Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "borderless.fullscreen" = "true"
Loaded config string "borderless.window" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "hidpi" = "false"
Loaded config string "forceglversion" = "false"
Loaded config string "forceglprofile" = "compatibility"
Loaded config string "forceglmajorversion" = "3"
Loaded config string "forceglminorversion" = "3"
Loaded config string "screenshot.tiles" = "8"
Loaded config string "screenshot.tilewidth" = "480"
Loaded config string "screenshot.tileheight" = "270"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowscascadecount" = "1"
Loaded config string "shadowscascadedistanceratio" = "1.7"
Loaded config string "shadowscutoffdistance" = "300.0"
Loaded config string "shadowscovermap" = "false"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "gl.checkerrorafterswap" = "false"
Loaded config string "cursorbackend" = "sdl"
Loaded config string "rendererbackend" = "gl"
Loaded config string "renderer.backend.debugcontext" = "false"
Loaded config string "renderer.backend.debugmessages" = "false"
Loaded config string "renderer.backend.debuglabels" = "false"
Loaded config string "renderer.backend.debugscopedlabels" = "false"
Loaded config string "renderpath" = "default"
Loaded config string "textures.quality" = "2"
Loaded config string "textures.maxanisotropy" = "2"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "antialiasing" = "disabled"
Loaded config string "sharpening" = "disabled"
Loaded config string "sharpness" = "0.3"
Loaded config string "max_actor_quality" = "200"
Loaded config string "variant_diversity" = "full"
Loaded config string "materialmgr.quality" = "2.0"
Loaded config string "skycolor" = "0 0 0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "60"
Found config header 'profiler2'
Loaded config string "profiler2.server" = "127.0.0.1"
Loaded config string "profiler2.server.port" = "8000"
Loaded config string "profiler2.server.threads" = "6"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = (empty)
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause", "Shift+Space"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = (empty)
Loaded config string "hotkey.camera.lastattackfocus" = "Space"
Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"
Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"
Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Loaded config string "hotkey.selection.singleselection" = (empty)
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.0" = "Shift+0", "Shift+Num0"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0", "Ctrl+Num0"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.0" = "0", "Num0"
Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"
Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"
Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"
Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"
Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"
Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"
Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"
Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"
Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"
Found config header 'hotkey.gamesetup'
Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete", "Backspace"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.unloadturrets" = "U"
Loaded config string "hotkey.session.leaveturret" = "U"
Loaded config string "hotkey.session.move" = (empty)
Loaded config string "hotkey.session.attack" = "Ctrl"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.occupyturret" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.pushorderfront" = (empty)
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.session.snaptoedges" = "Ctrl"
Loaded config string "hotkey.session.toggledefaultformation" = (empty)
Loaded config string "hotkey.session.flare" = "K"
Loaded config string "hotkey.session.flareactivate" = (empty)
Loaded config string "hotkey.session.calltoarms" = (empty)
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.highlightguarding" = "PageDown"
Loaded config string "hotkey.session.highlightguarded" = "PageUp"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.loadingscreen'
Loaded config string "gui.loadingscreen.progressdescription" = "false"
Found config header 'gui.session'
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.flarelifetime" = "6"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.experiencestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.snaptoedges" = "disabled"
Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"
Loaded config string "gui.session.disjointcontrolgroups" = "true"
Loaded config string "gui.session.defaultformation" = "special/formations/box"
Loaded config string "gui.session.formationwalkonly" = "true"
Loaded config string "gui.session.howtoshownames" = "0"
Loaded config string "gui.session.selectformationasone" = "true"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.icons.enabled" = "true"
Loaded config string "gui.session.minimap.icons.opacity" = "1.0"
Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena26"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.tls" = "true"
Loaded config string "lobby.verify_certificate" = "false"
Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"
Loaded config string "lobby.terms_of_service" = "0"
Loaded config string "lobby.terms_of_use" = "0"
Loaded config string "lobby.privacy_policy" = "0"
Loaded config string "lobby.xpartamupp" = "wfgbot26"
Loaded config string "lobby.echelon" = "echelon26"
Loaded config string "lobby.buddies"
Loaded config string "lobby.rememberpassword" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWR/X/zDEJSHEfioDC/EO2So3TRMUmAH4O6A1a3ZhMwcqQA61xqBPPGa"
Loaded config string "modio.disclaimer" = "0"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Loaded config string "network.observermaxlag" = "10"
Loaded config string "network.autocatchup" = "true"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Found config header 'rlinterface'
Loaded config string "rlinterface.address" = "127.0.0.1:6000"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "sound.mindistance" = "1"
Loaded config string "sound.maxdistance" = "350"
Loaded config string "sound.maxstereoangle" = "0.62"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Loaded config string "sound.notify.gamesetup.join" = "false"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"
Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"
Loaded config string "userreport.terms" = "0"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.scroll.mouse.detectdistance" = "3"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648817250"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648817250"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648817250"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648817250"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648911277"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648911277"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/Population.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/Researcher.js'
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Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/Trainer.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Treasure.js'
Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
Loading simulation script 'simulation/components/interfaces/Turretable.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/Upkeep.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attack.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
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Loading simulation script 'simulation/helpers/Resources.js'
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Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
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Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Researcher.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
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Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/Trainer.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
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Loading simulation script 'simulation/components/TriggerPoint.js'
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Loading simulation script 'simulation/components/Upgrade.js'
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Loading simulation script 'simulation/components/ValueModificationManager.js'
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Loading simulation script 'simulation/components/Wonder.js'
Net client: Connected to 127.0.0.1:20595
Net server: Received connection from 127.0.0.1:44959
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]
Net message: ({status:"connected", type:"netstatus"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from server
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 3CB771E975884E08 } of size 31 to [3CB771E9...]
