0 A.D. (0.0.27) Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "borderless.fullscreen" = "true"

Loaded config string "borderless.window" = "false"

Loaded config string "window.mousegrabinfullscreen" = "true"

Loaded config string "window.mousegrabinwindowmode" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "persistmatchsettings" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "display" = "0"

Loaded config string "hidpi" = "false"

Loaded config string "forceglversion" = "false"

Loaded config string "forceglprofile" = "compatibility"

Loaded config string "forceglmajorversion" = "3"

Loaded config string "forceglminorversion" = "3"

Loaded config string "screenshot.tiles" = "8"

Loaded config string "screenshot.tilewidth" = "480"

Loaded config string "screenshot.tileheight" = "270"

Loaded config string "macmouse" = "false"

Loaded config string "renderactors" = "true"

Loaded config string "watereffects" = "true"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadows" = "true"

Loaded config string "shadowquality" = "0"

Loaded config string "shadowpcf" = "true"

Loaded config string "shadowscascadecount" = "1"

Loaded config string "shadowscascadedistanceratio" = "1.7"

Loaded config string "shadowscutoffdistance" = "300.0"

Loaded config string "shadowscovermap" = "false"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "fog" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "true"

Loaded config string "gl.checkerrorafterswap" = "false"

Loaded config string "cursorbackend" = "sdl"

Loaded config string "rendererbackend" = "gl"

Loaded config string "renderer.backend.debugcontext" = "false"

Loaded config string "renderer.backend.debugmessages" = "false"

Loaded config string "renderer.backend.debuglabels" = "false"

Loaded config string "renderer.backend.debugscopedlabels" = "false"

Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "false"

Loaded config string "renderer.backend.vulkan.deviceindexoverride" = "-1"

Loaded config string "renderpath" = "default"

Loaded config string "textures.quality" = "2"

Loaded config string "textures.maxanisotropy" = "2"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "true"

Loaded config string "postproc" = "true"

Loaded config string "antialiasing" = "disabled"

Loaded config string "sharpening" = "disabled"

Loaded config string "sharpness" = "0.3"

Loaded config string "max_actor_quality" = "200"

Loaded config string "variant_diversity" = "full"

Loaded config string "materialmgr.quality" = "10.0"

Found config header 'adaptivefps'

Loaded config string "adaptivefps.session" = "60"

Loaded config string "adaptivefps.menu" = "60"

Found config header 'profiler2'

Loaded config string "profiler2.server" = "127.0.0.1"

Loaded config string "profiler2.server.port" = "8000"

Loaded config string "profiler2.server.threads" = "6"

Found config header 'hotkey'

Loaded config string "hotkey.exit" = (empty)

Loaded config string "hotkey.cancel" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause", "Shift+Space"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+Shift+W"

Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"

Loaded config string "hotkey.summary" = "Ctrl+Tab"

Loaded config string "hotkey.lobby" = "Alt+L"

Loaded config string "hotkey.structree" = "Alt+Shift+T"

Loaded config string "hotkey.civinfo" = "Alt+Shift+H"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.realtime.toggle" = "Alt+T"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.privatechat" = "L"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Found config header 'hotkey.camera'

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.rallypointfocus" = (empty)

Loaded config string "hotkey.camera.lastattackfocus" = "Space"

Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A", "LeftArrow"

Loaded config string "hotkey.camera.right" = "D", "RightArrow"

Loaded config string "hotkey.camera.up" = "W", "UpArrow"

Loaded config string "hotkey.camera.down" = "S", "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Found config header 'hotkey.camera.jump'

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Found config header 'hotkey.camera.jump.set'

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Found config header 'hotkey.profile'

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Found config header 'hotkey.profile2'

Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"

Found config header 'hotkey.selection'

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.militaryonly" = "Alt"

Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"

Loaded config string "hotkey.selection.idleonly" = "I"

Loaded config string "hotkey.selection.woundedonly" = "O"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"

Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"

Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"

Loaded config string "hotkey.selection.idleunit" = "BackSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Loaded config string "hotkey.selection.singleselection" = (empty)

Found config header 'hotkey.selection.group.add'

Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"

Loaded config string "hotkey.selection.group.add.10" = "Shift+0", "Shift+Num0"

Found config header 'hotkey.selection.group.save'

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"

Loaded config string "hotkey.selection.group.save.10" = "Ctrl+0", "Ctrl+Num0"

Found config header 'hotkey.selection.group.select'

Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"

Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"

Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"

Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"

Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"

Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"

Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"

Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"

Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"

Loaded config string "hotkey.selection.group.select.10" = "0", "Num0"

Found config header 'hotkey.gamesetup'

Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"

Found config header 'hotkey.session'

Loaded config string "hotkey.session.kill" = "Delete", "Backspace"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.backtowork" = "Y"

Loaded config string "hotkey.session.unload" = "U"

Loaded config string "hotkey.session.unloadturrets" = "U"

Loaded config string "hotkey.session.leaveturret" = "U"

Loaded config string "hotkey.session.move" = (empty)

Loaded config string "hotkey.session.capture" = "C"

Loaded config string "hotkey.session.attack" = (empty)

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.occupyturret" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.patrol" = "P"

Loaded config string "hotkey.session.repair" = "J"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.pushorderfront" = (empty)

