Much to our regret we must report the program has encountered an error.



Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

You may find paths to these files at https://trac.wildfiregames.com/wiki/GameDataPaths 



Details: unhandled exception (Access violation reading 0x0000000C)



Location: unknown:0 (?)



Call stack:



(error while dumping stack: No stack frames found)

errno = 13 (Insufficient access rights to open file)

OS error = 0 (no error code was set)




====================================

SVN Revision: 25860

Engine Version: 0.0.25

System info:

(generated 2022-07-27 16:20:47 UTC)



OS             : Win10  (10.0.22000)

CPU            : x64, AMD Ryzen 7 5800H with Radeon Graphics          (1x16x1), 3.19 GHz

Memory         : 16384 MiB; 10579 MiB free

Graphics Card  : ATI AMD Radeon(TM) Graphics

OpenGL Drivers : 4.6.14756 Compatibility Profile Context 20.40.32.15 27.20.14032.15001; atioglxx.dll (8.14.11000.14756)

Video Mode     : 1536x864:24

Sound Card     : OpenAL Soft on Speakers (Realtek(R) Audio); 

Sound Drivers  : 1.1 ALSOFT 1.21.0



OpenGL Extensions: 

GL_AMDX_debug_output

GL_AMD_blend_minmax_factor

GL_AMD_conservative_depth

GL_AMD_debug_output

GL_AMD_depth_clamp_separate

GL_AMD_draw_buffers_blend

GL_AMD_framebuffer_sample_positions

GL_AMD_gcn_shader

GL_AMD_gpu_shader_half_float

GL_AMD_gpu_shader_half_float_fetch

GL_AMD_gpu_shader_int16

GL_AMD_gpu_shader_int64

GL_AMD_interleaved_elements

GL_AMD_multi_draw_indirect

GL_AMD_name_gen_delete

GL_AMD_occlusion_query_event

GL_AMD_performance_monitor

GL_AMD_pinned_memory

GL_AMD_query_buffer_object

GL_AMD_sample_positions

GL_AMD_seamless_cubemap_per_texture

GL_AMD_shader_atomic_counter_ops

GL_AMD_shader_stencil_export

GL_AMD_shader_stencil_value_export

GL_AMD_shader_trace

GL_AMD_shader_trinary_minmax

GL_AMD_sparse_texture

GL_AMD_sparse_texture_pool

GL_AMD_stencil_operation_extended

GL_AMD_texture_cube_map_array

GL_AMD_texture_texture4

GL_AMD_transform_feedback3_lines_triangles

GL_AMD_transform_feedback4

GL_AMD_vertex_shader_layer

GL_AMD_vertex_shader_viewport_index

GL_ARB_ES2_compatibility

GL_ARB_ES3_1_compatibility

GL_ARB_ES3_compatibility

GL_ARB_arrays_of_arrays

GL_ARB_base_instance

GL_ARB_bindless_texture

GL_ARB_blend_func_extended

GL_ARB_buffer_storage

GL_ARB_clear_buffer_object

GL_ARB_clear_texture

GL_ARB_clip_control

GL_ARB_color_buffer_float

GL_ARB_compatibility

GL_ARB_compressed_texture_pixel_storage

GL_ARB_compute_shader

GL_ARB_conditional_render_inverted

GL_ARB_conservative_depth

GL_ARB_copy_buffer

GL_ARB_copy_image

GL_ARB_cull_distance

GL_ARB_debug_output

GL_ARB_depth_buffer_float

GL_ARB_depth_clamp

GL_ARB_depth_texture

GL_ARB_derivative_control

GL_ARB_direct_state_access

GL_ARB_draw_buffers

GL_ARB_draw_buffers_blend

GL_ARB_draw_elements_base_vertex

GL_ARB_draw_indirect

GL_ARB_draw_instanced

GL_ARB_enhanced_layouts

GL_ARB_explicit_attrib_location

GL_ARB_explicit_uniform_location

GL_ARB_fragment_coord_conventions

GL_ARB_fragment_layer_viewport

GL_ARB_fragment_program

GL_ARB_fragment_program_shadow

GL_ARB_fragment_shader

GL_ARB_framebuffer_no_attachments

GL_ARB_framebuffer_object

GL_ARB_framebuffer_sRGB

GL_ARB_geometry_shader4

