0 A.D. (0.0.26) Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "borderless.fullscreen" = "true"

Loaded config string "borderless.window" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "persistmatchsettings" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "display" = "0"

Loaded config string "hidpi" = "false"

Loaded config string "forceglversion" = "false"

Loaded config string "forceglprofile" = "compatibility"

Loaded config string "forceglmajorversion" = "3"

Loaded config string "forceglminorversion" = "3"

Loaded config string "screenshot.tiles" = "8"

Loaded config string "screenshot.tilewidth" = "480"

Loaded config string "screenshot.tileheight" = "270"

Loaded config string "macmouse" = "false"

Loaded config string "renderactors" = "true"

Loaded config string "watereffects" = "true"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadows" = "true"

Loaded config string "shadowquality" = "0"

Loaded config string "shadowpcf" = "true"

Loaded config string "shadowscascadecount" = "1"

Loaded config string "shadowscascadedistanceratio" = "1.7"

Loaded config string "shadowscutoffdistance" = "300.0"

Loaded config string "shadowscovermap" = "false"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "fog" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "true"

Loaded config string "gl.checkerrorafterswap" = "false"

Loaded config string "cursorbackend" = "sdl"

Loaded config string "rendererbackend" = "gl"

Loaded config string "renderer.backend.debugcontext" = "false"

Loaded config string "renderer.backend.debugmessages" = "false"

Loaded config string "renderer.backend.debuglabels" = "false"

Loaded config string "renderer.backend.debugscopedlabels" = "false"

Loaded config string "renderpath" = "default"

Loaded config string "textures.quality" = "2"

Loaded config string "textures.maxanisotropy" = "2"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "true"

Loaded config string "postproc" = "true"

Loaded config string "antialiasing" = "disabled"

Loaded config string "sharpening" = "disabled"

Loaded config string "sharpness" = "0.3"

Loaded config string "max_actor_quality" = "200"

Loaded config string "variant_diversity" = "full"

Loaded config string "materialmgr.quality" = "10.0"

Loaded config string "skycolor" = "0 0 0"

Found config header 'adaptivefps'

Loaded config string "adaptivefps.session" = "60"

Loaded config string "adaptivefps.menu" = "60"

Found config header 'profiler2'

Loaded config string "profiler2.server" = "127.0.0.1"

Loaded config string "profiler2.server.port" = "8000"

Loaded config string "profiler2.server.threads" = "6"

Found config header 'hotkey'

Loaded config string "hotkey.exit" = (empty)

Loaded config string "hotkey.cancel" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause", "Shift+Space"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+Shift+W"

Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"

Loaded config string "hotkey.summary" = "Ctrl+Tab"

Loaded config string "hotkey.lobby" = "Alt+L"

Loaded config string "hotkey.structree" = "Alt+Shift+T"

Loaded config string "hotkey.civinfo" = "Alt+Shift+H"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.realtime.toggle" = "Alt+T"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.privatechat" = "L"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Found config header 'hotkey.camera'

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.rallypointfocus" = (empty)

Loaded config string "hotkey.camera.lastattackfocus" = "Space"

Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A", "LeftArrow"

Loaded config string "hotkey.camera.right" = "D", "RightArrow"

Loaded config string "hotkey.camera.up" = "W", "UpArrow"

Loaded config string "hotkey.camera.down" = "S", "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Found config header 'hotkey.camera.jump'

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Found config header 'hotkey.camera.jump.set'

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Found config header 'hotkey.profile'

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Found config header 'hotkey.profile2'

Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"

Found config header 'hotkey.selection'

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.militaryonly" = "Alt"

Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"

Loaded config string "hotkey.selection.idleonly" = "I"

Loaded config string "hotkey.selection.woundedonly" = "O"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"

Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"

Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"

Loaded config string "hotkey.selection.idleunit" = "BackSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Loaded config string "hotkey.selection.singleselection" = (empty)

Found config header 'hotkey.selection.group.add'

Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"

Loaded config string "hotkey.selection.group.add.10" = "Shift+0", "Shift+Num0"

Found config header 'hotkey.selection.group.save'

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"

Loaded config string "hotkey.selection.group.save.10" = "Ctrl+0", "Ctrl+Num0"

Found config header 'hotkey.selection.group.select'

Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"

Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"

Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"

Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"

Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"

Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"

Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"

Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"

Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"

Loaded config string "hotkey.selection.group.select.10" = "0", "Num0"

Found config header 'hotkey.gamesetup'

Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"

Found config header 'hotkey.session'

Loaded config string "hotkey.session.kill" = "Delete", "Backspace"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.backtowork" = "Y"

Loaded config string "hotkey.session.unload" = "U"

Loaded config string "hotkey.session.unloadturrets" = "U"

Loaded config string "hotkey.session.leaveturret" = "U"

Loaded config string "hotkey.session.move" = (empty)

Loaded config string "hotkey.session.attack" = "Ctrl"

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.occupyturret" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.patrol" = "P"

Loaded config string "hotkey.session.repair" = "J"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.pushorderfront" = (empty)

Loaded config string "hotkey.session.orderone" = "Alt"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.noconfirmation" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Loaded config string "hotkey.session.snaptoedges" = "Ctrl"

Loaded config string "hotkey.session.toggledefaultformation" = (empty)

Loaded config string "hotkey.session.flare" = "K"

Loaded config string "hotkey.session.flareactivate" = (empty)

Loaded config string "hotkey.session.calltoarms" = (empty)

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.session.highlightguarding" = "PageDown"

Loaded config string "hotkey.session.highlightguarded" = "PageUp"

Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"

Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"

Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"

Loaded config string "hotkey.session.togglehealrange" = "Alt+B"

Found config header 'hotkey.session.gui'

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.session.gui.menu.toggle" = "F10"

Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"

Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"

Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"

Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"

Found config header 'hotkey.session.savedgames'

Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"

Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"

Found config header 'hotkey.session.queueunit'

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Found config header 'hotkey.session.timewarp'

Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"

Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"

Found config header 'hotkey.tab'

Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"

Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"

Found config header 'hotkey.text'

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Found config header 'gui'

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "gui.scale" = "1.0"

Found config header 'gui.gamesetup'

Loaded config string "gui.gamesetup.enabletips" = "true"

Loaded config string "gui.gamesetup.assignplayers" = "everyone"

Loaded config string "gui.gamesetup.aidifficulty" = "3"

Loaded config string "gui.gamesetup.aibehavior" = "random"

Loaded config string "gui.gamesetup.settingsslide" = "true"

Found config header 'gui.loadingscreen'

Loaded config string "gui.loadingscreen.progressdescription" = "false"

Found config header 'gui.session'

Loaded config string "gui.session.dragdelta" = "4"

Loaded config string "gui.session.camerajump.threshold" = "40"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.ceasefirecounter" = "false"

Loaded config string "gui.session.batchtrainingsize" = "5"

Loaded config string "gui.session.scrollbatchratio" = "1"

Loaded config string "gui.session.flarelifetime" = "6"

Loaded config string "gui.session.woundedunithotkeythreshold" = "33"

Loaded config string "gui.session.attackrange" = "true"

Loaded config string "gui.session.aurasrange" = "true"

Loaded config string "gui.session.healrange" = "true"

Loaded config string "gui.session.rankabovestatusbar" = "true"

Loaded config string "gui.session.experiencestatusbar" = "true"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.snaptoedges" = "disabled"

Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"

Loaded config string "gui.session.disjointcontrolgroups" = "true"

Loaded config string "gui.session.defaultformation" = "special/formations/box"

Loaded config string "gui.session.formationwalkonly" = "true"

Loaded config string "gui.session.howtoshownames" = "0"

Loaded config string "gui.session.selectformationasone" = "true"

Found config header 'gui.session.minimap'

Loaded config string "gui.session.minimap.icons.enabled" = "true"

Loaded config string "gui.session.minimap.icons.opacity" = "1.0"

Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Found config header 'gui.session.notifications'

Loaded config string "gui.session.notifications.attack" = "true"

Loaded config string "gui.session.notifications.tribute" = "true"

Loaded config string "gui.session.notifications.barter" = "true"

Loaded config string "gui.session.notifications.phase" = "completed"

Found config header 'gui.splashscreen'

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "0"

Found config header 'gui.session.diplomacycolors'

Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"

Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"

Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"

Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"

Found config header 'joystick'

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Found config header 'chat'

Loaded config string "chat.timestamp" = "true"

Found config header 'chat.session'

Loaded config string "chat.session.extended" = "true"

Found config header 'lobby'

Loaded config string "lobby.history" = "0"

Loaded config string "lobby.room" = "arena26"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.tls" = "true"

Loaded config string "lobby.verify_certificate" = "false"

Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"

Loaded config string "lobby.terms_of_service" = "0"

Loaded config string "lobby.terms_of_use" = "0"

Loaded config string "lobby.privacy_policy" = "0"

Loaded config string "lobby.xpartamupp" = "wfgbot26"

Loaded config string "lobby.echelon" = "echelon26"

Loaded config string "lobby.buddies"

Loaded config string "lobby.rememberpassword" = "true"

Found config header 'lobby.columns'

Loaded config string "lobby.columns.gamerating" = "false"

Found config header 'lobby.stun'

Loaded config string "lobby.stun.enabled" = "true"

Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.stun.port" = "3478"

Loaded config string "lobby.stun.delay" = "200"

Found config header 'mod'

Loaded config string "mod.enabledmods" = "mod public"

Found config header 'modio'

Loaded config string "modio.public_key" = "RWQa4XiSn+BLxIYXNrXyz68wwTGWyZ7+kxDtZuLHBXkCtt+lLB8VnpdM"

Loaded config string "modio.disclaimer" = "0"

Found config header 'modio.v1'

Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"

Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"

Loaded config string "modio.v1.name_id" = "0ad"

Found config header 'network'

Loaded config string "network.duplicateplayernames" = "false"

Loaded config string "network.lateobservers" = "everyone"

Loaded config string "network.observerlimit" = "8"

Loaded config string "network.observermaxlag" = "-1"

Loaded config string "network.autocatchup" = "true"

Found config header 'overlay'

Loaded config string "overlay.fps" = "false"

Loaded config string "overlay.realtime" = "false"

Loaded config string "overlay.netwarnings" = "true"

Found config header 'profiler2'

Loaded config string "profiler2.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Found config header 'rlinterface'

Loaded config string "rlinterface.address" = "127.0.0.1:6000"

Found config header 'sound'

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Loaded config string "sound.mindistance" = "1"

Loaded config string "sound.maxdistance" = "350"

Loaded config string "sound.maxstereoangle" = "0.62"

Found config header 'sound.notify'

Loaded config string "sound.notify.nick" = "true"

Loaded config string "sound.notify.gamesetup.join" = "false"

Found config header 'tinygettext'

Loaded config string "tinygettext.debug" = "false"

Found config header 'userreport'

Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"

Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"

Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"

Loaded config string "userreport.terms" = "0"

Found config header 'view'

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.scroll.mouse.detectdistance" = "3"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Cannot find config file "config/local.cfg" - ignoring

Loading config file "config/user.cfg"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22name%22%2C%22selected_column_order%22%3A1%7D"

Loaded config string "autociv.data.stanza" = "%7B%7D"

Loaded config string "autociv.gamesetup.countdown.enabled" = "false"

Loaded config string "autociv.gamesetup.countdown.time" = "5"

Loaded config string "autociv.gamesetup.play.enabled" = "false"

Loaded config string "autociv.lobby.chat.subject.hide" = "flase"

Loaded config string "autociv.lobby.gamelist.showHostName" = "false"

Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"

Loaded config string "autociv.resizebar.enabled" = "true"

Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"

Loaded config string "autociv.session.chatPanel.size.change" = "false"

Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"

Loaded config string "autociv.session.chatText.font.change" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "50"

Loaded config string "autociv.session.kill.nowarning" = "false"

Loaded config string "autociv.session.playersOverlay.visible" = "true"

Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"

Loaded config string "autociv.session.statsOverlay.visible" = "true"

Loaded config string "autociv.settings.autociv_readme.seen" = "true"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.enabletips" = "false"

Loaded config string "gui.session.batchtrainingsize" = "3"

Loaded config string "gui.session.defaultformation" = "special/formations/null"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1638815095"

Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"

Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"

Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"

Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"

Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"

Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)

Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)

Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)

Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"

Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"

Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)

Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)

Loaded config string "hotkey.autociv.session.building.place.library" = (empty)

Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)

Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.building.place.range" = (empty)

Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)

Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"

Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"

Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"

Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"

Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"

Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"

Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"

Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)

Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"

Loaded config string "hotkey.camera.pan" = (empty)

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"

Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"

Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"

Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"

Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"

Loaded config string "hotkey.session.unload" = "U", "WheelLeft"

Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"

Loaded config string "lobby.buddies"

Loaded config string "lobby.login" = "1984"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"

Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"

Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"

Loaded config string "locale" = "en_GB"

Loaded config string "mod.enabledmods" = "mod public feldmap community-mod autociv"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.lateobservers" = "buddies"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"

Loaded config string "playername.multiplayer" = "1984"

Loaded config string "playername.singleplayer" = "kid"

Loaded config string "postproc" = "false"

Loaded config string "shadows" = "false"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.musicgain" = "0"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "watereffects" = "false"

Loading config file "config/user.cfg"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22name%22%2C%22selected_column_order%22%3A1%7D"

Loaded config string "autociv.data.stanza" = "%7B%7D"

Loaded config string "autociv.gamesetup.countdown.enabled" = "false"

Loaded config string "autociv.gamesetup.countdown.time" = "5"

Loaded config string "autociv.gamesetup.play.enabled" = "false"

Loaded config string "autociv.lobby.chat.subject.hide" = "flase"

Loaded config string "autociv.lobby.gamelist.showHostName" = "false"

Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"

Loaded config string "autociv.resizebar.enabled" = "true"

Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"

Loaded config string "autociv.session.chatPanel.size.change" = "false"

Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"

Loaded config string "autociv.session.chatText.font.change" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "50"

Loaded config string "autociv.session.kill.nowarning" = "false"

Loaded config string "autociv.session.playersOverlay.visible" = "true"

Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"

Loaded config string "autociv.session.statsOverlay.visible" = "true"

Loaded config string "autociv.settings.autociv_readme.seen" = "true"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.enabletips" = "false"

Loaded config string "gui.session.batchtrainingsize" = "3"

Loaded config string "gui.session.defaultformation" = "special/formations/null"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1638815095"

Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"

Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"

Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"

Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"

Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"

Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)

Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)

Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)

Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"

Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"

Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)

Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)

Loaded config string "hotkey.autociv.session.building.place.library" = (empty)

Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)

Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.building.place.range" = (empty)

Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)

Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"

Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"

Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"

Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"

Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"

Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"

Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"

Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)

Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"

Loaded config string "hotkey.camera.pan" = (empty)

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"

Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"

Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"

Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"

Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"

Loaded config string "hotkey.session.unload" = "U", "WheelLeft"

Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"

Loaded config string "lobby.buddies"

Loaded config string "lobby.login" = "1984"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"

Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"

Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"

Loaded config string "locale" = "en_GB"

Loaded config string "mod.enabledmods" = "mod public feldmap community-mod autociv"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.lateobservers" = "buddies"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"

Loaded config string "playername.multiplayer" = "1984"

Loaded config string "playername.singleplayer" = "kid"

Loaded config string "postproc" = "false"

Loaded config string "shadows" = "false"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.musicgain" = "0"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "watereffects" = "false"

Loading config file "config/user.cfg"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22name%22%2C%22selected_column_order%22%3A1%7D"

Loaded config string "autociv.data.stanza" = "%7B%7D"

Loaded config string "autociv.gamesetup.countdown.enabled" = "false"

Loaded config string "autociv.gamesetup.countdown.time" = "5"

Loaded config string "autociv.gamesetup.play.enabled" = "false"

Loaded config string "autociv.lobby.chat.subject.hide" = "flase"

Loaded config string "autociv.lobby.gamelist.showHostName" = "false"

Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"

Loaded config string "autociv.resizebar.enabled" = "true"

Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"

Loaded config string "autociv.session.chatPanel.size.change" = "false"

Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"

Loaded config string "autociv.session.chatText.font.change" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "50"

Loaded config string "autociv.session.kill.nowarning" = "false"

Loaded config string "autociv.session.playersOverlay.visible" = "true"

Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"

Loaded config string "autociv.session.statsOverlay.visible" = "true"

Loaded config string "autociv.settings.autociv_readme.seen" = "true"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.enabletips" = "false"

Loaded config string "gui.session.batchtrainingsize" = "3"

Loaded config string "gui.session.defaultformation" = "special/formations/null"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1638815095"

Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"

Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"

Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"

Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"

Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"

Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)

Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)

Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)

Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"

Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"

Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)

Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)

Loaded config string "hotkey.autociv.session.building.place.library" = (empty)

Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)

Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.building.place.range" = (empty)

Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)

Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"

Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"

Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"

Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"

Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"

Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"

Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"

Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)

Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"

Loaded config string "hotkey.camera.pan" = (empty)

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"

Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"

Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"

Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"

Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"

Loaded config string "hotkey.session.unload" = "U", "WheelLeft"

Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"

Loaded config string "lobby.buddies"

Loaded config string "lobby.login" = "1984"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"

Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"

Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"

Loaded config string "locale" = "en_GB"

Loaded config string "mod.enabledmods" = "mod public feldmap community-mod autociv"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.lateobservers" = "buddies"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"

Loaded config string "playername.multiplayer" = "1984"

Loaded config string "playername.singleplayer" = "kid"

Loaded config string "postproc" = "false"

Loaded config string "shadows" = "false"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.musicgain" = "0"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "watereffects" = "false"

Loading config file "config/user.cfg"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22name%22%2C%22selected_column_order%22%3A1%7D"

Loaded config string "autociv.data.stanza" = "%7B%7D"

Loaded config string "autociv.gamesetup.countdown.enabled" = "false"

Loaded config string "autociv.gamesetup.countdown.time" = "5"

Loaded config string "autociv.gamesetup.play.enabled" = "false"

Loaded config string "autociv.lobby.chat.subject.hide" = "flase"

Loaded config string "autociv.lobby.gamelist.showHostName" = "false"

Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"

Loaded config string "autociv.resizebar.enabled" = "true"

Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"

Loaded config string "autociv.session.chatPanel.size.change" = "false"

Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"

Loaded config string "autociv.session.chatText.font.change" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "50"

Loaded config string "autociv.session.kill.nowarning" = "false"

Loaded config string "autociv.session.playersOverlay.visible" = "true"

Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"

Loaded config string "autociv.session.statsOverlay.visible" = "true"

Loaded config string "autociv.settings.autociv_readme.seen" = "true"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.enabletips" = "false"

Loaded config string "gui.session.batchtrainingsize" = "3"

Loaded config string "gui.session.defaultformation" = "special/formations/null"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1638815095"

Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"

Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"

Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"

Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"

Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"

Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)

Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)

Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)

Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"

Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"

Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)

Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)

Loaded config string "hotkey.autociv.session.building.place.library" = (empty)

Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)

Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.building.place.range" = (empty)

Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)

Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"

Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"

Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"

Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"

Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"

Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"

Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"

Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)

Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"

Loaded config string "hotkey.camera.pan" = (empty)

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"

Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"

Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"

Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"

Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"

Loaded config string "hotkey.session.unload" = "U", "WheelLeft"

Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"

Loaded config string "lobby.buddies"

Loaded config string "lobby.login" = "1984"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"

Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"

Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"

Loaded config string "locale" = "en_GB"

Loaded config string "mod.enabledmods" = "mod public feldmap community-mod autociv"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.lateobservers" = "buddies"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"

Loaded config string "playername.multiplayer" = "1984"

Loaded config string "playername.singleplayer" = "kid"

Loaded config string "postproc" = "false"

Loaded config string "shadows" = "false"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.musicgain" = "0"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "watereffects" = "false"

Loading config file "config/user.cfg"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22name%22%2C%22selected_column_order%22%3A1%7D"

Loaded config string "autociv.data.stanza" = "%7B%7D"

Loaded config string "autociv.gamesetup.countdown.enabled" = "false"

Loaded config string "autociv.gamesetup.countdown.time" = "5"

Loaded config string "autociv.gamesetup.play.enabled" = "false"

Loaded config string "autociv.lobby.chat.subject.hide" = "flase"

Loaded config string "autociv.lobby.gamelist.showHostName" = "false"

Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"

Loaded config string "autociv.resizebar.enabled" = "true"

Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"

Loaded config string "autociv.session.chatPanel.size.change" = "false"

Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"

Loaded config string "autociv.session.chatText.font.change" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "50"

Loaded config string "autociv.session.kill.nowarning" = "false"

Loaded config string "autociv.session.playersOverlay.visible" = "true"

Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"

Loaded config string "autociv.session.statsOverlay.visible" = "true"

Loaded config string "autociv.settings.autociv_readme.seen" = "true"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.enabletips" = "false"

Loaded config string "gui.session.batchtrainingsize" = "3"

Loaded config string "gui.session.defaultformation" = "special/formations/null"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1638815095"

Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"

Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"

Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"

Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"

Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"

Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)

Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)

Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)

Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"

Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"

Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)

Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)

Loaded config string "hotkey.autociv.session.building.place.library" = (empty)

Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)

Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.building.place.range" = (empty)

Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)

Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"

Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"

Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"

Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"

Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"

Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"

Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"

Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)

Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"

Loaded config string "hotkey.camera.pan" = (empty)

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"

Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"

Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"

Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"

Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"

Loaded config string "hotkey.session.unload" = "U", "WheelLeft"

Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"

Loaded config string "lobby.buddies"

Loaded config string "lobby.login" = "1984"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"

Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"

Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"

Loaded config string "locale" = "en_GB"

Loaded config string "mod.enabledmods" = "mod public feldmap community-mod autociv"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.lateobservers" = "buddies"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"

Loaded config string "playername.multiplayer" = "1984"

Loaded config string "playername.singleplayer" = "kid"

Loaded config string "postproc" = "false"

Loaded config string "shadows" = "false"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.musicgain" = "0"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "watereffects" = "false"

Loading config file "config/user.cfg"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22name%22%2C%22selected_column_order%22%3A1%7D"

Loaded config string "autociv.data.stanza" = "%7B%7D"

Loaded config string "autociv.gamesetup.countdown.enabled" = "false"

Loaded config string "autociv.gamesetup.countdown.time" = "5"

Loaded config string "autociv.gamesetup.play.enabled" = "false"

Loaded config string "autociv.lobby.chat.subject.hide" = "flase"

Loaded config string "autociv.lobby.gamelist.showHostName" = "false"

Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"

Loaded config string "autociv.resizebar.enabled" = "true"

Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"

Loaded config string "autociv.session.chatPanel.size.change" = "false"

Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"

Loaded config string "autociv.session.chatText.font.change" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "50"

Loaded config string "autociv.session.kill.nowarning" = "false"

Loaded config string "autociv.session.playersOverlay.visible" = "true"

Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"

Loaded config string "autociv.session.statsOverlay.visible" = "true"

Loaded config string "autociv.settings.autociv_readme.seen" = "true"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.enabletips" = "false"

Loaded config string "gui.session.batchtrainingsize" = "3"

Loaded config string "gui.session.defaultformation" = "special/formations/null"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1638815095"

Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"

Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"

Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"

Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"

Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"

Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)

Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)

Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)

Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"

Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"

Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)

Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)

Loaded config string "hotkey.autociv.session.building.place.library" = (empty)

Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)

Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.building.place.range" = (empty)

Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)

Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"

Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"

Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)

Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"

Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"

Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"

Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"

Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"

Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)

Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)

Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"

Loaded config string "hotkey.camera.pan" = (empty)

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"

Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"

Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"

Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"

Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"

Loaded config string "hotkey.session.unload" = "U", "WheelLeft"

Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"

Loaded config string "lobby.buddies"

Loaded config string "lobby.login" = "1984"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"

Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"

Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"

Loaded config string "locale" = "en_GB"

Loaded config string "mod.enabledmods" = "mod public feldmap community-mod autociv"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.lateobservers" = "buddies"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"

Loaded config string "playername.multiplayer" = "1984"

Loaded config string "playername.singleplayer" = "kid"

Loaded config string "postproc" = "false"

Loaded config string "shadows" = "false"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.musicgain" = "0"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "watereffects" = "false"

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

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Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

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Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

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Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

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Loading simulation script 'simulation/components/interfaces/Looter.js'

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Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

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Loading simulation script 'simulation/components/interfaces/PlayerManager.js'

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Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

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Loading simulation script 'simulation/components/interfaces/Trainer.js'

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Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

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Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Attack.js'

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Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/InitGame.js'

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Loading simulation script 'simulation/components/AIProxy~autociv.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/AutoBuildable.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/DelayedDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/GuiInterface~autociv.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Health~autociv.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/ModifiersManager.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/Population.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/Researcher.js'

Loading simulation script 'simulation/components/Resistance.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/Trainer.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Treasure.js'

Loading simulation script 'simulation/components/TreasureCollector.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/TurretHolder.js'

Loading simulation script 'simulation/components/Turretable.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/Upkeep.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/Visibility~autociv.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

StunClient: Using STUN server lobby.wildfiregames.com:3478

StunClient: external IP address is 2.14.191.195:50297

NetClient: connecting to server at 24.34.194.70:20595

Net client: Connected to 24.34.194.70:20595

Net message: ({status:"connected", type:"netstatus"})

Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from server

Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: B1A2AB8E183F8E6B } of size 31 from server

Net client: Received message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 from server

Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_IsController: 0, m_Message: Logged in } of size 30 from server

Net: Authentication result: host=2, Logged in

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 4294967295, m_Status: 0 } } } of size 97 from server

Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 0 } } } of size 97 from server

Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"rome", Color:{r:21, g:55, b:149}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"default"}}}) } of size 1080 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, B1A2AB8E183F8E6B:{status:0, player:-1, name:"1984 (1412)"}}, type:"players"})

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, B1A2AB8E183F8E6B:{status:0, player:2, name:"1984 (1412)"}}, type:"players"})

Net message: ({data:{type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"rome", Color:{r:21, g:55, b:149}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: hi } of size 29 from server

Net message: ({text:"hi", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: civ? } of size 33 from server

Net message: ({text:"civ?", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: ok like this } of size 49 from server

Net message: ({text:"ok like this", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CReadyMessage { m_GUID: B1A2AB8E183F8E6B, m_Status: 1 } of size 24 from server

Net message: ({status:1, guid:"B1A2AB8E183F8E6B", type:"ready"})

Net client: Received message CReadyMessage { m_GUID: B1A2AB8E183F8E6B, m_Status: 2 } of size 24 from server

Net message: ({status:2, guid:"B1A2AB8E183F8E6B", type:"ready"})

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: hf } of size 29 from server

Net message: ({text:"hf", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 } } } of size 97 from server

Net client: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"mainland_balanced/temperate\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": false,\n \"ExploreMap\": false,\n \"AllyView\": true,\n \"mapName\": \"Mainland balanced\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png\",\n \"Size\": 192,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"spart\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"LeifTheLucky\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"rome\",\n \"Color\": {\n \"r\": 21,\n \"g\": 55,\n \"b\": 149\n },\n \"Name\": \"1984 (1412)\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 300,\n \"RatingEnabled\": false,\n \"Seed\": 3793426052,\n \"AISeed\": 3725422229,\n \"StartingResources\": 300,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/mainland_balanced\",\n \"mapType\": \"random\",\n \"script\": \"mainland_balanced.js\",\n \"matchID\": \"69588ABC48E08591\"\n} } of size 1373 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}}, type:"players"})

Net message: ({initAttributes:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"LeifTheLucky", Team:0}, {AI:false, Civ:"rome", Color:{r:21, g:55, b:149}, Name:"1984 (1412)", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:3793426052, AISeed:3725422229, StartingResources:300, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", matchID:"69588ABC48E08591", timestamp:1689951836, engine_version:"0.0.26", mods:[{mod:"public", name:"0ad", version:"0.0.26", ignoreInCompatibilityChecks:false}, {mod:"feldmap", name:"feldmap", version:"0.2.1", ignoreInCompatibilityChecks:true}, {mod:"community-mod", name:"community-mod", version:"0.26.4", ignoreInCompatibilityChecks:false}, {mod:"autociv", name:"autociv", version:"26.0.1", ignoreInCompatibilityChecks:true}]}, type:"start"})

'art/terrains/terrains.xml' does not exist. Using previous properties.