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 3CB771E975884E08 } of size 31 from server
Net server: Received message CAuthenticateMessage { m_Name: firstlovelife, m_Password: [secret], m_ControllerSecret: [secret] } of size 55 from [3CB771E9...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 to [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 to [3CB771E9...]
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 from server
Net: Authentication result: host=1, Logged in
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 from server
Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 to [3CB771E9...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [3CB771E9...]
Net: Sending message CReadyMessage { m_GUID: 3CB771E975884E08, m_Status: 2 } of size 24 to [3CB771E9...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 from server
Net client: Received message CReadyMessage { m_GUID: 3CB771E975884E08, m_Status: 2 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server
Net message: ({newAssignments:{'3CB771E975884E08':{status:0, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({newAssignments:{'3CB771E975884E08':{status:0, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({status:2, guid:"3CB771E975884E08", type:"ready"})
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 3CB771E975884E08 } of size 24 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 to [3CB771E9...]
Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1661 from [3CB771E9...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1661 to [3CB771E9...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 from server
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1661 from server
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})
Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1653 from [3CB771E9...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1653 to [3CB771E9...]
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1653 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 to [3CB771E9...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 from server
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}}, type:"players"})
Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from [3CB771E9...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 to [3CB771E9...]
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})
Net server: Received connection from 192.168.31.173:49834
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: EEB503EE4ABAFEAF } of size 31 to [EEB503EE...]
Net server: Received message CAuthenticateMessage { m_Name: aki, m_Password: [secret], m_ControllerSecret: [secret] } of size 19 from [EEB503EE...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_IsController: 0, m_Message: Logged in } of size 30 to [EEB503EE...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 to [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 to [EEB503EE...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 from server
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}, EEB503EE4ABAFEAF:{status:0, player:-1, name:"aki"}}, type:"players"})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: EEB503EE4ABAFEAF } of size 24 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 to [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 to [EEB503EE...]
Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from [3CB771E9...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [3CB771E9...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [EEB503EE...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 from server
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from server
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}, EEB503EE4ABAFEAF:{status:0, player:2, name:"aki"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [EEB503EE...]
Net: Sending message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 1 } of size 24 to [3CB771E9...]
Net: Sending message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 1 } of size 24 to [EEB503EE...]
Net client: Received message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"EEB503EE4ABAFEAF", type:"ready"})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [EEB503EE...]
Net: Sending message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 2 } of size 24 to [3CB771E9...]
Net: Sending message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 2 } of size 24 to [EEB503EE...]
Net client: Received message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"EEB503EE4ABAFEAF", type:"ready"})
Net server: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Volcanic Lands\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"sele\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 0\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 871067698,\n \"AISeed\": 754713726,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/volcanic_lands\",\n \"mapType\": \"random\",\n \"script\": \"volcanic_lands.js\",\n \"matchID\": \"BEE01311C5AF66CC\"\n} } of size 1286 from [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 to [3CB771E9...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 to [EEB503EE...]
Net: Sending message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Volcanic Lands\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"sele\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 0\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 871067698,\n \"AISeed\": 754713726,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/volcanic_lands\",\n \"mapType\": \"random\",\n \"script\": \"volcanic_lands.js\",\n \"matchID\": \"BEE01311C5AF66CC\"\n} } of size 1286 to [3CB771E9...]
Net: Sending message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Volcanic Lands\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"sele\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 0\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 871067698,\n \"AISeed\": 754713726,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/volcanic_lands\",\n \"mapType\": \"random\",\n \"script\": \"volcanic_lands.js\",\n \"matchID\": \"BEE01311C5AF66CC\"\n} } of size 1286 to [EEB503EE...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 from server
Net client: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Volcanic Lands\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"sele\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 0\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 871067698,\n \"AISeed\": 754713726,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/volcanic_lands\",\n \"mapType\": \"random\",\n \"script\": \"volcanic_lands.js\",\n \"matchID\": \"BEE01311C5AF66CC\"\n} } of size 1286 from server
'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading RMS 'maps/random/volcanic_lands.js'
Loading map generator script 'maps/random/rmgen/Area.js'
Loading map generator script 'maps/random/rmgen/Constraint.js'
Loading map generator script 'maps/random/rmgen/Entity.js'
Loading map generator script 'maps/random/rmgen/Group.js'
Loading map generator script 'maps/random/rmgen/Noise.js'
Loading map generator script 'maps/random/rmgen/Object.js'
Loading map generator script 'maps/random/rmgen/RandomMap.js'
Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'
Loading map generator script 'maps/random/rmgen/Terrain.js'
Loading map generator script 'maps/random/rmgen/TileClass.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'
Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'
Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'
Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'
Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Creating playerbases...
0.019885s.
Creating volcano...
0.092451s.
Creating hills...
0.092051s.
Creating forests...
