Much to our regret we must report the program has encountered an error.



Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

You may find paths to these files at https://trac.wildfiregames.com/wiki/GameDataPaths 



Details: unhandled exception (Access violation reading 0x00000410)



Location: unknown:0 (?)



Call stack:



(error while dumping stack: No stack frames found)

errno = 2 (Error during IO)

OS error = 0 (no error code was set)




====================================

SVN Revision: 25860

Engine Version: 0.0.25

System info:

(generated 2022-09-05 17:20:46 UTC)



OS             : Win10  (10.0.19044)

CPU            : x64, Intel Celeron G1820 @ 2.70GHz (1x2x1), 2.70 GHz

Memory         : 4096 MiB; 1391 MiB free

Graphics Card  : Intel Intel(R) HD Graphics

OpenGL Drivers : 4.3.0 - Build 10.18.15.4279; OpenGL 4.3.0 - Build 10.18.15.4279

Video Mode     : 1366x768:24

Sound Card     : OpenAL Soft on Speakers (High Definition Audio Device); OpenAL Soft on Headphones (High Definition Audio Device); 

Sound Drivers  : 1.1 ALSOFT 1.21.0



OpenGL Extensions: 

GL_EXT_blend_minmax

GL_EXT_blend_subtract

GL_EXT_blend_color

GL_EXT_abgr

GL_EXT_texture3D

GL_EXT_clip_volume_hint

GL_EXT_compiled_vertex_array

GL_SGIS_texture_edge_clamp

GL_SGIS_generate_mipmap

GL_EXT_draw_range_elements

GL_SGIS_texture_lod

GL_EXT_rescale_normal

GL_EXT_packed_pixels

GL_EXT_texture_edge_clamp

GL_EXT_separate_specular_color

GL_ARB_multitexture

GL_ARB_map_buffer_alignment

GL_ARB_conservative_depth

GL_EXT_texture_env_combine

GL_EXT_bgra

GL_EXT_blend_func_separate

GL_EXT_secondary_color

GL_EXT_fog_coord

GL_EXT_texture_env_add

GL_ARB_texture_cube_map

GL_ARB_transpose_matrix

GL_ARB_internalformat_query

GL_ARB_internalformat_query2

GL_ARB_texture_env_add

GL_IBM_texture_mirrored_repeat

GL_ARB_texture_mirrored_repeat

GL_EXT_multi_draw_arrays

GL_SUN_multi_draw_arrays

GL_NV_blend_square

GL_ARB_texture_compression

GL_3DFX_texture_compression_FXT1

GL_EXT_texture_filter_anisotropic

GL_ARB_texture_border_clamp

GL_ARB_point_parameters

GL_ARB_texture_env_combine

GL_ARB_texture_env_dot3

GL_ARB_texture_env_crossbar

GL_EXT_texture_compression_s3tc

GL_ARB_shadow

GL_ARB_window_pos

GL_EXT_shadow_funcs

GL_EXT_stencil_wrap

GL_ARB_vertex_program

GL_EXT_texture_rectangle

GL_ARB_fragment_program

GL_EXT_stencil_two_side

GL_ATI_separate_stencil

GL_ARB_vertex_buffer_object

GL_EXT_texture_lod_bias

GL_ARB_occlusion_query

GL_ARB_fragment_shader

GL_ARB_shader_objects

GL_ARB_shading_language_100

GL_ARB_texture_non_power_of_two

GL_ARB_vertex_shader

GL_NV_texgen_reflection

GL_ARB_point_sprite

GL_ARB_fragment_program_shadow

GL_EXT_blend_equation_separate

GL_ARB_depth_texture

GL_ARB_texture_rectangle

GL_ARB_draw_buffers

GL_ARB_color_buffer_float

GL_ARB_half_float_pixel

GL_ARB_texture_float

GL_ARB_pixel_buffer_object

GL_EXT_framebuffer_object

GL_ARB_draw_instanced

GL_ARB_half_float_vertex

GL_ARB_occlusion_query2

GL_EXT_draw_buffers2

GL_WIN_swap_hint

GL_EXT_texture_sRGB

GL_ARB_multisample

GL_EXT_packed_float

GL_EXT_texture_shared_exponent

GL_ARB_texture_rg

GL_ARB_texture_compression_rgtc

