0 A.D. (0.0.27) Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "borderless.fullscreen" = "true"

Loaded config string "borderless.window" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "persistmatchsettings" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "display" = "0"

Loaded config string "hidpi" = "false"

Loaded config string "forceglversion" = "false"

Loaded config string "forceglprofile" = "compatibility"

Loaded config string "forceglmajorversion" = "3"

Loaded config string "forceglminorversion" = "3"

Loaded config string "screenshot.tiles" = "8"

Loaded config string "screenshot.tilewidth" = "480"

Loaded config string "screenshot.tileheight" = "270"

Loaded config string "macmouse" = "false"

Loaded config string "renderactors" = "true"

Loaded config string "watereffects" = "true"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadows" = "true"

Loaded config string "shadowquality" = "0"

Loaded config string "shadowpcf" = "true"

Loaded config string "shadowscascadecount" = "1"

Loaded config string "shadowscascadedistanceratio" = "1.7"

Loaded config string "shadowscutoffdistance" = "300.0"

Loaded config string "shadowscovermap" = "false"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "fog" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "true"

Loaded config string "gl.checkerrorafterswap" = "false"

Loaded config string "cursorbackend" = "sdl"

Loaded config string "rendererbackend" = "gl"

Loaded config string "renderer.backend.debugcontext" = "false"

Loaded config string "renderer.backend.debugmessages" = "false"

Loaded config string "renderer.backend.debuglabels" = "false"

Loaded config string "renderer.backend.debugscopedlabels" = "false"

Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "false"

Loaded config string "renderer.backend.vulkan.deviceindexoverride" = "-1"

Loaded config string "renderpath" = "default"

Loaded config string "textures.quality" = "2"

Loaded config string "textures.maxanisotropy" = "2"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "true"

Loaded config string "postproc" = "true"

Loaded config string "antialiasing" = "disabled"

Loaded config string "sharpening" = "disabled"

Loaded config string "sharpness" = "0.3"

Loaded config string "max_actor_quality" = "200"

Loaded config string "variant_diversity" = "full"

Loaded config string "materialmgr.quality" = "10.0"

Found config header 'adaptivefps'

Loaded config string "adaptivefps.session" = "60"

Loaded config string "adaptivefps.menu" = "60"

Found config header 'profiler2'

Loaded config string "profiler2.server" = "127.0.0.1"

Loaded config string "profiler2.server.port" = "8000"

Loaded config string "profiler2.server.threads" = "6"

Found config header 'hotkey'

Loaded config string "hotkey.exit" = (empty)

Loaded config string "hotkey.cancel" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause", "Shift+Space"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+Shift+W"

Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"

Loaded config string "hotkey.summary" = "Ctrl+Tab"

Loaded config string "hotkey.lobby" = "Alt+L"

Loaded config string "hotkey.structree" = "Alt+Shift+T"

Loaded config string "hotkey.civinfo" = "Alt+Shift+H"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.realtime.toggle" = "Alt+T"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.privatechat" = "L"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Found config header 'hotkey.camera'

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.rallypointfocus" = (empty)

Loaded config string "hotkey.camera.lastattackfocus" = "Space"

Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A", "LeftArrow"

Loaded config string "hotkey.camera.right" = "D", "RightArrow"

Loaded config string "hotkey.camera.up" = "W", "UpArrow"

Loaded config string "hotkey.camera.down" = "S", "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Found config header 'hotkey.camera.jump'

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Found config header 'hotkey.camera.jump.set'

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Found config header 'hotkey.profile'

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Found config header 'hotkey.profile2'

Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"

Found config header 'hotkey.selection'

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.militaryonly" = "Alt"

Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"

Loaded config string "hotkey.selection.idleonly" = "I"

Loaded config string "hotkey.selection.woundedonly" = "O"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"

Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"

Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"

Loaded config string "hotkey.selection.idleunit" = "BackSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Loaded config string "hotkey.selection.singleselection" = (empty)

Found config header 'hotkey.selection.group.add'

Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"

Loaded config string "hotkey.selection.group.add.10" = "Shift+0", "Shift+Num0"

Found config header 'hotkey.selection.group.save'

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"

Loaded config string "hotkey.selection.group.save.10" = "Ctrl+0", "Ctrl+Num0"

Found config header 'hotkey.selection.group.select'

Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"

Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"

Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"

Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"

Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"

Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"

Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"

Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"

Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"

Loaded config string "hotkey.selection.group.select.10" = "0", "Num0"

Found config header 'hotkey.gamesetup'

Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"

Found config header 'hotkey.session'

Loaded config string "hotkey.session.kill" = "Delete", "Backspace"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.backtowork" = "Y"

Loaded config string "hotkey.session.unload" = "U"

Loaded config string "hotkey.session.unloadturrets" = "U"

Loaded config string "hotkey.session.leaveturret" = "U"

Loaded config string "hotkey.session.move" = (empty)

Loaded config string "hotkey.session.capture" = "C"

Loaded config string "hotkey.session.attack" = (empty)

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.occupyturret" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.patrol" = "P"

Loaded config string "hotkey.session.repair" = "J"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.pushorderfront" = (empty)

Loaded config string "hotkey.session.orderone" = "Alt"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.noconfirmation" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Loaded config string "hotkey.session.snaptoedges" = "Ctrl"

Loaded config string "hotkey.session.toggledefaultformation" = (empty)

Loaded config string "hotkey.session.flare" = "K"

Loaded config string "hotkey.session.flareactivate" = (empty)

Loaded config string "hotkey.session.calltoarms" = (empty)

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.session.highlightguarding" = "PageDown"

Loaded config string "hotkey.session.highlightguarded" = "PageUp"

Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"

Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"

Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"

Loaded config string "hotkey.session.togglehealrange" = "Alt+B"

Found config header 'hotkey.session.gui'

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.session.gui.menu.toggle" = "F10"

Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"

Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"

Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"

Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"

Found config header 'hotkey.session.savedgames'

Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"

Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"

Found config header 'hotkey.session.queueunit'

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Found config header 'hotkey.session.timewarp'

Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"

Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"

Found config header 'hotkey.tab'

Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"

Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"

Found config header 'hotkey.text'

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Found config header 'gui'

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "gui.scale" = "1.0"

Found config header 'gui.gamesetup'

Loaded config string "gui.gamesetup.enabletips" = "true"

Loaded config string "gui.gamesetup.assignplayers" = "everyone"

Loaded config string "gui.gamesetup.aidifficulty" = "3"

Loaded config string "gui.gamesetup.aibehavior" = "random"

Loaded config string "gui.gamesetup.settingsslide" = "true"

Found config header 'gui.loadingscreen'

Loaded config string "gui.loadingscreen.progressdescription" = "false"

Found config header 'gui.session'

Loaded config string "gui.session.dragdelta" = "4"

Loaded config string "gui.session.camerajump.threshold" = "40"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.ceasefirecounter" = "false"

Loaded config string "gui.session.batchtrainingsize" = "5"

Loaded config string "gui.session.scrollbatchratio" = "1"

Loaded config string "gui.session.flarelifetime" = "6"

Loaded config string "gui.session.woundedunithotkeythreshold" = "33"

Loaded config string "gui.session.attackrange" = "true"

Loaded config string "gui.session.aurasrange" = "true"

Loaded config string "gui.session.healrange" = "true"

Loaded config string "gui.session.rankabovestatusbar" = "true"

Loaded config string "gui.session.experiencestatusbar" = "true"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.snaptoedges" = "disabled"

Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"

Loaded config string "gui.session.disjointcontrolgroups" = "true"

Loaded config string "gui.session.defaultformation" = "special/formations/box"

Loaded config string "gui.session.formationwalkonly" = "true"

Loaded config string "gui.session.howtoshownames" = "0"

Loaded config string "gui.session.selectformationasone" = "true"

Found config header 'gui.session.minimap'

Loaded config string "gui.session.minimap.icons.enabled" = "true"

Loaded config string "gui.session.minimap.icons.opacity" = "1.0"

Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Found config header 'gui.session.notifications'

Loaded config string "gui.session.notifications.attack" = "true"

Loaded config string "gui.session.notifications.tribute" = "true"

Loaded config string "gui.session.notifications.barter" = "true"

Loaded config string "gui.session.notifications.phase" = "completed"

Found config header 'gui.splashscreen'

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "0"

Found config header 'gui.session.diplomacycolors'

Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"

Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"

Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"

Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"

Found config header 'joystick'

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Found config header 'chat'

Loaded config string "chat.timestamp" = "true"

Found config header 'chat.session'

Loaded config string "chat.session.extended" = "true"

Found config header 'lobby'

Loaded config string "lobby.history" = "0"

Loaded config string "lobby.room" = "arena27"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.tls" = "true"

Loaded config string "lobby.verify_certificate" = "false"

Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"

Loaded config string "lobby.terms_of_service" = "0"

Loaded config string "lobby.terms_of_use" = "0"

Loaded config string "lobby.privacy_policy" = "0"

Loaded config string "lobby.xpartamupp" = "wfgbot27"

Loaded config string "lobby.echelon" = "echelon27"

Loaded config string "lobby.buddies"

Loaded config string "lobby.rememberpassword" = "true"

Found config header 'lobby.columns'

Loaded config string "lobby.columns.gamerating" = "false"

Found config header 'lobby.stun'

Loaded config string "lobby.stun.enabled" = "true"

Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.stun.port" = "3478"

Loaded config string "lobby.stun.delay" = "200"

Found config header 'mod'

Loaded config string "mod.enabledmods" = "mod public"

Found config header 'modio'

Loaded config string "modio.public_key" = "RWQv2alKl8D0zMDJR766jpYvPy4u3y77HL/iKb/lsT1Fnf6ezoMb2x8+"

Loaded config string "modio.disclaimer" = "0"

Found config header 'modio.v1'

Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"

Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"

Loaded config string "modio.v1.name_id" = "0ad"

Found config header 'network'

Loaded config string "network.duplicateplayernames" = "false"

Loaded config string "network.lateobservers" = "everyone"

Loaded config string "network.observerlimit" = "8"

Loaded config string "network.observermaxlag" = "-1"

Loaded config string "network.autocatchup" = "true"

Found config header 'overlay'

Loaded config string "overlay.fps" = "false"

Loaded config string "overlay.realtime" = "false"

Loaded config string "overlay.netwarnings" = "true"

Found config header 'profiler2'

Loaded config string "profiler2.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Found config header 'rlinterface'

Loaded config string "rlinterface.address" = "127.0.0.1:6000"

Found config header 'sound'

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Loaded config string "sound.mindistance" = "1"

Loaded config string "sound.maxdistance" = "350"

Loaded config string "sound.maxstereoangle" = "0.62"

Found config header 'sound.notify'

Loaded config string "sound.notify.nick" = "true"

Loaded config string "sound.notify.gamesetup.join" = "false"

Found config header 'tinygettext'

Loaded config string "tinygettext.debug" = "false"

Found config header 'userreport'

Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"

Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"

Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"

Loaded config string "userreport.terms" = "0"

Found config header 'view'

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.scroll.mouse.detectdistance" = "3"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Cannot find config file "config/local.cfg" - ignoring

Loading config file "config/user.cfg"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1626807877"

Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"

Loaded config string "overlay.realtime" = "true"

Loaded config string "playername.singleplayer" = "zyli"

Loaded config string "rendererbackend" = "vulkan"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Vulkan available device: 'Intel(R) Iris(R) Xe Graphics' Type: 1 Supported: Y

ID: 39497 VendorID: 32902 API Version: 4206803 Driver Version: 1656744

hasRequiredExtensions: Y hasOutputToSurfaceSupport: Y

graphicsQueueFamilyIndex: 0 presentQueueFamilyIndex: 0 families: 1

maxBoundDescriptorSets: 32

Surface format: 44 colorSpace: 0 Supported: Y

Surface format: 50 colorSpace: 0 Supported: N

Surface format: 37 colorSpace: 0 Supported: Y

Surface format: 43 colorSpace: 0 Supported: N

Memory Type Index: 0 Flags: 1 Heap Index: 0

Memory Type Index: 1 Flags: 7 Heap Index: 0

Memory Type Index: 2 Flags: 15 Heap Index: 0

Memory Heap Index: 0 Size: 8277660 Flags: 1

Loading config file "config/user.cfg"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1626807877"

Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"

Loaded config string "overlay.realtime" = "true"

Loaded config string "playername.singleplayer" = "zyli"

Loaded config string "rendererbackend" = "vulkan"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loading config file "config/user.cfg"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1626807877"

Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"

Loaded config string "overlay.realtime" = "true"

Loaded config string "playername.singleplayer" = "zyli"

Loaded config string "rendererbackend" = "vulkan"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loading config file "config/user.cfg"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1626807877"

Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"

Loaded config string "overlay.realtime" = "true"

Loaded config string "playername.singleplayer" = "zyli"

Loaded config string "rendererbackend" = "vulkan"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Creating shadow texture (size 1024x1024) (format = Default)

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/PlayerManager.js'

Loading simulation script 'simulation/components/interfaces/Population.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/Researcher.js'

Loading simulation script 'simulation/components/interfaces/Resistance.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/Trainer.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Treasure.js'

Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/TurretHolder.js'

Loading simulation script 'simulation/components/interfaces/Turretable.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/Upkeep.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Attack.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/ObstructionSnap.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/Position.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Requirements.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/AutoBuildable.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/DelayedDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/ModifiersManager.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/Population.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/Researcher.js'

Loading simulation script 'simulation/components/Resistance.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/Trainer.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Treasure.js'

Loading simulation script 'simulation/components/TreasureCollector.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/TurretHolder.js'

Loading simulation script 'simulation/components/Turretable.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/Upkeep.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

'art/terrains/terrains.xml' does not exist. Using previous properties.

Loading RMS 'maps/random/migration.js'

Loading map generator script 'maps/random/rmgen/Area.js'

Loading map generator script 'maps/random/rmgen/Constraint.js'

Loading map generator script 'maps/random/rmgen/Entity.js'

Loading map generator script 'maps/random/rmgen/Group.js'

Loading map generator script 'maps/random/rmgen/Noise.js'

Loading map generator script 'maps/random/rmgen/Object.js'

Loading map generator script 'maps/random/rmgen/RandomMap.js'

Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'

Loading map generator script 'maps/random/rmgen/Terrain.js'

Loading map generator script 'maps/random/rmgen/TileClass.js'

Loading map generator script 'maps/random/rmgen/environment.js'

Loading map generator script 'maps/random/rmgen/library.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'

Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'

Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'

Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'

Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'

Loading map generator script 'maps/random/rmgen/math.js'

Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'

Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'

Loading map generator script 'maps/random/rmgen-common/player.js'

Loading map generator script 'maps/random/rmgen-common/wall_builder.js'

Loading map generator script 'maps/random/rmbiome/randombiome.js'

Setting biome generic/india.

Loading map generator script 'maps/random/rmbiome/generic/aegean.js'

Loading map generator script 'maps/random/rmbiome/generic/nubia.js'

Loading map generator script 'maps/random/rmbiome/generic/sahara.js'

Loading map generator script 'maps/random/rmbiome/generic/savanna.js'

Loading map generator script 'maps/random/rmbiome/generic/temperate.js'

Creating player islands and docks...

0.085018s.

Creating playerbases...

0.018094s.

Create the continent body...

0.494577s.

Creating shore jaggedness...

0.477844s.

Creating bumps...

0.239384s.

Creating hills...

0.050573s.

Creating forests...

0.168346s.

Creating dirt patches...

0.126386s.

Creating grass patches...

0.076774s.

Creating stone mines...

0.003231s.

Creating small stone quarries...

0.001142s.

Creating metal mines...

0.000920s.

Creating small decorative rocks...

0.007963s.

Creating large decorative rocks...

0.002696s.

Creating deer...

0.000770s.

Creating sheep...

0.000556s.

Creating fruit bush...

0.000792s.

Creating fish...

0.003221s.

Creating straggler trees...

0.034050s.

Creating small grass tufts...

0.028326s.

Creating large grass tufts...

0.043183s.

Creating bushes...

0.032533s.

Total map generation time: 1.904427s.

Total entities: 9505, Terrain entities: 3372, Textures: 12.

Loading skeleton definitions from 'art/skeletons/aspron.xml'

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'

Loading skeleton definitions from 'art/skeletons/bow.xml'

Loading skeleton definitions from 'art/skeletons/camelus.xml'

Loading skeleton definitions from 'art/skeletons/celt_sail.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'

Loading skeleton definitions from 'art/skeletons/fish_single.xml'

Loading skeleton definitions from 'art/skeletons/fishing_net.xml'

Loading skeleton definitions from 'art/skeletons/flare-marker-armature.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/fox_armature.xml'

Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/goat.xml'

Loading skeleton definitions from 'art/skeletons/han_bow.xml'

Loading skeleton definitions from 'art/skeletons/han_forge_wheel.xml'

Loading skeleton definitions from 'art/skeletons/han_mangonel.xml'

Loading skeleton definitions from 'art/skeletons/han_nu.xml'

Loading skeleton definitions from 'art/skeletons/han_ram.xml'

Loading skeleton definitions from 'art/skeletons/han_shoushe.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/horse_old.xml'

Loading skeleton definitions from 'art/skeletons/horse_rein.xml'

Loading skeleton definitions from 'art/skeletons/lian_nu_crossbow.xml'

Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'

Loading skeleton definitions from 'art/skeletons/mastiff.xml'

Loading skeleton definitions from 'art/skeletons/maur_ch.xml'

Loading skeleton definitions from 'art/skeletons/oxybeles.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/pers_ram.xml'

Loading skeleton definitions from 'art/skeletons/polybolos.xml'

Loading skeleton definitions from 'art/skeletons/pony.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rhino.xml'

Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'

Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/scorpio.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_sail.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/sling.xml'

Loading skeleton definitions from 'art/skeletons/target_marker.xml'

Loading skeleton definitions from 'art/skeletons/tuna.xml'

Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/wolfhound.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

Loading skeleton definitions from 'art/skeletons/zebu.xml'

art/meshes/structural/athen_dock_struct.dae: Starting conversion

art/meshes/structural/athen_dock_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_dock_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_dock_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_dock_struct.dae: Found convertible object 'Cube_000_006_001'

art/meshes/structural/athen_dock_struct.dae: Converting 'Cube_008'

art/meshes/structural/athen_dock_struct.dae: Found static geometry

art/meshes/structural/athen_dock_struct_b.dae: Starting conversion

art/meshes/structural/athen_dock_struct_b.dae: Running FixBrokenXML

art/meshes/structural/athen_dock_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_dock_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_dock_struct_b.dae: Found convertible object 'Cube_000_006_001'

art/meshes/structural/athen_dock_struct_b.dae: Converting 'Cube_009'

art/meshes/structural/athen_dock_struct_b.dae: Found static geometry

art/meshes/props/athen_dock_fishboat.dae: Starting conversion

art/meshes/props/athen_dock_fishboat.dae: Running FixBrokenXML

art/meshes/props/athen_dock_fishboat.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_fishboat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_fishboat.dae: Found convertible object 'Cube_000_006_001'

art/meshes/props/athen_dock_fishboat.dae: Converting 'Cube_010'

art/meshes/props/athen_dock_fishboat.dae: Found static geometry

art/meshes/props/athen_dock_props.dae: Starting conversion

art/meshes/props/athen_dock_props.dae: Running FixBrokenXML

art/meshes/props/athen_dock_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_props.dae: Found convertible object 'Cube_000_006_001'

art/meshes/props/athen_dock_props.dae: Converting 'Cube_012'

art/meshes/props/athen_dock_props.dae: Found static geometry

art/meshes/props/athen_dock_tiles.dae: Starting conversion

art/meshes/props/athen_dock_tiles.dae: Running FixBrokenXML

art/meshes/props/athen_dock_tiles.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_tiles.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_tiles.dae: Found convertible object 'Cube_000_006_001'

art/meshes/props/athen_dock_tiles.dae: Converting 'Cube_013'

art/meshes/props/athen_dock_tiles.dae: Found static geometry

art/meshes/props/athen_dock_decor.dae: Starting conversion

art/meshes/props/athen_dock_decor.dae: Running FixBrokenXML

art/meshes/props/athen_dock_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_decor.dae: Found convertible object 'Cube_000_006'

art/meshes/props/athen_dock_decor.dae: Converting 'Cube_026'

art/meshes/props/athen_dock_decor.dae: Found static geometry

art/meshes/props/athen_dock_pentekonter.dae: Starting conversion

art/meshes/props/athen_dock_pentekonter.dae: Running FixBrokenXML

art/meshes/props/athen_dock_pentekonter.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_dock_pentekonter.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_dock_pentekonter.dae: Found convertible object 'Cube_000_006_001'

art/meshes/props/athen_dock_pentekonter.dae: Converting 'Cube_011'

art/meshes/props/athen_dock_pentekonter.dae: Found static geometry

art/meshes/structural/kart_civiccentre.dae: Starting conversion

art/meshes/structural/kart_civiccentre.dae: Running FixBrokenXML

art/meshes/structural/kart_civiccentre.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/structural/kart_civiccentre.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_civiccentre.dae: Found convertible object 'CartStoa'

art/meshes/structural/kart_civiccentre.dae: Converting 'CartStoa-mesh'

art/meshes/structural/kart_civiccentre.dae: Found static geometry

art/meshes/structural/kart_civiccentre.dae: Adding prop point garrisoned

art/meshes/structural/kart_civiccentre.dae: Adding prop point projectile

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Starting conversion

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/projectile_bolt_med.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found convertible object 'Cubo_001'

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Converting 'Cubo_036'

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found static geometry

art/meshes/props/kart_civiccentre_palms.dae: Starting conversion

art/meshes/props/kart_civiccentre_palms.dae: Running FixBrokenXML

art/meshes/props/kart_civiccentre_palms.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162

art/meshes/props/kart_civiccentre_palms.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_civiccentre_palms.dae: Found convertible object 'palm'

art/meshes/props/kart_civiccentre_palms.dae: Converting 'palm-Geometry'

art/meshes/props/kart_civiccentre_palms.dae: Found static geometry

art/meshes/structural/found_1x1.dae: Starting conversion

art/meshes/structural/found_1x1.dae: Running FixBrokenXML

art/meshes/structural/found_1x1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_1x1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_1x1.dae: Found convertible object 'foundation_1x1'

art/meshes/structural/found_1x1.dae: Converting 'foundation_1x1_mesh_001'

art/meshes/structural/found_1x1.dae: Found static geometry

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator002

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator001

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator003

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator004

art/meshes/skeletal/new/f_dress.dae: Starting conversion

art/meshes/skeletal/new/f_dress.dae: Running FixBrokenXML

art/meshes/skeletal/new/f_dress.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/new/f_dress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/f_dress.dae: Found convertible object 'f_dress_001'

art/meshes/skeletal/new/f_dress.dae: Converting 'Biped'

art/meshes/skeletal/new/f_dress.dae: Found skinned geometry

art/meshes/skeletal/new/f_dress.dae: Adding prop point bevor

art/meshes/skeletal/new/f_dress.dae: Adding prop point back

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_back

art/meshes/skeletal/new/f_dress.dae: Adding prop point breastplate

art/meshes/skeletal/new/f_dress.dae: Adding prop point backplate

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_B

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point fauld

art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_front

art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_back

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point head

art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point helmet

art/meshes/skeletal/new/f_dress.dae: Adding prop point neck_guard

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point projectile

art/meshes/skeletal/new/f_dress.dae: Adding prop point shield_arm

art/meshes/skeletal/new/f_dress.dae: Adding prop point shield

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/f_dress.dae: Adding prop point ammo

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R

art/animation/biped/citizen/idle_relax_f_long.dae: Starting conversion

art/animation/biped/citizen/idle_relax_f_long.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_f_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_f_long.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_f_long.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_f_long.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_f_short.dae: Starting conversion

art/animation/biped/citizen/idle_relax_f_short.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_f_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_f_short.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_f_short.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_f_short.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_f.dae: Starting conversion

art/animation/biped/citizen/idle_relax_f.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully

art/animation/biped/citizen/run.dae: Starting conversion

art/animation/biped/citizen/run.dae: Running FixBrokenXML

art/animation/biped/citizen/run.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/run.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/run.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_f.dae: Starting conversion

art/animation/biped/citizen/walk_relax_f.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_f.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/walk_relax_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully

art/meshes/props/new/head_female_d.dae: Starting conversion

art/meshes/props/new/head_female_d.dae: Running FixBrokenXML

art/meshes/props/new/head_female_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_d.dae: Found convertible object 'head_female_d'

art/meshes/props/new/head_female_d.dae: Converting 'Cube_046'

art/meshes/props/new/head_female_d.dae: Found static geometry

art/meshes/props/new/dudette_head_a.dae: Starting conversion

art/meshes/props/new/dudette_head_a.dae: Running FixBrokenXML

art/meshes/props/new/dudette_head_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dudette_head_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dudette_head_a.dae: Found convertible object 'dudette_head_a'

art/meshes/props/new/dudette_head_a.dae: Converting 'Cube_040'

art/meshes/props/new/dudette_head_a.dae: Found static geometry

art/meshes/props/new/head_female_e.dae: Starting conversion

art/meshes/props/new/head_female_e.dae: Running FixBrokenXML

art/meshes/props/new/head_female_e.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_e.dae: Found convertible object 'head_female_e'

art/meshes/props/new/head_female_e.dae: Converting 'Cube_047'

art/meshes/props/new/head_female_e.dae: Found static geometry

art/meshes/skeletal/new/m_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/m_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_tunic_short.dae: Found convertible object 'm_tunic_short'

art/meshes/skeletal/new/m_tunic_short.dae: Converting 'Biped'

art/meshes/skeletal/new/m_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point bevor

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point backplate

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point fauld

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point ammo

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_L

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Starting conversion

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Starting conversion

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully

art/animation/biped/infantry/hoplite/run_relax.dae: Starting conversion

art/animation/biped/infantry/hoplite/run_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/hoplite/run_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/run_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/run_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully

art/animation/biped/infantry/hoplite/walk_relax.dae: Starting conversion

art/animation/biped/infantry/hoplite/walk_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/walk_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully

art/animation/biped/infantry/capturing_a.dae: Starting conversion

art/animation/biped/infantry/capturing_a.dae: Running FixBrokenXML

art/animation/biped/infantry/capturing_a.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/capturing_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/capturing_a.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/capturing_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully

art/animation/biped/infantry/promotion.dae: Starting conversion

art/animation/biped/infantry/promotion.dae: Running FixBrokenXML

art/animation/biped/infantry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/promotion.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/promotion.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully

art/meshes/props/new/head_beard_small.dae: Starting conversion

art/meshes/props/new/head_beard_small.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_small.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_small.dae: Found convertible object 'head_beard_small'

art/meshes/props/new/head_beard_small.dae: Converting 'Cube_006'

art/meshes/props/new/head_beard_small.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_d.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_d.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_d.dae: Found convertible object 'Hele_Thracian_D'

art/meshes/props/helmet/hele_thracian_d.dae: Converting 'Esfera_124'

art/meshes/props/helmet/hele_thracian_d.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_d.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found convertible object 'Hele_Thracian_Crest_Small_001'

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Converting 'Esfera_768'

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found static geometry

art/meshes/props/shield/aspis_01_front.dae: Starting conversion

art/meshes/props/shield/aspis_01_front.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/aspis_01_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_01_front.dae: Found convertible object 'Aspis_Front'

art/meshes/props/shield/aspis_01_front.dae: Converting 'Cubo_013'

art/meshes/props/shield/aspis_01_front.dae: Found static geometry

art/meshes/props/shield/aspis_01_front.dae: Adding prop point handgrip

art/meshes/props/shield/aspis_01_front.dae: Adding prop point apron

art/meshes/props/shield/props/aspis_handgrip_01.dae: Starting conversion

art/meshes/props/shield/props/aspis_handgrip_01.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_handgrip_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/aspis_handgrip_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_handgrip_01.dae: Found convertible object 'Handgrip_01'

art/meshes/props/shield/props/aspis_handgrip_01.dae: Converting 'Cubo_004'

art/meshes/props/shield/props/aspis_handgrip_01.dae: Found static geometry

art/meshes/props/shield/aspis_01_back.dae: Starting conversion

art/meshes/props/shield/aspis_01_back.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/aspis_01_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_01_back.dae: Found convertible object 'Aspis_Back'

art/meshes/props/shield/aspis_01_back.dae: Converting 'Cubo_008'

art/meshes/props/shield/aspis_01_back.dae: Found static geometry

art/meshes/props/spear_hoplite.dae: Starting conversion

art/meshes/props/spear_hoplite.dae: Running FixBrokenXML

art/meshes/props/spear_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/spear_hoplite.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_hoplite.dae: Found convertible object 'spear10-Pivot'

art/meshes/props/spear_hoplite.dae: Converting 'spear10Mesh'

art/meshes/props/spear_hoplite.dae: Found static geometry

art/meshes/props/new/head_beard_large.dae: Starting conversion

art/meshes/props/new/head_beard_large.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_large.dae: Found convertible object 'head_beard_large'

art/meshes/props/new/head_beard_large.dae: Converting 'Cube_009'

art/meshes/props/new/head_beard_large.dae: Found static geometry

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Found convertible object 'hele_thracian_b_mask'

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Converting 'Esfera_032'

art/meshes/props/helmet/props/hele_thracian_mask_a.dae: Found static geometry

art/animation/biped/infantry/archer/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/archer/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/archer/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/archer/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/archer/run_ready.dae: Starting conversion

art/animation/biped/infantry/archer/run_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/run_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/run_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/archer/run_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully

art/animation/biped/infantry/archer/jog_relax.dae: Starting conversion

art/animation/biped/infantry/archer/jog_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/jog_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully

art/meshes/props/new/head_m_ponytail.dae: Starting conversion

art/meshes/props/new/head_m_ponytail.dae: Running FixBrokenXML

art/meshes/props/new/head_m_ponytail.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/new/head_m_ponytail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_m_ponytail.dae: Found convertible object 'head_m_ponytail'

art/meshes/props/new/head_m_ponytail.dae: Converting 'Cube_016'

art/meshes/props/new/head_m_ponytail.dae: Found static geometry

art/meshes/props/quiver_hip.dae: Starting conversion

art/meshes/props/quiver_hip.dae: Running FixBrokenXML

art/meshes/props/quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_hip.dae: Found convertible object 'Persian_Quiver_Back002'

art/meshes/props/quiver_hip.dae: Converting 'Persian_Quiver_Back002Mesh'

art/meshes/props/quiver_hip.dae: Found static geometry

art/meshes/props/quiver_hip_arrows.dae: Starting conversion

art/meshes/props/quiver_hip_arrows.dae: Running FixBrokenXML

art/meshes/props/quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_003'

art/meshes/props/quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_012'

art/meshes/props/quiver_hip_arrows.dae: Found static geometry

art/meshes/props/weap_arrow_back.dae: Starting conversion

art/meshes/props/weap_arrow_back.dae: Running FixBrokenXML

art/meshes/props/weap_arrow_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/weap_arrow_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_arrow_back.dae: Found convertible object 'weap_arrow_front_007'

art/meshes/props/weap_arrow_back.dae: Converting 'weap_arrow_front-Geometry_001'

art/meshes/props/weap_arrow_back.dae: Found static geometry

art/meshes/props/weapons/bow_greek.dae: Starting conversion

art/meshes/props/weapons/bow_greek.dae: Running FixBrokenXML

art/meshes/props/weapons/bow_greek.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/bow_greek.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/bow_greek.dae: Found convertible object 'Bow_-_Greek'

art/meshes/props/weapons/bow_greek.dae: Converting 'Bow_Armature'

art/meshes/props/weapons/bow_greek.dae: Found skinned geometry

art/meshes/skeletal/horse_lusitano.dae: Starting conversion

art/meshes/skeletal/horse_lusitano.dae: Running FixBrokenXML

art/meshes/skeletal/horse_lusitano.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_lusitano.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_lusitano.dae: Found convertible object 'Base_Horse'

art/meshes/skeletal/horse_lusitano.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_lusitano.dae: Found skinned geometry

art/meshes/skeletal/horse_lusitano.dae: Adding prop point decals

art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_R

art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_L

art/meshes/skeletal/horse_lusitano.dae: Adding prop point shield

art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider

art/meshes/skeletal/horse_lusitano.dae: Adding prop point saddle

art/meshes/skeletal/horse_lusitano.dae: Adding prop point wings

art/meshes/skeletal/horse_lusitano.dae: Adding prop point chest

art/meshes/skeletal/horse_lusitano.dae: Adding prop point head

art/meshes/skeletal/horse_lusitano.dae: Adding prop point hair

art/animation/quadraped/horse_idle_01.dae: Starting conversion

art/animation/quadraped/horse_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully

art/animation/quadraped/horse_idle_02.dae: Starting conversion

art/animation/quadraped/horse_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully

art/animation/quadraped/horse_idle_03.dae: Starting conversion

art/animation/quadraped/horse_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_03.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_03.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully

art/animation/quadraped/horse_idle_04.dae: Starting conversion

art/animation/quadraped/horse_idle_04.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_04.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_04.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully

art/animation/quadraped/horse_idle_05.dae: Starting conversion

art/animation/quadraped/horse_idle_05.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_05.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_05.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully

art/animation/quadraped/horse_gallop.dae: Starting conversion

art/animation/quadraped/horse_gallop.dae: Running FixBrokenXML

art/animation/quadraped/horse_gallop.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_gallop.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_gallop.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_gallop.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

art/animation/quadraped/horse_pace.dae: Starting conversion

art/animation/quadraped/horse_pace.dae: Running FixBrokenXML

art/animation/quadraped/horse_pace.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_pace.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_pace.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_pace.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_pace.dae): Loaded successfully

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Starting conversion

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_ranged_jav_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Starting conversion

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_ranged_jav_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully

art/animation/quadraped/horse_attack_01.dae: Starting conversion

art/animation/quadraped/horse_attack_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully

art/animation/quadraped/horse_attack_02.dae: Starting conversion

art/animation/quadraped/horse_attack_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully

art/animation/quadraped/horse_death_01.dae: Starting conversion

art/animation/quadraped/horse_death_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_death_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_death_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully

art/animation/quadraped/horse_death_02.dae: Starting conversion

art/animation/quadraped/horse_death_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_death_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_death_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully

art/animation/quadraped/horse_gather_meat.dae: Starting conversion

art/animation/quadraped/horse_gather_meat.dae: Running FixBrokenXML

art/animation/quadraped/horse_gather_meat.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/quadraped/horse_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_gather_meat.dae: Found convertible object 'Base_Horse'

art/animation/quadraped/horse_gather_meat.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

art/animation/quadraped/horse_promotion.dae: Starting conversion

art/animation/quadraped/horse_promotion.dae: Running FixBrokenXML

art/animation/quadraped/horse_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_promotion.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_promotion.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

art/meshes/props/horse/hair_mane_01.dae: Starting conversion

art/meshes/props/horse/hair_mane_01.dae: Running FixBrokenXML

art/meshes/props/horse/hair_mane_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/hair_mane_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/hair_mane_01.dae: Found convertible object 'Horse_mane_01'

art/meshes/props/horse/hair_mane_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/hair_mane_01.dae: Found skinned geometry

art/meshes/props/horse/hair_mane_01.dae: Adding prop point decals

art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_R

art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_L

art/meshes/props/horse/hair_mane_01.dae: Adding prop point hair

art/meshes/props/horse/hair_mane_01.dae: Adding prop point shield

art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider

art/meshes/props/horse/hair_mane_01.dae: Adding prop point saddle

art/meshes/props/horse/hair_mane_01.dae: Adding prop point wings

art/meshes/props/horse/hair_mane_01.dae: Adding prop point chest

art/meshes/props/horse/hair_mane_01.dae: Adding prop point head

art/meshes/props/horse/hair_tail_01.dae: Starting conversion

art/meshes/props/horse/hair_tail_01.dae: Running FixBrokenXML

art/meshes/props/horse/hair_tail_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/hair_tail_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/hair_tail_01.dae: Found convertible object 'Horse_Tail'

art/meshes/props/horse/hair_tail_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/hair_tail_01.dae: Found skinned geometry

art/meshes/props/horse/hair_tail_01.dae: Adding prop point decals

art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_R

art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_L

art/meshes/props/horse/hair_tail_01.dae: Adding prop point hair

art/meshes/props/horse/hair_tail_01.dae: Adding prop point shield

art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider

art/meshes/props/horse/hair_tail_01.dae: Adding prop point saddle

art/meshes/props/horse/hair_tail_01.dae: Adding prop point wings

art/meshes/props/horse/hair_tail_01.dae: Adding prop point chest

art/meshes/props/horse/hair_tail_01.dae: Adding prop point head

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/pace_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/pace_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/death_01.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/death_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/death_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/death_02.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/death_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/death_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/death_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/promotion_shield.dae: Starting conversion

art/animation/biped/rider/cavalry/promotion_shield.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/promotion_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/promotion_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/promotion_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/promotion_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully

art/meshes/props/weap_javelin_shaft_quiver.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_quiver.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_quiver.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_quiver.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_quiver.dae: Found convertible object 'Javelin_stave_quiver'

art/meshes/props/weap_javelin_shaft_quiver.dae: Converting 'Plano_013'

art/meshes/props/weap_javelin_shaft_quiver.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point blade

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_b

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_a

art/meshes/props/weap_javelin_shaft_a.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_a.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_a.dae: Found convertible object 'Javelin_stave_a'

art/meshes/props/weap_javelin_shaft_a.dae: Converting 'Plano_013'

art/meshes/props/weap_javelin_shaft_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_a.dae: Adding prop point blade

art/meshes/props/jav_blade.dae: Starting conversion

art/meshes/props/jav_blade.dae: Running FixBrokenXML

art/meshes/props/jav_blade.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/jav_blade.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/jav_blade.dae: Found convertible object 'Jav_Blade'

art/meshes/props/jav_blade.dae: Converting 'Plano_001'

art/meshes/props/jav_blade.dae: Found static geometry

art/meshes/props/new/head_longhair.dae: Starting conversion

art/meshes/props/new/head_longhair.dae: Running FixBrokenXML

art/meshes/props/new/head_longhair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_longhair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_longhair.dae: Found convertible object 'head_longhair'

art/meshes/props/new/head_longhair.dae: Converting 'Cube_008'

art/meshes/props/new/head_longhair.dae: Found static geometry

art/meshes/props/heads/hair_kush_fem.dae: Starting conversion

art/meshes/props/heads/hair_kush_fem.dae: Running FixBrokenXML

art/meshes/props/heads/hair_kush_fem.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/heads/hair_kush_fem.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/hair_kush_fem.dae: Found convertible object 'head_male_012'

art/meshes/props/heads/hair_kush_fem.dae: Converting 'Cube_038'

art/meshes/props/heads/hair_kush_fem.dae: Found static geometry

art/meshes/props/shield/pelte_02_front.dae: Starting conversion

art/meshes/props/shield/pelte_02_front.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_02_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_02_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_02_front.dae: Found convertible object 'pelte_round_02_front'

art/meshes/props/shield/pelte_02_front.dae: Converting 'Plano_006'

art/meshes/props/shield/pelte_02_front.dae: Found static geometry

art/meshes/props/shield/pelte_02_front.dae: Adding prop point back

art/meshes/props/shield/pelte_02_back.dae: Starting conversion

art/meshes/props/shield/pelte_02_back.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_02_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_02_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_02_back.dae: Found convertible object 'pelte_round_02_front_001'

art/meshes/props/shield/pelte_02_back.dae: Converting 'Plano_000'

art/meshes/props/shield/pelte_02_back.dae: Found static geometry

art/meshes/props/horse/chest_colorband_01.dae: Starting conversion

art/meshes/props/horse/chest_colorband_01.dae: Running FixBrokenXML

art/meshes/props/horse/chest_colorband_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/horse/chest_colorband_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/chest_colorband_01.dae: Found convertible object 'chest_color_band'

art/meshes/props/horse/chest_colorband_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/chest_colorband_01.dae: Found skinned geometry

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point decals

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_R

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_L

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point hair

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point shield

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point saddle

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point wings

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point chest

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point head

art/meshes/props/horse/rein_01.dae: Starting conversion

art/meshes/props/horse/rein_01.dae: Running FixBrokenXML

art/meshes/props/horse/rein_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/horse/rein_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/rein_01.dae: Found convertible object 'Plano_001'

art/meshes/props/horse/rein_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/rein_01.dae: Found skinned geometry

art/meshes/props/horse/rein_01.dae: Adding prop point decals

art/meshes/props/horse/rein_01.dae: Adding prop point rider_R

art/meshes/props/horse/rein_01.dae: Adding prop point rider_L

art/meshes/props/horse/rein_01.dae: Adding prop point shield

art/meshes/props/horse/rein_01.dae: Adding prop point rider

art/meshes/props/horse/rein_01.dae: Adding prop point saddle

art/meshes/props/horse/rein_01.dae: Adding prop point wings

art/meshes/props/horse/rein_01.dae: Adding prop point chest

art/meshes/props/horse/rein_01.dae: Adding prop point head

art/meshes/gaia/banyan_1_trunk.dae: Starting conversion

art/meshes/gaia/banyan_1_trunk.dae: Running FixBrokenXML

art/meshes/gaia/banyan_1_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/banyan_1_trunk.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/banyan_1_trunk.dae: Found convertible object 'Cube'

art/meshes/gaia/banyan_1_trunk.dae: Converting 'Cube_006'

art/meshes/gaia/banyan_1_trunk.dae: Found static geometry

art/meshes/gaia/banyan_1_leaves.dae: Starting conversion

art/meshes/gaia/banyan_1_leaves.dae: Running FixBrokenXML

art/meshes/gaia/banyan_1_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/banyan_1_leaves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/banyan_1_leaves.dae: Found convertible object 'Plane_011'

art/meshes/gaia/banyan_1_leaves.dae: Converting 'Plane_004'

art/meshes/gaia/banyan_1_leaves.dae: Found static geometry

art/meshes/gaia/banyan_2_trunk.dae: Starting conversion

art/meshes/gaia/banyan_2_trunk.dae: Running FixBrokenXML

art/meshes/gaia/banyan_2_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/banyan_2_trunk.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/banyan_2_trunk.dae: Found convertible object 'Cylinder_012'

art/meshes/gaia/banyan_2_trunk.dae: Converting 'Cylinder_008'

art/meshes/gaia/banyan_2_trunk.dae: Found static geometry

art/meshes/gaia/banyan_2_leaves.dae: Starting conversion

art/meshes/gaia/banyan_2_leaves.dae: Running FixBrokenXML

art/meshes/gaia/banyan_2_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/banyan_2_leaves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/banyan_2_leaves.dae: Found convertible object 'Plane_012'

art/meshes/gaia/banyan_2_leaves.dae: Converting 'Plane_007'

art/meshes/gaia/banyan_2_leaves.dae: Found static geometry

art/meshes/gaia/stonemine_round_b.dae: Starting conversion

art/meshes/gaia/stonemine_round_b.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_round_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/stonemine_round_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_round_b.dae: Found convertible object 'rocks_02_001'

art/meshes/gaia/stonemine_round_b.dae: Converting 'Untitled_006'

art/meshes/gaia/stonemine_round_b.dae: Found static geometry

art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Starting conversion

art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Running FixBrokenXML

art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Found convertible object 'Cube_003'

art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Converting 'Cube_003'

art/meshes/gaia/geo_rock_set_01_temperate_stonemine.dae: Found static geometry

art/meshes/props/wood_pile.dae: Starting conversion

art/meshes/props/wood_pile.dae: Running FixBrokenXML

art/meshes/props/wood_pile.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/wood_pile.dae: Applying fixes for 3ds Max exporter

art/meshes/props/wood_pile.dae: Found library_images to delete

art/meshes/props/wood_pile.dae: Found library_materials to delete

art/meshes/props/wood_pile.dae: Found library_effects to delete

art/meshes/props/wood_pile.dae: Found a bind_material to delete

art/meshes/props/wood_pile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wood_pile.dae: Found convertible object 'Object04'

art/meshes/props/wood_pile.dae: Converting 'Object04Mesh'

art/meshes/props/wood_pile.dae: Found static geometry

art/meshes/gaia/palm_date_new_fruit_2.dae: Starting conversion

art/meshes/gaia/palm_date_new_fruit_2.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_fruit_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_fruit_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_fruit_2.dae: Found convertible object 'Circle_030'

art/meshes/gaia/palm_date_new_fruit_2.dae: Converting 'Circle_029'

art/meshes/gaia/palm_date_new_fruit_2.dae: Found static geometry

art/meshes/gaia/palm_date_new_fruit_1.dae: Starting conversion

art/meshes/gaia/palm_date_new_fruit_1.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_fruit_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_fruit_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_fruit_1.dae: Found convertible object 'Circle_029'

art/meshes/gaia/palm_date_new_fruit_1.dae: Converting 'Circle_028'

art/meshes/gaia/palm_date_new_fruit_1.dae: Found static geometry

art/meshes/skeletal/chicken.dae: Starting conversion

art/meshes/skeletal/chicken.dae: Running FixBrokenXML

art/meshes/skeletal/chicken.dae: Authoring tool: Blender 2.61.0 r42615

art/meshes/skeletal/chicken.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/chicken.dae: Found convertible object 'chicken'

art/meshes/skeletal/chicken.dae: Converting 'Armature'

art/meshes/skeletal/chicken.dae: Found skinned geometry

art/animation/quadraped/chicken_death.dae: Starting conversion

art/animation/quadraped/chicken_death.dae: Running FixBrokenXML

art/animation/quadraped/chicken_death.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_death.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_death.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

art/animation/quadraped/chicken_idle_01.dae: Starting conversion

art/animation/quadraped/chicken_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_01.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

art/animation/quadraped/chicken_idle_02.dae: Starting conversion

art/animation/quadraped/chicken_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_02.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

art/animation/quadraped/chicken_idle_03.dae: Starting conversion

art/animation/quadraped/chicken_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_03.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_03.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_03.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

art/animation/quadraped/chicken_run_01.dae: Starting conversion

art/animation/quadraped/chicken_run_01.dae: Running FixBrokenXML

art/animation/quadraped/chicken_run_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_run_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_run_01.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_run_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

art/animation/quadraped/chicken_run_02.dae: Starting conversion

art/animation/quadraped/chicken_run_02.dae: Running FixBrokenXML

art/animation/quadraped/chicken_run_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_run_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_run_02.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_run_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

art/animation/quadraped/chicken_walk.dae: Starting conversion

art/animation/quadraped/chicken_walk.dae: Running FixBrokenXML

art/animation/quadraped/chicken_walk.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_walk.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_walk.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

art/animation/quadraped/chicken_attack.dae: Starting conversion

art/animation/quadraped/chicken_attack.dae: Running FixBrokenXML

art/animation/quadraped/chicken_attack.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_attack.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_attack.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

art/meshes/gaia/wrld_fol_plant_lg.dae: Starting conversion

art/meshes/gaia/wrld_fol_plant_lg.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_plant_lg.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_plant_lg.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_plant_lg.dae: Found convertible object 'wrld_fol_plant_lg'

art/meshes/gaia/wrld_fol_plant_lg.dae: Converting 'wrld_fol_plant_lg-Geometry'

art/meshes/gaia/wrld_fol_plant_lg.dae: Found static geometry

art/meshes/gaia/wrld_fol_plant_sm.dae: Starting conversion

art/meshes/gaia/wrld_fol_plant_sm.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_plant_sm.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_plant_sm.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_plant_sm.dae: Found convertible object 'wrld_fol_plant_sm'

art/meshes/gaia/wrld_fol_plant_sm.dae: Converting 'wrld_fol_plant_sm-Geometry'

art/meshes/gaia/wrld_fol_plant_sm.dae: Found static geometry

art/meshes/structural/sele_civ_center.dae: Starting conversion

art/meshes/structural/sele_civ_center.dae: Running FixBrokenXML

art/meshes/structural/sele_civ_center.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/structural/sele_civ_center.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_civ_center.dae: Found convertible object 'sele_civ_center'

art/meshes/structural/sele_civ_center.dae: Converting 'sele_civ_center'

art/meshes/structural/sele_civ_center.dae: Found static geometry

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_7

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_6

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_5

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_4

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_3

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_2

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_1

art/meshes/structural/sele_civ_center.dae: Adding prop point bush

art/meshes/structural/sele_civ_center.dae: Adding prop point projectile

art/meshes/structural/sele_civ_center.dae: Adding prop point garrisoned

art/meshes/props/statue_aphrodite_small.dae: Starting conversion

art/meshes/props/statue_aphrodite_small.dae: Running FixBrokenXML

art/meshes/props/statue_aphrodite_small.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/statue_aphrodite_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/statue_aphrodite_small.dae: Found convertible object 'Venus2_L01-Pivot'

art/meshes/props/statue_aphrodite_small.dae: Converting 'Venus2_L01Mesh'

art/meshes/props/statue_aphrodite_small.dae: Found static geometry

art/meshes/gaia/palm_date_new_4.dae: Starting conversion

art/meshes/gaia/palm_date_new_4.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_4.dae: Found convertible object 'Circle_027'

art/meshes/gaia/palm_date_new_4.dae: Converting 'Circle_031'

art/meshes/gaia/palm_date_new_4.dae: Found static geometry

art/meshes/gaia/palm_date_new_2.dae: Starting conversion

art/meshes/gaia/palm_date_new_2.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_2.dae: Found convertible object 'Circle_021'

art/meshes/gaia/palm_date_new_2.dae: Converting 'Circle_021'

art/meshes/gaia/palm_date_new_2.dae: Found static geometry

art/meshes/gaia/tree_cypress_large.dae: Starting conversion

art/meshes/gaia/tree_cypress_large.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_large.dae: Found convertible object 'large_001'

art/meshes/gaia/tree_cypress_large.dae: Converting 'Plane_003'

art/meshes/gaia/tree_cypress_large.dae: Found static geometry

art/meshes/gaia/tree_cypress_large_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_large_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_large_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_large_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_large_branches.dae: Found convertible object 'large'

art/meshes/gaia/tree_cypress_large_branches.dae: Converting 'Plane_002'

art/meshes/gaia/tree_cypress_large_branches.dae: Found static geometry

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully

art/animation/biped/infantry/spearman/run_relax_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/run_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/run_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/run_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/run_relax_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/run_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Starting conversion

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully

art/meshes/props/weap_javelin_shaft_c.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_c.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_c.dae: Found convertible object 'Javelin_stave_c'

art/meshes/props/weap_javelin_shaft_c.dae: Converting 'Plano_011'

art/meshes/props/weap_javelin_shaft_c.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_c.dae: Adding prop point blade

art/meshes/props/new/dude_head.dae: Starting conversion

art/meshes/props/new/dude_head.dae: Running FixBrokenXML

art/meshes/props/new/dude_head.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dude_head.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dude_head.dae: Found convertible object 'dude_head'

art/meshes/props/new/dude_head.dae: Converting 'Cube_020'

art/meshes/props/new/dude_head.dae: Found static geometry

art/meshes/props/helmet/hele_kausia_cap_02.dae: Starting conversion

art/meshes/props/helmet/hele_kausia_cap_02.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_kausia_cap_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/hele_kausia_cap_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_kausia_cap_02.dae: Found convertible object 'Cube'

art/meshes/props/helmet/hele_kausia_cap_02.dae: Converting 'Cube_003'

art/meshes/props/helmet/hele_kausia_cap_02.dae: Found static geometry

art/meshes/props/new/capes/cape_hd_hoplite.dae: Starting conversion

art/meshes/props/new/capes/cape_hd_hoplite.dae: Running FixBrokenXML

art/meshes/props/new/capes/cape_hd_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/new/capes/cape_hd_hoplite.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/capes/cape_hd_hoplite.dae: Found convertible object 'cape_hd_hoplite'

art/meshes/props/new/capes/cape_hd_hoplite.dae: Converting 'Armature'

art/meshes/props/new/capes/cape_hd_hoplite.dae: Found skinned geometry

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point back

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point quiver_back

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point head

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_bow

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point ammo

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield_arm

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point helmet

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point neck_guard

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point projectile

art/meshes/props/shield/ptol_thureos_curved.dae: Starting conversion

art/meshes/props/shield/ptol_thureos_curved.dae: Running FixBrokenXML

art/meshes/props/shield/ptol_thureos_curved.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/shield/ptol_thureos_curved.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/ptol_thureos_curved.dae: Found convertible object 'Circle_003_001'

art/meshes/props/shield/ptol_thureos_curved.dae: Converting 'Circle_000'

art/meshes/props/shield/ptol_thureos_curved.dae: Found static geometry

art/meshes/skeletal/new/m_tunic_long.dae: Starting conversion

art/meshes/skeletal/new/m_tunic_long.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_tunic_long.dae: Found convertible object 'm_tunic_long'

art/meshes/skeletal/new/m_tunic_long.dae: Converting 'Biped'

art/meshes/skeletal/new/m_tunic_long.dae: Found skinned geometry

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point bevor

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point back

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point backplate

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point fauld

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point head

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point helmet

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point projectile

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point ammo

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_L

art/animation/biped/infantry/javelinist/idle_ready.dae: Starting conversion

art/animation/biped/infantry/javelinist/idle_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/idle_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/idle_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully

art/animation/biped/infantry/javelinist/run_ready.dae: Starting conversion

art/animation/biped/infantry/javelinist/run_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/run_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/run_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/run_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully

art/animation/biped/infantry/javelinist/run_relax.dae: Starting conversion

art/animation/biped/infantry/javelinist/run_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/run_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/run_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/run_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully

art/meshes/props/weap_javelin_shaft_b.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_b.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_b.dae: Found convertible object 'Javelin_stave_b'

art/meshes/props/weap_javelin_shaft_b.dae: Converting 'Plano_001'

art/meshes/props/weap_javelin_shaft_b.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_b.dae: Adding prop point blade

art/meshes/props/helmet/han_bandana.dae: Starting conversion

art/meshes/props/helmet/han_bandana.dae: Running FixBrokenXML

art/meshes/props/helmet/han_bandana.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/helmet/han_bandana.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/han_bandana.dae: Found convertible object 'dude_head_001_001'

art/meshes/props/helmet/han_bandana.dae: Converting 'dude_head-Geometry_001'

art/meshes/props/helmet/han_bandana.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_loaded_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found convertible object 'Javelin_stave_loaded_b'

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Converting 'Plano_008'

