================================================================ PS profiler snapshot - Sun Dec 29 20:48:14 2013 Network host statistics Name | Peer 0 | Peer 1 | Peer 2 | Peer 3 | Peer 4 | Peer 5 | Peer 6 | Peer 7 ---------------------------|----------|----------|--------|--------|--------|--------|--------|------- |-incoming bytes | 52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |-outgoing bytes | 20 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |-last send time | 33716250 | 33716248 | 0 | 0 | 0 | 0 | 0 | 0 |-last receive time | 33715731 | 33715717 | 0 | 0 | 0 | 0 | 0 | 0 |-next timeout | 33716952 | 33719293 | 0 | 0 | 0 | 0 | 0 | 0 |-packets sent | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |-packets lost | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |-last RTT | 120 | 316 | 500 | 500 | 500 | 500 | 500 | 500 |-mean RTT | 136 | 589 | 500 | 500 | 500 | 500 | 500 | 500 |-MTU | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 '-reliable data in transit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 Network client statistics Name | Value ---------------------------|--------- |-incoming bytes | 37 |-outgoing bytes | 68 |-last send time | 33716250 |-last receive time | 33715389 |-next timeout | 33716427 |-packets sent | 0 |-packets lost | 0 |-last RTT | 60 |-mean RTT | 69 |-MTU | 1400 '-reliable data in transit | 36 Renderer statistics Name | Value ------------------------|---------- |-# draw calls | 6719 |-# terrain tris | 399294 |-# water tris | 23805 |-# model tris | 1996138 |-# overlay tris | 21312 |-# blend splats | 237 |-# particles | 1198 |-VB reserved | 73728 kB |-VB allocated | 27253 kB |-textures uploaded | 147935 kB '-shader effects loaded | 116 Profiling Information for: root (Time in node: 61.103 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.005 | 0.0 | 35.0 | 0.159 | 0.0 |-progressive load | 1.0 | 0.001 | 0.0 | 35.0 | 0.033 | 0.0 |-renderer incremental load | 1.0 | 0.191 | 0.0 | 35.0 | 6.639 | 0.0 |-dispatch events | 1.0 | 0.039 | 0.0 | 35.0 | 1.356 | 0.0 | |-GUI event handler | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handleInputBeforeGui | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-handle event in native GUI | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-mouse events | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-handleInputAfterGui | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ComputePath | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.039 | 0.0 | | 1.356 | 0.0 |-net client poll | 1.0 | 0.032 | 0.0 | 35.0 | 1.127 | 0.0 |-gui tick | 1.0 | 0.648 | 0.0 | 35.0 | 22.742 | 0.0 | |-CloneValueFromOtherContext | 3.0 | 0.004 | 0.0 | 105.0 | 0.133 | 0.0 | '-unlogged | | 0.644 | 0.0 | | 22.609 | 0.0 |-net client flush | 1.0 | 0.005 | 0.0 | 35.0 | 0.203 | 0.0 |-render | 1.0 | 23.551 | 0.0 | 35.0 | 819.589 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 35.0 | 0.021 | 0.0 | |-submit terrain | 1.0 | 0.110 | 0.0 | 35.0 | 3.855 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.110 | 0.0 | | 3.855 | 0.0 | |-sim submit | 1.0 | 5.403 | 0.0 | 35.0 | 187.169 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 5.403 | 0.0 | | 187.169 | 0.0 | |-submit unattached particles | 1.0 | 0.012 | 0.0 | 35.0 | 0.420 | 0.0 | |-render submissions | 1.0 | 12.853 | 0.0 | 35.0 | 448.015 | 0.0 | | |-prepare models | 1.0 | 1.764 | 0.0 | 35.0 | 61.607 | 0.0 | | |-prepare overlays | 1.0 | 0.080 | 0.0 | 35.0 | 2.721 | 0.0 | | |-prepare particles | 1.0 | 0.509 | 0.0 | 35.0 | 17.805 | 0.0 | | | |-update emitters | 1.0 | 0.468 | 0.0 | 35.0 | 16.344 | 0.0 | | | |-sort emitters | 1.0 | 0.039 | 0.0 | 35.0 | 1.377 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.085 | 0.0 | | |-shadow map | 1.0 | 1.732 | 0.0 | 35.0 | 60.453 | 0.0 | | | |-bind framebuffer | 1.0 | 0.001 | 0.0 | 35.0 | 0.046 | 0.0 | | | |-clear depth texture | 1.0 | 0.001 | 0.0 | 35.0 | 0.042 | 0.0 | | | |-render patches | 1.0 | 0.089 | 0.0 | 35.0 | 3.096 | 0.0 | | | | |-compute batches | 1.0 | 0.071 | 0.0 | 35.0 | 2.437 | 0.0 | | | | '-unlogged | | 0.019 | 0.0 | | 0.659 | 0.0 | | | |-render models | 1.0 | 0.716 | 0.0 | 35.0 | 25.009 | 0.0 | | | | |-bucketing by material | 2.0 | 0.174 | 0.0 | 70.0 | 6.066 | 0.0 | | | | |-processing material buckets | 2.0 | 0.066 | 0.0 | 70.0 | 2.326 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 70.0 | 0.079 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.455 | 0.0 | 70.0 | 15.933 | 0.0 | | | | '-unlogged | | 0.017 | 0.0 | | 0.605 | 0.0 | | | |-render transparent models | 1.0 | 0.789 | 0.0 | 35.0 | 27.486 | 0.0 | | | | |-bucketing by material | 2.0 | 0.252 | 0.0 | 70.0 | 8.812 | 0.0 | | | | |-processing material buckets | 2.0 | 0.073 | 0.0 | 70.0 | 2.567 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 70.0 | 0.051 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.453 | 0.0 | 70.0 | 15.741 | 0.0 | | | | '-unlogged | | 0.009 | 0.0 | | 0.315 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.000 | 0.0 | 35.0 | 0.015 | 0.0 | | | '-unlogged | | 0.135 | 0.0 | | 4.760 | 0.0 | | |-clear buffers | 1.0 | 0.001 | 0.0 | 35.0 | 0.044 | 0.0 | | |-water scissor | 1.0 | 3.425 | 0.0 | 35.0 | 118.893 | 0.0 | | | |-water reflections | 1.0 | 2.158 | 0.0 | 35.0 | 74.888 | 0.0 | | | | |-patches | 1.0 | 0.923 | 0.0 | 35.0 | 31.926 | 0.0 | | | | | |-render terrain sides | 1.0 | 0.001 | 0.0 | 35.0 | 0.021 | 0.0 | | | | | |-render terrain base | 1.0 | 0.425 | 0.0 | 35.0 | 14.625 | 0.0 | | | | | | |-compute batches | 1.0 | 0.245 | 0.0 | 35.0 | 8.653 | 0.0 | | | | | | |-recompute LOS texture | 0.0 | 0.058 | 0.0 | 1.0 | 1.696 | 0.0 | | | | | | '-unlogged | | 0.122 | 0.0 | | 4.276 | 0.0 | | | | | |-render terrain blends | 1.0 | 0.423 | 0.0 | 35.0 | 14.677 | 0.0 | | | | | | |-compute batches | 1.0 | 0.233 | 0.0 | 35.0 | 8.053 | 0.0 | | | | | | '-unlogged | | 0.190 | 0.0 | | 6.624 | 0.0 | | | | | |-render terrain decals | 1.0 | 0.014 | 0.0 | 35.0 | 0.478 | 0.0 | | | | | '-unlogged | | 0.061 | 0.0 | | 2.125 | 0.0 | | | | |-models | 1.0 | 0.649 | 0.0 | 35.0 | 22.648 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.113 | 0.0 | 70.0 | 3.993 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.053 | 0.0 | 70.0 | 1.845 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 70.0 | 0.070 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.256 | 0.0 | 70.0 | 8.922 | 0.0 | | | | | '-unlogged | | 0.225 | 0.0 | | 7.817 | 0.0 | | | | |-transparent models | 1.0 | 0.566 | 0.0 | 35.0 | 19.593 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.135 | 0.0 | 70.0 | 4.681 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.062 | 0.0 | 70.0 | 2.140 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 70.0 | 0.051 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.181 | 0.0 | 70.0 | 6.262 | 0.0 | | | | | '-unlogged | | 0.187 | 0.0 | | 6.460 | 0.0 | | | | '-unlogged | | 0.021 | 0.0 | | 0.722 | 0.0 | | | |-water refractions | 1.0 | 1.265 | 0.0 | 35.0 | 43.917 | 0.0 | | | | |-patches | 1.0 | 0.519 | 0.0 | 35.0 | 18.013 | 0.0 | | | | | |-render terrain sides | 1.0 | 0.001 | 0.0 | 35.0 | 0.019 | 0.0 | | | | | |-render terrain base | 1.0 | 0.233 | 0.0 | 35.0 | 8.058 | 0.0 | | | | | | |-compute batches | 1.0 | 0.148 | 0.0 | 35.0 | 5.110 | 0.0 | | | | | | '-unlogged | | 0.085 | 0.0 | | 2.948 | 0.0 | | | | | |-render terrain blends | 1.0 | 0.236 | 0.0 | 35.0 | 8.203 | 0.0 | | | | | | |-compute batches | 1.0 | 0.116 | 0.0 | 35.0 | 4.097 | 0.0 | | | | | | '-unlogged | | 0.120 | 0.0 | | 4.106 | 0.0 | | | | | |-render terrain decals | 1.0 | 0.003 | 0.0 | 35.0 | 0.088 | 0.0 | | | | | '-unlogged | | 0.048 | 0.0 | | 1.645 | 0.0 | | | | |-models | 1.0 | 0.391 | 0.0 | 35.0 | 13.651 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.090 | 0.0 | 70.0 | 3.081 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.051 | 0.0 | 70.0 | 1.787 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 70.0 | 0.067 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.082 | 0.0 | 70.0 | 2.962 | 0.0 | | | | | '-unlogged | | 0.166 | 0.0 | | 5.753 | 0.0 | | | | |-transparent models | 1.0 | 0.345 | 0.0 | 35.0 | 11.929 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.098 | 0.0 | 70.0 | 3.380 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.055 | 0.0 | 70.0 | 1.925 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 70.0 | 0.047 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.041 | 0.0 | 70.0 | 1.419 | 0.0 | | | | | '-unlogged | | 0.149 | 0.0 | | 5.159 | 0.0 | | | | '-unlogged | | 0.009 | 0.0 | | 0.324 | 0.0 | | | '-unlogged | | 0.003 | 0.0 | | 0.087 | 0.0 | | |-patches | 1.0 | 2.074 | 0.0 | 35.0 | 72.500 | 0.0 | | | |-render terrain sides | 1.0 | 0.006 | 0.0 | 35.0 | 0.207 | 0.0 | | | |-render terrain base | 1.0 | 0.948 | 0.0 | 35.0 | 33.053 | 0.0 | | | | |-compute batches | 1.0 | 0.794 | 0.0 | 35.0 | 27.706 | 0.0 | | | | |-recompute LOS texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.155 | 0.0 | | 5.348 | 0.0 | | | |-render terrain blends | 1.0 | 1.009 | 0.0 | 35.0 | 35.354 | 0.0 | | | | |-compute batches | 1.0 | 0.722 | 0.0 | 35.0 | 25.339 | 0.0 | | | | '-unlogged | | 0.287 | 0.0 | | 10.015 | 0.0 | | | |-render terrain decals | 1.0 | 0.103 | 0.0 | 35.0 | 3.632 | 0.0 | | | '-unlogged | | 0.007 | 0.0 | | 0.253 | 0.0 | | |-overlays (before) | 1.0 | 0.002 | 0.0 | 