Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "splashscreenenable" = "true"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "renderactors" = "true"
Loaded config string "waternormals" = "true"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterfoam" = "false"
Loaded config string "watercoastalwaves" = "false"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "watershadows" = "false"
Loaded config string "shadows" = "true"
Loaded config string "shadowpcf" = "true"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "false"
Loaded config string "nos3tc" = "false"
Loaded config string "noautomipmap" = "true"
Loaded config string "novbo" = "false"
Loaded config string "noframebufferobject" = "false"
Loaded config string "nohwcursor" = "false"
Loaded config string "force_s3tc_enable" = "true"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "false"
Loaded config string "gentangents" = "false"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "materialmgr.quality" = "0.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
Loaded config string "forcealphatest" = "false"
Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "skycolor" = "0 0 0"
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Loaded config string "camerajump.threshold" = "40"
Loaded config string "hotkey.exit" = "Alt+F4"
Loaded config string "hotkey.exit" = "Ctrl+Break"
Loaded config string "hotkey.exit" = "Super+Q"
Loaded config string "hotkey.leave" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+W"
Loaded config string "hotkey.silhouettes" = "Alt+S"
Loaded config string "hotkey.showsky" = "Alt+Z"
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.zoom.in" = "Plus"
Loaded config string "hotkey.camera.zoom.in" = "Equals"
Loaded config string "hotkey.camera.zoom.in" = "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus"
Loaded config string "hotkey.camera.zoom.out" = "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"
Loaded config string "hotkey.camera.rotate.cw" = "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"
Loaded config string "hotkey.camera.rotate.ccw" = "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A"
Loaded config string "hotkey.camera.left" = "LeftArrow"
Loaded config string "hotkey.camera.right" = "D"
Loaded config string "hotkey.camera.right" = "RightArrow"
Loaded config string "hotkey.camera.up" = "W"
Loaded config string "hotkey.camera.up" = "UpArrow"
Loaded config string "hotkey.camera.down" = "S"
Loaded config string "hotkey.camera.down" = "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Loaded config string "hotkey.console.toggle" = "BackQuote"
Loaded config string "hotkey.console.toggle" = "F9"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.milonly" = "Alt"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.idleworker" = "Period"
Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Loaded config string "hotkey.selection.group.select.0" = "0"
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"
Loaded config string "hotkey.selection.group.add.0" = "Shift+0"
Loaded config string "hotkey.selection.group.select.1" = "1"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1"
Loaded config string "hotkey.selection.group.select.2" = "2"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2"
Loaded config string "hotkey.selection.group.select.3" = "3"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3"
Loaded config string "hotkey.selection.group.select.4" = "4"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4"
Loaded config string "hotkey.selection.group.select.5" = "5"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5"
Loaded config string "hotkey.selection.group.select.6" = "6"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6"
Loaded config string "hotkey.selection.group.select.7" = "7"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7"
Loaded config string "hotkey.selection.group.select.8" = "8"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8"
Loaded config string "hotkey.selection.group.select.9" = "9"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9"
Loaded config string "hotkey.session.kill" = "Delete"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.attack" = "Ctrl+Alt"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.timewarp.fastforward" = "Space"
Loaded config string "hotkey.timewarp.rewind" = "Backspace"
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.menu.toggle" = "F10"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.highlightguarding" = "PgDn"
Loaded config string "hotkey.session.highlightguarded" = "PgUp"
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Loaded config string "hotkey.profile2.enable" = "F11"
Loaded config string "profiler2.http.autoenable" = "false"
Loaded config string "profiler2.script.enable" = "false"
Loaded config string "profiler2.gpu.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Loaded config string "profiler2.gpu.ext.enable" = "true"
Loaded config string "profiler2.gpu.intel.enable" = "true"
Loaded config string "jsdebugger.enable" = "false"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Loaded config string "joystick.camera.pan.x" = "0"
Loaded config string "joystick.camera.pan.y" = "1"
Loaded config string "joystick.camera.rotate.x" = "3"
Loaded config string "joystick.camera.rotate.y" = "2"
Loaded config string "joystick.camera.zoom.in" = "5"
Loaded config string "joystick.camera.zoom.out" = "4"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.attacknotificationmessage" = "true"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.xpartamupp" = "wfgbot16"
Loaded config string "lobby.chattimestamp" = "false"
Loaded config string "lobby.room" = "arena16"
Loaded config string "lobby.history" = "0"
Loading config file "config/local.cfg"
Loaded config string "waterbinormals" = "true"
Loaded config string "waternormals" = "true"
Loaded config string "waterrealdepth" = "false"
Loaded config string "waterfoam" = "false"
Loaded config string "watercoastalwaves" = "false"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "watershadows" = "false"
Loaded config string "shadows" = "true"
Loading config file "config/user.cfg"
Loaded config string "multiplayerserver" = "77.56.28.63"
Loaded config string "playername" = "FeXoR"
Loaded config string "splashscreenenable" = "false"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id" = "7c341b4bae1f35b5"
CRenderer::Open: depth bits 24
CRenderer::Open: stencil bits 8
CRenderer::Open: alpha bits 8
Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/Attack.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/AuraManager.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RallyPoint.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/Sound.js'
Loading simulation script 'simulation/components/interfaces/Stamina.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/Damage.js'
Loading simulation script 'simulation/helpers/Entity.js'
Loading simulation script 'simulation/helpers/FSM.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Random.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/Templates.js'
Loading simulation script 'simulation/helpers/TraderGain.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/helpers/WeightedList.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Armour.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/AuraManager.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/Stamina.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TechnologyTemplateManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties
Loading skeleton definitions from 'art/skeletons/ballista.xml'
Loading skeleton definitions from 'art/skeletons/biped.xml'
Loading skeleton definitions from 'art/skeletons/boar.xml'
Loading skeleton definitions from 'art/skeletons/chariot.xml'
Loading skeleton definitions from 'art/skeletons/chicken.xml'
Loading skeleton definitions from 'art/skeletons/crocodile.xml'
Loading skeleton definitions from 'art/skeletons/deer.xml'
Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'
Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'
Loading skeleton definitions from 'art/skeletons/feline_blender.xml'
Loading skeleton definitions from 'art/skeletons/fish.xml'
Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'
Loading skeleton definitions from 'art/skeletons/gate.xml'
Loading skeleton definitions from 'art/skeletons/giraffe.xml'
Loading skeleton definitions from 'art/skeletons/hawk.xml'
Loading skeleton definitions from 'art/skeletons/horse.xml'
Loading skeleton definitions from 'art/skeletons/peacock.xml'
Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'
Loading skeleton definitions from 'art/skeletons/shark.xml'
Loading skeleton definitions from 'art/skeletons/sheep.xml'
Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'
Loading skeleton definitions from 'art/skeletons/siege_onager.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'
Loading skeleton definitions from 'art/skeletons/whale.xml'
Loading skeleton definitions from 'art/skeletons/zebra.xml'
art/meshes/gaia/stone_granite_me_b.dae: Starting conversion
art/meshes/gaia/stone_granite_me_b.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_b.dae: Found convertible object 'stone_granite_me_b'
art/meshes/gaia/stone_granite_me_b.dae: Converting 'stone_granite_me_b-Geometry'
art/meshes/gaia/stone_granite_me_b.dae: Found static geometry
art/meshes/gaia/stone_granite_me_e.dae: Starting conversion
art/meshes/gaia/stone_granite_me_e.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_e.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_e.dae: Found convertible object 'stone_granite_me_e'
art/meshes/gaia/stone_granite_me_e.dae: Converting 'stone_granite_me_e-Geometry'
art/meshes/gaia/stone_granite_me_e.dae: Found static geometry
art/meshes/gaia/stone_granite_me_d.dae: Starting conversion
art/meshes/gaia/stone_granite_me_d.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_d.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_d.dae: Found convertible object 'stone_granite_me_d'
art/meshes/gaia/stone_granite_me_d.dae: Converting 'stone_granite_me_d-Geometry'
art/meshes/gaia/stone_granite_me_d.dae: Found static geometry
art/meshes/gaia/stone_granite_me_f.dae: Starting conversion
art/meshes/gaia/stone_granite_me_f.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_f.dae: Found convertible object 'stone_granite_me_f'
art/meshes/gaia/stone_granite_me_f.dae: Converting 'stone_granite_me_f-Geometry'
art/meshes/gaia/stone_granite_me_f.dae: Found static geometry
art/meshes/gaia/stone_granite_me_a.dae: Starting conversion
art/meshes/gaia/stone_granite_me_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_a.dae: Found convertible object 'stone_granite_me_a'
art/meshes/gaia/stone_granite_me_a.dae: Converting 'stone_granite_me_a-Geometry'
art/meshes/gaia/stone_granite_me_a.dae: Found static geometry
art/meshes/gaia/stone_granite_me_g.dae: Starting conversion
art/meshes/gaia/stone_granite_me_g.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_g.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_g.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_g.dae: Found convertible object 'stone_granite_me_g'
art/meshes/gaia/stone_granite_me_g.dae: Converting 'stone_granite_me_g-Geometry'
art/meshes/gaia/stone_granite_me_g.dae: Found static geometry
art/meshes/gaia/stone_granite_me_c.dae: Starting conversion
art/meshes/gaia/stone_granite_me_c.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_c.dae: Found convertible object 'stone_granite_me_c'
art/meshes/gaia/stone_granite_me_c.dae: Converting 'stone_granite_me_c-Geometry'
art/meshes/gaia/stone_granite_me_c.dae: Found static geometry
art/meshes/structural/athen_cc_struct.dae: Starting conversion
art/meshes/structural/athen_cc_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_struct.dae: Found convertible object 'athen_cc_struct'
art/meshes/structural/athen_cc_struct.dae: Converting 'material1_PivotMesh_001'
art/meshes/structural/athen_cc_struct.dae: Found static geometry
art/meshes/structural/athen_cc_struct.dae: Adding prop point garrisoned
art/meshes/structural/athen_cc_struct.dae: Adding prop point projectile
art/meshes/props/weap_arrow_front.dae: Starting conversion
art/meshes/props/weap_arrow_front.dae: Running FixBrokenXML
art/meshes/props/weap_arrow_front.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_arrow_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_arrow_front.dae: Found convertible object 'weap_arrow_front'
art/meshes/props/weap_arrow_front.dae: Converting 'weap_arrow_front-Geometry'
art/meshes/props/weap_arrow_front.dae: Found static geometry
art/meshes/structural/athen_cc_decor.dae: Starting conversion
art/meshes/structural/athen_cc_decor.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_decor.dae: Found convertible object 'athen_cc_decor'
art/meshes/structural/athen_cc_decor.dae: Converting 'material1_PivotMesh_002'
art/meshes/structural/athen_cc_decor.dae: Found static geometry
art/meshes/structural/athen_cc_nature_transp.dae: Starting conversion
art/meshes/structural/athen_cc_nature_transp.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/athen_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_nature_transp.dae: Found convertible object 'athen_cc_001'
art/meshes/structural/athen_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/athen_cc_nature_transp.dae: Found static geometry
art/meshes/structural/athen_cc_trees.dae: Starting conversion
art/meshes/structural/athen_cc_trees.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_trees.dae: Found convertible object 'athen_cc_trees'
art/meshes/structural/athen_cc_trees.dae: Converting 'material1_PivotMesh_008'
art/meshes/structural/athen_cc_trees.dae: Found static geometry
art/meshes/structural/athen_cc_propsa.dae: Starting conversion
art/meshes/structural/athen_cc_propsa.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_propsa.dae: Found convertible object 'athen_cc_propsa'
art/meshes/structural/athen_cc_propsa.dae: Converting 'material1_PivotMesh_003'
art/meshes/structural/athen_cc_propsa.dae: Found static geometry
art/meshes/structural/athen_cc_round_roof.dae: Starting conversion
art/meshes/structural/athen_cc_round_roof.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_round_roof.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_round_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_round_roof.dae: Found convertible object 'athen_cc_roundroof'
art/meshes/structural/athen_cc_round_roof.dae: Converting 'material1_PivotMesh_006'
art/meshes/structural/athen_cc_round_roof.dae: Found static geometry
art/meshes/structural/athen_cc_shields.dae: Starting conversion
art/meshes/structural/athen_cc_shields.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_shields.dae: Found convertible object 'athen_cc_propsb'
art/meshes/structural/athen_cc_shields.dae: Converting 'material1_PivotMesh_009'
art/meshes/structural/athen_cc_shields.dae: Found static geometry
art/meshes/structural/athen_cc_tiles_b.dae: Starting conversion
art/meshes/structural/athen_cc_tiles_b.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_tiles_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_tiles_b.dae: Found convertible object 'athen_cc_tileb'
art/meshes/structural/athen_cc_tiles_b.dae: Converting 'material1_PivotMesh_004'
art/meshes/structural/athen_cc_tiles_b.dae: Found static geometry
art/meshes/props/garrison_flag.dae: Starting conversion
art/meshes/props/garrison_flag.dae: Running FixBrokenXML
art/meshes/props/garrison_flag.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/props/garrison_flag.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/garrison_flag.dae: Found convertible object 'flag'
art/meshes/props/garrison_flag.dae: Converting 'SixWheeler'
art/meshes/props/garrison_flag.dae: Found skinned geometry
art/animation/mechanical/garrison_flag_idle.dae: Starting conversion
art/animation/mechanical/garrison_flag_idle.dae: Running FixBrokenXML
art/animation/mechanical/garrison_flag_idle.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/mechanical/garrison_flag_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/garrison_flag_idle.dae: Found convertible object 'flag'
art/animation/mechanical/garrison_flag_idle.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully
art/meshes/gaia/tree_pine_02.dae: Starting conversion
