"</p>
<p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"</p>
<p>Loaded config string "hotkey.selection.group.add.10" = "Shift+0", "Shift+Num0"</p>
<p>Found config header 'hotkey.selection.group.save'</p>
<p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"</p>
<p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"</p>
<p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"</p>
<p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"</p>
<p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"</p>
<p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"</p>
<p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"</p>
<p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"</p>
<p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"</p>
<p>Loaded config string "hotkey.selection.group.save.10" = "Ctrl+0", "Ctrl+Num0"</p>
<p>Found config header 'hotkey.selection.group.select'</p>
<p>Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"</p>
<p>Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"</p>
<p>Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"</p>
<p>Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"</p>
<p>Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"</p>
<p>Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"</p>
<p>Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"</p>
<p>Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"</p>
<p>Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"</p>
<p>Loaded config string "hotkey.selection.group.select.10" = "0", "Num0"</p>
<p>Found config header 'hotkey.gamesetup'</p>
<p>Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"</p>
<p>Found config header 'hotkey.session'</p>
<p>Loaded config string "hotkey.session.kill" = "Delete", "Backspace"</p>
<p>Loaded config string "hotkey.session.stop" = "H"</p>
<p>Loaded config string "hotkey.session.backtowork" = "Y"</p>
<p>Loaded config string "hotkey.session.unload" = "U"</p>
<p>Loaded config string "hotkey.session.unloadturrets" = "U"</p>
<p>Loaded config string "hotkey.session.leaveturret" = "U"</p>
<p>Loaded config string "hotkey.session.move" = (empty)</p>
<p>Loaded config string "hotkey.session.capture" = "C"</p>
<p>Loaded config string "hotkey.session.attack" = "F"</p>
<p>Loaded config string "hotkey.session.attackmove" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"</p>
<p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.occupyturret" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.autorallypoint" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.guard" = "G"</p>
<p>Loaded config string "hotkey.session.patrol" = "P"</p>
<p>Loaded config string "hotkey.session.repair" = "J"</p>
<p>Loaded config string "hotkey.session.queue" = "Shift"</p>
<p>Loaded config string "hotkey.session.pushorderfront" = (empty)</p>
<p>Loaded config string "hotkey.session.orderone" = "Alt"</p>
<p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p>
<p>Loaded config string "hotkey.session.massbarter" = "Shift"</p>
<p>Loaded config string "hotkey.session.masstribute" = "Shift"</p>
<p>Loaded config string "hotkey.session.noconfirmation" = "Shift"</p>
<p>Loaded config string "hotkey.session.fulltradeswap" = "Shift"</p>
<p>Loaded config string "hotkey.session.unloadtype" = "Shift"</p>
<p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p>
<p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p>
<p>Loaded config string "hotkey.session.snaptoedges" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.toggledefaultformation" = (empty)</p>
<p>Loaded config string "hotkey.session.flare" = "K"</p>
<p>Loaded config string "hotkey.session.flareactivate" = (empty)</p>
<p>Loaded config string "hotkey.session.calltoarms" = (empty)</p>
<p>Loaded config string "hotkey.session.focusfire" = "F"</p>
<p>Loaded config string "hotkey.session.showstatusbars" = "Tab"</p>
<p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p>
<p>Loaded config string "hotkey.session.highlightguarding" = "PageDown"</p>
<p>Loaded config string "hotkey.session.highlightguarded" = "PageUp"</p>
<p>Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"</p>
<p>Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"</p>
<p>Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"</p>
<p>Loaded config string "hotkey.session.togglehealrange" = "Alt+B"</p>
<p>Found config header 'hotkey.session.gui'</p>
