<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Head 1">
      <mesh>props/new/head_longhair.dae</mesh>
    </variant>
    <variant frequency="1" name="Head 2">
      <mesh>props/heads/head_inca_a.dae</mesh>
    </variant>
    <variant frequency="1" name="Head 3">
      <mesh>props/heads/head_inca_b.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="mayan Face a">
      <textures><texture file="props/head/inca_basic_a.png" name="baseTex"/></textures>
    </variant>
	 <variant frequency="1" name="texture b">
      <textures><texture file="props/head/inca_basic_b.png" name="baseTex"/></textures>
	  </variant>
  </group>
  <material>objectcolor.xml</material>
</actor>