art/meshes/gaia/tree_pine_02.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_02.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_02.dae: Found library_images to delete
art/meshes/gaia/tree_pine_02.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_02.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_02.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_02.dae: Found convertible object 'Object01'
art/meshes/gaia/tree_pine_02.dae: Converting 'Object01Mesh'
art/meshes/gaia/tree_pine_02.dae: Found static geometry
art/meshes/gaia/pine8.dae: Starting conversion
art/meshes/gaia/pine8.dae: Running FixBrokenXML
art/meshes/gaia/pine8.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine8.dae: Found convertible object 'pine8'
art/meshes/gaia/pine8.dae: Converting 'pine8-Geometry'
art/meshes/gaia/pine8.dae: Found static geometry
art/meshes/gaia/tree_pine_03.dae: Starting conversion
art/meshes/gaia/tree_pine_03.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_03.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_03.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_03.dae: Found library_images to delete
art/meshes/gaia/tree_pine_03.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_03.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_03.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_03.dae: Found convertible object 'Pine_03'
art/meshes/gaia/tree_pine_03.dae: Converting 'Pine_03Mesh'
art/meshes/gaia/tree_pine_03.dae: Found static geometry
art/meshes/gaia/pine6.dae: Starting conversion
art/meshes/gaia/pine6.dae: Running FixBrokenXML
art/meshes/gaia/pine6.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine6.dae: Found convertible object 'pine6'
art/meshes/gaia/pine6.dae: Converting 'pine6-Geometry'
art/meshes/gaia/pine6.dae: Found static geometry
art/meshes/gaia/tree_pine_04.dae: Starting conversion
art/meshes/gaia/tree_pine_04.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_04.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_04.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_04.dae: Found library_images to delete
art/meshes/gaia/tree_pine_04.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_04.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_04.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_04.dae: Found convertible object 'Object007'
art/meshes/gaia/tree_pine_04.dae: Converting 'Object007Mesh'
art/meshes/gaia/tree_pine_04.dae: Found static geometry
art/meshes/gaia/tree_pine_05.dae: Starting conversion
art/meshes/gaia/tree_pine_05.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_05.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_05.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_05.dae: Found library_images to delete
art/meshes/gaia/tree_pine_05.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_05.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_05.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_05.dae: Found convertible object 'mr5'
art/meshes/gaia/tree_pine_05.dae: Converting 'mr5Mesh'
art/meshes/gaia/tree_pine_05.dae: Found static geometry
art/meshes/gaia/pine4.dae: Starting conversion
art/meshes/gaia/pine4.dae: Running FixBrokenXML
art/meshes/gaia/pine4.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine4.dae: Found convertible object 'pine4'
art/meshes/gaia/pine4.dae: Converting 'pine4-Geometry'
art/meshes/gaia/pine4.dae: Found static geometry
art/meshes/gaia/pine12.dae: Starting conversion
art/meshes/gaia/pine12.dae: Running FixBrokenXML
art/meshes/gaia/pine12.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine12.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine12.dae: Found convertible object 'pine12'
art/meshes/gaia/pine12.dae: Converting 'pine12-Geometry'
art/meshes/gaia/pine12.dae: Found static geometry
art/meshes/gaia/pine10.dae: Starting conversion
art/meshes/gaia/pine10.dae: Running FixBrokenXML
art/meshes/gaia/pine10.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine10.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine10.dae: Found convertible object 'pine10'
art/meshes/gaia/pine10.dae: Converting 'pine10-Geometry'
art/meshes/gaia/pine10.dae: Found static geometry
art/meshes/gaia/pine9.dae: Starting conversion
art/meshes/gaia/pine9.dae: Running FixBrokenXML
art/meshes/gaia/pine9.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine9.dae: Found convertible object 'pine9'
art/meshes/gaia/pine9.dae: Converting 'pine9-Geometry'
art/meshes/gaia/pine9.dae: Found static geometry
art/meshes/gaia/pine13.dae: Starting conversion
art/meshes/gaia/pine13.dae: Running FixBrokenXML
art/meshes/gaia/pine13.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine13.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine13.dae: Found convertible object 'pine13'
art/meshes/gaia/pine13.dae: Converting 'pine13-Geometry'
art/meshes/gaia/pine13.dae: Found static geometry
art/meshes/gaia/pine11.dae: Starting conversion
art/meshes/gaia/pine11.dae: Running FixBrokenXML
art/meshes/gaia/pine11.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine11.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine11.dae: Found convertible object 'pine11'
art/meshes/gaia/pine11.dae: Converting 'pine11-Geometry'
art/meshes/gaia/pine11.dae: Found static geometry
art/meshes/gaia/pine7.dae: Starting conversion
art/meshes/gaia/pine7.dae: Running FixBrokenXML
art/meshes/gaia/pine7.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine7.dae: Found convertible object 'pine7'
art/meshes/gaia/pine7.dae: Converting 'pine7-Geometry'
art/meshes/gaia/pine7.dae: Found static geometry
art/meshes/gaia/pine1.dae: Starting conversion
art/meshes/gaia/pine1.dae: Running FixBrokenXML
art/meshes/gaia/pine1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine1.dae: Found convertible object 'pine1'
art/meshes/gaia/pine1.dae: Converting 'pine1-Geometry'
art/meshes/gaia/pine1.dae: Found static geometry
art/meshes/gaia/pine2.dae: Starting conversion
art/meshes/gaia/pine2.dae: Running FixBrokenXML
art/meshes/gaia/pine2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine2.dae: Found convertible object 'pine2'
art/meshes/gaia/pine2.dae: Converting 'pine2-Geometry'
art/meshes/gaia/pine2.dae: Found static geometry
art/meshes/gaia/tree_pine_06.dae: Starting conversion
art/meshes/gaia/tree_pine_06.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_06.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_pine_06.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_pine_06.dae: Found library_images to delete
art/meshes/gaia/tree_pine_06.dae: Found library_materials to delete
art/meshes/gaia/tree_pine_06.dae: Found library_effects to delete
art/meshes/gaia/tree_pine_06.dae: Found a bind_material to delete
art/meshes/gaia/tree_pine_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_06.dae: Found convertible object 'Pine_02'
art/meshes/gaia/tree_pine_06.dae: Converting 'Pine_02Mesh'
art/meshes/gaia/tree_pine_06.dae: Found static geometry
art/meshes/gaia/pine3.dae: Starting conversion
art/meshes/gaia/pine3.dae: Running FixBrokenXML
art/meshes/gaia/pine3.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine3.dae: Found convertible object 'pine3'
art/meshes/gaia/pine3.dae: Converting 'pine3-Geometry'
art/meshes/gaia/pine3.dae: Found static geometry
art/meshes/gaia/pine15.dae: Starting conversion
art/meshes/gaia/pine15.dae: Running FixBrokenXML
art/meshes/gaia/pine15.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine15.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine15.dae: Found convertible object 'pine15'
art/meshes/gaia/pine15.dae: Converting 'pine15-Geometry'
art/meshes/gaia/pine15.dae: Found static geometry
art/meshes/gaia/pine14.dae: Starting conversion
art/meshes/gaia/pine14.dae: Running FixBrokenXML
art/meshes/gaia/pine14.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine14.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine14.dae: Found convertible object 'pine14'
art/meshes/gaia/pine14.dae: Converting 'pine14-Geometry'
art/meshes/gaia/pine14.dae: Found static geometry
art/meshes/gaia/pine5.dae: Starting conversion
art/meshes/gaia/pine5.dae: Running FixBrokenXML
art/meshes/gaia/pine5.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/pine5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine5.dae: Found convertible object 'pine5'
art/meshes/gaia/pine5.dae: Converting 'pine5-Geometry'
art/meshes/gaia/pine5.dae: Found static geometry
art/meshes/skeletal/fish_generic.dae: Starting conversion
art/meshes/skeletal/fish_generic.dae: Running FixBrokenXML
art/meshes/skeletal/fish_generic.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/skeletal/fish_generic.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/fish_generic.dae: Found convertible object 'fish'
art/meshes/skeletal/fish_generic.dae: Converting 'fish_shoal'
art/meshes/skeletal/fish_generic.dae: Found skinned geometry
art/animation/other/fish_generic_idle_a.dae: Starting conversion
art/animation/other/fish_generic_idle_a.dae: Running FixBrokenXML
art/animation/other/fish_generic_idle_a.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/other/fish_generic_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fish_generic_idle_a.dae: Found convertible object 'fish'
art/animation/other/fish_generic_idle_a.dae: Converting 'fish_shoal'
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully
art/animation/other/fish_generic_idle_b.dae: Starting conversion
art/animation/other/fish_generic_idle_b.dae: Running FixBrokenXML
art/animation/other/fish_generic_idle_b.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/other/fish_generic_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fish_generic_idle_b.dae: Found convertible object 'fish'
art/animation/other/fish_generic_idle_b.dae: Converting 'fish_shoal'
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully
art/animation/other/fish_generic_idle_c.dae: Starting conversion
art/animation/other/fish_generic_idle_c.dae: Running FixBrokenXML
art/animation/other/fish_generic_idle_c.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/other/fish_generic_idle_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fish_generic_idle_c.dae: Found convertible object 'fish'
art/animation/other/fish_generic_idle_c.dae: Converting 'fish_shoal'
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully
art/meshes/gaia/berrybush.dae: Starting conversion
art/meshes/gaia/berrybush.dae: Running FixBrokenXML
art/meshes/gaia/berrybush.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/berrybush.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/berrybush.dae: Found library_images to delete
art/meshes/gaia/berrybush.dae: Found library_materials to delete
art/meshes/gaia/berrybush.dae: Found library_effects to delete
art/meshes/gaia/berrybush.dae: Found a bind_material to delete
art/meshes/gaia/berrybush.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/berrybush.dae: Found convertible object 'Cone_002'
art/meshes/gaia/berrybush.dae: Converting 'Cone_002Mesh'
art/meshes/gaia/berrybush.dae: Found static geometry
art/meshes/gaia/berries.dae: Starting conversion
art/meshes/gaia/berries.dae: Running FixBrokenXML
art/meshes/gaia/berries.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/berries.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/berries.dae: Found library_images to delete
art/meshes/gaia/berries.dae: Found library_materials to delete
art/meshes/gaia/berries.dae: Found library_effects to delete
art/meshes/gaia/berries.dae: Found a bind_material to delete
art/meshes/gaia/berries.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/berries.dae: Found convertible object 'Sphere_003'
art/meshes/gaia/berries.dae: Converting 'Sphere_003Mesh'
art/meshes/gaia/berries.dae: Found static geometry
art/meshes/skeletal/deer_mesh.dae: Starting conversion
art/meshes/skeletal/deer_mesh.dae: Running FixBrokenXML
art/meshes/skeletal/deer_mesh.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/deer_mesh.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/deer_mesh.dae: Found convertible object 'deerskin'
art/meshes/skeletal/deer_mesh.dae: Converting 'deerskin-mesh-skin'
art/meshes/skeletal/deer_mesh.dae: Found skinned geometry
art/meshes/skeletal/deer_mesh.dae: Adding prop point antler
art/animation/quadraped/deer_attack_01.dae: Starting conversion
art/animation/quadraped/deer_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_attack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_attack_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_attack_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
art/animation/quadraped/deer_death_01.dae: Starting conversion
art/animation/quadraped/deer_death_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_death_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_death_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
art/animation/quadraped/deer_idle_01.dae: Starting conversion
art/animation/quadraped/deer_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
art/animation/quadraped/deer_idle_02.dae: Starting conversion
art/animation/quadraped/deer_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
art/animation/quadraped/deer_idle_03.dae: Starting conversion
art/animation/quadraped/deer_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_03.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_03.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_03.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
art/animation/quadraped/deer_run_01.dae: Starting conversion
art/animation/quadraped/deer_run_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_run_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_run_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_run_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
art/animation/quadraped/deer_walk_01.dae: Starting conversion
art/animation/quadraped/deer_walk_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_walk_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_walk_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_walk_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
art/meshes/props/deer_antlers.dae: Starting conversion
art/meshes/props/deer_antlers.dae: Running FixBrokenXML
art/meshes/props/deer_antlers.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/props/deer_antlers.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/deer_antlers.dae: Found convertible object 'Object02_PIVOT'
art/meshes/props/deer_antlers.dae: Converting 'Object02'
art/meshes/props/deer_antlers.dae: Found static geometry
art/animation/quadraped/deer_idle_04.dae: Starting conversion
art/animation/quadraped/deer_idle_04.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_04.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_04.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_04.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
art/animation/quadraped/deer_walk_02.dae: Starting conversion
art/animation/quadraped/deer_walk_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_walk_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_walk_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_walk_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_walk_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
art/animation/quadraped/deer_death_02.dae: Starting conversion
art/animation/quadraped/deer_death_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_death_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_death_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_death_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
art/meshes/gaia/geo_mineral_02.dae: Starting conversion
art/meshes/gaia/geo_mineral_02.dae: Running FixBrokenXML
art/meshes/gaia/geo_mineral_02.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/gaia/geo_mineral_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_mineral_02.dae: Found convertible object 'default'
art/meshes/gaia/geo_mineral_02.dae: Converting 'defaultMesh'
art/meshes/gaia/geo_mineral_02.dae: Found static geometry
art/meshes/gaia/geo_mineral_01.dae: Starting conversion
art/meshes/gaia/geo_mineral_01.dae: Running FixBrokenXML
art/meshes/gaia/geo_mineral_01.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/gaia/geo_mineral_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_mineral_01.dae: Found convertible object 'slabs_mythos_002'
art/meshes/gaia/geo_mineral_01.dae: Converting 'slabs_mythos_002Mesh'