0.078063s.
Creating dirt patches...
0.869904s.
Creating stone mines...
0.001326s.
Creating small stone mines...
0.000762s.
Creating metal mines...
0.000511s.
Creating small decorative rocks...
0.005683s.
Creating large decorative rocks...
0.002044s.
Creating straggler trees...
0.003108s.
Total map generation time: 1.175434s.
Total entities: 2478, Terrain entities: 1101, Textures: 9.
Loading skeleton definitions from 'art/skeletons/aspron.xml'
Loading skeleton definitions from 'art/skeletons/ballista.xml'
Loading skeleton definitions from 'art/skeletons/biped.xml'
Loading skeleton definitions from 'art/skeletons/boar.xml'
Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'
Loading skeleton definitions from 'art/skeletons/bow.xml'
Loading skeleton definitions from 'art/skeletons/camelus.xml'
Loading skeleton definitions from 'art/skeletons/celt_sail.xml'
Loading skeleton definitions from 'art/skeletons/chariot.xml'
Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'
Loading skeleton definitions from 'art/skeletons/chicken.xml'
Loading skeleton definitions from 'art/skeletons/crocodile.xml'
Loading skeleton definitions from 'art/skeletons/deer.xml'
Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'
Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'
Loading skeleton definitions from 'art/skeletons/feline_blender.xml'
Loading skeleton definitions from 'art/skeletons/fish.xml'
Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'
Loading skeleton definitions from 'art/skeletons/fish_single.xml'
Loading skeleton definitions from 'art/skeletons/fishing_net.xml'
Loading skeleton definitions from 'art/skeletons/flare-marker-armature.xml'
Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'
Loading skeleton definitions from 'art/skeletons/fox_armature.xml'
Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'
Loading skeleton definitions from 'art/skeletons/gate.xml'
Loading skeleton definitions from 'art/skeletons/giraffe.xml'
Loading skeleton definitions from 'art/skeletons/goat.xml'
Loading skeleton definitions from 'art/skeletons/han_bow.xml'
Loading skeleton definitions from 'art/skeletons/han_forge_wheel.xml'
Loading skeleton definitions from 'art/skeletons/han_mangonel.xml'
Loading skeleton definitions from 'art/skeletons/han_nu.xml'
Loading skeleton definitions from 'art/skeletons/han_ram.xml'
Loading skeleton definitions from 'art/skeletons/han_shoushe.xml'
Loading skeleton definitions from 'art/skeletons/hawk.xml'
Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'
Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'
Loading skeleton definitions from 'art/skeletons/horse.xml'
Loading skeleton definitions from 'art/skeletons/horse_old.xml'
Loading skeleton definitions from 'art/skeletons/horse_rein.xml'
Loading skeleton definitions from 'art/skeletons/lian_nu_crossbow.xml'
Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'
Loading skeleton definitions from 'art/skeletons/mastiff.xml'
Loading skeleton definitions from 'art/skeletons/maur_ch.xml'
Loading skeleton definitions from 'art/skeletons/oxybeles.xml'
Loading skeleton definitions from 'art/skeletons/peacock.xml'
Loading skeleton definitions from 'art/skeletons/pers_ram.xml'
Loading skeleton definitions from 'art/skeletons/polybolos.xml'
Loading skeleton definitions from 'art/skeletons/pony.xml'
Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'
Loading skeleton definitions from 'art/skeletons/rhino.xml'
Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'
Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'
Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'
Loading skeleton definitions from 'art/skeletons/scorpio.xml'
Loading skeleton definitions from 'art/skeletons/shark.xml'
Loading skeleton definitions from 'art/skeletons/sheep.xml'
Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_sail.xml'
Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'
Loading skeleton definitions from 'art/skeletons/siege_onager.xml'
Loading skeleton definitions from 'art/skeletons/sling.xml'
Loading skeleton definitions from 'art/skeletons/target_marker.xml'
Loading skeleton definitions from 'art/skeletons/tuna.xml'
Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'
Loading skeleton definitions from 'art/skeletons/whale.xml'
Loading skeleton definitions from 'art/skeletons/wolf.xml'
Loading skeleton definitions from 'art/skeletons/wolfhound.xml'
Loading skeleton definitions from 'art/skeletons/zebra.xml'
Loading skeleton definitions from 'art/skeletons/zebu.xml'
art/meshes/structural/sele_civ_center.dae: Starting conversion
art/meshes/structural/sele_civ_center.dae: Running FixBrokenXML
art/meshes/structural/sele_civ_center.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/structural/sele_civ_center.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_civ_center.dae: Found convertible object 'sele_civ_center'
art/meshes/structural/sele_civ_center.dae: Converting 'sele_civ_center'
art/meshes/structural/sele_civ_center.dae: Found static geometry
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_7
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_6
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_5
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_4
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_3
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_2
art/meshes/structural/sele_civ_center.dae: Adding prop point bush_1
art/meshes/structural/sele_civ_center.dae: Adding prop point bush
art/meshes/structural/sele_civ_center.dae: Adding prop point projectile
art/meshes/structural/sele_civ_center.dae: Adding prop point garrisoned
art/meshes/gaia/tree_cretan_date_palm_05.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_05.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_05.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_05.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found convertible object 'tree_cretan_date_palm_05'
art/meshes/gaia/tree_cretan_date_palm_05.dae: Converting 'tree_cretan_date_palm_05Mesh'
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found static geometry
art/meshes/gaia/tree_cypress_xlarge.dae: Starting conversion
art/meshes/gaia/tree_cypress_xlarge.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_xlarge.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_xlarge.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_xlarge.dae: Found convertible object 'xlarge_001'
art/meshes/gaia/tree_cypress_xlarge.dae: Converting 'Plane_010'
art/meshes/gaia/tree_cypress_xlarge.dae: Found static geometry
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Starting conversion
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Running FixBrokenXML
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/tree_cypress_xlarge_branches.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found convertible object 'xlarge'
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Converting 'Plane_007'
art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found static geometry
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Starting conversion
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/projectile_bolt_med.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found convertible object 'Cubo_001'
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Converting 'Cubo_036'
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found static geometry
art/meshes/skeletal/new/f_dress.dae: Starting conversion
art/meshes/skeletal/new/f_dress.dae: Running FixBrokenXML