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_b.dae: Adding prop point blade

art/meshes/skeletal/horse_tessalian.dae: Starting conversion

art/meshes/skeletal/horse_tessalian.dae: Running FixBrokenXML

art/meshes/skeletal/horse_tessalian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_tessalian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_tessalian.dae: Found convertible object 'Tessalian_horse'

art/meshes/skeletal/horse_tessalian.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_tessalian.dae: Found skinned geometry

art/meshes/skeletal/horse_tessalian.dae: Adding prop point decals

art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_R

art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_L

art/meshes/skeletal/horse_tessalian.dae: Adding prop point shield

art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider

art/meshes/skeletal/horse_tessalian.dae: Adding prop point saddle

art/meshes/skeletal/horse_tessalian.dae: Adding prop point wings

art/meshes/skeletal/horse_tessalian.dae: Adding prop point chest

art/meshes/skeletal/horse_tessalian.dae: Adding prop point head

art/meshes/skeletal/horse_tessalian.dae: Adding prop point hair

art/animation/quadraped/horse_trot.dae: Starting conversion

art/animation/quadraped/horse_trot.dae: Running FixBrokenXML

art/animation/quadraped/horse_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_trot.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_trot.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/trot.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/trot.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/trot.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/trot.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully

art/meshes/props/helmet/hele_straw_01.dae: Starting conversion

art/meshes/props/helmet/hele_straw_01.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_straw_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_straw_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_straw_01.dae: Found convertible object 'Straw_Hele_01_Hq_008'

art/meshes/props/helmet/hele_straw_01.dae: Converting 'Esfera_405'

art/meshes/props/helmet/hele_straw_01.dae: Found static geometry

art/meshes/props/new/capes/cape_hd_medium.dae: Starting conversion

art/meshes/props/new/capes/cape_hd_medium.dae: Running FixBrokenXML

art/meshes/props/new/capes/cape_hd_medium.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/new/capes/cape_hd_medium.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/capes/cape_hd_medium.dae: Found convertible object 'cape_hd_medium'

art/meshes/props/new/capes/cape_hd_medium.dae: Converting 'Armature'

art/meshes/props/new/capes/cape_hd_medium.dae: Found skinned geometry

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point back

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point quiver_back

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point head

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_bow

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point ammo

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield_arm

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point helmet

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point neck_guard

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point projectile

art/meshes/structural/kush_civic_center.dae: Starting conversion

art/meshes/structural/kush_civic_center.dae: Running FixBrokenXML

art/meshes/structural/kush_civic_center.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/kush_civic_center.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_civic_center.dae: Found convertible object 'Cube_008'

art/meshes/structural/kush_civic_center.dae: Converting 'Cube_019'

art/meshes/structural/kush_civic_center.dae: Found static geometry

art/meshes/structural/kush_civic_center.dae: Adding prop point garrisoned

art/meshes/structural/kush_civic_center.dae: Adding prop point projectile

art/meshes/structural/kush_civic_center.dae: Adding prop point garrisoned_1

art/meshes/props/kush_civic_center_statues.dae: Starting conversion

art/meshes/props/kush_civic_center_statues.dae: Running FixBrokenXML

art/meshes/props/kush_civic_center_statues.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_civic_center_statues.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_civic_center_statues.dae: Found convertible object 'Cube_003'

art/meshes/props/kush_civic_center_statues.dae: Converting 'Cube_001'

art/meshes/props/kush_civic_center_statues.dae: Found static geometry

art/meshes/skeletal/new/f_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/f_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/f_tunic_short.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/new/f_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/f_tunic_short.dae: Found convertible object 'f_tunic_short'

art/meshes/skeletal/new/f_tunic_short.dae: Converting 'Biped'

art/meshes/skeletal/new/f_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point bevor

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point breastplate

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point backplate

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_B

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point fauld

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point seax_front

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point seax_back

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point couter_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point brace_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point couter_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point brace_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point chaff_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point leg_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point foot_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point chaff_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point leg_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point foot_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point neck_guard

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point ammo

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/f_tunic_short.dae: Adding prop point quiver_L

art/meshes/props/new/head_female_shorthair.dae: Starting conversion

art/meshes/props/new/head_female_shorthair.dae: Running FixBrokenXML

art/meshes/props/new/head_female_shorthair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_shorthair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_shorthair.dae: Found convertible object 'head_female_shorthair'

art/meshes/props/new/head_female_shorthair.dae: Converting 'Cube_043'

art/meshes/props/new/head_female_shorthair.dae: Found static geometry

art/meshes/props/helmet/maur_earrings_fem_1.dae: Starting conversion

art/meshes/props/helmet/maur_earrings_fem_1.dae: Running FixBrokenXML

art/meshes/props/helmet/maur_earrings_fem_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/maur_earrings_fem_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_images to delete

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_materials to delete

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_effects to delete

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found a bind_material to delete

art/meshes/props/helmet/maur_earrings_fem_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found convertible object 'Torus002'

art/meshes/props/helmet/maur_earrings_fem_1.dae: Converting 'Torus002Mesh'

art/meshes/props/helmet/maur_earrings_fem_1.dae: Found static geometry

art/meshes/props/new/head_ptol_female_2.dae: Starting conversion

art/meshes/props/new/head_ptol_female_2.dae: Running FixBrokenXML

art/meshes/props/new/head_ptol_female_2.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_ptol_female_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_ptol_female_2.dae: Found convertible object 'head_ptol_female_2'

art/meshes/props/new/head_ptol_female_2.dae: Converting 'Cube_049'

art/meshes/props/new/head_ptol_female_2.dae: Found static geometry

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/walk_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully

art/meshes/props/weap_shaft_wood_d.dae: Starting conversion

art/meshes/props/weap_shaft_wood_d.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_d.dae: Found convertible object 'Wood_stave_d'

art/meshes/props/weap_shaft_wood_d.dae: Converting 'Plano_004'

art/meshes/props/weap_shaft_wood_d.dae: Found static geometry

art/meshes/props/weap_shaft_wood_d.dae: Adding prop point blade

art/meshes/props/spear_blade_a.dae: Starting conversion

art/meshes/props/spear_blade_a.dae: Running FixBrokenXML

art/meshes/props/spear_blade_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_blade_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_blade_a.dae: Found convertible object 'Spear_blade_a'

art/meshes/props/spear_blade_a.dae: Converting 'Plano_028'

art/meshes/props/spear_blade_a.dae: Found static geometry

art/meshes/props/spear_blade_c.dae: Starting conversion

art/meshes/props/spear_blade_c.dae: Running FixBrokenXML

art/meshes/props/spear_blade_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_blade_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_blade_c.dae: Found convertible object 'Spear_blade_c'

art/meshes/props/spear_blade_c.dae: Converting 'Plano_030'

art/meshes/props/spear_blade_c.dae: Found static geometry

art/meshes/props/heads/hair_kush.dae: Starting conversion

art/meshes/props/heads/hair_kush.dae: Running FixBrokenXML

art/meshes/props/heads/hair_kush.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/heads/hair_kush.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/hair_kush.dae: Found convertible object 'head_male_012'

art/meshes/props/heads/hair_kush.dae: Converting 'Cube_038'

art/meshes/props/heads/hair_kush.dae: Found static geometry

art/meshes/props/heads/feather_ostrich_1.dae: Starting conversion

art/meshes/props/heads/feather_ostrich_1.dae: Running FixBrokenXML

art/meshes/props/heads/feather_ostrich_1.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/heads/feather_ostrich_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/feather_ostrich_1.dae: Found convertible object 'Plane_001'

art/meshes/props/heads/feather_ostrich_1.dae: Converting 'Plane_003'

art/meshes/props/heads/feather_ostrich_1.dae: Found static geometry

art/meshes/props/kush_quiver_hip_panther.dae: Starting conversion

art/meshes/props/kush_quiver_hip_panther.dae: Running FixBrokenXML

art/meshes/props/kush_quiver_hip_panther.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_quiver_hip_panther.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_quiver_hip_panther.dae: Found convertible object 'Object010'

art/meshes/props/kush_quiver_hip_panther.dae: Converting 'Object010Mesh_000'

art/meshes/props/kush_quiver_hip_panther.dae: Found static geometry

art/meshes/props/kush_quiver_hip_arrows.dae: Starting conversion

art/meshes/props/kush_quiver_hip_arrows.dae: Running FixBrokenXML

art/meshes/props/kush_quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/kush_quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_002'

art/meshes/props/kush_quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_009'

art/meshes/props/kush_quiver_hip_arrows.dae: Found static geometry

art/meshes/props/weapons/bow_bamboo.dae: Starting conversion

art/meshes/props/weapons/bow_bamboo.dae: Running FixBrokenXML

art/meshes/props/weapons/bow_bamboo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/bow_bamboo.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/bow_bamboo.dae: Found convertible object 'Bow_-_Bamboo'

art/meshes/props/weapons/bow_bamboo.dae: Converting 'Bow_Armature'

art/meshes/props/weapons/bow_bamboo.dae: Found skinned geometry

art/meshes/skeletal/horse_barb.dae: Starting conversion

art/meshes/skeletal/horse_barb.dae: Running FixBrokenXML

art/meshes/skeletal/horse_barb.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_barb.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_barb.dae: Found convertible object 'Barb_Horse'

art/meshes/skeletal/horse_barb.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_barb.dae: Found skinned geometry

art/meshes/skeletal/horse_barb.dae: Adding prop point decals

art/meshes/skeletal/horse_barb.dae: Adding prop point rider_R

art/meshes/skeletal/horse_barb.dae: Adding prop point rider_L

art/meshes/skeletal/horse_barb.dae: Adding prop point shield

art/meshes/skeletal/horse_barb.dae: Adding prop point rider

art/meshes/skeletal/horse_barb.dae: Adding prop point saddle

art/meshes/skeletal/horse_barb.dae: Adding prop point wings

art/meshes/skeletal/horse_barb.dae: Adding prop point chest

art/meshes/skeletal/horse_barb.dae: Adding prop point head

art/meshes/skeletal/horse_barb.dae: Adding prop point hair

art/meshes/props/horse/straps_kush_head.dae: Starting conversion

art/meshes/props/horse/straps_kush_head.dae: Running FixBrokenXML

art/meshes/props/horse/straps_kush_head.dae: Authoring tool: Blender 2.80.44 commit date:2019-02-11, commit time:23:10, hash:036ec5cae4f7

art/meshes/props/horse/straps_kush_head.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/straps_kush_head.dae: Found convertible object 'Kush_head_strap'

art/meshes/props/horse/straps_kush_head.dae: Converting 'Cube'

art/meshes/props/horse/straps_kush_head.dae: Found static geometry

art/meshes/props/horse/blanket_kush.dae: Starting conversion

art/meshes/props/horse/blanket_kush.dae: Running FixBrokenXML

art/meshes/props/horse/blanket_kush.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/blanket_kush.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/blanket_kush.dae: Found convertible object 'Kush_Blanket'

art/meshes/props/horse/blanket_kush.dae: Converting 'Horse_Armature'

art/meshes/props/horse/blanket_kush.dae: Found skinned geometry

art/meshes/props/horse/blanket_kush.dae: Adding prop point decals

art/meshes/props/horse/blanket_kush.dae: Adding prop point rider_R

art/meshes/props/horse/blanket_kush.dae: Adding prop point rider_L

art/meshes/props/horse/blanket_kush.dae: Adding prop point hair

art/meshes/props/horse/blanket_kush.dae: Adding prop point shield

art/meshes/props/horse/blanket_kush.dae: Adding prop point rider

art/meshes/props/horse/blanket_kush.dae: Adding prop point saddle

art/meshes/props/horse/blanket_kush.dae: Adding prop point wings

art/meshes/props/horse/blanket_kush.dae: Adding prop point chest

art/meshes/props/horse/blanket_kush.dae: Adding prop point head

art/animation/biped/citizen/healing_m.dae: Starting conversion

art/animation/biped/citizen/healing_m.dae: Running FixBrokenXML

art/animation/biped/citizen/healing_m.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/citizen/healing_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/healing_m.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/citizen/healing_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_h_m.dae: Starting conversion

art/animation/biped/citizen/idle_relax_h_m.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_h_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_h_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_h_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_h_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_m.dae): Loaded successfully

art/animation/biped/citizen/jog_h.dae: Starting conversion

art/animation/biped/citizen/jog_h.dae: Running FixBrokenXML

art/animation/biped/citizen/jog_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/jog_h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/jog_h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/jog_h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_h_m.dae: Starting conversion

art/animation/biped/citizen/walk_relax_h_m.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_h_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_h_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_h_m.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/walk_relax_h_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_m.dae): Loaded successfully

art/animation/biped/citizen/pray.dae: Starting conversion

art/animation/biped/citizen/pray.dae: Running FixBrokenXML

art/animation/biped/citizen/pray.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/pray.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/pray.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/pray.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully

art/meshes/props/m_staff.dae: Starting conversion

art/meshes/props/m_staff.dae: Running FixBrokenXML

art/meshes/props/m_staff.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/m_staff.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/m_staff.dae: Found convertible object 'Box01'

art/meshes/props/m_staff.dae: Converting 'Box01'

art/meshes/props/m_staff.dae: Found static geometry

art/meshes/gaia/stonemine_round_a.dae: Starting conversion

art/meshes/gaia/stonemine_round_a.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_round_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/stonemine_round_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_round_a.dae: Found convertible object 'rocks_02'

art/meshes/gaia/stonemine_round_a.dae: Converting 'Untitled'

art/meshes/gaia/stonemine_round_a.dae: Found static geometry

art/meshes/structural/athen_cc_struct.dae: Starting conversion

art/meshes/structural/athen_cc_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_struct.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/structural/athen_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_struct.dae: Found convertible object 'athen_cc_struct'

art/meshes/structural/athen_cc_struct.dae: Converting 'material1_PivotMesh_001'

art/meshes/structural/athen_cc_struct.dae: Found static geometry

art/meshes/structural/athen_cc_struct.dae: Adding prop point garrisoned

art/meshes/structural/athen_cc_struct.dae: Adding prop point projectile

art/meshes/structural/athen_cc_decor.dae: Starting conversion

art/meshes/structural/athen_cc_decor.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_decor.dae: Found convertible object 'athen_cc_decor'

art/meshes/structural/athen_cc_decor.dae: Converting 'material1_PivotMesh_002'

art/meshes/structural/athen_cc_decor.dae: Found static geometry

art/meshes/structural/athen_cc_nature_transp.dae: Starting conversion

art/meshes/structural/athen_cc_nature_transp.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/athen_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_nature_transp.dae: Found convertible object 'athen_cc_001'

art/meshes/structural/athen_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'

art/meshes/structural/athen_cc_nature_transp.dae: Found static geometry

art/meshes/structural/athen_cc_trees.dae: Starting conversion

art/meshes/structural/athen_cc_trees.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_trees.dae: Found convertible object 'athen_cc_trees'

art/meshes/structural/athen_cc_trees.dae: Converting 'material1_PivotMesh_008'

art/meshes/structural/athen_cc_trees.dae: Found static geometry

art/meshes/structural/athen_cc_propsa.dae: Starting conversion

art/meshes/structural/athen_cc_propsa.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_propsa.dae: Found convertible object 'athen_cc_propsa'

art/meshes/structural/athen_cc_propsa.dae: Converting 'material1_PivotMesh_003'

art/meshes/structural/athen_cc_propsa.dae: Found static geometry

art/meshes/structural/athen_cc_round_roof.dae: Starting conversion

art/meshes/structural/athen_cc_round_roof.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_round_roof.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/structural/athen_cc_round_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_round_roof.dae: Found convertible object 'athen_cc_roundroof'

art/meshes/structural/athen_cc_round_roof.dae: Converting 'material1_PivotMesh_006'

art/meshes/structural/athen_cc_round_roof.dae: Found static geometry

art/meshes/structural/athen_cc_shields.dae: Starting conversion

art/meshes/structural/athen_cc_shields.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_shields.dae: Found convertible object 'athen_cc_propsb'

art/meshes/structural/athen_cc_shields.dae: Converting 'material1_PivotMesh_009'

art/meshes/structural/athen_cc_shields.dae: Found static geometry

art/meshes/structural/athen_cc_tiles_b.dae: Starting conversion

art/meshes/structural/athen_cc_tiles_b.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_tiles_b.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/structural/athen_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_tiles_b.dae: Found convertible object 'athen_cc_tileb'

art/meshes/structural/athen_cc_tiles_b.dae: Converting 'material1_PivotMesh_004'

art/meshes/structural/athen_cc_tiles_b.dae: Found static geometry

art/meshes/props/new/dudette_head_b.dae: Starting conversion

art/meshes/props/new/dudette_head_b.dae: Running FixBrokenXML

art/meshes/props/new/dudette_head_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dudette_head_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dudette_head_b.dae: Found convertible object 'dudette_head_b'

art/meshes/props/new/dudette_head_b.dae: Converting 'Cube_039'

art/meshes/props/new/dudette_head_b.dae: Found static geometry

art/meshes/props/helmet/hele_pilos_a1.dae: Starting conversion

art/meshes/props/helmet/hele_pilos_a1.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_pilos_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_pilos_a1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_pilos_a1.dae: Found convertible object 'Hele_Pilos_B_Bake_001'

art/meshes/props/helmet/hele_pilos_a1.dae: Converting 'Esfera_057'

art/meshes/props/helmet/hele_pilos_a1.dae: Found static geometry

art/meshes/props/shield/props/aspis_handgrip_04.dae: Starting conversion

art/meshes/props/shield/props/aspis_handgrip_04.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_handgrip_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/aspis_handgrip_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_handgrip_04.dae: Found convertible object 'Handgrip_04'

art/meshes/props/shield/props/aspis_handgrip_04.dae: Converting 'Cubo_005'

art/meshes/props/shield/props/aspis_handgrip_04.dae: Found static geometry

art/animation/biped/infantry/slinger/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/slinger/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/slinger/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/slinger/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/slinger/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/slinger/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/slinger/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/slinger/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/slinger/jog_ready.dae: Starting conversion

art/animation/biped/infantry/slinger/jog_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/jog_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/jog_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/jog_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/jog_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_ready.dae): Loaded successfully

art/animation/biped/infantry/slinger/jog_relax.dae: Starting conversion

art/animation/biped/infantry/slinger/jog_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/slinger/jog_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_relax.dae): Loaded successfully

art/meshes/props/weap_sling_a.dae: Starting conversion

art/meshes/props/weap_sling_a.dae: Running FixBrokenXML

art/meshes/props/weap_sling_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_sling_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_sling_a.dae: Found convertible object 'weap_sling_a'

art/meshes/props/weap_sling_a.dae: Converting 'weap_sling_a-Geometry'

art/meshes/props/weap_sling_a.dae: Found static geometry

art/meshes/gaia/stonemine_granite_c.dae: Starting conversion

art/meshes/gaia/stonemine_granite_c.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_granite_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stonemine_granite_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_granite_c.dae: Found convertible object 'stonemine_granite_c'

art/meshes/gaia/stonemine_granite_c.dae: Converting 'stonemine_granite_c-Geometry'

art/meshes/gaia/stonemine_granite_c.dae: Found static geometry

art/meshes/gaia/stonemine_granite_a.dae: Starting conversion

art/meshes/gaia/stonemine_granite_a.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_granite_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stonemine_granite_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_granite_a.dae: Found convertible object 'stonemine_granite_a'

art/meshes/gaia/stonemine_granite_a.dae: Converting 'stonemine_granite_a-Geometry'

art/meshes/gaia/stonemine_granite_a.dae: Found static geometry

art/meshes/gaia/stone_granite_boulder_b.dae: Starting conversion

art/meshes/gaia/stone_granite_boulder_b.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_boulder_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_boulder_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_boulder_b.dae: Found convertible object 'stone_granite_boulder_b'

art/meshes/gaia/stone_granite_boulder_b.dae: Converting 'stone_granite_boulder_b-Geometry'

art/meshes/gaia/stone_granite_boulder_b.dae: Found static geometry

art/meshes/gaia/stone_granite_boulder_c.dae: Starting conversion

art/meshes/gaia/stone_granite_boulder_c.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_boulder_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_boulder_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_boulder_c.dae: Found convertible object 'stone_granite_boulder_c'

art/meshes/gaia/stone_granite_boulder_c.dae: Converting 'stone_granite_boulder_c-Geometry'

art/meshes/gaia/stone_granite_boulder_c.dae: Found static geometry

art/meshes/gaia/stone_granite_boulder_a.dae: Starting conversion

art/meshes/gaia/stone_granite_boulder_a.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_boulder_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_boulder_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_boulder_a.dae: Found convertible object 'stone_granite_boulder_a'

art/meshes/gaia/stone_granite_boulder_a.dae: Converting 'stone_granite_boulder_a-Geometry'

art/meshes/gaia/stone_granite_boulder_a.dae: Found static geometry

art/meshes/gaia/stonemine_granite_b.dae: Starting conversion

art/meshes/gaia/stonemine_granite_b.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_granite_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stonemine_granite_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_granite_b.dae: Found convertible object 'stonemine_granite_b'

art/meshes/gaia/stonemine_granite_b.dae: Converting 'stonemine_granite_b-Geometry'

art/meshes/gaia/stonemine_granite_b.dae: Found static geometry

art/meshes/gaia/stone_granite_me_d.dae: Starting conversion

art/meshes/gaia/stone_granite_me_d.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_d.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/gaia/stone_granite_me_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_d.dae: Found convertible object 'stone_granite_me_d'

art/meshes/gaia/stone_granite_me_d.dae: Converting 'stone_granite_me_d-Geometry_002'

art/meshes/gaia/stone_granite_me_d.dae: Found static geometry

art/meshes/gaia/stone_granite_me_c.dae: Starting conversion

art/meshes/gaia/stone_granite_me_c.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_c.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/gaia/stone_granite_me_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_c.dae: Found convertible object 'stone_granite_me_c'

art/meshes/gaia/stone_granite_me_c.dae: Converting 'stone_granite_me_c-Geometry'

art/meshes/gaia/stone_granite_me_c.dae: Found static geometry

art/meshes/gaia/stone_granite_me_f.dae: Starting conversion

art/meshes/gaia/stone_granite_me_f.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_f.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/gaia/stone_granite_me_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_f.dae: Found convertible object 'stone_granite_me_f'

art/meshes/gaia/stone_granite_me_f.dae: Converting 'stone_granite_me_f-Geometry'

art/meshes/gaia/stone_granite_me_f.dae: Found static geometry

art/meshes/gaia/wrld_rock_3.dae: Starting conversion

art/meshes/gaia/wrld_rock_3.dae: Running FixBrokenXML

art/meshes/gaia/wrld_rock_3.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/wrld_rock_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_rock_3.dae: Found convertible object 'wrld_rock_3'

art/meshes/gaia/wrld_rock_3.dae: Converting 'wrld_rock_3-Geometry'

art/meshes/gaia/wrld_rock_3.dae: Found static geometry

art/meshes/gaia/wrld_rock_1.dae: Starting conversion

art/meshes/gaia/wrld_rock_1.dae: Running FixBrokenXML

art/meshes/gaia/wrld_rock_1.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/wrld_rock_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_rock_1.dae: Found convertible object 'wrld_rock_1'

art/meshes/gaia/wrld_rock_1.dae: Converting 'wrld_rock_1-Geometry'

art/meshes/gaia/wrld_rock_1.dae: Found static geometry

art/meshes/gaia/stone_granite_me_b.dae: Starting conversion

art/meshes/gaia/stone_granite_me_b.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_b.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/gaia/stone_granite_me_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_b.dae: Found convertible object 'stone_granite_me_b'

art/meshes/gaia/stone_granite_me_b.dae: Converting 'stone_granite_me_b-Geometry'

art/meshes/gaia/stone_granite_me_b.dae: Found static geometry

art/meshes/gaia/stone_granite_me_a.dae: Starting conversion

art/meshes/gaia/stone_granite_me_a.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_a.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/gaia/stone_granite_me_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_a.dae: Found convertible object 'stone_granite_me_a'

art/meshes/gaia/stone_granite_me_a.dae: Converting 'stone_granite_me_a-Geometry'

art/meshes/gaia/stone_granite_me_a.dae: Found static geometry

art/meshes/gaia/wrld_rock_8.dae: Starting conversion

art/meshes/gaia/wrld_rock_8.dae: Running FixBrokenXML

art/meshes/gaia/wrld_rock_8.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/wrld_rock_8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_rock_8.dae: Found convertible object 'wrld_rock_8'

art/meshes/gaia/wrld_rock_8.dae: Converting 'wrld_rock_8-Geometry'

art/meshes/gaia/wrld_rock_8.dae: Found static geometry

art/meshes/gaia/wrld_rock_7.dae: Starting conversion

art/meshes/gaia/wrld_rock_7.dae: Running FixBrokenXML

art/meshes/gaia/wrld_rock_7.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/wrld_rock_7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_rock_7.dae: Found convertible object 'wrld_rock_7'

art/meshes/gaia/wrld_rock_7.dae: Converting 'wrld_rock_7-Geometry'

art/meshes/gaia/wrld_rock_7.dae: Found static geometry

art/meshes/gaia/wrld_rock_5.dae: Starting conversion

art/meshes/gaia/wrld_rock_5.dae: Running FixBrokenXML

art/meshes/gaia/wrld_rock_5.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/wrld_rock_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_rock_5.dae: Found convertible object 'wrld_rock_5'

art/meshes/gaia/wrld_rock_5.dae: Converting 'wrld_rock_5-Geometry'

art/meshes/gaia/wrld_rock_5.dae: Found static geometry

art/meshes/gaia/wrld_rock_2.dae: Starting conversion

art/meshes/gaia/wrld_rock_2.dae: Running FixBrokenXML

art/meshes/gaia/wrld_rock_2.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/wrld_rock_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_rock_2.dae: Found convertible object 'wrld_rock_2'

art/meshes/gaia/wrld_rock_2.dae: Converting 'wrld_rock_2-Geometry'

art/meshes/gaia/wrld_rock_2.dae: Found static geometry

art/meshes/gaia/stone_granite_me_g.dae: Starting conversion

art/meshes/gaia/stone_granite_me_g.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_g.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/gaia/stone_granite_me_g.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_g.dae: Found convertible object 'stone_granite_me_g'

art/meshes/gaia/stone_granite_me_g.dae: Converting 'stone_granite_me_g-Geometry'

art/meshes/gaia/stone_granite_me_g.dae: Found static geometry

art/meshes/gaia/stone_granite_me_e.dae: Starting conversion

art/meshes/gaia/stone_granite_me_e.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_e.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/gaia/stone_granite_me_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_e.dae: Found convertible object 'stone_granite_me_e'

art/meshes/gaia/stone_granite_me_e.dae: Converting 'stone_granite_me_e-Geometry'

art/meshes/gaia/stone_granite_me_e.dae: Found static geometry

art/meshes/gaia/wrld_rock_4.dae: Starting conversion

art/meshes/gaia/wrld_rock_4.dae: Running FixBrokenXML

art/meshes/gaia/wrld_rock_4.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/wrld_rock_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_rock_4.dae: Found convertible object 'wrld_rock_4'

art/meshes/gaia/wrld_rock_4.dae: Converting 'wrld_rock_4-Geometry'

art/meshes/gaia/wrld_rock_4.dae: Found static geometry

art/meshes/gaia/wrld_rock_6.dae: Starting conversion

art/meshes/gaia/wrld_rock_6.dae: Running FixBrokenXML

art/meshes/gaia/wrld_rock_6.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/wrld_rock_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_rock_6.dae: Found convertible object 'wrld_rock_6'

art/meshes/gaia/wrld_rock_6.dae: Converting 'wrld_rock_6-Geometry'

art/meshes/gaia/wrld_rock_6.dae: Found static geometry

art/meshes/skeletal/peacock.dae: Starting conversion

art/meshes/skeletal/peacock.dae: Running FixBrokenXML

art/meshes/skeletal/peacock.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/skeletal/peacock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/peacock.dae: Found convertible object 'chicken_011'

art/meshes/skeletal/peacock.dae: Converting 'PeacockArmature'

art/meshes/skeletal/peacock.dae: Found skinned geometry

art/animation/quadraped/peacock_death.dae: Starting conversion

art/animation/quadraped/peacock_death.dae: Running FixBrokenXML

art/animation/quadraped/peacock_death.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/animation/quadraped/peacock_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/peacock_death.dae: Found convertible object 'chicken_011'

art/animation/quadraped/peacock_death.dae: Converting 'PeacockArmature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_death.dae): Loaded successfully

art/animation/quadraped/peacock_feeding.dae: Starting conversion

art/animation/quadraped/peacock_feeding.dae: Running FixBrokenXML

art/animation/quadraped/peacock_feeding.dae: Authoring tool: Blender 2.62.0 r44136

art/animation/quadraped/peacock_feeding.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/peacock_feeding.dae: Found convertible object 'chicken_011'

art/animation/quadraped/peacock_feeding.dae: Converting 'PeacockArmature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_feeding.dae): Loaded successfully

art/animation/quadraped/peacock_feeding_transition.dae: Starting conversion

art/animation/quadraped/peacock_feeding_transition.dae: Running FixBrokenXML

art/animation/quadraped/peacock_feeding_transition.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/peacock_feeding_transition.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/peacock_feeding_transition.dae: Found convertible object 'chicken_011'

art/animation/quadraped/peacock_feeding_transition.dae: Converting 'PeacockArmature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_feeding_transition.dae): Loaded successfully

art/animation/quadraped/peacock_idle.dae: Starting conversion

art/animation/quadraped/peacock_idle.dae: Running FixBrokenXML

art/animation/quadraped/peacock_idle.dae: Authoring tool: Blender 2.62.0 r44136

art/animation/quadraped/peacock_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/peacock_idle.dae: Found convertible object 'chicken_011'

art/animation/quadraped/peacock_idle.dae: Converting 'PeacockArmature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_idle.dae): Loaded successfully

art/animation/quadraped/peacock_idle_transition.dae: Starting conversion

art/animation/quadraped/peacock_idle_transition.dae: Running FixBrokenXML

art/animation/quadraped/peacock_idle_transition.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/peacock_idle_transition.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/peacock_idle_transition.dae: Found convertible object 'chicken_011'

art/animation/quadraped/peacock_idle_transition.dae: Converting 'PeacockArmature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_idle_transition.dae): Loaded successfully

art/animation/quadraped/peacock_walk.dae: Starting conversion

art/animation/quadraped/peacock_walk.dae: Running FixBrokenXML

art/animation/quadraped/peacock_walk.dae: Authoring tool: Blender 2.62.0 r44136

art/animation/quadraped/peacock_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/peacock_walk.dae: Found convertible object 'chicken_011'

art/animation/quadraped/peacock_walk.dae: Converting 'PeacockArmature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_walk.dae): Loaded successfully

art/animation/quadraped/peacock_walk_feeding.dae: Starting conversion

art/animation/quadraped/peacock_walk_feeding.dae: Running FixBrokenXML

art/animation/quadraped/peacock_walk_feeding.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/peacock_walk_feeding.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/peacock_walk_feeding.dae: Found convertible object 'chicken_011'

art/animation/quadraped/peacock_walk_feeding.dae: Converting 'PeacockArmature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_walk_feeding.dae): Loaded successfully

art/meshes/skeletal/elephant_asian_male.dae: Starting conversion

art/meshes/skeletal/elephant_asian_male.dae: Running FixBrokenXML

art/meshes/skeletal/elephant_asian_male.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/elephant_asian_male.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/elephant_asian_male.dae: Found convertible object 'elephant_asian'

art/meshes/skeletal/elephant_asian_male.dae: Converting 'Elephantidae_Asian_Quadraped'

art/meshes/skeletal/elephant_asian_male.dae: Found skinned geometry

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point head

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_left

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_right

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point helmet

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point trunk_grasp

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point beam

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point turret

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_2

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_1

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_3

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider1

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider2

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider3

art/animation/quadraped/elephant_asian_death.dae: Starting conversion

art/animation/quadraped/elephant_asian_death.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_death.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_death.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully

art/animation/quadraped/elephant_asian_idle_01.dae: Starting conversion

art/animation/quadraped/elephant_asian_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_idle_01.dae: Found convertible object 'elephant_asian_armored_04'

art/animation/quadraped/elephant_asian_idle_01.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully

art/animation/quadraped/elephant_asian_idle_02.dae: Starting conversion

art/animation/quadraped/elephant_asian_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_idle_02.dae: Found convertible object 'elephant_asian_armored_04'

art/animation/quadraped/elephant_asian_idle_02.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully

art/animation/quadraped/elephant_asian_idle_03.dae: Starting conversion

art/animation/quadraped/elephant_asian_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_idle_03.dae: Found convertible object 'elephant_asian_armored_04'

art/animation/quadraped/elephant_asian_idle_03.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully

art/animation/quadraped/elephant_asian_run.dae: Starting conversion

art/animation/quadraped/elephant_asian_run.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_run.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_run.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_run.dae): Loaded successfully

art/animation/quadraped/elephant_asian_walk.dae: Starting conversion

art/animation/quadraped/elephant_asian_walk.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_walk.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_walk.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Starting conversion

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_attack_melee_01.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_01.dae): Loaded successfully

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Starting conversion

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_attack_melee_02.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_02.dae): Loaded successfully

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Starting conversion

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_attack_melee_03.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_03.dae): Loaded successfully

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Starting conversion

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_asian_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Found convertible object 'elephant_asian'

art/animation/quadraped/elephant_asian_attack_melee_04.dae: Converting 'Elephantidae_Asian_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_04.dae): Loaded successfully

art/meshes/skeletal/fish_generic.dae: Starting conversion

art/meshes/skeletal/fish_generic.dae: Running FixBrokenXML

art/meshes/skeletal/fish_generic.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/skeletal/fish_generic.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/fish_generic.dae: Found convertible object 'fish'

art/meshes/skeletal/fish_generic.dae: Converting 'fish_shoal'

art/meshes/skeletal/fish_generic.dae: Found skinned geometry

art/animation/other/fish_generic_idle_a.dae: Starting conversion

art/animation/other/fish_generic_idle_a.dae: Running FixBrokenXML

art/animation/other/fish_generic_idle_a.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/other/fish_generic_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fish_generic_idle_a.dae: Found convertible object 'fish'

art/animation/other/fish_generic_idle_a.dae: Converting 'fish_shoal'

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

art/animation/other/fish_generic_idle_b.dae: Starting conversion

art/animation/other/fish_generic_idle_b.dae: Running FixBrokenXML

art/animation/other/fish_generic_idle_b.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/other/fish_generic_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fish_generic_idle_b.dae: Found convertible object 'fish'

art/animation/other/fish_generic_idle_b.dae: Converting 'fish_shoal'

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

art/animation/other/fish_generic_idle_c.dae: Starting conversion

art/animation/other/fish_generic_idle_c.dae: Running FixBrokenXML

art/animation/other/fish_generic_idle_c.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/other/fish_generic_idle_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fish_generic_idle_c.dae: Found convertible object 'fish'

art/animation/other/fish_generic_idle_c.dae: Converting 'fish_shoal'

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

art/meshes/skeletal/bird_circle.dae: Starting conversion

art/meshes/skeletal/bird_circle.dae: Running FixBrokenXML

art/meshes/skeletal/bird_circle.dae: Authoring tool: Blender 2.93.0 commit date:2021-06-02, commit time:11:21, hash:84da05a8b806

art/meshes/skeletal/bird_circle.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/bird_circle.dae: Found convertible object 'fish_shoal'

art/meshes/skeletal/bird_circle.dae: Converting 'fish_shoal_armature'

art/meshes/skeletal/bird_circle.dae: Found skinned geometry

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_01

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_02

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_03

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_04

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_05

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_06

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_07

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_08

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_09

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_10

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_11

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_12

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_13

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_14

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_15

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_16

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_17

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_18

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_19

art/meshes/skeletal/bird_circle.dae: Adding prop point fish_20

art/animation/others/bird_circle_idle_01.dae: Starting conversion

art/animation/others/bird_circle_idle_01.dae: Running FixBrokenXML

art/animation/others/bird_circle_idle_01.dae: Authoring tool: Blender 2.93.0 commit date:2021-06-02, commit time:11:21, hash:84da05a8b806

art/animation/others/bird_circle_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/bird_circle_idle_01.dae: Found convertible object 'fish_shoal'

art/animation/others/bird_circle_idle_01.dae: Converting 'fish_shoal_armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/bird_circle_idle_01.dae): Loaded successfully

art/meshes/skeletal/seagull.dae: Starting conversion

art/meshes/skeletal/seagull.dae: Running FixBrokenXML

art/meshes/skeletal/seagull.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/meshes/skeletal/seagull.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/seagull.dae: Found convertible object 'seagull'

art/meshes/skeletal/seagull.dae: Converting 'BlenderHawk'

art/meshes/skeletal/seagull.dae: Found skinned geometry

art/animation/other/seagull_flight_01.dae: Starting conversion

art/animation/other/seagull_flight_01.dae: Running FixBrokenXML

art/animation/other/seagull_flight_01.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/animation/other/seagull_flight_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/seagull_flight_01.dae: Found convertible object 'seagull'

art/animation/other/seagull_flight_01.dae: Converting 'BlenderHawk'

CSkeletonAnimManager::GetAnimation(art/animation/other/seagull_flight_01.dae): Loaded successfully

art/animation/other/seagull_flight_02.dae: Starting conversion

art/animation/other/seagull_flight_02.dae: Running FixBrokenXML

art/animation/other/seagull_flight_02.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/animation/other/seagull_flight_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/seagull_flight_02.dae: Found convertible object 'seagull'

art/animation/other/seagull_flight_02.dae: Converting 'BlenderHawk'

CSkeletonAnimManager::GetAnimation(art/animation/other/seagull_flight_02.dae): Loaded successfully

art/meshes/gaia/strangler_2_trunk.dae: Starting conversion

art/meshes/gaia/strangler_2_trunk.dae: Running FixBrokenXML

art/meshes/gaia/strangler_2_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/strangler_2_trunk.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/strangler_2_trunk.dae: Found convertible object 'Cube_002'

art/meshes/gaia/strangler_2_trunk.dae: Converting 'Cube_008'

art/meshes/gaia/strangler_2_trunk.dae: Found static geometry

art/meshes/gaia/strangler_2_leaves.dae: Starting conversion

art/meshes/gaia/strangler_2_leaves.dae: Running FixBrokenXML

art/meshes/gaia/strangler_2_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/strangler_2_leaves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/strangler_2_leaves.dae: Found convertible object 'Cylinder_022'

art/meshes/gaia/strangler_2_leaves.dae: Converting 'Cylinder_021'

art/meshes/gaia/strangler_2_leaves.dae: Found static geometry

art/meshes/gaia/strangler_1_trunk.dae: Starting conversion

art/meshes/gaia/strangler_1_trunk.dae: Running FixBrokenXML

art/meshes/gaia/strangler_1_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/strangler_1_trunk.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/strangler_1_trunk.dae: Found convertible object 'Cube_001'

art/meshes/gaia/strangler_1_trunk.dae: Converting 'Cube_007'

art/meshes/gaia/strangler_1_trunk.dae: Found static geometry

art/meshes/gaia/strangler_1_leaves.dae: Starting conversion

art/meshes/gaia/strangler_1_leaves.dae: Running FixBrokenXML

art/meshes/gaia/strangler_1_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/strangler_1_leaves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/strangler_1_leaves.dae: Found convertible object 'Cylinder_021'

art/meshes/gaia/strangler_1_leaves.dae: Converting 'Cylinder_016'

art/meshes/gaia/strangler_1_leaves.dae: Found static geometry

art/meshes/gaia/palm_palmyra_1.dae: Starting conversion

art/meshes/gaia/palm_palmyra_1.dae: Running FixBrokenXML

art/meshes/gaia/palm_palmyra_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_palmyra_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_palmyra_1.dae: Found convertible object 'Circle_020'

art/meshes/gaia/palm_palmyra_1.dae: Converting 'Circle_020'

art/meshes/gaia/palm_palmyra_1.dae: Found static geometry

art/meshes/gaia/palm_palmyra_2.dae: Starting conversion

art/meshes/gaia/palm_palmyra_2.dae: Running FixBrokenXML

art/meshes/gaia/palm_palmyra_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_palmyra_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_palmyra_2.dae: Found convertible object 'Circle_019'

art/meshes/gaia/palm_palmyra_2.dae: Converting 'Circle_017'

art/meshes/gaia/palm_palmyra_2.dae: Found static geometry

art/meshes/gaia/palm_palmyra_3.dae: Starting conversion

art/meshes/gaia/palm_palmyra_3.dae: Running FixBrokenXML

art/meshes/gaia/palm_palmyra_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_palmyra_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_palmyra_3.dae: Found convertible object 'Circle_022'

art/meshes/gaia/palm_palmyra_3.dae: Converting 'Circle_022'

art/meshes/gaia/palm_palmyra_3.dae: Found static geometry

art/meshes/gaia/tree_teak_3.dae: Starting conversion

art/meshes/gaia/tree_teak_3.dae: Running FixBrokenXML

art/meshes/gaia/tree_teak_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/tree_teak_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_teak_3.dae: Found convertible object 'Circle_055'

art/meshes/gaia/tree_teak_3.dae: Converting 'Circle_055'

art/meshes/gaia/tree_teak_3.dae: Found static geometry

art/meshes/gaia/tree_teak_3_leaves.dae: Starting conversion

art/meshes/gaia/tree_teak_3_leaves.dae: Running FixBrokenXML

art/meshes/gaia/tree_teak_3_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/tree_teak_3_leaves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_teak_3_leaves.dae: Found convertible object 'Circle_056'

art/meshes/gaia/tree_teak_3_leaves.dae: Converting 'Circle_056'

art/meshes/gaia/tree_teak_3_leaves.dae: Found static geometry

art/meshes/gaia/tree_teak_1.dae: Starting conversion

art/meshes/gaia/tree_teak_1.dae: Running FixBrokenXML

art/meshes/gaia/tree_teak_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/tree_teak_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_teak_1.dae: Found convertible object 'Circle_046'

art/meshes/gaia/tree_teak_1.dae: Converting 'Circle_046'

art/meshes/gaia/tree_teak_1.dae: Found static geometry

art/meshes/gaia/tree_teak_1_leaves.dae: Starting conversion

art/meshes/gaia/tree_teak_1_leaves.dae: Running FixBrokenXML

art/meshes/gaia/tree_teak_1_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/tree_teak_1_leaves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_teak_1_leaves.dae: Found convertible object 'Circle_045'

art/meshes/gaia/tree_teak_1_leaves.dae: Converting 'Circle_045'

art/meshes/gaia/tree_teak_1_leaves.dae: Found static geometry

art/meshes/gaia/tree_teak_2.dae: Starting conversion

art/meshes/gaia/tree_teak_2.dae: Running FixBrokenXML

art/meshes/gaia/tree_teak_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/tree_teak_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_teak_2.dae: Found convertible object 'Circle_047'

art/meshes/gaia/tree_teak_2.dae: Converting 'Circle_047'

art/meshes/gaia/tree_teak_2.dae: Found static geometry

art/meshes/gaia/tree_teak_2_leaves.dae: Starting conversion

art/meshes/gaia/tree_teak_2_leaves.dae: Running FixBrokenXML

art/meshes/gaia/tree_teak_2_leaves.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/tree_teak_2_leaves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_teak_2_leaves.dae: Found convertible object 'Circle_048'

art/meshes/gaia/tree_teak_2_leaves.dae: Converting 'Circle_048'

art/meshes/gaia/tree_teak_2_leaves.dae: Found static geometry

art/meshes/gaia/grass_la_tall_b.dae: Starting conversion

art/meshes/gaia/grass_la_tall_b.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_tall_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/grass_la_tall_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_tall_b.dae: Found convertible object 'grass_la_tall_b'

art/meshes/gaia/grass_la_tall_b.dae: Converting 'grass_la_tall_b-Geometry'

art/meshes/gaia/grass_la_tall_b.dae: Found static geometry

art/meshes/gaia/grass_la_tall_a.dae: Starting conversion

art/meshes/gaia/grass_la_tall_a.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_tall_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/grass_la_tall_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_tall_a.dae: Found convertible object 'grass_la_tall_a'

art/meshes/gaia/grass_la_tall_a.dae: Converting 'grass_la_tall_a-Geometry'

art/meshes/gaia/grass_la_tall_a.dae: Found static geometry

art/meshes/gaia/tropic_deciduous_06.dae: Starting conversion

art/meshes/gaia/tropic_deciduous_06.dae: Running FixBrokenXML

art/meshes/gaia/tropic_deciduous_06.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/tropic_deciduous_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tropic_deciduous_06.dae: Found convertible object 'Cube'

art/meshes/gaia/tropic_deciduous_06.dae: Converting 'Cube'

art/meshes/gaia/tropic_deciduous_06.dae: Found static geometry

art/meshes/gaia/plant_tropic_ferns_1.dae: Starting conversion

art/meshes/gaia/plant_tropic_ferns_1.dae: Running FixBrokenXML

art/meshes/gaia/plant_tropic_ferns_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/plant_tropic_ferns_1.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/plant_tropic_ferns_1.dae: Found library_images to delete

art/meshes/gaia/plant_tropic_ferns_1.dae: Found library_materials to delete

art/meshes/gaia/plant_tropic_ferns_1.dae: Found library_effects to delete

art/meshes/gaia/plant_tropic_ferns_1.dae: Found a bind_material to delete

art/meshes/gaia/plant_tropic_ferns_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/plant_tropic_ferns_1.dae: Found convertible object 'Object48-Pivot'

art/meshes/gaia/plant_tropic_ferns_1.dae: Converting 'Object48Mesh'

art/meshes/gaia/plant_tropic_ferns_1.dae: Found static geometry

art/meshes/gaia/fern_tropical_a.dae: Starting conversion

art/meshes/gaia/fern_tropical_a.dae: Running FixBrokenXML

art/meshes/gaia/fern_tropical_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/fern_tropical_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/fern_tropical_a.dae: Found convertible object 'Plane'

art/meshes/gaia/fern_tropical_a.dae: Converting 'Plane'

art/meshes/gaia/fern_tropical_a.dae: Found static geometry

art/meshes/gaia/fern_tropical_b.dae: Starting conversion

art/meshes/gaia/fern_tropical_b.dae: Running FixBrokenXML

art/meshes/gaia/fern_tropical_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/fern_tropical_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/fern_tropical_b.dae: Found convertible object 'Plane'

art/meshes/gaia/fern_tropical_b.dae: Converting 'Plane'

art/meshes/gaia/fern_tropical_b.dae: Found static geometry

art/meshes/gaia/plant_tropic_lg.dae: Starting conversion

art/meshes/gaia/plant_tropic_lg.dae: Running FixBrokenXML

art/meshes/gaia/plant_tropic_lg.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/plant_tropic_lg.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/plant_tropic_lg.dae: Found library_images to delete

art/meshes/gaia/plant_tropic_lg.dae: Found library_materials to delete

art/meshes/gaia/plant_tropic_lg.dae: Found library_effects to delete

art/meshes/gaia/plant_tropic_lg.dae: Found a bind_material to delete

art/meshes/gaia/plant_tropic_lg.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/plant_tropic_lg.dae: Found convertible object 'Object47-Pivot'

art/meshes/gaia/plant_tropic_lg.dae: Converting 'Object47Mesh'

art/meshes/gaia/plant_tropic_lg.dae: Found static geometry

art/meshes/gaia/tree_palm_tropical_01.dae: Starting conversion

art/meshes/gaia/tree_palm_tropical_01.dae: Running FixBrokenXML

art/meshes/gaia/tree_palm_tropical_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_palm_tropical_01.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_palm_tropical_01.dae: Found library_images to delete

art/meshes/gaia/tree_palm_tropical_01.dae: Found library_materials to delete

art/meshes/gaia/tree_palm_tropical_01.dae: Found library_effects to delete

art/meshes/gaia/tree_palm_tropical_01.dae: Found a bind_material to delete

art/meshes/gaia/tree_palm_tropical_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_palm_tropical_01.dae: Found convertible object 'palm_straight'

art/meshes/gaia/tree_palm_tropical_01.dae: Converting 'palm_straightMesh'

art/meshes/gaia/tree_palm_tropical_01.dae: Found static geometry

art/meshes/gaia/tree_palm_tropical_05.dae: Starting conversion

art/meshes/gaia/tree_palm_tropical_05.dae: Running FixBrokenXML

art/meshes/gaia/tree_palm_tropical_05.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_palm_tropical_05.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_palm_tropical_05.dae: Found library_images to delete

art/meshes/gaia/tree_palm_tropical_05.dae: Found library_materials to delete

art/meshes/gaia/tree_palm_tropical_05.dae: Found library_effects to delete

art/meshes/gaia/tree_palm_tropical_05.dae: Found a bind_material to delete

art/meshes/gaia/tree_palm_tropical_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_palm_tropical_05.dae: Found convertible object 'palm_trio'

art/meshes/gaia/tree_palm_tropical_05.dae: Converting 'palm_trioMesh'

art/meshes/gaia/tree_palm_tropical_05.dae: Found static geometry

art/meshes/gaia/tree_palm_tropical_02.dae: Starting conversion

art/meshes/gaia/tree_palm_tropical_02.dae: Running FixBrokenXML

art/meshes/gaia/tree_palm_tropical_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_palm_tropical_02.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_palm_tropical_02.dae: Found library_images to delete

art/meshes/gaia/tree_palm_tropical_02.dae: Found library_materials to delete

art/meshes/gaia/tree_palm_tropical_02.dae: Found library_effects to delete

art/meshes/gaia/tree_palm_tropical_02.dae: Found a bind_material to delete

art/meshes/gaia/tree_palm_tropical_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_palm_tropical_02.dae: Found convertible object 'palm_bend'

art/meshes/gaia/tree_palm_tropical_02.dae: Converting 'palm_bendMesh'

art/meshes/gaia/tree_palm_tropical_02.dae: Found static geometry

art/meshes/gaia/tree_palm_tropical_03.dae: Starting conversion

art/meshes/gaia/tree_palm_tropical_03.dae: Running FixBrokenXML

art/meshes/gaia/tree_palm_tropical_03.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_palm_tropical_03.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_palm_tropical_03.dae: Found library_images to delete

art/meshes/gaia/tree_palm_tropical_03.dae: Found library_materials to delete

art/meshes/gaia/tree_palm_tropical_03.dae: Found library_effects to delete

art/meshes/gaia/tree_palm_tropical_03.dae: Found a bind_material to delete

art/meshes/gaia/tree_palm_tropical_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_palm_tropical_03.dae: Found convertible object 'palm_dual_bend'

art/meshes/gaia/tree_palm_tropical_03.dae: Converting 'palm_dual_bendMesh'

art/meshes/gaia/tree_palm_tropical_03.dae: Found static geometry

art/meshes/gaia/tree_palm_tropical_04.dae: Starting conversion

art/meshes/gaia/tree_palm_tropical_04.dae: Running FixBrokenXML

art/meshes/gaia/tree_palm_tropical_04.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_palm_tropical_04.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_palm_tropical_04.dae: Found library_images to delete

art/meshes/gaia/tree_palm_tropical_04.dae: Found library_materials to delete

art/meshes/gaia/tree_palm_tropical_04.dae: Found library_effects to delete

art/meshes/gaia/tree_palm_tropical_04.dae: Found a bind_material to delete

art/meshes/gaia/tree_palm_tropical_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_palm_tropical_04.dae: Found convertible object 'palm_dual'

art/meshes/gaia/tree_palm_tropical_04.dae: Converting 'palm_dualMesh'

art/meshes/gaia/tree_palm_tropical_04.dae: Found static geometry

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

art/meshes/structural/kart_dock.dae: Starting conversion

art/meshes/structural/kart_dock.dae: Running FixBrokenXML

art/meshes/structural/kart_dock.dae: Authoring tool: Blender 2.63.0 r46461

art/meshes/structural/kart_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_dock.dae: Found convertible object 'props'

art/meshes/structural/kart_dock.dae: Converting 'propsMesh'

art/meshes/structural/kart_dock.dae: Found static geometry

art/meshes/props/kart_dock_a.dae: Starting conversion

art/meshes/props/kart_dock_a.dae: Running FixBrokenXML

art/meshes/props/kart_dock_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_dock_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_dock_a.dae: Found library_images to delete

art/meshes/props/kart_dock_a.dae: Found library_materials to delete

art/meshes/props/kart_dock_a.dae: Found library_effects to delete

art/meshes/props/kart_dock_a.dae: Found a bind_material to delete

art/meshes/props/kart_dock_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_dock_a.dae: Found convertible object 'default14'

art/meshes/props/kart_dock_a.dae: Converting 'default14Mesh'

art/meshes/props/kart_dock_a.dae: Found static geometry

art/meshes/structural/sele_dock.dae: Starting conversion

art/meshes/structural/sele_dock.dae: Running FixBrokenXML

art/meshes/structural/sele_dock.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_dock.dae: Found convertible object 'Dock'

art/meshes/structural/sele_dock.dae: Converting 'Cube_019'

art/meshes/structural/sele_dock.dae: Found static geometry

art/meshes/structural/sele_dock.dae: Adding prop point garrisoned

art/meshes/structural/kush_dock.dae: Starting conversion

art/meshes/structural/kush_dock.dae: Running FixBrokenXML

art/meshes/structural/kush_dock.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/kush_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_dock.dae: Found convertible object 'Cube_028'

art/meshes/structural/kush_dock.dae: Converting 'Cube_060'

art/meshes/structural/kush_dock.dae: Found static geometry

art/meshes/structural/kush_dock.dae: Adding prop point garrisoned

art/meshes/structural/kush_dock.dae: Adding prop point statue_01

art/meshes/structural/kush_dock.dae: Adding prop point statue_02

art/meshes/props/kush_bird_statue.dae: Starting conversion

art/meshes/props/kush_bird_statue.dae: Running FixBrokenXML

art/meshes/props/kush_bird_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_bird_statue.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_bird_statue.dae: Found convertible object 'Long_leg_Tucan_statue'

art/meshes/props/kush_bird_statue.dae: Converting 'Cubo'

art/meshes/props/kush_bird_statue.dae: Found static geometry

art/meshes/structural/found_4x4_01.dae: Starting conversion

art/meshes/structural/found_4x4_01.dae: Running FixBrokenXML

art/meshes/structural/found_4x4_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/structural/found_4x4_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x4_01.dae: Found convertible object 'foundation_4x4'

art/meshes/structural/found_4x4_01.dae: Converting 'foundation_4x4_mesh_003'

art/meshes/structural/found_4x4_01.dae: Found static geometry

art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_02

art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_01

art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_03

art/meshes/structural/found_4x4_01.dae: Adding prop point delimitator_04

art/meshes/structural/found_4x4_01.dae: Adding prop point post_01

art/meshes/structural/found_4x4_01.dae: Adding prop point post_02

art/meshes/structural/found_4x4_01.dae: Adding prop point post_03

art/meshes/structural/found_4x4_01.dae: Adding prop point post_04

art/meshes/structural/found_4x4_01.dae: Adding prop point handcart001

art/meshes/structural/found_4x4_01.dae: Adding prop point woodpile001

art/meshes/structural/found_4x4_01.dae: Adding prop point vase001

art/meshes/structural/found_4x4_01.dae: Adding prop point brick003

art/meshes/structural/found_4x4_01.dae: Adding prop point box001

art/meshes/structural/found_4x4_01.dae: Adding prop point box002

art/meshes/structural/found_4x4_01.dae: Adding prop point box003

art/meshes/structural/found_4x4_01.dae: Adding prop point brick006

art/meshes/structural/found_4x4_01.dae: Adding prop point brick004

art/meshes/structural/found_4x4_01.dae: Adding prop point brick007

art/meshes/structural/found_4x4_01.dae: Adding prop point brick002

art/meshes/structural/found_4x4_01.dae: Adding prop point brick001

art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile003

art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile002

art/meshes/structural/found_4x4_01.dae: Adding prop point brickpile001

art/meshes/structural/found_4x4_01.dae: Adding prop point brick005

art/meshes/props/box.dae: Starting conversion

art/meshes/props/box.dae: Running FixBrokenXML

art/meshes/props/box.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/box.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/box.dae: Found convertible object 'Object002'