art/meshes/gaia/geo_mineral_01.dae: Found static geometry
art/meshes/gaia/geo_stonemine_large.dae: Starting conversion
art/meshes/gaia/geo_stonemine_large.dae: Running FixBrokenXML
art/meshes/gaia/geo_stonemine_large.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/gaia/geo_stonemine_large.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_stonemine_large.dae: Found convertible object 'rock-Pivot'
art/meshes/gaia/geo_stonemine_large.dae: Converting 'rockMesh'
art/meshes/gaia/geo_stonemine_large.dae: Found static geometry
art/meshes/gaia/tree_pine_aleppo_3.dae: Starting conversion
art/meshes/gaia/tree_pine_aleppo_3.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_aleppo_3.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/tree_pine_aleppo_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_aleppo_3.dae: Found convertible object 'tree_pine_aleppo_3'
art/meshes/gaia/tree_pine_aleppo_3.dae: Converting 'tree_pine_aleppo_3-Geometry'
art/meshes/gaia/tree_pine_aleppo_3.dae: Found static geometry
art/meshes/gaia/tree_pine_aleppo_1.dae: Starting conversion
art/meshes/gaia/tree_pine_aleppo_1.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_aleppo_1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/tree_pine_aleppo_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_aleppo_1.dae: Found convertible object 'tree_pine_aleppo_1'
art/meshes/gaia/tree_pine_aleppo_1.dae: Converting 'tree_pine_aleppo_1-Geometry'
art/meshes/gaia/tree_pine_aleppo_1.dae: Found static geometry
art/meshes/gaia/tree_pine_aleppo_2.dae: Starting conversion
art/meshes/gaia/tree_pine_aleppo_2.dae: Running FixBrokenXML
art/meshes/gaia/tree_pine_aleppo_2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/tree_pine_aleppo_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_pine_aleppo_2.dae: Found convertible object 'tree_pine_aleppo_2'
art/meshes/gaia/tree_pine_aleppo_2.dae: Converting 'tree_pine_aleppo_2-Geometry'
art/meshes/gaia/tree_pine_aleppo_2.dae: Found static geometry
art/meshes/gaia/stone_granite_la_e.dae: Starting conversion
art/meshes/gaia/stone_granite_la_e.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_la_e.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_la_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_la_e.dae: Found convertible object 'stone_granite_la_e'
art/meshes/gaia/stone_granite_la_e.dae: Converting 'stone_granite_la_e-Geometry'
art/meshes/gaia/stone_granite_la_e.dae: Found static geometry
art/meshes/gaia/stone_granite_la_f.dae: Starting conversion
art/meshes/gaia/stone_granite_la_f.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_la_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_la_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_la_f.dae: Found convertible object 'stone_granite_la_f'
art/meshes/gaia/stone_granite_la_f.dae: Converting 'stone_granite_la_f-Geometry'
art/meshes/gaia/stone_granite_la_f.dae: Found static geometry
art/meshes/gaia/stone_granite_la_a.dae: Starting conversion
art/meshes/gaia/stone_granite_la_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_la_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_la_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_la_a.dae: Found convertible object 'stone_granite_la_a'
art/meshes/gaia/stone_granite_la_a.dae: Converting 'stone_granite_la_a-Geometry'
art/meshes/gaia/stone_granite_la_a.dae: Found static geometry
art/meshes/gaia/stone_granite_la_b.dae: Starting conversion
art/meshes/gaia/stone_granite_la_b.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_la_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_la_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_la_b.dae: Found convertible object 'stone_granite_la_b'
art/meshes/gaia/stone_granite_la_b.dae: Converting 'stone_granite_la_b-Geometry'
art/meshes/gaia/stone_granite_la_b.dae: Found static geometry
art/meshes/gaia/rock_scandiv_01.dae: Starting conversion
art/meshes/gaia/rock_scandiv_01.dae: Running FixBrokenXML
art/meshes/gaia/rock_scandiv_01.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/gaia/rock_scandiv_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/rock_scandiv_01.dae: Found convertible object 'Cube'
art/meshes/gaia/rock_scandiv_01.dae: Converting 'Cube_001'
art/meshes/gaia/rock_scandiv_01.dae: Found static geometry
art/meshes/skeletal/hawk.dae: Starting conversion
art/meshes/skeletal/hawk.dae: Running FixBrokenXML
art/meshes/skeletal/hawk.dae: Authoring tool: Blender 2.69.0 r60991
art/meshes/skeletal/hawk.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/hawk.dae: Found convertible object 'Hawk'
art/meshes/skeletal/hawk.dae: Converting 'Armature'
art/meshes/skeletal/hawk.dae: Found skinned geometry
art/animation/other/hawk_flight.dae: Starting conversion
art/animation/other/hawk_flight.dae: Running FixBrokenXML
art/animation/other/hawk_flight.dae: Authoring tool: Blender 2.69.0 r60991
art/animation/other/hawk_flight.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/hawk_flight.dae: Found convertible object 'Hawk'
art/animation/other/hawk_flight.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully
art/meshes/skeletal/f_dress.dae: Starting conversion
art/meshes/skeletal/f_dress.dae: Running FixBrokenXML
art/meshes/skeletal/f_dress.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/f_dress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/f_dress.dae: Found convertible object 'dudette_dress'
art/meshes/skeletal/f_dress.dae: Converting 'dudette_dress-mesh-skin'
art/meshes/skeletal/f_dress.dae: Found skinned geometry
art/meshes/skeletal/f_dress.dae: Adding prop point l_hip
art/meshes/skeletal/f_dress.dae: Adding prop point hip
art/meshes/skeletal/f_dress.dae: Adding prop point r_hip
art/meshes/skeletal/f_dress.dae: Adding prop point back
art/meshes/skeletal/f_dress.dae: Adding prop point shoulders
art/meshes/skeletal/f_dress.dae: Adding prop point chest
art/meshes/skeletal/f_dress.dae: Adding prop point head
art/meshes/skeletal/f_dress.dae: Adding prop point head_extra
art/meshes/skeletal/f_dress.dae: Adding prop point helmet
art/meshes/skeletal/f_dress.dae: Adding prop point r_shoulder
art/meshes/skeletal/f_dress.dae: Adding prop point r_forearm
art/meshes/skeletal/f_dress.dae: Adding prop point r_hand
art/meshes/skeletal/f_dress.dae: Adding prop point l_shoulder
art/meshes/skeletal/f_dress.dae: Adding prop point l_forearm
art/meshes/skeletal/f_dress.dae: Adding prop point shield
art/meshes/skeletal/f_dress.dae: Adding prop point l_hand
art/meshes/skeletal/f_dress.dae: Adding prop point l_leg
art/meshes/skeletal/f_dress.dae: Adding prop point r_leg
art/animation/female/f_build_01.dae: Starting conversion
art/animation/female/f_build_01.dae: Running FixBrokenXML
art/animation/female/f_build_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/female/f_build_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/female/f_build_01.dae: Found convertible object 'dudette_dress'
art/animation/female/f_build_01.dae: Converting 'dudette_dress-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully
art/animation/female/f_death_01.dae: Starting conversion
art/animation/female/f_death_01.dae: Running FixBrokenXML
art/animation/female/f_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/female/f_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/female/f_death_01.dae: Found convertible object 'dudette_dress'
art/animation/female/f_death_01.dae: Converting 'dudette_dress-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully
art/animation/female/f_idle_01.dae: Starting conversion
art/animation/female/f_idle_01.dae: Running FixBrokenXML
art/animation/female/f_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/female/f_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/female/f_idle_01.dae: Found convertible object 'dudette_dress'
art/animation/female/f_idle_01.dae: Converting 'dudette_dress-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully
art/animation/female/f_run_01.dae: Starting conversion
art/animation/female/f_run_01.dae: Running FixBrokenXML
art/animation/female/f_run_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/female/f_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/female/f_run_01.dae: Found convertible object 'dudette_dress'
art/animation/female/f_run_01.dae: Converting 'dudette_dress-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully
art/animation/female/f_walk_01.dae: Starting conversion
art/animation/female/f_walk_01.dae: Running FixBrokenXML
art/animation/female/f_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/female/f_walk_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/female/f_walk_01.dae: Found convertible object 'dudette_skirt'
art/animation/female/f_walk_01.dae: Converting 'dudette_skirt-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully
art/animation/female/f_gather_01.dae: Starting conversion
art/animation/female/f_gather_01.dae: Running FixBrokenXML
art/animation/female/f_gather_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/female/f_gather_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/female/f_gather_01.dae: Found convertible object 'dudette_dress'
art/animation/female/f_gather_01.dae: Converting 'dudette_dress-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully
art/animation/female/f_farm_01.dae: Starting conversion
art/animation/female/f_farm_01.dae: Running FixBrokenXML
art/animation/female/f_farm_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/female/f_farm_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/female/f_farm_01.dae: Found convertible object 'dudette_dress'
art/animation/female/f_farm_01.dae: Converting 'dudette_dress-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully
art/animation/female/f_mine_01.dae: Starting conversion
art/animation/female/f_mine_01.dae: Running FixBrokenXML
art/animation/female/f_mine_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/female/f_mine_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/female/f_mine_01.dae: Found convertible object 'dudette_dress'
art/animation/female/f_mine_01.dae: Converting 'dudette_dress-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully
art/animation/female/f_lumber_01.dae: Starting conversion
art/animation/female/f_lumber_01.dae: Running FixBrokenXML
art/animation/female/f_lumber_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/female/f_lumber_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/female/f_lumber_01.dae: Found convertible object 'dudette_dress'
art/animation/female/f_lumber_01.dae: Converting 'dudette_dress-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully
art/meshes/props/dudette_head.dae: Starting conversion
art/meshes/props/dudette_head.dae: Running FixBrokenXML
art/meshes/props/dudette_head.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/dudette_head.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/dudette_head.dae: Found convertible object 'dudette_head'
art/meshes/props/dudette_head.dae: Converting 'dudette_head-Geometry'
art/meshes/props/dudette_head.dae: Found static geometry
art/meshes/skeletal/m_tunic_short.dae: Starting conversion
art/meshes/skeletal/m_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/m_tunic_short.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/m_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/m_tunic_short.dae: Found convertible object 'tunic'
art/meshes/skeletal/m_tunic_short.dae: Converting 'tunic-mesh-skin'
art/meshes/skeletal/m_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/m_tunic_short.dae: Adding prop point l_hip
art/meshes/skeletal/m_tunic_short.dae: Adding prop point hip
art/meshes/skeletal/m_tunic_short.dae: Adding prop point r_hip
art/meshes/skeletal/m_tunic_short.dae: Adding prop point back
art/meshes/skeletal/m_tunic_short.dae: Adding prop point chest
art/meshes/skeletal/m_tunic_short.dae: Adding prop point shoulders
art/meshes/skeletal/m_tunic_short.dae: Adding prop point head_extra
art/meshes/skeletal/m_tunic_short.dae: Adding prop point head
art/meshes/skeletal/m_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/m_tunic_short.dae: Adding prop point l_shoulder
art/meshes/skeletal/m_tunic_short.dae: Adding prop point l_forearm
art/meshes/skeletal/m_tunic_short.dae: Adding prop point l_hand
art/meshes/skeletal/m_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/m_tunic_short.dae: Adding prop point r_shoulder
art/meshes/skeletal/m_tunic_short.dae: Adding prop point r_forearm
art/meshes/skeletal/m_tunic_short.dae: Adding prop point r_hand
art/meshes/skeletal/m_tunic_short.dae: Adding prop point l_leg
art/meshes/skeletal/m_tunic_short.dae: Adding prop point r_leg
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully
art/meshes/props/dude_head.dae: Starting conversion
art/meshes/props/dude_head.dae: Running FixBrokenXML
art/meshes/props/dude_head.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/dude_head.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/dude_head.dae: Found convertible object 'dude_head'
art/meshes/props/dude_head.dae: Converting 'dude_head-Geometry'
art/meshes/props/dude_head.dae: Found static geometry
art/meshes/props/helmet/hele_pilos_simple.dae: Starting conversion
art/meshes/props/helmet/hele_pilos_simple.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_pilos_simple.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/hele_pilos_simple.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/hele_pilos_simple.dae: Found library_images to delete
art/meshes/props/helmet/hele_pilos_simple.dae: Found library_materials to delete
art/meshes/props/helmet/hele_pilos_simple.dae: Found library_effects to delete
art/meshes/props/helmet/hele_pilos_simple.dae: Found a bind_material to delete
art/meshes/props/helmet/hele_pilos_simple.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_pilos_simple.dae: Found convertible object 'Hellene_Pilos_Simple-Pivot'
art/meshes/props/helmet/hele_pilos_simple.dae: Converting 'Hellene_Pilos_SimpleMesh'
art/meshes/props/helmet/hele_pilos_simple.dae: Found static geometry
art/meshes/props/spear_hoplite.dae: Starting conversion
art/meshes/props/spear_hoplite.dae: Running FixBrokenXML
art/meshes/props/spear_hoplite.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/spear_hoplite.dae: Applying fixes for 3ds Max exporter
art/meshes/props/spear_hoplite.dae: Found library_images to delete
art/meshes/props/spear_hoplite.dae: Found library_materials to delete
art/meshes/props/spear_hoplite.dae: Found library_effects to delete
art/meshes/props/spear_hoplite.dae: Found a bind_material to delete
art/meshes/props/spear_hoplite.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_hoplite.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_hoplite.dae: Converting 'spear10Mesh'
art/meshes/props/spear_hoplite.dae: Found static geometry
art/meshes/props/shield/aspis_sm_f.dae: Starting conversion
art/meshes/props/shield/aspis_sm_f.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_sm_f.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/aspis_sm_f.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/aspis_sm_f.dae: Found library_images to delete
art/meshes/props/shield/aspis_sm_f.dae: Found library_materials to delete
art/meshes/props/shield/aspis_sm_f.dae: Found library_effects to delete
art/meshes/props/shield/aspis_sm_f.dae: Found a bind_material to delete
art/meshes/props/shield/aspis_sm_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_sm_f.dae: Found convertible object 'Cylinder06'
art/meshes/props/shield/aspis_sm_f.dae: Converting 'Cylinder06Mesh'
art/meshes/props/shield/aspis_sm_f.dae: Found static geometry
art/meshes/props/shield/aspis_sm_b.dae: Starting conversion
art/meshes/props/shield/aspis_sm_b.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_sm_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/aspis_sm_b.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/aspis_sm_b.dae: Found library_images to delete
art/meshes/props/shield/aspis_sm_b.dae: Found library_materials to delete
art/meshes/props/shield/aspis_sm_b.dae: Found library_effects to delete
art/meshes/props/shield/aspis_sm_b.dae: Found a bind_material to delete
art/meshes/props/shield/aspis_sm_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_sm_b.dae: Found convertible object 'Cylinder32'
art/meshes/props/shield/aspis_sm_b.dae: Converting 'Cylinder32Mesh'
art/meshes/props/shield/aspis_sm_b.dae: Found static geometry
CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sling_atk_a.psa): Loaded successfully
