Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "borderless.fullscreen" = "true"
Loaded config string "borderless.window" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "hidpi" = "false"
Loaded config string "forceglversion" = "false"
Loaded config string "forceglprofile" = "compatibility"
Loaded config string "forceglmajorversion" = "3"
Loaded config string "forceglminorversion" = "3"
Loaded config string "screenshot.tiles" = "8"
Loaded config string "screenshot.tilewidth" = "480"
Loaded config string "screenshot.tileheight" = "270"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowscascadecount" = "1"
Loaded config string "shadowscascadedistanceratio" = "1.7"
Loaded config string "shadowscutoffdistance" = "300.0"
Loaded config string "shadowscovermap" = "false"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "gl.checkerrorafterswap" = "false"
Loaded config string "cursorbackend" = "sdl"
Loaded config string "rendererbackend" = "gl"
Loaded config string "renderer.backend.debugcontext" = "false"
Loaded config string "renderer.backend.debugmessages" = "false"
Loaded config string "renderer.backend.debuglabels" = "false"
Loaded config string "renderer.backend.debugscopedlabels" = "false"
Loaded config string "renderpath" = "default"
Loaded config string "textures.quality" = "2"
Loaded config string "textures.maxanisotropy" = "2"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "true"
Loaded config string "postproc" = "true"
Loaded config string "antialiasing" = "disabled"
Loaded config string "sharpening" = "disabled"
Loaded config string "sharpness" = "0.3"
Loaded config string "max_actor_quality" = "200"
Loaded config string "variant_diversity" = "full"
Loaded config string "materialmgr.quality" = "10.0"
Loaded config string "skycolor" = "0 0 0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "60"
Found config header 'profiler2'
Loaded config string "profiler2.server" = "127.0.0.1"
Loaded config string "profiler2.server.port" = "8000"
Loaded config string "profiler2.server.threads" = "6"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = (empty)
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause", "Shift+Space"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = (empty)
Loaded config string "hotkey.camera.lastattackfocus" = "Space"
Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"
Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"
Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Loaded config string "hotkey.selection.singleselection" = (empty)
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"
Loaded config string "hotkey.selection.group.add.10" = "Shift+0", "Shift+Num0"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"
Loaded config string "hotkey.selection.group.save.10" = "Ctrl+0", "Ctrl+Num0"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"
Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"
Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"
Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"
Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"
Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"
Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"
Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"
Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"
Loaded config string "hotkey.selection.group.select.10" = "0", "Num0"
Found config header 'hotkey.gamesetup'
Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete", "Backspace"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.unloadturrets" = "U"
Loaded config string "hotkey.session.leaveturret" = "U"
Loaded config string "hotkey.session.move" = (empty)
Loaded config string "hotkey.session.attack" = "Ctrl"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.occupyturret" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.pushorderfront" = (empty)
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.session.snaptoedges" = "Ctrl"
Loaded config string "hotkey.session.toggledefaultformation" = (empty)
Loaded config string "hotkey.session.flare" = "K"
Loaded config string "hotkey.session.flareactivate" = (empty)
Loaded config string "hotkey.session.calltoarms" = (empty)
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.highlightguarding" = "PageDown"
Loaded config string "hotkey.session.highlightguarded" = "PageUp"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.loadingscreen'
Loaded config string "gui.loadingscreen.progressdescription" = "false"
Found config header 'gui.session'
Loaded config string "gui.session.dragdelta" = "4"
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.flarelifetime" = "6"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.experiencestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.snaptoedges" = "disabled"
Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"
Loaded config string "gui.session.disjointcontrolgroups" = "true"
Loaded config string "gui.session.defaultformation" = "special/formations/box"
Loaded config string "gui.session.formationwalkonly" = "true"
Loaded config string "gui.session.howtoshownames" = "0"
Loaded config string "gui.session.selectformationasone" = "true"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.icons.enabled" = "true"
Loaded config string "gui.session.minimap.icons.opacity" = "1.0"
Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena26"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.tls" = "true"
Loaded config string "lobby.verify_certificate" = "false"
Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"
Loaded config string "lobby.terms_of_service" = "0"
Loaded config string "lobby.terms_of_use" = "0"
Loaded config string "lobby.privacy_policy" = "0"
Loaded config string "lobby.xpartamupp" = "wfgbot26"
Loaded config string "lobby.echelon" = "echelon26"
Loaded config string "lobby.buddies"
Loaded config string "lobby.rememberpassword" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWQa4XiSn+BLxIYXNrXyz68wwTGWyZ7+kxDtZuLHBXkCtt+lLB8VnpdM"
Loaded config string "modio.disclaimer" = "0"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Loaded config string "network.observermaxlag" = "-1"
Loaded config string "network.autocatchup" = "true"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Found config header 'rlinterface'
Loaded config string "rlinterface.address" = "127.0.0.1:6000"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "sound.mindistance" = "1"
Loaded config string "sound.maxdistance" = "350"
Loaded config string "sound.maxstereoangle" = "0.62"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Loaded config string "sound.notify.gamesetup.join" = "false"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"
Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"
Loaded config string "userreport.terms" = "0"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.scroll.mouse.detectdistance" = "3"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
StunClient: Using STUN server lobby.wildfiregames.com:3478
Net server: attempting to use cached root descriptor URL: http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1
Net server: using cached IGD = http://192.168.1.1:60000/
Net server: found valid IGD = http://192.168.1.1:60000/
Net server: GetExternalIPAddress failed with code -1 (Miniupnpc Unknown Error)
StunClient: external IP address is 2.14.118.114:20595
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
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Loading simulation script 'simulation/components/Turretable.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/Upkeep.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/Visibility~autociv.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
Net client: Connected to 127.0.0.1:20595
Net server: Received connection from 127.0.0.1:55954
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]
Net message: ({lastReceivedTime:1500965371, warntype:"server-timeout", type:"netwarn"})
Net message: ({status:"connected", type:"netstatus"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from server
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: 260A579D408FFCD2 } of size 31 to [260A579D...]
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: 260A579D408FFCD2 } of size 31 from server
XmppClient: Received lobby auth: 260A579D408FFCD2 from 1984
Net Server: Received lobby auth message from 1984 with 260A579D408FFCD2
Net: Sending message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 to [260A579D...]
Net client: Received message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 from server
Net server: Received message CAuthenticateMessage { m_Name: 1984 (1404), m_Password: [secret], m_ControllerSecret: [secret] } of size 51 from [260A579D...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 to [260A579D...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 } } } of size 49 to [260A579D...]
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 from server
Net: Authentication result: host=1, Logged in
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 } } } of size 49 from server
Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [260A579D...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 } } } of size 49 to [260A579D...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [260A579D...]
Net: Sending message CReadyMessage { m_GUID: 260A579D408FFCD2, m_Status: 2 } of size 24 to [260A579D...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 } } } of size 49 from server
Net client: Received message CReadyMessage { m_GUID: 260A579D408FFCD2, m_Status: 2 } of size 24 from server
Net message: ({newAssignments:{'260A579D408FFCD2':{status:0, player:-1, name:"1984 (1404)"}}, type:"players"})
Net message: ({newAssignments:{'260A579D408FFCD2':{status:0, player:-1, name:"1984 (1404)"}}, type:"players"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [260A579D...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 2 } } } of size 49 to [260A579D...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [260A579D...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 2 } } } of size 49 to [260A579D...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 260A579D408FFCD2 } of size 24 from [260A579D...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 to [260A579D...]
Net message: ({status:2, guid:"260A579D408FFCD2", type:"ready"})
Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from [260A579D...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 to [260A579D...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 2 } } } of size 49 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 2 } } } of size 49 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 from server
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from server
Net message: ({newAssignments:{'260A579D408FFCD2':{status:2, player:-1, name:"1984 (1404)"}}, type:"players"})
Net message: ({newAssignments:{'260A579D408FFCD2':{status:2, player:-1, name:"1984 (1404)"}}, type:"players"})
Net message: ({newAssignments:{'260A579D408FFCD2':{status:2, player:1, name:"1984 (1404)"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}, type:"gamesetup"})
Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 from [260A579D...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 to [260A579D...]
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}, type:"gamesetup"})
XmppClient: Received request for connection data from nvtopgun
Net server: Received connection from 95.93.222.25:63405
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: 416B351E1D39FE4F } of size 31 to [416B351E...]
XmppClient: Received lobby auth: 416B351E1D39FE4F from nvtopgun
Net Server: Received lobby auth message from nvtopgun with 416B351E1D39FE4F
Net: Sending message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 to [416B351E...]
Net server: Received message CAuthenticateMessage { m_Name: nvtopgun, m_Password: [secret], m_ControllerSecret: [secret] } of size 29 from [416B351E...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_IsController: 0, m_Message: Logged in } of size 30 to [416B351E...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 416B351E1D39FE4F, m_Name: nvtopgun, m_PlayerID: 4294967295, m_Status: 0 } } } of size 89 to [260A579D...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 416B351E1D39FE4F, m_Name: nvtopgun, m_PlayerID: 4294967295, m_Status: 0 } } } of size 89 to [416B351E...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 416B351E1D39FE4F, m_Name: nvtopgun, m_PlayerID: 4294967295, m_Status: 0 } } } of size 89 from server
Net message: ({newAssignments:{'260A579D408FFCD2':{status:2, player:1, name:"1984 (1404)"}, '416B351E1D39FE4F':{status:0, player:-1, name:"nvtopgun"}}, type:"players"})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: 416B351E1D39FE4F } of size 24 from [260A579D...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 416B351E1D39FE4F, m_Name: nvtopgun, m_PlayerID: 2, m_Status: 0 } } } of size 89 to [260A579D...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 416B351E1D39FE4F, m_Name: nvtopgun, m_PlayerID: 2, m_Status: 0 } } } of size 89 to [416B351E...]
Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from [260A579D...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 to [260A579D...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 to [416B351E...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 416B351E1D39FE4F, m_Name: nvtopgun, m_PlayerID: 2, m_Status: 0 } } } of size 89 from server
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from server
Net message: ({newAssignments:{'260A579D408FFCD2':{status:2, player:1, name:"1984 (1404)"}, '416B351E1D39FE4F':{status:0, player:2, name:"nvtopgun"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}, type:"gamesetup"})
Net server: Received message CChatMessage { m_GUID: , m_Message: hi team game? } of size 35 from [416B351E...]
Net: Sending message CChatMessage { m_GUID: 416B351E1D39FE4F, m_Message: hi team game? } of size 51 to [260A579D...]
Net: Sending message CChatMessage { m_GUID: 416B351E1D39FE4F, m_Message: hi team game? } of size 51 to [416B351E...]
Net client: Received message CChatMessage { m_GUID: 416B351E1D39FE4F, m_Message: hi team game? } of size 51 from server
Net message: ({text:"hi team game?", guid:"416B351E1D39FE4F", type:"chat"})
Net server: Disconnected [416B351E...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 to [260A579D...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 from server
Net message: ({newAssignments:{'260A579D408FFCD2':{status:2, player:1, name:"1984 (1404)"}}, type:"players"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [260A579D...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 to [260A579D...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 260A579D408FFCD2, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 from server
Net message: ({newAssignments:{'260A579D408FFCD2':{status:2, player:1, name:"1984 (1404)"}}, type:"players"})
Net client: Disconnected
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
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Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/GuiInterface~autociv.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Health~autociv.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/Population.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Researcher.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/Trainer.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Treasure.js'
Loading simulation script 'simulation/components/TreasureCollector.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/Turretable.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/Upkeep.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/Visibility~autociv.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading RMS 'maps/random/mainland.js'
Loading map generator script 'maps/random/rmgen/Area.js'
Loading map generator script 'maps/random/rmgen/Constraint.js'
Loading map generator script 'maps/random/rmgen/Entity.js'
Loading map generator script 'maps/random/rmgen/Group.js'
Loading map generator script 'maps/random/rmgen/Noise.js'
Loading map generator script 'maps/random/rmgen/Object.js'
Loading map generator script 'maps/random/rmgen/RandomMap.js'
Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'
Loading map generator script 'maps/random/rmgen/Terrain.js'
Loading map generator script 'maps/random/rmgen/TileClass.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'
Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'
Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'
Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'
Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/library~feldmap.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen/math~feldmap.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities~feldmap.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/player~feldmap.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Loading map generator script 'maps/random/rmbiome/randombiome.js'
Setting biome generic/temperate.
Loading map generator script 'maps/random/rmbiome/generic/aegean.js'
Loading map generator script 'maps/random/rmbiome/generic/nubia.js'
Loading map generator script 'maps/random/rmbiome/generic/sahara.js'
Loading map generator script 'maps/random/rmbiome/generic/savanna.js'
Loading map generator script 'maps/random/rmbiome/generic/temperate.js'
Creating playerbases...
0.046799s.
Creating bumps...
0.249749s.
Creating hills...
0.058557s.
Creating forests...
0.203484s.
Creating dirt patches...
0.099581s.
Creating grass patches...
0.099932s.
Creating metal mines...
0.008576s.
Creating stone mines...
0.008141s.
Creating decoration...
0.017739s.
Creating food...
0.001919s.
Creating food...
0.001120s.
Creating straggler trees...
0.034408s.
Total map generation time: 0.839532s.
Total entities: 6071, Terrain entities: 4544, Textures: 11.