Loaded config string "hotkey.session.orderone" = "Alt"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.noconfirmation" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Loaded config string "hotkey.session.snaptoedges" = "Ctrl"

Loaded config string "hotkey.session.toggledefaultformation" = (empty)

Loaded config string "hotkey.session.flare" = "K"

Loaded config string "hotkey.session.flareactivate" = (empty)

Loaded config string "hotkey.session.calltoarms" = (empty)

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.session.highlightguarding" = "PageDown"

Loaded config string "hotkey.session.highlightguarded" = "PageUp"

Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"

Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"

Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"

Loaded config string "hotkey.session.togglehealrange" = "Alt+B"

Found config header 'hotkey.session.gui'

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.session.gui.menu.toggle" = "F10"

Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"

Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"

Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"

Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"

Found config header 'hotkey.session.savedgames'

Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"

Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"

Found config header 'hotkey.session.queueunit'

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Found config header 'hotkey.session.timewarp'

Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"

Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"

Found config header 'hotkey.tab'

Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"

Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"

Found config header 'hotkey.text'

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Found config header 'gui'

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "gui.scale" = "1.0"

Found config header 'gui.gamesetup'

Loaded config string "gui.gamesetup.enabletips" = "true"

Loaded config string "gui.gamesetup.assignplayers" = "everyone"

Loaded config string "gui.gamesetup.aidifficulty" = "3"

Loaded config string "gui.gamesetup.aibehavior" = "random"

Loaded config string "gui.gamesetup.settingsslide" = "true"

Found config header 'gui.loadingscreen'

Loaded config string "gui.loadingscreen.progressdescription" = "false"

Found config header 'gui.session'

Loaded config string "gui.session.dragdelta" = "4"

Loaded config string "gui.session.camerajump.threshold" = "40"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.ceasefirecounter" = "false"

Loaded config string "gui.session.batchtrainingsize" = "5"

Loaded config string "gui.session.scrollbatchratio" = "1"

Loaded config string "gui.session.flarelifetime" = "6"

Loaded config string "gui.session.woundedunithotkeythreshold" = "33"

Loaded config string "gui.session.attackrange" = "true"

Loaded config string "gui.session.aurasrange" = "true"

Loaded config string "gui.session.healrange" = "true"

Loaded config string "gui.session.rankabovestatusbar" = "true"

Loaded config string "gui.session.experiencestatusbar" = "true"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.snaptoedges" = "disabled"

Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"

Loaded config string "gui.session.disjointcontrolgroups" = "true"

Loaded config string "gui.session.defaultformation" = "special/formations/box"

Loaded config string "gui.session.formationwalkonly" = "true"

Loaded config string "gui.session.howtoshownames" = "0"

Loaded config string "gui.session.selectformationasone" = "true"

Found config header 'gui.session.minimap'

Loaded config string "gui.session.minimap.icons.enabled" = "true"

Loaded config string "gui.session.minimap.icons.opacity" = "1.0"

Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Found config header 'gui.session.notifications'

Loaded config string "gui.session.notifications.attack" = "true"

Loaded config string "gui.session.notifications.tribute" = "true"

Loaded config string "gui.session.notifications.barter" = "true"

Loaded config string "gui.session.notifications.phase" = "completed"

Found config header 'gui.splashscreen'

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "0"

Found config header 'gui.session.diplomacycolors'

Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"

Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"

Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"

Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"

Found config header 'joystick'

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Found config header 'chat'

Loaded config string "chat.timestamp" = "true"

Found config header 'chat.session'

Loaded config string "chat.session.extended" = "true"

Found config header 'lobby'

Loaded config string "lobby.history" = "0"

Loaded config string "lobby.room" = "arena27"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.tls" = "true"

Loaded config string "lobby.verify_certificate" = "false"

Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"

Loaded config string "lobby.terms_of_service" = "0"

Loaded config string "lobby.terms_of_use" = "0"

Loaded config string "lobby.privacy_policy" = "0"

Loaded config string "lobby.xpartamupp" = "wfgbot27"

Loaded config string "lobby.echelon" = "echelon27"

Loaded config string "lobby.buddies"

Loaded config string "lobby.rememberpassword" = "true"

Found config header 'lobby.columns'

Loaded config string "lobby.columns.gamerating" = "false"

Found config header 'lobby.stun'

Loaded config string "lobby.stun.enabled" = "true"

Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.stun.port" = "3478"

Loaded config string "lobby.stun.delay" = "200"

Found config header 'mod'

Loaded config string "mod.enabledmods" = "mod public"

Found config header 'modio'

Loaded config string "modio.public_key" = "RWQv2alKl8D0zMDJR766jpYvPy4u3y77HL/iKb/lsT1Fnf6ezoMb2x8+"

Loaded config string "modio.disclaimer" = "0"

Found config header 'modio.v1'

Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"

Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"

Loaded config string "modio.v1.name_id" = "0ad"

Found config header 'network'

Loaded config string "network.duplicateplayernames" = "false"

Loaded config string "network.lateobservers" = "everyone"

Loaded config string "network.observerlimit" = "8"

Loaded config string "network.observermaxlag" = "-1"

Loaded config string "network.autocatchup" = "true"

Loaded config string "network.enetmtu" = "1372"

Found config header 'overlay'