art/meshes/props/weap_sling_a.dae: Starting conversion
art/meshes/props/weap_sling_a.dae: Running FixBrokenXML
art/meshes/props/weap_sling_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_sling_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_sling_a.dae: Found convertible object 'weap_sling_a'
art/meshes/props/weap_sling_a.dae: Converting 'weap_sling_a-Geometry'
art/meshes/props/weap_sling_a.dae: Found static geometry
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_javelin_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_spear_shield_atk_a.psa): Loaded successfully
art/meshes/props/helmet/hele_straw_hat.dae: Starting conversion
art/meshes/props/helmet/hele_straw_hat.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_straw_hat.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/hele_straw_hat.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/hele_straw_hat.dae: Found library_images to delete
art/meshes/props/helmet/hele_straw_hat.dae: Found library_materials to delete
art/meshes/props/helmet/hele_straw_hat.dae: Found library_effects to delete
art/meshes/props/helmet/hele_straw_hat.dae: Found a bind_material to delete
art/meshes/props/helmet/hele_straw_hat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_straw_hat.dae: Found convertible object 'hellenes_straw_hat001'
art/meshes/props/helmet/hele_straw_hat.dae: Converting 'hellenes_straw_hat001Mesh'
art/meshes/props/helmet/hele_straw_hat.dae: Found static geometry
art/meshes/props/javelin_ammo.dae: Starting conversion
art/meshes/props/javelin_ammo.dae: Running FixBrokenXML
art/meshes/props/javelin_ammo.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/javelin_ammo.dae: Applying fixes for 3ds Max exporter
art/meshes/props/javelin_ammo.dae: Found library_images to delete
art/meshes/props/javelin_ammo.dae: Found library_materials to delete
art/meshes/props/javelin_ammo.dae: Found library_effects to delete
art/meshes/props/javelin_ammo.dae: Found a bind_material to delete
art/meshes/props/javelin_ammo.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/javelin_ammo.dae: Found convertible object 'javs_clutch'
art/meshes/props/javelin_ammo.dae: Converting 'javs_clutchMesh'
art/meshes/props/javelin_ammo.dae: Found static geometry
art/meshes/props/jav_loaded.dae: Starting conversion
art/meshes/props/jav_loaded.dae: Running FixBrokenXML
art/meshes/props/jav_loaded.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/jav_loaded.dae: Applying fixes for 3ds Max exporter
art/meshes/props/jav_loaded.dae: Found library_images to delete
art/meshes/props/jav_loaded.dae: Found library_materials to delete
art/meshes/props/jav_loaded.dae: Found library_effects to delete
art/meshes/props/jav_loaded.dae: Found a bind_material to delete
art/meshes/props/jav_loaded.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/jav_loaded.dae: Found convertible object 'jav_rev'
art/meshes/props/jav_loaded.dae: Converting 'jav_revMesh'
art/meshes/props/jav_loaded.dae: Found static geometry
art/meshes/props/m_cape_medium.dae: Starting conversion
art/meshes/props/m_cape_medium.dae: Running FixBrokenXML
art/meshes/props/m_cape_medium.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/props/m_cape_medium.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/m_cape_medium.dae: Found convertible object 'm_cape_medium_PIVOT'
art/meshes/props/m_cape_medium.dae: Converting 'm_cape_medium'
art/meshes/props/m_cape_medium.dae: Found static geometry
art/meshes/props/javelin_ammo2.dae: Starting conversion
art/meshes/props/javelin_ammo2.dae: Running FixBrokenXML
art/meshes/props/javelin_ammo2.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/javelin_ammo2.dae: Applying fixes for 3ds Max exporter
art/meshes/props/javelin_ammo2.dae: Found library_images to delete
art/meshes/props/javelin_ammo2.dae: Found library_materials to delete
art/meshes/props/javelin_ammo2.dae: Found library_effects to delete
art/meshes/props/javelin_ammo2.dae: Found a bind_material to delete
art/meshes/props/javelin_ammo2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/javelin_ammo2.dae: Found convertible object 'javs_clutch'
art/meshes/props/javelin_ammo2.dae: Converting 'javs_clutchMesh'
art/meshes/props/javelin_ammo2.dae: Found static geometry
art/meshes/skeletal/elephant_asian_male.dae: Starting conversion
art/meshes/skeletal/elephant_asian_male.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_asian_male.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/skeletal/elephant_asian_male.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_asian_male.dae: Found convertible object 'Plane_001'
art/meshes/skeletal/elephant_asian_male.dae: Converting 'Elephant'
art/meshes/skeletal/elephant_asian_male.dae: Found skinned geometry
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point turret
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider1
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider2
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider3
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point beam
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point trunk_grasp
art/animation/quadraped/elephant_asian_support_build.dae: Starting conversion
art/animation/quadraped/elephant_asian_support_build.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_support_build.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/elephant_asian_support_build.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_support_build.dae: Found convertible object 'Plane_001'
art/animation/quadraped/elephant_asian_support_build.dae: Converting 'Elephant'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_support_build.dae): Loaded successfully
art/animation/quadraped/elephant_asian_death.dae: Starting conversion
art/animation/quadraped/elephant_asian_death.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_death.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/elephant_asian_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_death.dae: Found convertible object 'Plane_001'
art/animation/quadraped/elephant_asian_death.dae: Converting 'Elephant'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_01.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_01.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/elephant_asian_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_01.dae: Found convertible object 'Plane_001'
art/animation/quadraped/elephant_asian_idle_01.dae: Converting 'Elephant'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_02.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_02.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/elephant_asian_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_02.dae: Found convertible object 'Plane_001'
art/animation/quadraped/elephant_asian_idle_02.dae: Converting 'Elephant'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_03.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_03.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/elephant_asian_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_03.dae: Found convertible object 'Plane_001'
art/animation/quadraped/elephant_asian_idle_03.dae: Converting 'Elephant'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully
art/animation/quadraped/elephant_asian_walk.dae: Starting conversion
art/animation/quadraped/elephant_asian_walk.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_walk.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/elephant_asian_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_walk.dae: Found convertible object 'Plane_001'
art/animation/quadraped/elephant_asian_walk.dae: Converting 'Elephant'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/elephant_asian_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack.dae: Found convertible object 'Plane_001'
art/animation/quadraped/elephant_asian_attack.dae: Converting 'Elephant'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully
art/meshes/props/maur_support_turret.dae: Starting conversion
art/meshes/props/maur_support_turret.dae: Running FixBrokenXML
art/meshes/props/maur_support_turret.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/maur_support_turret.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_support_turret.dae: Found convertible object 'Cube_001'
art/meshes/props/maur_support_turret.dae: Converting 'Cube_001'
art/meshes/props/maur_support_turret.dae: Found static geometry
art/meshes/gaia/wrld_rock_snow1.dae: Starting conversion
art/meshes/gaia/wrld_rock_snow1.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_snow1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_rock_snow1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_snow1.dae: Found convertible object 'wrld_rock_snow1'
art/meshes/gaia/wrld_rock_snow1.dae: Converting 'wrld_rock_snow1-Geometry'
art/meshes/gaia/wrld_rock_snow1.dae: Found static geometry
art/meshes/gaia/wrld_rock_snow2.dae: Starting conversion
art/meshes/gaia/wrld_rock_snow2.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_snow2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_rock_snow2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_snow2.dae: Found convertible object 'wrld_rock_snow2'
art/meshes/gaia/wrld_rock_snow2.dae: Converting 'wrld_rock_snow2-Geometry'
art/meshes/gaia/wrld_rock_snow2.dae: Found static geometry
art/meshes/skeletal/wolf.dae: Starting conversion
art/meshes/skeletal/wolf.dae: Running FixBrokenXML
art/meshes/skeletal/wolf.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/skeletal/wolf.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/wolf.dae: Found convertible object 'wolf'
art/meshes/skeletal/wolf.dae: Converting 'wolf-Geometry'
art/meshes/skeletal/wolf.dae: Found static geometry
art/meshes/skeletal/sheep.dae: Starting conversion
art/meshes/skeletal/sheep.dae: Running FixBrokenXML
art/meshes/skeletal/sheep.dae: Authoring tool: Blender 2.61.0 r42615
art/meshes/skeletal/sheep.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/sheep.dae: Found convertible object 'sheep'
art/meshes/skeletal/sheep.dae: Converting 'Armature'
art/meshes/skeletal/sheep.dae: Found skinned geometry
art/animation/quadraped/sheep_death.dae: Starting conversion
art/animation/quadraped/sheep_death.dae: Running FixBrokenXML
art/animation/quadraped/sheep_death.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_death.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_death.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully
art/animation/quadraped/sheep_idle_01.dae: Starting conversion
art/animation/quadraped/sheep_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/sheep_idle_01.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_idle_01.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_idle_01.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully
art/animation/quadraped/sheep_idle_02.dae: Starting conversion
art/animation/quadraped/sheep_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/sheep_idle_02.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_idle_02.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_idle_02.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully
art/animation/quadraped/sheep_run.dae: Starting conversion
art/animation/quadraped/sheep_run.dae: Running FixBrokenXML
art/animation/quadraped/sheep_run.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_run.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_run.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully
art/animation/quadraped/sheep_walk.dae: Starting conversion
art/animation/quadraped/sheep_walk.dae: Running FixBrokenXML
art/animation/quadraped/sheep_walk.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_walk.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_walk.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully
art/meshes/structural/mace_cc_struct.dae: Starting conversion
art/meshes/structural/mace_cc_struct.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_struct.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_struct.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/mace_cc_struct.dae: Found static geometry
art/meshes/structural/mace_cc_struct.dae: Adding prop point projectile
art/meshes/structural/mace_cc_struct.dae: Adding prop point garrisoned
art/meshes/structural/mace_cc_decor.dae: Starting conversion
art/meshes/structural/mace_cc_decor.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_decor.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_decor.dae: Converting 'material1_PivotMesh_002'
art/meshes/structural/mace_cc_decor.dae: Found static geometry
art/meshes/structural/mace_cc_nature_transp.dae: Starting conversion
art/meshes/structural/mace_cc_nature_transp.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/mace_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_nature_transp.dae: Found convertible object 'mace_cc_001'
art/meshes/structural/mace_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/mace_cc_nature_transp.dae: Found static geometry
art/meshes/structural/mace_cc_trees.dae: Starting conversion
art/meshes/structural/mace_cc_trees.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_trees.dae: Found convertible object 'mace_cc_struct'
art/meshes/structural/mace_cc_trees.dae: Converting 'material1_PivotMesh_001'
art/meshes/structural/mace_cc_trees.dae: Found static geometry
art/meshes/structural/mace_cc_props_a.dae: Starting conversion
art/meshes/structural/mace_cc_props_a.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_props_a.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_props_a.dae: Converting 'material1_PivotMesh_004'
art/meshes/structural/mace_cc_props_a.dae: Found static geometry
art/meshes/structural/mace_cc_struct_b.dae: Starting conversion
art/meshes/structural/mace_cc_struct_b.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_struct_b.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_struct_b.dae: Converting 'material1_PivotMesh_005'
art/meshes/structural/mace_cc_struct_b.dae: Found static geometry
art/meshes/structural/mace_cc_shields.dae: Starting conversion
art/meshes/structural/mace_cc_shields.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_shields.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_shields.dae: Converting 'material1_PivotMesh_006'
art/meshes/structural/mace_cc_shields.dae: Found static geometry
art/meshes/structural/mace_cc_tiles_b.dae: Starting conversion
art/meshes/structural/mace_cc_tiles_b.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_tiles_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_tiles_b.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_tiles_b.dae: Converting 'material1_PivotMesh_003'
art/meshes/structural/mace_cc_tiles_b.dae: Found static geometry
art/meshes/structural/ptol_civic_centre.dae: Starting conversion
art/meshes/structural/ptol_civic_centre.dae: Running FixBrokenXML
art/meshes/structural/ptol_civic_centre.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_civic_centre.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_civic_centre.dae: Found convertible object 'civic_centre'
art/meshes/structural/ptol_civic_centre.dae: Converting 'Cube_002'
art/meshes/structural/ptol_civic_centre.dae: Found static geometry
art/meshes/structural/ptol_civic_centre.dae: Adding prop point obelisk1
art/meshes/structural/ptol_civic_centre.dae: Adding prop point obelisk2
art/meshes/structural/ptol_civic_centre.dae: Adding prop point garrisoned
art/meshes/structural/ptol_civic_centre.dae: Adding prop point projectile
art/meshes/structural/ptol_civic_centre.dae: Adding prop point fire1
art/meshes/structural/ptol_civic_centre.dae: Adding prop point fire2
art/meshes/structural/ptol_civic_centre.dae: Adding prop point garrisoned2
art/meshes/props/obelisk_a.dae: Starting conversion
art/meshes/props/obelisk_a.dae: Running FixBrokenXML
art/meshes/props/obelisk_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/obelisk_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/obelisk_a.dae: Found library_images to delete
art/meshes/props/obelisk_a.dae: Found library_materials to delete
art/meshes/props/obelisk_a.dae: Found library_effects to delete
art/meshes/props/obelisk_a.dae: Found a bind_material to delete
art/meshes/props/obelisk_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/obelisk_a.dae: Found convertible object 'default'
art/meshes/props/obelisk_a.dae: Converting 'defaultMesh'