35.0 | 0.056 | 0.0 | | |-models | 1.0 | 0.682 | 0.0 | 35.0 | 23.885 | 0.0 | | | |-bucketing by material | 2.0 | 0.110 | 0.0 | 70.0 | 3.803 | 0.0 | | | |-processing material buckets | 2.0 | 0.055 | 0.0 | 70.0 | 1.914 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 70.0 | 0.068 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 0.502 | 0.0 | 70.0 | 17.643 | 0.0 | | | '-unlogged | | 0.013 | 0.0 | | 0.458 | 0.0 | | |-transparent models | 2.0 | 1.220 | 0.0 | 70.0 | 42.636 | 0.0 | | | |-bucketing by material | 4.0 | 0.244 | 0.0 | 140.0 | 8.556 | 0.0 | | | |-processing material buckets | 4.0 | 0.122 | 0.0 | 140.0 | 4.298 | 0.0 | | | |-sorting tech buckets | 4.0 | 0.003 | 0.0 | 140.0 | 0.102 | 0.0 | | | |-rendering bucketed submissions | 4.0 | 0.825 | 0.0 | 140.0 | 28.742 | 0.0 | | | '-unlogged | | 0.027 | 0.0 | | 0.937 | 0.0 | | |-fancy water | 1.0 | 0.038 | 0.0 | 35.0 | 1.310 | 0.0 | | |-overlays (after) | 1.0 | 0.028 | 0.0 | 35.0 | 0.906 | 0.0 | | |-particles | 1.0 | 0.066 | 0.0 | 35.0 | 2.285 | 0.0 | | |-silhouettes | 1.0 | 1.182 | 0.0 | 35.0 | 41.144 | 0.0 | | | |-render patches | 1.0 | 0.062 | 0.0 | 35.0 | 2.248 | 0.0 | | | | |-compute batches | 1.0 | 0.050 | 0.0 | 35.0 | 1.831 | 0.0 | | | | '-unlogged | | 0.012 | 0.0 | | 0.417 | 0.0 | | | |-render model occluders | 1.0 | 0.285 | 0.0 | 35.0 | 9.917 | 0.0 | | | | |-bucketing by material | 2.0 | 0.117 | 0.0 | 70.0 | 4.065 | 0.0 | | | | |-processing material buckets | 2.0 | 0.059 | 0.0 | 70.0 | 2.039 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 70.0 | 0.067 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.098 | 0.0 | 70.0 | 3.400 | 0.0 | | | | '-unlogged | | 0.010 | 0.0 | | 0.346 | 0.0 | | | |-render transparent occluders | 1.0 | 0.439 | 0.0 | 35.0 | 15.209 | 0.0 | | | | |-bucketing by material | 2.0 | 0.106 | 0.0 | 70.0 | 3.695 | 0.0 | | | | |-processing material buckets | 2.0 | 0.058 | 0.0 | 70.0 | 2.029 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 70.0 | 0.055 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.265 | 0.0 | 70.0 | 9.174 | 0.0 | | | | '-unlogged | | 0.007 | 0.0 | | 0.256 | 0.0 | | | |-render models | 1.0 | 0.383 | 0.0 | 35.0 | 13.341 | 0.0 | | | | |-bucketing by material | 2.0 | 0.076 | 0.0 | 70.0 | 2.624 | 0.0 | | | | |-processing material buckets | 2.0 | 0.051 | 0.0 | 70.0 | 1.782 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 70.0 | 0.063 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.245 | 0.0 | 70.0 | 8.553 | 0.0 | | | | '-unlogged | | 0.009 | 0.0 | | 0.319 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.428 | 0.0 | | |-overlays (fg) | 1.0 | 0.004 | 0.0 | 35.0 | 0.130 | 0.0 | | '-unlogged | | 0.047 | 0.0 | | 1.642 | 0.0 | |-text overlays | 1.0 | 0.001 | 0.0 | 35.0 | 0.019 | 0.0 | |-gui | 1.0 | 1.691 | 0.0 | 35.0 | 56.337 | 0.0 | | |-render minimap | 1.0 | 0.884 | 0.0 | 35.0 | 28.323 | 0.0 | | | |-minimap units | 1.0 | 0.848 | 0.0 | 35.0 | 27.080 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.036 | 0.0 | | 1.243 | 0.0 | | '-unlogged | | 0.807 | 0.0 | | 28.014 | 0.0 | |-logger | 1.0 | 0.006 | 0.0 | 35.0 | 0.192 | 0.0 | |-cursor | 1.0 | 0.016 | 0.0 | 35.0 | 0.571 | 0.0 | |-end frame | 1.0 | 3.394 | 0.0 | 35.0 | 120.700 | 0.0 | | |-error check | 1.0 | 3.391 | 0.0 | 35.0 | 120.594 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.106 | 0.0 | '-unlogged | | 0.066 | 0.0 | | 2.291 | 0.0 |-swap buffers | 1.0 | 0.052 | 0.0 | 35.0 | 1.820 | 0.0 |-sim update | 0.0 | 16.297 | 0.0 | 1.0 | 893.415 | 0.0 | |-ExecuteActiveQueries | 0.0 | 0.381 | 0.0 | 1.0 | 11.468 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.381 | 0.0 | | 11.468 | 0.0 | |-Move | 24.3 | 0.209 | 0.0 | 729.0 | 11.027 | 0.0 | | |-TestLine | 10.6 | 0.040 | 0.0 | 344.0 | 1.344 | 0.0 | | |-AddTerrainEdges | 9.5 | 0.002 | 0.0 | 306.0 | 0.086 | 0.0 | | |-LosUpdateHelperIncremental | 6.0 | 0.024 | 0.0 | 172.0 | 0.729 | 0.0 | | |-object variation loading | 0.2 | 0.005 | 0.0 | 11.0 | 0.309 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.005 | 0.0 | | 0.309 | 0.0 | | |-MoveToTargetRange | 0.1 | 0.001 | 0.0 | 4.0 | 0.015 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.015 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 1.0 | 1.268 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 1.0 | 0.743 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 2.0 | 0.004 | 0.0 | | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.004 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 4.0 | 0.071 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 2.0 | 0.113 | 0.0 | | '-unlogged | | 0.136 | 0.0 | | 6.345 | 0.0 | |-AI setup | 0.0 | 0.164 | 0.0 | 1.0 | 7.123 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 1.0 | 1.260 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 1.0 | 0.729 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.0 | 0.019 | 0.0 | 1.0 | 0.528 | 0.0 | | '-unlogged | | 0.145 | 0.0 | | 4.607 | 0.0 | |-AI compute read state | 0.0 | 0.113 | 0.0 | 1.0 | 3.268 | 0.0 | |-AI run shared component | 0.0 | 0.147 | 0.0 | 1.0 | 5.549 | 0.0 | | |-Shared ApplyEntitiesDelta | 0.0 | 0.143 | 0.0 | 1.0 | 5.445 | 0.0 | | |-onUpdate | 0.0 | 0.002 | 0.0 | 1.0 | 0.057 | 0.0 | | '-unlogged | | 0.002 | 0.0 | | 0.046 | 0.0 | |-AI script | 0.1 | 1.438 | 0.0 | 2.0 | 0.061 | 0.0 | | |-Aegis bot (player 4) | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Aegis bot (player 2) | 0.0 | 1.435 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 1.392 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.122 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 1.061 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.024 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.022 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 1.032 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.027 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.022 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.162 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.041 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.016 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.025 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.061 | 0.0 | |-MoveToTargetRange | 0.2 | 0.002 | 0.0 | 7.0 | 0.038 | 0.0 | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.001 | 0.0 | | 0.038 | 0.0 | |-object variation loading | 1.8 | 0.061 | 0.0 | 76.0 | 2.790 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.061 | 0.0 | | 2.790 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputePath | 1.9 | 11.302 | 0.0 | 55.0 | 623.323 | 0.0 | |-ComputeShortPath | 1.7 | 1.490 | 0.0 | 74.0 | 192.419 | 0.0 | | |-AddTerrainEdges | 1.7 | 0.009 | 0.0 | 74.0 | 0.671 | 0.0 | | |-GetObstructionsInRange | 1.7 | 0.038 | 0.0 | 74.0 | 1.774 | 0.0 | | |-A* | 1.7 | 1.417 | 0.0 | 74.0 | 188.606 | 0.0 | | '-unlogged | | 0.026 | 0.0 | | 1.368 | 0.0 | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 2.0 | 0.009 | 0.0 | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.009 | 0.0 | |-TestLine | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.3 | 0.016 | 0.0 | 7.0 | 0.433 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 1.0 | 0.003 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 8.0 | 0.094 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.974 | 0.0 | | 35.811 | 0.0 |-state hash check | 0.0 | 0.066 | 0.0 | 1.0 | 1.944 | 0.0 | |-AI compute read state | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AI run shared component | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Shared ApplyEntitiesDelta | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-onUpdate | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI script | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Aegis bot (player 2) | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.066 | 0.0 | | 1.944 | 0.0 |-gui sim update | 0.0 | 0.236 | 0.0 | 1.0 | 7.288 | 0.0 | |-CloneValueFromOtherContext | 1.0 | 0.170 | 0.0 | 30.0 | 5.261 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.066 | 0.0 | | 2.027 | 0.0 |-sim interpolate | 1.0 | 19.909 | 0.0 | 35.0 | 697.138 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 19.909 | 0.0 | | 697.138 | 0.0 '-unlogged | | 0.071 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI | AI -------------------------|----------|------------|----------|----------|--------- |-max nominal heap bytes | 16777216 | 134217728 | 33554432 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 134217728 | 33554432 | 33554432 | 33554432 |-allocated bytes | 6930432 | 22183936 | 17948672 | 17948672 | 17948672 '-number of GCs | 358 | 53 | 281 | 281 | 281 ================================================================ ================================================================ PS profiler snapshot - Sun Dec 29 22:28:23 2013 Network host statistics Name | Peer 0 | Peer 1 | Peer 2 | Peer 3 | Peer 4 | Peer 5 | Peer 6 | Peer 7 ---------------------------|----------|----------|--------|--------|--------|--------|--------|------- |-incoming bytes | 52 | 52 | 0 | 0 | 0 | 0 | 0 | 0 |-outgoing bytes | 35 | 35 | 0 | 0 | 0 | 0 | 0 | 0 |-last send time | 39725079 | 39725058 | 0 | 0 | 0 | 0 | 0 | 0 |-last receive time | 39724499 | 39724538 | 0 | 0 | 0 | 0 | 0 | 0 |-next timeout | 39725239 | 39725395 | 0 | 0 | 0 | 0 | 0 | 0 |-packets sent | 14 | 28 | 0 | 