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/attack_ranged.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/mace_siege_ram_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/mace_siege_ram_move.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/mace_siege_ram_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/idle_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/death_rider1.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_ready_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/attack_ranged_hip.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_bow_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_ready_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_ready_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_ready_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_ready_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_ready_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/axe/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/axe/attack_melee_shieldarm_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/attack_ranged.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_sling_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_ready_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_ready_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_2h.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_2h.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_ready_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_ready_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/jog_ready_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_ready_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/idle_celt.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/walk_celt.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_2h.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_ready_2h.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_2h.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_d.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_e.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_g.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m_aggresive.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_pace.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/pace_relax_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/death_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_07.dae): Loaded successfully
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/Population.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/Researcher.js'
Loading simulation script 'simulation/components/interfaces/Resistance.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/Trainer.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Treasure.js'
Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
Loading simulation script 'simulation/components/interfaces/Turretable.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/Upkeep.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attack.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/components/!!!patchApplyN.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AIProxy~autociv.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/GuiInterface~autociv.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Health~autociv.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/Population.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Researcher.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/Trainer.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Treasure.js'
Loading simulation script 'simulation/components/TreasureCollector.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/Turretable.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/Upkeep.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/Visibility~autociv.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
StunClient: Using STUN server lobby.wildfiregames.com:3478
StunClient: external IP address is 2.14.118.114:49869
NetClient: connecting to server at 212.83.144.108:20595
Net client: Connected to 212.83.144.108:20595
Net message: ({status:"connected", type:"netstatus"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from server
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: 8781BC3809E2B5D9 } of size 31 from server
Net client: Received message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 from server
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_IsController: 0, m_Message: Logged in } of size 30 from server
Net: Authentication result: host=2, Logged in
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 8781BC3809E2B5D9, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D223B7F204565C89, m_Name: Nusantara (1410), m_PlayerID: 1, m_Status: 2 } } } of size 105 from server
Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 8781BC3809E2B5D9, m_Name: 1984 (1404), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D223B7F204565C89, m_Name: Nusantara (1410), m_PlayerID: 1, m_Status: 2 } } } of size 105 from server
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/aegean", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"rome", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:150, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"all"}}}) } of size 1074 from server
Net message: ({newAssignments:{'8781BC3809E2B5D9':{status:0, player:-1, name:"1984 (1404)"}, D223B7F204565C89:{status:2, player:1, name:"Nusantara (1410)"}}, type:"players"})
Net message: ({newAssignments:{'8781BC3809E2B5D9':{status:0, player:2, name:"1984 (1404)"}, D223B7F204565C89:{status:2, player:1, name:"Nusantara (1410)"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/aegean", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"rome", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:150, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"all"}}}, type:"gamesetup"})
Net client: Received message CChatMessage { m_GUID: D223B7F204565C89, m_Message: hi } of size 29 from server
Net client: Received message CChatMessage { m_GUID: 8781BC3809E2B5D9, m_Message: hi Nusantara (1410) } of size 63 from server
Net message: ({text:"hi Nusantara (1410)", guid:"8781BC3809E2B5D9", type:"chat"})
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22name%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Net client: Received message CChatMessage { m_GUID: D223B7F204565C89, m_Message: do u wanna play } of size 55 from server
Net client: Received message CChatMessage { m_GUID: D223B7F204565C89, m_Message: civ } of size 31 from server
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22name%22%2C%22selected_column_order%22%3A1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
Loading config file "config/user.cfg"
Loaded config string "autociv.data.mute" = "%7B%22Nusantara%22%3A%22Nusantara%22%2C%22Marre-Vrickad%22%3A%22Marre-Vrickad%22%2C%22rejuvelac%22%3A%22rejuvelac%22%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.data.playersBox" = "%7B%22selected_column%22%3A%22rating%22%2C%22selected_column_order%22%3A-1%7D"
Loaded config string "autociv.data.stanza" = "%7B%7D"
Loaded config string "autociv.gamesetup.countdown.enabled" = "false"
Loaded config string "autociv.gamesetup.countdown.time" = "5"
Loaded config string "autociv.gamesetup.play.enabled" = "false"
Loaded config string "autociv.lobby.chat.subject.hide" = "flase"
Loaded config string "autociv.lobby.gamelist.showHostName" = "false"
Loaded config string "autociv.mainmenu.suggestDefaultChanges" = "false"
Loaded config string "autociv.resizebar.enabled" = "true"
Loaded config string "autociv.session.chatPanel.size" = "0 130 100% 100%-240"
Loaded config string "autociv.session.chatPanel.size.change" = "false"
Loaded config string "autociv.session.chatText.font" = "sans-bold-stroke-14"
Loaded config string "autociv.session.chatText.font.change" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "50"
Loaded config string "autociv.session.kill.nowarning" = "false"
Loaded config string "autociv.session.playersOverlay.visible" = "true"
Loaded config string "autociv.session.setHealersInitialStanceAgressive" = "false"
Loaded config string "autociv.session.statsOverlay.visible" = "true"
Loaded config string "autociv.settings.autociv_readme.seen" = "true"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.enabletips" = "false"
Loaded config string "gui.session.batchtrainingsize" = "3"
Loaded config string "gui.session.defaultformation" = "special/formations/null"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1638815095"
Loaded config string "hotkey.autociv.CLI.stdout.eval" = "Alt+E"
Loaded config string "hotkey.autociv.CLI.stdout.toggle" = "Alt+S"
Loaded config string "hotkey.autociv.CLI.toggle" = "Ctrl+C+L"
Loaded config string "hotkey.autociv.gamesetup.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.group.button.garrison" = "Ctrl"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.host" = "Ctrl+N"
Loaded config string "hotkey.autociv.open.autociv_readme" = "Shift+F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "K"
Loaded config string "hotkey.autociv.session.building.place.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.building.place.apadana" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arch" = (empty)
Loaded config string "hotkey.autociv.session.building.place.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.arsenal" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.assembly" = (empty)
Loaded config string "hotkey.autociv.session.building.place.barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.building.place.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.building.place.civil_centre" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.crannog" = (empty)
Loaded config string "hotkey.autociv.session.building.place.defense_tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.dock" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.elephant_stables" = "Space+Q"
Loaded config string "hotkey.autociv.session.building.place.embassy" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.building.place.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.building.place.farmstead" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.forge" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.fortress" = "Space+R"
Loaded config string "hotkey.autociv.session.building.place.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.building.place.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.building.place.hall" = (empty)
Loaded config string "hotkey.autociv.session.building.place.house" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.inn" = (empty)
Loaded config string "hotkey.autociv.session.building.place.library" = (empty)
Loaded config string "hotkey.autociv.session.building.place.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.building.place.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.building.place.monument" = (empty)
Loaded config string "hotkey.autociv.session.building.place.outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.palace" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.building.place.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.building.place.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.building.place.range" = (empty)
Loaded config string "hotkey.autociv.session.building.place.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.building.place.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.building.place.sentry_tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.shrine" = (empty)
Loaded config string "hotkey.autociv.session.building.place.stable" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.building.place.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tacara" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tavern" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.building.place.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.building.place.theater" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tophet" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.building.place.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_palisade" = "Space+E"
Loaded config string "hotkey.autociv.session.building.place.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wallset_siege" = "Space+U"
Loaded config string "hotkey.autociv.session.building.place.wallset_stone" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.building.place.wonder" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry.by.group.none" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.by.health.nowounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.1" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.2" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.rank.3" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.no" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.screen.yes" = (empty)
Loaded config string "hotkey.autociv.session.entity.by.state.idle" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.amphitheater_pompeii" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.apadana" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arch" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.army_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.arsenal" = "Ctrl+A"
Loaded config string "hotkey.autociv.session.entity.select.assembly" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.camp_blemmye" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.camp_noba" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.civil_centre" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.crannog" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.defense_tower" = "Ctrl+D"
Loaded config string "hotkey.autociv.session.entity.select.dock" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.elephant_stables" = "Ctrl+Q"
Loaded config string "hotkey.autociv.session.entity.select.embassy" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_celtic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_iberian" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.embassy_italic" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.farmstead" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.forge" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.fortress" = "Ctrl+R"
Loaded config string "hotkey.autociv.session.entity.select.gerousia" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.gymnasium" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.hall" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.house" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.inn" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.library" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.lighthouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.mercenary_camp" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.military_colony" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.monument" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.palace" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pillar_ashoka" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.prytaneion" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_large" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.pyramid_small" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.range" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.rotarymill" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.royal_stoa" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.sentry_tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.shrine" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.stable" = "Ctrl+Z"
Loaded config string "hotkey.autociv.session.entity.select.storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.super_dock" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.syssiton" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tacara" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tavern" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.temple_amun" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_mars" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.temple_vesta" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.theater" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tophet" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_artillery" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_babylon" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_bolt" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.tower_double" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_palisade" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_short" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_siege" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wallset_stone" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.warehouse" = (empty)
Loaded config string "hotkey.autociv.session.entity.select.wonder" = (empty)
Loaded config string "hotkey.autociv.session.exit" = "Shift+Esc"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.scatter" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+Quote"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = (empty)
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "hotkey.camera.lastattackfocus" = "MouseMiddle"
Loaded config string "hotkey.camera.pan" = (empty)
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.session.leaveturret" = "U", "WheelLeft"
Loaded config string "hotkey.session.queueunit.autoqueueoff" = "Alt+W"
Loaded config string "hotkey.session.queueunit.autoqueueon" = "Alt+Q"
Loaded config string "hotkey.session.rotate.cw" = "WheelRight", "RightBracket"
Loaded config string "hotkey.session.unload" = "U", "WheelLeft"
Loaded config string "hotkey.session.unloadturrets" = "U", "WheelLeft"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "1984"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "e87e5fb18d45b332354beeae834d2410"
Loaded config string "lobby.terms_of_service" = "d7339d8bdab229f1e25a063dfac1f2eb"
Loaded config string "lobby.terms_of_use" = "b6ae8446065ae6310f61a97567c0d17b"
Loaded config string "locale" = "en_GB"
Loaded config string "mod.enabledmods" = "mod public autociv feldmap community-mod"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1"
Loaded config string "playername.multiplayer" = "1984"
Loaded config string "playername.singleplayer" = "kid"
Loaded config string "postproc" = "false"
Loaded config string "shadows" = "false"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.musicgain" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "watereffects" = "false"
StunClient: Using STUN server lobby.wildfiregames.com:3478
Net server: attempting to use cached root descriptor URL: http://192.168.1.1:60000/0ce1d081/upnp/control/WANIPConn1
Net server: using cached IGD = http://192.168.1.1:60000/
Net server: found valid IGD = http://192.168.1.1:60000/
Net server: GetExternalIPAddress failed with code -1 (Miniupnpc Unknown Error)
StunClient: external IP address is 2.14.118.114:20595
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/Population.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/Researcher.js'
Loading simulation script 'simulation/components/interfaces/Resistance.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/Trainer.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Treasure.js'
Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
Loading simulation script 'simulation/components/interfaces/Turretable.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/Upkeep.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attack.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/components/!!!patchApplyN.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AIProxy~autociv.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/GuiInterface~autociv.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Health~autociv.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/Population.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Researcher.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/Trainer.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Treasure.js'
Loading simulation script 'simulation/components/TreasureCollector.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/Turretable.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/Upkeep.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/Visibility~autociv.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
Net client: Connected to 127.0.0.1:20595
Net server: Received connection from 127.0.0.1:54567
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from server
Net message: ({status:"connected", type:"netstatus"})
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: E2AD0BE40F5B0982 } of size 31 to [E2AD0BE4...]
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: E2AD0BE40F5B0982 } of size 31 from server
XmppClient: Received lobby auth: E2AD0BE40F5B0982 from 1984
Net Server: Received lobby auth message from 1984 with E2AD0BE40F5B0982
Net: Sending message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 to [E2AD0BE4...]
Net client: Received message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 from server
Net server: Received message CAuthenticateMessage { m_Name: 1984 (1404), m_Password: [secret], m_ControllerSecret: [secret] } of size 51 from [E2AD0BE4...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 to [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 } } } of size 49 to [E2AD0BE4...]
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 from server
Net: Authentication result: host=1, Logged in
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 } } } of size 49 from server
Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 } } } of size 49 to [E2AD0BE4...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [E2AD0BE4...]
Net: Sending message CReadyMessage { m_GUID: E2AD0BE40F5B0982, m_Status: 2 } of size 24 to [E2AD0BE4...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 2 } } } of size 49 to [E2AD0BE4...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 2 } } } of size 49 to [E2AD0BE4...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 } } } of size 49 from server
Net client: Received message CReadyMessage { m_GUID: E2AD0BE40F5B0982, m_Status: 2 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 2 } } } of size 49 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 2 } } } of size 49 from server
Net message: ({newAssignments:{E2AD0BE40F5B0982:{status:0, player:-1, name:"1984 (1404)"}}, type:"players"})
Net message: ({newAssignments:{E2AD0BE40F5B0982:{status:0, player:-1, name:"1984 (1404)"}}, type:"players"})
Net message: ({status:2, guid:"E2AD0BE40F5B0982", type:"ready"})
Net message: ({newAssignments:{E2AD0BE40F5B0982:{status:2, player:-1, name:"1984 (1404)"}}, type:"players"})
Net message: ({newAssignments:{E2AD0BE40F5B0982:{status:2, player:-1, name:"1984 (1404)"}}, type:"players"})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: E2AD0BE40F5B0982 } of size 24 from [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 to [E2AD0BE4...]
Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from [E2AD0BE4...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 to [E2AD0BE4...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 from server
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from server
Net message: ({newAssignments:{E2AD0BE40F5B0982:{status:2, player:1, name:"1984 (1404)"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}, type:"gamesetup"})
Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 from [E2AD0BE4...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 to [E2AD0BE4...]
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}, type:"gamesetup"})
XmppClient: Received request for connection data from sadsheep
Net server: Received connection from 84.188.198.166:57833
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: F0867B2E06270B27 } of size 31 to [F0867B2E...]
XmppClient: Received lobby auth: F0867B2E06270B27 from sadsheep
Net Server: Received lobby auth message from sadsheep with F0867B2E06270B27
Net: Sending message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 to [F0867B2E...]
Net server: Received message CAuthenticateMessage { m_Name: sadSheep (1413), m_Password: [secret], m_ControllerSecret: [secret] } of size 43 from [F0867B2E...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_IsController: 0, m_Message: Logged in } of size 30 to [F0867B2E...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 0 } } } of size 103 to [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 0 } } } of size 103 to [F0867B2E...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 0 } } } of size 103 from server
Net message: ({newAssignments:{E2AD0BE40F5B0982:{status:2, player:1, name:"1984 (1404)"}, F0867B2E06270B27:{status:0, player:-1, name:"sadSheep (1413)"}}, type:"players"})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: F0867B2E06270B27 } of size 24 from [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 2, m_Status: 0 } } } of size 103 to [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 2, m_Status: 0 } } } of size 103 to [F0867B2E...]
Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from [E2AD0BE4...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 to [E2AD0BE4...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 to [F0867B2E...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 2, m_Status: 0 } } } of size 103 from server
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from server
Net message: ({newAssignments:{E2AD0BE40F5B0982:{status:2, player:1, name:"1984 (1404)"}, F0867B2E06270B27:{status:0, player:2, name:"sadSheep (1413)"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}, type:"gamesetup"})
Net server: Received message CChatMessage { m_GUID: , m_Message: hi } of size 13 from [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: hi } of size 29 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: hi } of size 29 to [F0867B2E...]
Net client: Received message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: hi } of size 29 from server
Net message: ({text:"hi", guid:"F0867B2E06270B27", type:"chat"})
Net server: Received message CChatMessage { m_GUID: , m_Message: 1984 (1404) } of size 31 from [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: 1984 (1404) } of size 47 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: 1984 (1404) } of size 47 to [F0867B2E...]
Net client: Received message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: 1984 (1404) } of size 47 from server
Net message: ({text:"1984 (1404)", guid:"F0867B2E06270B27", type:"chat"})
Net server: Received message CChatMessage { m_GUID: , m_Message: hi } of size 13 from [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: hi } of size 29 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: hi } of size 29 to [F0867B2E...]
Net client: Received message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: hi } of size 29 from server
Net message: ({text:"hi", guid:"E2AD0BE40F5B0982", type:"chat"})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [F0867B2E...]
Net: Sending message CReadyMessage { m_GUID: F0867B2E06270B27, m_Status: 1 } of size 24 to [E2AD0BE4...]
Net: Sending message CReadyMessage { m_GUID: F0867B2E06270B27, m_Status: 1 } of size 24 to [F0867B2E...]
Net client: Received message CReadyMessage { m_GUID: F0867B2E06270B27, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"F0867B2E06270B27", type:"ready"})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [F0867B2E...]
Net: Sending message CReadyMessage { m_GUID: F0867B2E06270B27, m_Status: 2 } of size 24 to [E2AD0BE4...]
Net: Sending message CReadyMessage { m_GUID: F0867B2E06270B27, m_Status: 2 } of size 24 to [F0867B2E...]
Net client: Received message CReadyMessage { m_GUID: F0867B2E06270B27, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"F0867B2E06270B27", type:"ready"})
XmppClient: Received request for connection data from nusantara
Net server: Received message CChatMessage { m_GUID: , m_Message: Stockfish? } of size 29 from [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: Stockfish? } of size 45 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: Stockfish? } of size 45 to [F0867B2E...]
Net client: Received message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: Stockfish? } of size 45 from server
Net message: ({text:"Stockfish?", guid:"E2AD0BE40F5B0982", type:"chat"})
Net server: Received connection from 212.129.37.129:45831
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: 6F72AF893F8580BD } of size 31 to [6F72AF89...]
XmppClient: Received lobby auth: 6F72AF893F8580BD from nusantara
Net Server: Received lobby auth message from nusantara with 6F72AF893F8580BD
Net: Sending message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 to [6F72AF89...]
Net server: Received message CAuthenticateMessage { m_Name: Nusantara (1426), m_Password: [secret], m_ControllerSecret: [secret] } of size 45 from [6F72AF89...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 3, m_IsController: 0, m_Message: Logged in } of size 30 to [6F72AF89...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 2, m_Status: 2 } } } of size 159 to [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 2, m_Status: 2 } } } of size 159 to [F0867B2E...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 2, m_Status: 2 } } } of size 159 to [6F72AF89...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 2, m_Status: 2 } } } of size 159 from server
Net message: ({newAssignments:{'6F72AF893F8580BD':{status:0, player:-1, name:"Nusantara (1426)"}, E2AD0BE40F5B0982:{status:2, player:1, name:"1984 (1404)"}, F0867B2E06270B27:{status:2, player:2, name:"sadSheep (1413)"}}, type:"players"})
Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from [E2AD0BE4...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 to [E2AD0BE4...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 to [F0867B2E...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 to [6F72AF89...]
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1086 from server
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}, type:"gamesetup"})
Net server: Received message CChatMessage { m_GUID: , m_Message: n } of size 11 from [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: n } of size 27 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: n } of size 27 to [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: n } of size 27 to [6F72AF89...]
Net client: Received message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: n } of size 27 from server
Net message: ({text:"n", guid:"F0867B2E06270B27", type:"chat"})
Net server: Received message CChatMessage { m_GUID: , m_Message: sadSheep (1413) } of size 39 from [6F72AF89...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: sadSheep (1413) } of size 55 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: sadSheep (1413) } of size 55 to [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: sadSheep (1413) } of size 55 to [6F72AF89...]
Net client: Received message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: sadSheep (1413) } of size 55 from server
Net server: Received message CChatMessage { m_GUID: , m_Message: who then ? } of size 29 from [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: who then ? } of size 45 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: who then ? } of size 45 to [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: who then ? } of size 45 to [6F72AF89...]
Net client: Received message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: who then ? } of size 45 from server
Net message: ({text:"who then ?", guid:"E2AD0BE40F5B0982", type:"chat"})
Net server: Received message CChatMessage { m_GUID: , m_Message: some error } of size 29 from [6F72AF89...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: some error } of size 45 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: some error } of size 45 to [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: some error } of size 45 to [6F72AF89...]
Net client: Received message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: some error } of size 45 from server
Net server: Received message CChatMessage { m_GUID: , m_Message: me } of size 13 from [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: me } of size 29 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: me } of size 29 to [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: me } of size 29 to [6F72AF89...]
Net client: Received message CChatMessage { m_GUID: F0867B2E06270B27, m_Message: me } of size 29 from server
Net message: ({text:"me", guid:"F0867B2E06270B27", type:"chat"})
Net server: Received message CChatMessage { m_GUID: , m_Message: bug } of size 15 from [6F72AF89...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: bug } of size 31 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: bug } of size 31 to [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: bug } of size 31 to [6F72AF89...]
Net client: Received message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: bug } of size 31 from server
Net server: Received message CChatMessage { m_GUID: , m_Message: ok } of size 13 from [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: ok } of size 29 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: ok } of size 29 to [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: ok } of size 29 to [6F72AF89...]
Net client: Received message CChatMessage { m_GUID: E2AD0BE40F5B0982, m_Message: ok } of size 29 from server
Net message: ({text:"ok", guid:"E2AD0BE40F5B0982", type:"chat"})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: } of size 8 from [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 2 } } } of size 159 to [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 2 } } } of size 159 to [F0867B2E...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 2 } } } of size 159 to [6F72AF89...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 2 } } } of size 159 to [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 2 } } } of size 159 to [F0867B2E...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 2 } } } of size 159 to [6F72AF89...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 2 } } } of size 159 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 }, { m_GUID: F0867B2E06270B27, m_Name: sadSheep (1413), m_PlayerID: 4294967295, m_Status: 2 } } } of size 159 from server
Net message: ({newAssignments:{'6F72AF893F8580BD':{status:0, player:-1, name:"Nusantara (1426)"}, E2AD0BE40F5B0982:{status:2, player:1, name:"1984 (1404)"}, F0867B2E06270B27:{status:2, player:-1, name:"sadSheep (1413)"}}, type:"players"})
Net message: ({newAssignments:{'6F72AF893F8580BD':{status:0, player:-1, name:"Nusantara (1426)"}, E2AD0BE40F5B0982:{status:2, player:1, name:"1984 (1404)"}, F0867B2E06270B27:{status:2, player:-1, name:"sadSheep (1413)"}}, type:"players"})
Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 from [E2AD0BE4...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 to [E2AD0BE4...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 to [F0867B2E...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 to [6F72AF89...]
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}) } of size 1078 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"mainland_balanced/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:false, mapName:"Mainland balanced", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:192, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 1", Team:0}, {AI:false, Civ:"spart", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, RatingEnabled:false, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland_balanced", mapType:"random", script:"mainland_balanced.js", guiData:{mapFilter:"multiplayer"}}}, type:"gamesetup"})
Net server: Received message CChatMessage { m_GUID: , m_Message: program } of size 23 from [6F72AF89...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: program } of size 39 to [E2AD0BE4...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: program } of size 39 to [F0867B2E...]
Net: Sending message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: program } of size 39 to [6F72AF89...]