Loaded config string "overlay.fps" = "false"

Loaded config string "overlay.realtime" = "false"

Loaded config string "overlay.netwarnings" = "true"

Found config header 'profiler2'

Loaded config string "profiler2.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Found config header 'rlinterface'

Loaded config string "rlinterface.address" = "127.0.0.1:6000"

Found config header 'sound'

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Loaded config string "sound.mindistance" = "1"

Loaded config string "sound.maxdistance" = "350"

Loaded config string "sound.maxstereoangle" = "0.62"

Found config header 'sound.notify'

Loaded config string "sound.notify.nick" = "true"

Loaded config string "sound.notify.gamesetup.join" = "false"

Found config header 'tinygettext'

Loaded config string "tinygettext.debug" = "false"

Found config header 'userreport'

Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"

Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"

Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"

Loaded config string "userreport.terms" = "0"

Found config header 'view'

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.scroll.mouse.detectdistance" = "3"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Cannot find config file "config/local.cfg" - ignoring

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "boongui.observer.toppanel" = "true"

Loaded config string "boongui.player.toppanel" = "true"

Loaded config string "boongui.showduration" = "true"

Loaded config string "boongui.statsmode" = "true"

Loaded config string "boongui.toppanel.coloredPlayerStatsBackground" = "25"

Loaded config string "boongui.toppanel.resourceGatherersRates" = "Gatherers"

Loaded config string "chat.session.extended" = "true"

Loaded config string "currentcampaign" = "new_maps_1656950551902_28052"

Loaded config string "gui.gamesetup.enabletips" = "false"

Loaded config string "gui.session.defaultformation" = "special/formations/null"

Loaded config string "gui.session.minimap.icons.enabled" = "false"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "51.0203857421875"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1683821230"

Loaded config string "hotkey.boongui.camera.follow.fps" = "Shift+F"

Loaded config string "hotkey.boongui.session.gui.exit" = "Shift+Escape"

Loaded config string "hotkey.boongui.session.stats.mode.1" = "Z+1"

Loaded config string "hotkey.boongui.session.stats.mode.10" = "Z+0"

Loaded config string "hotkey.boongui.session.stats.mode.2" = "Z+2"

Loaded config string "hotkey.boongui.session.stats.mode.3" = "Z+3"

Loaded config string "hotkey.boongui.session.stats.mode.4" = "Z+4"

Loaded config string "hotkey.boongui.session.stats.mode.5" = "Z+5"

Loaded config string "hotkey.boongui.session.stats.mode.6" = "Z+6"

Loaded config string "hotkey.boongui.session.stats.mode.7" = "Z+7"

Loaded config string "hotkey.boongui.session.stats.mode.8" = "Z+8"

Loaded config string "hotkey.boongui.session.stats.mode.9" = "Z+9"

Loaded config string "hotkey.boongui.session.stats.nextMode" = "Z+Tab"

Loaded config string "hotkey.boongui.session.stats.previousMode" = "Z+Shift+Tab"

Loaded config string "hotkey.boongui.session.stats.toggle" = "Alt+Shift+F"

Loaded config string "lobby.login" = "GurkenKhan"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "24190fa4d09d995faba1d7ef33eff308"

Loaded config string "lobby.terms_of_service" = "d16022514259525c81cd57bd0484d86d"

Loaded config string "lobby.terms_of_use" = "2c20c8d4a47c80911c55c18358fb35b5"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "playername.multiplayer" = "GurkenKhan"

Loaded config string "playername.singleplayer" = "Gurken Khan"

Loaded config string "postproc" = "true"

Loaded config string "rendererbackend" = "vulkan"

Loaded config string "shadowquality" = "1"

Loaded config string "sharpening" = "cas"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "sound.mastergain" = "0.6938773393630981"

Loaded config string "sound.musicgain" = "0"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "42780012b25000ce5f11a07db5b95585"

Loaded config string "vsync" = "true"

Loaded config string "waterfancyeffects" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "windowed" = "false"

Loaded config string "xres" = "1024"

Loaded config string "yres" = "768"

Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "true"

Loaded config string "renderer.backend.debugcontext" = "true"

Loaded config string "renderer.backend.debugmessages" = "true"

Loaded config string "renderer.backend.debuglabels" = "true"

Loaded config string "renderer.backend.debugscopedlabels" = "true"

Vulkan validation layer: 'VK_LAYER_NV_optimus' (NVIDIA Optimus layer) v0.1.1.95

Vulkan validation layer: 'VK_LAYER_EOS_Overlay' (Vulkan overlay layer for Epic Online Services) v0.1.2.136

Vulkan validation layer: 'VK_LAYER_EOS_Overlay' (Vulkan overlay layer for Epic Online Services) v0.1.2.136

Vulkan validation layer: 'VK_LAYER_LUNARG_api_dump' (LunarG API dump layer) v0.1.3.250

Vulkan validation layer: 'VK_LAYER_LUNARG_gfxreconstruct' (GFXReconstruct Capture Layer Version 0.9.20) v0.1.3.250

Vulkan validation layer: 'VK_LAYER_KHRONOS_synchronization2' (Khronos Synchronization2 layer) v0.1.3.250

Vulkan validation layer: 'VK_LAYER_KHRONOS_validation' (Khronos Validation Layer) v0.1.3.250

