Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "borderless.fullscreen" = "true"
Loaded config string "borderless.window" = "false"
Loaded config string "window.mousegrabinfullscreen" = "true"
Loaded config string "window.mousegrabinwindowmode" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "hidpi" = "false"
Loaded config string "forceglversion" = "false"
Loaded config string "forceglprofile" = "compatibility"
Loaded config string "forceglmajorversion" = "3"
Loaded config string "forceglminorversion" = "3"
Loaded config string "screenshot.tiles" = "8"
Loaded config string "screenshot.tilewidth" = "480"
Loaded config string "screenshot.tileheight" = "270"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowscascadecount" = "1"
Loaded config string "shadowscascadedistanceratio" = "1.7"
Loaded config string "shadowscutoffdistance" = "300.0"
Loaded config string "shadowscovermap" = "false"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "gl.checkerrorafterswap" = "false"
Loaded config string "cursorbackend" = "sdl"
Loaded config string "rendererbackend" = "gl"
Loaded config string "renderer.backend.debugcontext" = "false"
Loaded config string "renderer.backend.debugmessages" = "false"
Loaded config string "renderer.backend.debuglabels" = "false"
Loaded config string "renderer.backend.debugscopedlabels" = "false"
Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "false"
Loaded config string "renderer.backend.vulkan.deviceindexoverride" = "-1"
Loaded config string "renderpath" = "default"
Loaded config string "textures.quality" = "2"
Loaded config string "textures.maxanisotropy" = "2"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "true"
Loaded config string "postproc" = "true"
Loaded config string "antialiasing" = "disabled"
Loaded config string "sharpening" = "disabled"
Loaded config string "sharpness" = "0.3"
Loaded config string "max_actor_quality" = "200"
Loaded config string "variant_diversity" = "full"
Loaded config string "materialmgr.quality" = "10.0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "60"
Found config header 'profiler2'
Loaded config string "profiler2.server" = "127.0.0.1"
Loaded config string "profiler2.server.port" = "8000"
Loaded config string "profiler2.server.threads" = "6"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = (empty)
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause", "Shift+Space"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = (empty)
Loaded config string "hotkey.camera.lastattackfocus" = "Space"
Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"
Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"
Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Loaded config string "hotkey.selection.singleselection" = (empty)
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"
Loaded config string "hotkey.selection.group.add.10" = "Shift+0", "Shift+Num0"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"
Loaded config string "hotkey.selection.group.save.10" = "Ctrl+0", "Ctrl+Num0"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"
Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"
Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"
Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"
Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"
Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"
Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"
Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"
Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"
Loaded config string "hotkey.selection.group.select.10" = "0", "Num0"
Found config header 'hotkey.gamesetup'
Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete", "Backspace"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.unloadturrets" = "U"
Loaded config string "hotkey.session.leaveturret" = "U"
Loaded config string "hotkey.session.move" = (empty)
Loaded config string "hotkey.session.capture" = "C"
Loaded config string "hotkey.session.attack" = (empty)
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.occupyturret" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.pushorderfront" = (empty)
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.session.snaptoedges" = "Ctrl"
Loaded config string "hotkey.session.toggledefaultformation" = (empty)
Loaded config string "hotkey.session.flare" = "K"
Loaded config string "hotkey.session.flareactivate" = (empty)
Loaded config string "hotkey.session.calltoarms" = (empty)
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.highlightguarding" = "PageDown"