Net client: Received message CChatMessage { m_GUID: 6F72AF893F8580BD, m_Message: program } of size 39 from server
Net server: Disconnected [F0867B2E...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 105 to [E2AD0BE4...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 105 to [6F72AF89...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6F72AF893F8580BD, m_Name: Nusantara (1426), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 105 from server
Net message: ({newAssignments:{'6F72AF893F8580BD':{status:0, player:-1, name:"Nusantara (1426)"}, E2AD0BE40F5B0982:{status:2, player:1, name:"1984 (1404)"}}, type:"players"})
Net server: Disconnected [6F72AF89...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 to [E2AD0BE4...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: E2AD0BE40F5B0982, m_Name: 1984 (1404), m_PlayerID: 1, m_Status: 2 } } } of size 49 from server
Net message: ({newAssignments:{E2AD0BE40F5B0982:{status:2, player:1, name:"1984 (1404)"}}, type:"players"})
Net client: Disconnected
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/Population.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/Researcher.js'
Loading simulation script 'simulation/components/interfaces/Resistance.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/Trainer.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Treasure.js'
Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
Loading simulation script 'simulation/components/interfaces/Turretable.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/Upkeep.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attack.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/components/!!!patchApplyN.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AIProxy~autociv.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/GuiInterface~autociv.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Health~autociv.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/Population.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Researcher.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/Trainer.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Treasure.js'
Loading simulation script 'simulation/components/TreasureCollector.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/Turretable.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/Upkeep.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/Visibility~autociv.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
StunClient: Using STUN server lobby.wildfiregames.com:3478
StunClient: external IP address is 2.14.118.114:58683
NetClient: connecting to server at 62.27.235.30:23552
Net client: Connected to 62.27.235.30:23552
Net message: ({status:"connected", type:"netstatus"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from server
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 1, m_GUID: 25A27594ADAB091E } of size 31 from server
Net client: Received message CAuthenticateMessage { m_Name: , m_Password: [secret], m_ControllerSecret: [secret] } of size 13 from server
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 8, m_IsController: 0, m_Message: Logged in } of size 30 from server
Net: Authentication result: host=8, Logged in
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}], PopulationCap:250, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1526 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:-1, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:-1, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}], PopulationCap:250, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: to play whit gaia weirdJokes (1929) } of size 95 from server
Net message: ({text:"to play whit gaia weirdJokes (1929)", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 465A801930AEE4C3, m_Message: 4v4 } of size 31 from server
Net message: ({text:"4v4", guid:"465A801930AEE4C3", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 25A27594ADAB091E, m_Message: hi } of size 29 from server
Net message: ({text:"hi", guid:"25A27594ADAB091E", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 6471FAFD4D7153D8, m_Message: in...!. put RICSAND1655 (1280) in!! } of size 95 from server
Net message: ({text:"in...!. put RICSAND1655 (1280) in!!", guid:"6471FAFD4D7153D8", type:"chat"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:-1, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:-1, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}], PopulationCap:250, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1518 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}], PopulationCap:250, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:-1, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:-1, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:-1, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:-1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:-1}], PopulationCap:250, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1878 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:-1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:-1}], PopulationCap:250, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:-1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:-1}], PopulationCap:250, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1823 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:-1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:-1}], PopulationCap:250, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:-1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:-1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1823 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:-1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:-1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1823 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1823 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:1}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 441 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1823 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CChatMessage { m_GUID: 6E7EFFA8621E29DE, m_Message: Aale1337 (1486), play? } of size 69 from server
Net message: ({text:"Aale1337 (1486), play?", guid:"6E7EFFA8621E29DE", type:"chat"})
Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: BC4DD5ABEB79250C, m_MeanRTT: 427 } } } of size 27 from server
Net message: ({meanRTT:427, guid:"BC4DD5ABEB79250C", warntype:"client-latency", type:"netwarn"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:-1, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1831 from server
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"defensive", Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 8, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 495 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 8, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:8, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:8, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 8, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:8, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1768 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CChatMessage { m_GUID: 6E7EFFA8621E29DE, m_Message: darkcity (1663), play? } of size 69 from server
Net message: ({text:"darkcity (1663), play?", guid:"6E7EFFA8621E29DE", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 47DA13B654976E97, m_Message: no cant } of size 41 from server
Net message: ({text:"no cant ", guid:"47DA13B654976E97", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 25A27594ADAB091E, m_Message: Gauls } of size 35 from server
Net message: ({text:"Gauls", guid:"25A27594ADAB091E", type:"chat"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 8, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:8, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 8, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:4, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:8, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1766 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CChatMessage { m_GUID: BC4DD5ABEB79250C, m_Message: let me see } of size 45 from server
Net message: ({text:"let me see", guid:"BC4DD5ABEB79250C", type:"chat"})
Net client: Received message CChatMessage { m_GUID: BC4DD5ABEB79250C, m_Message: 2 min } of size 35 from server
Net message: ({text:"2 min", guid:"BC4DD5ABEB79250C", type:"chat"})
Net client: Received message CChatMessage { m_GUID: D0E7E17ADDB8CAA4, m_Message: RICSAND1655 (1280) or darkcity (1663) <> Atrik_III (very nub) } of size 147 from server
Net message: ({text:"RICSAND1655 (1280) or darkcity (1663) <> Atrik_III (very nub)", guid:"D0E7E17ADDB8CAA4", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 6E7EFFA8621E29DE, m_Message: maybe 4 vs 3 is balanced with me } of size 89 from server
Net message: ({text:"maybe 4 vs 3 is balanced with me", guid:"6E7EFFA8621E29DE", type:"chat"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 495 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 4, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:-1, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:4, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 2, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 4, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 1, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:2, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:4, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:1, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1766 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 4, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 2, m_Status: 2 } } } of size 495 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 4, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 2, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:-1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:4, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:2, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:4, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:2, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 4, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 2, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:4, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:2, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1766 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 4, m_Status: 2 } } } of size 495 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 4, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:-1, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:4, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:4, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 4, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:3, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:4, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1766 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 4294967295, m_Status: 2 } } } of size 495 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:-1, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:5, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:6, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1766 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 4", Team:0}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:6, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:-1, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:6, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:5, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 6, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 7, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:6, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:5, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:7, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 5", Team:1}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1766 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 5", Team:1}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 6", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 7, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 7, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 6, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:7, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:5, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:-1, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:7, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:5, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:6, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 7, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 5, m_Status: 0 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 6, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 0 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:7, name:"1984 (1404)"}, '465A801930AEE4C3':{status:0, player:5, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:6, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:0, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 6", Team:1}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1766 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 3", Team:0}, {AI:false, Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 6", Team:1}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CReadyMessage { m_GUID: BC4DD5ABEB79250C, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"BC4DD5ABEB79250C", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: BC4DD5ABEB79250C, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"BC4DD5ABEB79250C", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: 465A801930AEE4C3, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"465A801930AEE4C3", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: 465A801930AEE4C3, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"465A801930AEE4C3", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: 25A27594ADAB091E, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"25A27594ADAB091E", type:"ready"})
Net client: Received message CChatMessage { m_GUID: 6E7EFFA8621E29DE, m_Message: iberians } of size 41 from server
Net message: ({text:"iberians", guid:"6E7EFFA8621E29DE", type:"chat"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 7, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 5, m_Status: 2 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 6, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:7, name:"1984 (1404)"}, '465A801930AEE4C3':{status:2, player:5, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:6, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:2, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 7, m_Status: 0 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 5, m_Status: 2 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 0 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 6, m_Status: 0 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:0, player:7, name:"1984 (1404)"}, '465A801930AEE4C3':{status:2, player:5, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:0, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:0, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:0, player:6, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:2, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CChatMessage { m_GUID: BC4DD5ABEB79250C, m_Message: ok go } of size 35 from server
Net message: ({text:"ok go", guid:"BC4DD5ABEB79250C", type:"chat"})
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 3", Team:0}, {AI:false, Civ:"iber", Color:{r:231, g:200, b:5}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 6", Team:1}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}) } of size 1764 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:64, g:64, b:64}, Name:"Player 2", Team:0}, {AI:false, Civ:"random", Color:{r:220, g:115, b:16}, Name:"Player 3", Team:0}, {AI:false, Civ:"iber", Color:{r:231, g:200, b:5}, Name:"Player 4", Team:0}, {AI:false, Civ:"random", Color:{r:160, g:80, b:200}, Name:"Player 5", Team:1}, {AI:false, Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 6", Team:1}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"Player 7", Team:1}, {AI:false, Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 8", Team:1}], PopulationCap:200, Seed:"random", AISeed:"random", StartingResources:300, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", guiData:{mapFilter:"default"}}}, type:"gamesetup"})
Net client: Received message CReadyMessage { m_GUID: 6E7EFFA8621E29DE, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"6E7EFFA8621E29DE", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: 966E10EFA32BB63A, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"966E10EFA32BB63A", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: 6E7EFFA8621E29DE, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"6E7EFFA8621E29DE", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: 966E10EFA32BB63A, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"966E10EFA32BB63A", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: 25A27594ADAB091E, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"25A27594ADAB091E", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: 25A27594ADAB091E, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"25A27594ADAB091E", type:"ready"})
Net client: Received message CChatMessage { m_GUID: 6E7EFFA8621E29DE, m_Message: RICSAND1655 (1280), sound ok before start ? } of size 111 from server
Net message: ({text:"RICSAND1655 (1280), sound ok before start ?", guid:"6E7EFFA8621E29DE", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 04C00E0B58024C68, m_Message: Atrik_III (very nub) } of size 65 from server
Net message: ({text:"Atrik_III (very nub)", guid:"04C00E0B58024C68", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: y } of size 27 from server
Net message: ({text:"y", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CReadyMessage { m_GUID: 6471FAFD4D7153D8, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"6471FAFD4D7153D8", type:"ready"})
Net client: Received message CReadyMessage { m_GUID: 6471FAFD4D7153D8, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"6471FAFD4D7153D8", type:"ready"})
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: now i get ready } of size 55 from server
Net message: ({text:"now i get ready", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: ty } of size 29 from server
Net message: ({text:"ty", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 7, m_Status: 2 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 5, m_Status: 2 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 2 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 2 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 6, m_Status: 2 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 } } } of size 495 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:2, player:7, name:"1984 (1404)"}, '465A801930AEE4C3':{status:2, player:5, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:2, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:2, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:2, player:6, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:2, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}}, type:"players"})
Net client: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"generic/temperate\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": false,\n \"ExploreMap\": false,\n \"AllyView\": true,\n \"mapName\": \"Mainland\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png\",\n \"Size\": 320,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"sele\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"weirdJokes (1929)\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"rome\",\n \"Color\": {\n \"r\": 64,\n \"g\": 64,\n \"b\": 64\n },\n \"Name\": \"darkcity (1663)\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"i_am_groot (1638)\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"iber\",\n \"Color\": {\n \"r\": 231,\n \"g\": 200,\n \"b\": 5\n },\n \"Name\": \"ycswyw (1531)\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"mace\",\n \"Color\": {\n \"r\": 160,\n \"g\": 80,\n \"b\": 200\n },\n \"Name\": \"Rauls (1849)\",\n \"Team\": 1\n },\n {\n \"AI\": false,\n \"Civ\": \"mace\",\n \"Color\": {\n \"r\": 86,\n \"g\": 180,\n \"b\": 31\n },\n \"Name\": \"RICSAND1655 (1280)\",\n \"Team\": 1\n },\n {\n \"AI\": false,\n \"Civ\": \"gaul\",\n \"Color\": {\n \"r\": 21,\n \"g\": 55,\n \"b\": 149\n },\n \"Name\": \"1984 (1404)\",\n \"Team\": 1\n },\n {\n \"AI\": false,\n \"Civ\": \"cart\",\n \"Color\": {\n \"r\": 50,\n \"g\": 170,\n \"b\": 170\n },\n \"Name\": \"Atrik_III (very nub)\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 200,\n \"Seed\": 396437793,\n \"AISeed\": 938579584,\n \"StartingResources\": 300,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/mainland\",\n \"mapType\": \"random\",\n \"script\": \"mainland.js\",\n \"matchID\": \"F5A8F23EFA2C0CE8\"\n} } of size 2522 from server
Net message: ({initAttributes:{settings:{Biome:"generic/temperate", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:false, ExploreMap:false, AllyView:true, mapName:"Mainland", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/mainland.png", Size:320, Nomad:false, PlayerData:[{AI:false, Civ:"sele", Color:{r:150, g:20, b:20}, Name:"weirdJokes (1929)", Team:0}, {AI:false, Civ:"rome", Color:{r:64, g:64, b:64}, Name:"darkcity (1663)", Team:0}, {AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"i_am_groot (1638)", Team:0}, {AI:false, Civ:"iber", Color:{r:231, g:200, b:5}, Name:"ycswyw (1531)", Team:0}, {AI:false, Civ:"mace", Color:{r:160, g:80, b:200}, Name:"Rauls (1849)", Team:1}, {AI:false, Civ:"mace", Color:{r:86, g:180, b:31}, Name:"RICSAND1655 (1280)", Team:1}, {AI:false, Civ:"gaul", Color:{r:21, g:55, b:149}, Name:"1984 (1404)", Team:1}, {AI:false, Civ:"cart", Color:{r:50, g:170, b:170}, Name:"Atrik_III (very nub)", Team:1}], PopulationCap:200, Seed:396437793, AISeed:938579584, StartingResources:300, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/mainland", mapType:"random", script:"mainland.js", matchID:"F5A8F23EFA2C0CE8", timestamp:1689430498, engine_version:"0.0.26", mods:[{mod:"public", name:"0ad", version:"0.0.26", ignoreInCompatibilityChecks:false}, {mod:"autociv", name:"autociv", version:"26.0.1", ignoreInCompatibilityChecks:true}, {mod:"feldmap", name:"feldmap", version:"0.2.1", ignoreInCompatibilityChecks:true}, {mod:"community-mod", name:"community-mod", version:"0.26.4", ignoreInCompatibilityChecks:false}]}, type:"start"})
'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading RMS 'maps/random/mainland.js'
Loading map generator script 'maps/random/rmgen/Area.js'
Loading map generator script 'maps/random/rmgen/Constraint.js'
Loading map generator script 'maps/random/rmgen/Entity.js'
Loading map generator script 'maps/random/rmgen/Group.js'
Loading map generator script 'maps/random/rmgen/Noise.js'
Loading map generator script 'maps/random/rmgen/Object.js'
Loading map generator script 'maps/random/rmgen/RandomMap.js'
Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'
Loading map generator script 'maps/random/rmgen/Terrain.js'
Loading map generator script 'maps/random/rmgen/TileClass.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'
Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'
Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'
Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'
Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/library~feldmap.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen/math~feldmap.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities~feldmap.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/player~feldmap.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Loading map generator script 'maps/random/rmbiome/randombiome.js'
Setting biome generic/temperate.
Loading map generator script 'maps/random/rmbiome/generic/aegean.js'
Loading map generator script 'maps/random/rmbiome/generic/nubia.js'
Loading map generator script 'maps/random/rmbiome/generic/sahara.js'
Loading map generator script 'maps/random/rmbiome/generic/savanna.js'
Loading map generator script 'maps/random/rmbiome/generic/temperate.js'
Creating playerbases...
placeGenericFortress: Reduced overlap to 0.023300062687932055 after 24 tries
0.042407s.
Creating bumps...
0.208400s.
Creating hills...
0.055169s.
Creating forests...
0.176885s.
Creating dirt patches...
0.101909s.
Creating grass patches...
0.083858s.
Creating metal mines...
0.021703s.
Creating stone mines...
0.005042s.
Creating decoration...
0.018968s.
Creating food...
0.002962s.
Creating food...
0.001506s.
Creating straggler trees...
0.030872s.
Total map generation time: 0.757982s.
Total entities: 5848, Terrain entities: 4234, Textures: 12.
