Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "borderless.fullscreen" = "true"
Loaded config string "borderless.window" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "hidpi" = "false"
Loaded config string "forceglversion" = "false"
Loaded config string "forceglprofile" = "compatibility"
Loaded config string "forceglmajorversion" = "3"
Loaded config string "forceglminorversion" = "3"
Loaded config string "screenshot.tiles" = "8"
Loaded config string "screenshot.tilewidth" = "480"
Loaded config string "screenshot.tileheight" = "270"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowscascadecount" = "1"
Loaded config string "shadowscascadedistanceratio" = "1.7"
Loaded config string "shadowscutoffdistance" = "300.0"
Loaded config string "shadowscovermap" = "false"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "gl.checkerrorafterswap" = "false"
Loaded config string "cursorbackend" = "sdl"
Loaded config string "rendererbackend" = "gl"
Loaded config string "renderer.backend.debugcontext" = "false"
Loaded config string "renderer.backend.debugmessages" = "false"
Loaded config string "renderer.backend.debuglabels" = "false"
Loaded config string "renderer.backend.debugscopedlabels" = "false"
Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "false"
Loaded config string "renderer.backend.vulkan.deviceindexoverride" = "-1"
Loaded config string "renderpath" = "default"
Loaded config string "textures.quality" = "2"
Loaded config string "textures.maxanisotropy" = "2"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "true"
Loaded config string "postproc" = "true"
Loaded config string "antialiasing" = "disabled"
Loaded config string "sharpening" = "disabled"
Loaded config string "sharpness" = "0.3"
Loaded config string "max_actor_quality" = "200"
Loaded config string "variant_diversity" = "full"
Loaded config string "materialmgr.quality" = "10.0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "60"
Found config header 'profiler2'
Loaded config string "profiler2.server" = "127.0.0.1"
Loaded config string "profiler2.server.port" = "8000"
Loaded config string "profiler2.server.threads" = "6"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = (empty)
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause", "Shift+Space"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = (empty)
Loaded config string "hotkey.camera.lastattackfocus" = "Space"
Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"
Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"
Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Loaded config string "hotkey.selection.singleselection" = (empty)
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"
Loaded config string "hotkey.selection.group.add.10" = "Shift+0", "Shift+Num0"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"
Loaded config string "hotkey.selection.group.save.10" = "Ctrl+0", "Ctrl+Num0"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"
Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"
Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"
Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"
Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"
Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"
Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"
Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"
Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"
Loaded config string "hotkey.selection.group.select.10" = "0", "Num0"
Found config header 'hotkey.gamesetup'
Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete", "Backspace"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.unloadturrets" = "U"
Loaded config string "hotkey.session.leaveturret" = "U"
Loaded config string "hotkey.session.move" = (empty)
Loaded config string "hotkey.session.capture" = "C"
Loaded config string "hotkey.session.attack" = (empty)
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.occupyturret" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.pushorderfront" = (empty)
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.session.snaptoedges" = "Ctrl"
Loaded config string "hotkey.session.toggledefaultformation" = (empty)
Loaded config string "hotkey.session.flare" = "K"
Loaded config string "hotkey.session.flareactivate" = (empty)
Loaded config string "hotkey.session.calltoarms" = (empty)
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.highlightguarding" = "PageDown"
Loaded config string "hotkey.session.highlightguarded" = "PageUp"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.loadingscreen'
Loaded config string "gui.loadingscreen.progressdescription" = "false"
Found config header 'gui.session'
Loaded config string "gui.session.dragdelta" = "4"
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.flarelifetime" = "6"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.experiencestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.snaptoedges" = "disabled"
Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"
Loaded config string "gui.session.disjointcontrolgroups" = "true"
Loaded config string "gui.session.defaultformation" = "special/formations/box"
Loaded config string "gui.session.formationwalkonly" = "true"
Loaded config string "gui.session.howtoshownames" = "0"
Loaded config string "gui.session.selectformationasone" = "true"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.icons.enabled" = "true"
Loaded config string "gui.session.minimap.icons.opacity" = "1.0"
Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena27"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.tls" = "true"
Loaded config string "lobby.verify_certificate" = "false"
Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"
Loaded config string "lobby.terms_of_service" = "0"
Loaded config string "lobby.terms_of_use" = "0"
Loaded config string "lobby.privacy_policy" = "0"
Loaded config string "lobby.xpartamupp" = "wfgbot27"
Loaded config string "lobby.echelon" = "echelon27"
Loaded config string "lobby.buddies"
Loaded config string "lobby.rememberpassword" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWQv2alKl8D0zMDJR766jpYvPy4u3y77HL/iKb/lsT1Fnf6ezoMb2x8+"
Loaded config string "modio.disclaimer" = "0"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Loaded config string "network.observermaxlag" = "-1"
Loaded config string "network.autocatchup" = "true"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Found config header 'rlinterface'
Loaded config string "rlinterface.address" = "127.0.0.1:6000"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "sound.mindistance" = "1"
Loaded config string "sound.maxdistance" = "350"
Loaded config string "sound.maxstereoangle" = "0.62"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Loaded config string "sound.notify.gamesetup.join" = "false"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"
Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"
Loaded config string "userreport.terms" = "0"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.scroll.mouse.detectdistance" = "3"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1626807877"
Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.singleplayer" = "zyli"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Vulkan available device: 'Intel(R) Iris(R) Xe Graphics' Type: 1 Supported: Y
ID: 39497 VendorID: 32902 API Version: 4206803 Driver Version: 1656744
hasRequiredExtensions: Y hasOutputToSurfaceSupport: Y
graphicsQueueFamilyIndex: 0 presentQueueFamilyIndex: 0 families: 1
maxBoundDescriptorSets: 32
Surface format: 44 colorSpace: 0 Supported: Y
Surface format: 50 colorSpace: 0 Supported: N
Surface format: 37 colorSpace: 0 Supported: Y
Surface format: 43 colorSpace: 0 Supported: N
Memory Type Index: 0 Flags: 1 Heap Index: 0
Memory Type Index: 1 Flags: 7 Heap Index: 0
Memory Type Index: 2 Flags: 15 Heap Index: 0
Memory Heap Index: 0 Size: 8277660 Flags: 1
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1626807877"
Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.singleplayer" = "zyli"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1626807877"
Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.singleplayer" = "zyli"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1626807877"
Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.singleplayer" = "zyli"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Creating shadow texture (size 1024x1024) (format = Default)
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/Population.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/Researcher.js'
Loading simulation script 'simulation/components/interfaces/Resistance.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/Trainer.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Treasure.js'
Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
Loading simulation script 'simulation/components/interfaces/Turretable.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/Upkeep.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attack.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Requirements.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/Population.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Researcher.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/Trainer.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Treasure.js'
Loading simulation script 'simulation/components/TreasureCollector.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/Turretable.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/Upkeep.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading RMS 'maps/random/migration.js'
Loading map generator script 'maps/random/rmgen/Area.js'
Loading map generator script 'maps/random/rmgen/Constraint.js'
Loading map generator script 'maps/random/rmgen/Entity.js'
Loading map generator script 'maps/random/rmgen/Group.js'
Loading map generator script 'maps/random/rmgen/Noise.js'
Loading map generator script 'maps/random/rmgen/Object.js'
Loading map generator script 'maps/random/rmgen/RandomMap.js'
Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'
Loading map generator script 'maps/random/rmgen/Terrain.js'
Loading map generator script 'maps/random/rmgen/TileClass.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'
Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'
Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'
Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'
Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Loading map generator script 'maps/random/rmbiome/randombiome.js'
Setting biome generic/india.
Loading map generator script 'maps/random/rmbiome/generic/aegean.js'
Loading map generator script 'maps/random/rmbiome/generic/nubia.js'
Loading map generator script 'maps/random/rmbiome/generic/sahara.js'
Loading map generator script 'maps/random/rmbiome/generic/savanna.js'
Loading map generator script 'maps/random/rmbiome/generic/temperate.js'
Creating player islands and docks...
0.085018s.
Creating playerbases...
0.018094s.
Create the continent body...
0.494577s.
Creating shore jaggedness...
0.477844s.
Creating bumps...
0.239384s.
Creating hills...
0.050573s.
Creating forests...
0.168346s.
Creating dirt patches...
0.126386s.
Creating grass patches...
0.076774s.
Creating stone mines...
0.003231s.
Creating small stone quarries...
0.001142s.
Creating metal mines...
0.000920s.
Creating small decorative rocks...
0.007963s.
Creating large decorative rocks...
0.002696s.
Creating deer...
0.000770s.
Creating sheep...
0.000556s.
Creating fruit bush...
0.000792s.
Creating fish...
0.003221s.
Creating straggler trees...
0.034050s.
Creating small grass tufts...
0.028326s.
Creating large grass tufts...
0.043183s.
Creating bushes...
0.032533s.
Total map generation time: 1.904427s.
Total entities: 9505, Terrain entities: 3372, Textures: 12.
Loading skeleton definitions from 'art/skeletons/aspron.xml'
Loading skeleton definitions from 'art/skeletons/ballista.xml'
Loading skeleton definitions from 'art/skeletons/biped.xml'
Loading skeleton definitions from 'art/skeletons/boar.xml'
Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'
Loading skeleton definitions from 'art/skeletons/bow.xml'
Loading skeleton definitions from 'art/skeletons/camelus.xml'
Loading skeleton definitions from 'art/skeletons/celt_sail.xml'
Loading skeleton definitions from 'art/skeletons/chariot.xml'
Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'
Loading skeleton definitions from 'art/skeletons/chicken.xml'
Loading skeleton definitions from 'art/skeletons/crocodile.xml'
Loading skeleton definitions from 'art/skeletons/deer.xml'
Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'
Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'
Loading skeleton definitions from 'art/skeletons/feline_blender.xml'
Loading skeleton definitions from 'art/skeletons/fish.xml'
Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'
Loading skeleton definitions from 'art/skeletons/fish_single.xml'
Loading skeleton definitions from 'art/skeletons/fishing_net.xml'
Loading skeleton definitions from 'art/skeletons/flare-marker-armature.xml'
Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'
Loading skeleton definitions from 'art/skeletons/fox_armature.xml'
Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'
Loading skeleton definitions from 'art/skeletons/gate.xml'
Loading skeleton definitions from 'art/skeletons/giraffe.xml'
Loading skeleton definitions from 'art/skeletons/goat.xml'
Loading skeleton definitions from 'art/skeletons/han_bow.xml'
Loading skeleton definitions from 'art/skeletons/han_forge_wheel.xml'
Loading skeleton definitions from 'art/skeletons/han_mangonel.xml'
Loading skeleton definitions from 'art/skeletons/han_nu.xml'
Loading skeleton definitions from 'art/skeletons/han_ram.xml'
Loading skeleton definitions from 'art/skeletons/han_shoushe.xml'
Loading skeleton definitions from 'art/skeletons/hawk.xml'
Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'
Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'
Loading skeleton definitions from 'art/skeletons/horse.xml'
Loading skeleton definitions from 'art/skeletons/horse_old.xml'
Loading skeleton definitions from 'art/skeletons/horse_rein.xml'
Loading skeleton definitions from 'art/skeletons/lian_nu_crossbow.xml'
Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'
Loading skeleton definitions from 'art/skeletons/mastiff.xml'
Loading skeleton definitions from 'art/skeletons/maur_ch.xml'
Loading skeleton definitions from 'art/skeletons/oxybeles.xml'
Loading skeleton definitions from 'art/skeletons/peacock.xml'
Loading skeleton definitions from 'art/skeletons/pers_ram.xml'
Loading skeleton definitions from 'art/skeletons/polybolos.xml'
Loading skeleton definitions from 'art/skeletons/pony.xml'
Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'
Loading skeleton definitions from 'art/skeletons/rhino.xml'
Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'
Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'
Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'
Loading skeleton definitions from 'art/skeletons/scorpio.xml'
Loading skeleton definitions from 'art/skeletons/shark.xml'
Loading skeleton definitions from 'art/skeletons/sheep.xml'
Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_sail.xml'
Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'
Loading skeleton definitions from 'art/skeletons/siege_onager.xml'
Loading skeleton definitions from 'art/skeletons/sling.xml'
Loading skeleton definitions from 'art/skeletons/target_marker.xml'
Loading skeleton definitions from 'art/skeletons/tuna.xml'
Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'
Loading skeleton definitions from 'art/skeletons/whale.xml'
Loading skeleton definitions from 'art/skeletons/wolf.xml'
Loading skeleton definitions from 'art/skeletons/wolfhound.xml'
Loading skeleton definitions from 'art/skeletons/zebra.xml'
Loading skeleton definitions from 'art/skeletons/zebu.xml'
art/meshes/structural/athen_dock_struct.dae: Starting conversion
art/meshes/structural/athen_dock_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_dock_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_dock_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_dock_struct.dae: Found convertible object 'Cube_000_006_001'
art/meshes/structural/athen_dock_struct.dae: Converting 'Cube_008'
art/meshes/structural/athen_dock_struct.dae: Found static geometry
art/meshes/structural/athen_dock_struct_b.dae: Starting conversion
art/meshes/structural/athen_dock_struct_b.dae: Running FixBrokenXML
art/meshes/structural/athen_dock_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_dock_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_dock_struct_b.dae: Found convertible object 'Cube_000_006_001'
art/meshes/structural/athen_dock_struct_b.dae: Converting 'Cube_009'
art/meshes/structural/athen_dock_struct_b.dae: Found static geometry
art/meshes/props/athen_dock_fishboat.dae: Starting conversion
art/meshes/props/athen_dock_fishboat.dae: Running FixBrokenXML
art/meshes/props/athen_dock_fishboat.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_fishboat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_fishboat.dae: Found convertible object 'Cube_000_006_001'
art/meshes/props/athen_dock_fishboat.dae: Converting 'Cube_010'
art/meshes/props/athen_dock_fishboat.dae: Found static geometry
art/meshes/props/athen_dock_props.dae: Starting conversion
art/meshes/props/athen_dock_props.dae: Running FixBrokenXML
art/meshes/props/athen_dock_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_props.dae: Found convertible object 'Cube_000_006_001'
art/meshes/props/athen_dock_props.dae: Converting 'Cube_012'
art/meshes/props/athen_dock_props.dae: Found static geometry
art/meshes/props/athen_dock_tiles.dae: Starting conversion
art/meshes/props/athen_dock_tiles.dae: Running FixBrokenXML
art/meshes/props/athen_dock_tiles.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_tiles.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_tiles.dae: Found convertible object 'Cube_000_006_001'
art/meshes/props/athen_dock_tiles.dae: Converting 'Cube_013'
art/meshes/props/athen_dock_tiles.dae: Found static geometry
art/meshes/props/athen_dock_decor.dae: Starting conversion
art/meshes/props/athen_dock_decor.dae: Running FixBrokenXML
art/meshes/props/athen_dock_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_decor.dae: Found convertible object 'Cube_000_006'
art/meshes/props/athen_dock_decor.dae: Converting 'Cube_026'
art/meshes/props/athen_dock_decor.dae: Found static geometry
art/meshes/props/athen_dock_pentekonter.dae: Starting conversion
art/meshes/props/athen_dock_pentekonter.dae: Running FixBrokenXML
art/meshes/props/athen_dock_pentekonter.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_dock_pentekonter.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_dock_pentekonter.dae: Found convertible object 'Cube_000_006_001'
art/meshes/props/athen_dock_pentekonter.dae: Converting 'Cube_011'
art/meshes/props/athen_dock_pentekonter.dae: Found static geometry
art/meshes/structural/kart_civiccentre.dae: Starting conversion
art/meshes/structural/kart_civiccentre.dae: Running FixBrokenXML
art/meshes/structural/kart_civiccentre.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/structural/kart_civiccentre.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_civiccentre.dae: Found convertible object 'CartStoa'
art/meshes/structural/kart_civiccentre.dae: Converting 'CartStoa-mesh'
art/meshes/structural/kart_civiccentre.dae: Found static geometry
art/meshes/structural/kart_civiccentre.dae: Adding prop point garrisoned
art/meshes/structural/kart_civiccentre.dae: Adding prop point projectile
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Starting conversion
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/projectile_bolt_med.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found convertible object 'Cubo_001'
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Converting 'Cubo_036'
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found static geometry
art/meshes/props/kart_civiccentre_palms.dae: Starting conversion
art/meshes/props/kart_civiccentre_palms.dae: Running FixBrokenXML
art/meshes/props/kart_civiccentre_palms.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162
art/meshes/props/kart_civiccentre_palms.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_civiccentre_palms.dae: Found convertible object 'palm'
art/meshes/props/kart_civiccentre_palms.dae: Converting 'palm-Geometry'
art/meshes/props/kart_civiccentre_palms.dae: Found static geometry
art/meshes/structural/found_1x1.dae: Starting conversion
art/meshes/structural/found_1x1.dae: Running FixBrokenXML
art/meshes/structural/found_1x1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_1x1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_1x1.dae: Found convertible object 'foundation_1x1'
art/meshes/structural/found_1x1.dae: Converting 'foundation_1x1_mesh_001'
art/meshes/structural/found_1x1.dae: Found static geometry
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator002
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator001
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator003
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator004
art/meshes/skeletal/new/f_dress.dae: Starting conversion
art/meshes/skeletal/new/f_dress.dae: Running FixBrokenXML
art/meshes/skeletal/new/f_dress.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/new/f_dress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/f_dress.dae: Found convertible object 'f_dress_001'
art/meshes/skeletal/new/f_dress.dae: Converting 'Biped'
art/meshes/skeletal/new/f_dress.dae: Found skinned geometry
art/meshes/skeletal/new/f_dress.dae: Adding prop point bevor
art/meshes/skeletal/new/f_dress.dae: Adding prop point back
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_back
art/meshes/skeletal/new/f_dress.dae: Adding prop point breastplate
art/meshes/skeletal/new/f_dress.dae: Adding prop point backplate
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_B
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point fauld
art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_front
art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_back
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point head
art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point helmet
art/meshes/skeletal/new/f_dress.dae: Adding prop point neck_guard
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point projectile
art/meshes/skeletal/new/f_dress.dae: Adding prop point shield_arm
art/meshes/skeletal/new/f_dress.dae: Adding prop point shield
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/f_dress.dae: Adding prop point ammo
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R
art/animation/biped/citizen/idle_relax_f_long.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f_long.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f_long.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f_long.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f_long.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_f_short.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f_short.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f_short.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f_short.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f_short.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_f.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
art/animation/biped/citizen/run.dae: Starting conversion
art/animation/biped/citizen/run.dae: Running FixBrokenXML
art/animation/biped/citizen/run.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/run.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/run.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_f.dae: Starting conversion
art/animation/biped/citizen/walk_relax_f.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_f.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
art/meshes/props/new/head_female_d.dae: Starting conversion
art/meshes/props/new/head_female_d.dae: Running FixBrokenXML
art/meshes/props/new/head_female_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_d.dae: Found convertible object 'head_female_d'
art/meshes/props/new/head_female_d.dae: Converting 'Cube_046'
art/meshes/props/new/head_female_d.dae: Found static geometry
art/meshes/props/new/dudette_head_a.dae: Starting conversion
art/meshes/props/new/dudette_head_a.dae: Running FixBrokenXML
art/meshes/props/new/dudette_head_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dudette_head_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dudette_head_a.dae: Found convertible object 'dudette_head_a'
art/meshes/props/new/dudette_head_a.dae: Converting 'Cube_040'
art/meshes/props/new/dudette_head_a.dae: Found static geometry
art/meshes/props/new/head_female_e.dae: Starting conversion
art/meshes/props/new/head_female_e.dae: Running FixBrokenXML
art/meshes/props/new/head_female_e.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_e.dae: Found convertible object 'head_female_e'
art/meshes/props/new/head_female_e.dae: Converting 'Cube_047'
art/meshes/props/new/head_female_e.dae: Found static geometry
art/meshes/skeletal/new/m_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/m_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_tunic_short.dae: Found convertible object 'm_tunic_short'
art/meshes/skeletal/new/m_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/m_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_L
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Starting conversion
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Starting conversion
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
art/animation/biped/infantry/hoplite/run_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/run_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/hoplite/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/run_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
art/animation/biped/infantry/hoplite/walk_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/walk_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/walk_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
art/animation/biped/infantry/capturing_a.dae: Starting conversion
art/animation/biped/infantry/capturing_a.dae: Running FixBrokenXML
art/animation/biped/infantry/capturing_a.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/capturing_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/capturing_a.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/capturing_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
art/animation/biped/infantry/promotion.dae: Starting conversion
art/animation/biped/infantry/promotion.dae: Running FixBrokenXML
art/animation/biped/infantry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/promotion.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/promotion.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
art/meshes/props/new/head_beard_small.dae: Starting conversion
art/meshes/props/new/head_beard_small.dae: Running FixBrokenXML
art/meshes/props/new/head_beard_small.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_beard_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_beard_small.dae: Found convertible object 'head_beard_small'
art/meshes/props/new/head_beard_small.dae: Converting 'Cube_006'
art/meshes/props/new/head_beard_small.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_d.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_d.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_d.dae: Found convertible object 'Hele_Thracian_D'
art/meshes/props/helmet/hele_thracian_d.dae: Converting 'Esfera_124'
art/meshes/props/helmet/hele_thracian_d.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_d.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found convertible object 'Hele_Thracian_Crest_Small_001'
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Converting 'Esfera_768'
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found static geometry
art/meshes/props/shield/aspis_01_front.dae: Starting conversion
art/meshes/props/shield/aspis_01_front.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/aspis_01_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_01_front.dae: Found convertible object 'Aspis_Front'
art/meshes/props/shield/aspis_01_front.dae: Converting 'Cubo_013'
art/meshes/props/shield/aspis_01_front.dae: Found static geometry
art/meshes/props/shield/aspis_01_front.dae: Adding prop point handgrip
art/meshes/props/shield/aspis_01_front.dae: Adding prop point apron
art/meshes/props/shield/props/aspis_handgrip_01.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip_01.dae: Found convertible object 'Handgrip_01'
art/meshes/props/shield/props/aspis_handgrip_01.dae: Converting 'Cubo_004'
art/meshes/props/shield/props/aspis_handgrip_01.dae: Found static geometry
art/meshes/props/shield/aspis_01_back.dae: Starting conversion
art/meshes/props/shield/aspis_01_back.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/aspis_01_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_01_back.dae: Found convertible object 'Aspis_Back'
art/meshes/props/shield/aspis_01_back.dae: Converting 'Cubo_008'
art/meshes/props/shield/aspis_01_back.dae: Found static geometry
art/meshes/props/spear_hoplite.dae: Starting conversion
art/meshes/props/spear_hoplite.dae: Running FixBrokenXML
art/meshes/props/spear_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/spear_hoplite.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_hoplite.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_hoplite.dae: Converting 'spear10Mesh'
art/meshes/props/spear_hoplite.dae: Found static geometry
art/meshes/props/new/head_beard_large.dae: Starting conversion
art/meshes/props/new/head_beard_large.dae: Running FixBrokenXML
art/meshes/props/new/head_beard_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_beard_large.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_beard_large.dae: Found convertible object 'head_beard_large'
art/meshes/props/new/head_beard_large.dae: Converting 'Cube_009'
art/meshes/props/new/head_beard_large.dae: Found static geometry
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Found convertible object 'hele_thracian_b_mask'
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Converting 'Esfera_032'
art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Found static geometry
art/animation/biped/infantry/archer/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/archer/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/archer/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/archer/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/archer/run_ready.dae: Starting conversion
art/animation/biped/infantry/archer/run_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/run_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/run_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/archer/run_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully
art/animation/biped/infantry/archer/jog_relax.dae: Starting conversion
art/animation/biped/infantry/archer/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully
art/meshes/props/new/head_m_ponytail.dae: Starting conversion
art/meshes/props/new/head_m_ponytail.dae: Running FixBrokenXML
art/meshes/props/new/head_m_ponytail.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/new/head_m_ponytail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_m_ponytail.dae: Found convertible object 'head_m_ponytail'
art/meshes/props/new/head_m_ponytail.dae: Converting 'Cube_016'
art/meshes/props/new/head_m_ponytail.dae: Found static geometry
art/meshes/props/quiver_hip.dae: Starting conversion
art/meshes/props/quiver_hip.dae: Running FixBrokenXML
art/meshes/props/quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_hip.dae: Found convertible object 'Persian_Quiver_Back002'
art/meshes/props/quiver_hip.dae: Converting 'Persian_Quiver_Back002Mesh'
art/meshes/props/quiver_hip.dae: Found static geometry
art/meshes/props/quiver_hip_arrows.dae: Starting conversion
art/meshes/props/quiver_hip_arrows.dae: Running FixBrokenXML
art/meshes/props/quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_003'
art/meshes/props/quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_012'
art/meshes/props/quiver_hip_arrows.dae: Found static geometry
art/meshes/props/weap_arrow_back.dae: Starting conversion
art/meshes/props/weap_arrow_back.dae: Running FixBrokenXML
art/meshes/props/weap_arrow_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/weap_arrow_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_arrow_back.dae: Found convertible object 'weap_arrow_front_007'
art/meshes/props/weap_arrow_back.dae: Converting 'weap_arrow_front-Geometry_001'
art/meshes/props/weap_arrow_back.dae: Found static geometry
art/meshes/props/weapons/bow_greek.dae: Starting conversion
art/meshes/props/weapons/bow_greek.dae: Running FixBrokenXML
art/meshes/props/weapons/bow_greek.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/bow_greek.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/bow_greek.dae: Found convertible object 'Bow_-_Greek'
art/meshes/props/weapons/bow_greek.dae: Converting 'Bow_Armature'
art/meshes/props/weapons/bow_greek.dae: Found skinned geometry
art/meshes/skeletal/horse_lusitano.dae: Starting conversion
art/meshes/skeletal/horse_lusitano.dae: Running FixBrokenXML
art/meshes/skeletal/horse_lusitano.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_lusitano.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_lusitano.dae: Found convertible object 'Base_Horse'
art/meshes/skeletal/horse_lusitano.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_lusitano.dae: Found skinned geometry
art/meshes/skeletal/horse_lusitano.dae: Adding prop point decals
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_R
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_L
art/meshes/skeletal/horse_lusitano.dae: Adding prop point shield
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider
art/meshes/skeletal/horse_lusitano.dae: Adding prop point saddle
art/meshes/skeletal/horse_lusitano.dae: Adding prop point wings
art/meshes/skeletal/horse_lusitano.dae: Adding prop point chest
art/meshes/skeletal/horse_lusitano.dae: Adding prop point head
art/meshes/skeletal/horse_lusitano.dae: Adding prop point hair
art/animation/quadraped/horse_idle_01.dae: Starting conversion
art/animation/quadraped/horse_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
art/animation/quadraped/horse_idle_02.dae: Starting conversion
art/animation/quadraped/horse_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
art/animation/quadraped/horse_idle_03.dae: Starting conversion
art/animation/quadraped/horse_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_03.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_03.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
art/animation/quadraped/horse_idle_04.dae: Starting conversion
art/animation/quadraped/horse_idle_04.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_04.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_04.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
art/animation/quadraped/horse_idle_05.dae: Starting conversion
art/animation/quadraped/horse_idle_05.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_05.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_05.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
art/animation/quadraped/horse_gallop.dae: Starting conversion
art/animation/quadraped/horse_gallop.dae: Running FixBrokenXML
art/animation/quadraped/horse_gallop.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_gallop.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_gallop.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_gallop.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
art/animation/quadraped/horse_pace.dae: Starting conversion
art/animation/quadraped/horse_pace.dae: Running FixBrokenXML
art/animation/quadraped/horse_pace.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_pace.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_pace.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_pace.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_pace.dae): Loaded successfully
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Starting conversion
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_ranged_jav_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Starting conversion
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_ranged_jav_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
art/animation/quadraped/horse_attack_01.dae: Starting conversion
art/animation/quadraped/horse_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
art/animation/quadraped/horse_attack_02.dae: Starting conversion
art/animation/quadraped/horse_attack_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
art/animation/quadraped/horse_death_01.dae: Starting conversion
art/animation/quadraped/horse_death_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_death_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_death_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
art/animation/quadraped/horse_death_02.dae: Starting conversion
art/animation/quadraped/horse_death_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_death_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_death_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
art/animation/quadraped/horse_gather_meat.dae: Starting conversion
art/animation/quadraped/horse_gather_meat.dae: Running FixBrokenXML
art/animation/quadraped/horse_gather_meat.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/quadraped/horse_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_gather_meat.dae: Found convertible object 'Base_Horse'
art/animation/quadraped/horse_gather_meat.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
art/animation/quadraped/horse_promotion.dae: Starting conversion
art/animation/quadraped/horse_promotion.dae: Running FixBrokenXML
art/animation/quadraped/horse_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_promotion.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_promotion.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
art/meshes/props/horse/hair_mane_01.dae: Starting conversion
art/meshes/props/horse/hair_mane_01.dae: Running FixBrokenXML
art/meshes/props/horse/hair_mane_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/hair_mane_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/hair_mane_01.dae: Found convertible object 'Horse_mane_01'
art/meshes/props/horse/hair_mane_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/hair_mane_01.dae: Found skinned geometry
art/meshes/props/horse/hair_mane_01.dae: Adding prop point decals
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_R
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_L
art/meshes/props/horse/hair_mane_01.dae: Adding prop point hair
art/meshes/props/horse/hair_mane_01.dae: Adding prop point shield
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider
art/meshes/props/horse/hair_mane_01.dae: Adding prop point saddle
art/meshes/props/horse/hair_mane_01.dae: Adding prop point wings
art/meshes/props/horse/hair_mane_01.dae: Adding prop point chest
art/meshes/props/horse/hair_mane_01.dae: Adding prop point head
art/meshes/props/horse/hair_tail_01.dae: Starting conversion
art/meshes/props/horse/hair_tail_01.dae: Running FixBrokenXML
art/meshes/props/horse/hair_tail_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/hair_tail_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/hair_tail_01.dae: Found convertible object 'Horse_Tail'
art/meshes/props/horse/hair_tail_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/hair_tail_01.dae: Found skinned geometry
art/meshes/props/horse/hair_tail_01.dae: Adding prop point decals
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_R
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_L
art/meshes/props/horse/hair_tail_01.dae: Adding prop point hair
art/meshes/props/horse/hair_tail_01.dae: Adding prop point shield
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider
art/meshes/props/horse/hair_tail_01.dae: Adding prop point saddle
art/meshes/props/horse/hair_tail_01.dae: Adding prop point wings
art/meshes/props/horse/hair_tail_01.dae: Adding prop point chest
art/meshes/props/horse/hair_tail_01.dae: Adding prop point head
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/pace_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/pace_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/death_01.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/death_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/death_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/death_02.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/death_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/death_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/death_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/promotion_shield.dae: Starting conversion
art/animation/biped/rider/cavalry/promotion_shield.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/promotion_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/promotion_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/promotion_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/promotion_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
art/meshes/props/weap_javelin_shaft_quiver.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_quiver.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_quiver.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_quiver.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_quiver.dae: Found convertible object 'Javelin_stave_quiver'
art/meshes/props/weap_javelin_shaft_quiver.dae: Converting 'Plano_013'
art/meshes/props/weap_javelin_shaft_quiver.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_b
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_a
art/meshes/props/weap_javelin_shaft_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_a.dae: Found convertible object 'Javelin_stave_a'
art/meshes/props/weap_javelin_shaft_a.dae: Converting 'Plano_013'
art/meshes/props/weap_javelin_shaft_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_a.dae: Adding prop point blade
art/meshes/props/jav_blade.dae: Starting conversion
art/meshes/props/jav_blade.dae: Running FixBrokenXML
art/meshes/props/jav_blade.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/jav_blade.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/jav_blade.dae: Found convertible object 'Jav_Blade'
art/meshes/props/jav_blade.dae: Converting 'Plano_001'
art/meshes/props/jav_blade.dae: Found static geometry
art/meshes/props/new/head_longhair.dae: Starting conversion
art/meshes/props/new/head_longhair.dae: Running FixBrokenXML
art/meshes/props/new/head_longhair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_longhair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_longhair.dae: Found convertible object 'head_longhair'
art/meshes/props/new/head_longhair.dae: Converting 'Cube_008'
art/meshes/props/new/head_longhair.dae: Found static geometry
art/meshes/props/heads/hair_kush_fem.dae: Starting conversion
art/meshes/props/heads/hair_kush_fem.dae: Running FixBrokenXML
art/meshes/props/heads/hair_kush_fem.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/heads/hair_kush_fem.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/hair_kush_fem.dae: Found convertible object 'head_male_012'
art/meshes/props/heads/hair_kush_fem.dae: Converting 'Cube_038'
art/meshes/props/heads/hair_kush_fem.dae: Found static geometry
art/meshes/props/shield/pelte_02_front.dae: Starting conversion
art/meshes/props/shield/pelte_02_front.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_02_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_02_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_02_front.dae: Found convertible object 'pelte_round_02_front'
art/meshes/props/shield/pelte_02_front.dae: Converting 'Plano_006'
art/meshes/props/shield/pelte_02_front.dae: Found static geometry
art/meshes/props/shield/pelte_02_front.dae: Adding prop point back
art/meshes/props/shield/pelte_02_back.dae: Starting conversion
art/meshes/props/shield/pelte_02_back.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_02_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_02_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_02_back.dae: Found convertible object 'pelte_round_02_front_001'
art/meshes/props/shield/pelte_02_back.dae: Converting 'Plano_000'
art/meshes/props/shield/pelte_02_back.dae: Found static geometry
art/meshes/props/horse/chest_colorband_01.dae: Starting conversion
art/meshes/props/horse/chest_colorband_01.dae: Running FixBrokenXML
art/meshes/props/horse/chest_colorband_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/horse/chest_colorband_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/chest_colorband_01.dae: Found convertible object 'chest_color_band'
art/meshes/props/horse/chest_colorband_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/chest_colorband_01.dae: Found skinned geometry
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point decals
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_R
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_L
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point hair
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point shield
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point saddle
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point wings
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point chest
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point head
art/meshes/props/horse/rein_01.dae: Starting conversion
art/meshes/props/horse/rein_01.dae: Running FixBrokenXML
art/meshes/props/horse/rein_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/horse/rein_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/rein_01.dae: Found convertible object 'Plano_001'
art/meshes/props/horse/rein_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/rein_01.dae: Found skinned geometry
art/meshes/props/horse/rein_01.dae: Adding prop point decals
art/meshes/props/horse/rein_01.dae: Adding prop point rider_R
art/meshes/props/horse/rein_01.dae: Adding prop point rider_L
art/meshes/props/horse/rein_01.dae: Adding prop point shield
art/meshes/props/horse/rein_01.dae: Adding prop point rider
art/meshes/props/horse/rein_01.dae: Adding prop point saddle
art/meshes/props/horse/rein_01.dae: Adding prop point wings
art/meshes/props/horse/rein_01.dae: Adding prop point chest
art/meshes/props/horse/rein_01.dae: Adding prop point head
art/meshes/gaia/banyan_1_trunk.dae: Starting conversion
art/meshes/gaia/banyan_1_trunk.dae: Running FixBrokenXML
art/meshes/gaia/banyan_1_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/banyan_1_trunk.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/banyan_1_trunk.dae: Found convertible object 'Cube'
art/meshes/gaia/banyan_1_trunk.dae: Converting 'Cube_006'
art/meshes/gaia/banyan_1_trunk.dae: Found static geometry
art/meshes/gaia/banyan_1_leaves.dae: Starting conversion
art/meshes/gaia/banyan_1_leaves.dae: Running FixBrokenXML
art/meshes/gaia/banyan_1_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/banyan_1_leaves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/banyan_1_leaves.dae: Found convertible object 'Plane_011'
art/meshes/gaia/banyan_1_leaves.dae: Converting 'Plane_004'
art/meshes/gaia/banyan_1_leaves.dae: Found static geometry
art/meshes/gaia/banyan_2_trunk.dae: Starting conversion
art/meshes/gaia/banyan_2_trunk.dae: Running FixBrokenXML
art/meshes/gaia/banyan_2_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/banyan_2_trunk.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/banyan_2_trunk.dae: Found convertible object 'Cylinder_012'
art/meshes/gaia/banyan_2_trunk.dae: Converting 'Cylinder_008'
art/meshes/gaia/banyan_2_trunk.dae: Found static geometry
art/meshes/gaia/banyan_2_leaves.dae: Starting conversion
art/meshes/gaia/banyan_2_leaves.dae: Running FixBrokenXML
art/meshes/gaia/banyan_2_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/banyan_2_leaves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/banyan_2_leaves.dae: Found convertible object 'Plane_012'
art/meshes/gaia/banyan_2_leaves.dae: Converting 'Plane_007'
art/meshes/gaia/banyan_2_leaves.dae: Found static geometry
art/meshes/gaia/stonemine_round_b.dae: Starting conversion
art/meshes/gaia/stonemine_round_b.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_round_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_round_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_round_b.dae: Found convertible object 'rocks_02_001'
art/meshes/gaia/stonemine_round_b.dae: Converting 'Untitled_006'
art/meshes/gaia/stonemine_round_b.dae: Found static geometry
art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Starting conversion
art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Running FixBrokenXML
art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Found convertible object 'Cube_003'
art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Converting 'Cube_003'
art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Found static geometry
art/meshes/props/wood_pile.dae: Starting conversion
art/meshes/props/wood_pile.dae: Running FixBrokenXML
art/meshes/props/wood_pile.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/wood_pile.dae: Applying fixes for 3ds Max exporter
art/meshes/props/wood_pile.dae: Found library_images to delete
art/meshes/props/wood_pile.dae: Found library_materials to delete
art/meshes/props/wood_pile.dae: Found library_effects to delete
art/meshes/props/wood_pile.dae: Found a bind_material to delete
art/meshes/props/wood_pile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wood_pile.dae: Found convertible object 'Object04'
art/meshes/props/wood_pile.dae: Converting 'Object04Mesh'
art/meshes/props/wood_pile.dae: Found static geometry
art/meshes/gaia/palm_date_new_fruit_2.dae: Starting conversion
art/meshes/gaia/palm_date_new_fruit_2.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_fruit_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_fruit_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_fruit_2.dae: Found convertible object 'Circle_030'
art/meshes/gaia/palm_date_new_fruit_2.dae: Converting 'Circle_029'
art/meshes/gaia/palm_date_new_fruit_2.dae: Found static geometry
art/meshes/gaia/palm_date_new_fruit_1.dae: Starting conversion
art/meshes/gaia/palm_date_new_fruit_1.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_fruit_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_fruit_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_fruit_1.dae: Found convertible object 'Circle_029'
art/meshes/gaia/palm_date_new_fruit_1.dae: Converting 'Circle_028'
art/meshes/gaia/palm_date_new_fruit_1.dae: Found static geometry
art/meshes/skeletal/chicken.dae: Starting conversion
art/meshes/skeletal/chicken.dae: Running FixBrokenXML
art/meshes/skeletal/chicken.dae: Authoring tool: Blender 2.61.0 r42615
art/meshes/skeletal/chicken.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/chicken.dae: Found convertible object 'chicken'
art/meshes/skeletal/chicken.dae: Converting 'Armature'
art/meshes/skeletal/chicken.dae: Found skinned geometry
art/animation/quadraped/chicken_death.dae: Starting conversion
art/animation/quadraped/chicken_death.dae: Running FixBrokenXML
art/animation/quadraped/chicken_death.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_death.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_death.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully
art/animation/quadraped/chicken_idle_01.dae: Starting conversion
art/animation/quadraped/chicken_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/chicken_idle_01.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_idle_01.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_idle_01.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully
art/animation/quadraped/chicken_idle_02.dae: Starting conversion
art/animation/quadraped/chicken_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/chicken_idle_02.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_idle_02.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_idle_02.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully
art/animation/quadraped/chicken_idle_03.dae: Starting conversion
art/animation/quadraped/chicken_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/chicken_idle_03.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_idle_03.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_idle_03.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully
art/animation/quadraped/chicken_run_01.dae: Starting conversion
art/animation/quadraped/chicken_run_01.dae: Running FixBrokenXML
art/animation/quadraped/chicken_run_01.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_run_01.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_run_01.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully
art/animation/quadraped/chicken_run_02.dae: Starting conversion
art/animation/quadraped/chicken_run_02.dae: Running FixBrokenXML
art/animation/quadraped/chicken_run_02.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_run_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_run_02.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_run_02.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully
art/animation/quadraped/chicken_walk.dae: Starting conversion
art/animation/quadraped/chicken_walk.dae: Running FixBrokenXML
art/animation/quadraped/chicken_walk.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_walk.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_walk.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully
art/animation/quadraped/chicken_attack.dae: Starting conversion
art/animation/quadraped/chicken_attack.dae: Running FixBrokenXML
art/animation/quadraped/chicken_attack.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_attack.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_attack.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully
art/meshes/gaia/wrld_fol_plant_lg.dae: Starting conversion
art/meshes/gaia/wrld_fol_plant_lg.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_plant_lg.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_plant_lg.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_plant_lg.dae: Found convertible object 'wrld_fol_plant_lg'
art/meshes/gaia/wrld_fol_plant_lg.dae: Converting 'wrld_fol_plant_lg-Geometry'
art/meshes/gaia/wrld_fol_plant_lg.dae: Found static geometry
art/meshes/gaia/wrld_fol_plant_sm.dae: Starting conversion
art/meshes/gaia/wrld_fol_plant_sm.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_plant_sm.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_plant_sm.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_plant_sm.dae: Found convertible object 'wrld_fol_plant_sm'
art/meshes/gaia/wrld_fol_plant_sm.dae: Converting 'wrld_fol_plant_sm-Geometry'
art/meshes/gaia/wrld_fol_plant_sm.dae: Found static geometry
art/meshes/structural/sele_civ_center.dae: Starting conversion
art/meshes/structural/sele_civ_center.dae: Running FixBrokenXML
art/meshes/structural/sele_civ_center.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/sele_civ_center.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_civ_center.dae: Found convertible object 'sele_civ_center'
art/meshes/structural/sele_civ_center.dae: Converting 'sele_civ_center'
art/meshes/structural/sele_civ_center.dae: Found static geometry
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_7
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_6
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_5
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_4
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_3
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_2
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_1
art/meshes/structural/sele_civ_center.dae: Adding prop point bush
art/meshes/structural/sele_civ_center.dae: Adding prop point projectile
art/meshes/structural/sele_civ_center.dae: Adding prop point garrisoned
art/meshes/props/statue_aphrodite_small.dae: Starting conversion
art/meshes/props/statue_aphrodite_small.dae: Running FixBrokenXML
art/meshes/props/statue_aphrodite_small.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/statue_aphrodite_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/statue_aphrodite_small.dae: Found convertible object 'Venus2_L01-Pivot'
art/meshes/props/statue_aphrodite_small.dae: Converting 'Venus2_L01Mesh'
art/meshes/props/statue_aphrodite_small.dae: Found static geometry
art/meshes/gaia/palm_date_new_4.dae: Starting conversion
art/meshes/gaia/palm_date_new_4.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_4.dae: Found convertible object 'Circle_027'
art/meshes/gaia/palm_date_new_4.dae: Converting 'Circle_031'
art/meshes/gaia/palm_date_new_4.dae: Found static geometry
art/meshes/gaia/palm_date_new_2.dae: Starting conversion
art/meshes/gaia/palm_date_new_2.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_2.dae: Found convertible object 'Circle_021'
art/meshes/gaia/palm_date_new_2.dae: Converting 'Circle_021'
art/meshes/gaia/palm_date_new_2.dae: Found static geometry
art/meshes/gaia/tree_cypress_large.dae: Starting conversion
art/meshes/gaia/tree_cypress_large.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_large.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_large.dae: Found convertible object 'large_001'
art/meshes/gaia/tree_cypress_large.dae: Converting 'Plane_003'
art/meshes/gaia/tree_cypress_large.dae: Found static geometry
art/meshes/gaia/tree_cypress_large_branches.dae: Starting conversion
art/meshes/gaia/tree_cypress_large_branches.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_large_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_large_branches.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_large_branches.dae: Found convertible object 'large'
art/meshes/gaia/tree_cypress_large_branches.dae: Converting 'Plane_002'
art/meshes/gaia/tree_cypress_large_branches.dae: Found static geometry
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully
art/animation/biped/infantry/spearman/run_relax_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/run_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/run_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/run_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/run_relax_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/run_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Starting conversion
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
art/meshes/props/weap_javelin_shaft_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_c.dae: Found convertible object 'Javelin_stave_c'
art/meshes/props/weap_javelin_shaft_c.dae: Converting 'Plano_011'
art/meshes/props/weap_javelin_shaft_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_c.dae: Adding prop point blade
art/meshes/props/new/dude_head.dae: Starting conversion
art/meshes/props/new/dude_head.dae: Running FixBrokenXML
art/meshes/props/new/dude_head.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dude_head.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dude_head.dae: Found convertible object 'dude_head'
art/meshes/props/new/dude_head.dae: Converting 'Cube_020'
art/meshes/props/new/dude_head.dae: Found static geometry
art/meshes/props/helmet/hele_kausia_cap_02.dae: Starting conversion
art/meshes/props/helmet/hele_kausia_cap_02.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_kausia_cap_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/hele_kausia_cap_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_kausia_cap_02.dae: Found convertible object 'Cube'
art/meshes/props/helmet/hele_kausia_cap_02.dae: Converting 'Cube_003'
art/meshes/props/helmet/hele_kausia_cap_02.dae: Found static geometry
art/meshes/props/new/capes/cape_hd_hoplite.dae: Starting conversion
art/meshes/props/new/capes/cape_hd_hoplite.dae: Running FixBrokenXML
art/meshes/props/new/capes/cape_hd_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/new/capes/cape_hd_hoplite.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/capes/cape_hd_hoplite.dae: Found convertible object 'cape_hd_hoplite'
art/meshes/props/new/capes/cape_hd_hoplite.dae: Converting 'Armature'
art/meshes/props/new/capes/cape_hd_hoplite.dae: Found skinned geometry
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point back
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point quiver_back
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point head
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_bow
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point ammo
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield_arm
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point helmet
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point neck_guard
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point projectile
art/meshes/props/shield/ptol_thureos_curved.dae: Starting conversion
art/meshes/props/shield/ptol_thureos_curved.dae: Running FixBrokenXML
art/meshes/props/shield/ptol_thureos_curved.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/shield/ptol_thureos_curved.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/ptol_thureos_curved.dae: Found convertible object 'Circle_003_001'
art/meshes/props/shield/ptol_thureos_curved.dae: Converting 'Circle_000'
art/meshes/props/shield/ptol_thureos_curved.dae: Found static geometry
art/meshes/skeletal/new/m_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_tunic_long.dae: Found convertible object 'm_tunic_long'
art/meshes/skeletal/new/m_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_L
art/animation/biped/infantry/javelinist/idle_ready.dae: Starting conversion
art/animation/biped/infantry/javelinist/idle_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/idle_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/idle_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully
art/animation/biped/infantry/javelinist/run_ready.dae: Starting conversion
art/animation/biped/infantry/javelinist/run_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/run_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/run_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/run_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully
art/animation/biped/infantry/javelinist/run_relax.dae: Starting conversion
art/animation/biped/infantry/javelinist/run_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/run_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully
art/meshes/props/weap_javelin_shaft_b.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_b.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_b.dae: Found convertible object 'Javelin_stave_b'
art/meshes/props/weap_javelin_shaft_b.dae: Converting 'Plano_001'
art/meshes/props/weap_javelin_shaft_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_b.dae: Adding prop point blade
art/meshes/props/helmet/han_bandana.dae: Starting conversion
art/meshes/props/helmet/han_bandana.dae: Running FixBrokenXML
art/meshes/props/helmet/han_bandana.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/helmet/han_bandana.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/han_bandana.dae: Found convertible object 'dude_head_001_001'
art/meshes/props/helmet/han_bandana.dae: Converting 'dude_head-Geometry_001'
art/meshes/props/helmet/han_bandana.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found convertible object 'Javelin_stave_loaded_b'
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Converting 'Plano_008'
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Adding prop point blade
art/meshes/skeletal/horse_tessalian.dae: Starting conversion
art/meshes/skeletal/horse_tessalian.dae: Running FixBrokenXML
art/meshes/skeletal/horse_tessalian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_tessalian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_tessalian.dae: Found convertible object 'Tessalian_horse'
art/meshes/skeletal/horse_tessalian.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_tessalian.dae: Found skinned geometry
art/meshes/skeletal/horse_tessalian.dae: Adding prop point decals
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_R
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_L
art/meshes/skeletal/horse_tessalian.dae: Adding prop point shield
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider
art/meshes/skeletal/horse_tessalian.dae: Adding prop point saddle
art/meshes/skeletal/horse_tessalian.dae: Adding prop point wings
art/meshes/skeletal/horse_tessalian.dae: Adding prop point chest
art/meshes/skeletal/horse_tessalian.dae: Adding prop point head
art/meshes/skeletal/horse_tessalian.dae: Adding prop point hair
art/animation/quadraped/horse_trot.dae: Starting conversion
art/animation/quadraped/horse_trot.dae: Running FixBrokenXML
art/animation/quadraped/horse_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_trot.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_trot.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/trot.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/trot.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/trot.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/trot.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
art/meshes/props/helmet/hele_straw_01.dae: Starting conversion
art/meshes/props/helmet/hele_straw_01.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_straw_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_straw_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_straw_01.dae: Found convertible object 'Straw_Hele_01_Hq_008'
art/meshes/props/helmet/hele_straw_01.dae: Converting 'Esfera_405'
art/meshes/props/helmet/hele_straw_01.dae: Found static geometry
art/meshes/props/new/capes/cape_hd_medium.dae: Starting conversion
art/meshes/props/new/capes/cape_hd_medium.dae: Running FixBrokenXML
art/meshes/props/new/capes/cape_hd_medium.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/new/capes/cape_hd_medium.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/capes/cape_hd_medium.dae: Found convertible object 'cape_hd_medium'
art/meshes/props/new/capes/cape_hd_medium.dae: Converting 'Armature'
art/meshes/props/new/capes/cape_hd_medium.dae: Found skinned geometry
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point back
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point quiver_back
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point head
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_bow
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point ammo
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield_arm
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point helmet
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point neck_guard
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point projectile
art/meshes/structural/kush_civic_center.dae: Starting conversion
art/meshes/structural/kush_civic_center.dae: Running FixBrokenXML
art/meshes/structural/kush_civic_center.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_civic_center.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_civic_center.dae: Found convertible object 'Cube_008'
art/meshes/structural/kush_civic_center.dae: Converting 'Cube_019'
art/meshes/structural/kush_civic_center.dae: Found static geometry
art/meshes/structural/kush_civic_center.dae: Adding prop point garrisoned
art/meshes/structural/kush_civic_center.dae: Adding prop point projectile
art/meshes/structural/kush_civic_center.dae: Adding prop point garrisoned_1
art/meshes/props/kush_civic_center_statues.dae: Starting conversion
art/meshes/props/kush_civic_center_statues.dae: Running FixBrokenXML
art/meshes/props/kush_civic_center_statues.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_civic_center_statues.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_civic_center_statues.dae: Found convertible object 'Cube_003'
art/meshes/props/kush_civic_center_statues.dae: Converting 'Cube_001'
art/meshes/props/kush_civic_center_statues.dae: Found static geometry
art/meshes/skeletal/new/f_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/f_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/f_tunic_short.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/new/f_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/f_tunic_short.dae: Found convertible object 'f_tunic_short'
art/meshes/skeletal/new/f_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/f_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_L