art/meshes/props/box.dae: Converting 'Object002Mesh_003'

art/meshes/props/box.dae: Found static geometry

art/meshes/props/brick.dae: Starting conversion

art/meshes/props/brick.dae: Running FixBrokenXML

art/meshes/props/brick.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/brick.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick.dae: Found convertible object 'brick_003'

art/meshes/props/brick.dae: Converting 'brick_006'

art/meshes/props/brick.dae: Found static geometry

art/meshes/props/brick_pile_02.dae: Starting conversion

art/meshes/props/brick_pile_02.dae: Running FixBrokenXML

art/meshes/props/brick_pile_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/brick_pile_02.dae: Applying fixes for 3ds Max exporter

art/meshes/props/brick_pile_02.dae: Found a bind_material to delete

art/meshes/props/brick_pile_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_02.dae: Found convertible object 'Object001'

art/meshes/props/brick_pile_02.dae: Converting 'Object001Mesh'

art/meshes/props/brick_pile_02.dae: Found static geometry

art/meshes/props/brick_pile_04.dae: Starting conversion

art/meshes/props/brick_pile_04.dae: Running FixBrokenXML

art/meshes/props/brick_pile_04.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b

art/meshes/props/brick_pile_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_04.dae: Found convertible object 'brick_pile_04'

art/meshes/props/brick_pile_04.dae: Converting 'Object001Mesh_001'

art/meshes/props/brick_pile_04.dae: Found static geometry

art/meshes/props/brick_pile_08.dae: Starting conversion

art/meshes/props/brick_pile_08.dae: Running FixBrokenXML

art/meshes/props/brick_pile_08.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/brick_pile_08.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_08.dae: Found convertible object 'Object10-Pivot'

art/meshes/props/brick_pile_08.dae: Converting 'Object10Mesh_003'

art/meshes/props/brick_pile_08.dae: Found static geometry

art/meshes/props/delimitator.dae: Starting conversion

art/meshes/props/delimitator.dae: Running FixBrokenXML

art/meshes/props/delimitator.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/delimitator.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/delimitator.dae: Found convertible object 'delimitator'

art/meshes/props/delimitator.dae: Converting 'delimitator-mesh'

art/meshes/props/delimitator.dae: Found static geometry

art/meshes/props/wrld_handcart.dae: Starting conversion

art/meshes/props/wrld_handcart.dae: Running FixBrokenXML

art/meshes/props/wrld_handcart.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/wrld_handcart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_handcart.dae: Found convertible object 'wrld_handcart'

art/meshes/props/wrld_handcart.dae: Converting 'wrld_handcart-Geometry'

art/meshes/props/wrld_handcart.dae: Found static geometry

art/meshes/props/Wood_Up.dae: Starting conversion

art/meshes/props/Wood_Up.dae: Running FixBrokenXML

art/meshes/props/Wood_Up.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/Wood_Up.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Wood_Up.dae: Found convertible object 'Object14_Pivot001_001'

art/meshes/props/Wood_Up.dae: Converting 'Object14_Pivot001Mesh_005'

art/meshes/props/Wood_Up.dae: Found static geometry

art/meshes/props/vase.dae: Starting conversion

art/meshes/props/vase.dae: Running FixBrokenXML

art/meshes/props/vase.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/vase.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/vase.dae: Found convertible object 'Object001'

art/meshes/props/vase.dae: Converting 'Object001Mesh'

art/meshes/props/vase.dae: Found static geometry

art/meshes/structural/found_3x3_01.dae: Starting conversion

art/meshes/structural/found_3x3_01.dae: Running FixBrokenXML

art/meshes/structural/found_3x3_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_3x3_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_3x3_01.dae: Found convertible object 'foundation_3x3'

art/meshes/structural/found_3x3_01.dae: Converting 'foundation_3x3'

art/meshes/structural/found_3x3_01.dae: Found static geometry

art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator001

art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator002

art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator003

art/meshes/structural/found_3x3_01.dae: Adding prop point Delimitator004

art/meshes/structural/found_3x3_01.dae: Adding prop point vase001

art/meshes/structural/found_3x3_01.dae: Adding prop point box001

art/meshes/structural/found_3x3_01.dae: Adding prop point box002

art/meshes/structural/found_3x3_01.dae: Adding prop point brick001

art/meshes/structural/found_3x3_01.dae: Adding prop point brick002

art/meshes/structural/found_3x3_01.dae: Adding prop point brick003

art/meshes/structural/found_3x3_01.dae: Adding prop point brick004

art/meshes/structural/found_3x3_01.dae: Adding prop point brick005

art/meshes/structural/found_3x3_01.dae: Adding prop point brick006

art/meshes/structural/found_3x3_01.dae: Adding prop point brick_pile001

art/meshes/structural/found_3x3_01.dae: Adding prop point brick_pile002

art/meshes/structural/found_3x3_01.dae: Adding prop point woodpile001

art/meshes/structural/found_3x3_01.dae: Adding prop point handcart001

art/meshes/props/brick_pile_09.dae: Starting conversion

art/meshes/props/brick_pile_09.dae: Running FixBrokenXML

art/meshes/props/brick_pile_09.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/brick_pile_09.dae: Applying fixes for 3ds Max exporter

art/meshes/props/brick_pile_09.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_09.dae: Found convertible object 'Pile-Pivot'

art/meshes/props/brick_pile_09.dae: Converting 'PileMesh'

art/meshes/props/brick_pile_09.dae: Found static geometry

art/meshes/structural/found_3x3_03.dae: Starting conversion

art/meshes/structural/found_3x3_03.dae: Running FixBrokenXML

art/meshes/structural/found_3x3_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_3x3_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_3x3_03.dae: Found convertible object 'foundation_3x3'

art/meshes/structural/found_3x3_03.dae: Converting 'foundation_3x3'

art/meshes/structural/found_3x3_03.dae: Found static geometry

art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator001

art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator002

art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator003

art/meshes/structural/found_3x3_03.dae: Adding prop point Delimitator004

art/meshes/structural/found_3x3_03.dae: Adding prop point vase001

art/meshes/structural/found_3x3_03.dae: Adding prop point box001

art/meshes/structural/found_3x3_03.dae: Adding prop point brick001

art/meshes/structural/found_3x3_03.dae: Adding prop point brick002

art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile002

art/meshes/structural/found_3x3_03.dae: Adding prop point brick003

art/meshes/structural/found_3x3_03.dae: Adding prop point box002

art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile001

art/meshes/structural/found_3x3_03.dae: Adding prop point brick_pile003

art/meshes/structural/found_3x3_03.dae: Adding prop point woodpile001

art/meshes/structural/found_3x3_03.dae: Adding prop point handcart001

art/meshes/props/brick_pile_07.dae: Starting conversion

art/meshes/props/brick_pile_07.dae: Running FixBrokenXML

art/meshes/props/brick_pile_07.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/brick_pile_07.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_07.dae: Found convertible object 'Object10-Pivot'

art/meshes/props/brick_pile_07.dae: Converting 'Object10Mesh_003'

art/meshes/props/brick_pile_07.dae: Found static geometry

art/meshes/structural/found_4x4_02.dae: Starting conversion

art/meshes/structural/found_4x4_02.dae: Running FixBrokenXML

art/meshes/structural/found_4x4_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/structural/found_4x4_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x4_02.dae: Found convertible object 'foundation_4x4'

art/meshes/structural/found_4x4_02.dae: Converting 'foundation_4x4_mesh_002'

art/meshes/structural/found_4x4_02.dae: Found static geometry

art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_02

art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_01

art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_03

art/meshes/structural/found_4x4_02.dae: Adding prop point delimitator_04

art/meshes/structural/found_4x4_02.dae: Adding prop point post_01

art/meshes/structural/found_4x4_02.dae: Adding prop point post_02

art/meshes/structural/found_4x4_02.dae: Adding prop point post_04

art/meshes/structural/found_4x4_02.dae: Adding prop point post_03

art/meshes/structural/found_4x4_02.dae: Adding prop point handcart001

art/meshes/structural/found_4x4_02.dae: Adding prop point woodpile001

art/meshes/structural/found_4x4_02.dae: Adding prop point vase001

art/meshes/structural/found_4x4_02.dae: Adding prop point brick003

art/meshes/structural/found_4x4_02.dae: Adding prop point box001

art/meshes/structural/found_4x4_02.dae: Adding prop point box002

art/meshes/structural/found_4x4_02.dae: Adding prop point box003

art/meshes/structural/found_4x4_02.dae: Adding prop point brick006

art/meshes/structural/found_4x4_02.dae: Adding prop point brick004

art/meshes/structural/found_4x4_02.dae: Adding prop point brick002

art/meshes/structural/found_4x4_02.dae: Adding prop point brick001

art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile003

art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile002

art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile001

art/meshes/structural/found_4x4_02.dae: Adding prop point brick005

art/meshes/structural/found_4x4_02.dae: Adding prop point woodpile002

art/meshes/structural/found_4x4_02.dae: Adding prop point handcart002

art/meshes/structural/found_4x4_02.dae: Adding prop point vase002

art/meshes/structural/found_4x4_02.dae: Adding prop point brickpile004

art/meshes/structural/found_4x4_02.dae: Adding prop point box004

art/animation/biped/gatherer/idle_carry_grain_m.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_grain_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_grain_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_grain_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_grain_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_grain_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_m.dae: Starting conversion

art/animation/biped/citizen/walk_relax_m.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/walk_relax_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully

art/animation/biped/citizen/build.dae: Starting conversion

art/animation/biped/citizen/build.dae: Running FixBrokenXML

art/animation/biped/citizen/build.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/build.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/build.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/build.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully

art/meshes/props/prop_mallet.dae: Starting conversion

art/meshes/props/prop_mallet.dae: Running FixBrokenXML

art/meshes/props/prop_mallet.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/prop_mallet.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/prop_mallet.dae: Found convertible object 'prop_mallet'

art/meshes/props/prop_mallet.dae: Converting 'prop_mallet-Geometry'

art/meshes/props/prop_mallet.dae: Found static geometry

art/meshes/props/prop_mallet.dae: Adding prop point mallet

art/meshes/props/scaffold_01.dae: Starting conversion

art/meshes/props/scaffold_01.dae: Running FixBrokenXML

art/meshes/props/scaffold_01.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/props/scaffold_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaffold_01.dae: Found convertible object 'Cylinder'

art/meshes/props/scaffold_01.dae: Converting 'Cylinder'

art/meshes/props/scaffold_01.dae: Found static geometry

art/meshes/structural/kush_house_4.dae: Starting conversion

art/meshes/structural/kush_house_4.dae: Running FixBrokenXML

art/meshes/structural/kush_house_4.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_house_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_house_4.dae: Found convertible object 'Cube_005'

art/meshes/structural/kush_house_4.dae: Converting 'Cube_009'

art/meshes/structural/kush_house_4.dae: Found static geometry

art/meshes/structural/kush_house_4.dae: Adding prop point garrisoned

art/meshes/structural/kush_house_1.dae: Starting conversion

art/meshes/structural/kush_house_1.dae: Running FixBrokenXML

art/meshes/structural/kush_house_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_house_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_house_1.dae: Found convertible object 'Cube'

art/meshes/structural/kush_house_1.dae: Converting 'Cube'

art/meshes/structural/kush_house_1.dae: Found static geometry

art/meshes/structural/kush_house_1.dae: Adding prop point garrisoned

art/meshes/props/scaf_3x3.dae: Starting conversion

art/meshes/props/scaf_3x3.dae: Running FixBrokenXML

art/meshes/props/scaf_3x3.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/scaf_3x3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_3x3.dae: Found convertible object 'Cylinder_003'

art/meshes/props/scaf_3x3.dae: Converting 'Cylinder_005'

art/meshes/props/scaf_3x3.dae: Found static geometry

art/meshes/structural/hele_storehouse.dae: Starting conversion

art/meshes/structural/hele_storehouse.dae: Running FixBrokenXML

art/meshes/structural/hele_storehouse.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_storehouse.dae: Found convertible object 'default04_001'

art/meshes/structural/hele_storehouse.dae: Converting 'default04Mesh_001'

art/meshes/structural/hele_storehouse.dae: Found static geometry

art/meshes/props/hele_storehouse_blocks.dae: Starting conversion

art/meshes/props/hele_storehouse_blocks.dae: Running FixBrokenXML

art/meshes/props/hele_storehouse_blocks.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_storehouse_blocks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_storehouse_blocks.dae: Found convertible object 'default04'

art/meshes/props/hele_storehouse_blocks.dae: Converting 'default04Mesh'

art/meshes/props/hele_storehouse_blocks.dae: Found static geometry

art/meshes/props/hele_storehouse_roof.dae: Starting conversion

art/meshes/props/hele_storehouse_roof.dae: Running FixBrokenXML

art/meshes/props/hele_storehouse_roof.dae: Authoring tool: Blender 2.80.74 commit date:2019-06-17, commit time:21:07, hash:741641f4c3b8

art/meshes/props/hele_storehouse_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_storehouse_roof.dae: Found convertible object 'hele_storehouse_roof'

art/meshes/props/hele_storehouse_roof.dae: Converting 'hele_storehouse_roof'

art/meshes/props/hele_storehouse_roof.dae: Found static geometry

art/meshes/props/hele_storehouse_props.dae: Starting conversion

art/meshes/props/hele_storehouse_props.dae: Running FixBrokenXML

art/meshes/props/hele_storehouse_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_storehouse_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_storehouse_props.dae: Found convertible object 'default04_001'

art/meshes/props/hele_storehouse_props.dae: Converting 'default04Mesh_002'

art/meshes/props/hele_storehouse_props.dae: Found static geometry

art/meshes/props/hele_storehouse_wood.dae: Starting conversion

art/meshes/props/hele_storehouse_wood.dae: Running FixBrokenXML

art/meshes/props/hele_storehouse_wood.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_storehouse_wood.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_storehouse_wood.dae: Found convertible object 'default04_001'

art/meshes/props/hele_storehouse_wood.dae: Converting 'default04Mesh_003'

art/meshes/props/hele_storehouse_wood.dae: Found static geometry

art/meshes/structural/sele_storehouse.dae: Starting conversion

art/meshes/structural/sele_storehouse.dae: Running FixBrokenXML

art/meshes/structural/sele_storehouse.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_storehouse.dae: Found convertible object 'Cube_009'

art/meshes/structural/sele_storehouse.dae: Converting 'Cube_004'

art/meshes/structural/sele_storehouse.dae: Found static geometry

art/meshes/structural/sele_storehouse.dae: Adding prop point bush

art/meshes/props/wrld_block_1_pile_b.dae: Starting conversion

art/meshes/props/wrld_block_1_pile_b.dae: Running FixBrokenXML

art/meshes/props/wrld_block_1_pile_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_block_1_pile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_block_1_pile_b.dae: Found convertible object 'wrld_block_1_pile_b'

art/meshes/props/wrld_block_1_pile_b.dae: Converting 'wrld_block_1_pile_b-Geometry'

art/meshes/props/wrld_block_1_pile_b.dae: Found static geometry

art/meshes/props/wrld_block_1_pile_a.dae: Starting conversion

art/meshes/props/wrld_block_1_pile_a.dae: Running FixBrokenXML

art/meshes/props/wrld_block_1_pile_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_block_1_pile_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_block_1_pile_a.dae: Found convertible object 'wrld_block_1_pile_a'

art/meshes/props/wrld_block_1_pile_a.dae: Converting 'wrld_block_1_pile_a-Geometry'

art/meshes/props/wrld_block_1_pile_a.dae: Found static geometry

art/animation/biped/gatherer/idle_axe_01.dae: Starting conversion

art/animation/biped/gatherer/idle_axe_01.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_axe_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/idle_axe_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_axe_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/idle_axe_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully

art/animation/biped/gatherer/walk_axe.dae: Starting conversion

art/animation/biped/gatherer/walk_axe.dae: Running FixBrokenXML

art/animation/biped/gatherer/walk_axe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/walk_axe.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/walk_axe.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/walk_axe.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully

art/meshes/props/tool_axe.dae: Starting conversion

art/meshes/props/tool_axe.dae: Running FixBrokenXML

art/meshes/props/tool_axe.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/tool_axe.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_axe.dae: Found convertible object 'Woodcutter_s_axe'

art/meshes/props/tool_axe.dae: Converting 'Cubo_001'

art/meshes/props/tool_axe.dae: Found static geometry

art/animation/biped/gatherer/gather_fruit_f.dae: Starting conversion

art/animation/biped/gatherer/gather_fruit_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_fruit_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_fruit_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_fruit_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/gather_fruit_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully

art/meshes/props/special/luggage_female_back.dae: Starting conversion

art/meshes/props/special/luggage_female_back.dae: Running FixBrokenXML

art/meshes/props/special/luggage_female_back.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/special/luggage_female_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/luggage_female_back.dae: Found convertible object 'carry_res_female'

art/meshes/props/special/luggage_female_back.dae: Converting 'carry_res_femaleMesh_001'

art/meshes/props/special/luggage_female_back.dae: Found static geometry

art/meshes/props/waypoint_flag.dae: Starting conversion

art/meshes/props/waypoint_flag.dae: Running FixBrokenXML

art/meshes/props/waypoint_flag.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/props/waypoint_flag.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/waypoint_flag.dae: Found convertible object 'waypoint_flag'

art/meshes/props/waypoint_flag.dae: Converting 'SixWheeler'

art/meshes/props/waypoint_flag.dae: Found skinned geometry

art/animation/mechanical/waypoint_flag_idle.dae: Starting conversion

art/animation/mechanical/waypoint_flag_idle.dae: Running FixBrokenXML

art/animation/mechanical/waypoint_flag_idle.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/mechanical/waypoint_flag_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/waypoint_flag_idle.dae: Found convertible object 'waypoint_flag'

art/animation/mechanical/waypoint_flag_idle.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully

art/animation/biped/gatherer/slaughter.dae: Starting conversion

art/animation/biped/gatherer/slaughter.dae: Running FixBrokenXML

art/animation/biped/gatherer/slaughter.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/slaughter.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/slaughter.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/slaughter.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/slaughter.dae): Loaded successfully

art/meshes/props/weapons/dagger_01.dae: Starting conversion

art/meshes/props/weapons/dagger_01.dae: Running FixBrokenXML

art/meshes/props/weapons/dagger_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/weapons/dagger_01.dae: Applying fixes for 3ds Max exporter

art/meshes/props/weapons/dagger_01.dae: Found library_images to delete

art/meshes/props/weapons/dagger_01.dae: Found library_materials to delete

art/meshes/props/weapons/dagger_01.dae: Found library_effects to delete

art/meshes/props/weapons/dagger_01.dae: Found a bind_material to delete

art/meshes/props/weapons/dagger_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/dagger_01.dae: Found convertible object 'spartan_sword'

art/meshes/props/weapons/dagger_01.dae: Converting 'spartan_swordMesh'

art/meshes/props/weapons/dagger_01.dae: Found static geometry

art/animation/biped/gatherer/gather_meat.dae: Starting conversion

art/animation/biped/gatherer/gather_meat.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_meat.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_meat.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/gather_meat.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully

art/meshes/props/berry_basket.dae: Starting conversion

art/meshes/props/berry_basket.dae: Running FixBrokenXML

art/meshes/props/berry_basket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/berry_basket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/berry_basket.dae: Found convertible object 'basket'

art/meshes/props/berry_basket.dae: Converting 'Circle_015'

art/meshes/props/berry_basket.dae: Found static geometry

art/meshes/props/weap_falcata_d.dae: Starting conversion

art/meshes/props/weap_falcata_d.dae: Running FixBrokenXML

art/meshes/props/weap_falcata_d.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/weap_falcata_d.dae: Applying fixes for 3ds Max exporter

art/meshes/props/weap_falcata_d.dae: Found library_images to delete

art/meshes/props/weap_falcata_d.dae: Found library_materials to delete

art/meshes/props/weap_falcata_d.dae: Found library_effects to delete

art/meshes/props/weap_falcata_d.dae: Found a bind_material to delete

art/meshes/props/weap_falcata_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_falcata_d.dae: Found convertible object 'Object007'

art/meshes/props/weap_falcata_d.dae: Converting 'Object007Mesh'

art/meshes/props/weap_falcata_d.dae: Found static geometry

art/meshes/props/weapons/gladius_02.dae: Starting conversion

art/meshes/props/weapons/gladius_02.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_02.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_02.dae: Found convertible object 'weap_gladus_b'

art/meshes/props/weapons/gladius_02.dae: Converting 'weap_gladus_b-Geometry'

art/meshes/props/weapons/gladius_02.dae: Found static geometry

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully

art/meshes/props/weap_xiphos_c.dae: Starting conversion

art/meshes/props/weap_xiphos_c.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_c.dae: Found convertible object 'weap_xiphos_c'

art/meshes/props/weap_xiphos_c.dae: Converting 'weap_xiphos_c-Geometry'

art/meshes/props/weap_xiphos_c.dae: Found static geometry

art/meshes/structural/hele_fishing_boat.dae: Starting conversion

art/meshes/structural/hele_fishing_boat.dae: Running FixBrokenXML

art/meshes/structural/hele_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/hele_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_fishing_boat.dae: Found convertible object 'rowingboat'

art/meshes/structural/hele_fishing_boat.dae: Converting 'RowingBoat'

art/meshes/structural/hele_fishing_boat.dae: Found skinned geometry

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fisherman

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_a

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_b

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_c

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_bucket

art/animation/mechanical/rowing_boat_move.dae: Starting conversion

art/animation/mechanical/rowing_boat_move.dae: Running FixBrokenXML

art/animation/mechanical/rowing_boat_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/mechanical/rowing_boat_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/rowing_boat_move.dae: Found convertible object 'rowingboat'

art/animation/mechanical/rowing_boat_move.dae: Converting 'RowingBoat'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_move.dae): Loaded successfully

art/animation/mechanical/rowing_boat_idle.dae: Starting conversion

art/animation/mechanical/rowing_boat_idle.dae: Running FixBrokenXML

art/animation/mechanical/rowing_boat_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/mechanical/rowing_boat_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/rowing_boat_idle.dae: Found convertible object 'rowingboat'

art/animation/mechanical/rowing_boat_idle.dae: Converting 'RowingBoat'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_idle.dae): Loaded successfully

art/meshes/props/fish_bucket.dae: Starting conversion

art/meshes/props/fish_bucket.dae: Running FixBrokenXML

art/meshes/props/fish_bucket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/fish_bucket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/fish_bucket.dae: Found convertible object 'fish_bucket'

art/meshes/props/fish_bucket.dae: Converting 'rowingboat-mesh_002'

art/meshes/props/fish_bucket.dae: Found static geometry

art/meshes/props/fish_bucket.dae: Adding prop point fish_a

art/meshes/props/fish_bucket.dae: Adding prop point fish_b

art/meshes/props/fish_bucket.dae: Adding prop point fish_d

art/meshes/props/fish_bucket.dae: Adding prop point fish_c

art/meshes/props/fish_bucket.dae: Adding prop point fish_f

art/meshes/props/fish_bucket.dae: Adding prop point fish_e

art/animation/biped/fisher/hele_idle_a.dae: Starting conversion

art/animation/biped/fisher/hele_idle_a.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_idle_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_idle_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_a.dae): Loaded successfully

art/animation/biped/fisher/hele_idle_b.dae: Starting conversion

art/animation/biped/fisher/hele_idle_b.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_idle_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_idle_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_b.dae): Loaded successfully

art/animation/biped/fisher/hele_move.dae: Starting conversion

art/animation/biped/fisher/hele_move.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_move.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_move.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_move.dae): Loaded successfully

art/meshes/props/new/head_beard_wide.dae: Starting conversion

art/meshes/props/new/head_beard_wide.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_wide.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_wide.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_wide.dae: Found convertible object 'head_beard_wide'

art/meshes/props/new/head_beard_wide.dae: Converting 'Cube_010'

art/meshes/props/new/head_beard_wide.dae: Found static geometry

art/meshes/structural/ptol_fishing_boat.dae: Starting conversion

art/meshes/structural/ptol_fishing_boat.dae: Running FixBrokenXML

art/meshes/structural/ptol_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/ptol_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_fishing_boat.dae: Found convertible object 'SingleOarBoat'

art/meshes/structural/ptol_fishing_boat.dae: Converting 'rowingboat-mesh_001'

art/meshes/structural/ptol_fishing_boat.dae: Found static geometry

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_a

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_b

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fish_c

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point fisherman

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point basket

art/meshes/structural/ptol_fishing_boat.dae: Adding prop point row

art/meshes/props/ptol_fishing_boat_basket_c.dae: Starting conversion

art/meshes/props/ptol_fishing_boat_basket_c.dae: Running FixBrokenXML

art/meshes/props/ptol_fishing_boat_basket_c.dae: Authoring tool: Blender 2.69.0 r60991

art/meshes/props/ptol_fishing_boat_basket_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_fishing_boat_basket_c.dae: Found convertible object 'wrld_basket_c_002'

art/meshes/props/ptol_fishing_boat_basket_c.dae: Converting 'wrld_basket_c-Geometry_001'

art/meshes/props/ptol_fishing_boat_basket_c.dae: Found static geometry

art/meshes/skeletal/new/m_dress.dae: Starting conversion

art/meshes/skeletal/new/m_dress.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_dress.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_dress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_dress.dae: Found convertible object 'm_dress'

art/meshes/skeletal/new/m_dress.dae: Converting 'Biped'

art/meshes/skeletal/new/m_dress.dae: Found skinned geometry

art/meshes/skeletal/new/m_dress.dae: Adding prop point bevor

art/meshes/skeletal/new/m_dress.dae: Adding prop point back

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_dress.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_dress.dae: Adding prop point backplate

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point fauld

art/meshes/skeletal/new/m_dress.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_dress.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point head

art/meshes/skeletal/new/m_dress.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point helmet

art/meshes/skeletal/new/m_dress.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point projectile

art/meshes/skeletal/new/m_dress.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_dress.dae: Adding prop point shield

art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_dress.dae: Adding prop point ammo

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_dress.dae: Adding prop point quiver_L

art/animation/biped/fisher/ptol_idle_a.dae: Starting conversion

art/animation/biped/fisher/ptol_idle_a.dae: Running FixBrokenXML

art/animation/biped/fisher/ptol_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/ptol_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/ptol_idle_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/ptol_idle_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_a.dae): Loaded successfully

art/animation/biped/fisher/ptol_idle_b.dae: Starting conversion

art/animation/biped/fisher/ptol_idle_b.dae: Running FixBrokenXML

art/animation/biped/fisher/ptol_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/ptol_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/ptol_idle_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/ptol_idle_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_b.dae): Loaded successfully

art/animation/biped/fisher/ptol_idle_c.dae: Starting conversion

art/animation/biped/fisher/ptol_idle_c.dae: Running FixBrokenXML

art/animation/biped/fisher/ptol_idle_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/ptol_idle_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/ptol_idle_c.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/ptol_idle_c.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_idle_c.dae): Loaded successfully

art/animation/biped/fisher/ptol_move.dae: Starting conversion

art/animation/biped/fisher/ptol_move.dae: Running FixBrokenXML

art/animation/biped/fisher/ptol_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/ptol_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/ptol_move.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/ptol_move.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/ptol_move.dae): Loaded successfully

art/meshes/props/row.dae: Starting conversion

art/meshes/props/row.dae: Running FixBrokenXML

art/meshes/props/row.dae: Authoring tool: Blender 2.69.0 r60991

art/meshes/props/row.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/row.dae: Found convertible object 'Cube'

art/meshes/props/row.dae: Converting 'Cube'

art/meshes/props/row.dae: Found static geometry

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/carry_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/carry_meat.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully

art/meshes/props/shuttle_meat_male_r.dae: Starting conversion

art/meshes/props/shuttle_meat_male_r.dae: Running FixBrokenXML

art/meshes/props/shuttle_meat_male_r.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/shuttle_meat_male_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shuttle_meat_male_r.dae: Found convertible object 'shuttle_meat_male_r'

art/meshes/props/shuttle_meat_male_r.dae: Converting 'BrontoburgerMesh_001'

art/meshes/props/shuttle_meat_male_r.dae: Found static geometry

art/animation/biped/gatherer/gather_wood.dae: Starting conversion

art/animation/biped/gatherer/gather_wood.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_wood.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_wood.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_wood.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/gather_wood.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully

art/meshes/props/heads/head_kush_01.dae: Starting conversion

art/meshes/props/heads/head_kush_01.dae: Running FixBrokenXML

art/meshes/props/heads/head_kush_01.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/props/heads/head_kush_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/head_kush_01.dae: Found convertible object 'dudette_head_b'

art/meshes/props/heads/head_kush_01.dae: Converting 'Cube_000'

art/meshes/props/heads/head_kush_01.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_meat_f.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_meat_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_meat_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_meat_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_meat_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_meat_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_f.dae): Loaded successfully

art/animation/biped/gatherer/carry_meat_f.dae: Starting conversion

art/animation/biped/gatherer/carry_meat_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_meat_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_meat_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_meat_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_meat_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_f.dae): Loaded successfully

art/meshes/props/special/brontoburger.dae: Starting conversion

art/meshes/props/special/brontoburger.dae: Running FixBrokenXML

art/meshes/props/special/brontoburger.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/special/brontoburger.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/brontoburger.dae: Found convertible object 'Brontoburger'

art/meshes/props/special/brontoburger.dae: Converting 'BrontoburgerMesh'

art/meshes/props/special/brontoburger.dae: Found static geometry

art/meshes/skeletal/fish_single.dae: Starting conversion

art/meshes/skeletal/fish_single.dae: Running FixBrokenXML

art/meshes/skeletal/fish_single.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/skeletal/fish_single.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/fish_single.dae: Found convertible object 'fish_mesh'

art/meshes/skeletal/fish_single.dae: Converting 'fish'

art/meshes/skeletal/fish_single.dae: Found skinned geometry

art/animation/others/fish_idle_captured.dae: Starting conversion

art/animation/others/fish_idle_captured.dae: Running FixBrokenXML

art/animation/others/fish_idle_captured.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/fish_idle_captured.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/fish_idle_captured.dae: Found convertible object 'fish_mesh'

art/animation/others/fish_idle_captured.dae: Converting 'fish'

CSkeletonAnimManager::GetAnimation(art/animation/others/fish_idle_captured.dae): Loaded successfully

art/animation/others/fish_dead.dae: Starting conversion

art/animation/others/fish_dead.dae: Running FixBrokenXML

art/animation/others/fish_dead.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/fish_dead.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/fish_dead.dae: Found convertible object 'fish_mesh'

art/animation/others/fish_dead.dae: Converting 'fish'

CSkeletonAnimManager::GetAnimation(art/animation/others/fish_dead.dae): Loaded successfully

art/animation/biped/fisher/hele_gather_fish.dae: Starting conversion

art/animation/biped/fisher/hele_gather_fish.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_gather_fish.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_gather_fish.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_gather_fish.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_gather_fish.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_gather_fish.dae): Loaded successfully

art/meshes/props/fishing_net.dae: Starting conversion

art/meshes/props/fishing_net.dae: Running FixBrokenXML

art/meshes/props/fishing_net.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/fishing_net.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/fishing_net.dae: Found convertible object 'Net'

art/meshes/props/fishing_net.dae: Converting 'Fishing_Net'

art/meshes/props/fishing_net.dae: Found skinned geometry

art/animation/others/fishing_net_action_hele.dae: Starting conversion

art/animation/others/fishing_net_action_hele.dae: Running FixBrokenXML

art/animation/others/fishing_net_action_hele.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/fishing_net_action_hele.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/fishing_net_action_hele.dae: Found convertible object 'Net'

art/animation/others/fishing_net_action_hele.dae: Converting 'Fishing_Net'

CSkeletonAnimManager::GetAnimation(art/animation/others/fishing_net_action_hele.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_a.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_a.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully

art/animation/biped/gatherer/idle_carry_grain_f.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_grain_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_grain_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_grain_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_grain_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_grain_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully

art/animation/biped/gatherer/carry_grain_f.dae: Starting conversion

art/animation/biped/gatherer/carry_grain_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_grain_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_grain_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_grain_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_grain_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully

art/meshes/skeletal/target_marker.dae: Starting conversion

art/meshes/skeletal/target_marker.dae: Running FixBrokenXML

art/meshes/skeletal/target_marker.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/skeletal/target_marker.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/target_marker.dae: Found convertible object 'Plane'

art/meshes/skeletal/target_marker.dae: Converting 'Arrows'

art/meshes/skeletal/target_marker.dae: Found skinned geometry

art/animation/other/target_marker.dae: Starting conversion

art/animation/other/target_marker.dae: Running FixBrokenXML

art/animation/other/target_marker.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/animation/other/target_marker.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/target_marker.dae: Found convertible object 'Plane'

art/animation/other/target_marker.dae: Converting 'Arrows'

CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully

art/meshes/structural/kart_house_01.dae: Starting conversion

art/meshes/structural/kart_house_01.dae: Running FixBrokenXML

art/meshes/structural/kart_house_01.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/meshes/structural/kart_house_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_01.dae: Found convertible object 'kart_house_01'

art/meshes/structural/kart_house_01.dae: Converting 'kart_house_01'

art/meshes/structural/kart_house_01.dae: Found static geometry

art/meshes/structural/kart_house_01.dae: Adding prop point garrisoned

art/meshes/structural/kart_house_01.dae: Adding prop point projectile

art/meshes/props/kart_house_a_1.dae: Starting conversion

art/meshes/props/kart_house_a_1.dae: Running FixBrokenXML

art/meshes/props/kart_house_a_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_house_a_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_house_a_1.dae: Found library_images to delete

art/meshes/props/kart_house_a_1.dae: Found library_materials to delete

art/meshes/props/kart_house_a_1.dae: Found library_effects to delete

art/meshes/props/kart_house_a_1.dae: Found a bind_material to delete

art/meshes/props/kart_house_a_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_house_a_1.dae: Found convertible object 'Plane14'

art/meshes/props/kart_house_a_1.dae: Converting 'Plane14Mesh'

art/meshes/props/kart_house_a_1.dae: Found static geometry

art/meshes/structural/kart_house_02.dae: Starting conversion

art/meshes/structural/kart_house_02.dae: Running FixBrokenXML

art/meshes/structural/kart_house_02.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/meshes/structural/kart_house_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_02.dae: Found convertible object 'kart_house_02'

art/meshes/structural/kart_house_02.dae: Converting 'kart_house_02'

art/meshes/structural/kart_house_02.dae: Found static geometry

art/meshes/structural/kart_house_02.dae: Adding prop point projectile

art/meshes/structural/kart_house_02.dae: Adding prop point garrisoned

art/meshes/props/kart_house_b_2.dae: Starting conversion

art/meshes/props/kart_house_b_2.dae: Running FixBrokenXML

art/meshes/props/kart_house_b_2.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_house_b_2.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_house_b_2.dae: Found library_images to delete

art/meshes/props/kart_house_b_2.dae: Found library_materials to delete

art/meshes/props/kart_house_b_2.dae: Found library_effects to delete

art/meshes/props/kart_house_b_2.dae: Found a bind_material to delete

art/meshes/props/kart_house_b_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_house_b_2.dae: Found convertible object 'Object12-Pivot'

art/meshes/props/kart_house_b_2.dae: Converting 'Object12Mesh'

art/meshes/props/kart_house_b_2.dae: Found static geometry

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_AO": "1"

ERROR: "USE_PLAYERCOLOR": "1"

ERROR: "USE_PARALLAX": "1"

ERROR: Failed to load shader 'spirv/model_common'

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_PLAYERCOLOR": "1"

ERROR: Failed to load shader 'spirv/model_common'

art/animation/biped/gatherer/idle_carry_meat_m.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_meat_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_meat_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_meat_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_meat_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_meat_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_m.dae): Loaded successfully

art/animation/biped/gatherer/carry_meat_m.dae: Starting conversion

art/animation/biped/gatherer/carry_meat_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_meat_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_meat_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_meat_m.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_meat_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_m.dae): Loaded successfully

art/meshes/props/shuttle_meat_male_l.dae: Starting conversion

art/meshes/props/shuttle_meat_male_l.dae: Running FixBrokenXML

art/meshes/props/shuttle_meat_male_l.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/shuttle_meat_male_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shuttle_meat_male_l.dae: Found convertible object 'shuttle_meat_male_l'

art/meshes/props/shuttle_meat_male_l.dae: Converting 'BrontoburgerMesh_002'

art/meshes/props/shuttle_meat_male_l.dae: Found static geometry

art/meshes/structural/found_5x4.dae: Starting conversion

art/meshes/structural/found_5x4.dae: Running FixBrokenXML

art/meshes/structural/found_5x4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_5x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x4.dae: Found convertible object 'foundation_5x4'

art/meshes/structural/found_5x4.dae: Converting 'foundation_5x4'

art/meshes/structural/found_5x4.dae: Found static geometry

art/meshes/structural/found_5x4.dae: Adding prop point post_02

art/meshes/structural/found_5x4.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x4.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x4.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x4.dae: Adding prop point post_01

art/meshes/structural/found_5x4.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x4.dae: Adding prop point post_04

art/meshes/structural/found_5x4.dae: Adding prop point post_06

art/meshes/structural/found_5x4.dae: Adding prop point post_05

art/meshes/structural/found_5x4.dae: Adding prop point post_03

art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_01

art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_02

art/meshes/structural/found_5x4.dae: Adding prop point box_pile_01

art/meshes/structural/found_5x4.dae: Adding prop point brick_pile_03

art/meshes/structural/found_5x4.dae: Adding prop point wood_pile_01

art/meshes/structural/found_5x4.dae: Adding prop point handcart_01

art/meshes/structural/found_5x4.dae: Adding prop point box_01

art/meshes/props/box_pile_01.dae: Starting conversion

art/meshes/props/box_pile_01.dae: Running FixBrokenXML

art/meshes/props/box_pile_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/box_pile_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/box_pile_01.dae: Found convertible object 'box_pile'

art/meshes/props/box_pile_01.dae: Converting 'box_pile_001'

art/meshes/props/box_pile_01.dae: Found static geometry

art/meshes/props/box_pile_01.dae: Adding prop point box_01

art/meshes/props/box_pile_01.dae: Adding prop point box_03

art/meshes/props/box_pile_01.dae: Adding prop point box_02

art/meshes/props/brick_pile_06.dae: Starting conversion

art/meshes/props/brick_pile_06.dae: Running FixBrokenXML

art/meshes/props/brick_pile_06.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/brick_pile_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_06.dae: Found convertible object 'brick_pile_06'

art/meshes/props/brick_pile_06.dae: Converting 'brick_001'

art/meshes/props/brick_pile_06.dae: Found static geometry

art/meshes/props/brick_pile_06.dae: Adding prop point tool_01

art/meshes/props/brick_pile_06.dae: Adding prop point brick_01

art/meshes/props/brick_pile_06.dae: Adding prop point brick_02

art/meshes/structural/found_5x5_02.dae: Starting conversion

art/meshes/structural/found_5x5_02.dae: Running FixBrokenXML

art/meshes/structural/found_5x5_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_5x5_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x5_02.dae: Found convertible object 'foundation_5x5'

art/meshes/structural/found_5x5_02.dae: Converting 'foundation_5x5_mesh'

art/meshes/structural/found_5x5_02.dae: Found static geometry

art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x5_02.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x5_02.dae: Adding prop point post_01

art/meshes/structural/found_5x5_02.dae: Adding prop point post_02

art/meshes/structural/found_5x5_02.dae: Adding prop point post_03

art/meshes/structural/found_5x5_02.dae: Adding prop point post_04

art/meshes/structural/found_5x5_02.dae: Adding prop point post_05

art/meshes/structural/found_5x5_02.dae: Adding prop point post_06

art/meshes/structural/found_5x5_02.dae: Adding prop point post_07

art/meshes/structural/found_5x5_02.dae: Adding prop point post_08

art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile001

art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile002

art/meshes/structural/found_5x5_02.dae: Adding prop point woodpile003

art/meshes/structural/found_5x5_02.dae: Adding prop point brick001

art/meshes/structural/found_5x5_02.dae: Adding prop point brick002

art/meshes/structural/found_5x5_02.dae: Adding prop point brick003

art/meshes/structural/found_5x5_02.dae: Adding prop point brick004

art/meshes/structural/found_5x5_02.dae: Adding prop point brick005

art/meshes/structural/found_5x5_02.dae: Adding prop point brick006

art/meshes/structural/found_5x5_02.dae: Adding prop point box001

art/meshes/structural/found_5x5_02.dae: Adding prop point box002

art/meshes/structural/found_5x5_02.dae: Adding prop point box003

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile001

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile002

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile003

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile004

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile005

art/meshes/structural/found_5x5_02.dae: Adding prop point brickpile006

art/meshes/structural/found_5x5_02.dae: Adding prop point handcart001

art/meshes/structural/found_5x5_02.dae: Adding prop point vase001

art/meshes/structural/found_5x5_02.dae: Adding prop point vase002

art/meshes/structural/found_5x5_02.dae: Adding prop point handcart002

art/meshes/structural/found_5x5_02.dae: Adding prop point box004

art/meshes/props/brick_pile_10.dae: Starting conversion

art/meshes/props/brick_pile_10.dae: Running FixBrokenXML

art/meshes/props/brick_pile_10.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/brick_pile_10.dae: Applying fixes for 3ds Max exporter

art/meshes/props/brick_pile_10.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_10.dae: Found convertible object 'Object14_Pivot-Pivot-Pivot'

art/meshes/props/brick_pile_10.dae: Converting 'Object14_Pivot-PivotMesh'

art/meshes/props/brick_pile_10.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_wood_m.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_wood_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_wood_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_wood_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_wood_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_wood_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully

art/animation/biped/gatherer/carry_wood_m.dae: Starting conversion

art/animation/biped/gatherer/carry_wood_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_wood_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_wood_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_wood_m.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_wood_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully

art/meshes/props/shuttle_wood.dae: Starting conversion

art/meshes/props/shuttle_wood.dae: Running FixBrokenXML

art/meshes/props/shuttle_wood.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/shuttle_wood.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shuttle_wood.dae: Found convertible object 'wood_carry'

art/meshes/props/shuttle_wood.dae: Converting 'Circle_015'

art/meshes/props/shuttle_wood.dae: Found static geometry

art/meshes/structural/kart_house_b_foundation.dae: Starting conversion

art/meshes/structural/kart_house_b_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_house_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_b_foundation.dae: Found convertible object 'Box01_002'

art/meshes/structural/kart_house_b_foundation.dae: Converting 'Box01Mesh_005'

art/meshes/structural/kart_house_b_foundation.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_wood_f.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_wood_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_wood_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_wood_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_wood_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_wood_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully

art/animation/biped/gatherer/carry_wood_f.dae: Starting conversion

art/animation/biped/gatherer/carry_wood_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_wood_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_wood_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_wood_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_wood_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully

ERROR: Program 'spirv/model_solid' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "MODE_SILHOUETTEOCCLUDER": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_PLAYERCOLOR": "1"

ERROR: Failed to load shader 'spirv/model_solid'

art/meshes/structural/kart_house_c_foundation.dae: Starting conversion

art/meshes/structural/kart_house_c_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_house_c_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_c_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_c_foundation.dae: Found convertible object 'House_C_002'

art/meshes/structural/kart_house_c_foundation.dae: Converting 'House_CMesh_005'

art/meshes/structural/kart_house_c_foundation.dae: Found static geometry

art/meshes/props/kart_house_b_1.dae: Starting conversion

art/meshes/props/kart_house_b_1.dae: Running FixBrokenXML

art/meshes/props/kart_house_b_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_house_b_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_house_b_1.dae: Found library_images to delete

art/meshes/props/kart_house_b_1.dae: Found library_materials to delete

art/meshes/props/kart_house_b_1.dae: Found library_effects to delete

art/meshes/props/kart_house_b_1.dae: Found a bind_material to delete

art/meshes/props/kart_house_b_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_house_b_1.dae: Found convertible object 'Object13-Pivot'

art/meshes/props/kart_house_b_1.dae: Converting 'Object13Mesh'

art/meshes/props/kart_house_b_1.dae: Found static geometry

art/meshes/structural/kart_house_03.dae: Starting conversion

art/meshes/structural/kart_house_03.dae: Running FixBrokenXML

art/meshes/structural/kart_house_03.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/meshes/structural/kart_house_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_03.dae: Found convertible object 'kart_house_03'

art/meshes/structural/kart_house_03.dae: Converting 'kart_house_03'

art/meshes/structural/kart_house_03.dae: Found static geometry

art/meshes/structural/kart_house_03.dae: Adding prop point garrisoned

art/meshes/structural/kart_house_03.dae: Adding prop point projectile

art/meshes/props/kart_house_c_1.dae: Starting conversion

art/meshes/props/kart_house_c_1.dae: Running FixBrokenXML

art/meshes/props/kart_house_c_1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_house_c_1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_house_c_1.dae: Found library_images to delete

art/meshes/props/kart_house_c_1.dae: Found library_materials to delete

art/meshes/props/kart_house_c_1.dae: Found library_effects to delete

art/meshes/props/kart_house_c_1.dae: Found a bind_material to delete

art/meshes/props/kart_house_c_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_house_c_1.dae: Found convertible object 'Object15'

art/meshes/props/kart_house_c_1.dae: Converting 'Object15Mesh'

art/meshes/props/kart_house_c_1.dae: Found static geometry

art/meshes/structural/kush_house_3.dae: Starting conversion

art/meshes/structural/kush_house_3.dae: Running FixBrokenXML

art/meshes/structural/kush_house_3.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_house_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_house_3.dae: Found convertible object 'Cube_004'

art/meshes/structural/kush_house_3.dae: Converting 'Cube_006'

art/meshes/structural/kush_house_3.dae: Found static geometry

art/meshes/structural/kush_house_3.dae: Adding prop point garrisoned

art/meshes/props/new/head_ptol_female.dae: Starting conversion

art/meshes/props/new/head_ptol_female.dae: Running FixBrokenXML

art/meshes/props/new/head_ptol_female.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_ptol_female.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_ptol_female.dae: Found convertible object 'head_ptol_female'

art/meshes/props/new/head_ptol_female.dae: Converting 'Cube_048'

art/meshes/props/new/head_ptol_female.dae: Found static geometry

art/meshes/structural/kart_house_b_scaffolding.dae: Starting conversion

art/meshes/structural/kart_house_b_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_house_b_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_b_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_b_scaffolding.dae: Found convertible object 'Box01_001'

art/meshes/structural/kart_house_b_scaffolding.dae: Converting 'Box01Mesh_003'

art/meshes/structural/kart_house_b_scaffolding.dae: Found static geometry

art/meshes/props/scaffold_03.dae: Starting conversion

art/meshes/props/scaffold_03.dae: Running FixBrokenXML

art/meshes/props/scaffold_03.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/scaffold_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaffold_03.dae: Found convertible object 'Cylinder_001'

art/meshes/props/scaffold_03.dae: Converting 'Cylinder_001'

art/meshes/props/scaffold_03.dae: Found static geometry

art/meshes/structural/hele_house_e.dae: Starting conversion

art/meshes/structural/hele_house_e.dae: Running FixBrokenXML

art/meshes/structural/hele_house_e.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_e.dae: Found convertible object 'House_001'

art/meshes/structural/hele_house_e.dae: Converting 'HouseMesh_005'

art/meshes/structural/hele_house_e.dae: Found static geometry

art/meshes/structural/hele_house_e.dae: Adding prop point dust

art/meshes/props/hele_house_e_shields.dae: Starting conversion

art/meshes/props/hele_house_e_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_e_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_e_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_e_shields.dae: Found convertible object 'House_001'

art/meshes/props/hele_house_e_shields.dae: Converting 'HouseMesh_004'

art/meshes/props/hele_house_e_shields.dae: Found static geometry

art/meshes/props/hele_house_e_nature.dae: Starting conversion

art/meshes/props/hele_house_e_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_e_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_e_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_e_nature.dae: Found convertible object 'House_001'

art/meshes/props/hele_house_e_nature.dae: Converting 'HouseMesh_002'

art/meshes/props/hele_house_e_nature.dae: Found static geometry

art/meshes/props/hele_house_e_struct.dae: Starting conversion

art/meshes/props/hele_house_e_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_e_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_e_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_e_struct.dae: Found convertible object 'House_001'

art/meshes/props/hele_house_e_struct.dae: Converting 'HouseMesh_003'

art/meshes/props/hele_house_e_struct.dae: Found static geometry

art/meshes/props/hele_house_e_props_a.dae: Starting conversion

art/meshes/props/hele_house_e_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_e_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_e_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_e_props_a.dae: Found convertible object 'House'

art/meshes/props/hele_house_e_props_a.dae: Converting 'HouseMesh'

art/meshes/props/hele_house_e_props_a.dae: Found static geometry

art/meshes/structural/kart_house_a_foundation.dae: Starting conversion

art/meshes/structural/kart_house_a_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_house_a_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_a_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_a_foundation.dae: Found convertible object 'Box02_002'

art/meshes/structural/kart_house_a_foundation.dae: Converting 'Box02Mesh_004'

art/meshes/structural/kart_house_a_foundation.dae: Found static geometry

art/meshes/props/scaffold_02.dae: Starting conversion

art/meshes/props/scaffold_02.dae: Running FixBrokenXML

art/meshes/props/scaffold_02.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b

art/meshes/props/scaffold_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaffold_02.dae: Found convertible object 'Object014'

art/meshes/props/scaffold_02.dae: Converting 'Object014Mesh_001'

art/meshes/props/scaffold_02.dae: Found static geometry

art/meshes/structural/sele_house_d.dae: Starting conversion

art/meshes/structural/sele_house_d.dae: Running FixBrokenXML

art/meshes/structural/sele_house_d.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_house_d.dae: Found convertible object 'Cube_005'

art/meshes/structural/sele_house_d.dae: Converting 'Cube_009'

art/meshes/structural/sele_house_d.dae: Found static geometry

art/meshes/structural/sele_house_d.dae: Adding prop point bush_1

art/meshes/structural/sele_house_d.dae: Adding prop point bush

art/meshes/structural/sele_house_d.dae: Adding prop point bush_3

art/meshes/structural/sele_house_d.dae: Adding prop point bush_2

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Starting conversion

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_bush_generic_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Found convertible object 'wrld_fol_bush_generic_2'

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Converting 'wrld_fol_bush_generic_2-Geometry'

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Found static geometry

art/meshes/structural/sele_house_c.dae: Starting conversion

art/meshes/structural/sele_house_c.dae: Running FixBrokenXML

art/meshes/structural/sele_house_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_house_c.dae: Found convertible object 'Cube_004'

art/meshes/structural/sele_house_c.dae: Converting 'Cube_002'

art/meshes/structural/sele_house_c.dae: Found static geometry

art/meshes/structural/sele_house_c.dae: Adding prop point bush_1

art/meshes/structural/sele_house_c.dae: Adding prop point bush

art/meshes/structural/sele_house_c.dae: Adding prop point bush_3

art/meshes/structural/sele_house_c.dae: Adding prop point bush_2

art/meshes/structural/kush_storehouse.dae: Starting conversion

art/meshes/structural/kush_storehouse.dae: Running FixBrokenXML

art/meshes/structural/kush_storehouse.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_storehouse.dae: Found convertible object 'Cube_006'

art/meshes/structural/kush_storehouse.dae: Converting 'Cube_011'

art/meshes/structural/kush_storehouse.dae: Found static geometry

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: Failed to load shader 'spirv/model_common'

art/meshes/structural/found_dock_6x4.dae: Starting conversion

art/meshes/structural/found_dock_6x4.dae: Running FixBrokenXML

art/meshes/structural/found_dock_6x4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_dock_6x4.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_dock_6x4.dae: Found library_images to delete

art/meshes/structural/found_dock_6x4.dae: Found library_materials to delete

art/meshes/structural/found_dock_6x4.dae: Found library_effects to delete

art/meshes/structural/found_dock_6x4.dae: Found a bind_material to delete

art/meshes/structural/found_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_dock_6x4.dae: Found convertible object 'Box001-Pivot'

art/meshes/structural/found_dock_6x4.dae: Converting 'Box001-PivotMesh'

art/meshes/structural/found_dock_6x4.dae: Found static geometry

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile005

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile004

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile003

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile002

art/meshes/structural/found_dock_6x4.dae: Adding prop point brick001

art/meshes/structural/found_dock_6x4.dae: Adding prop point box001

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile001

art/meshes/structural/found_dock_6x4.dae: Adding prop point woodpile001

art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator002

art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator001

art/meshes/props/found_chains_dock_6x4.dae: Starting conversion

art/meshes/props/found_chains_dock_6x4.dae: Running FixBrokenXML

art/meshes/props/found_chains_dock_6x4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/found_chains_dock_6x4.dae: Applying fixes for 3ds Max exporter

art/meshes/props/found_chains_dock_6x4.dae: Found library_images to delete

art/meshes/props/found_chains_dock_6x4.dae: Found library_materials to delete

art/meshes/props/found_chains_dock_6x4.dae: Found library_effects to delete

art/meshes/props/found_chains_dock_6x4.dae: Found a bind_material to delete

art/meshes/props/found_chains_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/found_chains_dock_6x4.dae: Found convertible object 'Plane066'

art/meshes/props/found_chains_dock_6x4.dae: Converting 'Plane066Mesh'

art/meshes/props/found_chains_dock_6x4.dae: Found static geometry

art/meshes/props/scaf_5x5.dae: Starting conversion

art/meshes/props/scaf_5x5.dae: Running FixBrokenXML

art/meshes/props/scaf_5x5.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/scaf_5x5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_5x5.dae: Found convertible object 'scaf_5x5'

art/meshes/props/scaf_5x5.dae: Converting 'Cube_009'

art/meshes/props/scaf_5x5.dae: Found static geometry

art/meshes/structural/kart_merchant_ship.dae: Starting conversion

art/meshes/structural/kart_merchant_ship.dae: Running FixBrokenXML

art/meshes/structural/kart_merchant_ship.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4

art/meshes/structural/kart_merchant_ship.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_merchant_ship.dae: Found convertible object 'cart_ship_merchant'

art/meshes/structural/kart_merchant_ship.dae: Converting 'cart_ship_merchant_002'

art/meshes/structural/kart_merchant_ship.dae: Found static geometry

art/meshes/structural/kart_merchant_ship.dae: Adding prop point garrisoned

art/meshes/props/kart_merchant_ship_sail.dae: Starting conversion

art/meshes/props/kart_merchant_ship_sail.dae: Running FixBrokenXML

art/meshes/props/kart_merchant_ship_sail.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_merchant_ship_sail.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_merchant_ship_sail.dae: Found library_images to delete

art/meshes/props/kart_merchant_ship_sail.dae: Found library_materials to delete

art/meshes/props/kart_merchant_ship_sail.dae: Found library_effects to delete

art/meshes/props/kart_merchant_ship_sail.dae: Found a bind_material to delete

art/meshes/props/kart_merchant_ship_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_merchant_ship_sail.dae: Found convertible object 'Circle_001'

art/meshes/props/kart_merchant_ship_sail.dae: Converting 'Circle_001Mesh'

art/meshes/props/kart_merchant_ship_sail.dae: Found static geometry

art/meshes/props/kart_merchant_ship_cargo.dae: Starting conversion

art/meshes/props/kart_merchant_ship_cargo.dae: Running FixBrokenXML

art/meshes/props/kart_merchant_ship_cargo.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_merchant_ship_cargo.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_merchant_ship_cargo.dae: Found library_images to delete

art/meshes/props/kart_merchant_ship_cargo.dae: Found library_materials to delete

art/meshes/props/kart_merchant_ship_cargo.dae: Found library_effects to delete

art/meshes/props/kart_merchant_ship_cargo.dae: Found a bind_material to delete

art/meshes/props/kart_merchant_ship_cargo.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_merchant_ship_cargo.dae: Found convertible object 'Object02'

art/meshes/props/kart_merchant_ship_cargo.dae: Converting 'Object02Mesh'

art/meshes/props/kart_merchant_ship_cargo.dae: Found static geometry

art/animation/biped/gatherer/gather_fruit_m.dae: Starting conversion

art/animation/biped/gatherer/gather_fruit_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_fruit_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_fruit_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_fruit_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/gather_fruit_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_m.dae): Loaded successfully

art/meshes/structural/hele_house_d.dae: Starting conversion

art/meshes/structural/hele_house_d.dae: Running FixBrokenXML

art/meshes/structural/hele_house_d.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_d.dae: Found convertible object 'default_001'

art/meshes/structural/hele_house_d.dae: Converting 'defaultMesh_001'

art/meshes/structural/hele_house_d.dae: Found static geometry

art/meshes/structural/hele_house_d.dae: Adding prop point dust

art/meshes/props/hele_house_d_shields.dae: Starting conversion

art/meshes/props/hele_house_d_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_shields.dae: Found convertible object 'default'

art/meshes/props/hele_house_d_shields.dae: Converting 'defaultMesh'

art/meshes/props/hele_house_d_shields.dae: Found static geometry

art/meshes/props/hele_house_d_nature.dae: Starting conversion

art/meshes/props/hele_house_d_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_nature.dae: Found convertible object 'default_001'

art/meshes/props/hele_house_d_nature.dae: Converting 'defaultMesh_003'

art/meshes/props/hele_house_d_nature.dae: Found static geometry

art/meshes/props/hele_house_d_struct.dae: Starting conversion

art/meshes/props/hele_house_d_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_struct.dae: Found convertible object 'default_001'

art/meshes/props/hele_house_d_struct.dae: Converting 'defaultMesh_005'

art/meshes/props/hele_house_d_struct.dae: Found static geometry

art/meshes/props/hele_house_d_props_a.dae: Starting conversion

art/meshes/props/hele_house_d_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_props_a.dae: Found convertible object 'default_001'

art/meshes/props/hele_house_d_props_a.dae: Converting 'defaultMesh_002'

art/meshes/props/hele_house_d_props_a.dae: Found static geometry

art/meshes/props/hele_house_d_decor.dae: Starting conversion

art/meshes/props/hele_house_d_decor.dae: Running FixBrokenXML

art/meshes/props/hele_house_d_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_d_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_d_decor.dae: Found convertible object 'default_001'

art/meshes/props/hele_house_d_decor.dae: Converting 'defaultMesh_004'

art/meshes/props/hele_house_d_decor.dae: Found static geometry

art/meshes/structural/sele_house_b.dae: Starting conversion

art/meshes/structural/sele_house_b.dae: Running FixBrokenXML

art/meshes/structural/sele_house_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_house_b.dae: Found convertible object 'Cube_003'

art/meshes/structural/sele_house_b.dae: Converting 'Cube_015'

art/meshes/structural/sele_house_b.dae: Found static geometry

art/meshes/structural/sele_house_b.dae: Adding prop point bush_1

art/meshes/structural/sele_house_b.dae: Adding prop point bush

art/meshes/structural/sele_house_b.dae: Adding prop point bush_3

art/meshes/structural/sele_house_b.dae: Adding prop point bush_2

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Starting conversion

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_bush_generic_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Found convertible object 'wrld_fol_bush_generic_3'