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/idle_ready_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/idle_ready_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/idle_ready_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/jog_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_minister.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_closed.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_closing.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_open.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_opening.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_pace.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/pace_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: 04C00E0B58024C68 }, { m_GUID: 6471FAFD4D7153D8 }, { m_GUID: D0E7E17ADDB8CAA4 }, { m_GUID: 47DA13B654976E97 }, { m_GUID: 6E7EFFA8621E29DE }, { m_GUID: 465A801930AEE4C3 }, { m_GUID: BC4DD5ABEB79250C } } } of size 143 from server
Net message: ({status:"waiting_for_players", type:"netstatus"})
Net message: ({guids:["04C00E0B58024C68", "6471FAFD4D7153D8", "D0E7E17ADDB8CAA4", "47DA13B654976E97", "6E7EFFA8621E29DE", "465A801930AEE4C3", "BC4DD5ABEB79250C"], type:"clients-loading"})
Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: 04C00E0B58024C68 }, { m_GUID: D0E7E17ADDB8CAA4 }, { m_GUID: 47DA13B654976E97 }, { m_GUID: 6E7EFFA8621E29DE }, { m_GUID: 465A801930AEE4C3 }, { m_GUID: BC4DD5ABEB79250C } } } of size 123 from server
Net message: ({guids:["04C00E0B58024C68", "D0E7E17ADDB8CAA4", "47DA13B654976E97", "6E7EFFA8621E29DE", "465A801930AEE4C3", "BC4DD5ABEB79250C"], type:"clients-loading"})
Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: 04C00E0B58024C68 }, { m_GUID: D0E7E17ADDB8CAA4 }, { m_GUID: 47DA13B654976E97 }, { m_GUID: 6E7EFFA8621E29DE }, { m_GUID: 465A801930AEE4C3 } } } of size 103 from server
Net message: ({guids:["04C00E0B58024C68", "D0E7E17ADDB8CAA4", "47DA13B654976E97", "6E7EFFA8621E29DE", "465A801930AEE4C3"], type:"clients-loading"})
Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: 04C00E0B58024C68 }, { m_GUID: D0E7E17ADDB8CAA4 }, { m_GUID: 47DA13B654976E97 }, { m_GUID: 465A801930AEE4C3 } } } of size 83 from server
Net message: ({guids:["04C00E0B58024C68", "D0E7E17ADDB8CAA4", "47DA13B654976E97", "465A801930AEE4C3"], type:"clients-loading"})
Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: 04C00E0B58024C68 }, { m_GUID: D0E7E17ADDB8CAA4 }, { m_GUID: 47DA13B654976E97 } } } of size 63 from server
Net message: ({guids:["04C00E0B58024C68", "D0E7E17ADDB8CAA4", "47DA13B654976E97"], type:"clients-loading"})
Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: D0E7E17ADDB8CAA4 }, { m_GUID: 47DA13B654976E97 } } } of size 43 from server
Net message: ({guids:["D0E7E17ADDB8CAA4", "47DA13B654976E97"], type:"clients-loading"})
Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: D0E7E17ADDB8CAA4 } } } of size 23 from server
Net message: ({guids:["D0E7E17ADDB8CAA4"], type:"clients-loading"})
Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server
Net message: ({status:"active", type:"netstatus"})
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 5, m_Data: ({type:"garrison", entities:[368, 369, 370, 371, 372, 373, 374, 375, 376], target:367, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 252 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 5, m_Data: ({type:"train", entities:[367], template:"units/cart/cavalry_javelineer_b", count:1, pushFront:false}) } of size 154 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 6E7EFFA8621E29DE, m_Message: HF } of size 29 from server
Net message: ({text:"HF", guid:"6E7EFFA8621E29DE", type:"chat"})
Net client: Received message CChatMessage { m_GUID: 04C00E0B58024C68, m_Message: /allies ycswyw (1531) cav rush? } of size 87 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 8, m_Data: ({type:"walk", entities:[400, 401, 402, 403], x:974.98291015625, z:1010.3194580078125, queued:false, pushFront:false, formation:(void 0)}) } of size 179 from server
Net message: ({text:"/allies ycswyw (1531) cav rush?", guid:"04C00E0B58024C68", type:"chat"})
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 8, m_Data: ({type:"gather", entities:[400, 401, 402, 403], target:420, queued:false, pushFront:false, formation:(void 0)}) } of size 167 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 9, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:6, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 10, m_Data: ({type:"gather", entities:[312], target:326, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 11, m_Data: ({type:"gather", entities:[312], target:326, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 11, m_Data: ({type:"gather", entities:[404, 405, 406, 407], target:411, queued:false, pushFront:false, formation:(void 0)}) } of size 167 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 13, m_Data: ({type:"train", entities:[215], template:"units/iber/cavalry_javelineer_b", count:3, pushFront:false}) } of size 154 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 13, m_Data: ({type:"train", entities:[271], template:"units/rome/support_female_citizen", count:6, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 14, m_Data: ({type:"gather", entities:[151, 152, 153, 154], target:171, queued:false, pushFront:false, formation:(void 0)}) } of size 167 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 13, m_Data: ({type:"gather", entities:[336, 337, 338, 339], target:352, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 15, m_Data: ({type:"set-rallypoint", entities:[367], x:1052.552001953125, z:726.0941162109375, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken", target:397}, queued:false}) } of size 291 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 15, m_Data: ({type:"unload-template", all:true, template:"units/cart/cavalry_javelineer_b", owner:8, garrisonHolders:[367]}) } of size 165 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 15, m_Data: ({type:"set-rallypoint", entities:[367], x:1061.2808227539062, z:680.5899658203125, data:{command:"gather", resourceType:{generic:(void 0), specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:378}, queued:false}) } of size 283 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 15, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:8, garrisonHolders:[367]}) } of size 170 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 15, m_Data: ({type:"set-rallypoint", entities:[367], x:1061.2808227539062, z:680.5899658203125, data:{command:"gather", resourceType:{generic:(void 0), specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:378}, queued:false}) } of size 283 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 15, m_Data: ({type:"unload-template", all:true, template:"units/cart/infantry_spearman_b", owner:8, garrisonHolders:[367]}) } of size 164 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 15, m_Data: ({type:"set-rallypoint", entities:[367], x:1061.2808227539062, z:680.5899658203125, data:{command:"gather", resourceType:{generic:(void 0), specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:378}, queued:false}) } of size 283 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 15, m_Data: ({type:"unload-template", all:true, template:"units/cart/infantry_archer_b", owner:8, garrisonHolders:[367]}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 15, m_Data: ({type:"garrison", entities:[304, 305, 306, 307], target:303, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 14, m_Data: ({type:"walk", entities:[408], x:864.2662963867188, z:1054.9696044921875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 13, m_Data: ({type:"train", entities:[182], template:"units/han/support_female_citizen", count:4, pushFront:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 15, m_Data: ({type:"walk", entities:[408], x:884.43505859375, z:980.6334228515625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 16, m_Data: ({type:"garrison", entities:[304, 305, 306, 307], target:303, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 16, m_Data: ({type:"walk", entities:[344], x:999.2133178710938, z:383.40997314453125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 17, m_Data: ({type:"garrison", entities:[304, 305, 306, 307], target:303, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 18, m_Data: ({type:"garrison", entities:[159], target:150, queued:false, pushFront:false, formation:(void 0)}) } of size 136 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 17, m_Data: ({type:"gather", entities:[408], target:424, queued:false, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 19, m_Data: ({type:"unset-rallypoint", entities:[367]}) } of size 84 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 19, m_Data: ({type:"garrison", entities:[216, 217, 218, 219], target:215, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 20, m_Data: ({type:"garrison", entities:[308, 309, 310, 311], target:303, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 20, m_Data: ({type:"garrison", entities:[155, 156, 157, 158], target:150, queued:false, pushFront:false, formation:(void 0)}) } of size 169 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 20, m_Data: ({type:"garrison", entities:[308, 309, 310, 311], target:303, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 18, m_Data: ({type:"garrison", entities:[183, 184, 185, 186, 192], target:182, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 208 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 21, m_Data: ({type:"gather", entities:[280], target:300, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 21, m_Data: ({type:"walk", entities:[344], x:1025.896484375, z:406.08416748046875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully
Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 23, m_Data: ({type:"set-rallypoint", entities:[303], x:757.4594116210938, z:193.58624267578125, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:323}, queued:false}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 21, m_Data: ({type:"garrison", entities:[187, 188, 189, 190], target:182, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 24, m_Data: ({type:"train", entities:[150], template:"units/sele/support_female_citizen", count:6, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 24, m_Data: ({type:"garrison", entities:[340, 341, 342, 343], target:335, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 24, m_Data: ({type:"train", entities:[399], template:"units/mace/support_female_citizen", count:6, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 26, m_Data: ({type:"gather", entities:[224], target:261, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 27, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:7, garrisonHolders:[303]}) } of size 170 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 28, m_Data: ({type:"set-rallypoint", entities:[150], x:583.8048706054688, z:1116.3331909179688, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:163}, queued:false}) } of size 292 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 28, m_Data: ({type:"garrison", entities:[272, 273, 274, 275], target:271, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 29, m_Data: ({type:"set-rallypoint", entities:[335], x:975.3815307617188, z:427.0999450683594, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 28, m_Data: ({type:"gather", entities:[191], target:207, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 31, m_Data: ({type:"set-rallypoint", entities:[215], x:180.69842529296875, z:607.0010986328125, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:256}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 34, m_Data: ({type:"gather", entities:[275, 276, 277, 278], target:284, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 195 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 34, m_Data: ({type:"set-rallypoint", entities:[335], x:1110, z:414, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:995}, queued:false}) } of size 284 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 32, m_Data: ({type:"set-rallypoint", entities:[182], x:323.44500732421875, z:904.8761596679688, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:200}, queued:false}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 35, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:4, garrisonHolders:[215]}) } of size 170 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 36, m_Data: ({type:"unload-template", all:true, template:"units/sele/infantry_spearman_b", owner:1, garrisonHolders:[150]}) } of size 164 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 37, m_Data: ({type:"set-rallypoint", entities:[303], x:694, z:98, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:4354}, queued:false}) } of size 288 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 35, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:3, garrisonHolders:[182]}) } of size 170 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 37, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 37, m_Data: ({type:"unload-all", garrisonHolders:[303]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 38, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 38, m_Data: ({type:"unload-all", garrisonHolders:[335]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 39, m_Data: ({type:"walk", entities:[220, 221, 222, 223], x:180.52737426757812, z:535.677734375, queued:false, pushFront:false, formation:(void 0)}) } of size 179 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 38, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 38, m_Data: ({type:"unload-all", garrisonHolders:[335]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 39, m_Data: ({type:"set-rallypoint", entities:[182], x:277.28997802734375, z:946.4287109375, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:193}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 42, m_Data: ({type:"unload-template", all:false, template:"units/sele/infantry_javelineer_b", owner:1, garrisonHolders:[150]}) } of size 166 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 42, m_Data: ({type:"walk", entities:[344], x:1031.9754638671875, z:393.03558349609375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 43, m_Data: ({type:"set-rallypoint", entities:[271], x:394.74761962890625, z:314.50848388671875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:290}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 44, m_Data: ({type:"train", entities:[303], template:"units/gaul/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 42, m_Data: ({type:"unload-all", garrisonHolders:[182]}) } of size 85 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 44, m_Data: ({type:"gather", entities:[344], target:366, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 45, m_Data: ({type:"set-rallypoint", entities:[150], x:519.5729370117188, z:1106.958984375, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:168}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 47, m_Data: ({type:"unload-template", all:false, template:"units/sele/infantry_javelineer_b", owner:1, garrisonHolders:[150]}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 49, m_Data: ({type:"unload-template", all:false, template:"units/sele/cavalry_javelineer_b", owner:1, garrisonHolders:[150]}) } of size 165 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 51, m_Data: ({type:"set-rallypoint", entities:[271], x:394.74761962890625, z:314.50848388671875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:290}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 53, m_Data: ({type:"gather", entities:[220, 221, 222, 223], target:1919, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 53, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:2, garrisonHolders:[271]}) } of size 170 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 57, m_Data: ({type:"construct", template:"structures/mace/farmstead", x:945.0468139648438, z:392.26068115234375, angle:2.356194490192345, actorSeed:26491, entities:[336, 337, 338, 339], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 330 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 58, m_Data: ({type:"construct", template:"structures/gaul/farmstead", x:758.4545288085938, z:182.37957763671875, angle:2.879793265790644, actorSeed:46331, entities:[304, 305, 306, 307], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 330 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 59, m_Data: ({type:"gather", entities:[220, 221, 222, 223], target:1919, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 61, m_Data: ({type:"garrison", entities:[159], target:150, queued:false, pushFront:false, formation:(void 0)}) } of size 136 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 61, m_Data: ({type:"construct", template:"structures/mace/farmstead", x:951.0439453125, z:992.860107421875, angle:2.356194490192345, actorSeed:41884, entities:[400, 401, 402, 403], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 302 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 63, m_Data: ({type:"gather", entities:[304], target:321, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 64, m_Data: ({type:"unset-rallypoint", entities:[150]}) } of size 84 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_m.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 65, m_Data: ({type:"gather", entities:[305], target:324, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 64, m_Data: ({type:"gather", entities:[400, 401, 402, 403], target:419, queued:true, pushFront:false, formation:(void 0)}) } of size 167 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 67, m_Data: ({type:"set-rallypoint", entities:[150], x:593.3890991210938, z:1092.3973388671875, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 289 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 66, m_Data: ({type:"gather", entities:[400, 401, 402, 403], target:418, queued:true, pushFront:false, formation:(void 0)}) } of size 167 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 67, m_Data: ({type:"gather", entities:[306], target:323, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 69, m_Data: ({type:"gather", entities:[307], target:322, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 73, m_Data: ({type:"construct", template:"structures/iber/storehouse", x:89.26763916015625, z:575.4873046875, angle:2.356194490192345, actorSeed:52530, entities:[220, 221, 222, 223], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 331 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 74, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 74, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 75, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 75, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 74, m_Data: ({type:"set-rallypoint", entities:[399], x:943.070068359375, z:1004.9620971679688, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:420}, queued:false}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 76, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 76, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 76, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 76, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 77, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 77, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 77, m_Data: ({type:"construct", template:"structures/mace/storehouse", x:1111.4383544921875, z:399.3372497558594, angle:2.356194490192345, actorSeed:52602, entities:[340, 341, 342, 343], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 331 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 78, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:4, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 79, m_Data: ({type:"walk", entities:[279], x:454.73455810546875, z:288.1252746582031, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: D0E7E17ADDB8CAA4, m_Message: /allies weirdJokes (1929) rush together? } of size 105 from server
Net message: ({text:"/allies weirdJokes (1929) rush together?", guid:"D0E7E17ADDB8CAA4", type:"chat"})
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 84, m_Data: ({type:"set-rallypoint", entities:[303], x:730, z:102, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:4318}, queued:false}) } of size 288 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 87, m_Data: ({type:"walk", entities:[279], x:320.6148681640625, z:131.02590942382812, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 89, m_Data: ({type:"train", entities:[303], template:"units/gaul/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 89, m_Data: ({type:"walk", entities:[279], x:402.70208740234375, z:109.18174743652344, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 91, m_Data: ({type:"walk", entities:[279], x:534.5841064453125, z:184.35595703125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 93, m_Data: ({type:"walk", entities:[279], x:576.60693359375, z:448.9566345214844, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully
Net client: Received message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 97, m_Data: ({type:"walk", entities:[279], x:342.5273132324219, z:411.4058837890625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 98, m_Data: ({type:"walk", entities:[279], x:240.50759887695312, z:342.38916015625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 100, m_Data: ({type:"construct", template:"structures/sele/farmstead", x:514.3843383789062, z:1115.71142578125, angle:2.356194490192345, actorSeed:2269, entities:[151, 152, 153, 154, 158], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 313 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 99, m_Data: ({type:"walk", entities:[279], x:249.91217041015625, z:216.06204223632812, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 101, m_Data: ({type:"set-rallypoint", entities:[215], x:237.6737060546875, z:570.2597045898438, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 289 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_m.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 103, m_Data: ({type:"construct", template:"structures/gaul/storehouse", x:712.1865234375, z:105.03477478027344, angle:2.356194490192345, actorSeed:2573, entities:[308, 309, 310, 311], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 331 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 04C00E0B58024C68, m_Message: /allies no } of size 45 from server
Net message: ({text:"/allies no", guid:"04C00E0B58024C68", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 107, m_Data: ({type:"gather", entities:[308, 309, 310, 311], target:4330, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 110, m_Data: ({type:"set-rallypoint", entities:[271], x:370.873046875, z:238.57940673828125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:282}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 117, m_Data: ({type:"construct", template:"structures/cart/storehouse", x:981.0321655273438, z:770.0537719726562, angle:2.356194490192345, actorSeed:62982, entities:[372, 373, 374, 375, 368, 369, 370, 371], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 375 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 118, m_Data: ({type:"repair", entities:[151, 152, 153, 154, 158], target:6029, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 120, m_Data: ({type:"gather", entities:[151], target:170, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 122, m_Data: ({type:"gather", entities:[152], target:168, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 6E7EFFA8621E29DE, m_Message: /allies Y? } of size 45 from server
Net message: ({text:"/allies Y?", guid:"6E7EFFA8621E29DE", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 125, m_Data: ({type:"gather", entities:[153], target:167, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 127, m_Data: ({type:"gather", entities:[154], target:169, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 128, m_Data: ({type:"gather", entities:[158], target:171, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 128, m_Data: ({type:"construct", template:"structures/rome/farmstead", x:393.86138916015625, z:331.40283203125, angle:2.356194490192345, actorSeed:38844, entities:[274], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 297 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 134, m_Data: ({type:"walk", entities:[6024], x:1122.125244140625, z:741.4992065429688, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 132, m_Data: ({type:"garrison", entities:[189, 190], target:182, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 175 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 138, m_Data: ({type:"gather", entities:[6024], target:390, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 143, m_Data: ({type:"research", entity:6044, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 145, m_Data: ({type:"set-rallypoint", entities:[182], x:176.83200073242188, z:864.9985961914062, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 148, m_Data: ({type:"set-rallypoint", entities:[150], x:583.8048706054688, z:1116.3331909179688, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:163}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 149, m_Data: ({type:"unload-all", garrisonHolders:[182]}) } of size 85 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 151, m_Data: ({type:"set-rallypoint", entities:[271], x:370.873046875, z:238.57940673828125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:282}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 152, m_Data: ({type:"train", template:"units/han/cavalry_swordsman_b", count:1, entities:[182], pushFront:false}) } of size 152 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 159, m_Data: ({type:"research", entity:6064, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 158, m_Data: ({type:"set-rallypoint", entities:[182], x:308.03985595703125, z:886.6322021484375, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 289 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 160, m_Data: ({type:"research", entity:6064, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 164, m_Data: ({type:"set-rallypoint", entities:[303], x:704.0323486328125, z:172.96197509765625, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:316}, queued:false}) } of size 292 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 164, m_Data: ({type:"gather", entities:[276, 277, 278], target:282, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 164, m_Data: ({type:"gather", entities:[336], target:354, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 170, m_Data: ({type:"gather", entities:[338], target:353, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 169, m_Data: ({type:"walk", entities:[189, 190], x:164.9891357421875, z:831.9013061523438, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 174, m_Data: ({type:"construct", template:"structures/rome/house", x:346.6844787597656, z:222.79415893554688, angle:2.356194490192345, actorSeed:59779, entities:[278], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 177, m_Data: ({type:"set-rallypoint", entities:[150], x:462, z:1094, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:3086}, queued:false}) } of size 280 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 181, m_Data: ({type:"garrison", entities:[155, 156, 157], target:150, queued:false, pushFront:false, formation:(void 0)}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 182, m_Data: ({type:"train", entities:[271], template:"units/rome/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 183, m_Data: ({type:"construct", template:"structures/han/farmstead", x:174.9398193359375, z:823.1417236328125, angle:2.356194490192345, actorSeed:62749, entities:[189, 190], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 307 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 186, m_Data: ({type:"repair", entities:[158], target:6029, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 153 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 187, m_Data: ({type:"gather", entities:[158], target:3147, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 187, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:1, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 190, m_Data: ({type:"set-rallypoint", entities:[271], x:394.74761962890625, z:314.50848388671875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:290}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 191, m_Data: ({type:"gather", entities:[189, 190], target:196, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 194, m_Data: ({type:"gather", entities:[338], target:353, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 195, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 195, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 196, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 196, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 196, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 196, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 197, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 197, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 198, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 198, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 198, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 199, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 199, m_Data: ({type:"unload-all", garrisonHolders:[150]}) } of size 85 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 199, m_Data: ({type:"set-rallypoint", entities:[367], x:1095.6571044921875, z:686.0498046875, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 198, m_Data: ({type:"train", entities:[399], template:"units/mace/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 201, m_Data: ({type:"set-rallypoint", entities:[399], x:872.483642578125, z:966.2976684570312, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:411}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 206, m_Data: ({type:"train", entities:[215], template:"units/iber/support_female_citizen", count:4, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 207, m_Data: ({type:"train", template:"units/sele/cavalry_javelineer_b", count:1, entities:[150], pushFront:false}) } of size 154 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 212, m_Data: ({type:"walk", entities:[6115, 6116, 6117, 6118], x:1105.0447998046875, z:679.5086669921875, queued:false, pushFront:false, formation:(void 0)}) } of size 179 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 213, m_Data: ({type:"set-rallypoint", entities:[215], x:90.9471435546875, z:657.5020141601562, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"mirage|gaia/fruit/berry_01", target:6110}, queued:false}) } of size 300 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: /allies i rush } of size 55 from server