art/meshes/props/new/head_female_shorthair.dae: Starting conversion
art/meshes/props/new/head_female_shorthair.dae: Running FixBrokenXML
art/meshes/props/new/head_female_shorthair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_shorthair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_shorthair.dae: Found convertible object 'head_female_shorthair'
art/meshes/props/new/head_female_shorthair.dae: Converting 'Cube_043'
art/meshes/props/new/head_female_shorthair.dae: Found static geometry
art/meshes/props/helmet/maur_earrings_fem_1.dae: Starting conversion
art/meshes/props/helmet/maur_earrings_fem_1.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_earrings_fem_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/maur_earrings_fem_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_images to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_materials to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_effects to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found a bind_material to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found convertible object 'Torus002'
art/meshes/props/helmet/maur_earrings_fem_1.dae: Converting 'Torus002Mesh'
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found static geometry
art/meshes/props/new/head_ptol_female_2.dae: Starting conversion
art/meshes/props/new/head_ptol_female_2.dae: Running FixBrokenXML
art/meshes/props/new/head_ptol_female_2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_ptol_female_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_ptol_female_2.dae: Found convertible object 'head_ptol_female_2'
art/meshes/props/new/head_ptol_female_2.dae: Converting 'Cube_049'
art/meshes/props/new/head_ptol_female_2.dae: Found static geometry
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/walk_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully
art/meshes/props/weap_shaft_wood_d.dae: Starting conversion
art/meshes/props/weap_shaft_wood_d.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_d.dae: Found convertible object 'Wood_stave_d'
art/meshes/props/weap_shaft_wood_d.dae: Converting 'Plano_004'
art/meshes/props/weap_shaft_wood_d.dae: Found static geometry
art/meshes/props/weap_shaft_wood_d.dae: Adding prop point blade
art/meshes/props/spear_blade_a.dae: Starting conversion
art/meshes/props/spear_blade_a.dae: Running FixBrokenXML
art/meshes/props/spear_blade_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_blade_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_blade_a.dae: Found convertible object 'Spear_blade_a'
art/meshes/props/spear_blade_a.dae: Converting 'Plano_028'
art/meshes/props/spear_blade_a.dae: Found static geometry
art/meshes/props/spear_blade_c.dae: Starting conversion
art/meshes/props/spear_blade_c.dae: Running FixBrokenXML
art/meshes/props/spear_blade_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_blade_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_blade_c.dae: Found convertible object 'Spear_blade_c'
art/meshes/props/spear_blade_c.dae: Converting 'Plano_030'
art/meshes/props/spear_blade_c.dae: Found static geometry
art/meshes/props/heads/hair_kush.dae: Starting conversion
art/meshes/props/heads/hair_kush.dae: Running FixBrokenXML
art/meshes/props/heads/hair_kush.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/heads/hair_kush.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/hair_kush.dae: Found convertible object 'head_male_012'
art/meshes/props/heads/hair_kush.dae: Converting 'Cube_038'
art/meshes/props/heads/hair_kush.dae: Found static geometry
art/meshes/props/heads/feather_ostrich_1.dae: Starting conversion
art/meshes/props/heads/feather_ostrich_1.dae: Running FixBrokenXML
art/meshes/props/heads/feather_ostrich_1.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/heads/feather_ostrich_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/feather_ostrich_1.dae: Found convertible object 'Plane_001'
art/meshes/props/heads/feather_ostrich_1.dae: Converting 'Plane_003'
art/meshes/props/heads/feather_ostrich_1.dae: Found static geometry
art/meshes/props/kush_quiver_hip_panther.dae: Starting conversion
art/meshes/props/kush_quiver_hip_panther.dae: Running FixBrokenXML
art/meshes/props/kush_quiver_hip_panther.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_quiver_hip_panther.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_quiver_hip_panther.dae: Found convertible object 'Object010'
art/meshes/props/kush_quiver_hip_panther.dae: Converting 'Object010Mesh_000'
art/meshes/props/kush_quiver_hip_panther.dae: Found static geometry
art/meshes/props/kush_quiver_hip_arrows.dae: Starting conversion
art/meshes/props/kush_quiver_hip_arrows.dae: Running FixBrokenXML
art/meshes/props/kush_quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/kush_quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_002'
art/meshes/props/kush_quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_009'
art/meshes/props/kush_quiver_hip_arrows.dae: Found static geometry
art/meshes/props/weapons/bow_bamboo.dae: Starting conversion
art/meshes/props/weapons/bow_bamboo.dae: Running FixBrokenXML
art/meshes/props/weapons/bow_bamboo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/bow_bamboo.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/bow_bamboo.dae: Found convertible object 'Bow_-_Bamboo'
art/meshes/props/weapons/bow_bamboo.dae: Converting 'Bow_Armature'
art/meshes/props/weapons/bow_bamboo.dae: Found skinned geometry
art/meshes/skeletal/horse_barb.dae: Starting conversion
art/meshes/skeletal/horse_barb.dae: Running FixBrokenXML
art/meshes/skeletal/horse_barb.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_barb.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_barb.dae: Found convertible object 'Barb_Horse'
art/meshes/skeletal/horse_barb.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_barb.dae: Found skinned geometry
art/meshes/skeletal/horse_barb.dae: Adding prop point decals
art/meshes/skeletal/horse_barb.dae: Adding prop point rider_R
art/meshes/skeletal/horse_barb.dae: Adding prop point rider_L
art/meshes/skeletal/horse_barb.dae: Adding prop point shield
art/meshes/skeletal/horse_barb.dae: Adding prop point rider
art/meshes/skeletal/horse_barb.dae: Adding prop point saddle
art/meshes/skeletal/horse_barb.dae: Adding prop point wings
art/meshes/skeletal/horse_barb.dae: Adding prop point chest
art/meshes/skeletal/horse_barb.dae: Adding prop point head
art/meshes/skeletal/horse_barb.dae: Adding prop point hair
art/meshes/props/horse/straps_kush_head.dae: Starting conversion
art/meshes/props/horse/straps_kush_head.dae: Running FixBrokenXML
art/meshes/props/horse/straps_kush_head.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7
art/meshes/props/horse/straps_kush_head.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/straps_kush_head.dae: Found convertible object 'Kush_head_strap'
art/meshes/props/horse/straps_kush_head.dae: Converting 'Cube'
art/meshes/props/horse/straps_kush_head.dae: Found static geometry
art/meshes/props/horse/blanket_kush.dae: Starting conversion
art/meshes/props/horse/blanket_kush.dae: Running FixBrokenXML
art/meshes/props/horse/blanket_kush.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/blanket_kush.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket_kush.dae: Found convertible object 'Kush_Blanket'
art/meshes/props/horse/blanket_kush.dae: Converting 'Horse_Armature'
art/meshes/props/horse/blanket_kush.dae: Found skinned geometry
art/meshes/props/horse/blanket_kush.dae: Adding prop point decals
art/meshes/props/horse/blanket_kush.dae: Adding prop point rider_R
art/meshes/props/horse/blanket_kush.dae: Adding prop point rider_L
art/meshes/props/horse/blanket_kush.dae: Adding prop point hair
art/meshes/props/horse/blanket_kush.dae: Adding prop point shield
art/meshes/props/horse/blanket_kush.dae: Adding prop point rider
art/meshes/props/horse/blanket_kush.dae: Adding prop point saddle
art/meshes/props/horse/blanket_kush.dae: Adding prop point wings
art/meshes/props/horse/blanket_kush.dae: Adding prop point chest
art/meshes/props/horse/blanket_kush.dae: Adding prop point head
art/animation/biped/citizen/healing_m.dae: Starting conversion
art/animation/biped/citizen/healing_m.dae: Running FixBrokenXML
art/animation/biped/citizen/healing_m.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/citizen/healing_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/healing_m.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/citizen/healing_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_h_m.dae: Starting conversion
art/animation/biped/citizen/idle_relax_h_m.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_h_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_h_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_h_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_h_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_m.dae): Loaded successfully
art/animation/biped/citizen/jog_h.dae: Starting conversion
art/animation/biped/citizen/jog_h.dae: Running FixBrokenXML
art/animation/biped/citizen/jog_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/jog_h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/jog_h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/jog_h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_h_m.dae: Starting conversion
art/animation/biped/citizen/walk_relax_h_m.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_h_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_h_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_h_m.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_h_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_m.dae): Loaded successfully
art/animation/biped/citizen/pray.dae: Starting conversion
art/animation/biped/citizen/pray.dae: Running FixBrokenXML
art/animation/biped/citizen/pray.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/pray.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/pray.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/pray.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully
art/meshes/props/m_staff.dae: Starting conversion
art/meshes/props/m_staff.dae: Running FixBrokenXML
art/meshes/props/m_staff.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/props/m_staff.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/m_staff.dae: Found convertible object 'Box01'
art/meshes/props/m_staff.dae: Converting 'Box01'
art/meshes/props/m_staff.dae: Found static geometry
art/meshes/gaia/stonemine_round_a.dae: Starting conversion
art/meshes/gaia/stonemine_round_a.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_round_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_round_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_round_a.dae: Found convertible object 'rocks_02'
art/meshes/gaia/stonemine_round_a.dae: Converting 'Untitled'
art/meshes/gaia/stonemine_round_a.dae: Found static geometry
art/meshes/structural/athen_cc_struct.dae: Starting conversion
art/meshes/structural/athen_cc_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_struct.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/structural/athen_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_struct.dae: Found convertible object 'athen_cc_struct'
art/meshes/structural/athen_cc_struct.dae: Converting 'material1_PivotMesh_001'
art/meshes/structural/athen_cc_struct.dae: Found static geometry
art/meshes/structural/athen_cc_struct.dae: Adding prop point garrisoned
art/meshes/structural/athen_cc_struct.dae: Adding prop point projectile
art/meshes/structural/athen_cc_decor.dae: Starting conversion
art/meshes/structural/athen_cc_decor.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_decor.dae: Found convertible object 'athen_cc_decor'
art/meshes/structural/athen_cc_decor.dae: Converting 'material1_PivotMesh_002'
art/meshes/structural/athen_cc_decor.dae: Found static geometry
art/meshes/structural/athen_cc_nature_transp.dae: Starting conversion
art/meshes/structural/athen_cc_nature_transp.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/athen_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_nature_transp.dae: Found convertible object 'athen_cc_001'
art/meshes/structural/athen_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/athen_cc_nature_transp.dae: Found static geometry
art/meshes/structural/athen_cc_trees.dae: Starting conversion
art/meshes/structural/athen_cc_trees.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_trees.dae: Found convertible object 'athen_cc_trees'
art/meshes/structural/athen_cc_trees.dae: Converting 'material1_PivotMesh_008'
art/meshes/structural/athen_cc_trees.dae: Found static geometry
art/meshes/structural/athen_cc_propsa.dae: Starting conversion
art/meshes/structural/athen_cc_propsa.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_propsa.dae: Found convertible object 'athen_cc_propsa'
art/meshes/structural/athen_cc_propsa.dae: Converting 'material1_PivotMesh_003'
art/meshes/structural/athen_cc_propsa.dae: Found static geometry
art/meshes/structural/athen_cc_round_roof.dae: Starting conversion
art/meshes/structural/athen_cc_round_roof.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_round_roof.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/structural/athen_cc_round_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_round_roof.dae: Found convertible object 'athen_cc_roundroof'
art/meshes/structural/athen_cc_round_roof.dae: Converting 'material1_PivotMesh_006'
art/meshes/structural/athen_cc_round_roof.dae: Found static geometry
art/meshes/structural/athen_cc_shields.dae: Starting conversion
art/meshes/structural/athen_cc_shields.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_shields.dae: Found convertible object 'athen_cc_propsb'
art/meshes/structural/athen_cc_shields.dae: Converting 'material1_PivotMesh_009'
art/meshes/structural/athen_cc_shields.dae: Found static geometry
art/meshes/structural/athen_cc_tiles_b.dae: Starting conversion
art/meshes/structural/athen_cc_tiles_b.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_tiles_b.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/athen_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_tiles_b.dae: Found convertible object 'athen_cc_tileb'
art/meshes/structural/athen_cc_tiles_b.dae: Converting 'material1_PivotMesh_004'
art/meshes/structural/athen_cc_tiles_b.dae: Found static geometry
art/meshes/props/new/dudette_head_b.dae: Starting conversion
art/meshes/props/new/dudette_head_b.dae: Running FixBrokenXML
art/meshes/props/new/dudette_head_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dudette_head_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dudette_head_b.dae: Found convertible object 'dudette_head_b'
art/meshes/props/new/dudette_head_b.dae: Converting 'Cube_039'
art/meshes/props/new/dudette_head_b.dae: Found static geometry
art/meshes/props/helmet/hele_pilos_a1.dae: Starting conversion
art/meshes/props/helmet/hele_pilos_a1.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_pilos_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_pilos_a1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_pilos_a1.dae: Found convertible object 'Hele_Pilos_B_Bake_001'
art/meshes/props/helmet/hele_pilos_a1.dae: Converting 'Esfera_057'
art/meshes/props/helmet/hele_pilos_a1.dae: Found static geometry
art/meshes/props/shield/props/aspis_handgrip_04.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip_04.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip_04.dae: Found convertible object 'Handgrip_04'
art/meshes/props/shield/props/aspis_handgrip_04.dae: Converting 'Cubo_005'
art/meshes/props/shield/props/aspis_handgrip_04.dae: Found static geometry
art/animation/biped/infantry/slinger/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/slinger/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/slinger/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/slinger/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/slinger/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/slinger/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/slinger/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/slinger/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/slinger/jog_ready.dae: Starting conversion
art/animation/biped/infantry/slinger/jog_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/jog_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/jog_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/jog_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/jog_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_ready.dae): Loaded successfully
art/animation/biped/infantry/slinger/jog_relax.dae: Starting conversion
art/animation/biped/infantry/slinger/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/slinger/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_relax.dae): Loaded successfully
art/meshes/props/weap_sling_a.dae: Starting conversion
art/meshes/props/weap_sling_a.dae: Running FixBrokenXML
art/meshes/props/weap_sling_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_sling_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_sling_a.dae: Found convertible object 'weap_sling_a'
art/meshes/props/weap_sling_a.dae: Converting 'weap_sling_a-Geometry'
art/meshes/props/weap_sling_a.dae: Found static geometry
art/meshes/gaia/stonemine_granite_c.dae: Starting conversion
art/meshes/gaia/stonemine_granite_c.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_granite_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stonemine_granite_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_granite_c.dae: Found convertible object 'stonemine_granite_c'
art/meshes/gaia/stonemine_granite_c.dae: Converting 'stonemine_granite_c-Geometry'
art/meshes/gaia/stonemine_granite_c.dae: Found static geometry
art/meshes/gaia/stonemine_granite_a.dae: Starting conversion
art/meshes/gaia/stonemine_granite_a.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_granite_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stonemine_granite_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_granite_a.dae: Found convertible object 'stonemine_granite_a'
art/meshes/gaia/stonemine_granite_a.dae: Converting 'stonemine_granite_a-Geometry'
art/meshes/gaia/stonemine_granite_a.dae: Found static geometry
art/meshes/gaia/stone_granite_boulder_b.dae: Starting conversion
art/meshes/gaia/stone_granite_boulder_b.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_boulder_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_boulder_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_boulder_b.dae: Found convertible object 'stone_granite_boulder_b'
art/meshes/gaia/stone_granite_boulder_b.dae: Converting 'stone_granite_boulder_b-Geometry'
art/meshes/gaia/stone_granite_boulder_b.dae: Found static geometry
art/meshes/gaia/stone_granite_boulder_c.dae: Starting conversion
art/meshes/gaia/stone_granite_boulder_c.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_boulder_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_boulder_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_boulder_c.dae: Found convertible object 'stone_granite_boulder_c'
art/meshes/gaia/stone_granite_boulder_c.dae: Converting 'stone_granite_boulder_c-Geometry'
art/meshes/gaia/stone_granite_boulder_c.dae: Found static geometry
art/meshes/gaia/stone_granite_boulder_a.dae: Starting conversion
art/meshes/gaia/stone_granite_boulder_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_boulder_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_boulder_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_boulder_a.dae: Found convertible object 'stone_granite_boulder_a'
art/meshes/gaia/stone_granite_boulder_a.dae: Converting 'stone_granite_boulder_a-Geometry'
art/meshes/gaia/stone_granite_boulder_a.dae: Found static geometry
art/meshes/gaia/stonemine_granite_b.dae: Starting conversion
art/meshes/gaia/stonemine_granite_b.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_granite_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stonemine_granite_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_granite_b.dae: Found convertible object 'stonemine_granite_b'
art/meshes/gaia/stonemine_granite_b.dae: Converting 'stonemine_granite_b-Geometry'
art/meshes/gaia/stonemine_granite_b.dae: Found static geometry
art/meshes/gaia/stone_granite_me_d.dae: Starting conversion
art/meshes/gaia/stone_granite_me_d.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_d.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_d.dae: Found convertible object 'stone_granite_me_d'
art/meshes/gaia/stone_granite_me_d.dae: Converting 'stone_granite_me_d-Geometry_002'
art/meshes/gaia/stone_granite_me_d.dae: Found static geometry
art/meshes/gaia/stone_granite_me_c.dae: Starting conversion
art/meshes/gaia/stone_granite_me_c.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_c.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_c.dae: Found convertible object 'stone_granite_me_c'
art/meshes/gaia/stone_granite_me_c.dae: Converting 'stone_granite_me_c-Geometry'
art/meshes/gaia/stone_granite_me_c.dae: Found static geometry
art/meshes/gaia/stone_granite_me_f.dae: Starting conversion
art/meshes/gaia/stone_granite_me_f.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_f.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_f.dae: Found convertible object 'stone_granite_me_f'
art/meshes/gaia/stone_granite_me_f.dae: Converting 'stone_granite_me_f-Geometry'
art/meshes/gaia/stone_granite_me_f.dae: Found static geometry
art/meshes/gaia/wrld_rock_3.dae: Starting conversion
art/meshes/gaia/wrld_rock_3.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_3.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_3.dae: Found convertible object 'wrld_rock_3'
art/meshes/gaia/wrld_rock_3.dae: Converting 'wrld_rock_3-Geometry'
art/meshes/gaia/wrld_rock_3.dae: Found static geometry
art/meshes/gaia/wrld_rock_1.dae: Starting conversion
art/meshes/gaia/wrld_rock_1.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_1.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_1.dae: Found convertible object 'wrld_rock_1'
art/meshes/gaia/wrld_rock_1.dae: Converting 'wrld_rock_1-Geometry'
art/meshes/gaia/wrld_rock_1.dae: Found static geometry
art/meshes/gaia/stone_granite_me_b.dae: Starting conversion
art/meshes/gaia/stone_granite_me_b.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_b.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_b.dae: Found convertible object 'stone_granite_me_b'
art/meshes/gaia/stone_granite_me_b.dae: Converting 'stone_granite_me_b-Geometry'
art/meshes/gaia/stone_granite_me_b.dae: Found static geometry
art/meshes/gaia/stone_granite_me_a.dae: Starting conversion
art/meshes/gaia/stone_granite_me_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_a.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_a.dae: Found convertible object 'stone_granite_me_a'
art/meshes/gaia/stone_granite_me_a.dae: Converting 'stone_granite_me_a-Geometry'
art/meshes/gaia/stone_granite_me_a.dae: Found static geometry
art/meshes/gaia/wrld_rock_8.dae: Starting conversion
art/meshes/gaia/wrld_rock_8.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_8.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_8.dae: Found convertible object 'wrld_rock_8'
art/meshes/gaia/wrld_rock_8.dae: Converting 'wrld_rock_8-Geometry'
art/meshes/gaia/wrld_rock_8.dae: Found static geometry
art/meshes/gaia/wrld_rock_7.dae: Starting conversion
art/meshes/gaia/wrld_rock_7.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_7.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_7.dae: Found convertible object 'wrld_rock_7'
art/meshes/gaia/wrld_rock_7.dae: Converting 'wrld_rock_7-Geometry'
art/meshes/gaia/wrld_rock_7.dae: Found static geometry
art/meshes/gaia/wrld_rock_5.dae: Starting conversion
art/meshes/gaia/wrld_rock_5.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_5.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_5.dae: Found convertible object 'wrld_rock_5'
art/meshes/gaia/wrld_rock_5.dae: Converting 'wrld_rock_5-Geometry'
art/meshes/gaia/wrld_rock_5.dae: Found static geometry
art/meshes/gaia/wrld_rock_2.dae: Starting conversion
art/meshes/gaia/wrld_rock_2.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_2.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_2.dae: Found convertible object 'wrld_rock_2'
art/meshes/gaia/wrld_rock_2.dae: Converting 'wrld_rock_2-Geometry'
art/meshes/gaia/wrld_rock_2.dae: Found static geometry
art/meshes/gaia/stone_granite_me_g.dae: Starting conversion
art/meshes/gaia/stone_granite_me_g.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_g.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_g.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_g.dae: Found convertible object 'stone_granite_me_g'
art/meshes/gaia/stone_granite_me_g.dae: Converting 'stone_granite_me_g-Geometry'
art/meshes/gaia/stone_granite_me_g.dae: Found static geometry
art/meshes/gaia/stone_granite_me_e.dae: Starting conversion
art/meshes/gaia/stone_granite_me_e.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_e.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_e.dae: Found convertible object 'stone_granite_me_e'
art/meshes/gaia/stone_granite_me_e.dae: Converting 'stone_granite_me_e-Geometry'
art/meshes/gaia/stone_granite_me_e.dae: Found static geometry
art/meshes/gaia/wrld_rock_4.dae: Starting conversion
art/meshes/gaia/wrld_rock_4.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_4.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_4.dae: Found convertible object 'wrld_rock_4'
art/meshes/gaia/wrld_rock_4.dae: Converting 'wrld_rock_4-Geometry'
art/meshes/gaia/wrld_rock_4.dae: Found static geometry
art/meshes/gaia/wrld_rock_6.dae: Starting conversion
art/meshes/gaia/wrld_rock_6.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_6.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_6.dae: Found convertible object 'wrld_rock_6'
art/meshes/gaia/wrld_rock_6.dae: Converting 'wrld_rock_6-Geometry'
art/meshes/gaia/wrld_rock_6.dae: Found static geometry
art/meshes/skeletal/peacock.dae: Starting conversion
art/meshes/skeletal/peacock.dae: Running FixBrokenXML
art/meshes/skeletal/peacock.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/skeletal/peacock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/peacock.dae: Found convertible object 'chicken_011'
art/meshes/skeletal/peacock.dae: Converting 'PeacockArmature'
art/meshes/skeletal/peacock.dae: Found skinned geometry
art/animation/quadraped/peacock_death.dae: Starting conversion
art/animation/quadraped/peacock_death.dae: Running FixBrokenXML
art/animation/quadraped/peacock_death.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/animation/quadraped/peacock_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/peacock_death.dae: Found convertible object 'chicken_011'
art/animation/quadraped/peacock_death.dae: Converting 'PeacockArmature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_death.dae): Loaded successfully
art/animation/quadraped/peacock_feeding.dae: Starting conversion
art/animation/quadraped/peacock_feeding.dae: Running FixBrokenXML
art/animation/quadraped/peacock_feeding.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/quadraped/peacock_feeding.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/peacock_feeding.dae: Found convertible object 'chicken_011'
art/animation/quadraped/peacock_feeding.dae: Converting 'PeacockArmature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_feeding.dae): Loaded successfully
art/animation/quadraped/peacock_feeding_transition.dae: Starting conversion
art/animation/quadraped/peacock_feeding_transition.dae: Running FixBrokenXML
art/animation/quadraped/peacock_feeding_transition.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/peacock_feeding_transition.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/peacock_feeding_transition.dae: Found convertible object 'chicken_011'
art/animation/quadraped/peacock_feeding_transition.dae: Converting 'PeacockArmature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_feeding_transition.dae): Loaded successfully
art/animation/quadraped/peacock_idle.dae: Starting conversion
art/animation/quadraped/peacock_idle.dae: Running FixBrokenXML
art/animation/quadraped/peacock_idle.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/quadraped/peacock_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/peacock_idle.dae: Found convertible object 'chicken_011'
art/animation/quadraped/peacock_idle.dae: Converting 'PeacockArmature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_idle.dae): Loaded successfully
art/animation/quadraped/peacock_idle_transition.dae: Starting conversion
art/animation/quadraped/peacock_idle_transition.dae: Running FixBrokenXML
art/animation/quadraped/peacock_idle_transition.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/peacock_idle_transition.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/peacock_idle_transition.dae: Found convertible object 'chicken_011'
art/animation/quadraped/peacock_idle_transition.dae: Converting 'PeacockArmature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_idle_transition.dae): Loaded successfully
art/animation/quadraped/peacock_walk.dae: Starting conversion
art/animation/quadraped/peacock_walk.dae: Running FixBrokenXML
art/animation/quadraped/peacock_walk.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/quadraped/peacock_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/peacock_walk.dae: Found convertible object 'chicken_011'
art/animation/quadraped/peacock_walk.dae: Converting 'PeacockArmature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_walk.dae): Loaded successfully
art/animation/quadraped/peacock_walk_feeding.dae: Starting conversion
art/animation/quadraped/peacock_walk_feeding.dae: Running FixBrokenXML
art/animation/quadraped/peacock_walk_feeding.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/peacock_walk_feeding.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/peacock_walk_feeding.dae: Found convertible object 'chicken_011'
art/animation/quadraped/peacock_walk_feeding.dae: Converting 'PeacockArmature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_walk_feeding.dae): Loaded successfully
art/meshes/skeletal/elephant_asian_male.dae: Starting conversion
art/meshes/skeletal/elephant_asian_male.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_asian_male.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_asian_male.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_asian_male.dae: Found convertible object 'elephant_asian'
art/meshes/skeletal/elephant_asian_male.dae: Converting 'Elephantidae_Asian_Quadraped'
art/meshes/skeletal/elephant_asian_male.dae: Found skinned geometry
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point helmet
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point beam
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point turret
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider1
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider2
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider3
art/animation/quadraped/elephant_asian_death.dae: Starting conversion
art/animation/quadraped/elephant_asian_death.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_death.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_death.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_01.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_01.dae: Found convertible object 'elephant_asian_armored_04'
art/animation/quadraped/elephant_asian_idle_01.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_02.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_02.dae: Found convertible object 'elephant_asian_armored_04'
art/animation/quadraped/elephant_asian_idle_02.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_03.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_03.dae: Found convertible object 'elephant_asian_armored_04'
art/animation/quadraped/elephant_asian_idle_03.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully
art/animation/quadraped/elephant_asian_run.dae: Starting conversion
art/animation/quadraped/elephant_asian_run.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_run.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_run.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_run.dae): Loaded successfully
art/animation/quadraped/elephant_asian_walk.dae: Starting conversion
art/animation/quadraped/elephant_asian_walk.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_walk.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_walk.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_01.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_02.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_03.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_04.dae): Loaded successfully
art/meshes/skeletal/fish_generic.dae: Starting conversion
art/meshes/skeletal/fish_generic.dae: Running FixBrokenXML
art/meshes/skeletal/fish_generic.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/skeletal/fish_generic.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/fish_generic.dae: Found convertible object 'fish'
art/meshes/skeletal/fish_generic.dae: Converting 'fish_shoal'
art/meshes/skeletal/fish_generic.dae: Found skinned geometry
art/animation/other/fish_generic_idle_a.dae: Starting conversion
art/animation/other/fish_generic_idle_a.dae: Running FixBrokenXML
art/animation/other/fish_generic_idle_a.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/other/fish_generic_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fish_generic_idle_a.dae: Found convertible object 'fish'
art/animation/other/fish_generic_idle_a.dae: Converting 'fish_shoal'
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully
art/animation/other/fish_generic_idle_b.dae: Starting conversion
art/animation/other/fish_generic_idle_b.dae: Running FixBrokenXML
art/animation/other/fish_generic_idle_b.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/other/fish_generic_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fish_generic_idle_b.dae: Found convertible object 'fish'
art/animation/other/fish_generic_idle_b.dae: Converting 'fish_shoal'
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully
art/animation/other/fish_generic_idle_c.dae: Starting conversion
art/animation/other/fish_generic_idle_c.dae: Running FixBrokenXML
art/animation/other/fish_generic_idle_c.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/other/fish_generic_idle_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fish_generic_idle_c.dae: Found convertible object 'fish'
art/animation/other/fish_generic_idle_c.dae: Converting 'fish_shoal'
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully
art/meshes/skeletal/bird_circle.dae: Starting conversion
art/meshes/skeletal/bird_circle.dae: Running FixBrokenXML
art/meshes/skeletal/bird_circle.dae: Authoring tool: Blender 2.93.0 commit date:2021-06-02, commit time:11:21, hash:84da05a8b806
art/meshes/skeletal/bird_circle.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/bird_circle.dae: Found convertible object 'fish_shoal'
art/meshes/skeletal/bird_circle.dae: Converting 'fish_shoal_armature'
art/meshes/skeletal/bird_circle.dae: Found skinned geometry
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_01
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_02
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_03
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_04
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_05
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_06
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_07
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_08
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_09
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_10
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_11
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_12
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_13
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_14
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_15
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_16
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_17
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_18
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_19
art/meshes/skeletal/bird_circle.dae: Adding prop point fish_20
art/animation/others/bird_circle_idle_01.dae: Starting conversion
art/animation/others/bird_circle_idle_01.dae: Running FixBrokenXML
art/animation/others/bird_circle_idle_01.dae: Authoring tool: Blender 2.93.0 commit date:2021-06-02, commit time:11:21, hash:84da05a8b806
art/animation/others/bird_circle_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/bird_circle_idle_01.dae: Found convertible object 'fish_shoal'
art/animation/others/bird_circle_idle_01.dae: Converting 'fish_shoal_armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/bird_circle_idle_01.dae): Loaded successfully
art/meshes/skeletal/seagull.dae: Starting conversion
art/meshes/skeletal/seagull.dae: Running FixBrokenXML
art/meshes/skeletal/seagull.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/meshes/skeletal/seagull.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/seagull.dae: Found convertible object 'seagull'
art/meshes/skeletal/seagull.dae: Converting 'BlenderHawk'
art/meshes/skeletal/seagull.dae: Found skinned geometry
art/animation/other/seagull_flight_01.dae: Starting conversion
art/animation/other/seagull_flight_01.dae: Running FixBrokenXML
art/animation/other/seagull_flight_01.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/animation/other/seagull_flight_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/seagull_flight_01.dae: Found convertible object 'seagull'
art/animation/other/seagull_flight_01.dae: Converting 'BlenderHawk'
CSkeletonAnimManager::GetAnimation(art/animation/other/seagull_flight_01.dae): Loaded successfully
art/animation/other/seagull_flight_02.dae: Starting conversion
art/animation/other/seagull_flight_02.dae: Running FixBrokenXML
art/animation/other/seagull_flight_02.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/animation/other/seagull_flight_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/seagull_flight_02.dae: Found convertible object 'seagull'
art/animation/other/seagull_flight_02.dae: Converting 'BlenderHawk'
CSkeletonAnimManager::GetAnimation(art/animation/other/seagull_flight_02.dae): Loaded successfully
art/meshes/gaia/strangler_2_trunk.dae: Starting conversion
art/meshes/gaia/strangler_2_trunk.dae: Running FixBrokenXML
art/meshes/gaia/strangler_2_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/strangler_2_trunk.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/strangler_2_trunk.dae: Found convertible object 'Cube_002'
art/meshes/gaia/strangler_2_trunk.dae: Converting 'Cube_008'
art/meshes/gaia/strangler_2_trunk.dae: Found static geometry
art/meshes/gaia/strangler_2_leaves.dae: Starting conversion
art/meshes/gaia/strangler_2_leaves.dae: Running FixBrokenXML
art/meshes/gaia/strangler_2_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/strangler_2_leaves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/strangler_2_leaves.dae: Found convertible object 'Cylinder_022'
art/meshes/gaia/strangler_2_leaves.dae: Converting 'Cylinder_021'
art/meshes/gaia/strangler_2_leaves.dae: Found static geometry
art/meshes/gaia/strangler_1_trunk.dae: Starting conversion
art/meshes/gaia/strangler_1_trunk.dae: Running FixBrokenXML
art/meshes/gaia/strangler_1_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/strangler_1_trunk.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/strangler_1_trunk.dae: Found convertible object 'Cube_001'
art/meshes/gaia/strangler_1_trunk.dae: Converting 'Cube_007'
art/meshes/gaia/strangler_1_trunk.dae: Found static geometry
art/meshes/gaia/strangler_1_leaves.dae: Starting conversion
art/meshes/gaia/strangler_1_leaves.dae: Running FixBrokenXML
art/meshes/gaia/strangler_1_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/strangler_1_leaves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/strangler_1_leaves.dae: Found convertible object 'Cylinder_021'
art/meshes/gaia/strangler_1_leaves.dae: Converting 'Cylinder_016'
art/meshes/gaia/strangler_1_leaves.dae: Found static geometry
art/meshes/gaia/palm_palmyra_1.dae: Starting conversion
art/meshes/gaia/palm_palmyra_1.dae: Running FixBrokenXML
art/meshes/gaia/palm_palmyra_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_palmyra_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_palmyra_1.dae: Found convertible object 'Circle_020'
art/meshes/gaia/palm_palmyra_1.dae: Converting 'Circle_020'
art/meshes/gaia/palm_palmyra_1.dae: Found static geometry
art/meshes/gaia/palm_palmyra_2.dae: Starting conversion
art/meshes/gaia/palm_palmyra_2.dae: Running FixBrokenXML
art/meshes/gaia/palm_palmyra_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_palmyra_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_palmyra_2.dae: Found convertible object 'Circle_019'
art/meshes/gaia/palm_palmyra_2.dae: Converting 'Circle_017'
art/meshes/gaia/palm_palmyra_2.dae: Found static geometry
art/meshes/gaia/palm_palmyra_3.dae: Starting conversion
art/meshes/gaia/palm_palmyra_3.dae: Running FixBrokenXML
art/meshes/gaia/palm_palmyra_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_palmyra_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_palmyra_3.dae: Found convertible object 'Circle_022'
art/meshes/gaia/palm_palmyra_3.dae: Converting 'Circle_022'
art/meshes/gaia/palm_palmyra_3.dae: Found static geometry
art/meshes/gaia/tree_teak_3.dae: Starting conversion
art/meshes/gaia/tree_teak_3.dae: Running FixBrokenXML
art/meshes/gaia/tree_teak_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/tree_teak_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_teak_3.dae: Found convertible object 'Circle_055'
art/meshes/gaia/tree_teak_3.dae: Converting 'Circle_055'
art/meshes/gaia/tree_teak_3.dae: Found static geometry
art/meshes/gaia/tree_teak_3_leaves.dae: Starting conversion
art/meshes/gaia/tree_teak_3_leaves.dae: Running FixBrokenXML
art/meshes/gaia/tree_teak_3_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/tree_teak_3_leaves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_teak_3_leaves.dae: Found convertible object 'Circle_056'
art/meshes/gaia/tree_teak_3_leaves.dae: Converting 'Circle_056'
art/meshes/gaia/tree_teak_3_leaves.dae: Found static geometry
art/meshes/gaia/tree_teak_1.dae: Starting conversion
art/meshes/gaia/tree_teak_1.dae: Running FixBrokenXML
art/meshes/gaia/tree_teak_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/tree_teak_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_teak_1.dae: Found convertible object 'Circle_046'
art/meshes/gaia/tree_teak_1.dae: Converting 'Circle_046'
art/meshes/gaia/tree_teak_1.dae: Found static geometry
art/meshes/gaia/tree_teak_1_leaves.dae: Starting conversion
art/meshes/gaia/tree_teak_1_leaves.dae: Running FixBrokenXML
art/meshes/gaia/tree_teak_1_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/tree_teak_1_leaves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_teak_1_leaves.dae: Found convertible object 'Circle_045'
art/meshes/gaia/tree_teak_1_leaves.dae: Converting 'Circle_045'
art/meshes/gaia/tree_teak_1_leaves.dae: Found static geometry
art/meshes/gaia/tree_teak_2.dae: Starting conversion
art/meshes/gaia/tree_teak_2.dae: Running FixBrokenXML
art/meshes/gaia/tree_teak_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/tree_teak_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_teak_2.dae: Found convertible object 'Circle_047'
art/meshes/gaia/tree_teak_2.dae: Converting 'Circle_047'
art/meshes/gaia/tree_teak_2.dae: Found static geometry
art/meshes/gaia/tree_teak_2_leaves.dae: Starting conversion
art/meshes/gaia/tree_teak_2_leaves.dae: Running FixBrokenXML
art/meshes/gaia/tree_teak_2_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/tree_teak_2_leaves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_teak_2_leaves.dae: Found convertible object 'Circle_048'
art/meshes/gaia/tree_teak_2_leaves.dae: Converting 'Circle_048'
art/meshes/gaia/tree_teak_2_leaves.dae: Found static geometry
art/meshes/gaia/grass_la_tall_b.dae: Starting conversion
art/meshes/gaia/grass_la_tall_b.dae: Running FixBrokenXML
art/meshes/gaia/grass_la_tall_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/grass_la_tall_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_la_tall_b.dae: Found convertible object 'grass_la_tall_b'
art/meshes/gaia/grass_la_tall_b.dae: Converting 'grass_la_tall_b-Geometry'
art/meshes/gaia/grass_la_tall_b.dae: Found static geometry
art/meshes/gaia/grass_la_tall_a.dae: Starting conversion
art/meshes/gaia/grass_la_tall_a.dae: Running FixBrokenXML
art/meshes/gaia/grass_la_tall_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/grass_la_tall_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grass_la_tall_a.dae: Found convertible object 'grass_la_tall_a'
art/meshes/gaia/grass_la_tall_a.dae: Converting 'grass_la_tall_a-Geometry'
art/meshes/gaia/grass_la_tall_a.dae: Found static geometry
art/meshes/gaia/tropic_deciduous_06.dae: Starting conversion
art/meshes/gaia/tropic_deciduous_06.dae: Running FixBrokenXML
art/meshes/gaia/tropic_deciduous_06.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/tropic_deciduous_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tropic_deciduous_06.dae: Found convertible object 'Cube'
art/meshes/gaia/tropic_deciduous_06.dae: Converting 'Cube'
art/meshes/gaia/tropic_deciduous_06.dae: Found static geometry
art/meshes/gaia/plant_tropic_ferns_1.dae: Starting conversion
art/meshes/gaia/plant_tropic_ferns_1.dae: Running FixBrokenXML
art/meshes/gaia/plant_tropic_ferns_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/plant_tropic_ferns_1.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/plant_tropic_ferns_1.dae: Found library_images to delete
art/meshes/gaia/plant_tropic_ferns_1.dae: Found library_materials to delete
art/meshes/gaia/plant_tropic_ferns_1.dae: Found library_effects to delete
art/meshes/gaia/plant_tropic_ferns_1.dae: Found a bind_material to delete
art/meshes/gaia/plant_tropic_ferns_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/plant_tropic_ferns_1.dae: Found convertible object 'Object48-Pivot'
art/meshes/gaia/plant_tropic_ferns_1.dae: Converting 'Object48Mesh'
art/meshes/gaia/plant_tropic_ferns_1.dae: Found static geometry
art/meshes/gaia/fern_tropical_a.dae: Starting conversion
art/meshes/gaia/fern_tropical_a.dae: Running FixBrokenXML
art/meshes/gaia/fern_tropical_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/fern_tropical_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/fern_tropical_a.dae: Found convertible object 'Plane'
art/meshes/gaia/fern_tropical_a.dae: Converting 'Plane'
art/meshes/gaia/fern_tropical_a.dae: Found static geometry
art/meshes/gaia/fern_tropical_b.dae: Starting conversion
art/meshes/gaia/fern_tropical_b.dae: Running FixBrokenXML
art/meshes/gaia/fern_tropical_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/fern_tropical_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/fern_tropical_b.dae: Found convertible object 'Plane'
art/meshes/gaia/fern_tropical_b.dae: Converting 'Plane'
art/meshes/gaia/fern_tropical_b.dae: Found static geometry
art/meshes/gaia/plant_tropic_lg.dae: Starting conversion
art/meshes/gaia/plant_tropic_lg.dae: Running FixBrokenXML
art/meshes/gaia/plant_tropic_lg.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/plant_tropic_lg.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/plant_tropic_lg.dae: Found library_images to delete
art/meshes/gaia/plant_tropic_lg.dae: Found library_materials to delete
art/meshes/gaia/plant_tropic_lg.dae: Found library_effects to delete
art/meshes/gaia/plant_tropic_lg.dae: Found a bind_material to delete
art/meshes/gaia/plant_tropic_lg.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/plant_tropic_lg.dae: Found convertible object 'Object47-Pivot'
art/meshes/gaia/plant_tropic_lg.dae: Converting 'Object47Mesh'
art/meshes/gaia/plant_tropic_lg.dae: Found static geometry
art/meshes/gaia/tree_palm_tropical_01.dae: Starting conversion
art/meshes/gaia/tree_palm_tropical_01.dae: Running FixBrokenXML
art/meshes/gaia/tree_palm_tropical_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_palm_tropical_01.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_palm_tropical_01.dae: Found library_images to delete
art/meshes/gaia/tree_palm_tropical_01.dae: Found library_materials to delete
art/meshes/gaia/tree_palm_tropical_01.dae: Found library_effects to delete
art/meshes/gaia/tree_palm_tropical_01.dae: Found a bind_material to delete
art/meshes/gaia/tree_palm_tropical_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_palm_tropical_01.dae: Found convertible object 'palm_straight'
art/meshes/gaia/tree_palm_tropical_01.dae: Converting 'palm_straightMesh'
art/meshes/gaia/tree_palm_tropical_01.dae: Found static geometry
art/meshes/gaia/tree_palm_tropical_05.dae: Starting conversion
art/meshes/gaia/tree_palm_tropical_05.dae: Running FixBrokenXML
art/meshes/gaia/tree_palm_tropical_05.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_palm_tropical_05.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_palm_tropical_05.dae: Found library_images to delete
art/meshes/gaia/tree_palm_tropical_05.dae: Found library_materials to delete
art/meshes/gaia/tree_palm_tropical_05.dae: Found library_effects to delete
art/meshes/gaia/tree_palm_tropical_05.dae: Found a bind_material to delete
art/meshes/gaia/tree_palm_tropical_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_palm_tropical_05.dae: Found convertible object 'palm_trio'
art/meshes/gaia/tree_palm_tropical_05.dae: Converting 'palm_trioMesh'
art/meshes/gaia/tree_palm_tropical_05.dae: Found static geometry
art/meshes/gaia/tree_palm_tropical_02.dae: Starting conversion
art/meshes/gaia/tree_palm_tropical_02.dae: Running FixBrokenXML
art/meshes/gaia/tree_palm_tropical_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_palm_tropical_02.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_palm_tropical_02.dae: Found library_images to delete
art/meshes/gaia/tree_palm_tropical_02.dae: Found library_materials to delete
art/meshes/gaia/tree_palm_tropical_02.dae: Found library_effects to delete
art/meshes/gaia/tree_palm_tropical_02.dae: Found a bind_material to delete
art/meshes/gaia/tree_palm_tropical_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_palm_tropical_02.dae: Found convertible object 'palm_bend'
art/meshes/gaia/tree_palm_tropical_02.dae: Converting 'palm_bendMesh'
art/meshes/gaia/tree_palm_tropical_02.dae: Found static geometry
art/meshes/gaia/tree_palm_tropical_03.dae: Starting conversion
art/meshes/gaia/tree_palm_tropical_03.dae: Running FixBrokenXML
art/meshes/gaia/tree_palm_tropical_03.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_palm_tropical_03.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_palm_tropical_03.dae: Found library_images to delete
art/meshes/gaia/tree_palm_tropical_03.dae: Found library_materials to delete
art/meshes/gaia/tree_palm_tropical_03.dae: Found library_effects to delete
art/meshes/gaia/tree_palm_tropical_03.dae: Found a bind_material to delete
art/meshes/gaia/tree_palm_tropical_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_palm_tropical_03.dae: Found convertible object 'palm_dual_bend'
art/meshes/gaia/tree_palm_tropical_03.dae: Converting 'palm_dual_bendMesh'
art/meshes/gaia/tree_palm_tropical_03.dae: Found static geometry
art/meshes/gaia/tree_palm_tropical_04.dae: Starting conversion
art/meshes/gaia/tree_palm_tropical_04.dae: Running FixBrokenXML
art/meshes/gaia/tree_palm_tropical_04.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_palm_tropical_04.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_palm_tropical_04.dae: Found library_images to delete
art/meshes/gaia/tree_palm_tropical_04.dae: Found library_materials to delete
art/meshes/gaia/tree_palm_tropical_04.dae: Found library_effects to delete
art/meshes/gaia/tree_palm_tropical_04.dae: Found a bind_material to delete
art/meshes/gaia/tree_palm_tropical_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_palm_tropical_04.dae: Found convertible object 'palm_dual'
art/meshes/gaia/tree_palm_tropical_04.dae: Converting 'palm_dualMesh'
art/meshes/gaia/tree_palm_tropical_04.dae: Found static geometry
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
art/meshes/structural/kart_dock.dae: Starting conversion
art/meshes/structural/kart_dock.dae: Running FixBrokenXML
art/meshes/structural/kart_dock.dae: Authoring tool: Blender 2.63.0 r46461
art/meshes/structural/kart_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_dock.dae: Found convertible object 'props'
art/meshes/structural/kart_dock.dae: Converting 'propsMesh'
art/meshes/structural/kart_dock.dae: Found static geometry
art/meshes/props/kart_dock_a.dae: Starting conversion
art/meshes/props/kart_dock_a.dae: Running FixBrokenXML
art/meshes/props/kart_dock_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_dock_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_dock_a.dae: Found library_images to delete
art/meshes/props/kart_dock_a.dae: Found library_materials to delete
art/meshes/props/kart_dock_a.dae: Found library_effects to delete
art/meshes/props/kart_dock_a.dae: Found a bind_material to delete
art/meshes/props/kart_dock_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_dock_a.dae: Found convertible object 'default14'
art/meshes/props/kart_dock_a.dae: Converting 'default14Mesh'
art/meshes/props/kart_dock_a.dae: Found static geometry
art/meshes/structural/sele_dock.dae: Starting conversion
art/meshes/structural/sele_dock.dae: Running FixBrokenXML
art/meshes/structural/sele_dock.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_dock.dae: Found convertible object 'Dock'
art/meshes/structural/sele_dock.dae: Converting 'Cube_019'
art/meshes/structural/sele_dock.dae: Found static geometry
art/meshes/structural/sele_dock.dae: Adding prop point garrisoned
art/meshes/structural/kush_dock.dae: Starting conversion
art/meshes/structural/kush_dock.dae: Running FixBrokenXML
art/meshes/structural/kush_dock.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_dock.dae: Found convertible object 'Cube_028'
art/meshes/structural/kush_dock.dae: Converting 'Cube_060'
art/meshes/structural/kush_dock.dae: Found static geometry
art/meshes/structural/kush_dock.dae: Adding prop point garrisoned
art/meshes/structural/kush_dock.dae: Adding prop point statue_01
art/meshes/structural/kush_dock.dae: Adding prop point statue_02
art/meshes/props/kush_bird_statue.dae: Starting conversion
art/meshes/props/kush_bird_statue.dae: Running FixBrokenXML
art/meshes/props/kush_bird_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_bird_statue.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_bird_statue.dae: Found convertible object 'Long_leg_Tucan_statue'
art/meshes/props/kush_bird_statue.dae: Converting 'Cubo'
art/meshes/props/kush_bird_statue.dae: Found static geometry
art/meshes/structural/found_4x4_01.dae: Starting conversion
art/meshes/structural/found_4x4_01.dae: Running FixBrokenXML
art/meshes/structural/found_4x4_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/structural/found_4x4_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x4_01.dae: Found convertible object 'foundation_4x4'
art/meshes/structural/found_4x4_01.dae: Converting 'foundation_4x4_mesh_003'
art/meshes/structural/found_4x4_01.dae: Found static geometry
art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_02
art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_01
art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_03
art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_04
art/meshes/structural/found_4x4_01.dae: Adding prop point post_01
art/meshes/structural/found_4x4_01.dae: Adding prop point post_02
art/meshes/structural/found_4x4_01.dae: Adding prop point post_03
art/meshes/structural/found_4x4_01.dae: Adding prop point post_04
art/meshes/structural/found_4x4_01.dae: Adding prop point handcart001
art/meshes/structural/found_4x4_01.dae: Adding prop point woodpile001
art/meshes/structural/found_4x4_01.dae: Adding prop point vase001
art/meshes/structural/found_4x4_01.dae: Adding prop point brick003
art/meshes/structural/found_4x4_01.dae: Adding prop point box001
art/meshes/structural/found_4x4_01.dae: Adding prop point box002
art/meshes/structural/found_4x4_01.dae: Adding prop point box003
art/meshes/structural/found_4x4_01.dae: Adding prop point brick006
art/meshes/structural/found_4x4_01.dae: Adding prop point brick004
art/meshes/structural/found_4x4_01.dae: Adding prop point brick007
art/meshes/structural/found_4x4_01.dae: Adding prop point brick002
art/meshes/structural/found_4x4_01.dae: Adding prop point brick001
art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile003
art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile002
art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile001
art/meshes/structural/found_4x4_01.dae: Adding prop point brick005
art/meshes/props/box.dae: Starting conversion
art/meshes/props/box.dae: Running FixBrokenXML
art/meshes/props/box.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/box.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/box.dae: Found convertible object 'Object002'
art/meshes/props/box.dae: Converting 'Object002Mesh_003'
art/meshes/props/box.dae: Found static geometry
art/meshes/props/brick.dae: Starting conversion
art/meshes/props/brick.dae: Running FixBrokenXML
art/meshes/props/brick.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/brick.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick.dae: Found convertible object 'brick_003'
art/meshes/props/brick.dae: Converting 'brick_006'
art/meshes/props/brick.dae: Found static geometry
art/meshes/props/brick_pile_02.dae: Starting conversion
art/meshes/props/brick_pile_02.dae: Running FixBrokenXML
art/meshes/props/brick_pile_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/brick_pile_02.dae: Applying fixes for 3ds Max exporter
art/meshes/props/brick_pile_02.dae: Found a bind_material to delete
art/meshes/props/brick_pile_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_02.dae: Found convertible object 'Object001'
art/meshes/props/brick_pile_02.dae: Converting 'Object001Mesh'
art/meshes/props/brick_pile_02.dae: Found static geometry
art/meshes/props/brick_pile_04.dae: Starting conversion
art/meshes/props/brick_pile_04.dae: Running FixBrokenXML
art/meshes/props/brick_pile_04.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b
art/meshes/props/brick_pile_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_04.dae: Found convertible object 'brick_pile_04'
art/meshes/props/brick_pile_04.dae: Converting 'Object001Mesh_001'
art/meshes/props/brick_pile_04.dae: Found static geometry
art/meshes/props/brick_pile_08.dae: Starting conversion
art/meshes/props/brick_pile_08.dae: Running FixBrokenXML
art/meshes/props/brick_pile_08.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/brick_pile_08.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_08.dae: Found convertible object 'Object10-Pivot'
art/meshes/props/brick_pile_08.dae: Converting 'Object10Mesh_003'
art/meshes/props/brick_pile_08.dae: Found static geometry
art/meshes/props/delimitator.dae: Starting conversion
art/meshes/props/delimitator.dae: Running FixBrokenXML
art/meshes/props/delimitator.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/delimitator.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/delimitator.dae: Found convertible object 'delimitator'
art/meshes/props/delimitator.dae: Converting 'delimitator-mesh'
art/meshes/props/delimitator.dae: Found static geometry
art/meshes/props/wrld_handcart.dae: Starting conversion
art/meshes/props/wrld_handcart.dae: Running FixBrokenXML
art/meshes/props/wrld_handcart.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/wrld_handcart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_handcart.dae: Found convertible object 'wrld_handcart'
art/meshes/props/wrld_handcart.dae: Converting 'wrld_handcart-Geometry'
art/meshes/props/wrld_handcart.dae: Found static geometry
art/meshes/props/Wood_Up.dae: Starting conversion
art/meshes/props/Wood_Up.dae: Running FixBrokenXML
art/meshes/props/Wood_Up.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/Wood_Up.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/Wood_Up.dae: Found convertible object 'Object14_Pivot001_001'
art/meshes/props/Wood_Up.dae: Converting 'Object14_Pivot001Mesh_005'
art/meshes/props/Wood_Up.dae: Found static geometry
art/meshes/props/vase.dae: Starting conversion
art/meshes/props/vase.dae: Running FixBrokenXML
art/meshes/props/vase.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/vase.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/vase.dae: Found convertible object 'Object001'
art/meshes/props/vase.dae: Converting 'Object001Mesh'
art/meshes/props/vase.dae: Found static geometry
art/meshes/structural/found_3x3_01.dae: Starting conversion
art/meshes/structural/found_3x3_01.dae: Running FixBrokenXML
art/meshes/structural/found_3x3_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_3x3_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_3x3_01.dae: Found convertible object 'foundation_3x3'
art/meshes/structural/found_3x3_01.dae: Converting 'foundation_3x3'
art/meshes/structural/found_3x3_01.dae: Found static geometry
art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator001
art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator002
art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator003
art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator004
art/meshes/structural/found_3x3_01.dae: Adding prop point vase001
art/meshes/structural/found_3x3_01.dae: Adding prop point box001
art/meshes/structural/found_3x3_01.dae: Adding prop point box002
art/meshes/structural/found_3x3_01.dae: Adding prop point brick001
art/meshes/structural/found_3x3_01.dae: Adding prop point brick002
art/meshes/structural/found_3x3_01.dae: Adding prop point brick003
art/meshes/structural/found_3x3_01.dae: Adding prop point brick004
art/meshes/structural/found_3x3_01.dae: Adding prop point brick005
art/meshes/structural/found_3x3_01.dae: Adding prop point brick006
art/meshes/structural/found_3x3_01.dae: Adding prop point brick_pile001
art/meshes/structural/found_3x3_01.dae: Adding prop point brick_pile002
art/meshes/structural/found_3x3_01.dae: Adding prop point woodpile001
art/meshes/structural/found_3x3_01.dae: Adding prop point handcart001
art/meshes/props/brick_pile_09.dae: Starting conversion
art/meshes/props/brick_pile_09.dae: Running FixBrokenXML
art/meshes/props/brick_pile_09.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/brick_pile_09.dae: Applying fixes for 3ds Max exporter
art/meshes/props/brick_pile_09.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_09.dae: Found convertible object 'Pile-Pivot'
art/meshes/props/brick_pile_09.dae: Converting 'PileMesh'
art/meshes/props/brick_pile_09.dae: Found static geometry
art/meshes/structural/found_3x3_03.dae: Starting conversion
art/meshes/structural/found_3x3_03.dae: Running FixBrokenXML
art/meshes/structural/found_3x3_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_3x3_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_3x3_03.dae: Found convertible object 'foundation_3x3'
art/meshes/structural/found_3x3_03.dae: Converting 'foundation_3x3'
art/meshes/structural/found_3x3_03.dae: Found static geometry
art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator001
art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator002
art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator003
art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator004
art/meshes/structural/found_3x3_03.dae: Adding prop point vase001
art/meshes/structural/found_3x3_03.dae: Adding prop point box001
art/meshes/structural/found_3x3_03.dae: Adding prop point brick001
art/meshes/structural/found_3x3_03.dae: Adding prop point brick002
art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile002
art/meshes/structural/found_3x3_03.dae: Adding prop point brick003
art/meshes/structural/found_3x3_03.dae: Adding prop point box002
art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile001
art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile003
art/meshes/structural/found_3x3_03.dae: Adding prop point woodpile001
art/meshes/structural/found_3x3_03.dae: Adding prop point handcart001
art/meshes/props/brick_pile_07.dae: Starting conversion
art/meshes/props/brick_pile_07.dae: Running FixBrokenXML
art/meshes/props/brick_pile_07.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/brick_pile_07.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_07.dae: Found convertible object 'Object10-Pivot'
art/meshes/props/brick_pile_07.dae: Converting 'Object10Mesh_003'
art/meshes/props/brick_pile_07.dae: Found static geometry
art/meshes/structural/found_4x4_02.dae: Starting conversion
art/meshes/structural/found_4x4_02.dae: Running FixBrokenXML
art/meshes/structural/found_4x4_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/structural/found_4x4_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x4_02.dae: Found convertible object 'foundation_4x4'
art/meshes/structural/found_4x4_02.dae: Converting 'foundation_4x4_mesh_002'
art/meshes/structural/found_4x4_02.dae: Found static geometry
art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_02
art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_01
art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_03
art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_04
art/meshes/structural/found_4x4_02.dae: Adding prop point post_01
art/meshes/structural/found_4x4_02.dae: Adding prop point post_02
art/meshes/structural/found_4x4_02.dae: Adding prop point post_04
art/meshes/structural/found_4x4_02.dae: Adding prop point post_03
art/meshes/structural/found_4x4_02.dae: Adding prop point handcart001
art/meshes/structural/found_4x4_02.dae: Adding prop point woodpile001
art/meshes/structural/found_4x4_02.dae: Adding prop point vase001
art/meshes/structural/found_4x4_02.dae: Adding prop point brick003
art/meshes/structural/found_4x4_02.dae: Adding prop point box001
art/meshes/structural/found_4x4_02.dae: Adding prop point box002
art/meshes/structural/found_4x4_02.dae: Adding prop point box003
art/meshes/structural/found_4x4_02.dae: Adding prop point brick006
art/meshes/structural/found_4x4_02.dae: Adding prop point brick004
art/meshes/structural/found_4x4_02.dae: Adding prop point brick002
art/meshes/structural/found_4x4_02.dae: Adding prop point brick001
art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile003
art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile002
art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile001
art/meshes/structural/found_4x4_02.dae: Adding prop point brick005
art/meshes/structural/found_4x4_02.dae: Adding prop point woodpile002
art/meshes/structural/found_4x4_02.dae: Adding prop point handcart002
art/meshes/structural/found_4x4_02.dae: Adding prop point vase002
art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile004
art/meshes/structural/found_4x4_02.dae: Adding prop point box004
art/animation/biped/gatherer/idle_carry_grain_m.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_grain_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_grain_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_grain_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_grain_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_grain_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_m.dae: Starting conversion
art/animation/biped/citizen/walk_relax_m.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/walk_relax_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully
art/animation/biped/citizen/build.dae: Starting conversion
art/animation/biped/citizen/build.dae: Running FixBrokenXML
art/animation/biped/citizen/build.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/build.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/build.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/build.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully
art/meshes/props/prop_mallet.dae: Starting conversion
art/meshes/props/prop_mallet.dae: Running FixBrokenXML
art/meshes/props/prop_mallet.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/prop_mallet.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/prop_mallet.dae: Found convertible object 'prop_mallet'
art/meshes/props/prop_mallet.dae: Converting 'prop_mallet-Geometry'
art/meshes/props/prop_mallet.dae: Found static geometry
art/meshes/props/prop_mallet.dae: Adding prop point mallet
art/meshes/props/scaffold_01.dae: Starting conversion