art/meshes/skeletal/new/f_dress.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/new/f_dress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/f_dress.dae: Found convertible object 'f_dress_001'
art/meshes/skeletal/new/f_dress.dae: Converting 'Biped'
art/meshes/skeletal/new/f_dress.dae: Found skinned geometry
art/meshes/skeletal/new/f_dress.dae: Adding prop point bevor
art/meshes/skeletal/new/f_dress.dae: Adding prop point back
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_back
art/meshes/skeletal/new/f_dress.dae: Adding prop point breastplate
art/meshes/skeletal/new/f_dress.dae: Adding prop point backplate
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_B
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point fauld
art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_front
art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_back
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point head
art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point helmet
art/meshes/skeletal/new/f_dress.dae: Adding prop point neck_guard
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point projectile
art/meshes/skeletal/new/f_dress.dae: Adding prop point shield_arm
art/meshes/skeletal/new/f_dress.dae: Adding prop point shield
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/f_dress.dae: Adding prop point ammo
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R
art/animation/biped/citizen/idle_relax_f_long.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f_long.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f_long.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f_long.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f_long.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_f_short.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f_short.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f_short.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f_short.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f_short.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_f.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
art/animation/biped/citizen/run.dae: Starting conversion
art/animation/biped/citizen/run.dae: Running FixBrokenXML
art/animation/biped/citizen/run.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/run.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/run.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_f.dae: Starting conversion
art/animation/biped/citizen/walk_relax_f.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_f.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
art/meshes/props/new/head_female_d.dae: Starting conversion
art/meshes/props/new/head_female_d.dae: Running FixBrokenXML
art/meshes/props/new/head_female_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_d.dae: Found convertible object 'head_female_d'
art/meshes/props/new/head_female_d.dae: Converting 'Cube_046'
art/meshes/props/new/head_female_d.dae: Found static geometry
art/meshes/props/new/dudette_head_a.dae: Starting conversion
art/meshes/props/new/dudette_head_a.dae: Running FixBrokenXML
art/meshes/props/new/dudette_head_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dudette_head_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dudette_head_a.dae: Found convertible object 'dudette_head_a'
art/meshes/props/new/dudette_head_a.dae: Converting 'Cube_040'
art/meshes/props/new/dudette_head_a.dae: Found static geometry
art/meshes/skeletal/new/m_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/m_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_tunic_short.dae: Found convertible object 'm_tunic_short'
art/meshes/skeletal/new/m_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/m_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_L
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully
art/animation/biped/infantry/spearman/run_relax_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/run_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/run_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/run_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/run_relax_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/run_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Starting conversion
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
art/animation/biped/infantry/promotion.dae: Starting conversion
art/animation/biped/infantry/promotion.dae: Running FixBrokenXML
art/animation/biped/infantry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/promotion.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/promotion.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
art/meshes/props/weap_javelin_shaft_quiver.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_quiver.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_quiver.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_quiver.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_quiver.dae: Found convertible object 'Javelin_stave_quiver'
art/meshes/props/weap_javelin_shaft_quiver.dae: Converting 'Plano_013'
art/meshes/props/weap_javelin_shaft_quiver.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_b
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_a
art/meshes/props/weap_javelin_shaft_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_c.dae: Found convertible object 'Javelin_stave_c'
art/meshes/props/weap_javelin_shaft_c.dae: Converting 'Plano_011'
art/meshes/props/weap_javelin_shaft_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_c.dae: Adding prop point blade
art/meshes/props/jav_blade.dae: Starting conversion
art/meshes/props/jav_blade.dae: Running FixBrokenXML
art/meshes/props/jav_blade.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/jav_blade.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/jav_blade.dae: Found convertible object 'Jav_Blade'
art/meshes/props/jav_blade.dae: Converting 'Plano_001'
art/meshes/props/jav_blade.dae: Found static geometry
art/meshes/props/new/dude_head.dae: Starting conversion
art/meshes/props/new/dude_head.dae: Running FixBrokenXML
art/meshes/props/new/dude_head.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dude_head.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dude_head.dae: Found convertible object 'dude_head'
art/meshes/props/new/dude_head.dae: Converting 'Cube_020'
art/meshes/props/new/dude_head.dae: Found static geometry
art/meshes/props/helmet/hele_kausia_cap_02.dae: Starting conversion
art/meshes/props/helmet/hele_kausia_cap_02.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_kausia_cap_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/hele_kausia_cap_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_kausia_cap_02.dae: Found convertible object 'Cube'
art/meshes/props/helmet/hele_kausia_cap_02.dae: Converting 'Cube_003'
art/meshes/props/helmet/hele_kausia_cap_02.dae: Found static geometry
art/meshes/props/new/capes/cape_hd_hoplite.dae: Starting conversion
art/meshes/props/new/capes/cape_hd_hoplite.dae: Running FixBrokenXML
art/meshes/props/new/capes/cape_hd_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/new/capes/cape_hd_hoplite.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/capes/cape_hd_hoplite.dae: Found convertible object 'cape_hd_hoplite'
art/meshes/props/new/capes/cape_hd_hoplite.dae: Converting 'Armature'
art/meshes/props/new/capes/cape_hd_hoplite.dae: Found skinned geometry
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point back
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point quiver_back
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point head
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_bow
