<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant file="biped/base_healer_female.xml">
      <props>
        <prop actor="props/units/heads/head_inca_f.xml" attachpoint="head"/>
        <prop actor="props/units/helmets/inca_acclas_h.xml" attachpoint="helmet"/>
        <prop actor="props/units/weapons/inca_cajado.xml" attachpoint="weapon_L"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Skirt-Long_a">
      <mesh>skeletal/new/f_dress.dae</mesh>
      <textures>
        <texture file="skeletal/inca_h_f.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant name="Idle" frequency="1"/>
    <variant file="biped/female_death.xml"/>
  </group>
  <material>player_trans.xml</material>
</actor>