Vulkan validation layer: 'VK_LAYER_LUNARG_monitor' (Execution Monitoring Layer) v0.1.3.250

Vulkan validation layer: 'VK_LAYER_LUNARG_screenshot' (LunarG image capture layer) v0.1.3.250

Vulkan validation layer: 'VK_LAYER_KHRONOS_shader_object' (Shader object layer) v0.1.3.250

Vulkan validation layer: 'VK_LAYER_LUNARG_standard_validation' (LunarG Standard Validation Layer) v0.1.0.97

Vulkan available device: 'GeForce 840M' Type: 2 Supported: Y

ID: 4929 VendorID: 4318 API Version: 4198495 Driver Version: 1783087104

hasRequiredExtensions: Y hasOutputToSurfaceSupport: Y

graphicsQueueFamilyIndex: 0 presentQueueFamilyIndex: 0 families: 2

maxBoundDescriptorSets: 32

Surface format: 44 colorSpace: 0 Supported: Y

Surface format: 50 colorSpace: 0 Supported: N

Memory Type Index: 0 Flags: 0 Heap Index: 1

Memory Type Index: 1 Flags: 0 Heap Index: 1

Memory Type Index: 2 Flags: 0 Heap Index: 1

Memory Type Index: 3 Flags: 0 Heap Index: 1

Memory Type Index: 4 Flags: 0 Heap Index: 1

Memory Type Index: 5 Flags: 0 Heap Index: 1

Memory Type Index: 6 Flags: 0 Heap Index: 1

Memory Type Index: 7 Flags: 1 Heap Index: 0

Memory Type Index: 8 Flags: 1 Heap Index: 0

Memory Type Index: 9 Flags: 6 Heap Index: 1

Memory Type Index: 10 Flags: 14 Heap Index: 1

Memory Heap Index: 0 Size: 2017768 Flags: 1

Memory Heap Index: 1 Size: 4150440 Flags: 0

Vulkan: Validation Performance Warning: [ UNASSIGNED-BestPractices-vkBindMemory-small-dedicated-allocation ] Object 0: handle = 0x12f830e8, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xb3d4346b | vkBindImageMemory(): Trying to bind VkNonDispatchableHandle 0x72303f0000000052[] to a memory block which is fully consumed by the image. The required size of the allocation is 393216, but smaller images like this should be sub-allocated from larger memory blocks. (Current threshold is 1048576 bytes.)

Vulkan: Validation Performance Warning: [ UNASSIGNED-BestPractices-vkBindMemory-small-dedicated-allocation ] Object 0: handle = 0x12f830e8, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xb3d4346b | vkBindImageMemory(): Trying to bind VkNonDispatchableHandle 0x73b89b0000000057[] to a memory block which is fully consumed by the image. The required size of the allocation is 393216, but smaller images like this should be sub-allocated from larger memory blocks. (Current threshold is 1048576 bytes.)

Vulkan: Validation Performance Warning: [ UNASSIGNED-BestPractices-vkAllocateMemory-small-allocation ] Object 0: handle = 0x12f830e8, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xdc18ad6b | vkAllocateMemory(): Allocating a VkDeviceMemory of size 98304. This is a very small allocation (current threshold is 262144 bytes). You should make large allocations and sub-allocate from one large VkDeviceMemory.

Vulkan: Validation Performance Warning: [ UNASSIGNED-BestPractices-vkBindMemory-small-dedicated-allocation ] Object 0: handle = 0x12f830e8, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xb3d4346b | vkBindImageMemory(): Trying to bind VkNonDispatchableHandle 0x130160000000005c[] to a memory block which is fully consumed by the image. The required size of the allocation is 98304, but smaller images like this should be sub-allocated from larger memory blocks. (Current threshold is 1048576 bytes.)

Vulkan: Validation Performance Warning: [ UNASSIGNED-BestPractices-vkAllocateMemory-small-allocation ] Object 0: handle = 0x12f830e8, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xdc18ad6b | vkAllocateMemory(): Allocating a VkDeviceMemory of size 98304. This is a very small allocation (current threshold is 262144 bytes). You should make large allocations and sub-allocate from one large VkDeviceMemory.

Vulkan: Validation Performance Warning: [ UNASSIGNED-BestPractices-vkBindMemory-small-dedicated-allocation ] Object 0: handle = 0x12f830e8, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xb3d4346b | vkBindImageMemory(): Trying to bind VkNonDispatchableHandle 0x9389c50000000061[] to a memory block which is fully consumed by the image. The required size of the allocation is 98304, but smaller images like this should be sub-allocated from larger memory blocks. (Current threshold is 1048576 bytes.)