Net message: ({text:"/allies i rush ", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 218, m_Data: ({type:"set-rallypoint", entities:[150], x:605.2363586425781, z:1070.2323608398438, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"resource|gaia/fauna_chicken", target:6106}, queued:false}) } of size 300 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 219, m_Data: ({type:"construct", template:"structures/cart/house", x:1108.13232421875, z:674.492919921875, angle:2.356194490192345, actorSeed:23553, entities:[6115, 6116, 6117, 6118], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 326 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 227, m_Data: ({type:"returnresource", entities:[311], target:6067, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 224, m_Data: ({type:"train", template:"units/han/cavalry_swordsman_b", count:1, entities:[182], pushFront:false}) } of size 152 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 227, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 229, m_Data: ({type:"walk", entities:[311], x:591.308837890625, z:86.78628540039062, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 230, m_Data: ({type:"walk", entities:[311], x:503.87249755859375, z:184.32278442382812, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 231, m_Data: ({type:"set-rallypoint", entities:[367], x:1061.2808227539062, z:680.5899658203125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:378}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 231, m_Data: ({type:"walk", entities:[311], x:569.64111328125, z:267.4913330078125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 235, m_Data: ({type:"returnresource", entities:[216, 217, 218, 219], target:215, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: /allies nono } of size 49 from server
Net message: ({text:"/allies nono", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 239, m_Data: ({type:"garrison", entities:[368, 369, 370, 371, 372, 373, 374, 375], target:367, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 241 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 240, m_Data: ({type:"gather", entities:[216, 217, 218, 219], target:1935, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: /allies u rush } of size 53 from server
Net message: ({text:"/allies u rush", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 244, m_Data: ({type:"set-rallypoint", entities:[367], x:981.0321655273438, z:770.0537719726562, data:{command:"repair", target:6032}, queued:false}) } of size 179 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 247, m_Data: ({type:"train", entities:[303], template:"units/gaul/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 248, m_Data: ({type:"set-rallypoint", entities:[215], x:90.9471435546875, z:657.5020141601562, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"mirage|gaia/fruit/berry_01", target:6110}, queued:false}) } of size 300 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 252, m_Data: ({type:"set-rallypoint", entities:[303], x:776.2647094726562, z:216.70263671875, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 257, m_Data: ({type:"construct", template:"structures/mace/house", x:876.7758178710938, z:945.7777099609375, angle:2.356194490192345, actorSeed:22897, entities:[404, 405, 406, 407], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 298 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 260, m_Data: ({type:"gather", entities:[404, 405, 406, 407], target:411, queued:true, pushFront:false, formation:(void 0)}) } of size 167 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 265, m_Data: ({type:"walk", entities:[311], x:604.4067993164062, z:102.19677734375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 266, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 266, m_Data: ({type:"unload-all", garrisonHolders:[367]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 266, m_Data: ({type:"train", entities:[271], template:"units/rome/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 264, m_Data: ({type:"construct", template:"structures/han/house", x:310.6836242675781, z:952.02734375, angle:2.356194490192345, actorSeed:29652, entities:[187, 188], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 303 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 267, m_Data: ({type:"walk", entities:[311], x:549.5613403320312, z:190.29937744140625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 268, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 266, m_Data: ({type:"gather", entities:[187, 188], target:196, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 269, m_Data: ({type:"walk", entities:[311], x:558.6292724609375, z:231.40792846679688, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: /allies Atrik_III (very nub)? } of size 83 from server
Net message: ({text:"/allies Atrik_III (very nub)?", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 275, m_Data: ({type:"walk", entities:[6069, 6070, 6071, 6072, 6073, 6074, 6156], x:1115.090576171875, z:391.50177001953125, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 277, m_Data: ({type:"walk", entities:[311], x:582.1174926757812, z:273.57989501953125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 276, m_Data: ({type:"returnresource", entities:[6069, 6070, 6071, 6072, 6073, 6074, 6156], target:6066, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 236 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 274, m_Data: ({type:"repair", entities:[186], target:6173, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 277, m_Data: ({type:"walk", entities:[6112], x:173.09503173828125, z:629.0584106445312, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 279, m_Data: ({type:"walk", entities:[311], x:614.04150390625, z:300.2928771972656, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 277, m_Data: ({type:"gather", entities:[186], target:196, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 280, m_Data: ({type:"train", entities:[399], template:"units/mace/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 283, m_Data: ({type:"construct", template:"structures/sele/storehouse", x:471.6954040527344, z:1100.3040771484375, angle:-3.8686580391819017, actorSeed:37324, entities:[155, 156, 157, 6089, 6090, 6091, 6092, 6093, 6094], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 358 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 284, m_Data: ({type:"returnresource", entities:[6112], target:215, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 286, m_Data: ({type:"construct", template:"structures/mace/house", x:1090.70458984375, z:399.51080322265625, angle:2.356194490192345, actorSeed:3927, entities:[6069, 6070, 6071, 6072, 6073, 6074, 6156], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 359 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 287, m_Data: ({type:"walk", entities:[6112], x:49.669158935546875, z:669.6519775390625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 289, m_Data: ({type:"walk", entities:[6112], x:144.96514892578125, z:736.8807983398438, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 289, m_Data: ({type:"gather", entities:[6069, 6070, 6071, 6072, 6073, 6074, 6156], target:974, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 228 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 6471FAFD4D7153D8, m_Message: /allies ok } of size 45 from server
Net message: ({text:"/allies ok", guid:"6471FAFD4D7153D8", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 299, m_Data: ({type:"train", entities:[150], template:"units/sele/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 302, m_Data: ({type:"set-rallypoint", entities:[150], x:470, z:1114, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:3058}, queued:false}) } of size 280 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 301, m_Data: ({type:"train", template:"units/han/cavalry_swordsman_b", count:1, entities:[182], pushFront:false}) } of size 152 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 305, m_Data: ({type:"set-rallypoint", entities:[399], x:872.483642578125, z:966.2976684570312, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:411}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 309, m_Data: ({type:"train", entities:[215], template:"units/iber/support_female_citizen", count:4, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 309, m_Data: ({type:"returnresource", entities:[183, 184, 185], target:182, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 312, m_Data: ({type:"train", entities:[303], template:"units/gaul/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 311, m_Data: ({type:"gather", entities:[183, 184, 185], target:196, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 319, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 324, m_Data: ({type:"construct", template:"structures/iber/house", x:80.40943908691406, z:593.680908203125, angle:2.356194490192345, actorSeed:55794, entities:[217, 218, 219], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 315 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 330, m_Data: ({type:"construct", template:"structures/cart/farmstead", x:1138.525146484375, z:712.5599365234375, angle:2.356194490192345, actorSeed:29919, entities:[6115, 6116, 6117, 6118], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 330 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 331, m_Data: ({type:"repair", entities:[6193, 6194], target:6185, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server
Net client: Received message CChatMessage { m_GUID: BC4DD5ABEB79250C, m_Message: /allies 1984 (1404) border } of size 77 from server
Net message: ({text:"/allies 1984 (1404) border", guid:"BC4DD5ABEB79250C", type:"chat"})
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 331, m_Data: ({type:"set-rallypoint", entities:[399], x:872.483642578125, z:966.2976684570312, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:411}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 332, m_Data: ({type:"gather", entities:[217, 218, 219], target:1918, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 336, m_Data: ({type:"repair", entities:[6115, 6116, 6117, 6118], target:6201, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 336, m_Data: ({type:"gather", entities:[6193, 6194], target:974, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 338, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 339, m_Data: ({type:"gather", entities:[6115], target:387, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 343, m_Data: ({type:"gather", entities:[6116], target:384, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 344, m_Data: ({type:"set-rallypoint", entities:[335], x:957.6176147460938, z:395.55560302734375, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:353}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 346, m_Data: ({type:"gather", entities:[6117], target:385, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 347, m_Data: ({type:"set-rallypoint", entities:[335], x:935.4237060546875, z:384.69281005859375, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/apple", target:5967}, queued:false}) } of size 290 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 347, m_Data: ({type:"walk", entities:[279], x:570.630615234375, z:416.64630126953125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 347, m_Data: ({type:"gather", entities:[6118], target:386, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 347, m_Data: ({type:"walk", entities:[224], x:107.47978210449219, z:583.6729736328125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 350, m_Data: ({type:"walk", entities:[224], x:238.14715576171875, z:587.957275390625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 04C00E0B58024C68, m_Message: /allies must be rushed xD } of size 75 from server
Net message: ({text:"/allies must be rushed xD", guid:"04C00E0B58024C68", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: D0E7E17ADDB8CAA4, m_Message: /allies he is smurf } of size 63 from server
Net message: ({text:"/allies he is smurf", guid:"D0E7E17ADDB8CAA4", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 360, m_Data: ({type:"train", template:"units/sele/support_female_citizen", count:1, entities:[150], pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 361, m_Data: ({type:"construct", template:"structures/gaul/house", x:775.8279418945312, z:219.41168212890625, angle:2.356194490192345, actorSeed:62225, entities:[6213, 6214, 6215], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 315 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 361, m_Data: ({type:"walk", entities:[279], x:466.2001953125, z:425.4925537109375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 362, m_Data: ({type:"set-rallypoint", entities:[367], x:1131.5997314453125, z:696.4168701171875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:388}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 362, m_Data: ({type:"walk", entities:[279], x:394.7523193359375, z:429.75701904296875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 363, m_Data: ({type:"walk", entities:[224, 6111, 6113], x:53.67402648925781, z:728.4205322265625, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 364, m_Data: ({type:"gather", entities:[6213], target:320, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 366, m_Data: ({type:"walk", entities:[6214], x:767.2113647460938, z:159.70980834960938, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 367, m_Data: ({type:"gather", entities:[224, 6111, 6113], target:5721, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 366, m_Data: ({type:"walk", entities:[279], x:278.99810791015625, z:395.06280517578125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 364, m_Data: ({type:"train", template:"units/han/cavalry_swordsman_b", count:1, entities:[182], pushFront:false}) } of size 152 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 368, m_Data: ({type:"gather", entities:[6215], target:4344, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 370, m_Data: ({type:"walk", entities:[279], x:247.35009765625, z:312.1394958496094, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 372, m_Data: ({type:"walk", entities:[279], x:264.90496826171875, z:192.8326416015625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 373, m_Data: ({type:"set-rallypoint", entities:[303], x:714, z:94, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:4344}, queued:false}) } of size 288 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 04C00E0B58024C68, m_Message: /allies hes 1600 } of size 57 from server
Net message: ({text:"/allies hes 1600", guid:"04C00E0B58024C68", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 383, m_Data: ({type:"train", entities:[271], template:"units/rome/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 384, m_Data: ({type:"repair", entities:[6115, 6116, 6117, 6118], target:6201, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 383, m_Data: ({type:"set-rallypoint", entities:[182], x:192.29165649414062, z:822.7546844482422, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 286 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 387, m_Data: ({type:"gather", entities:[6115], target:387, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 387, m_Data: ({type:"train", entities:[399], template:"units/mace/support_female_citizen", count:6, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 387, m_Data: ({type:"returnresource", entities:[155, 156, 157, 6089, 6090, 6091, 6092, 6093, 6094], target:6206, queued:false, pushFront:true, formation:(void 0)}) } of size 230 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 388, m_Data: ({type:"gather", entities:[6116], target:384, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 391, m_Data: ({type:"gather", entities:[6117], target:385, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 392, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 396, m_Data: ({type:"gather", entities:[6118], target:388, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 396, m_Data: ({type:"walk", entities:[311], x:699.9055786132812, z:369.50152587890625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 397, m_Data: ({type:"construct", template:"structures/sele/house", x:478.3666687011719, z:1074.835205078125, angle:2.356194490192345, actorSeed:56428, entities:[155, 156, 157, 6089, 6090, 6091, 6092, 6093, 6094], autorepair:true, autocontinue:true, queued:false, pushFront:true, formation:(void 0)}) } of size 353 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 400, m_Data: ({type:"walk", entities:[311], x:769.5901489257812, z:362.26849365234375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 401, m_Data: ({type:"walk", entities:[311], x:819.4346313476562, z:326.3171691894531, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 401, m_Data: ({type:"set-rallypoint", entities:[367], x:1132.9745483398438, z:701.7554931640625, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:386}, queued:false}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 401, m_Data: ({type:"walk", entities:[224, 6111, 6113], x:56.1929931640625, z:726.965576171875, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 401, m_Data: ({type:"research", entity:6251, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 404, m_Data: ({type:"gather", entities:[224, 6111, 6113], target:5721, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 25A27594ADAB091E, m_Message: /allies darkcity (1663) } of size 71 from server
Net message: ({text:"/allies darkcity (1663)", guid:"25A27594ADAB091E", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 408, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:1, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 413, m_Data: ({type:"stop-production", entity:271, id:4}) } of size 78 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 411, m_Data: ({type:"gather", entities:[191, 6155, 6192, 6285], target:5678, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 419, m_Data: ({type:"gather", entities:[6202, 6203, 6204, 6205], target:5760, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 04C00E0B58024C68, m_Message: /allies hes 01122 vieuxreac } of size 79 from server
Net message: ({text:"/allies hes 01122 vieuxreac", guid:"04C00E0B58024C68", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 429, m_Data: ({type:"construct", template:"structures/iber/farmstead", x:104.653076171875, z:649.6708984375, angle:2.356194490192345, actorSeed:13608, entities:[6202, 6203, 6204, 6205], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 330 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 434, m_Data: ({type:"research", entity:6065, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 435, m_Data: ({type:"walk", entities:[376, 6024], x:989.6484985351562, z:703.7285766601562, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 436, m_Data: ({type:"train", entities:[303], template:"units/gaul/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 437, m_Data: ({type:"set-rallypoint", entities:[215], x:178.80377197265625, z:600.5086669921875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:259}, queued:false}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 438, m_Data: ({type:"walk", entities:[376, 6024], x:934.5253295898438, z:710.5521240234375, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 442, m_Data: ({type:"walk", entities:[376, 6024], x:934.2152099609375, z:720.1146240234375, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 442, m_Data: ({type:"train", entities:[271], template:"units/rome/cavalry_spearman_b", count:2, pushFront:false}) } of size 152 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 445, m_Data: ({type:"walk", entities:[311], x:783.0196533203125, z:323.67889404296875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 446, m_Data: ({type:"research", entity:6347, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 446, m_Data: ({type:"set-rallypoint", entities:[271], x:410.0312042236328, z:246.58839416503906, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 289 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 444, m_Data: ({type:"train", entities:[182], template:"units/han/cavalry_swordsman_b", count:2, pushFront:false}) } of size 152 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 447, m_Data: ({type:"walk", entities:[6112], x:22.020095825195312, z:738.0194091796875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 450, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:1, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 450, m_Data: ({type:"walk", entities:[6112], x:29.825790405273438, z:751.0667724609375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 453, m_Data: ({type:"gather", entities:[6112], target:5722, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 454, m_Data: ({type:"gather", entities:[278], target:284, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 458, m_Data: ({type:"set-rallypoint", entities:[399], x:872.483642578125, z:966.2976684570312, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:411}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 466, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 467, m_Data: ({type:"train", entities:[215], template:"units/iber/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 468, m_Data: ({type:"construct", template:"structures/gaul/house", x:756.4193115234375, z:150.19204711914062, angle:2.356194490192345, actorSeed:6464, entities:[6214], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 472, m_Data: ({type:"gather", entities:[6214], target:4392, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CChatMessage { m_GUID: 6471FAFD4D7153D8, m_Message: /allies p2 rush righ RICSAND1655 (1280)? } of size 105 from server
Net message: ({text:"/allies p2 rush righ RICSAND1655 (1280)?", guid:"6471FAFD4D7153D8", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 476, m_Data: ({type:"set-rallypoint", entities:[215], x:94, z:566, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:1919}, queued:false}) } of size 280 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 483, m_Data: ({type:"walk-custom", entities:[376, 6024], targetPositions:[{x:"922.61", y:"739.06"}, {x:"927.21", y:"744.61"}], targetClasses:{attack:["Unit", "Structure"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 365 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 485, m_Data: ({type:"train", entities:[150], template:"units/sele/support_female_citizen", count:5, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: /allies ok } of size 45 from server
Net message: ({text:"/allies ok", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 489, m_Data: ({type:"gather", entities:[155], target:3055, queued:false, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 490, m_Data: ({type:"construct", template:"structures/gaul/farmstead", x:773.1781005859375, z:310.1890869140625, angle:2.356194490192345, actorSeed:47978, entities:[311], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 297 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 496, m_Data: ({type:"repair", entities:[6359, 6360, 6361, 6362], target:6343, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 214 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 496, m_Data: ({type:"walk", entities:[6024], x:1067.6480712890625, z:894.0703735351562, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 498, m_Data: ({type:"gather", entities:[6359, 6360, 6361, 6362], target:5760, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 501, m_Data: ({type:"walk", entities:[6024], x:1261.040771484375, z:829.7763671875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 502, m_Data: ({type:"walk", entities:[6024], x:1257.1942138671875, z:786.6157836914062, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CChatMessage { m_GUID: D0E7E17ADDB8CAA4, m_Message: /allies weirdJokes (1929) scout pls } of size 95 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 200 } of size 9 from server