Loaded config string "hotkey.session.highlightguarded" = "PageUp"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.loadingscreen'
Loaded config string "gui.loadingscreen.progressdescription" = "false"
Found config header 'gui.session'
Loaded config string "gui.session.dragdelta" = "4"
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.flarelifetime" = "6"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.experiencestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.snaptoedges" = "disabled"
Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"
Loaded config string "gui.session.disjointcontrolgroups" = "true"
Loaded config string "gui.session.defaultformation" = "special/formations/box"
Loaded config string "gui.session.formationwalkonly" = "true"
Loaded config string "gui.session.howtoshownames" = "0"
Loaded config string "gui.session.selectformationasone" = "true"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.icons.enabled" = "true"
Loaded config string "gui.session.minimap.icons.opacity" = "1.0"
Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena27"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.tls" = "true"
Loaded config string "lobby.verify_certificate" = "false"
Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"
Loaded config string "lobby.terms_of_service" = "0"
Loaded config string "lobby.terms_of_use" = "0"
Loaded config string "lobby.privacy_policy" = "0"
Loaded config string "lobby.xpartamupp" = "wfgbot27"
Loaded config string "lobby.echelon" = "echelon27"
Loaded config string "lobby.buddies"
Loaded config string "lobby.rememberpassword" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWQv2alKl8D0zMDJR766jpYvPy4u3y77HL/iKb/lsT1Fnf6ezoMb2x8+"
Loaded config string "modio.disclaimer" = "0"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Loaded config string "network.observermaxlag" = "-1"
Loaded config string "network.autocatchup" = "true"
Loaded config string "network.enetmtu" = "1372"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Found config header 'rlinterface'
Loaded config string "rlinterface.address" = "127.0.0.1:6000"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "sound.mindistance" = "1"
Loaded config string "sound.maxdistance" = "350"
Loaded config string "sound.maxstereoangle" = "0.62"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Loaded config string "sound.notify.gamesetup.join" = "false"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"
Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"
Loaded config string "userreport.terms" = "0"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.scroll.mouse.detectdistance" = "3"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "boongui.observer.toppanel" = "true"
Loaded config string "boongui.player.toppanel" = "true"
Loaded config string "boongui.showduration" = "true"
Loaded config string "boongui.statsmode" = "true"
Loaded config string "boongui.toppanel.coloredPlayerStatsBackground" = "25"
Loaded config string "boongui.toppanel.resourceGatherersRates" = "Gatherers"
Loaded config string "chat.session.extended" = "true"
Loaded config string "currentcampaign" = "new_maps_1656950551902_28052"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.minimap.icons.enabled" = "false"
Loaded config string "gui.session.respoptooltipsort" = "-1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.session.woundedunithotkeythreshold" = "51.0203857421875"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1683821230"
Loaded config string "hotkey.boongui.camera.follow.fps" = "Shift+F"
Loaded config string "hotkey.boongui.session.gui.exit" = "Shift+Escape"
Loaded config string "hotkey.boongui.session.stats.mode.1" = "Z+1"
Loaded config string "hotkey.boongui.session.stats.mode.10" = "Z+0"
Loaded config string "hotkey.boongui.session.stats.mode.2" = "Z+2"
Loaded config string "hotkey.boongui.session.stats.mode.3" = "Z+3"
Loaded config string "hotkey.boongui.session.stats.mode.4" = "Z+4"
Loaded config string "hotkey.boongui.session.stats.mode.5" = "Z+5"
Loaded config string "hotkey.boongui.session.stats.mode.6" = "Z+6"
Loaded config string "hotkey.boongui.session.stats.mode.7" = "Z+7"
Loaded config string "hotkey.boongui.session.stats.mode.8" = "Z+8"
Loaded config string "hotkey.boongui.session.stats.mode.9" = "Z+9"
Loaded config string "hotkey.boongui.session.stats.nextMode" = "Z+Tab"
Loaded config string "hotkey.boongui.session.stats.previousMode" = "Z+Shift+Tab"
Loaded config string "hotkey.boongui.session.stats.toggle" = "Alt+Shift+F"