<p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p>
<p>Loaded config string "hotkey.session.gui.menu.toggle" = "F10"</p>
<p>Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"</p>
<p>Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"</p>
<p>Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"</p>
<p>Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"</p>
<p>Found config header 'hotkey.session.savedgames'</p>
<p>Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"</p>
<p>Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"</p>
<p>Found config header 'hotkey.session.queueunit'</p>
<p>Loaded config string "hotkey.session.queueunit.1" = "Z"</p>
<p>Loaded config string "hotkey.session.queueunit.2" = "X"</p>
<p>Loaded config string "hotkey.session.queueunit.3" = "C"</p>
<p>Loaded config string "hotkey.session.queueunit.4" = "V"</p>
<p>Loaded config string "hotkey.session.queueunit.5" = "B"</p>
<p>Loaded config string "hotkey.session.queueunit.6" = "N"</p>
<p>Loaded config string "hotkey.session.queueunit.7" = "M"</p>
<p>Loaded config string "hotkey.session.queueunit.8" = "Comma"</p>
<p>Found config header 'hotkey.session.timewarp'</p>
<p>Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"</p>
<p>Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"</p>
<p>Found config header 'hotkey.tab'</p>
<p>Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"</p>
<p>Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"</p>
<p>Found config header 'hotkey.item'</p>
<p>Loaded config string "hotkey.item.next" = "RightArrow"</p>
<p>Loaded config string "hotkey.item.prev" = "LeftArrow"</p>
<p>Found config header 'hotkey.text'</p>
<p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p>
<p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p>
<p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p>
<p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p>
<p>Found config header 'gui'</p>
<p>Loaded config string "gui.cursorblinkrate" = "0.5"</p>
<p>Loaded config string "gui.scale" = "1.0"</p>
<p>Found config header 'gui.gamesetup'</p>
<p>Loaded config string "gui.gamesetup.enabletips" = "true"</p>
<p>Loaded config string "gui.gamesetup.assignplayers" = "everyone"</p>
<p>Loaded config string "gui.gamesetup.aidifficulty" = "3"</p>
<p>Loaded config string "gui.gamesetup.aibehavior" = "random"</p>
<p>Loaded config string "gui.gamesetup.settingsslide" = "true"</p>
<p>Found config header 'gui.loadingscreen'</p>
<p>Loaded config string "gui.loadingscreen.progressdescription" = "false"</p>
<p>Found config header 'gui.session'</p>
<p>Loaded config string "gui.session.dragdelta" = "4"</p>
<p>Loaded config string "gui.session.camerajump.threshold" = "40"</p>
<p>Loaded config string "gui.session.timeelapsedcounter" = "false"</p>
<p>Loaded config string "gui.session.ceasefirecounter" = "false"</p>
<p>Loaded config string "gui.session.batchtrainingsize" = "5"</p>
<p>Loaded config string "gui.session.scrollbatchratio" = "1"</p>
<p>Loaded config string "gui.session.flarelifetime" = "6"</p>
<p>Loaded config string "gui.session.woundedunithotkeythreshold" = "33"</p>
<p>Loaded config string "gui.session.attackrange" = "true"</p>
<p>Loaded config string "gui.session.aurasrange" = "true"</p>
<p>Loaded config string "gui.session.healrange" = "true"</p>
<p>Loaded config string "gui.session.rankabovestatusbar" = "true"</p>
<p>Loaded config string "gui.session.experiencestatusbar" = "true"</p>
<p>Loaded config string "gui.session.respoptooltipsort" = "0"</p>
<p>Loaded config string "gui.session.snaptoedges" = "disabled"</p>
<p>Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"</p>
<p>Loaded config string "gui.session.disjointcontrolgroups" = "true"</p>
<p>Loaded config string "gui.session.defaultformation" = "special/formations/box"</p>
<p>Loaded config string "gui.session.formationwalkonly" = "true"</p>
<p>Loaded config string "gui.session.howtoshownames" = "0"</p>
<p>Loaded config string "gui.session.selectformationasone" = "true"</p>
<p>Found config header 'gui.session.minimap'</p>
<p>Loaded config string "gui.session.minimap.icons.enabled" = "true"</p>
<p>Loaded config string "gui.session.minimap.icons.opacity" = "1.0"</p>
<p>Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"</p>
<p>Loaded config string "gui.session.minimap.blinkduration" = "1.7"</p>
<p>Loaded config string "gui.session.minimap.pingduration" = "50.0"</p>