Net message: ({text:"/allies weirdJokes (1929) scout pls", guid:"D0E7E17ADDB8CAA4", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 507, m_Data: ({type:"walk", entities:[6024], x:1179.140380859375, z:590.7288818359375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 508, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:1, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 510, m_Data: ({type:"walk", entities:[6024], x:1013.078125, z:559.2879638671875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 514, m_Data: ({type:"returnresource", entities:[220, 221], target:6088, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 514, m_Data: ({type:"walk", entities:[376], x:968.1972045898438, z:607.7059936523438, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 513, m_Data: ({type:"construct", template:"structures/mace/storehouse", x:819.0258178710938, z:952.1446533203125, angle:2.356194490192345, actorSeed:30369, entities:[404, 405, 406, 407, 6175, 6176, 6286, 6287, 6288], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 358 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 515, m_Data: ({type:"walk", entities:[376], x:989.259033203125, z:581.7366943359375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 04C00E0B58024C68, m_Message: /allies soon } of size 49 from server
Net message: ({text:"/allies soon", guid:"04C00E0B58024C68", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 518, m_Data: ({type:"walk", entities:[376], x:1147.4237060546875, z:574.2281494140625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 518, m_Data: ({type:"returnresource", entities:[342], target:6066, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 520, m_Data: ({type:"train", entities:[303], template:"units/gaul/cavalry_javelineer_b", count:2, pushFront:false}) } of size 154 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 524, m_Data: ({type:"walk", entities:[342], x:1051.56396484375, z:506.51043701171875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 525, m_Data: ({type:"construct", template:"structures/iber/house", x:106.318603515625, z:573.9091186523438, angle:2.356194490192345, actorSeed:21018, entities:[220, 221], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 304 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 525, m_Data: ({type:"walk", entities:[342], x:944.379150390625, z:490.58343505859375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 525, m_Data: ({type:"set-rallypoint", entities:[399], x:819.0258178710938, z:952.1446533203125, data:{command:"repair", target:6400}, queued:false}) } of size 179 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 529, m_Data: ({type:"set-rallypoint", entities:[367], x:1091.6695556640625, z:677.626953125, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 541, m_Data: ({type:"train", entities:[399], template:"units/mace/support_female_citizen", count:4, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 542, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 544, m_Data: ({type:"returnresource", entities:[6398], target:6347, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 542, m_Data: ({type:"returnresource", entities:[183, 185, 6048], target:182, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 545, m_Data: ({type:"set-rallypoint", entities:[303], x:784.9277496337891, z:323.7712097167969, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 286 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 547, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:12, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 547, m_Data: ({type:"walk", entities:[6398], x:1088.4716796875, z:672.6954956054688, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 552, m_Data: ({type:"construct", template:"structures/cart/house", x:1098.900778704256, z:665.2649634509472, angle:2.356201171875, actorSeed:17429, entities:[6398], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 554, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:1, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 555, m_Data: ({type:"construct", template:"structures/mace/house", x:1118.755126953125, z:384.03497314453125, angle:2.356194490192345, actorSeed:50610, entities:[6073], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 554, m_Data: ({type:"construct", template:"structures/han/farmstead", x:345.75067138671875, z:915.2779541015625, angle:2.356194490192345, actorSeed:26700, entities:[183, 185, 6048], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 318 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 557, m_Data: ({type:"repair", entities:[6420], target:6425, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 558, m_Data: ({type:"returnresource", entities:[272, 274, 275, 6168, 6257, 6259], target:271, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 225 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 559, m_Data: ({type:"gather", entities:[6073], target:973, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 564, m_Data: ({type:"repair", entities:[6070, 6073], target:6428, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 567, m_Data: ({type:"gather", entities:[6070, 6073], target:1005, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 568, m_Data: ({type:"set-rallypoint", entities:[150], x:528.0375366210938, z:1108.3253173828125, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:167}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 569, m_Data: ({type:"set-rallypoint", entities:[367], x:970, z:774, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:3722}, queued:false}) } of size 288 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 570, m_Data: ({type:"construct", template:"structures/rome/farmstead", x:382.4914245605469, z:409.947509765625, angle:2.356194490192345, actorSeed:15831, entities:[272, 274, 275, 6168, 6257, 6259], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 352 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 573, m_Data: ({type:"walk", entities:[342], x:943.5780639648438, z:473.8583984375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 574, m_Data: ({type:"walk", entities:[159], x:725.2194213867188, z:1177.266357421875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 572, m_Data: ({type:"train", entities:[182], template:"units/han/support_female_citizen", count:6, pushFront:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 578, m_Data: ({type:"walk", entities:[6183], x:463.98388671875, z:979.1854858398438, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 580, m_Data: ({type:"repair", entities:[311], target:6399, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 583, m_Data: ({type:"walk", entities:[376], x:1129.621337890625, z:537.2872314453125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 585, m_Data: ({type:"walk", entities:[376], x:1149.0260009765625, z:560.1754760742188, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 585, m_Data: ({type:"gather", entities:[400, 401, 402, 403, 6095, 6096, 6097, 6098, 6099, 6100], target:417, queued:true, pushFront:false, formation:(void 0)}) } of size 233 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 587, m_Data: ({type:"gather", entities:[311], target:4344, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 587, m_Data: ({type:"train", entities:[215], template:"units/iber/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 587, m_Data: ({type:"walk", entities:[376], x:1163.15380859375, z:578.015625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 591, m_Data: ({type:"train", entities:[271], template:"units/rome/support_female_citizen", count:7, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 592, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:12, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 593, m_Data: ({type:"gather", entities:[400, 401, 402, 403, 6095, 6096, 6097, 6098, 6099, 6100], target:6036, queued:true, pushFront:false, formation:(void 0)}) } of size 233 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 594, m_Data: ({type:"walk", entities:[376], x:1176.783203125, z:575.427001953125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 594, m_Data: ({type:"set-rallypoint", entities:[215], x:90, z:562, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:1936}, queued:false}) } of size 284 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 592, m_Data: ({type:"set-rallypoint", entities:[182], x:287.07879638671875, z:938.5714111328125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:196}, queued:false}) } of size 292 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 594, m_Data: ({type:"set-rallypoint", entities:[335], x:1118, z:422, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:1056}, queued:false}) } of size 280 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 595, m_Data: ({type:"walk", entities:[159], x:709.4031982421875, z:1192.256591796875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 599, m_Data: ({type:"gather", entities:[376], target:5719, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 599, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:1, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 599, m_Data: ({type:"set-rallypoint", entities:[271], x:375.930908203125, z:226.30755615234375, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:283}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 603, m_Data: ({type:"walk", entities:[6183], x:460.597900390625, z:975.2974853515625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 603, m_Data: ({type:"walk", entities:[6183], x:520.5830078125, z:936.67626953125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 603, m_Data: ({type:"walk", entities:[342], x:926.0901489257812, z:440.3652648925781, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 604, m_Data: ({type:"walk", entities:[6183], x:634.7119750976562, z:933.6942138671875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 605, m_Data: ({type:"walk", entities:[6183], x:652.0814208984375, z:938.6763305664062, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 605, m_Data: ({type:"walk", entities:[6183], x:741.3362426757812, z:1024.7708740234375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 606, m_Data: ({type:"walk", entities:[6183], x:740.3951416015625, z:1095.21875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 607, m_Data: ({type:"walk", entities:[6183], x:626.7772216796875, z:1192.268798828125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 607, m_Data: ({type:"walk", entities:[6024], x:1244.00732421875, z:702.3798828125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 607, m_Data: ({type:"walk", entities:[6183], x:550.2847900390625, z:1228.202392578125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 607, m_Data: ({type:"walk", entities:[6183], x:507.57318115234375, z:1230.642333984375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 608, m_Data: ({type:"walk", entities:[6183], x:484.791748046875, z:1202.629638671875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 610, m_Data: ({type:"walk", entities:[6024], x:1210.1103515625, z:603.6109008789062, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 613, m_Data: ({type:"construct", template:"structures/gaul/house", x:740.7888992056168, z:150.19171497753547, angle:2.356201171875, actorSeed:18047, entities:[6214], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 613, m_Data: ({type:"attack-walk", entities:[159], x:779.77001953125, z:1174.5560302734375, targetClasses:{attack:["Unit"]}, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 613, m_Data: ({type:"gather", entities:[279], target:281, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 618, m_Data: ({type:"research", entity:6206, template:"gather_lumbering_ironaxes", pushFront:false}) } of size 119 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 620, m_Data: ({type:"walk", entities:[280, 6449, 6448], x:577.4246826171875, z:236.85848999023438, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 621, m_Data: ({type:"walk", entities:[6024], x:1253.3426513671875, z:631.6983032226562, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 624, m_Data: ({type:"walk", entities:[159], x:799.120849609375, z:1118.685546875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 625, m_Data: ({type:"walk", entities:[159], x:799.00537109375, z:1116.0504150390625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 626, m_Data: ({type:"walk", entities:[159], x:799.6307373046875, z:1116.0504150390625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 627, m_Data: ({type:"walk", entities:[6024], x:1254.17041015625, z:720.983642578125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 629, m_Data: ({type:"walk", entities:[6024], x:1191.2352294921875, z:581.678466796875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 629, m_Data: ({type:"walk", entities:[280, 6449, 6448], x:598.2401123046875, z:262.50836181640625, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 630, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 632, m_Data: ({type:"gather", entities:[6024], target:5718, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 631, m_Data: ({type:"research", entity:6225, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 634, m_Data: ({type:"walk", entities:[280, 6449, 6448], x:603.1539306640625, z:268.2921142578125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 635, m_Data: ({type:"walk", entities:[342], x:868.6868896484375, z:384.656005859375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 636, m_Data: ({type:"gather", entities:[220, 221], target:1936, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 637, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:12, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 637, m_Data: ({type:"train", entities:[303], template:"units/gaul/support_female_citizen", count:5, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 640, m_Data: ({type:"train", entities:[150], template:"units/sele/support_female_citizen", count:5, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 640, m_Data: ({type:"walk", entities:[280, 6449, 6448], x:608.9217529296875, z:267.28265380859375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 640, m_Data: ({type:"walk", entities:[342], x:877.4049072265625, z:388.15289306640625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 641, m_Data: ({type:"walk", entities:[342], x:905.439208984375, z:297.1322021484375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 642, m_Data: ({type:"set-rallypoint", entities:[150], x:470, z:1114, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:3058}, queued:false}) } of size 280 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 644, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:1, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 647, m_Data: ({type:"walk", entities:[159], x:787.0635986328125, z:1053.3626708984375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 646, m_Data: ({type:"walk", entities:[280, 6449, 6448], x:611.119873046875, z:266.67547607421875, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 647, m_Data: ({type:"walk", entities:[280, 6449, 6448], x:621.5972290039062, z:307.3334655761719, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 648, m_Data: ({type:"set-rallypoint", entities:[335], x:977.2439575195312, z:297.1230773925781, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 650, m_Data: ({type:"walk", entities:[280, 6449, 6448], x:682.2054443359375, z:269.3092956542969, queued:true, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 652, m_Data: ({type:"walk", entities:[6202, 6362], x:104.27522277832031, z:651.9789428710938, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 655, m_Data: ({type:"returnresource", entities:[6202, 6362], target:6410, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 655, m_Data: ({type:"walk", entities:[159], x:807.63427734375, z:1021.664306640625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 04C00E0B58024C68, m_Message: /allies RICSAND1655 (1280) } of size 77 from server
Net message: ({text:"/allies RICSAND1655 (1280)", guid:"04C00E0B58024C68", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 661, m_Data: ({type:"research", entity:6244, template:"gather_lumbering_ironaxes", pushFront:false}) } of size 119 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 662, m_Data: ({type:"map-flare", target:{x:806.3326416015625, y:22.999969482421875, z:1023.0132446289062}}) } of size 105 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 664, m_Data: ({type:"construct", template:"structures/iber/house", x:95.12385559082031, z:630.5029907226562, angle:2.356194490192345, actorSeed:43584, entities:[6202, 6362], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 304 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 666, m_Data: ({type:"walk", entities:[159], x:767.012939453125, z:982.90966796875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 667, m_Data: ({type:"walk", entities:[159], x:784.5330200195312, z:973.975341796875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 667, m_Data: ({type:"walk", entities:[159], x:795.3021240234375, z:966.9337158203125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 667, m_Data: ({type:"walk", entities:[159], x:796.5762329101562, z:964.0399780273438, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 668, m_Data: ({type:"construct", template:"structures/rome/house", x:336.853515625, z:234.23367309570312, angle:2.356194490192345, actorSeed:51471, entities:[277, 279, 6075], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 315 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 669, m_Data: ({type:"walk", entities:[408], x:941.9444580078125, z:905.3258666992188, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 669, m_Data: ({type:"walk", entities:[408], x:940.7036743164062, z:875.437255859375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 670, m_Data: ({type:"walk", entities:[408], x:927.0679321289062, z:854.2286376953125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 671, m_Data: ({type:"walk", entities:[408], x:926.4337158203125, z:856.39599609375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 673, m_Data: ({type:"gather", entities:[277, 279, 6075], target:281, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 673, m_Data: ({type:"walk", entities:[342], x:941.0702514648438, z:292.7190856933594, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 674, m_Data: ({type:"set-rallypoint", entities:[215], x:178.80377197265625, z:600.5086669921875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:259}, queued:false}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 674, m_Data: ({type:"walk", entities:[408], x:1055.5899658203125, z:999.1460571289062, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 673, m_Data: ({type:"returnresource", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], target:6225, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 236 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 675, m_Data: ({type:"walk", entities:[408], x:1055.33935546875, z:1017.85400390625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 677, m_Data: ({type:"research", entity:6067, template:"gather_lumbering_ironaxes", pushFront:false}) } of size 119 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 678, m_Data: ({type:"garrison", entities:[6398, 6420], target:367, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 175 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 678, m_Data: ({type:"walk", entities:[408], x:949.6595458984375, z:1182.20263671875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 679, m_Data: ({type:"walk", entities:[408], x:781.2836303710938, z:1151.0849609375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 682, m_Data: ({type:"set-rallypoint", entities:[215], x:178.80377197265625, z:600.5086669921875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:259}, queued:false}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 682, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:12, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 679, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:748.8615112304688, z:839.6561889648438, queued:true, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 681, m_Data: ({type:"walk", entities:[408], x:727.8446655273438, z:1010.7320556640625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 683, m_Data: ({type:"walk", entities:[159], x:804.2784423828125, z:954.680419921875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 683, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:674.0623168945312, z:267.4813537597656, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 682, m_Data: ({type:"walk", entities:[408], x:834.9722290039062, z:855.7227172851562, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 687, m_Data: ({type:"walk", entities:[159], x:783.686767578125, z:965.3252563476562, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 689, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:1, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 691, m_Data: ({type:"walk", entities:[159], x:783.5908203125, z:954.3890380859375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 696, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:672.546630859375, z:282.0529479980469, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 697, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:660.9288330078125, z:305.30364990234375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 698, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:657.9523315429688, z:307.45343017578125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 698, m_Data: ({type:"walk", entities:[159], x:753.9376831054688, z:922.204345703125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 698, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:653.6585693359375, z:309.4892578125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 699, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:640.6747436523438, z:314.37091064453125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 700, m_Data: ({type:"walk", entities:[159], x:768.4297485351562, z:923.0463256835938, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 700, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:640.6747436523438, z:314.37091064453125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 700, m_Data: ({type:"set-rallypoint", entities:[335], x:939.2509155273438, z:294.84039306640625, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 700, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:640.6747436523438, z:314.37091064453125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 701, m_Data: ({type:"set-rallypoint", entities:[335], x:946.2362670898438, z:293.35791015625, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/apple", target:5988}, queued:false}) } of size 290 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 701, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:639.2570190429688, z:313.9053955078125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 702, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:634.8863525390625, z:315.9966125488281, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 703, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:634.8863525390625, z:315.9966125488281, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 703, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:634.8863525390625, z:315.9966125488281, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 705, m_Data: ({type:"walk", entities:[159], x:732.3480224609375, z:894.148193359375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 705, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:677.151123046875, z:346.52203369140625, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 707, m_Data: ({type:"walk", entities:[342], x:932.3151245117188, z:265.9793701171875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 708, m_Data: ({type:"train", entities:[215], template:"units/iber/cavalry_javelineer_b", count:2, pushFront:false}) } of size 154 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 708, m_Data: ({type:"construct", template:"structures/mace/house", x:950.0864868164062, z:1044.3956298828125, angle:2.356194490192345, actorSeed:22104, entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 342 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 708, m_Data: ({type:"walk", entities:[342], x:960.53759765625, z:252.5306396484375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 709, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:720.7962036132812, z:364.7157897949219, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 710, m_Data: ({type:"walk", entities:[342], x:1013.048583984375, z:245.0791015625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 711, m_Data: ({type:"walk", entities:[342], x:1099.4962158203125, z:282.77008056640625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 712, m_Data: ({type:"set-rallypoint", entities:[215], x:49.54986572265625, z:736.537841796875, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 713, m_Data: ({type:"walk", entities:[159], x:763.11865234375, z:882.0193481445312, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 712, m_Data: ({type:"walk", entities:[342], x:1108.677978515625, z:291.5228576660156, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 712, m_Data: ({type:"gather", entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100], target:417, queued:true, pushFront:false, formation:(void 0)}) } of size 211 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 714, m_Data: ({type:"set-rallypoint", entities:[215], x:53.45832824707031, z:720.0725250244141, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:true}) } of size 286 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 718, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:728.4461669921875, z:358.19329833984375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 720, m_Data: ({type:"gather", entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100], target:5752, queued:true, pushFront:false, formation:(void 0)}) } of size 211 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 723, m_Data: ({type:"construct", template:"structures/sele/house", x:476.29266357421875, z:1131.0888671875, angle:2.356194490192345, actorSeed:8473, entities:[6297, 6298, 6299, 6345], autorepair:true, autocontinue:true, queued:false, pushFront:true, formation:(void 0)}) } of size 298 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 727, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:12, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 727, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:755.9527587890625, z:333.5338134765625, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 724, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:847.1563720703125, z:740.5604248046875, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 724, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:870.6765747070312, z:772.6527709960938, queued:true, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 731, m_Data: ({type:"walk", entities:[159], x:892.2811889648438, z:830.9894409179688, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 734, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 736, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:716.5380249023438, z:344.443359375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 738, m_Data: ({type:"walk", entities:[6500, 6501], x:777.62158203125, z:258.0545959472656, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 738, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:7, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 738, m_Data: ({type:"walk", entities:[6500, 6501], x:778.1832885742188, z:246.998046875, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 739, m_Data: ({type:"walk", entities:[6500, 6501], x:775.7122802734375, z:236.9681396484375, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 739, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:781.1246337890625, z:324.93115234375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 740, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:781.1246337890625, z:324.93115234375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 744, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:780.7752075195312, z:324.8997497558594, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 746, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:758.7568359375, z:286.1634521484375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 747, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 747, m_Data: ({type:"unload-all", garrisonHolders:[367]}) } of size 85 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 747, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:758.7568359375, z:286.1634521484375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 748, m_Data: ({type:"garrison", entities:[312, 6500, 6501], target:303, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 186 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 748, m_Data: ({type:"walk", entities:[342], x:1005.214111328125, z:245.78167724609375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 748, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:757.390869140625, z:282.4290771484375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 749, m_Data: ({type:"garrison", entities:[312, 6500, 6501], target:303, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 186 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 748, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:757.390869140625, z:282.4290771484375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 749, m_Data: ({type:"walk", entities:[342], x:1100.467529296875, z:275.8330078125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 04C00E0B58024C68, m_Message: /allies found his wood } of size 69 from server