GL_NV_conditional_render

GL_ARB_texture_swizzle

GL_EXT_texture_swizzle

GL_ARB_texture_gather

GL_ARB_sync

GL_ARB_cl_event

GL_ARB_framebuffer_sRGB

GL_EXT_packed_depth_stencil

GL_ARB_depth_buffer_float

GL_EXT_transform_feedback

GL_ARB_transform_feedback2

GL_ARB_draw_indirect

GL_EXT_framebuffer_blit

GL_EXT_framebuffer_multisample

GL_ARB_framebuffer_object

GL_ARB_framebuffer_no_attachments

GL_EXT_texture_array

GL_EXT_texture_integer

GL_ARB_map_buffer_range

GL_ARB_texture_buffer_range

GL_EXT_texture_snorm

GL_ARB_blend_func_extended

GL_INTEL_performance_query

GL_ARB_copy_buffer

GL_ARB_sampler_objects

GL_NV_primitive_restart

GL_ARB_seamless_cube_map

GL_ARB_seamless_cubemap_per_texture

GL_ARB_uniform_buffer_object

GL_ARB_depth_clamp

GL_ARB_vertex_array_bgra

GL_ARB_shader_bit_encoding

GL_ARB_draw_buffers_blend

GL_ARB_geometry_shader4

GL_EXT_geometry_shader4

GL_ARB_texture_query_lod

GL_ARB_explicit_attrib_location

GL_ARB_draw_elements_base_vertex

GL_EXT_shader_integer_mix

GL_ARB_instanced_arrays

GL_ARB_base_instance

GL_ARB_fragment_coord_conventions

GL_EXT_gpu_program_parameters

GL_ARB_texture_buffer_object_rgb32

GL_ARB_compatibility

GL_ARB_texture_rgb10_a2ui

GL_ARB_texture_multisample

GL_ARB_vertex_type_2_10_10_10_rev

GL_ARB_vertex_type_10f_11f_11f_rev

GL_ARB_timer_query

GL_ARB_tessellation_shader

GL_ARB_vertex_array_object

GL_ARB_provoking_vertex

GL_ARB_sample_shading

GL_ARB_texture_cube_map_array

GL_EXT_gpu_shader4

GL_ARB_gpu_shader5

GL_ARB_gpu_shader_fp64

GL_INTEL_fragment_shader_ordering

GL_ARB_fragment_shader_interlock

GL_EXT_clip_control

GL_ARB_shader_subroutine

GL_ARB_transform_feedback3

GL_ARB_get_program_binary

GL_ARB_separate_shader_objects

GL_ARB_shader_precision

GL_ARB_vertex_attrib_64bit

GL_ARB_viewport_array

GL_ARB_transform_feedback_instanced

GL_ARB_compressed_texture_pixel_storage

GL_ARB_shader_atomic_counters

GL_ARB_shading_language_packing

GL_ARB_shader_image_load_store

GL_ARB_shading_language_420pack

GL_ARB_texture_storage

GL_EXT_texture_storage

GL_ARB_compute_shader

GL_ARB_vertex_attrib_binding

GL_ARB_texture_view

GL_ARB_fragment_layer_viewport

GL_ARB_multi_draw_indirect

GL_ARB_program_interface_query

GL_ARB_shader_image_size

GL_ARB_shader_storage_buffer_object

GL_ARB_texture_storage_multisample

GL_ARB_buffer_storage

GL_AMD_vertex_shader_layer

GL_AMD_vertex_shader_viewport_index

GL_ARB_query_buffer_object

GL_EXT_polygon_offset_clamp

GL_ARB_clear_texture

GL_ARB_texture_mirror_clamp_to_edge

GL_ARB_debug_output

GL_ARB_enhanced_layouts

GL_KHR_debug

GL_ARB_arrays_of_arrays

GL_ARB_texture_query_levels

GL_ARB_invalidate_subdata

GL_ARB_clear_buffer_object

GL_INTEL_map_texture

GL_ARB_texture_compression_bptc

GL_ARB_ES2_compatibility

GL_ARB_ES3_compatibility

GL_ARB_robustness

GL_ARB_robust_buffer_access_behavior

GL_EXT_texture_sRGB_decode

GL_ARB_copy_image

GL_KHR_blend_equation_advanced

GL_EXT_direct_state_access

GL_ARB_stencil_texturing

GL_ARB_texture_stencil8

GL_ARB_explicit_uniform_location

GL_ARB_multi_bind

GL_ARB_indirect_parameters 



SMBIOS: 



[Bios]

  vendor: "American Megatrends Inc."

