<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="base">
      <textures>
        <texture file="gaia/corn.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="farmstead">
      <mesh>structural/maize.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="alive"/>
    <variant name="death">
      <props>
        <prop attachpoint="garrisoned"/>
      </props>
    </variant>
  </group>
  <material>basic_glow_wind.xml</material>
</actor>