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point ammo
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield_arm
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point helmet
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point neck_guard
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point projectile
art/meshes/props/shield/ptol_thureos_curved.dae: Starting conversion
art/meshes/props/shield/ptol_thureos_curved.dae: Running FixBrokenXML
art/meshes/props/shield/ptol_thureos_curved.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/shield/ptol_thureos_curved.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/ptol_thureos_curved.dae: Found convertible object 'Circle_003_001'
art/meshes/props/shield/ptol_thureos_curved.dae: Converting 'Circle_000'
art/meshes/props/shield/ptol_thureos_curved.dae: Found static geometry
art/meshes/props/spear_hoplite.dae: Starting conversion
art/meshes/props/spear_hoplite.dae: Running FixBrokenXML
art/meshes/props/spear_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/spear_hoplite.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_hoplite.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_hoplite.dae: Converting 'spear10Mesh'
art/meshes/props/spear_hoplite.dae: Found static geometry
art/meshes/props/helmet/hele_kausia_cap_01.dae: Starting conversion
art/meshes/props/helmet/hele_kausia_cap_01.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_kausia_cap_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/hele_kausia_cap_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_kausia_cap_01.dae: Found convertible object 'Cube_001'
art/meshes/props/helmet/hele_kausia_cap_01.dae: Converting 'Cube_010'
art/meshes/props/helmet/hele_kausia_cap_01.dae: Found static geometry
art/meshes/skeletal/new/m_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_tunic_long.dae: Found convertible object 'm_tunic_long'
art/meshes/skeletal/new/m_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_L
art/animation/biped/infantry/javelinist/idle_ready.dae: Starting conversion
art/animation/biped/infantry/javelinist/idle_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/idle_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/idle_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully
art/animation/biped/infantry/javelinist/run_ready.dae: Starting conversion
art/animation/biped/infantry/javelinist/run_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/run_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/run_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/run_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully
art/animation/biped/infantry/javelinist/run_relax.dae: Starting conversion
art/animation/biped/infantry/javelinist/run_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/run_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully
art/meshes/props/new/head_beard_large.dae: Starting conversion
art/meshes/props/new/head_beard_large.dae: Running FixBrokenXML
art/meshes/props/new/head_beard_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_beard_large.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_beard_large.dae: Found convertible object 'head_beard_large'
art/meshes/props/new/head_beard_large.dae: Converting 'Cube_009'
art/meshes/props/new/head_beard_large.dae: Found static geometry
art/meshes/props/helmet/han_bandana.dae: Starting conversion
art/meshes/props/helmet/han_bandana.dae: Running FixBrokenXML
art/meshes/props/helmet/han_bandana.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/helmet/han_bandana.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/han_bandana.dae: Found convertible object 'dude_head_001_001'
art/meshes/props/helmet/han_bandana.dae: Converting 'dude_head-Geometry_001'
art/meshes/props/helmet/han_bandana.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found convertible object 'Javelin_stave_loaded_c'
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Converting 'Plano_009'
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_a.dae: Found convertible object 'Javelin_stave_a'
art/meshes/props/weap_javelin_shaft_a.dae: Converting 'Plano_013'
art/meshes/props/weap_javelin_shaft_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_a.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found convertible object 'Javelin_stave_loaded_a'
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Converting 'Plano_007'
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Adding prop point blade
art/meshes/skeletal/horse_tessalian.dae: Starting conversion
art/meshes/skeletal/horse_tessalian.dae: Running FixBrokenXML
art/meshes/skeletal/horse_tessalian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_tessalian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_tessalian.dae: Found convertible object 'Tessalian_horse'
art/meshes/skeletal/horse_tessalian.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_tessalian.dae: Found skinned geometry
art/meshes/skeletal/horse_tessalian.dae: Adding prop point decals
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_R
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_L
art/meshes/skeletal/horse_tessalian.dae: Adding prop point shield
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider
art/meshes/skeletal/horse_tessalian.dae: Adding prop point saddle
art/meshes/skeletal/horse_tessalian.dae: Adding prop point wings
art/meshes/skeletal/horse_tessalian.dae: Adding prop point chest
art/meshes/skeletal/horse_tessalian.dae: Adding prop point head
art/meshes/skeletal/horse_tessalian.dae: Adding prop point hair
art/animation/quadraped/horse_idle_01.dae: Starting conversion
art/animation/quadraped/horse_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
art/animation/quadraped/horse_idle_02.dae: Starting conversion
art/animation/quadraped/horse_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
art/animation/quadraped/horse_idle_03.dae: Starting conversion
art/animation/quadraped/horse_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_03.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_03.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
art/animation/quadraped/horse_idle_04.dae: Starting conversion
art/animation/quadraped/horse_idle_04.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_04.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_04.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
art/animation/quadraped/horse_idle_05.dae: Starting conversion
art/animation/quadraped/horse_idle_05.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_05.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_05.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
art/animation/quadraped/horse_gallop.dae: Starting conversion
art/animation/quadraped/horse_gallop.dae: Running FixBrokenXML
art/animation/quadraped/horse_gallop.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_gallop.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_gallop.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_gallop.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
art/animation/quadraped/horse_trot.dae: Starting conversion
art/animation/quadraped/horse_trot.dae: Running FixBrokenXML
art/animation/quadraped/horse_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_trot.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_trot.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Starting conversion
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_ranged_jav_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Starting conversion
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [EEB503EE...]