Net message: ({text:"/allies found his wood", guid:"04C00E0B58024C68", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 752, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:757.6312255859375, z:282.4103088378906, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 754, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:744.49169921875, z:321.7290344238281, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 755, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:742.1102294921875, z:328.8940124511719, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 757, m_Data: ({type:"walk", entities:[159], x:951.16064453125, z:870.9586791992188, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 754, m_Data: ({type:"construct", template:"structures/han/storehouse", x:259.429443359375, z:999.7557373046875, angle:2.356194490192345, actorSeed:3026, entities:[184, 186, 187, 188, 189, 190, 192, 6047, 6049, 6050], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 396 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 757, m_Data: ({type:"gather", entities:[280, 6448, 6449], target:5728, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 758, m_Data: ({type:"walk", entities:[159], x:973.5150756835938, z:888.28369140625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 758, m_Data: ({type:"walk", entities:[159], x:975.1337280273438, z:890.4705810546875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 761, m_Data: ({type:"set-rallypoint", entities:[182], x:259.429443359375, z:999.7557373046875, data:{command:"repair", target:6612}, queued:false}) } of size 179 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 764, m_Data: ({type:"construct", template:"structures/mace/farmstead", x:941.2514038085938, z:282.05133056640625, angle:2.356194490192345, actorSeed:36118, entities:[6590, 6591, 6592], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 319 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 766, m_Data: ({type:"walk-custom", entities:[6500, 6501], targetPositions:[{x:"737.17", y:"318.24"}, {x:"733.46", y:"326.93"}], targetClasses:{attack:["Unit", "Structure"]}, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 365 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 767, m_Data: ({type:"walk", entities:[6500, 6501], x:732.842529296875, z:329.1715087890625, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 767, m_Data: ({type:"attack", entities:[6500, 6501], target:280, queued:false, pushFront:false, allowCapture:false, formation:"special/formations/null"}) } of size 192 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 767, m_Data: ({type:"attack", entities:[6500, 6501], target:6449, queued:false, pushFront:false, allowCapture:false, formation:"special/formations/null"}) } of size 192 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 768, m_Data: ({type:"attack", entities:[6500, 6501], target:6449, queued:false, pushFront:false, allowCapture:false, formation:"special/formations/null"}) } of size 192 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 768, m_Data: ({type:"walk", entities:[344], x:1079.1778564453125, z:273.9863586425781, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 769, m_Data: ({type:"walk", entities:[344], x:1115.630859375, z:290.28387451171875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 769, m_Data: ({type:"walk", entities:[344], x:1135.9305419921875, z:326.3594970703125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 770, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:754.6981201171875, z:336.89794921875, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 773, m_Data: ({type:"walk", entities:[159], x:998.1224975585938, z:875.6630249023438, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 774, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:718.958251953125, z:344.8504943847656, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 775, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:714.4234619140625, z:345.6344909667969, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 775, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:714.4234619140625, z:345.6344909667969, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 776, m_Data: ({type:"set-rallypoint", entities:[303], x:706, z:86, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:4395}, queued:false}) } of size 288 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 776, m_Data: ({type:"returnresource", entities:[6510, 6511, 6512], target:215, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 776, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:714.3153686523438, z:345.37774658203125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 775, m_Data: ({type:"train", entities:[182], template:"units/han/support_female_citizen", count:3, pushFront:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 778, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:755.335205078125, z:261.56170654296875, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 779, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:746.7633056640625, z:282.0837707519531, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 782, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:723.3397827148438, z:306.7438659667969, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 780, m_Data: ({type:"set-rallypoint", entities:[182], x:259.429443359375, z:999.7557373046875, data:{command:"repair", target:6612}, queued:false}) } of size 179 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 783, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:738.1926879882812, z:296.01690673828125, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 784, m_Data: ({type:"walk", entities:[6510, 6511, 6512], x:208.912109375, z:424.660400390625, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 784, m_Data: ({type:"walk", entities:[6500, 6501], x:727.0408325195312, z:214.43939208984375, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 785, m_Data: ({type:"walk", entities:[6500, 6501], x:728.1373291015625, z:215.73153686523438, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 784, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:736.8883056640625, z:272.0820617675781, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 786, m_Data: ({type:"walk", entities:[6500, 6501], x:731.5577392578125, z:217.7706298828125, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 785, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:734.9739379882812, z:285.4766540527344, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 787, m_Data: ({type:"walk", entities:[6500, 6501], x:733.1661376953125, z:207.71975708007812, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 787, m_Data: ({type:"walk", entities:[6500, 6501], x:732.5023193359375, z:206.59185791015625, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 787, m_Data: ({type:"walk", entities:[6500, 6501], x:732.5023193359375, z:206.59185791015625, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 787, m_Data: ({type:"attack", entities:[280, 6448, 6449], target:6500, queued:false, pushFront:false, allowCapture:false, formation:"special/formations/null"}) } of size 203 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 787, m_Data: ({type:"walk", entities:[6500, 6501], x:732.21142578125, z:206.83203125, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 788, m_Data: ({type:"walk", entities:[6500, 6501], x:732.21142578125, z:206.83203125, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 788, m_Data: ({type:"construct", template:"structures/mace/house", x:1097.1376953125, z:413.90753173828125, angle:2.356194490192345, actorSeed:5961, entities:[343, 6194], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 304 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 788, m_Data: ({type:"returnresource", entities:[6510, 6511, 6512], target:215, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 192 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 789, m_Data: ({type:"walk", entities:[6500, 6501], x:732.3367919921875, z:207.28863525390625, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 789, m_Data: ({type:"train", entities:[399], template:"units/mace/infantry_javelineer_b", count:2, pushFront:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 792, m_Data: ({type:"repair", entities:[6090, 6091, 6093], target:6554, autocontinue:true, queued:false, pushFront:true, formation:(void 0)}) } of size 175 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 791, m_Data: ({type:"gather", entities:[343, 6194], target:995, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 793, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:762.5234985351562, z:324.858154296875, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 794, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:756.7422485351562, z:335.0427551269531, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 795, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:739.5667724609375, z:352.3744812011719, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 796, m_Data: ({type:"construct", template:"structures/iber/farmstead", x:203.97833251953125, z:425.79949951171875, angle:2.356194490192345, actorSeed:48600, entities:[6510, 6511, 6512], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 319 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 794, m_Data: ({type:"stop-production", entity:399, id:6}) } of size 78 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 796, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:691.4041748046875, z:373.5337829589844, queued:true, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 797, m_Data: ({type:"repair", entities:[6486, 6487, 6488], target:6668, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 203 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 796, m_Data: ({type:"train", template:"units/mace/infantry_javelineer_b", count:1, entities:[399], pushFront:false}) } of size 155 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 798, m_Data: ({type:"walk", entities:[159], x:1094.7659912109375, z:938.742431640625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 800, m_Data: ({type:"gather", entities:[6486, 6487, 6488], target:1038, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 802, m_Data: ({type:"train", entities:[367], template:"units/cart/support_female_citizen", count:4, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 801, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:201.38565063476562, z:611.8505859375, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 802, m_Data: ({type:"train", entities:[303], template:"units/gaul/cavalry_javelineer_b", count:2, pushFront:false}) } of size 154 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 803, m_Data: ({type:"research", entity:6083, template:"gather_wicker_baskets", pushFront:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 804, m_Data: ({type:"walk", entities:[6500, 6501], x:736.5567626953125, z:294.95098876953125, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 802, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:815.310791015625, z:850.1253662109375, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 806, m_Data: ({type:"set-rallypoint", entities:[367], x:1024.849853515625, z:721.0183715820312, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 806, m_Data: ({type:"walk", entities:[6500, 6501], x:735.140380859375, z:303.1863708496094, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 807, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:377.8397216796875, z:413.46099853515625, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 807, m_Data: ({type:"walk", entities:[280, 6448, 6449], x:359.9475402832031, z:424.47906494140625, queued:false, pushFront:false, formation:(void 0)}) } of size 168 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 809, m_Data: ({type:"gather", entities:[6096, 6097], target:5752, queued:false, pushFront:false, formation:(void 0)}) } of size 145 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 812, m_Data: ({type:"gather", entities:[6202, 6362], target:5759, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 815, m_Data: ({type:"gather", entities:[342, 344], target:989, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 815, m_Data: ({type:"construct", template:"structures/mace/farmstead", x:873.9889526367188, z:892.2896728515625, angle:2.356194490192345, actorSeed:38378, entities:[6096, 6097], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 280 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 816, m_Data: ({type:"gather", entities:[6202, 6362], target:5757, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 817, m_Data: ({type:"walk", entities:[159], x:1037.197509765625, z:1062.235595703125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 817, m_Data: ({type:"train", entities:[271], template:"units/rome/infantry_javelineer_b", count:2, pushFront:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 818, m_Data: ({type:"stop-production", entity:303, id:8}) } of size 78 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 819, m_Data: ({type:"construct", template:"structures/cart/farmstead", x:954.2616577148438, z:707.5505981445312, angle:2.356194490192345, actorSeed:31148, entities:[6696, 6697], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 308 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 821, m_Data: ({type:"walk", entities:[408], x:748.4814453125, z:1111.6207275390625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 821, m_Data: ({type:"walk", entities:[408], x:722.8192749023438, z:1132.825927734375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 823, m_Data: ({type:"train", entities:[303], template:"units/gaul/infantry_spearman_b", count:3, pushFront:false}) } of size 153 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 822, m_Data: ({type:"walk", entities:[408], x:719.9237060546875, z:1136.6976318359375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 823, m_Data: ({type:"walk", entities:[408], x:720.6431884765625, z:1124.8431396484375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 824, m_Data: ({type:"walk", entities:[344], x:915.975830078125, z:158.52188110351562, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 825, m_Data: ({type:"walk", entities:[159], x:1030.975341796875, z:1073.1832275390625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 824, m_Data: ({type:"walk", entities:[408], x:711.47509765625, z:1097.08056640625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 824, m_Data: ({type:"walk", entities:[344], x:938.5572509765625, z:161.07000732421875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 824, m_Data: ({type:"walk", entities:[408], x:712.1382446289062, z:1089.14013671875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 826, m_Data: ({type:"walk", entities:[159], x:1013.8023681640625, z:1103.932861328125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 825, m_Data: ({type:"walk", entities:[408], x:713.5662231445312, z:1070.97998046875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 826, m_Data: ({type:"walk", entities:[159], x:988.9398193359375, z:1126.346923828125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 827, m_Data: ({type:"walk", entities:[159], x:953.0125732421875, z:1131.1641845703125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 826, m_Data: ({type:"walk", entities:[408], x:717.36474609375, z:1042.4937744140625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 827, m_Data: ({type:"walk", entities:[408], x:717.7784423828125, z:1040.5242919921875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 827, m_Data: ({type:"walk", entities:[159], x:914.69775390625, z:1126.826171875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 827, m_Data: ({type:"gather", entities:[6500, 6501], target:5728, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 827, m_Data: ({type:"set-rallypoint", entities:[271], x:474, z:322, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:1260}, queued:false}) } of size 284 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 827, m_Data: ({type:"gather", entities:[6500, 6501], target:5728, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 173 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 827, m_Data: ({type:"walk", entities:[408], x:719.4644775390625, z:1032.64794921875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 827, m_Data: ({type:"walk", entities:[408], x:723.1728515625, z:1015.6649169921875, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 828, m_Data: ({type:"walk", entities:[408], x:725.0303955078125, z:1012.8661499023438, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 829, m_Data: ({type:"set-rallypoint", entities:[367], x:1014.2880859375, z:751.8805541992188, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/apple", target:5993}, queued:false}) } of size 290 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 828, m_Data: ({type:"walk", entities:[408], x:747.4229736328125, z:1011.2862548828125, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 829, m_Data: ({type:"gather", entities:[344], target:5681, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 830, m_Data: ({type:"walk", entities:[408], x:789.6292724609375, z:1078.816650390625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 832, m_Data: ({type:"gather", entities:[408], target:5711, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 834, m_Data: ({type:"walk", entities:[408], x:767.7697143554688, z:1066.1068115234375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 835, m_Data: ({type:"gather", entities:[408], target:5710, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 837, m_Data: ({type:"walk", entities:[408], x:773.7027587890625, z:1047.918701171875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 839, m_Data: ({type:"train", entities:[150], template:"units/sele/support_female_citizen", count:5, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 838, m_Data: ({type:"gather", entities:[408], target:5713, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 840, m_Data: ({type:"walk", entities:[408], x:763.4019165039062, z:1060.6131591796875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 841, m_Data: ({type:"gather", entities:[408], target:5712, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 842, m_Data: ({type:"train", entities:[215], template:"units/iber/support_female_citizen", count:4, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 842, m_Data: ({type:"walk", entities:[408], x:765.879638671875, z:1062.09033203125, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 844, m_Data: ({type:"gather", entities:[408], target:5714, queued:true, pushFront:false, formation:(void 0)}) } of size 134 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 845, m_Data: ({type:"walk", entities:[408], x:755.8436889648438, z:1085.0472412109375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 846, m_Data: ({type:"gather", entities:[280, 6448, 6449], target:5737, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 847, m_Data: ({type:"set-rallypoint", entities:[150], x:532.0726928710938, z:1096.3233032226562, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:171}, queued:false}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 847, m_Data: ({type:"walk", entities:[408], x:760.302978515625, z:1070.2415771484375, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 847, m_Data: ({type:"construct", template:"structures/gaul/house", x:764.232670207965, z:158.00911270065575, angle:2.356201171875, actorSeed:53623, entities:[6214], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 851, m_Data: ({type:"set-rallypoint", entities:[215], x:178.80377197265625, z:600.5086669921875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:259}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 852, m_Data: ({type:"train", entities:[182], template:"units/han/support_female_citizen", count:5, pushFront:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 864, m_Data: ({type:"garrison", entities:[276, 277, 278, 279, 6075, 6076, 6077, 6078, 6079, 6080, 6651, 6652, 6653, 6654, 6655, 6656, 6657], target:271, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 347 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 867, m_Data: ({type:"train", entities:[399], template:"units/mace/infantry_javelineer_b", count:3, pushFront:false}) } of size 155 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 864, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:866.8958129882812, z:830.7061157226562, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 865, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:915.9342041015625, z:848.0416870117188, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 868, m_Data: ({type:"set-rallypoint", entities:[271], x:474, z:322, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:1260}, queued:false}) } of size 284 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 869, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:903.9696655273438, z:854.040283203125, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 872, m_Data: ({type:"repair", entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100], target:6723, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 230 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 873, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:892.7413940429688, z:862.6455688476562, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 876, m_Data: ({type:"research", entity:6347, template:"gather_farming_plows", pushFront:false}) } of size 114 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 876, m_Data: ({type:"set-rallypoint", entities:[399], x:873.9889526367188, z:892.2896728515625, data:{command:"repair", target:6723}, queued:false}) } of size 179 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 880, m_Data: ({type:"set-rallypoint", entities:[303], x:694, z:98, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:4354}, queued:false}) } of size 288 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 881, m_Data: ({type:"unload-template", all:true, template:"units/rome/infantry_swordsman_b", owner:2, garrisonHolders:[271]}) } of size 165 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 882, m_Data: ({type:"unload-template", all:true, template:"units/rome/infantry_swordsman_b", owner:2, garrisonHolders:[271]}) } of size 165 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 880, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:886.27734375, z:869.566650390625, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 882, m_Data: ({type:"unload-template", all:true, template:"units/rome/infantry_swordsman_b", owner:2, garrisonHolders:[271]}) } of size 165 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 883, m_Data: ({type:"unload-template", all:true, template:"units/rome/infantry_javelineer_b", owner:2, garrisonHolders:[271]}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 884, m_Data: ({type:"unload-template", all:true, template:"units/rome/infantry_javelineer_b", owner:2, garrisonHolders:[271]}) } of size 166 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 884, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:2, garrisonHolders:[271]}) } of size 170 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 884, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:2, garrisonHolders:[271]}) } of size 170 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 885, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:2, garrisonHolders:[271]}) } of size 170 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 886, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:2, garrisonHolders:[271]}) } of size 170 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 886, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:2, garrisonHolders:[271]}) } of size 170 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 884, m_Data: ({type:"attack", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], target:6723, queued:false, pushFront:false, allowCapture:false, formation:"special/formations/null"}) } of size 247 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 887, m_Data: ({type:"unload-template", all:true, template:"template_unit_support_female_citizen", owner:2, garrisonHolders:[271]}) } of size 170 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 886, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:889.9479370117188, z:923.5248413085938, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 889, m_Data: ({type:"set-rallypoint", entities:[215], x:178.80377197265625, z:600.5086669921875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/fruit/berry_01", target:259}, queued:false}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 892, m_Data: ({type:"set-rallypoint", entities:[335], x:1024.7396240234375, z:398.4230041503906, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 890, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:888.2177734375, z:928.2530517578125, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 892, m_Data: ({type:"gather", entities:[400, 401, 402, 403, 6095, 6096, 6097, 6098, 6099, 6100], target:413, queued:false, pushFront:false, formation:(void 0)}) } of size 233 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 894, m_Data: ({type:"garrison", entities:[400, 401, 402, 403, 6095, 6096, 6097, 6098, 6099, 6100], target:399, queued:false, pushFront:false, formation:(void 0)}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 898, m_Data: ({type:"walk", entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100], x:878.7081909179688, z:949.5567626953125, queued:false, pushFront:false, formation:(void 0)}) } of size 223 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 902, m_Data: ({type:"garrison", entities:[400, 401, 402, 6095, 6098], target:399, queued:false, pushFront:false, formation:(void 0)}) } of size 180 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 904, m_Data: ({type:"walk", entities:[6205], x:102.02117919921875, z:649.5052490234375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 906, m_Data: ({type:"set-rallypoint", entities:[303], x:787.5014343261719, z:320.1632995605469, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"resource|gaia/fauna_deer", target:6520}, queued:false}) } of size 297 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 907, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 907, m_Data: ({type:"unload-all", garrisonHolders:[303]}) } of size 85 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 907, m_Data: ({type:"garrison", entities:[403, 6095, 6098, 6099, 6100], target:6256, queued:false, pushFront:false, formation:(void 0)}) } of size 180 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 907, m_Data: ({type:"train", entities:[271], template:"units/rome/support_female_citizen", count:9, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 907, m_Data: ({type:"walk", entities:[6183], x:773.7942504882812, z:756.4782104492188, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 904, m_Data: ({type:"stop", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], queued:false}) } of size 151 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 907, m_Data: ({type:"construct", template:"structures/mace/field", x:996.2225952148438, z:410.35723876953125, angle:2.356194490192345, actorSeed:15672, entities:[336, 337, 338, 339, 6293, 6294, 6381, 6382, 6415, 6416], autorepair:true, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 392 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 908, m_Data: ({type:"construct", template:"structures/iber/house", x:117.92019653320312, z:633.4395141601562, angle:2.356194490192345, actorSeed:9969, entities:[6205], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_b.