0 | 0 | 0 | 0 | 0 |-packets lost | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |-last RTT | 78 | 63 | 500 | 500 | 500 | 500 | 500 | 500 |-mean RTT | 57 | 89 | 500 | 500 | 500 | 500 | 500 | 500 |-MTU | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 '-reliable data in transit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 Network client statistics Name | Value ---------------------------|--------- |-incoming bytes | 45 |-outgoing bytes | 112 |-last send time | 39725079 |-last receive time | 39724499 |-next timeout | 39725107 |-packets sent | 4 |-packets lost | 0 |-last RTT | 16 |-mean RTT | 16 |-MTU | 1400 '-reliable data in transit | 36 Renderer statistics Name | Value ------------------------|---------- |-# draw calls | 2165 |-# terrain tris | 205394 |-# water tris | 9960 |-# model tris | 255742 |-# overlay tris | 22994 |-# blend splats | 125 |-# particles | 838 |-VB reserved | 114688 kB |-VB allocated | 38093 kB |-textures uploaded | 159403 kB '-shader effects loaded | 120 Profiling Information for: root (Time in node: 62.061 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.005 | 0.0 | 12.0 | 0.056 | 0.0 |-progressive load | 1.0 | 0.001 | 0.0 | 12.0 | 0.011 | 0.0 |-renderer incremental load | 1.0 | 0.200 | 0.0 | 12.0 | 2.400 | 0.0 |-dispatch events | 1.0 | 0.096 | 0.0 | 12.0 | 2.125 | 0.0 | |-GUI event handler | 0.2 | 0.046 | 0.0 | 7.0 | 1.372 | 0.0 | | |-handleInputBeforeGui | 0.2 | 0.019 | 0.0 | 7.0 | 0.562 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.019 | 0.0 | | 0.562 | 0.0 | | |-handle event in native GUI | 0.2 | 0.025 | 0.0 | 7.0 | 0.763 | 0.0 | | | |-mouse events | 0.2 | 0.025 | 0.0 | 7.0 | 0.743 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.025 | 0.0 | | 0.743 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.020 | 0.0 | | |-handleInputAfterGui | 0.2 | 0.001 | 0.0 | 7.0 | 0.042 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ComputePath | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.042 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.006 | 0.0 | '-unlogged | | 0.050 | 0.0 | | 0.753 | 0.0 |-net client poll | 1.0 | 0.028 | 0.0 | 12.0 | 0.361 | 0.0 |-gui tick | 1.0 | 0.649 | 0.0 | 12.0 | 7.567 | 0.0 | |-CloneValueFromOtherContext | 3.0 | 0.004 | 0.0 | 36.0 | 0.040 | 0.0 | '-unlogged | | 0.645 | 0.0 | | 7.527 | 0.0 |-net client flush | 1.0 | 0.012 | 0.0 | 12.0 | 0.124 | 0.0 |-render | 1.0 | 12.379 | 0.0 | 12.0 | 148.594 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 12.0 | 0.007 | 0.0 | |-submit terrain | 1.0 | 0.096 | 0.0 | 12.0 | 1.139 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.096 | 0.0 | | 1.139 | 0.0 | |-sim submit | 1.0 | 3.636 | 0.0 | 12.0 | 43.358 | 0.0 | | |-decal build | 1.1 | 0.058 | 0.0 | 13.0 | 0.712 | 0.0 | | '-unlogged | | 3.577 | 0.0 | | 42.645 | 0.0 | |-submit unattached particles | 1.0 | 0.002 | 0.0 | 12.0 | 0.029 | 0.0 | |-render submissions | 1.0 | 5.586 | 0.0 | 12.0 | 66.984 | 0.0 | | |-prepare models | 1.0 | 1.012 | 0.0 | 12.0 | 11.905 | 0.0 | | |-prepare overlays | 1.0 | 0.076 | 0.0 | 12.0 | 0.898 | 0.0 | | |-prepare particles | 1.0 | 0.375 | 0.0 | 12.0 | 4.460 | 0.0 | | | |-update emitters | 1.0 | 0.365 | 0.0 | 12.0 | 4.335 | 0.0 | | | |-sort emitters | 1.0 | 0.008 | 0.0 | 12.0 | 0.095 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.031 | 0.0 | | |-shadow map | 1.0 | 0.760 | 0.0 | 12.0 | 9.265 | 0.0 | | | |-bind framebuffer | 1.0 | 0.001 | 0.0 | 12.0 | 0.021 | 0.0 | | | |-clear depth texture | 1.0 | 0.001 | 0.0 | 12.0 | 0.018 | 0.0 | | | |-render patches | 1.0 | 0.067 | 0.0 | 12.0 | 0.762 | 0.0 | | | | |-compute batches | 1.0 | 0.049 | 0.0 | 12.0 | 0.553 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.209 | 0.0 | | | |-render models | 1.0 | 0.267 | 0.0 | 12.0 | 3.241 | 0.0 | | | | |-bucketing by material | 2.0 | 0.059 | 0.0 | 24.0 | 0.691 | 0.0 | | | | |-processing material buckets | 2.0 | 0.019 | 0.0 | 24.0 | 0.228 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 24.0 | 0.019 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.167 | 0.0 | 24.0 | 2.072 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.231 | 0.0 | | | |-render transparent models | 1.0 | 0.265 | 0.0 | 12.0 | 3.275 | 0.0 | | | | |-bucketing by material | 2.0 | 0.064 | 0.0 | 24.0 | 0.756 | 0.0 | | | | |-processing material buckets | 2.0 | 0.025 | 0.0 | 24.0 | 0.304 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.015 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.168 | 0.0 | 24.0 | 2.103 | 0.0 | | | | '-unlogged | | 0.008 | 0.0 | | 0.096 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.000 | 0.0 | 12.0 | 0.003 | 0.0 | | | '-unlogged | | 0.157 | 0.0 | | 1.945 | 0.0 | | |-clear buffers | 1.0 | 0.001 | 0.0 | 12.0 | 0.013 | 0.0 | | |-water scissor | 1.0 | 1.289 | 0.0 | 12.0 | 15.275 | 0.0 | | | |-water reflections | 1.0 | 0.827 | 0.0 | 12.0 | 9.774 | 0.0 | | | | |-patches | 1.0 | 0.511 | 0.0 | 12.0 | 5.928 | 0.0 | | | | | |-render terrain sides | 1.0 | 0.000 | 0.0 | 12.0 | 0.003 | 0.0 | | | | | |-render terrain base | 1.0 | 0.311 | 0.0 | 12.0 | 3.462 | 0.0 | | | | | | |-compute batches | 1.0 | 0.062 | 0.0 | 12.0 | 0.748 | 0.0 | | | | | | |-recompute LOS texture | 0.1 | 0.165 | 0.0 | 1.0 | 1.708 | 0.0 | | | | | | '-unlogged | | 0.084 | 0.0 | | 1.006 | 0.0 | | | | | |-render terrain blends | 1.0 | 0.144 | 0.0 | 12.0 | 1.770 | 0.0 | | | | | | |-compute batches | 1.0 | 0.052 | 0.0 | 12.0 | 0.619 | 0.0 | | | | | | '-unlogged | | 0.092 | 0.0 | | 1.151 | 0.0 | | | | | |-render terrain decals | 1.0 | 0.018 | 0.0 | 12.0 | 0.240 | 0.0 | | | | | '-unlogged | | 0.037 | 0.0 | | 0.453 | 0.0 | | | | |-models | 1.0 | 0.152 | 0.0 | 12.0 | 1.855 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.025 | 0.0 | 24.0 | 0.305 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.015 | 0.0 | 24.0 | 0.187 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.017 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.044 | 0.0 | 24.0 | 0.530 | 0.0 | | | | | '-unlogged | | 0.067 | 0.0 | | 0.815 | 0.0 | | | | |-transparent models | 1.0 | 0.144 | 0.0 | 12.0 | 1.755 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.026 | 0.0 | 24.0 | 0.321 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.019 | 0.0 | 24.0 | 0.238 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.014 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.034 | 0.0 | 24.0 | 0.392 | 0.0 | | | | | '-unlogged | | 0.064 | 0.0 | | 0.790 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.236 | 0.0 | | | |-water refractions | 1.0 | 0.460 | 0.0 | 12.0 | 5.472 | 0.0 | | | | |-patches | 1.0 | 0.245 | 0.0 | 12.0 | 2.882 | 0.0 | | | | | |-render terrain sides | 1.0 | 0.000 | 0.0 | 12.0 | 0.003 | 0.0 | | | | | |-render terrain base | 1.0 | 0.103 | 0.0 | 12.0 | 1.200 | 0.0 | | | | | | |-compute batches | 1.0 | 0.052 | 0.0 | 12.0 | 0.626 | 0.0 | | | | | | '-unlogged | | 0.051 | 0.0 | | 0.574 | 0.0 | | | | | |-render terrain blends | 1.0 | 0.119 | 0.0 | 12.0 | 1.423 | 0.0 | | | | | | |-compute batches | 1.0 | 0.043 | 0.0 | 12.0 | 0.516 | 0.0 | | | | | | '-unlogged | | 0.076 | 0.0 | | 0.906 | 0.0 | | | | | |-render terrain decals | 1.0 | 0.002 | 0.0 | 12.0 | 0.019 | 0.0 | | | | | '-unlogged | | 0.020 | 0.0 | | 0.238 | 0.0 | | | | |-models | 1.0 | 0.101 | 0.0 | 12.0 | 1.195 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.021 | 0.0 | 24.0 | 0.240 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.012 | 0.0 | 24.0 | 0.147 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 24.0 | 0.023 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.023 | 0.0 | 24.0 | 0.280 | 0.0 | | | | | '-unlogged | | 0.043 | 0.0 | | 0.506 | 0.0 | | | | |-transparent models | 1.0 | 0.108 | 0.0 | 12.0 | 1.311 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.023 | 0.0 | 24.0 | 0.274 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.018 | 0.0 | 24.0 | 0.212 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.015 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.014 | 0.0 | 24.0 | 0.177 | 0.0 | | | | | '-unlogged | | 0.052 | 0.0 | | 0.633 | 0.0 | | | | '-unlogged | | 0.007 | 0.0 | | 0.084 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.028 | 0.0 | | |-patches | 1.0 | 1.079 | 0.0 | 12.0 | 13.055 | 0.0 | | | |-render terrain sides | 1.0 | 0.005 | 0.0 | 12.0 | 0.054 | 0.0 | | | |-render terrain base | 1.0 | 0.497 | 0.0 | 12.0 | 5.992 | 0.0 | | | | |-compute batches | 1.0 | 0.392 | 0.0 | 12.0 | 4.721 | 0.0 | | | | |-recompute LOS texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.105 | 0.0 | | 1.271 | 0.0 | | | |-render terrain blends | 1.0 | 0.535 | 0.0 | 12.0 | 6.428 | 0.0 | | | | |-compute batches | 1.0 | 0.349 | 0.0 | 12.0 | 4.202 | 0.0 | | | | '-unlogged | | 0.186 | 0.0 | | 2.226 | 0.0 | | | |-render terrain decals | 1.0 | 0.037 | 0.0 | 12.0 | 0.509 | 0.0 | | | '-unlogged | | 0.006 | 0.0 | | 0.072 | 0.0 | | |-overlays (before) | 1.0 | 0.002 | 0.0 | 12.0 | 0.021 | 0.0 | | |-models | 1.0 | 0.198 | 0.0 | 12.0 | 2.382 | 0.0 | | | |-bucketing by material | 2.0 | 0.025 | 0.0 | 24.0 | 0.308 | 0.0 | | | |-processing material buckets | 2.0 | 0.013 | 0.0 | 24.0 | 0.153 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.018 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 0.148 | 0.0 | 24.0 | 1.770 | 0.0 | | | '-unlogged | | 0.011 | 0.0 | | 0.132 | 0.0 | | |-transparent