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Converting 'wrld_fol_bush_generic_3-Geometry'

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Found static geometry

art/meshes/props/kush_quiver_hip.dae: Starting conversion

art/meshes/props/kush_quiver_hip.dae: Running FixBrokenXML

art/meshes/props/kush_quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_quiver_hip.dae: Found convertible object 'Object010_001'

art/meshes/props/kush_quiver_hip.dae: Converting 'Object010Mesh_001'

art/meshes/props/kush_quiver_hip.dae: Found static geometry

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Starting conversion

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_bush_generic_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Found convertible object 'wrld_fol_bush_generic_4'

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Converting 'wrld_fol_bush_generic_4-Geometry'

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Found static geometry

art/meshes/structural/sele_house_a.dae: Starting conversion

art/meshes/structural/sele_house_a.dae: Running FixBrokenXML

art/meshes/structural/sele_house_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_house_a.dae: Found convertible object 'Cube_002'

art/meshes/structural/sele_house_a.dae: Converting 'Cube_007'

art/meshes/structural/sele_house_a.dae: Found static geometry

art/meshes/structural/sele_house_a.dae: Adding prop point bush_1

art/meshes/structural/sele_house_a.dae: Adding prop point bush

art/meshes/structural/sele_house_a.dae: Adding prop point bush_3

art/meshes/structural/sele_house_a.dae: Adding prop point bush_2

art/meshes/structural/hele_house_a.dae: Starting conversion

art/meshes/structural/hele_house_a.dae: Running FixBrokenXML

art/meshes/structural/hele_house_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_a.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/structural/hele_house_a.dae: Converting 'hele_house_courtyardMesh_001'

art/meshes/structural/hele_house_a.dae: Found static geometry

art/meshes/structural/hele_house_a.dae: Adding prop point dust

art/meshes/props/hele_house_a_shields.dae: Starting conversion

art/meshes/props/hele_house_a_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_shields.dae: Found convertible object 'hele_house_courtyard'

art/meshes/props/hele_house_a_shields.dae: Converting 'hele_house_courtyardMesh'

art/meshes/props/hele_house_a_shields.dae: Found static geometry

art/meshes/props/hele_house_a_nature.dae: Starting conversion

art/meshes/props/hele_house_a_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_nature.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/props/hele_house_a_nature.dae: Converting 'hele_house_courtyardMesh_002'

art/meshes/props/hele_house_a_nature.dae: Found static geometry

art/meshes/props/hele_house_a_struct.dae: Starting conversion

art/meshes/props/hele_house_a_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_struct.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/props/hele_house_a_struct.dae: Converting 'hele_house_courtyardMesh_003'

art/meshes/props/hele_house_a_struct.dae: Found static geometry

art/meshes/props/hele_house_a_props_a.dae: Starting conversion

art/meshes/props/hele_house_a_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_props_a.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/props/hele_house_a_props_a.dae: Converting 'hele_house_courtyardMesh_005'

art/meshes/props/hele_house_a_props_a.dae: Found static geometry

art/meshes/props/hele_house_a_decor.dae: Starting conversion

art/meshes/props/hele_house_a_decor.dae: Running FixBrokenXML

art/meshes/props/hele_house_a_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_a_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_a_decor.dae: Found convertible object 'hele_house_courtyard_001'

art/meshes/props/hele_house_a_decor.dae: Converting 'hele_house_courtyardMesh_004'

art/meshes/props/hele_house_a_decor.dae: Found static geometry

art/meshes/structural/found_6x6.dae: Starting conversion

art/meshes/structural/found_6x6.dae: Running FixBrokenXML

art/meshes/structural/found_6x6.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4

art/meshes/structural/found_6x6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_6x6.dae: Found convertible object 'foundation_6x6'

art/meshes/structural/found_6x6.dae: Converting 'foundation_6x6_mesh'

art/meshes/structural/found_6x6.dae: Found static geometry

art/meshes/structural/found_6x6.dae: Adding prop point delimitator_01

art/meshes/structural/found_6x6.dae: Adding prop point delimitator_02

art/meshes/structural/found_6x6.dae: Adding prop point delimitator_03

art/meshes/structural/found_6x6.dae: Adding prop point delimitator_04

art/meshes/structural/found_6x6.dae: Adding prop point post_01

art/meshes/structural/found_6x6.dae: Adding prop point post_02

art/meshes/structural/found_6x6.dae: Adding prop point post_03

art/meshes/structural/found_6x6.dae: Adding prop point post_04

art/meshes/structural/found_6x6.dae: Adding prop point post_05

art/meshes/structural/found_6x6.dae: Adding prop point post_06

art/meshes/structural/found_6x6.dae: Adding prop point post_07

art/meshes/structural/found_6x6.dae: Adding prop point post_08

art/meshes/structural/found_6x6.dae: Adding prop point woodpile001

art/meshes/structural/found_6x6.dae: Adding prop point handcart001

art/meshes/structural/found_6x6.dae: Adding prop point brickpile001

art/meshes/structural/found_6x6.dae: Adding prop point brickpile002

art/meshes/structural/found_6x6.dae: Adding prop point brickpile003

art/meshes/structural/found_6x6.dae: Adding prop point brick001

art/meshes/structural/found_6x6.dae: Adding prop point brick002

art/meshes/structural/found_6x6.dae: Adding prop point box001

art/meshes/structural/found_6x6.dae: Adding prop point box002

art/meshes/structural/found_6x6.dae: Adding prop point box003

art/meshes/structural/found_6x6.dae: Adding prop point box004

art/meshes/structural/found_6x6.dae: Adding prop point handcart002

art/meshes/structural/found_6x6.dae: Adding prop point woodpile002

art/meshes/structural/found_6x6.dae: Adding prop point woodpile003

art/meshes/structural/found_6x6.dae: Adding prop point vase001

art/meshes/structural/found_6x6.dae: Adding prop point vase002

art/meshes/structural/found_6x6.dae: Adding prop point brick003

art/meshes/structural/found_6x6.dae: Adding prop point brick004

art/meshes/structural/found_6x6.dae: Adding prop point brick005

art/meshes/structural/found_6x6.dae: Adding prop point plankpile001

art/meshes/props/brick_pile_03.dae: Starting conversion

art/meshes/props/brick_pile_03.dae: Running FixBrokenXML

art/meshes/props/brick_pile_03.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4

art/meshes/props/brick_pile_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_03.dae: Found convertible object 'brick_pile_03'

art/meshes/props/brick_pile_03.dae: Converting 'brick_pile_03_001'

art/meshes/props/brick_pile_03.dae: Found static geometry

art/meshes/props/brick_pile_03.dae: Adding prop point brick_01

art/meshes/props/brick_pile_03.dae: Adding prop point brick_02

art/meshes/props/brick_pile_03.dae: Adding prop point brick_03

art/meshes/props/brick_pile_03.dae: Adding prop point brick_04

art/meshes/props/brick_pile_03.dae: Adding prop point brick_05

art/meshes/props/brick_pile_03.dae: Adding prop point brick_06

art/meshes/props/brick_pile_03.dae: Adding prop point brick_07

art/meshes/props/brick_pile_03.dae: Adding prop point brick_08

art/meshes/props/plank_big_pile_a.dae: Starting conversion

art/meshes/props/plank_big_pile_a.dae: Running FixBrokenXML

art/meshes/props/plank_big_pile_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/plank_big_pile_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/plank_big_pile_a.dae: Found library_images to delete

art/meshes/props/plank_big_pile_a.dae: Found library_materials to delete

art/meshes/props/plank_big_pile_a.dae: Found library_effects to delete

art/meshes/props/plank_big_pile_a.dae: Found a bind_material to delete

art/meshes/props/plank_big_pile_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/plank_big_pile_a.dae: Found convertible object 'Object006-Pivot'

art/meshes/props/plank_big_pile_a.dae: Converting 'Object006Mesh'

art/meshes/props/plank_big_pile_a.dae: Found static geometry

art/meshes/props/scaf_4x4.dae: Starting conversion

art/meshes/props/scaf_4x4.dae: Running FixBrokenXML

art/meshes/props/scaf_4x4.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/scaf_4x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_4x4.dae: Found convertible object 'scaf_4x4'

art/meshes/props/scaf_4x4.dae: Converting 'Cube_009'

art/meshes/props/scaf_4x4.dae: Found static geometry

art/meshes/structural/hele_farmstead.dae: Starting conversion

art/meshes/structural/hele_farmstead.dae: Running FixBrokenXML

art/meshes/structural/hele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_farmstead.dae: Found convertible object 'Cube_002'

art/meshes/structural/hele_farmstead.dae: Converting 'Cube_024'

art/meshes/structural/hele_farmstead.dae: Found static geometry

art/meshes/structural/hele_farmstead.dae: Adding prop point garrisoned

art/meshes/props/hele_farmstead_hay.dae: Starting conversion

art/meshes/props/hele_farmstead_hay.dae: Running FixBrokenXML

art/meshes/props/hele_farmstead_hay.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_farmstead_hay.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_farmstead_hay.dae: Found convertible object 'Cube_001'

art/meshes/props/hele_farmstead_hay.dae: Converting 'Cube_025'

art/meshes/props/hele_farmstead_hay.dae: Found static geometry

art/meshes/props/hele_farmstead_props.dae: Starting conversion

art/meshes/props/hele_farmstead_props.dae: Running FixBrokenXML

art/meshes/props/hele_farmstead_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_farmstead_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_farmstead_props.dae: Found convertible object 'Cube_001'

art/meshes/props/hele_farmstead_props.dae: Converting 'Cube_025'

art/meshes/props/hele_farmstead_props.dae: Found static geometry

art/meshes/props/hele_farmstead_nature.dae: Starting conversion

art/meshes/props/hele_farmstead_nature.dae: Running FixBrokenXML

art/meshes/props/hele_farmstead_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_farmstead_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_farmstead_nature.dae: Found convertible object 'Cube_001'

art/meshes/props/hele_farmstead_nature.dae: Converting 'Cube_023'

art/meshes/props/hele_farmstead_nature.dae: Found static geometry

art/animation/biped/gatherer/carry_grain_m.dae: Starting conversion

art/animation/biped/gatherer/carry_grain_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_grain_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_grain_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_grain_m.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_grain_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_m.dae): Loaded successfully

art/meshes/structural/kush_farmstead.dae: Starting conversion

art/meshes/structural/kush_farmstead.dae: Running FixBrokenXML

art/meshes/structural/kush_farmstead.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_farmstead.dae: Found convertible object 'Cylinder'

art/meshes/structural/kush_farmstead.dae: Converting 'Cylinder'

art/meshes/structural/kush_farmstead.dae: Found static geometry

art/meshes/structural/kush_house_2.dae: Starting conversion

art/meshes/structural/kush_house_2.dae: Running FixBrokenXML

art/meshes/structural/kush_house_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_house_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_house_2.dae: Found convertible object 'Cube'

art/meshes/structural/kush_house_2.dae: Converting 'Cube'

art/meshes/structural/kush_house_2.dae: Found static geometry

art/meshes/structural/kush_house_2.dae: Adding prop point garrisoned

art/meshes/structural/found_7x7.dae: Starting conversion

art/meshes/structural/found_7x7.dae: Running FixBrokenXML

art/meshes/structural/found_7x7.dae: Authoring tool: Blender 2.80.57 commit date:2019-04-17, commit time:19:26, hash:b46245470f79

art/meshes/structural/found_7x7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_7x7.dae: Found convertible object 'foundation_7x7'

art/meshes/structural/found_7x7.dae: Converting 'foundation_7x7_mesh'

art/meshes/structural/found_7x7.dae: Found static geometry

art/meshes/structural/found_7x7.dae: Adding prop point delimitator_01

art/meshes/structural/found_7x7.dae: Adding prop point delimitator_02

art/meshes/structural/found_7x7.dae: Adding prop point delimitator_03

art/meshes/structural/found_7x7.dae: Adding prop point delimitator_04

art/meshes/structural/found_7x7.dae: Adding prop point post_01

art/meshes/structural/found_7x7.dae: Adding prop point post_02

art/meshes/structural/found_7x7.dae: Adding prop point post_03

art/meshes/structural/found_7x7.dae: Adding prop point post_04

art/meshes/structural/found_7x7.dae: Adding prop point post_05

art/meshes/structural/found_7x7.dae: Adding prop point post_06

art/meshes/structural/found_7x7.dae: Adding prop point post_07

art/meshes/structural/found_7x7.dae: Adding prop point post_08

art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_01

art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_02

art/meshes/structural/found_7x7.dae: Adding prop point wood_pile_03

art/meshes/structural/found_7x7.dae: Adding prop point box_pile_01

art/meshes/structural/found_7x7.dae: Adding prop point box_01

art/meshes/structural/found_7x7.dae: Adding prop point box_03

art/meshes/structural/found_7x7.dae: Adding prop point box_02

art/meshes/structural/found_7x7.dae: Adding prop point handcart_01

art/meshes/structural/found_7x7.dae: Adding prop point handcart_02

art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_01

art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_02

art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_03

art/meshes/structural/found_7x7.dae: Adding prop point brick_pile_04

art/meshes/structural/found_7x7.dae: Adding prop point brick_01

art/meshes/structural/found_7x7.dae: Adding prop point brick_02

art/meshes/structural/found_7x7.dae: Adding prop point brick_03

art/meshes/structural/sele_farmstead.dae: Starting conversion

art/meshes/structural/sele_farmstead.dae: Running FixBrokenXML

art/meshes/structural/sele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_farmstead.dae: Found convertible object 'Cube_010'

art/meshes/structural/sele_farmstead.dae: Converting 'Cube_010'

art/meshes/structural/sele_farmstead.dae: Found static geometry

art/meshes/structural/kart_house_c_scaffolding.dae: Starting conversion

art/meshes/structural/kart_house_c_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_house_c_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_c_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_c_scaffolding.dae: Found convertible object 'House_C_001'

art/meshes/structural/kart_house_c_scaffolding.dae: Converting 'House_CMesh_001'

art/meshes/structural/kart_house_c_scaffolding.dae: Found static geometry

art/animation/biped/gatherer/walk_pickaxe.dae: Starting conversion

art/animation/biped/gatherer/walk_pickaxe.dae: Running FixBrokenXML

art/animation/biped/gatherer/walk_pickaxe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/walk_pickaxe.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/walk_pickaxe.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/walk_pickaxe.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully

art/meshes/props/tool_pick.dae: Starting conversion

art/meshes/props/tool_pick.dae: Running FixBrokenXML

art/meshes/props/tool_pick.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/tool_pick.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_pick.dae: Found convertible object 'Pickaxe'

art/meshes/props/tool_pick.dae: Converting 'Cubo'

art/meshes/props/tool_pick.dae: Found static geometry

art/meshes/structural/found_6x7.dae: Starting conversion

art/meshes/structural/found_6x7.dae: Running FixBrokenXML

art/meshes/structural/found_6x7.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/structural/found_6x7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_6x7.dae: Found convertible object 'foundation_6x7'

art/meshes/structural/found_6x7.dae: Converting 'foundation_6x7'

art/meshes/structural/found_6x7.dae: Found static geometry

art/meshes/structural/found_6x7.dae: Adding prop point delimitator_01

art/meshes/structural/found_6x7.dae: Adding prop point delimitator_02

art/meshes/structural/found_6x7.dae: Adding prop point delimitator_03

art/meshes/structural/found_6x7.dae: Adding prop point delimitator_04

art/meshes/structural/found_6x7.dae: Adding prop point post_01

art/meshes/structural/found_6x7.dae: Adding prop point post_02

art/meshes/structural/found_6x7.dae: Adding prop point post_03

art/meshes/structural/found_6x7.dae: Adding prop point post_04

art/meshes/structural/found_6x7.dae: Adding prop point post_05

art/meshes/structural/found_6x7.dae: Adding prop point post_06

art/meshes/structural/found_6x7.dae: Adding prop point post_07

art/meshes/structural/found_6x7.dae: Adding prop point post_08

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_02

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_01

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_03

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_04

art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_01

art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_02

art/meshes/structural/found_6x7.dae: Adding prop point wood_pile_03

art/meshes/structural/found_6x7.dae: Adding prop point box_01

art/meshes/structural/found_6x7.dae: Adding prop point box_02

art/meshes/structural/found_6x7.dae: Adding prop point box_03

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_05

art/meshes/structural/found_6x7.dae: Adding prop point brick_pile_06

art/meshes/structural/found_6x7.dae: Adding prop point box_pile_01

art/meshes/structural/found_6x7.dae: Adding prop point handcart_01

art/meshes/structural/found_6x7.dae: Adding prop point handcart_02

art/meshes/structural/found_6x7.dae: Adding prop point brick_01

art/meshes/structural/found_6x7.dae: Adding prop point brick_02

art/meshes/structural/found_6x7.dae: Adding prop point brick_03

art/meshes/structural/found_6x7.dae: Adding prop point brick_04

art/meshes/structural/found_6x7.dae: Adding prop point brick_05

art/meshes/structural/found_6x7.dae: Adding prop point brick_06

art/meshes/structural/found_6x7.dae: Adding prop point wood_bar_01

art/meshes/structural/found_6x7.dae: Adding prop point wood_bar_02

art/meshes/props/brick_pile_01.dae: Starting conversion

art/meshes/props/brick_pile_01.dae: Running FixBrokenXML

art/meshes/props/brick_pile_01.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b

art/meshes/props/brick_pile_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_01.dae: Found convertible object 'brick_pile_corner'

art/meshes/props/brick_pile_01.dae: Converting 'brick_pile_corner'

art/meshes/props/brick_pile_01.dae: Found static geometry

art/meshes/props/wrld_wood_a.dae: Starting conversion

art/meshes/props/wrld_wood_a.dae: Running FixBrokenXML

art/meshes/props/wrld_wood_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_wood_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_wood_a.dae: Found convertible object 'wrld_wood_a'

art/meshes/props/wrld_wood_a.dae: Converting 'wrld_wood_a-Geometry'

art/meshes/props/wrld_wood_a.dae: Found static geometry

art/animation/biped/gatherer/gather_mine.dae: Starting conversion

art/animation/biped/gatherer/gather_mine.dae: Running FixBrokenXML

art/animation/biped/gatherer/gather_mine.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/gather_mine.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/gather_mine.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/gather_mine.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully

art/meshes/structural/found_7x6.dae: Starting conversion

art/meshes/structural/found_7x6.dae: Running FixBrokenXML

art/meshes/structural/found_7x6.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/structural/found_7x6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_7x6.dae: Found convertible object 'foundation_7x6'

art/meshes/structural/found_7x6.dae: Converting 'foundation_7x6_mesh'

art/meshes/structural/found_7x6.dae: Found static geometry

art/meshes/structural/found_7x6.dae: Adding prop point delimitator_01

art/meshes/structural/found_7x6.dae: Adding prop point delimitator_02

art/meshes/structural/found_7x6.dae: Adding prop point delimitator_03

art/meshes/structural/found_7x6.dae: Adding prop point delimitator_04

art/meshes/structural/found_7x6.dae: Adding prop point post_01

art/meshes/structural/found_7x6.dae: Adding prop point post_02

art/meshes/structural/found_7x6.dae: Adding prop point post_03

art/meshes/structural/found_7x6.dae: Adding prop point post_04

art/meshes/structural/found_7x6.dae: Adding prop point post_05

art/meshes/structural/found_7x6.dae: Adding prop point post_06

art/meshes/structural/found_7x6.dae: Adding prop point post_07

art/meshes/structural/found_7x6.dae: Adding prop point post_08

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_02

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_01

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_03

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_04

art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_01

art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_02

art/meshes/structural/found_7x6.dae: Adding prop point wood_pile_03

art/meshes/structural/found_7x6.dae: Adding prop point box_01

art/meshes/structural/found_7x6.dae: Adding prop point box_02

art/meshes/structural/found_7x6.dae: Adding prop point box_03

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_05

art/meshes/structural/found_7x6.dae: Adding prop point brick_pile_06

art/meshes/structural/found_7x6.dae: Adding prop point box_pile_01

art/meshes/structural/found_7x6.dae: Adding prop point handcart_01

art/meshes/structural/found_7x6.dae: Adding prop point handcart_02

art/meshes/structural/found_7x6.dae: Adding prop point brick_01

art/meshes/structural/found_7x6.dae: Adding prop point brick_02

art/meshes/structural/found_7x6.dae: Adding prop point brick_03

art/meshes/structural/found_7x6.dae: Adding prop point brick_04

art/meshes/structural/found_7x6.dae: Adding prop point brick_05

art/meshes/structural/found_7x6.dae: Adding prop point brick_06

art/meshes/structural/found_7x6.dae: Adding prop point wood_bar_01

art/meshes/structural/found_7x6.dae: Adding prop point wood_bar_02

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_loaded_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found convertible object 'Javelin_stave_loaded_a'

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Converting 'Plano_007'

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Adding prop point blade

art/meshes/structural/sele_barracks.dae: Starting conversion

art/meshes/structural/sele_barracks.dae: Running FixBrokenXML

art/meshes/structural/sele_barracks.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_barracks.dae: Found convertible object 'Cube_001'

art/meshes/structural/sele_barracks.dae: Converting 'Cube'

art/meshes/structural/sele_barracks.dae: Found static geometry

art/meshes/structural/sele_barracks.dae: Adding prop point bush_1

art/meshes/structural/sele_barracks.dae: Adding prop point bush

art/meshes/structural/sele_barracks.dae: Adding prop point bush_3

art/meshes/structural/sele_barracks.dae: Adding prop point bush_2

art/meshes/structural/sele_barracks.dae: Adding prop point bush_4

art/meshes/structural/sele_barracks.dae: Adding prop point garrisoned

art/animation/biped/gatherer/idle_carry_ore_f.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_ore_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_ore_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_ore_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_ore_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_ore_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_f.dae): Loaded successfully

art/animation/biped/gatherer/carry_ore_f.dae: Starting conversion

art/animation/biped/gatherer/carry_ore_f.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_ore_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_ore_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_ore_f.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_ore_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_f.dae): Loaded successfully

art/meshes/props/special/stone_block.dae: Starting conversion

art/meshes/props/special/stone_block.dae: Running FixBrokenXML

art/meshes/props/special/stone_block.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/special/stone_block.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/stone_block.dae: Found convertible object 'carry_stone'

art/meshes/props/special/stone_block.dae: Converting 'carry_stoneMesh_001'

art/meshes/props/special/stone_block.dae: Found static geometry

art/meshes/structural/hele_stable.dae: Starting conversion

art/meshes/structural/hele_stable.dae: Running FixBrokenXML

art/meshes/structural/hele_stable.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/hele_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_stable.dae: Found convertible object 'Cube_021'

art/meshes/structural/hele_stable.dae: Converting 'Cube_022'

art/meshes/structural/hele_stable.dae: Found static geometry

art/meshes/structural/hele_stable.dae: Adding prop point horse

art/meshes/structural/hele_stable.dae: Adding prop point horse_1

art/meshes/structural/hele_stable.dae: Adding prop point horse_2

art/meshes/structural/hele_stable.dae: Adding prop point garrisoned

art/meshes/props/hele_stable_1.dae: Starting conversion

art/meshes/props/hele_stable_1.dae: Running FixBrokenXML

art/meshes/props/hele_stable_1.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_stable_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_stable_1.dae: Found convertible object 'Cube_023'

art/meshes/props/hele_stable_1.dae: Converting 'Cube_027'

art/meshes/props/hele_stable_1.dae: Found static geometry

art/meshes/props/hele_stable_2.dae: Starting conversion

art/meshes/props/hele_stable_2.dae: Running FixBrokenXML

art/meshes/props/hele_stable_2.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_stable_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_stable_2.dae: Found convertible object 'Cube_022'

art/meshes/props/hele_stable_2.dae: Converting 'Cube_025'

art/meshes/props/hele_stable_2.dae: Found static geometry

art/meshes/props/hele_stable_struct.dae: Starting conversion

art/meshes/props/hele_stable_struct.dae: Running FixBrokenXML

art/meshes/props/hele_stable_struct.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_stable_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_stable_struct.dae: Found convertible object 'Cube_024'

art/meshes/props/hele_stable_struct.dae: Converting 'Cube_023'

art/meshes/props/hele_stable_struct.dae: Found static geometry

art/meshes/structural/kush_barracks.dae: Starting conversion

art/meshes/structural/kush_barracks.dae: Running FixBrokenXML

art/meshes/structural/kush_barracks.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/kush_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_barracks.dae: Found convertible object 'Cube_007'

art/meshes/structural/kush_barracks.dae: Converting 'Cube_007'

art/meshes/structural/kush_barracks.dae: Found static geometry

art/meshes/structural/kush_barracks.dae: Adding prop point garrisoned

art/meshes/props/scaf_5x7_temple.dae: Starting conversion

art/meshes/props/scaf_5x7_temple.dae: Running FixBrokenXML

art/meshes/props/scaf_5x7_temple.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/scaf_5x7_temple.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_5x7_temple.dae: Found convertible object 'scaf_5x7_temple'

art/meshes/props/scaf_5x7_temple.dae: Converting 'scaf_5x7_temple'

art/meshes/props/scaf_5x7_temple.dae: Found static geometry

art/meshes/structural/ptol_stable.dae: Starting conversion

art/meshes/structural/ptol_stable.dae: Running FixBrokenXML

art/meshes/structural/ptol_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/ptol_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_stable.dae: Found convertible object 'Cube_014'

art/meshes/structural/ptol_stable.dae: Converting 'Cube_010'

art/meshes/structural/ptol_stable.dae: Found static geometry

art/meshes/structural/ptol_stable.dae: Adding prop point horse

art/meshes/structural/ptol_stable.dae: Adding prop point horse_1

art/meshes/structural/ptol_stable.dae: Adding prop point horse_2

art/meshes/structural/ptol_stable.dae: Adding prop point garrisoned

art/meshes/skeletal/horse_persian.dae: Starting conversion

art/meshes/skeletal/horse_persian.dae: Running FixBrokenXML

art/meshes/skeletal/horse_persian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_persian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_persian.dae: Found convertible object 'Persian_Horse'

art/meshes/skeletal/horse_persian.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_persian.dae: Found skinned geometry

art/meshes/skeletal/horse_persian.dae: Adding prop point decals

art/meshes/skeletal/horse_persian.dae: Adding prop point rider_R

art/meshes/skeletal/horse_persian.dae: Adding prop point rider_L

art/meshes/skeletal/horse_persian.dae: Adding prop point shield

art/meshes/skeletal/horse_persian.dae: Adding prop point rider

art/meshes/skeletal/horse_persian.dae: Adding prop point saddle

art/meshes/skeletal/horse_persian.dae: Adding prop point wings

art/meshes/skeletal/horse_persian.dae: Adding prop point chest

art/meshes/skeletal/horse_persian.dae: Adding prop point head

art/meshes/skeletal/horse_persian.dae: Adding prop point hair

art/meshes/structural/athen_barracks_struct.dae: Starting conversion

art/meshes/structural/athen_barracks_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_barracks_struct.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/structural/athen_barracks_struct.dae: Converting 'hele_barracks_structbMesh_011'

art/meshes/structural/athen_barracks_struct.dae: Found static geometry

art/meshes/structural/athen_barracks_struct.dae: Adding prop point garrisoned

art/meshes/props/athen_barracks_struct_b.dae: Starting conversion

art/meshes/props/athen_barracks_struct_b.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_struct_b.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_struct_b.dae: Converting 'hele_barracks_structbMesh_012'

art/meshes/props/athen_barracks_struct_b.dae: Found static geometry

art/meshes/props/athen_barracks_props_a.dae: Starting conversion

art/meshes/props/athen_barracks_props_a.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_props_a.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_props_a.dae: Converting 'hele_barracks_structbMesh_013'

art/meshes/props/athen_barracks_props_a.dae: Found static geometry

art/meshes/props/athen_barracks_shields.dae: Starting conversion

art/meshes/props/athen_barracks_shields.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_shields.dae: Found convertible object 'hele_barracks_structb'

art/meshes/props/athen_barracks_shields.dae: Converting 'hele_barracks_structbMesh'

art/meshes/props/athen_barracks_shields.dae: Found static geometry

art/meshes/props/athen_barracks_tile_c.dae: Starting conversion

art/meshes/props/athen_barracks_tile_c.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_tile_c.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_tile_c.dae: Converting 'hele_barracks_structbMesh_015'

art/meshes/props/athen_barracks_tile_c.dae: Found static geometry

art/meshes/props/athen_barracks_decor.dae: Starting conversion

art/meshes/props/athen_barracks_decor.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_decor.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_decor.dae: Converting 'hele_barracks_structbMesh_014'

art/meshes/props/athen_barracks_decor.dae: Found static geometry

art/animation/biped/gatherer/idle_carry_ore_m.dae: Starting conversion

art/animation/biped/gatherer/idle_carry_ore_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_carry_ore_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/idle_carry_ore_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_carry_ore_m.dae: Found convertible object 'm_tunic_short'

art/animation/biped/gatherer/idle_carry_ore_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully

art/animation/biped/gatherer/carry_ore_m.dae: Starting conversion

art/animation/biped/gatherer/carry_ore_m.dae: Running FixBrokenXML

art/animation/biped/gatherer/carry_ore_m.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/carry_ore_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/carry_ore_m.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/carry_ore_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully

art/meshes/structural/kart_house_a_scaffolding.dae: Starting conversion

art/meshes/structural/kart_house_a_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_house_a_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_house_a_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_house_a_scaffolding.dae: Found convertible object 'Box02_001'

art/meshes/structural/kart_house_a_scaffolding.dae: Converting 'Box02Mesh_002'

art/meshes/structural/kart_house_a_scaffolding.dae: Found static geometry

art/meshes/props/weap_shaft_wood_b.dae: Starting conversion

art/meshes/props/weap_shaft_wood_b.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_b.dae: Found convertible object 'Wood_stave_a'

art/meshes/props/weap_shaft_wood_b.dae: Converting 'Plano_027'

art/meshes/props/weap_shaft_wood_b.dae: Found static geometry

art/meshes/props/weap_shaft_wood_b.dae: Adding prop point blade

art/meshes/props/spear_blade_b.dae: Starting conversion

art/meshes/props/spear_blade_b.dae: Running FixBrokenXML

art/meshes/props/spear_blade_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_blade_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_blade_b.dae: Found convertible object 'Spear_blade_b'

art/meshes/props/spear_blade_b.dae: Converting 'Plano_029'

art/meshes/props/spear_blade_b.dae: Found static geometry

art/meshes/props/weap_shaft_wood_a.dae: Starting conversion

art/meshes/props/weap_shaft_wood_a.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_a.dae: Found convertible object 'Wood_stave_a'

art/meshes/props/weap_shaft_wood_a.dae: Converting 'Plano_027'

art/meshes/props/weap_shaft_wood_a.dae: Found static geometry

art/meshes/props/weap_shaft_wood_a.dae: Adding prop point blade

art/meshes/structural/sele_stable.dae: Starting conversion

art/meshes/structural/sele_stable.dae: Running FixBrokenXML

art/meshes/structural/sele_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_stable.dae: Found convertible object 'Cube_001'

art/meshes/structural/sele_stable.dae: Converting 'Cube_008'

art/meshes/structural/sele_stable.dae: Found static geometry

art/meshes/structural/sele_stable.dae: Adding prop point garrisoned

art/meshes/structural/sele_stable.dae: Adding prop point horse

art/meshes/structural/sele_stable.dae: Adding prop point horse_1

art/meshes/structural/sele_stable.dae: Adding prop point horse_2

art/meshes/structural/field_propped_b_8x8.dae: Starting conversion

art/meshes/structural/field_propped_b_8x8.dae: Running FixBrokenXML

art/meshes/structural/field_propped_b_8x8.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/field_propped_b_8x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/field_propped_b_8x8.dae: Found convertible object 'Plane'

art/meshes/structural/field_propped_b_8x8.dae: Converting 'Plane_016'

art/meshes/structural/field_propped_b_8x8.dae: Found static geometry

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_001

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_002

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_003

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_004

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_005

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_006

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_007

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_008

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_009

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_010

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_011

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_012

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_013

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_014

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_015

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_016

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_017

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_018

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_019

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_020

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_021

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_022

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_023

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_024

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_025

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_026

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_027

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_028

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_029

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_030

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_031

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_032

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_033

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_034

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_035

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_036

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_037

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_038

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_039

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_040

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_041

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_042

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_043

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_044

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_045

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_046

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_047

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_048

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_055

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_054

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_053

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_052

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_051

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_050

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_049

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_056

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_057

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_058

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_059

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_060

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_061

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_062

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_063

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point cart

art/meshes/props/hay_cart.dae: Starting conversion

art/meshes/props/hay_cart.dae: Running FixBrokenXML

art/meshes/props/hay_cart.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/hay_cart.dae: Applying fixes for 3ds Max exporter

art/meshes/props/hay_cart.dae: Found library_images to delete

art/meshes/props/hay_cart.dae: Found library_materials to delete

art/meshes/props/hay_cart.dae: Found library_effects to delete

art/meshes/props/hay_cart.dae: Found a bind_material to delete

art/meshes/props/hay_cart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hay_cart.dae: Found convertible object 'Object1003'

art/meshes/props/hay_cart.dae: Converting 'Object1003Mesh'

art/meshes/props/hay_cart.dae: Found static geometry

art/meshes/gaia/cross_angledfromtop.dae: Starting conversion

art/meshes/gaia/cross_angledfromtop.dae: Running FixBrokenXML

art/meshes/gaia/cross_angledfromtop.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/cross_angledfromtop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/cross_angledfromtop.dae: Found convertible object 'cross_angledfromtop'

art/meshes/gaia/cross_angledfromtop.dae: Converting 'cross_angledfromtop-Geometry_001'

art/meshes/gaia/cross_angledfromtop.dae: Found static geometry

art/meshes/structural/field_propped_a_8x8.dae: Starting conversion

art/meshes/structural/field_propped_a_8x8.dae: Running FixBrokenXML

art/meshes/structural/field_propped_a_8x8.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/field_propped_a_8x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/field_propped_a_8x8.dae: Found convertible object 'Plane'

art/meshes/structural/field_propped_a_8x8.dae: Converting 'Plane_008'

art/meshes/structural/field_propped_a_8x8.dae: Found static geometry

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_001

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_002

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_003

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_004

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_005

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_006

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_007

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_008

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_009

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_010

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_011

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_012

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_013

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_014

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_015

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_016

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_017

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_018

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_019

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_020

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_021

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_022

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_023

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_024

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_025

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_026

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_027

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_028

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_029

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_030

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_031

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_032

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_033

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_034

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_035

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_036

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_037

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_038

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_039

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_040

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_041

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_042

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_043

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_044

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_045

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_046

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_047

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_048

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_055

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_054

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_053

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_052

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_051

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_050

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_049

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_056

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_057

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_058

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_059

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_060

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_061

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_062

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_063

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point cart

art/meshes/props/hay_cart_large.dae: Starting conversion

art/meshes/props/hay_cart_large.dae: Running FixBrokenXML

art/meshes/props/hay_cart_large.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/hay_cart_large.dae: Applying fixes for 3ds Max exporter

art/meshes/props/hay_cart_large.dae: Found library_images to delete

art/meshes/props/hay_cart_large.dae: Found library_materials to delete

art/meshes/props/hay_cart_large.dae: Found library_effects to delete

art/meshes/props/hay_cart_large.dae: Found a bind_material to delete

art/meshes/props/hay_cart_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hay_cart_large.dae: Found convertible object 'Object1003'

art/meshes/props/hay_cart_large.dae: Converting 'Object1003Mesh'

art/meshes/props/hay_cart_large.dae: Found static geometry

art/meshes/props/wrld_hay_sm.dae: Starting conversion

art/meshes/props/wrld_hay_sm.dae: Running FixBrokenXML

art/meshes/props/wrld_hay_sm.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_hay_sm.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_hay_sm.dae: Found convertible object 'wrld_hay_sm'

art/meshes/props/wrld_hay_sm.dae: Converting 'wrld_hay_sm-Geometry'

art/meshes/props/wrld_hay_sm.dae: Found static geometry

art/meshes/props/wrld_dummy_a.dae: Starting conversion

art/meshes/props/wrld_dummy_a.dae: Running FixBrokenXML

art/meshes/props/wrld_dummy_a.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/wrld_dummy_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_dummy_a.dae: Found convertible object 'Object025_001_003'

art/meshes/props/wrld_dummy_a.dae: Converting 'Object025Mesh_002'

art/meshes/props/wrld_dummy_a.dae: Found static geometry

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_PLAYERCOLOR": "1"

ERROR: "USE_PARALLAX": "1"

ERROR: Failed to load shader 'spirv/model_common'

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "ALPHABLEND_PASS_OPAQUE": "1"

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "REQUIRE_ALPHA_GEQUAL": "0.6375"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_WIND": "1"

ERROR: "USE_TRANSPARENT": "1"

ERROR: Failed to load shader 'spirv/model_common'

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "ALPHABLEND_PASS_BLEND": "1"

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_WIND": "1"

ERROR: "USE_TRANSPARENT": "1"

ERROR: Failed to load shader 'spirv/model_common'

art/meshes/gaia/cross_large_short.dae: Starting conversion

art/meshes/gaia/cross_large_short.dae: Running FixBrokenXML

art/meshes/gaia/cross_large_short.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/cross_large_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/cross_large_short.dae: Found convertible object 'cross_large_short'

art/meshes/gaia/cross_large_short.dae: Converting 'cross_large_short-Geometry_001'

art/meshes/gaia/cross_large_short.dae: Found static geometry

art/meshes/props/standard/formation_pole.dae: Starting conversion

art/meshes/props/standard/formation_pole.dae: Running FixBrokenXML

art/meshes/props/standard/formation_pole.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/standard/formation_pole.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/standard/formation_pole.dae: Found convertible object 'Cube'

art/meshes/props/standard/formation_pole.dae: Converting 'Cube_001'

art/meshes/props/standard/formation_pole.dae: Found static geometry

art/meshes/props/standard/formation_flag.dae: Starting conversion

art/meshes/props/standard/formation_flag.dae: Running FixBrokenXML

art/meshes/props/standard/formation_flag.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/standard/formation_flag.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/standard/formation_flag.dae: Found convertible object 'Box05'

art/meshes/props/standard/formation_flag.dae: Converting 'Box05Mesh'

art/meshes/props/standard/formation_flag.dae: Found static geometry

art/meshes/props/garrison_flag.dae: Starting conversion

art/meshes/props/garrison_flag.dae: Running FixBrokenXML

art/meshes/props/garrison_flag.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/garrison_flag.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/garrison_flag.dae: Found convertible object 'flag'

art/meshes/props/garrison_flag.dae: Converting 'SixWheeler'

art/meshes/props/garrison_flag.dae: Found skinned geometry

art/animation/mechanical/garrison_flag_idle.dae: Starting conversion

art/animation/mechanical/garrison_flag_idle.dae: Running FixBrokenXML

art/animation/mechanical/garrison_flag_idle.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/mechanical/garrison_flag_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/garrison_flag_idle.dae: Found convertible object 'flag'

art/animation/mechanical/garrison_flag_idle.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully

art/meshes/props/helmet/hele_kausia_cap_01.dae: Starting conversion

art/meshes/props/helmet/hele_kausia_cap_01.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_kausia_cap_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/hele_kausia_cap_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_kausia_cap_01.dae: Found convertible object 'Cube_001'

art/meshes/props/helmet/hele_kausia_cap_01.dae: Converting 'Cube_010'

art/meshes/props/helmet/hele_kausia_cap_01.dae: Found static geometry

art/meshes/props/weap_shaft_wood_c.dae: Starting conversion

art/meshes/props/weap_shaft_wood_c.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_c.dae: Found convertible object 'Wood_stave_c'

art/meshes/props/weap_shaft_wood_c.dae: Converting 'Plano_005'

art/meshes/props/weap_shaft_wood_c.dae: Found static geometry

art/meshes/props/weap_shaft_wood_c.dae: Adding prop point blade

art/meshes/props/weap_shaft_wood_e.dae: Starting conversion

art/meshes/props/weap_shaft_wood_e.dae: Running FixBrokenXML

art/meshes/props/weap_shaft_wood_e.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_shaft_wood_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_shaft_wood_e.dae: Found convertible object 'Wood_stave_e'

art/meshes/props/weap_shaft_wood_e.dae: Converting 'Plano_002'

art/meshes/props/weap_shaft_wood_e.dae: Found static geometry

art/meshes/props/weap_shaft_wood_e.dae: Adding prop point blade

art/meshes/structural/kart_storehouse.dae: Starting conversion

art/meshes/structural/kart_storehouse.dae: Running FixBrokenXML

art/meshes/structural/kart_storehouse.dae: Authoring tool: Blender 2.63.0 r46461

art/meshes/structural/kart_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_storehouse.dae: Found convertible object 'Box03'

art/meshes/structural/kart_storehouse.dae: Converting 'Box03Mesh'

art/meshes/structural/kart_storehouse.dae: Found static geometry

art/meshes/props/kart_storehouse_b.dae: Starting conversion

art/meshes/props/kart_storehouse_b.dae: Running FixBrokenXML

art/meshes/props/kart_storehouse_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_storehouse_b.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_storehouse_b.dae: Found library_images to delete

art/meshes/props/kart_storehouse_b.dae: Found library_materials to delete

art/meshes/props/kart_storehouse_b.dae: Found library_effects to delete

art/meshes/props/kart_storehouse_b.dae: Found a bind_material to delete

art/meshes/props/kart_storehouse_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_storehouse_b.dae: Found convertible object 'axe03'

art/meshes/props/kart_storehouse_b.dae: Converting 'axe03Mesh'

art/meshes/props/kart_storehouse_b.dae: Found static geometry

art/meshes/props/kart_storehouse_a.dae: Starting conversion

art/meshes/props/kart_storehouse_a.dae: Running FixBrokenXML

art/meshes/props/kart_storehouse_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_storehouse_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_storehouse_a.dae: Found library_images to delete

art/meshes/props/kart_storehouse_a.dae: Found library_materials to delete

art/meshes/props/kart_storehouse_a.dae: Found library_effects to delete

art/meshes/props/kart_storehouse_a.dae: Found a bind_material to delete

art/meshes/props/kart_storehouse_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_storehouse_a.dae: Found convertible object 'axe03'

art/meshes/props/kart_storehouse_a.dae: Converting 'axe03Mesh'

art/meshes/props/kart_storehouse_a.dae: Found static geometry

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Starting conversion

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_bush_generic_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Found convertible object 'wrld_fol_bush_generic_1'

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Converting 'wrld_fol_bush_generic_1-Geometry'

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Found static geometry

art/meshes/structural/found_3x3_02.dae: Starting conversion

art/meshes/structural/found_3x3_02.dae: Running FixBrokenXML

art/meshes/structural/found_3x3_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_3x3_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_3x3_02.dae: Found convertible object 'foundation_3x3'

art/meshes/structural/found_3x3_02.dae: Converting 'foundation_3x3'

art/meshes/structural/found_3x3_02.dae: Found static geometry

art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator001

art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator002

art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator003

art/meshes/structural/found_3x3_02.dae: Adding prop point Delimitator004

art/meshes/structural/found_3x3_02.dae: Adding prop point vase001

art/meshes/structural/found_3x3_02.dae: Adding prop point box001

art/meshes/structural/found_3x3_02.dae: Adding prop point brick001

art/meshes/structural/found_3x3_02.dae: Adding prop point brick002

art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile002

art/meshes/structural/found_3x3_02.dae: Adding prop point brick004

art/meshes/structural/found_3x3_02.dae: Adding prop point brick006

art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile001

art/meshes/structural/found_3x3_02.dae: Adding prop point brick_pile003

art/meshes/structural/found_3x3_02.dae: Adding prop point woodpile001

art/meshes/structural/found_3x3_02.dae: Adding prop point handcart001

art/animation/biped/gatherer/farming.dae: Starting conversion

art/animation/biped/gatherer/farming.dae: Running FixBrokenXML

art/animation/biped/gatherer/farming.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/gatherer/farming.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/farming.dae: Found convertible object 'm_naked'

art/animation/biped/gatherer/farming.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully

art/meshes/props/tool_hoe2.dae: Starting conversion

art/meshes/props/tool_hoe2.dae: Running FixBrokenXML

art/meshes/props/tool_hoe2.dae: Authoring tool: Blender 3.1.2 commit date:2022-03-31, commit time:17:40, hash:cc66d1020c3b

art/meshes/props/tool_hoe2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_hoe2.dae: Found convertible object 'tool_hoe2'

art/meshes/props/tool_hoe2.dae: Converting 'tool_hoe2'

art/meshes/props/tool_hoe2.dae: Found static geometry

art/animation/biped/gatherer/idle_hoe_01.dae: Starting conversion

art/animation/biped/gatherer/idle_hoe_01.dae: Running FixBrokenXML

art/animation/biped/gatherer/idle_hoe_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/idle_hoe_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/idle_hoe_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/idle_hoe_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully

art/animation/biped/gatherer/walk_hoe.dae: Starting conversion

art/animation/biped/gatherer/walk_hoe.dae: Running FixBrokenXML

art/animation/biped/gatherer/walk_hoe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/gatherer/walk_hoe.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/gatherer/walk_hoe.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/gatherer/walk_hoe.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully

art/meshes/props/tool_hoe.dae: Starting conversion

art/meshes/props/tool_hoe.dae: Running FixBrokenXML

art/meshes/props/tool_hoe.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/tool_hoe.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_hoe.dae: Found convertible object 'tool_hoe'

art/meshes/props/tool_hoe.dae: Converting 'tool_hoe-Geometry'

art/meshes/props/tool_hoe.dae: Found static geometry

art/meshes/structural/kart_farmstead_2.dae: Starting conversion

art/meshes/structural/kart_farmstead_2.dae: Running FixBrokenXML

art/meshes/structural/kart_farmstead_2.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/kart_farmstead_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_farmstead_2.dae: Found convertible object 'Cube'

art/meshes/structural/kart_farmstead_2.dae: Converting 'Cube'

art/meshes/structural/kart_farmstead_2.dae: Found static geometry

art/meshes/structural/kart_farmstead_foundation.dae: Starting conversion

art/meshes/structural/kart_farmstead_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_farmstead_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_farmstead_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_farmstead_foundation.dae: Found convertible object 'Cube_020'

art/meshes/structural/kart_farmstead_foundation.dae: Converting 'Cube_024'

art/meshes/structural/kart_farmstead_foundation.dae: Found static geometry

art/meshes/structural/kart_farmstead_scaffolding.dae: Starting conversion

art/meshes/structural/kart_farmstead_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_farmstead_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_farmstead_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_farmstead_scaffolding.dae: Found convertible object 'Cube_015'

art/meshes/structural/kart_farmstead_scaffolding.dae: Converting 'Cube_016'

art/meshes/structural/kart_farmstead_scaffolding.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_loaded_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found convertible object 'Javelin_stave_loaded_c'

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Converting 'Plano_009'