GL_ARB_get_program_binary

GL_ARB_get_texture_sub_image

GL_ARB_gl_spirv

GL_ARB_gpu_shader5

GL_ARB_gpu_shader_fp64

GL_ARB_half_float_pixel

GL_ARB_half_float_vertex

GL_ARB_imaging

GL_ARB_indirect_parameters

GL_ARB_instanced_arrays

GL_ARB_internalformat_query

GL_ARB_internalformat_query2

GL_ARB_invalidate_subdata

GL_ARB_map_buffer_alignment

GL_ARB_map_buffer_range

GL_ARB_multi_bind

GL_ARB_multi_draw_indirect

GL_ARB_multisample

GL_ARB_multitexture

GL_ARB_occlusion_query

GL_ARB_occlusion_query2

GL_ARB_parallel_shader_compile

GL_ARB_pipeline_statistics_query

GL_ARB_pixel_buffer_object

GL_ARB_point_parameters

GL_ARB_point_sprite

GL_ARB_polygon_offset_clamp

GL_ARB_program_interface_query

GL_ARB_provoking_vertex

GL_ARB_query_buffer_object

GL_ARB_robust_buffer_access_behavior

GL_ARB_sample_shading

GL_ARB_sampler_objects

GL_ARB_seamless_cube_map

GL_ARB_seamless_cubemap_per_texture

GL_ARB_separate_shader_objects

GL_ARB_shader_atomic_counter_ops

GL_ARB_shader_atomic_counters

GL_ARB_shader_ballot

GL_ARB_shader_bit_encoding

GL_ARB_shader_draw_parameters

GL_ARB_shader_group_vote

GL_ARB_shader_image_load_store

GL_ARB_shader_image_size

GL_ARB_shader_objects

GL_ARB_shader_precision

GL_ARB_shader_stencil_export

GL_ARB_shader_storage_buffer_object

GL_ARB_shader_subroutine

GL_ARB_shader_texture_image_samples

GL_ARB_shader_texture_lod

GL_ARB_shader_viewport_layer_array

GL_ARB_shading_language_100

GL_ARB_shading_language_420pack

GL_ARB_shading_language_packing

GL_ARB_shadow

GL_ARB_shadow_ambient

GL_ARB_sparse_buffer

GL_ARB_sparse_texture

GL_ARB_spirv_extensions

GL_ARB_stencil_texturing

GL_ARB_sync

GL_ARB_tessellation_shader

GL_ARB_texture_barrier

GL_ARB_texture_border_clamp

GL_ARB_texture_buffer_object

GL_ARB_texture_buffer_object_rgb32

GL_ARB_texture_buffer_range

GL_ARB_texture_compression

GL_ARB_texture_compression_bptc

GL_ARB_texture_compression_rgtc

GL_ARB_texture_cube_map

GL_ARB_texture_cube_map_array

GL_ARB_texture_env_add

GL_ARB_texture_env_combine

GL_ARB_texture_env_crossbar

GL_ARB_texture_env_dot3

GL_ARB_texture_float

GL_ARB_texture_gather

GL_ARB_texture_mirror_clamp_to_edge

GL_ARB_texture_mirrored_repeat

GL_ARB_texture_multisample

GL_ARB_texture_non_power_of_two

GL_ARB_texture_query_levels

GL_ARB_texture_query_lod

GL_ARB_texture_rectangle

GL_ARB_texture_rg

GL_ARB_texture_rgb10_a2ui

GL_ARB_texture_snorm

GL_ARB_texture_stencil8

GL_ARB_texture_storage

GL_ARB_texture_storage_multisample

GL_ARB_texture_swizzle

GL_ARB_texture_view

GL_ARB_timer_query

GL_ARB_transform_feedback2

GL_ARB_transform_feedback3

GL_ARB_transform_feedback_instanced

GL_ARB_transform_feedback_overflow_query

GL_ARB_transpose_matrix

GL_ARB_uniform_buffer_object

GL_ARB_vertex_array_bgra

GL_ARB_vertex_array_object

GL_ARB_vertex_attrib_64bit

GL_ARB_vertex_attrib_binding

GL_ARB_vertex_buffer_object

GL_ARB_vertex_program

GL_ARB_vertex_shader

GL_ARB_vertex_type_10f_11f_11f_rev

GL_ARB_vertex_type_2_10_10_10_rev

GL_ARB_viewport_array

GL_ARB_window_pos

GL_ATI_draw_buffers

GL_ATI_envmap_bumpmap

GL_ATI_fragment_shader

GL_ATI_separate_stencil

GL_ATI_texture_compression_3dc

GL_ATI_texture_env_combine3

GL_ATI_texture_float

GL_ATI_texture_mirror_once