art/meshes/props/scaffold_01.dae: Running FixBrokenXML
art/meshes/props/scaffold_01.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/props/scaffold_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaffold_01.dae: Found convertible object 'Cylinder'
art/meshes/props/scaffold_01.dae: Converting 'Cylinder'
art/meshes/props/scaffold_01.dae: Found static geometry
art/meshes/structural/kush_house_4.dae: Starting conversion
art/meshes/structural/kush_house_4.dae: Running FixBrokenXML
art/meshes/structural/kush_house_4.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_house_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_house_4.dae: Found convertible object 'Cube_005'
art/meshes/structural/kush_house_4.dae: Converting 'Cube_009'
art/meshes/structural/kush_house_4.dae: Found static geometry
art/meshes/structural/kush_house_4.dae: Adding prop point garrisoned
art/meshes/structural/kush_house_1.dae: Starting conversion
art/meshes/structural/kush_house_1.dae: Running FixBrokenXML
art/meshes/structural/kush_house_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_house_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_house_1.dae: Found convertible object 'Cube'
art/meshes/structural/kush_house_1.dae: Converting 'Cube'
art/meshes/structural/kush_house_1.dae: Found static geometry
art/meshes/structural/kush_house_1.dae: Adding prop point garrisoned
art/meshes/props/scaf_3x3.dae: Starting conversion
art/meshes/props/scaf_3x3.dae: Running FixBrokenXML
art/meshes/props/scaf_3x3.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/scaf_3x3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_3x3.dae: Found convertible object 'Cylinder_003'
art/meshes/props/scaf_3x3.dae: Converting 'Cylinder_005'
art/meshes/props/scaf_3x3.dae: Found static geometry
art/meshes/structural/hele_storehouse.dae: Starting conversion
art/meshes/structural/hele_storehouse.dae: Running FixBrokenXML
art/meshes/structural/hele_storehouse.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_storehouse.dae: Found convertible object 'default04_001'
art/meshes/structural/hele_storehouse.dae: Converting 'default04Mesh_001'
art/meshes/structural/hele_storehouse.dae: Found static geometry
art/meshes/props/hele_storehouse_blocks.dae: Starting conversion
art/meshes/props/hele_storehouse_blocks.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_blocks.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_blocks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_blocks.dae: Found convertible object 'default04'
art/meshes/props/hele_storehouse_blocks.dae: Converting 'default04Mesh'
art/meshes/props/hele_storehouse_blocks.dae: Found static geometry
art/meshes/props/hele_storehouse_roof.dae: Starting conversion
art/meshes/props/hele_storehouse_roof.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_roof.dae: Authoring tool: Blender 2.80.74 commit date:2019-06-17, commit time:21:07, hash:741641f4c3b8
art/meshes/props/hele_storehouse_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_roof.dae: Found convertible object 'hele_storehouse_roof'
art/meshes/props/hele_storehouse_roof.dae: Converting 'hele_storehouse_roof'
art/meshes/props/hele_storehouse_roof.dae: Found static geometry
art/meshes/props/hele_storehouse_props.dae: Starting conversion
art/meshes/props/hele_storehouse_props.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_props.dae: Found convertible object 'default04_001'
art/meshes/props/hele_storehouse_props.dae: Converting 'default04Mesh_002'
art/meshes/props/hele_storehouse_props.dae: Found static geometry
art/meshes/props/hele_storehouse_wood.dae: Starting conversion
art/meshes/props/hele_storehouse_wood.dae: Running FixBrokenXML
art/meshes/props/hele_storehouse_wood.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_storehouse_wood.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_storehouse_wood.dae: Found convertible object 'default04_001'
art/meshes/props/hele_storehouse_wood.dae: Converting 'default04Mesh_003'
art/meshes/props/hele_storehouse_wood.dae: Found static geometry
art/meshes/structural/sele_storehouse.dae: Starting conversion
art/meshes/structural/sele_storehouse.dae: Running FixBrokenXML
art/meshes/structural/sele_storehouse.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_storehouse.dae: Found convertible object 'Cube_009'
art/meshes/structural/sele_storehouse.dae: Converting 'Cube_004'
art/meshes/structural/sele_storehouse.dae: Found static geometry
art/meshes/structural/sele_storehouse.dae: Adding prop point bush
art/meshes/props/wrld_block_1_pile_b.dae: Starting conversion
art/meshes/props/wrld_block_1_pile_b.dae: Running FixBrokenXML
art/meshes/props/wrld_block_1_pile_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_block_1_pile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_block_1_pile_b.dae: Found convertible object 'wrld_block_1_pile_b'
art/meshes/props/wrld_block_1_pile_b.dae: Converting 'wrld_block_1_pile_b-Geometry'
art/meshes/props/wrld_block_1_pile_b.dae: Found static geometry
art/meshes/props/wrld_block_1_pile_a.dae: Starting conversion
art/meshes/props/wrld_block_1_pile_a.dae: Running FixBrokenXML
art/meshes/props/wrld_block_1_pile_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_block_1_pile_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_block_1_pile_a.dae: Found convertible object 'wrld_block_1_pile_a'
art/meshes/props/wrld_block_1_pile_a.dae: Converting 'wrld_block_1_pile_a-Geometry'
art/meshes/props/wrld_block_1_pile_a.dae: Found static geometry
art/animation/biped/gatherer/idle_axe_01.dae: Starting conversion
art/animation/biped/gatherer/idle_axe_01.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_axe_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/idle_axe_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_axe_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/idle_axe_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully
art/animation/biped/gatherer/walk_axe.dae: Starting conversion
art/animation/biped/gatherer/walk_axe.dae: Running FixBrokenXML
art/animation/biped/gatherer/walk_axe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/walk_axe.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/walk_axe.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/walk_axe.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully
art/meshes/props/tool_axe.dae: Starting conversion
art/meshes/props/tool_axe.dae: Running FixBrokenXML
art/meshes/props/tool_axe.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/tool_axe.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_axe.dae: Found convertible object 'Woodcutter_s_axe'
art/meshes/props/tool_axe.dae: Converting 'Cubo_001'
art/meshes/props/tool_axe.dae: Found static geometry
art/animation/biped/gatherer/gather_fruit_f.dae: Starting conversion
art/animation/biped/gatherer/gather_fruit_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_fruit_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_fruit_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_fruit_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/gather_fruit_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully
art/meshes/props/special/luggage_female_back.dae: Starting conversion
art/meshes/props/special/luggage_female_back.dae: Running FixBrokenXML
art/meshes/props/special/luggage_female_back.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/special/luggage_female_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/luggage_female_back.dae: Found convertible object 'carry_res_female'
art/meshes/props/special/luggage_female_back.dae: Converting 'carry_res_femaleMesh_001'
art/meshes/props/special/luggage_female_back.dae: Found static geometry
art/meshes/props/waypoint_flag.dae: Starting conversion
art/meshes/props/waypoint_flag.dae: Running FixBrokenXML
art/meshes/props/waypoint_flag.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/props/waypoint_flag.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/waypoint_flag.dae: Found convertible object 'waypoint_flag'
art/meshes/props/waypoint_flag.dae: Converting 'SixWheeler'
art/meshes/props/waypoint_flag.dae: Found skinned geometry
art/animation/mechanical/waypoint_flag_idle.dae: Starting conversion
art/animation/mechanical/waypoint_flag_idle.dae: Running FixBrokenXML
art/animation/mechanical/waypoint_flag_idle.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/mechanical/waypoint_flag_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/waypoint_flag_idle.dae: Found convertible object 'waypoint_flag'
art/animation/mechanical/waypoint_flag_idle.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully
art/animation/biped/gatherer/slaughter.dae: Starting conversion
art/animation/biped/gatherer/slaughter.dae: Running FixBrokenXML
art/animation/biped/gatherer/slaughter.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/slaughter.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/slaughter.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/slaughter.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/slaughter.dae): Loaded successfully
art/meshes/props/weapons/dagger_01.dae: Starting conversion
art/meshes/props/weapons/dagger_01.dae: Running FixBrokenXML
art/meshes/props/weapons/dagger_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/weapons/dagger_01.dae: Applying fixes for 3ds Max exporter
art/meshes/props/weapons/dagger_01.dae: Found library_images to delete
art/meshes/props/weapons/dagger_01.dae: Found library_materials to delete
art/meshes/props/weapons/dagger_01.dae: Found library_effects to delete
art/meshes/props/weapons/dagger_01.dae: Found a bind_material to delete
art/meshes/props/weapons/dagger_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/dagger_01.dae: Found convertible object 'spartan_sword'
art/meshes/props/weapons/dagger_01.dae: Converting 'spartan_swordMesh'
art/meshes/props/weapons/dagger_01.dae: Found static geometry
art/animation/biped/gatherer/gather_meat.dae: Starting conversion
art/animation/biped/gatherer/gather_meat.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_meat.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_meat.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/gather_meat.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully
art/meshes/props/berry_basket.dae: Starting conversion
art/meshes/props/berry_basket.dae: Running FixBrokenXML
art/meshes/props/berry_basket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/berry_basket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/berry_basket.dae: Found convertible object 'basket'
art/meshes/props/berry_basket.dae: Converting 'Circle_015'
art/meshes/props/berry_basket.dae: Found static geometry
art/meshes/props/weap_falcata_d.dae: Starting conversion
art/meshes/props/weap_falcata_d.dae: Running FixBrokenXML
art/meshes/props/weap_falcata_d.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/weap_falcata_d.dae: Applying fixes for 3ds Max exporter
art/meshes/props/weap_falcata_d.dae: Found library_images to delete
art/meshes/props/weap_falcata_d.dae: Found library_materials to delete
art/meshes/props/weap_falcata_d.dae: Found library_effects to delete
art/meshes/props/weap_falcata_d.dae: Found a bind_material to delete
art/meshes/props/weap_falcata_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_falcata_d.dae: Found convertible object 'Object007'
art/meshes/props/weap_falcata_d.dae: Converting 'Object007Mesh'
art/meshes/props/weap_falcata_d.dae: Found static geometry
art/meshes/props/weapons/gladius_02.dae: Starting conversion
art/meshes/props/weapons/gladius_02.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_02.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_02.dae: Found convertible object 'weap_gladus_b'
art/meshes/props/weapons/gladius_02.dae: Converting 'weap_gladus_b-Geometry'
art/meshes/props/weapons/gladius_02.dae: Found static geometry
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully
art/meshes/props/weap_xiphos_c.dae: Starting conversion
art/meshes/props/weap_xiphos_c.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_c.dae: Found convertible object 'weap_xiphos_c'
art/meshes/props/weap_xiphos_c.dae: Converting 'weap_xiphos_c-Geometry'
art/meshes/props/weap_xiphos_c.dae: Found static geometry
art/meshes/structural/hele_fishing_boat.dae: Starting conversion
art/meshes/structural/hele_fishing_boat.dae: Running FixBrokenXML
art/meshes/structural/hele_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/hele_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_fishing_boat.dae: Found convertible object 'rowingboat'
art/meshes/structural/hele_fishing_boat.dae: Converting 'RowingBoat'
art/meshes/structural/hele_fishing_boat.dae: Found skinned geometry
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fisherman
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_a
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_b
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_c
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_bucket
art/animation/mechanical/rowing_boat_move.dae: Starting conversion
art/animation/mechanical/rowing_boat_move.dae: Running FixBrokenXML
art/animation/mechanical/rowing_boat_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/mechanical/rowing_boat_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/rowing_boat_move.dae: Found convertible object 'rowingboat'
art/animation/mechanical/rowing_boat_move.dae: Converting 'RowingBoat'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_move.dae): Loaded successfully
art/animation/mechanical/rowing_boat_idle.dae: Starting conversion
art/animation/mechanical/rowing_boat_idle.dae: Running FixBrokenXML
art/animation/mechanical/rowing_boat_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/mechanical/rowing_boat_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/rowing_boat_idle.dae: Found convertible object 'rowingboat'
art/animation/mechanical/rowing_boat_idle.dae: Converting 'RowingBoat'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_idle.dae): Loaded successfully
art/meshes/props/fish_bucket.dae: Starting conversion
art/meshes/props/fish_bucket.dae: Running FixBrokenXML
art/meshes/props/fish_bucket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/fish_bucket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/fish_bucket.dae: Found convertible object 'fish_bucket'
art/meshes/props/fish_bucket.dae: Converting 'rowingboat-mesh_002'
art/meshes/props/fish_bucket.dae: Found static geometry
art/meshes/props/fish_bucket.dae: Adding prop point fish_a
art/meshes/props/fish_bucket.dae: Adding prop point fish_b
art/meshes/props/fish_bucket.dae: Adding prop point fish_d
art/meshes/props/fish_bucket.dae: Adding prop point fish_c
art/meshes/props/fish_bucket.dae: Adding prop point fish_f
art/meshes/props/fish_bucket.dae: Adding prop point fish_e
art/animation/biped/fisher/hele_idle_a.dae: Starting conversion
art/animation/biped/fisher/hele_idle_a.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_idle_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_idle_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_a.dae): Loaded successfully
art/animation/biped/fisher/hele_idle_b.dae: Starting conversion
art/animation/biped/fisher/hele_idle_b.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_idle_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_idle_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_b.dae): Loaded successfully
art/animation/biped/fisher/hele_move.dae: Starting conversion
art/animation/biped/fisher/hele_move.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_move.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_move.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_move.dae): Loaded successfully
art/meshes/props/new/head_beard_wide.dae: Starting conversion
art/meshes/props/new/head_beard_wide.dae: Running FixBrokenXML
art/meshes/props/new/head_beard_wide.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_beard_wide.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_beard_wide.dae: Found convertible object 'head_beard_wide'
art/meshes/props/new/head_beard_wide.dae: Converting 'Cube_010'
art/meshes/props/new/head_beard_wide.dae: Found static geometry
art/meshes/structural/ptol_fishing_boat.dae: Starting conversion
art/meshes/structural/ptol_fishing_boat.dae: Running FixBrokenXML
art/meshes/structural/ptol_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/ptol_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_fishing_boat.dae: Found convertible object 'SingleOarBoat'
art/meshes/structural/ptol_fishing_boat.dae: Converting 'rowingboat-mesh_001'
art/meshes/structural/ptol_fishing_boat.dae: Found static geometry
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_a
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_b
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_c
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fisherman
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point basket
art/meshes/structural/ptol_fishing_boat.dae: Adding prop point row
art/meshes/props/ptol_fishing_boat_basket_c.dae: Starting conversion
art/meshes/props/ptol_fishing_boat_basket_c.dae: Running FixBrokenXML
art/meshes/props/ptol_fishing_boat_basket_c.dae: Authoring tool: Blender 2.69.0 r60991
art/meshes/props/ptol_fishing_boat_basket_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_fishing_boat_basket_c.dae: Found convertible object 'wrld_basket_c_002'
art/meshes/props/ptol_fishing_boat_basket_c.dae: Converting 'wrld_basket_c-Geometry_001'
art/meshes/props/ptol_fishing_boat_basket_c.dae: Found static geometry
art/meshes/skeletal/new/m_dress.dae: Starting conversion
art/meshes/skeletal/new/m_dress.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_dress.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_dress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_dress.dae: Found convertible object 'm_dress'
art/meshes/skeletal/new/m_dress.dae: Converting 'Biped'
art/meshes/skeletal/new/m_dress.dae: Found skinned geometry
art/meshes/skeletal/new/m_dress.dae: Adding prop point bevor
art/meshes/skeletal/new/m_dress.dae: Adding prop point back
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_dress.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_dress.dae: Adding prop point backplate
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point fauld
art/meshes/skeletal/new/m_dress.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_dress.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point head
art/meshes/skeletal/new/m_dress.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point helmet
art/meshes/skeletal/new/m_dress.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point projectile
art/meshes/skeletal/new/m_dress.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_dress.dae: Adding prop point shield
art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_dress.dae: Adding prop point ammo
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_L
art/animation/biped/fisher/ptol_idle_a.dae: Starting conversion
art/animation/biped/fisher/ptol_idle_a.dae: Running FixBrokenXML
art/animation/biped/fisher/ptol_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/ptol_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/ptol_idle_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/ptol_idle_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_a.dae): Loaded successfully
art/animation/biped/fisher/ptol_idle_b.dae: Starting conversion
art/animation/biped/fisher/ptol_idle_b.dae: Running FixBrokenXML
art/animation/biped/fisher/ptol_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/ptol_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/ptol_idle_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/ptol_idle_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_b.dae): Loaded successfully
art/animation/biped/fisher/ptol_idle_c.dae: Starting conversion
art/animation/biped/fisher/ptol_idle_c.dae: Running FixBrokenXML
art/animation/biped/fisher/ptol_idle_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/ptol_idle_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/ptol_idle_c.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/ptol_idle_c.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_c.dae): Loaded successfully
art/animation/biped/fisher/ptol_move.dae: Starting conversion
art/animation/biped/fisher/ptol_move.dae: Running FixBrokenXML
art/animation/biped/fisher/ptol_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/ptol_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/ptol_move.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/ptol_move.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_move.dae): Loaded successfully
art/meshes/props/row.dae: Starting conversion
art/meshes/props/row.dae: Running FixBrokenXML
art/meshes/props/row.dae: Authoring tool: Blender 2.69.0 r60991
art/meshes/props/row.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/row.dae: Found convertible object 'Cube'
art/meshes/props/row.dae: Converting 'Cube'
art/meshes/props/row.dae: Found static geometry
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/carry_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/carry_meat.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully
art/meshes/props/shuttle_meat_male_r.dae: Starting conversion
art/meshes/props/shuttle_meat_male_r.dae: Running FixBrokenXML
art/meshes/props/shuttle_meat_male_r.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/shuttle_meat_male_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shuttle_meat_male_r.dae: Found convertible object 'shuttle_meat_male_r'
art/meshes/props/shuttle_meat_male_r.dae: Converting 'BrontoburgerMesh_001'
art/meshes/props/shuttle_meat_male_r.dae: Found static geometry
art/animation/biped/gatherer/gather_wood.dae: Starting conversion
art/animation/biped/gatherer/gather_wood.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_wood.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_wood.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_wood.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/gather_wood.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully
art/meshes/props/heads/head_kush_01.dae: Starting conversion
art/meshes/props/heads/head_kush_01.dae: Running FixBrokenXML
art/meshes/props/heads/head_kush_01.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/heads/head_kush_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/head_kush_01.dae: Found convertible object 'dudette_head_b'
art/meshes/props/heads/head_kush_01.dae: Converting 'Cube_000'
art/meshes/props/heads/head_kush_01.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_meat_f.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_meat_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_meat_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_meat_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_meat_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_meat_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_f.dae): Loaded successfully
art/animation/biped/gatherer/carry_meat_f.dae: Starting conversion
art/animation/biped/gatherer/carry_meat_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_meat_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_meat_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_meat_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_meat_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_f.dae): Loaded successfully
art/meshes/props/special/brontoburger.dae: Starting conversion
art/meshes/props/special/brontoburger.dae: Running FixBrokenXML
art/meshes/props/special/brontoburger.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/special/brontoburger.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/brontoburger.dae: Found convertible object 'Brontoburger'
art/meshes/props/special/brontoburger.dae: Converting 'BrontoburgerMesh'
art/meshes/props/special/brontoburger.dae: Found static geometry
art/meshes/skeletal/fish_single.dae: Starting conversion
art/meshes/skeletal/fish_single.dae: Running FixBrokenXML
art/meshes/skeletal/fish_single.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/skeletal/fish_single.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/fish_single.dae: Found convertible object 'fish_mesh'
art/meshes/skeletal/fish_single.dae: Converting 'fish'
art/meshes/skeletal/fish_single.dae: Found skinned geometry
art/animation/others/fish_idle_captured.dae: Starting conversion
art/animation/others/fish_idle_captured.dae: Running FixBrokenXML
art/animation/others/fish_idle_captured.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/fish_idle_captured.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/fish_idle_captured.dae: Found convertible object 'fish_mesh'
art/animation/others/fish_idle_captured.dae: Converting 'fish'
CSkeletonAnimManager::GetAnimation(art/animation/others/fish_idle_captured.dae): Loaded successfully
art/animation/others/fish_dead.dae: Starting conversion
art/animation/others/fish_dead.dae: Running FixBrokenXML
art/animation/others/fish_dead.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/fish_dead.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/fish_dead.dae: Found convertible object 'fish_mesh'
art/animation/others/fish_dead.dae: Converting 'fish'
CSkeletonAnimManager::GetAnimation(art/animation/others/fish_dead.dae): Loaded successfully
art/animation/biped/fisher/hele_gather_fish.dae: Starting conversion
art/animation/biped/fisher/hele_gather_fish.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_gather_fish.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_gather_fish.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_gather_fish.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_gather_fish.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_gather_fish.dae): Loaded successfully
art/meshes/props/fishing_net.dae: Starting conversion
art/meshes/props/fishing_net.dae: Running FixBrokenXML
art/meshes/props/fishing_net.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/fishing_net.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/fishing_net.dae: Found convertible object 'Net'
art/meshes/props/fishing_net.dae: Converting 'Fishing_Net'
art/meshes/props/fishing_net.dae: Found skinned geometry
art/animation/others/fishing_net_action_hele.dae: Starting conversion
art/animation/others/fishing_net_action_hele.dae: Running FixBrokenXML
art/animation/others/fishing_net_action_hele.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/fishing_net_action_hele.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/fishing_net_action_hele.dae: Found convertible object 'Net'
art/animation/others/fishing_net_action_hele.dae: Converting 'Fishing_Net'
CSkeletonAnimManager::GetAnimation(art/animation/others/fishing_net_action_hele.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_a.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_a.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully
art/animation/biped/gatherer/idle_carry_grain_f.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_grain_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_grain_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_grain_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_grain_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_grain_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully
art/animation/biped/gatherer/carry_grain_f.dae: Starting conversion
art/animation/biped/gatherer/carry_grain_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_grain_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_grain_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_grain_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_grain_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully
art/meshes/skeletal/target_marker.dae: Starting conversion
art/meshes/skeletal/target_marker.dae: Running FixBrokenXML
art/meshes/skeletal/target_marker.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/skeletal/target_marker.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/target_marker.dae: Found convertible object 'Plane'
art/meshes/skeletal/target_marker.dae: Converting 'Arrows'
art/meshes/skeletal/target_marker.dae: Found skinned geometry
art/animation/other/target_marker.dae: Starting conversion
art/animation/other/target_marker.dae: Running FixBrokenXML
art/animation/other/target_marker.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/animation/other/target_marker.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/target_marker.dae: Found convertible object 'Plane'
art/animation/other/target_marker.dae: Converting 'Arrows'
CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully
art/meshes/structural/kart_house_01.dae: Starting conversion
art/meshes/structural/kart_house_01.dae: Running FixBrokenXML
art/meshes/structural/kart_house_01.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/meshes/structural/kart_house_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_01.dae: Found convertible object 'kart_house_01'
art/meshes/structural/kart_house_01.dae: Converting 'kart_house_01'
art/meshes/structural/kart_house_01.dae: Found static geometry
art/meshes/structural/kart_house_01.dae: Adding prop point garrisoned
art/meshes/structural/kart_house_01.dae: Adding prop point projectile
art/meshes/props/kart_house_a_1.dae: Starting conversion
art/meshes/props/kart_house_a_1.dae: Running FixBrokenXML
art/meshes/props/kart_house_a_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_house_a_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_house_a_1.dae: Found library_images to delete
art/meshes/props/kart_house_a_1.dae: Found library_materials to delete
art/meshes/props/kart_house_a_1.dae: Found library_effects to delete
art/meshes/props/kart_house_a_1.dae: Found a bind_material to delete
art/meshes/props/kart_house_a_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_house_a_1.dae: Found convertible object 'Plane14'
art/meshes/props/kart_house_a_1.dae: Converting 'Plane14Mesh'
art/meshes/props/kart_house_a_1.dae: Found static geometry
art/meshes/structural/kart_house_02.dae: Starting conversion
art/meshes/structural/kart_house_02.dae: Running FixBrokenXML
art/meshes/structural/kart_house_02.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/meshes/structural/kart_house_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_02.dae: Found convertible object 'kart_house_02'
art/meshes/structural/kart_house_02.dae: Converting 'kart_house_02'
art/meshes/structural/kart_house_02.dae: Found static geometry
art/meshes/structural/kart_house_02.dae: Adding prop point projectile
art/meshes/structural/kart_house_02.dae: Adding prop point garrisoned
art/meshes/props/kart_house_b_2.dae: Starting conversion
art/meshes/props/kart_house_b_2.dae: Running FixBrokenXML
art/meshes/props/kart_house_b_2.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_house_b_2.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_house_b_2.dae: Found library_images to delete
art/meshes/props/kart_house_b_2.dae: Found library_materials to delete
art/meshes/props/kart_house_b_2.dae: Found library_effects to delete
art/meshes/props/kart_house_b_2.dae: Found a bind_material to delete
art/meshes/props/kart_house_b_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_house_b_2.dae: Found convertible object 'Object12-Pivot'
art/meshes/props/kart_house_b_2.dae: Converting 'Object12Mesh'
art/meshes/props/kart_house_b_2.dae: Found static geometry
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_AO": "1"
ERROR: "USE_PLAYERCOLOR": "1"
ERROR: "USE_PARALLAX": "1"
ERROR: Failed to load shader 'spirv/model_common'
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_PLAYERCOLOR": "1"
ERROR: Failed to load shader 'spirv/model_common'
art/animation/biped/gatherer/idle_carry_meat_m.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_meat_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_meat_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_meat_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_meat_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_meat_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_m.dae): Loaded successfully
art/animation/biped/gatherer/carry_meat_m.dae: Starting conversion
art/animation/biped/gatherer/carry_meat_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_meat_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_meat_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_meat_m.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_meat_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_m.dae): Loaded successfully
art/meshes/props/shuttle_meat_male_l.dae: Starting conversion
art/meshes/props/shuttle_meat_male_l.dae: Running FixBrokenXML
art/meshes/props/shuttle_meat_male_l.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/shuttle_meat_male_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shuttle_meat_male_l.dae: Found convertible object 'shuttle_meat_male_l'
art/meshes/props/shuttle_meat_male_l.dae: Converting 'BrontoburgerMesh_002'
art/meshes/props/shuttle_meat_male_l.dae: Found static geometry
art/meshes/structural/found_5x4.dae: Starting conversion
art/meshes/structural/found_5x4.dae: Running FixBrokenXML
art/meshes/structural/found_5x4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_5x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x4.dae: Found convertible object 'foundation_5x4'
art/meshes/structural/found_5x4.dae: Converting 'foundation_5x4'
art/meshes/structural/found_5x4.dae: Found static geometry
art/meshes/structural/found_5x4.dae: Adding prop point post_02
art/meshes/structural/found_5x4.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x4.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x4.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x4.dae: Adding prop point post_01
art/meshes/structural/found_5x4.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x4.dae: Adding prop point post_04
art/meshes/structural/found_5x4.dae: Adding prop point post_06
art/meshes/structural/found_5x4.dae: Adding prop point post_05
art/meshes/structural/found_5x4.dae: Adding prop point post_03
art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_01
art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_02
art/meshes/structural/found_5x4.dae: Adding prop point box_pile_01
art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_03
art/meshes/structural/found_5x4.dae: Adding prop point wood_pile_01
art/meshes/structural/found_5x4.dae: Adding prop point handcart_01
art/meshes/structural/found_5x4.dae: Adding prop point box_01
art/meshes/props/box_pile_01.dae: Starting conversion
art/meshes/props/box_pile_01.dae: Running FixBrokenXML
art/meshes/props/box_pile_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/box_pile_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/box_pile_01.dae: Found convertible object 'box_pile'
art/meshes/props/box_pile_01.dae: Converting 'box_pile_001'
art/meshes/props/box_pile_01.dae: Found static geometry
art/meshes/props/box_pile_01.dae: Adding prop point box_01
art/meshes/props/box_pile_01.dae: Adding prop point box_03
art/meshes/props/box_pile_01.dae: Adding prop point box_02
art/meshes/props/brick_pile_06.dae: Starting conversion
art/meshes/props/brick_pile_06.dae: Running FixBrokenXML
art/meshes/props/brick_pile_06.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/brick_pile_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_06.dae: Found convertible object 'brick_pile_06'
art/meshes/props/brick_pile_06.dae: Converting 'brick_001'
art/meshes/props/brick_pile_06.dae: Found static geometry
art/meshes/props/brick_pile_06.dae: Adding prop point tool_01
art/meshes/props/brick_pile_06.dae: Adding prop point brick_01
art/meshes/props/brick_pile_06.dae: Adding prop point brick_02
art/meshes/structural/found_5x5_02.dae: Starting conversion
art/meshes/structural/found_5x5_02.dae: Running FixBrokenXML
art/meshes/structural/found_5x5_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_5x5_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x5_02.dae: Found convertible object 'foundation_5x5'
art/meshes/structural/found_5x5_02.dae: Converting 'foundation_5x5_mesh'
art/meshes/structural/found_5x5_02.dae: Found static geometry
art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x5_02.dae: Adding prop point post_01
art/meshes/structural/found_5x5_02.dae: Adding prop point post_02
art/meshes/structural/found_5x5_02.dae: Adding prop point post_03
art/meshes/structural/found_5x5_02.dae: Adding prop point post_04
art/meshes/structural/found_5x5_02.dae: Adding prop point post_05
art/meshes/structural/found_5x5_02.dae: Adding prop point post_06
art/meshes/structural/found_5x5_02.dae: Adding prop point post_07
art/meshes/structural/found_5x5_02.dae: Adding prop point post_08
art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile001
art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile002
art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile003
art/meshes/structural/found_5x5_02.dae: Adding prop point brick001
art/meshes/structural/found_5x5_02.dae: Adding prop point brick002
art/meshes/structural/found_5x5_02.dae: Adding prop point brick003
art/meshes/structural/found_5x5_02.dae: Adding prop point brick004
art/meshes/structural/found_5x5_02.dae: Adding prop point brick005
art/meshes/structural/found_5x5_02.dae: Adding prop point brick006
art/meshes/structural/found_5x5_02.dae: Adding prop point box001
art/meshes/structural/found_5x5_02.dae: Adding prop point box002
art/meshes/structural/found_5x5_02.dae: Adding prop point box003
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile001
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile002
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile003
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile004
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile005
art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile006
art/meshes/structural/found_5x5_02.dae: Adding prop point handcart001
art/meshes/structural/found_5x5_02.dae: Adding prop point vase001
art/meshes/structural/found_5x5_02.dae: Adding prop point vase002
art/meshes/structural/found_5x5_02.dae: Adding prop point handcart002
art/meshes/structural/found_5x5_02.dae: Adding prop point box004
art/meshes/props/brick_pile_10.dae: Starting conversion
art/meshes/props/brick_pile_10.dae: Running FixBrokenXML
art/meshes/props/brick_pile_10.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/brick_pile_10.dae: Applying fixes for 3ds Max exporter
art/meshes/props/brick_pile_10.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_10.dae: Found convertible object 'Object14_Pivot-Pivot-Pivot'
art/meshes/props/brick_pile_10.dae: Converting 'Object14_Pivot-PivotMesh'
art/meshes/props/brick_pile_10.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_wood_m.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_wood_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_wood_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_wood_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_wood_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_wood_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully
art/animation/biped/gatherer/carry_wood_m.dae: Starting conversion
art/animation/biped/gatherer/carry_wood_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_wood_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_wood_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_wood_m.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_wood_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully
art/meshes/props/shuttle_wood.dae: Starting conversion
art/meshes/props/shuttle_wood.dae: Running FixBrokenXML
art/meshes/props/shuttle_wood.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/shuttle_wood.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shuttle_wood.dae: Found convertible object 'wood_carry'
art/meshes/props/shuttle_wood.dae: Converting 'Circle_015'
art/meshes/props/shuttle_wood.dae: Found static geometry
art/meshes/structural/kart_house_b_foundation.dae: Starting conversion
art/meshes/structural/kart_house_b_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_house_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_b_foundation.dae: Found convertible object 'Box01_002'
art/meshes/structural/kart_house_b_foundation.dae: Converting 'Box01Mesh_005'
art/meshes/structural/kart_house_b_foundation.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_wood_f.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_wood_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_wood_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_wood_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_wood_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_wood_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully
art/animation/biped/gatherer/carry_wood_f.dae: Starting conversion
art/animation/biped/gatherer/carry_wood_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_wood_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_wood_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_wood_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_wood_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully
ERROR: Program 'spirv/model_solid' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "MODE_SILHOUETTEOCCLUDER": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_PLAYERCOLOR": "1"
ERROR: Failed to load shader 'spirv/model_solid'
art/meshes/structural/kart_house_c_foundation.dae: Starting conversion
art/meshes/structural/kart_house_c_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_house_c_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_c_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_c_foundation.dae: Found convertible object 'House_C_002'
art/meshes/structural/kart_house_c_foundation.dae: Converting 'House_CMesh_005'
art/meshes/structural/kart_house_c_foundation.dae: Found static geometry
art/meshes/props/kart_house_b_1.dae: Starting conversion
art/meshes/props/kart_house_b_1.dae: Running FixBrokenXML
art/meshes/props/kart_house_b_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_house_b_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_house_b_1.dae: Found library_images to delete
art/meshes/props/kart_house_b_1.dae: Found library_materials to delete
art/meshes/props/kart_house_b_1.dae: Found library_effects to delete
art/meshes/props/kart_house_b_1.dae: Found a bind_material to delete
art/meshes/props/kart_house_b_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_house_b_1.dae: Found convertible object 'Object13-Pivot'
art/meshes/props/kart_house_b_1.dae: Converting 'Object13Mesh'
art/meshes/props/kart_house_b_1.dae: Found static geometry
art/meshes/structural/kart_house_03.dae: Starting conversion
art/meshes/structural/kart_house_03.dae: Running FixBrokenXML
art/meshes/structural/kart_house_03.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/meshes/structural/kart_house_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_03.dae: Found convertible object 'kart_house_03'
art/meshes/structural/kart_house_03.dae: Converting 'kart_house_03'
art/meshes/structural/kart_house_03.dae: Found static geometry
art/meshes/structural/kart_house_03.dae: Adding prop point garrisoned
art/meshes/structural/kart_house_03.dae: Adding prop point projectile
art/meshes/props/kart_house_c_1.dae: Starting conversion
art/meshes/props/kart_house_c_1.dae: Running FixBrokenXML
art/meshes/props/kart_house_c_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_house_c_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_house_c_1.dae: Found library_images to delete
art/meshes/props/kart_house_c_1.dae: Found library_materials to delete
art/meshes/props/kart_house_c_1.dae: Found library_effects to delete
art/meshes/props/kart_house_c_1.dae: Found a bind_material to delete
art/meshes/props/kart_house_c_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_house_c_1.dae: Found convertible object 'Object15'
art/meshes/props/kart_house_c_1.dae: Converting 'Object15Mesh'
art/meshes/props/kart_house_c_1.dae: Found static geometry
art/meshes/structural/kush_house_3.dae: Starting conversion
art/meshes/structural/kush_house_3.dae: Running FixBrokenXML
art/meshes/structural/kush_house_3.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_house_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_house_3.dae: Found convertible object 'Cube_004'
art/meshes/structural/kush_house_3.dae: Converting 'Cube_006'
art/meshes/structural/kush_house_3.dae: Found static geometry
art/meshes/structural/kush_house_3.dae: Adding prop point garrisoned
art/meshes/props/new/head_ptol_female.dae: Starting conversion
art/meshes/props/new/head_ptol_female.dae: Running FixBrokenXML
art/meshes/props/new/head_ptol_female.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_ptol_female.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_ptol_female.dae: Found convertible object 'head_ptol_female'
art/meshes/props/new/head_ptol_female.dae: Converting 'Cube_048'
art/meshes/props/new/head_ptol_female.dae: Found static geometry
art/meshes/structural/kart_house_b_scaffolding.dae: Starting conversion
art/meshes/structural/kart_house_b_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_house_b_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_b_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_b_scaffolding.dae: Found convertible object 'Box01_001'
art/meshes/structural/kart_house_b_scaffolding.dae: Converting 'Box01Mesh_003'
art/meshes/structural/kart_house_b_scaffolding.dae: Found static geometry
art/meshes/props/scaffold_03.dae: Starting conversion
art/meshes/props/scaffold_03.dae: Running FixBrokenXML
art/meshes/props/scaffold_03.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/scaffold_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaffold_03.dae: Found convertible object 'Cylinder_001'
art/meshes/props/scaffold_03.dae: Converting 'Cylinder_001'
art/meshes/props/scaffold_03.dae: Found static geometry
art/meshes/structural/hele_house_e.dae: Starting conversion
art/meshes/structural/hele_house_e.dae: Running FixBrokenXML
art/meshes/structural/hele_house_e.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_e.dae: Found convertible object 'House_001'
art/meshes/structural/hele_house_e.dae: Converting 'HouseMesh_005'
art/meshes/structural/hele_house_e.dae: Found static geometry
art/meshes/structural/hele_house_e.dae: Adding prop point dust
art/meshes/props/hele_house_e_shields.dae: Starting conversion
art/meshes/props/hele_house_e_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_shields.dae: Found convertible object 'House_001'
art/meshes/props/hele_house_e_shields.dae: Converting 'HouseMesh_004'
art/meshes/props/hele_house_e_shields.dae: Found static geometry
art/meshes/props/hele_house_e_nature.dae: Starting conversion
art/meshes/props/hele_house_e_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_nature.dae: Found convertible object 'House_001'
art/meshes/props/hele_house_e_nature.dae: Converting 'HouseMesh_002'
art/meshes/props/hele_house_e_nature.dae: Found static geometry
art/meshes/props/hele_house_e_struct.dae: Starting conversion
art/meshes/props/hele_house_e_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_struct.dae: Found convertible object 'House_001'
art/meshes/props/hele_house_e_struct.dae: Converting 'HouseMesh_003'
art/meshes/props/hele_house_e_struct.dae: Found static geometry
art/meshes/props/hele_house_e_props_a.dae: Starting conversion
art/meshes/props/hele_house_e_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_e_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_e_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_e_props_a.dae: Found convertible object 'House'
art/meshes/props/hele_house_e_props_a.dae: Converting 'HouseMesh'
art/meshes/props/hele_house_e_props_a.dae: Found static geometry
art/meshes/structural/kart_house_a_foundation.dae: Starting conversion
art/meshes/structural/kart_house_a_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_house_a_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_a_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_a_foundation.dae: Found convertible object 'Box02_002'
art/meshes/structural/kart_house_a_foundation.dae: Converting 'Box02Mesh_004'
art/meshes/structural/kart_house_a_foundation.dae: Found static geometry
art/meshes/props/scaffold_02.dae: Starting conversion
art/meshes/props/scaffold_02.dae: Running FixBrokenXML
art/meshes/props/scaffold_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b
art/meshes/props/scaffold_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaffold_02.dae: Found convertible object 'Object014'
art/meshes/props/scaffold_02.dae: Converting 'Object014Mesh_001'
art/meshes/props/scaffold_02.dae: Found static geometry
art/meshes/structural/sele_house_d.dae: Starting conversion
art/meshes/structural/sele_house_d.dae: Running FixBrokenXML
art/meshes/structural/sele_house_d.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_house_d.dae: Found convertible object 'Cube_005'
art/meshes/structural/sele_house_d.dae: Converting 'Cube_009'
art/meshes/structural/sele_house_d.dae: Found static geometry
art/meshes/structural/sele_house_d.dae: Adding prop point bush_1
art/meshes/structural/sele_house_d.dae: Adding prop point bush
art/meshes/structural/sele_house_d.dae: Adding prop point bush_3
art/meshes/structural/sele_house_d.dae: Adding prop point bush_2
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Starting conversion
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_bush_generic_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Found convertible object 'wrld_fol_bush_generic_2'
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Converting 'wrld_fol_bush_generic_2-Geometry'
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Found static geometry
art/meshes/structural/sele_house_c.dae: Starting conversion
art/meshes/structural/sele_house_c.dae: Running FixBrokenXML
art/meshes/structural/sele_house_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_house_c.dae: Found convertible object 'Cube_004'
art/meshes/structural/sele_house_c.dae: Converting 'Cube_002'
art/meshes/structural/sele_house_c.dae: Found static geometry
art/meshes/structural/sele_house_c.dae: Adding prop point bush_1
art/meshes/structural/sele_house_c.dae: Adding prop point bush
art/meshes/structural/sele_house_c.dae: Adding prop point bush_3
art/meshes/structural/sele_house_c.dae: Adding prop point bush_2
art/meshes/structural/kush_storehouse.dae: Starting conversion
art/meshes/structural/kush_storehouse.dae: Running FixBrokenXML
art/meshes/structural/kush_storehouse.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_storehouse.dae: Found convertible object 'Cube_006'
art/meshes/structural/kush_storehouse.dae: Converting 'Cube_011'
art/meshes/structural/kush_storehouse.dae: Found static geometry
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: Failed to load shader 'spirv/model_common'
art/meshes/structural/found_dock_6x4.dae: Starting conversion
art/meshes/structural/found_dock_6x4.dae: Running FixBrokenXML
art/meshes/structural/found_dock_6x4.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_dock_6x4.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_dock_6x4.dae: Found library_images to delete
art/meshes/structural/found_dock_6x4.dae: Found library_materials to delete
art/meshes/structural/found_dock_6x4.dae: Found library_effects to delete
art/meshes/structural/found_dock_6x4.dae: Found a bind_material to delete
art/meshes/structural/found_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_dock_6x4.dae: Found convertible object 'Box001-Pivot'
art/meshes/structural/found_dock_6x4.dae: Converting 'Box001-PivotMesh'
art/meshes/structural/found_dock_6x4.dae: Found static geometry
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile005
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile004
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile003
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile002
art/meshes/structural/found_dock_6x4.dae: Adding prop point brick001
art/meshes/structural/found_dock_6x4.dae: Adding prop point box001
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile001
art/meshes/structural/found_dock_6x4.dae: Adding prop point woodpile001
art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator002
art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator001
art/meshes/props/found_chains_dock_6x4.dae: Starting conversion
art/meshes/props/found_chains_dock_6x4.dae: Running FixBrokenXML
art/meshes/props/found_chains_dock_6x4.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/found_chains_dock_6x4.dae: Applying fixes for 3ds Max exporter
art/meshes/props/found_chains_dock_6x4.dae: Found library_images to delete
art/meshes/props/found_chains_dock_6x4.dae: Found library_materials to delete
art/meshes/props/found_chains_dock_6x4.dae: Found library_effects to delete
art/meshes/props/found_chains_dock_6x4.dae: Found a bind_material to delete
art/meshes/props/found_chains_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/found_chains_dock_6x4.dae: Found convertible object 'Plane066'
art/meshes/props/found_chains_dock_6x4.dae: Converting 'Plane066Mesh'
art/meshes/props/found_chains_dock_6x4.dae: Found static geometry
art/meshes/props/scaf_5x5.dae: Starting conversion
art/meshes/props/scaf_5x5.dae: Running FixBrokenXML
art/meshes/props/scaf_5x5.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/scaf_5x5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_5x5.dae: Found convertible object 'scaf_5x5'
art/meshes/props/scaf_5x5.dae: Converting 'Cube_009'
art/meshes/props/scaf_5x5.dae: Found static geometry
art/meshes/structural/kart_merchant_ship.dae: Starting conversion
art/meshes/structural/kart_merchant_ship.dae: Running FixBrokenXML
art/meshes/structural/kart_merchant_ship.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4
art/meshes/structural/kart_merchant_ship.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_merchant_ship.dae: Found convertible object 'cart_ship_merchant'
art/meshes/structural/kart_merchant_ship.dae: Converting 'cart_ship_merchant_002'
art/meshes/structural/kart_merchant_ship.dae: Found static geometry
art/meshes/structural/kart_merchant_ship.dae: Adding prop point garrisoned
art/meshes/props/kart_merchant_ship_sail.dae: Starting conversion
art/meshes/props/kart_merchant_ship_sail.dae: Running FixBrokenXML
art/meshes/props/kart_merchant_ship_sail.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_merchant_ship_sail.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_merchant_ship_sail.dae: Found library_images to delete
art/meshes/props/kart_merchant_ship_sail.dae: Found library_materials to delete
art/meshes/props/kart_merchant_ship_sail.dae: Found library_effects to delete
art/meshes/props/kart_merchant_ship_sail.dae: Found a bind_material to delete
art/meshes/props/kart_merchant_ship_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_merchant_ship_sail.dae: Found convertible object 'Circle_001'
art/meshes/props/kart_merchant_ship_sail.dae: Converting 'Circle_001Mesh'
art/meshes/props/kart_merchant_ship_sail.dae: Found static geometry
art/meshes/props/kart_merchant_ship_cargo.dae: Starting conversion
art/meshes/props/kart_merchant_ship_cargo.dae: Running FixBrokenXML
art/meshes/props/kart_merchant_ship_cargo.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_merchant_ship_cargo.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_merchant_ship_cargo.dae: Found library_images to delete
art/meshes/props/kart_merchant_ship_cargo.dae: Found library_materials to delete
art/meshes/props/kart_merchant_ship_cargo.dae: Found library_effects to delete
art/meshes/props/kart_merchant_ship_cargo.dae: Found a bind_material to delete
art/meshes/props/kart_merchant_ship_cargo.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_merchant_ship_cargo.dae: Found convertible object 'Object02'
art/meshes/props/kart_merchant_ship_cargo.dae: Converting 'Object02Mesh'
art/meshes/props/kart_merchant_ship_cargo.dae: Found static geometry
art/animation/biped/gatherer/gather_fruit_m.dae: Starting conversion
art/animation/biped/gatherer/gather_fruit_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_fruit_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_fruit_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_fruit_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/gather_fruit_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_m.dae): Loaded successfully
art/meshes/structural/hele_house_d.dae: Starting conversion
art/meshes/structural/hele_house_d.dae: Running FixBrokenXML
art/meshes/structural/hele_house_d.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_d.dae: Found convertible object 'default_001'
art/meshes/structural/hele_house_d.dae: Converting 'defaultMesh_001'
art/meshes/structural/hele_house_d.dae: Found static geometry
art/meshes/structural/hele_house_d.dae: Adding prop point dust
art/meshes/props/hele_house_d_shields.dae: Starting conversion
art/meshes/props/hele_house_d_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_shields.dae: Found convertible object 'default'
art/meshes/props/hele_house_d_shields.dae: Converting 'defaultMesh'
art/meshes/props/hele_house_d_shields.dae: Found static geometry
art/meshes/props/hele_house_d_nature.dae: Starting conversion
art/meshes/props/hele_house_d_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_nature.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_nature.dae: Converting 'defaultMesh_003'
art/meshes/props/hele_house_d_nature.dae: Found static geometry
art/meshes/props/hele_house_d_struct.dae: Starting conversion
art/meshes/props/hele_house_d_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_struct.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_struct.dae: Converting 'defaultMesh_005'
art/meshes/props/hele_house_d_struct.dae: Found static geometry
art/meshes/props/hele_house_d_props_a.dae: Starting conversion
art/meshes/props/hele_house_d_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_props_a.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_props_a.dae: Converting 'defaultMesh_002'
art/meshes/props/hele_house_d_props_a.dae: Found static geometry
art/meshes/props/hele_house_d_decor.dae: Starting conversion
art/meshes/props/hele_house_d_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_d_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_d_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_d_decor.dae: Found convertible object 'default_001'
art/meshes/props/hele_house_d_decor.dae: Converting 'defaultMesh_004'
art/meshes/props/hele_house_d_decor.dae: Found static geometry
art/meshes/structural/sele_house_b.dae: Starting conversion
art/meshes/structural/sele_house_b.dae: Running FixBrokenXML
art/meshes/structural/sele_house_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_house_b.dae: Found convertible object 'Cube_003'
art/meshes/structural/sele_house_b.dae: Converting 'Cube_015'
art/meshes/structural/sele_house_b.dae: Found static geometry
art/meshes/structural/sele_house_b.dae: Adding prop point bush_1
art/meshes/structural/sele_house_b.dae: Adding prop point bush
art/meshes/structural/sele_house_b.dae: Adding prop point bush_3
art/meshes/structural/sele_house_b.dae: Adding prop point bush_2
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Starting conversion
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_bush_generic_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Found convertible object 'wrld_fol_bush_generic_3'
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Converting 'wrld_fol_bush_generic_3-Geometry'
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Found static geometry
art/meshes/props/kush_quiver_hip.dae: Starting conversion
art/meshes/props/kush_quiver_hip.dae: Running FixBrokenXML
art/meshes/props/kush_quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_quiver_hip.dae: Found convertible object 'Object010_001'
art/meshes/props/kush_quiver_hip.dae: Converting 'Object010Mesh_001'
art/meshes/props/kush_quiver_hip.dae: Found static geometry
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Starting conversion
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_bush_generic_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Found convertible object 'wrld_fol_bush_generic_4'
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Converting 'wrld_fol_bush_generic_4-Geometry'
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Found static geometry
art/meshes/structural/sele_house_a.dae: Starting conversion
art/meshes/structural/sele_house_a.dae: Running FixBrokenXML
art/meshes/structural/sele_house_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_house_a.dae: Found convertible object 'Cube_002'
art/meshes/structural/sele_house_a.dae: Converting 'Cube_007'
art/meshes/structural/sele_house_a.dae: Found static geometry
art/meshes/structural/sele_house_a.dae: Adding prop point bush_1
art/meshes/structural/sele_house_a.dae: Adding prop point bush
art/meshes/structural/sele_house_a.dae: Adding prop point bush_3
art/meshes/structural/sele_house_a.dae: Adding prop point bush_2
art/meshes/structural/hele_house_a.dae: Starting conversion
art/meshes/structural/hele_house_a.dae: Running FixBrokenXML
art/meshes/structural/hele_house_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_a.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/structural/hele_house_a.dae: Converting 'hele_house_courtyardMesh_001'
art/meshes/structural/hele_house_a.dae: Found static geometry
art/meshes/structural/hele_house_a.dae: Adding prop point dust
art/meshes/props/hele_house_a_shields.dae: Starting conversion
art/meshes/props/hele_house_a_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_shields.dae: Found convertible object 'hele_house_courtyard'
art/meshes/props/hele_house_a_shields.dae: Converting 'hele_house_courtyardMesh'
art/meshes/props/hele_house_a_shields.dae: Found static geometry
art/meshes/props/hele_house_a_nature.dae: Starting conversion
art/meshes/props/hele_house_a_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_nature.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_nature.dae: Converting 'hele_house_courtyardMesh_002'
art/meshes/props/hele_house_a_nature.dae: Found static geometry
art/meshes/props/hele_house_a_struct.dae: Starting conversion
art/meshes/props/hele_house_a_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_struct.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_struct.dae: Converting 'hele_house_courtyardMesh_003'
art/meshes/props/hele_house_a_struct.dae: Found static geometry
art/meshes/props/hele_house_a_props_a.dae: Starting conversion
art/meshes/props/hele_house_a_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_props_a.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_props_a.dae: Converting 'hele_house_courtyardMesh_005'
art/meshes/props/hele_house_a_props_a.dae: Found static geometry
art/meshes/props/hele_house_a_decor.dae: Starting conversion
art/meshes/props/hele_house_a_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_a_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_a_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_a_decor.dae: Found convertible object 'hele_house_courtyard_001'
art/meshes/props/hele_house_a_decor.dae: Converting 'hele_house_courtyardMesh_004'
art/meshes/props/hele_house_a_decor.dae: Found static geometry
art/meshes/structural/found_6x6.dae: Starting conversion
art/meshes/structural/found_6x6.dae: Running FixBrokenXML
art/meshes/structural/found_6x6.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4
art/meshes/structural/found_6x6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_6x6.dae: Found convertible object 'foundation_6x6'
art/meshes/structural/found_6x6.dae: Converting 'foundation_6x6_mesh'
art/meshes/structural/found_6x6.dae: Found static geometry
art/meshes/structural/found_6x6.dae: Adding prop point delimitator_01
art/meshes/structural/found_6x6.dae: Adding prop point delimitator_02
art/meshes/structural/found_6x6.dae: Adding prop point delimitator_03
art/meshes/structural/found_6x6.dae: Adding prop point delimitator_04
art/meshes/structural/found_6x6.dae: Adding prop point post_01
art/meshes/structural/found_6x6.dae: Adding prop point post_02
art/meshes/structural/found_6x6.dae: Adding prop point post_03
art/meshes/structural/found_6x6.dae: Adding prop point post_04
art/meshes/structural/found_6x6.dae: Adding prop point post_05
art/meshes/structural/found_6x6.dae: Adding prop point post_06
art/meshes/structural/found_6x6.dae: Adding prop point post_07
art/meshes/structural/found_6x6.dae: Adding prop point post_08
art/meshes/structural/found_6x6.dae: Adding prop point woodpile001
art/meshes/structural/found_6x6.dae: Adding prop point handcart001
art/meshes/structural/found_6x6.dae: Adding prop point brickpile001
art/meshes/structural/found_6x6.dae: Adding prop point brickpile002
art/meshes/structural/found_6x6.dae: Adding prop point brickpile003
art/meshes/structural/found_6x6.dae: Adding prop point brick001
art/meshes/structural/found_6x6.dae: Adding prop point brick002
art/meshes/structural/found_6x6.dae: Adding prop point box001
art/meshes/structural/found_6x6.dae: Adding prop point box002
art/meshes/structural/found_6x6.dae: Adding prop point box003
art/meshes/structural/found_6x6.dae: Adding prop point box004
art/meshes/structural/found_6x6.dae: Adding prop point handcart002
art/meshes/structural/found_6x6.dae: Adding prop point woodpile002
art/meshes/structural/found_6x6.dae: Adding prop point woodpile003
art/meshes/structural/found_6x6.dae: Adding prop point vase001
art/meshes/structural/found_6x6.dae: Adding prop point vase002
art/meshes/structural/found_6x6.dae: Adding prop point brick003
art/meshes/structural/found_6x6.dae: Adding prop point brick004
art/meshes/structural/found_6x6.dae: Adding prop point brick005
art/meshes/structural/found_6x6.dae: Adding prop point plankpile001
art/meshes/props/brick_pile_03.dae: Starting conversion
art/meshes/props/brick_pile_03.dae: Running FixBrokenXML
art/meshes/props/brick_pile_03.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4
art/meshes/props/brick_pile_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_03.dae: Found convertible object 'brick_pile_03'
art/meshes/props/brick_pile_03.dae: Converting 'brick_pile_03_001'
art/meshes/props/brick_pile_03.dae: Found static geometry
art/meshes/props/brick_pile_03.dae: Adding prop point brick_01
art/meshes/props/brick_pile_03.dae: Adding prop point brick_02
art/meshes/props/brick_pile_03.dae: Adding prop point brick_03
art/meshes/props/brick_pile_03.dae: Adding prop point brick_04
art/meshes/props/brick_pile_03.dae: Adding prop point brick_05
art/meshes/props/brick_pile_03.dae: Adding prop point brick_06
art/meshes/props/brick_pile_03.dae: Adding prop point brick_07
art/meshes/props/brick_pile_03.dae: Adding prop point brick_08
art/meshes/props/plank_big_pile_a.dae: Starting conversion
art/meshes/props/plank_big_pile_a.dae: Running FixBrokenXML
art/meshes/props/plank_big_pile_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/plank_big_pile_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/plank_big_pile_a.dae: Found library_images to delete
art/meshes/props/plank_big_pile_a.dae: Found library_materials to delete
art/meshes/props/plank_big_pile_a.dae: Found library_effects to delete
art/meshes/props/plank_big_pile_a.dae: Found a bind_material to delete
art/meshes/props/plank_big_pile_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/plank_big_pile_a.dae: Found convertible object 'Object006-Pivot'
art/meshes/props/plank_big_pile_a.dae: Converting 'Object006Mesh'
art/meshes/props/plank_big_pile_a.dae: Found static geometry
art/meshes/props/scaf_4x4.dae: Starting conversion
art/meshes/props/scaf_4x4.dae: Running FixBrokenXML
art/meshes/props/scaf_4x4.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/scaf_4x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_4x4.dae: Found convertible object 'scaf_4x4'
art/meshes/props/scaf_4x4.dae: Converting 'Cube_009'
art/meshes/props/scaf_4x4.dae: Found static geometry
art/meshes/structural/hele_farmstead.dae: Starting conversion
art/meshes/structural/hele_farmstead.dae: Running FixBrokenXML
art/meshes/structural/hele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_farmstead.dae: Found convertible object 'Cube_002'
art/meshes/structural/hele_farmstead.dae: Converting 'Cube_024'
art/meshes/structural/hele_farmstead.dae: Found static geometry
art/meshes/structural/hele_farmstead.dae: Adding prop point garrisoned