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Adding prop point blade

art/meshes/structural/found_8x8.dae: Starting conversion

art/meshes/structural/found_8x8.dae: Running FixBrokenXML

art/meshes/structural/found_8x8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_8x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_8x8.dae: Found convertible object 'foundation_8x8'

art/meshes/structural/found_8x8.dae: Converting 'foundation_8x8_mesh'

art/meshes/structural/found_8x8.dae: Found static geometry

art/meshes/structural/found_8x8.dae: Adding prop point delimitator_01

art/meshes/structural/found_8x8.dae: Adding prop point delimitator_02

art/meshes/structural/found_8x8.dae: Adding prop point delimitator_03

art/meshes/structural/found_8x8.dae: Adding prop point delimitator_04

art/meshes/structural/found_8x8.dae: Adding prop point post_01

art/meshes/structural/found_8x8.dae: Adding prop point post_02

art/meshes/structural/found_8x8.dae: Adding prop point post_03

art/meshes/structural/found_8x8.dae: Adding prop point post_04

art/meshes/structural/found_8x8.dae: Adding prop point post_05

art/meshes/structural/found_8x8.dae: Adding prop point post_06

art/meshes/structural/found_8x8.dae: Adding prop point post_07

art/meshes/structural/found_8x8.dae: Adding prop point post_08

art/meshes/structural/found_8x8.dae: Adding prop point post_10

art/meshes/structural/found_8x8.dae: Adding prop point post_09

art/meshes/structural/found_8x8.dae: Adding prop point post_12

art/meshes/structural/found_8x8.dae: Adding prop point post_11

art/meshes/structural/found_8x8.dae: Adding prop point woodpile001

art/meshes/structural/found_8x8.dae: Adding prop point woodpile002

art/meshes/structural/found_8x8.dae: Adding prop point woodpile003

art/meshes/structural/found_8x8.dae: Adding prop point box001

art/meshes/structural/found_8x8.dae: Adding prop point box002

art/meshes/structural/found_8x8.dae: Adding prop point box003

art/meshes/structural/found_8x8.dae: Adding prop point box004

art/meshes/structural/found_8x8.dae: Adding prop point vase001

art/meshes/structural/found_8x8.dae: Adding prop point handcart001

art/meshes/structural/found_8x8.dae: Adding prop point handcart002

art/meshes/structural/found_8x8.dae: Adding prop point brick001

art/meshes/structural/found_8x8.dae: Adding prop point brick002

art/meshes/structural/found_8x8.dae: Adding prop point brick003

art/meshes/structural/found_8x8.dae: Adding prop point brick004

art/meshes/structural/found_8x8.dae: Adding prop point brick005

art/meshes/structural/found_8x8.dae: Adding prop point brick006

art/meshes/structural/found_8x8.dae: Adding prop point vase002

art/meshes/structural/found_8x8.dae: Adding prop point brickpile001

art/meshes/structural/found_8x8.dae: Adding prop point brickpile002

art/meshes/structural/found_8x8.dae: Adding prop point brickpile003

art/meshes/structural/found_8x8.dae: Adding prop point brickpile004

art/meshes/structural/found_8x8.dae: Adding prop point brickpile005

art/meshes/structural/found_8x8.dae: Adding prop point plankpile001

art/meshes/structural/found_8x8.dae: Adding prop point plankpile002

art/meshes/structural/found_8x8.dae: Adding prop point brickpile006

art/meshes/props/scaf_8x8.dae: Starting conversion

art/meshes/props/scaf_8x8.dae: Running FixBrokenXML

art/meshes/props/scaf_8x8.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/scaf_8x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_8x8.dae: Found convertible object 'scaf_8x8'

art/meshes/props/scaf_8x8.dae: Converting 'scaf_8x8'

art/meshes/props/scaf_8x8.dae: Found static geometry

art/meshes/structural/hele_scout_tower.dae: Starting conversion

art/meshes/structural/hele_scout_tower.dae: Running FixBrokenXML

art/meshes/structural/hele_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_scout_tower.dae: Found convertible object 'scout_tower_001'

art/meshes/structural/hele_scout_tower.dae: Converting 'scout_towerMesh_002'

art/meshes/structural/hele_scout_tower.dae: Found static geometry

art/meshes/structural/hele_scout_tower.dae: Adding prop point garrisoned

art/meshes/structural/hele_scout_tower.dae: Adding prop point projectile

art/meshes/props/hele_scout_tower_f.dae: Starting conversion

art/meshes/props/hele_scout_tower_f.dae: Running FixBrokenXML

art/meshes/props/hele_scout_tower_f.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_scout_tower_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_scout_tower_f.dae: Found convertible object 'scout_tower'

art/meshes/props/hele_scout_tower_f.dae: Converting 'scout_towerMesh'

art/meshes/props/hele_scout_tower_f.dae: Found static geometry

art/meshes/props/hele_scout_tower_p.dae: Starting conversion

art/meshes/props/hele_scout_tower_p.dae: Running FixBrokenXML

art/meshes/props/hele_scout_tower_p.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_scout_tower_p.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_scout_tower_p.dae: Found convertible object 'scout_tower_001'

art/meshes/props/hele_scout_tower_p.dae: Converting 'scout_towerMesh_003'

art/meshes/props/hele_scout_tower_p.dae: Found static geometry

art/meshes/props/special/metal_block.dae: Starting conversion

art/meshes/props/special/metal_block.dae: Running FixBrokenXML

art/meshes/props/special/metal_block.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/special/metal_block.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/metal_block.dae: Found convertible object 'carry_metal'

art/meshes/props/special/metal_block.dae: Converting 'carry_metalMesh'

art/meshes/props/special/metal_block.dae: Found static geometry

art/meshes/structural/sele_tower.dae: Starting conversion

art/meshes/structural/sele_tower.dae: Running FixBrokenXML

art/meshes/structural/sele_tower.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_tower.dae: Found convertible object 'Cube_001'

art/meshes/structural/sele_tower.dae: Converting 'Cube_001'

art/meshes/structural/sele_tower.dae: Found static geometry

art/meshes/structural/sele_tower.dae: Adding prop point garrisoned

art/meshes/structural/sele_tower.dae: Adding prop point projectile

art/meshes/structural/kush_defense_tower.dae: Starting conversion

art/meshes/structural/kush_defense_tower.dae: Running FixBrokenXML

art/meshes/structural/kush_defense_tower.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_defense_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_defense_tower.dae: Found convertible object 'Cube_001'

art/meshes/structural/kush_defense_tower.dae: Converting 'Cube_001'

art/meshes/structural/kush_defense_tower.dae: Found static geometry

art/meshes/structural/kush_defense_tower.dae: Adding prop point garrisoned

art/meshes/structural/kush_defense_tower.dae: Adding prop point projectile

art/meshes/structural/hele_house_b.dae: Starting conversion

art/meshes/structural/hele_house_b.dae: Running FixBrokenXML

art/meshes/structural/hele_house_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_b.dae: Found convertible object 'hele_house_courtyard01'

art/meshes/structural/hele_house_b.dae: Converting 'hele_house_courtyard01Mesh_002'

art/meshes/structural/hele_house_b.dae: Found static geometry

art/meshes/structural/hele_house_b.dae: Adding prop point dust

art/meshes/props/hele_house_b_shields.dae: Starting conversion

art/meshes/props/hele_house_b_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_shields.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_b_shields.dae: Converting 'hele_house_courtyard01Mesh_006'

art/meshes/props/hele_house_b_shields.dae: Found static geometry

art/meshes/props/hele_house_b_nature.dae: Starting conversion

art/meshes/props/hele_house_b_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_nature.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_b_nature.dae: Converting 'hele_house_courtyard01Mesh_004'

art/meshes/props/hele_house_b_nature.dae: Found static geometry

art/meshes/props/hele_house_b_struct.dae: Starting conversion

art/meshes/props/hele_house_b_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_struct.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_b_struct.dae: Converting 'hele_house_courtyard01Mesh_003'

art/meshes/props/hele_house_b_struct.dae: Found static geometry

art/meshes/props/hele_house_b_props_a.dae: Starting conversion

art/meshes/props/hele_house_b_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_props_a.dae: Found convertible object 'hele_house_courtyard01'

art/meshes/props/hele_house_b_props_a.dae: Converting 'hele_house_courtyard01Mesh'

art/meshes/props/hele_house_b_props_a.dae: Found static geometry

art/meshes/props/hele_house_b_decor.dae: Starting conversion

art/meshes/props/hele_house_b_decor.dae: Running FixBrokenXML

art/meshes/props/hele_house_b_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_b_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_b_decor.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_b_decor.dae: Converting 'hele_house_courtyard01Mesh_005'

art/meshes/props/hele_house_b_decor.dae: Found static geometry

art/meshes/structural/sele_market.dae: Starting conversion

art/meshes/structural/sele_market.dae: Running FixBrokenXML

art/meshes/structural/sele_market.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_market.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_market.dae: Found convertible object 'Market'

art/meshes/structural/sele_market.dae: Converting 'Cube_005'

art/meshes/structural/sele_market.dae: Found static geometry

art/meshes/structural/hele_market_struct.dae: Starting conversion

art/meshes/structural/hele_market_struct.dae: Running FixBrokenXML

art/meshes/structural/hele_market_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_struct.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_struct.dae: Converting 'Cube_004'

art/meshes/structural/hele_market_struct.dae: Found static geometry

art/meshes/structural/hele_market_struct_b.dae: Starting conversion

art/meshes/structural/hele_market_struct_b.dae: Running FixBrokenXML

art/meshes/structural/hele_market_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_struct_b.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_struct_b.dae: Converting 'Cube_005'

art/meshes/structural/hele_market_struct_b.dae: Found static geometry

art/meshes/structural/hele_market_tile_c.dae: Starting conversion

art/meshes/structural/hele_market_tile_c.dae: Running FixBrokenXML

art/meshes/structural/hele_market_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_tile_c.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_tile_c.dae: Converting 'Cube_001'

art/meshes/structural/hele_market_tile_c.dae: Found static geometry

art/meshes/structural/hele_market_decor.dae: Starting conversion

art/meshes/structural/hele_market_decor.dae: Running FixBrokenXML

art/meshes/structural/hele_market_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_decor.dae: Found convertible object 'hele_market_tile_c_001'

art/meshes/structural/hele_market_decor.dae: Converting 'Cube_000'

art/meshes/structural/hele_market_decor.dae: Found static geometry

art/meshes/structural/hele_market_props_a.dae: Starting conversion

art/meshes/structural/hele_market_props_a.dae: Running FixBrokenXML

art/meshes/structural/hele_market_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_props_a.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_props_a.dae: Converting 'Cube_003'

art/meshes/structural/hele_market_props_a.dae: Found static geometry

art/meshes/structural/mace_ship_trireme.dae: Starting conversion

art/meshes/structural/mace_ship_trireme.dae: Running FixBrokenXML

art/meshes/structural/mace_ship_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/mace_ship_trireme.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/mace_ship_trireme.dae: Found convertible object 'Mace_Trireme'

art/meshes/structural/mace_ship_trireme.dae: Converting 'Cubo_016'

art/meshes/structural/mace_ship_trireme.dae: Found static geometry

art/meshes/structural/mace_ship_trireme.dae: Adding prop point sail

art/meshes/structural/mace_ship_trireme.dae: Adding prop point fore_sail

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_018

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_017

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_016

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_015

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_014

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_013

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_012

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_011

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_010

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_009

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_008

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_007

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_006

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_005

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_004

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_003

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_018

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_017

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_016

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_015

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_014

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_013

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_012

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_011

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_010

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_009

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_008

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_007

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_006

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_005

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_004

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_003

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_018

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_017

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_016

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_015

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_014

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_013

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_012

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_011

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_010

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_009

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_008

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_007

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_006

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_005

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_004

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_003

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_018

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_017

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_016

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_015

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_014

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_013

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_012

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_011

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_010

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_009

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_008

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_007

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_006

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_005

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_004

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_003

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_018

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_017

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_016

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_015

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_014

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_013

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_012

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_011

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_010

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_009

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_008

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_007

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_006

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_005

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_004

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_003

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_018

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_017

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_016

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_015

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_014

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_013

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_012

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_011

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_010

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_009

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_008

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_007

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_006

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_005

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_004

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_003

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_002

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_R_001

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_002

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_i_L_001

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_002

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_R_001

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_002

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_m_L_001

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_002

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_L_001

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_002

art/meshes/structural/mace_ship_trireme.dae: Adding prop point row_s_R_001

art/meshes/structural/mace_ship_trireme.dae: Adding prop point projectile

art/meshes/props/hele_fore_sail.dae: Starting conversion

art/meshes/props/hele_fore_sail.dae: Running FixBrokenXML

art/meshes/props/hele_fore_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/hele_fore_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_fore_sail.dae: Found convertible object 'hele_trireme_sail_003'

art/meshes/props/hele_fore_sail.dae: Converting 'Bireme_Sail_Armature_000'

art/meshes/props/hele_fore_sail.dae: Found skinned geometry

art/animation/other/rome_bireme_fore_sail_move.dae: Starting conversion

art/animation/other/rome_bireme_fore_sail_move.dae: Running FixBrokenXML

art/animation/other/rome_bireme_fore_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/rome_bireme_fore_sail_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/rome_bireme_fore_sail_move.dae: Found convertible object 'hele_trireme_sail_001'

art/animation/other/rome_bireme_fore_sail_move.dae: Converting 'Bireme_Sail_Armature_000'

CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_move.dae): Loaded successfully

art/animation/other/rome_bireme_fore_sail_idle.dae: Starting conversion

art/animation/other/rome_bireme_fore_sail_idle.dae: Running FixBrokenXML

art/animation/other/rome_bireme_fore_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/rome_bireme_fore_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/rome_bireme_fore_sail_idle.dae: Found convertible object 'hele_trireme_sail_001'

art/animation/other/rome_bireme_fore_sail_idle.dae: Converting 'Bireme_Sail_Armature_000'

CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_idle.dae): Loaded successfully

art/meshes/props/mace_trireme_shields.dae: Starting conversion

art/meshes/props/mace_trireme_shields.dae: Running FixBrokenXML

art/meshes/props/mace_trireme_shields.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/mace_trireme_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_trireme_shields.dae: Found convertible object 'Plano_001'

art/meshes/props/mace_trireme_shields.dae: Converting 'Plano_001'

art/meshes/props/mace_trireme_shields.dae: Found static geometry

art/meshes/props/ship_oar_b.dae: Starting conversion

art/meshes/props/ship_oar_b.dae: Running FixBrokenXML

art/meshes/props/ship_oar_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/ship_oar_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ship_oar_b.dae: Found convertible object 'row_large'

art/meshes/props/ship_oar_b.dae: Converting 'Oar_armature'

art/meshes/props/ship_oar_b.dae: Found skinned geometry

art/animation/other/ship_oar_c_move_l.dae: Starting conversion

art/animation/other/ship_oar_c_move_l.dae: Running FixBrokenXML

art/animation/other/ship_oar_c_move_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_c_move_l.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_c_move_l.dae: Found convertible object 'default_030_443'

art/animation/other/ship_oar_c_move_l.dae: Converting 'Armature_031_344'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_l.dae): Loaded successfully

art/animation/other/ship_oar_c_idle_l.dae: Starting conversion

art/animation/other/ship_oar_c_idle_l.dae: Running FixBrokenXML

art/animation/other/ship_oar_c_idle_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_c_idle_l.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_c_idle_l.dae: Found convertible object 'default_030_443'

art/animation/other/ship_oar_c_idle_l.dae: Converting 'Armature_031_344'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_l.dae): Loaded successfully

art/animation/other/ship_oar_c_move_r.dae: Starting conversion

art/animation/other/ship_oar_c_move_r.dae: Running FixBrokenXML

art/animation/other/ship_oar_c_move_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_c_move_r.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_c_move_r.dae: Found convertible object 'row_large'

art/animation/other/ship_oar_c_move_r.dae: Converting 'oar_armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_r.dae): Loaded successfully

art/animation/other/ship_oar_c_idle_r.dae: Starting conversion

art/animation/other/ship_oar_c_idle_r.dae: Running FixBrokenXML

art/animation/other/ship_oar_c_idle_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_c_idle_r.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_c_idle_r.dae: Found convertible object 'row_large'

art/animation/other/ship_oar_c_idle_r.dae: Converting 'oar_armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_r.dae): Loaded successfully

art/animation/other/ship_oar_b_move_l.dae: Starting conversion

art/animation/other/ship_oar_b_move_l.dae: Running FixBrokenXML

art/animation/other/ship_oar_b_move_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_b_move_l.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_b_move_l.dae: Found convertible object 'default_030_443'

art/animation/other/ship_oar_b_move_l.dae: Converting 'Armature_031_344'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_l.dae): Loaded successfully

art/animation/other/ship_oar_b_idle_l.dae: Starting conversion

art/animation/other/ship_oar_b_idle_l.dae: Running FixBrokenXML

art/animation/other/ship_oar_b_idle_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_b_idle_l.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_b_idle_l.dae: Found convertible object 'default_030_443'

art/animation/other/ship_oar_b_idle_l.dae: Converting 'Armature_031_344'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_l.dae): Loaded successfully

art/animation/other/ship_oar_b_move_r.dae: Starting conversion

art/animation/other/ship_oar_b_move_r.dae: Running FixBrokenXML

art/animation/other/ship_oar_b_move_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_b_move_r.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_b_move_r.dae: Found convertible object 'row_large'

art/animation/other/ship_oar_b_move_r.dae: Converting 'oar_armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_r.dae): Loaded successfully

art/animation/other/ship_oar_b_idle_r.dae: Starting conversion

art/animation/other/ship_oar_b_idle_r.dae: Running FixBrokenXML

art/animation/other/ship_oar_b_idle_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_b_idle_r.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_b_idle_r.dae: Found convertible object 'row_large'

art/animation/other/ship_oar_b_idle_r.dae: Converting 'oar_armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_r.dae): Loaded successfully

art/animation/other/ship_oar_a_move_l.dae: Starting conversion

art/animation/other/ship_oar_a_move_l.dae: Running FixBrokenXML

art/animation/other/ship_oar_a_move_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_a_move_l.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_a_move_l.dae: Found convertible object 'default_030_443'

art/animation/other/ship_oar_a_move_l.dae: Converting 'Armature_031_344'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_l.dae): Loaded successfully

art/animation/other/ship_oar_a_idle_l.dae: Starting conversion

art/animation/other/ship_oar_a_idle_l.dae: Running FixBrokenXML

art/animation/other/ship_oar_a_idle_l.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_a_idle_l.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_a_idle_l.dae: Found convertible object 'default_030_443'

art/animation/other/ship_oar_a_idle_l.dae: Converting 'Armature_031_344'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_l.dae): Loaded successfully

art/animation/other/ship_oar_a_move_r.dae: Starting conversion

art/animation/other/ship_oar_a_move_r.dae: Running FixBrokenXML

art/animation/other/ship_oar_a_move_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_a_move_r.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_a_move_r.dae: Found convertible object 'row_large'

art/animation/other/ship_oar_a_move_r.dae: Converting 'oar_armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_r.dae): Loaded successfully

art/animation/other/ship_oar_a_idle_r.dae: Starting conversion

art/animation/other/ship_oar_a_idle_r.dae: Running FixBrokenXML

art/animation/other/ship_oar_a_idle_r.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/ship_oar_a_idle_r.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/ship_oar_a_idle_r.dae: Found convertible object 'row_large'

art/animation/other/ship_oar_a_idle_r.dae: Converting 'oar_armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_r.dae): Loaded successfully

art/meshes/props/mace_trireme_main_sail.dae: Starting conversion

art/meshes/props/mace_trireme_main_sail.dae: Running FixBrokenXML

art/meshes/props/mace_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/mace_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/mace_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_004'

art/meshes/props/mace_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature'

art/meshes/props/mace_trireme_main_sail.dae: Found skinned geometry

art/animation/other/main_sail_move.dae: Starting conversion

art/animation/other/main_sail_move.dae: Running FixBrokenXML

art/animation/other/main_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/main_sail_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/main_sail_move.dae: Found convertible object 'hele_trireme_sail_002'

art/animation/other/main_sail_move.dae: Converting 'Bireme_Sail_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_move.dae): Loaded successfully

art/animation/other/main_sail_idle.dae: Starting conversion

art/animation/other/main_sail_idle.dae: Running FixBrokenXML

art/animation/other/main_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/main_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/main_sail_idle.dae: Found convertible object 'hele_trireme_sail_002'

art/animation/other/main_sail_idle.dae: Converting 'Bireme_Sail_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_idle.dae): Loaded successfully

art/meshes/props/heads/head_kush_02.dae: Starting conversion

art/meshes/props/heads/head_kush_02.dae: Running FixBrokenXML

art/meshes/props/heads/head_kush_02.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/props/heads/head_kush_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/head_kush_02.dae: Found convertible object 'dudette_head_b_006'

art/meshes/props/heads/head_kush_02.dae: Converting 'Cube_012'

art/meshes/props/heads/head_kush_02.dae: Found static geometry

art/meshes/props/heads/head_kush_02_hair.dae: Starting conversion

art/meshes/props/heads/head_kush_02_hair.dae: Running FixBrokenXML

art/meshes/props/heads/head_kush_02_hair.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/props/heads/head_kush_02_hair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/head_kush_02_hair.dae: Found convertible object 'dudette_head_b_007'

art/meshes/props/heads/head_kush_02_hair.dae: Converting 'Cube_013'

art/meshes/props/heads/head_kush_02_hair.dae: Found static geometry

art/meshes/structural/athen_ship_trireme.dae: Starting conversion

art/meshes/structural/athen_ship_trireme.dae: Running FixBrokenXML

art/meshes/structural/athen_ship_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/athen_ship_trireme.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_ship_trireme.dae: Found convertible object 'Hele_Trireme'

art/meshes/structural/athen_ship_trireme.dae: Converting 'Cubo_266'

art/meshes/structural/athen_ship_trireme.dae: Found static geometry

art/meshes/structural/athen_ship_trireme.dae: Adding prop point sail

art/meshes/structural/athen_ship_trireme.dae: Adding prop point fore_sail

art/meshes/structural/athen_ship_trireme.dae: Adding prop point projectile

art/meshes/structural/athen_ship_trireme.dae: Adding prop point ram

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_019

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_019

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_018

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_017

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_016

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_015

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_014

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_013

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_012

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_011

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_010

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_009

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_008

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_007

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_006

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_005

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_004

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_003

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_018

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_017

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_016

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_015

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_014

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_013

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_012

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_011

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_010

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_009

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_008

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_007

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_006

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_005

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_004

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_003

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_018

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_017

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_016

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_015

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_014

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_013

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_012

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_011

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_010

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_009

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_008

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_007

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_006

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_005

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_004

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_003

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_018

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_017

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_016

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_015

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_014

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_013

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_012

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_011

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_010

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_009

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_008

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_007

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_006

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_005

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_004

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_003

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_018

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_017

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_016

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_015

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_014

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_013

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_012

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_011

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_010

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_009

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_008

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_007

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_006

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_005

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_004

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_003

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_018

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_017

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_016

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_015

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_014

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_013

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_012

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_011

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_010

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_009

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_008

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_007

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_006

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_005

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_004

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_003

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_002

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_R_001

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_002

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_i_L_001

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_002

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_R_001

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_002

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_m_L_001

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_002

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_L_001

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_002

art/meshes/structural/athen_ship_trireme.dae: Adding prop point row_s_R_001

art/meshes/props/hele_trireme_blanket.dae: Starting conversion

art/meshes/props/hele_trireme_blanket.dae: Running FixBrokenXML

art/meshes/props/hele_trireme_blanket.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/hele_trireme_blanket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_trireme_blanket.dae: Found convertible object 'Plano'

art/meshes/props/hele_trireme_blanket.dae: Converting 'Plano'

art/meshes/props/hele_trireme_blanket.dae: Found static geometry

art/meshes/props/ship_oar_a.dae: Starting conversion

art/meshes/props/ship_oar_a.dae: Running FixBrokenXML

art/meshes/props/ship_oar_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/ship_oar_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ship_oar_a.dae: Found convertible object 'row_large'

art/meshes/props/ship_oar_a.dae: Converting 'Oar_armature'

art/meshes/props/ship_oar_a.dae: Found skinned geometry

art/meshes/props/athen_trireme_main_sail.dae: Starting conversion

art/meshes/props/athen_trireme_main_sail.dae: Running FixBrokenXML

art/meshes/props/athen_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/athen_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_002'

art/meshes/props/athen_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature'

art/meshes/props/athen_trireme_main_sail.dae: Found skinned geometry

art/meshes/structural/kush_trireme.dae: Starting conversion

art/meshes/structural/kush_trireme.dae: Running FixBrokenXML

art/meshes/structural/kush_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/kush_trireme.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_trireme.dae: Found convertible object 'Kush_Trireme_001'

art/meshes/structural/kush_trireme.dae: Converting 'Cubo_001'

art/meshes/structural/kush_trireme.dae: Found static geometry

art/meshes/structural/kush_trireme.dae: Adding prop point sail

art/meshes/structural/kush_trireme.dae: Adding prop point projectile

art/meshes/props/kush_trireme_struct.dae: Starting conversion

art/meshes/props/kush_trireme_struct.dae: Running FixBrokenXML

art/meshes/props/kush_trireme_struct.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/kush_trireme_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_trireme_struct.dae: Found convertible object 'Rome_Trireme_002'

art/meshes/props/kush_trireme_struct.dae: Converting 'Cubo_000'

art/meshes/props/kush_trireme_struct.dae: Found static geometry

art/meshes/props/kush_trireme_main_sail.dae: Starting conversion

art/meshes/props/kush_trireme_main_sail.dae: Running FixBrokenXML

art/meshes/props/kush_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/kush_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_003'

art/meshes/props/kush_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature_001'

art/meshes/props/kush_trireme_main_sail.dae: Found skinned geometry

art/animation/other/kush_sail_move.dae: Starting conversion

art/animation/other/kush_sail_move.dae: Running FixBrokenXML

art/animation/other/kush_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/kush_sail_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/kush_sail_move.dae: Found convertible object 'hele_trireme_sail_003'

art/animation/other/kush_sail_move.dae: Converting 'Bireme_Sail_Armature_001'

CSkeletonAnimManager::GetAnimation(art/animation/other/kush_sail_move.dae): Loaded successfully

art/animation/other/kush_sail_idle.dae: Starting conversion

art/animation/other/kush_sail_idle.dae: Running FixBrokenXML

art/animation/other/kush_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/kush_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/kush_sail_idle.dae: Found convertible object 'hele_trireme_sail_003'

art/animation/other/kush_sail_idle.dae: Converting 'Bireme_Sail_Armature_001'

CSkeletonAnimManager::GetAnimation(art/animation/other/kush_sail_idle.dae): Loaded successfully

art/meshes/structural/hele_house_c.dae: Starting conversion

art/meshes/structural/hele_house_c.dae: Running FixBrokenXML

art/meshes/structural/hele_house_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_house_c.dae: Found convertible object 'hele_house_courtyard01_000'

art/meshes/structural/hele_house_c.dae: Converting 'hele_house_courtyard01Mesh_003'

art/meshes/structural/hele_house_c.dae: Found static geometry

art/meshes/structural/hele_house_c.dae: Adding prop point dust

art/meshes/props/hele_house_c_shields.dae: Starting conversion

art/meshes/props/hele_house_c_shields.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_shields.dae: Found convertible object 'hele_house_courtyard01_000'

art/meshes/props/hele_house_c_shields.dae: Converting 'hele_house_courtyard01Mesh_006'

art/meshes/props/hele_house_c_shields.dae: Found static geometry

art/meshes/props/hele_house_c_nature.dae: Starting conversion

art/meshes/props/hele_house_c_nature.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_nature.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_nature.dae: Found convertible object 'hele_house_courtyard01_000'

art/meshes/props/hele_house_c_nature.dae: Converting 'hele_house_courtyard01Mesh_004'

art/meshes/props/hele_house_c_nature.dae: Found static geometry

art/meshes/props/hele_house_c_struct.dae: Starting conversion

art/meshes/props/hele_house_c_struct.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_struct.dae: Found convertible object 'hele_house_courtyard01_002'

art/meshes/props/hele_house_c_struct.dae: Converting 'hele_house_courtyard01Mesh_003'

art/meshes/props/hele_house_c_struct.dae: Found static geometry

art/meshes/props/hele_house_c_props_a.dae: Starting conversion

art/meshes/props/hele_house_c_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_props_a.dae: Found convertible object 'hele_house_courtyard01_001'

art/meshes/props/hele_house_c_props_a.dae: Converting 'hele_house_courtyard01Mesh_001'

art/meshes/props/hele_house_c_props_a.dae: Found static geometry

art/meshes/props/hele_house_c_decor.dae: Starting conversion

art/meshes/props/hele_house_c_decor.dae: Running FixBrokenXML

art/meshes/props/hele_house_c_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_house_c_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_house_c_decor.dae: Found convertible object 'hele_house_courtyard01_000'

art/meshes/props/hele_house_c_decor.dae: Converting 'hele_house_courtyard01Mesh_005'

art/meshes/props/hele_house_c_decor.dae: Found static geometry

art/meshes/skeletal/new/m_armor_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/m_armor_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_armor_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_armor_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_armor_tunic_short.dae: Found convertible object 'm_armor_tunic_short'

art/meshes/skeletal/new/m_armor_tunic_short.dae: Converting 'Biped'

art/meshes/skeletal/new/m_armor_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point bevor

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point backplate

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point fauld

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point ammo

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R

art/meshes/props/helmet/hele_thracian_cap_b.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_cap_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_cap_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_cap_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_cap_b.dae: Found convertible object 'Hele_Thracian_Cap_01_Bake_001'

art/meshes/props/helmet/hele_thracian_cap_b.dae: Converting 'Esfera_388'

art/meshes/props/helmet/hele_thracian_cap_b.dae: Found static geometry

art/meshes/props/shield/pelta_front_c.dae: Starting conversion

art/meshes/props/shield/pelta_front_c.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_c.dae: Found convertible object 'Peltast-Thra-C-Front'

art/meshes/props/shield/pelta_front_c.dae: Converting 'Cubo_029'

art/meshes/props/shield/pelta_front_c.dae: Found static geometry

art/meshes/props/shield/pelta_front_c.dae: Adding prop point handgrip

art/meshes/props/shield/props/handgrip_leather_01.dae: Starting conversion

art/meshes/props/shield/props/handgrip_leather_01.dae: Running FixBrokenXML

art/meshes/props/shield/props/handgrip_leather_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/handgrip_leather_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/handgrip_leather_01.dae: Found convertible object 'Peltast-Handgrip'

art/meshes/props/shield/props/handgrip_leather_01.dae: Converting 'Cubo_034'

art/meshes/props/shield/props/handgrip_leather_01.dae: Found static geometry

art/meshes/props/shield/pelta_back_c.dae: Starting conversion

art/meshes/props/shield/pelta_back_c.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_c.dae: Found convertible object 'Peltast-Thra-C-Back'

art/meshes/props/shield/pelta_back_c.dae: Converting 'Cubo_021'

art/meshes/props/shield/pelta_back_c.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_cap_a.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_cap_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_cap_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_thracian_cap_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_cap_a.dae: Found convertible object 'Hele_Thracian_Cap_01'

art/meshes/props/helmet/hele_thracian_cap_a.dae: Converting 'Esfera_313'

art/meshes/props/helmet/hele_thracian_cap_a.dae: Found static geometry

art/meshes/props/shield/pelta_front_a.dae: Starting conversion

art/meshes/props/shield/pelta_front_a.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_a.dae: Found convertible object 'Peltast-A-Front'

art/meshes/props/shield/pelta_front_a.dae: Converting 'Cubo_012'

art/meshes/props/shield/pelta_front_a.dae: Found static geometry

art/meshes/props/shield/pelta_front_a.dae: Adding prop point handgrip

art/meshes/props/shield/pelta_back_a.dae: Starting conversion

art/meshes/props/shield/pelta_back_a.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_a.dae: Found convertible object 'Peltast-A-Back'

art/meshes/props/shield/pelta_back_a.dae: Converting 'Cubo_015'

art/meshes/props/shield/pelta_back_a.dae: Found static geometry

art/meshes/structural/kart_tc.dae: Starting conversion

art/meshes/structural/kart_tc.dae: Running FixBrokenXML

art/meshes/structural/kart_tc.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/structural/kart_tc.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_tc.dae: Found convertible object 'struct'

art/meshes/structural/kart_tc.dae: Converting 'struct'

art/meshes/structural/kart_tc.dae: Found static geometry

art/meshes/structural/kart_tc.dae: Adding prop point stall_01

art/meshes/structural/kart_tc.dae: Adding prop point stall_02

art/meshes/structural/kart_tc.dae: Adding prop point stall_03

art/meshes/structural/kart_tc.dae: Adding prop point stall_04

art/meshes/structural/kart_tc.dae: Adding prop point stall_05

art/meshes/structural/kart_tc.dae: Adding prop point stall_06

art/meshes/props/kart_tc_stall_01.dae: Starting conversion

art/meshes/props/kart_tc_stall_01.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_01.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_01.dae: Found convertible object 'stall1_001'

art/meshes/props/kart_tc_stall_01.dae: Converting 'stall1_001'

art/meshes/props/kart_tc_stall_01.dae: Found static geometry

art/meshes/props/kart_tc_stall_02.dae: Starting conversion

art/meshes/props/kart_tc_stall_02.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_02.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_02.dae: Found convertible object 'stall1_005'

art/meshes/props/kart_tc_stall_02.dae: Converting 'stall1_005'

art/meshes/props/kart_tc_stall_02.dae: Found static geometry

art/meshes/props/kart_tc_stall_03.dae: Starting conversion

art/meshes/props/kart_tc_stall_03.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_03.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_03.dae: Found convertible object 'stall1_006'

art/meshes/props/kart_tc_stall_03.dae: Converting 'stall1_006'

art/meshes/props/kart_tc_stall_03.dae: Found static geometry

art/meshes/props/kart_tc_stall_04.dae: Starting conversion

art/meshes/props/kart_tc_stall_04.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_04.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_04.dae: Found convertible object 'stall1_004'

art/meshes/props/kart_tc_stall_04.dae: Converting 'stall1_004'

art/meshes/props/kart_tc_stall_04.dae: Found static geometry

art/meshes/props/kart_tc_stall_05.dae: Starting conversion

art/meshes/props/kart_tc_stall_05.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_05.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_05.dae: Found convertible object 'stall1_007'

art/meshes/props/kart_tc_stall_05.dae: Converting 'stall1_007'

art/meshes/props/kart_tc_stall_05.dae: Found static geometry

art/meshes/props/kart_tc_stall_06.dae: Starting conversion

art/meshes/props/kart_tc_stall_06.dae: Running FixBrokenXML

art/meshes/props/kart_tc_stall_06.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/kart_tc_stall_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_tc_stall_06.dae: Found convertible object 'stall1_002'

art/meshes/props/kart_tc_stall_06.dae: Converting 'stall1_002'

art/meshes/props/kart_tc_stall_06.dae: Found static geometry

art/meshes/props/box_pile_02.dae: Starting conversion

art/meshes/props/box_pile_02.dae: Running FixBrokenXML

art/meshes/props/box_pile_02.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/props/box_pile_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/box_pile_02.dae: Found convertible object 'box_pile'

art/meshes/props/box_pile_02.dae: Converting 'box_pile_001'

art/meshes/props/box_pile_02.dae: Found static geometry

art/meshes/props/box_pile_02.dae: Adding prop point box_01

art/meshes/props/box_pile_02.dae: Adding prop point box_02

art/meshes/structural/kart_apartment_02.dae: Starting conversion

art/meshes/structural/kart_apartment_02.dae: Running FixBrokenXML

art/meshes/structural/kart_apartment_02.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/meshes/structural/kart_apartment_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_apartment_02.dae: Found convertible object 'kart_apartment_02'

art/meshes/structural/kart_apartment_02.dae: Converting 'kart_apartment_02'

art/meshes/structural/kart_apartment_02.dae: Found static geometry

art/meshes/structural/kart_apartment_02.dae: Adding prop point garrisoned

art/meshes/structural/kart_apartment_02.dae: Adding prop point projectile

art/meshes/structural/kart_blacksmith.dae: Starting conversion

art/meshes/structural/kart_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/kart_blacksmith.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/kart_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_blacksmith.dae: Found convertible object 'CartBlacksmith'

art/meshes/structural/kart_blacksmith.dae: Converting 'CartBlacksmith'

art/meshes/structural/kart_blacksmith.dae: Found static geometry

art/meshes/structural/kart_blacksmith.dae: Adding prop point projectile

art/meshes/structural/kart_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/kart_blacksmith.dae: Adding prop point fire

art/meshes/structural/kart_blacksmith.dae: Adding prop point smoke

art/meshes/structural/kart_blacksmith_props.dae: Starting conversion

art/meshes/structural/kart_blacksmith_props.dae: Running FixBrokenXML

art/meshes/structural/kart_blacksmith_props.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/structural/kart_blacksmith_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_blacksmith_props.dae: Found convertible object 'Wood'

art/meshes/structural/kart_blacksmith_props.dae: Converting 'wood'

art/meshes/structural/kart_blacksmith_props.dae: Found static geometry

art/meshes/structural/found_5x5_01.dae: Starting conversion

art/meshes/structural/found_5x5_01.dae: Running FixBrokenXML

art/meshes/structural/found_5x5_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_5x5_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x5_01.dae: Found convertible object 'foundation_5x5'

art/meshes/structural/found_5x5_01.dae: Converting 'foundation_5x5_mesh'

art/meshes/structural/found_5x5_01.dae: Found static geometry

art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x5_01.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x5_01.dae: Adding prop point post_01

art/meshes/structural/found_5x5_01.dae: Adding prop point post_02

art/meshes/structural/found_5x5_01.dae: Adding prop point post_03

art/meshes/structural/found_5x5_01.dae: Adding prop point post_04

art/meshes/structural/found_5x5_01.dae: Adding prop point post_05

art/meshes/structural/found_5x5_01.dae: Adding prop point post_06

art/meshes/structural/found_5x5_01.dae: Adding prop point post_07

art/meshes/structural/found_5x5_01.dae: Adding prop point post_08

art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile001

art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile002

art/meshes/structural/found_5x5_01.dae: Adding prop point woodpile003

art/meshes/structural/found_5x5_01.dae: Adding prop point brick001

art/meshes/structural/found_5x5_01.dae: Adding prop point brick002

art/meshes/structural/found_5x5_01.dae: Adding prop point brick003

art/meshes/structural/found_5x5_01.dae: Adding prop point brick004

art/meshes/structural/found_5x5_01.dae: Adding prop point brick005

art/meshes/structural/found_5x5_01.dae: Adding prop point brick006

art/meshes/structural/found_5x5_01.dae: Adding prop point box001

art/meshes/structural/found_5x5_01.dae: Adding prop point box002

art/meshes/structural/found_5x5_01.dae: Adding prop point box003

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile001

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile002

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile003

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile004

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile005

art/meshes/structural/found_5x5_01.dae: Adding prop point brickpile006

art/meshes/structural/found_5x5_01.dae: Adding prop point handcart001

art/meshes/structural/found_5x5_01.dae: Adding prop point vase001

art/meshes/structural/found_5x5_01.dae: Adding prop point vase002

art/meshes/structural/found_5x5_01.dae: Adding prop point handcart002

art/meshes/structural/kart_apartment_03.dae: Starting conversion

art/meshes/structural/kart_apartment_03.dae: Running FixBrokenXML

art/meshes/structural/kart_apartment_03.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/meshes/structural/kart_apartment_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_apartment_03.dae: Found convertible object 'kart_apartment_03'

art/meshes/structural/kart_apartment_03.dae: Converting 'kart_apartment_03'

art/meshes/structural/kart_apartment_03.dae: Found static geometry

art/meshes/structural/kart_apartment_03.dae: Adding prop point garrisoned

art/meshes/structural/kart_apartment_03.dae: Adding prop point projectile

art/meshes/structural/kart_scout_tower.dae: Starting conversion

art/meshes/structural/kart_scout_tower.dae: Running FixBrokenXML

art/meshes/structural/kart_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/kart_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_scout_tower.dae: Found convertible object 'Plane_001'

art/meshes/structural/kart_scout_tower.dae: Converting 'Plane_001'

art/meshes/structural/kart_scout_tower.dae: Found static geometry

art/meshes/structural/kart_scout_tower.dae: Adding prop point garrisoned

art/meshes/structural/kart_scout_tower.dae: Adding prop point projectile

art/meshes/structural/kart_defense_tower_foundation.dae: Starting conversion

art/meshes/structural/kart_defense_tower_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_defense_tower_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_defense_tower_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_defense_tower_foundation.dae: Found convertible object 'Plane_001_003'

art/meshes/structural/kart_defense_tower_foundation.dae: Converting 'Plane_020'

art/meshes/structural/kart_defense_tower_foundation.dae: Found static geometry

art/meshes/props/palisade_rocks_outpost.dae: Starting conversion

art/meshes/props/palisade_rocks_outpost.dae: Running FixBrokenXML

art/meshes/props/palisade_rocks_outpost.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/props/palisade_rocks_outpost.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/palisade_rocks_outpost.dae: Found convertible object 'Outpost'

art/meshes/props/palisade_rocks_outpost.dae: Converting 'Outpost'

art/meshes/props/palisade_rocks_outpost.dae: Found static geometry

art/meshes/props/palisade_rocks_outpost.dae: Adding prop point projectile

art/meshes/props/palisade_rocks_outpost.dae: Adding prop point garrisoned

art/meshes/props/palisade_rocks_outpost_banners.dae: Starting conversion

art/meshes/props/palisade_rocks_outpost_banners.dae: Running FixBrokenXML

art/meshes/props/palisade_rocks_outpost_banners.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/palisade_rocks_outpost_banners.dae: Applying fixes for 3ds Max exporter

art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_materials to delete

art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_effects to delete

art/meshes/props/palisade_rocks_outpost_banners.dae: Found a bind_material to delete

art/meshes/props/palisade_rocks_outpost_banners.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/palisade_rocks_outpost_banners.dae: Found convertible object 'banners'

art/meshes/props/palisade_rocks_outpost_banners.dae: Converting 'bannersMesh'

art/meshes/props/palisade_rocks_outpost_banners.dae: Found static geometry

ERROR: Program 'spirv/model_solid' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "MODE_SILHOUETTEOCCLUDER": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_PLAYERCOLOR": "1"

ERROR: "USE_PARALLAX": "1"

ERROR: Failed to load shader 'spirv/model_solid'

art/meshes/structural/kart_defense_tower_scaffolding.dae: Starting conversion

art/meshes/structural/kart_defense_tower_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_defense_tower_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_defense_tower_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_defense_tower_scaffolding.dae: Found convertible object 'Plane_001_001'

art/meshes/structural/kart_defense_tower_scaffolding.dae: Converting 'Plane_005'

art/meshes/structural/kart_defense_tower_scaffolding.dae: Found static geometry

art/meshes/structural/found_2x2.dae: Starting conversion

art/meshes/structural/found_2x2.dae: Running FixBrokenXML

art/meshes/structural/found_2x2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_2x2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_2x2.dae: Found convertible object 'foundation_2x2'

art/meshes/structural/found_2x2.dae: Converting 'foundation_2x2_mesh'

art/meshes/structural/found_2x2.dae: Found static geometry

art/meshes/structural/found_2x2.dae: Adding prop point delimitator_02

art/meshes/structural/found_2x2.dae: Adding prop point delimitator_01

art/meshes/structural/found_2x2.dae: Adding prop point delimitator_03

art/meshes/structural/found_2x2.dae: Adding prop point delimitator_04

art/meshes/structural/found_2x2.dae: Adding prop point wood_pile001

art/meshes/structural/found_2x2.dae: Adding prop point box001

art/meshes/structural/found_2x2.dae: Adding prop point brickpile002

art/meshes/structural/found_2x2.dae: Adding prop point brickpile001

art/meshes/structural/found_2x2.dae: Adding prop point brick

art/meshes/structural/sele_blacksmith.dae: Starting conversion

art/meshes/structural/sele_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/sele_blacksmith.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_blacksmith.dae: Found convertible object 'Blacksmith'

art/meshes/structural/sele_blacksmith.dae: Converting 'Cube_014'

art/meshes/structural/sele_blacksmith.dae: Found static geometry

art/meshes/structural/sele_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_1

art/meshes/structural/sele_blacksmith.dae: Adding prop point bush

art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_3

art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_2

art/meshes/structural/sele_blacksmith.dae: Adding prop point fire

art/meshes/structural/sele_blacksmith.dae: Adding prop point smoke

art/meshes/structural/sele_blacksmith_shields.dae: Starting conversion

art/meshes/structural/sele_blacksmith_shields.dae: Running FixBrokenXML

art/meshes/structural/sele_blacksmith_shields.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_blacksmith_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_blacksmith_shields.dae: Found convertible object 'Cube_005'

art/meshes/structural/sele_blacksmith_shields.dae: Converting 'Cube_023'

art/meshes/structural/sele_blacksmith_shields.dae: Found static geometry

art/meshes/structural/found_9x9.dae: Starting conversion

art/meshes/structural/found_9x9.dae: Running FixBrokenXML

art/meshes/structural/found_9x9.dae: Authoring tool: Blender 2.80.57 commit date:2019-04-17, commit time:19:26, hash:b46245470f79

art/meshes/structural/found_9x9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_9x9.dae: Found convertible object 'foundation_9x9'

art/meshes/structural/found_9x9.dae: Converting 'foundation_9x9'

art/meshes/structural/found_9x9.dae: Found static geometry

art/meshes/structural/found_9x9.dae: Adding prop point delimitator_01

art/meshes/structural/found_9x9.dae: Adding prop point delimitator_02

art/meshes/structural/found_9x9.dae: Adding prop point delimitator_03

art/meshes/structural/found_9x9.dae: Adding prop point delimitator_04

art/meshes/structural/found_9x9.dae: Adding prop point post_01

art/meshes/structural/found_9x9.dae: Adding prop point post_02

art/meshes/structural/found_9x9.dae: Adding prop point post_03

art/meshes/structural/found_9x9.dae: Adding prop point post_04

art/meshes/structural/found_9x9.dae: Adding prop point post_05

art/meshes/structural/found_9x9.dae: Adding prop point post_06

art/meshes/structural/found_9x9.dae: Adding prop point post_07

art/meshes/structural/found_9x9.dae: Adding prop point post_08

art/meshes/structural/found_9x9.dae: Adding prop point post_10

art/meshes/structural/found_9x9.dae: Adding prop point post_09

art/meshes/structural/found_9x9.dae: Adding prop point post_12

art/meshes/structural/found_9x9.dae: Adding prop point post_11

art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_01

art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_02

art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_03

art/meshes/structural/found_9x9.dae: Adding prop point wood_pile_04

art/meshes/structural/found_9x9.dae: Adding prop point box_01

art/meshes/structural/found_9x9.dae: Adding prop point box_02

art/meshes/structural/found_9x9.dae: Adding prop point box_pile_01

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_01

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_02

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_03

art/meshes/structural/found_9x9.dae: Adding prop point handcart_01

art/meshes/structural/found_9x9.dae: Adding prop point handcart_02

art/meshes/structural/found_9x9.dae: Adding prop point wood_plank_big_01

art/meshes/structural/found_9x9.dae: Adding prop point wood_plank_pile_big_01

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_04

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_05

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_06

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_07

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_08

art/meshes/structural/found_9x9.dae: Adding prop point brick_pile_09

art/meshes/props/brick_pile_05.dae: Starting conversion

art/meshes/props/brick_pile_05.dae: Running FixBrokenXML

art/meshes/props/brick_pile_05.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/brick_pile_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brick_pile_05.dae: Found convertible object 'brick_pile_05'

art/meshes/props/brick_pile_05.dae: Converting 'brick_pile_05'

art/meshes/props/brick_pile_05.dae: Found static geometry

art/meshes/props/brick_pile_05.dae: Adding prop point brick_01

art/meshes/props/brick_pile_05.dae: Adding prop point brick_02

art/meshes/props/brick_pile_05.dae: Adding prop point brick_03

art/meshes/props/brick_pile_05.dae: Adding prop point brick_04

art/meshes/props/brick_pile_05.dae: Adding prop point brick_05

art/meshes/props/scaf_7x7.dae: Starting conversion

art/meshes/props/scaf_7x7.dae: Running FixBrokenXML

art/meshes/props/scaf_7x7.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/scaf_7x7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_7x7.dae: Found convertible object 'scaf_7x7'

art/meshes/props/scaf_7x7.dae: Converting 'scaf_6x3'

art/meshes/props/scaf_7x7.dae: Found static geometry

art/meshes/props/scaf_5x5_1.dae: Starting conversion

art/meshes/props/scaf_5x5_1.dae: Running FixBrokenXML

art/meshes/props/scaf_5x5_1.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/props/scaf_5x5_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_5x5_1.dae: Found convertible object 'Cylinder_002'

art/meshes/props/scaf_5x5_1.dae: Converting 'Cylinder_002-mesh'

art/meshes/props/scaf_5x5_1.dae: Found static geometry

art/meshes/props/plank_big.dae: Starting conversion

art/meshes/props/plank_big.dae: Running FixBrokenXML

art/meshes/props/plank_big.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/plank_big.dae: Applying fixes for 3ds Max exporter

art/meshes/props/plank_big.dae: Found library_images to delete

art/meshes/props/plank_big.dae: Found library_materials to delete

art/meshes/props/plank_big.dae: Found library_effects to delete

art/meshes/props/plank_big.dae: Found a bind_material to delete

art/meshes/props/plank_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/plank_big.dae: Found convertible object 'Object005-Pivot'

art/meshes/props/plank_big.dae: Converting 'Object005Mesh'

art/meshes/props/plank_big.dae: Found static geometry

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_05.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_01.dae): Loaded successfully

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_02.dae): Loaded successfully

art/animation/biped/infantry/pikeman/walk_relax.dae: Starting conversion

art/animation/biped/infantry/pikeman/walk_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/walk_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_relax.dae): Loaded successfully

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Starting conversion

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/attack_melee_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_01.dae): Loaded successfully

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Starting conversion

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/attack_melee_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_02.dae): Loaded successfully

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Starting conversion

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/attack_melee_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_03.dae): Loaded successfully

art/animation/biped/infantry/pikeman/jog_relax.dae: Starting conversion

art/animation/biped/infantry/pikeman/jog_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/jog_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_relax.dae): Loaded successfully

art/meshes/props/shield/pelte_01_front.dae: Starting conversion

art/meshes/props/shield/pelte_01_front.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_01_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_01_front.dae: Found convertible object 'Aspis_Front_Sml'

art/meshes/props/shield/pelte_01_front.dae: Converting 'Cubo_003'

art/meshes/props/shield/pelte_01_front.dae: Found static geometry

art/meshes/props/shield/pelte_01_front.dae: Adding prop point handgrip

art/meshes/props/shield/props/aspis_handgrip.dae: Starting conversion

art/meshes/props/shield/props/aspis_handgrip.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_handgrip.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/aspis_handgrip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_handgrip.dae: Found convertible object 'Handgrip'

art/meshes/props/shield/props/aspis_handgrip.dae: Converting 'Cubo_007'

art/meshes/props/shield/props/aspis_handgrip.dae: Found static geometry

art/meshes/props/shield/pelte_01_back.dae: Starting conversion

art/meshes/props/shield/pelte_01_back.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_01_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_01_back.dae: Found convertible object 'Aspis_Back_Sml'

art/meshes/props/shield/pelte_01_back.dae: Converting 'Cubo_012'

art/meshes/props/shield/pelte_01_back.dae: Found static geometry

art/meshes/props/sarissa_b.dae: Starting conversion

art/meshes/props/sarissa_b.dae: Running FixBrokenXML

art/meshes/props/sarissa_b.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/sarissa_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/sarissa_b.dae: Found convertible object 'Cube_001'

art/meshes/props/sarissa_b.dae: Converting 'Cube_002'

art/meshes/props/sarissa_b.dae: Found static geometry

art/meshes/props/sarissa_a.dae: Starting conversion

art/meshes/props/sarissa_a.dae: Running FixBrokenXML

art/meshes/props/sarissa_a.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/sarissa_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/sarissa_a.dae: Found convertible object 'Cube'

art/meshes/props/sarissa_a.dae: Converting 'Cube_001'

art/meshes/props/sarissa_a.dae: Found static geometry

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "ALPHABLEND_PASS_OPAQUE": "1"

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "REQUIRE_ALPHA_GEQUAL": "0.6375"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_TRANSPARENT": "1"

ERROR: Failed to load shader 'spirv/model_common'

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "ALPHABLEND_PASS_BLEND": "1"

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_TRANSPARENT": "1"

ERROR: Failed to load shader 'spirv/model_common'

art/meshes/structural/found_5x7.dae: Starting conversion

art/meshes/structural/found_5x7.dae: Running FixBrokenXML

art/meshes/structural/found_5x7.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142

art/meshes/structural/found_5x7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x7.dae: Found convertible object 'foundation_5x7'

art/meshes/structural/found_5x7.dae: Converting 'foundation_5x7'

art/meshes/structural/found_5x7.dae: Found static geometry

art/meshes/structural/found_5x7.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x7.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x7.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x7.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x7.dae: Adding prop point post_01

art/meshes/structural/found_5x7.dae: Adding prop point post_02

art/meshes/structural/found_5x7.dae: Adding prop point post_03

art/meshes/structural/found_5x7.dae: Adding prop point post_04

art/meshes/structural/found_5x7.dae: Adding prop point post_05

art/meshes/structural/found_5x7.dae: Adding prop point post_06

art/meshes/structural/found_5x7.dae: Adding prop point post_07

art/meshes/structural/found_5x7.dae: Adding prop point post_08

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_01

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_02

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_03

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_04

art/meshes/structural/found_5x7.dae: Adding prop point box_pile_01

art/meshes/structural/found_5x7.dae: Adding prop point box_01

art/meshes/structural/found_5x7.dae: Adding prop point wood_pile_01

art/meshes/structural/found_5x7.dae: Adding prop point wood_pile_02

art/meshes/structural/found_5x7.dae: Adding prop point plank_big_01

art/meshes/structural/found_5x7.dae: Adding prop point handcart_01

art/meshes/structural/found_5x7.dae: Adding prop point handcart_02

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_05

art/meshes/structural/found_5x7.dae: Adding prop point brick_pile_06

art/meshes/structural/found_5x7.dae: Adding prop point brick_01

art/meshes/structural/found_5x7.dae: Adding prop point brick_02

art/meshes/structural/found_5x7.dae: Adding prop point brick_03

art/meshes/structural/found_5x7.dae: Adding prop point brick_04

art/meshes/props/column_fallen_e.dae: Starting conversion

art/meshes/props/column_fallen_e.dae: Running FixBrokenXML

art/meshes/props/column_fallen_e.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/column_fallen_e.dae: Applying fixes for 3ds Max exporter

art/meshes/props/column_fallen_e.dae: Found library_images to delete

art/meshes/props/column_fallen_e.dae: Found library_materials to delete

art/meshes/props/column_fallen_e.dae: Found library_effects to delete

art/meshes/props/column_fallen_e.dae: Found a bind_material to delete

art/meshes/props/column_fallen_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/column_fallen_e.dae: Found convertible object 'broken001-Pivot'

art/meshes/props/column_fallen_e.dae: Converting 'broken001Mesh'

art/meshes/props/column_fallen_e.dae: Found static geometry

art/meshes/props/column_fallen_c.dae: Starting conversion

art/meshes/props/column_fallen_c.dae: Running FixBrokenXML

art/meshes/props/column_fallen_c.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/column_fallen_c.dae: Applying fixes for 3ds Max exporter

art/meshes/props/column_fallen_c.dae: Found library_images to delete

art/meshes/props/column_fallen_c.dae: Found library_materials to delete

art/meshes/props/column_fallen_c.dae: Found library_effects to delete

art/meshes/props/column_fallen_c.dae: Found a bind_material to delete

art/meshes/props/column_fallen_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/column_fallen_c.dae: Found convertible object 'Cylinder_002-Pivot'

art/meshes/props/column_fallen_c.dae: Converting 'Cylinder_002Mesh'

art/meshes/props/column_fallen_c.dae: Found static geometry

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/attack_ranged_hip.dae): Loaded successfully

art/meshes/props/pers_quiver_hip.dae: Starting conversion

art/meshes/props/pers_quiver_hip.dae: Running FixBrokenXML

art/meshes/props/pers_quiver_hip.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/pers_quiver_hip.dae: Applying fixes for 3ds Max exporter

art/meshes/props/pers_quiver_hip.dae: Found library_images to delete

art/meshes/props/pers_quiver_hip.dae: Found library_effects to delete

art/meshes/props/pers_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_quiver_hip.dae: Found convertible object 'Persian_Quiver_Left_Hip'

art/meshes/props/pers_quiver_hip.dae: Converting 'Persian_Quiver_Left_HipMesh'

art/meshes/props/pers_quiver_hip.dae: Found static geometry

art/meshes/props/weapons/bow_recurve_pers.dae: Starting conversion

art/meshes/props/weapons/bow_recurve_pers.dae: Running FixBrokenXML

art/meshes/props/weapons/bow_recurve_pers.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/bow_recurve_pers.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/bow_recurve_pers.dae: Found convertible object 'Bow_-_Recurve_Pers'

art/meshes/props/weapons/bow_recurve_pers.dae: Converting 'Bow_Armature'

art/meshes/props/weapons/bow_recurve_pers.dae: Found skinned geometry

art/meshes/props/wrld_hay_la.dae: Starting conversion

art/meshes/props/wrld_hay_la.dae: Running FixBrokenXML

art/meshes/props/wrld_hay_la.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_hay_la.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_hay_la.dae: Found convertible object 'wrld_hay_la'

art/meshes/props/wrld_hay_la.dae: Converting 'wrld_hay_la-Geometry'

art/meshes/props/wrld_hay_la.dae: Found static geometry

art/meshes/structural/athen_temple_struct.dae: Starting conversion

art/meshes/structural/athen_temple_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_temple_struct.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/structural/athen_temple_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_temple_struct.dae: Found convertible object 'athen_temple'

art/meshes/structural/athen_temple_struct.dae: Converting 'athen_temple_mesh'

art/meshes/structural/athen_temple_struct.dae: Found static geometry

art/meshes/structural/athen_temple_struct.dae: Adding prop point garrisoned

art/meshes/props/athen_temple_decor.dae: Starting conversion

art/meshes/props/athen_temple_decor.dae: Running FixBrokenXML

art/meshes/props/athen_temple_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_temple_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_temple_decor.dae: Found convertible object 'Temple_000_001'

art/meshes/props/athen_temple_decor.dae: Converting 'TempleMesh_005'

art/meshes/props/athen_temple_decor.dae: Found static geometry

art/meshes/props/athen_temple_propsa.dae: Starting conversion

art/meshes/props/athen_temple_propsa.dae: Running FixBrokenXML

art/meshes/props/athen_temple_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_temple_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_temple_propsa.dae: Found convertible object 'Temple_000_002'

art/meshes/props/athen_temple_propsa.dae: Converting 'TempleMesh_006'

art/meshes/props/athen_temple_propsa.dae: Found static geometry

art/meshes/props/athen_temple_tile_c.dae: Starting conversion

art/meshes/props/athen_temple_tile_c.dae: Running FixBrokenXML

art/meshes/props/athen_temple_tile_c.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/athen_temple_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_temple_tile_c.dae: Found convertible object 'Temple_001'

art/meshes/props/athen_temple_tile_c.dae: Converting 'TempleMesh_001'

art/meshes/props/athen_temple_tile_c.dae: Found static geometry

art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Starting conversion

art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Found convertible object 'Plano_001_001_002'

art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Converting 'Plano_013'

art/meshes/props/shield/pelte_wood_round_shoulder_left.dae: Found static geometry

art/meshes/structural/kart_apartment_01.dae: Starting conversion

art/meshes/structural/kart_apartment_01.dae: Running FixBrokenXML

art/meshes/structural/kart_apartment_01.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/structural/kart_apartment_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_apartment_01.dae: Found convertible object 'kart_apartment_01'

art/meshes/structural/kart_apartment_01.dae: Converting 'kart_apartment_01'

art/meshes/structural/kart_apartment_01.dae: Found static geometry

art/meshes/structural/kart_apartment_01.dae: Adding prop point projectile

art/meshes/structural/kart_apartment_01.dae: Adding prop point garrisoned

art/meshes/structural/sele_colony.dae: Starting conversion

art/meshes/structural/sele_colony.dae: Running FixBrokenXML

art/meshes/structural/sele_colony.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_colony.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_colony.dae: Found convertible object 'Colony'

art/meshes/structural/sele_colony.dae: Converting 'Cube_021'

art/meshes/structural/sele_colony.dae: Found static geometry

art/meshes/structural/sele_colony.dae: Adding prop point garrisoned

art/meshes/structural/sele_colony.dae: Adding prop point projectile

art/meshes/structural/sele_colony.dae: Adding prop point bush_1

art/meshes/structural/sele_colony.dae: Adding prop point bush

art/meshes/structural/sele_colony.dae: Adding prop point bush_3

art/meshes/structural/sele_colony.dae: Adding prop point bush_2

art/meshes/gaia/palm_date_new_1.dae: Starting conversion

art/meshes/gaia/palm_date_new_1.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_1.dae: Found convertible object 'Circle_023'

art/meshes/gaia/palm_date_new_1.dae: Converting 'Circle_023'

art/meshes/gaia/palm_date_new_1.dae: Found static geometry

art/meshes/gaia/tree_cypress_med.dae: Starting conversion

art/meshes/gaia/tree_cypress_med.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_med.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_med.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_med.dae: Found convertible object 'med_001'

art/meshes/gaia/tree_cypress_med.dae: Converting 'Plane_008'

art/meshes/gaia/tree_cypress_med.dae: Found static geometry

art/meshes/gaia/tree_cypress_med_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_med_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_med_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_med_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_med_branches.dae: Found convertible object 'med'

art/meshes/gaia/tree_cypress_med_branches.dae: Converting 'Plane_017'

art/meshes/gaia/tree_cypress_med_branches.dae: Found static geometry

art/meshes/structural/kush_blacksmith.dae: Starting conversion

art/meshes/structural/kush_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/kush_blacksmith.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_blacksmith.dae: Found convertible object 'Blacksmith'

art/meshes/structural/kush_blacksmith.dae: Converting 'Cube_002'

art/meshes/structural/kush_blacksmith.dae: Found static geometry

art/meshes/structural/kush_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/kush_blacksmith.dae: Adding prop point smoke

art/meshes/structural/kush_blacksmith.dae: Adding prop point fire

art/meshes/props/shield/pelta_front_d.dae: Starting conversion

art/meshes/props/shield/pelta_front_d.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_d.dae: Found convertible object 'Peltast-Thra-D-Front'

art/meshes/props/shield/pelta_front_d.dae: Converting 'Cubo_016'

art/meshes/props/shield/pelta_front_d.dae: Found static geometry

art/meshes/props/shield/pelta_front_d.dae: Adding prop point handgrip

art/meshes/props/shield/pelta_back_d.dae: Starting conversion

art/meshes/props/shield/pelta_back_d.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_d.dae: Found convertible object 'Peltast-Thra-D-Back'

art/meshes/props/shield/pelta_back_d.dae: Converting 'Cubo_030'

art/meshes/props/shield/pelta_back_d.dae: Found static geometry

art/meshes/gaia/palm_date_new_5.dae: Starting conversion

art/meshes/gaia/palm_date_new_5.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_5.dae: Found convertible object 'Circle_026'

art/meshes/gaia/palm_date_new_5.dae: Converting 'Circle_024'

art/meshes/gaia/palm_date_new_5.dae: Found static geometry

art/meshes/gaia/palm_date_new_3.dae: Starting conversion

art/meshes/gaia/palm_date_new_3.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_3.dae: Found convertible object 'Circle_024'

art/meshes/gaia/palm_date_new_3.dae: Converting 'Circle_027'

art/meshes/gaia/palm_date_new_3.dae: Found static geometry

art/meshes/gaia/tree_cypress_skinny.dae: Starting conversion

art/meshes/gaia/tree_cypress_skinny.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_skinny.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_skinny.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_skinny.dae: Found convertible object 'skinny_001'

art/meshes/gaia/tree_cypress_skinny.dae: Converting 'Plane_009'

art/meshes/gaia/tree_cypress_skinny.dae: Found static geometry

art/meshes/gaia/tree_cypress_skinny_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_skinny_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_skinny_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_skinny_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_skinny_branches.dae: Found convertible object 'skinny'

art/meshes/gaia/tree_cypress_skinny_branches.dae: Converting 'Plane_004'

art/meshes/gaia/tree_cypress_skinny_branches.dae: Found static geometry

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Starting conversion

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/run_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/run_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shield.dae): Loaded successfully