GL_EXT_abgr

GL_EXT_bgra

GL_EXT_bindable_uniform

GL_EXT_blend_color

GL_EXT_blend_equation_separate

GL_EXT_blend_func_separate

GL_EXT_blend_minmax

GL_EXT_blend_subtract

GL_EXT_compiled_vertex_array

GL_EXT_copy_buffer

GL_EXT_copy_texture

GL_EXT_depth_bounds_test

GL_EXT_direct_state_access

GL_EXT_draw_buffers2

GL_EXT_draw_instanced

GL_EXT_draw_range_elements

GL_EXT_fog_coord

GL_EXT_framebuffer_blit

GL_EXT_framebuffer_multisample

GL_EXT_framebuffer_object

GL_EXT_framebuffer_sRGB

GL_EXT_geometry_shader4

GL_EXT_gpu_program_parameters

GL_EXT_gpu_shader4

GL_EXT_histogram

GL_EXT_memory_object

GL_EXT_memory_object_win32

GL_EXT_multi_draw_arrays

GL_EXT_packed_depth_stencil

GL_EXT_packed_float

GL_EXT_packed_pixels

GL_EXT_pixel_buffer_object

GL_EXT_point_parameters

GL_EXT_polygon_offset_clamp

GL_EXT_provoking_vertex

GL_EXT_rescale_normal

GL_EXT_secondary_color

GL_EXT_semaphore

GL_EXT_semaphore_win32

GL_EXT_separate_specular_color

GL_EXT_shader_image_load_store

GL_EXT_shader_integer_mix

GL_EXT_shadow_funcs

GL_EXT_stencil_wrap

GL_EXT_subtexture

GL_EXT_texgen_reflection

GL_EXT_texture3D

GL_EXT_texture_array

GL_EXT_texture_buffer_object

GL_EXT_texture_compression_bptc

GL_EXT_texture_compression_latc

GL_EXT_texture_compression_rgtc

GL_EXT_texture_compression_s3tc

GL_EXT_texture_cube_map

GL_EXT_texture_edge_clamp

GL_EXT_texture_env_add

GL_EXT_texture_env_combine

GL_EXT_texture_env_dot3

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_integer

GL_EXT_texture_lod

GL_EXT_texture_lod_bias

GL_EXT_texture_mirror_clamp

GL_EXT_texture_object

GL_EXT_texture_rectangle

GL_EXT_texture_sRGB

GL_EXT_texture_sRGB_R8

GL_EXT_texture_sRGB_RG8

GL_EXT_texture_sRGB_decode

GL_EXT_texture_shared_exponent

GL_EXT_texture_snorm

GL_EXT_texture_storage

GL_EXT_texture_swizzle

GL_EXT_timer_query

GL_EXT_transform_feedback

GL_EXT_vertex_array

GL_EXT_vertex_array_bgra

GL_EXT_vertex_attrib_64bit

GL_IBM_texture_mirrored_repeat

GL_INTEL_fragment_shader_ordering

GL_KHR_context_flush_control

GL_KHR_debug

GL_KHR_no_error

GL_KHR_parallel_shader_compile

GL_KHR_robust_buffer_access_behavior

GL_KHR_robustness

GL_KTX_buffer_region

GL_NV_alpha_to_coverage_dither_control

GL_NV_blend_square

GL_NV_conditional_render

GL_NV_copy_depth_to_color

GL_NV_copy_image

GL_NV_depth_buffer_float

GL_NV_explicit_multisample

GL_NV_float_buffer

GL_NV_half_float

GL_NV_primitive_restart

GL_NV_shader_atomic_int64

GL_NV_texgen_reflection

GL_NV_texture_barrier

GL_OES_EGL_image

GL_SGIS_generate_mipmap

GL_SGIS_texture_edge_clamp

GL_SGIS_texture_lod

GL_SUN_multi_draw_arrays

GL_WIN_swap_hint





SMBIOS: 



[Bios]

  vendor: "Insyde Corp."

  version: "V1.08"

  startSegment: E000

  releaseDate: "07/21/2021"

  flags: pci|upgradable|shadowing|boot_cd|selectable_boot|edd|int13a|int13b|int13c|int13d|int13e|int13f|int9|int10

  flags1: acpi|usb_legacy

  flags2: bios_boot|targeted_content_distribution|uefi

  size: 16 MiB



[System]

  manufacturer: "Acer"

  productName: "Nitro AN515-45"

  version: "V1.08"

  serialNumber: "NHQB9AA006145173A73400"

  uuid0: EC111E414ECBA6AF

  uuid1: 60C029C38F08E280

  wakeUpType: power_switch

  skuNumber: "0000000000000000"

  m_Family: "Nitro 5"