Loading RMS 'maps/random/mainland_balanced.js'

Loading map generator script 'maps/random/rmgen/Area.js'

Loading map generator script 'maps/random/rmgen/Constraint.js'

Loading map generator script 'maps/random/rmgen/Entity.js'

Loading map generator script 'maps/random/rmgen/Group.js'

Loading map generator script 'maps/random/rmgen/Noise.js'

Loading map generator script 'maps/random/rmgen/Object.js'

Loading map generator script 'maps/random/rmgen/RandomMap.js'

Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'

Loading map generator script 'maps/random/rmgen/Terrain.js'

Loading map generator script 'maps/random/rmgen/TileClass.js'

Loading map generator script 'maps/random/rmgen/environment.js'

Loading map generator script 'maps/random/rmgen/library.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'

Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'

Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'

Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'

Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'

Loading map generator script 'maps/random/rmgen/library~feldmap.js'

Loading map generator script 'maps/random/rmgen/math.js'

Loading map generator script 'maps/random/rmgen/math~feldmap.js'

Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'

Loading map generator script 'maps/random/rmgen-common/gaia_entities~feldmap.js'

Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'

Loading map generator script 'maps/random/rmgen-common/player.js'

Loading map generator script 'maps/random/rmgen-common/player~feldmap.js'

Loading map generator script 'maps/random/rmgen-common/wall_builder.js'

Loading map generator script 'maps/random/rmbiome/randombiome.js'

Setting biome mainland_balanced/temperate.

Loading map generator script 'maps/random/rmbiome/mainland_balanced/aegean.js'

Loading map generator script 'maps/random/rmbiome/mainland_balanced/sahara.js'

Loading map generator script 'maps/random/rmbiome/mainland_balanced/savanna.js'

Loading map generator script 'maps/random/rmbiome/mainland_balanced/temperate.js'

Creating playerbases...

0.024203s.

Creating bumps...

0.100912s.

Creating mountains...

0.038287s.

Creating forests...

0.078580s.

Creating dirt patches...

0.031672s.

Creating grass patches...

0.019404s.

Creating metal mines...

0.003299s.

Creating stone mines...

0.000837s.

Creating decoration...

0.010568s.

Creating food...

0.001580s.

Creating food...

0.018564s.

Creating straggler trees...

0.018552s.

Total map generation time: 0.351895s.

Total entities: 2146, Terrain entities: 1239, Textures: 9.

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_relax_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server

Net message: ({status:"waiting_for_players", type:"netstatus"})

Net message: ({status:"active", type:"netstatus"})

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 13, m_Data: ({type:"garrison", entities:[195, 196, 197, 198], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 14, m_Data: ({type:"garrison", entities:[195, 196, 197, 198], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 13, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:4, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 18, m_Data: ({type:"garrison", entities:[191, 192, 193, 194], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 18, m_Data: ({type:"garrison", entities:[151, 152, 153, 154], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 19, m_Data: ({type:"garrison", entities:[191, 192, 193, 194], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 20, m_Data: ({type:"garrison", entities:[191, 192, 193, 194], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 23, m_Data: ({type:"gather", entities:[157, 158], target:2086, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 28, m_Data: ({type:"gather", entities:[199], target:218, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 29, m_Data: ({type:"gather", entities:[199], target:218, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 27, m_Data: ({type:"gather", entities:[155, 156], target:164, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 34, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:3, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 35, m_Data: ({type:"set-rallypoint", entities:[190], x:348.87591552734375, z:618.0322875976562, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:211}, queued:false}) } of size 293 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 36, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 36, m_Data: ({type:"unload-all", garrisonHolders:[190]}) } of size 85 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 35, m_Data: ({type:"walk", entities:[159], x:444.2669677734375, z:161.24185180664062, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 37, m_Data: ({type:"gather", entities:[159], target:178, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 43, m_Data: ({type:"walk", entities:[191, 192, 193, 194, 195, 196, 197, 198], x:347.54754638671875, z:638.7285766601562, queued:false, pushFront:false, formation:(void 0)}) } of size 223 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 45, m_Data: ({type:"gather", entities:[191, 192, 193, 194, 195, 196, 197, 198], target:211, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 44, m_Data: ({type:"set-rallypoint", entities:[150], x:500.36529541015625, z:114.0625, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:169}, queued:false}) } of size 293 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 47, m_Data: ({type:"set-rallypoint", entities:[150], x:500.36529541015625, z:114.0625, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:169}, queued:false}) } of size 293 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 49, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:1, garrisonHolders:[150]}) } of size 170 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 54, m_Data: ({type:"walk", entities:[195, 196, 197, 198], x:317.17041015625, z:645.3316650390625, queued:false, pushFront:false, formation:(void 0)}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 57, m_Data: ({type:"gather", entities:[195, 196, 197, 198], target:1055, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 58, m_Data: ({type:"walk", entities:[151, 152, 153, 154], x:514.7931518554688, z:113.36174011230469, queued:false, pushFront:false, formation:(void 0)}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 66, m_Data: ({type:"construct", template:"structures/spart/farmstead", x:508.18157958984375, z:123.23675537109375, angle:2.356194490192345, actorSeed:42595, entities:[151, 152, 153, 154], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 331 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 77, m_Data: ({type:"construct", template:"structures/rome/farmstead", x:355.2703857421875, z:604.16162109375, angle:2.356194490192345, actorSeed:12990, entities:[192, 193, 194], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 319 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 80, m_Data: ({type:"gather", entities:[192], target:208, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 82, m_Data: ({type:"repair", entities:[193], target:2300, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 87, m_Data: ({type:"repair", entities:[191, 192, 193, 194], target:2300, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 200 } of size 9 from server

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: sorry missed ur last mesasge } of size 81 from server

Net message: ({text:"sorry missed ur last mesasge", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 90, m_Data: ({type:"gather", entities:[191], target:208, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 92, m_Data: ({type:"gather", entities:[192], target:211, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 93, m_Data: ({type:"gather", entities:[193], target:210, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 95, m_Data: ({type:"gather", entities:[194], target:207, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 200 } of size 9 from server

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: what was it? } of size 49 from server

Net message: ({text:"what was it?", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 105, m_Data: ({type:"set-rallypoint", entities:[150], x:452.5616455078125, z:79.40362548828125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:160}, queued:false}) } of size 292 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 107, m_Data: ({type:"set-rallypoint", entities:[190], x:406, z:714, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:1027}, queued:false}) } of size 284 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 113, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:3, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 200 } of size 9 from server

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: hf } of size 29 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 200 } of size 9 from server

Net message: ({text:"hf", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 123, m_Data: ({type:"construct", template:"structures/spart/house", x:487.0358581542969, z:81.32524108886719, angle:2.356194490192345, actorSeed:24973, entities:[152], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 140, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:398.5096435546875, z:703.3236083984375, angle:2.356194490192345, actorSeed:18889, entities:[195, 196, 197, 198], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 331 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 143, m_Data: ({type:"gather", entities:[195, 196, 197, 198], target:995, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: ah ok u2 :) } of size 47 from server

Net message: ({text:"ah ok u2 :)", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 149, m_Data: ({type:"gather", entities:[2305, 2306, 2307], target:998, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 149, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:3, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 155, m_Data: ({type:"set-rallypoint", entities:[190], x:398, z:714, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:999}, queued:false}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 168, m_Data: ({type:"gather", entities:[151], target:170, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 182, m_Data: ({type:"research", entity:2314, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 192, m_Data: ({type:"gather", entities:[153], target:168, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 196, m_Data: ({type:"research", entity:2316, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 235, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:3, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 244, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:2, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 251, m_Data: ({type:"gather", entities:[2319, 2320, 2321], target:1027, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 265, m_Data: ({type:"walk", entities:[158], x:457.8969421386719, z:186.38531494140625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 272, m_Data: ({type:"set-rallypoint", entities:[190], x:298.3665771484375, z:625.1499633789062, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:204}, queued:false}) } of size 292 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 281, m_Data: ({type:"gather", entities:[158], target:2284, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 306, m_Data: ({type:"walk", entities:[158], x:460.97503662109375, z:188.77420043945312, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_m.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 311, m_Data: ({type:"returnresource", entities:[158], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 312, m_Data: ({type:"returnresource", entities:[158], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 318, m_Data: ({type:"gather", entities:[158], target:2284, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 321, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:2, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 323, m_Data: ({type:"set-rallypoint", entities:[150], x:517.2509155273438, z:188.77420043945312, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 327, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:2, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 331, m_Data: ({type:"walk", entities:[157], x:507.29791259765625, z:172.0740966796875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 334, m_Data: ({type:"set-rallypoint", entities:[190], x:406, z:698, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:995}, queued:false}) } of size 284 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 337, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:516.5027465820312, z:193.38955688476562, angle:2.356194490192345, actorSeed:3011, entities:[157], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 299 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 353, m_Data: ({type:"set-rallypoint", entities:[150], x:492.07373046875, z:108.001220703125, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:171}, queued:false}) } of size 293 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 357, m_Data: ({type:"set-rallypoint", entities:[190], x:354.8525390625, z:630.4667358398438, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:209}, queued:false}) } of size 293 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 375, m_Data: ({type:"returnresource", entities:[158], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 378, m_Data: ({type:"construct", template:"structures/rome/house", x:390.3726806640625, z:681.0587768554688, angle:2.356194490192345, actorSeed:30532, entities:[195, 196, 197, 198, 2305, 2306, 2307, 2319, 2320, 2321, 2335, 2336, 2337], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 428 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 384, m_Data: ({type:"gather", entities:[2305, 2306, 2307, 2321], target:1029, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 383, m_Data: ({type:"returnresource", entities:[158], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 384, m_Data: ({type:"returnresource", entities:[158], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 390, m_Data: ({type:"repair", entities:[195, 196, 197, 198, 2319, 2335, 2336, 2337], target:2341, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 258 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 390, m_Data: ({type:"repair", entities:[158], target:2338, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 394, m_Data: ({type:"gather", entities:[195], target:995, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 395, m_Data: ({type:"gather", entities:[196], target:995, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 395, m_Data: ({type:"gather", entities:[197], target:995, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 396, m_Data: ({type:"gather", entities:[198], target:1049, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 398, m_Data: ({type:"gather", entities:[2319], target:1048, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 398, m_Data: ({type:"gather", entities:[2335], target:1048, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 399, m_Data: ({type:"gather", entities:[2336], target:1055, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 400, m_Data: ({type:"gather", entities:[2337], target:1055, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 406, m_Data: ({type:"gather", entities:[152], target:1311, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 415, m_Data: ({type:"gather", entities:[2320], target:999, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 422, m_Data: ({type:"gather", entities:[2305], target:998, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 423, m_Data: ({type:"gather", entities:[2306], target:998, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 425, m_Data: ({type:"gather", entities:[2307], target:999, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 426, m_Data: ({type:"gather", entities:[2321], target:999, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 425, m_Data: ({type:"gather", entities:[2342], target:167, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 454, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:5, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 453, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:3, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 459, m_Data: ({type:"set-rallypoint", entities:[150], x:514, z:214, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine", target:1310}, queued:false}) } of size 279 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 469, m_Data: ({type:"set-rallypoint", entities:[190], x:298.3665771484375, z:625.1499633789062, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:204}, queued:false}) } of size 292 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 471, m_Data: ({type:"gather", entities:[152], target:1312, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 483, m_Data: ({type:"gather", entities:[155, 156, 2308, 2309, 2310, 2311, 2323, 2324, 2325, 2333, 2334], target:1312, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 273 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 541, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:3, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 569, m_Data: ({type:"research", entity:2318, template:"gather_lumbering_ironaxes", pushFront:false}) } of size 119 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 569, m_Data: ({type:"construct", template:"structures/spart/barracks", x:486.0645446777344, z:194.21841430664062, angle:2.356194490192345, actorSeed:24904, entities:[2356, 2357, 2358], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 319 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 576, m_Data: ({type:"gather", entities:[2356, 2357, 2358], target:2113, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 594, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:5, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 600, m_Data: ({type:"set-rallypoint", entities:[150], x:526, z:198, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine", target:1312}, queued:false}) } of size 279 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 623, m_Data: ({type:"gather", entities:[2309], target:164, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 630, m_Data: ({type:"walk", entities:[199], x:450.7087707519531, z:328.01458740234375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 628, m_Data: ({type:"construct", template:"structures/spart/house", x:475.24346923828125, z:71.48057556152344, angle:2.356194490192345, actorSeed:24605, entities:[2309], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 635, m_Data: ({type:"repair", entities:[2334], target:2366, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 656, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:4, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 674, m_Data: ({type:"repair", entities:[2311], target:2366, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 681, m_Data: ({type:"walk", entities:[2361, 2363, 2364], x:307.24163818359375, z:635.3905639648438, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 684, m_Data: ({type:"repair", entities:[2311], target:2366, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 694, m_Data: ({type:"construct", template:"structures/rome/farmstead", x:351.4428405761719, z:520.0634765625, angle:2.356194490192345, actorSeed:52406, entities:[2361, 2363, 2364], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 319 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 698, m_Data: ({type:"gather", entities:[2309, 2311, 2334], target:1315, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 702, m_Data: ({type:"gather", entities:[2361, 2363, 2364], target:204, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 708, m_Data: ({type:"walk", entities:[159], x:620.3816528320312, z:227.96096801757812, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 709, m_Data: ({type:"walk", entities:[159], x:595.1663208007812, z:342.592041015625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 710, m_Data: ({type:"walk", entities:[159], x:511.2272644042969, z:386.0302734375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 711, m_Data: ({type:"walk", entities:[159], x:481.0545959472656, z:404.6490783691406, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 727, m_Data: ({type:"construct", template:"structures/rome/house", x:370.4988093843129, z:681.0583770613617, angle:2.356201171875, actorSeed:57127, entities:[195, 196, 197, 198], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 730, m_Data: ({type:"gather", entities:[195, 196, 197, 198], target:1025, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 730, m_Data: ({type:"gather", entities:[195, 196, 197, 198], target:1025, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 730, m_Data: ({type:"research", entity:2353, template:"gather_lumbering_ironaxes", pushFront:false}) } of size 119 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 736, m_Data: ({type:"repair", entities:[2305, 2307], target:2372, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 741, m_Data: ({type:"walk", entities:[2305, 2307], x:402.3310852050781, z:713.1959228515625, queued:true, pushFront:false, formation:(void 0)}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 743, m_Data: ({type:"walk", entities:[2305, 2307], x:397.50335693359375, z:713.677978515625, queued:true, pushFront:false, formation:(void 0)}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 758, m_Data: ({type:"walk", entities:[159], x:640.888916015625, z:333.2686767578125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 760, m_Data: ({type:"walk", entities:[159], x:619.3007202148438, z:364.0426940917969, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 761, m_Data: ({type:"walk", entities:[159], x:606.5504150390625, z:370.03125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 762, m_Data: ({type:"walk", entities:[159], x:574.7561645507812, z:394.0572204589844, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 762, m_Data: ({type:"walk", entities:[159], x:536.3740234375, z:423.85894775390625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 763, m_Data: ({type:"walk", entities:[159], x:507.5948486328125, z:455.41693115234375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 768, m_Data: ({type:"walk", entities:[159], x:486.18603515625, z:422.5939636230469, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 768, m_Data: ({type:"walk", entities:[159], x:425.5853271484375, z:452.965087890625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 769, m_Data: ({type:"walk", entities:[159], x:425.5853271484375, z:452.965087890625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 774, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:4, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 780, m_Data: ({type:"stop-production", entity:190, id:7}) } of size 78 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 782, m_Data: ({type:"train", entities:[190], template:"units/rome/infantry_javelineer_b", count:1, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 787, m_Data: ({type:"train", entities:[190], template:"units/rome/cavalry_spearman_b", count:2, pushFront:false}) } of size 152 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 790, m_Data: ({type:"stop-production", entity:190, id:8}) } of size 78 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 794, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:5, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 799, m_Data: ({type:"set-rallypoint", entities:[190], x:334.6725158691406, z:518.8646240234375, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 800, m_Data: ({type:"set-rallypoint", entities:[190], x:332.25987243652344, z:521.3175506591797, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 286 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 798, m_Data: ({type:"set-rallypoint", entities:[150], x:360.8704528808594, z:177.43829345703125, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 814, m_Data: ({type:"repair", entities:[2361, 2363, 2364], target:2370, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 819, m_Data: ({type:"gather", entities:[2361, 2363, 2364], target:204, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 817, m_Data: ({type:"walk", entities:[159], x:565.4671630859375, z:309.25543212890625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 820, m_Data: ({type:"gather", entities:[2361, 2363, 2364], target:204, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 818, m_Data: ({type:"walk", entities:[159], x:572.282470703125, z:307.7102966308594, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 819, m_Data: ({type:"walk", entities:[159], x:571.7564086914062, z:304.65313720703125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 820, m_Data: ({type:"walk", entities:[159], x:571.2869262695312, z:300.6442565917969, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 821, m_Data: ({type:"walk", entities:[159], x:575.93017578125, z:287.65570068359375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 822, m_Data: ({type:"walk", entities:[159], x:576.8108520507812, z:277.207763671875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 823, m_Data: ({type:"walk", entities:[159], x:574.4910888671875, z:266.44219970703125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 824, m_Data: ({type:"walk", entities:[159], x:538.1893310546875, z:232.78475952148438, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 828, m_Data: ({type:"walk", entities:[159], x:411.1680908203125, z:214.25814819335938, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 829, m_Data: ({type:"walk", entities:[159], x:408.4109191894531, z:214.25814819335938, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 830, m_Data: ({type:"walk", entities:[159], x:406.5234375, z:212.6982421875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 831, m_Data: ({type:"walk", entities:[159], x:402.65655517578125, z:211.46066284179688, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 832, m_Data: ({type:"walk", entities:[159], x:402.65655517578125, z:211.46066284179688, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 833, m_Data: ({type:"walk", entities:[159], x:407.3965759277344, z:213.00900268554688, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 841, m_Data: ({type:"walk", entities:[199], x:407.9901428222656, z:303.59552001953125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 845, m_Data: ({type:"walk", entities:[199], x:397.0374755859375, z:279.9710693359375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 842, m_Data: ({type:"attack-walk", entities:[155, 156, 157, 158], x:498.2471618652344, z:314.487548828125, targetClasses:{attack:["Unit"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 273 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 846, m_Data: ({type:"walk", entities:[199], x:325.74407958984375, z:260.64312744140625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 847, m_Data: ({type:"walk", entities:[199], x:314.4556579589844, z:247.84844970703125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 846, m_Data: ({type:"walk", entities:[159], x:508.3697204589844, z:262.7080078125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 847, m_Data: ({type:"walk", entities:[159], x:508.2477111816406, z:259.85321044921875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 848, m_Data: ({type:"walk", entities:[159], x:508.9330139160156, z:259.4488220214844, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 848, m_Data: ({type:"walk", entities:[159], x:509.95062255859375, z:260.2583923339844, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 849, m_Data: ({type:"walk", entities:[159], x:509.95062255859375, z:260.2583923339844, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 200 } of size 9 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 } } } of size 155 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}}, type:"players"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 862, m_Data: ({type:"gather", entities:[155, 156, 157, 158, 2323, 2389, 2390, 2391, 2392], target:1343, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 250 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 874, m_Data: ({type:"garrison", entities:[159], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 200 } of size 9 from server

Net client: Received message CRejoinedMessage { m_GUID: 822DC74DE108D2A3 } of size 23 from server

Net message: ({guid:"822DC74DE108D2A3", type:"rejoined"})