<p>Found config header 'gui.session.notifications'</p>
<p>Loaded config string "gui.session.notifications.attack" = "true"</p>
<p>Loaded config string "gui.session.notifications.tribute" = "true"</p>
<p>Loaded config string "gui.session.notifications.barter" = "true"</p>
<p>Loaded config string "gui.session.notifications.flare" = "always"</p>
<p>Loaded config string "gui.session.notifications.phase" = "completed"</p>
<p>Found config header 'gui.splashscreen'</p>
<p>Loaded config string "gui.splashscreen.enable" = "true"</p>
<p>Loaded config string "gui.splashscreen.version" = "0"</p>
<p>Found config header 'gui.session.diplomacycolors'</p>
<p>Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"</p>
<p>Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"</p>
<p>Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"</p>
<p>Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"</p>
<p>Found config header 'joystick'</p>
<p>Loaded config string "joystick.enable" = "false"</p>
<p>Loaded config string "joystick.deadzone" = "8192"</p>
<p>Found config header 'chat'</p>
<p>Loaded config string "chat.timestamp" = "true"</p>
<p>Found config header 'chat.session'</p>
<p>Loaded config string "chat.session.extended" = "true"</p>
<p>Found config header 'lobby'</p>
<p>Loaded config string "lobby.history" = "0"</p>
<p>Loaded config string "lobby.room" = "arena27"</p>
<p>Loaded config string "lobby.server" = "lobby.wildfiregames.com"</p>
<p>Loaded config string "lobby.tls" = "true"</p>
<p>Loaded config string "lobby.verify_certificate" = "false"</p>
<p>Loaded config string "lobby.terms_url" = "https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/binaries/data/mods/public/gui/prelobby/common/terms/"</p>
<p>Loaded config string "lobby.terms_of_service" = "0"</p>
<p>Loaded config string "lobby.terms_of_use" = "0"</p>
<p>Loaded config string "lobby.privacy_policy" = "0"</p>
<p>Loaded config string "lobby.xpartamupp" = "wfgbot27"</p>
<p>Loaded config string "lobby.echelon" = "echelon27"</p>
<p>Loaded config string "lobby.buddies"</p>
<p>Loaded config string "lobby.rememberpassword" = "true"</p>
<p>Found config header 'lobby.columns'</p>
<p>Loaded config string "lobby.columns.gamerating" = "false"</p>
<p>Found config header 'lobby.stun'</p>
<p>Loaded config string "lobby.stun.enabled" = "true"</p>
<p>Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"</p>
<p>Loaded config string "lobby.stun.port" = "3478"</p>
<p>Loaded config string "lobby.stun.delay" = "10"</p>
<p>Loaded config string "lobby.stun.max_tries" = "100"</p>
<p>Found config header 'lobby.fw_punch'</p>
<p>Loaded config string "lobby.fw_punch.delay" = "200"</p>
<p>Loaded config string "lobby.fw_punch.num_msg" = "3"</p>
<p>Found config header 'mod'</p>
<p>Loaded config string "mod.enabledmods" = "mod public"</p>
<p>Found config header 'modio'</p>
<p>Loaded config string "modio.public_key" = "RWQv2alKl8D0zMDJR766jpYvPy4u3y77HL/iKb/lsT1Fnf6ezoMb2x8+"</p>
<p>Loaded config string "modio.disclaimer" = "0"</p>
<p>Found config header 'modio.v1'</p>
<p>Loaded config string "modio.v1.baseurl" = "https://g-5.modapi.io/v1"</p>
<p>Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"</p>
<p>Loaded config string "modio.v1.name_id" = "0ad"</p>
<p>Found config header 'network'</p>
<p>Loaded config string "network.duplicateplayernames" = "false"</p>
<p>Loaded config string "network.lateobservers" = "everyone"</p>
<p>Loaded config string "network.observerlimit" = "8"</p>
<p>Loaded config string "network.observermaxlag" = "-1"</p>
<p>Loaded config string "network.autocatchup" = "true"</p>
<p>Loaded config string "network.enetmtu" = "1372"</p>
<p>Found config header 'overlay'</p>
<p>Loaded config string "overlay.fps" = "false"</p>
<p>Loaded config string "overlay.realtime" = "false"</p>
<p>Loaded config string "overlay.netwarnings" = "true"</p>
<p>Found config header 'profiler2'</p>
<p>Loaded config string "profiler2.autoenable" = "false"</p>
<p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
<p>Found config header 'rlinterface'</p>
<p>Loaded config string "rlinterface.address" = "127.0.0.1:6000"</p>
<p>Found config header 'sound'</p>
<p>Loaded config string "sound.mastergain" = "0.9"</p>
<p>Loaded config string "sound.musicgain" = "0.2"</p>
<p>Loaded config string "sound.ambientgain" = "0.6"</p>
<p>Loaded config string "sound.actiongain" = "0.7"</p>