[Baseboard]

  manufacturer: "CZ"

  product: "Scala_CAS"

  version: "V1.08"

  serialNumber: "NBQB911002145CF0C13400"

  assetTag: "Type2 - Board Asset Tag"

  flags: motherboard|replaceable

  location: "Type2 - Board Chassis Location"

  hChassis: 3

  type: motherboard



[Chassis]

  manufacturer: "Acer"

  type: notebook

  version: "V1.08"

  serialNumber: "Chassis Serial Number"

  state: ok

  powerState: ok

  thermalState: ok

  securityStatus: none

  numPowerCords: 1



[Processor]

  socket: "FP6"

  type: CPU

  m_Family: 107

  manufacturer: "Advanced Micro Devices, Inc."

  id: 178BFBFF00A50F00

  version: "AMD Ryzen 7 5800H with Radeon Graphics"

  voltage: 12 dV

  externalClockFrequency: 100 MHz

  maxFrequency: 4450 MHz

  bootFrequency: 3200 MHz

  status: enabled

  upgrade: none

  hL1: 5

  hL2: 6

  hL3: 7

  serialNumber: "Unknown"

  assetTag: "Unknown"

  partNumber: "Unknown"

  coresPerPackage: 8

  enabledCores: 8

  logicalPerPackage: 16

  flags: x64|multi_core|ht|execute_protection|enhanced_virtualization|power_control

  family2: 107

  populated: true



[Cache]

  designation: "L1 - Cache"

  configuration: enabled

  supportedFlags: pipeline_burst

  currentFlags: pipeline_burst

  speed: 1 ns

  ecc: multiple_bit

  type: unified

  m_Associativity: A8

  level: 1

  location: internal

  mode: write_back

  maxSize: 512 KiB

  installedSize: 512 KiB



[Cache]

  designation: "L2 - Cache"

  configuration: enabled

  supportedFlags: pipeline_burst

  currentFlags: pipeline_burst

  speed: 1 ns

  ecc: multiple_bit

  type: unified

  m_Associativity: A8

  level: 2

  location: internal

  mode: write_back

  maxSize: 4 MiB

  installedSize: 4 MiB



[Cache]

  designation: "L3 - Cache"

  configuration: enabled

  supportedFlags: pipeline_burst

  currentFlags: pipeline_burst

  speed: 1 ns

  ecc: multiple_bit

  type: unified

  m_Associativity: A16

  level: 3

  location: internal

  mode: write_back

  maxSize: 16 MiB

  installedSize: 16 MiB



[OnBoardDevices]

  type: video

  description: "Video Graphics Controller"

  enabled: true



[MemoryArray]

  location: motherboard

  use: system

  ecc: none

  hError: 14

  numDevices: 2

  maxCapacity: 64 GiB



[MemoryDevice]

  hMemoryArray: 11

  hError: 15

  totalWidth: 64 bits

  dataWidth: 64 bits

  formFactor: SODIMM

  locator: "DIMM 0"

  bank: "P0 CHANNEL A"

  type: (unknown MemoryDeviceType 26)

  typeFlags: synchronous|unbuffered

  speed: 3200 MHz

  manufacturer: "Micron Technology"

  serialNumber: "30B9C23A"

  partNumber: "4ATF1G64HZ-3G2B2"

  configuredSpeed: 3200 MHz

  size: 8 GiB

  rank: 1



[MemoryDevice]

  hMemoryArray: 11

  hError: 16

  totalWidth: 64 bits

  dataWidth: 64 bits

  formFactor: SODIMM

  locator: "DIMM 0"

  bank: "P0 CHANNEL B"

  type: (unknown MemoryDeviceType 26)

  typeFlags: synchronous|unbuffered

  speed: 3200 MHz

  manufacturer: "Micron Technology"

  serialNumber: "30B9C9F8"

  partNumber: "4ATF1G64HZ-3G2B2"

  configuredSpeed: 3200 MHz

  size: 8 GiB

  rank: 1



[MemoryArrayMappedAddress]

  hMemoryArray: 11

  partitionWidth: 2

  endAddress: 3FFFFFC00



[MemoryDeviceMappedAddress]

  hMemoryDevice: 12

  hMemoryArrayMappedAddress: 17

  endAddress: 3FFFFFC00



[MemoryDeviceMappedAddress]

  hMemoryDevice: 13

  hMemoryArrayMappedAddress: 17

  endAddress: 3FFFFFC00





====================================

Main log:

(unavailable)

====================================