art/meshes/props/obelisk_a.dae: Found static geometry
art/meshes/props/ptol_civic_centre_paintings.dae: Starting conversion
art/meshes/props/ptol_civic_centre_paintings.dae: Running FixBrokenXML
art/meshes/props/ptol_civic_centre_paintings.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_civic_centre_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_civic_centre_paintings.dae: Found convertible object 'civic_centre_000'
art/meshes/props/ptol_civic_centre_paintings.dae: Converting 'Cube_001'
art/meshes/props/ptol_civic_centre_paintings.dae: Found static geometry
art/meshes/props/ptol_civic_centre_statue_male.dae: Starting conversion
art/meshes/props/ptol_civic_centre_statue_male.dae: Running FixBrokenXML
art/meshes/props/ptol_civic_centre_statue_male.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_civic_centre_statue_male.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_civic_centre_statue_male.dae: Found convertible object 'civic_centre_000_002'
art/meshes/props/ptol_civic_centre_statue_male.dae: Converting 'Cube_1059'
art/meshes/props/ptol_civic_centre_statue_male.dae: Found static geometry
art/meshes/props/ptol_civic_centre_statue_female.dae: Starting conversion
art/meshes/props/ptol_civic_centre_statue_female.dae: Running FixBrokenXML
art/meshes/props/ptol_civic_centre_statue_female.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_civic_centre_statue_female.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_civic_centre_statue_female.dae: Found convertible object 'civic_centre_001'
art/meshes/props/ptol_civic_centre_statue_female.dae: Converting 'Cube_1056'
art/meshes/props/ptol_civic_centre_statue_female.dae: Found static geometry
art/meshes/props/ptol_civic_centre_sphynx.dae: Starting conversion
art/meshes/props/ptol_civic_centre_sphynx.dae: Running FixBrokenXML
art/meshes/props/ptol_civic_centre_sphynx.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_civic_centre_sphynx.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_civic_centre_sphynx.dae: Found convertible object 'civic_centre_000_001'
art/meshes/props/ptol_civic_centre_sphynx.dae: Converting 'Cube_1058'
art/meshes/props/ptol_civic_centre_sphynx.dae: Found static geometry
CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_phalanx_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_walk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_atk_a.psa): Loaded successfully
art/meshes/props/sarissa_b.dae: Starting conversion
art/meshes/props/sarissa_b.dae: Running FixBrokenXML
art/meshes/props/sarissa_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/sarissa_b.dae: Applying fixes for 3ds Max exporter
art/meshes/props/sarissa_b.dae: Found library_images to delete
art/meshes/props/sarissa_b.dae: Found library_materials to delete
art/meshes/props/sarissa_b.dae: Found library_effects to delete
art/meshes/props/sarissa_b.dae: Found a bind_material to delete
art/meshes/props/sarissa_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sarissa_b.dae: Found convertible object 'lspear04-Pivot'
art/meshes/props/sarissa_b.dae: Converting 'lspear04Mesh'
art/meshes/props/sarissa_b.dae: Found static geometry
art/meshes/props/shield/round_m_f.dae: Starting conversion
art/meshes/props/shield/round_m_f.dae: Running FixBrokenXML
art/meshes/props/shield/round_m_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_m_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_m_f.dae: Found convertible object 'round_m_f'
art/meshes/props/shield/round_m_f.dae: Converting 'round_m_f-Geometry'
art/meshes/props/shield/round_m_f.dae: Found static geometry
art/meshes/props/shield/round_m_f.dae: Adding prop point back
art/meshes/props/shield/round_m_b.dae: Starting conversion
art/meshes/props/shield/round_m_b.dae: Running FixBrokenXML
art/meshes/props/shield/round_m_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_m_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_m_b.dae: Found convertible object 'round_m_b'
art/meshes/props/shield/round_m_b.dae: Converting 'round_m_b-Geometry'
art/meshes/props/shield/round_m_b.dae: Found static geometry
art/meshes/props/sarissa_a.dae: Starting conversion
art/meshes/props/sarissa_a.dae: Running FixBrokenXML
art/meshes/props/sarissa_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/sarissa_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/sarissa_a.dae: Found library_images to delete
art/meshes/props/sarissa_a.dae: Found library_materials to delete
art/meshes/props/sarissa_a.dae: Found library_effects to delete
art/meshes/props/sarissa_a.dae: Found a bind_material to delete
art/meshes/props/sarissa_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sarissa_a.dae: Found convertible object 'sarissa-Pivot'
art/meshes/props/sarissa_a.dae: Converting 'sarissaMesh'
art/meshes/props/sarissa_a.dae: Found static geometry
art/meshes/skeletal/m_tunic_long.dae: Starting conversion
art/meshes/skeletal/m_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/m_tunic_long.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/m_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/m_tunic_long.dae: Found convertible object 'tunic_long'
art/meshes/skeletal/m_tunic_long.dae: Converting 'tunic_long-mesh-skin'
art/meshes/skeletal/m_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/m_tunic_long.dae: Adding prop point l_hip
art/meshes/skeletal/m_tunic_long.dae: Adding prop point hip
art/meshes/skeletal/m_tunic_long.dae: Adding prop point r_hip
art/meshes/skeletal/m_tunic_long.dae: Adding prop point back
art/meshes/skeletal/m_tunic_long.dae: Adding prop point chest
art/meshes/skeletal/m_tunic_long.dae: Adding prop point shoulders
art/meshes/skeletal/m_tunic_long.dae: Adding prop point head_extra
art/meshes/skeletal/m_tunic_long.dae: Adding prop point head
art/meshes/skeletal/m_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/m_tunic_long.dae: Adding prop point l_shoulder
art/meshes/skeletal/m_tunic_long.dae: Adding prop point l_forearm
art/meshes/skeletal/m_tunic_long.dae: Adding prop point l_hand
art/meshes/skeletal/m_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/m_tunic_long.dae: Adding prop point r_shoulder
art/meshes/skeletal/m_tunic_long.dae: Adding prop point r_forearm
art/meshes/skeletal/m_tunic_long.dae: Adding prop point r_hand
art/meshes/skeletal/m_tunic_long.dae: Adding prop point l_leg
art/meshes/skeletal/m_tunic_long.dae: Adding prop point r_leg
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_05.psa): Loaded successfully
art/animation/biped/inf_sword_ready_a.dae: Starting conversion
art/animation/biped/inf_sword_ready_a.dae: Running FixBrokenXML
art/animation/biped/inf_sword_ready_a.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/biped/inf_sword_ready_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/inf_sword_ready_a.dae: Found convertible object 'tunic'
art/animation/biped/inf_sword_ready_a.dae: Converting 'tunic-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_a.dae): Loaded successfully
art/animation/biped/inf_sword_ready_b.dae: Starting conversion
art/animation/biped/inf_sword_ready_b.dae: Running FixBrokenXML
art/animation/biped/inf_sword_ready_b.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/biped/inf_sword_ready_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/inf_sword_ready_b.dae: Found convertible object 'tunic'
art/animation/biped/inf_sword_ready_b.dae: Converting 'tunic-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_b.dae): Loaded successfully
art/animation/biped/inf_sword_ready_c.dae: Starting conversion
art/animation/biped/inf_sword_ready_c.dae: Running FixBrokenXML
art/animation/biped/inf_sword_ready_c.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/biped/inf_sword_ready_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/inf_sword_ready_c.dae: Found convertible object 'tunic'
art/animation/biped/inf_sword_ready_c.dae: Converting 'tunic-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/javelin/attack/ijv_off_01.psa): Loaded successfully
art/meshes/props/weap_jav_c.dae: Starting conversion
art/meshes/props/weap_jav_c.dae: Running FixBrokenXML
art/meshes/props/weap_jav_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_jav_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_jav_c.dae: Found convertible object 'weap_jav_c'
art/meshes/props/weap_jav_c.dae: Converting 'weap_jav_c-Geometry'
art/meshes/props/weap_jav_c.dae: Found static geometry
art/meshes/props/shield/pelta_a_f.dae: Starting conversion
art/meshes/props/shield/pelta_a_f.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_a_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/pelta_a_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_a_f.dae: Found convertible object 'pelta_a_f'
art/meshes/props/shield/pelta_a_f.dae: Converting 'pelta_a_f-Geometry'
art/meshes/props/shield/pelta_a_f.dae: Found static geometry
art/meshes/props/shield/pelta_a_f.dae: Adding prop point back
art/meshes/props/shield/pelta_a_b.dae: Starting conversion
art/meshes/props/shield/pelta_a_b.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_a_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/pelta_a_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_a_b.dae: Found convertible object 'pelta_a_b'
art/meshes/props/shield/pelta_a_b.dae: Converting 'pelta_a_b-Geometry'
art/meshes/props/shield/pelta_a_b.dae: Found static geometry
art/meshes/props/weap_jav_d.dae: Starting conversion
art/meshes/props/weap_jav_d.dae: Running FixBrokenXML
art/meshes/props/weap_jav_d.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_jav_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_jav_d.dae: Found convertible object 'weap_jav_d'
art/meshes/props/weap_jav_d.dae: Converting 'weap_jav_d-Geometry'
art/meshes/props/weap_jav_d.dae: Found static geometry
art/meshes/props/head_beard_large.dae: Starting conversion
art/meshes/props/head_beard_large.dae: Running FixBrokenXML
art/meshes/props/head_beard_large.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/head_beard_large.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/head_beard_large.dae: Found convertible object 'head_beard_large'
art/meshes/props/head_beard_large.dae: Converting 'head_beard_large-Geometry'
art/meshes/props/head_beard_large.dae: Found static geometry
art/meshes/props/shield/oval_s_f.dae: Starting conversion
art/meshes/props/shield/oval_s_f.dae: Running FixBrokenXML
art/meshes/props/shield/oval_s_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/oval_s_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_s_f.dae: Found convertible object 'oval_s_f'
art/meshes/props/shield/oval_s_f.dae: Converting 'oval_s_f-Geometry'
art/meshes/props/shield/oval_s_f.dae: Found static geometry
art/meshes/props/shield/oval_s_f.dae: Adding prop point back
art/meshes/props/shield/oval_a_b.dae: Starting conversion
art/meshes/props/shield/oval_a_b.dae: Running FixBrokenXML
art/meshes/props/shield/oval_a_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/oval_a_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/oval_a_b.dae: Found convertible object 'oval_a_b'
art/meshes/props/shield/oval_a_b.dae: Converting 'oval_a_b-Geometry'
art/meshes/props/shield/oval_a_b.dae: Found static geometry
art/meshes/props/cape_hd_cav.dae: Starting conversion
art/meshes/props/cape_hd_cav.dae: Running FixBrokenXML
art/meshes/props/cape_hd_cav.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/cape_hd_cav.dae: Applying fixes for 3ds Max exporter
art/meshes/props/cape_hd_cav.dae: Found library_images to delete
art/meshes/props/cape_hd_cav.dae: Found library_materials to delete
art/meshes/props/cape_hd_cav.dae: Found library_effects to delete
art/meshes/props/cape_hd_cav.dae: Found a bind_material to delete
art/meshes/props/cape_hd_cav.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/cape_hd_cav.dae: Found convertible object 'Cape_Medium'
art/meshes/props/cape_hd_cav.dae: Converting 'Cape_MediumMesh'
art/meshes/props/cape_hd_cav.dae: Found static geometry
art/meshes/skeletal/camel_1.dae: Starting conversion
art/meshes/skeletal/camel_1.dae: Running FixBrokenXML
art/meshes/skeletal/camel_1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/skeletal/camel_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/camel_1.dae: Found convertible object 'camel'
art/meshes/skeletal/camel_1.dae: Converting 'Armature_002'
art/meshes/skeletal/camel_1.dae: Found skinned geometry
art/meshes/skeletal/camel_1.dae: Adding prop point props_main
art/animation/quadraped/camel_death.dae: Starting conversion
art/animation/quadraped/camel_death.dae: Running FixBrokenXML
art/animation/quadraped/camel_death.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/camel_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_death.dae: Found convertible object 'camel'
art/animation/quadraped/camel_death.dae: Converting 'Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully
art/animation/quadraped/camel_idle_01.dae: Starting conversion
art/animation/quadraped/camel_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_01.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/camel_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_01.dae: Found convertible object 'camel_001'
art/animation/quadraped/camel_idle_01.dae: Converting 'Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully
art/animation/quadraped/camel_idle_02.dae: Starting conversion
art/animation/quadraped/camel_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_02.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/camel_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_02.dae: Found convertible object 'camel'
art/animation/quadraped/camel_idle_02.dae: Converting 'Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully
art/animation/quadraped/camel_run.dae: Starting conversion
art/animation/quadraped/camel_run.dae: Running FixBrokenXML
art/animation/quadraped/camel_run.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/camel_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_run.dae: Found convertible object 'camel'
art/animation/quadraped/camel_run.dae: Converting 'Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully
art/animation/quadraped/camel_walk.dae: Starting conversion
art/animation/quadraped/camel_walk.dae: Running FixBrokenXML
art/animation/quadraped/camel_walk.dae: Authoring tool: Blender 2.65.0 r53189
art/animation/quadraped/camel_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_walk.dae: Found convertible object 'camel'
art/animation/quadraped/camel_walk.dae: Converting 'Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/cavalry/arch/attack/rider_archer_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully
art/meshes/props/head_beard_wide.dae: Starting conversion
art/meshes/props/head_beard_wide.dae: Running FixBrokenXML
art/meshes/props/head_beard_wide.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/head_beard_wide.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/head_beard_wide.dae: Found convertible object 'head_beard_wide'
art/meshes/props/head_beard_wide.dae: Converting 'head_beard_wide-Geometry'
art/meshes/props/head_beard_wide.dae: Found static geometry
art/meshes/props/weap_bow_i.dae: Starting conversion
art/meshes/props/weap_bow_i.dae: Running FixBrokenXML
art/meshes/props/weap_bow_i.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_bow_i.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_bow_i.dae: Found convertible object 'weap_bow_i'
art/meshes/props/weap_bow_i.dae: Converting 'weap_bow_i-Geometry'
art/meshes/props/weap_bow_i.dae: Found static geometry
art/meshes/props/pers_quiver_hip.dae: Starting conversion
art/meshes/props/pers_quiver_hip.dae: Running FixBrokenXML
art/meshes/props/pers_quiver_hip.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/pers_quiver_hip.dae: Applying fixes for 3ds Max exporter
art/meshes/props/pers_quiver_hip.dae: Found library_images to delete
art/meshes/props/pers_quiver_hip.dae: Found library_materials to delete
art/meshes/props/pers_quiver_hip.dae: Found library_effects to delete
art/meshes/props/pers_quiver_hip.dae: Found a bind_material to delete
art/meshes/props/pers_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_quiver_hip.dae: Found convertible object 'Persian_Quiver_Left_Hip'
art/meshes/props/pers_quiver_hip.dae: Converting 'Persian_Quiver_Left_HipMesh'
art/meshes/props/pers_quiver_hip.dae: Found static geometry
art/meshes/props/weap_arrow_back.dae: Starting conversion