Net: Sending message CClientsLoadingMessage { m_Clients: { { m_GUID: 3CB771E975884E08 } } } of size 23 to [EEB503EE...]
art/animation/quadraped/horse_attack_ranged_jav_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
art/animation/quadraped/horse_attack_01.dae: Starting conversion
art/animation/quadraped/horse_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
art/animation/quadraped/horse_attack_02.dae: Starting conversion
art/animation/quadraped/horse_attack_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
art/animation/quadraped/horse_death_01.dae: Starting conversion
art/animation/quadraped/horse_death_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_death_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_death_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
art/animation/quadraped/horse_death_02.dae: Starting conversion
art/animation/quadraped/horse_death_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_death_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_death_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
art/animation/quadraped/horse_gather_meat.dae: Starting conversion
art/animation/quadraped/horse_gather_meat.dae: Running FixBrokenXML
art/animation/quadraped/horse_gather_meat.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/quadraped/horse_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_gather_meat.dae: Found convertible object 'Base_Horse'
art/animation/quadraped/horse_gather_meat.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
art/animation/quadraped/horse_promotion.dae: Starting conversion
art/animation/quadraped/horse_promotion.dae: Running FixBrokenXML
art/animation/quadraped/horse_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_promotion.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_promotion.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
art/meshes/props/horse/hair_mane_01.dae: Starting conversion
art/meshes/props/horse/hair_mane_01.dae: Running FixBrokenXML
art/meshes/props/horse/hair_mane_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/hair_mane_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/hair_mane_01.dae: Found convertible object 'Horse_mane_01'
art/meshes/props/horse/hair_mane_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/hair_mane_01.dae: Found skinned geometry
art/meshes/props/horse/hair_mane_01.dae: Adding prop point decals
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_R
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_L
art/meshes/props/horse/hair_mane_01.dae: Adding prop point hair
art/meshes/props/horse/hair_mane_01.dae: Adding prop point shield
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider
art/meshes/props/horse/hair_mane_01.dae: Adding prop point saddle
art/meshes/props/horse/hair_mane_01.dae: Adding prop point wings
art/meshes/props/horse/hair_mane_01.dae: Adding prop point chest
art/meshes/props/horse/hair_mane_01.dae: Adding prop point head
art/meshes/props/horse/hair_tail_01.dae: Starting conversion
art/meshes/props/horse/hair_tail_01.dae: Running FixBrokenXML
art/meshes/props/horse/hair_tail_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/hair_tail_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/hair_tail_01.dae: Found convertible object 'Horse_Tail'
art/meshes/props/horse/hair_tail_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/hair_tail_01.dae: Found skinned geometry
art/meshes/props/horse/hair_tail_01.dae: Adding prop point decals
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_R
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_L
art/meshes/props/horse/hair_tail_01.dae: Adding prop point hair
art/meshes/props/horse/hair_tail_01.dae: Adding prop point shield
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider
art/meshes/props/horse/hair_tail_01.dae: Adding prop point saddle
art/meshes/props/horse/hair_tail_01.dae: Adding prop point wings
art/meshes/props/horse/hair_tail_01.dae: Adding prop point chest
art/meshes/props/horse/hair_tail_01.dae: Adding prop point head
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/trot.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/trot.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/trot.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/trot.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/death_01.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/death_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/death_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/death_02.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/death_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/death_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/death_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/promotion_shield.dae: Starting conversion
art/animation/biped/rider/cavalry/promotion_shield.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/promotion_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/promotion_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/promotion_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/promotion_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
art/meshes/props/helmet/hele_straw_01.dae: Starting conversion
art/meshes/props/helmet/hele_straw_01.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_straw_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_straw_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_straw_01.dae: Found convertible object 'Straw_Hele_01_Hq_008'
art/meshes/props/helmet/hele_straw_01.dae: Converting 'Esfera_405'
art/meshes/props/helmet/hele_straw_01.dae: Found static geometry
art/meshes/props/new/capes/cape_hd_medium.dae: Starting conversion
art/meshes/props/new/capes/cape_hd_medium.dae: Running FixBrokenXML
art/meshes/props/new/capes/cape_hd_medium.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/new/capes/cape_hd_medium.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/capes/cape_hd_medium.dae: Found convertible object 'cape_hd_medium'
art/meshes/props/new/capes/cape_hd_medium.dae: Converting 'Armature'
art/meshes/props/new/capes/cape_hd_medium.dae: Found skinned geometry
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point back
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point quiver_back