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "boongui.observer.toppanel" = "true"

Loaded config string "boongui.player.toppanel" = "true"

Loaded config string "boongui.showduration" = "true"

Loaded config string "boongui.statsmode" = "true"

Loaded config string "boongui.toppanel.coloredPlayerStatsBackground" = "25"

Loaded config string "boongui.toppanel.resourceGatherersRates" = "Gatherers"

Loaded config string "chat.session.extended" = "true"

Loaded config string "currentcampaign" = "new_maps_1656950551902_28052"

Loaded config string "gui.gamesetup.enabletips" = "false"

Loaded config string "gui.session.defaultformation" = "special/formations/null"

Loaded config string "gui.session.minimap.icons.enabled" = "false"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "51.0203857421875"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1683821230"

Loaded config string "hotkey.boongui.camera.follow.fps" = "Shift+F"

Loaded config string "hotkey.boongui.session.gui.exit" = "Shift+Escape"

Loaded config string "hotkey.boongui.session.stats.mode.1" = "Z+1"

Loaded config string "hotkey.boongui.session.stats.mode.10" = "Z+0"

Loaded config string "hotkey.boongui.session.stats.mode.2" = "Z+2"

Loaded config string "hotkey.boongui.session.stats.mode.3" = "Z+3"

Loaded config string "hotkey.boongui.session.stats.mode.4" = "Z+4"

Loaded config string "hotkey.boongui.session.stats.mode.5" = "Z+5"

Loaded config string "hotkey.boongui.session.stats.mode.6" = "Z+6"

Loaded config string "hotkey.boongui.session.stats.mode.7" = "Z+7"

Loaded config string "hotkey.boongui.session.stats.mode.8" = "Z+8"

Loaded config string "hotkey.boongui.session.stats.mode.9" = "Z+9"

Loaded config string "hotkey.boongui.session.stats.nextMode" = "Z+Tab"

Loaded config string "hotkey.boongui.session.stats.previousMode" = "Z+Shift+Tab"

Loaded config string "hotkey.boongui.session.stats.toggle" = "Alt+Shift+F"

Loaded config string "lobby.login" = "GurkenKhan"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "24190fa4d09d995faba1d7ef33eff308"

Loaded config string "lobby.terms_of_service" = "d16022514259525c81cd57bd0484d86d"

Loaded config string "lobby.terms_of_use" = "2c20c8d4a47c80911c55c18358fb35b5"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "playername.multiplayer" = "GurkenKhan"

Loaded config string "playername.singleplayer" = "Gurken Khan"

Loaded config string "postproc" = "true"

Loaded config string "rendererbackend" = "vulkan"

Loaded config string "shadowquality" = "1"

Loaded config string "sharpening" = "cas"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "sound.mastergain" = "0.6938773393630981"

Loaded config string "sound.musicgain" = "0"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "42780012b25000ce5f11a07db5b95585"

Loaded config string "vsync" = "true"

Loaded config string "waterfancyeffects" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "windowed" = "false"

Loaded config string "xres" = "1024"

Loaded config string "yres" = "768"

Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "true"

Loaded config string "renderer.backend.debugcontext" = "true"

Loaded config string "renderer.backend.debugmessages" = "true"

Loaded config string "renderer.backend.debuglabels" = "true"

Loaded config string "renderer.backend.debugscopedlabels" = "true"

Creating shadow texture (size 2048x2048) (format = Default)

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/PlayerManager.js'

Loading simulation script 'simulation/components/interfaces/Population.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/Researcher.js'

Loading simulation script 'simulation/components/interfaces/Resistance.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/Trainer.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Treasure.js'

Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/TurretHolder.js'

Loading simulation script 'simulation/components/interfaces/Turretable.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/Upkeep.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Attack.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/ObstructionSnap.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/Position.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Requirements.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/AutoBuildable.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/DelayedDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/ModifiersManager.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/Population.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/Researcher.js'

Loading simulation script 'simulation/components/Resistance.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/Trainer.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Treasure.js'

Loading simulation script 'simulation/components/TreasureCollector.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/TurretHolder.js'

Loading simulation script 'simulation/components/Turretable.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/Upkeep.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

'art/terrains/terrains.xml' does not exist. Using previous properties.

Loading RMS 'maps/random/neareastern_badlands.js'

Loading map generator script 'maps/random/rmgen/Area.js'

Loading map generator script 'maps/random/rmgen/Constraint.js'

Loading map generator script 'maps/random/rmgen/Entity.js'

Loading map generator script 'maps/random/rmgen/Group.js'

Loading map generator script 'maps/random/rmgen/Noise.js'

Loading map generator script 'maps/random/rmgen/Object.js'

Loading map generator script 'maps/random/rmgen/RandomMap.js'

Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'

Loading map generator script 'maps/random/rmgen/Terrain.js'

Loading map generator script 'maps/random/rmgen/TileClass.js'

Loading map generator script 'maps/random/rmgen/environment.js'

Loading map generator script 'maps/random/rmgen/library.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'

Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'

Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'

Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'

Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'

Loading map generator script 'maps/random/rmgen/math.js'

Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'

Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'

Loading map generator script 'maps/random/rmgen-common/player.js'

Loading map generator script 'maps/random/rmgen-common/wall_builder.js'

Loading map generator script 'maps/random/rmbiome/randombiome.js'

Setting biome generic/nubia.

Loading map generator script 'maps/random/rmbiome/generic/aegean.js'

Loading map generator script 'maps/random/rmbiome/generic/nubia.js'

Loading map generator script 'maps/random/rmbiome/generic/sahara.js'

Loading map generator script 'maps/random/rmbiome/generic/savanna.js'

Loading map generator script 'maps/random/rmbiome/generic/temperate.js'

Creating playerbases...

0.043467s.

Creating dune patches...

0.027891s.

Creating sand patches...

0.040041s.

Creating dirt patches...

0.098450s.

Creating oasis...

0.053340s.

Creating oasis wildlife...

0.004458s.

Creating oasis fish...

0.002460s.

Creating level 1 hills...

0.125925s.

Creating small level 1 hills...

0.069746s.

Creating decorative rocks...

0.013352s.

Creating level 2 hills...

0.327149s.

Creating level 3 hills...

0.055923s.

Creating bumps...

0.308058s.

Creating forests...

0.037155s.

Creating metal mines...

0.029086s.

Creating stone mines...

0.008535s.

Creating gazelles...

0.000667s.

Creating goats...

0.000786s.

Creating camels...

0.000657s.

Creating straggler trees...

0.024594s.

Creating bushes...

0.010074s.

Creating more decorative rocks...

0.007623s.

Total map generation time: 1.339133s.

Total entities: 2008, Terrain entities: 1002, Textures: 19.

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_celt_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_long_celt_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_pace.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/pace_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/idle_ready_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/idle_ready_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/idle_ready_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/crossbowman/jog_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_minister.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_feeding.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/others/bird_circle_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/seagull_flight_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/seagull_flight_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_move.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_move.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/others/fish_idle_captured.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/others/fish_dead.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_gather_fish.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/others/fishing_net_action_hele.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_move.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_move.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_move.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_t.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_t.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/han_forge_wheel_turn.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_b.dae): Loaded successfully

ERROR: Vulkan: Validation Error: [ SYNC-HAZARD-WRITE-AFTER-WRITE ] Object 0: handle = 0xbd60bd0000000076, name = IndexBuffer (Default, 2), type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5c0ec5d6 | vkCmdCopyBuffer: Hazard WRITE_AFTER_WRITE for dstBuffer VkNonDispatchableHandle 0xbd60bd0000000076[IndexBuffer (Default, 2)], region 0. Access info (usage: SYNC_COPY_TRANSFER_WRITE, prior_usage: SYNC_COPY_TRANSFER_WRITE, write_barriers: SYNC_INDEX_INPUT_INDEX_READ, command: vkCmdCopyBuffer, seq_no: 47, reset_no: 242).

ERROR: Vulkan: Validation Error: [ SYNC-HAZARD-WRITE-AFTER-WRITE ] Object 0: handle = 0xbd60bd0000000076, name = IndexBuffer (Default, 2), type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5c0ec5d6 | vkCmdCopyBuffer: Hazard WRITE_AFTER_WRITE for dstBuffer VkNonDispatchableHandle 0xbd60bd0000000076[IndexBuffer (Default, 2)], region 0. Access info (usage: SYNC_COPY_TRANSFER_WRITE, prior_usage: SYNC_COPY_TRANSFER_WRITE, write_barriers: SYNC_INDEX_INPUT_INDEX_READ, command: vkCmdCopyBuffer, seq_no: 119, reset_no: 242).

Vulkan: Validation Performance Warning: [ UNASSIGNED-BestPractices-vkBindMemory-small-dedicated-allocation ] Object 0: handle = 0x12f830e8, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xb3d4346b | vkBindImageMemory(): Trying to bind VkNonDispatchableHandle 0xffcb91000000059a[] to a memory block which is fully consumed by the image. The required size of the allocation is 262144, but smaller images like this should be sub-allocated from larger memory blocks. (Current threshold is 1048576 bytes.)

Vulkan: Validation Performance Warning: [ UNASSIGNED-BestPractices-vkBindMemory-small-dedicated-allocation ] Object 0: handle = 0x12f830e8, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xb3d4346b | vkBindImageMemory(): Trying to bind VkNonDispatchableHandle 0xe038f5000000059e[] to a memory block which is fully consumed by the image. The required size of the allocation is 262144, but smaller images like this should be sub-allocated from larger memory blocks. (Current threshold is 1048576 bytes.)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x7e4de200000005ea, name = shaders/spirv/dummy_0000.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x74db8d00000005ed, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x78bea600000005ee, name = shaders/spirv/model_solid_0010.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x82556e00000005f6, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x552ab700000005f7, name = shaders/spirv/model_solid_0010.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x76083800000005f0, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x636d0900000005f1, name = shaders/spirv/model_solid_0010.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x88375b00000005f3, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x6f5cdc00000005f4, name = shaders/spirv/model_solid_0010.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x59279d00000005fd, name = shaders/spirv/model_solid_0180.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x1c639600000005fe, name = shaders/spirv/model_solid_0020.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x4349c80000000600, name = shaders/spirv/model_solid_0016.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x1a057e0000000601, name = shaders/spirv/model_solid_0016.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x4349c80000000600, name = shaders/spirv/model_solid_0016.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x1a057e0000000601, name = shaders/spirv/model_solid_0016.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x477bec0000000603, name = shaders/spirv/model_solid_0062.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x11e6430000000604, name = shaders/spirv/model_solid_0020.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0xec8a00000000607, name = shaders/spirv/model_solid_0078.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb1de260000000609, name = shaders/spirv/model_solid_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x3b8fd000000060a, name = shaders/spirv/model_solid_0016.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb1de260000000609, name = shaders/spirv/model_solid_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x3b8fd000000060a, name = shaders/spirv/model_solid_0016.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x389c570000000610, name = shaders/spirv/model_solid_0022.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x31cf7c0000000613, name = shaders/spirv/model_solid_0078.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb6c14b000000060c, name = shaders/spirv/model_solid_0020.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x68aaa000000060d, name = shaders/spirv/model_solid_0020.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb6c14b000000060c, name = shaders/spirv/model_solid_0020.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x68aaa000000060d, name = shaders/spirv/model_solid_0020.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0x34f1910000000616, name = shaders/spirv/model_solid_0022.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x997e220000000624, name = shaders/spirv/model_solid_tex_0008.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0xdc9b430000000625, name = shaders/spirv/model_solid_tex_0008.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0xf592b00000000636, name = shaders/spirv/model_solid_tex_0092.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xfd0a16000000063b, name = shaders/spirv/model_solid_tex_0016.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0xfbed19000000063c, name = shaders/spirv/model_solid_tex_0016.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xfd59bd0000000638, name = shaders/spirv/model_solid_tex_0012.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0xfebcf40000000639, name = shaders/spirv/model_solid_tex_0012.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xf7354b000000063e, name = shaders/spirv/model_solid_tex_0018.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Vulkan: Validation Warning: [ UNASSIGNED-BestPractices-Shader-OutputNotConsumed ] Object 0: handle = 0xc6deaa000000063f, name = shaders/spirv/model_solid_tex_0012.fs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0x5178890d | vkCreateGraphicsPipelines(): pCreateInfos[0] fragment shader writes to output location 0 with no matching attachment