models | 2.0 | 0.356 | 0.0 | 24.0 | 4.410 | 0.0 | | | |-bucketing by material | 4.0 | 0.053 | 0.0 | 48.0 | 0.674 | 0.0 | | | |-processing material buckets | 4.0 | 0.037 | 0.0 | 48.0 | 0.440 | 0.0 | | | |-sorting tech buckets | 4.0 | 0.002 | 0.0 | 48.0 | 0.028 | 0.0 | | | |-rendering bucketed submissions | 4.0 | 0.244 | 0.0 | 48.0 | 3.026 | 0.0 | | | '-unlogged | | 0.020 | 0.0 | | 0.243 | 0.0 | | |-fancy water | 1.0 | 0.022 | 0.0 | 12.0 | 0.254 | 0.0 | | |-overlays (after) | 1.0 | 0.026 | 0.0 | 12.0 | 0.280 | 0.0 | | |-particles | 1.0 | 0.022 | 0.0 | 12.0 | 0.264 | 0.0 | | |-silhouettes | 1.0 | 0.334 | 0.0 | 12.0 | 4.099 | 0.0 | | | |-render patches | 1.0 | 0.038 | 0.0 | 12.0 | 0.417 | 0.0 | | | | |-compute batches | 1.0 | 0.030 | 0.0 | 12.0 | 0.326 | 0.0 | | | | '-unlogged | | 0.008 | 0.0 | | 0.091 | 0.0 | | | |-render model occluders | 1.0 | 0.084 | 0.0 | 12.0 | 0.980 | 0.0 | | | | |-bucketing by material | 2.0 | 0.023 | 0.0 | 24.0 | 0.260 | 0.0 | | | | |-processing material buckets | 2.0 | 0.015 | 0.0 | 24.0 | 0.170 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.017 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.036 | 0.0 | 24.0 | 0.433 | 0.0 | | | | '-unlogged | | 0.009 | 0.0 | | 0.101 | 0.0 | | | |-render transparent occluders | 1.0 | 0.107 | 0.0 | 12.0 | 1.412 | 0.0 | | | | |-bucketing by material | 2.0 | 0.026 | 0.0 | 24.0 | 0.388 | 0.0 | | | | |-processing material buckets | 2.0 | 0.018 | 0.0 | 24.0 | 0.214 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.014 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.055 | 0.0 | 24.0 | 0.699 | 0.0 | | | | '-unlogged | | 0.007 | 0.0 | | 0.097 | 0.0 | | | |-render models | 1.0 | 0.095 | 0.0 | 12.0 | 1.172 | 0.0 | | | | |-bucketing by material | 2.0 | 0.021 | 0.0 | 24.0 | 0.305 | 0.0 | | | | |-processing material buckets | 2.0 | 0.013 | 0.0 | 24.0 | 0.159 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 24.0 | 0.018 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.051 | 0.0 | 24.0 | 0.591 | 0.0 | | | | '-unlogged | | 0.008 | 0.0 | | 0.099 | 0.0 | | | '-unlogged | | 0.010 | 0.0 | | 0.119 | 0.0 | | |-overlays (fg) | 1.0 | 0.003 | 0.0 | 12.0 | 0.032 | 0.0 | | '-unlogged | | 0.031 | 0.0 | | 0.372 | 0.0 | |-text overlays | 1.0 | 0.001 | 0.0 | 12.0 | 0.008 | 0.0 | |-gui | 1.0 | 1.392 | 0.0 | 12.0 | 16.290 | 0.0 | | |-render minimap | 1.0 | 0.545 | 0.0 | 12.0 | 6.097 | 0.0 | | | |-minimap units | 1.0 | 0.511 | 0.0 | 12.0 | 5.700 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.034 | 0.0 | | 0.397 | 0.0 | | '-unlogged | | 0.847 | 0.0 | | 10.193 | 0.0 | |-logger | 1.0 | 0.733 | 0.0 | 12.0 | 7.698 | 0.0 | |-cursor | 1.0 | 0.015 | 0.0 | 12.0 | 0.178 | 0.0 | |-end frame | 1.0 | 0.855 | 0.0 | 12.0 | 12.158 | 0.0 | | |-error check | 1.0 | 0.852 | 0.0 | 12.0 | 12.116 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.042 | 0.0 | '-unlogged | | 0.062 | 0.0 | | 0.746 | 0.0 |-swap buffers | 1.0 | 0.056 | 0.0 | 12.0 | 0.679 | 0.0 |-sim update | 0.1 | 21.542 | 0.0 | 1.0 | 206.208 | 0.0 | |-ExecuteActiveQueries | 0.1 | 0.966 | 0.0 | 1.0 | 9.246 | 0.0 | | |-MoveToTargetRange | 0.2 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | |-object variation loading | 0.2 | 0.023 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.942 | 0.0 | | 9.246 | 0.0 | |-Move | 71.3 | 0.488 | 0.0 | 712.0 | 4.858 | 0.0 | | |-TestLine | 27.0 | 0.151 | 0.0 | 273.0 | 1.538 | 0.0 | | |-AddTerrainEdges | 26.6 | 0.006 | 0.0 | 268.0 | 0.062 | 0.0 | | |-LosUpdateHelperIncremental | 7.8 | 0.032 | 0.0 | 75.0 | 0.315 | 0.0 | | |-object variation loading | 0.1 | 0.009 | 0.0 | 1.0 | 0.082 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.082 | 0.0 | | |-MoveToTargetRange | 0.2 | 0.000 | 0.0 | 2.0 | 0.004 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.004 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.2 | 0.000 | 0.0 | 2.0 | 0.002 | 0.0 | | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.002 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.290 | 0.0 | | 2.854 | 0.0 | |-AI setup | 0.1 | 0.492 | 0.0 | 1.0 | 4.947 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.1 | 0.035 | 0.0 | 1.0 | 0.372 | 0.0 | | '-unlogged | | 0.458 | 0.0 | | 4.575 | 0.0 | |-AI compute read state | 0.1 | 0.373 | 0.0 | 1.0 | 3.758 | 0.0 | |-AI run shared component | 0.1 | 11.726 | 0.0 | 1.0 | 86.307 | 0.0 | | |-Shared ApplyEntitiesDelta | 0.1 | 11.716 | 0.0 | 1.0 | 86.186 | 0.0 | | |-onUpdate | 0.1 | 0.005 | 0.0 | 1.0 | 0.071 | 0.0 | | '-unlogged | | 0.005 | 0.0 | | 0.050 | 0.0 | |-AI script | 0.2 | 0.235 | 0.0 | 2.0 | 6.928 | 0.0 | | |-Aegis bot (player 4) | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 4 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 5 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Aegis bot (player 2) | 0.0 | 0.228 | 0.0 | 1.0 | 6.853 | 0.0 | | | |-Headquarters update | 0.0 | 0.181 | 0.0 | 1.0 | 5.437 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.009 | 0.0 | 1.0 | 0.277 | 0.0 | | | | | |-Build buildings | 0.0 | 0.004 | 0.0 | 1.0 | 0.132 | 0.0 | | | | | '-unlogged | | 0.005 | 0.0 | | 0.145 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.001 | 0.0 | 1.0 | 0.021 | 0.0 | | | | |-Defence Manager | 0.0 | 0.085 | 0.0 | 1.0 | 2.535 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.013 | 0.0 | 1.0 | 0.391 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.012 | 0.0 | 1.0 | 0.351 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.001 | 0.0 | 1.0 | 0.029 | 0.0 | | | | | | '-unlogged | | 0.011 | 0.0 | | 0.322 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.040 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.005 | 0.0 | 1.0 | 0.149 | 0.0 | | | | | |-Assign builders | 0.0 | 0.002 | 0.0 | 1.0 | 0.055 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.001 | 0.0 | 1.0 | 0.019 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 1.0 | 0.008 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.008 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.066 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.069 | 0.0 | | 2.065 | 0.0 | | | |-Queue Manager | 0.0 | 0.044 | 0.0 | 1.0 | 1.308 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.008 | 0.0 | 1.0 | 0.231 | 0.0 | | | | '-unlogged | | 0.036 | 0.0 | | 1.077 | 0.0 | | | '-unlogged | | 0.004 | 0.0 | | 0.108 | 0.0 | | '-unlogged | | 0.006 | 0.0 | | 0.074 | 0.0 | |-MoveToTargetRange | 3.1 | 0.013 | 0.0 | 22.0 | 0.091 | 0.0 | | |-TestLine | 0.6 | 0.002 | 0.0 | 5.0 | 0.011 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.012 | 0.0 | | 0.080 | 0.0 | |-object variation loading | 2.8 | 0.093 | 0.0 | 21.0 | 0.801 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.093 | 0.0 | | 0.801 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputePath | 4.0 | 1.474 | 0.0 | 52.0 | 43.025 | 0.0 | |-ComputeShortPath | 5.2 | 3.627 | 0.0 | 40.0 | 28.070 | 0.0 | | |-AddTerrainEdges | 5.2 | 0.061 | 0.0 | 40.0 | 0.433 | 0.0 | | |-GetObstructionsInRange | 5.2 | 0.084 | 0.0 | 40.0 | 0.663 | 0.0 | | |-A* | 5.2 | 3.416 | 0.0 | 40.0 | 26.494 | 0.0 | | '-unlogged | | 0.066 | 0.0 | | 0.480 | 0.0 | |-MoveToPointRange | 0.2 | 0.001 | 0.0 | 1.0 | 0.005 | 0.0 | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.001 | 0.0 | | 0.005 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.7 | 0.059 | 0.0 | 5.0 | 0.407 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.2 | 0.001 | 0.0 | 3.0 | 0.008 | 0.0 | |-ResetActiveQuery | 0.5 | 0.005 | 0.0 | 1.0 | 0.021 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.991 | 0.0 | | 17.736 | 0.0 |-state hash check | 0.1 | 0.173 | 0.0 | 1.0 | 1.736 | 0.0 | |-AI compute read state | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AI run shared component | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Shared ApplyEntitiesDelta | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-onUpdate | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI script | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Aegis bot (player 2) | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.173 | 0.0 | | 1.736 | 0.0 |-gui sim update | 0.1 | 1.579 | 0.0 | 1.0 | 15.745 | 0.0 | |-CloneValueFromOtherContext | 20.2 | 1.074 | 0.0 | 202.0 | 10.656 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.505 | 0.0 | | 5.089 | 0.0 |-sim interpolate | 1.0 | 25.253 | 0.0 | 12.0 | 303.561 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 25.253 | 0.0 | | 303.561 | 0.0 '-unlogged | | 0.090 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI | AI -------------------------|----------|------------|----------|----------|--------- |-max nominal heap bytes | 16777216 | 134217728 | 33554432 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 134217728 | 33554432 | 33554432 | 33554432 |-allocated bytes | 10600448 | 18526208 | 27738112 | 27738112 | 27738112 '-number of GCs | 509 | 339 | 2993 | 2993 | 2993 ================================================================ ================================================================ PS profiler snapshot - Sun Dec 29 22:28:29 2013 Network host statistics Name | Peer 0 | Peer 1 | Peer 2 | Peer 3 | Peer 4 | Peer 5 | Peer 6 | Peer 7 ---------------------------|----------|----------|--------|--------|--------|--------|--------|------- |-incoming bytes | 52 | 62 | 0 | 0 | 0 | 0 | 0 | 0 |-outgoing bytes | 35 | 35 | 0 | 0 | 