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Starting conversion

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/jog_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shield.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_06.dae): Loaded successfully

art/meshes/props/sword_thracian_b.dae: Starting conversion

art/meshes/props/sword_thracian_b.dae: Running FixBrokenXML

art/meshes/props/sword_thracian_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/sword_thracian_b.dae: Applying fixes for 3ds Max exporter

art/meshes/props/sword_thracian_b.dae: Found library_images to delete

art/meshes/props/sword_thracian_b.dae: Found library_materials to delete

art/meshes/props/sword_thracian_b.dae: Found library_effects to delete

art/meshes/props/sword_thracian_b.dae: Found a bind_material to delete

art/meshes/props/sword_thracian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/sword_thracian_b.dae: Found convertible object 'sword_thracian_b'

art/meshes/props/sword_thracian_b.dae: Converting 'sword_thracian_bMesh'

art/meshes/props/sword_thracian_b.dae: Found static geometry

art/meshes/props/rhomphaia_a.dae: Starting conversion

art/meshes/props/rhomphaia_a.dae: Running FixBrokenXML

art/meshes/props/rhomphaia_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/rhomphaia_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/rhomphaia_a.dae: Found library_images to delete

art/meshes/props/rhomphaia_a.dae: Found library_materials to delete

art/meshes/props/rhomphaia_a.dae: Found library_effects to delete

art/meshes/props/rhomphaia_a.dae: Found a bind_material to delete

art/meshes/props/rhomphaia_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rhomphaia_a.dae: Found convertible object 'Rhomphaia_A'

art/meshes/props/rhomphaia_a.dae: Converting 'Rhomphaia_AMesh'

art/meshes/props/rhomphaia_a.dae: Found static geometry

art/meshes/props/quiver_greek_back.dae: Starting conversion

art/meshes/props/quiver_greek_back.dae: Running FixBrokenXML

art/meshes/props/quiver_greek_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/quiver_greek_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_greek_back.dae: Found convertible object 'quiver_greek_back'

art/meshes/props/quiver_greek_back.dae: Converting 'quiver_greek_back'

art/meshes/props/quiver_greek_back.dae: Found static geometry

art/meshes/props/quiver_greek_back_arrows.dae: Starting conversion

art/meshes/props/quiver_greek_back_arrows.dae: Running FixBrokenXML

art/meshes/props/quiver_greek_back_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/quiver_greek_back_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_greek_back_arrows.dae: Found convertible object 'weap_arrow_front_007_002'

art/meshes/props/quiver_greek_back_arrows.dae: Converting 'weap_arrow_front-Geometry_006'

art/meshes/props/quiver_greek_back_arrows.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_b.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_b.dae: Found convertible object 'Hele_Thracian_B'

art/meshes/props/helmet/hele_thracian_b.dae: Converting 'Esfera_083'

art/meshes/props/helmet/hele_thracian_b.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_b.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found convertible object 'Hele_Thracian_A_Crest_001'

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Converting 'Esfera_766'

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found static geometry

art/meshes/structural/found_5x8.dae: Starting conversion

art/meshes/structural/found_5x8.dae: Running FixBrokenXML

art/meshes/structural/found_5x8.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4

art/meshes/structural/found_5x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x8.dae: Found convertible object 'found_5x8'

art/meshes/structural/found_5x8.dae: Converting 'found_5x8'

art/meshes/structural/found_5x8.dae: Found static geometry

art/meshes/structural/found_5x8.dae: Adding prop point delimitator_01

art/meshes/structural/found_5x8.dae: Adding prop point delimitator_02

art/meshes/structural/found_5x8.dae: Adding prop point delimitator_03

art/meshes/structural/found_5x8.dae: Adding prop point delimitator_04

art/meshes/structural/found_5x8.dae: Adding prop point post_03

art/meshes/structural/found_5x8.dae: Adding prop point post_04

art/meshes/structural/found_5x8.dae: Adding prop point post_05

art/meshes/structural/found_5x8.dae: Adding prop point post_06

art/meshes/structural/found_5x8.dae: Adding prop point post_07

art/meshes/structural/found_5x8.dae: Adding prop point post_08

art/meshes/structural/found_5x8.dae: Adding prop point post_10

art/meshes/structural/found_5x8.dae: Adding prop point post_09

art/meshes/structural/found_5x8.dae: Adding prop point post_02

art/meshes/structural/found_5x8.dae: Adding prop point post_01

art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_01

art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_02

art/meshes/structural/found_5x8.dae: Adding prop point wood_pile_03

art/meshes/structural/found_5x8.dae: Adding prop point box_01

art/meshes/structural/found_5x8.dae: Adding prop point box_02

art/meshes/structural/found_5x8.dae: Adding prop point box_03

art/meshes/structural/found_5x8.dae: Adding prop point wood_bar_02

art/meshes/structural/found_5x8.dae: Adding prop point wood_bar_01

art/meshes/structural/found_5x8.dae: Adding prop point brick_01

art/meshes/structural/found_5x8.dae: Adding prop point brick_02

art/meshes/structural/found_5x8.dae: Adding prop point brick_03

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_02

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_03

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_05

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_04

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_01

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_06

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_07

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_09

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_10

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_11

art/meshes/structural/found_5x8.dae: Adding prop point brick_pile_08

art/meshes/props/rhomphaia_b.dae: Starting conversion

art/meshes/props/rhomphaia_b.dae: Running FixBrokenXML

art/meshes/props/rhomphaia_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/rhomphaia_b.dae: Applying fixes for 3ds Max exporter

art/meshes/props/rhomphaia_b.dae: Found library_images to delete

art/meshes/props/rhomphaia_b.dae: Found library_materials to delete

art/meshes/props/rhomphaia_b.dae: Found library_effects to delete

art/meshes/props/rhomphaia_b.dae: Found a bind_material to delete

art/meshes/props/rhomphaia_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rhomphaia_b.dae: Found convertible object 'Rhomphaia_B'

art/meshes/props/rhomphaia_b.dae: Converting 'Rhomphaia_BMesh'

art/meshes/props/rhomphaia_b.dae: Found static geometry

art/animation/biped/infantry/slinger/attack_ranged.dae: Starting conversion

art/animation/biped/infantry/slinger/attack_ranged.dae: Running FixBrokenXML

art/animation/biped/infantry/slinger/attack_ranged.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/slinger/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/slinger/attack_ranged.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/slinger/attack_ranged.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/attack_ranged.dae): Loaded successfully

art/meshes/props/weap_sling_attack.dae: Starting conversion

art/meshes/props/weap_sling_attack.dae: Running FixBrokenXML

art/meshes/props/weap_sling_attack.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/weap_sling_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_sling_attack.dae: Found convertible object 'sling_balearic'

art/meshes/props/weap_sling_attack.dae: Converting 'Sling'

art/meshes/props/weap_sling_attack.dae: Found skinned geometry

art/animation/mechanical/weap_sling_attack.dae: Starting conversion

art/animation/mechanical/weap_sling_attack.dae: Running FixBrokenXML

art/animation/mechanical/weap_sling_attack.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/mechanical/weap_sling_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/weap_sling_attack.dae: Found convertible object 'sling_balearic'

art/animation/mechanical/weap_sling_attack.dae: Converting 'Sling'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_sling_attack.dae): Loaded successfully

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Starting conversion

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/archer/attack_ranged_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/attack_ranged_hip.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/attack_ranged_hip.dae): Loaded successfully

art/animation/mechanical/weap_bow_attack.dae: Starting conversion

art/animation/mechanical/weap_bow_attack.dae: Running FixBrokenXML

art/animation/mechanical/weap_bow_attack.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/mechanical/weap_bow_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/weap_bow_attack.dae: Found convertible object 'Bow_-_Recurve_Pers'

art/animation/mechanical/weap_bow_attack.dae: Converting 'Bow_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_bow_attack.dae): Loaded successfully

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_projectile_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found convertible object 'Javelin_stave_projectile_a'

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Converting 'Plano_019'

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_projectile_a.dae: Adding prop point blade

art/meshes/props/weap_arrow_front.dae: Starting conversion

art/meshes/props/weap_arrow_front.dae: Running FixBrokenXML

art/meshes/props/weap_arrow_front.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/weap_arrow_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_arrow_front.dae: Found convertible object 'weap_arrow_front_007'

art/meshes/props/weap_arrow_front.dae: Converting 'weap_arrow_front-Geometry_001'

art/meshes/props/weap_arrow_front.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_projectile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found convertible object 'Javelin_stave_projectile_b'

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Converting 'Plano_017'

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_projectile_b.dae: Adding prop point blade

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_projectile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found convertible object 'Javelin_stave_projectile_c'

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Converting 'Plano_018'

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_projectile_c.dae: Adding prop point blade

art/meshes/structural/kart_stable.dae: Starting conversion

art/meshes/structural/kart_stable.dae: Running FixBrokenXML

art/meshes/structural/kart_stable.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_stable.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_stable.dae: Found convertible object 'Cube_005'

art/meshes/structural/kart_stable.dae: Converting 'Cube_026'

art/meshes/structural/kart_stable.dae: Found static geometry

art/meshes/structural/kart_stable.dae: Adding prop point garrisoned

art/meshes/structural/kart_stable.dae: Adding prop point horse

art/meshes/structural/kart_stable.dae: Adding prop point horse_1

art/meshes/structural/kart_stable.dae: Adding prop point horse_2

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_PARALLAX": "1"

ERROR: Failed to load shader 'spirv/model_common'

ERROR: Program 'spirv/model_solid' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "MODE_SILHOUETTEOCCLUDER": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_PARALLAX": "1"

ERROR: Failed to load shader 'spirv/model_solid'

ERROR: Program 'spirv/model_solid_tex' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "MODE_SILHOUETTEOCCLUDER": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_TRANSPARENT": "1"

ERROR: Failed to load shader 'spirv/model_solid_tex'

art/meshes/props/sling_projectile.dae: Starting conversion

art/meshes/props/sling_projectile.dae: Running FixBrokenXML

art/meshes/props/sling_projectile.dae: Authoring tool: Blender 2.56.0 r34076

art/meshes/props/sling_projectile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/sling_projectile.dae: Found convertible object 'Sphere01'

art/meshes/props/sling_projectile.dae: Converting 'Sphere01-lib-mesh'

art/meshes/props/sling_projectile.dae: Found static geometry

art/animation/biped/infantry/death_a.dae: Starting conversion

art/animation/biped/infantry/death_a.dae: Running FixBrokenXML

art/animation/biped/infantry/death_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/death_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/death_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/death_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_a.dae): Loaded successfully

art/animation/biped/infantry/death_b.dae: Starting conversion

art/animation/biped/infantry/death_b.dae: Running FixBrokenXML

art/animation/biped/infantry/death_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/death_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/death_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/death_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/death_b.dae): Loaded successfully

art/animation/biped/infantry/javelinist/attack_ranged.dae: Starting conversion

art/animation/biped/infantry/javelinist/attack_ranged.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/attack_ranged.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/attack_ranged.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/attack_ranged.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/attack_ranged.dae): Loaded successfully

art/meshes/props/shield/kush_beja_big.dae: Starting conversion

art/meshes/props/shield/kush_beja_big.dae: Running FixBrokenXML

art/meshes/props/shield/kush_beja_big.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/shield/kush_beja_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/kush_beja_big.dae: Found convertible object 'Circle'

art/meshes/props/shield/kush_beja_big.dae: Converting 'Circle_000'

art/meshes/props/shield/kush_beja_big.dae: Found static geometry

art/meshes/props/horse/straps_kush.dae: Starting conversion

art/meshes/props/horse/straps_kush.dae: Running FixBrokenXML

art/meshes/props/horse/straps_kush.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/straps_kush.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/straps_kush.dae: Found convertible object 'Kush_Straps'

art/meshes/props/horse/straps_kush.dae: Converting 'Horse_Armature'

art/meshes/props/horse/straps_kush.dae: Found skinned geometry

art/meshes/props/horse/straps_kush.dae: Adding prop point decals

art/meshes/props/horse/straps_kush.dae: Adding prop point rider_R

art/meshes/props/horse/straps_kush.dae: Adding prop point rider_L

art/meshes/props/horse/straps_kush.dae: Adding prop point hair

art/meshes/props/horse/straps_kush.dae: Adding prop point shield

art/meshes/props/horse/straps_kush.dae: Adding prop point rider

art/meshes/props/horse/straps_kush.dae: Adding prop point saddle

art/meshes/props/horse/straps_kush.dae: Adding prop point wings

art/meshes/props/horse/straps_kush.dae: Adding prop point chest

art/meshes/props/horse/straps_kush.dae: Adding prop point head

art/meshes/props/heads/feather_ostrich_2.dae: Starting conversion

art/meshes/props/heads/feather_ostrich_2.dae: Running FixBrokenXML

art/meshes/props/heads/feather_ostrich_2.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/heads/feather_ostrich_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/feather_ostrich_2.dae: Found convertible object 'Plane_002'

art/meshes/props/heads/feather_ostrich_2.dae: Converting 'Plane_004'

art/meshes/props/heads/feather_ostrich_2.dae: Found static geometry

art/animation/quadraped/horse_attack_03.dae: Starting conversion

art/animation/quadraped/horse_attack_03.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_03.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_03.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_capture.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_capture.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/promotion.dae: Starting conversion

art/animation/biped/rider/cavalry/promotion.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/promotion.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/promotion.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion.dae): Loaded successfully

art/meshes/props/spear_lance_cavalry.dae: Starting conversion

art/meshes/props/spear_lance_cavalry.dae: Running FixBrokenXML

art/meshes/props/spear_lance_cavalry.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/spear_lance_cavalry.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_lance_cavalry.dae: Found convertible object 'spear10-Pivot'

art/meshes/props/spear_lance_cavalry.dae: Converting 'spear10Mesh'

art/meshes/props/spear_lance_cavalry.dae: Found static geometry

art/meshes/structural/kush_market.dae: Starting conversion

art/meshes/structural/kush_market.dae: Running FixBrokenXML

art/meshes/structural/kush_market.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/structural/kush_market.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_market.dae: Found convertible object 'Cube_030'

art/meshes/structural/kush_market.dae: Converting 'Cube_008'

art/meshes/structural/kush_market.dae: Found static geometry

art/meshes/structural/kush_market.dae: Adding prop point garrisoned

art/meshes/structural/kush_market_fabric.dae: Starting conversion

art/meshes/structural/kush_market_fabric.dae: Running FixBrokenXML

art/meshes/structural/kush_market_fabric.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/structural/kush_market_fabric.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_market_fabric.dae: Found convertible object 'Cube_029'

art/meshes/structural/kush_market_fabric.dae: Converting 'Cube_023'

art/meshes/structural/kush_market_fabric.dae: Found static geometry

art/meshes/skeletal/new/m_armor_tunic_long.dae: Starting conversion

art/meshes/skeletal/new/m_armor_tunic_long.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_armor_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_armor_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_armor_tunic_long.dae: Found convertible object 'm_armor_tunic_long'

art/meshes/skeletal/new/m_armor_tunic_long.dae: Converting 'Biped'

art/meshes/skeletal/new/m_armor_tunic_long.dae: Found skinned geometry

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point bevor

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point back

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point backplate

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point fauld

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point head

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point helmet

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point projectile

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point ammo

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R

art/meshes/props/shield/pelta_front_e.dae: Starting conversion

art/meshes/props/shield/pelta_front_e.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_e.dae: Found convertible object 'Peltast-Thra-E-Front'

art/meshes/props/shield/pelta_front_e.dae: Converting 'Cubo_027'

art/meshes/props/shield/pelta_front_e.dae: Found static geometry

art/meshes/props/shield/pelta_front_e.dae: Adding prop point handgrip

art/meshes/props/shield/pelta_back_e.dae: Starting conversion

art/meshes/props/shield/pelta_back_e.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_e.dae: Found convertible object 'Peltast-Thra-E-Back'

art/meshes/props/shield/pelta_back_e.dae: Converting 'Cubo_026'

art/meshes/props/shield/pelta_back_e.dae: Found static geometry

art/animation/biped/chariot/idle.dae: Starting conversion

art/animation/biped/chariot/idle.dae: Running FixBrokenXML

art/animation/biped/chariot/idle.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/chariot/idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/chariot/idle.dae: Found convertible object 'm_tunic_short'

art/animation/biped/chariot/idle.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/idle.dae): Loaded successfully

art/animation/biped/chariot/walk.dae: Starting conversion

art/animation/biped/chariot/walk.dae: Running FixBrokenXML

art/animation/biped/chariot/walk.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/chariot/walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/chariot/walk.dae: Found convertible object 'm_tunic_short'

art/animation/biped/chariot/walk.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/chariot/walk.dae): Loaded successfully

art/meshes/props/helmet/hele_illyrian_a.dae: Starting conversion

art/meshes/props/helmet/hele_illyrian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_illyrian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_illyrian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_illyrian_a.dae: Found convertible object 'Hele_Illiryan_A'

art/meshes/props/helmet/hele_illyrian_a.dae: Converting 'Esfera_747'

art/meshes/props/helmet/hele_illyrian_a.dae: Found static geometry

art/meshes/props/helmet/hele_illyrian_a.dae: Adding prop point crest

art/meshes/props/armor/greave_11_l.dae: Starting conversion

art/meshes/props/armor/greave_11_l.dae: Running FixBrokenXML

art/meshes/props/armor/greave_11_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_11_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_11_l.dae: Found convertible object 'Greave_11-L'

art/meshes/props/armor/greave_11_l.dae: Converting 'Cube_057'

art/meshes/props/armor/greave_11_l.dae: Found static geometry

art/meshes/props/armor/greave_11_r.dae: Starting conversion

art/meshes/props/armor/greave_11_r.dae: Running FixBrokenXML

art/meshes/props/armor/greave_11_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_11_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_11_r.dae: Found convertible object 'Greave_11-R'

art/meshes/props/armor/greave_11_r.dae: Converting 'Cube_056'

art/meshes/props/armor/greave_11_r.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_d.dae: Starting conversion

art/meshes/props/helmet/hele_corinthian_d.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_corinthian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_corinthian_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_corinthian_d.dae: Found convertible object 'Hele_Corinthian_04_Bake'

art/meshes/props/helmet/hele_corinthian_d.dae: Converting 'Sphere_007'

art/meshes/props/helmet/hele_corinthian_d.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point crest

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R1

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L1

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L2

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_L3

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R2

art/meshes/props/helmet/hele_corinthian_d.dae: Adding prop point snake_crest_R3

art/meshes/props/armor/greave_07_l.dae: Starting conversion

art/meshes/props/armor/greave_07_l.dae: Running FixBrokenXML

art/meshes/props/armor/greave_07_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_07_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_07_l.dae: Found convertible object 'Greave_07-L'

art/meshes/props/armor/greave_07_l.dae: Converting 'Cube_006'

art/meshes/props/armor/greave_07_l.dae: Found static geometry

art/meshes/props/armor/greave_07_r.dae: Starting conversion

art/meshes/props/armor/greave_07_r.dae: Running FixBrokenXML

art/meshes/props/armor/greave_07_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_07_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_07_r.dae: Found convertible object 'Greave_03_Bake_004'

art/meshes/props/armor/greave_07_r.dae: Converting 'Cube_013'

art/meshes/props/armor/greave_07_r.dae: Found static geometry

art/meshes/props/shield/pelta_front_b.dae: Starting conversion

art/meshes/props/shield/pelta_front_b.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_front_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_front_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_front_b.dae: Found convertible object 'Peltast-Thra-B-Front'

art/meshes/props/shield/pelta_front_b.dae: Converting 'Cubo_035'

art/meshes/props/shield/pelta_front_b.dae: Found static geometry

art/meshes/props/shield/pelta_front_b.dae: Adding prop point handgrip

art/meshes/props/shield/pelta_back_b.dae: Starting conversion

art/meshes/props/shield/pelta_back_b.dae: Running FixBrokenXML

art/meshes/props/shield/pelta_back_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/pelta_back_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelta_back_b.dae: Found convertible object 'Peltast-Thra-B-Back'

art/meshes/props/shield/pelta_back_b.dae: Converting 'Cubo_020'

art/meshes/props/shield/pelta_back_b.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_c.dae: Starting conversion

art/meshes/props/helmet/hele_corinthian_c.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_corinthian_c.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/helmet/hele_corinthian_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_corinthian_c.dae: Found convertible object 'Hele_Corinthian_03_Bake'

art/meshes/props/helmet/hele_corinthian_c.dae: Converting 'Sphere_008'

art/meshes/props/helmet/hele_corinthian_c.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point crest

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R1

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L1

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L2

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_L3

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R2

art/meshes/props/helmet/hele_corinthian_c.dae: Adding prop point snake_crest_R3

art/meshes/props/helmet/hele_corinthian_a.dae: Starting conversion

art/meshes/props/helmet/hele_corinthian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_corinthian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_corinthian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_corinthian_a.dae: Found convertible object 'Corinthian_01_Bake_2_001'

art/meshes/props/helmet/hele_corinthian_a.dae: Converting 'Sphere_201'

art/meshes/props/helmet/hele_corinthian_a.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point crest

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R1

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L1

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L2

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_L3

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R2

art/meshes/props/helmet/hele_corinthian_a.dae: Adding prop point snake_crest_R3

art/meshes/props/spear_lance_cavalry_reverse.dae: Starting conversion

art/meshes/props/spear_lance_cavalry_reverse.dae: Running FixBrokenXML

art/meshes/props/spear_lance_cavalry_reverse.dae: Authoring tool: Blender 2.79.0 commit date:2018-02-21, commit time:10:41, hash:8928d99270f

art/meshes/props/spear_lance_cavalry_reverse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_lance_cavalry_reverse.dae: Found convertible object 'spear10-Pivot'

art/meshes/props/spear_lance_cavalry_reverse.dae: Converting 'spear10Mesh_001'

art/meshes/props/spear_lance_cavalry_reverse.dae: Found static geometry

art/meshes/structural/ptol_ship_merchant.dae: Starting conversion

art/meshes/structural/ptol_ship_merchant.dae: Running FixBrokenXML

art/meshes/structural/ptol_ship_merchant.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4

art/meshes/structural/ptol_ship_merchant.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_ship_merchant.dae: Found convertible object 'ptol_ship_merchant'

art/meshes/structural/ptol_ship_merchant.dae: Converting 'ptol_ship_merchant_001'

art/meshes/structural/ptol_ship_merchant.dae: Found static geometry

art/meshes/structural/ptol_ship_merchant.dae: Adding prop point garrisoned

art/meshes/structural/ptol_ship_merchant_sail.dae: Starting conversion

art/meshes/structural/ptol_ship_merchant_sail.dae: Running FixBrokenXML

art/meshes/structural/ptol_ship_merchant_sail.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-19, commit time:05:02, hash:19e627c

art/meshes/structural/ptol_ship_merchant_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_ship_merchant_sail.dae: Found convertible object 'Circle_001_001_002'

art/meshes/structural/ptol_ship_merchant_sail.dae: Converting 'Circle_000-mesh_002'

art/meshes/structural/ptol_ship_merchant_sail.dae: Found static geometry

art/meshes/structural/ptol_ship_merchant_tent.dae: Starting conversion

art/meshes/structural/ptol_ship_merchant_tent.dae: Running FixBrokenXML

art/meshes/structural/ptol_ship_merchant_tent.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-19, commit time:05:02, hash:19e627c

art/meshes/structural/ptol_ship_merchant_tent.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_ship_merchant_tent.dae: Found convertible object 'Object006_003'

art/meshes/structural/ptol_ship_merchant_tent.dae: Converting 'Object006_011'

art/meshes/structural/ptol_ship_merchant_tent.dae: Found static geometry

art/meshes/props/armor/greave_02_l.dae: Starting conversion

art/meshes/props/armor/greave_02_l.dae: Running FixBrokenXML

art/meshes/props/armor/greave_02_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_02_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_02_l.dae: Found convertible object 'Greave_02-L'

art/meshes/props/armor/greave_02_l.dae: Converting 'Cube_038'

art/meshes/props/armor/greave_02_l.dae: Found static geometry

art/meshes/props/armor/greave_02_r.dae: Starting conversion

art/meshes/props/armor/greave_02_r.dae: Running FixBrokenXML

art/meshes/props/armor/greave_02_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_02_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_02_r.dae: Found convertible object 'Greave_02-R'

art/meshes/props/armor/greave_02_r.dae: Converting 'Cube_037'

art/meshes/props/armor/greave_02_r.dae: Found static geometry

art/meshes/props/helmet/hele_illyrian_b.dae: Starting conversion

art/meshes/props/helmet/hele_illyrian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_illyrian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_illyrian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_illyrian_b.dae: Found convertible object 'Hele_Illiryan_B'

art/meshes/props/helmet/hele_illyrian_b.dae: Converting 'Esfera_749'

art/meshes/props/helmet/hele_illyrian_b.dae: Found static geometry

art/meshes/props/helmet/hele_illyrian_b.dae: Adding prop point crest

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/jog_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/jog_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/jog_relax_shield.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Found convertible object 'm_naked'

art/animation/biped/infantry/swordsman/idle_relax_2h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_2h.dae): Loaded successfully

art/animation/biped/infantry/spearman/walk_relax.dae: Starting conversion

art/animation/biped/infantry/spearman/walk_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/walk_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax.dae): Loaded successfully

art/meshes/props/sword_thracian_a.dae: Starting conversion

art/meshes/props/sword_thracian_a.dae: Running FixBrokenXML

art/meshes/props/sword_thracian_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/sword_thracian_a.dae: Applying fixes for 3ds Max exporter

art/meshes/props/sword_thracian_a.dae: Found library_images to delete

art/meshes/props/sword_thracian_a.dae: Found library_materials to delete

art/meshes/props/sword_thracian_a.dae: Found library_effects to delete

art/meshes/props/sword_thracian_a.dae: Found a bind_material to delete

art/meshes/props/sword_thracian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/sword_thracian_a.dae: Found convertible object 'sword030'

art/meshes/props/sword_thracian_a.dae: Converting 'sword030Mesh'

art/meshes/props/sword_thracian_a.dae: Found static geometry

art/meshes/structural/sele_corral.dae: Starting conversion

art/meshes/structural/sele_corral.dae: Running FixBrokenXML

art/meshes/structural/sele_corral.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/structural/sele_corral.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_corral.dae: Found convertible object 'corral'

art/meshes/structural/sele_corral.dae: Converting 'Cube_012'

art/meshes/structural/sele_corral.dae: Found static geometry

art/meshes/structural/sele_corral.dae: Adding prop point garrisoned

art/meshes/structural/sele_temple.dae: Starting conversion

art/meshes/structural/sele_temple.dae: Running FixBrokenXML

art/meshes/structural/sele_temple.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_temple.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_temple.dae: Found convertible object 'Cube_006'

art/meshes/structural/sele_temple.dae: Converting 'Cube_013'

art/meshes/structural/sele_temple.dae: Found static geometry

art/meshes/structural/sele_temple.dae: Adding prop point bush_1

art/meshes/structural/sele_temple.dae: Adding prop point bush

art/meshes/structural/sele_temple.dae: Adding prop point bush_3

art/meshes/structural/sele_temple.dae: Adding prop point bush_2

art/meshes/structural/sele_temple.dae: Adding prop point garrisoned

art/meshes/structural/sele_temple.dae: Adding prop point bush_4

art/meshes/structural/sele_temple.dae: Adding prop point bush_5

art/meshes/structural/sele_temple.dae: Adding prop point bush_7

art/meshes/structural/sele_temple.dae: Adding prop point bush_6

art/meshes/gaia/tree_cypress_tall.dae: Starting conversion

art/meshes/gaia/tree_cypress_tall.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_tall.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_tall.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_tall.dae: Found convertible object 'tall_001'

art/meshes/gaia/tree_cypress_tall.dae: Converting 'Plane_010'

art/meshes/gaia/tree_cypress_tall.dae: Found static geometry

art/meshes/gaia/tree_cypress_tall_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_tall_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_tall_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_tall_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_tall_branches.dae: Found convertible object 'tall'

art/meshes/gaia/tree_cypress_tall_branches.dae: Converting 'Plane_006'

art/meshes/gaia/tree_cypress_tall_branches.dae: Found static geometry

art/meshes/props/sele_temple_pediment.dae: Starting conversion

art/meshes/props/sele_temple_pediment.dae: Running FixBrokenXML

art/meshes/props/sele_temple_pediment.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/sele_temple_pediment.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/sele_temple_pediment.dae: Found convertible object 'Cube_007'

art/meshes/props/sele_temple_pediment.dae: Converting 'Cube_043'

art/meshes/props/sele_temple_pediment.dae: Found static geometry

art/meshes/gaia/tree_cypress_xlarge.dae: Starting conversion

art/meshes/gaia/tree_cypress_xlarge.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_xlarge.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_xlarge.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_xlarge.dae: Found convertible object 'xlarge_001'

art/meshes/gaia/tree_cypress_xlarge.dae: Converting 'Plane_010'

art/meshes/gaia/tree_cypress_xlarge.dae: Found static geometry

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_xlarge_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found convertible object 'xlarge'

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Converting 'Plane_007'

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found static geometry

art/meshes/structural/found_6x9.dae: Starting conversion

art/meshes/structural/found_6x9.dae: Running FixBrokenXML

art/meshes/structural/found_6x9.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:10:55, hash:e8daa615704b

art/meshes/structural/found_6x9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_6x9.dae: Found convertible object 'found_6x9'

art/meshes/structural/found_6x9.dae: Converting 'found_6x9'

art/meshes/structural/found_6x9.dae: Found static geometry

art/meshes/structural/found_6x9.dae: Adding prop point delimitator_01

art/meshes/structural/found_6x9.dae: Adding prop point delimitator_02

art/meshes/structural/found_6x9.dae: Adding prop point delimitator_03

art/meshes/structural/found_6x9.dae: Adding prop point delimitator_04

art/meshes/structural/found_6x9.dae: Adding prop point post_01

art/meshes/structural/found_6x9.dae: Adding prop point post_02

art/meshes/structural/found_6x9.dae: Adding prop point post_03

art/meshes/structural/found_6x9.dae: Adding prop point post_04

art/meshes/structural/found_6x9.dae: Adding prop point post_05

art/meshes/structural/found_6x9.dae: Adding prop point post_06

art/meshes/structural/found_6x9.dae: Adding prop point post_07

art/meshes/structural/found_6x9.dae: Adding prop point post_08

art/meshes/structural/found_6x9.dae: Adding prop point post_10

art/meshes/structural/found_6x9.dae: Adding prop point post_09

art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_01

art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_03

art/meshes/structural/found_6x9.dae: Adding prop point wood_pile_02

art/meshes/structural/found_6x9.dae: Adding prop point wood_bar_01

art/meshes/structural/found_6x9.dae: Adding prop point wood_bar_02

art/meshes/structural/found_6x9.dae: Adding prop point handcart_01

art/meshes/structural/found_6x9.dae: Adding prop point handcart_02

art/meshes/structural/found_6x9.dae: Adding prop point handcart_03

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_01

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_02

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_03

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_04

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_05

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_06

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_07

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_08

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_09

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_10

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_11

art/meshes/structural/found_6x9.dae: Adding prop point brick_pile_12

art/meshes/structural/found_6x9.dae: Adding prop point box_01

art/meshes/structural/found_6x9.dae: Adding prop point box_02

art/meshes/props/wrld_wood_b.dae: Starting conversion

art/meshes/props/wrld_wood_b.dae: Running FixBrokenXML

art/meshes/props/wrld_wood_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_wood_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_wood_b.dae: Found convertible object 'wrld_wood_b'

art/meshes/props/wrld_wood_b.dae: Converting 'wrld_wood_b-Geometry'

art/meshes/props/wrld_wood_b.dae: Found static geometry

art/meshes/structural/kush_temple.dae: Starting conversion

art/meshes/structural/kush_temple.dae: Running FixBrokenXML

art/meshes/structural/kush_temple.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/kush_temple.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_temple.dae: Found convertible object 'Cube_009'

art/meshes/structural/kush_temple.dae: Converting 'Cube_023'

art/meshes/structural/kush_temple.dae: Found static geometry

art/meshes/structural/kush_temple.dae: Adding prop point statue_02

art/meshes/structural/kush_temple.dae: Adding prop point statue_01

art/meshes/structural/kush_temple.dae: Adding prop point garrisoned

art/meshes/structural/kush_temple_paintings.dae: Starting conversion

art/meshes/structural/kush_temple_paintings.dae: Running FixBrokenXML

art/meshes/structural/kush_temple_paintings.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_temple_paintings.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_temple_paintings.dae: Found convertible object 'Cube_010'

art/meshes/structural/kush_temple_paintings.dae: Converting 'Cube_026'

art/meshes/structural/kush_temple_paintings.dae: Found static geometry

art/meshes/props/pedestal_rectangular.dae: Starting conversion

art/meshes/props/pedestal_rectangular.dae: Running FixBrokenXML

art/meshes/props/pedestal_rectangular.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/pedestal_rectangular.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pedestal_rectangular.dae: Found convertible object '__legged_statue_pedestal'

art/meshes/props/pedestal_rectangular.dae: Converting 'Cubo'

art/meshes/props/pedestal_rectangular.dae: Found static geometry

art/meshes/props/pedestal_rectangular.dae: Adding prop point statue

art/meshes/props/kush_ram_statue.dae: Starting conversion

art/meshes/props/kush_ram_statue.dae: Running FixBrokenXML

art/meshes/props/kush_ram_statue.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_ram_statue.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_ram_statue.dae: Found convertible object 'Lion_statue_001'

art/meshes/props/kush_ram_statue.dae: Converting 'Cube_007'

art/meshes/props/kush_ram_statue.dae: Found static geometry

art/meshes/props/kush_ram_statue_horns.dae: Starting conversion

art/meshes/props/kush_ram_statue_horns.dae: Running FixBrokenXML

art/meshes/props/kush_ram_statue_horns.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_ram_statue_horns.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_ram_statue_horns.dae: Found convertible object 'Ram_002'

art/meshes/props/kush_ram_statue_horns.dae: Converting 'Cube_009'

art/meshes/props/kush_ram_statue_horns.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_b.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_b.dae: Found convertible object 'Hele_Chalcidean_02'

art/meshes/props/helmet/hele_chalcidean_b.dae: Converting 'Esfera_344'

art/meshes/props/helmet/hele_chalcidean_b.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_b.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_e.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_e.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_e.dae: Found convertible object 'Hele_Chalcidean_05'

art/meshes/props/helmet/hele_chalcidean_e.dae: Converting 'Esfera_362'

art/meshes/props/helmet/hele_chalcidean_e.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_e.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_chalcidean_a.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_a.dae: Found convertible object 'Hele_Chalcidean_01'

art/meshes/props/helmet/hele_chalcidean_a.dae: Converting 'Esfera_335'

art/meshes/props/helmet/hele_chalcidean_a.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_a.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Found convertible object 'Hele_Attic_01_Check_Guard_001'

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Converting 'Esfera_339'

art/meshes/props/helmet/props/hele_chalcidean_mask_a.dae: Found static geometry

art/meshes/props/rubble_stone_2x2.dae: Starting conversion

art/meshes/props/rubble_stone_2x2.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_2x2.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/props/rubble_stone_2x2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_2x2.dae: Found convertible object 'Plane_004'

art/meshes/props/rubble_stone_2x2.dae: Converting 'Plane_023'

art/meshes/props/rubble_stone_2x2.dae: Found static geometry

art/meshes/props/helmet/hele_boeotian_a.dae: Starting conversion

art/meshes/props/helmet/hele_boeotian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_boeotian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_boeotian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_boeotian_a.dae: Found convertible object 'Hele_boeotian_A'

art/meshes/props/helmet/hele_boeotian_a.dae: Converting 'Esfera_074'

art/meshes/props/helmet/hele_boeotian_a.dae: Found static geometry

art/meshes/props/helmet/hele_boeotian_a.dae: Adding prop point crest

art/meshes/props/helmet/hele_boeotian_a.dae: Adding prop point highcrest

art/meshes/props/horse/blanket_short.dae: Starting conversion

art/meshes/props/horse/blanket_short.dae: Running FixBrokenXML

art/meshes/props/horse/blanket_short.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/blanket_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/blanket_short.dae: Found convertible object 'Blanket_short'

art/meshes/props/horse/blanket_short.dae: Converting 'Horse_Armature'

art/meshes/props/horse/blanket_short.dae: Found skinned geometry

art/meshes/props/horse/blanket_short.dae: Adding prop point decals

art/meshes/props/horse/blanket_short.dae: Adding prop point rider_R

art/meshes/props/horse/blanket_short.dae: Adding prop point rider_L

art/meshes/props/horse/blanket_short.dae: Adding prop point hair

art/meshes/props/horse/blanket_short.dae: Adding prop point shield

art/meshes/props/horse/blanket_short.dae: Adding prop point rider

art/meshes/props/horse/blanket_short.dae: Adding prop point saddle

art/meshes/props/horse/blanket_short.dae: Adding prop point wings

art/meshes/props/horse/blanket_short.dae: Adding prop point chest

art/meshes/props/horse/blanket_short.dae: Adding prop point head

art/animation/biped/infantry/archer/attack_ranged.dae: Starting conversion

art/animation/biped/infantry/archer/attack_ranged.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/attack_ranged.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/archer/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/attack_ranged.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/attack_ranged.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/attack_ranged.dae): Loaded successfully

art/meshes/props/helmet/hele_chalcidean_c.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_c.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_c.dae: Found convertible object 'Hele_Chalcidean_03'

art/meshes/props/helmet/hele_chalcidean_c.dae: Converting 'Esfera_355'

art/meshes/props/helmet/hele_chalcidean_c.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_c.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_corinthian_b.dae: Starting conversion

art/meshes/props/helmet/hele_corinthian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_corinthian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_corinthian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_corinthian_b.dae: Found convertible object 'Corinthian_02_Bake_2'

art/meshes/props/helmet/hele_corinthian_b.dae: Converting 'Sphere_000'

art/meshes/props/helmet/hele_corinthian_b.dae: Found static geometry

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point crest

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R1

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L1

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L2

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_L3

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R2

art/meshes/props/helmet/hele_corinthian_b.dae: Adding prop point snake_crest_R3

art/meshes/skeletal/goat_male.dae: Starting conversion

art/meshes/skeletal/goat_male.dae: Running FixBrokenXML

art/meshes/skeletal/goat_male.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/skeletal/goat_male.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/goat_male.dae: Found convertible object 'goat'

art/meshes/skeletal/goat_male.dae: Converting 'Goat'

art/meshes/skeletal/goat_male.dae: Found skinned geometry

art/animation/quadraped/goat_death.dae: Starting conversion

art/animation/quadraped/goat_death.dae: Running FixBrokenXML

art/animation/quadraped/goat_death.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/animation/quadraped/goat_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/goat_death.dae: Found convertible object 'goat'

art/animation/quadraped/goat_death.dae: Converting 'Goat'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_death.dae): Loaded successfully

art/animation/quadraped/goat_idle_01.dae: Starting conversion

art/animation/quadraped/goat_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/goat_idle_01.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/animation/quadraped/goat_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/goat_idle_01.dae: Found convertible object 'goat'

art/animation/quadraped/goat_idle_01.dae: Converting 'Goat'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_01.dae): Loaded successfully

art/animation/quadraped/goat_idle_02.dae: Starting conversion

art/animation/quadraped/goat_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/goat_idle_02.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/animation/quadraped/goat_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/goat_idle_02.dae: Found convertible object 'goat'

art/animation/quadraped/goat_idle_02.dae: Converting 'Goat'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_02.dae): Loaded successfully

art/animation/quadraped/goat_walk.dae: Starting conversion

art/animation/quadraped/goat_walk.dae: Running FixBrokenXML

art/animation/quadraped/goat_walk.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/animation/quadraped/goat_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/goat_walk.dae: Found convertible object 'goat'

art/animation/quadraped/goat_walk.dae: Converting 'Goat'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_walk.dae): Loaded successfully

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Starting conversion

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/run_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/run_ready_2h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_2h.dae): Loaded successfully

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Starting conversion

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/walk_ready_2h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_ready_2h.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_02.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_2h_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_2h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_2h.dae): Loaded successfully

art/meshes/props/rubble_stone_4x4.dae: Starting conversion

art/meshes/props/rubble_stone_4x4.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_4x4.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_4x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_4x4.dae: Found convertible object 'ruble_stone_4x4'

art/meshes/props/rubble_stone_4x4.dae: Converting 'Plane_006'

art/meshes/props/rubble_stone_4x4.dae: Found static geometry

art/meshes/props/rubble_stone_4x4.dae: Adding prop point flame1

art/meshes/props/rubble_stone_4x4.dae: Adding prop point flame2

art/meshes/structural/kart_temple_b.dae: Starting conversion

art/meshes/structural/kart_temple_b.dae: Running FixBrokenXML

art/meshes/structural/kart_temple_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/structural/kart_temple_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_temple_b.dae: Found convertible object 'kart_temple_b'

art/meshes/structural/kart_temple_b.dae: Converting 'kart_temple_b'

art/meshes/structural/kart_temple_b.dae: Found static geometry

art/meshes/structural/kart_temple_b.dae: Adding prop point garrisoned

art/meshes/structural/kart_temple_b.dae: Adding prop point smoke

art/meshes/props/kart_temple_b_decor.dae: Starting conversion

art/meshes/props/kart_temple_b_decor.dae: Running FixBrokenXML

art/meshes/props/kart_temple_b_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/kart_temple_b_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_temple_b_decor.dae: Found convertible object 'Plane_000'

art/meshes/props/kart_temple_b_decor.dae: Converting 'Plane_005'

art/meshes/props/kart_temple_b_decor.dae: Found static geometry

art/meshes/structural/found_4x6_01.dae: Starting conversion

art/meshes/structural/found_4x6_01.dae: Running FixBrokenXML

art/meshes/structural/found_4x6_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_4x6_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x6_01.dae: Found convertible object 'found_4x6_01'

art/meshes/structural/found_4x6_01.dae: Converting 'found_4x6_01'

art/meshes/structural/found_4x6_01.dae: Found static geometry

art/meshes/structural/found_4x6_01.dae: Adding prop point post_02

art/meshes/structural/found_4x6_01.dae: Adding prop point delimitator_01

art/meshes/structural/found_4x6_01.dae: Adding prop point delimitator_03

art/meshes/structural/found_4x6_01.dae: Adding prop point delimitator_04

art/meshes/structural/found_4x6_01.dae: Adding prop point post_01

art/meshes/structural/found_4x6_01.dae: Adding prop point delimitator_02

art/meshes/structural/found_4x6_01.dae: Adding prop point post_04

art/meshes/structural/found_4x6_01.dae: Adding prop point post_06

art/meshes/structural/found_4x6_01.dae: Adding prop point post_05

art/meshes/structural/found_4x6_01.dae: Adding prop point post_03

art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile001

art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile002

art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile003

art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile004

art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile005

art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile006

art/meshes/structural/found_4x6_01.dae: Adding prop point boxpile001

art/meshes/structural/found_4x6_01.dae: Adding prop point box001

art/meshes/structural/found_4x6_01.dae: Adding prop point box002

art/meshes/structural/found_4x6_01.dae: Adding prop point woodpile001

art/meshes/structural/found_4x6_01.dae: Adding prop point woodpile002

art/meshes/structural/found_4x6_01.dae: Adding prop point woodpile003

art/meshes/structural/found_4x6_01.dae: Adding prop point woodbar001

art/meshes/structural/found_4x6_01.dae: Adding prop point handcart001

art/meshes/structural/found_4x6_01.dae: Adding prop point handcart002

art/meshes/structural/found_4x6_01.dae: Adding prop point brickpile007

art/meshes/structural/found_4x6_02.dae: Starting conversion

art/meshes/structural/found_4x6_02.dae: Running FixBrokenXML

art/meshes/structural/found_4x6_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_4x6_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x6_02.dae: Found convertible object 'found_4x6_02'

art/meshes/structural/found_4x6_02.dae: Converting 'found_4x6_02'

art/meshes/structural/found_4x6_02.dae: Found static geometry

art/meshes/structural/found_4x6_02.dae: Adding prop point post_02

art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_01

art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_03

art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_04

art/meshes/structural/found_4x6_02.dae: Adding prop point post_01

art/meshes/structural/found_4x6_02.dae: Adding prop point delimitator_02

art/meshes/structural/found_4x6_02.dae: Adding prop point post_04

art/meshes/structural/found_4x6_02.dae: Adding prop point post_06

art/meshes/structural/found_4x6_02.dae: Adding prop point post_05

art/meshes/structural/found_4x6_02.dae: Adding prop point post_03

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile001

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile002

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile003

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile004

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile005

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile006

art/meshes/structural/found_4x6_02.dae: Adding prop point boxpile001

art/meshes/structural/found_4x6_02.dae: Adding prop point box001

art/meshes/structural/found_4x6_02.dae: Adding prop point box002

art/meshes/structural/found_4x6_02.dae: Adding prop point plankpile001

art/meshes/structural/found_4x6_02.dae: Adding prop point woodpile002

art/meshes/structural/found_4x6_02.dae: Adding prop point woodpile001

art/meshes/structural/found_4x6_02.dae: Adding prop point woodbar001

art/meshes/structural/found_4x6_02.dae: Adding prop point handcart001

art/meshes/structural/found_4x6_02.dae: Adding prop point handcart002

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile007

art/meshes/structural/found_4x6_02.dae: Adding prop point brick001

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile008

art/meshes/structural/found_4x6_02.dae: Adding prop point brickpile009

art/meshes/props/plank_big_pile_b.dae: Starting conversion

art/meshes/props/plank_big_pile_b.dae: Running FixBrokenXML

art/meshes/props/plank_big_pile_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/props/plank_big_pile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/plank_big_pile_b.dae: Found convertible object 'Object006-Pivot'

art/meshes/props/plank_big_pile_b.dae: Converting 'Object006Mesh'

art/meshes/props/plank_big_pile_b.dae: Found static geometry

art/meshes/props/rubble_stone_4x6.dae: Starting conversion

art/meshes/props/rubble_stone_4x6.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_4x6.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_4x6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_4x6.dae: Found convertible object 'rubble_stone_4x6'

art/meshes/props/rubble_stone_4x6.dae: Converting 'Cube_039'

art/meshes/props/rubble_stone_4x6.dae: Found static geometry

art/meshes/props/rubble_stone_4x6.dae: Adding prop point flame1

art/meshes/props/rubble_stone_4x6.dae: Adding prop point flame2

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Starting conversion

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found convertible object 'Hele_Attic_01_Check_Guard'

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Converting 'Esfera_182'

art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found static geometry

art/meshes/structural/kush_corral.dae: Starting conversion

art/meshes/structural/kush_corral.dae: Running FixBrokenXML

art/meshes/structural/kush_corral.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/structural/kush_corral.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_corral.dae: Found convertible object 'kush_corral'

art/meshes/structural/kush_corral.dae: Converting 'Cube_042'

art/meshes/structural/kush_corral.dae: Found static geometry

art/meshes/structural/kush_corral.dae: Adding prop point garrisoned

art/meshes/structural/hele_kyrenia.dae: Starting conversion

art/meshes/structural/hele_kyrenia.dae: Running FixBrokenXML

art/meshes/structural/hele_kyrenia.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4

art/meshes/structural/hele_kyrenia.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_kyrenia.dae: Found convertible object 'hele_ship_merchant'

art/meshes/structural/hele_kyrenia.dae: Converting 'hele_ship_merchant_001'

art/meshes/structural/hele_kyrenia.dae: Found static geometry

art/meshes/structural/hele_kyrenia.dae: Adding prop point garrisoned

art/meshes/props/kyrenia_sail.dae: Starting conversion

art/meshes/props/kyrenia_sail.dae: Running FixBrokenXML

art/meshes/props/kyrenia_sail.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/kyrenia_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kyrenia_sail.dae: Found convertible object 'Plane_001'

art/meshes/props/kyrenia_sail.dae: Converting 'Plane_001Mesh'

art/meshes/props/kyrenia_sail.dae: Found static geometry

art/meshes/props/kyrenia_cargo.dae: Starting conversion

art/meshes/props/kyrenia_cargo.dae: Running FixBrokenXML

art/meshes/props/kyrenia_cargo.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kyrenia_cargo.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kyrenia_cargo.dae: Found library_images to delete

art/meshes/props/kyrenia_cargo.dae: Found library_materials to delete

art/meshes/props/kyrenia_cargo.dae: Found library_effects to delete

art/meshes/props/kyrenia_cargo.dae: Found a bind_material to delete

art/meshes/props/kyrenia_cargo.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kyrenia_cargo.dae: Found convertible object 'Object02'

art/meshes/props/kyrenia_cargo.dae: Converting 'Object02Mesh'

art/meshes/props/kyrenia_cargo.dae: Found static geometry

art/meshes/props/kyrenia_shield.dae: Starting conversion

art/meshes/props/kyrenia_shield.dae: Running FixBrokenXML

art/meshes/props/kyrenia_shield.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kyrenia_shield.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kyrenia_shield.dae: Found library_images to delete

art/meshes/props/kyrenia_shield.dae: Found library_materials to delete

art/meshes/props/kyrenia_shield.dae: Found library_effects to delete

art/meshes/props/kyrenia_shield.dae: Found a bind_material to delete

art/meshes/props/kyrenia_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kyrenia_shield.dae: Found convertible object 'Object01'

art/meshes/props/kyrenia_shield.dae: Converting 'Object01Mesh'

art/meshes/props/kyrenia_shield.dae: Found static geometry

art/meshes/structural/hele_blacksmith_struct_b.dae: Starting conversion

art/meshes/structural/hele_blacksmith_struct_b.dae: Running FixBrokenXML

art/meshes/structural/hele_blacksmith_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_blacksmith_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_blacksmith_struct_b.dae: Found convertible object 'Cube_608'

art/meshes/structural/hele_blacksmith_struct_b.dae: Converting 'Cube_022'

art/meshes/structural/hele_blacksmith_struct_b.dae: Found static geometry

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekshield

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point barrelshield

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point fire

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point projectile

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point garrisoned

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point smoke

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekbucket

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekswords

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekshields

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekspears

art/meshes/structural/hele_blacksmith_struct_b.dae: Adding prop point greekbarrel

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Starting conversion

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_barrel_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Found convertible object 'Cube_006'

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Converting 'Cube_014'

art/meshes/props/hele_blacksmith_barrel_propsa.dae: Found static geometry

art/meshes/props/hele_blacksmith_barrel_shield.dae: Starting conversion

art/meshes/props/hele_blacksmith_barrel_shield.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_barrel_shield.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_barrel_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_barrel_shield.dae: Found convertible object 'Cube_007'

art/meshes/props/hele_blacksmith_barrel_shield.dae: Converting 'Cube_015'

art/meshes/props/hele_blacksmith_barrel_shield.dae: Found static geometry

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Starting conversion

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_bucket_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Found convertible object 'Cube_002'

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Converting 'Cube_008'

art/meshes/props/hele_blacksmith_bucket_propsa.dae: Found static geometry

art/meshes/props/hele_blacksmith_bucket_water.dae: Starting conversion

art/meshes/props/hele_blacksmith_bucket_water.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_bucket_water.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_bucket_water.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_bucket_water.dae: Found convertible object 'Cube_001'

art/meshes/props/hele_blacksmith_bucket_water.dae: Converting 'Cube_009'

art/meshes/props/hele_blacksmith_bucket_water.dae: Found static geometry

art/meshes/props/hele_blacksmith_shield1.dae: Starting conversion

art/meshes/props/hele_blacksmith_shield1.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_shield1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_shield1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_shield1.dae: Found convertible object 'Cube_000'

art/meshes/props/hele_blacksmith_shield1.dae: Converting 'Cube_007'

art/meshes/props/hele_blacksmith_shield1.dae: Found static geometry

art/meshes/props/hele_blacksmith_shields.dae: Starting conversion

art/meshes/props/hele_blacksmith_shields.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_shields.dae: Found convertible object 'Cube_004'

art/meshes/props/hele_blacksmith_shields.dae: Converting 'Cube_011'

art/meshes/props/hele_blacksmith_shields.dae: Found static geometry

art/meshes/props/hele_blacksmith_spears_propsa.dae: Starting conversion

art/meshes/props/hele_blacksmith_spears_propsa.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_spears_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_spears_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_spears_propsa.dae: Found convertible object 'Cube_005'

art/meshes/props/hele_blacksmith_spears_propsa.dae: Converting 'Cube_013'

art/meshes/props/hele_blacksmith_spears_propsa.dae: Found static geometry

art/meshes/props/hele_blacksmith_swords_propsa.dae: Starting conversion

art/meshes/props/hele_blacksmith_swords_propsa.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_swords_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_swords_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_swords_propsa.dae: Found convertible object 'Cube_003'

art/meshes/props/hele_blacksmith_swords_propsa.dae: Converting 'Cube_010'

art/meshes/props/hele_blacksmith_swords_propsa.dae: Found static geometry

art/meshes/props/hele_blacksmith_props_a.dae: Starting conversion

art/meshes/props/hele_blacksmith_props_a.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_props_a.dae: Found convertible object 'Cube_608'

art/meshes/props/hele_blacksmith_props_a.dae: Converting 'Cube_564'

art/meshes/props/hele_blacksmith_props_a.dae: Found static geometry

art/meshes/props/hele_blacksmith_struct.dae: Starting conversion

art/meshes/props/hele_blacksmith_struct.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_struct.dae: Found convertible object 'Cube_608'

art/meshes/props/hele_blacksmith_struct.dae: Converting 'Cube_564'

art/meshes/props/hele_blacksmith_struct.dae: Found static geometry

art/meshes/props/hele_blacksmith_rooftiles.dae: Starting conversion

art/meshes/props/hele_blacksmith_rooftiles.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_rooftiles.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_rooftiles.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_rooftiles.dae: Found convertible object 'Cube_608'

art/meshes/props/hele_blacksmith_rooftiles.dae: Converting 'Cube_564'

art/meshes/props/hele_blacksmith_rooftiles.dae: Found static geometry

art/meshes/props/hele_blacksmith_shield_back.dae: Starting conversion

art/meshes/props/hele_blacksmith_shield_back.dae: Running FixBrokenXML

art/meshes/props/hele_blacksmith_shield_back.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_blacksmith_shield_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_blacksmith_shield_back.dae: Found convertible object 'Cube_608'

art/meshes/props/hele_blacksmith_shield_back.dae: Converting 'Cube_564'

art/meshes/props/hele_blacksmith_shield_back.dae: Found static geometry

art/meshes/skeletal/sheep.dae: Starting conversion

art/meshes/skeletal/sheep.dae: Running FixBrokenXML

art/meshes/skeletal/sheep.dae: Authoring tool: Blender 2.61.0 r42615

art/meshes/skeletal/sheep.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/sheep.dae: Found convertible object 'sheep'

art/meshes/skeletal/sheep.dae: Converting 'Armature'

art/meshes/skeletal/sheep.dae: Found skinned geometry

art/animation/quadraped/sheep_death.dae: Starting conversion

art/animation/quadraped/sheep_death.dae: Running FixBrokenXML

art/animation/quadraped/sheep_death.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_death.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_death.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully

art/animation/quadraped/sheep_idle_01.dae: Starting conversion

art/animation/quadraped/sheep_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/sheep_idle_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_idle_01.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_idle_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully

art/animation/quadraped/sheep_idle_02.dae: Starting conversion

art/animation/quadraped/sheep_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/sheep_idle_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_idle_02.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_idle_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully

art/animation/quadraped/sheep_run.dae: Starting conversion

art/animation/quadraped/sheep_run.dae: Running FixBrokenXML

art/animation/quadraped/sheep_run.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_run.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_run.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully

art/animation/quadraped/sheep_walk.dae: Starting conversion

art/animation/quadraped/sheep_walk.dae: Running FixBrokenXML

art/animation/quadraped/sheep_walk.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_walk.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_walk.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully

art/meshes/structural/found_9x8.dae: Starting conversion

art/meshes/structural/found_9x8.dae: Running FixBrokenXML

art/meshes/structural/found_9x8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_9x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_9x8.dae: Found convertible object 'foundation_9x8'

art/meshes/structural/found_9x8.dae: Converting 'foundation_9x8'

art/meshes/structural/found_9x8.dae: Found static geometry

art/meshes/structural/found_9x8.dae: Adding prop point delimitator_01

art/meshes/structural/found_9x8.dae: Adding prop point delimitator_02

art/meshes/structural/found_9x8.dae: Adding prop point delimitator_03

art/meshes/structural/found_9x8.dae: Adding prop point delimitator_04

art/meshes/structural/found_9x8.dae: Adding prop point post_01

art/meshes/structural/found_9x8.dae: Adding prop point post_02

art/meshes/structural/found_9x8.dae: Adding prop point post_03

art/meshes/structural/found_9x8.dae: Adding prop point post_04

art/meshes/structural/found_9x8.dae: Adding prop point post_05

art/meshes/structural/found_9x8.dae: Adding prop point post_06

art/meshes/structural/found_9x8.dae: Adding prop point post_07

art/meshes/structural/found_9x8.dae: Adding prop point post_08

art/meshes/structural/found_9x8.dae: Adding prop point post_10

art/meshes/structural/found_9x8.dae: Adding prop point post_09

art/meshes/structural/found_9x8.dae: Adding prop point post_12

art/meshes/structural/found_9x8.dae: Adding prop point post_11

art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_01

art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_02

art/meshes/structural/found_9x8.dae: Adding prop point wood_pile_03

art/meshes/structural/found_9x8.dae: Adding prop point box_01

art/meshes/structural/found_9x8.dae: Adding prop point box_02

art/meshes/structural/found_9x8.dae: Adding prop point box_pile_01

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_01

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_02

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_03

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_04

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_05

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_06

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_07

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_08

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_09

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_10

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_11

art/meshes/structural/found_9x8.dae: Adding prop point brick_pile_12

art/meshes/structural/found_9x8.dae: Adding prop point brick_01

art/meshes/structural/found_9x8.dae: Adding prop point brick_02

art/meshes/structural/found_9x8.dae: Adding prop point handcart_01

art/meshes/structural/found_9x8.dae: Adding prop point handcart_02

art/meshes/structural/sele_stable_elephant.dae: Starting conversion

art/meshes/structural/sele_stable_elephant.dae: Running FixBrokenXML

art/meshes/structural/sele_stable_elephant.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_stable_elephant.dae: Found convertible object 'Cube_004'

art/meshes/structural/sele_stable_elephant.dae: Converting 'Cube_017'

art/meshes/structural/sele_stable_elephant.dae: Found static geometry

art/meshes/structural/sele_stable_elephant.dae: Adding prop point garrisoned

art/meshes/structural/sele_stable_elephant.dae: Adding prop point horse

art/meshes/structural/sele_stable_elephant.dae: Adding prop point horse_1

art/meshes/structural/sele_stable_elephant.dae: Adding prop point horse_2

art/meshes/skeletal/trader_cart.dae: Starting conversion

art/meshes/skeletal/trader_cart.dae: Running FixBrokenXML

art/meshes/skeletal/trader_cart.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/skeletal/trader_cart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/trader_cart.dae: Found convertible object 'cart'

art/meshes/skeletal/trader_cart.dae: Converting 'TwoWheeler'

art/meshes/skeletal/trader_cart.dae: Found skinned geometry

art/meshes/skeletal/trader_cart.dae: Adding prop point horse

art/meshes/skeletal/trader_cart.dae: Adding prop point trader

art/meshes/skeletal/trader_cart.dae: Adding prop point goodsa

art/meshes/skeletal/trader_cart.dae: Adding prop point goodsb

art/animation/mechanical/trader_cart_idle.dae: Starting conversion

art/animation/mechanical/trader_cart_idle.dae: Running FixBrokenXML

art/animation/mechanical/trader_cart_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/trader_cart_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/trader_cart_idle.dae: Found convertible object 'cart'

art/animation/mechanical/trader_cart_idle.dae: Converting 'TwoWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_idle.dae): Loaded successfully

art/animation/mechanical/trader_cart_move.dae: Starting conversion

art/animation/mechanical/trader_cart_move.dae: Running FixBrokenXML

art/animation/mechanical/trader_cart_move.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/animation/mechanical/trader_cart_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/trader_cart_move.dae: Found convertible object 'cart'

art/animation/mechanical/trader_cart_move.dae: Converting 'TwoWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/trader_cart_move.dae): Loaded successfully

art/meshes/props/wrld_crate_a.dae: Starting conversion

art/meshes/props/wrld_crate_a.dae: Running FixBrokenXML

art/meshes/props/wrld_crate_a.dae: Authoring tool: Blender 2.80.69 commit date:2019-05-19, commit time:00:09, hash:06c4139a6833

art/meshes/props/wrld_crate_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_crate_a.dae: Found convertible object 'Object002'

art/meshes/props/wrld_crate_a.dae: Converting 'Object002Mesh_003'

art/meshes/props/wrld_crate_a.dae: Found static geometry

art/meshes/props/wrld_barrel_a.dae: Starting conversion

art/meshes/props/wrld_barrel_a.dae: Running FixBrokenXML

art/meshes/props/wrld_barrel_a.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/wrld_barrel_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_barrel_a.dae: Found convertible object 'wrld_barrel_a_dae_001'

art/meshes/props/wrld_barrel_a.dae: Converting 'Cube_007'

art/meshes/props/wrld_barrel_a.dae: Found static geometry

art/animation/quadraped/horse_walk.dae: Starting conversion

art/animation/quadraped/horse_walk.dae: Running FixBrokenXML

art/animation/quadraped/horse_walk.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/animation/quadraped/horse_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_walk.dae: Found convertible object 'Base_Horse'

art/animation/quadraped/horse_walk.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.dae): Loaded successfully

art/meshes/props/horse/blanket.dae: Starting conversion

art/meshes/props/horse/blanket.dae: Running FixBrokenXML

art/meshes/props/horse/blanket.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/blanket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/blanket.dae: Found convertible object 'Blanket'

art/meshes/props/horse/blanket.dae: Converting 'Horse_Armature'

art/meshes/props/horse/blanket.dae: Found skinned geometry

art/meshes/props/horse/blanket.dae: Adding prop point decals

art/meshes/props/horse/blanket.dae: Adding prop point rider_R

art/meshes/props/horse/blanket.dae: Adding prop point rider_L

art/meshes/props/horse/blanket.dae: Adding prop point hair

art/meshes/props/horse/blanket.dae: Adding prop point shield

art/meshes/props/horse/blanket.dae: Adding prop point rider

art/meshes/props/horse/blanket.dae: Adding prop point saddle

art/meshes/props/horse/blanket.dae: Adding prop point wings

art/meshes/props/horse/blanket.dae: Adding prop point chest

art/meshes/props/horse/blanket.dae: Adding prop point head

art/animation/biped/citizen/idle_relax_h_f.dae: Starting conversion

art/animation/biped/citizen/idle_relax_h_f.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_h_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_h_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_h_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_h_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_f.dae): Loaded successfully

art/animation/biped/citizen/jog_t.dae: Starting conversion

art/animation/biped/citizen/jog_t.dae: Running FixBrokenXML

art/animation/biped/citizen/jog_t.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/jog_t.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/jog_t.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/jog_t.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_t.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_t.dae: Starting conversion

art/animation/biped/citizen/walk_relax_t.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_t.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_t.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_t.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/walk_relax_t.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_t.dae): Loaded successfully

art/meshes/props/trader_staff.dae: Starting conversion

art/meshes/props/trader_staff.dae: Running FixBrokenXML

art/meshes/props/trader_staff.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/trader_staff.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/trader_staff.dae: Found convertible object 'Cube_002'

art/meshes/props/trader_staff.dae: Converting 'Cube_013'

art/meshes/props/trader_staff.dae: Found static geometry

art/meshes/skeletal/goat.dae: Starting conversion

art/meshes/skeletal/goat.dae: Running FixBrokenXML

art/meshes/skeletal/goat.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/skeletal/goat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/goat.dae: Found convertible object 'goat'

art/meshes/skeletal/goat.dae: Converting 'Goat'

art/meshes/skeletal/goat.dae: Found skinned geometry

art/meshes/props/helmet/hele_phrygian_b.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_b.dae: Found convertible object 'Hele_phrygian_b'

art/meshes/props/helmet/hele_phrygian_b.dae: Converting 'Esfera_033'

art/meshes/props/helmet/hele_phrygian_b.dae: Found static geometry

art/meshes/props/helmet/hele_phrygian_a.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_phrygian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_a.dae: Found convertible object 'Hele_phrygian_A'

art/meshes/props/helmet/hele_phrygian_a.dae: Converting 'Esfera_732'

art/meshes/props/helmet/hele_phrygian_a.dae: Found static geometry

art/meshes/props/helmet/hele_phrygian_a.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_-02'

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Converting 'Plano_081'

art/meshes/props/helmet/props/hele_crest_phrygian_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_c.dae: Found static geometry

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Found convertible object 'hele_phrygian_mask_D'

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Converting 'Esfera_016'

art/meshes/props/helmet/props/hele_phrygian_mask_c.dae: Found static geometry

art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Starting conversion

art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/props/hele_phrygian_feathers.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Found convertible object 'hero_helmet_seleucus_nikator_01_000'

art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Converting 'Cylinder_000'

art/meshes/props/helmet/props/hele_phrygian_feathers.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Converting 'Plano_080'

art/meshes/props/helmet/props/hele_crest_phrygian_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Starting conversion

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Found convertible object 'hele_phrygian_mask_E'

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Converting 'Esfera_729'

art/meshes/props/helmet/props/hele_phrygian_mask_d.dae: Found static geometry

art/meshes/props/armor/greave_08_l.dae: Starting conversion

art/meshes/props/armor/greave_08_l.dae: Running FixBrokenXML

art/meshes/props/armor/greave_08_l.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_08_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_08_l.dae: Found convertible object 'Greave_08_L'

art/meshes/props/armor/greave_08_l.dae: Converting 'Cube_046'

art/meshes/props/armor/greave_08_l.dae: Found static geometry

art/meshes/props/armor/greave_08_r.dae: Starting conversion

art/meshes/props/armor/greave_08_r.dae: Running FixBrokenXML

art/meshes/props/armor/greave_08_r.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/armor/greave_08_r.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/armor/greave_08_r.dae: Found convertible object 'Greave_08_R'

art/meshes/props/armor/greave_08_r.dae: Converting 'Cube_045'

art/meshes/props/armor/greave_08_r.dae: Found static geometry

art/meshes/structural/kart_temple_big.dae: Starting conversion

art/meshes/structural/kart_temple_big.dae: Running FixBrokenXML

art/meshes/structural/kart_temple_big.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/structural/kart_temple_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_temple_big.dae: Found convertible object 'kart_temple_a'

art/meshes/structural/kart_temple_big.dae: Converting 'kart_temple_a'

art/meshes/structural/kart_temple_big.dae: Found static geometry

art/meshes/structural/kart_temple_big.dae: Adding prop point garrisoned

art/meshes/props/kart_temple_big.dae: Starting conversion

art/meshes/props/kart_temple_big.dae: Running FixBrokenXML

art/meshes/props/kart_temple_big.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/kart_temple_big.dae: Applying fixes for 3ds Max exporter

art/meshes/props/kart_temple_big.dae: Found library_images to delete

art/meshes/props/kart_temple_big.dae: Found library_materials to delete

art/meshes/props/kart_temple_big.dae: Found library_effects to delete

art/meshes/props/kart_temple_big.dae: Found a bind_material to delete

art/meshes/props/kart_temple_big.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_temple_big.dae: Found convertible object 'Plane05'

art/meshes/props/kart_temple_big.dae: Converting 'Plane05Mesh'

art/meshes/props/kart_temple_big.dae: Found static geometry

art/meshes/props/rubble_stone_5x5.dae: Starting conversion

art/meshes/props/rubble_stone_5x5.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_5x5.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_5x5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_5x5.dae: Found convertible object 'rubble_stone_5x5'

art/meshes/props/rubble_stone_5x5.dae: Converting 'Plane_031'

art/meshes/props/rubble_stone_5x5.dae: Found static geometry

art/meshes/props/rubble_stone_5x5.dae: Adding prop point flame1

art/meshes/props/rubble_stone_5x5.dae: Adding prop point flame2

art/meshes/structural/sele_fortress.dae: Starting conversion

art/meshes/structural/sele_fortress.dae: Running FixBrokenXML

art/meshes/structural/sele_fortress.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/sele_fortress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_fortress.dae: Found convertible object 'Cube'

art/meshes/structural/sele_fortress.dae: Converting 'Cube_001'

art/meshes/structural/sele_fortress.dae: Found static geometry

art/meshes/structural/sele_fortress.dae: Adding prop point projectile

art/meshes/structural/sele_fortress.dae: Adding prop point garrisoned

art/meshes/structural/sele_fortress.dae: Adding prop point garrisoned_1

art/meshes/props/rubble_stone_6x6.dae: Starting conversion

art/meshes/props/rubble_stone_6x6.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_6x6.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_6x6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_6x6.dae: Found convertible object 'house_rubble_001'

art/meshes/props/rubble_stone_6x6.dae: Converting 'Plane_012'

art/meshes/props/rubble_stone_6x6.dae: Found static geometry

art/meshes/props/rubble_stone_6x6.dae: Adding prop point flame1

art/meshes/props/rubble_stone_6x6.dae: Adding prop point flame2

art/meshes/props/shield/shield_arab_round_no_boss.dae: Starting conversion

art/meshes/props/shield/shield_arab_round_no_boss.dae: Running FixBrokenXML

art/meshes/props/shield/shield_arab_round_no_boss.dae: Authoring tool: Blender 2.77.0 commit date:2016-04-05, commit time:18:12, hash:abf6f08

art/meshes/props/shield/shield_arab_round_no_boss.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/shield_arab_round_no_boss.dae: Found convertible object 'default_000_007_001'

art/meshes/props/shield/shield_arab_round_no_boss.dae: Converting 'longboat_011'

art/meshes/props/shield/shield_arab_round_no_boss.dae: Found static geometry

art/meshes/skeletal/pig.dae: Starting conversion

art/meshes/skeletal/pig.dae: Running FixBrokenXML

art/meshes/skeletal/pig.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/skeletal/pig.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pig.dae: Found convertible object 'pig'

art/meshes/skeletal/pig.dae: Converting 'Boar_Armature'

art/meshes/skeletal/pig.dae: Found skinned geometry

art/meshes/skeletal/pig.dae: Adding prop point rein

art/meshes/skeletal/pig.dae: Adding prop point helmet

art/animation/quadraped/animal_pig_idle_01.dae: Starting conversion

art/animation/quadraped/animal_pig_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/animal_pig_idle_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/animal_pig_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/animal_pig_idle_01.dae: Found convertible object 'pig'

art/animation/quadraped/animal_pig_idle_01.dae: Converting 'Boar_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_idle_01.dae): Loaded successfully

art/animation/quadraped/animal_pig_idle_02.dae: Starting conversion

art/animation/quadraped/animal_pig_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/animal_pig_idle_02.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/animal_pig_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/animal_pig_idle_02.dae: Found convertible object 'pig'

art/animation/quadraped/animal_pig_idle_02.dae: Converting 'Boar_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_idle_02.dae): Loaded successfully

art/animation/quadraped/animal_pig_idle_03.dae: Starting conversion

art/animation/quadraped/animal_pig_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/animal_pig_idle_03.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/animal_pig_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/animal_pig_idle_03.dae: Found convertible object 'pig'

art/animation/quadraped/animal_pig_idle_03.dae: Converting 'Boar_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_idle_03.dae): Loaded successfully

art/animation/quadraped/animal_pig_run_01.dae: Starting conversion

art/animation/quadraped/animal_pig_run_01.dae: Running FixBrokenXML

art/animation/quadraped/animal_pig_run_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/animal_pig_run_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/animal_pig_run_01.dae: Found convertible object 'pig'

art/animation/quadraped/animal_pig_run_01.dae: Converting 'Boar_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_run_01.dae): Loaded successfully

art/animation/quadraped/animal_pig_walk_01.dae: Starting conversion

art/animation/quadraped/animal_pig_walk_01.dae: Running FixBrokenXML

art/animation/quadraped/animal_pig_walk_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/animal_pig_walk_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/animal_pig_walk_01.dae: Found convertible object 'pig'

art/animation/quadraped/animal_pig_walk_01.dae: Converting 'Boar_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_walk_01.dae): Loaded successfully

art/animation/quadraped/animal_pig_attack_01.dae: Starting conversion

art/animation/quadraped/animal_pig_attack_01.dae: Running FixBrokenXML

art/animation/quadraped/animal_pig_attack_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/animal_pig_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/animal_pig_attack_01.dae: Found convertible object 'pig'

art/animation/quadraped/animal_pig_attack_01.dae: Converting 'Boar_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_attack_01.dae): Loaded successfully

art/animation/quadraped/animal_pig_feeding_01.dae: Starting conversion

art/animation/quadraped/animal_pig_feeding_01.dae: Running FixBrokenXML

art/animation/quadraped/animal_pig_feeding_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/animal_pig_feeding_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/animal_pig_feeding_01.dae: Found convertible object 'pig'

art/animation/quadraped/animal_pig_feeding_01.dae: Converting 'Boar_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_feeding_01.dae): Loaded successfully

art/meshes/props/weapons/gladius_01.dae: Starting conversion

art/meshes/props/weapons/gladius_01.dae: Running FixBrokenXML

art/meshes/props/weapons/gladius_01.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weapons/gladius_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/gladius_01.dae: Found convertible object 'weap_gladus_a'

art/meshes/props/weapons/gladius_01.dae: Converting 'weap_gladus_a-Geometry'

art/meshes/props/weapons/gladius_01.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_d.dae: Starting conversion

art/meshes/props/helmet/hele_chalcidean_d.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_chalcidean_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_chalcidean_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_chalcidean_d.dae: Found convertible object 'Hele_Chalcidean_04'

art/meshes/props/helmet/hele_chalcidean_d.dae: Converting 'Esfera_358'

art/meshes/props/helmet/hele_chalcidean_d.dae: Found static geometry

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point highcrest

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest_transversal

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point crest

art/meshes/props/helmet/hele_chalcidean_d.dae: Adding prop point highcrest

art/meshes/structural/hele_fortress_up.dae: Starting conversion

art/meshes/structural/hele_fortress_up.dae: Running FixBrokenXML

art/meshes/structural/hele_fortress_up.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_fortress_up.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_fortress_up.dae: Found convertible object 'fortress_000'

art/meshes/structural/hele_fortress_up.dae: Converting 'fortressMesh_020'

art/meshes/structural/hele_fortress_up.dae: Found static geometry

art/meshes/structural/hele_fortress_up.dae: Adding prop point garrisoned

art/meshes/structural/hele_fortress_up.dae: Adding prop point projectile

art/meshes/props/hele_fortress_up_shields.dae: Starting conversion

art/meshes/props/hele_fortress_up_shields.dae: Running FixBrokenXML

art/meshes/props/hele_fortress_up_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_fortress_up_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_fortress_up_shields.dae: Found convertible object 'fortress_014'

art/meshes/props/hele_fortress_up_shields.dae: Converting 'fortressMesh_014'

art/meshes/props/hele_fortress_up_shields.dae: Found static geometry

art/meshes/props/hele_fortress_up_gate.dae: Starting conversion

art/meshes/props/hele_fortress_up_gate.dae: Running FixBrokenXML

art/meshes/props/hele_fortress_up_gate.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_fortress_up_gate.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_fortress_up_gate.dae: Found convertible object 'fortress_000'

art/meshes/props/hele_fortress_up_gate.dae: Converting 'fortressMesh_023'

art/meshes/props/hele_fortress_up_gate.dae: Found static geometry

art/meshes/props/hele_fortress_up_tile_b.dae: Starting conversion

art/meshes/props/hele_fortress_up_tile_b.dae: Running FixBrokenXML

art/meshes/props/hele_fortress_up_tile_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_fortress_up_tile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_fortress_up_tile_b.dae: Found convertible object 'fortress_014'

art/meshes/props/hele_fortress_up_tile_b.dae: Converting 'fortressMesh_014'

art/meshes/props/hele_fortress_up_tile_b.dae: Found static geometry

art/meshes/props/hele_fortress_up_props.dae: Starting conversion

art/meshes/props/hele_fortress_up_props.dae: Running FixBrokenXML

art/meshes/props/hele_fortress_up_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/hele_fortress_up_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_fortress_up_props.dae: Found convertible object 'fortress_000'

art/meshes/props/hele_fortress_up_props.dae: Converting 'fortressMesh_021'

art/meshes/props/hele_fortress_up_props.dae: Found static geometry

art/meshes/structural/hele_workshop.dae: Starting conversion

art/meshes/structural/hele_workshop.dae: Running FixBrokenXML

art/meshes/structural/hele_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/hele_workshop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_workshop.dae: Found convertible object 'Cube_028'

art/meshes/structural/hele_workshop.dae: Converting 'Cube_037'

art/meshes/structural/hele_workshop.dae: Found static geometry

art/meshes/structural/hele_workshop.dae: Adding prop point garrisoned

art/meshes/props/hele_workshop_2.dae: Starting conversion

art/meshes/props/hele_workshop_2.dae: Running FixBrokenXML

art/meshes/props/hele_workshop_2.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_workshop_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_workshop_2.dae: Found convertible object 'Cube_029'

art/meshes/props/hele_workshop_2.dae: Converting 'Cube_048'

art/meshes/props/hele_workshop_2.dae: Found static geometry

art/meshes/props/hele_workshop_struct.dae: Starting conversion

art/meshes/props/hele_workshop_struct.dae: Running FixBrokenXML

art/meshes/props/hele_workshop_struct.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/props/hele_workshop_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_workshop_struct.dae: Found convertible object 'Cube_030'

art/meshes/props/hele_workshop_struct.dae: Converting 'Cube_049'

art/meshes/props/hele_workshop_struct.dae: Found static geometry

art/meshes/props/helmet/hele_phrygian_e.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_e.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_e.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_e.dae: Found convertible object 'Hele_Helmet_Phrygian_E'

art/meshes/props/helmet/hele_phrygian_e.dae: Converting 'Esfera_001'

art/meshes/props/helmet/hele_phrygian_e.dae: Found static geometry

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Found convertible object 'Hele_Thracian_H_Mask_01'

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Converting 'Esfera_022'

art/meshes/props/helmet/props/hele_thracian_romanized_mask_b.dae: Found static geometry

art/meshes/structural/kart_wall_tower_b.dae: Starting conversion

art/meshes/structural/kart_wall_tower_b.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_tower_b.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_wall_tower_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_tower_b.dae: Found convertible object 'Cube_012'

art/meshes/structural/kart_wall_tower_b.dae: Converting 'Cube_008'

art/meshes/structural/kart_wall_tower_b.dae: Found static geometry

art/meshes/structural/kart_wall_tower_b.dae: Adding prop point garrisoned

art/meshes/structural/kart_wall_tower_b.dae: Adding prop point projectile

art/meshes/structural/kart_wall_short_b.dae: Starting conversion

art/meshes/structural/kart_wall_short_b.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_short_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/kart_wall_short_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_short_b.dae: Found convertible object 'Cube_013'

art/meshes/structural/kart_wall_short_b.dae: Converting 'Cube_009'

art/meshes/structural/kart_wall_short_b.dae: Found static geometry

art/meshes/structural/kart_wall_medium_b.dae: Starting conversion

art/meshes/structural/kart_wall_medium_b.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_medium_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/kart_wall_medium_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_medium_b.dae: Found convertible object 'Cube_010'

art/meshes/structural/kart_wall_medium_b.dae: Converting 'Cube_004'

art/meshes/structural/kart_wall_medium_b.dae: Found static geometry

art/meshes/structural/kart_wall_tower_b_foundation.dae: Starting conversion

art/meshes/structural/kart_wall_tower_b_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_tower_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_wall_tower_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_tower_b_foundation.dae: Found convertible object 'Cube_023'

art/meshes/structural/kart_wall_tower_b_foundation.dae: Converting 'Cube_027'

art/meshes/structural/kart_wall_tower_b_foundation.dae: Found static geometry

art/meshes/structural/kart_wall_medium_b_foundation.dae: Starting conversion

art/meshes/structural/kart_wall_medium_b_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_medium_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_wall_medium_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_medium_b_foundation.dae: Found convertible object 'Cube_022'

art/meshes/structural/kart_wall_medium_b_foundation.dae: Converting 'Cube_026'

art/meshes/structural/kart_wall_medium_b_foundation.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_c.dae: Found convertible object 'Crest-D'

art/meshes/props/helmet/props/hele_crest_c.dae: Converting 'Plano_066'

art/meshes/props/helmet/props/hele_crest_c.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Found convertible object 'hele_crest_hair_c'

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Converting 'hele_helmet_j-Geometry_011'

art/meshes/props/helmet/props/hele_crest_hair_c.dae: Found static geometry

art/meshes/props/weapons/sheath_xiphos.dae: Starting conversion

art/meshes/props/weapons/sheath_xiphos.dae: Running FixBrokenXML

art/meshes/props/weapons/sheath_xiphos.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/sheath_xiphos.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sheath_xiphos.dae: Found convertible object 'Sheath_Xiphos'

art/meshes/props/weapons/sheath_xiphos.dae: Converting 'Cubo_045'

art/meshes/props/weapons/sheath_xiphos.dae: Found static geometry

art/meshes/props/weapons/sheath_xiphos.dae: Adding prop point sword

art/meshes/props/weap_xiphos_f.dae: Starting conversion

art/meshes/props/weap_xiphos_f.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_f.dae: Found convertible object 'weap_xiphos_f'

art/meshes/props/weap_xiphos_f.dae: Converting 'weap_xiphos_f-Geometry'

art/meshes/props/weap_xiphos_f.dae: Found static geometry

art/meshes/props/shield/props/aspis_apron_01.dae: Starting conversion

art/meshes/props/shield/props/aspis_apron_01.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_apron_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/props/aspis_apron_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_apron_01.dae: Found convertible object 'Plano_006'

art/meshes/props/shield/props/aspis_apron_01.dae: Converting 'Aspron_Armature'

art/meshes/props/shield/props/aspis_apron_01.dae: Found skinned geometry

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_attack_melee_04.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_attack_melee_05.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_01.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_02.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_03.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_04.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_05.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_06.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_idle_relax_07.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_run_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_run_ready.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_run_ready.dae): Loaded successfully

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Starting conversion

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_hoplite_walk_relax.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_hoplite_walk_relax.dae): Loaded successfully

art/animation/others/props/shields/apron_capturing.dae: Starting conversion

art/animation/others/props/shields/apron_capturing.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_capturing.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_capturing.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_capturing.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_capturing.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_capturing.dae): Loaded successfully

art/animation/others/props/shields/apron_promotion.dae: Starting conversion

art/animation/others/props/shields/apron_promotion.dae: Running FixBrokenXML

art/animation/others/props/shields/apron_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/others/props/shields/apron_promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/props/shields/apron_promotion.dae: Found convertible object 'Plano_006'

art/animation/others/props/shields/apron_promotion.dae: Converting 'Aspron_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/others/props/shields/apron_promotion.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_2h_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_2h_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/pace_2h_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_2h_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/death_2h_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/death_2h_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/death_2h_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/death_2h_02.dae): Loaded successfully

art/meshes/props/helmet/hele_thracian_romanized_a.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_romanized_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_romanized_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_thracian_romanized_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_romanized_a.dae: Found convertible object 'Hele_Thracian_G'

art/meshes/props/helmet/hele_thracian_romanized_a.dae: Converting 'Esfera_002'

art/meshes/props/helmet/hele_thracian_romanized_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Found convertible object 'Hele_Thracian_G_Crest_Small'

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Converting 'Esfera_006'

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Found static geometry

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a2.dae: Adding prop point hair

art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_thracian_mask_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Found convertible object 'Hele_Thracian_C_Mask'

art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Converting 'Cube_009'

art/meshes/props/helmet/props/hele_thracian_mask_b.dae: Found static geometry

art/meshes/props/horse/peytral_01.dae: Starting conversion

art/meshes/props/horse/peytral_01.dae: Running FixBrokenXML

art/meshes/props/horse/peytral_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/horse/peytral_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/peytral_01.dae: Found convertible object 'Barb_Horse_005'

art/meshes/props/horse/peytral_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/peytral_01.dae: Found skinned geometry

art/meshes/props/horse/peytral_01.dae: Adding prop point decals

art/meshes/props/horse/peytral_01.dae: Adding prop point rider_R

art/meshes/props/horse/peytral_01.dae: Adding prop point rider_L

art/meshes/props/horse/peytral_01.dae: Adding prop point shield

art/meshes/props/horse/peytral_01.dae: Adding prop point rider

art/meshes/props/horse/peytral_01.dae: Adding prop point saddle

art/meshes/props/horse/peytral_01.dae: Adding prop point wings

art/meshes/props/horse/peytral_01.dae: Adding prop point chest

art/meshes/props/horse/peytral_01.dae: Adding prop point head

art/meshes/props/horse/peytral_01.dae: Adding prop point hair

art/meshes/props/helmet/props/hele_crest_d.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_d.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_d.dae: Found convertible object 'Crest-Raised'

art/meshes/props/helmet/props/hele_crest_d.dae: Converting 'Plano_042'

art/meshes/props/helmet/props/hele_crest_d.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_h.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Found convertible object 'hele_crest_hair_a_003'

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Converting 'hele_helmet_j-Geometry_022'

art/meshes/props/helmet/props/hele_crest_hair_h.dae: Found static geometry

art/meshes/props/weap_xiphos_e.dae: Starting conversion

art/meshes/props/weap_xiphos_e.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_e.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_e.dae: Found convertible object 'weap_xiphos_e'

art/meshes/props/weap_xiphos_e.dae: Converting 'weap_xiphos_e-Geometry'

art/meshes/props/weap_xiphos_e.dae: Found static geometry

art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Starting conversion

art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_wall_tower_b_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Found convertible object 'Cube_016'

art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Converting 'Cube_018'

art/meshes/structural/kart_wall_tower_b_scaffolding.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_a.dae: Found convertible object 'Crest'

art/meshes/props/helmet/props/hele_crest_a.dae: Converting 'Plano_049'

art/meshes/props/helmet/props/hele_crest_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Found convertible object 'hele_crest_hair_a'

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Converting 'hele_helmet_j-Geometry_001'

art/meshes/props/helmet/props/hele_crest_hair_b.dae: Found static geometry

art/meshes/props/weap_xiphos_d.dae: Starting conversion

art/meshes/props/weap_xiphos_d.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_d.dae: Found convertible object 'weap_xiphos_d'

art/meshes/props/weap_xiphos_d.dae: Converting 'weap_xiphos_d-Geometry'

art/meshes/props/weap_xiphos_d.dae: Found static geometry

art/meshes/props/weap_xiphos_a.dae: Starting conversion

art/meshes/props/weap_xiphos_a.dae: Running FixBrokenXML

art/meshes/props/weap_xiphos_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_xiphos_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_xiphos_a.dae: Found convertible object 'weap_xiphos_a'

art/meshes/props/weap_xiphos_a.dae: Converting 'weap_xiphos_a-Geometry'

art/meshes/props/weap_xiphos_a.dae: Found static geometry

art/meshes/skeletal/elephant_asian_armored_04.dae: Starting conversion

art/meshes/skeletal/elephant_asian_armored_04.dae: Running FixBrokenXML

art/meshes/skeletal/elephant_asian_armored_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/elephant_asian_armored_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/elephant_asian_armored_04.dae: Found convertible object 'elephant_asian_armored_04'

art/meshes/skeletal/elephant_asian_armored_04.dae: Converting 'Elephantidae_Asian_Quadraped'

art/meshes/skeletal/elephant_asian_armored_04.dae: Found skinned geometry

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point head

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point tusk_left

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point tusk_right

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point helmet

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point trunk_grasp

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point beam

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point rider

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point turret

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point egret_2

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point egret_1

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point egret_3

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point rider1

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point rider2

art/meshes/skeletal/elephant_asian_armored_04.dae: Adding prop point rider3

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/walk_relax.dae): Loaded successfully

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee_shield.dae): Loaded successfully

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/idle_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_ready.dae): Loaded successfully

art/animation/biped/rider/elephantry/driver/death.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/death.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/death.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/death.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/death.dae): Loaded successfully

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Starting conversion

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/driver/idle_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/driver/idle_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_relax.dae): Loaded successfully

art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Starting conversion

art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Running FixBrokenXML

art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Found convertible object 'Cylinder_000'

art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Converting 'Cylinder_005'

art/meshes/props/helmet/sele_hero_seleucus_nikator_02.dae: Found static geometry

art/meshes/props/shield/props/handgrip_bronze_01.dae: Starting conversion

art/meshes/props/shield/props/handgrip_bronze_01.dae: Running FixBrokenXML

art/meshes/props/shield/props/handgrip_bronze_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/handgrip_bronze_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/handgrip_bronze_01.dae: Found convertible object 'Handgrip'

art/meshes/props/shield/props/handgrip_bronze_01.dae: Converting 'Cubo_011'

art/meshes/props/shield/props/handgrip_bronze_01.dae: Found static geometry

art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Starting conversion

art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_01.dae): Loaded successfully

art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Starting conversion

art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_02.dae): Loaded successfully

art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Starting conversion

art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_03.dae): Loaded successfully

art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Starting conversion

art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/attack_melee_front_04.dae): Loaded successfully

art/meshes/props/helmet/props/laurel_b.dae: Starting conversion

art/meshes/props/helmet/props/laurel_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/laurel_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/laurel_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/laurel_b.dae: Found convertible object 'Laurel_B_02'

art/meshes/props/helmet/props/laurel_b.dae: Converting 'Plano_022'

art/meshes/props/helmet/props/laurel_b.dae: Found static geometry

art/meshes/props/elephant/howdah_02.dae: Starting conversion

art/meshes/props/elephant/howdah_02.dae: Running FixBrokenXML

art/meshes/props/elephant/howdah_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/elephant/howdah_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/elephant/howdah_02.dae: Found convertible object 'Howdah_Med'

art/meshes/props/elephant/howdah_02.dae: Converting 'Grid'

art/meshes/props/elephant/howdah_02.dae: Found static geometry

art/meshes/props/elephant/howdah_02.dae: Adding prop point shield1

art/meshes/props/elephant/howdah_02.dae: Adding prop point shield2

art/meshes/props/shield/props/aspis_handgrip_03.dae: Starting conversion

art/meshes/props/shield/props/aspis_handgrip_03.dae: Running FixBrokenXML

art/meshes/props/shield/props/aspis_handgrip_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/shield/props/aspis_handgrip_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/props/aspis_handgrip_03.dae: Found convertible object 'Handgrip_03'

art/meshes/props/shield/props/aspis_handgrip_03.dae: Converting 'Cubo_003'

art/meshes/props/shield/props/aspis_handgrip_03.dae: Found static geometry

art/meshes/props/helmet/pers_conical_a.dae: Starting conversion

art/meshes/props/helmet/pers_conical_a.dae: Running FixBrokenXML

art/meshes/props/helmet/pers_conical_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/pers_conical_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pers_conical_a.dae: Found convertible object 'Pers_conical_01'

art/meshes/props/helmet/pers_conical_a.dae: Converting 'Cube_018'

art/meshes/props/helmet/pers_conical_a.dae: Found static geometry

art/meshes/props/helmet/pers_conical_a.dae: Adding prop point hair

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Starting conversion

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_boeotian_hair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Found convertible object 'hele_phrygian_hair_B_003'

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Converting 'Cylinder_006'

art/meshes/props/helmet/props/hele_boeotian_hair.dae: Found static geometry

art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Starting conversion

art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Running FixBrokenXML

art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Found convertible object 'default_000_006'

art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Converting 'longboat_008'

art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae: Found static geometry

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Found convertible object 'Hele_Thracian_G_Crest'

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Converting 'Esfera_011'

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Found static geometry

art/meshes/props/helmet/props/hele_thracian_romanized_crest_a1.dae: Adding prop point hair

art/meshes/skeletal/cattle_female_a.dae: Starting conversion

art/meshes/skeletal/cattle_female_a.dae: Running FixBrokenXML

art/meshes/skeletal/cattle_female_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/skeletal/cattle_female_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/cattle_female_a.dae: Found convertible object 'female_cattle_horned'

art/meshes/skeletal/cattle_female_a.dae: Converting 'Bovidae_Skeleton'

art/meshes/skeletal/cattle_female_a.dae: Found skinned geometry

art/meshes/skeletal/cattle_female_a.dae: Adding prop point neck

art/animation/quadraped/bovidae_attack.dae: Starting conversion

art/animation/quadraped/bovidae_attack.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_attack.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_attack.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_attack.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_attack.dae): Loaded successfully

art/animation/quadraped/bovidae_death_a.dae: Starting conversion

art/animation/quadraped/bovidae_death_a.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_death_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_death_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_death_a.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_death_a.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_a.dae): Loaded successfully

art/animation/quadraped/bovidae_death_b.dae: Starting conversion

art/animation/quadraped/bovidae_death_b.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_death_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_death_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_death_b.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_death_b.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_b.dae): Loaded successfully

art/animation/quadraped/bovidae_feeding.dae: Starting conversion

art/animation/quadraped/bovidae_feeding.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_feeding.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_feeding.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_feeding.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_feeding.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_feeding.dae): Loaded successfully

art/animation/quadraped/bovidae_idle_a.dae: Starting conversion

art/animation/quadraped/bovidae_idle_a.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_idle_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_idle_a.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_idle_a.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_a.dae): Loaded successfully

art/animation/quadraped/bovidae_idle_b.dae: Starting conversion

art/animation/quadraped/bovidae_idle_b.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_idle_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_idle_b.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_idle_b.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_b.dae): Loaded successfully

art/animation/quadraped/bovidae_idle_c.dae: Starting conversion

art/animation/quadraped/bovidae_idle_c.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_idle_c.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_idle_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_idle_c.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_idle_c.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_c.dae): Loaded successfully

art/animation/quadraped/bovidae_idle_d.dae: Starting conversion

art/animation/quadraped/bovidae_idle_d.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_idle_d.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_idle_d.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_idle_d.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_idle_d.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_d.dae): Loaded successfully

art/animation/quadraped/bovidae_run.dae: Starting conversion

art/animation/quadraped/bovidae_run.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_run.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_run.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_run.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_run.dae): Loaded successfully

art/animation/quadraped/bovidae_walk_relax.dae: Starting conversion

art/animation/quadraped/bovidae_walk_relax.dae: Running FixBrokenXML

art/animation/quadraped/bovidae_walk_relax.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/bovidae_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/bovidae_walk_relax.dae: Found convertible object 'Zebu'

art/animation/quadraped/bovidae_walk_relax.dae: Converting 'Bovidae_Skeleton'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_walk_relax.dae): Loaded successfully

art/meshes/props/helmet/hele_phrygian_c.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_c.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_c.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_c.dae: Found convertible object 'Hele_Helmet_Phrygian_C'

art/meshes/props/helmet/hele_phrygian_c.dae: Converting 'Esfera_031'

art/meshes/props/helmet/hele_phrygian_c.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_f.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_f.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_f.dae: Found convertible object 'Hele_Thracian_K'

art/meshes/props/helmet/hele_thracian_f.dae: Converting 'Esfera_740'

art/meshes/props/helmet/hele_thracian_f.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_f.dae: Adding prop point hair

art/meshes/props/helmet/hele_thracian_g.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_g.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_g.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_g.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_g.dae: Found convertible object 'Hele_Thracian_L'

art/meshes/props/helmet/hele_thracian_g.dae: Converting 'Esfera_029'

art/meshes/props/helmet/hele_thracian_g.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_g.dae: Adding prop point crest

art/animation/quadraped/animal_pig_death_01.dae: Starting conversion

art/animation/quadraped/animal_pig_death_01.dae: Running FixBrokenXML

art/animation/quadraped/animal_pig_death_01.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/quadraped/animal_pig_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/animal_pig_death_01.dae: Found convertible object 'pig'

art/animation/quadraped/animal_pig_death_01.dae: Converting 'Boar_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_pig_death_01.dae): Loaded successfully

art/meshes/structural/kart_workshop.dae: Starting conversion

art/meshes/structural/kart_workshop.dae: Running FixBrokenXML

art/meshes/structural/kart_workshop.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_workshop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_workshop.dae: Found convertible object 'Cube_000'

art/meshes/structural/kart_workshop.dae: Converting 'Cube_002'

art/meshes/structural/kart_workshop.dae: Found static geometry

art/meshes/structural/kart_workshop.dae: Adding prop point garrisoned

art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Starting conversion

art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_wall_medium_b_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Found convertible object 'Cube_019'

art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Converting 'Cube_022'

art/meshes/structural/kart_wall_medium_b_scaffolding.dae: Found static geometry

art/meshes/skeletal/cattle_female_b.dae: Starting conversion

art/meshes/skeletal/cattle_female_b.dae: Running FixBrokenXML

art/meshes/skeletal/cattle_female_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/skeletal/cattle_female_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/cattle_female_b.dae: Found convertible object 'female_cattle_no_horn'

art/meshes/skeletal/cattle_female_b.dae: Converting 'Bovidae_Skeleton'

art/meshes/skeletal/cattle_female_b.dae: Found skinned geometry

art/meshes/skeletal/cattle_female_b.dae: Adding prop point neck

art/animation/biped/citizen/idle_relax_m_b.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_b.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_b.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_c.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_c.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_c.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_c.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_c.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_d.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_d.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_d.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_d.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_d.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_d.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_e.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_e.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_e.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_e.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_e.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_e.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_e.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_f.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_f.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_f.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_m_g.dae: Starting conversion

art/animation/biped/citizen/idle_relax_m_g.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_m_g.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_m_g.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_m_g.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_m_g.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_g.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Starting conversion

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_m_aggresive.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/walk_relax_m_aggresive.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m_aggresive.dae): Loaded successfully

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_illyrian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Found convertible object 'Crest-2'

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Converting 'Plano_063'

art/meshes/props/helmet/props/hele_crest_illyrian.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Found convertible object 'hele_crest_hair_illyrian_a'

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Converting 'hele_helmet_j-Geometry_009'

art/meshes/props/helmet/props/hele_crest_hair_illyrian_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Found convertible object 'hele_crest_hair_illyrian_a'

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Converting 'hele_helmet_j-Geometry_009'

art/meshes/props/helmet/props/hele_crest_hair_illyrian_a.dae: Found static geometry

art/meshes/structural/found_8x9.dae: Starting conversion

art/meshes/structural/found_8x9.dae: Running FixBrokenXML

art/meshes/structural/found_8x9.dae: Authoring tool: Blender 2.80.45 commit date:2019-02-27, commit time:01:36, hash:168d3fd528c4

art/meshes/structural/found_8x9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_8x9.dae: Found convertible object 'foundation_8x9'

art/meshes/structural/found_8x9.dae: Converting 'foundation_8x9'

art/meshes/structural/found_8x9.dae: Found static geometry

art/meshes/structural/found_8x9.dae: Adding prop point delimitator_01

art/meshes/structural/found_8x9.dae: Adding prop point delimitator_02

art/meshes/structural/found_8x9.dae: Adding prop point delimitator_03

art/meshes/structural/found_8x9.dae: Adding prop point delimitator_04

art/meshes/structural/found_8x9.dae: Adding prop point post_01

art/meshes/structural/found_8x9.dae: Adding prop point post_02

art/meshes/structural/found_8x9.dae: Adding prop point post_03

art/meshes/structural/found_8x9.dae: Adding prop point post_04

art/meshes/structural/found_8x9.dae: Adding prop point post_05

art/meshes/structural/found_8x9.dae: Adding prop point post_06

art/meshes/structural/found_8x9.dae: Adding prop point post_07

art/meshes/structural/found_8x9.dae: Adding prop point post_08

art/meshes/structural/found_8x9.dae: Adding prop point post_10

art/meshes/structural/found_8x9.dae: Adding prop point post_09

art/meshes/structural/found_8x9.dae: Adding prop point post_12

art/meshes/structural/found_8x9.dae: Adding prop point post_11

art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_01

art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_02

art/meshes/structural/found_8x9.dae: Adding prop point wood_pile_03

art/meshes/structural/found_8x9.dae: Adding prop point box_01

art/meshes/structural/found_8x9.dae: Adding prop point box_02

art/meshes/structural/found_8x9.dae: Adding prop point box_pile_01

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_01

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_02

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_03

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_04

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_05

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_06

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_07

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_08

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_09

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_10

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_11

art/meshes/structural/found_8x9.dae: Adding prop point brick_pile_12

art/meshes/structural/found_8x9.dae: Adding prop point brick_01

art/meshes/structural/found_8x9.dae: Adding prop point brick_02

art/meshes/structural/found_8x9.dae: Adding prop point handcart_01

art/meshes/structural/found_8x9.dae: Adding prop point handcart_02

art/meshes/props/helmet/props/hele_python_crest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_python_crest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_python_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_python_crest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_python_crest_a.dae: Found convertible object 'Crest_-_Python'

art/meshes/props/helmet/props/hele_python_crest_a.dae: Converting 'Cilindro_032'

art/meshes/props/helmet/props/hele_python_crest_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_python_crest_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_python_crest_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_python_crest_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_python_crest_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_python_crest_b.dae: Found convertible object 'Crest_-_Python-Crest'

art/meshes/props/helmet/props/hele_python_crest_b.dae: Converting 'Plano_027'

art/meshes/props/helmet/props/hele_python_crest_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Found convertible object 'Crest_-_Python-Hair'

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Converting 'hele_helmet_j-Geometry_012'

art/meshes/props/helmet/props/hele_python_crest_hair_a.dae: Found static geometry

art/meshes/structural/athen_gym_struct.dae: Starting conversion

art/meshes/structural/athen_gym_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_gym_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_gym_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_gym_struct.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/structural/athen_gym_struct.dae: Converting 'gymnasion_tileMesh_000'

art/meshes/structural/athen_gym_struct.dae: Found static geometry

art/meshes/structural/athen_gym_struct.dae: Adding prop point projectile

art/meshes/structural/athen_gym_struct.dae: Adding prop point garrisoned

art/meshes/props/athen_gym_shields.dae: Starting conversion

art/meshes/props/athen_gym_shields.dae: Running FixBrokenXML

art/meshes/props/athen_gym_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_shields.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/props/athen_gym_shields.dae: Converting 'gymnasion_tileMesh_004'

art/meshes/props/athen_gym_shields.dae: Found static geometry

art/meshes/props/athen_gym_propsa.dae: Starting conversion

art/meshes/props/athen_gym_propsa.dae: Running FixBrokenXML

art/meshes/props/athen_gym_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_propsa.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/props/athen_gym_propsa.dae: Converting 'gymnasion_tileMesh_002'

art/meshes/props/athen_gym_propsa.dae: Found static geometry

art/meshes/props/athen_gym_tileb.dae: Starting conversion

art/meshes/props/athen_gym_tileb.dae: Running FixBrokenXML

art/meshes/props/athen_gym_tileb.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_tileb.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_tileb.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/props/athen_gym_tileb.dae: Converting 'gymnasion_tileMesh_001'

art/meshes/props/athen_gym_tileb.dae: Found static geometry

art/meshes/props/athen_gym_trees.dae: Starting conversion

art/meshes/props/athen_gym_trees.dae: Running FixBrokenXML

art/meshes/props/athen_gym_trees.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_trees.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_trees.dae: Found convertible object 'gymnasion_tile_001_003'

art/meshes/props/athen_gym_trees.dae: Converting 'gymnasion_tileMesh_003'

art/meshes/props/athen_gym_trees.dae: Found static geometry

art/meshes/props/athen_gym_decor.dae: Starting conversion

art/meshes/props/athen_gym_decor.dae: Running FixBrokenXML

art/meshes/props/athen_gym_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_gym_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_gym_decor.dae: Found convertible object 'gymnasion_tile_001_000'

art/meshes/props/athen_gym_decor.dae: Converting 'gymnasion_tileMesh_000'

art/meshes/props/athen_gym_decor.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_l.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_l.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_l.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/helmet/props/hele_crest_hair_l.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_l.dae: Found convertible object 'hele_crest_hair_b'

art/meshes/props/helmet/props/hele_crest_hair_l.dae: Converting 'hele_helmet_j-Geometry_021'

art/meshes/props/helmet/props/hele_crest_hair_l.dae: Found static geometry

art/meshes/props/special/wagon_four_wheel_empty.dae: Starting conversion

art/meshes/props/special/wagon_four_wheel_empty.dae: Running FixBrokenXML

art/meshes/props/special/wagon_four_wheel_empty.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/special/wagon_four_wheel_empty.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/wagon_four_wheel_empty.dae: Found convertible object 'FourWheelWagon'

art/meshes/props/special/wagon_four_wheel_empty.dae: Converting 'FourWheelRam'

art/meshes/props/special/wagon_four_wheel_empty.dae: Found skinned geometry

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point horse_l

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point horse_r

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point driver

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point cargo

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_a

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_b

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_c

art/meshes/props/special/wagon_four_wheel_empty.dae: Adding prop point engineer_d

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Starting conversion

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Running FixBrokenXML

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Found convertible object 'FourWheelWagon'

art/animation/mechanical/wagon_four_wheel_empty_idle.dae: Converting 'FourWheelRam'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/wagon_four_wheel_empty_idle.dae): Loaded successfully

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Starting conversion

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Running FixBrokenXML

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/mechanical/wagon_four_wheel_empty_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Found convertible object 'FourWheelWagon'

art/animation/mechanical/wagon_four_wheel_empty_move.dae: Converting 'FourWheelRam'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/wagon_four_wheel_empty_move.dae): Loaded successfully

art/meshes/props/special/hele_rock_packed.dae: Starting conversion

art/meshes/props/special/hele_rock_packed.dae: Running FixBrokenXML

art/meshes/props/special/hele_rock_packed.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/props/special/hele_rock_packed.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/hele_rock_packed.dae: Found convertible object 'hele_rock_packed'

art/meshes/props/special/hele_rock_packed.dae: Converting 'hele_rock_packed'

art/meshes/props/special/hele_rock_packed.dae: Found static geometry

art/meshes/props/helmet/cart_helmet_a.dae: Starting conversion

art/meshes/props/helmet/cart_helmet_a.dae: Running FixBrokenXML

art/meshes/props/helmet/cart_helmet_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/cart_helmet_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/cart_helmet_a.dae: Found convertible object 'Cart_Helmet_A_HD_004'

art/meshes/props/helmet/cart_helmet_a.dae: Converting 'Esfera_833'

art/meshes/props/helmet/cart_helmet_a.dae: Found static geometry

art/meshes/props/siege_artillery/lever_sml.dae: Starting conversion

art/meshes/props/siege_artillery/lever_sml.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/lever_sml.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/lever_sml.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/lever_sml.dae: Found convertible object 'Siege_Lever-Wood_L_006'

art/meshes/props/siege_artillery/lever_sml.dae: Converting 'Cilindro_038'

art/meshes/props/siege_artillery/lever_sml.dae: Found static geometry

art/meshes/props/helmet/hele_phrygian_j.dae: Starting conversion

art/meshes/props/helmet/hele_phrygian_j.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_phrygian_j.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/hele_phrygian_j.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_phrygian_j.dae: Found convertible object 'Hele_phrygian_10'

art/meshes/props/helmet/hele_phrygian_j.dae: Converting 'Esfera_152'

art/meshes/props/helmet/hele_phrygian_j.dae: Found static geometry

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_ready_shield.dae): Loaded successfully

art/animation/biped/infantry/spearman/run_ready_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/run_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/run_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/run_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/run_ready_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/run_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_ready_shield.dae): Loaded successfully

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/jog_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/jog_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/jog_ready_shield.dae): Loaded successfully

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_01.dae): Loaded successfully

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_02.dae): Loaded successfully

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_med_attack_03.dae): Loaded successfully

art/meshes/props/siege_artillery/projectile_stone_med.dae: Starting conversion

art/meshes/props/siege_artillery/projectile_stone_med.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/projectile_stone_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/projectile_stone_med.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/projectile_stone_med.dae: Found convertible object 'Esfera_001_001'

art/meshes/props/siege_artillery/projectile_stone_med.dae: Converting 'Esfera_023'

art/meshes/props/siege_artillery/projectile_stone_med.dae: Found static geometry

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Starting conversion

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/lithobolos_med_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Found convertible object 'Lithobolos_Med'

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Converting 'Lithobolos_Med_Armature'

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Found skinned geometry

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_02

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_01

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point operator_03

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point ammo

art/meshes/props/siege_artillery/lithobolos_med_01.dae: Adding prop point projectile

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Starting conversion

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Running FixBrokenXML

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Found convertible object 'Lithobolos_Med'

art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae: Converting 'Lithobolos_Med_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_artillery/lithobolos_med_idle_01.dae): Loaded successfully

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Starting conversion

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Running FixBrokenXML

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Found convertible object 'Lithobolos_Med'

art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae: Converting 'Lithobolos_Med_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_artillery/lithobolos_med_attack_ranged_01.dae): Loaded successfully

art/meshes/props/siege_artillery/ammo_stone_med.dae: Starting conversion

art/meshes/props/siege_artillery/ammo_stone_med.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/ammo_stone_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/ammo_stone_med.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/ammo_stone_med.dae: Found convertible object 'Esfera_001'

art/meshes/props/siege_artillery/ammo_stone_med.dae: Converting 'Esfera_021'

art/meshes/props/siege_artillery/ammo_stone_med.dae: Found static geometry

art/meshes/structural/kart_wall_long_b.dae: Starting conversion

art/meshes/structural/kart_wall_long_b.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_long_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/kart_wall_long_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_long_b.dae: Found convertible object 'Cube_009'

art/meshes/structural/kart_wall_long_b.dae: Converting 'Cube_001'

art/meshes/structural/kart_wall_long_b.dae: Found static geometry

art/meshes/structural/kart_wall_long_b_foundation.dae: Starting conversion

art/meshes/structural/kart_wall_long_b_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_long_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_wall_long_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_long_b_foundation.dae: Found convertible object 'Cube_021'

art/meshes/structural/kart_wall_long_b_foundation.dae: Converting 'Cube_025'

art/meshes/structural/kart_wall_long_b_foundation.dae: Found static geometry

art/meshes/props/scaf_9x3_wall.dae: Starting conversion

art/meshes/props/scaf_9x3_wall.dae: Running FixBrokenXML

art/meshes/props/scaf_9x3_wall.dae: Authoring tool: Blender 2.80.60 commit date:2019-04-30, commit time:22:49, hash:480a09a92f7f

art/meshes/props/scaf_9x3_wall.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_9x3_wall.dae: Found convertible object 'scaf_9x3'

art/meshes/props/scaf_9x3_wall.dae: Converting 'scaf_9x3'

art/meshes/props/scaf_9x3_wall.dae: Found static geometry

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_01

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_01

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_01

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_01

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_02

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_02

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_02

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_02

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_03

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_03

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_04

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_03

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_04

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_04

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_03

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_04

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_05

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_05

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_06

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_05

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_06

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_06

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_05

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_06

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_07

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_07

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_08

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_07

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_08

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_08

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_07

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_08

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_09

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_09

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_09

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_09

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_10

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_10

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_10

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_10

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_11

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_11

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_12

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_11

art/meshes/props/scaf_9x3_wall.dae: Adding prop point first_story_12

art/meshes/props/scaf_9x3_wall.dae: Adding prop point second_story_12

art/meshes/props/scaf_9x3_wall.dae: Adding prop point third_story_11

art/meshes/props/scaf_9x3_wall.dae: Adding prop point ground_12

art/meshes/props/onager_projectile.dae: Starting conversion

art/meshes/props/onager_projectile.dae: Running FixBrokenXML

art/meshes/props/onager_projectile.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/onager_projectile.dae: Applying fixes for 3ds Max exporter

art/meshes/props/onager_projectile.dae: Found library_images to delete

art/meshes/props/onager_projectile.dae: Found library_materials to delete

art/meshes/props/onager_projectile.dae: Found library_effects to delete

art/meshes/props/onager_projectile.dae: Found a bind_material to delete

art/meshes/props/onager_projectile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/onager_projectile.dae: Found convertible object 'Sphere01'

art/meshes/props/onager_projectile.dae: Converting 'Sphere01Mesh'

art/meshes/props/onager_projectile.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_hair_k.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_hair_k.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_hair_k.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/helmet/props/hele_crest_hair_k.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_hair_k.dae: Found convertible object 'hele_crest_hair_b'

art/meshes/props/helmet/props/hele_crest_hair_k.dae: Converting 'hele_helmet_j-Geometry_021'

art/meshes/props/helmet/props/hele_crest_hair_k.dae: Found static geometry

art/animation/biped/citizen/healing_f.dae: Starting conversion

art/animation/biped/citizen/healing_f.dae: Running FixBrokenXML

art/animation/biped/citizen/healing_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/healing_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/healing_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/healing_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_f.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_h_f.dae: Starting conversion

art/animation/biped/citizen/walk_relax_h_f.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_h_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_h_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_h_f.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/walk_relax_h_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_f.dae): Loaded successfully

art/meshes/props/new/head_female_c.dae: Starting conversion

art/meshes/props/new/head_female_c.dae: Running FixBrokenXML

art/meshes/props/new/head_female_c.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_c.dae: Found convertible object 'head_female_c'

art/meshes/props/new/head_female_c.dae: Converting 'Cube_045'

art/meshes/props/new/head_female_c.dae: Found static geometry

art/meshes/props/helmet/old/kart_healer_hat.dae: Starting conversion

art/meshes/props/helmet/old/kart_healer_hat.dae: Running FixBrokenXML

art/meshes/props/helmet/old/kart_healer_hat.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/old/kart_healer_hat.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/old/kart_healer_hat.dae: Found library_images to delete

art/meshes/props/helmet/old/kart_healer_hat.dae: Found library_materials to delete

art/meshes/props/helmet/old/kart_healer_hat.dae: Found library_effects to delete

art/meshes/props/helmet/old/kart_healer_hat.dae: Found a bind_material to delete

art/meshes/props/helmet/old/kart_healer_hat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/old/kart_healer_hat.dae: Found convertible object 'Cylinder01'

art/meshes/props/helmet/old/kart_healer_hat.dae: Converting 'Cylinder01Mesh'

art/meshes/props/helmet/old/kart_healer_hat.dae: Found static geometry

art/meshes/props/kart_healer_staff.dae: Starting conversion

art/meshes/props/kart_healer_staff.dae: Running FixBrokenXML

art/meshes/props/kart_healer_staff.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/kart_healer_staff.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_healer_staff.dae: Found convertible object 'Cube_001'

art/meshes/props/kart_healer_staff.dae: Converting 'Cube_008'

art/meshes/props/kart_healer_staff.dae: Found static geometry

art/meshes/props/helmet/cart_helmet_b.dae: Starting conversion

art/meshes/props/helmet/cart_helmet_b.dae: Running FixBrokenXML

art/meshes/props/helmet/cart_helmet_b.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/cart_helmet_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/cart_helmet_b.dae: Found convertible object 'Cart_Helmet_B'

art/meshes/props/helmet/cart_helmet_b.dae: Converting 'Esfera_201'

art/meshes/props/helmet/cart_helmet_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/helmet/props/hele_cart_crest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Found convertible object 'Cart_Crest_B'

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Converting 'Esfera_196'

art/meshes/props/helmet/props/hele_cart_crest_a.dae: Found static geometry

art/meshes/props/rubble_stone_3x3.dae: Starting conversion

art/meshes/props/rubble_stone_3x3.dae: Running FixBrokenXML

art/meshes/props/rubble_stone_3x3.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/rubble_stone_3x3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/rubble_stone_3x3.dae: Found convertible object 'house_rubble'

art/meshes/props/rubble_stone_3x3.dae: Converting 'Plane_000'

art/meshes/props/rubble_stone_3x3.dae: Found static geometry

art/meshes/props/rubble_stone_3x3.dae: Adding prop point flame1

art/meshes/props/rubble_stone_3x3.dae: Adding prop point flame2

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_02.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shieldarm_04.dae): Loaded successfully

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Starting conversion

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_ready_shieldarm.dae): Loaded successfully

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Starting conversion

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shieldarm.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.dae): Loaded successfully

art/meshes/props/helmet/props/hele_highcrest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_highcrest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_highcrest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_highcrest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_highcrest_a.dae: Found convertible object 'Crest-High'

art/meshes/props/helmet/props/hele_highcrest_a.dae: Converting 'Plano_045'

art/meshes/props/helmet/props/hele_highcrest_a.dae: Found static geometry

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Found convertible object 'hele_crest_hair_illyrian_a_001'

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Converting 'hele_helmet_j-Geometry_010'

art/meshes/props/helmet/props/hele_highcrest_hair_b.dae: Found static geometry

art/meshes/structural/kart_fortress_b.dae: Starting conversion

art/meshes/structural/kart_fortress_b.dae: Running FixBrokenXML

art/meshes/structural/kart_fortress_b.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/structural/kart_fortress_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_fortress_b.dae: Found convertible object 'wrld_barrel_a_003'

art/meshes/structural/kart_fortress_b.dae: Converting 'wrld_barrel_a-Geometry_003'

art/meshes/structural/kart_fortress_b.dae: Found static geometry

art/meshes/structural/kart_fortress_b.dae: Adding prop point garrisoned

art/meshes/structural/kart_fortress_b.dae: Adding prop point projectile

art/meshes/structural/kart_fortress_b.dae: Adding prop point garrisoned_1

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_d.dae: Found static geometry

art/meshes/structural/kart_fortress_foundation.dae: Starting conversion

art/meshes/structural/kart_fortress_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_fortress_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_fortress_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_fortress_foundation.dae: Found convertible object 'wrld_barrel_a_003_004'

art/meshes/structural/kart_fortress_foundation.dae: Converting 'wrld_barrel_a-Geometry_005'

art/meshes/structural/kart_fortress_foundation.dae: Found static geometry

art/meshes/structural/kart_stable_elephant.dae: Starting conversion

art/meshes/structural/kart_stable_elephant.dae: Running FixBrokenXML

art/meshes/structural/kart_stable_elephant.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_stable_elephant.dae: Found convertible object 'Cube_007'

art/meshes/structural/kart_stable_elephant.dae: Converting 'Cube_003'

art/meshes/structural/kart_stable_elephant.dae: Found static geometry

art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse

art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse_1

art/meshes/structural/kart_stable_elephant.dae: Adding prop point horse_2

art/meshes/structural/kart_stable_elephant.dae: Adding prop point garrisoned

art/meshes/skeletal/elephant_african_forest.dae: Starting conversion

art/meshes/skeletal/elephant_african_forest.dae: Running FixBrokenXML

art/meshes/skeletal/elephant_african_forest.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/elephant_african_forest.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/elephant_african_forest.dae: Found convertible object 'Elephant_African_Forest'

art/meshes/skeletal/elephant_african_forest.dae: Converting 'Elephantidae_African_Forest_Quadraped'

art/meshes/skeletal/elephant_african_forest.dae: Found skinned geometry

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point head

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point tusk_left

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point tusk_right

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point trunk_grasp

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point beam

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point turret

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_2

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_1

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point egret_3

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider1

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider2

art/meshes/skeletal/elephant_african_forest.dae: Adding prop point rider3

art/animation/quadraped/elephant_african_forest_death.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_death.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/quadraped/elephant_african_forest_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_death.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_death.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_death.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_idle_01.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_idle_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/quadraped/elephant_african_forest_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_idle_01.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_idle_01.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_01.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_idle_02.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_idle_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/quadraped/elephant_african_forest_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_idle_02.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_idle_02.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_02.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_idle_03.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_idle_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/quadraped/elephant_african_forest_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_idle_03.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_idle_03.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_idle_03.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_run.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_run.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_run.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/quadraped/elephant_african_forest_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_run.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_run.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_run.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_walk.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_walk.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_walk.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_walk.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_walk.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_attack_melee_01.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_01.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_attack_melee_02.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_02.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_attack_melee_03.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_03.dae): Loaded successfully

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Starting conversion

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Running FixBrokenXML

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Found convertible object 'Elephant_African_Forest'

art/animation/quadraped/elephant_african_forest_attack_melee_04.dae: Converting 'Elephantidae_African_Forest_Quadraped'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_forest_attack_melee_04.dae): Loaded successfully

ERROR: Program 'spirv/model_solid' with required defines not found.

ERROR: "PASS_SHADOWS": "1"

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "MODE_SHADOWCAST": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: Failed to load shader 'spirv/model_solid'

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: Failed to load shader 'spirv/model_common'

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: Failed to load shader 'spirv/model_common'

ERROR: Program 'spirv/model_solid' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "MODE_SILHOUETTEOCCLUDER": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: Failed to load shader 'spirv/model_solid'

art/animation/biped/infantry/pikeman/idle_ready_01.dae: Starting conversion

art/animation/biped/infantry/pikeman/idle_ready_01.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/idle_ready_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/idle_ready_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/idle_ready_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/pikeman/idle_ready_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_ready_01.dae): Loaded successfully

art/animation/biped/infantry/pikeman/walk_ready.dae: Starting conversion

art/animation/biped/infantry/pikeman/walk_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/walk_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/walk_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/walk_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/pikeman/walk_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_ready.dae): Loaded successfully

art/animation/biped/infantry/pikeman/jog_ready.dae: Starting conversion

art/animation/biped/infantry/pikeman/jog_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/pikeman/jog_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/pikeman/jog_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/pikeman/jog_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/pikeman/jog_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_ready.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_02.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_04.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_05.dae): Loaded successfully

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Starting conversion

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_ready_shield_06.dae): Loaded successfully

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Starting conversion

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/jog_ready_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_ready_shield.dae): Loaded successfully

art/meshes/structural/kart_fortress_scaffolding.dae: Starting conversion

art/meshes/structural/kart_fortress_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_fortress_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_fortress_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_fortress_scaffolding.dae: Found convertible object 'wrld_barrel_a_003'

art/meshes/structural/kart_fortress_scaffolding.dae: Converting 'wrld_barrel_a-Geometry_003'

art/meshes/structural/kart_fortress_scaffolding.dae: Found static geometry

art/meshes/props/special/rome_rock_packed.dae: Starting conversion

art/meshes/props/special/rome_rock_packed.dae: Running FixBrokenXML

art/meshes/props/special/rome_rock_packed.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/props/special/rome_rock_packed.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/rome_rock_packed.dae: Found convertible object 'model'

art/meshes/props/special/rome_rock_packed.dae: Converting 'model'

art/meshes/props/special/rome_rock_packed.dae: Found static geometry

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Found convertible object 'm_naked'

art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_attack_a.dae): Loaded successfully

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Starting conversion

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Running FixBrokenXML

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Found convertible object 'm_naked'

art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/lithobolos_attack_b.dae): Loaded successfully

art/meshes/structural/kart_wonder.dae: Starting conversion

art/meshes/structural/kart_wonder.dae: Running FixBrokenXML

art/meshes/structural/kart_wonder.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/kart_wonder.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wonder.dae: Found convertible object 'structure_006'

art/meshes/structural/kart_wonder.dae: Converting 'struct_012'

art/meshes/structural/kart_wonder.dae: Found static geometry

art/meshes/structural/kart_wonder.dae: Adding prop point garrisoned_3

art/meshes/structural/kart_wonder.dae: Adding prop point garrisoned_2

art/meshes/structural/kart_wonder.dae: Adding prop point garrisoned_1

art/meshes/structural/kart_wonder.dae: Adding prop point garrisoned

art/meshes/structural/kart_wonder.dae: Adding prop point smoke

art/meshes/structural/kart_wonder.dae: Adding prop point palm_9

art/meshes/structural/kart_wonder.dae: Adding prop point palm_8

art/meshes/structural/kart_wonder.dae: Adding prop point palm_7

art/meshes/structural/kart_wonder.dae: Adding prop point palm_6

art/meshes/structural/kart_wonder.dae: Adding prop point palm_5

art/meshes/structural/kart_wonder.dae: Adding prop point palm_4

art/meshes/structural/kart_wonder.dae: Adding prop point palm_3

art/meshes/structural/kart_wonder.dae: Adding prop point palm_2

art/meshes/structural/kart_wonder.dae: Adding prop point palm_17

art/meshes/structural/kart_wonder.dae: Adding prop point palm_16

art/meshes/structural/kart_wonder.dae: Adding prop point palm_15

art/meshes/structural/kart_wonder.dae: Adding prop point palm_14

art/meshes/structural/kart_wonder.dae: Adding prop point palm_13

art/meshes/structural/kart_wonder.dae: Adding prop point palm_12

art/meshes/structural/kart_wonder.dae: Adding prop point palm_11

art/meshes/structural/kart_wonder.dae: Adding prop point palm_10

art/meshes/structural/kart_wonder.dae: Adding prop point palm_1

art/meshes/structural/kart_wonder_decals.dae: Starting conversion

art/meshes/structural/kart_wonder_decals.dae: Running FixBrokenXML

art/meshes/structural/kart_wonder_decals.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/kart_wonder_decals.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wonder_decals.dae: Found convertible object 'Plane_000'

art/meshes/structural/kart_wonder_decals.dae: Converting 'Plane_017'

art/meshes/structural/kart_wonder_decals.dae: Found static geometry

art/meshes/structural/kart_wonder_dirt.dae: Starting conversion

art/meshes/structural/kart_wonder_dirt.dae: Running FixBrokenXML

art/meshes/structural/kart_wonder_dirt.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/kart_wonder_dirt.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wonder_dirt.dae: Found convertible object 'Plane_001'

art/meshes/structural/kart_wonder_dirt.dae: Converting 'Plane_148'

art/meshes/structural/kart_wonder_dirt.dae: Found static geometry

art/meshes/gaia/palm_date_new_6.dae: Starting conversion

art/meshes/gaia/palm_date_new_6.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_6.dae: Found convertible object 'Circle_028'

art/meshes/gaia/palm_date_new_6.dae: Converting 'Circle_026'

art/meshes/gaia/palm_date_new_6.dae: Found static geometry

ERROR: Program 'spirv/model_solid_tex' with required defines not found.

ERROR: "PASS_SHADOWS": "1"

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "MODE_SHADOWCAST": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_WIND": "1"

ERROR: "USE_TRANSPARENT": "1"

ERROR: Failed to load shader 'spirv/model_solid_tex'

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "ALPHABLEND_PASS_OPAQUE": "1"

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "REQUIRE_ALPHA_GEQUAL": "0.6375"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_PARALLAX": "1"

ERROR: "USE_TRANSPARENT": "1"

ERROR: Failed to load shader 'spirv/model_common'

ERROR: Program 'spirv/model_common' with required defines not found.

ERROR: "ALPHABLEND_PASS_BLEND": "1"

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "PASS_REFLECTIONS": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "REQUIRE_ALPHA_GEQUAL": "0.05"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_PARALLAX": "1"

ERROR: "USE_TRANSPARENT": "1"

ERROR: Failed to load shader 'spirv/model_common'

ERROR: Program 'spirv/model_solid_tex' with required defines not found.

ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"

ERROR: "MODE_SILHOUETTEOCCLUDER": "1"

ERROR: "IGNORE_LOS": "1"

ERROR: "SHADOWS_CASCADE_COUNT": "1"

ERROR: "USE_DESCRIPTOR_INDEXING": "1"

ERROR: "USE_FOG": "1"

ERROR: "USE_SHADOW_PCF": "1"

ERROR: "USE_SHADOW": "1"

ERROR: "USE_SHADOW_SAMPLER": "1"

ERROR: "USE_INSTANCING": "1"

ERROR: "REQUIRE_ALPHA_GEQUAL": "0.4"

ERROR: "USE_NORMAL_MAP": "1"

ERROR: "USE_SPECULAR_MAP": "1"

ERROR: "USE_PARALLAX": "1"

ERROR: "USE_TRANSPARENT": "1"

ERROR: Failed to load shader 'spirv/model_solid_tex'

art/meshes/structural/kart_ship_trireme.dae: Starting conversion

art/meshes/structural/kart_ship_trireme.dae: Running FixBrokenXML

art/meshes/structural/kart_ship_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/kart_ship_trireme.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_ship_trireme.dae: Found convertible object 'Cart_trireme'

art/meshes/structural/kart_ship_trireme.dae: Converting 'Cubo_016'

art/meshes/structural/kart_ship_trireme.dae: Found static geometry

art/meshes/structural/kart_ship_trireme.dae: Adding prop point standard

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_025

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_024

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_023

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_022

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_021

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_020

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_019

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_018

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_017

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_016

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_015

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_014

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_013

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_012

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_011

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_010

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_025

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_024

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_023

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_022

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_021

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_020

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_019

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_018

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_017

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_016

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_015

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_014

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_013

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_012

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_011

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_010

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_025

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_024

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_023

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_022

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_021

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_020

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_019

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_018

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_017

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_016

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_015

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_014

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_013

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_012

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_011

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_010

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_025

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_024

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_023

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_022

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_021

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_020

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_019

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_018

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_017

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_016

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_015

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_014

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_013

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_012

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_011

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_010

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_009

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_008

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_009

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_008

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_009

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_008

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_009

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_008

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_007

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_007

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_007

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_007

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_006

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_006

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_006

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_006

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_005

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_005

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_005

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_005

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_004

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_004

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_004

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_004

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_003

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_003

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_025

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_024

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_023

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_022

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_021

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_020

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_019

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_018

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_017

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_016

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_015

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_014

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_013

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_012

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_011

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_010

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_009

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_008

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_007

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_006

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_025

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_024

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_023

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_022

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_021

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_020

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_019

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_018

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_017

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_016

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_015

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_014

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_013

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_012

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_011

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_010

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_009

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_008

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_007

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_006

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_002

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_002

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_R_001

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_s_L_001

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_003

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_003

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_002

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_002

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_L_001

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_i_R_001

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_025

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_025

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_024

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_024

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_023

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_023

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_022

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_022

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_021

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_021

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_020

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_020

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_019

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_019

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_018

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_017

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_018

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_017

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_016

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_015

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_014

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_013

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_012

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_011

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_010

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_009

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_008

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_007

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_006

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_005

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_004

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_003

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_002

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_L_001

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_016

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_015

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_014

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_013

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_012

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_011

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_010

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_009

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_008

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_007

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_006

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_005

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_004

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_003

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_002

art/meshes/structural/kart_ship_trireme.dae: Adding prop point row_m_R_001

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_005

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_004

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_003

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_005

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_004

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_003

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_002

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_R_001

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_002

art/meshes/structural/kart_ship_trireme.dae: Adding prop point shield_L_001

art/meshes/structural/kart_ship_trireme.dae: Adding prop point projectile

art/meshes/structural/kart_ship_trireme.dae: Adding prop point fore_sail

art/meshes/structural/kart_ship_trireme.dae: Adding prop point main_sail

art/meshes/props/kart_trireme_fore_sail.dae: Starting conversion

art/meshes/props/kart_trireme_fore_sail.dae: Running FixBrokenXML

art/meshes/props/kart_trireme_fore_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/kart_trireme_fore_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_trireme_fore_sail.dae: Found convertible object 'hele_trireme_sail_003'

art/meshes/props/kart_trireme_fore_sail.dae: Converting 'Bireme_Sail_Armature_002'

art/meshes/props/kart_trireme_fore_sail.dae: Found skinned geometry

art/animation/other/fore_sail_move.dae: Starting conversion

art/animation/other/fore_sail_move.dae: Running FixBrokenXML

art/animation/other/fore_sail_move.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/fore_sail_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fore_sail_move.dae: Found convertible object 'hele_trireme_sail_003'

art/animation/other/fore_sail_move.dae: Converting 'Bireme_Sail_Armature_002'

CSkeletonAnimManager::GetAnimation(art/animation/other/fore_sail_move.dae): Loaded successfully

art/animation/other/fore_sail_idle.dae: Starting conversion

art/animation/other/fore_sail_idle.dae: Running FixBrokenXML

art/animation/other/fore_sail_idle.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/animation/other/fore_sail_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fore_sail_idle.dae: Found convertible object 'hele_trireme_sail_003'

art/animation/other/fore_sail_idle.dae: Converting 'Bireme_Sail_Armature_002'

CSkeletonAnimManager::GetAnimation(art/animation/other/fore_sail_idle.dae): Loaded successfully

art/meshes/props/kart_trireme_main_sail.dae: Starting conversion

art/meshes/props/kart_trireme_main_sail.dae: Running FixBrokenXML

art/meshes/props/kart_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/kart_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_002'

art/meshes/props/kart_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature'

art/meshes/props/kart_trireme_main_sail.dae: Found skinned geometry

art/meshes/props/shield/round_b_f.dae: Starting conversion

art/meshes/props/shield/round_b_f.dae: Running FixBrokenXML

art/meshes/props/shield/round_b_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/round_b_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/round_b_f.dae: Found convertible object 'round_b_f'

art/meshes/props/shield/round_b_f.dae: Converting 'round_b_f-Geometry'

art/meshes/props/shield/round_b_f.dae: Found static geometry

art/meshes/props/shield/round_b_f.dae: Adding prop point back

art/meshes/props/shield/round_s_b.dae: Starting conversion

art/meshes/props/shield/round_s_b.dae: Running FixBrokenXML

art/meshes/props/shield/round_s_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/round_s_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/round_s_b.dae: Found convertible object 'round_s_b'

art/meshes/props/shield/round_s_b.dae: Converting 'round_s_b-Geometry'

art/meshes/props/shield/round_s_b.dae: Found static geometry

art/meshes/props/kart_ship_standard.dae: Starting conversion

art/meshes/props/kart_ship_standard.dae: Running FixBrokenXML

art/meshes/props/kart_ship_standard.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/kart_ship_standard.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_ship_standard.dae: Found convertible object 'Cube'

art/meshes/props/kart_ship_standard.dae: Converting 'Cube'

art/meshes/props/kart_ship_standard.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_a.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_a.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/helmet/hele_thracian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_a.dae: Found convertible object 'Hele_Thracia_A'

art/meshes/props/helmet/hele_thracian_a.dae: Converting 'Esfera_029'

art/meshes/props/helmet/hele_thracian_a.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_a.dae: Adding prop point crest

art/meshes/props/helmet/hele_thracian_a.dae: Adding prop point hair_r

art/meshes/props/helmet/hele_thracian_a.dae: Adding prop point hair_l

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Found convertible object 'hele_crest_hair_a_002'

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Converting 'hele_helmet_j-Geometry_021'

art/meshes/props/helmet/props/hele_crest_thracian_hair_b.dae: Found static geometry

art/meshes/props/elephant/howdah_hannibal.dae: Starting conversion

art/meshes/props/elephant/howdah_hannibal.dae: Running FixBrokenXML

art/meshes/props/elephant/howdah_hannibal.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/elephant/howdah_hannibal.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/elephant/howdah_hannibal.dae: Found convertible object 'Howdah_Hannibal'

art/meshes/props/elephant/howdah_hannibal.dae: Converting 'Grid_004'

art/meshes/props/elephant/howdah_hannibal.dae: Found static geometry

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Starting conversion

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Running FixBrokenXML

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found library_images to delete

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found library_materials to delete

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found library_effects to delete

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found a bind_material to delete

art/meshes/props/shield/howdah_hannibal_shields_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found convertible object 'towershield004'

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Converting 'towershield004Mesh'

art/meshes/props/shield/howdah_hannibal_shields_f.dae: Found static geometry

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Starting conversion

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Running FixBrokenXML

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found library_images to delete

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found library_materials to delete

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found library_effects to delete

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found a bind_material to delete

art/meshes/props/shield/howdah_hannibal_shields_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found convertible object 'Object005'

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Converting 'Object005Mesh'

art/meshes/props/shield/howdah_hannibal_shields_b.dae: Found static geometry

art/meshes/structural/kart_ship_quinquereme.dae: Starting conversion

art/meshes/structural/kart_ship_quinquereme.dae: Running FixBrokenXML

art/meshes/structural/kart_ship_quinquereme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/kart_ship_quinquereme.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_ship_quinquereme.dae: Found convertible object 'Carthaginian_Quinquereme'

art/meshes/structural/kart_ship_quinquereme.dae: Converting 'Cubo_025'

art/meshes/structural/kart_ship_quinquereme.dae: Found static geometry

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point standard

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point main_sail

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_051

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_050

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_049

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_048

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_047

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_046

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_045

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_044

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_043

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_042

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_041

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_040

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_039

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_038

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_037

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_036

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_051

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_050

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_049

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_048

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_047

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_046

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_045

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_044

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_043

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_042

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_041

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_040

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_039

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_038

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_037

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_036

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_035

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_035

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_034

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_033

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_032

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_031

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_030

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_029

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_028

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_027

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_026

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_025

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_024

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_023

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_022

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_021

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_020

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_019

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_018

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_017

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_016

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_015

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_014

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_013

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_012

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_011

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_010

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_034

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_033

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_032

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_031

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_030

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_029

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_028

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_027

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_026

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_025

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_024

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_023

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_022

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_021

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_020

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_019

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_018

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_017

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_016

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_015

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_014

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_013

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_012

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_011

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_010

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_028

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_027

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_026

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_025

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_024

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_023

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_022

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_021

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_020

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_019

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_018

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_028

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_027

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_026

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_025

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_024

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_023

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_022

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_021

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_020

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_019

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_018

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_017

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_016

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_015

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_014

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_013

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_012

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_011

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_017

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_016

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_015

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_014

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_013

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_012

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_011

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_009

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_009

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_008

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_008

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_007

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_007

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_006

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_006

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_005

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_005

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_004

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_004

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_003

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_003

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_002

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_002

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_L_001

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point row_R_001

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point projectile

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_010

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_010

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_009

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_009

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_008

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_008

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_007

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_007

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_006

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_005

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_004

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_006

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_005

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_004

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_003

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_002

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_L_001

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_003

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_002

art/meshes/structural/kart_ship_quinquereme.dae: Adding prop point shield_R_001

art/meshes/props/kart_quinquereme_main_sail.dae: Starting conversion

art/meshes/props/kart_quinquereme_main_sail.dae: Running FixBrokenXML

art/meshes/props/kart_quinquereme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/kart_quinquereme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_quinquereme_main_sail.dae: Found convertible object 'hele_trireme_sail_000'

art/meshes/props/kart_quinquereme_main_sail.dae: Converting 'Bireme_Sail_Armature_001'

art/meshes/props/kart_quinquereme_main_sail.dae: Found skinned geometry

art/meshes/props/new/head_goatee.dae: Starting conversion

art/meshes/props/new/head_goatee.dae: Running FixBrokenXML

art/meshes/props/new/head_goatee.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_goatee.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_goatee.dae: Found convertible object 'head_goatee'

art/meshes/props/new/head_goatee.dae: Converting 'Cube_023'

art/meshes/props/new/head_goatee.dae: Found static geometry

art/animation/biped/infantry/hoplite/jog_relax.dae: Starting conversion

art/animation/biped/infantry/hoplite/jog_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/hoplite/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/jog_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/jog_relax.dae): Loaded successfully

art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Starting conversion

art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/shield/pelte_small_round_shoulder_left.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Found convertible object 'Plano_001_001_007'

art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Converting 'Plano_012'

art/meshes/props/shield/pelte_small_round_shoulder_left.dae: Found static geometry

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Starting conversion

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Found convertible object 'hele_phrygian_mask_c'

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Converting 'Esfera_052'

art/meshes/props/helmet/props/hele_phrygian_mask_b.dae: Found static geometry

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Found convertible object 'Hele_-_Phrygian-A_Crest_Hair_-01'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Converting 'hele_helmet_j-Geometry_019'

art/meshes/props/helmet/props/hele_crest_phrygian_hair_a.dae: Found static geometry

art/meshes/props/helmet/props/laurel_a.dae: Starting conversion

art/meshes/props/helmet/props/laurel_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/laurel_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/helmet/props/laurel_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/laurel_a.dae: Found convertible object 'Plano_004'

art/meshes/props/helmet/props/laurel_a.dae: Converting 'Plano_003'

art/meshes/props/helmet/props/laurel_a.dae: Found static geometry

art/meshes/skeletal/celt_trader.dae: Starting conversion

art/meshes/skeletal/celt_trader.dae: Running FixBrokenXML

art/meshes/skeletal/celt_trader.dae: Authoring tool: Blender 2.82.7 commit date:2020-03-12, commit time:05:06, hash:375c7dc4caf4

art/meshes/skeletal/celt_trader.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/celt_trader.dae: Found convertible object 'celt_trader'

art/meshes/skeletal/celt_trader.dae: Converting 'celt_trader'

art/meshes/skeletal/celt_trader.dae: Found static geometry

art/meshes/skeletal/celt_trader.dae: Adding prop point trader

art/meshes/skeletal/celt_trader.dae: Adding prop point donkey

art/meshes/skeletal/donkey.dae: Starting conversion

art/meshes/skeletal/donkey.dae: Running FixBrokenXML

art/meshes/skeletal/donkey.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/skeletal/donkey.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/donkey.dae: Found convertible object 'donkey'

art/meshes/skeletal/donkey.dae: Converting 'donkey-mesh-skin'

art/meshes/skeletal/donkey.dae: Found skinned geometry

art/meshes/skeletal/donkey.dae: Adding prop point rr_quarter

art/meshes/skeletal/donkey.dae: Adding prop point rl_quarter

art/meshes/skeletal/donkey.dae: Adding prop point fr_quarter

art/meshes/skeletal/donkey.dae: Adding prop point fl_quarter

art/meshes/skeletal/donkey.dae: Adding prop point chest

art/meshes/skeletal/donkey.dae: Adding prop point rider

art/meshes/skeletal/donkey.dae: Adding prop point saddle

art/meshes/skeletal/donkey.dae: Adding prop point head

art/animation/quadraped/donkey_death_01.dae: Starting conversion

art/animation/quadraped/donkey_death_01.dae: Running FixBrokenXML

art/animation/quadraped/donkey_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/donkey_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/donkey_death_01.dae: Found convertible object 'donkey'

art/animation/quadraped/donkey_death_01.dae: Converting 'donkey-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_death_01.dae): Loaded successfully

art/animation/quadraped/donkey_idle_01.dae: Starting conversion

art/animation/quadraped/donkey_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/donkey_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/donkey_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/donkey_idle_01.dae: Found convertible object 'donkey'

art/animation/quadraped/donkey_idle_01.dae: Converting 'donkey-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_idle_01.dae): Loaded successfully

art/animation/quadraped/donkey_walk_01.dae: Starting conversion

art/animation/quadraped/donkey_walk_01.dae: Running FixBrokenXML

art/animation/quadraped/donkey_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/donkey_walk_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/donkey_walk_01.dae: Found convertible object 'donkey'

art/animation/quadraped/donkey_walk_01.dae: Converting 'donkey-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_walk_01.dae): Loaded successfully

art/meshes/props/donkey_pack_01.dae: Starting conversion

art/meshes/props/donkey_pack_01.dae: Running FixBrokenXML

art/meshes/props/donkey_pack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/donkey_pack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/donkey_pack_01.dae: Found convertible object 'Donkey_Trade_Gear01'

art/meshes/props/donkey_pack_01.dae: Converting 'Donkey_Trade_Gear01'

art/meshes/props/donkey_pack_01.dae: Found static geometry

art/meshes/skeletal/new/m_dress_sleeves.dae: Starting conversion

art/meshes/skeletal/new/m_dress_sleeves.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_dress_sleeves.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_dress_sleeves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_dress_sleeves.dae: Found convertible object 'm_dress_sleeves'

art/meshes/skeletal/new/m_dress_sleeves.dae: Converting 'Biped'

art/meshes/skeletal/new/m_dress_sleeves.dae: Found skinned geometry

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point bevor

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point backplate

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point fauld

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point head

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point helmet

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point projectile

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point ammo

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_01_R

art/meshes/structural/kart_wall_short_b_foundation.dae: Starting conversion

art/meshes/structural/kart_wall_short_b_foundation.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_short_b_foundation.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_wall_short_b_foundation.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_short_b_foundation.dae: Found convertible object 'Cube_024'

art/meshes/structural/kart_wall_short_b_foundation.dae: Converting 'Cube_028'

art/meshes/structural/kart_wall_short_b_foundation.dae: Found static geometry

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_relax_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/trot_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Starting conversion

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_03.dae): Loaded successfully

art/meshes/structural/kart_wall_short_b_scaffolding.dae: Starting conversion

art/meshes/structural/kart_wall_short_b_scaffolding.dae: Running FixBrokenXML

art/meshes/structural/kart_wall_short_b_scaffolding.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kart_wall_short_b_scaffolding.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_wall_short_b_scaffolding.dae: Found convertible object 'Cube_013'

art/meshes/structural/kart_wall_short_b_scaffolding.dae: Converting 'Cube_009'

art/meshes/structural/kart_wall_short_b_scaffolding.dae: Found static geometry

art/meshes/structural/kush_fortress.dae: Starting conversion

art/meshes/structural/kush_fortress.dae: Running FixBrokenXML

art/meshes/structural/kush_fortress.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/kush_fortress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kush_fortress.dae: Found convertible object 'Fortress'

art/meshes/structural/kush_fortress.dae: Converting 'Cube_005'

art/meshes/structural/kush_fortress.dae: Found static geometry

art/meshes/structural/kush_fortress.dae: Adding prop point projectile

art/meshes/structural/kush_fortress.dae: Adding prop point garrisoned

art/meshes/props/kart_cc_rubble.dae: Starting conversion

art/meshes/props/kart_cc_rubble.dae: Running FixBrokenXML

art/meshes/props/kart_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/kart_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_cc_rubble.dae: Found convertible object 'house_rubble_001'

art/meshes/props/kart_cc_rubble.dae: Converting 'Plane_005'

art/meshes/props/kart_cc_rubble.dae: Found static geometry

art/meshes/props/kart_cc_rubble.dae: Adding prop point flame1

art/meshes/props/kart_cc_rubble.dae: Adding prop point flame2

art/meshes/props/kart_cc_pieces.dae: Starting conversion

art/meshes/props/kart_cc_pieces.dae: Running FixBrokenXML

art/meshes/props/kart_cc_pieces.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/kart_cc_pieces.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_cc_pieces.dae: Found convertible object 'house_rubble_014'

art/meshes/props/kart_cc_pieces.dae: Converting 'Plane_024'

art/meshes/props/kart_cc_pieces.dae: Found static geometry

art/meshes/props/kush_bird_statue_damaged.dae: Starting conversion

art/meshes/props/kush_bird_statue_damaged.dae: Running FixBrokenXML

art/meshes/props/kush_bird_statue_damaged.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/kush_bird_statue_damaged.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kush_bird_statue_damaged.dae: Found convertible object 'Long_leg_Tucan_statue_Beheaded'

art/meshes/props/kush_bird_statue_damaged.dae: Converting 'Cubo_002'

art/meshes/props/kush_bird_statue_damaged.dae: Found static geometry

art/meshes/props/hele_cc_rubble.dae: Starting conversion

art/meshes/props/hele_cc_rubble.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble.dae: Found convertible object 'house_rubble_007'

art/meshes/props/hele_cc_rubble.dae: Converting 'Plane_013'

art/meshes/props/hele_cc_rubble.dae: Found static geometry

art/meshes/props/hele_cc_rubble.dae: Adding prop point flame1

art/meshes/props/hele_cc_rubble.dae: Adding prop point flame2

art/meshes/props/hele_cc_rubble_struct.dae: Starting conversion

art/meshes/props/hele_cc_rubble_struct.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble_struct.dae: Found convertible object 'house_rubble_010'

art/meshes/props/hele_cc_rubble_struct.dae: Converting 'Plane_019'

art/meshes/props/hele_cc_rubble_struct.dae: Found static geometry

art/meshes/props/hele_cc_rubble_struct_b.dae: Starting conversion

art/meshes/props/hele_cc_rubble_struct_b.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble_struct_b.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble_struct_b.dae: Found convertible object 'house_rubble_198'

art/meshes/props/hele_cc_rubble_struct_b.dae: Converting 'Plane_216'

art/meshes/props/hele_cc_rubble_struct_b.dae: Found static geometry

art/meshes/props/hele_cc_rubble_tile_b.dae: Starting conversion

art/meshes/props/hele_cc_rubble_tile_b.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble_tile_b.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble_tile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble_tile_b.dae: Found convertible object 'house_rubble_009'

art/meshes/props/hele_cc_rubble_tile_b.dae: Converting 'Plane_018'

art/meshes/props/hele_cc_rubble_tile_b.dae: Found static geometry

art/meshes/props/hele_cc_rubble_props.dae: Starting conversion

art/meshes/props/hele_cc_rubble_props.dae: Running FixBrokenXML

art/meshes/props/hele_cc_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_cc_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_cc_rubble_props.dae: Found convertible object 'house_rubble_008'

art/meshes/props/hele_cc_rubble_props.dae: Converting 'Plane_016'

art/meshes/props/hele_cc_rubble_props.dae: Found static geometry

art/meshes/skeletal/camel.dae: Starting conversion

art/meshes/skeletal/camel.dae: Running FixBrokenXML

art/meshes/skeletal/camel.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/camel.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/camel.dae: Found convertible object 'Camel_Dromedarius'

art/meshes/skeletal/camel.dae: Converting 'Camelus'

art/meshes/skeletal/camel.dae: Found skinned geometry

art/meshes/skeletal/camel.dae: Adding prop point left_cargo

art/meshes/skeletal/camel.dae: Adding prop point rider

art/meshes/skeletal/camel.dae: Adding prop point hump

art/meshes/skeletal/camel.dae: Adding prop point rider_front

art/meshes/skeletal/camel.dae: Adding prop point right_cargo

art/meshes/skeletal/camel.dae: Adding prop point quiver_R

art/meshes/skeletal/camel.dae: Adding prop point rider_back

art/meshes/skeletal/camel.dae: Adding prop point head

art/meshes/skeletal/camel.dae: Adding prop point mouth_bot

art/meshes/skeletal/camel.dae: Adding prop point rider_R

art/meshes/skeletal/camel.dae: Adding prop point rider_L

art/meshes/skeletal/camel.dae: Adding prop point decals

art/meshes/skeletal/camel.dae: Adding prop point blanket

art/animation/quadraped/camel_death.dae: Starting conversion

art/animation/quadraped/camel_death.dae: Running FixBrokenXML

art/animation/quadraped/camel_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_death.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_death.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully

art/animation/quadraped/camel_idle_01.dae: Starting conversion

art/animation/quadraped/camel_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/camel_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_idle_01.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_idle_01.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully

art/animation/quadraped/camel_idle_02.dae: Starting conversion

art/animation/quadraped/camel_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/camel_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_idle_02.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_idle_02.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully

art/animation/quadraped/camel_idle_03.dae: Starting conversion

art/animation/quadraped/camel_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/camel_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_idle_03.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_idle_03.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_03.dae): Loaded successfully

art/animation/quadraped/camel_trot.dae: Starting conversion

art/animation/quadraped/camel_trot.dae: Running FixBrokenXML

art/animation/quadraped/camel_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_trot.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_trot.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_trot.dae): Loaded successfully

art/animation/quadraped/camel_walk.dae: Starting conversion

art/animation/quadraped/camel_walk.dae: Running FixBrokenXML

art/animation/quadraped/camel_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_walk.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_walk.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully

art/meshes/props/camel_teeths.dae: Starting conversion

art/meshes/props/camel_teeths.dae: Running FixBrokenXML

art/meshes/props/camel_teeths.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/camel_teeths.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/camel_teeths.dae: Found convertible object 'Mouth'

art/meshes/props/camel_teeths.dae: Converting 'Cube_002'

art/meshes/props/camel_teeths.dae: Found static geometry

art/meshes/props/pers_camel_prop1.dae: Starting conversion

art/meshes/props/pers_camel_prop1.dae: Running FixBrokenXML

art/meshes/props/pers_camel_prop1.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/pers_camel_prop1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_camel_prop1.dae: Found convertible object 'props'

art/meshes/props/pers_camel_prop1.dae: Converting 'Object32Mesh_001-mesh'

art/meshes/props/pers_camel_prop1.dae: Found static geometry

art/animation/quadraped/camel_run.dae: Starting conversion

art/animation/quadraped/camel_run.dae: Running FixBrokenXML

art/animation/quadraped/camel_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/camel_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/camel_run.dae: Found convertible object 'Camel_Dromedarius'

art/animation/quadraped/camel_run.dae: Converting 'Camelus'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully

art/meshes/structural/ptol_stable_elephant.dae: Starting conversion

art/meshes/structural/ptol_stable_elephant.dae: Running FixBrokenXML

art/meshes/structural/ptol_stable_elephant.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/ptol_stable_elephant.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_stable_elephant.dae: Found convertible object 'Cube_017'

art/meshes/structural/ptol_stable_elephant.dae: Converting 'Cube_028'

art/meshes/structural/ptol_stable_elephant.dae: Found static geometry

art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse

art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse_1

art/meshes/structural/ptol_stable_elephant.dae: Adding prop point horse_2

art/meshes/structural/ptol_stable_elephant.dae: Adding prop point garrisoned

art/meshes/props/hele_dock_rubble.dae: Starting conversion

art/meshes/props/hele_dock_rubble.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble.dae: Found convertible object 'hele_dock_rubble'

art/meshes/props/hele_dock_rubble.dae: Converting 'Plane_019'

art/meshes/props/hele_dock_rubble.dae: Found static geometry

art/meshes/props/hele_dock_rubble.dae: Adding prop point barrels

art/meshes/props/hele_dock_rubble.dae: Adding prop point flame2

art/meshes/props/special/floating_barrels.dae: Starting conversion

art/meshes/props/special/floating_barrels.dae: Running FixBrokenXML

art/meshes/props/special/floating_barrels.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/props/special/floating_barrels.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/special/floating_barrels.dae: Found convertible object 'Object04'

art/meshes/props/special/floating_barrels.dae: Converting 'Armature'

art/meshes/props/special/floating_barrels.dae: Found skinned geometry

art/animation/other/floating_barrels.dae: Starting conversion

art/animation/other/floating_barrels.dae: Running FixBrokenXML

art/animation/other/floating_barrels.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/animation/other/floating_barrels.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/floating_barrels.dae: Found convertible object 'Object04'

art/animation/other/floating_barrels.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/other/floating_barrels.dae): Loaded successfully

art/meshes/props/hele_dock_rubble_props.dae: Starting conversion

art/meshes/props/hele_dock_rubble_props.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble_props.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble_props.dae: Found convertible object 'hele_dock_rubble_props'

art/meshes/props/hele_dock_rubble_props.dae: Converting 'Plane_002'

art/meshes/props/hele_dock_rubble_props.dae: Found static geometry

art/meshes/props/hele_dock_rubble_struct_b.dae: Starting conversion

art/meshes/props/hele_dock_rubble_struct_b.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble_struct_b.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble_struct_b.dae: Found convertible object 'house_rubble_000'

art/meshes/props/hele_dock_rubble_struct_b.dae: Converting 'Plane_024'

art/meshes/props/hele_dock_rubble_struct_b.dae: Found static geometry

art/meshes/props/hele_dock_rubble_struct.dae: Starting conversion

art/meshes/props/hele_dock_rubble_struct.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble_struct.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble_struct.dae: Found convertible object 'hele_dock_rubble_struct'

art/meshes/props/hele_dock_rubble_struct.dae: Converting 'Plane_001'

art/meshes/props/hele_dock_rubble_struct.dae: Found static geometry

art/meshes/props/hele_dock_rubble_tile_c.dae: Starting conversion

art/meshes/props/hele_dock_rubble_tile_c.dae: Running FixBrokenXML

art/meshes/props/hele_dock_rubble_tile_c.dae: Authoring tool: Blender 2.64.0 r51026

art/meshes/props/hele_dock_rubble_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hele_dock_rubble_tile_c.dae: Found convertible object 'hele_dock_rubble_tile_c'

art/meshes/props/hele_dock_rubble_tile_c.dae: Converting 'Plane_022'

art/meshes/props/hele_dock_rubble_tile_c.dae: Found static geometry

art/meshes/structural/ptol_workshop.dae: Starting conversion

art/meshes/structural/ptol_workshop.dae: Running FixBrokenXML

art/meshes/structural/ptol_workshop.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373

art/meshes/structural/ptol_workshop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/ptol_workshop.dae: Found convertible object 'Cube_016'

art/meshes/structural/ptol_workshop.dae: Converting 'Cube_019'

art/meshes/structural/ptol_workshop.dae: Found static geometry

art/meshes/structural/ptol_workshop.dae: Adding prop point garrisoned

art/meshes/props/ptol_fishing_boat_basket_b.dae: Starting conversion

art/meshes/props/ptol_fishing_boat_basket_b.dae: Running FixBrokenXML

art/meshes/props/ptol_fishing_boat_basket_b.dae: Authoring tool: Blender 2.69.0 r60991

art/meshes/props/ptol_fishing_boat_basket_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/ptol_fishing_boat_basket_b.dae: Found convertible object 'wrld_basket_c_001'

art/meshes/props/ptol_fishing_boat_basket_b.dae: Converting 'wrld_basket_c-Geometry_000'

art/meshes/props/ptol_fishing_boat_basket_b.dae: Found static geometry

art/meshes/structural/pers_ram.dae: Starting conversion

art/meshes/structural/pers_ram.dae: Running FixBrokenXML

art/meshes/structural/pers_ram.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/pers_ram.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pers_ram.dae: Found convertible object 'Cube_000'

art/meshes/structural/pers_ram.dae: Converting 'pers_tower'

art/meshes/structural/pers_ram.dae: Found skinned geometry

art/meshes/structural/pers_ram.dae: Adding prop point garrisoned

art/animation/mechanical/pers_ram.dae: Starting conversion

art/animation/mechanical/pers_ram.dae: Running FixBrokenXML

art/animation/mechanical/pers_ram.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/animation/mechanical/pers_ram.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/pers_ram.dae: Found convertible object 'Cube_000'

art/animation/mechanical/pers_ram.dae: Converting 'pers_tower'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram.dae): Loaded successfully

art/animation/mechanical/pers_ram_idle.dae: Starting conversion

art/animation/mechanical/pers_ram_idle.dae: Running FixBrokenXML

art/animation/mechanical/pers_ram_idle.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/animation/mechanical/pers_ram_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/pers_ram_idle.dae: Found convertible object 'Cube_002'

art/animation/mechanical/pers_ram_idle.dae: Converting 'pers_tower'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram_idle.dae): Loaded successfully

art/animation/mechanical/pers_ram_walk.dae: Starting conversion

art/animation/mechanical/pers_ram_walk.dae: Running FixBrokenXML

art/animation/mechanical/pers_ram_walk.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/animation/mechanical/pers_ram_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/pers_ram_walk.dae: Found convertible object 'Cube_001'

art/animation/mechanical/pers_ram_walk.dae: Converting 'pers_tower'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pers_ram_walk.dae): Loaded successfully

art/animation/biped/rider/elephantry/turret/death_a.dae: Starting conversion

art/animation/biped/rider/elephantry/turret/death_a.dae: Running FixBrokenXML

art/animation/biped/rider/elephantry/turret/death_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/rider/elephantry/turret/death_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/elephantry/turret/death_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/rider/elephantry/turret/death_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/turret/death_a.dae): Loaded successfully

Loading config file "config/user.cfg"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1626807877"

Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"

Loaded config string "overlay.realtime" = "true"

Loaded config string "playername.singleplayer" = "zyli"

Loaded config string "rendererbackend" = "vulkan"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Shutting down profiler2 GPU mode

Engine exited successfully on 2023-02-02 at 18:42:54 with 11012 message(s), 329 error(s) and 0 warning(s).