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 913, m_Data: ({type:"set-rallypoint", entities:[303], x:698, z:90, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/pine_maritime", target:4399}, queued:false}) } of size 288 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 914, m_Data: ({type:"set-rallypoint", entities:[335], x:996.2225952148438, z:410.35723876953125, data:{command:"repair", target:6822}, queued:false}) } of size 179 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 919, m_Data: ({type:"garrison", entities:[400, 401, 402], target:399, queued:false, pushFront:false, formation:(void 0)}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 922, m_Data: ({type:"train", entities:[367], template:"units/cart/infantry_archer_b", count:2, pushFront:false}) } of size 151 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 925, m_Data: ({type:"train", entities:[335], template:"units/mace/support_female_citizen", count:8, pushFront:false}) } of size 156 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 926, m_Data: ({type:"construct", template:"structures/rome/storehouse", x:502.76922607421875, z:269.3924865722656, angle:2.356194490192345, actorSeed:22673, entities:[276, 277, 278, 279, 6075, 6076, 6077, 6078, 6079, 6080, 6651, 6652, 6653, 6654, 6655, 6656, 6657, 6819, 6820], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 505 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 925, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:918.997802734375, z:915.5869140625, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 929, m_Data: ({type:"garrison", entities:[408], target:399, queued:false, pushFront:false, formation:(void 0)}) } of size 136 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 927, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:936.3530883789062, z:875.4259033203125, queued:true, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 930, m_Data: ({type:"repair", entities:[6204], target:6823, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 931, m_Data: ({type:"walk", entities:[159], x:841.96435546875, z:1098.058837890625, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 928, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:950.9254150390625, z:885.308349609375, queued:true, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 931, m_Data: ({type:"walk", entities:[159], x:797.171875, z:1080.5494384765625, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 932, m_Data: ({type:"walk", entities:[159], x:786.692626953125, z:1064.1201171875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 933, m_Data: ({type:"repair", entities:[6204], target:6823, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 937, m_Data: ({type:"train", entities:[303], template:"units/gaul/support_female_citizen", count:2, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 940, m_Data: ({type:"construct", template:"structures/mace/field", x:1022.7240600585938, z:399.18145751953125, angle:2.356194490192345, actorSeed:18761, entities:[6837], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 940, m_Data: ({type:"set-rallypoint", entities:[271], x:494, z:278, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:1262}, queued:false}) } of size 280 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 947, m_Data: ({type:"construct", template:"structures/mace/field", x:1041.608642578125, z:380.9952087402344, angle:2.356194490192345, actorSeed:61712, entities:[6834], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 947, m_Data: ({type:"gather", entities:[6510, 6511, 6512], target:5986, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 966E10EFA32BB63A, m_Message: /allies i_am_groot (1638) rushing } of size 91 from server
Net message: ({text:"/allies i_am_groot (1638) rushing", guid:"966E10EFA32BB63A", type:"chat"})
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 946, m_Data: ({type:"construct", template:"structures/han/house", x:287.19403076171875, z:985.052978515625, angle:2.356194490192345, actorSeed:30057, entities:[184, 186, 187, 188, 189, 190, 6047, 6049, 6811], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 380 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 950, m_Data: ({type:"stop-production", entity:367, id:15}) } of size 78 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 948, m_Data: ({type:"gather", entities:[184, 186, 187, 188, 189, 190, 6047, 6049, 6811], target:2641, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 250 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 954, m_Data: ({type:"train", entities:[367], template:"units/cart/infantry_spearman_b", count:3, pushFront:false}) } of size 153 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 954, m_Data: ({type:"walk", entities:[368, 369, 370, 371, 372, 373, 374, 375, 6179, 6180, 6208, 6209, 6398, 6420, 6454, 6485, 6509, 6584, 6828, 6829, 6830, 6831], x:1030.734619140625, z:727.2894897460938, queued:false, pushFront:false, formation:(void 0)}) } of size 389 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 957, m_Data: ({type:"walk", entities:[368, 369, 370, 371, 372, 373, 374, 375, 6179, 6180, 6208, 6209, 6398, 6420, 6454, 6485, 6509, 6584, 6828, 6829, 6830, 6831], x:1043.73779296875, z:718.9930419921875, queued:false, pushFront:false, formation:(void 0)}) } of size 389 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 957, m_Data: ({type:"construct", template:"structures/sele/house", x:485.109619140625, z:1056.240966796875, angle:1.2179448315854602, actorSeed:15320, entities:[155, 156, 157, 6092, 6094], autorepair:true, autocontinue:true, queued:false, pushFront:true, formation:(void 0)}) } of size 309 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 957, m_Data: ({type:"set-rallypoint", entities:[6256], x:825.0843658447266, z:941.4648895263672, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 958, m_Data: ({type:"set-rallypoint", entities:[6256], x:830, z:930, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:2183}, queued:false}) } of size 280 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 961, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1028.93212890625, z:808.7705078125, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 966, m_Data: ({type:"set-rallypoint", entities:[399, 6256], x:871.9510498046875, z:959.9044189453125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:409}, queued:false}) } of size 303 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 969, m_Data: ({type:"train", entities:[215], template:"units/iber/cavalry_javelineer_b", count:4, pushFront:false}) } of size 154 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 200 } of size 9 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 04C00E0B58024C68, m_Name: weirdJokes (1929), m_PlayerID: 1, m_Status: 2 }, { m_GUID: 25A27594ADAB091E, m_Name: 1984 (1404), m_PlayerID: 7, m_Status: 2 }, { m_GUID: 465A801930AEE4C3, m_Name: Rauls (1849), m_PlayerID: 5, m_Status: 2 }, { m_GUID: 47DA13B654976E97, m_Name: Aale1337 (1486), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 6471FAFD4D7153D8, m_Name: Atrik_III (very nub), m_PlayerID: 8, m_Status: 2 }, { m_GUID: 6E7EFFA8621E29DE, m_Name: ycswyw (1531), m_PlayerID: 4, m_Status: 2 }, { m_GUID: 966E10EFA32BB63A, m_Name: RICSAND1655 (1280), m_PlayerID: 6, m_Status: 2 }, { m_GUID: BC4DD5ABEB79250C, m_Name: darkcity (1663), m_PlayerID: 2, m_Status: 2 }, { m_GUID: D0E7E17ADDB8CAA4, m_Name: i_am_groot (1638), m_PlayerID: 3, m_Status: 2 }, { m_GUID: E788530D2738FDD0, m_Name: Barcodes (1748), m_PlayerID: 4294967295, m_Status: 0 } } } of size 549 from server
Net message: ({newAssignments:{'04C00E0B58024C68':{status:2, player:1, name:"weirdJokes (1929)"}, '25A27594ADAB091E':{status:2, player:7, name:"1984 (1404)"}, '465A801930AEE4C3':{status:2, player:5, name:"Rauls (1849)"}, '47DA13B654976E97':{status:0, player:-1, name:"Aale1337 (1486)"}, '6471FAFD4D7153D8':{status:2, player:8, name:"Atrik_III (very nub)"}, '6E7EFFA8621E29DE':{status:2, player:4, name:"ycswyw (1531)"}, '966E10EFA32BB63A':{status:2, player:6, name:"RICSAND1655 (1280)"}, BC4DD5ABEB79250C:{status:2, player:2, name:"darkcity (1663)"}, D0E7E17ADDB8CAA4:{status:2, player:3, name:"i_am_groot (1638)"}, E788530D2738FDD0:{status:0, player:-1, name:"Barcodes (1748)"}}, type:"players"})
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 972, m_Data: ({type:"gather", entities:[6873, 6874, 6875], target:4354, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 974, m_Data: ({type:"garrison", entities:[368, 369, 370, 371, 372, 373, 374, 375, 6179, 6180, 6208, 6209, 6398, 6420, 6454, 6485, 6509, 6584, 6828, 6829, 6830, 6831], target:367, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 407 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 971, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1000.11083984375, z:913.141845703125, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 975, m_Data: ({type:"walk", entities:[344], x:945.3267822265625, z:273.7669677734375, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 976, m_Data: ({type:"returnresource", entities:[344], target:6818, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 170 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 976, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1064.792724609375, z:830.9944458007812, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 979, m_Data: ({type:"walk", entities:[344], x:523.3695678710938, z:265.1739196777344, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 979, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1060.72705078125, z:835.33447265625, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 983, m_Data: ({type:"set-rallypoint", entities:[215], x:253.44793701171875, z:350.70172119140625, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 982, m_Data: ({type:"set-rallypoint", entities:[399, 6256], x:871.9510498046875, z:959.9044189453125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:409}, queued:false}) } of size 303 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 981, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1070.37841796875, z:835.3344116210938, queued:true, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 983, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 984, m_Data: ({type:"gather", entities:[272, 274, 275, 6168, 6257, 6259], target:5963, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 217 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 984, m_Data: ({type:"set-rallypoint", entities:[215], x:248.84890747070312, z:357.79205322265625, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:true}) } of size 286 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 984, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 984, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 985, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 986, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 987, m_Data: ({type:"garrison", entities:[368, 369, 370, 371, 372, 373, 374, 375, 6179, 6180, 6208, 6209, 6398, 6420, 6454, 6485, 6509, 6584, 6829, 6830, 6831], target:367, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 986, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 988, m_Data: ({type:"train", entities:[150], template:"units/sele/support_female_citizen", count:3, pushFront:false}) } of size 156 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 987, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 988, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 989, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 989, m_Data: ({type:"set-rallypoint", entities:[367], x:1060.4928588867188, z:674.5419311523438, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:379}, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 989, m_Data: ({type:"unload-template", all:false, template:"template_unit_support_female_citizen", owner:6, garrisonHolders:[399, 6256]}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 989, m_Data: ({type:"stop-production", entity:182, id:9}) } of size 78 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 995, m_Data: ({type:"construct", template:"structures/sele/barracks", x:485.9000244140625, z:1149.2657470703125, angle:2.356194490192345, actorSeed:21934, entities:[6345, 6662, 6663, 6664], autorepair:true, autocontinue:true, queued:false, pushFront:true, formation:(void 0)}) } of size 301 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 996, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 996, m_Data: ({type:"unload-all", garrisonHolders:[367]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 997, m_Data: ({type:"walk", entities:[272, 274, 275, 6168, 6257, 6259], x:461.654541015625, z:295.81463623046875, queued:false, pushFront:false, formation:(void 0)}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 997, m_Data: ({type:"train", entities:[399], template:"units/mace/infantry_javelineer_b", count:3, pushFront:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 999, m_Data: ({type:"train", entities:[182], template:"units/han/support_female_citizen", count:8, pushFront:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 1003, m_Data: ({type:"construct", template:"structures/gaul/house", x:700.9780883789062, z:138.0157470703125, angle:2.356194490192345, actorSeed:51568, entities:[6162, 6163, 6164], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 315 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1002, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1095.0875244140625, z:803.3602294921875, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 1004, m_Data: ({type:"construct", template:"structures/mace/house", x:1087.117919921875, z:425.542724609375, angle:2.356194490192345, actorSeed:16010, entities:[6194], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 1005, m_Data: ({type:"gather", entities:[6162, 6163, 6164], target:314, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 184 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 1005, m_Data: ({type:"walk", entities:[6194], x:1122.052490234375, z:424.727294921875, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 1007, m_Data: ({type:"walk", entities:[6194], x:1122.476806640625, z:424.7272644042969, queued:true, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 1008, m_Data: ({type:"gather", entities:[6194], target:1076, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1008, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1119.7674560546875, z:776.9844970703125, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 8, m_Player: 7, m_Turn: 1011, m_Data: ({type:"construct", template:"structures/gaul/house", x:772.0493992273869, z:165.82280741301375, angle:2.356201171875, actorSeed:13134, entities:[6214], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 293 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 200 } of size 9 from server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully
Net client: Received message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1013, m_Data: ({type:"repair", entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100, 6913, 6914, 6915], target:6723, autocontinue:true, queued:false, pushFront:false, formation:(void 0)}) } of size 264 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 1014, m_Data: ({type:"repair", entities:[343], target:6928, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 181 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1016, m_Data: ({type:"walk", entities:[159], x:719.7215576171875, z:1011.6068725585938, queued:false, pushFront:false, formation:(void 0)}) } of size 146 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 1016, m_Data: ({type:"gather", entities:[343], target:1056, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 162 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1015, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1148.9896240234375, z:798.5224609375, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1017, m_Data: ({type:"returnresource", entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100, 6913, 6914, 6915], target:6451, queued:false, pushFront:false, formation:(void 0)}) } of size 253 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1018, m_Data: ({type:"returnresource", entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100, 6913, 6914, 6915], target:6451, queued:false, pushFront:false, formation:(void 0)}) } of size 253 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 200 } of size 9 from server
Net client: Received message CRejoinedMessage { m_GUID: E788530D2738FDD0 } of size 23 from server
Net message: ({guid:"E788530D2738FDD0", type:"rejoined"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1019, m_Data: ({type:"returnresource", entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100, 6913, 6914, 6915], target:6451, queued:true, pushFront:false, formation:(void 0)}) } of size 253 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1022, m_Data: ({type:"walk", entities:[224, 6111, 6112, 6113, 6765, 6766], x:244.01361083984375, z:355.2941589355469, queued:true, pushFront:false, formation:(void 0)}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1022, m_Data: ({type:"repair", entities:[400, 401, 402, 403, 6095, 6098, 6099, 6100, 6913, 6914, 6915], target:6723, autocontinue:true, queued:true, pushFront:false, formation:(void 0)}) } of size 264 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1020, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1133.8466796875, z:845.3091430664062, queued:false, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1023, m_Data: ({type:"gather", entities:[224, 6111, 6112, 6113, 6765, 6766], target:5701, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1021, m_Data: ({type:"walk", entities:[191, 6155, 6192, 6285, 6352, 6446, 6447], x:1084.7254638671875, z:847.236083984375, queued:true, pushFront:false, formation:(void 0)}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1024, m_Data: ({type:"walk", entities:[224, 6111, 6112, 6113, 6765, 6766], x:253.1334228515625, z:352.4033203125, queued:true, pushFront:false, formation:(void 0)}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1026, m_Data: ({type:"gather", entities:[224, 6111, 6112, 6113, 6765, 6766], target:5698, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 1026, m_Data: ({type:"repair", entities:[336, 339, 6293, 6294, 6382, 6415, 6416, 6833, 6835, 6836, 6837, 6838, 6839], target:6846, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 316 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1027, m_Data: ({type:"walk", entities:[224, 6111, 6112, 6113, 6765, 6766], x:259.68890380859375, z:360.4544677734375, queued:true, pushFront:false, formation:(void 0)}) } of size 201 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 1027, m_Data: ({type:"repair", entities:[336, 339, 6293, 6294, 6382, 6415, 6416, 6833, 6835, 6836, 6837, 6838, 6839], target:6864, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 316 from server
Net client: Received message CSimulationMessage { m_Client: 7, m_Player: 5, m_Turn: 1027, m_Data: ({type:"repair", entities:[336, 339, 6293, 6294, 6382, 6415, 6416, 6833, 6835, 6836, 6837, 6838, 6839], target:6864, autocontinue:true, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1027, m_Data: ({type:"gather", entities:[224, 6111, 6112, 6113, 6765, 6766], target:5700, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1029, m_Data: ({type:"walk", entities:[159, 6183], x:595.8561401367188, z:1030.11279296875, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1029, m_Data: ({type:"walk", entities:[224, 6111, 6112, 6113, 6765, 6766], x:263.6911315917969, z:379.8907470703125, queued:true, pushFront:false, formation:(void 0)}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1030, m_Data: ({type:"gather", entities:[224, 6111, 6112, 6113, 6765, 6766], target:5695, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 1030, m_Data: ({type:"back-to-work", entities:[]}) } of size 69 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: E788530D2738FDD0, m_Message: hi } of size 29 from server
Net message: ({text:"hi", guid:"E788530D2738FDD0", type:"chat"})
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 1031, m_Data: ({type:"leave-turret", entities:[]}) } of size 69 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 8, m_Turn: 1031, m_Data: ({type:"unload-all", garrisonHolders:[367]}) } of size 85 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1032, m_Data: ({type:"walk", entities:[224, 6111, 6112, 6113, 6765, 6766], x:246.37924194335938, z:328.9638671875, queued:true, pushFront:false, formation:(void 0)}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1032, m_Data: ({type:"returnresource", entities:[404, 405], target:6451, queued:false, pushFront:false, formation:(void 0)}) } of size 153 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 9, m_Player: 2, m_Turn: 1032, m_Data: ({type:"walk", entities:[272, 274, 275, 6168, 6257, 6259], x:459.1228332519531, z:298.0888671875, queued:false, pushFront:false, formation:(void 0)}) } of size 201 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1033, m_Data: ({type:"gather", entities:[224, 6111, 6112, 6113, 6765, 6766], target:5699, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1033, m_Data: ({type:"returnresource", entities:[404, 405], target:6451, queued:false, pushFront:false, formation:(void 0)}) } of size 153 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1035, m_Data: ({type:"walk", entities:[224, 6111, 6112, 6113, 6765, 6766], x:235.31210327148438, z:348.0682067871094, queued:true, pushFront:false, formation:(void 0)}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1035, m_Data: ({type:"repair", entities:[404, 405], target:6723, autocontinue:true, queued:true, pushFront:false, formation:(void 0)}) } of size 164 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 6, m_Player: 4, m_Turn: 1037, m_Data: ({type:"gather", entities:[224, 6111, 6112, 6113, 6765, 6766], target:5697, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1038, m_Data: ({type:"walk", entities:[159, 6183], x:727.9952392578125, z:1054.15771484375, queued:false, pushFront:false, formation:(void 0)}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1039, m_Data: ({type:"gather", entities:[159, 6183], target:5709, queued:true, pushFront:false, formation:(void 0)}) } of size 145 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1039, m_Data: ({type:"construct", template:"structures/han/house", x:312.8863220214844, z:978.0401000976562, angle:2.356194490192345, actorSeed:47823, entities:[6598, 6599, 6600, 6601, 6602, 6603], autorepair:true, autocontinue:true, queued:false, pushFront:false, formation:"special/formations/null"}) } of size 347 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1041, m_Data: ({type:"set-rallypoint", entities:[399], x:802, z:958, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/maple", target:2185}, queued:false}) } of size 280 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1041, m_Data: ({type:"gather", entities:[6598, 6599, 6600, 6601, 6602, 6603], target:2702, queued:true, pushFront:false, formation:"special/formations/null"}) } of size 217 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 200 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 25A27594ADAB091E, m_Message: /allies he has 3 spear cav Rauls (1849) } of size 103 from server
Net message: ({text:"/allies he has 3 spear cav Rauls (1849)", guid:"25A27594ADAB091E", type:"chat"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 200 } of size 9 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1045, m_Data: ({type:"set-rallypoint", entities:[399], x:778, z:1074, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/tree/oak_holly", target:1452}, queued:false}) } of size 284 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 5, m_Player: 6, m_Turn: 1047, m_Data: ({type:"unload-template", all:false, template:"units/mace/cavalry_spearman_b", owner:6, garrisonHolders:[399]}) } of size 163 from server
Net client: