<?xml version="1.0" encoding="UTF-8"?>

<Scenario version="7">
	<Environment>
		<SkySet>desert</SkySet>
		<SunColor r="0.74902" g="0.74902" b="0.74902"/>
		<SunElevation angle="0.785398"/>
		<SunRotation angle="-0.785396"/>
		<AmbientColor r="0.501961" g="0.501961" b="0.501961"/>
		<Fog>
			<FogFactor>0</FogFactor>
			<FogThickness>0.5</FogThickness>
			<FogColor r="0.8" g="0.8" b="0.894118"/>
		</Fog>
		<Water>
			<WaterBody>
				<Type>ocean</Type>
				<Color r="0.294118" g="0.34902" b="0.694118"/>
				<Tint r="0.27451" g="0.294118" b="0.584314"/>
				<Height>5</Height>
				<Waviness>4</Waviness>
				<Murkiness>0.45</Murkiness>
				<WindAngle>0</WindAngle>
			</WaterBody>
		</Water>
		<Postproc>
			<Brightness>0</Brightness>
			<Contrast>1</Contrast>
			<Saturation>0.99</Saturation>
			<Bloom>0.1999</Bloom>
			<PostEffect>default</PostEffect>
		</Postproc>
	</Environment>
	<Camera>
		<Position x="263.626" y="113.351" z="234.373"/>
		<Rotation angle="0"/>
		<Declination angle="0.610865"/>
	</Camera>
	<ScriptSettings><![CDATA[
{
  "AISeed": 0,
  "AllyView": false,
  "CircularMap": true,
  "Description": "Matched opponents test",
  "Keywords": [
    "demo"
  ],
  "LockTeams": false,
  "Name": "Test-MatchedOpp_2p",
  "PlayerData": [
    {
      "AI": "petra",
      "Name": "Player 1",
      "PopulationLimit": 30,
      "Resources": {
        "food": 30,
        "metal": 30,
        "stone": 30,
        "wood": 30
      },
      "StartingCamera": {
        "Position": {
          "x": 263.626,
          "y": 44.5217,
          "z": 332.671
        },
        "Rotation": {
          "x": 35,
          "y": 0,
          "z": 0
        }
      }
    },
    {
      "AI": "petra",
      "Color": {
        "b": 20,
        "g": 20,
        "r": 150
      },
      "Name": "Player 2",
      "PopulationLimit": 30,
      "Resources": {
        "food": 30,
        "metal": 30,
        "stone": 30,
        "wood": 30
      },
      "StartingCamera": {
        "Position": {
          "x": 266.692,
          "y": 44.5217,
          "z": 333.455
        },
        "Rotation": {
          "x": 35,
          "y": 0,
          "z": 0
        }
      }
    }
  ],
  "Preview": "",
  "RevealMap": false,
  "VictoryConditions": [
    "conquest"
  ]
}
]]></ScriptSettings>
	<Entities>
		<Entity uid="12">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>2</Player>
			<Position x="284.24134" z="337.75992"/>
			<Orientation y="2.35621"/>
			<Actor seed="29"/>
		</Entity>
		<Entity uid="13">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>2</Player>
			<Position x="285.94404" z="330.89878"/>
			<Orientation y="2.35621"/>
			<Actor seed="25939"/>
		</Entity>
		<Entity uid="14">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>2</Player>
			<Position x="287.49863" z="325.08417"/>
			<Orientation y="2.35621"/>
			<Actor seed="12017"/>
		</Entity>
		<Entity uid="15">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>2</Player>
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			<Actor seed="9061"/>
		</Entity>
		<Entity uid="16">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>2</Player>
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			<Actor seed="7177"/>
		</Entity>
		<Entity uid="17">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>2</Player>
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			<Actor seed="3412"/>
		</Entity>
		<Entity uid="18">
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			<Player>2</Player>
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			<Actor seed="56003"/>
		</Entity>
		<Entity uid="27">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>2</Player>
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			<Actor seed="9061"/>
		</Entity>
		<Entity uid="28">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>1</Player>
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			<Orientation y="2.35622"/>
			<Actor seed="9061"/>
		</Entity>
		<Entity uid="29">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>1</Player>
			<Position x="241.20365" z="333.69684"/>
			<Orientation y="2.35622"/>
		</Entity>
		<Entity uid="30">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>1</Player>
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			<Orientation y="2.35622"/>
			<Actor seed="25939"/>
		</Entity>
		<Entity uid="31">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>1</Player>
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			<Orientation y="2.35622"/>
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		</Entity>
		<Entity uid="32">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>1</Player>
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			<Orientation y="2.35622"/>
			<Actor seed="9061"/>
		</Entity>
		<Entity uid="33">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>1</Player>
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			<Orientation y="2.35622"/>
			<Actor seed="7177"/>
		</Entity>
		<Entity uid="34">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>1</Player>
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			<Orientation y="2.35622"/>
			<Actor seed="3412"/>
		</Entity>
		<Entity uid="35">
			<Template>skirmish/units/default_infantry_melee_b</Template>
			<Player>1</Player>
			<Position x="242.41031" z="321.16642"/>
			<Orientation y="2.35622"/>
			<Actor seed="56003"/>
		</Entity>
	</Entities>
	<Paths/>
</Scenario>