Loaded config string "lobby.login" = "GurkenKhan"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "24190fa4d09d995faba1d7ef33eff308"
Loaded config string "lobby.terms_of_service" = "d16022514259525c81cd57bd0484d86d"
Loaded config string "lobby.terms_of_use" = "2c20c8d4a47c80911c55c18358fb35b5"
Loaded config string "locale" = "en_US"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "playername.multiplayer" = "GurkenKhan"
Loaded config string "playername.singleplayer" = "Gurken Khan"
Loaded config string "postproc" = "true"
Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "true"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "shadowquality" = "1"
Loaded config string "sharpening" = "cas"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "sound.mastergain" = "0.6938773393630981"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "42780012b25000ce5f11a07db5b95585"
Loaded config string "vsync" = "true"
Loaded config string "waterfancyeffects" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "windowed" = "false"
Loaded config string "xres" = "1024"
Loaded config string "yres" = "768"
Vulkan validation layer: 'VK_LAYER_NV_optimus' (NVIDIA Optimus layer) v0.1.1.95
Vulkan validation layer: 'VK_LAYER_EOS_Overlay' (Vulkan overlay layer for Epic Online Services) v0.1.2.136
Vulkan validation layer: 'VK_LAYER_EOS_Overlay' (Vulkan overlay layer for Epic Online Services) v0.1.2.136
Vulkan validation layer: 'VK_LAYER_LUNARG_api_dump' (LunarG API dump layer) v0.1.3.250
Vulkan validation layer: 'VK_LAYER_LUNARG_gfxreconstruct' (GFXReconstruct Capture Layer Version 0.9.20) v0.1.3.250
Vulkan validation layer: 'VK_LAYER_KHRONOS_synchronization2' (Khronos Synchronization2 layer) v0.1.3.250
Vulkan validation layer: 'VK_LAYER_KHRONOS_validation' (Khronos Validation Layer) v0.1.3.250
Vulkan validation layer: 'VK_LAYER_LUNARG_monitor' (Execution Monitoring Layer) v0.1.3.250
Vulkan validation layer: 'VK_LAYER_LUNARG_screenshot' (LunarG image capture layer) v0.1.3.250
Vulkan validation layer: 'VK_LAYER_KHRONOS_shader_object' (Shader object layer) v0.1.3.250
Vulkan validation layer: 'VK_LAYER_LUNARG_standard_validation' (LunarG Standard Validation Layer) v0.1.0.97
Vulkan available device: 'GeForce 840M' Type: 2 Supported: Y
ID: 4929 VendorID: 4318 API Version: 4198495 Driver Version: 1783087104
hasRequiredExtensions: Y hasOutputToSurfaceSupport: Y
graphicsQueueFamilyIndex: 0 presentQueueFamilyIndex: 0 families: 2
maxBoundDescriptorSets: 32
Surface format: 44 colorSpace: 0 Supported: Y
Surface format: 50 colorSpace: 0 Supported: N
Memory Type Index: 0 Flags: 0 Heap Index: 1
Memory Type Index: 1 Flags: 0 Heap Index: 1
Memory Type Index: 2 Flags: 0 Heap Index: 1
Memory Type Index: 3 Flags: 0 Heap Index: 1
Memory Type Index: 4 Flags: 0 Heap Index: 1
Memory Type Index: 5 Flags: 0 Heap Index: 1
Memory Type Index: 6 Flags: 0 Heap Index: 1
Memory Type Index: 7 Flags: 1 Heap Index: 0
Memory Type Index: 8 Flags: 1 Heap Index: 0
Memory Type Index: 9 Flags: 6 Heap Index: 1
Memory Type Index: 10 Flags: 14 Heap Index: 1
Memory Heap Index: 0 Size: 2017768 Flags: 1
Memory Heap Index: 1 Size: 4150440 Flags: 0
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "boongui.observer.toppanel" = "true"
Loaded config string "boongui.player.toppanel" = "true"
Loaded config string "boongui.showduration" = "true"
Loaded config string "boongui.statsmode" = "true"
Loaded config string "boongui.toppanel.coloredPlayerStatsBackground" = "25"
Loaded config string "boongui.toppanel.resourceGatherersRates" = "Gatherers"
Loaded config string "chat.session.extended" = "true"
Loaded config string "currentcampaign" = "new_maps_1656950551902_28052"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.minimap.icons.enabled" = "false"
Loaded config string "gui.session.respoptooltipsort" = "-1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.session.woundedunithotkeythreshold" = "51.0203857421875"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1683821230"
Loaded config string "hotkey.boongui.camera.follow.fps" = "Shift+F"
Loaded config string "hotkey.boongui.session.gui.exit" = "Shift+Escape"
Loaded config string "hotkey.boongui.session.stats.mode.1" = "Z+1"
Loaded config string "hotkey.boongui.session.stats.mode.10" = "Z+0"
Loaded config string "hotkey.boongui.session.stats.mode.2" = "Z+2"
Loaded config string "hotkey.boongui.session.stats.mode.3" = "Z+3"
Loaded config string "hotkey.boongui.session.stats.mode.4" = "Z+4"
Loaded config string "hotkey.boongui.session.stats.mode.5" = "Z+5"