art/meshes/props/weap_arrow_back.dae: Running FixBrokenXML
art/meshes/props/weap_arrow_back.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_arrow_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_arrow_back.dae: Found convertible object 'weap_arrow_back'
art/meshes/props/weap_arrow_back.dae: Converting 'weap_arrow_back-Geometry'
art/meshes/props/weap_arrow_back.dae: Found static geometry
art/meshes/props/helmet/head_ptol_female.dae: Starting conversion
art/meshes/props/helmet/head_ptol_female.dae: Running FixBrokenXML
art/meshes/props/helmet/head_ptol_female.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/helmet/head_ptol_female.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/head_ptol_female.dae: Found convertible object 'dudette_head'
art/meshes/props/helmet/head_ptol_female.dae: Converting 'dudette_head-Geometry'
art/meshes/props/helmet/head_ptol_female.dae: Found static geometry
art/meshes/props/helmet/maur_earrings_fem_1.dae: Starting conversion
art/meshes/props/helmet/maur_earrings_fem_1.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_earrings_fem_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/maur_earrings_fem_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_images to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_materials to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_effects to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found a bind_material to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found convertible object 'Torus002'
art/meshes/props/helmet/maur_earrings_fem_1.dae: Converting 'Torus002Mesh'
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found static geometry
art/meshes/props/helmet/head_ptol_female_2.dae: Starting conversion
art/meshes/props/helmet/head_ptol_female_2.dae: Running FixBrokenXML
art/meshes/props/helmet/head_ptol_female_2.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/helmet/head_ptol_female_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/head_ptol_female_2.dae: Found convertible object 'dudette_head'
art/meshes/props/helmet/head_ptol_female_2.dae: Converting 'dudette_head-Geometry'
art/meshes/props/helmet/head_ptol_female_2.dae: Found static geometry
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_arch_atk_a.psa): Loaded successfully
art/meshes/props/weap_bow_a.dae: Starting conversion
art/meshes/props/weap_bow_a.dae: Running FixBrokenXML
art/meshes/props/weap_bow_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_bow_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_bow_a.dae: Found convertible object 'weap_bow_a'
art/meshes/props/weap_bow_a.dae: Converting 'weap_bow_a-Geometry'
art/meshes/props/weap_bow_a.dae: Found static geometry
art/meshes/props/quiver_hip.dae: Starting conversion
art/meshes/props/quiver_hip.dae: Running FixBrokenXML
art/meshes/props/quiver_hip.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/quiver_hip.dae: Applying fixes for 3ds Max exporter
art/meshes/props/quiver_hip.dae: Found library_images to delete
art/meshes/props/quiver_hip.dae: Found library_materials to delete
art/meshes/props/quiver_hip.dae: Found library_effects to delete
art/meshes/props/quiver_hip.dae: Found a bind_material to delete
art/meshes/props/quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_hip.dae: Found convertible object 'Persian_Quiver_Back002'
art/meshes/props/quiver_hip.dae: Converting 'Persian_Quiver_Back002Mesh'
art/meshes/props/quiver_hip.dae: Found static geometry
art/meshes/props/weap_bow_c.dae: Starting conversion
art/meshes/props/weap_bow_c.dae: Running FixBrokenXML
art/meshes/props/weap_bow_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_bow_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_bow_c.dae: Found convertible object 'weap_bow_c'
art/meshes/props/weap_bow_c.dae: Converting 'weap_bow_c-Geometry'
art/meshes/props/weap_bow_c.dae: Found static geometry
art/meshes/structural/found_3x3_b.dae: Starting conversion
art/meshes/structural/found_3x3_b.dae: Running FixBrokenXML
art/meshes/structural/found_3x3_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_3x3_b.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_3x3_b.dae: Found library_images to delete
art/meshes/structural/found_3x3_b.dae: Found library_materials to delete
art/meshes/structural/found_3x3_b.dae: Found library_effects to delete
art/meshes/structural/found_3x3_b.dae: Found a bind_material to delete
art/meshes/structural/found_3x3_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_3x3_b.dae: Found convertible object 'found_3x3_b'
art/meshes/structural/found_3x3_b.dae: Converting 'found_3x3_bMesh'
art/meshes/structural/found_3x3_b.dae: Found static geometry
art/meshes/structural/found_3x3_a.dae: Starting conversion
art/meshes/structural/found_3x3_a.dae: Running FixBrokenXML
art/meshes/structural/found_3x3_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_3x3_a.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_3x3_a.dae: Found library_images to delete
art/meshes/structural/found_3x3_a.dae: Found library_materials to delete
art/meshes/structural/found_3x3_a.dae: Found library_effects to delete
art/meshes/structural/found_3x3_a.dae: Found a bind_material to delete
art/meshes/structural/found_3x3_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_3x3_a.dae: Found convertible object 'found_3x3_a'
art/meshes/structural/found_3x3_a.dae: Converting 'found_3x3_aMesh'
art/meshes/structural/found_3x3_a.dae: Found static geometry
art/meshes/structural/found_3x3_c.dae: Starting conversion
art/meshes/structural/found_3x3_c.dae: Running FixBrokenXML
art/meshes/structural/found_3x3_c.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_3x3_c.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_3x3_c.dae: Found library_images to delete
art/meshes/structural/found_3x3_c.dae: Found library_materials to delete
art/meshes/structural/found_3x3_c.dae: Found library_effects to delete
art/meshes/structural/found_3x3_c.dae: Found a bind_material to delete
art/meshes/structural/found_3x3_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_3x3_c.dae: Found convertible object 'found_3x3_c'
art/meshes/structural/found_3x3_c.dae: Converting 'found_3x3_cMesh'
art/meshes/structural/found_3x3_c.dae: Found static geometry
art/meshes/props/tool_basket.dae: Starting conversion
art/meshes/props/tool_basket.dae: Running FixBrokenXML
art/meshes/props/tool_basket.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/tool_basket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_basket.dae: Found convertible object 'tool_basket'
art/meshes/props/tool_basket.dae: Converting 'tool_basket-Geometry'
art/meshes/props/tool_basket.dae: Found static geometry
art/meshes/props/waypoint_flag.dae: Starting conversion
art/meshes/props/waypoint_flag.dae: Running FixBrokenXML
art/meshes/props/waypoint_flag.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/props/waypoint_flag.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/waypoint_flag.dae: Found convertible object 'waypoint_flag'
art/meshes/props/waypoint_flag.dae: Converting 'SixWheeler'
art/meshes/props/waypoint_flag.dae: Found skinned geometry
art/animation/mechanical/waypoint_flag_idle.dae: Starting conversion
art/animation/mechanical/waypoint_flag_idle.dae: Running FixBrokenXML
art/animation/mechanical/waypoint_flag_idle.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/mechanical/waypoint_flag_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/waypoint_flag_idle.dae: Found convertible object 'waypoint_flag'
art/animation/mechanical/waypoint_flag_idle.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully
art/meshes/props/prop_mallet.dae: Starting conversion
art/meshes/props/prop_mallet.dae: Running FixBrokenXML
art/meshes/props/prop_mallet.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/prop_mallet.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/prop_mallet.dae: Found convertible object 'prop_mallet'
art/meshes/props/prop_mallet.dae: Converting 'prop_mallet-Geometry'
art/meshes/props/prop_mallet.dae: Found static geometry
art/meshes/props/prop_mallet.dae: Adding prop point mallet
art/meshes/props/scaf_3x3.dae: Starting conversion
art/meshes/props/scaf_3x3.dae: Running FixBrokenXML
art/meshes/props/scaf_3x3.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/scaf_3x3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_3x3.dae: Found convertible object 'Cylinder_003'
art/meshes/props/scaf_3x3.dae: Converting 'Cylinder_005'
art/meshes/props/scaf_3x3.dae: Found static geometry
art/meshes/structural/ptol_storehouse.dae: Starting conversion
art/meshes/structural/ptol_storehouse.dae: Running FixBrokenXML
art/meshes/structural/ptol_storehouse.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_storehouse.dae: Found convertible object 'Cube_580'
art/meshes/structural/ptol_storehouse.dae: Converting 'Cube_791'
art/meshes/structural/ptol_storehouse.dae: Found static geometry
art/meshes/props/weap_akin_c.dae: Starting conversion
art/meshes/props/weap_akin_c.dae: Running FixBrokenXML
art/meshes/props/weap_akin_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_akin_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_akin_c.dae: Found convertible object 'weap_akin_c'
art/meshes/props/weap_akin_c.dae: Converting 'weap_akin_c-Geometry'
art/meshes/props/weap_akin_c.dae: Found static geometry
art/meshes/structural/ptol_house_c.dae: Starting conversion
art/meshes/structural/ptol_house_c.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_c.dae: Found convertible object 'Cube_459'
art/meshes/structural/ptol_house_c.dae: Converting 'Cube_626'
art/meshes/structural/ptol_house_c.dae: Found static geometry
art/meshes/structural/ptol_house_e.dae: Starting conversion
art/meshes/structural/ptol_house_e.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_e.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_house_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_e.dae: Found convertible object 'Cube_397'
art/meshes/structural/ptol_house_e.dae: Converting 'Cube_552'
art/meshes/structural/ptol_house_e.dae: Found static geometry
art/meshes/props/tool_axe.dae: Starting conversion
art/meshes/props/tool_axe.dae: Running FixBrokenXML
art/meshes/props/tool_axe.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/tool_axe.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_axe.dae: Found convertible object 'tool_axe'
art/meshes/props/tool_axe.dae: Converting 'tool_axe-Geometry'
art/meshes/props/tool_axe.dae: Found static geometry
art/meshes/props/weap_jav_projectile.dae: Starting conversion
art/meshes/props/weap_jav_projectile.dae: Running FixBrokenXML
art/meshes/props/weap_jav_projectile.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_jav_projectile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_jav_projectile.dae: Found convertible object 'weap_jav_projectile'
art/meshes/props/weap_jav_projectile.dae: Converting 'weap_jav_projectile-Geometry'
art/meshes/props/weap_jav_projectile.dae: Found static geometry
art/meshes/structural/hele_house_e.dae: Starting conversion
art/meshes/structural/hele_house_e.dae: Running FixBrokenXML
art/meshes/structural/hele_house_e.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_e.dae: Found convertible object 'House_001'
art/meshes/structural/hele_house_e.dae: Converting 'HouseMesh_005'
art/meshes/structural/hele_house_e.dae: Found static geometry
art/meshes/structural/hele_house_e.dae: Adding prop point dust
art/meshes/props/hele_house_e_shields.dae: Starting conversion
art/meshes/props/hele_house_e_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_shields.dae: Found convertible object 'House_001'
art/meshes/props/hele_house_e_shields.dae: Converting 'HouseMesh_004'
art/meshes/props/hele_house_e_shields.dae: Found static geometry
art/meshes/props/hele_house_e_nature.dae: Starting conversion
art/meshes/props/hele_house_e_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_nature.dae: Found convertible object 'House_001'
art/meshes/props/hele_house_e_nature.dae: Converting 'HouseMesh_002'
art/meshes/props/hele_house_e_nature.dae: Found static geometry
art/meshes/props/hele_house_e_struct.dae: Starting conversion
art/meshes/props/hele_house_e_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_struct.dae: Found convertible object 'House_001'
art/meshes/props/hele_house_e_struct.dae: Converting 'HouseMesh_003'
art/meshes/props/hele_house_e_struct.dae: Found static geometry
art/meshes/props/hele_house_e_props_a.dae: Starting conversion
art/meshes/props/hele_house_e_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_props_a.dae: Found convertible object 'House'
art/meshes/props/hele_house_e_props_a.dae: Converting 'HouseMesh'
art/meshes/props/hele_house_e_props_a.dae: Found static geometry
art/meshes/structural/hele_house_d.dae: Starting conversion
art/meshes/structural/hele_house_d.dae: Running FixBrokenXML
art/meshes/structural/hele_house_d.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_d.dae: Found convertible object 'default_001'
art/meshes/structural/hele_house_d.dae: Converting 'defaultMesh_001'
art/meshes/structural/hele_house_d.dae: Found static geometry
art/meshes/structural/hele_house_d.dae: Adding prop point dust
art/meshes/props/hele_house_d_shields.dae: Starting conversion
art/meshes/props/hele_house_d_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_shields.dae: Found convertible object 'default'
art/meshes/props/hele_house_d_shields.dae: Converting 'defaultMesh'
art/meshes/props/hele_house_d_shields.dae: Found static geometry
art/meshes/props/hele_house_d_nature.dae: Starting conversion
art/meshes/props/hele_house_d_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_nature.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_nature.dae: Converting 'defaultMesh_003'
art/meshes/props/hele_house_d_nature.dae: Found static geometry
art/meshes/props/hele_house_d_struct.dae: Starting conversion
art/meshes/props/hele_house_d_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_struct.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_struct.dae: Converting 'defaultMesh_005'
art/meshes/props/hele_house_d_struct.dae: Found static geometry
art/meshes/props/hele_house_d_props_a.dae: Starting conversion
art/meshes/props/hele_house_d_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_props_a.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_props_a.dae: Converting 'defaultMesh_002'
art/meshes/props/hele_house_d_props_a.dae: Found static geometry
art/meshes/props/hele_house_d_decor.dae: Starting conversion
art/meshes/props/hele_house_d_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_decor.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_decor.dae: Converting 'defaultMesh_004'
art/meshes/props/hele_house_d_decor.dae: Found static geometry
art/meshes/props/special/brontoburger.dae: Starting conversion
art/meshes/props/special/brontoburger.dae: Running FixBrokenXML
art/meshes/props/special/brontoburger.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/special/brontoburger.dae: Applying fixes for 3ds Max exporter
art/meshes/props/special/brontoburger.dae: Found library_images to delete
art/meshes/props/special/brontoburger.dae: Found library_materials to delete
art/meshes/props/special/brontoburger.dae: Found library_effects to delete
art/meshes/props/special/brontoburger.dae: Found a bind_material to delete
art/meshes/props/special/brontoburger.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/brontoburger.dae: Found convertible object 'Brontoburger'
art/meshes/props/special/brontoburger.dae: Converting 'BrontoburgerMesh'
art/meshes/props/special/brontoburger.dae: Found static geometry
art/meshes/props/sword_spartan_1.dae: Starting conversion
art/meshes/props/sword_spartan_1.dae: Running FixBrokenXML
art/meshes/props/sword_spartan_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/sword_spartan_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/sword_spartan_1.dae: Found library_images to delete
art/meshes/props/sword_spartan_1.dae: Found library_materials to delete
art/meshes/props/sword_spartan_1.dae: Found library_effects to delete
art/meshes/props/sword_spartan_1.dae: Found a bind_material to delete
art/meshes/props/sword_spartan_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sword_spartan_1.dae: Found convertible object 'spartan_sword'
art/meshes/props/sword_spartan_1.dae: Converting 'spartan_swordMesh'