art/meshes/props/hele_farmstead_hay.dae: Starting conversion
art/meshes/props/hele_farmstead_hay.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_hay.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_hay.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_hay.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_hay.dae: Converting 'Cube_025'
art/meshes/props/hele_farmstead_hay.dae: Found static geometry
art/meshes/props/hele_farmstead_props.dae: Starting conversion
art/meshes/props/hele_farmstead_props.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_props.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_props.dae: Converting 'Cube_025'
art/meshes/props/hele_farmstead_props.dae: Found static geometry
art/meshes/props/hele_farmstead_nature.dae: Starting conversion
art/meshes/props/hele_farmstead_nature.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_nature.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_nature.dae: Converting 'Cube_023'
art/meshes/props/hele_farmstead_nature.dae: Found static geometry
art/animation/biped/gatherer/carry_grain_m.dae: Starting conversion
art/animation/biped/gatherer/carry_grain_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_grain_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_grain_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_grain_m.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_grain_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_m.dae): Loaded successfully
art/meshes/structural/kush_farmstead.dae: Starting conversion
art/meshes/structural/kush_farmstead.dae: Running FixBrokenXML
art/meshes/structural/kush_farmstead.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_farmstead.dae: Found convertible object 'Cylinder'
art/meshes/structural/kush_farmstead.dae: Converting 'Cylinder'
art/meshes/structural/kush_farmstead.dae: Found static geometry
art/meshes/structural/kush_house_2.dae: Starting conversion
art/meshes/structural/kush_house_2.dae: Running FixBrokenXML
art/meshes/structural/kush_house_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_house_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_house_2.dae: Found convertible object 'Cube'
art/meshes/structural/kush_house_2.dae: Converting 'Cube'
art/meshes/structural/kush_house_2.dae: Found static geometry
art/meshes/structural/kush_house_2.dae: Adding prop point garrisoned
art/meshes/structural/found_7x7.dae: Starting conversion
art/meshes/structural/found_7x7.dae: Running FixBrokenXML
art/meshes/structural/found_7x7.dae: Authoring tool: Blender 2.80.57 commit date:2019-04-17, commit time:19:26, hash:b46245470f79
art/meshes/structural/found_7x7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_7x7.dae: Found convertible object 'foundation_7x7'
art/meshes/structural/found_7x7.dae: Converting 'foundation_7x7_mesh'
art/meshes/structural/found_7x7.dae: Found static geometry
art/meshes/structural/found_7x7.dae: Adding prop point delimitator_01
art/meshes/structural/found_7x7.dae: Adding prop point delimitator_02
art/meshes/structural/found_7x7.dae: Adding prop point delimitator_03
art/meshes/structural/found_7x7.dae: Adding prop point delimitator_04
art/meshes/structural/found_7x7.dae: Adding prop point post_01
art/meshes/structural/found_7x7.dae: Adding prop point post_02
art/meshes/structural/found_7x7.dae: Adding prop point post_03
art/meshes/structural/found_7x7.dae: Adding prop point post_04
art/meshes/structural/found_7x7.dae: Adding prop point post_05
art/meshes/structural/found_7x7.dae: Adding prop point post_06
art/meshes/structural/found_7x7.dae: Adding prop point post_07
art/meshes/structural/found_7x7.dae: Adding prop point post_08
art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_01
art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_02
art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_03
art/meshes/structural/found_7x7.dae: Adding prop point box_pile_01
art/meshes/structural/found_7x7.dae: Adding prop point box_01
art/meshes/structural/found_7x7.dae: Adding prop point box_03
art/meshes/structural/found_7x7.dae: Adding prop point box_02
art/meshes/structural/found_7x7.dae: Adding prop point handcart_01
art/meshes/structural/found_7x7.dae: Adding prop point handcart_02
art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_01
art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_02
art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_03
art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_04
art/meshes/structural/found_7x7.dae: Adding prop point brick_01
art/meshes/structural/found_7x7.dae: Adding prop point brick_02
art/meshes/structural/found_7x7.dae: Adding prop point brick_03
art/meshes/structural/sele_farmstead.dae: Starting conversion
art/meshes/structural/sele_farmstead.dae: Running FixBrokenXML
art/meshes/structural/sele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_farmstead.dae: Found convertible object 'Cube_010'
art/meshes/structural/sele_farmstead.dae: Converting 'Cube_010'
art/meshes/structural/sele_farmstead.dae: Found static geometry
art/meshes/structural/kart_house_c_scaffolding.dae: Starting conversion
art/meshes/structural/kart_house_c_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_house_c_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_c_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_c_scaffolding.dae: Found convertible object 'House_C_001'
art/meshes/structural/kart_house_c_scaffolding.dae: Converting 'House_CMesh_001'
art/meshes/structural/kart_house_c_scaffolding.dae: Found static geometry
art/animation/biped/gatherer/walk_pickaxe.dae: Starting conversion
art/animation/biped/gatherer/walk_pickaxe.dae: Running FixBrokenXML
art/animation/biped/gatherer/walk_pickaxe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/walk_pickaxe.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/walk_pickaxe.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/walk_pickaxe.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully
art/meshes/props/tool_pick.dae: Starting conversion
art/meshes/props/tool_pick.dae: Running FixBrokenXML
art/meshes/props/tool_pick.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/tool_pick.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_pick.dae: Found convertible object 'Pickaxe'
art/meshes/props/tool_pick.dae: Converting 'Cubo'
art/meshes/props/tool_pick.dae: Found static geometry
art/meshes/structural/found_6x7.dae: Starting conversion
art/meshes/structural/found_6x7.dae: Running FixBrokenXML
art/meshes/structural/found_6x7.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/structural/found_6x7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_6x7.dae: Found convertible object 'foundation_6x7'
art/meshes/structural/found_6x7.dae: Converting 'foundation_6x7'
art/meshes/structural/found_6x7.dae: Found static geometry
art/meshes/structural/found_6x7.dae: Adding prop point delimitator_01
art/meshes/structural/found_6x7.dae: Adding prop point delimitator_02
art/meshes/structural/found_6x7.dae: Adding prop point delimitator_03
art/meshes/structural/found_6x7.dae: Adding prop point delimitator_04
art/meshes/structural/found_6x7.dae: Adding prop point post_01
art/meshes/structural/found_6x7.dae: Adding prop point post_02
art/meshes/structural/found_6x7.dae: Adding prop point post_03
art/meshes/structural/found_6x7.dae: Adding prop point post_04
art/meshes/structural/found_6x7.dae: Adding prop point post_05
art/meshes/structural/found_6x7.dae: Adding prop point post_06
art/meshes/structural/found_6x7.dae: Adding prop point post_07
art/meshes/structural/found_6x7.dae: Adding prop point post_08
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_02
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_01
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_03
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_04
art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_01
art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_02
art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_03
art/meshes/structural/found_6x7.dae: Adding prop point box_01
art/meshes/structural/found_6x7.dae: Adding prop point box_02
art/meshes/structural/found_6x7.dae: Adding prop point box_03
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_05
art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_06
art/meshes/structural/found_6x7.dae: Adding prop point box_pile_01
art/meshes/structural/found_6x7.dae: Adding prop point handcart_01
art/meshes/structural/found_6x7.dae: Adding prop point handcart_02
art/meshes/structural/found_6x7.dae: Adding prop point brick_01
art/meshes/structural/found_6x7.dae: Adding prop point brick_02
art/meshes/structural/found_6x7.dae: Adding prop point brick_03
art/meshes/structural/found_6x7.dae: Adding prop point brick_04
art/meshes/structural/found_6x7.dae: Adding prop point brick_05
art/meshes/structural/found_6x7.dae: Adding prop point brick_06
art/meshes/structural/found_6x7.dae: Adding prop point wood_bar_01
art/meshes/structural/found_6x7.dae: Adding prop point wood_bar_02
art/meshes/props/brick_pile_01.dae: Starting conversion
art/meshes/props/brick_pile_01.dae: Running FixBrokenXML
art/meshes/props/brick_pile_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b
art/meshes/props/brick_pile_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_01.dae: Found convertible object 'brick_pile_corner'
art/meshes/props/brick_pile_01.dae: Converting 'brick_pile_corner'
art/meshes/props/brick_pile_01.dae: Found static geometry
art/meshes/props/wrld_wood_a.dae: Starting conversion
art/meshes/props/wrld_wood_a.dae: Running FixBrokenXML
art/meshes/props/wrld_wood_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_wood_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_wood_a.dae: Found convertible object 'wrld_wood_a'
art/meshes/props/wrld_wood_a.dae: Converting 'wrld_wood_a-Geometry'
art/meshes/props/wrld_wood_a.dae: Found static geometry
art/animation/biped/gatherer/gather_mine.dae: Starting conversion
art/animation/biped/gatherer/gather_mine.dae: Running FixBrokenXML
art/animation/biped/gatherer/gather_mine.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/gather_mine.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/gather_mine.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/gather_mine.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully
art/meshes/structural/found_7x6.dae: Starting conversion
art/meshes/structural/found_7x6.dae: Running FixBrokenXML
art/meshes/structural/found_7x6.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/structural/found_7x6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_7x6.dae: Found convertible object 'foundation_7x6'
art/meshes/structural/found_7x6.dae: Converting 'foundation_7x6_mesh'
art/meshes/structural/found_7x6.dae: Found static geometry
art/meshes/structural/found_7x6.dae: Adding prop point delimitator_01
art/meshes/structural/found_7x6.dae: Adding prop point delimitator_02
art/meshes/structural/found_7x6.dae: Adding prop point delimitator_03
art/meshes/structural/found_7x6.dae: Adding prop point delimitator_04
art/meshes/structural/found_7x6.dae: Adding prop point post_01
art/meshes/structural/found_7x6.dae: Adding prop point post_02
art/meshes/structural/found_7x6.dae: Adding prop point post_03
art/meshes/structural/found_7x6.dae: Adding prop point post_04
art/meshes/structural/found_7x6.dae: Adding prop point post_05
art/meshes/structural/found_7x6.dae: Adding prop point post_06
art/meshes/structural/found_7x6.dae: Adding prop point post_07
art/meshes/structural/found_7x6.dae: Adding prop point post_08
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_02
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_01
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_03
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_04
art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_01
art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_02
art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_03
art/meshes/structural/found_7x6.dae: Adding prop point box_01
art/meshes/structural/found_7x6.dae: Adding prop point box_02
art/meshes/structural/found_7x6.dae: Adding prop point box_03
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_05
art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_06
art/meshes/structural/found_7x6.dae: Adding prop point box_pile_01
art/meshes/structural/found_7x6.dae: Adding prop point handcart_01
art/meshes/structural/found_7x6.dae: Adding prop point handcart_02
art/meshes/structural/found_7x6.dae: Adding prop point brick_01
art/meshes/structural/found_7x6.dae: Adding prop point brick_02
art/meshes/structural/found_7x6.dae: Adding prop point brick_03
art/meshes/structural/found_7x6.dae: Adding prop point brick_04
art/meshes/structural/found_7x6.dae: Adding prop point brick_05
art/meshes/structural/found_7x6.dae: Adding prop point brick_06
art/meshes/structural/found_7x6.dae: Adding prop point wood_bar_01
art/meshes/structural/found_7x6.dae: Adding prop point wood_bar_02
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found convertible object 'Javelin_stave_loaded_a'
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Converting 'Plano_007'
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Adding prop point blade
art/meshes/structural/sele_barracks.dae: Starting conversion
art/meshes/structural/sele_barracks.dae: Running FixBrokenXML
art/meshes/structural/sele_barracks.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_barracks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_barracks.dae: Found convertible object 'Cube_001'
art/meshes/structural/sele_barracks.dae: Converting 'Cube'
art/meshes/structural/sele_barracks.dae: Found static geometry
art/meshes/structural/sele_barracks.dae: Adding prop point bush_1
art/meshes/structural/sele_barracks.dae: Adding prop point bush
art/meshes/structural/sele_barracks.dae: Adding prop point bush_3
art/meshes/structural/sele_barracks.dae: Adding prop point bush_2
art/meshes/structural/sele_barracks.dae: Adding prop point bush_4
art/meshes/structural/sele_barracks.dae: Adding prop point garrisoned
art/animation/biped/gatherer/idle_carry_ore_f.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_ore_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_ore_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_ore_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_ore_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_ore_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_f.dae): Loaded successfully
art/animation/biped/gatherer/carry_ore_f.dae: Starting conversion
art/animation/biped/gatherer/carry_ore_f.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_ore_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_ore_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_ore_f.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_ore_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_f.dae): Loaded successfully
art/meshes/props/special/stone_block.dae: Starting conversion
art/meshes/props/special/stone_block.dae: Running FixBrokenXML
art/meshes/props/special/stone_block.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/special/stone_block.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/stone_block.dae: Found convertible object 'carry_stone'
art/meshes/props/special/stone_block.dae: Converting 'carry_stoneMesh_001'
art/meshes/props/special/stone_block.dae: Found static geometry
art/meshes/structural/hele_stable.dae: Starting conversion
art/meshes/structural/hele_stable.dae: Running FixBrokenXML
art/meshes/structural/hele_stable.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/hele_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_stable.dae: Found convertible object 'Cube_021'
art/meshes/structural/hele_stable.dae: Converting 'Cube_022'
art/meshes/structural/hele_stable.dae: Found static geometry
art/meshes/structural/hele_stable.dae: Adding prop point horse
art/meshes/structural/hele_stable.dae: Adding prop point horse_1
art/meshes/structural/hele_stable.dae: Adding prop point horse_2
art/meshes/structural/hele_stable.dae: Adding prop point garrisoned
art/meshes/props/hele_stable_1.dae: Starting conversion
art/meshes/props/hele_stable_1.dae: Running FixBrokenXML
art/meshes/props/hele_stable_1.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_stable_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_stable_1.dae: Found convertible object 'Cube_023'
art/meshes/props/hele_stable_1.dae: Converting 'Cube_027'
art/meshes/props/hele_stable_1.dae: Found static geometry
art/meshes/props/hele_stable_2.dae: Starting conversion
art/meshes/props/hele_stable_2.dae: Running FixBrokenXML
art/meshes/props/hele_stable_2.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_stable_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_stable_2.dae: Found convertible object 'Cube_022'
art/meshes/props/hele_stable_2.dae: Converting 'Cube_025'
art/meshes/props/hele_stable_2.dae: Found static geometry
art/meshes/props/hele_stable_struct.dae: Starting conversion
art/meshes/props/hele_stable_struct.dae: Running FixBrokenXML
art/meshes/props/hele_stable_struct.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_stable_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_stable_struct.dae: Found convertible object 'Cube_024'
art/meshes/props/hele_stable_struct.dae: Converting 'Cube_023'
art/meshes/props/hele_stable_struct.dae: Found static geometry
art/meshes/structural/kush_barracks.dae: Starting conversion
art/meshes/structural/kush_barracks.dae: Running FixBrokenXML
art/meshes/structural/kush_barracks.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/kush_barracks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_barracks.dae: Found convertible object 'Cube_007'
art/meshes/structural/kush_barracks.dae: Converting 'Cube_007'
art/meshes/structural/kush_barracks.dae: Found static geometry
art/meshes/structural/kush_barracks.dae: Adding prop point garrisoned
art/meshes/props/scaf_5x7_temple.dae: Starting conversion
art/meshes/props/scaf_5x7_temple.dae: Running FixBrokenXML
art/meshes/props/scaf_5x7_temple.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/scaf_5x7_temple.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_5x7_temple.dae: Found convertible object 'scaf_5x7_temple'
art/meshes/props/scaf_5x7_temple.dae: Converting 'scaf_5x7_temple'
art/meshes/props/scaf_5x7_temple.dae: Found static geometry
art/meshes/structural/ptol_stable.dae: Starting conversion
art/meshes/structural/ptol_stable.dae: Running FixBrokenXML
art/meshes/structural/ptol_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/ptol_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_stable.dae: Found convertible object 'Cube_014'
art/meshes/structural/ptol_stable.dae: Converting 'Cube_010'
art/meshes/structural/ptol_stable.dae: Found static geometry
art/meshes/structural/ptol_stable.dae: Adding prop point horse
art/meshes/structural/ptol_stable.dae: Adding prop point horse_1
art/meshes/structural/ptol_stable.dae: Adding prop point horse_2
art/meshes/structural/ptol_stable.dae: Adding prop point garrisoned
art/meshes/skeletal/horse_persian.dae: Starting conversion
art/meshes/skeletal/horse_persian.dae: Running FixBrokenXML
art/meshes/skeletal/horse_persian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_persian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_persian.dae: Found convertible object 'Persian_Horse'
art/meshes/skeletal/horse_persian.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_persian.dae: Found skinned geometry
art/meshes/skeletal/horse_persian.dae: Adding prop point decals
art/meshes/skeletal/horse_persian.dae: Adding prop point rider_R
art/meshes/skeletal/horse_persian.dae: Adding prop point rider_L
art/meshes/skeletal/horse_persian.dae: Adding prop point shield
art/meshes/skeletal/horse_persian.dae: Adding prop point rider
art/meshes/skeletal/horse_persian.dae: Adding prop point saddle
art/meshes/skeletal/horse_persian.dae: Adding prop point wings
art/meshes/skeletal/horse_persian.dae: Adding prop point chest
art/meshes/skeletal/horse_persian.dae: Adding prop point head
art/meshes/skeletal/horse_persian.dae: Adding prop point hair
art/meshes/structural/athen_barracks_struct.dae: Starting conversion
art/meshes/structural/athen_barracks_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_barracks_struct.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/structural/athen_barracks_struct.dae: Converting 'hele_barracks_structbMesh_011'
art/meshes/structural/athen_barracks_struct.dae: Found static geometry
art/meshes/structural/athen_barracks_struct.dae: Adding prop point garrisoned
art/meshes/props/athen_barracks_struct_b.dae: Starting conversion
art/meshes/props/athen_barracks_struct_b.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_struct_b.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_struct_b.dae: Converting 'hele_barracks_structbMesh_012'
art/meshes/props/athen_barracks_struct_b.dae: Found static geometry
art/meshes/props/athen_barracks_props_a.dae: Starting conversion
art/meshes/props/athen_barracks_props_a.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_props_a.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_props_a.dae: Converting 'hele_barracks_structbMesh_013'
art/meshes/props/athen_barracks_props_a.dae: Found static geometry
art/meshes/props/athen_barracks_shields.dae: Starting conversion
art/meshes/props/athen_barracks_shields.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_shields.dae: Found convertible object 'hele_barracks_structb'
art/meshes/props/athen_barracks_shields.dae: Converting 'hele_barracks_structbMesh'
art/meshes/props/athen_barracks_shields.dae: Found static geometry
art/meshes/props/athen_barracks_tile_c.dae: Starting conversion
art/meshes/props/athen_barracks_tile_c.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_tile_c.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_tile_c.dae: Converting 'hele_barracks_structbMesh_015'
art/meshes/props/athen_barracks_tile_c.dae: Found static geometry
art/meshes/props/athen_barracks_decor.dae: Starting conversion
art/meshes/props/athen_barracks_decor.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_decor.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_decor.dae: Converting 'hele_barracks_structbMesh_014'
art/meshes/props/athen_barracks_decor.dae: Found static geometry
art/animation/biped/gatherer/idle_carry_ore_m.dae: Starting conversion
art/animation/biped/gatherer/idle_carry_ore_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_carry_ore_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/idle_carry_ore_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_carry_ore_m.dae: Found convertible object 'm_tunic_short'
art/animation/biped/gatherer/idle_carry_ore_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully
art/animation/biped/gatherer/carry_ore_m.dae: Starting conversion
art/animation/biped/gatherer/carry_ore_m.dae: Running FixBrokenXML
art/animation/biped/gatherer/carry_ore_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/carry_ore_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/carry_ore_m.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/carry_ore_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully
art/meshes/structural/kart_house_a_scaffolding.dae: Starting conversion
art/meshes/structural/kart_house_a_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_house_a_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_house_a_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_house_a_scaffolding.dae: Found convertible object 'Box02_001'
art/meshes/structural/kart_house_a_scaffolding.dae: Converting 'Box02Mesh_002'
art/meshes/structural/kart_house_a_scaffolding.dae: Found static geometry
art/meshes/props/weap_shaft_wood_b.dae: Starting conversion
art/meshes/props/weap_shaft_wood_b.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_b.dae: Found convertible object 'Wood_stave_a'
art/meshes/props/weap_shaft_wood_b.dae: Converting 'Plano_027'
art/meshes/props/weap_shaft_wood_b.dae: Found static geometry
art/meshes/props/weap_shaft_wood_b.dae: Adding prop point blade
art/meshes/props/spear_blade_b.dae: Starting conversion
art/meshes/props/spear_blade_b.dae: Running FixBrokenXML
art/meshes/props/spear_blade_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_blade_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_blade_b.dae: Found convertible object 'Spear_blade_b'
art/meshes/props/spear_blade_b.dae: Converting 'Plano_029'
art/meshes/props/spear_blade_b.dae: Found static geometry
art/meshes/props/weap_shaft_wood_a.dae: Starting conversion
art/meshes/props/weap_shaft_wood_a.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_a.dae: Found convertible object 'Wood_stave_a'
art/meshes/props/weap_shaft_wood_a.dae: Converting 'Plano_027'
art/meshes/props/weap_shaft_wood_a.dae: Found static geometry
art/meshes/props/weap_shaft_wood_a.dae: Adding prop point blade
art/meshes/structural/sele_stable.dae: Starting conversion
art/meshes/structural/sele_stable.dae: Running FixBrokenXML
art/meshes/structural/sele_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_stable.dae: Found convertible object 'Cube_001'
art/meshes/structural/sele_stable.dae: Converting 'Cube_008'
art/meshes/structural/sele_stable.dae: Found static geometry
art/meshes/structural/sele_stable.dae: Adding prop point garrisoned
art/meshes/structural/sele_stable.dae: Adding prop point horse
art/meshes/structural/sele_stable.dae: Adding prop point horse_1
art/meshes/structural/sele_stable.dae: Adding prop point horse_2
art/meshes/structural/field_propped_b_8x8.dae: Starting conversion
art/meshes/structural/field_propped_b_8x8.dae: Running FixBrokenXML
art/meshes/structural/field_propped_b_8x8.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/field_propped_b_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/field_propped_b_8x8.dae: Found convertible object 'Plane'
art/meshes/structural/field_propped_b_8x8.dae: Converting 'Plane_016'
art/meshes/structural/field_propped_b_8x8.dae: Found static geometry
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_001
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_002
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_003
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_004
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_005
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_006
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_007
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_008
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_009
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_010
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_011
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_012
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_013
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_014
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_015
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_016
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_017
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_018
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_019
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_020
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_021
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_022
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_023
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_024
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_025
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_026
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_027
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_028
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_029
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_030
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_031
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_032
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_033
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_034
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_035
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_036
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_037
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_038
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_039
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_040
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_041
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_042
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_043
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_044
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_045
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_046
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_047
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_048
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_055
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_054
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_053
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_052
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_051
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_050
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_049
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_056
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_057
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_058
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_059
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_060
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_061
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_062
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_063
art/meshes/structural/field_propped_b_8x8.dae: Adding prop point cart
art/meshes/props/hay_cart.dae: Starting conversion
art/meshes/props/hay_cart.dae: Running FixBrokenXML
art/meshes/props/hay_cart.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/hay_cart.dae: Applying fixes for 3ds Max exporter
art/meshes/props/hay_cart.dae: Found library_images to delete
art/meshes/props/hay_cart.dae: Found library_materials to delete
art/meshes/props/hay_cart.dae: Found library_effects to delete
art/meshes/props/hay_cart.dae: Found a bind_material to delete
art/meshes/props/hay_cart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hay_cart.dae: Found convertible object 'Object1003'
art/meshes/props/hay_cart.dae: Converting 'Object1003Mesh'
art/meshes/props/hay_cart.dae: Found static geometry
art/meshes/gaia/cross_angledfromtop.dae: Starting conversion
art/meshes/gaia/cross_angledfromtop.dae: Running FixBrokenXML
art/meshes/gaia/cross_angledfromtop.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/cross_angledfromtop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/cross_angledfromtop.dae: Found convertible object 'cross_angledfromtop'
art/meshes/gaia/cross_angledfromtop.dae: Converting 'cross_angledfromtop-Geometry_001'
art/meshes/gaia/cross_angledfromtop.dae: Found static geometry
art/meshes/structural/field_propped_a_8x8.dae: Starting conversion
art/meshes/structural/field_propped_a_8x8.dae: Running FixBrokenXML
art/meshes/structural/field_propped_a_8x8.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/field_propped_a_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/field_propped_a_8x8.dae: Found convertible object 'Plane'
art/meshes/structural/field_propped_a_8x8.dae: Converting 'Plane_008'
art/meshes/structural/field_propped_a_8x8.dae: Found static geometry
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_001
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_002
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_003
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_004
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_005
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_006
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_007
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_008
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_009
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_010
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_011
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_012
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_013
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_014
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_015
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_016
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_017
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_018
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_019
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_020
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_021
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_022
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_023
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_024
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_025
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_026
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_027
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_028
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_029
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_030
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_031
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_032
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_033
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_034
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_035
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_036
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_037
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_038
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_039
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_040
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_041
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_042
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_043
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_044
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_045
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_046
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_047
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_048
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_055
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_054
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_053
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_052
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_051
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_050
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_049
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_056
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_057
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_058
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_059
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_060
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_061
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_062
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_063
art/meshes/structural/field_propped_a_8x8.dae: Adding prop point cart
art/meshes/props/hay_cart_large.dae: Starting conversion
art/meshes/props/hay_cart_large.dae: Running FixBrokenXML
art/meshes/props/hay_cart_large.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/hay_cart_large.dae: Applying fixes for 3ds Max exporter
art/meshes/props/hay_cart_large.dae: Found library_images to delete
art/meshes/props/hay_cart_large.dae: Found library_materials to delete
art/meshes/props/hay_cart_large.dae: Found library_effects to delete
art/meshes/props/hay_cart_large.dae: Found a bind_material to delete
art/meshes/props/hay_cart_large.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hay_cart_large.dae: Found convertible object 'Object1003'
art/meshes/props/hay_cart_large.dae: Converting 'Object1003Mesh'
art/meshes/props/hay_cart_large.dae: Found static geometry
art/meshes/props/wrld_hay_sm.dae: Starting conversion
art/meshes/props/wrld_hay_sm.dae: Running FixBrokenXML
art/meshes/props/wrld_hay_sm.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_hay_sm.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_hay_sm.dae: Found convertible object 'wrld_hay_sm'
art/meshes/props/wrld_hay_sm.dae: Converting 'wrld_hay_sm-Geometry'
art/meshes/props/wrld_hay_sm.dae: Found static geometry
art/meshes/props/wrld_dummy_a.dae: Starting conversion
art/meshes/props/wrld_dummy_a.dae: Running FixBrokenXML
art/meshes/props/wrld_dummy_a.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/wrld_dummy_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_dummy_a.dae: Found convertible object 'Object025_001_003'
art/meshes/props/wrld_dummy_a.dae: Converting 'Object025Mesh_002'
art/meshes/props/wrld_dummy_a.dae: Found static geometry
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_PLAYERCOLOR": "1"
ERROR: "USE_PARALLAX": "1"
ERROR: Failed to load shader 'spirv/model_common'
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "ALPHABLEND_PASS_OPAQUE": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "REQUIRE_ALPHA_GEQUAL": "0.6375"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_WIND": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: Failed to load shader 'spirv/model_common'
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "ALPHABLEND_PASS_BLEND": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_WIND": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: Failed to load shader 'spirv/model_common'
art/meshes/gaia/cross_large_short.dae: Starting conversion
art/meshes/gaia/cross_large_short.dae: Running FixBrokenXML
art/meshes/gaia/cross_large_short.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/cross_large_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/cross_large_short.dae: Found convertible object 'cross_large_short'
art/meshes/gaia/cross_large_short.dae: Converting 'cross_large_short-Geometry_001'
art/meshes/gaia/cross_large_short.dae: Found static geometry
art/meshes/props/standard/formation_pole.dae: Starting conversion
art/meshes/props/standard/formation_pole.dae: Running FixBrokenXML
art/meshes/props/standard/formation_pole.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/standard/formation_pole.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/standard/formation_pole.dae: Found convertible object 'Cube'
art/meshes/props/standard/formation_pole.dae: Converting 'Cube_001'
art/meshes/props/standard/formation_pole.dae: Found static geometry
art/meshes/props/standard/formation_flag.dae: Starting conversion
art/meshes/props/standard/formation_flag.dae: Running FixBrokenXML
art/meshes/props/standard/formation_flag.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/standard/formation_flag.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/standard/formation_flag.dae: Found convertible object 'Box05'
art/meshes/props/standard/formation_flag.dae: Converting 'Box05Mesh'
art/meshes/props/standard/formation_flag.dae: Found static geometry
art/meshes/props/garrison_flag.dae: Starting conversion
art/meshes/props/garrison_flag.dae: Running FixBrokenXML
art/meshes/props/garrison_flag.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/garrison_flag.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/garrison_flag.dae: Found convertible object 'flag'
art/meshes/props/garrison_flag.dae: Converting 'SixWheeler'
art/meshes/props/garrison_flag.dae: Found skinned geometry
art/animation/mechanical/garrison_flag_idle.dae: Starting conversion
art/animation/mechanical/garrison_flag_idle.dae: Running FixBrokenXML
art/animation/mechanical/garrison_flag_idle.dae: Authoring tool: Blender 2.60.0 r41226
art/animation/mechanical/garrison_flag_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/garrison_flag_idle.dae: Found convertible object 'flag'
art/animation/mechanical/garrison_flag_idle.dae: Converting 'SixWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully
art/meshes/props/helmet/hele_kausia_cap_01.dae: Starting conversion
art/meshes/props/helmet/hele_kausia_cap_01.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_kausia_cap_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/hele_kausia_cap_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_kausia_cap_01.dae: Found convertible object 'Cube_001'
art/meshes/props/helmet/hele_kausia_cap_01.dae: Converting 'Cube_010'
art/meshes/props/helmet/hele_kausia_cap_01.dae: Found static geometry
art/meshes/props/weap_shaft_wood_c.dae: Starting conversion
art/meshes/props/weap_shaft_wood_c.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_c.dae: Found convertible object 'Wood_stave_c'
art/meshes/props/weap_shaft_wood_c.dae: Converting 'Plano_005'
art/meshes/props/weap_shaft_wood_c.dae: Found static geometry
art/meshes/props/weap_shaft_wood_c.dae: Adding prop point blade
art/meshes/props/weap_shaft_wood_e.dae: Starting conversion
art/meshes/props/weap_shaft_wood_e.dae: Running FixBrokenXML
art/meshes/props/weap_shaft_wood_e.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_shaft_wood_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_shaft_wood_e.dae: Found convertible object 'Wood_stave_e'
art/meshes/props/weap_shaft_wood_e.dae: Converting 'Plano_002'
art/meshes/props/weap_shaft_wood_e.dae: Found static geometry
art/meshes/props/weap_shaft_wood_e.dae: Adding prop point blade
art/meshes/structural/kart_storehouse.dae: Starting conversion
art/meshes/structural/kart_storehouse.dae: Running FixBrokenXML
art/meshes/structural/kart_storehouse.dae: Authoring tool: Blender 2.63.0 r46461
art/meshes/structural/kart_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_storehouse.dae: Found convertible object 'Box03'
art/meshes/structural/kart_storehouse.dae: Converting 'Box03Mesh'
art/meshes/structural/kart_storehouse.dae: Found static geometry
art/meshes/props/kart_storehouse_b.dae: Starting conversion
art/meshes/props/kart_storehouse_b.dae: Running FixBrokenXML
art/meshes/props/kart_storehouse_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_storehouse_b.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_storehouse_b.dae: Found library_images to delete
art/meshes/props/kart_storehouse_b.dae: Found library_materials to delete
art/meshes/props/kart_storehouse_b.dae: Found library_effects to delete
art/meshes/props/kart_storehouse_b.dae: Found a bind_material to delete
art/meshes/props/kart_storehouse_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_storehouse_b.dae: Found convertible object 'axe03'
art/meshes/props/kart_storehouse_b.dae: Converting 'axe03Mesh'
art/meshes/props/kart_storehouse_b.dae: Found static geometry
art/meshes/props/kart_storehouse_a.dae: Starting conversion
art/meshes/props/kart_storehouse_a.dae: Running FixBrokenXML
art/meshes/props/kart_storehouse_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_storehouse_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_storehouse_a.dae: Found library_images to delete
art/meshes/props/kart_storehouse_a.dae: Found library_materials to delete
art/meshes/props/kart_storehouse_a.dae: Found library_effects to delete
art/meshes/props/kart_storehouse_a.dae: Found a bind_material to delete
art/meshes/props/kart_storehouse_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_storehouse_a.dae: Found convertible object 'axe03'
art/meshes/props/kart_storehouse_a.dae: Converting 'axe03Mesh'
art/meshes/props/kart_storehouse_a.dae: Found static geometry
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Starting conversion
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_bush_generic_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Found convertible object 'wrld_fol_bush_generic_1'
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Converting 'wrld_fol_bush_generic_1-Geometry'
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Found static geometry
art/meshes/structural/found_3x3_02.dae: Starting conversion
art/meshes/structural/found_3x3_02.dae: Running FixBrokenXML
art/meshes/structural/found_3x3_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_3x3_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_3x3_02.dae: Found convertible object 'foundation_3x3'
art/meshes/structural/found_3x3_02.dae: Converting 'foundation_3x3'
art/meshes/structural/found_3x3_02.dae: Found static geometry
art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator001
art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator002
art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator003
art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator004
art/meshes/structural/found_3x3_02.dae: Adding prop point vase001
art/meshes/structural/found_3x3_02.dae: Adding prop point box001
art/meshes/structural/found_3x3_02.dae: Adding prop point brick001
art/meshes/structural/found_3x3_02.dae: Adding prop point brick002
art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile002
art/meshes/structural/found_3x3_02.dae: Adding prop point brick004
art/meshes/structural/found_3x3_02.dae: Adding prop point brick006
art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile001
art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile003
art/meshes/structural/found_3x3_02.dae: Adding prop point woodpile001
art/meshes/structural/found_3x3_02.dae: Adding prop point handcart001
art/animation/biped/gatherer/farming.dae: Starting conversion
art/animation/biped/gatherer/farming.dae: Running FixBrokenXML
art/animation/biped/gatherer/farming.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/gatherer/farming.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/farming.dae: Found convertible object 'm_naked'
art/animation/biped/gatherer/farming.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully
art/meshes/props/tool_hoe2.dae: Starting conversion
art/meshes/props/tool_hoe2.dae: Running FixBrokenXML
art/meshes/props/tool_hoe2.dae: Authoring tool: Blender 3.1.2 commit date:2022-03-31, commit time:17:40, hash:cc66d1020c3b
art/meshes/props/tool_hoe2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_hoe2.dae: Found convertible object 'tool_hoe2'
art/meshes/props/tool_hoe2.dae: Converting 'tool_hoe2'
art/meshes/props/tool_hoe2.dae: Found static geometry
art/animation/biped/gatherer/idle_hoe_01.dae: Starting conversion
art/animation/biped/gatherer/idle_hoe_01.dae: Running FixBrokenXML
art/animation/biped/gatherer/idle_hoe_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/idle_hoe_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/idle_hoe_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/idle_hoe_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully
art/animation/biped/gatherer/walk_hoe.dae: Starting conversion
art/animation/biped/gatherer/walk_hoe.dae: Running FixBrokenXML
art/animation/biped/gatherer/walk_hoe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/gatherer/walk_hoe.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/gatherer/walk_hoe.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/gatherer/walk_hoe.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully
art/meshes/props/tool_hoe.dae: Starting conversion
art/meshes/props/tool_hoe.dae: Running FixBrokenXML
art/meshes/props/tool_hoe.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/tool_hoe.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/tool_hoe.dae: Found convertible object 'tool_hoe'
art/meshes/props/tool_hoe.dae: Converting 'tool_hoe-Geometry'
art/meshes/props/tool_hoe.dae: Found static geometry
art/meshes/structural/kart_farmstead_2.dae: Starting conversion
art/meshes/structural/kart_farmstead_2.dae: Running FixBrokenXML
art/meshes/structural/kart_farmstead_2.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/kart_farmstead_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_farmstead_2.dae: Found convertible object 'Cube'
art/meshes/structural/kart_farmstead_2.dae: Converting 'Cube'
art/meshes/structural/kart_farmstead_2.dae: Found static geometry
art/meshes/structural/kart_farmstead_foundation.dae: Starting conversion
art/meshes/structural/kart_farmstead_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_farmstead_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_farmstead_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_farmstead_foundation.dae: Found convertible object 'Cube_020'
art/meshes/structural/kart_farmstead_foundation.dae: Converting 'Cube_024'
art/meshes/structural/kart_farmstead_foundation.dae: Found static geometry
art/meshes/structural/kart_farmstead_scaffolding.dae: Starting conversion
art/meshes/structural/kart_farmstead_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_farmstead_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_farmstead_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_farmstead_scaffolding.dae: Found convertible object 'Cube_015'
art/meshes/structural/kart_farmstead_scaffolding.dae: Converting 'Cube_016'
art/meshes/structural/kart_farmstead_scaffolding.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found convertible object 'Javelin_stave_loaded_c'
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Converting 'Plano_009'
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Adding prop point blade
art/meshes/structural/found_8x8.dae: Starting conversion
art/meshes/structural/found_8x8.dae: Running FixBrokenXML
art/meshes/structural/found_8x8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_8x8.dae: Found convertible object 'foundation_8x8'
art/meshes/structural/found_8x8.dae: Converting 'foundation_8x8_mesh'
art/meshes/structural/found_8x8.dae: Found static geometry
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_01
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_02
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_03
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_04
art/meshes/structural/found_8x8.dae: Adding prop point post_01
art/meshes/structural/found_8x8.dae: Adding prop point post_02
art/meshes/structural/found_8x8.dae: Adding prop point post_03
art/meshes/structural/found_8x8.dae: Adding prop point post_04
art/meshes/structural/found_8x8.dae: Adding prop point post_05
art/meshes/structural/found_8x8.dae: Adding prop point post_06
art/meshes/structural/found_8x8.dae: Adding prop point post_07
art/meshes/structural/found_8x8.dae: Adding prop point post_08
art/meshes/structural/found_8x8.dae: Adding prop point post_10
art/meshes/structural/found_8x8.dae: Adding prop point post_09
art/meshes/structural/found_8x8.dae: Adding prop point post_12
art/meshes/structural/found_8x8.dae: Adding prop point post_11
art/meshes/structural/found_8x8.dae: Adding prop point woodpile001
art/meshes/structural/found_8x8.dae: Adding prop point woodpile002
art/meshes/structural/found_8x8.dae: Adding prop point woodpile003
art/meshes/structural/found_8x8.dae: Adding prop point box001
art/meshes/structural/found_8x8.dae: Adding prop point box002
art/meshes/structural/found_8x8.dae: Adding prop point box003
art/meshes/structural/found_8x8.dae: Adding prop point box004
art/meshes/structural/found_8x8.dae: Adding prop point vase001
art/meshes/structural/found_8x8.dae: Adding prop point handcart001
art/meshes/structural/found_8x8.dae: Adding prop point handcart002
art/meshes/structural/found_8x8.dae: Adding prop point brick001
art/meshes/structural/found_8x8.dae: Adding prop point brick002
art/meshes/structural/found_8x8.dae: Adding prop point brick003
art/meshes/structural/found_8x8.dae: Adding prop point brick004
art/meshes/structural/found_8x8.dae: Adding prop point brick005
art/meshes/structural/found_8x8.dae: Adding prop point brick006
art/meshes/structural/found_8x8.dae: Adding prop point vase002
art/meshes/structural/found_8x8.dae: Adding prop point brickpile001
art/meshes/structural/found_8x8.dae: Adding prop point brickpile002
art/meshes/structural/found_8x8.dae: Adding prop point brickpile003
art/meshes/structural/found_8x8.dae: Adding prop point brickpile004
art/meshes/structural/found_8x8.dae: Adding prop point brickpile005
art/meshes/structural/found_8x8.dae: Adding prop point plankpile001
art/meshes/structural/found_8x8.dae: Adding prop point plankpile002
art/meshes/structural/found_8x8.dae: Adding prop point brickpile006
art/meshes/props/scaf_8x8.dae: Starting conversion
art/meshes/props/scaf_8x8.dae: Running FixBrokenXML
art/meshes/props/scaf_8x8.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/scaf_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_8x8.dae: Found convertible object 'scaf_8x8'
art/meshes/props/scaf_8x8.dae: Converting 'scaf_8x8'
art/meshes/props/scaf_8x8.dae: Found static geometry
art/meshes/structural/hele_scout_tower.dae: Starting conversion
art/meshes/structural/hele_scout_tower.dae: Running FixBrokenXML
art/meshes/structural/hele_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_scout_tower.dae: Found convertible object 'scout_tower_001'
art/meshes/structural/hele_scout_tower.dae: Converting 'scout_towerMesh_002'
art/meshes/structural/hele_scout_tower.dae: Found static geometry
art/meshes/structural/hele_scout_tower.dae: Adding prop point garrisoned
art/meshes/structural/hele_scout_tower.dae: Adding prop point projectile
art/meshes/props/hele_scout_tower_f.dae: Starting conversion
art/meshes/props/hele_scout_tower_f.dae: Running FixBrokenXML
art/meshes/props/hele_scout_tower_f.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_scout_tower_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_scout_tower_f.dae: Found convertible object 'scout_tower'
art/meshes/props/hele_scout_tower_f.dae: Converting 'scout_towerMesh'
art/meshes/props/hele_scout_tower_f.dae: Found static geometry
art/meshes/props/hele_scout_tower_p.dae: Starting conversion
art/meshes/props/hele_scout_tower_p.dae: Running FixBrokenXML
art/meshes/props/hele_scout_tower_p.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_scout_tower_p.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_scout_tower_p.dae: Found convertible object 'scout_tower_001'
art/meshes/props/hele_scout_tower_p.dae: Converting 'scout_towerMesh_003'
art/meshes/props/hele_scout_tower_p.dae: Found static geometry
art/meshes/props/special/metal_block.dae: Starting conversion
art/meshes/props/special/metal_block.dae: Running FixBrokenXML
art/meshes/props/special/metal_block.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/special/metal_block.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/metal_block.dae: Found convertible object 'carry_metal'
art/meshes/props/special/metal_block.dae: Converting 'carry_metalMesh'
art/meshes/props/special/metal_block.dae: Found static geometry
art/meshes/structural/sele_tower.dae: Starting conversion
art/meshes/structural/sele_tower.dae: Running FixBrokenXML
art/meshes/structural/sele_tower.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_tower.dae: Found convertible object 'Cube_001'
art/meshes/structural/sele_tower.dae: Converting 'Cube_001'
art/meshes/structural/sele_tower.dae: Found static geometry
art/meshes/structural/sele_tower.dae: Adding prop point garrisoned
art/meshes/structural/sele_tower.dae: Adding prop point projectile
art/meshes/structural/kush_defense_tower.dae: Starting conversion
art/meshes/structural/kush_defense_tower.dae: Running FixBrokenXML
art/meshes/structural/kush_defense_tower.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_defense_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_defense_tower.dae: Found convertible object 'Cube_001'
art/meshes/structural/kush_defense_tower.dae: Converting 'Cube_001'
art/meshes/structural/kush_defense_tower.dae: Found static geometry
art/meshes/structural/kush_defense_tower.dae: Adding prop point garrisoned
art/meshes/structural/kush_defense_tower.dae: Adding prop point projectile
art/meshes/structural/hele_house_b.dae: Starting conversion
art/meshes/structural/hele_house_b.dae: Running FixBrokenXML
art/meshes/structural/hele_house_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_b.dae: Found convertible object 'hele_house_courtyard01'
art/meshes/structural/hele_house_b.dae: Converting 'hele_house_courtyard01Mesh_002'
art/meshes/structural/hele_house_b.dae: Found static geometry
art/meshes/structural/hele_house_b.dae: Adding prop point dust
art/meshes/props/hele_house_b_shields.dae: Starting conversion
art/meshes/props/hele_house_b_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_shields.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_shields.dae: Converting 'hele_house_courtyard01Mesh_006'
art/meshes/props/hele_house_b_shields.dae: Found static geometry
art/meshes/props/hele_house_b_nature.dae: Starting conversion
art/meshes/props/hele_house_b_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_nature.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_nature.dae: Converting 'hele_house_courtyard01Mesh_004'
art/meshes/props/hele_house_b_nature.dae: Found static geometry
art/meshes/props/hele_house_b_struct.dae: Starting conversion
art/meshes/props/hele_house_b_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_struct.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_struct.dae: Converting 'hele_house_courtyard01Mesh_003'
art/meshes/props/hele_house_b_struct.dae: Found static geometry
art/meshes/props/hele_house_b_props_a.dae: Starting conversion
art/meshes/props/hele_house_b_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_props_a.dae: Found convertible object 'hele_house_courtyard01'
art/meshes/props/hele_house_b_props_a.dae: Converting 'hele_house_courtyard01Mesh'
art/meshes/props/hele_house_b_props_a.dae: Found static geometry
art/meshes/props/hele_house_b_decor.dae: Starting conversion
art/meshes/props/hele_house_b_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_b_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_b_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_b_decor.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_b_decor.dae: Converting 'hele_house_courtyard01Mesh_005'
art/meshes/props/hele_house_b_decor.dae: Found static geometry
art/meshes/structural/sele_market.dae: Starting conversion
art/meshes/structural/sele_market.dae: Running FixBrokenXML
art/meshes/structural/sele_market.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_market.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_market.dae: Found convertible object 'Market'
art/meshes/structural/sele_market.dae: Converting 'Cube_005'
art/meshes/structural/sele_market.dae: Found static geometry
art/meshes/structural/hele_market_struct.dae: Starting conversion
art/meshes/structural/hele_market_struct.dae: Running FixBrokenXML
art/meshes/structural/hele_market_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_struct.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_struct.dae: Converting 'Cube_004'
art/meshes/structural/hele_market_struct.dae: Found static geometry
art/meshes/structural/hele_market_struct_b.dae: Starting conversion
art/meshes/structural/hele_market_struct_b.dae: Running FixBrokenXML
art/meshes/structural/hele_market_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_struct_b.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_struct_b.dae: Converting 'Cube_005'
art/meshes/structural/hele_market_struct_b.dae: Found static geometry
art/meshes/structural/hele_market_tile_c.dae: Starting conversion
art/meshes/structural/hele_market_tile_c.dae: Running FixBrokenXML
art/meshes/structural/hele_market_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_tile_c.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_tile_c.dae: Converting 'Cube_001'
art/meshes/structural/hele_market_tile_c.dae: Found static geometry
art/meshes/structural/hele_market_decor.dae: Starting conversion
art/meshes/structural/hele_market_decor.dae: Running FixBrokenXML
art/meshes/structural/hele_market_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_decor.dae: Found convertible object 'hele_market_tile_c_001'
art/meshes/structural/hele_market_decor.dae: Converting 'Cube_000'
art/meshes/structural/hele_market_decor.dae: Found static geometry
art/meshes/structural/hele_market_props_a.dae: Starting conversion
art/meshes/structural/hele_market_props_a.dae: Running FixBrokenXML
art/meshes/structural/hele_market_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_props_a.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_props_a.dae: Converting 'Cube_003'
art/meshes/structural/hele_market_props_a.dae: Found static geometry
art/meshes/structural/mace_ship_trireme.dae: Starting conversion
art/meshes/structural/mace_ship_trireme.dae: Running FixBrokenXML
art/meshes/structural/mace_ship_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/mace_ship_trireme.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_ship_trireme.dae: Found convertible object 'Mace_Trireme'
art/meshes/structural/mace_ship_trireme.dae: Converting 'Cubo_016'
art/meshes/structural/mace_ship_trireme.dae: Found static geometry
art/meshes/structural/mace_ship_trireme.dae: Adding prop point sail
art/meshes/structural/mace_ship_trireme.dae: Adding prop point fore_sail
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_018
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_017
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_016
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_015
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_014
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_013
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_012
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_011
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_010
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_009
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_008
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_007
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_006
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_005
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_004
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_003
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_018
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_017
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_016
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_015
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_014
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_013
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_012
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_011
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_010
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_009
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_008
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_007
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_006
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_005
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_004
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_003
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_018
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_017
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_016
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_015
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_014
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_013
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_012
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_011
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_010
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_009
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_008
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_007
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_006
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_005
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_004
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_003
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_018
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_017
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_016
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_015
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_014
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_013
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_012
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_011
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_010
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_009
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_008
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_007
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_006
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_005
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_004
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_003
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_018
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_017
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_016
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_015
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_014
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_013
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_012
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_011
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_010
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_009
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_008
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_007
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_006
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_005
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_004
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_003
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_018
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_017
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_016
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_015
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_014
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_013
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_012
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_011
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_010
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_009
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_008
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_007
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_006
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_005
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_004
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_003
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_002
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_001
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_002
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_001
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_002
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_001
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_002
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_001
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_002
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_001
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_002
art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_001
art/meshes/structural/mace_ship_trireme.dae: Adding prop point projectile
art/meshes/props/hele_fore_sail.dae: Starting conversion
art/meshes/props/hele_fore_sail.dae: Running FixBrokenXML
art/meshes/props/hele_fore_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/hele_fore_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_fore_sail.dae: Found convertible object 'hele_trireme_sail_003'
art/meshes/props/hele_fore_sail.dae: Converting 'Bireme_Sail_Armature_000'
art/meshes/props/hele_fore_sail.dae: Found skinned geometry
art/animation/other/rome_bireme_fore_sail_move.dae: Starting conversion
art/animation/other/rome_bireme_fore_sail_move.dae: Running FixBrokenXML
art/animation/other/rome_bireme_fore_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/rome_bireme_fore_sail_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/rome_bireme_fore_sail_move.dae: Found convertible object 'hele_trireme_sail_001'
art/animation/other/rome_bireme_fore_sail_move.dae: Converting 'Bireme_Sail_Armature_000'
CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_move.dae): Loaded successfully
art/animation/other/rome_bireme_fore_sail_idle.dae: Starting conversion
art/animation/other/rome_bireme_fore_sail_idle.dae: Running FixBrokenXML
art/animation/other/rome_bireme_fore_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/rome_bireme_fore_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/rome_bireme_fore_sail_idle.dae: Found convertible object 'hele_trireme_sail_001'