Loaded config string "hotkey.boongui.session.stats.mode.6" = "Z+6"
Loaded config string "hotkey.boongui.session.stats.mode.7" = "Z+7"
Loaded config string "hotkey.boongui.session.stats.mode.8" = "Z+8"
Loaded config string "hotkey.boongui.session.stats.mode.9" = "Z+9"
Loaded config string "hotkey.boongui.session.stats.nextMode" = "Z+Tab"
Loaded config string "hotkey.boongui.session.stats.previousMode" = "Z+Shift+Tab"
Loaded config string "hotkey.boongui.session.stats.toggle" = "Alt+Shift+F"
Loaded config string "lobby.login" = "GurkenKhan"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "24190fa4d09d995faba1d7ef33eff308"
Loaded config string "lobby.terms_of_service" = "d16022514259525c81cd57bd0484d86d"
Loaded config string "lobby.terms_of_use" = "2c20c8d4a47c80911c55c18358fb35b5"
Loaded config string "locale" = "en_US"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "playername.multiplayer" = "GurkenKhan"
Loaded config string "playername.singleplayer" = "Gurken Khan"
Loaded config string "postproc" = "true"
Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "true"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "shadowquality" = "1"
Loaded config string "sharpening" = "cas"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "sound.mastergain" = "0.6938773393630981"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "42780012b25000ce5f11a07db5b95585"
Loaded config string "vsync" = "true"
Loaded config string "waterfancyeffects" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "windowed" = "false"
Loaded config string "xres" = "1024"
Loaded config string "yres" = "768"
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "boongui.observer.toppanel" = "true"
Loaded config string "boongui.player.toppanel" = "true"
Loaded config string "boongui.showduration" = "true"
Loaded config string "boongui.statsmode" = "true"
Loaded config string "boongui.toppanel.coloredPlayerStatsBackground" = "25"
Loaded config string "boongui.toppanel.resourceGatherersRates" = "Gatherers"
Loaded config string "chat.session.extended" = "true"
Loaded config string "currentcampaign" = "new_maps_1656950551902_28052"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.minimap.icons.enabled" = "false"
Loaded config string "gui.session.respoptooltipsort" = "-1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.session.woundedunithotkeythreshold" = "51.0203857421875"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1683821230"
Loaded config string "hotkey.boongui.camera.follow.fps" = "Shift+F"
Loaded config string "hotkey.boongui.session.gui.exit" = "Shift+Escape"
Loaded config string "hotkey.boongui.session.stats.mode.1" = "Z+1"
Loaded config string "hotkey.boongui.session.stats.mode.10" = "Z+0"
Loaded config string "hotkey.boongui.session.stats.mode.2" = "Z+2"
Loaded config string "hotkey.boongui.session.stats.mode.3" = "Z+3"
Loaded config string "hotkey.boongui.session.stats.mode.4" = "Z+4"
Loaded config string "hotkey.boongui.session.stats.mode.5" = "Z+5"
Loaded config string "hotkey.boongui.session.stats.mode.6" = "Z+6"
Loaded config string "hotkey.boongui.session.stats.mode.7" = "Z+7"
Loaded config string "hotkey.boongui.session.stats.mode.8" = "Z+8"
Loaded config string "hotkey.boongui.session.stats.mode.9" = "Z+9"
Loaded config string "hotkey.boongui.session.stats.nextMode" = "Z+Tab"
Loaded config string "hotkey.boongui.session.stats.previousMode" = "Z+Shift+Tab"
Loaded config string "hotkey.boongui.session.stats.toggle" = "Alt+Shift+F"
Loaded config string "lobby.login" = "GurkenKhan"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "24190fa4d09d995faba1d7ef33eff308"
Loaded config string "lobby.terms_of_service" = "d16022514259525c81cd57bd0484d86d"
Loaded config string "lobby.terms_of_use" = "2c20c8d4a47c80911c55c18358fb35b5"
Loaded config string "locale" = "en_US"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "playername.multiplayer" = "GurkenKhan"
Loaded config string "playername.singleplayer" = "Gurken Khan"
Loaded config string "postproc" = "true"
Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "true"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "shadowquality" = "1"
Loaded config string "sharpening" = "cas"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "sound.mastergain" = "0.6938773393630981"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "42780012b25000ce5f11a07db5b95585"
Loaded config string "vsync" = "true"
Loaded config string "waterfancyeffects" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "windowed" = "false"
Loaded config string "xres" = "1024"