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 875, m_Data: ({type:"garrison", entities:[159], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 877, m_Data: ({type:"construct", template:"structures/rome/barracks", x:318.8262023925781, z:569.8966064453125, angle:2.356194490192345, actorSeed:23254, entities:[2375, 2376, 2378], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 318 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 876, m_Data: ({type:"garrison", entities:[159], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 877, m_Data: ({type:"garrison", entities:[159], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 879, m_Data: ({type:"walk", entities:[159], x:420.71978759765625, z:168.52926635742188, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 880, m_Data: ({type:"walk", entities:[159], x:409.24798583984375, z:169.46661376953125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 882, m_Data: ({type:"gather", entities:[2375, 2376, 2378], target:204, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 880, m_Data: ({type:"walk", entities:[159], x:408.5304870605469, z:169.70184326171875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 892, m_Data: ({type:"repair", entities:[2361, 2363, 2364], target:2407, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 906, m_Data: ({type:"gather", entities:[2356, 2357, 2358], target:1310, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 923, m_Data: ({type:"walk", entities:[199], x:282.89569091796875, z:156.05679321289062, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 924, m_Data: ({type:"walk", entities:[199], x:303.9797058105469, z:74.68505859375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 925, m_Data: ({type:"walk", entities:[199], x:319.4876708984375, z:37.92755126953125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 930, m_Data: ({type:"gather", entities:[159], target:2176, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 940, m_Data: ({type:"train", template:"units/spart/infantry_javelineer_b", count:1, entities:[2408], pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 944, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:5, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 944, m_Data: ({type:"autoqueue-on", entities:[2408]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 960, m_Data: ({type:"construct", template:"structures/spart/farmstead", x:361.817138671875, z:186.12411499023438, angle:2.356194490192345, actorSeed:43510, entities:[2409, 2410, 2411, 2412, 2413], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 342 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 963, m_Data: ({type:"returnresource", entities:[2360, 2362, 2374, 2377], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 966, m_Data: ({type:"train", template:"units/spart/cavalry_javelineer_b", count:1, entities:[150], pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 973, m_Data: ({type:"construct", template:"structures/rome/house", x:267.5436096191406, z:531.254638671875, angle:2.356194490192345, actorSeed:30587, entities:[2360, 2362, 2374, 2377], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 973, m_Data: ({type:"set-rallypoint", entities:[150], x:354.04566955566406, z:174.53688049316406, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 286 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 985, m_Data: ({type:"set-rallypoint", entities:[2408], x:514, z:214, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine", target:1310}, queued:false}) } of size 279 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 993, m_Data: ({type:"construct", template:"structures/rome/farmstead", x:268.95728788323413, z:553.9573147383585, angle:2.356201171875, actorSeed:39013, entities:[2360, 2362, 2374, 2377], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 330 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 994, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 999, m_Data: ({type:"walk", entities:[2368], x:527.402099609375, z:179.94134521484375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1004, m_Data: ({type:"set-rallypoint", entities:[190], x:414, z:694, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:1025}, queued:false}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1003, m_Data: ({type:"construct", template:"structures/spart/house", x:513.643310546875, z:155.8026123046875, angle:2.356194490192345, actorSeed:59366, entities:[2368], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1009, m_Data: ({type:"repair", entities:[2311], target:2426, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1012, m_Data: ({type:"walk", entities:[199], x:497.1864929199219, z:0, queued:true, pushFront:false, formation:(void 0)}) } of size 142 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1013, m_Data: ({type:"walk", entities:[199], x:599.875, z:38.862762451171875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1014, m_Data: ({type:"walk", entities:[199], x:612.0855712890625, z:41.64933776855469, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1020, m_Data: ({type:"set-rallypoint", entities:[150], x:345.29713439941406, z:172.4658203125, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 286 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1045, m_Data: ({type:"train", template:"units/spart/cavalry_javelineer_b", count:1, entities:[150], pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1053, m_Data: ({type:"walk", entities:[199], x:453.09783935546875, z:61.80183410644531, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1063, m_Data: ({type:"attack", entities:[199], target:2310, queued:false, pushFront:false, allowCapture:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1064, m_Data: ({type:"gather", entities:[2409, 2410, 2411, 2412, 2413], target:2290, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1070, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1071, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1072, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1073, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1073, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1075, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1075, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1076, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1077, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1078, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1079, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1080, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1083, m_Data: ({type:"walk", entities:[199], x:347.1907958984375, z:51.72314453125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1081, m_Data: ({type:"garrison", entities:[2310], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1084, m_Data: ({type:"walk", entities:[199], x:332.3306884765625, z:43.061431884765625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1085, m_Data: ({type:"walk", entities:[199], x:327.7159729003906, z:43.97825622558594, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1086, m_Data: ({type:"walk", entities:[199], x:307.47821044921875, z:38.48268127441406, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1087, m_Data: ({type:"walk", entities:[199], x:285.9031982421875, z:29.690826416015625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1098, m_Data: ({type:"gather", entities:[199], target:2187, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1099, m_Data: ({type:"gather", entities:[199], target:2187, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1122, m_Data: ({type:"walk", entities:[2367], x:495.61126708984375, z:170.64682006835938, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1124, m_Data: ({type:"construct", template:"structures/rome/house", x:390.373190826059, z:661.1846114006502, angle:2.356201171875, actorSeed:48030, entities:[2439, 2440, 2441, 2442, 2443], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 337 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1127, m_Data: ({type:"construct", template:"structures/spart/house", x:470.3385925292969, z:181.20877075195312, angle:2.356194490192345, actorSeed:36719, entities:[2367], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1133, m_Data: ({type:"construct", template:"structures/rome/farmstead", x:357.3706970214844, z:704.990234375, angle:2.356194490192345, actorSeed:30060, entities:[2439, 2440, 2441, 2442, 2443], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 341 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1142, m_Data: ({type:"construct", template:"structures/spart/barracks", x:452.9139099121094, z:212.387939453125, angle:2.356194490192345, actorSeed:57477, entities:[2356, 2357, 2358], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 319 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1149, m_Data: ({type:"train", entities:[2447], template:"units/rome/infantry_javelineer_b", count:2, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1151, m_Data: ({type:"set-rallypoint", entities:[2447], x:306, z:502, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:376}, queued:false}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1150, m_Data: ({type:"gather", entities:[2356, 2357, 2358], target:1310, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1159, m_Data: ({type:"stop", entities:[159, 2428, 2449], queued:false}) } of size 107 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1183, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:10, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1187, m_Data: ({type:"gather", entities:[159], target:2171, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1194, m_Data: ({type:"gather", entities:[159, 2428, 2449], target:2171, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/slaughter.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1210, m_Data: ({type:"construct", template:"structures/rome/house", x:413.96380615234375, z:595.504150390625, angle:2.356194490192345, actorSeed:24681, entities:[191, 192, 193, 194, 2344, 2345], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 348 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1212, m_Data: ({type:"gather", entities:[191, 192, 193, 194, 2344, 2345], target:2295, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1214, m_Data: ({type:"construct", template:"structures/spart/house", x:483.8160400390625, z:166.2122802734375, angle:2.356194490192345, actorSeed:39258, entities:[2311], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1217, m_Data: ({type:"returnresource", entities:[2375, 2376, 2378], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1228, m_Data: ({type:"gather", entities:[2375, 2376, 2378], target:203, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1229, m_Data: ({type:"gather", entities:[2375, 2376, 2378], target:203, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1228, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:5, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1241, m_Data: ({type:"construct", template:"structures/spart/farmstead", x:485.69720458984375, z:230.99856567382812, angle:2.356194490192345, actorSeed:53222, entities:[151, 153, 154, 2342, 2343], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 342 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1247, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1251, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:316.7990417480469, z:509.1689453125, angle:2.356194490192345, actorSeed:13280, entities:[2466, 2467], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 309 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1248, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1249, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1252, m_Data: ({type:"gather", entities:[2466, 2467], target:351, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1250, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_f.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 1251, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1252, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1253, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1254, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 1255, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1256, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1257, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1258, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1259, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1260, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1261, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1262, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1263, m_Data: ({type:"set-rallypoint", entities:[150], x:476.09625244140625, z:141.23077392578125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/bush_temperate", target:2086}, queued:false}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1263, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1264, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1265, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1266, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1267, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1268, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1269, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1270, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1271, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1274, m_Data: ({type:"train", entities:[2447], template:"units/rome/infantry_swordsman_b", count:1, pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1272, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1273, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1274, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1275, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1276, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1277, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1278, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1279, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1280, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1281, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1282, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1283, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1284, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1285, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1286, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1287, m_Data: ({type:"set-rallypoint", entities:[150], x:526, z:210, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:1325}, queued:false}) } of size 288 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1287, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1288, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1289, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1290, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1291, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1292, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1293, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1294, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1295, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1296, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:1, garrisonHolders:[150]}) } of size 170 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1296, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1297, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1298, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1299, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1300, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1301, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1302, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1303, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1304, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1305, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1306, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1309, m_Data: ({type:"walk", entities:[2374], x:265.2778015136719, z:519.6570434570312, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1307, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1308, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1311, m_Data: ({type:"returnresource", entities:[2374], target:2458, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1309, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1310, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1313, m_Data: ({type:"gather", entities:[2374], target:2282, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1311, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1314, m_Data: ({type:"gather", entities:[2374], target:2282, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1312, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1315, m_Data: ({type:"gather", entities:[2374], target:2282, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1313, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1314, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1315, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1316, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1317, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1320, m_Data: ({type:"returnresource", entities:[2360, 2362, 2374, 2377], target:2458, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1318, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1319, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1320, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1323, m_Data: ({type:"gather", entities:[2360, 2362, 2374, 2377], target:2282, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1321, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1324, m_Data: ({type:"gather", entities:[2360, 2362, 2374, 2377], target:2282, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1322, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1325, m_Data: ({type:"gather", entities:[2360, 2362, 2374, 2377], target:2282, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1323, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1324, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1325, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1326, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1327, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1328, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1329, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1330, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1331, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1332, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1333, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1334, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1335, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1336, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1337, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1338, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1339, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1340, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1341, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1342, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1343, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1344, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:420.0480651855469, z:216.14459228515625, angle:2.356194490192345, actorSeed:35173, entities:[155, 156, 157, 158, 2324, 2369, 2389, 2391, 2392], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 387 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1344, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1345, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1346, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1347, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1348, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1349, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1350, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1353, m_Data: ({type:"gather", entities:[2305, 2307], target:2285, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1351, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1354, m_Data: ({type:"gather", entities:[2305, 2307], target:2285, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1352, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1353, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1354, m_Data: ({type:"set-rallypoint", entities:[2408], x:526, z:226, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:1339}, queued:false}) } of size 288 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1354, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1355, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1356, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1357, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1358, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1359, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1360, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1361, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1362, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1363, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1364, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1368, m_Data: ({type:"set-rallypoint", entities:[190], x:418, z:702, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:1047}, queued:false}) } of size 284 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1365, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1366, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1367, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1368, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1369, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1370, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1371, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1372, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:5, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1372, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1373, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1374, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1375, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1376, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1377, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1378, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1379, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1380, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1383, m_Data: ({type:"walk", entities:[192, 193, 194, 2344], x:351.5687255859375, z:636.8673095703125, queued:false, pushFront:false, formation:(void 0)}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1381, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1384, m_Data: ({type:"walk", entities:[192, 193, 194, 2344], x:345.81329345703125, z:651.2798461914062, queued:false, pushFront:false, formation:(void 0)}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1382, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1385, m_Data: ({type:"walk", entities:[192, 193, 194, 2344], x:341.4048767089844, z:656.4905395507812, queued:false, pushFront:false, formation:(void 0)}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1383, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1384, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1385, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1386, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1387, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1388, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1391, m_Data: ({type:"construct", template:"structures/rome/field", x:330.2032324273853, z:671.5982497702264, angle:2.356201171875, actorSeed:14063, entities:[192, 193, 194, 2344], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1389, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1390, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1391, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1392, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1395, m_Data: ({type:"walk", entities:[2375, 2376, 2378], x:304.3515930175781, z:636.9354858398438, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1393, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1394, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1397, m_Data: ({type:"walk", entities:[2375, 2376, 2378], x:269.11578369140625, z:641.896484375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1395, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1396, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1397, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1398, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1399, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1400, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1401, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1402, m_Data: ({type:"construct", template:"structures/spart/house", x:418.6587829589844, z:164.835693359375, angle:2.356194490192345, actorSeed:11037, entities:[2367], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1402, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1403, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1404, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1405, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1406, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1407, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1408, m_Data: ({type:"repair", entities:[2367], target:2493, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1408, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1409, m_Data: ({type:"repair", entities:[2367], target:2493, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1409, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1410, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1411, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1412, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1413, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1414, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1415, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1416, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1417, m_Data: ({type:"set-rallypoint", entities:[150], x:476.09625244140625, z:141.23077392578125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/bush_temperate", target:2086}, queued:false}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1417, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1418, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1419, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1420, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1421, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1424, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:7, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1422, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1423, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1424, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1425, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1426, m_Data: ({type:"set-rallypoint", entities:[2408], x:538, z:222, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:1363}, queued:false}) } of size 288 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1426, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1427, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1428, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1429, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1432, m_Data: ({type:"construct", template:"structures/rome/field", x:274.1986322611289, z:643.9989892090479, angle:2.356201171875, actorSeed:62565, entities:[2375, 2376, 2378], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 315 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1430, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1431, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1432, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1433, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1434, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1435, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1436, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1437, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1438, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1439, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1442, m_Data: ({type:"construct", template:"structures/rome/house", x:345.80136721413925, z:681.533603291939, angle:2.356201171875, actorSeed:6692, entities:[192, 193, 194, 2344], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1440, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1441, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1444, m_Data: ({type:"repair", entities:[192, 193, 194, 2344], target:2490, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1442, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1443, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1444, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1445, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1446, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1447, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1448, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1449, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1450, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1451, m_TurnLength: 200 } of size 9 from server

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: child } of size 35 from server

Net message: ({text:"child", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: 1 min } of size 35 from server

Net message: ({text:"1 min", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: k } of size 27 from server

Net message: ({text:"k", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: sorry. rdy? } of size 47 from server

Net message: ({text:"sorry. rdy?", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: yeah } of size 33 from server

Net message: ({text:"yeah", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1452, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1453, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1454, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1455, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1456, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1457, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1458, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1459, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1460, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1461, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1462, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1463, m_Data: ({type:"construct", template:"structures/spart/field", x:431.1788635253906, z:143.17440795898438, angle:2.356194490192345, actorSeed:17190, entities:[2409, 2410, 2411, 2412, 2413], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 338 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1463, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1464, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1465, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1466, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1467, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1468, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1469, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1470, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1471, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1472, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1473, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1474, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1475, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1476, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1477, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1478, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1479, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1480, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1481, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1482, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1483, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1484, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1485, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1486, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1487, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1488, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1489, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1492, m_Data: ({type:"train", entities:[2447], template:"units/rome/infantry_javelineer_b", count:3, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1490, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1491, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1492, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1493, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:5, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1493, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1494, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1495, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1496, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1497, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1498, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1499, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1500, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1501, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1502, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1503, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1504, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1505, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1506, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1507, m_Data: ({type:"gather", entities:[2311, 2368], target:1186, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1507, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1508, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1509, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1510, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1511, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1512, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1513, m_Data: ({type:"train", template:"units/spart/infantry_spearman_b", count:1, entities:[2512], pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1513, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1514, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1515, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1516, m_Data: ({type:"autoqueue-on", entities:[2512]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1516, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1517, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1518, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1519, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1520, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1521, m_Data: ({type:"set-rallypoint", entities:[2512], x:434, z:234, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:1194}, queued:false}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1521, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1522, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1523, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1524, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1525, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1526, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1527, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1528, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1529, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1530, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1531, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1532, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1533, m_Data: ({type:"set-rallypoint", entities:[150], x:446.65289306640625, z:181.97409057617188, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1533, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1534, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1535, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1536, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1537, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1538, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1539, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1540, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1541, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1542, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1543, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1544, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1545, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1549, m_Data: ({type:"construct", template:"structures/rome/field", x:289.7940189891344, z:628.4041036712655, angle:2.356201171875, actorSeed:58024, entities:[2361, 2363, 2364], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 315 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1546, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1547, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1548, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1549, m_Data: ({type:"construct", template:"structures/spart/field", x:449.777587890625, z:161.68798828125, angle:2.356194490192345, actorSeed:47826, entities:[2409, 2410, 2411, 2412, 2413], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 338 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1549, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1550, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1551, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 1552, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1553, m_Data: ({type:"repair", entities:[2409, 2410, 2411, 2412, 2413], target:2508, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1553, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1554, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1555, m_Data: ({type:"repair", entities:[2409, 2410, 2411, 2412, 2413], target:2508, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1555, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1556, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1557, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1558, m_Data: ({type:"set-rallypoint", entities:[150], x:449.777587890625, z:161.68798828125, data:{command:"repair", target:2524}, queued:false}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1558, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1559, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1560, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1561, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1562, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1563, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1564, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1565, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1566, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1567, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1568, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1569, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1570, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1571, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1572, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1573, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1576, m_Data: ({type:"gather", entities:[2305, 2307, 2439, 2440, 2441, 2442, 2443], target:1027, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 228 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1574, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1577, m_Data: ({type:"gather", entities:[2305, 2307, 2439, 2440, 2441, 2442, 2443], target:1027, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 228 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1575, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1578, m_Data: ({type:"gather", entities:[2305, 2307, 2439, 2440, 2441, 2442, 2443], target:1027, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 228 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1576, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1577, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1578, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1579, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1580, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1581, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1582, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1583, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1584, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1585, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1586, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1587, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1588, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1589, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1590, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1591, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1592, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1593, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1594, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 1595, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1596, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1597, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1598, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1599, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1600, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1601, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1602, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1605, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:7, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1603, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1604, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1605, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1606, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1607, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1608, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1609, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1610, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1611, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1612, m_Data: ({type:"gather", entities:[159, 2428, 2449], target:2138, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1612, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1613, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1616, m_Data: ({type:"train", entities:[2447], template:"units/rome/infantry_javelineer_b", count:5, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1614, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1615, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1616, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1617, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1618, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1619, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1620, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1621, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1622, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1623, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1624, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1625, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1626, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1627, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1628, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1629, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1630, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1631, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1632, m_Data: ({type:"research", entity:2314, template:"gather_farming_plows", pushFront:false}) } of size 114 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1632, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1633, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1634, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1635, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1636, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1637, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1638, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1639, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1640, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1641, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1642, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1645, m_Data: ({type:"walk", entities:[2537, 2540, 2541], x:350.911376953125, z:656.6592407226562, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1643, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1644, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1645, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1646, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1647, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1648, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1649, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1650, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1654, m_Data: ({type:"construct", template:"structures/rome/field", x:345.79856027290765, z:656.0033083967216, angle:2.356201171875, actorSeed:10438, entities:[2537, 2540, 2541], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 315 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1651, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1652, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1653, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1654, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1655, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1656, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1657, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1658, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1659, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1660, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1661, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1662, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1663, m_TurnLength: 200 } of size 9 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 10E886041493AE84, m_Name: PolarBear (1439), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 } } } of size 211 from server

Net message: ({newAssignments:{'10E886041493AE84':{status:0, player:-1, name:"PolarBear (1439)"}, '28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}}, type:"players"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1664, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1665, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1666, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1667, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1668, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1669, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1670, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1671, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1672, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1673, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1674, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1677, m_Data: ({type:"construct", template:"structures/rome/house", x:355.73870075307957, z:671.596584823159, angle:2.356201171875, actorSeed:10877, entities:[2537, 2540, 2541], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 315 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1675, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1676, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:3, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1676, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1680, m_Data: ({type:"repair", entities:[2537, 2540, 2541], target:2552, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1677, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1678, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1681, m_Data: ({type:"repair", entities:[2537, 2540, 2541], target:2552, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1682, m_Data: ({type:"repair", entities:[2537, 2540, 2541], target:2552, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1679, m_Data: ({type:"set-rallypoint", entities:[150], x:478.6700439453125, z:145.13571166992188, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1679, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1680, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1681, m_TurnLength: 200 } of size 9 from server

Net client: Received message CRejoinedMessage { m_GUID: 10E886041493AE84 } of size 23 from server

Net message: ({guid:"10E886041493AE84", type:"rejoined"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1682, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1683, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1684, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1685, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1686, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1687, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1688, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1689, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1690, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1691, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1692, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1693, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1694, m_Data: ({type:"returnresource", entities:[2357, 2358, 2482], target:2353, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1696, m_Data: ({type:"gather", entities:[2414, 2415], target:2140, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1694, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1695, m_Data: ({type:"returnresource", entities:[2357, 2358, 2482], target:2353, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1697, m_Data: ({type:"gather", entities:[2414, 2415], target:2140, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1695, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1696, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1697, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1698, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1699, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1702, m_Data: ({type:"gather", entities:[2414, 2415], target:2203, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1700, m_Data: ({type:"construct", template:"structures/spart/field", x:473.03582763671875, z:146.324462890625, angle:2.356194490192345, actorSeed:50590, entities:[2357, 2358, 2482], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 316 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1703, m_Data: ({type:"gather", entities:[2414, 2415], target:2203, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1700, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1701, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1704, m_Data: ({type:"gather", entities:[2414, 2415], target:2203, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1702, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1703, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1704, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1705, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1706, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1707, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1708, m_Data: ({type:"repair", entities:[2516], target:2558, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1708, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1709, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1710, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1711, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1712, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1713, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1714, m_Data: ({type:"returnresource", entities:[2513, 2514, 2515, 2516, 2517], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1714, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1715, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1716, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1717, m_Data: ({type:"returnresource", entities:[2513, 2514, 2515, 2516, 2517], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1717, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1718, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1719, m_Data: ({type:"repair", entities:[2513, 2514, 2515, 2516, 2517], target:2558, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1719, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1720, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1721, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1722, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1723, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1724, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1725, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1726, m_Data: ({type:"set-rallypoint", entities:[150], x:485.7600402832031, z:123.40626525878906, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1726, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1727, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1728, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1729, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1730, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1731, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1732, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1733, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1734, m_Data: ({type:"train", template:"units/spart/infantry_javelineer_b", count:1, entities:[2408], pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1734, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1737, m_Data: ({type:"research", entity:2316, template:"gather_farming_plows", pushFront:false}) } of size 114 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1735, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1736, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1737, m_Data: ({type:"autoqueue-on", entities:[2408]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1737, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1738, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1739, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1740, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1741, m_Data: ({type:"autoqueue-off", entities:[2408]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1741, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1742, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1743, m_Data: ({type:"autoqueue-off", entities:[2408]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1743, m_Data: ({type:"autoqueue-off", entities:[2408]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1743, m_Data: ({type:"autoqueue-off", entities:[2408]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1743, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1744, m_Data: ({type:"autoqueue-off", entities:[2408]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1744, m_Data: ({type:"autoqueue-off", entities:[2408]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1744, m_Data: ({type:"autoqueue-off", entities:[2408]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1744, m_Data: ({type:"autoqueue-off", entities:[2408]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1744, m_Data: ({type:"autoqueue-off", entities:[2408]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1744, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1745, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1745, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1745, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1745, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1745, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1745, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1745, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1746, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1746, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1746, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1746, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1746, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1746, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1747, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1748, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1749, m_Data: ({type:"returnresource", entities:[2310, 2325, 2333, 2356, 2483], target:2353, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1749, m_Data: ({type:"returnresource", entities:[2310, 2325, 2333, 2356, 2483], target:2353, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1749, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1750, m_Data: ({type:"returnresource", entities:[2310, 2325, 2333, 2356, 2483], target:2353, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1750, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1751, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1752, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1753, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1757, m_Data: ({type:"train", entities:[2447], template:"units/rome/infantry_javelineer_b", count:4, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1754, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1755, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1756, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1757, m_Data: ({type:"construct", template:"structures/spart/field", x:467.2919616699219, z:101.06063842773438, angle:2.356194490192345, actorSeed:12464, entities:[2310, 2325, 2333, 2356, 2483], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 338 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1757, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1758, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1759, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1760, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1761, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1762, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1763, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1764, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1765, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1766, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1767, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1768, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1769, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1770, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1770, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1771, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1772, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1772, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1772, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1772, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1773, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1773, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1773, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1773, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1773, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1773, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1773, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1773, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1774, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1774, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1774, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1774, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1774, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1775, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1776, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1777, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1778, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1782, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:5, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1779, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1780, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1781, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1782, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1783, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1784, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1787, m_Data: ({type:"construct", template:"structures/rome/house", x:264.264092820222, z:628.4003452668479, angle:2.356201171875, actorSeed:63950, entities:[2361, 2363, 2364], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 315 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1785, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1786, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1789, m_Data: ({type:"gather", entities:[2361, 2363, 2364], target:2559, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1787, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1788, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:532.838134765625, z:203.05145263671875, angle:2.356194490192345, actorSeed:40657, entities:[152, 2308, 2309, 2323, 2334, 2390, 2485], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 365 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1788, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1789, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1792, m_Data: ({type:"repair", entities:[2375, 2376, 2378], target:2577, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1790, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1791, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1794, m_Data: ({type:"repair", entities:[2375, 2376, 2378], target:2577, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1792, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1795, m_Data: ({type:"gather", entities:[2375, 2376, 2378], target:2559, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1793, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1794, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1795, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1798, m_Data: ({type:"set-rallypoint", entities:[190], x:299.80364990234375, z:602.85302734375, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:201}, queued:false}) } of size 292 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1796, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1797, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1800, m_Data: ({type:"set-rallypoint", entities:[190], x:296.54339599609375, z:606.9939575195312, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:203}, queued:false}) } of size 292 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1798, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1799, m_Data: ({type:"construct", template:"structures/spart/field", x:485.9877624511719, z:115.05812072753906, angle:2.356194490192345, actorSeed:64129, entities:[2572, 2573, 2574], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1799, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1800, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1801, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1802, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1803, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1803, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1804, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1805, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1805, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1806, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1807, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1808, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1809, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1810, m_Data: ({type:"returnresource", entities:[2311, 2324, 2368, 2389, 2391, 2392], target:2507, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1810, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1811, m_Data: ({type:"returnresource", entities:[2311, 2324, 2368, 2389, 2391, 2392], target:2507, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1811, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1812, m_Data: ({type:"returnresource", entities:[2311, 2324, 2368, 2389, 2391, 2392], target:2507, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1812, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1813, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1814, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1815, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1816, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1817, m_Data: ({type:"construct", template:"structures/spart/farmstead", x:431.5481872558594, z:175.95870971679688, angle:2.356194490192345, actorSeed:61912, entities:[2311, 2324, 2368, 2389, 2391, 2392], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 353 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1817, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1818, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1819, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1820, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1821, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1822, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1823, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1824, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1825, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1826, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1827, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1828, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1829, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1830, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1831, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1832, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1833, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1834, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1835, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1836, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1837, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1838, m_Data: ({type:"construct", template:"structures/spart/house", x:404.81988525390625, z:157.09103393554688, angle:2.356194490192345, actorSeed:38912, entities:[2515, 2516, 2517], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1838, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1841, m_Data: ({type:"construct", template:"structures/rome/barracks", x:350.0163662948129, z:569.8973141826781, angle:2.356201171875, actorSeed:5164, entities:[2584, 2585, 2586, 2587, 2589, 2590], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 351 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1839, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1840, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1841, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1844, m_Data: ({type:"walk", entities:[2584, 2585, 2586, 2587, 2589, 2590], x:304.2001953125, z:587.2669677734375, queued:true, pushFront:false, formation:(void 0)}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1842, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1845, m_Data: ({type:"gather", entities:[2584, 2585, 2586, 2587, 2589, 2590], target:201, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1843, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1846, m_Data: ({type:"gather", entities:[2584, 2585, 2586, 2587, 2589, 2590], target:201, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1844, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1845, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1846, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1847, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1848, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1849, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1850, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1851, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1852, m_Data: ({type:"set-rallypoint", entities:[2408], x:530, z:230, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine", target:1340}, queued:false}) } of size 279 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1852, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1853, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1854, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1855, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1856, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1857, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1858, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1859, m_Data: ({type:"train", template:"units/spart/infantry_javelineer_b", count:1, entities:[2408], pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1859, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1860, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1861, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1862, m_Data: ({type:"autoqueue-on", entities:[2408]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1862, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1863, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1864, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1865, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1869, m_Data: ({type:"construct", template:"structures/rome/house", x:306.4753112792969, z:536.3916015625, angle:2.356194490192345, actorSeed:35193, entities:[2360, 2362, 2374, 2377], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1866, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1867, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1870, m_Data: ({type:"gather", entities:[2360, 2362, 2374, 2377], target:2289, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1868, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1871, m_Data: ({type:"gather", entities:[2360, 2362, 2374, 2377], target:2289, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1869, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1870, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1871, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1872, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1873, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1874, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1875, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1876, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1877, m_Data: ({type:"train", entities:[150], template:"units/spart/support_female_citizen", count:2, pushFront:false}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1877, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1878, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1879, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1880, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1881, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1882, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1883, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1884, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1885, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1886, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1887, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1888, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1889, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1890, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1891, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1892, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1893, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1894, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1897, m_Data: ({type:"construct", template:"structures/rome/house", x:413.96346729155164, z:615.3780794443512, angle:2.356201171875, actorSeed:52860, entities:[191, 2345], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 304 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1895, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1896, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1897, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1900, m_Data: ({type:"gather", entities:[191, 2345], target:2295, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1898, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1899, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1900, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1901, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1902, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1903, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1904, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1905, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1906, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1907, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1908, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1909, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1910, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1911, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1912, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1913, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1914, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1915, m_Data: ({type:"walk", entities:[152, 2308, 2309, 2390, 2485], x:503.3193359375, z:165.38327026367188, queued:false, pushFront:false, formation:(void 0)}) } of size 190 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1915, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1916, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1917, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1918, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1919, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1920, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1921, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1922, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1925, m_Data: ({type:"gather", entities:[2588], target:2559, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1923, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1924, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1925, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1926, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1927, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1928, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1929, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1930, m_Data: ({type:"construct", template:"structures/spart/field", x:439.38018798828125, z:96.71145629882812, angle:2.356194490192345, actorSeed:6914, entities:[152, 2308, 2309, 2390, 2485], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 338 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1930, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1931, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1932, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1933, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1934, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1935, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1936, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1937, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1941, m_Data: ({type:"construct", template:"structures/rome/field", x:342.206401981312, z:628.4057999446105, angle:2.356201171875, actorSeed:27131, entities:[2588], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 293 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1938, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1939, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1940, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1941, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1942, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1943, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1944, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1945, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1946, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1947, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1951, m_Data: ({type:"returnresource", entities:[2588], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1948, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1949, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1950, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1953, m_Data: ({type:"repair", entities:[2588], target:2611, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1951, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1952, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1953, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1956, m_Data: ({type:"set-rallypoint", entities:[190], x:342.20640563964844, z:628.4058074951172, data:{command:"repair", target:2611}, queued:false}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1954, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1955, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1956, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1957, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1958, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1959, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1960, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1961, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1962, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1963, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1964, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1965, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1966, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1967, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1968, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1969, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1970, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1971, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1972, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1973, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1977, m_Data: ({type:"train", entities:[190], template:"units/rome/support_female_citizen", count:3, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1974, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1975, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1976, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1977, m_Data: ({type:"construct", template:"structures/spart/house", x:458.6688537597656, z:192.50033569335938, angle:2.356194490192345, actorSeed:53827, entities:[2517], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1977, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1978, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1979, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1980, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1981, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1982, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1985, m_Data: ({type:"stop-production", entity:190, id:15}) } of size 78 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1983, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1984, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1985, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1986, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1987, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1988, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1989, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1990, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1993, m_Data: ({type:"train", entities:[190, 2447], template:"units/rome/infantry_javelineer_b", count:6, pushFront:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1991, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1992, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1993, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1994, m_Data: ({type:"construct", template:"structures/spart/house", x:393.9379577636719, z:167.888916015625, angle:2.356194490192345, actorSeed:675, entities:[2516, 2515], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 305 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1994, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1995, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1996, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1997, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1998, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2001, m_Data: ({type:"set-rallypoint", entities:[190], x:422, z:694, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:1060}, queued:false}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1999, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2000, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2001, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2002, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2003, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2004, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2005, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2006, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2007, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2010, m_Data: ({type:"set-rallypoint", entities:[2447], x:306, z:494, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:399}, queued:false}) } of size 284 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2008, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2009, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2010, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2011, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2012, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2013, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2014, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2015, m_Data: ({type:"gather", entities:[2605, 2613], target:1364, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2015, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2016, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2017, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2018, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2019, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2020, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2021, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2022, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2023, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2024, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2025, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2026, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2027, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2030, m_Data: ({type:"train", entities:[2447], template:"units/rome/infantry_javelineer_b", count:6, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2028, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2029, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2030, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2031, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2032, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2033, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2034, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2035, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2036, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2037, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2038, m_Data: ({type:"gather", entities:[2367, 2612], target:2597, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2038, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2039, m_Data: ({type:"gather", entities:[2367, 2612], target:2605, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2039, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2040, m_Data: ({type:"gather", entities:[2367, 2612], target:2576, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2040, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2041, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2042, m_Data: ({type:"gather", entities:[2367, 2612], target:2561, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2042, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2043, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2044, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2045, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2046, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2047, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2048, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2049, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2050, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2051, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2052, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2053, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2057, m_Data: ({type:"returnresource", entities:[2336, 2440, 2496, 2497, 2499, 2500, 2501, 2502, 2504, 2538], target:2318, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2054, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2057, m_Data: ({type:"returnresource", entities:[2336, 2440, 2496, 2497, 2499, 2500, 2501, 2502, 2504, 2538], target:2318, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2055, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2056, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2057, m_Data: ({type:"train", entities:[150], template:"units/spart/infantry_javelineer_b", count:2, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2057, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2058, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2059, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2060, m_Data: ({type:"set-rallypoint", entities:[150], x:414, z:102, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_01", target:165}, queued:false}) } of size 286 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2060, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2061, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2062, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2063, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2064, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2065, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2066, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2067, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2068, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2069, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2070, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2071, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2072, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2073, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2074, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2075, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2076, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2080, m_Data: ({type:"construct", template:"structures/rome/field", x:348.8812255859375, z:734.479248046875, angle:2.356194490192345, actorSeed:47682, entities:[2336, 2440, 2496, 2497, 2499, 2500, 2501, 2502, 2504, 2538], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 392 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2077, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2078, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2079, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2079, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2080, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2081, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2081, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2081, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2081, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2081, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2082, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2082, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2082, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2082, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2082, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2082, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2082, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2083, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2084, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2085, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2086, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2087, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2088, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2089, m_Data: ({type:"construct", template:"structures/spart/barracks", x:464.67486572265625, z:251.84036254882812, angle:2.356194490192345, actorSeed:40884, entities:[2369], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2089, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2090, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2091, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2094, m_Data: ({type:"construct", template:"structures/rome/field", x:335.9573059082031, z:716.1138916015625, angle:2.356201171875, actorSeed:64525, entities:[2336, 2440, 2496, 2497, 2499, 2500, 2501, 2502, 2504, 2538], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 392 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2092, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2093, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2094, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2095, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2096, m_Data: ({type:"gather", entities:[2369], target:1175, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2096, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2097, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2098, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2099, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2099, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2100, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2101, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2101, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2101, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2101, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2102, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2103, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2104, m_Data: ({type:"repair", entities:[2481, 2484, 2613], target:2632, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2104, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2105, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2106, m_Data: ({type:"gather", entities:[2481, 2484, 2613], target:1176, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2106, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2107, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2108, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2109, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2110, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2111, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2112, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2113, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2114, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2115, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2116, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2119, m_Data: ({type:"walk", entities:[2414, 2415], x:429.746826171875, z:418.2039794921875, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2117, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2120, m_Data: ({type:"gather", entities:[2414, 2415], target:2139, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2118, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2121, m_Data: ({type:"gather", entities:[2414, 2415], target:2139, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2119, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2122, m_Data: ({type:"gather", entities:[2414, 2415], target:2139, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2120, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2121, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2122, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2123, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2124, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2125, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2126, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2127, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2128, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2129, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2130, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2131, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2132, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2133, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2134, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2135, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2136, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2139, m_Data: ({type:"train", entities:[2631], template:"units/rome/infantry_javelineer_b", count:2, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2137, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2138, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2141, m_Data: ({type:"set-rallypoint", entities:[2631], x:386, z:554, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:439}, queued:false}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2139, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2140, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2141, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2142, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2143, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2144, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2145, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2146, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 2147, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2148, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2149, m_Data: ({type:"repair", entities:[2481, 2484], target:2632, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2149, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2150, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2151, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2152, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 2153, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2154, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2155, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2156, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2157, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2158, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2159, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2160, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2161, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2162, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2163, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2164, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:433.8528747558594, z:238.71600341796875, angle:2.356194490192345, actorSeed:28235, entities:[2528, 2536, 2560, 2564, 2582, 2603, 2625, 2634, 2639], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 387 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2166, m_Data: ({type:"returnresource", entities:[2306, 2307, 2321, 2337, 2503, 2539, 2543], target:2318, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 236 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2164, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2167, m_Data: ({type:"returnresource", entities:[2306, 2307, 2321, 2337, 2503, 2539, 2543], target:2318, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 236 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2165, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2168, m_Data: ({type:"returnresource", entities:[2306, 2307, 2321, 2337, 2503, 2539, 2543], target:2318, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 236 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2166, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2167, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2168, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2169, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2170, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2171, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2172, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2173, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2174, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2175, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2176, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2177, m_Data: ({type:"train", entities:[150], template:"units/spart/infantry_javelineer_b", count:3, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2177, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2178, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2179, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2180, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2181, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2182, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2183, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2187, m_Data: ({type:"construct", template:"structures/rome/field", x:367.0990138627037, z:622.1085950027979, angle:2.356201171875, actorSeed:27017, entities:[2306, 2307, 2321, 2337, 2503, 2539, 2543], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 359 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2184, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2185, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2186, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2187, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2188, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2189, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2190, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2191, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2194, m_Data: ({type:"construct", template:"structures/rome/field", x:382.6941449215542, z:606.513978173235, angle:2.356201171875, actorSeed:1489, entities:[2306, 2307, 2321, 2337, 2503, 2539, 2543], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 359 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2192, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2193, m_Data: ({type:"construct", template:"structures/spart/house", x:383.4303283691406, z:157.530517578125, angle:2.356194490192345, actorSeed:61700, entities:[2515, 2516], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 305 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2193, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2194, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2195, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2196, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2197, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2198, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2199, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2200, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2201, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2202, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2203, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2204, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2205, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2206, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2209, m_Data: ({type:"set-rallypoint", entities:[190, 2447, 2631], x:386, z:546, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:438}, queued:false}) } of size 302 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2207, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2208, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2209, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2210, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2211, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2212, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2213, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2214, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2215, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2218, m_Data: ({type:"train", entities:[190, 2447, 2631], template:"units/rome/infantry_javelineer_b", count:4, pushFront:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2216, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2217, m_Data: ({type:"gather", entities:[2311, 2324, 2368, 2389, 2391, 2392], target:2283, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2217, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2218, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2219, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2220, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2221, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2222, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2223, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2224, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2225, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2226, m_Data: ({type:"gather", entities:[2368], target:1191, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2226, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2227, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2228, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2229, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2230, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2231, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2232, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2233, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2234, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2235, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2236, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2237, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2240, m_Data: ({type:"construct", template:"structures/rome/house", x:361.3974064693588, z:646.0687811577927, angle:2.356201171875, actorSeed:45725, entities:[2306, 2307, 2543], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 315 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2238, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2239, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2242, m_Data: ({type:"repair", entities:[2306, 2307, 2543], target:2654, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2240, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2241, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2242, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2243, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2244, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2245, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2246, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2247, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2248, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2251, m_Data: ({type:"construct", template:"structures/rome/house", x:381.271597100693, z:646.0690592684093, angle:2.356201171875, actorSeed:57594, entities:[2321, 2337, 2503, 2539], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2249, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2250, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2251, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2254, m_Data: ({type:"repair", entities:[2321, 2337, 2503, 2539], target:2654, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2252, m_Data: ({type:"set-rallypoint", entities:[2408, 2512], x:406, z:134, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/rock/temperate_large_02", target:166}, queued:false}) } of size 305 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2255, m_Data: ({type:"repair", entities:[2321, 2337, 2503, 2539], target:2654, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2252, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2253, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2254, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2255, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2256, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2257, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2258, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2259, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2260, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2261, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2264, m_Data: ({type:"construct", template:"structures/rome/house", x:392.62947462159156, z:590.915767149715, angle:2.356201171875, actorSeed:20427, entities:[191, 2345], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 304 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2262, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2266, m_Data: ({type:"gather", entities:[191, 2345], target:2295, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2263, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2267, m_Data: ({type:"gather", entities:[191, 2345], target:2295, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2264, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2265, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2266, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2267, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2268, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2269, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2270, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2271, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2272, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2273, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2274, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2275, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2276, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2277, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2278, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2282, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:416.67327880859375, z:560.0921020507812, angle:2.356194490192345, actorSeed:10080, entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 375 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2282, m_Data: ({type:"gather", entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668], target:458, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2279, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2280, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2281, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2282, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2283, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2284, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2285, m_TurnLength: 200 } of size 9 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: , m_MeanRTT: 478 } } } of size 11 from server

Net message: ({meanRTT:478, guid:"", warntype:"client-latency", type:"netwarn"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2286, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2287, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2288, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2289, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2290, m_TurnLength: 200 } of size 9 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 10E886041493AE84, m_Name: PolarBear (1439), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 269 from server

Net message: ({newAssignments:{'10E886041493AE84':{status:0, player:-1, name:"PolarBear (1439)"}, '28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F98B5138905EE39B, m_MeanRTT: 414 } } } of size 27 from server

Net message: ({meanRTT:414, guid:"F98B5138905EE39B", warntype:"client-latency", type:"netwarn"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2291, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2292, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2293, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2296, m_Data: ({type:"returnresource", entities:[2584, 2585, 2586, 2587, 2589, 2590], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2294, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2297, m_Data: ({type:"returnresource", entities:[2584, 2585, 2586, 2587, 2589, 2590], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F98B5138905EE39B, m_MeanRTT: 446 } } } of size 27 from server

Net message: ({meanRTT:446, guid:"F98B5138905EE39B", warntype:"client-latency", type:"netwarn"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2295, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2298, m_Data: ({type:"returnresource", entities:[2584, 2585, 2586, 2587, 2589, 2590], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2296, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2299, m_Data: ({type:"returnresource", entities:[2584, 2585, 2586, 2587, 2589, 2590], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2297, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2298, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2299, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2300, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2301, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2302, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2303, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2304, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2305, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2308, m_Data: ({type:"construct", template:"structures/rome/field", x:326.6122815263007, z:612.8104195887367, angle:2.356201171875, actorSeed:33214, entities:[2584, 2585, 2586, 2587, 2589, 2590], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 348 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2306, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2307, m_Data: ({type:"train", entities:[150], template:"units/spart/infantry_javelineer_b", count:3, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2307, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2308, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2309, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2310, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2311, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2312, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2313, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2314, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2315, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2316, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2317, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2318, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2319, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2320, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2321, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2322, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2323, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2324, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2325, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2326, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2330, m_Data: ({type:"train", entities:[190, 2447, 2631], template:"units/rome/infantry_javelineer_b", count:2, pushFront:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2327, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2328, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2329, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2330, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2331, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2332, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2333, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2334, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2335, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2336, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2337, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2338, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2339, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2340, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2341, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2342, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2343, m_TurnLength: 200 } of size 9 from server

Net client: Received message CRejoinedMessage { m_GUID: F98B5138905EE39B } of size 23 from server

Net message: ({guid:"F98B5138905EE39B", type:"rejoined"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2344, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2345, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2346, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2347, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2348, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2349, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2350, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2351, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2352, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2353, m_Data: ({type:"construct", template:"structures/spart/house", x:538.0555419921875, z:184.76983642578125, angle:2.356194490192345, actorSeed:45670, entities:[2494, 2601, 2626, 2635, 2640, 2659, 2672], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2353, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2354, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2355, m_Data: ({type:"gather", entities:[2494, 2601, 2626, 2635, 2640, 2659, 2672], target:1355, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 228 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2355, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2356, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2360, m_Data: ({type:"set-rallypoint", entities:[2447], x:310, z:490, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:400}, queued:false}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2357, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2358, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2359, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2360, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2361, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2362, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2363, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2364, m_Data: ({type:"construct", template:"structures/spart/house", x:373.5837097167969, z:147.24758911132812, angle:2.356194490192345, actorSeed:21406, entities:[2515, 2516], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 305 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2364, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2367, m_Data: ({type:"set-rallypoint", entities:[2631], x:318, z:482, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:394}, queued:false}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2365, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2366, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2367, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2368, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2371, m_Data: ({type:"set-rallypoint", entities:[190], x:278, z:670, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_01", target:205}, queued:false}) } of size 286 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2369, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2370, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2371, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2372, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2373, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2374, m_Data: ({type:"attack-walk", entities:[159, 2428, 2449], x:421.1545104980469, z:446.4208068847656, targetClasses:{attack:["Unit"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 262 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2374, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2375, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2376, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2377, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2378, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2379, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2380, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2381, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2382, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2383, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2384, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2385, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2386, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2387, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2388, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2389, m_Data: ({type:"gather", entities:[159], target:2655, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2389, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2390, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2391, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2392, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2393, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2397, m_Data: ({type:"walk", entities:[2414, 2415], x:434.445068359375, z:445.8466796875, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2394, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2397, m_Data: ({type:"walk", entities:[2414, 2415], x:436.1880187988281, z:457.0694580078125, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2395, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2398, m_Data: ({type:"walk-custom", entities:[2414, 2415], targetPositions:[{x:"438.39", y:"457.51"}, {x:"437.86", y:"440.97"}], targetClasses:{attack:["Unit", "Structure"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 365 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2396, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2397, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2398, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2399, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2400, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2401, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2402, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2403, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2404, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2405, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2409, m_Data: ({type:"walk-custom", entities:[2414, 2415], targetPositions:[{x:"439.09", y:"517.56"}, {x:"439.70", y:"506.46"}], targetClasses:{attack:["Unit", "Structure"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 365 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2406, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2407, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2408, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2409, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2410, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2411, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2412, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2413, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2414, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2415, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2416, m_Data: ({type:"set-rallypoint", entities:[150], x:410.1553039550781, z:91.37580871582031, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2416, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2417, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2418, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2419, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2420, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2421, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2422, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2423, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2424, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2425, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2426, m_Data: ({type:"train", entities:[150], template:"units/spart/infantry_javelineer_b", count:2, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2426, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2429, m_Data: ({type:"walk", entities:[2414, 2415], x:446.6141662597656, z:603.4076538085938, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2427, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2428, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2429, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2430, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2431, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2432, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2435, m_Data: ({type:"attack-walk", entities:[2661, 2662, 2663, 2667, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697], x:443.9383850097656, z:482.85467529296875, targetClasses:{attack:["Unit", "Structure"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 384 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2433, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2434, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2435, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2436, m_Data: ({type:"walk", entities:[159, 2428, 2449], x:458.1060791015625, z:395.8908386230469, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2436, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2437, m_Data: ({type:"walk", entities:[159, 2428, 2449], x:457.7718811035156, z:394.9573974609375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2437, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2438, m_Data: ({type:"walk", entities:[159, 2428, 2449], x:446.20257568359375, z:386.74395751953125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2438, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2439, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2440, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2441, m_Data: ({type:"gather", entities:[159, 2428, 2449], target:2140, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2441, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2442, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2443, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2444, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2445, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2446, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2447, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2448, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2452, m_Data: ({type:"train", entities:[190, 2447, 2631], template:"units/rome/infantry_javelineer_b", count:5, pushFront:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2449, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2450, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2451, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2452, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2453, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2454, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2455, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2456, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:413.03509521484375, z:80.42106628417969, angle:1.718658304227179, actorSeed:6647, entities:[2708, 2709, 2710], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 321 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2456, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2457, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2458, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2459, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2460, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2463, m_Data: ({type:"garrison", entities:[2414, 2415], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 175 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2461, m_Data: ({type:"set-rallypoint", entities:[150], x:393.0146484375, z:123.40478515625, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2461, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2464, m_Data: ({type:"garrison", entities:[2414, 2415], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 175 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2464, m_Data: ({type:"garrison", entities:[2414, 2415], target:190, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 175 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2462, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2463, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2464, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2465, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2466, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2467, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2468, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2469, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2470, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2471, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2472, m_Data: ({type:"gather", entities:[2481, 2484, 2517], target:1173, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2472, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2473, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2476, m_Data: ({type:"gather", entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697], target:458, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 333 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2474, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2477, m_Data: ({type:"gather", entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697], target:458, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 333 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2475, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2478, m_Data: ({type:"gather", entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697], target:458, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 333 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2476, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2477, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2478, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2479, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2480, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2481, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2482, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2483, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2484, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2485, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2486, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2487, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2488, m_Data: ({type:"train", template:"units/spart/infantry_spearman_b", count:1, entities:[2718], pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2488, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2489, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2490, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2491, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2492, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2493, m_Data: ({type:"train", entities:[2718], template:"units/spart/infantry_javelineer_b", count:2, pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2493, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2496, m_Data: ({type:"set-rallypoint", entities:[190, 2447, 2631], x:278, z:670, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_01", target:205}, queued:false}) } of size 308 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2494, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2495, m_Data: ({type:"autoqueue-on", entities:[2718]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2495, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2496, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2497, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2498, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2499, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2500, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2501, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2502, m_Data: ({type:"set-rallypoint", entities:[2718], x:526, z:234, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine", target:1322}, queued:false}) } of size 279 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2502, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2503, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2504, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2505, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2506, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2507, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2508, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2509, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2510, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2511, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2512, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2513, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2514, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2515, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2516, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2517, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2520, m_Data: ({type:"construct", template:"structures/rome/house", x:404.0241217634856, z:625.3129015016647, angle:2.356201171875, actorSeed:12682, entities:[2321, 2337, 2503], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 315 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2518, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2519, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2522, m_Data: ({type:"repair", entities:[2321, 2337, 2503], target:2657, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2523, m_Data: ({type:"repair", entities:[2321, 2337, 2503], target:2657, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2520, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2521, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2522, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2523, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2524, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2525, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2526, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2527, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2528, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2529, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2530, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2531, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2532, m_Data: ({type:"construct", template:"structures/spart/field", x:510.1238708496094, z:97.84127807617188, angle:2.356194490192345, actorSeed:50047, entities:[154, 2342], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 305 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2532, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2533, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2534, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2535, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2536, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2537, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2538, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2539, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2542, m_Data: ({type:"construct", template:"structures/rome/farmstead", x:427.44403076171875, z:631.0321044921875, angle:2.356194490192345, actorSeed:8242, entities:[2321, 2337, 2503], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 319 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2540, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2541, m_Data: ({type:"research", entity:150, template:"phase_town_generic", pushFront:false}) } of size 112 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2541, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2542, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2545, m_Data: ({type:"gather", entities:[2321, 2337, 2503], target:2196, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2543, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2546, m_Data: ({type:"gather", entities:[2321, 2337, 2503], target:2196, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2544, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2545, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2546, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2547, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2548, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2549, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2550, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2551, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:396.5037536621094, z:113.53756713867188, angle:2.356194490192345, actorSeed:62155, entities:[2727, 2728], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 310 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2551, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2552, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2553, m_Data: ({type:"gather", entities:[2727, 2728], target:166, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2553, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2554, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2555, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2556, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2557, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2560, m_Data: ({type:"set-rallypoint", entities:[2631], x:443.978759765625, z:612.4129638671875, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_small", target:1475}, queued:false}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2558, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2559, m_Data: ({type:"repair", entities:[2515, 2516], target:2730, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2559, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2560, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2561, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2562, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2563, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2566, m_Data: ({type:"set-rallypoint", entities:[2447], x:376.18316650390625, z:495.17926025390625, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_small", target:1484}, queued:false}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2564, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2565, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2566, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2567, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2568, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2569, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2570, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2571, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2572, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2573, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2576, m_Data: ({type:"research", entity:190, template:"phase_town_generic", pushFront:false}) } of size 112 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2574, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2575, m_Data: ({type:"gather", entities:[151, 153, 2311, 2324, 2343, 2389, 2391, 2392], target:1352, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2575, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2576, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2577, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2578, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2579, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2580, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2581, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2582, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2583, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2584, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2585, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2586, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2587, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2588, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2589, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2590, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2591, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2592, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2593, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2594, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2595, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2596, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2597, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2598, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2599, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2600, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2601, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2602, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2603, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2604, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2605, m_Data: ({type:"set-rallypoint", entities:[2718, 2408, 2512], x:534, z:234, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:1352}, queued:false}) } of size 310 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2605, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2606, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2607, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2608, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2609, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2612, m_Data: ({type:"train", entities:[2447, 2631], template:"units/rome/infantry_javelineer_b", count:2, pushFront:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2610, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2611, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2612, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2613, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2614, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2615, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2616, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2617, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2618, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2619, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2620, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2621, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2622, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2623, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2624, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2625, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2626, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2627, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:382.00543212890625, z:132.1400146484375, angle:2.356194490192345, actorSeed:52480, entities:[2727, 2728], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 310 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2627, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2628, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2629, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2630, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2631, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2632, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2633, m_Data: ({type:"gather", entities:[2727, 2728], target:166, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2633, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2634, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2635, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2636, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2637, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2638, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2639, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2640, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2641, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2642, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2643, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2644, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2645, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2646, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2647, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2648, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2649, m_Data: ({type:"garrison", entities:[159, 2428, 2449], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 186 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2649, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2650, m_Data: ({type:"garrison", entities:[159, 2428, 2449], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 186 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2650, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2651, m_Data: ({type:"garrison", entities:[159, 2428, 2449], target:150, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 186 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2651, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2652, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2655, m_Data: ({type:"delete-entities", entities:[2406]}) } of size 83 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2653, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2654, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2655, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2656, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2657, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2658, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2659, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2660, m_Data: ({type:"research", entity:2353, template:"gather_mining_wedgemallet", pushFront:false}) } of size 119 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2660, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2661, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2665, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:357.4034729003906, z:520.2384643554688, angle:2.356194490192345, actorSeed:52996, entities:[2745, 2746, 2747, 2748, 2749], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 342 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2662, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2663, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2664, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2667, m_Data: ({type:"gather", entities:[2745, 2746, 2747, 2748, 2749], target:1485, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2665, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2668, m_Data: ({type:"gather", entities:[2745, 2746, 2747, 2748, 2749], target:1485, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2666, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2667, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2668, m_TurnLength: 200 } of size 9 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 10E886041493AE84, m_Name: PolarBear (1439), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 46417803BE61A8C3, m_Name: Stockfish (2116), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 325 from server

Net message: ({newAssignments:{'10E886041493AE84':{status:0, player:-1, name:"PolarBear (1439)"}, '28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '46417803BE61A8C3':{status:0, player:-1, name:"Stockfish (2116)"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2669, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2670, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2671, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2672, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2673, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2674, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2675, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2676, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2680, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:432.4938659667969, z:600.7655639648438, angle:2.356194490192345, actorSeed:27860, entities:[2750, 2751, 2752, 2753, 2754], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 342 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2677, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2678, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2679, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2680, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2683, m_Data: ({type:"gather", entities:[2750, 2751, 2752, 2753, 2754], target:1475, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2681, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2684, m_Data: ({type:"gather", entities:[2750, 2751, 2752, 2753, 2754], target:1475, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2682, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2683, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2684, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2685, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2686, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2687, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2688, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2689, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2690, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2691, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2692, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2693, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2694, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2695, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2696, m_TurnLength: 200 } of size 9 from server

Net client: Received message CRejoinedMessage { m_GUID: 46417803BE61A8C3 } of size 23 from server