art/animation/other/rome_bireme_fore_sail_idle.dae: Converting 'Bireme_Sail_Armature_000'
CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_idle.dae): Loaded successfully
art/meshes/props/mace_trireme_shields.dae: Starting conversion
art/meshes/props/mace_trireme_shields.dae: Running FixBrokenXML
art/meshes/props/mace_trireme_shields.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/mace_trireme_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_trireme_shields.dae: Found convertible object 'Plano_001'
art/meshes/props/mace_trireme_shields.dae: Converting 'Plano_001'
art/meshes/props/mace_trireme_shields.dae: Found static geometry
art/meshes/props/ship_oar_b.dae: Starting conversion
art/meshes/props/ship_oar_b.dae: Running FixBrokenXML
art/meshes/props/ship_oar_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/ship_oar_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ship_oar_b.dae: Found convertible object 'row_large'
art/meshes/props/ship_oar_b.dae: Converting 'Oar_armature'
art/meshes/props/ship_oar_b.dae: Found skinned geometry
art/animation/other/ship_oar_c_move_l.dae: Starting conversion
art/animation/other/ship_oar_c_move_l.dae: Running FixBrokenXML
art/animation/other/ship_oar_c_move_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_c_move_l.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_c_move_l.dae: Found convertible object 'default_030_443'
art/animation/other/ship_oar_c_move_l.dae: Converting 'Armature_031_344'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_l.dae): Loaded successfully
art/animation/other/ship_oar_c_idle_l.dae: Starting conversion
art/animation/other/ship_oar_c_idle_l.dae: Running FixBrokenXML
art/animation/other/ship_oar_c_idle_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_c_idle_l.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_c_idle_l.dae: Found convertible object 'default_030_443'
art/animation/other/ship_oar_c_idle_l.dae: Converting 'Armature_031_344'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_l.dae): Loaded successfully
art/animation/other/ship_oar_c_move_r.dae: Starting conversion
art/animation/other/ship_oar_c_move_r.dae: Running FixBrokenXML
art/animation/other/ship_oar_c_move_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_c_move_r.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_c_move_r.dae: Found convertible object 'row_large'
art/animation/other/ship_oar_c_move_r.dae: Converting 'oar_armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_r.dae): Loaded successfully
art/animation/other/ship_oar_c_idle_r.dae: Starting conversion
art/animation/other/ship_oar_c_idle_r.dae: Running FixBrokenXML
art/animation/other/ship_oar_c_idle_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_c_idle_r.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_c_idle_r.dae: Found convertible object 'row_large'
art/animation/other/ship_oar_c_idle_r.dae: Converting 'oar_armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_r.dae): Loaded successfully
art/animation/other/ship_oar_b_move_l.dae: Starting conversion
art/animation/other/ship_oar_b_move_l.dae: Running FixBrokenXML
art/animation/other/ship_oar_b_move_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_b_move_l.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_b_move_l.dae: Found convertible object 'default_030_443'
art/animation/other/ship_oar_b_move_l.dae: Converting 'Armature_031_344'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_l.dae): Loaded successfully
art/animation/other/ship_oar_b_idle_l.dae: Starting conversion
art/animation/other/ship_oar_b_idle_l.dae: Running FixBrokenXML
art/animation/other/ship_oar_b_idle_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_b_idle_l.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_b_idle_l.dae: Found convertible object 'default_030_443'
art/animation/other/ship_oar_b_idle_l.dae: Converting 'Armature_031_344'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_l.dae): Loaded successfully
art/animation/other/ship_oar_b_move_r.dae: Starting conversion
art/animation/other/ship_oar_b_move_r.dae: Running FixBrokenXML
art/animation/other/ship_oar_b_move_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_b_move_r.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_b_move_r.dae: Found convertible object 'row_large'
art/animation/other/ship_oar_b_move_r.dae: Converting 'oar_armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_r.dae): Loaded successfully
art/animation/other/ship_oar_b_idle_r.dae: Starting conversion
art/animation/other/ship_oar_b_idle_r.dae: Running FixBrokenXML
art/animation/other/ship_oar_b_idle_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_b_idle_r.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_b_idle_r.dae: Found convertible object 'row_large'
art/animation/other/ship_oar_b_idle_r.dae: Converting 'oar_armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_r.dae): Loaded successfully
art/animation/other/ship_oar_a_move_l.dae: Starting conversion
art/animation/other/ship_oar_a_move_l.dae: Running FixBrokenXML
art/animation/other/ship_oar_a_move_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_a_move_l.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_a_move_l.dae: Found convertible object 'default_030_443'
art/animation/other/ship_oar_a_move_l.dae: Converting 'Armature_031_344'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_l.dae): Loaded successfully
art/animation/other/ship_oar_a_idle_l.dae: Starting conversion
art/animation/other/ship_oar_a_idle_l.dae: Running FixBrokenXML
art/animation/other/ship_oar_a_idle_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_a_idle_l.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_a_idle_l.dae: Found convertible object 'default_030_443'
art/animation/other/ship_oar_a_idle_l.dae: Converting 'Armature_031_344'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_l.dae): Loaded successfully
art/animation/other/ship_oar_a_move_r.dae: Starting conversion
art/animation/other/ship_oar_a_move_r.dae: Running FixBrokenXML
art/animation/other/ship_oar_a_move_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_a_move_r.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_a_move_r.dae: Found convertible object 'row_large'
art/animation/other/ship_oar_a_move_r.dae: Converting 'oar_armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_r.dae): Loaded successfully
art/animation/other/ship_oar_a_idle_r.dae: Starting conversion
art/animation/other/ship_oar_a_idle_r.dae: Running FixBrokenXML
art/animation/other/ship_oar_a_idle_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/ship_oar_a_idle_r.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/ship_oar_a_idle_r.dae: Found convertible object 'row_large'
art/animation/other/ship_oar_a_idle_r.dae: Converting 'oar_armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_r.dae): Loaded successfully
art/meshes/props/mace_trireme_main_sail.dae: Starting conversion
art/meshes/props/mace_trireme_main_sail.dae: Running FixBrokenXML
art/meshes/props/mace_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/mace_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/mace_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_004'
art/meshes/props/mace_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature'
art/meshes/props/mace_trireme_main_sail.dae: Found skinned geometry
art/animation/other/main_sail_move.dae: Starting conversion
art/animation/other/main_sail_move.dae: Running FixBrokenXML
art/animation/other/main_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/main_sail_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/main_sail_move.dae: Found convertible object 'hele_trireme_sail_002'
art/animation/other/main_sail_move.dae: Converting 'Bireme_Sail_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_move.dae): Loaded successfully
art/animation/other/main_sail_idle.dae: Starting conversion
art/animation/other/main_sail_idle.dae: Running FixBrokenXML
art/animation/other/main_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/main_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/main_sail_idle.dae: Found convertible object 'hele_trireme_sail_002'
art/animation/other/main_sail_idle.dae: Converting 'Bireme_Sail_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_idle.dae): Loaded successfully
art/meshes/props/heads/head_kush_02.dae: Starting conversion
art/meshes/props/heads/head_kush_02.dae: Running FixBrokenXML
art/meshes/props/heads/head_kush_02.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/heads/head_kush_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/head_kush_02.dae: Found convertible object 'dudette_head_b_006'
art/meshes/props/heads/head_kush_02.dae: Converting 'Cube_012'
art/meshes/props/heads/head_kush_02.dae: Found static geometry
art/meshes/props/heads/head_kush_02_hair.dae: Starting conversion
art/meshes/props/heads/head_kush_02_hair.dae: Running FixBrokenXML
art/meshes/props/heads/head_kush_02_hair.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/heads/head_kush_02_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/head_kush_02_hair.dae: Found convertible object 'dudette_head_b_007'
art/meshes/props/heads/head_kush_02_hair.dae: Converting 'Cube_013'
art/meshes/props/heads/head_kush_02_hair.dae: Found static geometry
art/meshes/structural/athen_ship_trireme.dae: Starting conversion
art/meshes/structural/athen_ship_trireme.dae: Running FixBrokenXML
art/meshes/structural/athen_ship_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/athen_ship_trireme.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_ship_trireme.dae: Found convertible object 'Hele_Trireme'
art/meshes/structural/athen_ship_trireme.dae: Converting 'Cubo_266'
art/meshes/structural/athen_ship_trireme.dae: Found static geometry
art/meshes/structural/athen_ship_trireme.dae: Adding prop point sail
art/meshes/structural/athen_ship_trireme.dae: Adding prop point fore_sail
art/meshes/structural/athen_ship_trireme.dae: Adding prop point projectile
art/meshes/structural/athen_ship_trireme.dae: Adding prop point ram
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_019
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_019
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_018
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_017
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_016
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_015
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_014
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_013
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_012
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_011
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_010
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_009
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_008
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_007
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_006
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_005
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_004
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_003
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_018
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_017
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_016
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_015
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_014
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_013
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_012
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_011
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_010
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_009
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_008
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_007
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_006
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_005
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_004
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_003
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_018
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_017
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_016
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_015
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_014
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_013
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_012
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_011
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_010
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_009
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_008
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_007
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_006
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_005
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_004
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_003
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_018
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_017
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_016
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_015
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_014
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_013
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_012
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_011
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_010
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_009
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_008
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_007
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_006
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_005
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_004
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_003
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_018
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_017
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_016
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_015
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_014
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_013
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_012
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_011
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_010
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_009
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_008
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_007
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_006
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_005
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_004
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_003
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_018
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_017
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_016
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_015
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_014
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_013
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_012
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_011
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_010
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_009
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_008
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_007
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_006
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_005
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_004
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_003
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_002
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_001
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_002
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_001
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_002
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_001
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_002
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_001
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_002
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_001
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_002
art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_001
art/meshes/props/hele_trireme_blanket.dae: Starting conversion
art/meshes/props/hele_trireme_blanket.dae: Running FixBrokenXML
art/meshes/props/hele_trireme_blanket.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/hele_trireme_blanket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_trireme_blanket.dae: Found convertible object 'Plano'
art/meshes/props/hele_trireme_blanket.dae: Converting 'Plano'
art/meshes/props/hele_trireme_blanket.dae: Found static geometry
art/meshes/props/ship_oar_a.dae: Starting conversion
art/meshes/props/ship_oar_a.dae: Running FixBrokenXML
art/meshes/props/ship_oar_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/ship_oar_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ship_oar_a.dae: Found convertible object 'row_large'
art/meshes/props/ship_oar_a.dae: Converting 'Oar_armature'
art/meshes/props/ship_oar_a.dae: Found skinned geometry
art/meshes/props/athen_trireme_main_sail.dae: Starting conversion
art/meshes/props/athen_trireme_main_sail.dae: Running FixBrokenXML
art/meshes/props/athen_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/athen_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_002'
art/meshes/props/athen_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature'
art/meshes/props/athen_trireme_main_sail.dae: Found skinned geometry
art/meshes/structural/kush_trireme.dae: Starting conversion
art/meshes/structural/kush_trireme.dae: Running FixBrokenXML
art/meshes/structural/kush_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/kush_trireme.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_trireme.dae: Found convertible object 'Kush_Trireme_001'
art/meshes/structural/kush_trireme.dae: Converting 'Cubo_001'
art/meshes/structural/kush_trireme.dae: Found static geometry
art/meshes/structural/kush_trireme.dae: Adding prop point sail
art/meshes/structural/kush_trireme.dae: Adding prop point projectile
art/meshes/props/kush_trireme_struct.dae: Starting conversion
art/meshes/props/kush_trireme_struct.dae: Running FixBrokenXML
art/meshes/props/kush_trireme_struct.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/kush_trireme_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_trireme_struct.dae: Found convertible object 'Rome_Trireme_002'
art/meshes/props/kush_trireme_struct.dae: Converting 'Cubo_000'
art/meshes/props/kush_trireme_struct.dae: Found static geometry
art/meshes/props/kush_trireme_main_sail.dae: Starting conversion
art/meshes/props/kush_trireme_main_sail.dae: Running FixBrokenXML
art/meshes/props/kush_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/kush_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_003'
art/meshes/props/kush_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature_001'
art/meshes/props/kush_trireme_main_sail.dae: Found skinned geometry
art/animation/other/kush_sail_move.dae: Starting conversion
art/animation/other/kush_sail_move.dae: Running FixBrokenXML
art/animation/other/kush_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/kush_sail_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/kush_sail_move.dae: Found convertible object 'hele_trireme_sail_003'
art/animation/other/kush_sail_move.dae: Converting 'Bireme_Sail_Armature_001'
CSkeletonAnimManager::GetAnimation(art/animation/other/kush_sail_move.dae): Loaded successfully
art/animation/other/kush_sail_idle.dae: Starting conversion
art/animation/other/kush_sail_idle.dae: Running FixBrokenXML
art/animation/other/kush_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/kush_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/kush_sail_idle.dae: Found convertible object 'hele_trireme_sail_003'
art/animation/other/kush_sail_idle.dae: Converting 'Bireme_Sail_Armature_001'
CSkeletonAnimManager::GetAnimation(art/animation/other/kush_sail_idle.dae): Loaded successfully
art/meshes/structural/hele_house_c.dae: Starting conversion
art/meshes/structural/hele_house_c.dae: Running FixBrokenXML
art/meshes/structural/hele_house_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_house_c.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/structural/hele_house_c.dae: Converting 'hele_house_courtyard01Mesh_003'
art/meshes/structural/hele_house_c.dae: Found static geometry
art/meshes/structural/hele_house_c.dae: Adding prop point dust
art/meshes/props/hele_house_c_shields.dae: Starting conversion
art/meshes/props/hele_house_c_shields.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_shields.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/props/hele_house_c_shields.dae: Converting 'hele_house_courtyard01Mesh_006'
art/meshes/props/hele_house_c_shields.dae: Found static geometry
art/meshes/props/hele_house_c_nature.dae: Starting conversion
art/meshes/props/hele_house_c_nature.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_nature.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/props/hele_house_c_nature.dae: Converting 'hele_house_courtyard01Mesh_004'
art/meshes/props/hele_house_c_nature.dae: Found static geometry
art/meshes/props/hele_house_c_struct.dae: Starting conversion
art/meshes/props/hele_house_c_struct.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_struct.dae: Found convertible object 'hele_house_courtyard01_002'
art/meshes/props/hele_house_c_struct.dae: Converting 'hele_house_courtyard01Mesh_003'
art/meshes/props/hele_house_c_struct.dae: Found static geometry
art/meshes/props/hele_house_c_props_a.dae: Starting conversion
art/meshes/props/hele_house_c_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_props_a.dae: Found convertible object 'hele_house_courtyard01_001'
art/meshes/props/hele_house_c_props_a.dae: Converting 'hele_house_courtyard01Mesh_001'
art/meshes/props/hele_house_c_props_a.dae: Found static geometry
art/meshes/props/hele_house_c_decor.dae: Starting conversion
art/meshes/props/hele_house_c_decor.dae: Running FixBrokenXML
art/meshes/props/hele_house_c_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_house_c_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_house_c_decor.dae: Found convertible object 'hele_house_courtyard01_000'
art/meshes/props/hele_house_c_decor.dae: Converting 'hele_house_courtyard01Mesh_005'
art/meshes/props/hele_house_c_decor.dae: Found static geometry
art/meshes/skeletal/new/m_armor_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/m_armor_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_armor_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_armor_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_armor_tunic_short.dae: Found convertible object 'm_armor_tunic_short'
art/meshes/skeletal/new/m_armor_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/m_armor_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R
art/meshes/props/helmet/hele_thracian_cap_b.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_cap_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_cap_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_cap_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_cap_b.dae: Found convertible object 'Hele_Thracian_Cap_01_Bake_001'
art/meshes/props/helmet/hele_thracian_cap_b.dae: Converting 'Esfera_388'
art/meshes/props/helmet/hele_thracian_cap_b.dae: Found static geometry
art/meshes/props/shield/pelta_front_c.dae: Starting conversion
art/meshes/props/shield/pelta_front_c.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_c.dae: Found convertible object 'Peltast-Thra-C-Front'
art/meshes/props/shield/pelta_front_c.dae: Converting 'Cubo_029'
art/meshes/props/shield/pelta_front_c.dae: Found static geometry
art/meshes/props/shield/pelta_front_c.dae: Adding prop point handgrip
art/meshes/props/shield/props/handgrip_leather_01.dae: Starting conversion
art/meshes/props/shield/props/handgrip_leather_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/handgrip_leather_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/handgrip_leather_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/handgrip_leather_01.dae: Found convertible object 'Peltast-Handgrip'
art/meshes/props/shield/props/handgrip_leather_01.dae: Converting 'Cubo_034'
art/meshes/props/shield/props/handgrip_leather_01.dae: Found static geometry
art/meshes/props/shield/pelta_back_c.dae: Starting conversion
art/meshes/props/shield/pelta_back_c.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_c.dae: Found convertible object 'Peltast-Thra-C-Back'
art/meshes/props/shield/pelta_back_c.dae: Converting 'Cubo_021'
art/meshes/props/shield/pelta_back_c.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_cap_a.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_cap_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_cap_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_thracian_cap_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_cap_a.dae: Found convertible object 'Hele_Thracian_Cap_01'
art/meshes/props/helmet/hele_thracian_cap_a.dae: Converting 'Esfera_313'
art/meshes/props/helmet/hele_thracian_cap_a.dae: Found static geometry
art/meshes/props/shield/pelta_front_a.dae: Starting conversion
art/meshes/props/shield/pelta_front_a.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_a.dae: Found convertible object 'Peltast-A-Front'
art/meshes/props/shield/pelta_front_a.dae: Converting 'Cubo_012'
art/meshes/props/shield/pelta_front_a.dae: Found static geometry
art/meshes/props/shield/pelta_front_a.dae: Adding prop point handgrip
art/meshes/props/shield/pelta_back_a.dae: Starting conversion
art/meshes/props/shield/pelta_back_a.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_a.dae: Found convertible object 'Peltast-A-Back'
art/meshes/props/shield/pelta_back_a.dae: Converting 'Cubo_015'
art/meshes/props/shield/pelta_back_a.dae: Found static geometry
art/meshes/structural/kart_tc.dae: Starting conversion
art/meshes/structural/kart_tc.dae: Running FixBrokenXML
art/meshes/structural/kart_tc.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/structural/kart_tc.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_tc.dae: Found convertible object 'struct'
art/meshes/structural/kart_tc.dae: Converting 'struct'
art/meshes/structural/kart_tc.dae: Found static geometry
art/meshes/structural/kart_tc.dae: Adding prop point stall_01
art/meshes/structural/kart_tc.dae: Adding prop point stall_02
art/meshes/structural/kart_tc.dae: Adding prop point stall_03
art/meshes/structural/kart_tc.dae: Adding prop point stall_04
art/meshes/structural/kart_tc.dae: Adding prop point stall_05
art/meshes/structural/kart_tc.dae: Adding prop point stall_06
art/meshes/props/kart_tc_stall_01.dae: Starting conversion
art/meshes/props/kart_tc_stall_01.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_01.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_01.dae: Found convertible object 'stall1_001'
art/meshes/props/kart_tc_stall_01.dae: Converting 'stall1_001'
art/meshes/props/kart_tc_stall_01.dae: Found static geometry
art/meshes/props/kart_tc_stall_02.dae: Starting conversion
art/meshes/props/kart_tc_stall_02.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_02.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_02.dae: Found convertible object 'stall1_005'
art/meshes/props/kart_tc_stall_02.dae: Converting 'stall1_005'
art/meshes/props/kart_tc_stall_02.dae: Found static geometry
art/meshes/props/kart_tc_stall_03.dae: Starting conversion
art/meshes/props/kart_tc_stall_03.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_03.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_03.dae: Found convertible object 'stall1_006'
art/meshes/props/kart_tc_stall_03.dae: Converting 'stall1_006'
art/meshes/props/kart_tc_stall_03.dae: Found static geometry
art/meshes/props/kart_tc_stall_04.dae: Starting conversion
art/meshes/props/kart_tc_stall_04.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_04.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_04.dae: Found convertible object 'stall1_004'
art/meshes/props/kart_tc_stall_04.dae: Converting 'stall1_004'
art/meshes/props/kart_tc_stall_04.dae: Found static geometry
art/meshes/props/kart_tc_stall_05.dae: Starting conversion
art/meshes/props/kart_tc_stall_05.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_05.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_05.dae: Found convertible object 'stall1_007'
art/meshes/props/kart_tc_stall_05.dae: Converting 'stall1_007'
art/meshes/props/kart_tc_stall_05.dae: Found static geometry
art/meshes/props/kart_tc_stall_06.dae: Starting conversion
art/meshes/props/kart_tc_stall_06.dae: Running FixBrokenXML
art/meshes/props/kart_tc_stall_06.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/kart_tc_stall_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_tc_stall_06.dae: Found convertible object 'stall1_002'
art/meshes/props/kart_tc_stall_06.dae: Converting 'stall1_002'
art/meshes/props/kart_tc_stall_06.dae: Found static geometry
art/meshes/props/box_pile_02.dae: Starting conversion
art/meshes/props/box_pile_02.dae: Running FixBrokenXML
art/meshes/props/box_pile_02.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/box_pile_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/box_pile_02.dae: Found convertible object 'box_pile'
art/meshes/props/box_pile_02.dae: Converting 'box_pile_001'
art/meshes/props/box_pile_02.dae: Found static geometry
art/meshes/props/box_pile_02.dae: Adding prop point box_01
art/meshes/props/box_pile_02.dae: Adding prop point box_02
art/meshes/structural/kart_apartment_02.dae: Starting conversion
art/meshes/structural/kart_apartment_02.dae: Running FixBrokenXML
art/meshes/structural/kart_apartment_02.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/meshes/structural/kart_apartment_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_apartment_02.dae: Found convertible object 'kart_apartment_02'
art/meshes/structural/kart_apartment_02.dae: Converting 'kart_apartment_02'
art/meshes/structural/kart_apartment_02.dae: Found static geometry
art/meshes/structural/kart_apartment_02.dae: Adding prop point garrisoned
art/meshes/structural/kart_apartment_02.dae: Adding prop point projectile
art/meshes/structural/kart_blacksmith.dae: Starting conversion
art/meshes/structural/kart_blacksmith.dae: Running FixBrokenXML
art/meshes/structural/kart_blacksmith.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/kart_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_blacksmith.dae: Found convertible object 'CartBlacksmith'
art/meshes/structural/kart_blacksmith.dae: Converting 'CartBlacksmith'
art/meshes/structural/kart_blacksmith.dae: Found static geometry
art/meshes/structural/kart_blacksmith.dae: Adding prop point projectile
art/meshes/structural/kart_blacksmith.dae: Adding prop point garrisoned
art/meshes/structural/kart_blacksmith.dae: Adding prop point fire
art/meshes/structural/kart_blacksmith.dae: Adding prop point smoke
art/meshes/structural/kart_blacksmith_props.dae: Starting conversion
art/meshes/structural/kart_blacksmith_props.dae: Running FixBrokenXML
art/meshes/structural/kart_blacksmith_props.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/structural/kart_blacksmith_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_blacksmith_props.dae: Found convertible object 'Wood'
art/meshes/structural/kart_blacksmith_props.dae: Converting 'wood'
art/meshes/structural/kart_blacksmith_props.dae: Found static geometry
art/meshes/structural/found_5x5_01.dae: Starting conversion
art/meshes/structural/found_5x5_01.dae: Running FixBrokenXML
art/meshes/structural/found_5x5_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_5x5_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x5_01.dae: Found convertible object 'foundation_5x5'
art/meshes/structural/found_5x5_01.dae: Converting 'foundation_5x5_mesh'
art/meshes/structural/found_5x5_01.dae: Found static geometry
art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x5_01.dae: Adding prop point post_01
art/meshes/structural/found_5x5_01.dae: Adding prop point post_02
art/meshes/structural/found_5x5_01.dae: Adding prop point post_03
art/meshes/structural/found_5x5_01.dae: Adding prop point post_04
art/meshes/structural/found_5x5_01.dae: Adding prop point post_05
art/meshes/structural/found_5x5_01.dae: Adding prop point post_06
art/meshes/structural/found_5x5_01.dae: Adding prop point post_07
art/meshes/structural/found_5x5_01.dae: Adding prop point post_08
art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile001
art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile002
art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile003
art/meshes/structural/found_5x5_01.dae: Adding prop point brick001
art/meshes/structural/found_5x5_01.dae: Adding prop point brick002
art/meshes/structural/found_5x5_01.dae: Adding prop point brick003
art/meshes/structural/found_5x5_01.dae: Adding prop point brick004
art/meshes/structural/found_5x5_01.dae: Adding prop point brick005
art/meshes/structural/found_5x5_01.dae: Adding prop point brick006
art/meshes/structural/found_5x5_01.dae: Adding prop point box001
art/meshes/structural/found_5x5_01.dae: Adding prop point box002
art/meshes/structural/found_5x5_01.dae: Adding prop point box003
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile001
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile002
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile003
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile004
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile005
art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile006
art/meshes/structural/found_5x5_01.dae: Adding prop point handcart001
art/meshes/structural/found_5x5_01.dae: Adding prop point vase001
art/meshes/structural/found_5x5_01.dae: Adding prop point vase002
art/meshes/structural/found_5x5_01.dae: Adding prop point handcart002
art/meshes/structural/kart_apartment_03.dae: Starting conversion
art/meshes/structural/kart_apartment_03.dae: Running FixBrokenXML
art/meshes/structural/kart_apartment_03.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/meshes/structural/kart_apartment_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_apartment_03.dae: Found convertible object 'kart_apartment_03'
art/meshes/structural/kart_apartment_03.dae: Converting 'kart_apartment_03'
art/meshes/structural/kart_apartment_03.dae: Found static geometry
art/meshes/structural/kart_apartment_03.dae: Adding prop point garrisoned
art/meshes/structural/kart_apartment_03.dae: Adding prop point projectile
art/meshes/structural/kart_scout_tower.dae: Starting conversion
art/meshes/structural/kart_scout_tower.dae: Running FixBrokenXML
art/meshes/structural/kart_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/kart_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_scout_tower.dae: Found convertible object 'Plane_001'
art/meshes/structural/kart_scout_tower.dae: Converting 'Plane_001'
art/meshes/structural/kart_scout_tower.dae: Found static geometry
art/meshes/structural/kart_scout_tower.dae: Adding prop point garrisoned
art/meshes/structural/kart_scout_tower.dae: Adding prop point projectile
art/meshes/structural/kart_defense_tower_foundation.dae: Starting conversion
art/meshes/structural/kart_defense_tower_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_defense_tower_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_defense_tower_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_defense_tower_foundation.dae: Found convertible object 'Plane_001_003'
art/meshes/structural/kart_defense_tower_foundation.dae: Converting 'Plane_020'
art/meshes/structural/kart_defense_tower_foundation.dae: Found static geometry
art/meshes/props/palisade_rocks_outpost.dae: Starting conversion
art/meshes/props/palisade_rocks_outpost.dae: Running FixBrokenXML
art/meshes/props/palisade_rocks_outpost.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/palisade_rocks_outpost.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/palisade_rocks_outpost.dae: Found convertible object 'Outpost'
art/meshes/props/palisade_rocks_outpost.dae: Converting 'Outpost'
art/meshes/props/palisade_rocks_outpost.dae: Found static geometry
art/meshes/props/palisade_rocks_outpost.dae: Adding prop point projectile
art/meshes/props/palisade_rocks_outpost.dae: Adding prop point garrisoned
art/meshes/props/palisade_rocks_outpost_banners.dae: Starting conversion
art/meshes/props/palisade_rocks_outpost_banners.dae: Running FixBrokenXML
art/meshes/props/palisade_rocks_outpost_banners.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/palisade_rocks_outpost_banners.dae: Applying fixes for 3ds Max exporter
art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_materials to delete
art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_effects to delete
art/meshes/props/palisade_rocks_outpost_banners.dae: Found a bind_material to delete
art/meshes/props/palisade_rocks_outpost_banners.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/palisade_rocks_outpost_banners.dae: Found convertible object 'banners'
art/meshes/props/palisade_rocks_outpost_banners.dae: Converting 'bannersMesh'
art/meshes/props/palisade_rocks_outpost_banners.dae: Found static geometry
ERROR: Program 'spirv/model_solid' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "MODE_SILHOUETTEOCCLUDER": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_PLAYERCOLOR": "1"
ERROR: "USE_PARALLAX": "1"
ERROR: Failed to load shader 'spirv/model_solid'
art/meshes/structural/kart_defense_tower_scaffolding.dae: Starting conversion
art/meshes/structural/kart_defense_tower_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_defense_tower_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_defense_tower_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_defense_tower_scaffolding.dae: Found convertible object 'Plane_001_001'
art/meshes/structural/kart_defense_tower_scaffolding.dae: Converting 'Plane_005'
art/meshes/structural/kart_defense_tower_scaffolding.dae: Found static geometry
art/meshes/structural/found_2x2.dae: Starting conversion
art/meshes/structural/found_2x2.dae: Running FixBrokenXML
art/meshes/structural/found_2x2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_2x2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_2x2.dae: Found convertible object 'foundation_2x2'
art/meshes/structural/found_2x2.dae: Converting 'foundation_2x2_mesh'
art/meshes/structural/found_2x2.dae: Found static geometry
art/meshes/structural/found_2x2.dae: Adding prop point delimitator_02
art/meshes/structural/found_2x2.dae: Adding prop point delimitator_01
art/meshes/structural/found_2x2.dae: Adding prop point delimitator_03
art/meshes/structural/found_2x2.dae: Adding prop point delimitator_04
art/meshes/structural/found_2x2.dae: Adding prop point wood_pile001
art/meshes/structural/found_2x2.dae: Adding prop point box001
art/meshes/structural/found_2x2.dae: Adding prop point brickpile002
art/meshes/structural/found_2x2.dae: Adding prop point brickpile001
art/meshes/structural/found_2x2.dae: Adding prop point brick
art/meshes/structural/sele_blacksmith.dae: Starting conversion
art/meshes/structural/sele_blacksmith.dae: Running FixBrokenXML
art/meshes/structural/sele_blacksmith.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_blacksmith.dae: Found convertible object 'Blacksmith'
art/meshes/structural/sele_blacksmith.dae: Converting 'Cube_014'
art/meshes/structural/sele_blacksmith.dae: Found static geometry
art/meshes/structural/sele_blacksmith.dae: Adding prop point garrisoned
art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_1
art/meshes/structural/sele_blacksmith.dae: Adding prop point bush
art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_3
art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_2
art/meshes/structural/sele_blacksmith.dae: Adding prop point fire
art/meshes/structural/sele_blacksmith.dae: Adding prop point smoke
art/meshes/structural/sele_blacksmith_shields.dae: Starting conversion
art/meshes/structural/sele_blacksmith_shields.dae: Running FixBrokenXML
art/meshes/structural/sele_blacksmith_shields.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_blacksmith_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_blacksmith_shields.dae: Found convertible object 'Cube_005'
art/meshes/structural/sele_blacksmith_shields.dae: Converting 'Cube_023'
art/meshes/structural/sele_blacksmith_shields.dae: Found static geometry
art/meshes/structural/found_9x9.dae: Starting conversion
art/meshes/structural/found_9x9.dae: Running FixBrokenXML
art/meshes/structural/found_9x9.dae: Authoring tool: Blender 2.80.57 commit date:2019-04-17, commit time:19:26, hash:b46245470f79
art/meshes/structural/found_9x9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_9x9.dae: Found convertible object 'foundation_9x9'
art/meshes/structural/found_9x9.dae: Converting 'foundation_9x9'
art/meshes/structural/found_9x9.dae: Found static geometry
art/meshes/structural/found_9x9.dae: Adding prop point delimitator_01
art/meshes/structural/found_9x9.dae: Adding prop point delimitator_02
art/meshes/structural/found_9x9.dae: Adding prop point delimitator_03
art/meshes/structural/found_9x9.dae: Adding prop point delimitator_04
art/meshes/structural/found_9x9.dae: Adding prop point post_01
art/meshes/structural/found_9x9.dae: Adding prop point post_02
art/meshes/structural/found_9x9.dae: Adding prop point post_03
art/meshes/structural/found_9x9.dae: Adding prop point post_04
art/meshes/structural/found_9x9.dae: Adding prop point post_05
art/meshes/structural/found_9x9.dae: Adding prop point post_06
art/meshes/structural/found_9x9.dae: Adding prop point post_07
art/meshes/structural/found_9x9.dae: Adding prop point post_08
art/meshes/structural/found_9x9.dae: Adding prop point post_10
art/meshes/structural/found_9x9.dae: Adding prop point post_09
art/meshes/structural/found_9x9.dae: Adding prop point post_12
art/meshes/structural/found_9x9.dae: Adding prop point post_11
art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_01
art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_02
art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_03
art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_04
art/meshes/structural/found_9x9.dae: Adding prop point box_01
art/meshes/structural/found_9x9.dae: Adding prop point box_02
art/meshes/structural/found_9x9.dae: Adding prop point box_pile_01
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_01
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_02
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_03
art/meshes/structural/found_9x9.dae: Adding prop point handcart_01
art/meshes/structural/found_9x9.dae: Adding prop point handcart_02
art/meshes/structural/found_9x9.dae: Adding prop point wood_plank_big_01
art/meshes/structural/found_9x9.dae: Adding prop point wood_plank_pile_big_01
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_04
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_05
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_06
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_07
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_08
art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_09
art/meshes/props/brick_pile_05.dae: Starting conversion
art/meshes/props/brick_pile_05.dae: Running FixBrokenXML
art/meshes/props/brick_pile_05.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/brick_pile_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_05.dae: Found convertible object 'brick_pile_05'
art/meshes/props/brick_pile_05.dae: Converting 'brick_pile_05'
art/meshes/props/brick_pile_05.dae: Found static geometry
art/meshes/props/brick_pile_05.dae: Adding prop point brick_01
art/meshes/props/brick_pile_05.dae: Adding prop point brick_02
art/meshes/props/brick_pile_05.dae: Adding prop point brick_03
art/meshes/props/brick_pile_05.dae: Adding prop point brick_04
art/meshes/props/brick_pile_05.dae: Adding prop point brick_05
art/meshes/props/scaf_7x7.dae: Starting conversion
art/meshes/props/scaf_7x7.dae: Running FixBrokenXML
art/meshes/props/scaf_7x7.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/scaf_7x7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_7x7.dae: Found convertible object 'scaf_7x7'
art/meshes/props/scaf_7x7.dae: Converting 'scaf_6x3'
art/meshes/props/scaf_7x7.dae: Found static geometry
art/meshes/props/scaf_5x5_1.dae: Starting conversion
art/meshes/props/scaf_5x5_1.dae: Running FixBrokenXML
art/meshes/props/scaf_5x5_1.dae: Authoring tool: Blender 2.60.0 r41226
art/meshes/props/scaf_5x5_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_5x5_1.dae: Found convertible object 'Cylinder_002'
art/meshes/props/scaf_5x5_1.dae: Converting 'Cylinder_002-mesh'
art/meshes/props/scaf_5x5_1.dae: Found static geometry
art/meshes/props/plank_big.dae: Starting conversion
art/meshes/props/plank_big.dae: Running FixBrokenXML
art/meshes/props/plank_big.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/plank_big.dae: Applying fixes for 3ds Max exporter
art/meshes/props/plank_big.dae: Found library_images to delete
art/meshes/props/plank_big.dae: Found library_materials to delete
art/meshes/props/plank_big.dae: Found library_effects to delete
art/meshes/props/plank_big.dae: Found a bind_material to delete
art/meshes/props/plank_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/plank_big.dae: Found convertible object 'Object005-Pivot'
art/meshes/props/plank_big.dae: Converting 'Object005Mesh'
art/meshes/props/plank_big.dae: Found static geometry
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_05.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_02.dae): Loaded successfully
art/animation/biped/infantry/pikeman/walk_relax.dae: Starting conversion
art/animation/biped/infantry/pikeman/walk_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/walk_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_relax.dae): Loaded successfully
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Starting conversion
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_02.dae): Loaded successfully
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Starting conversion
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_03.dae): Loaded successfully
art/animation/biped/infantry/pikeman/jog_relax.dae: Starting conversion
art/animation/biped/infantry/pikeman/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_relax.dae): Loaded successfully
art/meshes/props/shield/pelte_01_front.dae: Starting conversion
art/meshes/props/shield/pelte_01_front.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_01_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_01_front.dae: Found convertible object 'Aspis_Front_Sml'
art/meshes/props/shield/pelte_01_front.dae: Converting 'Cubo_003'
art/meshes/props/shield/pelte_01_front.dae: Found static geometry
art/meshes/props/shield/pelte_01_front.dae: Adding prop point handgrip
art/meshes/props/shield/props/aspis_handgrip.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip.dae: Found convertible object 'Handgrip'
art/meshes/props/shield/props/aspis_handgrip.dae: Converting 'Cubo_007'
art/meshes/props/shield/props/aspis_handgrip.dae: Found static geometry
art/meshes/props/shield/pelte_01_back.dae: Starting conversion
art/meshes/props/shield/pelte_01_back.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_01_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_01_back.dae: Found convertible object 'Aspis_Back_Sml'
art/meshes/props/shield/pelte_01_back.dae: Converting 'Cubo_012'
art/meshes/props/shield/pelte_01_back.dae: Found static geometry
art/meshes/props/sarissa_b.dae: Starting conversion
art/meshes/props/sarissa_b.dae: Running FixBrokenXML
art/meshes/props/sarissa_b.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/sarissa_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sarissa_b.dae: Found convertible object 'Cube_001'
art/meshes/props/sarissa_b.dae: Converting 'Cube_002'
art/meshes/props/sarissa_b.dae: Found static geometry
art/meshes/props/sarissa_a.dae: Starting conversion
art/meshes/props/sarissa_a.dae: Running FixBrokenXML
art/meshes/props/sarissa_a.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/sarissa_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sarissa_a.dae: Found convertible object 'Cube'
art/meshes/props/sarissa_a.dae: Converting 'Cube_001'
art/meshes/props/sarissa_a.dae: Found static geometry
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "ALPHABLEND_PASS_OPAQUE": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "REQUIRE_ALPHA_GEQUAL": "0.6375"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: Failed to load shader 'spirv/model_common'
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "ALPHABLEND_PASS_BLEND": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: Failed to load shader 'spirv/model_common'
art/meshes/structural/found_5x7.dae: Starting conversion
art/meshes/structural/found_5x7.dae: Running FixBrokenXML
art/meshes/structural/found_5x7.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/structural/found_5x7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x7.dae: Found convertible object 'foundation_5x7'
art/meshes/structural/found_5x7.dae: Converting 'foundation_5x7'
art/meshes/structural/found_5x7.dae: Found static geometry
art/meshes/structural/found_5x7.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x7.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x7.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x7.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x7.dae: Adding prop point post_01
art/meshes/structural/found_5x7.dae: Adding prop point post_02
art/meshes/structural/found_5x7.dae: Adding prop point post_03
art/meshes/structural/found_5x7.dae: Adding prop point post_04
art/meshes/structural/found_5x7.dae: Adding prop point post_05
art/meshes/structural/found_5x7.dae: Adding prop point post_06
art/meshes/structural/found_5x7.dae: Adding prop point post_07
art/meshes/structural/found_5x7.dae: Adding prop point post_08
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_01
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_02
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_03
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_04
art/meshes/structural/found_5x7.dae: Adding prop point box_pile_01
art/meshes/structural/found_5x7.dae: Adding prop point box_01
art/meshes/structural/found_5x7.dae: Adding prop point wood_pile_01
art/meshes/structural/found_5x7.dae: Adding prop point wood_pile_02
art/meshes/structural/found_5x7.dae: Adding prop point plank_big_01
art/meshes/structural/found_5x7.dae: Adding prop point handcart_01
art/meshes/structural/found_5x7.dae: Adding prop point handcart_02
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_05
art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_06
art/meshes/structural/found_5x7.dae: Adding prop point brick_01
art/meshes/structural/found_5x7.dae: Adding prop point brick_02
art/meshes/structural/found_5x7.dae: Adding prop point brick_03
art/meshes/structural/found_5x7.dae: Adding prop point brick_04
art/meshes/props/column_fallen_e.dae: Starting conversion
art/meshes/props/column_fallen_e.dae: Running FixBrokenXML
art/meshes/props/column_fallen_e.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/column_fallen_e.dae: Applying fixes for 3ds Max exporter
art/meshes/props/column_fallen_e.dae: Found library_images to delete
art/meshes/props/column_fallen_e.dae: Found library_materials to delete
art/meshes/props/column_fallen_e.dae: Found library_effects to delete
art/meshes/props/column_fallen_e.dae: Found a bind_material to delete
art/meshes/props/column_fallen_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/column_fallen_e.dae: Found convertible object 'broken001-Pivot'
art/meshes/props/column_fallen_e.dae: Converting 'broken001Mesh'
art/meshes/props/column_fallen_e.dae: Found static geometry
art/meshes/props/column_fallen_c.dae: Starting conversion
art/meshes/props/column_fallen_c.dae: Running FixBrokenXML
art/meshes/props/column_fallen_c.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/column_fallen_c.dae: Applying fixes for 3ds Max exporter
art/meshes/props/column_fallen_c.dae: Found library_images to delete
art/meshes/props/column_fallen_c.dae: Found library_materials to delete
art/meshes/props/column_fallen_c.dae: Found library_effects to delete
art/meshes/props/column_fallen_c.dae: Found a bind_material to delete
art/meshes/props/column_fallen_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/column_fallen_c.dae: Found convertible object 'Cylinder_002-Pivot'
art/meshes/props/column_fallen_c.dae: Converting 'Cylinder_002Mesh'
art/meshes/props/column_fallen_c.dae: Found static geometry
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae): Loaded successfully
art/meshes/props/pers_quiver_hip.dae: Starting conversion
art/meshes/props/pers_quiver_hip.dae: Running FixBrokenXML
art/meshes/props/pers_quiver_hip.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/pers_quiver_hip.dae: Applying fixes for 3ds Max exporter
art/meshes/props/pers_quiver_hip.dae: Found library_images to delete
art/meshes/props/pers_quiver_hip.dae: Found library_effects to delete
art/meshes/props/pers_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_quiver_hip.dae: Found convertible object 'Persian_Quiver_Left_Hip'
art/meshes/props/pers_quiver_hip.dae: Converting 'Persian_Quiver_Left_HipMesh'
art/meshes/props/pers_quiver_hip.dae: Found static geometry
art/meshes/props/weapons/bow_recurve_pers.dae: Starting conversion
art/meshes/props/weapons/bow_recurve_pers.dae: Running FixBrokenXML
art/meshes/props/weapons/bow_recurve_pers.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/bow_recurve_pers.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/bow_recurve_pers.dae: Found convertible object 'Bow_-_Recurve_Pers'
art/meshes/props/weapons/bow_recurve_pers.dae: Converting 'Bow_Armature'
art/meshes/props/weapons/bow_recurve_pers.dae: Found skinned geometry
art/meshes/props/wrld_hay_la.dae: Starting conversion
art/meshes/props/wrld_hay_la.dae: Running FixBrokenXML
art/meshes/props/wrld_hay_la.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_hay_la.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_hay_la.dae: Found convertible object 'wrld_hay_la'
art/meshes/props/wrld_hay_la.dae: Converting 'wrld_hay_la-Geometry'
art/meshes/props/wrld_hay_la.dae: Found static geometry
art/meshes/structural/athen_temple_struct.dae: Starting conversion
art/meshes/structural/athen_temple_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_temple_struct.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/athen_temple_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_temple_struct.dae: Found convertible object 'athen_temple'
art/meshes/structural/athen_temple_struct.dae: Converting 'athen_temple_mesh'
art/meshes/structural/athen_temple_struct.dae: Found static geometry
art/meshes/structural/athen_temple_struct.dae: Adding prop point garrisoned
art/meshes/props/athen_temple_decor.dae: Starting conversion
art/meshes/props/athen_temple_decor.dae: Running FixBrokenXML
art/meshes/props/athen_temple_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_temple_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_temple_decor.dae: Found convertible object 'Temple_000_001'
art/meshes/props/athen_temple_decor.dae: Converting 'TempleMesh_005'
art/meshes/props/athen_temple_decor.dae: Found static geometry
art/meshes/props/athen_temple_propsa.dae: Starting conversion
art/meshes/props/athen_temple_propsa.dae: Running FixBrokenXML
art/meshes/props/athen_temple_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_temple_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_temple_propsa.dae: Found convertible object 'Temple_000_002'
art/meshes/props/athen_temple_propsa.dae: Converting 'TempleMesh_006'
art/meshes/props/athen_temple_propsa.dae: Found static geometry
art/meshes/props/athen_temple_tile_c.dae: Starting conversion
art/meshes/props/athen_temple_tile_c.dae: Running FixBrokenXML
art/meshes/props/athen_temple_tile_c.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/athen_temple_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_temple_tile_c.dae: Found convertible object 'Temple_001'
art/meshes/props/athen_temple_tile_c.dae: Converting 'TempleMesh_001'
art/meshes/props/athen_temple_tile_c.dae: Found static geometry
art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Starting conversion
art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Found convertible object 'Plano_001_001_002'
art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Converting 'Plano_013'
art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Found static geometry
art/meshes/structural/kart_apartment_01.dae: Starting conversion
art/meshes/structural/kart_apartment_01.dae: Running FixBrokenXML
art/meshes/structural/kart_apartment_01.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/kart_apartment_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_apartment_01.dae: Found convertible object 'kart_apartment_01'
art/meshes/structural/kart_apartment_01.dae: Converting 'kart_apartment_01'
art/meshes/structural/kart_apartment_01.dae: Found static geometry
art/meshes/structural/kart_apartment_01.dae: Adding prop point projectile
art/meshes/structural/kart_apartment_01.dae: Adding prop point garrisoned
art/meshes/structural/sele_colony.dae: Starting conversion
art/meshes/structural/sele_colony.dae: Running FixBrokenXML
art/meshes/structural/sele_colony.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_colony.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_colony.dae: Found convertible object 'Colony'
art/meshes/structural/sele_colony.dae: Converting 'Cube_021'
art/meshes/structural/sele_colony.dae: Found static geometry
art/meshes/structural/sele_colony.dae: Adding prop point garrisoned
art/meshes/structural/sele_colony.dae: Adding prop point projectile
art/meshes/structural/sele_colony.dae: Adding prop point bush_1
art/meshes/structural/sele_colony.dae: Adding prop point bush
art/meshes/structural/sele_colony.dae: Adding prop point bush_3
art/meshes/structural/sele_colony.dae: Adding prop point bush_2
art/meshes/gaia/palm_date_new_1.dae: Starting conversion
art/meshes/gaia/palm_date_new_1.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_1.dae: Found convertible object 'Circle_023'
art/meshes/gaia/palm_date_new_1.dae: Converting 'Circle_023'
art/meshes/gaia/palm_date_new_1.dae: Found static geometry
art/meshes/gaia/tree_cypress_med.dae: Starting conversion
art/meshes/gaia/tree_cypress_med.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_med.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_med.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_med.dae: Found convertible object 'med_001'
art/meshes/gaia/tree_cypress_med.dae: Converting 'Plane_008'
art/meshes/gaia/tree_cypress_med.dae: Found static geometry
art/meshes/gaia/tree_cypress_med_branches.dae: Starting conversion
art/meshes/gaia/tree_cypress_med_branches.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_med_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_med_branches.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_med_branches.dae: Found convertible object 'med'
art/meshes/gaia/tree_cypress_med_branches.dae: Converting 'Plane_017'
art/meshes/gaia/tree_cypress_med_branches.dae: Found static geometry
art/meshes/structural/kush_blacksmith.dae: Starting conversion
art/meshes/structural/kush_blacksmith.dae: Running FixBrokenXML
art/meshes/structural/kush_blacksmith.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_blacksmith.dae: Found convertible object 'Blacksmith'
art/meshes/structural/kush_blacksmith.dae: Converting 'Cube_002'
art/meshes/structural/kush_blacksmith.dae: Found static geometry
art/meshes/structural/kush_blacksmith.dae: Adding prop point garrisoned
art/meshes/structural/kush_blacksmith.dae: Adding prop point smoke
art/meshes/structural/kush_blacksmith.dae: Adding prop point fire
art/meshes/props/shield/pelta_front_d.dae: Starting conversion
art/meshes/props/shield/pelta_front_d.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_d.dae: Found convertible object 'Peltast-Thra-D-Front'
art/meshes/props/shield/pelta_front_d.dae: Converting 'Cubo_016'
art/meshes/props/shield/pelta_front_d.dae: Found static geometry
art/meshes/props/shield/pelta_front_d.dae: Adding prop point handgrip
art/meshes/props/shield/pelta_back_d.dae: Starting conversion
art/meshes/props/shield/pelta_back_d.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_d.dae: Found convertible object 'Peltast-Thra-D-Back'
art/meshes/props/shield/pelta_back_d.dae: Converting 'Cubo_030'
art/meshes/props/shield/pelta_back_d.dae: Found static geometry
art/meshes/gaia/palm_date_new_5.dae: Starting conversion
art/meshes/gaia/palm_date_new_5.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_5.dae: Found convertible object 'Circle_026'
art/meshes/gaia/palm_date_new_5.dae: Converting 'Circle_024'
art/meshes/gaia/palm_date_new_5.dae: Found static geometry
art/meshes/gaia/palm_date_new_3.dae: Starting conversion
art/meshes/gaia/palm_date_new_3.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_3.dae: Found convertible object 'Circle_024'
art/meshes/gaia/palm_date_new_3.dae: Converting 'Circle_027'
art/meshes/gaia/palm_date_new_3.dae: Found static geometry
art/meshes/gaia/tree_cypress_skinny.dae: Starting conversion
art/meshes/gaia/tree_cypress_skinny.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_skinny.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_skinny.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_skinny.dae: Found convertible object 'skinny_001'
art/meshes/gaia/tree_cypress_skinny.dae: Converting 'Plane_009'
art/meshes/gaia/tree_cypress_skinny.dae: Found static geometry
art/meshes/gaia/tree_cypress_skinny_branches.dae: Starting conversion
art/meshes/gaia/tree_cypress_skinny_branches.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_skinny_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_skinny_branches.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_skinny_branches.dae: Found convertible object 'skinny'
art/meshes/gaia/tree_cypress_skinny_branches.dae: Converting 'Plane_004'
art/meshes/gaia/tree_cypress_skinny_branches.dae: Found static geometry
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shield.dae): Loaded successfully
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae): Loaded successfully
art/meshes/props/sword_thracian_b.dae: Starting conversion
art/meshes/props/sword_thracian_b.dae: Running FixBrokenXML
art/meshes/props/sword_thracian_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/sword_thracian_b.dae: Applying fixes for 3ds Max exporter
art/meshes/props/sword_thracian_b.dae: Found library_images to delete
art/meshes/props/sword_thracian_b.dae: Found library_materials to delete
art/meshes/props/sword_thracian_b.dae: Found library_effects to delete
art/meshes/props/sword_thracian_b.dae: Found a bind_material to delete
art/meshes/props/sword_thracian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sword_thracian_b.dae: Found convertible object 'sword_thracian_b'
art/meshes/props/sword_thracian_b.dae: Converting 'sword_thracian_bMesh'
art/meshes/props/sword_thracian_b.dae: Found static geometry
art/meshes/props/rhomphaia_a.dae: Starting conversion
art/meshes/props/rhomphaia_a.dae: Running FixBrokenXML
art/meshes/props/rhomphaia_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/rhomphaia_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/rhomphaia_a.dae: Found library_images to delete
art/meshes/props/rhomphaia_a.dae: Found library_materials to delete
art/meshes/props/rhomphaia_a.dae: Found library_effects to delete
art/meshes/props/rhomphaia_a.dae: Found a bind_material to delete
art/meshes/props/rhomphaia_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rhomphaia_a.dae: Found convertible object 'Rhomphaia_A'
art/meshes/props/rhomphaia_a.dae: Converting 'Rhomphaia_AMesh'
art/meshes/props/rhomphaia_a.dae: Found static geometry
art/meshes/props/quiver_greek_back.dae: Starting conversion
art/meshes/props/quiver_greek_back.dae: Running FixBrokenXML
art/meshes/props/quiver_greek_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/quiver_greek_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_greek_back.dae: Found convertible object 'quiver_greek_back'
art/meshes/props/quiver_greek_back.dae: Converting 'quiver_greek_back'
art/meshes/props/quiver_greek_back.dae: Found static geometry
art/meshes/props/quiver_greek_back_arrows.dae: Starting conversion
art/meshes/props/quiver_greek_back_arrows.dae: Running FixBrokenXML
art/meshes/props/quiver_greek_back_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/quiver_greek_back_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_greek_back_arrows.dae: Found convertible object 'weap_arrow_front_007_002'
art/meshes/props/quiver_greek_back_arrows.dae: Converting 'weap_arrow_front-Geometry_006'
art/meshes/props/quiver_greek_back_arrows.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_b.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_b.dae: Found convertible object 'Hele_Thracian_B'
art/meshes/props/helmet/hele_thracian_b.dae: Converting 'Esfera_083'
art/meshes/props/helmet/hele_thracian_b.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_b.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found convertible object 'Hele_Thracian_A_Crest_001'
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Converting 'Esfera_766'
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found static geometry
art/meshes/structural/found_5x8.dae: Starting conversion
art/meshes/structural/found_5x8.dae: Running FixBrokenXML
art/meshes/structural/found_5x8.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4
art/meshes/structural/found_5x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_5x8.dae: Found convertible object 'found_5x8'
art/meshes/structural/found_5x8.dae: Converting 'found_5x8'
art/meshes/structural/found_5x8.dae: Found static geometry
art/meshes/structural/found_5x8.dae: Adding prop point delimitator_01
art/meshes/structural/found_5x8.dae: Adding prop point delimitator_02
art/meshes/structural/found_5x8.dae: Adding prop point delimitator_03
art/meshes/structural/found_5x8.dae: Adding prop point delimitator_04
art/meshes/structural/found_5x8.dae: Adding prop point post_03
art/meshes/structural/found_5x8.dae: Adding prop point post_04
art/meshes/structural/found_5x8.dae: Adding prop point post_05
art/meshes/structural/found_5x8.dae: Adding prop point post_06
art/meshes/structural/found_5x8.dae: Adding prop point post_07
art/meshes/structural/found_5x8.dae: Adding prop point post_08
art/meshes/structural/found_5x8.dae: Adding prop point post_10
art/meshes/structural/found_5x8.dae: Adding prop point post_09
art/meshes/structural/found_5x8.dae: Adding prop point post_02
art/meshes/structural/found_5x8.dae: Adding prop point post_01
art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_01
art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_02
art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_03
art/meshes/structural/found_5x8.dae: Adding prop point box_01
art/meshes/structural/found_5x8.dae: Adding prop point box_02
art/meshes/structural/found_5x8.dae: Adding prop point box_03
art/meshes/structural/found_5x8.dae: Adding prop point wood_bar_02
art/meshes/structural/found_5x8.dae: Adding prop point wood_bar_01
art/meshes/structural/found_5x8.dae: Adding prop point brick_01
art/meshes/structural/found_5x8.dae: Adding prop point brick_02
art/meshes/structural/found_5x8.dae: Adding prop point brick_03
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_02
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_03
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_05
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_04
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_01
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_06
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_07
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_09
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_10
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_11
art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_08
art/meshes/props/rhomphaia_b.dae: Starting conversion
art/meshes/props/rhomphaia_b.dae: Running FixBrokenXML