0 | 0 | 0 | 0 |-last send time | 39730970 | 39730889 | 0 | 0 | 0 | 0 | 0 | 0 |-last receive time | 39730362 | 39730924 | 0 | 0 | 0 | 0 | 0 | 0 |-next timeout | 39731273 | 39731288 | 0 | 0 | 0 | 0 | 0 | 0 |-packets sent | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 |-packets lost | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |-last RTT | 53 | 69 | 500 | 500 | 500 | 500 | 500 | 500 |-mean RTT | 92 | 98 | 500 | 500 | 500 | 500 | 500 | 500 |-MTU | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 '-reliable data in transit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 Network client statistics Name | Value ---------------------------|--------- |-incoming bytes | 45 |-outgoing bytes | 64 |-last send time | 39730970 |-last receive time | 39730362 |-next timeout | 39731000 |-packets sent | 22 |-packets lost | 2 |-last RTT | 14 |-mean RTT | 18 |-MTU | 1400 '-reliable data in transit | 36 Renderer statistics Name | Value ------------------------|---------- |-# draw calls | 2198 |-# terrain tris | 205394 |-# water tris | 9960 |-# model tris | 263992 |-# overlay tris | 22866 |-# blend splats | 125 |-# particles | 591 |-VB reserved | 114688 kB |-VB allocated | 37855 kB |-textures uploaded | 159403 kB '-shader effects loaded | 120 Profiling Information for: root (Time in node: 62.544 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.005 | 0.0 | 13.0 | 0.059 | 0.0 |-progressive load | 1.0 | 0.001 | 0.0 | 13.0 | 0.012 | 0.0 |-renderer incremental load | 1.0 | 0.196 | 0.0 | 13.0 | 2.520 | 0.0 |-dispatch events | 1.0 | 0.091 | 0.0 | 13.0 | 2.114 | 0.0 | |-GUI event handler | 0.2 | 0.045 | 0.0 | 7.0 | 1.335 | 0.0 | | |-handleInputBeforeGui | 0.2 | 0.018 | 0.0 | 7.0 | 0.527 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.018 | 0.0 | | 0.527 | 0.0 | | |-handle event in native GUI | 0.2 | 0.025 | 0.0 | 7.0 | 0.757 | 0.0 | | | |-mouse events | 0.2 | 0.025 | 0.0 | 7.0 | 0.744 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.025 | 0.0 | | 0.744 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.013 | 0.0 | | |-handleInputAfterGui | 0.2 | 0.001 | 0.0 | 7.0 | 0.044 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ComputePath | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.044 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.008 | 0.0 | '-unlogged | | 0.046 | 0.0 | | 0.779 | 0.0 |-net client poll | 1.0 | 0.027 | 0.0 | 13.0 | 0.373 | 0.0 |-gui tick | 1.0 | 0.643 | 0.0 | 13.0 | 8.258 | 0.0 | |-CloneValueFromOtherContext | 3.0 | 0.004 | 0.0 | 39.0 | 0.049 | 0.0 | '-unlogged | | 0.640 | 0.0 | | 8.209 | 0.0 |-net client flush | 1.0 | 0.012 | 0.0 | 13.0 | 0.136 | 0.0 |-render | 1.0 | 12.136 | 0.0 | 13.0 | 156.006 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 13.0 | 0.009 | 0.0 | |-submit terrain | 1.0 | 0.100 | 0.0 | 13.0 | 1.264 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.100 | 0.0 | | 1.264 | 0.0 | |-sim submit | 1.0 | 3.695 | 0.0 | 13.0 | 47.955 | 0.0 | | |-decal build | 1.9 | 0.095 | 0.0 | 26.0 | 1.300 | 0.0 | | '-unlogged | | 3.600 | 0.0 | | 46.655 | 0.0 | |-submit unattached particles | 1.0 | 0.004 | 0.0 | 13.0 | 0.009 | 0.0 | |-render submissions | 1.0 | 5.419 | 0.0 | 13.0 | 68.950 | 0.0 | | |-prepare models | 1.0 | 1.001 | 0.0 | 13.0 | 12.541 | 0.0 | | |-prepare overlays | 1.0 | 0.079 | 0.0 | 13.0 | 0.939 | 0.0 | | |-prepare particles | 1.0 | 0.201 | 0.0 | 13.0 | 2.766 | 0.0 | | | |-update emitters | 1.0 | 0.193 | 0.0 | 13.0 | 2.655 | 0.0 | | | |-sort emitters | 1.0 | 0.006 | 0.0 | 13.0 | 0.078 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.033 | 0.0 | | |-shadow map | 1.0 | 0.757 | 0.0 | 13.0 | 9.737 | 0.0 | | | |-bind framebuffer | 1.0 | 0.002 | 0.0 | 13.0 | 0.017 | 0.0 | | | |-clear depth texture | 1.0 | 0.001 | 0.0 | 13.0 | 0.017 | 0.0 | | | |-render patches | 1.0 | 0.067 | 0.0 | 13.0 | 0.905 | 0.0 | | | | |-compute batches | 1.0 | 0.049 | 0.0 | 13.0 | 0.666 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.240 | 0.0 | | | |-render models | 1.0 | 0.281 | 0.0 | 13.0 | 3.572 | 0.0 | | | | |-bucketing by material | 2.0 | 0.061 | 0.0 | 26.0 | 0.805 | 0.0 | | | | |-processing material buckets | 2.0 | 0.020 | 0.0 | 26.0 | 0.260 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 26.0 | 0.023 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.178 | 0.0 | 26.0 | 2.215 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.269 | 0.0 | | | |-render transparent models | 1.0 | 0.267 | 0.0 | 13.0 | 3.350 | 0.0 | | | | |-bucketing by material | 2.0 | 0.065 | 0.0 | 26.0 | 0.802 | 0.0 | | | | |-processing material buckets | 2.0 | 0.029 | 0.0 | 26.0 | 0.337 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 26.0 | 0.017 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.164 | 0.0 | 26.0 | 2.090 | 0.0 | | | | '-unlogged | | 0.008 | 0.0 | | 0.104 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.000 | 0.0 | 13.0 | 0.003 | 0.0 | | | '-unlogged | | 0.139 | 0.0 | | 1.873 | 0.0 | | |-clear buffers | 1.0 | 0.001 | 0.0 | 13.0 | 0.013 | 0.0 | | |-water scissor | 1.0 | 1.271 | 0.0 | 13.0 | 15.894 | 0.0 | | | |-water reflections | 1.0 | 0.820 | 0.0 | 13.0 | 10.062 | 0.0 | | | | |-patches | 1.0 | 0.508 | 0.0 | 13.0 | 6.099 | 0.0 | | | | | |-render terrain sides | 1.0 | 0.000 | 0.0 | 13.0 | 0.005 | 0.0 | | | | | |-render terrain base | 1.0 | 0.313 | 0.0 | 13.0 | 3.565 | 0.0 | | | | | | |-compute batches | 1.0 | 0.062 | 0.0 | 13.0 | 0.808 | 0.0 | | | | | | |-recompute LOS texture | 0.1 | 0.164 | 0.0 | 1.0 | 1.655 | 0.0 | | | | | | '-unlogged | | 0.086 | 0.0 | | 1.101 | 0.0 | | | | | |-render terrain blends | 1.0 | 0.141 | 0.0 | 13.0 | 1.844 | 0.0 | | | | | | |-compute batches | 1.0 | 0.050 | 0.0 | 13.0 | 0.638 | 0.0 | | | | | | '-unlogged | | 0.091 | 0.0 | | 1.206 | 0.0 | | | | | |-render terrain decals | 1.0 | 0.017 | 0.0 | 13.0 | 0.221 | 0.0 | | | | | '-unlogged | | 0.037 | 0.0 | | 0.465 | 0.0 | | | | |-models | 1.0 | 0.150 | 0.0 | 13.0 | 1.912 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.024 | 0.0 | 26.0 | 0.307 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.015 | 0.0 | 26.0 | 0.191 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 26.0 | 0.018 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.042 | 0.0 | 26.0 | 0.537 | 0.0 | | | | | '-unlogged | | 0.068 | 0.0 | | 0.858 | 0.0 | | | | |-transparent models | 1.0 | 0.142 | 0.0 | 13.0 | 1.803 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.026 | 0.0 | 26.0 | 0.325 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.021 | 0.0 | 26.0 | 0.271 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 26.0 | 0.015 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.032 | 0.0 | 26.0 | 0.402 | 0.0 | | | | | '-unlogged | | 0.062 | 0.0 | | 0.790 | 0.0 | | | | '-unlogged | | 0.019 | 0.0 | | 0.248 | 0.0 | | | |-water refractions | 1.0 | 0.449 | 0.0 | 13.0 | 5.805 | 0.0 | | | | |-patches | 1.0 | 0.234 | 0.0 | 13.0 | 3.022 | 0.0 | | | | | |-render terrain sides | 1.0 | 0.000 | 0.0 | 13.0 | 0.003 | 0.0 | | | | | |-render terrain base | 1.0 | 0.097 | 0.0 | 13.0 | 1.259 | 0.0 | | | | | | |-compute batches | 1.0 | 0.051 | 0.0 | 13.0 | 0.660 | 0.0 | | | | | | '-unlogged | | 0.046 | 0.0 | | 0.599 | 0.0 | | | | | |-render terrain blends | 1.0 | 0.117 | 0.0 | 13.0 | 1.515 | 0.0 | | | | | | |-compute batches | 1.0 | 0.043 | 0.0 | 13.0 | 0.547 | 0.0 | | | | | | '-unlogged | | 0.074 | 0.0 | | 0.968 | 0.0 | | | | | |-render terrain decals | 1.0 | 0.001 | 0.0 | 13.0 | 0.019 | 0.0 | | | | | '-unlogged | | 0.018 | 0.0 | | 0.225 | 0.0 | | | | |-models | 1.0 | 0.098 | 0.0 | 13.0 | 1.265 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.020 | 0.0 | 26.0 | 0.260 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.013 | 0.0 | 26.0 | 0.166 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 26.0 | 0.019 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.023 | 0.0 | 26.0 | 0.300 | 0.0 | | | | | '-unlogged | | 0.041 | 0.0 | | 0.520 | 0.0 | | | | |-transparent models | 1.0 | 0.110 | 0.0 | 13.0 | 1.430 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.023 | 0.0 | 26.0 | 0.296 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.019 | 0.0 | 26.0 | 0.252 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 26.0 | 0.016 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.014 | 0.0 | 26.0 | 0.188 | 0.0 | | | | | '-unlogged | | 0.052 | 0.0 | | 0.678 | 0.0 | | | | '-unlogged | | 0.007 | 0.0 | | 0.088 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.027 | 0.0 | | |-patches | 1.0 | 1.093 | 0.0 | 13.0 | 14.046 | 0.0 | | | |-render terrain sides | 1.0 | 0.005 | 0.0 | 13.0 | 0.061 | 0.0 | | | |-render terrain base | 1.0 | 0.505 | 0.0 | 13.0 | 6.528 | 0.0 | | | | |-compute batches | 1.0 | 0.406 | 0.0 | 13.0 | 5.253 | 0.0 | | | | |-recompute LOS texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.098 | 0.0 | | 1.274 | 0.0 | | | |-render terrain blends | 1.0 | 0.535 | 0.0 | 13.0 | 6.868 | 0.0 | | | | |-compute batches | 1.0 | 0.350 | 0.0 | 13.0 | 4.507 | 0.0 | | | | '-unlogged | | 0.185 | 0.0 | | 2.361 | 0.0 | | | |-render terrain decals | 1.0 | 0.043 | 0.0 | 13.0 | 0.514 | 0.0 | | | '-unlogged | | 0.006 | 0.0 | | 0.076 | 0.0 | | |-overlays (before) | 1.0 | 0.002 | 0.0 | 13.0 | 0.023 | 0.0 | | |-models | 1.0 | 0.201 | 0.0 | 13.0 | 2.552 | 0.0 | | | |-bucketing by material | 2.0 | 0.026 | 0.0 | 26.0 | 0.305 | 0.0 | | | |-processing material buckets | 2.0 | 0.014 | 0.0 | 26.0 | 0.176 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 26.0 | 0.019 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 0.148 | 0.0 | 26.0 | 1.913 | 0.0 | | | '-unlogged | | 0.011 | 0.0 | | 0.139 | 0.0 | | |-transparent models | 2.0 | 0.376 | 0.0 | 26.0 | 4.813 | 0.0 | | | |-bucketing by material | 4.0 | 0.054 | 0.0 | 52.0 | 0.721 | 0.0 | | | |-processing material buckets | 4.0 | 0.040 | 0.0 | 52.0 | 0.508 | 0.0 | | | |-sorting tech buckets | 4.0 | 0.002 | 0.0 | 52.0 | 0.030 | 0.0 | | | |-rendering bucketed submissions | 4.0 | 0.259 | 0.0 | 52.0 | 3.300 | 0.0 | | | '-unlogged | | 0.020 | 0.0 | | 0.254 | 0.0 | | |-fancy water | 1.0 | 0.021 | 0.0 | 13.0 | 0.274 | 0.0 | | |-overlays (after) | 1.0 | 0.024 | 0.0 | 13.0 | 0.308 | 0.0 | | |-particles | 1.0 | 0.018 | 0.0 | 13.0 | 0.232 | 0.0 | | |-silhouettes | 1.0 | 0.337 | 0.0 | 13.0 | 4.371 | 0.0 | | | |-render patches | 1.0 | 0.038 | 0.0 | 13.0 | 0.456 | 0.0 | | | | |-compute batches | 1.0 | 0.027 | 0.0 | 13.0 | 0.344 | 0.0 | | | | '-unlogged | | 0.010 | 0.0 | | 0.112 | 0.0 | | | |-render model occluders | 1.0 | 0.087 | 0.0 | 13.0 | 1.155 | 0.0 | | | | |-bucketing by material | 2.0 | 0.025 | 0.0 | 26.0 | 0.367 | 0.0 | | | | |-processing material buckets | 2.0 | 0.015 | 0.0 | 26.0 | 0.192 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 26.0 | 0.018 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.037 | 0.0 | 26.0 | 0.467 | 0.0 | | | | '-unlogged | | 0.009 | 0.0 | | 0.112 | 0.0 | | | |-render transparent occluders | 1.0 | 0.107 | 0.0 | 13.0 | 1.375 | 0.0 | | | | |-bucketing by material | 2.0 | 0.023 | 0.0 | 26.0 | 0.291 | 0.0 | | | | |-processing material buckets | 2.0 | 0.019 | 0.0 | 26.0 | 0.244 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 26.0 | 0.016 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.057 | 0.0 | 26.0 | 0.739 | 0.0 | | | | '-unlogged | | 0.007 | 0.0 | | 0.085 | 0.0 | | | |-render models | 1.0 | 0.096 | 0.0 | 13.0 | 1.258 | 0.0 | | | | |-bucketing by material | 2.0 | 0.019 | 0.0 | 26.0 | 0.243 | 0.0 | | | | |-processing material buckets | 2.0 | 0.015 | 0.0 | 26.0 | 0.178 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 26.0 | 0.018 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.053 | 0.0 | 26.0 | 0.719 | 0.0 | | | | '-unlogged | | 0.008 | 0.0 | | 0.099 | 0.0 | | | '-unlogged | | 0.010 | 0.0 | | 0.126 | 0.0 | | |-overlays (fg) | 1.0 | 0.003 | 0.0 | 13.0 | 0.035 | 0.0 | | '-unlogged | | 0.034 | 0.0 | | 0.406 | 0.0 | |-text overlays | 1.0 | 0.001 | 0.0 | 13.0 | 0.007 | 0.0 | |-gui | 1.0 | 1.393 | 0.0 | 13.0 | 17.370 | 0.0 | | |-render minimap | 1.0 | 0.544 | 0.0 | 13.0 | 6.477 | 0.0 | | | |-minimap units | 1.0 | 0.512 | 0.0 | 13.0 | 6.057 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.032 | 0.0 | | 0.420 | 0.0 | | '-unlogged | | 0.848 | 0.0 | | 10.893 | 0.0 | |-logger | 1.0 | 0.005 | 0.0 | 13.0 | 0.071 | 0.0 | |-cursor | 1.0 | 0.015 | 0.0 | 13.0 | 0.205 | 0.0 | |-end frame | 1.0 | 1.439 | 0.0 | 13.0 | 19.351 | 0.0 | | |-error check | 1.0 | 1.436 | 0.0 | 13.0 | 19.316 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.034 | 0.0 | '-unlogged | | 0.064 | 0.0 | | 0.815 | 0.0 |-swap buffers | 1.0 | 0.051 | 0.0 | 13.0 | 0.662 | 0.0 |-sim update | 0.1 | 20.905 | 0.0 | 1.0 | 282.498 | 0.0 | |-ExecuteActiveQueries | 0.1 | 0.741 | 0.0 | 1.0 | 8.994 | 0.0 | | |-MoveToTargetRange | 0.1 | 0.000 | 0.0 | 1.0 | 0.006 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.006 | 0.0 | | |-object variation loading | 0.1 | 0.007 | 0.0 | 1.0 | 0.098 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.734 | 0.0 | | 8.890 | 0.0 | |-Move | 71.0 | 0.569 | 0.0 | 710.0 | 6.227 | 0.0 | | |-TestLine | 27.6 | 0.152 | 0.0 | 277.0 | 1.503 | 0.0 | | |-AddTerrainEdges | 26.5 | 0.006 | 0.0 | 267.0 | 0.054 | 0.0 | | |-LosUpdateHelperIncremental | 8.0 | 0.034 | 0.0 | 81.0 | 0.354 | 0.0 | | |-object variation loading | 0.5 | 0.023 | 0.0 | 5.0 | 0.314 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.023 | 0.0 | | 0.314 | 0.0 | | |-MoveToTargetRange | 0.2 | 0.000 | 0.0 | 2.0 | 0.006 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.006 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 2.0 | 0.002 | 0.0 | | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.002 | 0.0 | | |-ResetActiveQuery | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.352 | 0.0 | | 3.994 | 0.0 | |-AI setup | 0.1 | 0.565 | 0.0 | 1.0 | 4.978 | 0.0 | | |-Rasterise | 0.0 | 0.038 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.1 | 0.034 | 0.0 | 1.0 | 0.370 | 0.0 | | '-unlogged | | 0.470 | 0.0 | | 4.607 | 0.0 | |-AI compute read state | 0.1 | 0.380 | 0.0 | 1.0 | 3.902 | 0.0 | |-AI run shared component | 0.1 | 13.057 | 0.0 | 1.0 | 200.735 | 0.0 | | |-Shared ApplyEntitiesDelta | 0.1 | 13.031 | 0.0 | 1.0 | 200.142 | 0.0 | | |-onUpdate | 0.1 | 0.021 | 0.0 | 1.0 | 0.544 | 0.0 | | '-unlogged | | 0.005 | 0.0 | | 0.049 | 0.0 | |-AI script | 0.2 | 0.251 | 0.0 | 2.0 | 7.426 | 0.0 | | |-Aegis bot (player 4) | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 4 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 5 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Aegis bot (player 2) | 0.0 | 0.245 | 0.0 | 1.0 | 7.346 | 0.0 | | | |-Headquarters update | 0.0 | 0.199 | 0.0 | 1.0 | 5.968 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.009 | 0.0 | 1.0 | 0.275 | 0.0 | | | | | |-Build buildings | 0.0 | 0.004 | 0.0 | 1.0 | 0.130 | 0.0 | | | | | '-unlogged | | 0.005 | 0.0 | | 0.145 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.035 | 0.0 | 1.0 | 1.059 | 0.0 | | | | | |-Assign builders | 0.0 | 0.011 | 0.0 | 1.0 | 0.337 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.001 | 0.0 | 1.0 | 0.020 | 0.0 | | | | | |-Run Workers | 0.0 | 0.011 | 0.0 | 1.0 | 0.326 | 0.0 | | | | | | |-Start Gathering | 0.3 | 0.006 | 0.0 | 8.0 | 0.179 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.005 | 0.0 | | 0.146 | 0.0 | | | | | '-unlogged | | 0.013 | 0.0 | | 0.377 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.001 | 0.0 | 1.0 | 0.027 | 0.0 | | | | |-Defence Manager | 0.0 | 0.070 | 0.0 | 1.0 | 2.088 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.011 | 0.0 | 1.0 | 0.335 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.010 | 0.0 | 1.0 | 0.296 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.001 | 0.0 | 1.0 | 0.029 | 0.0 | | | | | | '-unlogged | | 0.009 | 0.0 | | 0.267 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.040 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.073 | 0.0 | | 2.183 | 0.0 | | | |-Queue Manager | 0.0 | 0.042 | 0.0 | 1.0 | 1.252 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.007 | 0.0 | 1.0 | 0.215 | 0.0 | | | | '-unlogged | | 0.035 | 0.0 | | 1.038 | 0.0 | | | '-unlogged | | 0.004 | 0.0 | | 0.126 | 0.0 | | '-unlogged | | 0.006 | 0.0 | | 0.080 | 0.0 | |-MoveToTargetRange | 2.7 | 0.013 | 0.0 | 22.0 | 0.113 | 0.0 | | |-TestLine | 0.7 | 0.002 | 0.0 | 7.0 | 0.020 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.011 | 0.0 | | 0.093 | 0.0 | |-object variation loading | 3.5 | 0.108 | 0.0 | 33.0 | 0.879 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.108 | 0.0 | | 0.879 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputePath | 3.4 | 0.080 | 0.0 | 34.0 | 0.662 | 0.0 | |-ComputeShortPath | 4.2 | 2.928 | 0.0 | 46.0 | 28.587 | 0.0 | | |-AddTerrainEdges | 4.2 | 0.060 | 0.0 | 46.0 | 0.619 | 0.0 | | |-GetObstructionsInRange | 4.2 | 0.070 | 0.0 | 46.0 | 0.748 | 0.0 | | |-A* | 4.2 | 2.746 | 0.0 | 46.0 | 26.647 | 0.0 | | '-unlogged | | 0.052 | 0.0 | | 0.573 | 0.0 | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 1.0 | 0.004 | 0.0 | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.004 | 0.0 | |-TestLine | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.9 | 0.066 | 0.0 | 7.0 | 0.524 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ResetActiveQuery | 0.6 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.140 | 0.0 | | 19.469 | 0.0 |-state hash check | 0.1 | 0.174 | 0.0 | 1.0 | 1.734 | 0.0 | |-AI compute read state | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AI run shared component | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Shared ApplyEntitiesDelta | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-onUpdate | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI script | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Aegis bot (player 2) | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.174 | 0.0 | | 1.734 | 0.0 |-gui sim update | 0.1 | 2.947 | 0.0 | 1.0 | 15.907 | 0.0 | |-CloneValueFromOtherContext | 20.2 | 1.080 | 0.0 | 202.0 | 10.736 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.867 | 0.0 | | 5.171 | 0.0 |-sim interpolate | 1.0 | 25.267 | 0.0 | 13.0 | 328.434 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 25.267 | 0.0 | | 328.434 | 0.0 '-unlogged | | 0.091 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI | AI -------------------------|----------|------------|----------|----------|--------- |-max nominal heap bytes | 16777216 | 134217728 | 33554432 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 134217728 | 33554432 | 33554432 | 33554432 |-allocated bytes | 12054528 | 16158720 | 21446656 | 21446656 | 21446656 '-number of GCs | 509 | 340 | 2996 | 2996 | 2996 ================================================================ ================================================================ PS profiler snapshot - Sun Dec 29 22:28:35 2013 Network host statistics Name | Peer 0 | Peer 1 | Peer 2 | Peer 3 | Peer 4 | Peer 5 | Peer 6 | Peer 7 ---------------------------|----------|----------|--------|--------|--------|--------|--------|------- |-incoming bytes | 114 | 62 | 0 | 0 | 0 | 0 | 0 | 0 |-outgoing bytes | 47 | 31 | 0 | 0 | 0 | 0 | 0 | 0 |-last send time | 39736687 | 39736238 | 0 | 0 | 0 | 0 | 0 | 0 |-last receive time | 39736245 | 39736260 | 0 | 0 | 0 | 0 | 0 | 0 |-next timeout | 39736437 | 39736613 | 0 | 0 | 0 | 0 | 0 | 0 |-packets sent | 16 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |-packets lost | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |-last RTT | 80 | 77 | 500 | 500 | 500 | 500 | 500 | 500 |-mean RTT | 46 | 100 | 500 | 500 | 500 | 500 | 500 | 500 |-MTU | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 | 1400 '-reliable data in transit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 Network client statistics Name | Value ---------------------------|--------- |-incoming bytes | 64 |-outgoing bytes | 120 |-last send time | 39736687 |-last receive time | 39736051 |-next timeout | 39736737 |-packets sent | 8 |-packets lost | 0 |-last RTT | 18 |-mean RTT | 22 |-MTU | 1400 '-reliable data in transit | 36 Renderer statistics Name | Value ------------------------|---------- |-# draw calls | 2287 |-# terrain tris | 205556 |-# water tris | 9960 |-# model tris | 281440 |-# overlay tris | 22866 |-# blend splats | 125 |-# particles | 903 |-VB reserved | 114688 kB |-VB allocated | 37987 kB |-textures uploaded | 159403 kB '-shader effects loaded | 120 Profiling Information for: root (Time in node: 58.230 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.005 | 0.0 | 12.0 | 0.054 | 0.0 |-progressive load | 1.0 | 0.001 | 0.0 | 12.0 | 0.011 | 0.0 |-renderer incremental load | 1.0 | 0.182 | 0.0 | 12.0 | 2.338 | 0.0 |-dispatch events | 1.0 | 0.217 | 0.0 | 12.0 | 2.396 | 0.0 | |-GUI event handler | 0.7 | 0.143 | 0.0 | 8.0 | 1.620 | 0.0 | | |-handleInputBeforeGui | 0.7 | 0.060 | 0.0 | 8.0 | 0.690 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.060 | 0.0 | | 0.690 | 0.0 | | |-handle event in native GUI | 0.7 | 0.077 | 0.0 | 8.0 | 0.871 | 0.0 | | | |-mouse events | 0.7 | 0.076 | 0.0 | 8.0 | 0.865 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.076 | 0.0 | | 0.865 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.006 | 0.0 | | |-handleInputAfterGui | 0.7 | 0.005 | 0.0 | 8.0 | 0.051 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ComputePath | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.005 | 0.0 | | 0.051 | 0.0 | | '-unlogged | | 0.001 | 0.0 | | 0.009 | 0.0 | '-unlogged | | 0.074 | 0.0 | | 0.775 | 0.0 |-net client poll | 1.0 | 0.038 | 0.0 | 12.0 | 0.387 | 0.0 |-gui tick | 1.0 | 0.646 | 0.0 | 12.0 | 7.925 | 0.0 | |-CloneValueFromOtherContext | 3.0 | 0.004 | 0.0 | 36.0 | 0.043 | 0.0 | '-unlogged | | 0.642 | 0.0 | | 7.882 | 0.0 |-net client flush | 1.0 | 0.012 | 0.0 | 12.0 | 0.135 | 0.0 |-render | 1.0 | 12.889 | 0.0 | 12.0 | 153.482 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 12.0 | 0.007 | 0.0 | |-submit terrain | 1.0 | 0.095 | 0.0 | 12.0 | 1.151 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.095 | 0.0 | | 1.151 | 0.0 | |-sim submit | 1.0 | 3.881 | 0.0 | 12.0 | 46.576 | 0.0 | | |-decal build | 3.0 | 0.250 | 0.0 | 36.0 | 2.967 | 0.0 | | '-unlogged | | 3.632 | 0.0 | | 43.609 | 0.0 | |-submit unattached particles | 1.0 | 0.005 | 0.0 | 12.0 | 0.017 | 0.0 | |-render submissions | 1.0 | 5.788 | 0.0 | 12.0 | 68.496 | 0.0 | | |-prepare models | 1.0 | 1.067 | 0.0 | 12.0 | 12.850 | 0.0 | | |-prepare overlays | 1.0 | 0.079 | 0.0 | 12.0 | 0.968 | 0.0 | | |-prepare particles | 1.0 | 0.355 | 0.0 | 12.0 | 4.098 | 0.0 | | | |-update emitters | 1.0 | 0.342 | 0.0 | 12.0 | 3.946 | 0.0 | | | |-sort emitters | 1.0 | 0.011 | 0.0 | 12.0 | 0.126 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.026 | 0.0 | | |-shadow map | 1.0 | 0.848 | 0.0 | 12.0 | 9.690 | 0.0 | | | |-bind framebuffer | 1.0 | 0.001 | 0.0 | 12.0 | 0.015 | 0.0 | | | |-clear depth texture | 1.0 | 0.001 | 0.0 | 12.0 | 0.014 | 0.0 | | | |-render patches | 1.0 | 0.065 | 0.0 | 12.0 | 0.778 | 0.0 | | | | |-compute batches | 1.0 | 0.047 | 0.0 | 12.0 | 0.560 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.217 | 0.0 | | | |-render models | 1.0 | 0.302 | 0.0 | 12.0 | 3.520 | 0.0 | | | | |-bucketing by material | 2.0 | 0.069 | 0.0 | 24.0 | 0.800 | 0.0 | | | | |-processing material buckets | 2.0 | 0.021 | 0.0 | 24.0 | 0.246 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 24.0 | 0.020 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.194 | 0.0 | 24.0 | 2.251 | 0.0 | | | | '-unlogged | | 0.017 | 0.0 | | 0.203 | 0.0 | | | |-render transparent models | 1.0 | 0.305 | 0.0 | 12.0 | 3.543 | 0.0 | | | | |-bucketing by material | 2.0 | 0.077 | 0.0 | 24.0 | 0.879 | 0.0 | | | | |-processing material buckets | 2.0 | 0.029 | 0.0 | 24.0 | 0.343 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.015 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.187 | 0.0 | 24.0 | 2.214 | 0.0 | | | | '-unlogged | | 0.011 | 0.0 | | 0.093 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.000 | 0.0 | 12.0 | 0.003 | 0.0 | | | '-unlogged | | 0.173 | 0.0 | | 1.817 | 0.0 | | |-clear buffers | 1.0 | 0.003 | 0.0 | 12.0 | 0.036 | 0.0 | | |-water scissor | 1.0 | 1.306 | 0.0 | 12.0 | 15.416 | 0.0 | | | |-water reflections | 1.0 | 0.829 | 0.0 | 12.0 | 9.559 | 0.0 | | | | |-patches | 1.0 | 0.511 | 0.0 | 12.0 | 5.759 | 0.0 | | | | | |-render terrain sides | 1.0 | 0.000 | 0.0 | 12.0 | 0.003 | 0.0 | | | | | |-render terrain base | 1.0 | 0.314 | 0.0 | 12.0 | 3.394 | 0.0 | | | | | | |-compute batches | 1.0 | 0.065 | 0.0 | 12.0 | 0.747 | 0.0 | | | | | | |-recompute LOS texture | 0.1 | 0.165 | 0.0 | 1.0 | 1.652 | 0.0 | | | | | | '-unlogged | | 0.084 | 0.0 | | 0.994 | 0.0 | | | | | |-render terrain blends | 1.0 | 0.141 | 0.0 | 12.0 | 1.649 | 0.0 | | | | | | |-compute batches | 1.0 | 0.051 | 0.0 | 12.0 | 0.596 | 0.0 | | | | | | '-unlogged | | 0.090 | 0.0 | | 1.053 | 0.0 | | | | | |-render terrain decals | 1.0 | 0.015 | 0.0 | 12.0 | 0.167 | 0.0 | | | | | '-unlogged | | 0.041 | 0.0 | | 0.546 | 0.0 | | | | |-models | 1.0 | 0.152 | 0.0 | 12.0 | 1.813 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.026 | 0.0 | 24.0 | 0.314 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.015 | 0.0 | 24.0 | 0.181 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.018 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.040 | 0.0 | 24.0 | 0.474 | 0.0 | | | | | '-unlogged | | 0.069 | 0.0 | | 0.827 | 0.0 | | | | |-transparent models | 1.0 | 0.145 | 0.0 | 12.0 | 1.724 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.027 | 0.0 | 24.0 | 0.312 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.020 | 0.0 | 24.0 | 0.238 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.015 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.033 | 0.0 | 24.0 | 0.398 | 0.0 | | | | | '-unlogged | | 0.064 | 0.0 | | 0.760 | 0.0 | | | | '-unlogged | | 0.022 | 0.0 | | 0.263 | 0.0 | | | |-water refractions | 1.0 | 0.471 | 0.0 | 12.0 | 5.751 | 0.0 | | | | |-patches | 1.0 | 0.244 | 0.0 | 12.0 | 2.980 | 0.0 | | | | | |-render terrain sides | 1.0 | 0.000 | 0.0 | 12.0 | 0.006 | 0.0 | | | | | |-render terrain base | 1.0 | 0.099 | 0.0 | 12.0 | 1.229 | 0.0 | | | | | | |-compute batches | 1.0 | 0.052 | 0.0 | 12.0 | 0.625 | 0.0 | | | | | | '-unlogged | | 0.047 | 0.0 | | 0.604 | 0.0 | | | | | |-render terrain blends | 1.0 | 0.122 | 0.0 | 12.0 | 1.437 | 0.0 | | | | | | |-compute batches | 1.0 | 0.043 | 0.0 | 12.0 | 0.523 | 0.0 | | | | | | '-unlogged | | 0.079 | 0.0 | | 0.914 | 0.0 | | | | | |-render terrain decals | 1.0 | 0.003 | 0.0 | 12.0 | 0.074 | 0.0 | | | | | '-unlogged | | 0.020 | 0.0 | | 0.233 | 0.0 | | | | |-models | 1.0 | 0.106 | 0.0 | 12.0 | 1.285 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.022 | 0.0 | 24.0 | 0.263 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.013 | 0.0 | 24.0 | 0.161 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.016 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.023 | 0.0 | 24.0 | 0.288 | 0.0 | | | | | '-unlogged | | 0.046 | 0.0 | | 0.557 | 0.0 | | | | |-transparent models | 1.0 | 0.114 | 0.0 | 12.0 | 1.399 | 0.0 | | | | | |-bucketing by material | 2.0 | 0.024 | 0.0 | 24.0 | 0.286 | 0.0 | | | | | |-processing material buckets | 2.0 | 0.019 | 0.0 | 24.0 | 0.219 | 0.0 | | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.014 | 0.0 | | | | | |-rendering bucketed submissions | 2.0 | 0.015 | 0.0 | 24.0 | 0.180 | 0.0 | | | | | '-unlogged | | 0.056 | 0.0 | | 0.700 | 0.0 | | | | '-unlogged | | 0.007 | 0.0 | | 0.087 | 0.0 | | | '-unlogged | | 0.005 | 0.0 | | 0.106 | 0.0 | | |-patches | 1.0 | 1.081 | 0.0 | 12.0 | 12.982 | 0.0 | | | |-render terrain sides | 1.0 | 0.005 | 0.0 | 12.0 | 0.057 | 0.0 | | | |-render terrain base | 1.0 | 0.497 | 0.0 | 12.0 | 6.039 | 0.0 | | | | |-compute batches | 1.0 | 0.397 | 0.0 | 12.0 | 4.820 | 0.0 | | | | |-recompute LOS texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.100 | 0.0 | | 1.219 | 0.0 | | | |-render terrain blends | 1.0 | 0.528 | 0.0 | 12.0 | 