Net message: ({guid:"46417803BE61A8C3", type:"rejoined"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2697, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2698, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2699, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2700, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2701, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2702, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2703, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2704, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2705, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2706, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2707, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2708, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2709, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2710, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2711, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2712, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2713, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2714, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2717, m_Data: ({type:"train", entities:[190, 2447, 2631], template:"units/rome/infantry_javelineer_b", count:3, pushFront:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2715, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2716, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2719, m_Data: ({type:"set-rallypoint", entities:[190, 2447, 2631], x:318, z:694, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/rock/temperate_large_02", target:206}, queued:false}) } of size 316 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2717, m_Data: ({type:"construct", template:"structures/spart/market", x:498.7613830566406, z:57.99186706542969, angle:2.356194490192345, actorSeed:54968, entities:[154, 2342, 2515, 2516], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 328 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2717, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2718, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2719, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2720, m_Data: ({type:"repair", entities:[154, 2342, 2515, 2516], target:2730, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2720, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2721, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2722, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2723, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2724, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2725, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2726, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2727, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2730, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:292.3150634765625, z:684.707275390625, angle:2.356194490192345, actorSeed:61360, entities:[2713, 2714, 2740, 2741, 2742, 2743, 2744], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 364 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2728, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2731, m_Data: ({type:"gather", entities:[2713, 2714, 2740, 2741, 2742, 2743, 2744], target:205, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 228 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2729, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2732, m_Data: ({type:"gather", entities:[2713, 2714, 2740, 2741, 2742, 2743, 2744], target:205, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 228 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2730, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2731, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2732, m_Data: ({type:"construct", template:"structures/spart/forge", x:572.2081909179688, z:195.34674072265625, angle:2.356194490192345, actorSeed:65413, entities:[2323, 2427, 2468, 2473, 2494, 2531, 2626, 2659, 2672], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 382 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2732, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2733, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2734, m_Data: ({type:"gather", entities:[2323, 2427, 2468, 2473, 2494, 2531, 2626, 2659, 2672], target:1330, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 250 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2734, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2735, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2736, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2737, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2738, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2739, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2740, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2741, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2742, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2743, m_Data: ({type:"research", entity:150, template:"hoplite_tradition", pushFront:false}) } of size 111 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2743, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2744, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2745, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2746, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2747, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2748, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2749, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2750, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2753, m_Data: ({type:"returnresource", entities:[2319, 2320, 2498, 2505], target:2318, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2751, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2754, m_Data: ({type:"returnresource", entities:[2319, 2320, 2498, 2505], target:2318, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2752, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2753, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2754, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2755, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2756, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2757, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2758, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2759, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2760, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2761, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2762, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2763, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2764, m_Data: ({type:"set-rallypoint", entities:[150], x:414, z:102, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_01", target:165}, queued:false}) } of size 286 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2766, m_Data: ({type:"construct", template:"structures/rome/house", x:382.69489532529946, z:580.9765074428792, angle:2.356201171875, actorSeed:25962, entities:[2319, 2320, 2498, 2505], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2764, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2765, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2766, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2768, m_Data: ({type:"repair", entities:[2319, 2320, 2498, 2505], target:2657, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2769, m_Data: ({type:"repair", entities:[2319, 2320, 2498, 2505], target:2657, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2767, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2770, m_Data: ({type:"repair", entities:[2319, 2320, 2498, 2505], target:2657, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2768, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2769, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2770, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2771, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2772, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2773, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2774, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2775, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2776, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2777, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2778, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2779, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2780, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2781, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2782, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2783, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2784, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2785, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2786, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2787, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2788, m_TurnLength: 200 } of size 9 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: A8280E538BCDB3DA, m_MeanRTT: 409 } } } of size 27 from server

Net message: ({meanRTT:409, guid:"A8280E538BCDB3DA", warntype:"client-latency", type:"netwarn"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2789, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2792, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:304.795654296875, z:708.6506958007812, angle:2.356194490192345, actorSeed:13579, entities:[196, 197, 198, 2648, 2649, 2650, 2651, 2652, 2653], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 386 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 10E886041493AE84, m_Name: PolarBear (1439), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 46417803BE61A8C3, m_Name: Stockfish (2116), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: A8280E538BCDB3DA, m_Name: DoctorOrgans (1837), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 387 from server

Net message: ({newAssignments:{'10E886041493AE84':{status:0, player:-1, name:"PolarBear (1439)"}, '28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '46417803BE61A8C3':{status:0, player:-1, name:"Stockfish (2116)"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, A8280E538BCDB3DA:{status:0, player:-1, name:"DoctorOrgans (1837)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2793, m_Data: ({type:"gather", entities:[196, 197, 198, 2648, 2649, 2650, 2651, 2652, 2653], target:206, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 250 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2790, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2793, m_Data: ({type:"gather", entities:[196, 197, 198, 2648, 2649, 2650, 2651, 2652, 2653], target:206, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 250 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2791, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2794, m_Data: ({type:"gather", entities:[196, 197, 198, 2648, 2649, 2650, 2651, 2652, 2653], target:206, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 250 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2792, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2793, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2794, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2795, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2796, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2797, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2798, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2799, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2800, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2801, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:586.3338012695312, z:136.6688232421875, angle:2.356194490192345, actorSeed:27184, entities:[2311, 2324, 2343, 2389, 2392, 2487, 2510, 2732, 2758, 2773, 2782, 2783, 2789, 2790], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 446 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2801, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2802, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2803, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2804, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2805, m_Data: ({type:"gather", entities:[2311, 2324, 2343, 2389, 2392, 2487, 2510, 2732, 2758, 2773, 2782, 2783, 2789, 2790], target:1473, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 309 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2805, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2806, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2807, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2808, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2812, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:408.4484954660261, z:713.2590899058763, angle:2.356201171875, actorSeed:33014, entities:[195, 196, 198, 2305, 2335, 2439, 2441, 2442, 2443, 2542], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 397 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2809, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2810, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2811, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2812, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2813, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2814, m_TurnLength: 200 } of size 9 from server

Net client: Received message CRejoinedMessage { m_GUID: A8280E538BCDB3DA } of size 23 from server

Net message: ({guid:"A8280E538BCDB3DA", type:"rejoined"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2815, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2816, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2817, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2818, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2819, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2820, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2821, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2822, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2823, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2824, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2825, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2826, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2827, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2828, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2829, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2832, m_Data: ({type:"train", entities:[2447, 2631], template:"units/rome/infantry_spearman_b", count:4, pushFront:false}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2830, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2831, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2832, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2833, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2836, m_Data: ({type:"set-rallypoint", entities:[2447], x:302, z:470, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:425}, queued:false}) } of size 284 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2834, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2835, m_TurnLength: 200 } of size 9 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 4646018B4CB78E3B, m_MeanRTT: 419 } } } of size 27 from server

Net message: ({meanRTT:419, guid:"4646018B4CB78E3B", warntype:"client-latency", type:"netwarn"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2836, m_TurnLength: 200 } of size 9 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 10E886041493AE84, m_Name: PolarBear (1439), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 46417803BE61A8C3, m_Name: Stockfish (2116), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 4646018B4CB78E3B, m_Name: MuchoLag, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: A8280E538BCDB3DA, m_Name: DoctorOrgans (1837), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 427 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2837, m_TurnLength: 200 } of size 9 from server

Net message: ({newAssignments:{'10E886041493AE84':{status:0, player:-1, name:"PolarBear (1439)"}, '28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '46417803BE61A8C3':{status:0, player:-1, name:"Stockfish (2116)"}, '4646018B4CB78E3B':{status:0, player:-1, name:"MuchoLag"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, A8280E538BCDB3DA:{status:0, player:-1, name:"DoctorOrgans (1837)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2838, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2842, m_Data: ({type:"set-rallypoint", entities:[2631], x:410, z:538, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:472}, queued:false}) } of size 284 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2839, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2840, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2841, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2842, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2843, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2844, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2845, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2846, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2847, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2848, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2851, m_Data: ({type:"set-rallypoint", entities:[190], x:318, z:694, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/rock/temperate_large_02", target:206}, queued:false}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2849, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2850, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2851, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2852, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2853, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2854, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2855, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2856, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2857, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2858, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2859, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2860, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2861, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2862, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2863, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2864, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2867, m_Data: ({type:"train", entities:[190], template:"units/rome/infantry_javelineer_b", count:4, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2865, m_TurnLength: 200 } of size 9 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 10E886041493AE84, m_Name: PolarBear (1439), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 46417803BE61A8C3, m_Name: Stockfish (2116), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 4646018B4CB78E3B, m_Name: MuchoLag, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: A8280E538BCDB3DA, m_Name: DoctorOrgans (1837), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D740D55120565523, m_Name: Barcodes (1739), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 481 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2866, m_TurnLength: 200 } of size 9 from server

Net message: ({newAssignments:{'10E886041493AE84':{status:0, player:-1, name:"PolarBear (1439)"}, '28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '46417803BE61A8C3':{status:0, player:-1, name:"Stockfish (2116)"}, '4646018B4CB78E3B':{status:0, player:-1, name:"MuchoLag"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, A8280E538BCDB3DA:{status:0, player:-1, name:"DoctorOrgans (1837)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, D740D55120565523:{status:0, player:-1, name:"Barcodes (1739)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2867, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2868, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2869, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2870, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2871, m_TurnLength: 200 } of size 9 from server

Net client: Received message CRejoinedMessage { m_GUID: 4646018B4CB78E3B } of size 23 from server

Net message: ({guid:"4646018B4CB78E3B", type:"rejoined"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2872, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2873, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2874, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2875, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2876, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2877, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2878, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2879, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2880, m_TurnLength: 200 } of size 9 from server

Net client: Received message CRejoinedMessage { m_GUID: D740D55120565523 } of size 23 from server

Net message: ({guid:"D740D55120565523", type:"rejoined"})

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: ban MuchoLag please } of size 63 from server

Net message: ({text:"ban MuchoLag please", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 4646018B4CB78E3B, m_Message: lol } of size 31 from server

Net message: ({text:"lol", guid:"4646018B4CB78E3B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: only if he/she says something during game } of size 107 from server

Net message: ({text:"only if he/she says something during game", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: i dont ban anyone until they act out } of size 97 from server

Net message: ({text:"i dont ban anyone until they act out", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CSimulationMessage { m_Client: 7, m_Player: -1, m_Turn: 2884, m_Data: ({type:"stop", entities:[], queued:false}) } of size 74 from server

Net client: Received message CChatMessage { m_GUID: 4646018B4CB78E3B, m_Message: what's wrong with you } of size 67 from server

Net message: ({text:"what's wrong with you", guid:"4646018B4CB78E3B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: A8280E538BCDB3DA, m_Message: she ? } of size 35 from server

Net message: ({text:"she ?", guid:"A8280E538BCDB3DA", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: try and give them the benifit of the doubt } of size 109 from server

Net message: ({text:"try and give them the benifit of the doubt", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: he trash talked as spec all games } of size 91 from server

Net message: ({text:"he trash talked as spec all games", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: F98B5138905EE39B, m_Message: LeifTheLucky nice } of size 59 from server

Net message: ({text:"LeifTheLucky nice", guid:"F98B5138905EE39B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 4646018B4CB78E3B, m_Message: dont lie } of size 41 from server

Net message: ({text:"dont lie", guid:"4646018B4CB78E3B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 4646018B4CB78E3B, m_Message: go } of size 29 from server

Net message: ({text:"go", guid:"4646018B4CB78E3B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: if i dont see it, it didnt happen :) } of size 97 from server

Net message: ({text:"if i dont see it, it didnt happen :)", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CSimulationMessage { m_Client: 6, m_Player: -1, m_Turn: 2884, m_Data: ({type:"stop", entities:[], queued:false}) } of size 74 from server

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: I exit LeifTheLucky - I will send my logs by forum message } of size 141 from server

Net message: ({text:"I exit LeifTheLucky - I will send my logs by forum message", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: F98B5138905EE39B, m_Message: LeifTheLucky .. he cheat .. he can read spec chat and enemy chat } of size 153 from server

Net message: ({text:"LeifTheLucky .. he cheat .. he can read spec chat and enemy chat", guid:"F98B5138905EE39B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 4646018B4CB78E3B, m_Message: i never trash talk as spec } of size 77 from server

Net message: ({text:"i never trash talk as spec", guid:"4646018B4CB78E3B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: ill just ban everyone then } of size 77 from server

Net message: ({text:"ill just ban everyone then", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 46417803BE61A8C3, m_Message: eae } of size 31 from server

Net message: ({text:"eae", guid:"46417803BE61A8C3", type:"chat"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 46417803BE61A8C3, m_Name: Stockfish (2116), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 4646018B4CB78E3B, m_Name: MuchoLag, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: A8280E538BCDB3DA, m_Name: DoctorOrgans (1837), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D740D55120565523, m_Name: Barcodes (1739), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 425 from server

Net client: Received message CKickedMessage { m_Name: PolarBear (1439), m_Ban: 1 } of size 38 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '46417803BE61A8C3':{status:0, player:-1, name:"Stockfish (2116)"}, '4646018B4CB78E3B':{status:0, player:-1, name:"MuchoLag"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, A8280E538BCDB3DA:{status:0, player:-1, name:"DoctorOrgans (1837)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, D740D55120565523:{status:0, player:-1, name:"Barcodes (1739)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net message: ({banned:true, type:"kicked", username:"PolarBear (1439)"})

Net client: Received message CChatMessage { m_GUID: 4646018B4CB78E3B, m_Message: he is lying } of size 47 from server

Net message: ({text:"he is lying", guid:"4646018B4CB78E3B", type:"chat"})

Net client: Received message CChatMessage { m_GUID: 28FEFBCC99A3C14B, m_Message: ban Stockfish (2116) } of size 65 from server

Net message: ({text:"ban Stockfish (2116)", guid:"28FEFBCC99A3C14B", type:"chat"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 46417803BE61A8C3, m_Name: Stockfish (2116), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: A8280E538BCDB3DA, m_Name: DoctorOrgans (1837), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D740D55120565523, m_Name: Barcodes (1739), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 385 from server

Net client: Received message CKickedMessage { m_Name: MuchoLag, m_Ban: 1 } of size 22 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '46417803BE61A8C3':{status:0, player:-1, name:"Stockfish (2116)"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, A8280E538BCDB3DA:{status:0, player:-1, name:"DoctorOrgans (1837)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, D740D55120565523:{status:0, player:-1, name:"Barcodes (1739)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net message: ({banned:true, type:"kicked", username:"MuchoLag"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 46417803BE61A8C3, m_Name: Stockfish (2116), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 822DC74DE108D2A3, m_Name: aquiles641 (1228), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D740D55120565523, m_Name: Barcodes (1739), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 323 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '46417803BE61A8C3':{status:0, player:-1, name:"Stockfish (2116)"}, '822DC74DE108D2A3':{status:0, player:-1, name:"aquiles641 (1228)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, D740D55120565523:{status:0, player:-1, name:"Barcodes (1739)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net client: Received message CChatMessage { m_GUID: 46417803BE61A8C3, m_Message: just play man stop pause } of size 73 from server

Net message: ({text:"just play man stop pause", guid:"46417803BE61A8C3", type:"chat"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 46417803BE61A8C3, m_Name: Stockfish (2116), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D740D55120565523, m_Name: Barcodes (1739), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 265 from server

Net client: Received message CKickedMessage { m_Name: aquiles641 (1228), m_Ban: 1 } of size 40 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, '46417803BE61A8C3':{status:0, player:-1, name:"Stockfish (2116)"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, D740D55120565523:{status:0, player:-1, name:"Barcodes (1739)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net message: ({banned:true, type:"kicked", username:"aquiles641 (1228)"})

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: https://wildfiregames.com/forum/topic/107697-time-to-report-i_am_groots-behavior/#comment-554386 } of size 217 from server

Net message: ({text:"https://wildfiregames.com/forum/topic/107697-time-to-report-i_am_groots-behavior/#comment-554386", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D740D55120565523, m_Name: Barcodes (1739), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 209 from server

Net client: Received message CKickedMessage { m_Name: Stockfish (2116), m_Ban: 1 } of size 38 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, D740D55120565523:{status:0, player:-1, name:"Barcodes (1739)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net message: ({banned:true, type:"kicked", username:"Stockfish (2116)"})

Net client: Received message CChatMessage { m_GUID: F98B5138905EE39B, m_Message: /observers LeifTheLucky thats not fair } of size 101 from server

Net message: ({text:"/observers LeifTheLucky thats not fair", guid:"F98B5138905EE39B", type:"chat"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 }, { m_GUID: F98B5138905EE39B, m_Name: i_am_groot (1661), m_PlayerID: 4294967295, m_Status: 0 } } } of size 155 from server

Net client: Received message CKickedMessage { m_Name: Barcodes (1739), m_Ban: 1 } of size 36 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}, F98B5138905EE39B:{status:0, player:-1, name:"i_am_groot (1661)"}}, type:"players"})

Net message: ({banned:true, type:"kicked", username:"Barcodes (1739)"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 28FEFBCC99A3C14B, m_Name: LeifTheLucky, m_PlayerID: 1, m_Status: 2 }, { m_GUID: B1A2AB8E183F8E6B, m_Name: 1984 (1412), m_PlayerID: 2, m_Status: 2 } } } of size 97 from server

Net client: Received message CKickedMessage { m_Name: i_am_groot (1661), m_Ban: 1 } of size 40 from server

Net message: ({newAssignments:{'28FEFBCC99A3C14B':{status:2, player:1, name:"LeifTheLucky"}, B1A2AB8E183F8E6B:{status:2, player:2, name:"1984 (1412)"}}, type:"players"})

Net message: ({banned:true, type:"kicked", username:"i_am_groot (1661)"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2881, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2882, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2883, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2884, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2885, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2886, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2887, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2888, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2889, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2890, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2891, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2892, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2893, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2894, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2895, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2896, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2897, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2898, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2899, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2900, m_Data: ({type:"construct", template:"structures/spart/barracks", x:518.0602416992188, z:255.48016357421875, angle:2.356194490192345, actorSeed:11636, entities:[2343, 2389, 2732, 2758, 2774, 2783, 2789, 2793, 2805], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 385 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2900, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2901, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2902, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2903, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2904, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2905, m_TurnLength: 200 } of size 9 from server

Net client: Received message CChatMessage { m_GUID: B1A2AB8E183F8E6B, m_Message: thx } of size 31 from server