art/meshes/props/rhomphaia_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/rhomphaia_b.dae: Applying fixes for 3ds Max exporter
art/meshes/props/rhomphaia_b.dae: Found library_images to delete
art/meshes/props/rhomphaia_b.dae: Found library_materials to delete
art/meshes/props/rhomphaia_b.dae: Found library_effects to delete
art/meshes/props/rhomphaia_b.dae: Found a bind_material to delete
art/meshes/props/rhomphaia_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rhomphaia_b.dae: Found convertible object 'Rhomphaia_B'
art/meshes/props/rhomphaia_b.dae: Converting 'Rhomphaia_BMesh'
art/meshes/props/rhomphaia_b.dae: Found static geometry
art/animation/biped/infantry/slinger/attack_ranged.dae: Starting conversion
art/animation/biped/infantry/slinger/attack_ranged.dae: Running FixBrokenXML
art/animation/biped/infantry/slinger/attack_ranged.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/slinger/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/slinger/attack_ranged.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/slinger/attack_ranged.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/attack_ranged.dae): Loaded successfully
art/meshes/props/weap_sling_attack.dae: Starting conversion
art/meshes/props/weap_sling_attack.dae: Running FixBrokenXML
art/meshes/props/weap_sling_attack.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/weap_sling_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_sling_attack.dae: Found convertible object 'sling_balearic'
art/meshes/props/weap_sling_attack.dae: Converting 'Sling'
art/meshes/props/weap_sling_attack.dae: Found skinned geometry
art/animation/mechanical/weap_sling_attack.dae: Starting conversion
art/animation/mechanical/weap_sling_attack.dae: Running FixBrokenXML
art/animation/mechanical/weap_sling_attack.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/animation/mechanical/weap_sling_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/weap_sling_attack.dae: Found convertible object 'sling_balearic'
art/animation/mechanical/weap_sling_attack.dae: Converting 'Sling'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_sling_attack.dae): Loaded successfully
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Starting conversion
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/archer/attack_ranged_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/attack_ranged_hip.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/attack_ranged_hip.dae): Loaded successfully
art/animation/mechanical/weap_bow_attack.dae: Starting conversion
art/animation/mechanical/weap_bow_attack.dae: Running FixBrokenXML
art/animation/mechanical/weap_bow_attack.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/mechanical/weap_bow_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/weap_bow_attack.dae: Found convertible object 'Bow_-_Recurve_Pers'
art/animation/mechanical/weap_bow_attack.dae: Converting 'Bow_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_bow_attack.dae): Loaded successfully
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_projectile_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found convertible object 'Javelin_stave_projectile_a'
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Converting 'Plano_019'
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Adding prop point blade
art/meshes/props/weap_arrow_front.dae: Starting conversion
art/meshes/props/weap_arrow_front.dae: Running FixBrokenXML
art/meshes/props/weap_arrow_front.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/weap_arrow_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_arrow_front.dae: Found convertible object 'weap_arrow_front_007'
art/meshes/props/weap_arrow_front.dae: Converting 'weap_arrow_front-Geometry_001'
art/meshes/props/weap_arrow_front.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_projectile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found convertible object 'Javelin_stave_projectile_b'
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Converting 'Plano_017'
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_projectile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found convertible object 'Javelin_stave_projectile_c'
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Converting 'Plano_018'
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Adding prop point blade
art/meshes/structural/kart_stable.dae: Starting conversion
art/meshes/structural/kart_stable.dae: Running FixBrokenXML
art/meshes/structural/kart_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_stable.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_stable.dae: Found convertible object 'Cube_005'
art/meshes/structural/kart_stable.dae: Converting 'Cube_026'
art/meshes/structural/kart_stable.dae: Found static geometry
art/meshes/structural/kart_stable.dae: Adding prop point garrisoned
art/meshes/structural/kart_stable.dae: Adding prop point horse
art/meshes/structural/kart_stable.dae: Adding prop point horse_1
art/meshes/structural/kart_stable.dae: Adding prop point horse_2
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_PARALLAX": "1"
ERROR: Failed to load shader 'spirv/model_common'
ERROR: Program 'spirv/model_solid' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "MODE_SILHOUETTEOCCLUDER": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_PARALLAX": "1"
ERROR: Failed to load shader 'spirv/model_solid'
ERROR: Program 'spirv/model_solid_tex' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "MODE_SILHOUETTEOCCLUDER": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: Failed to load shader 'spirv/model_solid_tex'
art/meshes/props/sling_projectile.dae: Starting conversion
art/meshes/props/sling_projectile.dae: Running FixBrokenXML
art/meshes/props/sling_projectile.dae: Authoring tool: Blender 2.56.0 r34076
art/meshes/props/sling_projectile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sling_projectile.dae: Found convertible object 'Sphere01'
art/meshes/props/sling_projectile.dae: Converting 'Sphere01-lib-mesh'
art/meshes/props/sling_projectile.dae: Found static geometry
art/animation/biped/infantry/death_a.dae: Starting conversion
art/animation/biped/infantry/death_a.dae: Running FixBrokenXML
art/animation/biped/infantry/death_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/death_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/death_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/death_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_a.dae): Loaded successfully
art/animation/biped/infantry/death_b.dae: Starting conversion
art/animation/biped/infantry/death_b.dae: Running FixBrokenXML
art/animation/biped/infantry/death_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/death_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/death_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/death_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_b.dae): Loaded successfully
art/animation/biped/infantry/javelinist/attack_ranged.dae: Starting conversion
art/animation/biped/infantry/javelinist/attack_ranged.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/attack_ranged.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/attack_ranged.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/attack_ranged.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/attack_ranged.dae): Loaded successfully
art/meshes/props/shield/kush_beja_big.dae: Starting conversion
art/meshes/props/shield/kush_beja_big.dae: Running FixBrokenXML
art/meshes/props/shield/kush_beja_big.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/shield/kush_beja_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_beja_big.dae: Found convertible object 'Circle'
art/meshes/props/shield/kush_beja_big.dae: Converting 'Circle_000'
art/meshes/props/shield/kush_beja_big.dae: Found static geometry
art/meshes/props/horse/straps_kush.dae: Starting conversion
art/meshes/props/horse/straps_kush.dae: Running FixBrokenXML
art/meshes/props/horse/straps_kush.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/straps_kush.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/straps_kush.dae: Found convertible object 'Kush_Straps'
art/meshes/props/horse/straps_kush.dae: Converting 'Horse_Armature'
art/meshes/props/horse/straps_kush.dae: Found skinned geometry
art/meshes/props/horse/straps_kush.dae: Adding prop point decals
art/meshes/props/horse/straps_kush.dae: Adding prop point rider_R
art/meshes/props/horse/straps_kush.dae: Adding prop point rider_L
art/meshes/props/horse/straps_kush.dae: Adding prop point hair
art/meshes/props/horse/straps_kush.dae: Adding prop point shield
art/meshes/props/horse/straps_kush.dae: Adding prop point rider
art/meshes/props/horse/straps_kush.dae: Adding prop point saddle
art/meshes/props/horse/straps_kush.dae: Adding prop point wings
art/meshes/props/horse/straps_kush.dae: Adding prop point chest
art/meshes/props/horse/straps_kush.dae: Adding prop point head
art/meshes/props/heads/feather_ostrich_2.dae: Starting conversion
art/meshes/props/heads/feather_ostrich_2.dae: Running FixBrokenXML
art/meshes/props/heads/feather_ostrich_2.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/heads/feather_ostrich_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/feather_ostrich_2.dae: Found convertible object 'Plane_002'
art/meshes/props/heads/feather_ostrich_2.dae: Converting 'Plane_004'
art/meshes/props/heads/feather_ostrich_2.dae: Found static geometry
art/animation/quadraped/horse_attack_03.dae: Starting conversion
art/animation/quadraped/horse_attack_03.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_03.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_03.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_capture.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/promotion.dae: Starting conversion
art/animation/biped/rider/cavalry/promotion.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/promotion.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/promotion.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion.dae): Loaded successfully
art/meshes/props/spear_lance_cavalry.dae: Starting conversion
art/meshes/props/spear_lance_cavalry.dae: Running FixBrokenXML
art/meshes/props/spear_lance_cavalry.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_lance_cavalry.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_lance_cavalry.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_lance_cavalry.dae: Converting 'spear10Mesh'
art/meshes/props/spear_lance_cavalry.dae: Found static geometry
art/meshes/structural/kush_market.dae: Starting conversion
art/meshes/structural/kush_market.dae: Running FixBrokenXML
art/meshes/structural/kush_market.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/kush_market.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_market.dae: Found convertible object 'Cube_030'
art/meshes/structural/kush_market.dae: Converting 'Cube_008'
art/meshes/structural/kush_market.dae: Found static geometry
art/meshes/structural/kush_market.dae: Adding prop point garrisoned
art/meshes/structural/kush_market_fabric.dae: Starting conversion
art/meshes/structural/kush_market_fabric.dae: Running FixBrokenXML
art/meshes/structural/kush_market_fabric.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/kush_market_fabric.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_market_fabric.dae: Found convertible object 'Cube_029'
art/meshes/structural/kush_market_fabric.dae: Converting 'Cube_023'
art/meshes/structural/kush_market_fabric.dae: Found static geometry
art/meshes/skeletal/new/m_armor_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_armor_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_armor_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_armor_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_armor_tunic_long.dae: Found convertible object 'm_armor_tunic_long'
art/meshes/skeletal/new/m_armor_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_armor_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R
art/meshes/props/shield/pelta_front_e.dae: Starting conversion
art/meshes/props/shield/pelta_front_e.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_e.dae: Found convertible object 'Peltast-Thra-E-Front'
art/meshes/props/shield/pelta_front_e.dae: Converting 'Cubo_027'
art/meshes/props/shield/pelta_front_e.dae: Found static geometry
art/meshes/props/shield/pelta_front_e.dae: Adding prop point handgrip
art/meshes/props/shield/pelta_back_e.dae: Starting conversion
art/meshes/props/shield/pelta_back_e.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_e.dae: Found convertible object 'Peltast-Thra-E-Back'
art/meshes/props/shield/pelta_back_e.dae: Converting 'Cubo_026'
art/meshes/props/shield/pelta_back_e.dae: Found static geometry
art/animation/biped/chariot/idle.dae: Starting conversion
art/animation/biped/chariot/idle.dae: Running FixBrokenXML
art/animation/biped/chariot/idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/chariot/idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/chariot/idle.dae: Found convertible object 'm_tunic_short'
art/animation/biped/chariot/idle.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/idle.dae): Loaded successfully
art/animation/biped/chariot/walk.dae: Starting conversion
art/animation/biped/chariot/walk.dae: Running FixBrokenXML
art/animation/biped/chariot/walk.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/chariot/walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/chariot/walk.dae: Found convertible object 'm_tunic_short'
art/animation/biped/chariot/walk.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/walk.dae): Loaded successfully
art/meshes/props/helmet/hele_illyrian_a.dae: Starting conversion
art/meshes/props/helmet/hele_illyrian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_illyrian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_illyrian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_illyrian_a.dae: Found convertible object 'Hele_Illiryan_A'
art/meshes/props/helmet/hele_illyrian_a.dae: Converting 'Esfera_747'
art/meshes/props/helmet/hele_illyrian_a.dae: Found static geometry
art/meshes/props/helmet/hele_illyrian_a.dae: Adding prop point crest
art/meshes/props/armor/greave_11_l.dae: Starting conversion
art/meshes/props/armor/greave_11_l.dae: Running FixBrokenXML
art/meshes/props/armor/greave_11_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_11_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_11_l.dae: Found convertible object 'Greave_11-L'
art/meshes/props/armor/greave_11_l.dae: Converting 'Cube_057'
art/meshes/props/armor/greave_11_l.dae: Found static geometry
art/meshes/props/armor/greave_11_r.dae: Starting conversion
art/meshes/props/armor/greave_11_r.dae: Running FixBrokenXML
art/meshes/props/armor/greave_11_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_11_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_11_r.dae: Found convertible object 'Greave_11-R'
art/meshes/props/armor/greave_11_r.dae: Converting 'Cube_056'
art/meshes/props/armor/greave_11_r.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_d.dae: Starting conversion
art/meshes/props/helmet/hele_corinthian_d.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_corinthian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_corinthian_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_corinthian_d.dae: Found convertible object 'Hele_Corinthian_04_Bake'
art/meshes/props/helmet/hele_corinthian_d.dae: Converting 'Sphere_007'
art/meshes/props/helmet/hele_corinthian_d.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point crest
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R1
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L1
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L2
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L3
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R2
art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R3
art/meshes/props/armor/greave_07_l.dae: Starting conversion
art/meshes/props/armor/greave_07_l.dae: Running FixBrokenXML
art/meshes/props/armor/greave_07_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_07_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_07_l.dae: Found convertible object 'Greave_07-L'
art/meshes/props/armor/greave_07_l.dae: Converting 'Cube_006'
art/meshes/props/armor/greave_07_l.dae: Found static geometry
art/meshes/props/armor/greave_07_r.dae: Starting conversion
art/meshes/props/armor/greave_07_r.dae: Running FixBrokenXML
art/meshes/props/armor/greave_07_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_07_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_07_r.dae: Found convertible object 'Greave_03_Bake_004'
art/meshes/props/armor/greave_07_r.dae: Converting 'Cube_013'
art/meshes/props/armor/greave_07_r.dae: Found static geometry
art/meshes/props/shield/pelta_front_b.dae: Starting conversion
art/meshes/props/shield/pelta_front_b.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_b.dae: Found convertible object 'Peltast-Thra-B-Front'
art/meshes/props/shield/pelta_front_b.dae: Converting 'Cubo_035'
art/meshes/props/shield/pelta_front_b.dae: Found static geometry
art/meshes/props/shield/pelta_front_b.dae: Adding prop point handgrip
art/meshes/props/shield/pelta_back_b.dae: Starting conversion
art/meshes/props/shield/pelta_back_b.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_b.dae: Found convertible object 'Peltast-Thra-B-Back'
art/meshes/props/shield/pelta_back_b.dae: Converting 'Cubo_020'
art/meshes/props/shield/pelta_back_b.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_c.dae: Starting conversion
art/meshes/props/helmet/hele_corinthian_c.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_corinthian_c.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/helmet/hele_corinthian_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_corinthian_c.dae: Found convertible object 'Hele_Corinthian_03_Bake'
art/meshes/props/helmet/hele_corinthian_c.dae: Converting 'Sphere_008'
art/meshes/props/helmet/hele_corinthian_c.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point crest
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R1
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L1
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L2
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L3
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R2
art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R3
art/meshes/props/helmet/hele_corinthian_a.dae: Starting conversion
art/meshes/props/helmet/hele_corinthian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_corinthian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_corinthian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_corinthian_a.dae: Found convertible object 'Corinthian_01_Bake_2_001'
art/meshes/props/helmet/hele_corinthian_a.dae: Converting 'Sphere_201'
art/meshes/props/helmet/hele_corinthian_a.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point crest
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R1
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L1
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L2
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L3
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R2
art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R3
art/meshes/props/spear_lance_cavalry_reverse.dae: Starting conversion
art/meshes/props/spear_lance_cavalry_reverse.dae: Running FixBrokenXML
art/meshes/props/spear_lance_cavalry_reverse.dae: Authoring tool: Blender 2.79.0 commit date:2018-02-21, commit time:10:41, hash:8928d99270f
art/meshes/props/spear_lance_cavalry_reverse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_lance_cavalry_reverse.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_lance_cavalry_reverse.dae: Converting 'spear10Mesh_001'
art/meshes/props/spear_lance_cavalry_reverse.dae: Found static geometry
art/meshes/structural/ptol_ship_merchant.dae: Starting conversion
art/meshes/structural/ptol_ship_merchant.dae: Running FixBrokenXML
art/meshes/structural/ptol_ship_merchant.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4
art/meshes/structural/ptol_ship_merchant.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_ship_merchant.dae: Found convertible object 'ptol_ship_merchant'
art/meshes/structural/ptol_ship_merchant.dae: Converting 'ptol_ship_merchant_001'
art/meshes/structural/ptol_ship_merchant.dae: Found static geometry
art/meshes/structural/ptol_ship_merchant.dae: Adding prop point garrisoned
art/meshes/structural/ptol_ship_merchant_sail.dae: Starting conversion
art/meshes/structural/ptol_ship_merchant_sail.dae: Running FixBrokenXML
art/meshes/structural/ptol_ship_merchant_sail.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-19, commit time:05:02, hash:19e627c
art/meshes/structural/ptol_ship_merchant_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_ship_merchant_sail.dae: Found convertible object 'Circle_001_001_002'
art/meshes/structural/ptol_ship_merchant_sail.dae: Converting 'Circle_000-mesh_002'
art/meshes/structural/ptol_ship_merchant_sail.dae: Found static geometry
art/meshes/structural/ptol_ship_merchant_tent.dae: Starting conversion
art/meshes/structural/ptol_ship_merchant_tent.dae: Running FixBrokenXML
art/meshes/structural/ptol_ship_merchant_tent.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-19, commit time:05:02, hash:19e627c
art/meshes/structural/ptol_ship_merchant_tent.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_ship_merchant_tent.dae: Found convertible object 'Object006_003'
art/meshes/structural/ptol_ship_merchant_tent.dae: Converting 'Object006_011'
art/meshes/structural/ptol_ship_merchant_tent.dae: Found static geometry
art/meshes/props/armor/greave_02_l.dae: Starting conversion
art/meshes/props/armor/greave_02_l.dae: Running FixBrokenXML
art/meshes/props/armor/greave_02_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_02_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_02_l.dae: Found convertible object 'Greave_02-L'
art/meshes/props/armor/greave_02_l.dae: Converting 'Cube_038'
art/meshes/props/armor/greave_02_l.dae: Found static geometry
art/meshes/props/armor/greave_02_r.dae: Starting conversion
art/meshes/props/armor/greave_02_r.dae: Running FixBrokenXML
art/meshes/props/armor/greave_02_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_02_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_02_r.dae: Found convertible object 'Greave_02-R'
art/meshes/props/armor/greave_02_r.dae: Converting 'Cube_037'
art/meshes/props/armor/greave_02_r.dae: Found static geometry
art/meshes/props/helmet/hele_illyrian_b.dae: Starting conversion
art/meshes/props/helmet/hele_illyrian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_illyrian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_illyrian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_illyrian_b.dae: Found convertible object 'Hele_Illiryan_B'
art/meshes/props/helmet/hele_illyrian_b.dae: Converting 'Esfera_749'
art/meshes/props/helmet/hele_illyrian_b.dae: Found static geometry
art/meshes/props/helmet/hele_illyrian_b.dae: Adding prop point crest
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/jog_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/jog_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/jog_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Found convertible object 'm_naked'
art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_2h.dae): Loaded successfully
art/animation/biped/infantry/spearman/walk_relax.dae: Starting conversion
art/animation/biped/infantry/spearman/walk_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/walk_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax.dae): Loaded successfully
art/meshes/props/sword_thracian_a.dae: Starting conversion
art/meshes/props/sword_thracian_a.dae: Running FixBrokenXML
art/meshes/props/sword_thracian_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/sword_thracian_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/sword_thracian_a.dae: Found library_images to delete
art/meshes/props/sword_thracian_a.dae: Found library_materials to delete
art/meshes/props/sword_thracian_a.dae: Found library_effects to delete
art/meshes/props/sword_thracian_a.dae: Found a bind_material to delete
art/meshes/props/sword_thracian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sword_thracian_a.dae: Found convertible object 'sword030'
art/meshes/props/sword_thracian_a.dae: Converting 'sword030Mesh'
art/meshes/props/sword_thracian_a.dae: Found static geometry
art/meshes/structural/sele_corral.dae: Starting conversion
art/meshes/structural/sele_corral.dae: Running FixBrokenXML
art/meshes/structural/sele_corral.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/sele_corral.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_corral.dae: Found convertible object 'corral'
art/meshes/structural/sele_corral.dae: Converting 'Cube_012'
art/meshes/structural/sele_corral.dae: Found static geometry
art/meshes/structural/sele_corral.dae: Adding prop point garrisoned
art/meshes/structural/sele_temple.dae: Starting conversion
art/meshes/structural/sele_temple.dae: Running FixBrokenXML
art/meshes/structural/sele_temple.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_temple.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_temple.dae: Found convertible object 'Cube_006'
art/meshes/structural/sele_temple.dae: Converting 'Cube_013'
art/meshes/structural/sele_temple.dae: Found static geometry
art/meshes/structural/sele_temple.dae: Adding prop point bush_1
art/meshes/structural/sele_temple.dae: Adding prop point bush
art/meshes/structural/sele_temple.dae: Adding prop point bush_3
art/meshes/structural/sele_temple.dae: Adding prop point bush_2
art/meshes/structural/sele_temple.dae: Adding prop point garrisoned
art/meshes/structural/sele_temple.dae: Adding prop point bush_4
art/meshes/structural/sele_temple.dae: Adding prop point bush_5
art/meshes/structural/sele_temple.dae: Adding prop point bush_7
art/meshes/structural/sele_temple.dae: Adding prop point bush_6
art/meshes/gaia/tree_cypress_tall.dae: Starting conversion
art/meshes/gaia/tree_cypress_tall.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_tall.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_tall.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_tall.dae: Found convertible object 'tall_001'
art/meshes/gaia/tree_cypress_tall.dae: Converting 'Plane_010'
art/meshes/gaia/tree_cypress_tall.dae: Found static geometry
art/meshes/gaia/tree_cypress_tall_branches.dae: Starting conversion
art/meshes/gaia/tree_cypress_tall_branches.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_tall_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_tall_branches.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_tall_branches.dae: Found convertible object 'tall'
art/meshes/gaia/tree_cypress_tall_branches.dae: Converting 'Plane_006'
art/meshes/gaia/tree_cypress_tall_branches.dae: Found static geometry
art/meshes/props/sele_temple_pediment.dae: Starting conversion
art/meshes/props/sele_temple_pediment.dae: Running FixBrokenXML
art/meshes/props/sele_temple_pediment.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/sele_temple_pediment.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sele_temple_pediment.dae: Found convertible object 'Cube_007'
art/meshes/props/sele_temple_pediment.dae: Converting 'Cube_043'
art/meshes/props/sele_temple_pediment.dae: Found static geometry
art/meshes/gaia/tree_cypress_xlarge.dae: Starting conversion
art/meshes/gaia/tree_cypress_xlarge.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_xlarge.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_xlarge.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_xlarge.dae: Found convertible object 'xlarge_001'
art/meshes/gaia/tree_cypress_xlarge.dae: Converting 'Plane_010'
art/meshes/gaia/tree_cypress_xlarge.dae: Found static geometry
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Starting conversion
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_xlarge_branches.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found convertible object 'xlarge'
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Converting 'Plane_007'
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found static geometry
art/meshes/structural/found_6x9.dae: Starting conversion
art/meshes/structural/found_6x9.dae: Running FixBrokenXML
art/meshes/structural/found_6x9.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b
art/meshes/structural/found_6x9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_6x9.dae: Found convertible object 'found_6x9'
art/meshes/structural/found_6x9.dae: Converting 'found_6x9'
art/meshes/structural/found_6x9.dae: Found static geometry
art/meshes/structural/found_6x9.dae: Adding prop point delimitator_01
art/meshes/structural/found_6x9.dae: Adding prop point delimitator_02
art/meshes/structural/found_6x9.dae: Adding prop point delimitator_03
art/meshes/structural/found_6x9.dae: Adding prop point delimitator_04
art/meshes/structural/found_6x9.dae: Adding prop point post_01
art/meshes/structural/found_6x9.dae: Adding prop point post_02
art/meshes/structural/found_6x9.dae: Adding prop point post_03
art/meshes/structural/found_6x9.dae: Adding prop point post_04
art/meshes/structural/found_6x9.dae: Adding prop point post_05
art/meshes/structural/found_6x9.dae: Adding prop point post_06
art/meshes/structural/found_6x9.dae: Adding prop point post_07
art/meshes/structural/found_6x9.dae: Adding prop point post_08
art/meshes/structural/found_6x9.dae: Adding prop point post_10
art/meshes/structural/found_6x9.dae: Adding prop point post_09
art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_01
art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_03
art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_02
art/meshes/structural/found_6x9.dae: Adding prop point wood_bar_01
art/meshes/structural/found_6x9.dae: Adding prop point wood_bar_02
art/meshes/structural/found_6x9.dae: Adding prop point handcart_01
art/meshes/structural/found_6x9.dae: Adding prop point handcart_02
art/meshes/structural/found_6x9.dae: Adding prop point handcart_03
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_01
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_02
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_03
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_04
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_05
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_06
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_07
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_08
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_09
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_10
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_11
art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_12
art/meshes/structural/found_6x9.dae: Adding prop point box_01
art/meshes/structural/found_6x9.dae: Adding prop point box_02
art/meshes/props/wrld_wood_b.dae: Starting conversion
art/meshes/props/wrld_wood_b.dae: Running FixBrokenXML
art/meshes/props/wrld_wood_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_wood_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_wood_b.dae: Found convertible object 'wrld_wood_b'
art/meshes/props/wrld_wood_b.dae: Converting 'wrld_wood_b-Geometry'
art/meshes/props/wrld_wood_b.dae: Found static geometry
art/meshes/structural/kush_temple.dae: Starting conversion
art/meshes/structural/kush_temple.dae: Running FixBrokenXML
art/meshes/structural/kush_temple.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_temple.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_temple.dae: Found convertible object 'Cube_009'
art/meshes/structural/kush_temple.dae: Converting 'Cube_023'
art/meshes/structural/kush_temple.dae: Found static geometry
art/meshes/structural/kush_temple.dae: Adding prop point statue_02
art/meshes/structural/kush_temple.dae: Adding prop point statue_01
art/meshes/structural/kush_temple.dae: Adding prop point garrisoned
art/meshes/structural/kush_temple_paintings.dae: Starting conversion
art/meshes/structural/kush_temple_paintings.dae: Running FixBrokenXML
art/meshes/structural/kush_temple_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_temple_paintings.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_temple_paintings.dae: Found convertible object 'Cube_010'
art/meshes/structural/kush_temple_paintings.dae: Converting 'Cube_026'
art/meshes/structural/kush_temple_paintings.dae: Found static geometry
art/meshes/props/pedestal_rectangular.dae: Starting conversion
art/meshes/props/pedestal_rectangular.dae: Running FixBrokenXML
art/meshes/props/pedestal_rectangular.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/pedestal_rectangular.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pedestal_rectangular.dae: Found convertible object '__legged_statue_pedestal'
art/meshes/props/pedestal_rectangular.dae: Converting 'Cubo'
art/meshes/props/pedestal_rectangular.dae: Found static geometry
art/meshes/props/pedestal_rectangular.dae: Adding prop point statue
art/meshes/props/kush_ram_statue.dae: Starting conversion
art/meshes/props/kush_ram_statue.dae: Running FixBrokenXML
art/meshes/props/kush_ram_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_ram_statue.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_ram_statue.dae: Found convertible object 'Lion_statue_001'
art/meshes/props/kush_ram_statue.dae: Converting 'Cube_007'
art/meshes/props/kush_ram_statue.dae: Found static geometry
art/meshes/props/kush_ram_statue_horns.dae: Starting conversion
art/meshes/props/kush_ram_statue_horns.dae: Running FixBrokenXML
art/meshes/props/kush_ram_statue_horns.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_ram_statue_horns.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_ram_statue_horns.dae: Found convertible object 'Ram_002'
art/meshes/props/kush_ram_statue_horns.dae: Converting 'Cube_009'
art/meshes/props/kush_ram_statue_horns.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_b.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_b.dae: Found convertible object 'Hele_Chalcidean_02'
art/meshes/props/helmet/hele_chalcidean_b.dae: Converting 'Esfera_344'
art/meshes/props/helmet/hele_chalcidean_b.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_e.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_e.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_e.dae: Found convertible object 'Hele_Chalcidean_05'
art/meshes/props/helmet/hele_chalcidean_e.dae: Converting 'Esfera_362'
art/meshes/props/helmet/hele_chalcidean_e.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_chalcidean_a.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_a.dae: Found convertible object 'Hele_Chalcidean_01'
art/meshes/props/helmet/hele_chalcidean_a.dae: Converting 'Esfera_335'
art/meshes/props/helmet/hele_chalcidean_a.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Found convertible object 'Hele_Attic_01_Check_Guard_001'
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Converting 'Esfera_339'
art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Found static geometry
art/meshes/props/rubble_stone_2x2.dae: Starting conversion
art/meshes/props/rubble_stone_2x2.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_2x2.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/props/rubble_stone_2x2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_2x2.dae: Found convertible object 'Plane_004'
art/meshes/props/rubble_stone_2x2.dae: Converting 'Plane_023'
art/meshes/props/rubble_stone_2x2.dae: Found static geometry
art/meshes/props/helmet/hele_boeotian_a.dae: Starting conversion
art/meshes/props/helmet/hele_boeotian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_boeotian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_boeotian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_boeotian_a.dae: Found convertible object 'Hele_boeotian_A'
art/meshes/props/helmet/hele_boeotian_a.dae: Converting 'Esfera_074'
art/meshes/props/helmet/hele_boeotian_a.dae: Found static geometry
art/meshes/props/helmet/hele_boeotian_a.dae: Adding prop point crest
art/meshes/props/helmet/hele_boeotian_a.dae: Adding prop point highcrest
art/meshes/props/horse/blanket_short.dae: Starting conversion
art/meshes/props/horse/blanket_short.dae: Running FixBrokenXML
art/meshes/props/horse/blanket_short.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/blanket_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket_short.dae: Found convertible object 'Blanket_short'
art/meshes/props/horse/blanket_short.dae: Converting 'Horse_Armature'
art/meshes/props/horse/blanket_short.dae: Found skinned geometry
art/meshes/props/horse/blanket_short.dae: Adding prop point decals
art/meshes/props/horse/blanket_short.dae: Adding prop point rider_R
art/meshes/props/horse/blanket_short.dae: Adding prop point rider_L
art/meshes/props/horse/blanket_short.dae: Adding prop point hair
art/meshes/props/horse/blanket_short.dae: Adding prop point shield
art/meshes/props/horse/blanket_short.dae: Adding prop point rider
art/meshes/props/horse/blanket_short.dae: Adding prop point saddle
art/meshes/props/horse/blanket_short.dae: Adding prop point wings
art/meshes/props/horse/blanket_short.dae: Adding prop point chest
art/meshes/props/horse/blanket_short.dae: Adding prop point head
art/animation/biped/infantry/archer/attack_ranged.dae: Starting conversion
art/animation/biped/infantry/archer/attack_ranged.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/attack_ranged.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/archer/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/attack_ranged.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/attack_ranged.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/attack_ranged.dae): Loaded successfully
art/meshes/props/helmet/hele_chalcidean_c.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_c.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_c.dae: Found convertible object 'Hele_Chalcidean_03'
art/meshes/props/helmet/hele_chalcidean_c.dae: Converting 'Esfera_355'
art/meshes/props/helmet/hele_chalcidean_c.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_corinthian_b.dae: Starting conversion
art/meshes/props/helmet/hele_corinthian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_corinthian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_corinthian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_corinthian_b.dae: Found convertible object 'Corinthian_02_Bake_2'
art/meshes/props/helmet/hele_corinthian_b.dae: Converting 'Sphere_000'
art/meshes/props/helmet/hele_corinthian_b.dae: Found static geometry
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point crest
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R1
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L1
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L2
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L3
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R2
art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R3
art/meshes/skeletal/goat_male.dae: Starting conversion
art/meshes/skeletal/goat_male.dae: Running FixBrokenXML
art/meshes/skeletal/goat_male.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/skeletal/goat_male.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/goat_male.dae: Found convertible object 'goat'
art/meshes/skeletal/goat_male.dae: Converting 'Goat'
art/meshes/skeletal/goat_male.dae: Found skinned geometry
art/animation/quadraped/goat_death.dae: Starting conversion
art/animation/quadraped/goat_death.dae: Running FixBrokenXML
art/animation/quadraped/goat_death.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/animation/quadraped/goat_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/goat_death.dae: Found convertible object 'goat'
art/animation/quadraped/goat_death.dae: Converting 'Goat'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_death.dae): Loaded successfully
art/animation/quadraped/goat_idle_01.dae: Starting conversion
art/animation/quadraped/goat_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/goat_idle_01.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/animation/quadraped/goat_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/goat_idle_01.dae: Found convertible object 'goat'
art/animation/quadraped/goat_idle_01.dae: Converting 'Goat'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_01.dae): Loaded successfully
art/animation/quadraped/goat_idle_02.dae: Starting conversion
art/animation/quadraped/goat_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/goat_idle_02.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/animation/quadraped/goat_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/goat_idle_02.dae: Found convertible object 'goat'
art/animation/quadraped/goat_idle_02.dae: Converting 'Goat'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_02.dae): Loaded successfully
art/animation/quadraped/goat_walk.dae: Starting conversion
art/animation/quadraped/goat_walk.dae: Running FixBrokenXML
art/animation/quadraped/goat_walk.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/animation/quadraped/goat_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/goat_walk.dae: Found convertible object 'goat'
art/animation/quadraped/goat_walk.dae: Converting 'Goat'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_walk.dae): Loaded successfully
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_ready_2h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_2h.dae): Loaded successfully
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Starting conversion
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_ready_2h.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_2h.dae): Loaded successfully
art/meshes/props/rubble_stone_4x4.dae: Starting conversion
art/meshes/props/rubble_stone_4x4.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_4x4.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_4x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_4x4.dae: Found convertible object 'ruble_stone_4x4'
art/meshes/props/rubble_stone_4x4.dae: Converting 'Plane_006'
art/meshes/props/rubble_stone_4x4.dae: Found static geometry
art/meshes/props/rubble_stone_4x4.dae: Adding prop point flame1
art/meshes/props/rubble_stone_4x4.dae: Adding prop point flame2
art/meshes/structural/kart_temple_b.dae: Starting conversion
art/meshes/structural/kart_temple_b.dae: Running FixBrokenXML
art/meshes/structural/kart_temple_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/structural/kart_temple_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_temple_b.dae: Found convertible object 'kart_temple_b'
art/meshes/structural/kart_temple_b.dae: Converting 'kart_temple_b'
art/meshes/structural/kart_temple_b.dae: Found static geometry
art/meshes/structural/kart_temple_b.dae: Adding prop point garrisoned
art/meshes/structural/kart_temple_b.dae: Adding prop point smoke
art/meshes/props/kart_temple_b_decor.dae: Starting conversion
art/meshes/props/kart_temple_b_decor.dae: Running FixBrokenXML
art/meshes/props/kart_temple_b_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/kart_temple_b_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_temple_b_decor.dae: Found convertible object 'Plane_000'
art/meshes/props/kart_temple_b_decor.dae: Converting 'Plane_005'
art/meshes/props/kart_temple_b_decor.dae: Found static geometry
art/meshes/structural/found_4x6_01.dae: Starting conversion
art/meshes/structural/found_4x6_01.dae: Running FixBrokenXML
art/meshes/structural/found_4x6_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_4x6_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x6_01.dae: Found convertible object 'found_4x6_01'
art/meshes/structural/found_4x6_01.dae: Converting 'found_4x6_01'
art/meshes/structural/found_4x6_01.dae: Found static geometry
art/meshes/structural/found_4x6_01.dae: Adding prop point post_02
art/meshes/structural/found_4x6_01.dae: Adding prop point delimitator_01
art/meshes/structural/found_4x6_01.dae: Adding prop point delimitator_03
art/meshes/structural/found_4x6_01.dae: Adding prop point delimitator_04
art/meshes/structural/found_4x6_01.dae: Adding prop point post_01
art/meshes/structural/found_4x6_01.dae: Adding prop point delimitator_02
art/meshes/structural/found_4x6_01.dae: Adding prop point post_04
art/meshes/structural/found_4x6_01.dae: Adding prop point post_06
art/meshes/structural/found_4x6_01.dae: Adding prop point post_05
art/meshes/structural/found_4x6_01.dae: Adding prop point post_03
art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile001
art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile002
art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile003
art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile004
art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile005
art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile006
art/meshes/structural/found_4x6_01.dae: Adding prop point boxpile001
art/meshes/structural/found_4x6_01.dae: Adding prop point box001
art/meshes/structural/found_4x6_01.dae: Adding prop point box002
art/meshes/structural/found_4x6_01.dae: Adding prop point woodpile001
art/meshes/structural/found_4x6_01.dae: Adding prop point woodpile002
art/meshes/structural/found_4x6_01.dae: Adding prop point woodpile003
art/meshes/structural/found_4x6_01.dae: Adding prop point woodbar001
art/meshes/structural/found_4x6_01.dae: Adding prop point handcart001
art/meshes/structural/found_4x6_01.dae: Adding prop point handcart002
art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile007
art/meshes/structural/found_4x6_02.dae: Starting conversion
art/meshes/structural/found_4x6_02.dae: Running FixBrokenXML
art/meshes/structural/found_4x6_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_4x6_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_4x6_02.dae: Found convertible object 'found_4x6_02'
art/meshes/structural/found_4x6_02.dae: Converting 'found_4x6_02'
art/meshes/structural/found_4x6_02.dae: Found static geometry
art/meshes/structural/found_4x6_02.dae: Adding prop point post_02
art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_01
art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_03
art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_04
art/meshes/structural/found_4x6_02.dae: Adding prop point post_01
art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_02
art/meshes/structural/found_4x6_02.dae: Adding prop point post_04
art/meshes/structural/found_4x6_02.dae: Adding prop point post_06
art/meshes/structural/found_4x6_02.dae: Adding prop point post_05
art/meshes/structural/found_4x6_02.dae: Adding prop point post_03
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile001
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile002
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile003
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile004
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile005
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile006
art/meshes/structural/found_4x6_02.dae: Adding prop point boxpile001
art/meshes/structural/found_4x6_02.dae: Adding prop point box001
art/meshes/structural/found_4x6_02.dae: Adding prop point box002
art/meshes/structural/found_4x6_02.dae: Adding prop point plankpile001
art/meshes/structural/found_4x6_02.dae: Adding prop point woodpile002
art/meshes/structural/found_4x6_02.dae: Adding prop point woodpile001
art/meshes/structural/found_4x6_02.dae: Adding prop point woodbar001
art/meshes/structural/found_4x6_02.dae: Adding prop point handcart001
art/meshes/structural/found_4x6_02.dae: Adding prop point handcart002
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile007
art/meshes/structural/found_4x6_02.dae: Adding prop point brick001
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile008
art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile009
art/meshes/props/plank_big_pile_b.dae: Starting conversion
art/meshes/props/plank_big_pile_b.dae: Running FixBrokenXML
art/meshes/props/plank_big_pile_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9
art/meshes/props/plank_big_pile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/plank_big_pile_b.dae: Found convertible object 'Object006-Pivot'
art/meshes/props/plank_big_pile_b.dae: Converting 'Object006Mesh'
art/meshes/props/plank_big_pile_b.dae: Found static geometry
art/meshes/props/rubble_stone_4x6.dae: Starting conversion
art/meshes/props/rubble_stone_4x6.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_4x6.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_4x6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_4x6.dae: Found convertible object 'rubble_stone_4x6'
art/meshes/props/rubble_stone_4x6.dae: Converting 'Cube_039'
art/meshes/props/rubble_stone_4x6.dae: Found static geometry
art/meshes/props/rubble_stone_4x6.dae: Adding prop point flame1
art/meshes/props/rubble_stone_4x6.dae: Adding prop point flame2
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Starting conversion
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found convertible object 'Hele_Attic_01_Check_Guard'
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Converting 'Esfera_182'
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found static geometry
art/meshes/structural/kush_corral.dae: Starting conversion
art/meshes/structural/kush_corral.dae: Running FixBrokenXML
art/meshes/structural/kush_corral.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/kush_corral.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_corral.dae: Found convertible object 'kush_corral'
art/meshes/structural/kush_corral.dae: Converting 'Cube_042'
art/meshes/structural/kush_corral.dae: Found static geometry
art/meshes/structural/kush_corral.dae: Adding prop point garrisoned
art/meshes/structural/hele_kyrenia.dae: Starting conversion
art/meshes/structural/hele_kyrenia.dae: Running FixBrokenXML
art/meshes/structural/hele_kyrenia.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4
art/meshes/structural/hele_kyrenia.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_kyrenia.dae: Found convertible object 'hele_ship_merchant'
art/meshes/structural/hele_kyrenia.dae: Converting 'hele_ship_merchant_001'
art/meshes/structural/hele_kyrenia.dae: Found static geometry
art/meshes/structural/hele_kyrenia.dae: Adding prop point garrisoned
art/meshes/props/kyrenia_sail.dae: Starting conversion
art/meshes/props/kyrenia_sail.dae: Running FixBrokenXML
art/meshes/props/kyrenia_sail.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/kyrenia_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kyrenia_sail.dae: Found convertible object 'Plane_001'
art/meshes/props/kyrenia_sail.dae: Converting 'Plane_001Mesh'
art/meshes/props/kyrenia_sail.dae: Found static geometry
art/meshes/props/kyrenia_cargo.dae: Starting conversion
art/meshes/props/kyrenia_cargo.dae: Running FixBrokenXML
art/meshes/props/kyrenia_cargo.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kyrenia_cargo.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kyrenia_cargo.dae: Found library_images to delete
art/meshes/props/kyrenia_cargo.dae: Found library_materials to delete
art/meshes/props/kyrenia_cargo.dae: Found library_effects to delete
art/meshes/props/kyrenia_cargo.dae: Found a bind_material to delete
art/meshes/props/kyrenia_cargo.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kyrenia_cargo.dae: Found convertible object 'Object02'
art/meshes/props/kyrenia_cargo.dae: Converting 'Object02Mesh'
art/meshes/props/kyrenia_cargo.dae: Found static geometry
art/meshes/props/kyrenia_shield.dae: Starting conversion
art/meshes/props/kyrenia_shield.dae: Running FixBrokenXML
art/meshes/props/kyrenia_shield.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kyrenia_shield.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kyrenia_shield.dae: Found library_images to delete
art/meshes/props/kyrenia_shield.dae: Found library_materials to delete
art/meshes/props/kyrenia_shield.dae: Found library_effects to delete
art/meshes/props/kyrenia_shield.dae: Found a bind_material to delete
art/meshes/props/kyrenia_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kyrenia_shield.dae: Found convertible object 'Object01'
art/meshes/props/kyrenia_shield.dae: Converting 'Object01Mesh'
art/meshes/props/kyrenia_shield.dae: Found static geometry
art/meshes/structural/hele_blacksmith_struct_b.dae: Starting conversion
art/meshes/structural/hele_blacksmith_struct_b.dae: Running FixBrokenXML
art/meshes/structural/hele_blacksmith_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_blacksmith_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_blacksmith_struct_b.dae: Found convertible object 'Cube_608'
art/meshes/structural/hele_blacksmith_struct_b.dae: Converting 'Cube_022'
art/meshes/structural/hele_blacksmith_struct_b.dae: Found static geometry
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekshield
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point barrelshield
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point fire
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point projectile
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point garrisoned
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point smoke
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekbucket
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekswords
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekshields
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekspears
art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekbarrel
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Starting conversion
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_barrel_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Found convertible object 'Cube_006'
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Converting 'Cube_014'
art/meshes/props/hele_blacksmith_barrel_propsa.dae: Found static geometry
art/meshes/props/hele_blacksmith_barrel_shield.dae: Starting conversion
art/meshes/props/hele_blacksmith_barrel_shield.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_barrel_shield.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_barrel_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_barrel_shield.dae: Found convertible object 'Cube_007'
art/meshes/props/hele_blacksmith_barrel_shield.dae: Converting 'Cube_015'
art/meshes/props/hele_blacksmith_barrel_shield.dae: Found static geometry
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Starting conversion
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_bucket_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Found convertible object 'Cube_002'
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Converting 'Cube_008'
art/meshes/props/hele_blacksmith_bucket_propsa.dae: Found static geometry
art/meshes/props/hele_blacksmith_bucket_water.dae: Starting conversion
art/meshes/props/hele_blacksmith_bucket_water.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_bucket_water.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_bucket_water.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_bucket_water.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_blacksmith_bucket_water.dae: Converting 'Cube_009'
art/meshes/props/hele_blacksmith_bucket_water.dae: Found static geometry
art/meshes/props/hele_blacksmith_shield1.dae: Starting conversion
art/meshes/props/hele_blacksmith_shield1.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_shield1.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_shield1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_shield1.dae: Found convertible object 'Cube_000'
art/meshes/props/hele_blacksmith_shield1.dae: Converting 'Cube_007'
art/meshes/props/hele_blacksmith_shield1.dae: Found static geometry
art/meshes/props/hele_blacksmith_shields.dae: Starting conversion
art/meshes/props/hele_blacksmith_shields.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_shields.dae: Found convertible object 'Cube_004'
art/meshes/props/hele_blacksmith_shields.dae: Converting 'Cube_011'
art/meshes/props/hele_blacksmith_shields.dae: Found static geometry
art/meshes/props/hele_blacksmith_spears_propsa.dae: Starting conversion
art/meshes/props/hele_blacksmith_spears_propsa.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_spears_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_spears_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_spears_propsa.dae: Found convertible object 'Cube_005'
art/meshes/props/hele_blacksmith_spears_propsa.dae: Converting 'Cube_013'
art/meshes/props/hele_blacksmith_spears_propsa.dae: Found static geometry
art/meshes/props/hele_blacksmith_swords_propsa.dae: Starting conversion
art/meshes/props/hele_blacksmith_swords_propsa.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_swords_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_swords_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_swords_propsa.dae: Found convertible object 'Cube_003'
art/meshes/props/hele_blacksmith_swords_propsa.dae: Converting 'Cube_010'
art/meshes/props/hele_blacksmith_swords_propsa.dae: Found static geometry
art/meshes/props/hele_blacksmith_props_a.dae: Starting conversion
art/meshes/props/hele_blacksmith_props_a.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_props_a.dae: Found convertible object 'Cube_608'
art/meshes/props/hele_blacksmith_props_a.dae: Converting 'Cube_564'
art/meshes/props/hele_blacksmith_props_a.dae: Found static geometry
art/meshes/props/hele_blacksmith_struct.dae: Starting conversion
art/meshes/props/hele_blacksmith_struct.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_struct.dae: Found convertible object 'Cube_608'
art/meshes/props/hele_blacksmith_struct.dae: Converting 'Cube_564'
art/meshes/props/hele_blacksmith_struct.dae: Found static geometry
art/meshes/props/hele_blacksmith_rooftiles.dae: Starting conversion
art/meshes/props/hele_blacksmith_rooftiles.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_rooftiles.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_rooftiles.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_rooftiles.dae: Found convertible object 'Cube_608'
art/meshes/props/hele_blacksmith_rooftiles.dae: Converting 'Cube_564'
art/meshes/props/hele_blacksmith_rooftiles.dae: Found static geometry
art/meshes/props/hele_blacksmith_shield_back.dae: Starting conversion
art/meshes/props/hele_blacksmith_shield_back.dae: Running FixBrokenXML
art/meshes/props/hele_blacksmith_shield_back.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_blacksmith_shield_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_blacksmith_shield_back.dae: Found convertible object 'Cube_608'
art/meshes/props/hele_blacksmith_shield_back.dae: Converting 'Cube_564'
art/meshes/props/hele_blacksmith_shield_back.dae: Found static geometry
art/meshes/skeletal/sheep.dae: Starting conversion
art/meshes/skeletal/sheep.dae: Running FixBrokenXML
art/meshes/skeletal/sheep.dae: Authoring tool: Blender 2.61.0 r42615
art/meshes/skeletal/sheep.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/sheep.dae: Found convertible object 'sheep'
art/meshes/skeletal/sheep.dae: Converting 'Armature'
art/meshes/skeletal/sheep.dae: Found skinned geometry
art/animation/quadraped/sheep_death.dae: Starting conversion
art/animation/quadraped/sheep_death.dae: Running FixBrokenXML
art/animation/quadraped/sheep_death.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_death.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_death.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully
art/animation/quadraped/sheep_idle_01.dae: Starting conversion
art/animation/quadraped/sheep_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/sheep_idle_01.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_idle_01.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_idle_01.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully
art/animation/quadraped/sheep_idle_02.dae: Starting conversion
art/animation/quadraped/sheep_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/sheep_idle_02.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_idle_02.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_idle_02.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully
art/animation/quadraped/sheep_run.dae: Starting conversion
art/animation/quadraped/sheep_run.dae: Running FixBrokenXML
art/animation/quadraped/sheep_run.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_run.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_run.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully
art/animation/quadraped/sheep_walk.dae: Starting conversion
art/animation/quadraped/sheep_walk.dae: Running FixBrokenXML
art/animation/quadraped/sheep_walk.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/sheep_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/sheep_walk.dae: Found convertible object 'sheep'
art/animation/quadraped/sheep_walk.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully
art/meshes/structural/found_9x8.dae: Starting conversion
art/meshes/structural/found_9x8.dae: Running FixBrokenXML
art/meshes/structural/found_9x8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_9x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_9x8.dae: Found convertible object 'foundation_9x8'
art/meshes/structural/found_9x8.dae: Converting 'foundation_9x8'
art/meshes/structural/found_9x8.dae: Found static geometry
art/meshes/structural/found_9x8.dae: Adding prop point delimitator_01
art/meshes/structural/found_9x8.dae: Adding prop point delimitator_02
art/meshes/structural/found_9x8.dae: Adding prop point delimitator_03
art/meshes/structural/found_9x8.dae: Adding prop point delimitator_04
art/meshes/structural/found_9x8.dae: Adding prop point post_01
art/meshes/structural/found_9x8.dae: Adding prop point post_02
art/meshes/structural/found_9x8.dae: Adding prop point post_03
art/meshes/structural/found_9x8.dae: Adding prop point post_04
art/meshes/structural/found_9x8.dae: Adding prop point post_05
art/meshes/structural/found_9x8.dae: Adding prop point post_06
art/meshes/structural/found_9x8.dae: Adding prop point post_07
art/meshes/structural/found_9x8.dae: Adding prop point post_08
art/meshes/structural/found_9x8.dae: Adding prop point post_10
art/meshes/structural/found_9x8.dae: Adding prop point post_09
art/meshes/structural/found_9x8.dae: Adding prop point post_12
art/meshes/structural/found_9x8.dae: Adding prop point post_11
art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_01
art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_02
art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_03
art/meshes/structural/found_9x8.dae: Adding prop point box_01
art/meshes/structural/found_9x8.dae: Adding prop point box_02
art/meshes/structural/found_9x8.dae: Adding prop point box_pile_01
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_01
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_02
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_03
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_04
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_05
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_06
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_07
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_08
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_09
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_10
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_11
art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_12
art/meshes/structural/found_9x8.dae: Adding prop point brick_01
art/meshes/structural/found_9x8.dae: Adding prop point brick_02
art/meshes/structural/found_9x8.dae: Adding prop point handcart_01
art/meshes/structural/found_9x8.dae: Adding prop point handcart_02
art/meshes/structural/sele_stable_elephant.dae: Starting conversion
art/meshes/structural/sele_stable_elephant.dae: Running FixBrokenXML
art/meshes/structural/sele_stable_elephant.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_stable_elephant.dae: Found convertible object 'Cube_004'
art/meshes/structural/sele_stable_elephant.dae: Converting 'Cube_017'
art/meshes/structural/sele_stable_elephant.dae: Found static geometry
art/meshes/structural/sele_stable_elephant.dae: Adding prop point garrisoned
art/meshes/structural/sele_stable_elephant.dae: Adding prop point horse
art/meshes/structural/sele_stable_elephant.dae: Adding prop point horse_1
art/meshes/structural/sele_stable_elephant.dae: Adding prop point horse_2
art/meshes/skeletal/trader_cart.dae: Starting conversion
art/meshes/skeletal/trader_cart.dae: Running FixBrokenXML
art/meshes/skeletal/trader_cart.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/skeletal/trader_cart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/trader_cart.dae: Found convertible object 'cart'
art/meshes/skeletal/trader_cart.dae: Converting 'TwoWheeler'
art/meshes/skeletal/trader_cart.dae: Found skinned geometry
art/meshes/skeletal/trader_cart.dae: Adding prop point horse
art/meshes/skeletal/trader_cart.dae: Adding prop point trader
art/meshes/skeletal/trader_cart.dae: Adding prop point goodsa
art/meshes/skeletal/trader_cart.dae: Adding prop point goodsb
art/animation/mechanical/trader_cart_idle.dae: Starting conversion
art/animation/mechanical/trader_cart_idle.dae: Running FixBrokenXML
art/animation/mechanical/trader_cart_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/trader_cart_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/trader_cart_idle.dae: Found convertible object 'cart'
art/animation/mechanical/trader_cart_idle.dae: Converting 'TwoWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_idle.dae): Loaded successfully
art/animation/mechanical/trader_cart_move.dae: Starting conversion
art/animation/mechanical/trader_cart_move.dae: Running FixBrokenXML
art/animation/mechanical/trader_cart_move.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/animation/mechanical/trader_cart_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/trader_cart_move.dae: Found convertible object 'cart'
art/animation/mechanical/trader_cart_move.dae: Converting 'TwoWheeler'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_move.dae): Loaded successfully
art/meshes/props/wrld_crate_a.dae: Starting conversion
art/meshes/props/wrld_crate_a.dae: Running FixBrokenXML
art/meshes/props/wrld_crate_a.dae: Authoring tool: Blender 2.80.69 commit date:2019-05-19, commit time:00:09, hash:06c4139a6833
art/meshes/props/wrld_crate_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_crate_a.dae: Found convertible object 'Object002'
art/meshes/props/wrld_crate_a.dae: Converting 'Object002Mesh_003'
art/meshes/props/wrld_crate_a.dae: Found static geometry
art/meshes/props/wrld_barrel_a.dae: Starting conversion
art/meshes/props/wrld_barrel_a.dae: Running FixBrokenXML
art/meshes/props/wrld_barrel_a.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/wrld_barrel_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_barrel_a.dae: Found convertible object 'wrld_barrel_a_dae_001'
art/meshes/props/wrld_barrel_a.dae: Converting 'Cube_007'
art/meshes/props/wrld_barrel_a.dae: Found static geometry
art/animation/quadraped/horse_walk.dae: Starting conversion
art/animation/quadraped/horse_walk.dae: Running FixBrokenXML
art/animation/quadraped/horse_walk.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/animation/quadraped/horse_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_walk.dae: Found convertible object 'Base_Horse'
art/animation/quadraped/horse_walk.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.dae): Loaded successfully
art/meshes/props/horse/blanket.dae: Starting conversion
art/meshes/props/horse/blanket.dae: Running FixBrokenXML
art/meshes/props/horse/blanket.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/blanket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket.dae: Found convertible object 'Blanket'
art/meshes/props/horse/blanket.dae: Converting 'Horse_Armature'
art/meshes/props/horse/blanket.dae: Found skinned geometry
art/meshes/props/horse/blanket.dae: Adding prop point decals
art/meshes/props/horse/blanket.dae: Adding prop point rider_R
art/meshes/props/horse/blanket.dae: Adding prop point rider_L
art/meshes/props/horse/blanket.dae: Adding prop point hair
art/meshes/props/horse/blanket.dae: Adding prop point shield
art/meshes/props/horse/blanket.dae: Adding prop point rider
art/meshes/props/horse/blanket.dae: Adding prop point saddle
art/meshes/props/horse/blanket.dae: Adding prop point wings
art/meshes/props/horse/blanket.dae: Adding prop point chest
art/meshes/props/horse/blanket.dae: Adding prop point head
art/animation/biped/citizen/idle_relax_h_f.dae: Starting conversion