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point head
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_bow
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point ammo
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield_arm
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point helmet
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point neck_guard
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point projectile
art/meshes/gaia/dead_deciduous_9.dae: Starting conversion
art/meshes/gaia/dead_deciduous_9.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_9.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_9.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_9.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_9.dae: Found static geometry
art/meshes/gaia/eyecandy_tree_dead_e.dae: Starting conversion
art/meshes/gaia/eyecandy_tree_dead_e.dae: Running FixBrokenXML
art/meshes/gaia/eyecandy_tree_dead_e.dae: Authoring tool: Blender 2.77.0 commit date:2016-04-05, commit time:18:12, hash:abf6f08
art/meshes/gaia/eyecandy_tree_dead_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/eyecandy_tree_dead_e.dae: Found convertible object 'Cylinder_013'
art/meshes/gaia/eyecandy_tree_dead_e.dae: Converting 'Cylinder_013'
art/meshes/gaia/eyecandy_tree_dead_e.dae: Found static geometry
art/meshes/gaia/dead_deciduous_3.dae: Starting conversion
art/meshes/gaia/dead_deciduous_3.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_3.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_3.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_3.dae: Found static geometry
art/meshes/gaia/dead_deciduous_6.dae: Starting conversion
art/meshes/gaia/dead_deciduous_6.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_6.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_6.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_6.dae: Found static geometry
art/meshes/gaia/dead_deciduous.dae: Starting conversion
art/meshes/gaia/dead_deciduous.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous.dae: Found convertible object 'Plane'
art/meshes/gaia/dead_deciduous.dae: Converting 'Plane'
art/meshes/gaia/dead_deciduous.dae: Found static geometry
art/meshes/gaia/geo_mineral_02.dae: Starting conversion
art/meshes/gaia/geo_mineral_02.dae: Running FixBrokenXML
art/meshes/gaia/geo_mineral_02.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/gaia/geo_mineral_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_mineral_02.dae: Found convertible object 'default'
art/meshes/gaia/geo_mineral_02.dae: Converting 'defaultMesh'
art/meshes/gaia/geo_mineral_02.dae: Found static geometry
art/meshes/gaia/stonemine_round_b.dae: Starting conversion
art/meshes/gaia/stonemine_round_b.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_round_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_round_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_round_b.dae: Found convertible object 'rocks_02_001'
art/meshes/gaia/stonemine_round_b.dae: Converting 'Untitled_006'
art/meshes/gaia/stonemine_round_b.dae: Found static geometry
art/meshes/structural/han_civic_center_no_towers.dae: Starting conversion
art/meshes/structural/han_civic_center_no_towers.dae: Running FixBrokenXML
art/meshes/structural/han_civic_center_no_towers.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/han_civic_center_no_towers.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/han_civic_center_no_towers.dae: Found convertible object 'Cube_009'
art/meshes/structural/han_civic_center_no_towers.dae: Converting 'Cube_001'
art/meshes/structural/han_civic_center_no_towers.dae: Found static geometry
art/meshes/structural/han_civic_center_no_towers.dae: Adding prop point garrisoned
art/meshes/structural/han_civic_center_no_towers.dae: Adding prop point projectile
art/meshes/structural/han_civic_center_no_towers.dae: Adding prop point scaffold-right
art/meshes/structural/han_civic_center_no_towers.dae: Adding prop point scaffold-left
art/meshes/structural/han_civic_center_leaves.dae: Starting conversion
art/meshes/structural/han_civic_center_leaves.dae: Running FixBrokenXML
art/meshes/structural/han_civic_center_leaves.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76
art/meshes/structural/han_civic_center_leaves.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/han_civic_center_leaves.dae: Found convertible object 'Object67_000'
art/meshes/structural/han_civic_center_leaves.dae: Converting 'Object67Mesh_000'
art/meshes/structural/han_civic_center_leaves.dae: Found static geometry
art/meshes/structural/han_civic_center_trunks.dae: Starting conversion
art/meshes/structural/han_civic_center_trunks.dae: Running FixBrokenXML
art/meshes/structural/han_civic_center_trunks.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76
art/meshes/structural/han_civic_center_trunks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/han_civic_center_trunks.dae: Found convertible object 'Object67_001'
art/meshes/structural/han_civic_center_trunks.dae: Converting 'Object67Mesh_001'
art/meshes/structural/han_civic_center_trunks.dae: Found static geometry
art/meshes/structural/han_civic_center_nature.dae: Starting conversion
art/meshes/structural/han_civic_center_nature.dae: Running FixBrokenXML
art/meshes/structural/han_civic_center_nature.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76
art/meshes/structural/han_civic_center_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/han_civic_center_nature.dae: Found convertible object 'Plane_026'
art/meshes/structural/han_civic_center_nature.dae: Converting 'Plane_003'
art/meshes/structural/han_civic_center_nature.dae: Found static geometry
art/meshes/structural/han_civic_center_bixie.dae: Starting conversion
art/meshes/structural/han_civic_center_bixie.dae: Running FixBrokenXML
art/meshes/structural/han_civic_center_bixie.dae: Authoring tool: Blender 3.0.0 commit date:2021-12-02, commit time:18:35, hash:f1cca3055776
art/meshes/structural/han_civic_center_bixie.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/han_civic_center_bixie.dae: Found convertible object 'han_civic_center_bixies'
art/meshes/structural/han_civic_center_bixie.dae: Converting 'han_civic_center_bixies_001'
art/meshes/structural/han_civic_center_bixie.dae: Found static geometry