  version: "P1.30"

  startSegment: F000

  releaseDate: "07/02/2014"

  flags: pci|upgradable|shadowing|boot_cd|selectable_boot|socketed_rom|edd|int13d|int13e|int13f|int5|int9|int14|int17

  vendorFlags: 1

  flags1: acpi|usb_legacy

  flags2: bios_boot|targeted_content_distribution|uefi

  size: 4 MiB



[System]

  uuid0: 500040003000200

  uuid1: 900080007000600

  wakeUpType: power_switch



[Baseboard]

  manufacturer: "ASRock"

  product: "H81M-DGS R2.0"

  serialNumber: "M80-49002400266"

  flags: motherboard|replaceable

  hChassis: 3

  type: motherboard



[Chassis]

  type: desktop

  state: ok

  powerState: ok

  thermalState: ok

  securityStatus: none

  numPowerCords: 1



[Processor]

  socket: "CPUSocket"

  type: CPU

  m_Family: 15

  manufacturer: "Intel"

  id: BFEBFBFF000306C3

  version: "Intel(R) Celeron(R) CPU G1820 @ 2.70GHz"

  voltage: 12 dV

  externalClockFrequency: 100 MHz

  maxFrequency: 3800 MHz

  bootFrequency: 2700 MHz

  status: enabled

  upgrade: socket_1155

  hL1: 8

  hL2: 10

  hL3: 11

  assetTag: "Fill By OEM"

  partNumber: "Fill By OEM"

  coresPerPackage: 2

  enabledCores: 2

  logicalPerPackage: 2

  flags: x64

  family2: 15

  populated: true



[Cache]

  designation: "CPU Internal L1"

  configuration: enabled

  supportedFlags: unknown

  currentFlags: unknown

  ecc: single_bit

  type: other

  m_Associativity: A8

  level: 1

  location: internal

  mode: write_back

  maxSize: 128 KiB

  installedSize: 128 KiB



[Cache]

  designation: "CPU Internal L2"

  configuration: enabled

  supportedFlags: unknown

  currentFlags: unknown

  ecc: single_bit

  type: unified

  m_Associativity: A8

  level: 2

  location: internal

  mode: write_back

  maxSize: 512 KiB

  installedSize: 512 KiB



[Cache]

  designation: "CPU Internal L3"

  configuration: enabled

  supportedFlags: unknown

  currentFlags: unknown

  ecc: single_bit

  type: unified

  m_Associativity: A8

  level: 3

  location: internal

  mode: write_back

  maxSize: 2 MiB

  installedSize: 2 MiB



[SystemSlot]

  designation: "PCIE1"

  type: pcie

  busWidth: x16

  usage: available

  length: _long

  id: 17

  flags1: v3_3|shared

  flags2: pme



[SystemSlot]

  designation: "PCIE2"

  type: pcie

  busWidth: x1

  usage: available

  length: _long

  id: 18

  flags1: v3_3|shared

  flags2: pme



[MemoryArray]

  location: motherboard

  use: system

  ecc: none

  numDevices: 2

  maxCapacity: 16 GiB



[MemoryDevice]

  hMemoryArray: 12

  totalWidth: 64 bits

  dataWidth: 64 bits

  formFactor: DIMM

  locator: "ChannelA-DIMM0"

  bank: "BANK 0"

  type: DDR3

  typeFlags: synchronous

  speed: 1333 MHz

  manufacturer: "1319"

  serialNumber: "00000000"

  assetTag: "9876543210"

  partNumber: "CL11-11-11 D3-1600"

  configuredSpeed: 1333 MHz

  size: 4 GiB

  rank: 2



[MemoryDevice]

  hMemoryArray: 12

  formFactor: DIMM

  locator: "ChannelB-DIMM0"

  bank: "BANK 2"

  type: unknown

  manufacturer: "[Empty]"

  serialNumber: "[Empty]"

  assetTag: "9876543210"

  partNumber: "[Empty]"



[MemoryArrayMappedAddress]

  hMemoryArray: 12

  partitionWidth: 2

  endAddress: FFFFFC00



[MemoryDeviceMappedAddress]

  hMemoryDevice: 13

  hMemoryArrayMappedAddress: 16

  partitionRowPosition: 1

  interleavePosition: 1

  interleavedDataDepth: 1

  endAddress: FFFFFC00



[SystemBoot]

  status: no_error





====================================

Main log:

(unavailable)

====================================