art/animation/biped/citizen/idle_relax_h_f.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_h_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_h_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_h_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_h_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_f.dae): Loaded successfully
art/animation/biped/citizen/jog_t.dae: Starting conversion
art/animation/biped/citizen/jog_t.dae: Running FixBrokenXML
art/animation/biped/citizen/jog_t.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/jog_t.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/jog_t.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/jog_t.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_t.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_t.dae: Starting conversion
art/animation/biped/citizen/walk_relax_t.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_t.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_t.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_t.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_t.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_t.dae): Loaded successfully
art/meshes/props/trader_staff.dae: Starting conversion
art/meshes/props/trader_staff.dae: Running FixBrokenXML
art/meshes/props/trader_staff.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/trader_staff.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/trader_staff.dae: Found convertible object 'Cube_002'
art/meshes/props/trader_staff.dae: Converting 'Cube_013'
art/meshes/props/trader_staff.dae: Found static geometry
art/meshes/skeletal/goat.dae: Starting conversion
art/meshes/skeletal/goat.dae: Running FixBrokenXML
art/meshes/skeletal/goat.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/skeletal/goat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/goat.dae: Found convertible object 'goat'
art/meshes/skeletal/goat.dae: Converting 'Goat'
art/meshes/skeletal/goat.dae: Found skinned geometry
art/meshes/props/helmet/hele_phrygian_b.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_b.dae: Found convertible object 'Hele_phrygian_b'
art/meshes/props/helmet/hele_phrygian_b.dae: Converting 'Esfera_033'
art/meshes/props/helmet/hele_phrygian_b.dae: Found static geometry
art/meshes/props/helmet/hele_phrygian_a.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_phrygian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_a.dae: Found convertible object 'Hele_phrygian_A'
art/meshes/props/helmet/hele_phrygian_a.dae: Converting 'Esfera_732'
art/meshes/props/helmet/hele_phrygian_a.dae: Found static geometry
art/meshes/props/helmet/hele_phrygian_a.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_-02'
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Converting 'Plano_081'
art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Found static geometry
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Found convertible object 'hele_phrygian_mask_D'
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Converting 'Esfera_016'
art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Found static geometry
art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Starting conversion
art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/props/hele_phrygian_feathers.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Found convertible object 'hero_helmet_seleucus_nikator_01_000'
art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Converting 'Cylinder_000'
art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Converting 'Plano_080'
art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Starting conversion
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Found convertible object 'hele_phrygian_mask_E'
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Converting 'Esfera_729'
art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Found static geometry
art/meshes/props/armor/greave_08_l.dae: Starting conversion
art/meshes/props/armor/greave_08_l.dae: Running FixBrokenXML
art/meshes/props/armor/greave_08_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_08_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_08_l.dae: Found convertible object 'Greave_08_L'
art/meshes/props/armor/greave_08_l.dae: Converting 'Cube_046'
art/meshes/props/armor/greave_08_l.dae: Found static geometry
art/meshes/props/armor/greave_08_r.dae: Starting conversion
art/meshes/props/armor/greave_08_r.dae: Running FixBrokenXML
art/meshes/props/armor/greave_08_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/armor/greave_08_r.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/armor/greave_08_r.dae: Found convertible object 'Greave_08_R'
art/meshes/props/armor/greave_08_r.dae: Converting 'Cube_045'
art/meshes/props/armor/greave_08_r.dae: Found static geometry
art/meshes/structural/kart_temple_big.dae: Starting conversion
art/meshes/structural/kart_temple_big.dae: Running FixBrokenXML
art/meshes/structural/kart_temple_big.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/structural/kart_temple_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_temple_big.dae: Found convertible object 'kart_temple_a'
art/meshes/structural/kart_temple_big.dae: Converting 'kart_temple_a'
art/meshes/structural/kart_temple_big.dae: Found static geometry
art/meshes/structural/kart_temple_big.dae: Adding prop point garrisoned
art/meshes/props/kart_temple_big.dae: Starting conversion
art/meshes/props/kart_temple_big.dae: Running FixBrokenXML
art/meshes/props/kart_temple_big.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/kart_temple_big.dae: Applying fixes for 3ds Max exporter
art/meshes/props/kart_temple_big.dae: Found library_images to delete
art/meshes/props/kart_temple_big.dae: Found library_materials to delete
art/meshes/props/kart_temple_big.dae: Found library_effects to delete
art/meshes/props/kart_temple_big.dae: Found a bind_material to delete
art/meshes/props/kart_temple_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_temple_big.dae: Found convertible object 'Plane05'
art/meshes/props/kart_temple_big.dae: Converting 'Plane05Mesh'
art/meshes/props/kart_temple_big.dae: Found static geometry
art/meshes/props/rubble_stone_5x5.dae: Starting conversion
art/meshes/props/rubble_stone_5x5.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_5x5.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_5x5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_5x5.dae: Found convertible object 'rubble_stone_5x5'
art/meshes/props/rubble_stone_5x5.dae: Converting 'Plane_031'
art/meshes/props/rubble_stone_5x5.dae: Found static geometry
art/meshes/props/rubble_stone_5x5.dae: Adding prop point flame1
art/meshes/props/rubble_stone_5x5.dae: Adding prop point flame2
art/meshes/structural/sele_fortress.dae: Starting conversion
art/meshes/structural/sele_fortress.dae: Running FixBrokenXML
art/meshes/structural/sele_fortress.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9
art/meshes/structural/sele_fortress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_fortress.dae: Found convertible object 'Cube'
art/meshes/structural/sele_fortress.dae: Converting 'Cube_001'
art/meshes/structural/sele_fortress.dae: Found static geometry
art/meshes/structural/sele_fortress.dae: Adding prop point projectile
art/meshes/structural/sele_fortress.dae: Adding prop point garrisoned
art/meshes/structural/sele_fortress.dae: Adding prop point garrisoned_1
art/meshes/props/rubble_stone_6x6.dae: Starting conversion
art/meshes/props/rubble_stone_6x6.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_6x6.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_6x6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_6x6.dae: Found convertible object 'house_rubble_001'
art/meshes/props/rubble_stone_6x6.dae: Converting 'Plane_012'
art/meshes/props/rubble_stone_6x6.dae: Found static geometry
art/meshes/props/rubble_stone_6x6.dae: Adding prop point flame1
art/meshes/props/rubble_stone_6x6.dae: Adding prop point flame2
art/meshes/props/shield/shield_arab_round_no_boss.dae: Starting conversion
art/meshes/props/shield/shield_arab_round_no_boss.dae: Running FixBrokenXML
art/meshes/props/shield/shield_arab_round_no_boss.dae: Authoring tool: Blender 2.77.0 commit date:2016-04-05, commit time:18:12, hash:abf6f08
art/meshes/props/shield/shield_arab_round_no_boss.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/shield_arab_round_no_boss.dae: Found convertible object 'default_000_007_001'
art/meshes/props/shield/shield_arab_round_no_boss.dae: Converting 'longboat_011'
art/meshes/props/shield/shield_arab_round_no_boss.dae: Found static geometry
art/meshes/skeletal/pig.dae: Starting conversion
art/meshes/skeletal/pig.dae: Running FixBrokenXML
art/meshes/skeletal/pig.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/skeletal/pig.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/pig.dae: Found convertible object 'pig'
art/meshes/skeletal/pig.dae: Converting 'Boar_Armature'
art/meshes/skeletal/pig.dae: Found skinned geometry
art/meshes/skeletal/pig.dae: Adding prop point rein
art/meshes/skeletal/pig.dae: Adding prop point helmet
art/animation/quadraped/animal_pig_idle_01.dae: Starting conversion
art/animation/quadraped/animal_pig_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_pig_idle_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/animal_pig_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_pig_idle_01.dae: Found convertible object 'pig'
art/animation/quadraped/animal_pig_idle_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_idle_01.dae): Loaded successfully
art/animation/quadraped/animal_pig_idle_02.dae: Starting conversion
art/animation/quadraped/animal_pig_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/animal_pig_idle_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/animal_pig_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_pig_idle_02.dae: Found convertible object 'pig'
art/animation/quadraped/animal_pig_idle_02.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_idle_02.dae): Loaded successfully
art/animation/quadraped/animal_pig_idle_03.dae: Starting conversion
art/animation/quadraped/animal_pig_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/animal_pig_idle_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/animal_pig_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_pig_idle_03.dae: Found convertible object 'pig'
art/animation/quadraped/animal_pig_idle_03.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_idle_03.dae): Loaded successfully
art/animation/quadraped/animal_pig_run_01.dae: Starting conversion
art/animation/quadraped/animal_pig_run_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_pig_run_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/animal_pig_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_pig_run_01.dae: Found convertible object 'pig'
art/animation/quadraped/animal_pig_run_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_run_01.dae): Loaded successfully
art/animation/quadraped/animal_pig_walk_01.dae: Starting conversion
art/animation/quadraped/animal_pig_walk_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_pig_walk_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/animal_pig_walk_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_pig_walk_01.dae: Found convertible object 'pig'
art/animation/quadraped/animal_pig_walk_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_walk_01.dae): Loaded successfully
art/animation/quadraped/animal_pig_attack_01.dae: Starting conversion
art/animation/quadraped/animal_pig_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_pig_attack_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/animal_pig_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_pig_attack_01.dae: Found convertible object 'pig'
art/animation/quadraped/animal_pig_attack_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_attack_01.dae): Loaded successfully
art/animation/quadraped/animal_pig_feeding_01.dae: Starting conversion
art/animation/quadraped/animal_pig_feeding_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_pig_feeding_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/animal_pig_feeding_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_pig_feeding_01.dae: Found convertible object 'pig'
art/animation/quadraped/animal_pig_feeding_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_feeding_01.dae): Loaded successfully
art/meshes/props/weapons/gladius_01.dae: Starting conversion
art/meshes/props/weapons/gladius_01.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_01.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_01.dae: Found convertible object 'weap_gladus_a'
art/meshes/props/weapons/gladius_01.dae: Converting 'weap_gladus_a-Geometry'
art/meshes/props/weapons/gladius_01.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_d.dae: Starting conversion
art/meshes/props/helmet/hele_chalcidean_d.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_chalcidean_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_chalcidean_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_chalcidean_d.dae: Found convertible object 'Hele_Chalcidean_04'
art/meshes/props/helmet/hele_chalcidean_d.dae: Converting 'Esfera_358'
art/meshes/props/helmet/hele_chalcidean_d.dae: Found static geometry
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point highcrest
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest
art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point highcrest
art/meshes/structural/hele_fortress_up.dae: Starting conversion
art/meshes/structural/hele_fortress_up.dae: Running FixBrokenXML
art/meshes/structural/hele_fortress_up.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_fortress_up.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_fortress_up.dae: Found convertible object 'fortress_000'
art/meshes/structural/hele_fortress_up.dae: Converting 'fortressMesh_020'
art/meshes/structural/hele_fortress_up.dae: Found static geometry
art/meshes/structural/hele_fortress_up.dae: Adding prop point garrisoned
art/meshes/structural/hele_fortress_up.dae: Adding prop point projectile
art/meshes/props/hele_fortress_up_shields.dae: Starting conversion
art/meshes/props/hele_fortress_up_shields.dae: Running FixBrokenXML
art/meshes/props/hele_fortress_up_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_fortress_up_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_fortress_up_shields.dae: Found convertible object 'fortress_014'
art/meshes/props/hele_fortress_up_shields.dae: Converting 'fortressMesh_014'
art/meshes/props/hele_fortress_up_shields.dae: Found static geometry
art/meshes/props/hele_fortress_up_gate.dae: Starting conversion
art/meshes/props/hele_fortress_up_gate.dae: Running FixBrokenXML
art/meshes/props/hele_fortress_up_gate.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_fortress_up_gate.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_fortress_up_gate.dae: Found convertible object 'fortress_000'
art/meshes/props/hele_fortress_up_gate.dae: Converting 'fortressMesh_023'
art/meshes/props/hele_fortress_up_gate.dae: Found static geometry
art/meshes/props/hele_fortress_up_tile_b.dae: Starting conversion
art/meshes/props/hele_fortress_up_tile_b.dae: Running FixBrokenXML
art/meshes/props/hele_fortress_up_tile_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_fortress_up_tile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_fortress_up_tile_b.dae: Found convertible object 'fortress_014'
art/meshes/props/hele_fortress_up_tile_b.dae: Converting 'fortressMesh_014'
art/meshes/props/hele_fortress_up_tile_b.dae: Found static geometry
art/meshes/props/hele_fortress_up_props.dae: Starting conversion
art/meshes/props/hele_fortress_up_props.dae: Running FixBrokenXML
art/meshes/props/hele_fortress_up_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_fortress_up_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_fortress_up_props.dae: Found convertible object 'fortress_000'
art/meshes/props/hele_fortress_up_props.dae: Converting 'fortressMesh_021'
art/meshes/props/hele_fortress_up_props.dae: Found static geometry
art/meshes/structural/hele_workshop.dae: Starting conversion
art/meshes/structural/hele_workshop.dae: Running FixBrokenXML
art/meshes/structural/hele_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/hele_workshop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_workshop.dae: Found convertible object 'Cube_028'
art/meshes/structural/hele_workshop.dae: Converting 'Cube_037'
art/meshes/structural/hele_workshop.dae: Found static geometry
art/meshes/structural/hele_workshop.dae: Adding prop point garrisoned
art/meshes/props/hele_workshop_2.dae: Starting conversion
art/meshes/props/hele_workshop_2.dae: Running FixBrokenXML
art/meshes/props/hele_workshop_2.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_workshop_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_workshop_2.dae: Found convertible object 'Cube_029'
art/meshes/props/hele_workshop_2.dae: Converting 'Cube_048'
art/meshes/props/hele_workshop_2.dae: Found static geometry
art/meshes/props/hele_workshop_struct.dae: Starting conversion
art/meshes/props/hele_workshop_struct.dae: Running FixBrokenXML
art/meshes/props/hele_workshop_struct.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/hele_workshop_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_workshop_struct.dae: Found convertible object 'Cube_030'
art/meshes/props/hele_workshop_struct.dae: Converting 'Cube_049'
art/meshes/props/hele_workshop_struct.dae: Found static geometry
art/meshes/props/helmet/hele_phrygian_e.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_e.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_e.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_e.dae: Found convertible object 'Hele_Helmet_Phrygian_E'
art/meshes/props/helmet/hele_phrygian_e.dae: Converting 'Esfera_001'
art/meshes/props/helmet/hele_phrygian_e.dae: Found static geometry
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Found convertible object 'Hele_Thracian_H_Mask_01'
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Converting 'Esfera_022'
art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Found static geometry
art/meshes/structural/kart_wall_tower_b.dae: Starting conversion
art/meshes/structural/kart_wall_tower_b.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_tower_b.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_wall_tower_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_tower_b.dae: Found convertible object 'Cube_012'
art/meshes/structural/kart_wall_tower_b.dae: Converting 'Cube_008'
art/meshes/structural/kart_wall_tower_b.dae: Found static geometry
art/meshes/structural/kart_wall_tower_b.dae: Adding prop point garrisoned
art/meshes/structural/kart_wall_tower_b.dae: Adding prop point projectile
art/meshes/structural/kart_wall_short_b.dae: Starting conversion
art/meshes/structural/kart_wall_short_b.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_short_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9
art/meshes/structural/kart_wall_short_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_short_b.dae: Found convertible object 'Cube_013'
art/meshes/structural/kart_wall_short_b.dae: Converting 'Cube_009'
art/meshes/structural/kart_wall_short_b.dae: Found static geometry
art/meshes/structural/kart_wall_medium_b.dae: Starting conversion
art/meshes/structural/kart_wall_medium_b.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_medium_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9
art/meshes/structural/kart_wall_medium_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_medium_b.dae: Found convertible object 'Cube_010'
art/meshes/structural/kart_wall_medium_b.dae: Converting 'Cube_004'
art/meshes/structural/kart_wall_medium_b.dae: Found static geometry
art/meshes/structural/kart_wall_tower_b_foundation.dae: Starting conversion
art/meshes/structural/kart_wall_tower_b_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_tower_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_wall_tower_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_tower_b_foundation.dae: Found convertible object 'Cube_023'
art/meshes/structural/kart_wall_tower_b_foundation.dae: Converting 'Cube_027'
art/meshes/structural/kart_wall_tower_b_foundation.dae: Found static geometry
art/meshes/structural/kart_wall_medium_b_foundation.dae: Starting conversion
art/meshes/structural/kart_wall_medium_b_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_medium_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_wall_medium_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_medium_b_foundation.dae: Found convertible object 'Cube_022'
art/meshes/structural/kart_wall_medium_b_foundation.dae: Converting 'Cube_026'
art/meshes/structural/kart_wall_medium_b_foundation.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_c.dae: Found convertible object 'Crest-D'
art/meshes/props/helmet/props/hele_crest_c.dae: Converting 'Plano_066'
art/meshes/props/helmet/props/hele_crest_c.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Found convertible object 'hele_crest_hair_c'
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Converting 'hele_helmet_j-Geometry_011'
art/meshes/props/helmet/props/hele_crest_hair_c.dae: Found static geometry
art/meshes/props/weapons/sheath_xiphos.dae: Starting conversion
art/meshes/props/weapons/sheath_xiphos.dae: Running FixBrokenXML
art/meshes/props/weapons/sheath_xiphos.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/sheath_xiphos.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sheath_xiphos.dae: Found convertible object 'Sheath_Xiphos'
art/meshes/props/weapons/sheath_xiphos.dae: Converting 'Cubo_045'
art/meshes/props/weapons/sheath_xiphos.dae: Found static geometry
art/meshes/props/weapons/sheath_xiphos.dae: Adding prop point sword
art/meshes/props/weap_xiphos_f.dae: Starting conversion
art/meshes/props/weap_xiphos_f.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_f.dae: Found convertible object 'weap_xiphos_f'
art/meshes/props/weap_xiphos_f.dae: Converting 'weap_xiphos_f-Geometry'
art/meshes/props/weap_xiphos_f.dae: Found static geometry
art/meshes/props/shield/props/aspis_apron_01.dae: Starting conversion
art/meshes/props/shield/props/aspis_apron_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_apron_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/props/aspis_apron_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_apron_01.dae: Found convertible object 'Plano_006'
art/meshes/props/shield/props/aspis_apron_01.dae: Converting 'Aspron_Armature'
art/meshes/props/shield/props/aspis_apron_01.dae: Found skinned geometry
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_run_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_run_ready.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_run_ready.dae): Loaded successfully
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Starting conversion
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_walk_relax.dae): Loaded successfully
art/animation/others/props/shields/apron_capturing.dae: Starting conversion
art/animation/others/props/shields/apron_capturing.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_capturing.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_capturing.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_capturing.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_capturing.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_capturing.dae): Loaded successfully
art/animation/others/props/shields/apron_promotion.dae: Starting conversion
art/animation/others/props/shields/apron_promotion.dae: Running FixBrokenXML
art/animation/others/props/shields/apron_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/others/props/shields/apron_promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/props/shields/apron_promotion.dae: Found convertible object 'Plano_006'
art/animation/others/props/shields/apron_promotion.dae: Converting 'Aspron_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_promotion.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/death_2h_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/death_2h_02.dae): Loaded successfully
art/meshes/props/helmet/hele_thracian_romanized_a.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_romanized_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_romanized_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_thracian_romanized_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_romanized_a.dae: Found convertible object 'Hele_Thracian_G'
art/meshes/props/helmet/hele_thracian_romanized_a.dae: Converting 'Esfera_002'
art/meshes/props/helmet/hele_thracian_romanized_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Found convertible object 'Hele_Thracian_G_Crest_Small'
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Converting 'Esfera_006'
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Found static geometry
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Adding prop point hair
art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_thracian_mask_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Found convertible object 'Hele_Thracian_C_Mask'
art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Converting 'Cube_009'
art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Found static geometry
art/meshes/props/horse/peytral_01.dae: Starting conversion
art/meshes/props/horse/peytral_01.dae: Running FixBrokenXML
art/meshes/props/horse/peytral_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/horse/peytral_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/peytral_01.dae: Found convertible object 'Barb_Horse_005'
art/meshes/props/horse/peytral_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/peytral_01.dae: Found skinned geometry
art/meshes/props/horse/peytral_01.dae: Adding prop point decals
art/meshes/props/horse/peytral_01.dae: Adding prop point rider_R
art/meshes/props/horse/peytral_01.dae: Adding prop point rider_L
art/meshes/props/horse/peytral_01.dae: Adding prop point shield
art/meshes/props/horse/peytral_01.dae: Adding prop point rider
art/meshes/props/horse/peytral_01.dae: Adding prop point saddle
art/meshes/props/horse/peytral_01.dae: Adding prop point wings
art/meshes/props/horse/peytral_01.dae: Adding prop point chest
art/meshes/props/horse/peytral_01.dae: Adding prop point head
art/meshes/props/horse/peytral_01.dae: Adding prop point hair
art/meshes/props/helmet/props/hele_crest_d.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_d.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_d.dae: Found convertible object 'Crest-Raised'
art/meshes/props/helmet/props/hele_crest_d.dae: Converting 'Plano_042'
art/meshes/props/helmet/props/hele_crest_d.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_h.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Found convertible object 'hele_crest_hair_a_003'
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Converting 'hele_helmet_j-Geometry_022'
art/meshes/props/helmet/props/hele_crest_hair_h.dae: Found static geometry
art/meshes/props/weap_xiphos_e.dae: Starting conversion
art/meshes/props/weap_xiphos_e.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_e.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_e.dae: Found convertible object 'weap_xiphos_e'
art/meshes/props/weap_xiphos_e.dae: Converting 'weap_xiphos_e-Geometry'
art/meshes/props/weap_xiphos_e.dae: Found static geometry
art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Starting conversion
art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_wall_tower_b_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Found convertible object 'Cube_016'
art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Converting 'Cube_018'
art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_a.dae: Found convertible object 'Crest'
art/meshes/props/helmet/props/hele_crest_a.dae: Converting 'Plano_049'
art/meshes/props/helmet/props/hele_crest_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Found convertible object 'hele_crest_hair_a'
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Converting 'hele_helmet_j-Geometry_001'
art/meshes/props/helmet/props/hele_crest_hair_b.dae: Found static geometry
art/meshes/props/weap_xiphos_d.dae: Starting conversion
art/meshes/props/weap_xiphos_d.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_d.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_d.dae: Found convertible object 'weap_xiphos_d'
art/meshes/props/weap_xiphos_d.dae: Converting 'weap_xiphos_d-Geometry'
art/meshes/props/weap_xiphos_d.dae: Found static geometry
art/meshes/props/weap_xiphos_a.dae: Starting conversion
art/meshes/props/weap_xiphos_a.dae: Running FixBrokenXML
art/meshes/props/weap_xiphos_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weap_xiphos_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_xiphos_a.dae: Found convertible object 'weap_xiphos_a'
art/meshes/props/weap_xiphos_a.dae: Converting 'weap_xiphos_a-Geometry'
art/meshes/props/weap_xiphos_a.dae: Found static geometry
art/meshes/skeletal/elephant_asian_armored_04.dae: Starting conversion
art/meshes/skeletal/elephant_asian_armored_04.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_asian_armored_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_asian_armored_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_asian_armored_04.dae: Found convertible object 'elephant_asian_armored_04'
art/meshes/skeletal/elephant_asian_armored_04.dae: Converting 'Elephantidae_Asian_Quadraped'
art/meshes/skeletal/elephant_asian_armored_04.dae: Found skinned geometry
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point helmet
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point beam
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point rider
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point turret
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point rider1
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point rider2
art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point rider3
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/walk_relax.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_ready.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/death.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/death.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/death.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/death.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/death.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/idle_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_relax.dae): Loaded successfully
art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Starting conversion
art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Running FixBrokenXML
art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Found convertible object 'Cylinder_000'
art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Converting 'Cylinder_005'
art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Found static geometry
art/meshes/props/shield/props/handgrip_bronze_01.dae: Starting conversion
art/meshes/props/shield/props/handgrip_bronze_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/handgrip_bronze_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/handgrip_bronze_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/handgrip_bronze_01.dae: Found convertible object 'Handgrip'
art/meshes/props/shield/props/handgrip_bronze_01.dae: Converting 'Cubo_011'
art/meshes/props/shield/props/handgrip_bronze_01.dae: Found static geometry
art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Starting conversion
art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae): Loaded successfully
art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Starting conversion
art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae): Loaded successfully
art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Starting conversion
art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae): Loaded successfully
art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Starting conversion
art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae): Loaded successfully
art/meshes/props/helmet/props/laurel_b.dae: Starting conversion
art/meshes/props/helmet/props/laurel_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/laurel_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/laurel_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/laurel_b.dae: Found convertible object 'Laurel_B_02'
art/meshes/props/helmet/props/laurel_b.dae: Converting 'Plano_022'
art/meshes/props/helmet/props/laurel_b.dae: Found static geometry
art/meshes/props/elephant/howdah_02.dae: Starting conversion
art/meshes/props/elephant/howdah_02.dae: Running FixBrokenXML
art/meshes/props/elephant/howdah_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/elephant/howdah_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/elephant/howdah_02.dae: Found convertible object 'Howdah_Med'
art/meshes/props/elephant/howdah_02.dae: Converting 'Grid'
art/meshes/props/elephant/howdah_02.dae: Found static geometry
art/meshes/props/elephant/howdah_02.dae: Adding prop point shield1
art/meshes/props/elephant/howdah_02.dae: Adding prop point shield2
art/meshes/props/shield/props/aspis_handgrip_03.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip_03.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip_03.dae: Found convertible object 'Handgrip_03'
art/meshes/props/shield/props/aspis_handgrip_03.dae: Converting 'Cubo_003'
art/meshes/props/shield/props/aspis_handgrip_03.dae: Found static geometry
art/meshes/props/helmet/pers_conical_a.dae: Starting conversion
art/meshes/props/helmet/pers_conical_a.dae: Running FixBrokenXML
art/meshes/props/helmet/pers_conical_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/pers_conical_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/pers_conical_a.dae: Found convertible object 'Pers_conical_01'
art/meshes/props/helmet/pers_conical_a.dae: Converting 'Cube_018'
art/meshes/props/helmet/pers_conical_a.dae: Found static geometry
art/meshes/props/helmet/pers_conical_a.dae: Adding prop point hair
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Starting conversion
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_boeotian_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Found convertible object 'hele_phrygian_hair_B_003'
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Converting 'Cylinder_006'
art/meshes/props/helmet/props/hele_boeotian_hair.dae: Found static geometry
art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Starting conversion
art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Running FixBrokenXML
art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Found convertible object 'default_000_006'
art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Converting 'longboat_008'
art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Found static geometry
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Found convertible object 'Hele_Thracian_G_Crest'
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Converting 'Esfera_011'
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Found static geometry
art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Adding prop point hair
art/meshes/skeletal/cattle_female_a.dae: Starting conversion
art/meshes/skeletal/cattle_female_a.dae: Running FixBrokenXML
art/meshes/skeletal/cattle_female_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/skeletal/cattle_female_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/cattle_female_a.dae: Found convertible object 'female_cattle_horned'
art/meshes/skeletal/cattle_female_a.dae: Converting 'Bovidae_Skeleton'
art/meshes/skeletal/cattle_female_a.dae: Found skinned geometry
art/meshes/skeletal/cattle_female_a.dae: Adding prop point neck
art/animation/quadraped/bovidae_attack.dae: Starting conversion
art/animation/quadraped/bovidae_attack.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_attack.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_attack.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_attack.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_attack.dae): Loaded successfully
art/animation/quadraped/bovidae_death_a.dae: Starting conversion
art/animation/quadraped/bovidae_death_a.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_death_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_death_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_death_a.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_death_a.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_a.dae): Loaded successfully
art/animation/quadraped/bovidae_death_b.dae: Starting conversion
art/animation/quadraped/bovidae_death_b.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_death_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_death_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_death_b.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_death_b.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_b.dae): Loaded successfully
art/animation/quadraped/bovidae_feeding.dae: Starting conversion
art/animation/quadraped/bovidae_feeding.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_feeding.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_feeding.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_feeding.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_feeding.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_feeding.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_a.dae: Starting conversion
art/animation/quadraped/bovidae_idle_a.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_a.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_a.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_a.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_b.dae: Starting conversion
art/animation/quadraped/bovidae_idle_b.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_b.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_b.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_b.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_c.dae: Starting conversion
art/animation/quadraped/bovidae_idle_c.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_c.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_c.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_c.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_c.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_d.dae: Starting conversion
art/animation/quadraped/bovidae_idle_d.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_d.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_d.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_d.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_d.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_d.dae): Loaded successfully
art/animation/quadraped/bovidae_run.dae: Starting conversion
art/animation/quadraped/bovidae_run.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_run.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_run.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_run.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_run.dae): Loaded successfully
art/animation/quadraped/bovidae_walk_relax.dae: Starting conversion
art/animation/quadraped/bovidae_walk_relax.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_walk_relax.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_walk_relax.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_walk_relax.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_walk_relax.dae): Loaded successfully
art/meshes/props/helmet/hele_phrygian_c.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_c.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_c.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_c.dae: Found convertible object 'Hele_Helmet_Phrygian_C'
art/meshes/props/helmet/hele_phrygian_c.dae: Converting 'Esfera_031'
art/meshes/props/helmet/hele_phrygian_c.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_f.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_f.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_f.dae: Found convertible object 'Hele_Thracian_K'
art/meshes/props/helmet/hele_thracian_f.dae: Converting 'Esfera_740'
art/meshes/props/helmet/hele_thracian_f.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_f.dae: Adding prop point hair
art/meshes/props/helmet/hele_thracian_g.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_g.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_g.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_g.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_g.dae: Found convertible object 'Hele_Thracian_L'
art/meshes/props/helmet/hele_thracian_g.dae: Converting 'Esfera_029'
art/meshes/props/helmet/hele_thracian_g.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_g.dae: Adding prop point crest
art/animation/quadraped/animal_pig_death_01.dae: Starting conversion
art/animation/quadraped/animal_pig_death_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_pig_death_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/animal_pig_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_pig_death_01.dae: Found convertible object 'pig'
art/animation/quadraped/animal_pig_death_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_death_01.dae): Loaded successfully
art/meshes/structural/kart_workshop.dae: Starting conversion
art/meshes/structural/kart_workshop.dae: Running FixBrokenXML
art/meshes/structural/kart_workshop.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_workshop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_workshop.dae: Found convertible object 'Cube_000'
art/meshes/structural/kart_workshop.dae: Converting 'Cube_002'
art/meshes/structural/kart_workshop.dae: Found static geometry
art/meshes/structural/kart_workshop.dae: Adding prop point garrisoned
art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Starting conversion
art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_wall_medium_b_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Found convertible object 'Cube_019'
art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Converting 'Cube_022'
art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Found static geometry
art/meshes/skeletal/cattle_female_b.dae: Starting conversion
art/meshes/skeletal/cattle_female_b.dae: Running FixBrokenXML
art/meshes/skeletal/cattle_female_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/skeletal/cattle_female_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/cattle_female_b.dae: Found convertible object 'female_cattle_no_horn'
art/meshes/skeletal/cattle_female_b.dae: Converting 'Bovidae_Skeleton'
art/meshes/skeletal/cattle_female_b.dae: Found skinned geometry
art/meshes/skeletal/cattle_female_b.dae: Adding prop point neck
art/animation/biped/citizen/idle_relax_m_b.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_b.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_b.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_c.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_c.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_c.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_c.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_c.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_d.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_d.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_d.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_d.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_d.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_d.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_e.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_e.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_e.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_e.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_e.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_e.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_f.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_f.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_f.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_m_g.dae: Starting conversion
art/animation/biped/citizen/idle_relax_m_g.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_m_g.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_m_g.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_m_g.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_m_g.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_g.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Starting conversion
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_m_aggresive.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/walk_relax_m_aggresive.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m_aggresive.dae): Loaded successfully
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_illyrian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Found convertible object 'Crest-2'
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Converting 'Plano_063'
art/meshes/props/helmet/props/hele_crest_illyrian.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Found convertible object 'hele_crest_hair_illyrian_a'
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Converting 'hele_helmet_j-Geometry_009'
art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Found convertible object 'hele_crest_hair_illyrian_a'
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Converting 'hele_helmet_j-Geometry_009'
art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Found static geometry
art/meshes/structural/found_8x9.dae: Starting conversion
art/meshes/structural/found_8x9.dae: Running FixBrokenXML
art/meshes/structural/found_8x9.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4
art/meshes/structural/found_8x9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_8x9.dae: Found convertible object 'foundation_8x9'
art/meshes/structural/found_8x9.dae: Converting 'foundation_8x9'
art/meshes/structural/found_8x9.dae: Found static geometry
art/meshes/structural/found_8x9.dae: Adding prop point delimitator_01
art/meshes/structural/found_8x9.dae: Adding prop point delimitator_02
art/meshes/structural/found_8x9.dae: Adding prop point delimitator_03
art/meshes/structural/found_8x9.dae: Adding prop point delimitator_04
art/meshes/structural/found_8x9.dae: Adding prop point post_01
art/meshes/structural/found_8x9.dae: Adding prop point post_02
art/meshes/structural/found_8x9.dae: Adding prop point post_03
art/meshes/structural/found_8x9.dae: Adding prop point post_04
art/meshes/structural/found_8x9.dae: Adding prop point post_05
art/meshes/structural/found_8x9.dae: Adding prop point post_06
art/meshes/structural/found_8x9.dae: Adding prop point post_07
art/meshes/structural/found_8x9.dae: Adding prop point post_08
art/meshes/structural/found_8x9.dae: Adding prop point post_10
art/meshes/structural/found_8x9.dae: Adding prop point post_09
art/meshes/structural/found_8x9.dae: Adding prop point post_12
art/meshes/structural/found_8x9.dae: Adding prop point post_11
art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_01
art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_02
art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_03
art/meshes/structural/found_8x9.dae: Adding prop point box_01
art/meshes/structural/found_8x9.dae: Adding prop point box_02
art/meshes/structural/found_8x9.dae: Adding prop point box_pile_01
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_01
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_02
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_03
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_04
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_05
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_06
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_07
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_08
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_09
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_10
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_11
art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_12
art/meshes/structural/found_8x9.dae: Adding prop point brick_01
art/meshes/structural/found_8x9.dae: Adding prop point brick_02
art/meshes/structural/found_8x9.dae: Adding prop point handcart_01
art/meshes/structural/found_8x9.dae: Adding prop point handcart_02
art/meshes/props/helmet/props/hele_python_crest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_python_crest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_python_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_python_crest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_python_crest_a.dae: Found convertible object 'Crest_-_Python'
art/meshes/props/helmet/props/hele_python_crest_a.dae: Converting 'Cilindro_032'
art/meshes/props/helmet/props/hele_python_crest_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_python_crest_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_python_crest_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_python_crest_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_python_crest_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_python_crest_b.dae: Found convertible object 'Crest_-_Python-Crest'
art/meshes/props/helmet/props/hele_python_crest_b.dae: Converting 'Plano_027'
art/meshes/props/helmet/props/hele_python_crest_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Found convertible object 'Crest_-_Python-Hair'
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Converting 'hele_helmet_j-Geometry_012'
art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Found static geometry
art/meshes/structural/athen_gym_struct.dae: Starting conversion
art/meshes/structural/athen_gym_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_gym_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_gym_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_gym_struct.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/structural/athen_gym_struct.dae: Converting 'gymnasion_tileMesh_000'
art/meshes/structural/athen_gym_struct.dae: Found static geometry
art/meshes/structural/athen_gym_struct.dae: Adding prop point projectile
art/meshes/structural/athen_gym_struct.dae: Adding prop point garrisoned
art/meshes/props/athen_gym_shields.dae: Starting conversion
art/meshes/props/athen_gym_shields.dae: Running FixBrokenXML
art/meshes/props/athen_gym_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_shields.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/props/athen_gym_shields.dae: Converting 'gymnasion_tileMesh_004'
art/meshes/props/athen_gym_shields.dae: Found static geometry
art/meshes/props/athen_gym_propsa.dae: Starting conversion
art/meshes/props/athen_gym_propsa.dae: Running FixBrokenXML
art/meshes/props/athen_gym_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_propsa.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/props/athen_gym_propsa.dae: Converting 'gymnasion_tileMesh_002'
art/meshes/props/athen_gym_propsa.dae: Found static geometry
art/meshes/props/athen_gym_tileb.dae: Starting conversion
art/meshes/props/athen_gym_tileb.dae: Running FixBrokenXML
art/meshes/props/athen_gym_tileb.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_tileb.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_tileb.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/props/athen_gym_tileb.dae: Converting 'gymnasion_tileMesh_001'
art/meshes/props/athen_gym_tileb.dae: Found static geometry
art/meshes/props/athen_gym_trees.dae: Starting conversion
art/meshes/props/athen_gym_trees.dae: Running FixBrokenXML
art/meshes/props/athen_gym_trees.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_trees.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_trees.dae: Found convertible object 'gymnasion_tile_001_003'
art/meshes/props/athen_gym_trees.dae: Converting 'gymnasion_tileMesh_003'
art/meshes/props/athen_gym_trees.dae: Found static geometry
art/meshes/props/athen_gym_decor.dae: Starting conversion
art/meshes/props/athen_gym_decor.dae: Running FixBrokenXML
art/meshes/props/athen_gym_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_gym_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_gym_decor.dae: Found convertible object 'gymnasion_tile_001_000'
art/meshes/props/athen_gym_decor.dae: Converting 'gymnasion_tileMesh_000'
art/meshes/props/athen_gym_decor.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_l.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_l.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_l.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/helmet/props/hele_crest_hair_l.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_l.dae: Found convertible object 'hele_crest_hair_b'
art/meshes/props/helmet/props/hele_crest_hair_l.dae: Converting 'hele_helmet_j-Geometry_021'
art/meshes/props/helmet/props/hele_crest_hair_l.dae: Found static geometry
art/meshes/props/special/wagon_four_wheel_empty.dae: Starting conversion
art/meshes/props/special/wagon_four_wheel_empty.dae: Running FixBrokenXML
art/meshes/props/special/wagon_four_wheel_empty.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/special/wagon_four_wheel_empty.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/wagon_four_wheel_empty.dae: Found convertible object 'FourWheelWagon'
art/meshes/props/special/wagon_four_wheel_empty.dae: Converting 'FourWheelRam'
art/meshes/props/special/wagon_four_wheel_empty.dae: Found skinned geometry
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point horse_l
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point horse_r
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point driver
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point cargo
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_a
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_b
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_c
art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_d
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Starting conversion
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Running FixBrokenXML
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Found convertible object 'FourWheelWagon'
art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Converting 'FourWheelRam'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/wagon_four_wheel_empty_idle.dae): Loaded successfully
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Starting conversion
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Running FixBrokenXML
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/mechanical/wagon_four_wheel_empty_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Found convertible object 'FourWheelWagon'
art/animation/mechanical/wagon_four_wheel_empty_move.dae: Converting 'FourWheelRam'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/wagon_four_wheel_empty_move.dae): Loaded successfully
art/meshes/props/special/hele_rock_packed.dae: Starting conversion
art/meshes/props/special/hele_rock_packed.dae: Running FixBrokenXML
art/meshes/props/special/hele_rock_packed.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/special/hele_rock_packed.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/hele_rock_packed.dae: Found convertible object 'hele_rock_packed'
art/meshes/props/special/hele_rock_packed.dae: Converting 'hele_rock_packed'
art/meshes/props/special/hele_rock_packed.dae: Found static geometry
art/meshes/props/helmet/cart_helmet_a.dae: Starting conversion
art/meshes/props/helmet/cart_helmet_a.dae: Running FixBrokenXML
art/meshes/props/helmet/cart_helmet_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/cart_helmet_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/cart_helmet_a.dae: Found convertible object 'Cart_Helmet_A_HD_004'
art/meshes/props/helmet/cart_helmet_a.dae: Converting 'Esfera_833'
art/meshes/props/helmet/cart_helmet_a.dae: Found static geometry
art/meshes/props/siege_artillery/lever_sml.dae: Starting conversion
art/meshes/props/siege_artillery/lever_sml.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/lever_sml.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/lever_sml.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/lever_sml.dae: Found convertible object 'Siege_Lever-Wood_L_006'
art/meshes/props/siege_artillery/lever_sml.dae: Converting 'Cilindro_038'
art/meshes/props/siege_artillery/lever_sml.dae: Found static geometry
art/meshes/props/helmet/hele_phrygian_j.dae: Starting conversion
art/meshes/props/helmet/hele_phrygian_j.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_phrygian_j.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_phrygian_j.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_phrygian_j.dae: Found convertible object 'Hele_phrygian_10'
art/meshes/props/helmet/hele_phrygian_j.dae: Converting 'Esfera_152'
art/meshes/props/helmet/hele_phrygian_j.dae: Found static geometry
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_ready_shield.dae): Loaded successfully
art/animation/biped/infantry/spearman/run_ready_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/run_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/run_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/run_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/run_ready_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/run_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_ready_shield.dae): Loaded successfully
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/jog_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/jog_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/jog_ready_shield.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae): Loaded successfully
art/meshes/props/siege_artillery/projectile_stone_med.dae: Starting conversion
art/meshes/props/siege_artillery/projectile_stone_med.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/projectile_stone_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/projectile_stone_med.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/projectile_stone_med.dae: Found convertible object 'Esfera_001_001'
art/meshes/props/siege_artillery/projectile_stone_med.dae: Converting 'Esfera_023'
art/meshes/props/siege_artillery/projectile_stone_med.dae: Found static geometry
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Starting conversion
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/lithobolos_med_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Found convertible object 'Lithobolos_Med'
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Converting 'Lithobolos_Med_Armature'
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Found skinned geometry
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_02
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_01
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_03
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point ammo
art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point projectile
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Starting conversion
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Running FixBrokenXML
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Found convertible object 'Lithobolos_Med'
art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Converting 'Lithobolos_Med_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae): Loaded successfully
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Starting conversion
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Running FixBrokenXML
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Found convertible object 'Lithobolos_Med'
art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Converting 'Lithobolos_Med_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae): Loaded successfully
art/meshes/props/siege_artillery/ammo_stone_med.dae: Starting conversion
art/meshes/props/siege_artillery/ammo_stone_med.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/ammo_stone_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/ammo_stone_med.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/ammo_stone_med.dae: Found convertible object 'Esfera_001'
art/meshes/props/siege_artillery/ammo_stone_med.dae: Converting 'Esfera_021'
art/meshes/props/siege_artillery/ammo_stone_med.dae: Found static geometry
art/meshes/structural/kart_wall_long_b.dae: Starting conversion
art/meshes/structural/kart_wall_long_b.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_long_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9
art/meshes/structural/kart_wall_long_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_long_b.dae: Found convertible object 'Cube_009'
art/meshes/structural/kart_wall_long_b.dae: Converting 'Cube_001'
art/meshes/structural/kart_wall_long_b.dae: Found static geometry
art/meshes/structural/kart_wall_long_b_foundation.dae: Starting conversion
art/meshes/structural/kart_wall_long_b_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_long_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_wall_long_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_long_b_foundation.dae: Found convertible object 'Cube_021'
art/meshes/structural/kart_wall_long_b_foundation.dae: Converting 'Cube_025'
art/meshes/structural/kart_wall_long_b_foundation.dae: Found static geometry
art/meshes/props/scaf_9x3_wall.dae: Starting conversion
art/meshes/props/scaf_9x3_wall.dae: Running FixBrokenXML
art/meshes/props/scaf_9x3_wall.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f
art/meshes/props/scaf_9x3_wall.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_9x3_wall.dae: Found convertible object 'scaf_9x3'
art/meshes/props/scaf_9x3_wall.dae: Converting 'scaf_9x3'
art/meshes/props/scaf_9x3_wall.dae: Found static geometry
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_01
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_01
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_01
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_01
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_02
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_02
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_02
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_02
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_03
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_03
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_04
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_03
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_04
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_04
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_03
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_04
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_05
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_05
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_06
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_05
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_06
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_06
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_05
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_06
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_07
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_07
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_08
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_07
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_08
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_08
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_07
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_08
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_09
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_09
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_09
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_09
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_10
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_10
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_10
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_10
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_11
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_11
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_12
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_11
art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_12
art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_12
art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_11
art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_12
art/meshes/props/onager_projectile.dae: Starting conversion
art/meshes/props/onager_projectile.dae: Running FixBrokenXML
art/meshes/props/onager_projectile.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/onager_projectile.dae: Applying fixes for 3ds Max exporter
art/meshes/props/onager_projectile.dae: Found library_images to delete
art/meshes/props/onager_projectile.dae: Found library_materials to delete
art/meshes/props/onager_projectile.dae: Found library_effects to delete
art/meshes/props/onager_projectile.dae: Found a bind_material to delete
art/meshes/props/onager_projectile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/onager_projectile.dae: Found convertible object 'Sphere01'
art/meshes/props/onager_projectile.dae: Converting 'Sphere01Mesh'
art/meshes/props/onager_projectile.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_hair_k.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_hair_k.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_hair_k.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/helmet/props/hele_crest_hair_k.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_hair_k.dae: Found convertible object 'hele_crest_hair_b'
art/meshes/props/helmet/props/hele_crest_hair_k.dae: Converting 'hele_helmet_j-Geometry_021'
art/meshes/props/helmet/props/hele_crest_hair_k.dae: Found static geometry
art/animation/biped/citizen/healing_f.dae: Starting conversion
art/animation/biped/citizen/healing_f.dae: Running FixBrokenXML
art/animation/biped/citizen/healing_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/healing_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/healing_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/healing_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_f.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_h_f.dae: Starting conversion
art/animation/biped/citizen/walk_relax_h_f.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_h_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_h_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_h_f.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_h_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_f.dae): Loaded successfully
art/meshes/props/new/head_female_c.dae: Starting conversion
art/meshes/props/new/head_female_c.dae: Running FixBrokenXML
art/meshes/props/new/head_female_c.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_c.dae: Found convertible object 'head_female_c'
art/meshes/props/new/head_female_c.dae: Converting 'Cube_045'
art/meshes/props/new/head_female_c.dae: Found static geometry
art/meshes/props/helmet/old/kart_healer_hat.dae: Starting conversion
art/meshes/props/helmet/old/kart_healer_hat.dae: Running FixBrokenXML
art/meshes/props/helmet/old/kart_healer_hat.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/old/kart_healer_hat.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/old/kart_healer_hat.dae: Found library_images to delete
art/meshes/props/helmet/old/kart_healer_hat.dae: Found library_materials to delete
art/meshes/props/helmet/old/kart_healer_hat.dae: Found library_effects to delete
art/meshes/props/helmet/old/kart_healer_hat.dae: Found a bind_material to delete
art/meshes/props/helmet/old/kart_healer_hat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/old/kart_healer_hat.dae: Found convertible object 'Cylinder01'
art/meshes/props/helmet/old/kart_healer_hat.dae: Converting 'Cylinder01Mesh'
art/meshes/props/helmet/old/kart_healer_hat.dae: Found static geometry
art/meshes/props/kart_healer_staff.dae: Starting conversion
art/meshes/props/kart_healer_staff.dae: Running FixBrokenXML
art/meshes/props/kart_healer_staff.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/kart_healer_staff.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_healer_staff.dae: Found convertible object 'Cube_001'
art/meshes/props/kart_healer_staff.dae: Converting 'Cube_008'
art/meshes/props/kart_healer_staff.dae: Found static geometry
art/meshes/props/helmet/cart_helmet_b.dae: Starting conversion
art/meshes/props/helmet/cart_helmet_b.dae: Running FixBrokenXML
art/meshes/props/helmet/cart_helmet_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/cart_helmet_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/cart_helmet_b.dae: Found convertible object 'Cart_Helmet_B'
art/meshes/props/helmet/cart_helmet_b.dae: Converting 'Esfera_201'