Loaded config string "yres" = "768"
Creating shadow texture (size 2048x2048) (format = Default)
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
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Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
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Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
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Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/Population.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
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Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
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Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
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Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
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Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
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Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
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Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
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Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
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Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attack.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/InitGame.js'
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Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Requirements.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
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Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
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Loading simulation script 'simulation/components/Resistance.js'
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Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
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Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Treasure.js'
Loading simulation script 'simulation/components/TreasureCollector.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
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'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading RMS 'maps/random/ardennes_forest.js'
Loading map generator script 'maps/random/rmgen/Area.js'
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Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Loading map generator script 'maps/random/rmbiome/randombiome.js'
Setting biome generic/temperate.
Loading map generator script 'maps/random/rmbiome/generic/aegean.js'
Loading map generator script 'maps/random/rmbiome/generic/nubia.js'
Loading map generator script 'maps/random/rmbiome/generic/sahara.js'
Loading map generator script 'maps/random/rmbiome/generic/savanna.js'
Loading map generator script 'maps/random/rmbiome/generic/temperate.js'
Creating the central dip...
0.528261s.
Finding hills...
0.024160s.
Creating playerbases...
placeGenericFortress: Reduced overlap to 0.12665470839411697 after 26 tries
0.028043s.
Marking player territory...
0.018519s.
Creating hills...
0.205585s.
Placing huts in ravines...
0.114416s.
Placing huts in ravines...
0.163848s.
Creating forests...
0.173831s.
Creating grass patches...
0.074536s.
Creating chopped forest patches...
0.010008s.
Creating metal mines...
0.040268s.
Creating stone mines...
0.014666s.
Creating wildlife...
0.004599s.
Creating berry bush...
0.004717s.
Creating decorative props...
0.004479s.
Creating straggler trees...
0.064306s.
Creating grass tufts...
0.003087s.
Total map generation time: 1.495627s.
Total entities: 6530, Terrain entities: 3214, Textures: 9.
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_closed.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_closing.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_open.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_opening.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_attack_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_attack_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_walk.dae): Loaded successfully
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
Saved game to 'C:\Users\mak\Documents\My Games\0ad\saves\savegame-0530.0adsave'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_feeding_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/slaughter.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_f.dae): Loaded successfully