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xfad0df00000006d7, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xf1d22a00000006da, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xf6b48200000006dd, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x59b69b0000000716, name = shaders/spirv/model_common_0134.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x59b69b0000000716, name = shaders/spirv/model_common_0134.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x6a10e1000000071c, name = shaders/spirv/model_common_0130.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x6c3e82000000071f, name = shaders/spirv/model_common_0370.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x785c780000000725, name = shaders/spirv/model_common_0160.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x7eab950000000728, name = shaders/spirv/model_common_0918.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5b413e00000007b6, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x6afd2e00000007c1, name = shaders/spirv/model_common_0146.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x75a39300000007c4, name = shaders/spirv/model_common_0134.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x55c52e00000007d8, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5f99aa00000007dc, name = shaders/spirv/model_common_0146.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xa4cbd900000007df, name = shaders/spirv/model_common_0134.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x3b240700000007f2, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xc743a000000007f5, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xd3dbf30000000806, name = shaders/spirv/model_common_0918.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xd937b50000000800, name = shaders/spirv/model_common_0370.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xef35aa000000080e, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xf4c0260000000812, name = shaders/spirv/model_common_0146.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x3b240700000007f2, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xc743a000000007f5, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb4f828000000083b, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xd3dbf30000000806, name = shaders/spirv/model_common_0918.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xd937b50000000800, name = shaders/spirv/model_common_0370.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5e106b000000087b, name = shaders/spirv/model_common_0134.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5e106b000000087b, name = shaders/spirv/model_common_0134.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x95cf3c0000000875, name = shaders/spirv/model_common_0130.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x64fe480000000878, name = shaders/spirv/model_common_0160.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x64fe480000000878, name = shaders/spirv/model_common_0160.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xef35aa000000080e, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xf4c0260000000812, name = shaders/spirv/model_common_0146.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x9a5e90000000923, name = shaders/spirv/model_common_0134.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x143dc0000000926, name = shaders/spirv/model_common_0130.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xddeb980000000941, name = shaders/spirv/model_common_0124.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xdf8c2000000094b, name = shaders/spirv/model_common_0130.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x16c8a10000000948, name = shaders/spirv/model_common_0134.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x1b56040000000945, name = shaders/spirv/model_common_0146.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb1b75f0000000978, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xbad174000000097b, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xa96fe30000000984, name = shaders/spirv/model_solid_tex_0012.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb15c000000000987, name = shaders/spirv/model_solid_tex_0018.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5ff1d40000000992, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5155aa000000098c, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5b33f9000000098f, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x69b17e0000000998, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x7d6ff00000009a1, name = shaders/spirv/model_solid_player_0050.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xf68200000009a4, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x6d7295000000099b, name = shaders/spirv/model_solid_player_0050.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xc94c8000000099e, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x65908900000009ac, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x6fbc1500000009b0, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb1b75f0000000978, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xbad174000000097b, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xa96fe30000000984, name = shaders/spirv/model_solid_tex_0012.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb15c000000000987, name = shaders/spirv/model_solid_tex_0018.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5ff1d40000000992, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5155aa000000098c, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5b33f9000000098f, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x69b17e0000000998, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x7d6ff00000009a1, name = shaders/spirv/model_solid_player_0050.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xf68200000009a4, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x6d7295000000099b, name = shaders/spirv/model_solid_player_0050.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xc94c8000000099e, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x65908900000009ac, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x6fbc1500000009b0, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb1b75f0000000978, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xbad174000000097b, name = shaders/spirv/model_solid_0010.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xa96fe30000000984, name = shaders/spirv/model_solid_tex_0012.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xb15c000000000987, name = shaders/spirv/model_solid_tex_0018.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5ff1d40000000992, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5155aa000000098c, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x5b33f9000000098f, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x69b17e0000000998, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x7d6ff00000009a1, name = shaders/spirv/model_solid_player_0050.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xf68200000009a4, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x6d7295000000099b, name = shaders/spirv/model_solid_player_0050.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xc94c8000000099e, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x65908900000009ac, name = shaders/spirv/model_solid_player_0030.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0x6fbc1500000009b0, name = shaders/spirv/model_solid_player_0042.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xe6d6580000000d0e, name = shaders/spirv/model_solid_player_0050.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xe6d6580000000d0e, name = shaders/spirv/model_solid_player_0050.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