art/meshes/props/helmet/cart_helmet_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_cart_crest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Found convertible object 'Cart_Crest_B'
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Converting 'Esfera_196'
art/meshes/props/helmet/props/hele_cart_crest_a.dae: Found static geometry
art/meshes/props/rubble_stone_3x3.dae: Starting conversion
art/meshes/props/rubble_stone_3x3.dae: Running FixBrokenXML
art/meshes/props/rubble_stone_3x3.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/rubble_stone_3x3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rubble_stone_3x3.dae: Found convertible object 'house_rubble'
art/meshes/props/rubble_stone_3x3.dae: Converting 'Plane_000'
art/meshes/props/rubble_stone_3x3.dae: Found static geometry
art/meshes/props/rubble_stone_3x3.dae: Adding prop point flame1
art/meshes/props/rubble_stone_3x3.dae: Adding prop point flame2
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae): Loaded successfully
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae): Loaded successfully
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Starting conversion
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae): Loaded successfully
art/meshes/props/helmet/props/hele_highcrest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_highcrest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_highcrest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_highcrest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_highcrest_a.dae: Found convertible object 'Crest-High'
art/meshes/props/helmet/props/hele_highcrest_a.dae: Converting 'Plano_045'
art/meshes/props/helmet/props/hele_highcrest_a.dae: Found static geometry
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Found convertible object 'hele_crest_hair_illyrian_a_001'
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Converting 'hele_helmet_j-Geometry_010'
art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Found static geometry
art/meshes/structural/kart_fortress_b.dae: Starting conversion
art/meshes/structural/kart_fortress_b.dae: Running FixBrokenXML
art/meshes/structural/kart_fortress_b.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/structural/kart_fortress_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_fortress_b.dae: Found convertible object 'wrld_barrel_a_003'
art/meshes/structural/kart_fortress_b.dae: Converting 'wrld_barrel_a-Geometry_003'
art/meshes/structural/kart_fortress_b.dae: Found static geometry
art/meshes/structural/kart_fortress_b.dae: Adding prop point garrisoned
art/meshes/structural/kart_fortress_b.dae: Adding prop point projectile
art/meshes/structural/kart_fortress_b.dae: Adding prop point garrisoned_1
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Found static geometry
art/meshes/structural/kart_fortress_foundation.dae: Starting conversion
art/meshes/structural/kart_fortress_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_fortress_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_fortress_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_fortress_foundation.dae: Found convertible object 'wrld_barrel_a_003_004'
art/meshes/structural/kart_fortress_foundation.dae: Converting 'wrld_barrel_a-Geometry_005'
art/meshes/structural/kart_fortress_foundation.dae: Found static geometry
art/meshes/structural/kart_stable_elephant.dae: Starting conversion
art/meshes/structural/kart_stable_elephant.dae: Running FixBrokenXML
art/meshes/structural/kart_stable_elephant.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_stable_elephant.dae: Found convertible object 'Cube_007'
art/meshes/structural/kart_stable_elephant.dae: Converting 'Cube_003'
art/meshes/structural/kart_stable_elephant.dae: Found static geometry
art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse
art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse_1
art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse_2
art/meshes/structural/kart_stable_elephant.dae: Adding prop point garrisoned
art/meshes/skeletal/elephant_african_forest.dae: Starting conversion
art/meshes/skeletal/elephant_african_forest.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_african_forest.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_african_forest.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_african_forest.dae: Found convertible object 'Elephant_African_Forest'
art/meshes/skeletal/elephant_african_forest.dae: Converting 'Elephantidae_African_Forest_Quadraped'
art/meshes/skeletal/elephant_african_forest.dae: Found skinned geometry
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point head
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point beam
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point turret
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider1
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider2
art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider3
art/animation/quadraped/elephant_african_forest_death.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_death.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_forest_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_death.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_death.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_death.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_idle_01.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_idle_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_forest_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_idle_01.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_idle_01.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_01.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_idle_02.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_idle_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_forest_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_idle_02.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_idle_02.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_02.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_idle_03.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_idle_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_forest_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_idle_03.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_idle_03.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_03.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_run.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_run.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_run.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_forest_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_run.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_run.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_run.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_walk.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_walk.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_walk.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_walk.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_walk.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_01.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_02.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_03.dae): Loaded successfully
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Starting conversion
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Found convertible object 'Elephant_African_Forest'
art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Converting 'Elephantidae_African_Forest_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_04.dae): Loaded successfully
ERROR: Program 'spirv/model_solid' with required defines not found.
ERROR: "PASS_SHADOWS": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "MODE_SHADOWCAST": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: Failed to load shader 'spirv/model_solid'
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: Failed to load shader 'spirv/model_common'
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: Failed to load shader 'spirv/model_common'
ERROR: Program 'spirv/model_solid' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "MODE_SILHOUETTEOCCLUDER": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: Failed to load shader 'spirv/model_solid'
art/animation/biped/infantry/pikeman/idle_ready_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_ready_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_ready_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/idle_ready_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_ready_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_ready_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_ready_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/walk_ready.dae: Starting conversion
art/animation/biped/infantry/pikeman/walk_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/walk_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/walk_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/walk_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/pikeman/walk_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_ready.dae): Loaded successfully
art/animation/biped/infantry/pikeman/jog_ready.dae: Starting conversion
art/animation/biped/infantry/pikeman/jog_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/jog_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/jog_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/jog_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/pikeman/jog_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_ready.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae): Loaded successfully
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shield.dae): Loaded successfully
art/meshes/structural/kart_fortress_scaffolding.dae: Starting conversion
art/meshes/structural/kart_fortress_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_fortress_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_fortress_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_fortress_scaffolding.dae: Found convertible object 'wrld_barrel_a_003'
art/meshes/structural/kart_fortress_scaffolding.dae: Converting 'wrld_barrel_a-Geometry_003'
art/meshes/structural/kart_fortress_scaffolding.dae: Found static geometry
art/meshes/props/special/rome_rock_packed.dae: Starting conversion
art/meshes/props/special/rome_rock_packed.dae: Running FixBrokenXML
art/meshes/props/special/rome_rock_packed.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/special/rome_rock_packed.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/rome_rock_packed.dae: Found convertible object 'model'
art/meshes/props/special/rome_rock_packed.dae: Converting 'model'
art/meshes/props/special/rome_rock_packed.dae: Found static geometry
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Found convertible object 'm_naked'
art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Starting conversion
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Found convertible object 'm_naked'
art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae): Loaded successfully
art/meshes/structural/kart_wonder.dae: Starting conversion
art/meshes/structural/kart_wonder.dae: Running FixBrokenXML
art/meshes/structural/kart_wonder.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/kart_wonder.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wonder.dae: Found convertible object 'structure_006'
art/meshes/structural/kart_wonder.dae: Converting 'struct_012'
art/meshes/structural/kart_wonder.dae: Found static geometry
art/meshes/structural/kart_wonder.dae: Adding prop point garrisoned_3
art/meshes/structural/kart_wonder.dae: Adding prop point garrisoned_2
art/meshes/structural/kart_wonder.dae: Adding prop point garrisoned_1
art/meshes/structural/kart_wonder.dae: Adding prop point garrisoned
art/meshes/structural/kart_wonder.dae: Adding prop point smoke
art/meshes/structural/kart_wonder.dae: Adding prop point palm_9
art/meshes/structural/kart_wonder.dae: Adding prop point palm_8
art/meshes/structural/kart_wonder.dae: Adding prop point palm_7
art/meshes/structural/kart_wonder.dae: Adding prop point palm_6
art/meshes/structural/kart_wonder.dae: Adding prop point palm_5
art/meshes/structural/kart_wonder.dae: Adding prop point palm_4
art/meshes/structural/kart_wonder.dae: Adding prop point palm_3
art/meshes/structural/kart_wonder.dae: Adding prop point palm_2
art/meshes/structural/kart_wonder.dae: Adding prop point palm_17
art/meshes/structural/kart_wonder.dae: Adding prop point palm_16
art/meshes/structural/kart_wonder.dae: Adding prop point palm_15
art/meshes/structural/kart_wonder.dae: Adding prop point palm_14
art/meshes/structural/kart_wonder.dae: Adding prop point palm_13
art/meshes/structural/kart_wonder.dae: Adding prop point palm_12
art/meshes/structural/kart_wonder.dae: Adding prop point palm_11
art/meshes/structural/kart_wonder.dae: Adding prop point palm_10
art/meshes/structural/kart_wonder.dae: Adding prop point palm_1
art/meshes/structural/kart_wonder_decals.dae: Starting conversion
art/meshes/structural/kart_wonder_decals.dae: Running FixBrokenXML
art/meshes/structural/kart_wonder_decals.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/kart_wonder_decals.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wonder_decals.dae: Found convertible object 'Plane_000'
art/meshes/structural/kart_wonder_decals.dae: Converting 'Plane_017'
art/meshes/structural/kart_wonder_decals.dae: Found static geometry
art/meshes/structural/kart_wonder_dirt.dae: Starting conversion
art/meshes/structural/kart_wonder_dirt.dae: Running FixBrokenXML
art/meshes/structural/kart_wonder_dirt.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/kart_wonder_dirt.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wonder_dirt.dae: Found convertible object 'Plane_001'
art/meshes/structural/kart_wonder_dirt.dae: Converting 'Plane_148'
art/meshes/structural/kart_wonder_dirt.dae: Found static geometry
art/meshes/gaia/palm_date_new_6.dae: Starting conversion
art/meshes/gaia/palm_date_new_6.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_6.dae: Found convertible object 'Circle_028'
art/meshes/gaia/palm_date_new_6.dae: Converting 'Circle_026'
art/meshes/gaia/palm_date_new_6.dae: Found static geometry
ERROR: Program 'spirv/model_solid_tex' with required defines not found.
ERROR: "PASS_SHADOWS": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "MODE_SHADOWCAST": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_WIND": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: Failed to load shader 'spirv/model_solid_tex'
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "ALPHABLEND_PASS_OPAQUE": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "REQUIRE_ALPHA_GEQUAL": "0.6375"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_PARALLAX": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: Failed to load shader 'spirv/model_common'
ERROR: Program 'spirv/model_common' with required defines not found.
ERROR: "ALPHABLEND_PASS_BLEND": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "PASS_REFLECTIONS": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_PARALLAX": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: Failed to load shader 'spirv/model_common'
ERROR: Program 'spirv/model_solid_tex' with required defines not found.
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "MODE_SILHOUETTEOCCLUDER": "1"
ERROR: "IGNORE_LOS": "1"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: "USE_PARALLAX": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: Failed to load shader 'spirv/model_solid_tex'
art/meshes/structural/kart_ship_trireme.dae: Starting conversion
art/meshes/structural/kart_ship_trireme.dae: Running FixBrokenXML
art/meshes/structural/kart_ship_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/kart_ship_trireme.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_ship_trireme.dae: Found convertible object 'Cart_trireme'
art/meshes/structural/kart_ship_trireme.dae: Converting 'Cubo_016'
art/meshes/structural/kart_ship_trireme.dae: Found static geometry
art/meshes/structural/kart_ship_trireme.dae: Adding prop point standard
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_025
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_024
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_023
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_022
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_021
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_020
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_019
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_018
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_017
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_016
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_015
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_014
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_013
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_012
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_011
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_010
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_025
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_024
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_023
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_022
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_021
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_020
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_019
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_018
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_017
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_016
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_015
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_014
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_013
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_012
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_011
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_010
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_025
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_024
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_023
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_022
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_021
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_020
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_019
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_018
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_017
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_016
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_015
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_014
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_013
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_012
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_011
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_010
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_025
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_024
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_023
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_022
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_021
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_020
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_019
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_018
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_017
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_016
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_015
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_014
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_013
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_012
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_011
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_010
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_009
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_008
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_009
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_008
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_009
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_008
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_009
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_008
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_007
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_007
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_007
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_007
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_006
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_006
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_006
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_006
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_005
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_005
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_005
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_005
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_004
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_004
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_004
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_004
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_003
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_003
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_025
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_024
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_023
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_022
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_021
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_020
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_019
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_018
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_017
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_016
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_015
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_014
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_013
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_012
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_011
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_010
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_009
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_008
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_007
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_006
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_025
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_024
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_023
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_022
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_021
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_020
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_019
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_018
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_017
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_016
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_015
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_014
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_013
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_012
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_011
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_010
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_009
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_008
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_007
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_006
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_002
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_002
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_001
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_001
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_003
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_003
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_002
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_002
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_001
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_001
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_025
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_025
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_024
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_024
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_023
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_023
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_022
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_022
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_021
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_021
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_020
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_020
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_019
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_019
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_018
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_017
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_018
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_017
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_016
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_015
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_014
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_013
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_012
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_011
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_010
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_009
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_008
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_007
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_006
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_005
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_004
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_003
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_002
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_001
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_016
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_015
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_014
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_013
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_012
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_011
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_010
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_009
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_008
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_007
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_006
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_005
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_004
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_003
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_002
art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_001
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_005
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_004
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_003
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_005
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_004
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_003
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_002
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_001
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_002
art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_001
art/meshes/structural/kart_ship_trireme.dae: Adding prop point projectile
art/meshes/structural/kart_ship_trireme.dae: Adding prop point fore_sail
art/meshes/structural/kart_ship_trireme.dae: Adding prop point main_sail
art/meshes/props/kart_trireme_fore_sail.dae: Starting conversion
art/meshes/props/kart_trireme_fore_sail.dae: Running FixBrokenXML
art/meshes/props/kart_trireme_fore_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/kart_trireme_fore_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_trireme_fore_sail.dae: Found convertible object 'hele_trireme_sail_003'
art/meshes/props/kart_trireme_fore_sail.dae: Converting 'Bireme_Sail_Armature_002'
art/meshes/props/kart_trireme_fore_sail.dae: Found skinned geometry
art/animation/other/fore_sail_move.dae: Starting conversion
art/animation/other/fore_sail_move.dae: Running FixBrokenXML
art/animation/other/fore_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/fore_sail_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fore_sail_move.dae: Found convertible object 'hele_trireme_sail_003'
art/animation/other/fore_sail_move.dae: Converting 'Bireme_Sail_Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/other/fore_sail_move.dae): Loaded successfully
art/animation/other/fore_sail_idle.dae: Starting conversion
art/animation/other/fore_sail_idle.dae: Running FixBrokenXML
art/animation/other/fore_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/other/fore_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/fore_sail_idle.dae: Found convertible object 'hele_trireme_sail_003'
art/animation/other/fore_sail_idle.dae: Converting 'Bireme_Sail_Armature_002'
CSkeletonAnimManager::GetAnimation(art/animation/other/fore_sail_idle.dae): Loaded successfully
art/meshes/props/kart_trireme_main_sail.dae: Starting conversion
art/meshes/props/kart_trireme_main_sail.dae: Running FixBrokenXML
art/meshes/props/kart_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/kart_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_002'
art/meshes/props/kart_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature'
art/meshes/props/kart_trireme_main_sail.dae: Found skinned geometry
art/meshes/props/shield/round_b_f.dae: Starting conversion
art/meshes/props/shield/round_b_f.dae: Running FixBrokenXML
art/meshes/props/shield/round_b_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_b_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_b_f.dae: Found convertible object 'round_b_f'
art/meshes/props/shield/round_b_f.dae: Converting 'round_b_f-Geometry'
art/meshes/props/shield/round_b_f.dae: Found static geometry
art/meshes/props/shield/round_b_f.dae: Adding prop point back
art/meshes/props/shield/round_s_b.dae: Starting conversion
art/meshes/props/shield/round_s_b.dae: Running FixBrokenXML
art/meshes/props/shield/round_s_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_s_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_s_b.dae: Found convertible object 'round_s_b'
art/meshes/props/shield/round_s_b.dae: Converting 'round_s_b-Geometry'
art/meshes/props/shield/round_s_b.dae: Found static geometry
art/meshes/props/kart_ship_standard.dae: Starting conversion
art/meshes/props/kart_ship_standard.dae: Running FixBrokenXML
art/meshes/props/kart_ship_standard.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/kart_ship_standard.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_ship_standard.dae: Found convertible object 'Cube'
art/meshes/props/kart_ship_standard.dae: Converting 'Cube'
art/meshes/props/kart_ship_standard.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_a.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_a.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/helmet/hele_thracian_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_a.dae: Found convertible object 'Hele_Thracia_A'
art/meshes/props/helmet/hele_thracian_a.dae: Converting 'Esfera_029'
art/meshes/props/helmet/hele_thracian_a.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_a.dae: Adding prop point crest
art/meshes/props/helmet/hele_thracian_a.dae: Adding prop point hair_r
art/meshes/props/helmet/hele_thracian_a.dae: Adding prop point hair_l
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Found convertible object 'hele_crest_hair_a_002'
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Converting 'hele_helmet_j-Geometry_021'
art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Found static geometry
art/meshes/props/elephant/howdah_hannibal.dae: Starting conversion
art/meshes/props/elephant/howdah_hannibal.dae: Running FixBrokenXML
art/meshes/props/elephant/howdah_hannibal.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/elephant/howdah_hannibal.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/elephant/howdah_hannibal.dae: Found convertible object 'Howdah_Hannibal'
art/meshes/props/elephant/howdah_hannibal.dae: Converting 'Grid_004'
art/meshes/props/elephant/howdah_hannibal.dae: Found static geometry
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Starting conversion
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Running FixBrokenXML
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found library_images to delete
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found library_materials to delete
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found library_effects to delete
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found a bind_material to delete
art/meshes/props/shield/howdah_hannibal_shields_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found convertible object 'towershield004'
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Converting 'towershield004Mesh'
art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found static geometry
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Starting conversion
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Running FixBrokenXML
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Applying fixes for 3ds Max exporter
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found library_images to delete
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found library_materials to delete
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found library_effects to delete
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found a bind_material to delete
art/meshes/props/shield/howdah_hannibal_shields_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found convertible object 'Object005'
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Converting 'Object005Mesh'
art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found static geometry
art/meshes/structural/kart_ship_quinquereme.dae: Starting conversion
art/meshes/structural/kart_ship_quinquereme.dae: Running FixBrokenXML
art/meshes/structural/kart_ship_quinquereme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/kart_ship_quinquereme.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_ship_quinquereme.dae: Found convertible object 'Carthaginian_Quinquereme'
art/meshes/structural/kart_ship_quinquereme.dae: Converting 'Cubo_025'
art/meshes/structural/kart_ship_quinquereme.dae: Found static geometry
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point standard
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point main_sail
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_051
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_050
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_049
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_048
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_047
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_046
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_045
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_044
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_043
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_042
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_041
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_040
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_039
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_038
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_037
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_036
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_051
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_050
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_049
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_048
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_047
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_046
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_045
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_044
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_043
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_042
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_041
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_040
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_039
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_038
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_037
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_036
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_035
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_035
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_034
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_033
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_032
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_031
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_030
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_029
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_028
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_027
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_026
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_025
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_024
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_023
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_022
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_021
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_020
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_019
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_018
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_017
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_016
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_015
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_014
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_013
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_012
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_011
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_010
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_034
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_033
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_032
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_031
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_030
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_029
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_028
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_027
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_026
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_025
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_024
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_023
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_022
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_021
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_020
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_019
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_018
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_017
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_016
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_015
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_014
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_013
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_012
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_011
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_010
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_028
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_027
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_026
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_025
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_024
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_023
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_022
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_021
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_020
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_019
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_018
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_028
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_027
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_026
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_025
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_024
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_023
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_022
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_021
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_020
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_019
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_018
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_017
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_016
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_015
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_014
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_013
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_012
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_011
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_017
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_016
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_015
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_014
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_013
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_012
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_011
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_009
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_009
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_008
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_008
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_007
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_007
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_006
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_006
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_005
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_005
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_004
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_004
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_003
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_003
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_002
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_002
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_001
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_001
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point projectile
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_010
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_010
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_009
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_009
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_008
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_008
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_007
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_007
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_006
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_005
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_004
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_006
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_005
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_004
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_003
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_002
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_001
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_003
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_002
art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_001
art/meshes/props/kart_quinquereme_main_sail.dae: Starting conversion
art/meshes/props/kart_quinquereme_main_sail.dae: Running FixBrokenXML
art/meshes/props/kart_quinquereme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/kart_quinquereme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_quinquereme_main_sail.dae: Found convertible object 'hele_trireme_sail_000'
art/meshes/props/kart_quinquereme_main_sail.dae: Converting 'Bireme_Sail_Armature_001'
art/meshes/props/kart_quinquereme_main_sail.dae: Found skinned geometry
art/meshes/props/new/head_goatee.dae: Starting conversion
art/meshes/props/new/head_goatee.dae: Running FixBrokenXML
art/meshes/props/new/head_goatee.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_goatee.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_goatee.dae: Found convertible object 'head_goatee'
art/meshes/props/new/head_goatee.dae: Converting 'Cube_023'
art/meshes/props/new/head_goatee.dae: Found static geometry
art/animation/biped/infantry/hoplite/jog_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/hoplite/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/jog_relax.dae): Loaded successfully
art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Starting conversion
art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/shield/pelte_small_round_shoulder_left.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Found convertible object 'Plano_001_001_007'
art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Converting 'Plano_012'
art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Found static geometry
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Starting conversion
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Found convertible object 'hele_phrygian_mask_c'
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Converting 'Esfera_052'
art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Found static geometry
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Converting 'hele_helmet_j-Geometry_019'
art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Found static geometry
art/meshes/props/helmet/props/laurel_a.dae: Starting conversion
art/meshes/props/helmet/props/laurel_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/laurel_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/props/laurel_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/laurel_a.dae: Found convertible object 'Plano_004'
art/meshes/props/helmet/props/laurel_a.dae: Converting 'Plano_003'
art/meshes/props/helmet/props/laurel_a.dae: Found static geometry
art/meshes/skeletal/celt_trader.dae: Starting conversion
art/meshes/skeletal/celt_trader.dae: Running FixBrokenXML
art/meshes/skeletal/celt_trader.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4
art/meshes/skeletal/celt_trader.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/celt_trader.dae: Found convertible object 'celt_trader'
art/meshes/skeletal/celt_trader.dae: Converting 'celt_trader'
art/meshes/skeletal/celt_trader.dae: Found static geometry
art/meshes/skeletal/celt_trader.dae: Adding prop point trader
art/meshes/skeletal/celt_trader.dae: Adding prop point donkey
art/meshes/skeletal/donkey.dae: Starting conversion
art/meshes/skeletal/donkey.dae: Running FixBrokenXML
art/meshes/skeletal/donkey.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/donkey.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/donkey.dae: Found convertible object 'donkey'
art/meshes/skeletal/donkey.dae: Converting 'donkey-mesh-skin'
art/meshes/skeletal/donkey.dae: Found skinned geometry
art/meshes/skeletal/donkey.dae: Adding prop point rr_quarter
art/meshes/skeletal/donkey.dae: Adding prop point rl_quarter
art/meshes/skeletal/donkey.dae: Adding prop point fr_quarter
art/meshes/skeletal/donkey.dae: Adding prop point fl_quarter
art/meshes/skeletal/donkey.dae: Adding prop point chest
art/meshes/skeletal/donkey.dae: Adding prop point rider
art/meshes/skeletal/donkey.dae: Adding prop point saddle
art/meshes/skeletal/donkey.dae: Adding prop point head
art/animation/quadraped/donkey_death_01.dae: Starting conversion
art/animation/quadraped/donkey_death_01.dae: Running FixBrokenXML
art/animation/quadraped/donkey_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/donkey_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/donkey_death_01.dae: Found convertible object 'donkey'
art/animation/quadraped/donkey_death_01.dae: Converting 'donkey-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_death_01.dae): Loaded successfully
art/animation/quadraped/donkey_idle_01.dae: Starting conversion
art/animation/quadraped/donkey_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/donkey_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/donkey_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/donkey_idle_01.dae: Found convertible object 'donkey'
art/animation/quadraped/donkey_idle_01.dae: Converting 'donkey-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_idle_01.dae): Loaded successfully
art/animation/quadraped/donkey_walk_01.dae: Starting conversion
art/animation/quadraped/donkey_walk_01.dae: Running FixBrokenXML
art/animation/quadraped/donkey_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/donkey_walk_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/donkey_walk_01.dae: Found convertible object 'donkey'
art/animation/quadraped/donkey_walk_01.dae: Converting 'donkey-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_walk_01.dae): Loaded successfully
art/meshes/props/donkey_pack_01.dae: Starting conversion
art/meshes/props/donkey_pack_01.dae: Running FixBrokenXML
art/meshes/props/donkey_pack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/props/donkey_pack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/donkey_pack_01.dae: Found convertible object 'Donkey_Trade_Gear01'
art/meshes/props/donkey_pack_01.dae: Converting 'Donkey_Trade_Gear01'
art/meshes/props/donkey_pack_01.dae: Found static geometry
art/meshes/skeletal/new/m_dress_sleeves.dae: Starting conversion
art/meshes/skeletal/new/m_dress_sleeves.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_dress_sleeves.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_dress_sleeves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_dress_sleeves.dae: Found convertible object 'm_dress_sleeves'
art/meshes/skeletal/new/m_dress_sleeves.dae: Converting 'Biped'
art/meshes/skeletal/new/m_dress_sleeves.dae: Found skinned geometry
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point bevor
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point back
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point backplate
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point fauld
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point head
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point helmet
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point projectile
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point ammo
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_01_R
art/meshes/structural/kart_wall_short_b_foundation.dae: Starting conversion
art/meshes/structural/kart_wall_short_b_foundation.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_short_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_wall_short_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_short_b_foundation.dae: Found convertible object 'Cube_024'
art/meshes/structural/kart_wall_short_b_foundation.dae: Converting 'Cube_028'
art/meshes/structural/kart_wall_short_b_foundation.dae: Found static geometry
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/trot_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae): Loaded successfully
art/meshes/structural/kart_wall_short_b_scaffolding.dae: Starting conversion
art/meshes/structural/kart_wall_short_b_scaffolding.dae: Running FixBrokenXML
art/meshes/structural/kart_wall_short_b_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kart_wall_short_b_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_wall_short_b_scaffolding.dae: Found convertible object 'Cube_013'
art/meshes/structural/kart_wall_short_b_scaffolding.dae: Converting 'Cube_009'
art/meshes/structural/kart_wall_short_b_scaffolding.dae: Found static geometry
art/meshes/structural/kush_fortress.dae: Starting conversion
art/meshes/structural/kush_fortress.dae: Running FixBrokenXML
art/meshes/structural/kush_fortress.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/kush_fortress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_fortress.dae: Found convertible object 'Fortress'
art/meshes/structural/kush_fortress.dae: Converting 'Cube_005'
art/meshes/structural/kush_fortress.dae: Found static geometry
art/meshes/structural/kush_fortress.dae: Adding prop point projectile
art/meshes/structural/kush_fortress.dae: Adding prop point garrisoned
art/meshes/props/kart_cc_rubble.dae: Starting conversion
art/meshes/props/kart_cc_rubble.dae: Running FixBrokenXML
art/meshes/props/kart_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/kart_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_cc_rubble.dae: Found convertible object 'house_rubble_001'
art/meshes/props/kart_cc_rubble.dae: Converting 'Plane_005'
art/meshes/props/kart_cc_rubble.dae: Found static geometry
art/meshes/props/kart_cc_rubble.dae: Adding prop point flame1
art/meshes/props/kart_cc_rubble.dae: Adding prop point flame2
art/meshes/props/kart_cc_pieces.dae: Starting conversion
art/meshes/props/kart_cc_pieces.dae: Running FixBrokenXML
art/meshes/props/kart_cc_pieces.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/kart_cc_pieces.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_cc_pieces.dae: Found convertible object 'house_rubble_014'
art/meshes/props/kart_cc_pieces.dae: Converting 'Plane_024'
art/meshes/props/kart_cc_pieces.dae: Found static geometry
art/meshes/props/kush_bird_statue_damaged.dae: Starting conversion
art/meshes/props/kush_bird_statue_damaged.dae: Running FixBrokenXML
art/meshes/props/kush_bird_statue_damaged.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_bird_statue_damaged.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_bird_statue_damaged.dae: Found convertible object 'Long_leg_Tucan_statue_Beheaded'
art/meshes/props/kush_bird_statue_damaged.dae: Converting 'Cubo_002'
art/meshes/props/kush_bird_statue_damaged.dae: Found static geometry
art/meshes/props/hele_cc_rubble.dae: Starting conversion
art/meshes/props/hele_cc_rubble.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble.dae: Found convertible object 'house_rubble_007'
art/meshes/props/hele_cc_rubble.dae: Converting 'Plane_013'
art/meshes/props/hele_cc_rubble.dae: Found static geometry
art/meshes/props/hele_cc_rubble.dae: Adding prop point flame1
art/meshes/props/hele_cc_rubble.dae: Adding prop point flame2
art/meshes/props/hele_cc_rubble_struct.dae: Starting conversion
art/meshes/props/hele_cc_rubble_struct.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble_struct.dae: Found convertible object 'house_rubble_010'
art/meshes/props/hele_cc_rubble_struct.dae: Converting 'Plane_019'
art/meshes/props/hele_cc_rubble_struct.dae: Found static geometry
art/meshes/props/hele_cc_rubble_struct_b.dae: Starting conversion
art/meshes/props/hele_cc_rubble_struct_b.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble_struct_b.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble_struct_b.dae: Found convertible object 'house_rubble_198'
art/meshes/props/hele_cc_rubble_struct_b.dae: Converting 'Plane_216'
art/meshes/props/hele_cc_rubble_struct_b.dae: Found static geometry
art/meshes/props/hele_cc_rubble_tile_b.dae: Starting conversion
art/meshes/props/hele_cc_rubble_tile_b.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble_tile_b.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble_tile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble_tile_b.dae: Found convertible object 'house_rubble_009'
art/meshes/props/hele_cc_rubble_tile_b.dae: Converting 'Plane_018'
art/meshes/props/hele_cc_rubble_tile_b.dae: Found static geometry
art/meshes/props/hele_cc_rubble_props.dae: Starting conversion
art/meshes/props/hele_cc_rubble_props.dae: Running FixBrokenXML
art/meshes/props/hele_cc_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_cc_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_cc_rubble_props.dae: Found convertible object 'house_rubble_008'
art/meshes/props/hele_cc_rubble_props.dae: Converting 'Plane_016'
art/meshes/props/hele_cc_rubble_props.dae: Found static geometry
art/meshes/skeletal/camel.dae: Starting conversion
art/meshes/skeletal/camel.dae: Running FixBrokenXML
art/meshes/skeletal/camel.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/camel.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/camel.dae: Found convertible object 'Camel_Dromedarius'
art/meshes/skeletal/camel.dae: Converting 'Camelus'
art/meshes/skeletal/camel.dae: Found skinned geometry
art/meshes/skeletal/camel.dae: Adding prop point left_cargo
art/meshes/skeletal/camel.dae: Adding prop point rider
art/meshes/skeletal/camel.dae: Adding prop point hump
art/meshes/skeletal/camel.dae: Adding prop point rider_front
art/meshes/skeletal/camel.dae: Adding prop point right_cargo
art/meshes/skeletal/camel.dae: Adding prop point quiver_R
art/meshes/skeletal/camel.dae: Adding prop point rider_back
art/meshes/skeletal/camel.dae: Adding prop point head
art/meshes/skeletal/camel.dae: Adding prop point mouth_bot
art/meshes/skeletal/camel.dae: Adding prop point rider_R
art/meshes/skeletal/camel.dae: Adding prop point rider_L
art/meshes/skeletal/camel.dae: Adding prop point decals
art/meshes/skeletal/camel.dae: Adding prop point blanket
art/animation/quadraped/camel_death.dae: Starting conversion
art/animation/quadraped/camel_death.dae: Running FixBrokenXML
art/animation/quadraped/camel_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_death.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_death.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully
art/animation/quadraped/camel_idle_01.dae: Starting conversion
art/animation/quadraped/camel_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_01.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_01.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully
art/animation/quadraped/camel_idle_02.dae: Starting conversion
art/animation/quadraped/camel_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_02.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_02.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully
art/animation/quadraped/camel_idle_03.dae: Starting conversion
art/animation/quadraped/camel_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_03.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_03.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_03.dae): Loaded successfully
art/animation/quadraped/camel_trot.dae: Starting conversion
art/animation/quadraped/camel_trot.dae: Running FixBrokenXML
art/animation/quadraped/camel_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_trot.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_trot.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_trot.dae): Loaded successfully
art/animation/quadraped/camel_walk.dae: Starting conversion
art/animation/quadraped/camel_walk.dae: Running FixBrokenXML
art/animation/quadraped/camel_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_walk.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_walk.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully
art/meshes/props/camel_teeths.dae: Starting conversion
art/meshes/props/camel_teeths.dae: Running FixBrokenXML
art/meshes/props/camel_teeths.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/camel_teeths.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/camel_teeths.dae: Found convertible object 'Mouth'
art/meshes/props/camel_teeths.dae: Converting 'Cube_002'
art/meshes/props/camel_teeths.dae: Found static geometry
art/meshes/props/pers_camel_prop1.dae: Starting conversion
art/meshes/props/pers_camel_prop1.dae: Running FixBrokenXML
art/meshes/props/pers_camel_prop1.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/pers_camel_prop1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/pers_camel_prop1.dae: Found convertible object 'props'
art/meshes/props/pers_camel_prop1.dae: Converting 'Object32Mesh_001-mesh'
art/meshes/props/pers_camel_prop1.dae: Found static geometry
art/animation/quadraped/camel_run.dae: Starting conversion
art/animation/quadraped/camel_run.dae: Running FixBrokenXML
art/animation/quadraped/camel_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_run.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_run.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully
art/meshes/structural/ptol_stable_elephant.dae: Starting conversion
art/meshes/structural/ptol_stable_elephant.dae: Running FixBrokenXML
art/meshes/structural/ptol_stable_elephant.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/ptol_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_stable_elephant.dae: Found convertible object 'Cube_017'
art/meshes/structural/ptol_stable_elephant.dae: Converting 'Cube_028'
art/meshes/structural/ptol_stable_elephant.dae: Found static geometry
art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse
art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse_1
art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse_2
art/meshes/structural/ptol_stable_elephant.dae: Adding prop point garrisoned
art/meshes/props/hele_dock_rubble.dae: Starting conversion
art/meshes/props/hele_dock_rubble.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble.dae: Found convertible object 'hele_dock_rubble'
art/meshes/props/hele_dock_rubble.dae: Converting 'Plane_019'
art/meshes/props/hele_dock_rubble.dae: Found static geometry
art/meshes/props/hele_dock_rubble.dae: Adding prop point barrels
art/meshes/props/hele_dock_rubble.dae: Adding prop point flame2
art/meshes/props/special/floating_barrels.dae: Starting conversion
art/meshes/props/special/floating_barrels.dae: Running FixBrokenXML
art/meshes/props/special/floating_barrels.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/props/special/floating_barrels.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/floating_barrels.dae: Found convertible object 'Object04'
art/meshes/props/special/floating_barrels.dae: Converting 'Armature'
art/meshes/props/special/floating_barrels.dae: Found skinned geometry
art/animation/other/floating_barrels.dae: Starting conversion
art/animation/other/floating_barrels.dae: Running FixBrokenXML
art/animation/other/floating_barrels.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/animation/other/floating_barrels.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/floating_barrels.dae: Found convertible object 'Object04'
art/animation/other/floating_barrels.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/other/floating_barrels.dae): Loaded successfully
art/meshes/props/hele_dock_rubble_props.dae: Starting conversion
art/meshes/props/hele_dock_rubble_props.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble_props.dae: Found convertible object 'hele_dock_rubble_props'
art/meshes/props/hele_dock_rubble_props.dae: Converting 'Plane_002'
art/meshes/props/hele_dock_rubble_props.dae: Found static geometry
art/meshes/props/hele_dock_rubble_struct_b.dae: Starting conversion
art/meshes/props/hele_dock_rubble_struct_b.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble_struct_b.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble_struct_b.dae: Found convertible object 'house_rubble_000'
art/meshes/props/hele_dock_rubble_struct_b.dae: Converting 'Plane_024'
art/meshes/props/hele_dock_rubble_struct_b.dae: Found static geometry
art/meshes/props/hele_dock_rubble_struct.dae: Starting conversion
art/meshes/props/hele_dock_rubble_struct.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble_struct.dae: Found convertible object 'hele_dock_rubble_struct'
art/meshes/props/hele_dock_rubble_struct.dae: Converting 'Plane_001'
art/meshes/props/hele_dock_rubble_struct.dae: Found static geometry
art/meshes/props/hele_dock_rubble_tile_c.dae: Starting conversion
art/meshes/props/hele_dock_rubble_tile_c.dae: Running FixBrokenXML
art/meshes/props/hele_dock_rubble_tile_c.dae: Authoring tool: Blender 2.64.0 r51026
art/meshes/props/hele_dock_rubble_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_dock_rubble_tile_c.dae: Found convertible object 'hele_dock_rubble_tile_c'
art/meshes/props/hele_dock_rubble_tile_c.dae: Converting 'Plane_022'
art/meshes/props/hele_dock_rubble_tile_c.dae: Found static geometry
art/meshes/structural/ptol_workshop.dae: Starting conversion
art/meshes/structural/ptol_workshop.dae: Running FixBrokenXML
art/meshes/structural/ptol_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/structural/ptol_workshop.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_workshop.dae: Found convertible object 'Cube_016'
art/meshes/structural/ptol_workshop.dae: Converting 'Cube_019'
art/meshes/structural/ptol_workshop.dae: Found static geometry
art/meshes/structural/ptol_workshop.dae: Adding prop point garrisoned
art/meshes/props/ptol_fishing_boat_basket_b.dae: Starting conversion
art/meshes/props/ptol_fishing_boat_basket_b.dae: Running FixBrokenXML
art/meshes/props/ptol_fishing_boat_basket_b.dae: Authoring tool: Blender 2.69.0 r60991
art/meshes/props/ptol_fishing_boat_basket_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_fishing_boat_basket_b.dae: Found convertible object 'wrld_basket_c_001'
art/meshes/props/ptol_fishing_boat_basket_b.dae: Converting 'wrld_basket_c-Geometry_000'
art/meshes/props/ptol_fishing_boat_basket_b.dae: Found static geometry
art/meshes/structural/pers_ram.dae: Starting conversion
art/meshes/structural/pers_ram.dae: Running FixBrokenXML
art/meshes/structural/pers_ram.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/pers_ram.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/pers_ram.dae: Found convertible object 'Cube_000'
art/meshes/structural/pers_ram.dae: Converting 'pers_tower'
art/meshes/structural/pers_ram.dae: Found skinned geometry
art/meshes/structural/pers_ram.dae: Adding prop point garrisoned
art/animation/mechanical/pers_ram.dae: Starting conversion
art/animation/mechanical/pers_ram.dae: Running FixBrokenXML
art/animation/mechanical/pers_ram.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/mechanical/pers_ram.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/pers_ram.dae: Found convertible object 'Cube_000'
art/animation/mechanical/pers_ram.dae: Converting 'pers_tower'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram.dae): Loaded successfully
art/animation/mechanical/pers_ram_idle.dae: Starting conversion
art/animation/mechanical/pers_ram_idle.dae: Running FixBrokenXML
art/animation/mechanical/pers_ram_idle.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/mechanical/pers_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/pers_ram_idle.dae: Found convertible object 'Cube_002'
art/animation/mechanical/pers_ram_idle.dae: Converting 'pers_tower'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram_idle.dae): Loaded successfully
art/animation/mechanical/pers_ram_walk.dae: Starting conversion
art/animation/mechanical/pers_ram_walk.dae: Running FixBrokenXML
art/animation/mechanical/pers_ram_walk.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/mechanical/pers_ram_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/pers_ram_walk.dae: Found convertible object 'Cube_001'
art/animation/mechanical/pers_ram_walk.dae: Converting 'pers_tower'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram_walk.dae): Loaded successfully
art/animation/biped/rider/elephantry/turret/death_a.dae: Starting conversion
art/animation/biped/rider/elephantry/turret/death_a.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/turret/death_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/turret/death_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/turret/death_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/turret/death_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/death_a.dae): Loaded successfully
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1626807877"
Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.singleplayer" = "zyli"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Shutting down profiler2 GPU mode
Engine exited successfully on 2023-02-02 at 18:42:54 with 11012 message(s), 329 error(s) and 0 warning(s).