art/meshes/props/sword_spartan_1.dae: Found static geometry
art/meshes/props/special/luggage_female_back.dae: Starting conversion
art/meshes/props/special/luggage_female_back.dae: Running FixBrokenXML
art/meshes/props/special/luggage_female_back.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/special/luggage_female_back.dae: Applying fixes for 3ds Max exporter
art/meshes/props/special/luggage_female_back.dae: Found library_images to delete
art/meshes/props/special/luggage_female_back.dae: Found library_materials to delete
art/meshes/props/special/luggage_female_back.dae: Found library_effects to delete
art/meshes/props/special/luggage_female_back.dae: Found a bind_material to delete
art/meshes/props/special/luggage_female_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/luggage_female_back.dae: Found convertible object 'carry_res_female'
art/meshes/props/special/luggage_female_back.dae: Converting 'carry_res_femaleMesh'
art/meshes/props/special/luggage_female_back.dae: Found static geometry
art/meshes/structural/ptol_house_b.dae: Starting conversion
art/meshes/structural/ptol_house_b.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_b.dae: Found convertible object 'Cube_319'
art/meshes/structural/ptol_house_b.dae: Converting 'Cube_462'
art/meshes/structural/ptol_house_b.dae: Found static geometry
art/meshes/structural/ptol_house_a.dae: Starting conversion
art/meshes/structural/ptol_house_a.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_a.dae: Found convertible object 'Cube_346'
art/meshes/structural/ptol_house_a.dae: Converting 'Cube_494'
art/meshes/structural/ptol_house_a.dae: Found static geometry
art/meshes/props/special/luggage.dae: Starting conversion
art/meshes/props/special/luggage.dae: Running FixBrokenXML
art/meshes/props/special/luggage.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/special/luggage.dae: Applying fixes for 3ds Max exporter
art/meshes/props/special/luggage.dae: Found library_images to delete
art/meshes/props/special/luggage.dae: Found library_materials to delete
art/meshes/props/special/luggage.dae: Found library_effects to delete
art/meshes/props/special/luggage.dae: Found a bind_material to delete
art/meshes/props/special/luggage.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/luggage.dae: Found convertible object 'Object1039'
art/meshes/props/special/luggage.dae: Converting 'Object1039Mesh'
art/meshes/props/special/luggage.dae: Found static geometry
art/meshes/props/weap_jav_b.dae: Starting conversion
art/meshes/props/weap_jav_b.dae: Running FixBrokenXML
art/meshes/props/weap_jav_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_jav_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_jav_b.dae: Found convertible object 'weap_jav_b'
art/meshes/props/weap_jav_b.dae: Converting 'weap_jav_b-Geometry'
art/meshes/props/weap_jav_b.dae: Found static geometry
art/meshes/props/special/wood_shuttle.dae: Starting conversion
art/meshes/props/special/wood_shuttle.dae: Running FixBrokenXML
art/meshes/props/special/wood_shuttle.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/special/wood_shuttle.dae: Applying fixes for 3ds Max exporter
art/meshes/props/special/wood_shuttle.dae: Found library_images to delete
art/meshes/props/special/wood_shuttle.dae: Found library_materials to delete
art/meshes/props/special/wood_shuttle.dae: Found library_effects to delete
art/meshes/props/special/wood_shuttle.dae: Found a bind_material to delete
art/meshes/props/special/wood_shuttle.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/wood_shuttle.dae: Found convertible object 'woodcord01'
art/meshes/props/special/wood_shuttle.dae: Converting 'woodcord01Mesh'
art/meshes/props/special/wood_shuttle.dae: Found static geometry
art/meshes/structural/ptol_house_d.dae: Starting conversion
art/meshes/structural/ptol_house_d.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_d.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_d.dae: Found convertible object 'Cube_347'
art/meshes/structural/ptol_house_d.dae: Converting 'Cube_495'
art/meshes/structural/ptol_house_d.dae: Found static geometry
art/meshes/structural/ptol_house_f.dae: Starting conversion
art/meshes/structural/ptol_house_f.dae: Running FixBrokenXML
art/meshes/structural/ptol_house_f.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_house_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_house_f.dae: Found convertible object 'Cube_443'
art/meshes/structural/ptol_house_f.dae: Converting 'Cube_604'
art/meshes/structural/ptol_house_f.dae: Found static geometry
art/meshes/structural/field_propped_8x8.dae: Starting conversion
art/meshes/structural/field_propped_8x8.dae: Running FixBrokenXML
art/meshes/structural/field_propped_8x8.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/field_propped_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/field_propped_8x8.dae: Found convertible object 'Plane'
art/meshes/structural/field_propped_8x8.dae: Converting 'Plane_008'
art/meshes/structural/field_propped_8x8.dae: Found static geometry
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_001
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_002
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_003
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_004
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_005
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_006
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_007
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_008
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_009
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_010
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_011
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_012
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_013
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_014
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_015
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_016
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_017
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_018
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_019
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_020
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_021
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_022
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_023
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_024
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_025
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_026
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_027
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_028
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_029
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_030
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_031
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_032
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_033
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_034
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_035
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_036
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_037
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_038
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_039
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_040
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_041
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_042
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_043
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_044
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_045
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_046
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_047
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_048
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_055
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_054
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_053
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_052
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_051
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_050
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_049
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_056
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_057
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_058
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_059
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_060
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_061
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_062
art/meshes/structural/field_propped_8x8.dae: Adding prop point patch_063
art/meshes/gaia/wrld_foragebush_a.dae: Starting conversion
art/meshes/gaia/wrld_foragebush_a.dae: Running FixBrokenXML
art/meshes/gaia/wrld_foragebush_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_foragebush_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_foragebush_a.dae: Found convertible object 'wrld_foragebush_a'
art/meshes/gaia/wrld_foragebush_a.dae: Converting 'wrld_foragebush_a-Geometry'
art/meshes/gaia/wrld_foragebush_a.dae: Found static geometry
art/meshes/structural/hele_house_c.dae: Starting conversion
art/meshes/structural/hele_house_c.dae: Running FixBrokenXML
art/meshes/structural/hele_house_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_c.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/structural/hele_house_c.dae: Converting 'hele_house_courtyard01Mesh_003'
art/meshes/structural/hele_house_c.dae: Found static geometry
art/meshes/structural/hele_house_c.dae: Adding prop point dust
art/meshes/props/hele_house_c_shields.dae: Starting conversion
art/meshes/props/hele_house_c_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_shields.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/props/hele_house_c_shields.dae: Converting 'hele_house_courtyard01Mesh_006'
art/meshes/props/hele_house_c_shields.dae: Found static geometry
art/meshes/props/hele_house_c_nature.dae: Starting conversion
art/meshes/props/hele_house_c_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_nature.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/props/hele_house_c_nature.dae: Converting 'hele_house_courtyard01Mesh_004'
art/meshes/props/hele_house_c_nature.dae: Found static geometry
art/meshes/props/hele_house_c_struct.dae: Starting conversion
art/meshes/props/hele_house_c_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_struct.dae: Found convertible object 'hele_house_courtyard01_002'
art/meshes/props/hele_house_c_struct.dae: Converting 'hele_house_courtyard01Mesh_003'
art/meshes/props/hele_house_c_struct.dae: Found static geometry
art/meshes/props/hele_house_c_props_a.dae: Starting conversion
art/meshes/props/hele_house_c_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_props_a.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_c_props_a.dae: Converting 'hele_house_courtyard01Mesh_001'
art/meshes/props/hele_house_c_props_a.dae: Found static geometry
art/meshes/props/hele_house_c_decor.dae: Starting conversion
art/meshes/props/hele_house_c_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_decor.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/props/hele_house_c_decor.dae: Converting 'hele_house_courtyard01Mesh_005'
art/meshes/props/hele_house_c_decor.dae: Found static geometry
art/meshes/structural/hele_farmstead.dae: Starting conversion
art/meshes/structural/hele_farmstead.dae: Running FixBrokenXML
art/meshes/structural/hele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_farmstead.dae: Found convertible object 'Cube_002'
art/meshes/structural/hele_farmstead.dae: Converting 'Cube_024'
art/meshes/structural/hele_farmstead.dae: Found static geometry
art/meshes/structural/hele_farmstead.dae: Adding prop point garrisoned
art/meshes/props/hele_farmstead_hay.dae: Starting conversion
art/meshes/props/hele_farmstead_hay.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_hay.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_hay.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_hay.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_hay.dae: Converting 'Cube_025'
art/meshes/props/hele_farmstead_hay.dae: Found static geometry
art/meshes/props/hele_farmstead_props.dae: Starting conversion
art/meshes/props/hele_farmstead_props.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_props.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_props.dae: Converting 'Cube_025'
art/meshes/props/hele_farmstead_props.dae: Found static geometry
art/meshes/props/hele_farmstead_nature.dae: Starting conversion
art/meshes/props/hele_farmstead_nature.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_nature.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_nature.dae: Converting 'Cube_023'
art/meshes/props/hele_farmstead_nature.dae: Found static geometry
art/meshes/structural/hele_storehouse.dae: Starting conversion
art/meshes/structural/hele_storehouse.dae: Running FixBrokenXML
art/meshes/structural/hele_storehouse.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_storehouse.dae: Found convertible object 'default04_001'
art/meshes/structural/hele_storehouse.dae: Converting 'default04Mesh_001'
art/meshes/structural/hele_storehouse.dae: Found static geometry
art/meshes/props/hele_storehouse_blocks.dae: Starting conversion
art/meshes/props/hele_storehouse_blocks.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_blocks.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_blocks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_blocks.dae: Found convertible object 'default04'
art/meshes/props/hele_storehouse_blocks.dae: Converting 'default04Mesh'
art/meshes/props/hele_storehouse_blocks.dae: Found static geometry
art/meshes/props/hele_storehouse_roof.dae: Starting conversion
art/meshes/props/hele_storehouse_roof.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_roof.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_roof.dae: Found convertible object 'default04_001'
art/meshes/props/hele_storehouse_roof.dae: Converting 'default04Mesh_004'
art/meshes/props/hele_storehouse_roof.dae: Found static geometry
art/meshes/props/hele_storehouse_props.dae: Starting conversion
art/meshes/props/hele_storehouse_props.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_props.dae: Found convertible object 'default04_001'
art/meshes/props/hele_storehouse_props.dae: Converting 'default04Mesh_002'
art/meshes/props/hele_storehouse_props.dae: Found static geometry
art/meshes/props/hele_storehouse_wood.dae: Starting conversion
art/meshes/props/hele_storehouse_wood.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_wood.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_wood.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_wood.dae: Found convertible object 'default04_001'
art/meshes/props/hele_storehouse_wood.dae: Converting 'default04Mesh_003'
art/meshes/props/hele_storehouse_wood.dae: Found static geometry
art/meshes/structural/hele_house_a.dae: Starting conversion
art/meshes/structural/hele_house_a.dae: Running FixBrokenXML
art/meshes/structural/hele_house_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_a.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/structural/hele_house_a.dae: Converting 'hele_house_courtyardMesh_001'
art/meshes/structural/hele_house_a.dae: Found static geometry
art/meshes/structural/hele_house_a.dae: Adding prop point dust
art/meshes/props/hele_house_a_shields.dae: Starting conversion
art/meshes/props/hele_house_a_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_shields.dae: Found convertible object 'hele_house_courtyard'
art/meshes/props/hele_house_a_shields.dae: Converting 'hele_house_courtyardMesh'
art/meshes/props/hele_house_a_shields.dae: Found static geometry
art/meshes/props/hele_house_a_nature.dae: Starting conversion
art/meshes/props/hele_house_a_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_nature.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_nature.dae: Converting 'hele_house_courtyardMesh_002'
art/meshes/props/hele_house_a_nature.dae: Found static geometry
art/meshes/props/hele_house_a_struct.dae: Starting conversion
art/meshes/props/hele_house_a_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_struct.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_struct.dae: Converting 'hele_house_courtyardMesh_003'
art/meshes/props/hele_house_a_struct.dae: Found static geometry