6.277 | 0.0 | | | | |-compute batches | 1.0 | 0.346 | 0.0 | 12.0 | 4.136 | 0.0 | | | | '-unlogged | | 0.182 | 0.0 | | 2.140 | 0.0 | | | |-render terrain decals | 1.0 | 0.043 | 0.0 | 12.0 | 0.522 | 0.0 | | | '-unlogged | | 0.007 | 0.0 | | 0.086 | 0.0 | | |-overlays (before) | 1.0 | 0.002 | 0.0 | 12.0 | 0.026 | 0.0 | | |-models | 1.0 | 0.222 | 0.0 | 12.0 | 2.616 | 0.0 | | | |-bucketing by material | 2.0 | 0.029 | 0.0 | 24.0 | 0.343 | 0.0 | | | |-processing material buckets | 2.0 | 0.014 | 0.0 | 24.0 | 0.166 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.018 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 0.166 | 0.0 | 24.0 | 1.944 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.146 | 0.0 | | |-transparent models | 2.0 | 0.365 | 0.0 | 24.0 | 4.381 | 0.0 | | | |-bucketing by material | 4.0 | 0.052 | 0.0 | 48.0 | 0.642 | 0.0 | | | |-processing material buckets | 4.0 | 0.038 | 0.0 | 48.0 | 0.461 | 0.0 | | | |-sorting tech buckets | 4.0 | 0.002 | 0.0 | 48.0 | 0.031 | 0.0 | | | |-rendering bucketed submissions | 4.0 | 0.251 | 0.0 | 48.0 | 3.000 | 0.0 | | | '-unlogged | | 0.021 | 0.0 | | 0.248 | 0.0 | | |-fancy water | 1.0 | 0.023 | 0.0 | 12.0 | 0.280 | 0.0 | | |-overlays (after) | 1.0 | 0.024 | 0.0 | 12.0 | 0.283 | 0.0 | | |-particles | 1.0 | 0.027 | 0.0 | 12.0 | 0.358 | 0.0 | | |-silhouettes | 1.0 | 0.348 | 0.0 | 12.0 | 4.066 | 0.0 | | | |-render patches | 1.0 | 0.035 | 0.0 | 12.0 | 0.411 | 0.0 | | | | |-compute batches | 1.0 | 0.027 | 0.0 | 12.0 | 0.320 | 0.0 | | | | '-unlogged | | 0.008 | 0.0 | | 0.091 | 0.0 | | | |-render model occluders | 1.0 | 0.091 | 0.0 | 12.0 | 1.063 | 0.0 | | | | |-bucketing by material | 2.0 | 0.025 | 0.0 | 24.0 | 0.302 | 0.0 | | | | |-processing material buckets | 2.0 | 0.015 | 0.0 | 24.0 | 0.184 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.017 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.040 | 0.0 | 24.0 | 0.462 | 0.0 | | | | '-unlogged | | 0.008 | 0.0 | | 0.098 | 0.0 | | | |-render transparent occluders | 1.0 | 0.108 | 0.0 | 12.0 | 1.276 | 0.0 | | | | |-bucketing by material | 2.0 | 0.023 | 0.0 | 24.0 | 0.281 | 0.0 | | | | |-processing material buckets | 2.0 | 0.019 | 0.0 | 24.0 | 0.224 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.015 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.058 | 0.0 | 24.0 | 0.682 | 0.0 | | | | '-unlogged | | 0.006 | 0.0 | | 0.074 | 0.0 | | | |-render models | 1.0 | 0.105 | 0.0 | 12.0 | 1.187 | 0.0 | | | | |-bucketing by material | 2.0 | 0.023 | 0.0 | 24.0 | 0.243 | 0.0 | | | | |-processing material buckets | 2.0 | 0.014 | 0.0 | 24.0 | 0.169 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.001 | 0.0 | 24.0 | 0.018 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.058 | 0.0 | 24.0 | 0.668 | 0.0 | | | | '-unlogged | | 0.007 | 0.0 | | 0.088 | 0.0 | | | '-unlogged | | 0.011 | 0.0 | | 0.129 | 0.0 | | |-overlays (fg) | 1.0 | 0.005 | 0.0 | 12.0 | 0.053 | 0.0 | | '-unlogged | | 0.032 | 0.0 | | 0.394 | 0.0 | |-text overlays | 1.0 | 0.001 | 0.0 | 12.0 | 0.008 | 0.0 | |-gui | 1.0 | 1.425 | 0.0 | 12.0 | 16.525 | 0.0 | | |-render minimap | 1.0 | 0.560 | 0.0 | 12.0 | 6.253 | 0.0 | | | |-minimap units | 1.0 | 0.526 | 0.0 | 12.0 | 5.851 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.034 | 0.0 | | 0.401 | 0.0 | | '-unlogged | | 0.866 | 0.0 | | 10.272 | 0.0 | |-logger | 1.0 | 0.006 | 0.0 | 12.0 | 0.068 | 0.0 | |-cursor | 1.0 | 0.016 | 0.0 | 12.0 | 0.203 | 0.0 | |-end frame | 1.0 | 1.206 | 0.0 | 12.0 | 16.088 | 0.0 | | |-error check | 1.0 | 1.202 | 0.0 | 12.0 | 16.049 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.039 | 0.0 | |-profile viewer | 1.0 | 0.353 | 0.0 | 12.0 | 2.965 | 0.0 | '-unlogged | | 0.114 | 0.0 | | 1.377 | 0.0 |-swap buffers | 1.0 | 0.053 | 0.0 | 12.0 | 0.621 | 0.0 |-sim update | 0.1 | 16.883 | 0.0 | 1.0 | 216.110 | 0.0 | |-ExecuteActiveQueries | 0.1 | 0.806 | 0.0 | 1.0 | 8.260 | 0.0 | | |-MoveToTargetRange | 0.1 | 0.000 | 0.0 | 1.0 | 0.005 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.005 | 0.0 | | |-object variation loading | 0.1 | 0.011 | 0.0 | 1.0 | 0.104 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.794 | 0.0 | | 8.150 | 0.0 | |-Move | 70.6 | 0.499 | 0.0 | 706.0 | 4.974 | 0.0 | | |-TestLine | 24.9 | 0.145 | 0.0 | 254.0 | 1.469 | 0.0 | | |-AddTerrainEdges | 24.2 | 0.005 | 0.0 | 248.0 | 0.058 | 0.0 | | |-LosUpdateHelperIncremental | 6.9 | 0.030 | 0.0 | 70.0 | 0.300 | 0.0 | | |-object variation loading | 0.4 | 0.019 | 0.0 | 4.0 | 0.213 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.019 | 0.0 | | 0.213 | 0.0 | | |-MoveToTargetRange | 0.3 | 0.001 | 0.0 | 1.0 | 0.003 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.003 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.298 | 0.0 | | 2.931 | 0.0 | |-AI setup | 0.1 | 0.494 | 0.0 | 1.0 | 4.777 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.1 | 0.031 | 0.0 | 1.0 | 0.288 | 0.0 | | '-unlogged | | 0.463 | 0.0 | | 4.489 | 0.0 | |-AI compute read state | 0.1 | 0.381 | 0.0 | 1.0 | 3.718 | 0.0 | |-AI run shared component | 0.1 | 7.784 | 0.0 | 1.0 | 131.286 | 0.0 | | |-Shared ApplyEntitiesDelta | 0.1 | 7.774 | 0.0 | 1.0 | 131.185 | 0.0 | | |-onUpdate | 0.1 | 0.005 | 0.0 | 1.0 | 0.057 | 0.0 | | '-unlogged | | 0.005 | 0.0 | | 0.044 | 0.0 | |-AI script | 0.2 | 0.218 | 0.0 | 2.0 | 0.035 | 0.0 | | |-Aegis bot (player 4) | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 4 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 5 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Aegis bot (player 2) | 0.0 | 0.213 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 0.173 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.005 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.080 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.010 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.068 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.037 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.007 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.030 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.005 | 0.0 | | 0.035 | 0.0 | |-MoveToTargetRange | 2.7 | 0.012 | 0.0 | 29.0 | 0.125 | 0.0 | | |-TestLine | 0.6 | 0.001 | 0.0 | 6.0 | 0.013 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.011 | 0.0 | | 0.112 | 0.0 | |-object variation loading | 4.0 | 0.124 | 0.0 | 43.0 | 1.273 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.124 | 0.0 | | 1.273 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputePath | 3.6 | 1.468 | 0.0 | 33.0 | 0.814 | 0.0 | |-ComputeShortPath | 3.8 | 2.905 | 0.0 | 48.0 | 37.615 | 0.0 | | |-AddTerrainEdges | 3.8 | 0.057 | 0.0 | 48.0 | 0.605 | 0.0 | | |-GetObstructionsInRange | 3.8 | 0.064 | 0.0 | 48.0 | 0.866 | 0.0 | | |-A* | 3.8 | 2.739 | 0.0 | 48.0 | 35.547 | 0.0 | | '-unlogged | | 0.045 | 0.0 | | 0.597 | 0.0 | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 1.0 | 0.007 | 0.0 | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.007 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 1.0 | 0.075 | 0.0 | 7.0 | 0.575 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 1.0 | 0.003 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ResetActiveQuery | 0.3 | 0.003 | 0.0 | 6.0 | 0.037 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.115 | 0.0 | | 22.612 | 0.0 |-state hash check | 0.1 | 0.176 | 0.0 | 1.0 | 1.764 | 0.0 | |-AI compute read state | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AI run shared component | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Shared ApplyEntitiesDelta | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-onUpdate | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI script | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Aegis bot (player 2) | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Headquarters update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 1 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Hunting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Naval Manager update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Preparation | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Creating units. | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | |-Update Attack | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 2 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Base update - base 3 | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Assigning Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.176 | 0.0 | | 1.764 | 0.0 |-gui sim update | 0.1 | 1.599 | 0.0 | 1.0 | 16.223 | 0.0 | |-CloneValueFromOtherContext | 20.2 | 1.093 | 0.0 | 202.0 | 11.187 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.506 | 0.0 | | 5.036 | 0.0 |-sim interpolate | 1.0 | 25.439 | 0.0 | 12.0 | 304.705 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 25.439 | 0.0 | | 304.705 | 0.0 '-unlogged | | 0.091 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI | AI -------------------------|----------|------------|----------|----------|--------- |-max nominal heap bytes | 16777216 | 134217728 | 33554432 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 134217728 | 33554432 | 33554432 | 33554432 |-allocated bytes | 13701120 | 16642048 | 21155840 | 21155840 | 21155840 '-number of GCs | 509 | 340 | 2998 | 2998 | 2998 ================================================================