<p>Loaded config string "sound.uigain" = "0.7"</p>
<p>Loaded config string "sound.mindistance" = "1"</p>
<p>Loaded config string "sound.maxdistance" = "350"</p>
<p>Loaded config string "sound.maxstereoangle" = "0.62"</p>
<p>Found config header 'sound.notify'</p>
<p>Loaded config string "sound.notify.nick" = "true"</p>
<p>Loaded config string "sound.notify.gamesetup.join" = "false"</p>
<p>Found config header 'tinygettext'</p>
<p>Loaded config string "tinygettext.debug" = "false"</p>
<p>Found config header 'userreport'</p>
<p>Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"</p>
<p>Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"</p>
<p>Loaded config string "userreport.url_terms" = "https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"</p>
<p>Loaded config string "userreport.terms" = "0"</p>
<p>Found config header 'view'</p>
<p>Loaded config string "view.scroll.speed" = "120.0"</p>
<p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p>
<p>Loaded config string "view.scroll.mouse.detectdistance" = "3"</p>
<p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
<p>Loaded config string "view.rotate.x.min" = "28.0"</p>
<p>Loaded config string "view.rotate.x.max" = "60.0"</p>
<p>Loaded config string "view.rotate.x.default" = "35.0"</p>
<p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
<p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
<p>Loaded config string "view.rotate.y.default" = "0.0"</p>
<p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p>
<p>Loaded config string "view.drag.speed" = "0.5"</p>
<p>Loaded config string "view.zoom.speed" = "256.0"</p>
<p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
<p>Loaded config string "view.zoom.min" = "50.0"</p>
<p>Loaded config string "view.zoom.max" = "200.0"</p>
<p>Loaded config string "view.zoom.default" = "120.0"</p>
<p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p>
<p>Loaded config string "view.pos.smoothness" = "0.1"</p>
<p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
<p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
<p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
<p>Loaded config string "view.near" = "2.0"</p>
<p>Loaded config string "view.far" = "4096.0"</p>
<p>Loaded config string "view.fov" = "45.0"</p>
<p>Loaded config string "view.height.smoothness" = "0.5"</p>
<p>Loaded config string "view.height.min" = "16"</p>
<p>Cannot find config file "config/local.cfg" - ignoring</p>
<p>Loading config file "config/user.cfg"</p>
<p>Loaded config string "gui.gamesetup.aidifficulty" = "5"</p>
<p>Loaded config string "gui.session.defaultformation" = "special/formations/null"</p>
<p>Loaded config string "gui.session.respoptooltipsort" = "-1"</p>
<p>Loaded config string "gui.splashscreen.enable" = "true"</p>
<p>Loaded config string "gui.splashscreen.version" = "f2c86bbbf6198abf8b1b2e4664bb054b"</p>
<p>Loaded config string "mod.enabledmods" = "mod public"</p>
<p>Loaded config string "modio.disclaimer" = "3d59c1168232a88d964bf8e18cb69d52"</p>
<p>Loaded config string "overlay.fps" = "true"</p>
<p>Loaded config string "overlay.realtime" = "true"</p>
<p>Loaded config string "playername.singleplayer" = "domowy"</p>
<p>Loaded config string "rendererbackend" = "glarb"</p>
<p>Loaded config string "silhouettes" = "true"</p>
<p>Loaded config string "userreport.enabledversion" = "0"</p>
<p>Loaded config string "userreport.id"</p>
<p>Loading config file "config/user.cfg"</p>
<p>Loaded config string "gui.gamesetup.aidifficulty" = "5"</p>
<p>Loaded config string "gui.session.defaultformation" = "special/formations/null"</p>
<p>Loaded config string "gui.session.respoptooltipsort" = "-1"</p>
<p>Loaded config string "gui.splashscreen.enable" = "true"</p>
<p>Loaded config string "gui.splashscreen.version" = "f2c86bbbf6198abf8b1b2e4664bb054b"</p>
<p>Loaded config string "mod.enabledmods" = "mod public"</p>
<p>Loaded config string "modio.disclaimer" = "3d59c1168232a88d964bf8e18cb69d52"</p>
<p>Loaded config string "overlay.fps" = "true"</p>
<p>Loaded config string "overlay.realtime" = "true"</p>
<p>Loaded config string "playername.singleplayer" = "domowy"</p>
<p>Loaded config string "rendererbackend" = "glarb"</p>
<p>Loaded config string "silhouettes" = "true"</p>
<p>Loaded config string "userreport.enabledversion" = "0"</p>
<p>Loaded config string "userreport.id"</p>


====================================