art/meshes/props/hele_house_a_props_a.dae: Starting conversion
art/meshes/props/hele_house_a_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_props_a.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_props_a.dae: Converting 'hele_house_courtyardMesh_005'
art/meshes/props/hele_house_a_props_a.dae: Found static geometry
art/meshes/props/hele_house_a_decor.dae: Starting conversion
art/meshes/props/hele_house_a_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_decor.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_decor.dae: Converting 'hele_house_courtyardMesh_004'
art/meshes/props/hele_house_a_decor.dae: Found static geometry
art/meshes/gaia/wrld_plant_bush_dry2.dae: Starting conversion
art/meshes/gaia/wrld_plant_bush_dry2.dae: Running FixBrokenXML
art/meshes/gaia/wrld_plant_bush_dry2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_plant_bush_dry2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_plant_bush_dry2.dae: Found convertible object 'wrld_plant_bush_dry2'
art/meshes/gaia/wrld_plant_bush_dry2.dae: Converting 'wrld_plant_bush_dry2-Geometry'
art/meshes/gaia/wrld_plant_bush_dry2.dae: Found static geometry
art/meshes/props/tool_hoe.dae: Starting conversion
art/meshes/props/tool_hoe.dae: Running FixBrokenXML
art/meshes/props/tool_hoe.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/tool_hoe.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_hoe.dae: Found convertible object 'tool_hoe'
art/meshes/props/tool_hoe.dae: Converting 'tool_hoe-Geometry'
art/meshes/props/tool_hoe.dae: Found static geometry
art/meshes/props/tool_hoe2.dae: Starting conversion
art/meshes/props/tool_hoe2.dae: Running FixBrokenXML
art/meshes/props/tool_hoe2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/tool_hoe2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_hoe2.dae: Found convertible object 'tool_hoe2'
art/meshes/props/tool_hoe2.dae: Converting 'tool_hoe2-Geometry'
art/meshes/props/tool_hoe2.dae: Found static geometry
art/meshes/structural/found_4x2_a.dae: Starting conversion
art/meshes/structural/found_4x2_a.dae: Running FixBrokenXML
art/meshes/structural/found_4x2_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_4x2_a.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_4x2_a.dae: Found library_images to delete
art/meshes/structural/found_4x2_a.dae: Found library_materials to delete
art/meshes/structural/found_4x2_a.dae: Found library_effects to delete
art/meshes/structural/found_4x2_a.dae: Found a bind_material to delete
art/meshes/structural/found_4x2_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x2_a.dae: Found convertible object 'found_4x2_a'
art/meshes/structural/found_4x2_a.dae: Converting 'found_4x2_aMesh'
art/meshes/structural/found_4x2_a.dae: Found static geometry
art/meshes/structural/found_4x2_b.dae: Starting conversion
art/meshes/structural/found_4x2_b.dae: Running FixBrokenXML
art/meshes/structural/found_4x2_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_4x2_b.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_4x2_b.dae: Found library_images to delete
art/meshes/structural/found_4x2_b.dae: Found library_materials to delete
art/meshes/structural/found_4x2_b.dae: Found library_effects to delete
art/meshes/structural/found_4x2_b.dae: Found a bind_material to delete
art/meshes/structural/found_4x2_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x2_b.dae: Found convertible object 'found_4x2_b'
art/meshes/structural/found_4x2_b.dae: Converting 'found_4x2_bMesh'
art/meshes/structural/found_4x2_b.dae: Found static geometry
art/meshes/gaia/wrld_plant_bush_dry1.dae: Starting conversion
art/meshes/gaia/wrld_plant_bush_dry1.dae: Running FixBrokenXML
art/meshes/gaia/wrld_plant_bush_dry1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_plant_bush_dry1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_plant_bush_dry1.dae: Found convertible object 'wrld_plant_bush_dry1'
art/meshes/gaia/wrld_plant_bush_dry1.dae: Converting 'wrld_plant_bush_dry1-Geometry'
art/meshes/gaia/wrld_plant_bush_dry1.dae: Found static geometry
art/meshes/gaia/wrld_plant_bush_dry3.dae: Starting conversion
art/meshes/gaia/wrld_plant_bush_dry3.dae: Running FixBrokenXML
art/meshes/gaia/wrld_plant_bush_dry3.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_plant_bush_dry3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_plant_bush_dry3.dae: Found convertible object 'wrld_plant_bush_dry3'
art/meshes/gaia/wrld_plant_bush_dry3.dae: Converting 'wrld_plant_bush_dry3-Geometry'
art/meshes/gaia/wrld_plant_bush_dry3.dae: Found static geometry
art/meshes/structural/found_4x4_b.dae: Starting conversion
art/meshes/structural/found_4x4_b.dae: Running FixBrokenXML
art/meshes/structural/found_4x4_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_4x4_b.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_4x4_b.dae: Found library_images to delete
art/meshes/structural/found_4x4_b.dae: Found library_materials to delete
art/meshes/structural/found_4x4_b.dae: Found library_effects to delete
art/meshes/structural/found_4x4_b.dae: Found a bind_material to delete
art/meshes/structural/found_4x4_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x4_b.dae: Found convertible object 'found_4x4_b'
art/meshes/structural/found_4x4_b.dae: Converting 'found_4x4_bMesh'
art/meshes/structural/found_4x4_b.dae: Found static geometry
art/meshes/props/tool_pick.dae: Starting conversion
art/meshes/props/tool_pick.dae: Running FixBrokenXML
art/meshes/props/tool_pick.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/tool_pick.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_pick.dae: Found convertible object 'tool_pick'
art/meshes/props/tool_pick.dae: Converting 'tool_pick-Geometry'
art/meshes/props/tool_pick.dae: Found static geometry
art/meshes/props/scaf_4x4.dae: Starting conversion
art/meshes/props/scaf_4x4.dae: Running FixBrokenXML
art/meshes/props/scaf_4x4.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/props/scaf_4x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_4x4.dae: Found convertible object 'Cylinder_002'
art/meshes/props/scaf_4x4.dae: Converting 'Cylinder_002-mesh'
art/meshes/props/scaf_4x4.dae: Found static geometry
art/meshes/structural/ptol_barracks.dae: Starting conversion
art/meshes/structural/ptol_barracks.dae: Running FixBrokenXML
art/meshes/structural/ptol_barracks.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/ptol_barracks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_barracks.dae: Found convertible object 'Plane_005'
art/meshes/structural/ptol_barracks.dae: Converting 'Plane_008'
art/meshes/structural/ptol_barracks.dae: Found static geometry
art/meshes/structural/ptol_barracks.dae: Adding prop point garrisoned
art/meshes/structural/ptol_barracks.dae: Adding prop point projectile
art/meshes/props/ptol_barracks_paintings.dae: Starting conversion
art/meshes/props/ptol_barracks_paintings.dae: Running FixBrokenXML
art/meshes/props/ptol_barracks_paintings.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/ptol_barracks_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_barracks_paintings.dae: Found convertible object 'Plane_000'
art/meshes/props/ptol_barracks_paintings.dae: Converting 'Plane_010'
art/meshes/props/ptol_barracks_paintings.dae: Found static geometry
art/meshes/structural/hele_house_b.dae: Starting conversion
art/meshes/structural/hele_house_b.dae: Running FixBrokenXML
art/meshes/structural/hele_house_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_b.dae: Found convertible object 'hele_house_courtyard01'
art/meshes/structural/hele_house_b.dae: Converting 'hele_house_courtyard01Mesh_002'
art/meshes/structural/hele_house_b.dae: Found static geometry
art/meshes/structural/hele_house_b.dae: Adding prop point dust
art/meshes/props/hele_house_b_shields.dae: Starting conversion
art/meshes/props/hele_house_b_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_shields.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_shields.dae: Converting 'hele_house_courtyard01Mesh_006'
art/meshes/props/hele_house_b_shields.dae: Found static geometry
art/meshes/props/hele_house_b_nature.dae: Starting conversion
art/meshes/props/hele_house_b_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_nature.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_nature.dae: Converting 'hele_house_courtyard01Mesh_004'
art/meshes/props/hele_house_b_nature.dae: Found static geometry
art/meshes/props/hele_house_b_struct.dae: Starting conversion
art/meshes/props/hele_house_b_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_struct.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_struct.dae: Converting 'hele_house_courtyard01Mesh_003'
art/meshes/props/hele_house_b_struct.dae: Found static geometry
art/meshes/props/hele_house_b_props_a.dae: Starting conversion
art/meshes/props/hele_house_b_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_props_a.dae: Found convertible object 'hele_house_courtyard01'
art/meshes/props/hele_house_b_props_a.dae: Converting 'hele_house_courtyard01Mesh'
art/meshes/props/hele_house_b_props_a.dae: Found static geometry
art/meshes/props/hele_house_b_decor.dae: Starting conversion
art/meshes/props/hele_house_b_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_decor.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_decor.dae: Converting 'hele_house_courtyard01Mesh_005'
art/meshes/props/hele_house_b_decor.dae: Found static geometry
art/meshes/structural/mace_barracks_struct.dae: Starting conversion
art/meshes/structural/mace_barracks_struct.dae: Running FixBrokenXML
art/meshes/structural/mace_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_barracks_struct.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/structural/mace_barracks_struct.dae: Converting 'hele_barracks_structbMesh_003'
art/meshes/structural/mace_barracks_struct.dae: Found static geometry
art/meshes/structural/mace_barracks_struct.dae: Adding prop point garrisoned
art/meshes/props/mace_barracks_struct_b.dae: Starting conversion
art/meshes/props/mace_barracks_struct_b.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_struct_b.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/props/mace_barracks_struct_b.dae: Converting 'hele_barracks_structbMesh_005'
art/meshes/props/mace_barracks_struct_b.dae: Found static geometry
art/meshes/props/mace_barracks_props_a.dae: Starting conversion
art/meshes/props/mace_barracks_props_a.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_props_a.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/props/mace_barracks_props_a.dae: Converting 'hele_barracks_structbMesh_004'
art/meshes/props/mace_barracks_props_a.dae: Found static geometry
art/meshes/props/mace_barracks_shields.dae: Starting conversion
art/meshes/props/mace_barracks_shields.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_shields.dae: Found convertible object 'hele_barracks_structb_002'
art/meshes/props/mace_barracks_shields.dae: Converting 'hele_barracks_structbMesh_002'
art/meshes/props/mace_barracks_shields.dae: Found static geometry
art/meshes/props/mace_barracks_tile_c.dae: Starting conversion
art/meshes/props/mace_barracks_tile_c.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_tile_c.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/props/mace_barracks_tile_c.dae: Converting 'hele_barracks_structbMesh_007'
art/meshes/props/mace_barracks_tile_c.dae: Found static geometry
art/meshes/props/mace_barracks_decor.dae: Starting conversion
art/meshes/props/mace_barracks_decor.dae: Running FixBrokenXML
art/meshes/props/mace_barracks_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/mace_barracks_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_barracks_decor.dae: Found convertible object 'hele_barracks_structb_000'
art/meshes/props/mace_barracks_decor.dae: Converting 'hele_barracks_structbMesh_006'
art/meshes/props/mace_barracks_decor.dae: Found static geometry
art/meshes/structural/found_5x5_a.dae: Starting conversion
art/meshes/structural/found_5x5_a.dae: Running FixBrokenXML
art/meshes/structural/found_5x5_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_5x5_a.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_5x5_a.dae: Found library_images to delete
art/meshes/structural/found_5x5_a.dae: Found library_materials to delete
art/meshes/structural/found_5x5_a.dae: Found library_effects to delete
art/meshes/structural/found_5x5_a.dae: Found a bind_material to delete
art/meshes/structural/found_5x5_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x5_a.dae: Found convertible object 'found_5x5_a'
art/meshes/structural/found_5x5_a.dae: Converting 'found_5x5_aMesh'
art/meshes/structural/found_5x5_a.dae: Found static geometry
art/meshes/structural/hele_scout_tower.dae: Starting conversion
art/meshes/structural/hele_scout_tower.dae: Running FixBrokenXML
art/meshes/structural/hele_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_scout_tower.dae: Found convertible object 'scout_tower_001'
art/meshes/structural/hele_scout_tower.dae: Converting 'scout_towerMesh_002'
art/meshes/structural/hele_scout_tower.dae: Found static geometry
art/meshes/structural/hele_scout_tower.dae: Adding prop point garrisoned
art/meshes/structural/hele_scout_tower.dae: Adding prop point projectile
art/meshes/props/hele_scout_tower_f.dae: Starting conversion
art/meshes/props/hele_scout_tower_f.dae: Running FixBrokenXML
art/meshes/props/hele_scout_tower_f.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_scout_tower_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_scout_tower_f.dae: Found convertible object 'scout_tower'
art/meshes/props/hele_scout_tower_f.dae: Converting 'scout_towerMesh'
art/meshes/props/hele_scout_tower_f.dae: Found static geometry
art/meshes/props/hele_scout_tower_p.dae: Starting conversion
art/meshes/props/hele_scout_tower_p.dae: Running FixBrokenXML
art/meshes/props/hele_scout_tower_p.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_scout_tower_p.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_scout_tower_p.dae: Found convertible object 'scout_tower_001'
art/meshes/props/hele_scout_tower_p.dae: Converting 'scout_towerMesh_003'
art/meshes/props/hele_scout_tower_p.dae: Found static geometry
art/meshes/structural/found_2x2_a.dae: Starting conversion
art/meshes/structural/found_2x2_a.dae: Running FixBrokenXML
art/meshes/structural/found_2x2_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_2x2_a.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_2x2_a.dae: Found library_images to delete
art/meshes/structural/found_2x2_a.dae: Found library_materials to delete
art/meshes/structural/found_2x2_a.dae: Found library_effects to delete
art/meshes/structural/found_2x2_a.dae: Found a bind_material to delete
art/meshes/structural/found_2x2_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_2x2_a.dae: Found convertible object 'Object10-Pivot'
art/meshes/structural/found_2x2_a.dae: Converting 'Object10Mesh'
art/meshes/structural/found_2x2_a.dae: Found static geometry
art/meshes/props/special/stone_block.dae: Starting conversion
art/meshes/props/special/stone_block.dae: Running FixBrokenXML
art/meshes/props/special/stone_block.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/special/stone_block.dae: Applying fixes for 3ds Max exporter
art/meshes/props/special/stone_block.dae: Found library_images to delete
art/meshes/props/special/stone_block.dae: Found library_materials to delete
art/meshes/props/special/stone_block.dae: Found library_effects to delete
art/meshes/props/special/stone_block.dae: Found a bind_material to delete
art/meshes/props/special/stone_block.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/stone_block.dae: Found convertible object 'carry_stone'
art/meshes/props/special/stone_block.dae: Converting 'carry_stoneMesh'
art/meshes/props/special/stone_block.dae: Found static geometry
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
ERROR: JavaScript error: simulation/ai/common-api/resources.js line 48 TypeError: that is undefined ((void 0))@simulation/ai/common-api/resources.js:48 ()@simulation/ai/aegis/queueplan--.js:47 ([object Object])@simulation/ai/aegis/queue.js:52 ([object Object])@simulation/ai/aegis/queue-manager.js:364 ([object Object])@simulation/ai/aegis/aegis.js:184 ([object Object],2,[object Object])@simulation/ai/common-api/baseAI.js:81
Engine exited successfully on 2014-01-28 at 03:25:15 with 2501 message(s), 27 error(s) and 0 warning(s).