ERROR: Vulkan: Validation Error: [ VUID-VkGraphicsPipelineCreateInfo-Input-07904 ] Object 0: handle = 0xe6d6580000000d0e, name = shaders/spirv/model_solid_player_0050.vs.spv, type = VK_OBJECT_TYPE_UNKNOWN; | MessageID = 0xcc9c32be | vkCreateGraphicsPipelines(): pCreateInfos[0] Vertex shader consumes input at location 4 but not provided The Vulkan spec states: If the pipeline is being created with vertex input state and pVertexInputState is not dynamic, then all variables with the Input storage class decorated with Location in the Vertex {ExecutionModel} OpEntryPoint must contain a location in VkVertexInputAttributeDescription::location (https://vulkan.lunarg.com/doc/view/1.3.250.0/windows/1.3-extensions/vkspec.html#VUID-VkGraphicsPipelineCreateInfo-Input-07904)

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "boongui.observer.toppanel" = "true"

Loaded config string "boongui.player.toppanel" = "true"

Loaded config string "boongui.showduration" = "true"

Loaded config string "boongui.statsmode" = "true"

Loaded config string "boongui.toppanel.coloredPlayerStatsBackground" = "25"

Loaded config string "boongui.toppanel.resourceGatherersRates" = "Gatherers"

Loaded config string "chat.session.extended" = "true"

Loaded config string "currentcampaign" = "new_maps_1656950551902_28052"

Loaded config string "gui.gamesetup.enabletips" = "false"

Loaded config string "gui.session.defaultformation" = "special/formations/null"

Loaded config string "gui.session.minimap.icons.enabled" = "false"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "51.0203857421875"

Loaded config string "gui.splashscreen.enable" = "false"

Loaded config string "gui.splashscreen.version" = "1683821230"

Loaded config string "hotkey.boongui.camera.follow.fps" = "Shift+F"

Loaded config string "hotkey.boongui.session.gui.exit" = "Shift+Escape"

Loaded config string "hotkey.boongui.session.stats.mode.1" = "Z+1"

Loaded config string "hotkey.boongui.session.stats.mode.10" = "Z+0"

Loaded config string "hotkey.boongui.session.stats.mode.2" = "Z+2"

Loaded config string "hotkey.boongui.session.stats.mode.3" = "Z+3"

Loaded config string "hotkey.boongui.session.stats.mode.4" = "Z+4"

Loaded config string "hotkey.boongui.session.stats.mode.5" = "Z+5"

Loaded config string "hotkey.boongui.session.stats.mode.6" = "Z+6"

Loaded config string "hotkey.boongui.session.stats.mode.7" = "Z+7"

Loaded config string "hotkey.boongui.session.stats.mode.8" = "Z+8"

Loaded config string "hotkey.boongui.session.stats.mode.9" = "Z+9"

Loaded config string "hotkey.boongui.session.stats.nextMode" = "Z+Tab"

Loaded config string "hotkey.boongui.session.stats.previousMode" = "Z+Shift+Tab"

Loaded config string "hotkey.boongui.session.stats.toggle" = "Alt+Shift+F"

Loaded config string "lobby.login" = "GurkenKhan"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "24190fa4d09d995faba1d7ef33eff308"

Loaded config string "lobby.terms_of_service" = "d16022514259525c81cd57bd0484d86d"

Loaded config string "lobby.terms_of_use" = "2c20c8d4a47c80911c55c18358fb35b5"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"

Loaded config string "playername.multiplayer" = "GurkenKhan"

Loaded config string "playername.singleplayer" = "Gurken Khan"

Loaded config string "postproc" = "true"

Loaded config string "renderer.backend.debugcontext" = "true"

Loaded config string "renderer.backend.debuglabels" = "true"

Loaded config string "renderer.backend.debugmessages" = "true"

Loaded config string "renderer.backend.debugscopedlabels" = "true"

Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "true"

Loaded config string "rendererbackend" = "vulkan"

Loaded config string "shadowquality" = "1"

Loaded config string "sharpening" = "cas"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "sound.mastergain" = "0.6938773393630981"

Loaded config string "sound.musicgain" = "0"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "42780012b25000ce5f11a07db5b95585"

Loaded config string "vsync" = "true"

Loaded config string "waterfancyeffects" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "windowed" = "false"

Loaded config string "xres" = "1024"

Loaded config string "yres" = "768"

Shutting down profiler2 GPU mode

Engine exited successfully on 2023-06-02 at 15:48:14 with 1197 message(s), 102 error(s) and 0 warning(s).