Net message: ({text:"thx", guid:"B1A2AB8E183F8E6B", type:"chat"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2906, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2907, m_Data: ({type:"construct", template:"structures/spart/barracks", x:482.07781982421875, z:284.90863037109375, angle:2.356194490192345, actorSeed:16925, entities:[2343, 2389, 2732, 2758, 2774, 2783, 2789, 2793, 2805], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 385 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2907, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2908, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2909, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2910, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2911, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2912, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2913, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2914, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2915, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2916, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2917, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2918, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2919, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2920, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2921, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2922, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2923, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2924, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2925, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2926, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2927, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2928, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2929, m_Data: ({type:"repair", entities:[2812, 2817], target:2816, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2929, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2930, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2931, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2932, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2933, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2934, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2937, m_Data: ({type:"construct", template:"structures/rome/field", x:283.1377836141967, z:541.191861521138, angle:2.356201171875, actorSeed:35104, entities:[2360, 2362, 2374, 2377], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2935, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2936, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2937, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2938, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2939, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2940, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2941, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2942, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2945, m_Data: ({type:"construct", template:"structures/rome/house", x:295.2359316525637, z:527.7566262080009, angle:2.356201171875, actorSeed:36000, entities:[2360, 2362, 2374, 2377], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2943, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2947, m_Data: ({type:"repair", entities:[2360, 2362, 2374, 2377], target:2820, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2944, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2947, m_Data: ({type:"repair", entities:[2360, 2362, 2374, 2377], target:2820, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2945, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2948, m_Data: ({type:"repair", entities:[2360, 2362, 2374, 2377], target:2820, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2946, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2947, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2948, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2949, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2950, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2951, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2952, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2953, m_Data: ({type:"research", entity:2491, template:"pop_house_01", pushFront:false}) } of size 106 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2953, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2954, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2955, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2956, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2957, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2958, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2959, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2960, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2961, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2962, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2963, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2964, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2967, m_Data: ({type:"research", entity:2486, template:"gather_lumbering_strongeraxes", pushFront:false}) } of size 123 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2965, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2966, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2967, m_Data: ({type:"construct", template:"structures/spart/house", x:549.12451171875, z:170.19302368164062, angle:2.356194490192345, actorSeed:3390, entities:[2433, 2601, 2626], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2967, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2968, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2969, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2970, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2971, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 2972, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2973, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2974, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2975, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2978, m_Data: ({type:"research", entity:2476, template:"gather_farming_training", pushFront:false}) } of size 117 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2976, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2979, m_Data: ({type:"research", entity:2476, template:"gather_farming_training", pushFront:false}) } of size 117 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2977, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2978, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2979, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2980, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2981, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2982, m_Data: ({type:"construct", template:"structures/spart/house", x:405.237060546875, z:208.12765502929688, angle:2.356194490192345, actorSeed:57107, entities:[155, 156, 157, 158, 2368, 2553, 2593, 2613], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 371 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2982, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2983, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2984, m_Data: ({type:"gather", entities:[155, 156, 157, 158, 2368, 2553, 2593, 2613], target:1200, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2984, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2985, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2986, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2987, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2988, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2989, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2990, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2991, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2992, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2995, m_Data: ({type:"train", entities:[2447, 2631], template:"units/rome/infantry_spearman_b", count:5, pushFront:false}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2993, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2994, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2995, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2996, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2997, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2998, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2999, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3000, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3001, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3002, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3003, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3004, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3005, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3006, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3007, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3010, m_Data: ({type:"train", entities:[190], template:"units/rome/infantry_javelineer_b", count:2, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3008, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3009, m_Data: ({type:"research", entity:2808, template:"soldier_attack_melee_01", pushFront:false}) } of size 117 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3009, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3010, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3011, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3012, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3013, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3014, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3015, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3016, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3017, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3018, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3019, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3020, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3021, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3022, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3023, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3024, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3025, m_Data: ({type:"research", entity:2353, template:"gather_mining_shaftmining", pushFront:false}) } of size 119 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3025, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3026, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3027, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3028, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3029, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3030, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3031, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3032, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3033, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3034, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3035, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3036, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3037, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3038, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3039, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3040, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3041, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3042, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3043, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3044, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3045, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3046, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3047, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3048, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3049, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3050, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3051, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3052, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3053, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3054, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3055, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3056, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3057, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3058, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3061, m_Data: ({type:"construct", template:"structures/rome/house", x:323.34787366324605, z:734.478821247622, angle:2.356201171875, actorSeed:46130, entities:[2497, 2500, 2501, 2504, 2538], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 337 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3059, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3060, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3063, m_Data: ({type:"gather", entities:[2497, 2500, 2501, 2504, 2538], target:2645, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3061, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3062, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3063, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:100}) } of size 95 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3063, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3064, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3065, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3066, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3067, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3068, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3069, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3070, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3073, m_Data: ({type:"construct", template:"structures/rome/house", x:310.8016357421875, z:725.74462890625, angle:2.356201171875, actorSeed:41427, entities:[2336, 2440, 2496, 2497, 2499, 2502], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 348 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3071, m_Data: ({type:"research", entity:2314, template:"gather_farming_training", pushFront:false}) } of size 117 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3071, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3072, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3075, m_Data: ({type:"gather", entities:[2336, 2440, 2496, 2497, 2499, 2502], target:2669, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3073, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3076, m_Data: ({type:"gather", entities:[2336, 2440, 2496, 2497, 2499, 2502], target:2669, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3074, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3077, m_Data: ({type:"gather", entities:[2336, 2440, 2496, 2497, 2499, 2502], target:2669, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3075, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3076, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3077, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3078, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3079, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3080, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3081, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3082, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3083, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3084, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3085, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3086, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3087, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3088, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3089, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3090, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3091, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3092, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3093, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3094, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3095, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3096, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3097, m_Data: ({type:"train", entities:[2852], template:"units/spart/champion_infantry_swordsman", count:2, pushFront:false}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3097, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3098, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3099, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3100, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3101, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3102, m_Data: ({type:"autoqueue-on", entities:[2852]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3102, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3105, m_Data: ({type:"train", entities:[190], template:"units/rome/infantry_swordsman_b", count:4, pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3103, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3104, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3105, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3106, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3107, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3108, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3109, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3110, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3111, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3112, m_Data: ({type:"set-rallypoint", entities:[2852], x:585.7573852539062, z:114.05841064453125, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_small", target:1474}, queued:false}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3112, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3113, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3114, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3115, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3116, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3117, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3118, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3119, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3120, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3121, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3122, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3123, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3124, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3125, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3126, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3127, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3128, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3129, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3130, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3131, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3134, m_Data: ({type:"research", entity:2688, template:"gather_mining_servants", pushFront:false}) } of size 116 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3132, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3133, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3134, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3135, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3136, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3137, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3138, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3139, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3140, m_Data: ({type:"repair", entities:[2433, 2601, 2626], target:2816, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3140, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3141, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3144, m_Data: ({type:"research", entity:2792, template:"gather_mining_wedgemallet", pushFront:false}) } of size 119 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3142, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3143, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3144, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3145, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3146, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3147, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3148, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3149, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3150, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3151, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3152, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3153, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3154, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3155, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3156, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3157, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3160, m_Data: ({type:"research", entity:2596, template:"pop_house_01", pushFront:false}) } of size 106 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3158, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3159, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3160, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3161, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3162, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3163, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3164, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3165, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3166, m_Data: ({type:"train", entities:[150], template:"units/spart/infantry_spearman_b", count:2, pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3166, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3169, m_Data: ({type:"construct", template:"structures/rome/house", x:254.32675126355292, z:638.3371416585866, angle:2.356201171875, actorSeed:22042, entities:[2361, 2363, 2364, 2375, 2376, 2378], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 348 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3167, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3168, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3171, m_Data: ({type:"gather", entities:[2361, 2363, 2364, 2375, 2376, 2378], target:2526, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3169, m_Data: ({type:"autoqueue-on", entities:[150]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3169, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3172, m_Data: ({type:"gather", entities:[2361, 2363, 2364, 2375, 2376, 2378], target:2526, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3170, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3173, m_Data: ({type:"gather", entities:[2361, 2363, 2364, 2375, 2376, 2378], target:2526, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3171, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3172, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3173, m_Data: ({type:"set-rallypoint", entities:[150], x:414, z:250, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:1187}, queued:false}) } of size 284 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3173, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3174, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3175, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3176, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3177, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3178, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3179, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3180, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3181, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3182, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3183, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3184, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3184, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3185, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3186, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3186, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3186, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3186, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3186, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3187, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3187, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3187, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3187, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3187, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3187, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3187, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3188, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3188, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3188, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3188, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3188, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3188, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3188, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3188, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3189, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3189, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3189, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3189, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3190, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3191, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3194, m_Data: ({type:"train", entities:[2447, 2631], template:"units/rome/infantry_spearman_b", count:3, pushFront:false}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3192, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3193, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3194, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3195, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3196, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3197, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3198, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3199, m_Data: ({type:"returnresource", entities:[151, 153, 2311, 2323, 2324, 2334, 2391, 2392], target:2600, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 247 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3199, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3200, m_Data: ({type:"returnresource", entities:[151, 153, 2311, 2323, 2324, 2334, 2391, 2392], target:2600, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 247 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3200, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3201, m_Data: ({type:"returnresource", entities:[151, 153, 2311, 2323, 2324, 2334, 2391, 2392], target:2600, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 247 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3201, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3202, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3203, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3204, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3207, m_Data: ({type:"set-rallypoint", entities:[2631], x:443.978759765625, z:612.4129638671875, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_small", target:1475}, queued:false}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3205, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3206, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3207, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3208, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3209, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3210, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3211, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3212, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3213, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3216, m_Data: ({type:"set-rallypoint", entities:[2447], x:373.13282775878906, z:501.44696044921875, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3214, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3217, m_Data: ({type:"set-rallypoint", entities:[2447], x:370.65692138671875, z:494.82061767578125, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_small", target:1485}, queued:false}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3215, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3216, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3217, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3218, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3219, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3220, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3221, m_Data: ({type:"construct", template:"structures/spart/barracks", x:462.04315185546875, z:322.58355712890625, angle:2.356194490192345, actorSeed:21815, entities:[2343, 2389, 2601, 2626, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 432 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3221, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3222, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3223, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3224, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3225, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3226, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 3227, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3230, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:308.7611999511719, z:487.47698974609375, angle:2.356194490192345, actorSeed:20808, entities:[2466, 2467, 2477, 2533, 2534, 2535, 2567, 2568, 2569, 2570, 2571, 2606, 2607, 2608, 2609, 2704, 2705, 2711, 2712, 2827, 2828, 2829, 2830, 2865, 2866, 2867, 2868, 2869], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 613 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3228, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3229, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3230, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3231, m_Data: ({type:"train", entities:[2885], template:"units/spart/champion_infantry_swordsman", count:2, pushFront:false}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3231, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3232, m_Data: ({type:"train", template:"units/spart/infantry_spearman_b", count:1, entities:[2885], pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3232, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3233, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3234, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3235, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3236, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3237, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3238, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3239, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3240, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3241, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3242, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3243, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3246, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:422.6143798828125, z:545.229248046875, angle:2.356194490192345, actorSeed:7726, entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2831, 2832, 2833, 2834, 2870, 2871, 2872, 2873, 2874], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 577 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3244, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3245, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3246, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3247, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3248, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3249, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3250, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3251, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3252, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3253, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3254, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3255, m_Data: ({type:"barter", sell:"wood", buy:"food", amount:500}) } of size 94 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3255, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3256, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3257, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3258, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3259, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3260, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3261, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3264, m_Data: ({type:"train", entities:[190], template:"units/rome/infantry_javelineer_b", count:4, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3262, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3263, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3264, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3265, m_Data: ({type:"train", template:"units/spart/infantry_spearman_b", count:1, entities:[2885], pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3265, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3266, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3267, m_Data: ({type:"autoqueue-on", entities:[2885]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3267, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3268, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3269, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3270, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3271, m_Data: ({type:"set-rallypoint", entities:[2885], x:462.04315185546875, z:322.58355712890625, data:{command:"repair", target:2887}, queued:false}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3271, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3272, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3273, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3274, m_Data: ({type:"autoqueue-off", entities:[2885]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3274, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3275, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3276, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3277, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3278, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3279, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3279, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3280, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3281, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3282, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3282, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3282, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3282, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3282, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3282, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3283, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3283, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3283, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3283, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3283, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3283, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3283, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3284, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3284, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3287, m_Data: ({type:"train", entities:[2447, 2631], template:"units/rome/infantry_spearman_b", count:3, pushFront:false}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3285, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3286, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3287, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3288, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3289, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3290, m_Data: ({type:"gather", entities:[2433], target:1183, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3290, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3291, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3291, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3292, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3293, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3293, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3293, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3294, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3295, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3296, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3297, m_Data: ({type:"returnresource", entities:[2368, 2369, 2481, 2484, 2517, 2613], target:2507, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3297, m_Data: ({type:"returnresource", entities:[2368, 2369, 2481, 2484, 2517, 2613], target:2507, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3297, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3298, m_Data: ({type:"returnresource", entities:[2368, 2369, 2481, 2484, 2517, 2613], target:2507, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3298, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3299, m_Data: ({type:"returnresource", entities:[2368, 2369, 2481, 2484, 2517, 2613], target:2507, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3299, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3300, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3301, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3302, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3303, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3304, m_Data: ({type:"construct", template:"structures/spart/field", x:531.2262573242188, z:115.60311889648438, angle:2.356194490192345, actorSeed:791, entities:[2368, 2369, 2481, 2484, 2517, 2613], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 349 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3304, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3305, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3306, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3307, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3308, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3309, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3310, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3311, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3312, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3313, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3314, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3315, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3316, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3317, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3320, m_Data: ({type:"construct", template:"structures/rome/house", x:380.07435735252926, z:706.4057758933, angle:2.356201171875, actorSeed:7325, entities:[2500, 2501, 2502, 2504, 2538], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 337 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3317, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3318, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3321, m_Data: ({type:"gather", entities:[2500, 2501, 2502, 2504, 2538], target:2645, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3319, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3322, m_Data: ({type:"gather", entities:[2500, 2501, 2502, 2504, 2538], target:2645, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3320, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3323, m_Data: ({type:"gather", entities:[2500, 2501, 2502, 2504, 2538], target:2645, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3321, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3322, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3323, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3324, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3325, m_Data: ({type:"construct", template:"structures/spart/farmstead", x:579.9138793945312, z:161.90948486328125, angle:2.356194490192345, actorSeed:60710, entities:[151, 153, 2311, 2323, 2324, 2334, 2391, 2392], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 375 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3325, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3326, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3327, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3328, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3329, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3330, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3331, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3332, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3333, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3334, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3335, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3336, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3337, m_Data: ({type:"construct", template:"structures/spart/house", x:604.0524291992188, z:199.54022216796875, angle:2.356194490192345, actorSeed:1353, entities:[2311, 2323, 2334, 2391], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 327 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3337, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3338, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3339, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3340, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3341, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3342, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3343, m_Data: ({type:"construct", template:"structures/spart/house", x:594.2926025390625, z:212.75946044921875, angle:2.356194490192345, actorSeed:6533, entities:[2311, 2323, 2334, 2391], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 327 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3343, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3344, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3345, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3346, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3349, m_Data: ({type:"repair", entities:[2319, 2320, 2498, 2505], target:2726, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3347, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3348, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3351, m_Data: ({type:"gather", entities:[2319, 2320, 2498, 2505], target:2846, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3349, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3350, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3351, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3352, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3353, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3354, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3355, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3356, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3357, m_Data: ({type:"train", entities:[150], template:"units/spart/infantry_spearman_b", count:1, pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3357, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3358, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3361, m_Data: ({type:"construct", template:"structures/rome/house", x:337.3242581512062, z:597.988830095795, angle:5.497793825464793, actorSeed:11973, entities:[2306, 2307], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 304 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3359, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3360, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3361, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3364, m_Data: ({type:"gather", entities:[2306, 2307], target:2846, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3362, m_Data: ({type:"autoqueue-on", entities:[150]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3362, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3365, m_Data: ({type:"gather", entities:[2306, 2307], target:2846, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3363, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3364, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3365, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3366, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3367, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3368, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3369, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3370, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3371, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3372, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3373, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3374, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3375, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3378, m_Data: ({type:"construct", template:"structures/rome/house", x:328.76068689190856, z:585.4953998646292, angle:2.356201171875, actorSeed:49871, entities:[2584, 2586, 2587, 2589], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3376, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3377, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3380, m_Data: ({type:"gather", entities:[2584, 2586, 2587, 2589], target:2701, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3378, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3381, m_Data: ({type:"gather", entities:[2584, 2586, 2587, 2589], target:2701, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3379, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3382, m_Data: ({type:"gather", entities:[2584, 2586, 2587, 2589], target:2701, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3380, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3381, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3382, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3383, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3384, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3385, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3386, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3387, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3388, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3389, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3390, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3391, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3392, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3395, m_Data: ({type:"train", entities:[2447, 2631], template:"units/rome/infantry_spearman_b", count:4, pushFront:false}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3393, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3394, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:422.7491149902344, z:341.6759338378906, angle:2.356194490192345, actorSeed:692, entities:[2343, 2389, 2601, 2626, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817, 2930, 2931], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 458 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3394, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3395, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3396, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3397, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3398, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3399, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3400, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3403, m_Data: ({type:"train", entities:[190], template:"units/rome/infantry_javelineer_b", count:5, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3401, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3402, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3403, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3404, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3405, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3406, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3407, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3408, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3409, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3410, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3411, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3412, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3413, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3414, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3415, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3416, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3417, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3418, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3419, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3420, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3421, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3422, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3423, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3424, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3425, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3426, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3427, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3428, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3429, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3430, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3431, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3432, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3435, m_Data: ({type:"construct", template:"structures/rome/forge", x:274.20126751562253, z:616.3417792501357, angle:2.356201171875, actorSeed:60847, entities:[2361, 2363, 2364, 2375, 2376, 2378], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 348 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3433, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3434, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3436, m_Data: ({type:"gather", entities:[2361, 2363, 2364, 2375, 2376, 2378], target:2559, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3435, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3437, m_Data: ({type:"gather", entities:[2361, 2363, 2364, 2375, 2376, 2378], target:2559, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3438, m_Data: ({type:"gather", entities:[2361, 2363, 2364, 2375, 2376, 2378], target:2559, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3436, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3437, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3438, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3439, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3440, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3441, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3442, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:532.2921142578125, z:231.98910522460938, angle:2.356194490192345, actorSeed:59354, entities:[2813, 2824, 2862, 2899, 2945, 2946], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 354 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3442, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3443, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3444, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3445, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3446, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3447, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3448, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3449, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3450, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3451, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3452, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3453, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3457, m_Data: ({type:"construct", template:"structures/rome/forge", x:370.1369525604947, z:718.4640676065943, angle:2.356201171875, actorSeed:6639, entities:[2500, 2501, 2502, 2504, 2538], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 337 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3454, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3455, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3459, m_Data: ({type:"gather", entities:[2500, 2501, 2502, 2504, 2538], target:2645, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3456, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3459, m_Data: ({type:"gather", entities:[2500, 2501, 2502, 2504, 2538], target:2645, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3457, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3460, m_Data: ({type:"gather", entities:[2500, 2501, 2502, 2504, 2538], target:2645, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3458, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3459, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3460, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3461, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3462, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3463, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3464, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3465, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3466, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3467, m_Data: ({type:"train", template:"units/spart/champion_infantry_swordsman", count:1, entities:[2885, 2933], pushFront:false}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3467, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3468, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3469, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3470, m_Data: ({type:"autoqueue-on", entities:[2885, 2933]}) } of size 91 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3470, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3471, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3472, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3473, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3474, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3475, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3476, m_Data: ({type:"set-rallypoint", entities:[2885, 2933], x:406, z:350, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:1138}, queued:false}) } of size 295 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3476, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3477, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3480, m_Data: ({type:"construct", template:"structures/rome/market", x:458.38348388671875, z:575.8078002929688, angle:2.356194490192345, actorSeed:62140, entities:[2750, 2751, 2752, 2753, 2754, 2771, 2772, 2916, 2917, 2918, 2950, 2951, 2952], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 429 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3478, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3479, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3483, m_Data: ({type:"gather", entities:[2750, 2751, 2752, 2753, 2754, 2771, 2772, 2916, 2917, 2918, 2950, 2951, 2952], target:1477, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3480, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3481, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3484, m_Data: ({type:"gather", entities:[2750, 2751, 2752, 2753, 2754, 2771, 2772, 2916, 2917, 2918, 2950, 2951, 2952], target:1475, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3482, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3483, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3484, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3485, m_Data: ({type:"gather", entities:[2783, 2939], target:1124, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3485, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3486, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3487, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3488, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3489, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3490, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3493, m_Data: ({type:"research", entity:2784, template:"gather_mining_serfs", pushFront:false}) } of size 113 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3491, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3492, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3493, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3494, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3495, m_Data: ({type:"gather", entities:[155, 156, 157, 158, 2433, 2528, 2536, 2553, 2560, 2564, 2582, 2593, 2603, 2625, 2634, 2639, 2658, 2671, 2891, 2892, 2937, 2959], target:1123, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 405 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3495, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3496, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3497, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3498, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3501, m_Data: ({type:"research", entity:2792, template:"gather_mining_shaftmining", pushFront:false}) } of size 119 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3499, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3500, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3501, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3502, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3503, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3504, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3505, m_Data: ({type:"set-rallypoint", entities:[150], x:402, z:346, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:1123}, queued:false}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3505, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3506, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3507, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3508, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3509, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3510, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3511, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3512, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3513, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3514, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3515, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3516, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3517, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3518, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3519, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3520, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3521, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3522, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3523, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3524, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3525, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3526, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3527, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3528, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3531, m_Data: ({type:"returnresource", entities:[2305, 2335, 2439, 2441, 2442, 2443, 2542], target:2807, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 236 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3529, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3532, m_Data: ({type:"returnresource", entities:[2305, 2335, 2439, 2441, 2442, 2443, 2542], target:2807, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 236 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3530, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3533, m_Data: ({type:"returnresource", entities:[2305, 2335, 2439, 2441, 2442, 2443, 2542], target:2807, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 236 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3531, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3532, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3533, m_Data: ({type:"construct", template:"structures/spart/farmstead", x:623.0908203125, z:197.20120239257812, angle:2.356194490192345, actorSeed:34455, entities:[2311, 2323, 2334, 2391], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 331 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3533, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3534, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3535, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3536, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3537, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3538, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3539, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3540, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3541, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3542, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:561.8377685546875, z:223.05612182617188, angle:2.356194490192345, actorSeed:55514, entities:[2422, 2427, 2473, 2494, 2861], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 343 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3542, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3543, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3544, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3545, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3546, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3547, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3548, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3549, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3550, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3551, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3554, m_Data: ({type:"construct", template:"structures/rome/field", x:412.8971862792969, z:652.1390380859375, angle:2.356194490192345, actorSeed:64078, entities:[2305, 2335, 2439, 2441, 2442, 2443, 2542], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 359 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3552, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3553, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3554, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3555, m_Data: ({type:"set-rallypoint", entities:[2718, 2408, 2512, 2852, 2885, 2933], x:402, z:346, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:1123}, queued:false}) } of size 335 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3555, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3556, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3557, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3558, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3559, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3560, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3561, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3562, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3563, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3564, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3565, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3566, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3569, m_Data: ({type:"train", entities:[2447, 2631], template:"units/rome/infantry_spearman_b", count:4, pushFront:false}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3567, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3568, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3569, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3570, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3571, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3572, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3573, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3574, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3575, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3576, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3577, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3578, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3579, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3580, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3583, m_Data: ({type:"train", entities:[190], template:"units/rome/infantry_javelineer_b", count:2, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3581, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3582, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3583, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3584, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3585, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3586, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3587, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3588, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3589, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3590, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3591, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3592, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3593, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3594, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3595, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3596, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3597, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3598, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3599, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3600, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3601, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3602, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3603, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3604, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3605, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:416.341796875, z:259.41326904296875, angle:2.356194490192345, actorSeed:34923, entities:[2528, 2625, 2634, 2639, 2658, 2671, 2891, 2892, 2937], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 387 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3605, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3606, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3607, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3608, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3609, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3610, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3611, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3614, m_Data: ({type:"construct", template:"structures/rome/barracks", x:340.7064208984375, z:503.6507568359375, angle:2.356194490192345, actorSeed:33809, entities:[2466, 2467, 2570, 2571, 2711, 2828, 2869], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 362 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3612, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3613, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3616, m_Data: ({type:"gather", entities:[2466, 2467, 2570, 2571, 2711, 2828, 2869], target:368, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 228 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3614, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3617, m_Data: ({type:"gather", entities:[2466, 2467, 2570, 2571, 2711, 2828, 2869], target:368, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 228 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3615, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3616, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3617, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3618, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3619, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3620, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3620, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3621, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3622, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3622, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3623, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3623, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3623, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3623, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3623, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3623, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3623, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3623, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3624, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3624, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3625, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3626, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3627, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3628, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3629, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3630, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3631, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3632, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3632, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3633, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3634, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3634, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3635, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3635, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3635, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3635, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3635, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3635, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3636, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3637, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3638, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3639, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3640, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3641, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3642, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3642, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3642, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3643, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3643, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3644, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3644, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3645, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3645, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3645, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3646, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3646, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3647, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3647, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3648, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3648, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3649, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3649, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3650, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3650, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3651, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3651, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3652, m_Data: ({type:"returnresource", entities:[2343, 2389], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3652, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3653, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3654, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3655, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3656, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3657, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3658, m_Data: ({type:"gather", entities:[2343, 2389], target:2154, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3658, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3659, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3660, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3661, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3662, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3663, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3666, m_Data: ({type:"research", entity:3028, template:"soldier_resistance_pierce_01", pushFront:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3664, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3665, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3666, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3667, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3668, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3669, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3670, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3671, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3672, m_Data: ({type:"barter", sell:"wood", buy:"food", amount:100}) } of size 94 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3672, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3673, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3674, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3675, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3676, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3677, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3678, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3679, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3680, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3681, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3682, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3683, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3684, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3685, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3686, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3689, m_Data: ({type:"research", entity:3023, template:"soldier_attack_ranged_01", pushFront:false}) } of size 118 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3687, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3688, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3689, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3690, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3691, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3692, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3693, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3694, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3695, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3696, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3697, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3698, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3699, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3700, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3701, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3702, m_Data: ({type:"construct", template:"structures/spart/forge", x:367.28375244140625, z:116.77981567382812, angle:2.356194490192345, actorSeed:45085, entities:[2678, 2702, 2716, 2723, 2724, 2727, 2728, 2734, 2735, 2738], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 393 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3704, m_Data: ({type:"research", entity:190, template:"phase_city_generic", pushFront:false}) } of size 112 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3702, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3703, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3704, m_Data: ({type:"gather", entities:[2678, 2702, 2716, 2723, 2724, 2727, 2728, 2734, 2735, 2738], target:166, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 261 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3704, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3705, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3706, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3707, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3708, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3709, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3710, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3711, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3715, m_Data: ({type:"train", entities:[2447, 2631], template:"units/rome/infantry_spearman_b", count:6, pushFront:false}) } of size 164 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3712, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3713, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3714, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3715, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3716, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3717, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3718, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3719, m_Data: ({type:"train", template:"units/spart/infantry_spearman_b", count:1, entities:[150], pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3719, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3720, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3721, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3722, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3723, m_Data: ({type:"autoqueue-on", entities:[150]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3723, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3724, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3725, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3728, m_Data: ({type:"repair", entities:[3044, 3045, 3046, 3047], target:3018, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3726, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3727, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3728, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3729, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3730, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3733, m_Data: ({type:"gather", entities:[3044, 3045, 3046, 3047], target:1485, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3731, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3734, m_Data: ({type:"gather", entities:[3044, 3045, 3046, 3047], target:1485, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3732, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3733, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3734, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3735, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3736, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3737, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3738, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3739, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3740, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3741, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3742, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3743, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3744, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3745, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3746, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3747, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3748, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3749, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3750, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3751, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3752, m_Data: ({type:"returnresource", entities:[2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 247 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3752, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3753, m_Data: ({type:"returnresource", entities:[2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 247 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3753, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3754, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3755, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3756, m_Data: ({type:"construct", template:"structures/spart/house", x:410.68914794921875, z:324.1456604003906, angle:2.356194490192345, actorSeed:58987, entities:[2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 371 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3756, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3757, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3758, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3759, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3760, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3761, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3762, m_Data: ({type:"construct", template:"structures/spart/house", x:421.6812438964844, z:308.2944030761719, angle:2.356194490192345, actorSeed:25922, entities:[2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 371 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3762, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3763, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3764, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3765, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3766, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3767, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3768, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3769, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3770, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3771, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3772, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3773, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3774, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:500.75799560546875, z:348.2508850097656, angle:2.356194490192345, actorSeed:31522, entities:[2343, 2389, 2422, 2427, 2468, 2473, 2478, 2494, 2521, 2531, 2544, 2555, 2575, 2635, 2640, 2659, 2672, 2756, 2757, 2759, 2767, 2794, 2798, 2806, 2813, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2860, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2934, 2938, 2945, 2946, 2953, 2962, 2963, 2967, 2979, 2980, 2986, 2987, 2988, 3000], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 1046 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3774, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3775, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3776, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3777, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3778, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3779, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3780, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3781, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3781, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3782, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3783, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3783, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3784, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3784, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3784, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3784, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3784, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3784, m_Data: ({type:"autoqueue-off", entities:[150]}) } of size 81 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3784, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3785, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3785, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3785, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3785, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3785, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3785, m_Data: ({type:"autoqueue-off", entities:[]}) } of size 70 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3785, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3786, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3787, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3790, m_Data: ({type:"construct", template:"structures/rome/barracks", x:285.3597412109375, z:510.975341796875, angle:2.356201171875, actorSeed:42004, entities:[2477, 2533, 2534, 2535, 2567, 2568, 2569, 2606, 2608, 2827, 2829, 2865, 2866], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 431 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3788, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3789, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3793, m_Data: ({type:"gather", entities:[2477, 2533, 2534, 2535, 2567, 2568, 2569, 2606, 2608, 2827, 2829, 2865, 2866], target:424, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3790, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3793, m_Data: ({type:"gather", entities:[2477, 2533, 2534, 2535, 2567, 2568, 2569, 2606, 2608, 2827, 2829, 2865, 2866], target:424, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3791, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3795, m_Data: ({type:"gather", entities:[2477, 2533, 2534, 2535, 2567, 2568, 2569, 2606, 2608, 2827, 2829, 2865, 2866], target:424, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3792, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3793, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3794, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3795, m_Data: ({type:"gather", entities:[2343, 2389], target:2156, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3795, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3796, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3797, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3798, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3799, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3800, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3801, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3802, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3803, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3804, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3805, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3806, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3807, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3808, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3809, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3810, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3811, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3812, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3813, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3814, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3815, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3816, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3817, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3818, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3819, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3820, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3821, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3822, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3823, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3824, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3825, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3826, m_Data: ({type:"construct", template:"structures/spart/forge", x:535.4618530273438, z:288.9167785644531, angle:2.356194490192345, actorSeed:47789, entities:[2468, 2531, 2555, 2635, 2759, 2794, 2822, 2878, 2899, 2920, 2925, 2945, 2986], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 429 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3826, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3827, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3828, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3829, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3830, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3831, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3832, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3834, m_Data: ({type:"train", entities:[2447, 2631, 3067], template:"units/rome/infantry_spearman_b", count:5, pushFront:false}) } of size 175 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3833, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3834, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3835, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3836, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3837, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3838, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3839, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3842, m_Data: ({type:"set-rallypoint", entities:[190, 2447, 2631, 3023, 3028, 3066, 3067], x:326, z:474, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:393}, queued:false}) } of size 346 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3840, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3841, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3842, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3843, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3844, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3845, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3846, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3847, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3848, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3849, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3850, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3851, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3852, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3853, m_Data: ({type:"research", entity:2808, template:"soldier_attack_ranged_01", pushFront:false}) } of size 118 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3853, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3854, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3855, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3856, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3859, m_Data: ({type:"stop-production", entity:2631, id:13}) } of size 78 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3857, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3860, m_Data: ({type:"stop-production", entity:2447, id:19}) } of size 78 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3858, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3859, m_Data: ({type:"research", entity:3074, template:"soldier_resistance_pierce_01", pushFront:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3859, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3860, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3861, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3862, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3863, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3864, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3865, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3866, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3867, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3868, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3869, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3870, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3871, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3872, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3873, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3874, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3875, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3876, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3877, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3880, m_Data: ({type:"research", entity:3028, template:"soldier_resistance_pierce_02", pushFront:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3878, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3879, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3880, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3881, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3882, m_Data: ({type:"train", entities:[150], template:"units/spart/infantry_spearman_b", count:2, pushFront:false}) } of size 154 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3882, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3883, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3884, m_Data: ({type:"train", template:"units/spart/infantry_javelineer_b", count:1, entities:[150], pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3884, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3885, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3886, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3887, m_Data: ({type:"autoqueue-on", entities:[150]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3887, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3888, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3889, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3890, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3891, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3892, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3893, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3894, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3895, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3896, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3897, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3898, m_Data: ({type:"set-rallypoint", entities:[150], x:414, z:102, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/ore/temperate_01", target:165}, queued:false}) } of size 286 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3898, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3899, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3900, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3901, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3902, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3903, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3904, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3905, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3906, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3909, m_Data: ({type:"research", entity:3023, template:"soldier_attack_ranged_02", pushFront:false}) } of size 118 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3907, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3908, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3909, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3910, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3911, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3912, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3913, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3914, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3915, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3916, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3917, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3918, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3919, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3920, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3921, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3922, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3923, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3924, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3925, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3926, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3927, m_Data: ({type:"research", entity:150, template:"phase_city_generic", pushFront:false}) } of size 112 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3927, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3928, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3929, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3930, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3931, m_Data: ({type:"stance", entities:[2888, 2889, 2928, 2929, 2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095], name:"defensive"}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3931, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3932, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3933, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3934, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3935, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3936, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3937, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3938, m_Data: ({type:"construct", template:"structures/spart/house", x:433.8686828613281, z:291.630126953125, angle:2.356194490192345, actorSeed:52780, entities:[2888, 2889, 2928, 2929, 2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 465 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3938, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3939, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3940, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3941, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3944, m_Data: ({type:"train", entities:[2447, 2631, 3101, 3067], template:"units/rome/infantry_spearman_b", count:5, pushFront:false}) } of size 186 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3942, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3943, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3944, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3945, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3946, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3947, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3948, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3949, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:500}) } of size 95 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3949, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3950, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3951, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3952, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3953, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3954, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3955, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3956, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3957, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3958, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3959, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3960, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3961, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3962, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3965, m_Data: ({type:"train", entities:[190], template:"units/rome/infantry_javelineer_b", count:9, pushFront:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3963, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3964, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3965, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3966, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3967, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3968, m_Data: ({type:"research", entity:2353, template:"gather_lumbering_strongeraxes", pushFront:false}) } of size 123 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3968, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3969, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3970, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3971, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3972, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3973, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3974, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3975, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3976, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3977, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3978, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3979, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3980, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 3983, m_Data: ({type:"research", entity:2781, template:"gather_capacity_basket", pushFront:false}) } of size 116 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3981, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3982, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3983, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:536.1200561523438, z:322.2625427246094, angle:2.356194490192345, actorSeed:39876, entities:[2422, 2427, 2468, 2478, 2494, 2521, 2531, 2544, 2555, 2635, 2640, 2659, 2757, 2759, 2794, 2813, 2822, 2823, 2837, 2838, 2860, 2861, 2862, 2878, 2884, 2899, 2905, 2910, 2911, 2920, 2925, 2927, 2938, 2945, 2946, 2953, 2967, 2986, 2987, 2988, 3000], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 770 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3983, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3984, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3985, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3986, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3987, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3988, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3989, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3990, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3991, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3992, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3993, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3994, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3995, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 3996, m_Data: ({type:"research", entity:3104, template:"soldier_attack_melee_02", pushFront:false}) } of size 117 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3996, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3997, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3998, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3999, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4000, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4001, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4002, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4003, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4004, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4005, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4006, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4007, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4008, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4009, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4010, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4011, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4012, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4013, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4014, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4015, m_Data: ({type:"stance", entities:[2888, 2889, 2928, 2929, 2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095, 3114, 3115], name:"defensive"}) } of size 293 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4015, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4016, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4017, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4018, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4019, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4020, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4021, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4022, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4023, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4024, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4025, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4028, m_Data: ({type:"construct", template:"structures/rome/fortress", x:369.817138671875, z:458.158935546875, angle:2.356194490192345, actorSeed:37255, entities:[2466, 2467, 2609, 2711, 2869, 3082, 3083, 3084, 3085, 3087, 3088, 3089, 3118, 3119, 3120, 3121, 3122], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 479 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4026, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4027, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4030, m_Data: ({type:"gather", entities:[2466, 2467, 2609, 2711, 2869, 3082, 3083, 3084, 3085, 3087, 3088, 3089, 3118, 3119, 3120, 3121, 3122], target:340, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 345 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4030, m_Data: ({type:"gather", entities:[2466, 2467, 2609, 2711, 2869, 3082, 3083, 3084, 3085, 3087, 3088, 3089, 3118, 3119, 3120, 3121, 3122], target:366, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 345 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4028, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4029, m_Data: ({type:"construct", template:"structures/spart/house", x:485.4698486328125, z:353.4615173339844, angle:2.356194490192345, actorSeed:27085, entities:[2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 417 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4029, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4030, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4031, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4032, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4033, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4034, m_Data: ({type:"construct", template:"structures/spart/house", x:475.7722473144531, z:364.2608947753906, angle:2.356194490192345, actorSeed:49846, entities:[2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 417 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4034, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4035, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4036, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4037, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4038, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4039, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4040, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4041, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4042, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4043, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4044, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4045, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4049, m_Data: ({type:"construct", template:"structures/rome/barracks", x:365.6154157168507, z:554.3057967679633, angle:2.356201171875, actorSeed:5488, entities:[2306, 2307, 2319, 2320, 2443, 2498, 2505, 2542], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 373 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4046, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4047, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4050, m_Data: ({type:"gather", entities:[2306, 2307, 2319, 2320, 2443, 2498, 2505, 2542], target:2846, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4048, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4051, m_Data: ({type:"gather", entities:[2306, 2307, 2319, 2320, 2443, 2498, 2505, 2542], target:2846, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4049, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4052, m_Data: ({type:"gather", entities:[2306, 2307, 2319, 2320, 2443, 2498, 2505, 2542], target:2846, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4050, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4051, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4052, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4053, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4054, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4055, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4056, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4059, m_Data: ({type:"research", entity:2784, template:"gather_mining_slaves", pushFront:false}) } of size 114 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4057, m_Data: ({type:"returnresource", entities:[2888, 2889, 2928, 2929, 3132], target:3081, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4057, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4058, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4059, m_Data: ({type:"repair", entities:[2888, 2889, 2928, 2929, 3132], target:3131, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4059, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4060, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4061, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4062, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4063, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4064, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4065, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4066, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4067, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4068, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4069, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4070, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4071, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4072, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4073, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4074, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4075, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4076, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4077, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4078, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4079, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4080, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4081, m_Data: ({type:"research", entity:2808, template:"soldier_resistance_hack_01", pushFront:false}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4081, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4082, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4083, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4084, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4087, m_Data: ({type:"research", entity:3023, template:"soldier_resistance_hack_01", pushFront:false}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4085, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4086, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4087, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4088, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4089, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4090, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4091, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4094, m_Data: ({type:"stop-production", entity:3023, id:3}) } of size 78 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4092, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4093, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4094, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4095, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4096, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4097, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4098, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4099, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4100, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4101, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4102, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4103, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4104, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4105, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4108, m_Data: ({type:"research", entity:2458, template:"gather_farming_fertilizer", pushFront:false}) } of size 119 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4106, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4107, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4108, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4109, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4110, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4111, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4112, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4113, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4114, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4115, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4116, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4117, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4118, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4119, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4122, m_Data: ({type:"research", entity:2688, template:"gather_lumbering_sharpaxes", pushFront:false}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4120, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4121, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4122, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4123, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4124, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4125, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4126, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4127, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4128, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4129, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4130, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4131, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4132, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4133, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4134, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4135, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:500}) } of size 95 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4135, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4136, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4137, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4138, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4139, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4140, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4141, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4142, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4143, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4144, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4145, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4146, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4147, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4148, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4149, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4153, m_Data: ({type:"train", entities:[2447, 2631, 3067, 3101], template:"units/rome/infantry_spearman_b", count:1, pushFront:false}) } of size 186 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4150, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4151, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4152, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4155, m_Data: ({type:"set-rallypoint", entities:[190, 2447, 2631, 3023, 3028, 3067, 3101], x:330, z:438, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:357}, queued:false}) } of size 350 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4153, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4154, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4155, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4156, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4157, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4158, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4159, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4160, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4161, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4162, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4163, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4164, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4165, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4166, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4167, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4168, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4169, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4170, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4171, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4172, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4173, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4174, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4175, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4176, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4177, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4178, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4179, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4180, m_Data: ({type:"research", entity:3074, template:"soldier_attack_ranged_02", pushFront:false}) } of size 118 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4180, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4181, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4182, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4183, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4184, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4185, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4187, m_Data: ({type:"construct", template:"structures/rome/field", x:455.804704507969, z:632.4477190053266, angle:2.356201171875, actorSeed:54187, entities:[191, 2321, 2337, 2345, 2503], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 337 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4186, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4187, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4188, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4189, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4190, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4191, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4192, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4195, m_Data: ({type:"construct", template:"structures/rome/house", x:465.73997652778013, z:616.8497959324577, angle:2.356201171875, actorSeed:28142, entities:[191, 2321, 2337, 2345, 2503], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 337 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4193, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4196, m_Data: ({type:"repair", entities:[191, 2321, 2337, 2345, 2503], target:3186, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4194, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4195, m_Data: ({type:"research", entity:3104, template:"soldier_resistance_pierce_02", pushFront:false}) } of size 122 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4197, m_Data: ({type:"repair", entities:[191, 2321, 2337, 2345, 2503], target:3186, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4195, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4198, m_Data: ({type:"repair", entities:[191, 2321, 2337, 2345, 2503], target:3186, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4196, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4199, m_Data: ({type:"repair", entities:[191, 2321, 2337, 2345, 2503], target:3186, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4197, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4198, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4199, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4200, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4201, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4202, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4203, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4204, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4205, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4206, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4207, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4208, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4209, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4210, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4211, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4212, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4215, m_Data: ({type:"construct", template:"structures/rome/house", x:436.19347696900496, z:560.4463427199015, angle:2.356201171875, actorSeed:6951, entities:[2690, 2831, 2832, 2833, 2834, 2870, 2871, 2874], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 370 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4213, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4217, m_Data: ({type:"gather", entities:[2690, 2831, 2832, 2833, 2834, 2870, 2871, 2874], target:499, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4214, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4217, m_Data: ({type:"gather", entities:[2690, 2831, 2832, 2833, 2834, 2870, 2871, 2874], target:499, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4215, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4218, m_Data: ({type:"gather", entities:[2690, 2831, 2832, 2833, 2834, 2870, 2871, 2874], target:499, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4216, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4217, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4218, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4219, m_Data: ({type:"construct", template:"structures/spart/barracks", x:447.5462951660156, z:367.935302734375, angle:2.356194490192345, actorSeed:46970, entities:[3132], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 297 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4219, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4220, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4221, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4222, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4223, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4224, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4225, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4226, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4227, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4228, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4229, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4230, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4231, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4232, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4233, m_Data: ({type:"stance", entities:[2888, 2889, 2928, 2929, 2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095, 3114, 3115, 3141, 3142, 3174, 3175, 3193, 3194], name:"defensive"}) } of size 365 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4233, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4234, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4235, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4236, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4237, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4238, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4239, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4240, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4241, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4242, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4243, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4244, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4245, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4246, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4247, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4248, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4249, m_Data: ({type:"repair", entities:[2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095], target:3197, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 304 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4249, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4250, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4251, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4252, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4253, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4254, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4255, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4256, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4257, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4258, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4259, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4260, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4263, m_Data: ({type:"train", entities:[190, 2447, 2631, 3067, 3101], template:"units/rome/infantry_javelineer_b", count:2, pushFront:false}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4261, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4262, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4263, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4264, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4265, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4266, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4267, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4268, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4269, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4270, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4271, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4274, m_Data: ({type:"research", entity:3023, template:"soldier_resistance_hack_01", pushFront:false}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4272, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4273, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4274, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4275, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4276, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4277, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4278, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4279, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4280, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4281, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4282, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4283, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4284, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4285, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4286, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4287, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4290, m_Data: ({type:"research", entity:3028, template:"soldier_attack_melee_01", pushFront:false}) } of size 117 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4288, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4289, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4290, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4291, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4292, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4293, m_Data: ({type:"returnresource", entities:[156, 157, 2536, 2553, 2564, 2582, 2593, 2603, 2626, 2758, 2789, 2793, 2805, 2812, 2939, 2959, 3012, 3014, 3021, 3025, 3031, 3035, 3036, 3041, 3043, 3057, 3058, 3068, 3069, 3076, 3077, 3078, 3079, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 893 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4293, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4294, m_Data: ({type:"returnresource", entities:[156, 157, 2536, 2553, 2564, 2582, 2593, 2603, 2626, 2758, 2789, 2793, 2805, 2812, 2939, 2959, 3012, 3014, 3021, 3025, 3031, 3035, 3036, 3041, 3043, 3057, 3058, 3068, 3069, 3076, 3077, 3078, 3079, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 893 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4294, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4295, m_Data: ({type:"returnresource", entities:[156, 157, 2536, 2553, 2564, 2582, 2593, 2603, 2626, 2758, 2789, 2793, 2805, 2812, 2939, 2959, 3012, 3014, 3021, 3025, 3031, 3035, 3036, 3041, 3043, 3057, 3058, 3068, 3069, 3076, 3077, 3078, 3079, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 893 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4295, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4296, m_Data: ({type:"returnresource", entities:[156, 157, 2536, 2553, 2564, 2582, 2593, 2603, 2626, 2758, 2789, 2793, 2805, 2812, 2939, 2959, 3012, 3014, 3021, 3025, 3031, 3035, 3036, 3041, 3043, 3057, 3058, 3068, 3069, 3076, 3077, 3078, 3079, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 893 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4296, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4297, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4298, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4299, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4300, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4301, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4302, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4303, m_Data: ({type:"returnresource", entities:[155, 2433, 2528, 2560, 2625, 2634, 2639, 2658, 2671, 2891, 2892, 2937, 2975], target:3027, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 305 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4303, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4304, m_Data: ({type:"returnresource", entities:[155, 2433, 2528, 2560, 2625, 2634, 2639, 2658, 2671, 2891, 2892, 2937, 2975], target:3027, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 305 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4304, m_Data: ({type:"returnresource", entities:[155, 2433, 2528, 2560, 2625, 2634, 2639, 2658, 2671, 2891, 2892, 2937, 2975], target:3027, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 305 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4306, m_Data: ({type:"repair", entities:[2748, 2749, 2913, 2914, 2915, 2947, 2949, 2994, 3046], target:3130, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4304, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4305, m_Data: ({type:"returnresource", entities:[155, 2433, 2528, 2560, 2625, 2634, 2639, 2658, 2671, 2891, 2892, 2937, 2975], target:3027, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 305 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4307, m_Data: ({type:"repair", entities:[2748, 2749, 2913, 2914, 2915, 2947, 2949, 2994, 3046], target:3130, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4305, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4306, m_Data: ({type:"returnresource", entities:[155, 2433, 2528, 2560, 2625, 2634, 2639, 2658, 2671, 2891, 2892, 2937, 2975], target:3027, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 305 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4308, m_Data: ({type:"repair", entities:[2748, 2749, 2913, 2914, 2915, 2947, 2949, 2994, 3046], target:3130, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4306, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4307, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4308, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4309, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4310, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4311, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4312, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4313, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4314, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4315, m_Data: ({type:"returnresource", entities:[2422, 2427, 2468, 2473, 2478, 2531, 2544, 2555, 2575, 2635, 2640, 2659, 2672, 2756, 2759, 2767, 2794, 2798, 2806, 2813, 2818, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2934, 2938, 2945, 2946, 2953, 2962, 2963, 2967, 2979, 2980, 2986, 2987, 2988, 3000], target:3135, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 833 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4315, m_Data: ({type:"returnresource", entities:[2422, 2427, 2468, 2473, 2478, 2531, 2544, 2555, 2575, 2635, 2640, 2659, 2672, 2756, 2759, 2767, 2794, 2798, 2806, 2813, 2818, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2934, 2938, 2945, 2946, 2953, 2962, 2963, 2967, 2979, 2980, 2986, 2987, 2988, 3000], target:3135, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 833 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4315, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4316, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4317, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4318, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4319, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4320, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4321, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4322, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4323, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4324, m_Data: ({type:"construct", template:"structures/spart/syssiton", x:509.0658874511719, z:300.4232482910156, angle:2.356194490192345, actorSeed:5790, entities:[2422, 2427, 2468, 2473, 2478, 2531, 2544, 2555, 2575, 2635, 2640, 2659, 2672, 2756, 2759, 2767, 2794, 2798, 2806, 2813, 2818, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2934, 2938, 2945, 2946, 2953, 2962, 2963, 2967, 2979, 2980, 2986, 2987, 2988, 3000], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 960 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4324, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4325, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4326, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4327, m_Data: ({type:"stance", entities:[2888, 2889, 2928, 2929, 2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095, 3114, 3115, 3141, 3142, 3174, 3175, 3193, 3194, 3225, 3226], name:"defensive"}) } of size 389 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4327, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4328, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4329, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4330, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4331, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4332, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4333, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4334, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4335, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4338, m_Data: ({type:"walk", entities:[197, 2648, 2649, 2652, 2653, 2799, 2801, 2802, 2809, 2811, 2841, 2842, 2855, 2856, 2941, 2943, 2944, 3006, 3009, 3033], x:331.67181396484375, z:457.1244812011719, queued:false, pushFront:false, formation:(void 0)}) } of size 365 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4336, m_Data: ({type:"repair", entities:[2888, 2889, 2928, 2929, 2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095, 3114, 3115, 3141, 3142, 3174, 3175, 3193, 3194, 3225, 3226], target:3197, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 472 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4336, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4339, m_Data: ({type:"gather", entities:[197, 2648, 2649, 2652, 2653, 2799, 2801, 2802, 2809, 2811, 2841, 2842, 2855, 2856, 2941, 2943, 2944, 3006, 3009, 3033], target:340, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 381 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4337, m_Data: ({type:"repair", entities:[2888, 2889, 2928, 2929, 2930, 2931, 2989, 2990, 3019, 3020, 3038, 3039, 3063, 3064, 3094, 3095, 3114, 3115, 3141, 3142, 3174, 3175, 3193, 3194, 3225, 3226], target:3197, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 472 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4337, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4340, m_Data: ({type:"gather", entities:[197, 2648, 2649, 2652, 2653, 2799, 2801, 2802, 2809, 2811, 2841, 2842, 2855, 2856, 2941, 2943, 2944, 3006, 3009, 3033], target:340, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 381 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4338, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4341, m_Data: ({type:"gather", entities:[197, 2648, 2649, 2652, 2653, 2799, 2801, 2802, 2809, 2811, 2841, 2842, 2855, 2856, 2941, 2943, 2944, 3006, 3009, 3033], target:340, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 381 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4342, m_Data: ({type:"gather", entities:[197, 2648, 2649, 2652, 2653, 2799, 2801, 2802, 2809, 2811, 2841, 2842, 2855, 2856, 2941, 2943, 2944, 3006, 3009, 3033], target:340, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 381 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4339, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4340, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4341, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4342, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4343, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4344, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4345, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4346, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4347, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4348, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4349, m_Data: ({type:"repair", entities:[155, 2433, 2528, 2560, 2625, 2634, 2639, 2658, 2671, 2891, 2892, 2937, 2975], target:3231, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4349, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4350, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4351, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4352, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4353, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4354, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4355, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4356, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4357, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4360, m_Data: ({type:"train", entities:[2447, 2631, 3067, 3101], template:"units/rome/infantry_spearman_b", count:3, pushFront:false}) } of size 186 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4358, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4359, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4360, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4363, m_Data: ({type:"set-rallypoint", entities:[190, 2447, 2631, 3023, 3028, 3067, 3101], x:338, z:482, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:341}, queued:false}) } of size 346 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4361, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4362, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4363, m_Data: ({type:"set-rallypoint", entities:[150], x:449.777587890625, z:161.68798828125, data:{command:"gather", resourceType:{generic:"food", specific:"grain"}, resourceTemplate:"structures/spart/field", target:2561}, queued:false}) } of size 296 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4363, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4364, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4365, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4366, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4367, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4368, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4369, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4370, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4371, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4374, m_Data: ({type:"train", entities:[190], template:"units/rome/infantry_javelineer_b", count:4, pushFront:false}) } of size 155 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4372, m_Data: ({type:"set-rallypoint", entities:[2718, 2408, 2512, 2852, 2885, 2933], x:562, z:354, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:709}, queued:false}) } of size 335 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4372, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4373, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4374, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4375, m_Data: ({type:"set-rallypoint", entities:[2718, 2408, 2512, 2852, 2885, 2933], x:554, z:354, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:708}, queued:false}) } of size 339 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4375, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4376, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4377, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4378, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4379, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4380, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4381, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4384, m_Data: ({type:"walk", entities:[2650, 2651, 2800, 2803, 2804, 2810, 2843, 2844, 2894, 2895, 2896, 2897, 2942, 3007, 3008, 3010, 3032], x:409.86767578125, z:463.7773132324219, queued:false, pushFront:false, formation:(void 0)}) } of size 329 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4382, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4383, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4384, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4385, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4386, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4387, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4388, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4389, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4390, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4391, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4392, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4393, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4396, m_Data: ({type:"construct", template:"structures/rome/arsenal", x:406.2840881347656, z:437.9405822753906, angle:2.356194490192345, actorSeed:45457, entities:[2650, 2651, 2800, 2803, 2804, 2810, 2843, 2844, 2894, 2895, 2896, 2897, 2942, 3007, 3008, 3010, 3032], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 478 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4394, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4395, m_Data: ({type:"walk", entities:[155, 156, 157, 2528, 2536, 2553, 2560, 2564, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2639, 2658, 2671, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817, 2888, 2889, 2891, 2892, 2928, 2929, 2930, 2931, 2937, 2939, 2959, 2975, 2983, 2989, 2990, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248], x:428.4921569824219, z:346.0882873535156, queued:false, pushFront:false, formation:(void 0)}) } of size 1520 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4395, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4396, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4397, m_Data: ({type:"walk", entities:[155, 156, 157, 2528, 2536, 2553, 2560, 2564, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2639, 2658, 2671, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817, 2888, 2889, 2891, 2892, 2928, 2929, 2930, 2931, 2937, 2939, 2959, 2975, 2983, 2989, 2990, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248], x:428.5041198730469, z:346.2611083984375, queued:false, pushFront:false, formation:(void 0)}) } of size 1520 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4397, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4398, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4399, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4400, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4401, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4402, m_Data: ({type:"walk", entities:[155, 156, 157, 2528, 2536, 2553, 2560, 2564, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2639, 2658, 2671, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817, 2888, 2889, 2891, 2892, 2928, 2929, 2930, 2931, 2937, 2939, 2959, 2975, 2983, 2989, 2990, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248], x:428.14501953125, z:348.17816162109375, queued:false, pushFront:false, formation:(void 0)}) } of size 1520 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4402, m_Data: ({type:"walk", entities:[155, 156, 157, 2528, 2536, 2553, 2560, 2564, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2639, 2658, 2671, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817, 2888, 2889, 2891, 2892, 2928, 2929, 2930, 2931, 2937, 2939, 2959, 2975, 2983, 2989, 2990, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248], x:428.7955322265625, z:351.92138671875, queued:false, pushFront:false, formation:(void 0)}) } of size 1520 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4402, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4406, m_Data: ({type:"repair", entities:[2745, 2748, 2749, 2913, 2914, 2915, 2947, 2949, 2994, 3046], target:3258, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 280 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4403, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4404, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4405, m_Data: ({type:"attack", entities:[155, 156, 157, 2528, 2536, 2553, 2560, 2564, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2639, 2658, 2671, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817, 2888, 2889, 2891, 2892, 2928, 2929, 2930, 2931, 2937, 2939, 2959, 2975, 2983, 2989, 2990, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248], target:3258, queued:false, pushFront:false, allowCapture:false, formation:"special/formations/null"}) } of size 1555 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4405, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4406, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4407, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4408, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4409, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4410, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4411, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4412, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4413, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4414, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4415, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4416, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4417, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4420, m_Data: ({type:"repair", entities:[2750, 2751, 2752, 2754, 2772, 2916, 2950, 2951, 3049], target:3258, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4418, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4419, m_Data: ({type:"train", template:"units/spart/infantry_spearman_b", count:1, entities:[3256], pushFront:false}) } of size 154 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4421, m_Data: ({type:"repair", entities:[2750, 2751, 2752, 2754, 2772, 2916, 2950, 2951, 3049], target:3258, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4419, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4422, m_Data: ({type:"repair", entities:[2750, 2751, 2752, 2754, 2772, 2916, 2950, 2951, 3049], target:3258, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4420, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4421, m_Data: ({type:"train", template:"units/spart/infantry_javelineer_b", count:1, entities:[3256], pushFront:false}) } of size 156 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4421, m_TurnLength: 200 } of size 9 from server

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/attack_ranged.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 4422, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4423, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4424, m_Data: ({type:"autoqueue-on", entities:[3256]}) } of size 80 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4424, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4425, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4426, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4427, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4428, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4429, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4430, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4431, m_Data: ({type:"attack-walk", entities:[155, 156, 157, 2528, 2536, 2553, 2560, 2564, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2639, 2658, 2671, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817, 2888, 2889, 2891, 2892, 2928, 2929, 2930, 2931, 2937, 2939, 2959, 2975, 2983, 2989, 2990, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248], x:399.2853088378906, z:454.5226135253906, targetClasses:{attack:["Unit"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 1627 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4431, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4432, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4433, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4436, m_Data: ({type:"walk", entities:[2745, 2748, 2749, 2913, 2914, 2915, 2947, 2949, 2994, 3044, 3046], x:374.7051696777344, z:505.37872314453125, queued:false, pushFront:false, formation:(void 0)}) } of size 257 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4434, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4435, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4436, m_Data: ({type:"walk", entities:[155, 156, 157, 2528, 2536, 2553, 2560, 2564, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2639, 2658, 2671, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817, 2888, 2889, 2891, 2892, 2928, 2929, 2930, 2931, 2937, 2939, 2959, 2975, 2983, 2989, 2990, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248], x:442.8449401855469, z:338.1214599609375, queued:false, pushFront:false, formation:(void 0)}) } of size 1533 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4436, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4437, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4440, m_Data: ({type:"returnresource", entities:[197, 2466, 2467, 2477, 2533, 2534, 2535, 2567, 2568, 2569, 2570, 2571, 2606, 2607, 2608, 2609, 2648, 2649, 2652, 2653, 2704, 2705, 2711, 2712, 2746, 2799, 2801, 2802, 2809, 2811, 2827, 2828, 2829, 2830, 2841, 2842, 2856, 2865, 2866, 2867, 2868, 2869, 2941, 2943, 2944, 2992, 3006, 3009, 3033, 3082, 3083, 3084, 3085, 3086, 3087, 3088, 3089, 3090, 3091, 3092, 3093, 3118, 3119, 3120, 3121, 3122, 3153, 3154, 3155, 3156, 3157, 3158, 3159, 3160, 3161, 3162, 3163, 3164, 3165, 3166, 3167, 3178, 3179, 3180, 3181, 3182, 3189, 3190, 3191, 3192, 3212, 3213, 3214, 3215, 3216, 3217, 3218, 3219, 3220, 3233, 3234, 3235, 3236, 3237, 3238, 3239, 3240, 3241, 3242], target:2900, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 1466 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4438, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4439, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4442, m_Data: ({type:"walk", entities:[197, 2466, 2467, 2477, 2533, 2534, 2535, 2567, 2568, 2569, 2570, 2571, 2606, 2607, 2608, 2609, 2648, 2649, 2652, 2653, 2704, 2705, 2711, 2712, 2746, 2799, 2801, 2802, 2809, 2811, 2827, 2828, 2829, 2830, 2841, 2842, 2856, 2865, 2866, 2867, 2868, 2869, 2941, 2943, 2944, 2992, 3006, 3009, 3033, 3082, 3083, 3084, 3085, 3086, 3087, 3088, 3089, 3090, 3091, 3092, 3093, 3118, 3119, 3120, 3121, 3122, 3153, 3154, 3155, 3156, 3157, 3158, 3159, 3160, 3161, 3162, 3163, 3164, 3165, 3166, 3167, 3178, 3179, 3180, 3181, 3182, 3189, 3190, 3191, 3192, 3212, 3213, 3214, 3215, 3216, 3217, 3218, 3219, 3220, 3233, 3234, 3235, 3236, 3237, 3238, 3239, 3240, 3241, 3242], x:394.3861389160156, z:498.10064697265625, queued:true, pushFront:false, formation:(void 0)}) } of size 1442 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4440, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4441, m_Data: ({type:"walk", entities:[155, 156, 157, 2528, 2536, 2553, 2560, 2564, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2639, 2658, 2671, 2732, 2758, 2774, 2783, 2789, 2793, 2805, 2812, 2817, 2888, 2889, 2891, 2892, 2928, 2929, 2930, 2931, 2937, 2939, 2959, 2975, 2983, 2989, 2990, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248], x:433.30889892578125, z:312.36529541015625, queued:false, pushFront:false, formation:(void 0)}) } of size 1533 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4441, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4442, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4443, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4445, m_Data: ({type:"garrison", entities:[2745, 2746, 2748, 2749, 2769, 2913, 2914, 2915, 2947, 2949, 2993, 2994, 3044, 3046, 3047], target:3251, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 323 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4446, m_Data: ({type:"garrison", entities:[2745, 2746, 2748, 2749, 2769, 2913, 2914, 2915, 2947, 2949, 2993, 2994, 3044, 3046, 3047], target:3251, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 323 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4444, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4445, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4446, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4447, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4448, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4449, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4452, m_Data: ({type:"returnresource", entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2831, 2832, 2871, 2872, 2873, 2874], target:2907, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 413 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4450, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4453, m_Data: ({type:"returnresource", entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2831, 2832, 2871, 2872, 2873, 2874], target:2907, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 413 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4451, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4454, m_Data: ({type:"returnresource", entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2831, 2832, 2871, 2872, 2873, 2874], target:2907, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 413 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4455, m_Data: ({type:"returnresource", entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2831, 2832, 2871, 2872, 2873, 2874], target:2907, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 413 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4452, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4453, m_Data: ({type:"returnresource", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], target:3135, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 2415 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4456, m_Data: ({type:"gather", entities:[2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2831, 2832, 2871, 2872, 2873, 2874], target:428, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 405 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4453, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4454, m_Data: ({type:"returnresource", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], target:3135, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 2415 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4454, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4455, m_Data: ({type:"returnresource", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], target:3135, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 2415 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4455, m_Data: ({type:"returnresource", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], target:3135, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 2415 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4455, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4456, m_Data: ({type:"returnresource", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], target:3135, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 2415 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4456, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4457, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4458, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4459, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4460, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4461, m_Data: ({type:"attack-walk", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], x:383.8288269042969, z:300.39453125, targetClasses:{attack:["Unit"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 2485 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4461, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4462, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4463, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4466, m_Data: ({type:"returnresource", entities:[2750, 2751, 2752, 2753, 2754, 2771, 2772, 2916, 2917, 2918, 2950, 2951, 2952, 2996, 2997, 2998, 2999, 3048, 3049, 3050, 3051], target:2784, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 401 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4464, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4465, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4468, m_Data: ({type:"walk-custom", entities:[2750, 2751, 2752, 2753, 2754, 2771, 2772, 2916, 2917, 2918, 2950, 2951, 2952, 2996, 2997, 2998, 2999, 3048, 3049, 3050, 3051], targetPositions:[{x:"359.54", y:"430.13"}, {x:"359.40", y:"430.60"}, {x:"359.26", y:"431.07"}, {x:"359.41", y:"431.45"}, {x:"359.60", y:"431.91"}, {x:"359.78", y:"432.37"}, {x:"359.86", y:"432.86"}, {x:"359.93", y:"433.35"}, {x:"360.00", y:"433.83"}, {x:"359.87", y:"434.30"}, {x:"359.74", y:"434.78"}, {x:"359.85", y:"435.20"}, {x:"359.97", y:"435.68"}, {x:"360.10", y:"436.16"}, {x:"360.22", y:"436.63"}, {x:"360.24", y:"437.12"}, {x:"360.26", y:"437.62"}, {x:"360.29", y:"438.11"}, {x:"360.30", y:"438.60"}, {x:"360.31", y:"439.10"}, {x:"360.32", y:"439.59"}], targetClasses:{attack:["Unit", "Structure"]}, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 1489 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4466, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4469, m_Data: ({type:"walk", entities:[2750, 2751, 2752, 2753, 2754, 2771, 2772, 2916, 2917, 2918, 2950, 2951, 2952, 2996, 2997, 2998, 2999, 3048, 3049, 3050, 3051], x:379.7672119140625, z:472.0149841308594, queued:true, pushFront:false, formation:(void 0)}) } of size 377 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4470, m_Data: ({type:"walk", entities:[2750, 2751, 2752, 2753, 2754, 2771, 2772, 2916, 2917, 2918, 2950, 2951, 2952, 2996, 2997, 2998, 2999, 3048, 3049, 3050, 3051], x:382.6318664550781, z:460.1304931640625, queued:true, pushFront:false, formation:(void 0)}) } of size 377 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4467, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4468, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4469, m_Data: ({type:"train", template:"units/spart/hero_brasidas", count:1, entities:[3261], pushFront:false}) } of size 148 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4469, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4470, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4471, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4472, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4473, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4474, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4478, m_Data: ({type:"set-rallypoint", entities:[190, 2447, 2631, 3023, 3028, 3067, 3101], x:403.1640319824219, z:470.691162109375, data:{command:"walk"}, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4475, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4476, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4477, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4478, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4479, m_Data: ({type:"returnresource", entities:[2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2531, 2544, 2555, 2575, 2635, 2640, 2659, 2672, 2756, 2759, 2767, 2794, 2798, 2806, 2813, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2934, 2938, 2945, 2946, 2953, 2962, 2963, 2967, 2979, 2980, 2986, 2987, 2988, 3000, 3255, 3257, 3259, 3262, 3263], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 941 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4479, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4480, m_Data: ({type:"returnresource", entities:[2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2531, 2544, 2555, 2575, 2635, 2640, 2659, 2672, 2756, 2759, 2767, 2794, 2798, 2806, 2813, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2934, 2938, 2945, 2946, 2953, 2962, 2963, 2967, 2979, 2980, 2986, 2987, 2988, 3000, 3255, 3257, 3259, 3262, 3263], target:2968, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 941 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4480, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4481, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4482, m_Data: ({type:"walk", entities:[2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2531, 2544, 2555, 2575, 2635, 2640, 2659, 2672, 2756, 2759, 2767, 2794, 2798, 2806, 2813, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2934, 2938, 2945, 2946, 2953, 2962, 2963, 2967, 2979, 2980, 2986, 2987, 2988, 3000, 3255, 3257, 3259, 3262, 3263], x:388.9189147949219, z:301.7166748046875, queued:true, pushFront:false, formation:(void 0)}) } of size 917 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4482, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4483, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4484, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4485, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4488, m_Data: ({type:"train", entities:[190, 2447, 2631, 3067, 3101], template:"units/rome/infantry_javelineer_b", count:3, pushFront:false}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4486, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4487, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4488, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4489, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4490, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4491, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4492, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4493, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4494, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4495, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4496, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4497, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4498, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4501, m_Data: ({type:"walk", entities:[197, 2466, 2467, 2477, 2533, 2534, 2535, 2567, 2568, 2569, 2570, 2571, 2606, 2607, 2608, 2609, 2648, 2649, 2652, 2653, 2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2704, 2705, 2711, 2712, 2747, 2750, 2751, 2752, 2753, 2754, 2770, 2771, 2772, 2799, 2801, 2802, 2809, 2811, 2827, 2828, 2829, 2830, 2831, 2832, 2833, 2834, 2841, 2842, 2855, 2856, 2865, 2866, 2867, 2868, 2869, 2870, 2871, 2872, 2873, 2874, 2916, 2917, 2918, 2941, 2943, 2944, 2948, 2950, 2951, 2992, 2995, 2996, 2997, 2998, 2999, 3006, 3009, 3033, 3045, 3049, 3050, 3051, 3082, 3083, 3084, 3085, 3086, 3087, 3088, 3089, 3090, 3091, 3092, 3093, 3118, 3119, 3120, 3121, 3122, 3153, 3154, 3155, 3156, 3157, 3158, 3159, 3160, 3161, 3162, 3163, 3164, 3165, 3166, 3167, 3178, 3179, 3180, 3181, 3182, 3189, 3190, 3191, 3192, 3212, 3213, 3214, 3215, 3216, 3217, 3218, 3219, 3220, 3233, 3234, 3235, 3236, 3237, 3238, 3239, 3240, 3241, 3242, 3267, 3268, 3269, 3270, 3271, 3272, 3273, 3274, 3275, 3276, 3277, 3278], x:400.1556396484375, z:455.6475524902344, queued:false, pushFront:false, formation:(void 0)}) } of size 2235 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4501, m_Data: ({type:"walk", entities:[197, 2466, 2467, 2477, 2533, 2534, 2535, 2567, 2568, 2569, 2570, 2571, 2606, 2607, 2608, 2609, 2648, 2649, 2652, 2653, 2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2704, 2705, 2711, 2712, 2747, 2750, 2751, 2752, 2753, 2754, 2770, 2771, 2772, 2799, 2801, 2802, 2809, 2811, 2827, 2828, 2829, 2830, 2831, 2832, 2833, 2834, 2841, 2842, 2855, 2856, 2865, 2866, 2867, 2868, 2869, 2870, 2871, 2872, 2873, 2874, 2916, 2917, 2918, 2941, 2943, 2944, 2948, 2950, 2951, 2992, 2995, 2996, 2997, 2998, 2999, 3006, 3009, 3033, 3045, 3049, 3050, 3051, 3082, 3083, 3084, 3085, 3086, 3087, 3088, 3089, 3090, 3091, 3092, 3093, 3118, 3119, 3120, 3121, 3122, 3153, 3154, 3155, 3156, 3157, 3158, 3159, 3160, 3161, 3162, 3163, 3164, 3165, 3166, 3167, 3178, 3179, 3180, 3181, 3182, 3189, 3190, 3191, 3192, 3212, 3213, 3214, 3215, 3216, 3217, 3218, 3219, 3220, 3233, 3234, 3235, 3236, 3237, 3238, 3239, 3240, 3241, 3242, 3267, 3268, 3269, 3270, 3271, 3272, 3273, 3274, 3275, 3276, 3277, 3278], x:413.2923278808594, z:428.42919921875, queued:false, pushFront:false, formation:(void 0)}) } of size 2235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4499, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4500, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4502, m_Data: ({type:"walk-custom", entities:[197, 2466, 2467, 2477, 2533, 2534, 2535, 2567, 2568, 2569, 2570, 2571, 2606, 2607, 2608, 2609, 2648, 2649, 2652, 2653, 2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2704, 2705, 2711, 2712, 2747, 2750, 2751, 2752, 2753, 2754, 2770, 2771, 2772, 2799, 2801, 2802, 2809, 2811, 2827, 2828, 2829, 2830, 2831, 2832, 2833, 2834, 2841, 2842, 2855, 2856, 2865, 2866, 2867, 2868, 2869, 2870, 2871, 2872, 2873, 2874, 2916, 2917, 2918, 2941, 2943, 2944, 2948, 2950, 2951, 2992, 2995, 2996, 2997, 2998, 2999, 3006, 3009, 3033, 3045, 3049, 3050, 3051, 3082, 3083, 3084, 3085, 3086, 3087, 3088, 3089, 3090, 3091, 3092, 3093, 3118, 3119, 3120, 3121, 3122, 3153, 3154, 3155, 3156, 3157, 3158, 3159, 3160, 3161, 3162, 3163, 3164, 3165, 3166, 3167, 3178, 3179, 3180, 3181, 3182, 3189, 3190, 3191, 3192, 3212, 3213, 3214, 3215, 3216, 3217, 3218, 3219, 3220, 3233, 3234, 3235, 3236, 3237, 3238, 3239, 3240, 3241, 3242, 3267, 3268, 3269, 3270, 3271, 3272, 3273, 3274, 3275, 3276, 3277, 3278], targetPositions:[{x:"419.89", y:"407.77"}, {x:"419.98", y:"407.60"}, {x:"420.06", y:"407.43"}, {x:"420.15", y:"407.26"}, {x:"420.23", y:"407.09"}, {x:"420.32", y:"406.92"}, {x:"420.40", y:"406.75"}, {x:"420.49", y:"406.58"}, {x:"420.55", y:"406.41"}, {x:"420.61", y:"406.23"}, {x:"420.67", y:"406.05"}, {x:"420.73", y:"405.87"}, {x:"420.79", y:"405.68"}, {x:"420.85", y:"405.50"}, {x:"420.91", y:"405.32"}, {x:"420.97", y:"405.14"}, {x:"421.05", y:"404.98"}, {x:"421.14", y:"404.81"}, {x:"421.22", y:"404.64"}, {x:"421.30", y:"404.47"}, {x:"421.39", y:"404.30"}, {x:"421.47", y:"404.13"}, {x:"421.56", y:"403.96"}, {x:"421.64", y:"403.79"}, {x:"421.73", y:"403.62"}, {x:"421.81", y:"403.45"}, {x:"421.90", y:"403.28"}, {x:"421.98", y:"403.11"}, {x:"422.07", y:"402.94"}, {x:"422.15", y:"402.77"}, {x:"422.24", y:"402.60"}, {x:"422.33", y:"402.43"}, {x:"422.41", y:"402.26"}, {x:"422.50", y:"402.09"}, {x:"422.58", y:"401.92"}, {x:"422.67", y:"401.75"}, {x:"422.75", y:"401.58"}, {x:"422.81", y:"401.40"}, {x:"422.87", y:"401.22"}, {x:"422.92", y:"401.04"}, {x:"422.98", y:"400.86"}, {x:"423.04", y:"400.68"}, {x:"423.09", y:"400.50"}, {x:"423.15", y:"400.32"}, {x:"423.23", y:"400.15"}, {x:"423.32", y:"399.98"}, {x:"423.40", y:"399.81"}, {x:"423.48", y:"399.64"}, {x:"423.57", y:"399.47"}, {x:"423.65", y:"399.30"}, {x:"423.73", y:"399.12"}, {x:"423.82", y:"398.96"}, {x:"423.90", y:"398.79"}, {x:"423.99", y:"398.62"}, {x:"424.07", y:"398.45"}, {x:"424.16", y:"398.28"}, {x:"424.24", y:"398.11"}, {x:"424.33", y:"397.94"}, {x:"424.39", y:"397.76"}, {x:"424.46", y:"397.58"}, {x:"424.53", y:"397.41"}, {x:"424.59", y:"397.23"}, {x:"424.66", y:"397.05"}, {x:"424.72", y:"396.87"}, {x:"424.79", y:"396.69"}, {x:"424.86", y:"396.52"}, {x:"424.92", y:"396.34"}, {x:"424.99", y:"396.16"}, {x:"425.06", y:"395.98"}, {x:"425.08", y:"395.80"}, {x:"425.11", y:"395.61"}, {x:"425.14", y:"395.42"}, {x:"425.17", y:"395.23"}, {x:"425.19", y:"395.05"}, {x:"425.22", y:"394.86"}, {x:"425.25", y:"394.67"}, {x:"425.31", y:"394.49"}, {x:"425.37", y:"394.32"}, {x:"425.43", y:"394.14"}, {x:"425.50", y:"393.96"}, {x:"425.56", y:"393.78"}, {x:"425.62", y:"393.60"}, {x:"425.68", y:"393.42"}, {x:"425.75", y:"393.24"}, {x:"425.81", y:"393.06"}, {x:"425.87", y:"392.88"}, {x:"425.93", y:"392.70"}, {x:"425.99", y:"392.52"}, {x:"426.04", y:"392.34"}, {x:"426.10", y:"392.16"}, {x:"426.16", y:"391.98"}, {x:"426.21", y:"391.80"}, {x:"426.27", y:"391.61"}, {x:"426.32", y:"391.43"}, {x:"426.38", y:"391.25"}, {x:"426.41", y:"391.07"}, {x:"426.43", y:"390.88"}, {x:"426.46", y:"390.69"}, {x:"426.49", y:"390.50"}, {x:"426.51", y:"390.31"}, {x:"426.54", y:"390.13"}, {x:"426.57", y:"389.94"}, {x:"426.64", y:"389.77"}, {x:"426.72", y:"389.60"}, {x:"426.80", y:"389.43"}, {x:"426.88", y:"389.25"}, {x:"426.95", y:"389.08"}, {x:"427.03", y:"388.91"}, {x:"427.11", y:"388.74"}, {x:"427.19", y:"388.56"}, {x:"427.22", y:"388.38"}, {x:"427.24", y:"388.19"}, {x:"427.27", y:"388.00"}, {x:"427.30", y:"387.81"}, {x:"427.33", y:"387.63"}, {x:"427.35", y:"387.44"}, {x:"427.38", y:"387.25"}, {x:"427.41", y:"387.06"}, {x:"427.44", y:"386.88"}, {x:"427.47", y:"386.69"}, {x:"427.49", y:"386.50"}, {x:"427.52", y:"386.31"}, {x:"427.60", y:"386.14"}, {x:"427.69", y:"385.97"}, {x:"427.77", y:"385.80"}, {x:"427.85", y:"385.63"}, {x:"427.94", y:"385.46"}, {x:"428.02", y:"385.29"}, {x:"428.10", y:"385.12"}, {x:"428.18", y:"384.95"}, {x:"428.27", y:"384.78"}, {x:"428.35", y:"384.61"}, {x:"428.44", y:"384.44"}, {x:"428.52", y:"384.27"}, {x:"428.61", y:"384.10"}, {x:"428.69", y:"383.93"}, {x:"428.77", y:"383.76"}, {x:"428.75", y:"383.58"}, {x:"428.73", y:"383.39"}, {x:"428.71", y:"383.20"}, {x:"428.69", y:"383.01"}, {x:"428.67", y:"382.82"}, {x:"428.65", y:"382.64"}, {x:"428.63", y:"382.45"}, {x:"428.61", y:"382.26"}, {x:"428.59", y:"382.07"}, {x:"428.65", y:"381.90"}, {x:"428.71", y:"381.72"}, {x:"428.77", y:"381.54"}, {x:"428.83", y:"381.36"}, {x:"428.90", y:"381.18"}, {x:"428.96", y:"381.00"}, {x:"429.02", y:"380.82"}, {x:"429.08", y:"380.64"}, {x:"429.14", y:"380.46"}, {x:"429.21", y:"380.28"}, {x:"429.27", y:"380.10"}, {x:"429.33", y:"379.93"}, {x:"429.37", y:"379.74"}, {x:"429.42", y:"379.56"}, {x:"429.46", y:"379.37"}, {x:"429.51", y:"379.19"}, {x:"429.56", y:"379.00"}, {x:"429.60", y:"378.82"}, {x:"429.65", y:"378.64"}, {x:"429.69", y:"378.45"}, {x:"429.74", y:"378.27"}, {x:"429.78", y:"378.08"}, {x:"429.83", y:"377.90"}, {x:"429.87", y:"377.71"}], targetClasses:{attack:["Unit", "Structure"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 10569 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4501, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4502, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4503, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4504, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4505, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4506, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4507, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4508, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4509, m_Data: ({type:"construct", template:"structures/spart/house", x:589.3906860351562, z:89.95402526855469, angle:2.356194490192345, actorSeed:30124, entities:[2487, 2510, 2773, 2782, 2790], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 338 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4509, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4510, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4511, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4512, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4513, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4514, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4515, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4516, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4517, m_Data: ({type:"construct", template:"structures/spart/house", x:601.551025390625, z:101.69624328613281, angle:2.356194490192345, actorSeed:16791, entities:[2487, 2510, 2773, 2782, 2790], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 338 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4517, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4519, m_Data: ({type:"repair", entities:[2487, 2510, 2773, 2782, 2790], target:3282, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4518, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4519, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4520, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4522, m_Data: ({type:"repair", entities:[2487, 2510, 2773, 2782, 2790], target:3287, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 225 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4521, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4522, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4524, m_Data: ({type:"gather", entities:[2487, 2510, 2773, 2782, 2790], target:1474, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 206 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4523, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4524, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4525, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4526, m_Data: ({type:"set-rallypoint", entities:[3251], x:382.98712158203125, z:495.12371826171875, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4526, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4527, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4527, m_Data: ({type:"unload-all", garrisonHolders:[3251]}) } of size 85 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4527, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4528, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4529, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4530, m_Data: ({type:"construct", template:"structures/spart/storehouse", x:612.5202026367188, z:145.19293212890625, angle:2.356194490192345, actorSeed:61203, entities:[151, 153, 2311, 2323, 2324, 2334, 2343, 2389, 2391, 2392], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 398 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4530, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4531, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4532, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4533, m_Data: ({type:"train", template:"units/rome/hero_scipio", count:1, entities:[3251], pushFront:false}) } of size 145 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4533, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4534, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4535, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4536, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4537, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4538, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4539, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4540, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4541, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4542, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4543, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4544, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4545, m_Data: ({type:"walk", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], x:395.7931213378906, z:361.2460021972656, queued:false, pushFront:false, formation:(void 0)}) } of size 2391 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4545, m_Data: ({type:"walk", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], x:395.9554443359375, z:360.55712890625, queued:false, pushFront:false, formation:(void 0)}) } of size 2391 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4545, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4546, m_Data: ({type:"walk", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], x:396.7490234375, z:362.3900451660156, queued:false, pushFront:false, formation:(void 0)}) } of size 2391 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4546, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4547, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4550, m_Data: ({type:"construct", template:"structures/rome/arsenal", x:387.76214599609375, z:479.288330078125, angle:2.356194490192345, actorSeed:49461, entities:[2745, 2746, 2748, 2749, 2769, 2913, 2914, 2915, 2947, 2949, 2993, 2994, 3044, 3046, 3047], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 454 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4548, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4549, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4550, m_Data: ({type:"gather", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], target:1121, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 2407 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4550, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4551, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4552, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4553, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4554, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4558, m_Data: ({type:"attack", entities:[197, 2466, 2467, 2477, 2533, 2534, 2535, 2567, 2568, 2569, 2570, 2571, 2606, 2607, 2608, 2609, 2648, 2649, 2652, 2653, 2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2704, 2705, 2711, 2712, 2747, 2750, 2751, 2752, 2754, 2770, 2771, 2772, 2799, 2801, 2802, 2809, 2811, 2827, 2828, 2829, 2830, 2831, 2832, 2834, 2841, 2842, 2855, 2856, 2865, 2866, 2867, 2868, 2869, 2870, 2871, 2872, 2873, 2874, 2916, 2941, 2943, 2944, 2948, 2992, 2995, 3006, 3009, 3033, 3045, 3082, 3083, 3084, 3085, 3086, 3087, 3088, 3089, 3090, 3091, 3092, 3093, 3118, 3119, 3120, 3121, 3122, 3153, 3154, 3155, 3156, 3157, 3158, 3159, 3160, 3161, 3162, 3163, 3164, 3165, 3166, 3167, 3178, 3179, 3180, 3181, 3182, 3189, 3190, 3191, 3192, 3212, 3213, 3214, 3215, 3216, 3217, 3218, 3219, 3220, 3233, 3234, 3235, 3236, 3237, 3238, 3239, 3240, 3241, 3242, 3270, 3271, 3272, 3274], target:3256, allowCapture:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 1997 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4555, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4556, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4557, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 4558, m_Data: ({type:"stop", entities:[155, 156, 157, 2422, 2427, 2433, 2468, 2473, 2478, 2494, 2521, 2528, 2531, 2536, 2544, 2553, 2555, 2560, 2564, 2575, 2582, 2593, 2601, 2603, 2625, 2626, 2634, 2635, 2639, 2640, 2658, 2659, 2671, 2672, 2732, 2756, 2758, 2759, 2767, 2774, 2783, 2789, 2793, 2794, 2798, 2805, 2806, 2812, 2813, 2817, 2818, 2822, 2823, 2824, 2837, 2838, 2857, 2858, 2861, 2862, 2864, 2878, 2883, 2884, 2886, 2888, 2889, 2891, 2892, 2899, 2901, 2905, 2906, 2910, 2911, 2920, 2925, 2927, 2928, 2929, 2930, 2931, 2934, 2937, 2938, 2939, 2945, 2946, 2953, 2959, 2962, 2963, 2967, 2975, 2979, 2980, 2983, 2986, 2987, 2988, 2989, 2990, 3000, 3003, 3012, 3013, 3014, 3015, 3019, 3020, 3021, 3025, 3026, 3031, 3035, 3036, 3038, 3039, 3040, 3041, 3043, 3057, 3058, 3063, 3064, 3068, 3069, 3076, 3077, 3078, 3079, 3094, 3095, 3097, 3102, 3107, 3108, 3109, 3113, 3114, 3115, 3116, 3126, 3132, 3133, 3141, 3142, 3144, 3146, 3150, 3151, 3169, 3173, 3174, 3175, 3176, 3177, 3184, 3187, 3193, 3194, 3199, 3200, 3202, 3204, 3221, 3222, 3223, 3225, 3226, 3230, 3232, 3244, 3245, 3246, 3247, 3248, 3255, 3257, 3259, 3262, 3263], queued:false}) } of size 2330 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4558, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4559, m_TurnLength: 200 } of size 9 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4560, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 4562, m_Data: ({type:"walk", entities:[197, 2466, 2467, 2477, 2533, 2534, 2535, 2567, 2568, 2569, 2570, 2571, 2606, 2607, 2608, 2609, 2648, 2649, 2652, 2653, 2661, 2662, 2663, 2664, 2665, 2666, 2667, 2668, 2690, 2691, 2692, 2693, 2694, 2695, 2696, 2697, 2704, 2705, 2711, 2712, 2747, 2750, 2751, 2752, 2753, 2754, 2770, 2771, 2772, 2799, 2801, 2802, 2809, 2811, 2827, 2828, 2829, 2830, 2831, 2832, 2833, 2834, 2841, 2842, 2855, 2856, 2865, 2866, 2867, 2868, 2869, 2870, 2871, 2872, 2873, 2874, 2916, 2941, 2943, 2944, 2948, 2951, 2992, 2995, 3006, 3009, 3033, 3045, 3082, 3083, 3084, 3085, 3086, 3087, 3088, 3089, 3090, 3091, 3092, 3093, 3118, 3119, 3120, 3121, 3122, 3153, 3154, 3155, 3156, 3157, 3158, 3159, 3160, 3161, 3162, 3163, 3164, 3165, 3166, 3167, 3178, 3179, 3180, 3181, 3182, 3189, 3190, 3191, 3192, 3212, 3213, 3214, 3215