art/meshes/props/new/head_female_shorthair.dae: Starting conversion
art/meshes/props/new/head_female_shorthair.dae: Running FixBrokenXML
art/meshes/props/new/head_female_shorthair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_shorthair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_shorthair.dae: Found convertible object 'head_female_shorthair'
art/meshes/props/new/head_female_shorthair.dae: Converting 'Cube_043'
art/meshes/props/new/head_female_shorthair.dae: Found static geometry
art/meshes/props/helmet/han_ricehat.dae: Starting conversion
art/meshes/props/helmet/han_ricehat.dae: Running FixBrokenXML
art/meshes/props/helmet/han_ricehat.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/helmet/han_ricehat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/han_ricehat.dae: Found convertible object 'Mesh'
art/meshes/props/helmet/han_ricehat.dae: Converting 'chin_ricehat_001-mesh_002'
art/meshes/props/helmet/han_ricehat.dae: Found static geometry
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Starting conversion
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Starting conversion
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/spearman/walk_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/spearman/walk_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully
art/meshes/props/helmet/han_hairbun.dae: Starting conversion
art/meshes/props/helmet/han_hairbun.dae: Running FixBrokenXML
art/meshes/props/helmet/han_hairbun.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/helmet/han_hairbun.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/han_hairbun.dae: Found convertible object 'Cube_001-Node'
art/meshes/props/helmet/han_hairbun.dae: Converting 'Cube_001-Node-Geometry_001'
art/meshes/props/helmet/han_hairbun.dae: Found static geometry
art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Starting conversion
art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Running FixBrokenXML
art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Found convertible object 'Cube_001'
art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Converting 'Cube_006'
art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Found static geometry
art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Adding prop point sword
art/meshes/props/weapons/sword/weap_han_sword_b.dae: Starting conversion
art/meshes/props/weapons/sword/weap_han_sword_b.dae: Running FixBrokenXML
art/meshes/props/weapons/sword/weap_han_sword_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/weapons/sword/weap_han_sword_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sword/weap_han_sword_b.dae: Found convertible object 'Hun_sword_B'
art/meshes/props/weapons/sword/weap_han_sword_b.dae: Converting 'Cubo_000'
art/meshes/props/weapons/sword/weap_han_sword_b.dae: Found static geometry
art/meshes/props/shield/han_02.dae: Starting conversion
art/meshes/props/shield/han_02.dae: Running FixBrokenXML
art/meshes/props/shield/han_02.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/meshes/props/shield/han_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/han_02.dae: Found convertible object 'han_shield_02'
art/meshes/props/shield/han_02.dae: Converting 'han_shield_02'
art/meshes/props/shield/han_02.dae: Found static geometry
art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Starting conversion
art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Running FixBrokenXML
art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9
art/meshes/props/weapons/spear/weap_han_standard_spear.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Found convertible object 'Cylinder'
art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Converting 'Cylinder_001'
art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Found static geometry
art/animation/biped/infantry/archer/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/archer/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/archer/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/archer/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/archer/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/archer/run_ready.dae: Starting conversion
art/animation/biped/infantry/archer/run_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/run_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/run_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/archer/run_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully
art/animation/biped/infantry/archer/jog_relax.dae: Starting conversion
art/animation/biped/infantry/archer/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/archer/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/archer/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/archer/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/archer/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully
art/meshes/props/quivers/han_quiver_hip.dae: Starting conversion
art/meshes/props/quivers/han_quiver_hip.dae: Running FixBrokenXML
art/meshes/props/quivers/han_quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/quivers/han_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quivers/han_quiver_hip.dae: Found convertible object 'Object010_001'
art/meshes/props/quivers/han_quiver_hip.dae: Converting 'Object010Mesh_001'
art/meshes/props/quivers/han_quiver_hip.dae: Found static geometry
art/meshes/props/quivers/han_quiver_hip_arrows.dae: Starting conversion
art/meshes/props/quivers/han_quiver_hip_arrows.dae: Running FixBrokenXML
art/meshes/props/quivers/han_quiver_hip_arrows.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/quivers/han_quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quivers/han_quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_005'
art/meshes/props/quivers/han_quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_007'
art/meshes/props/quivers/han_quiver_hip_arrows.dae: Found static geometry
art/meshes/props/weap_arrow_back.dae: Starting conversion
art/meshes/props/weap_arrow_back.dae: Running FixBrokenXML
art/meshes/props/weap_arrow_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/weap_arrow_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_arrow_back.dae: Found convertible object 'weap_arrow_front_007'
art/meshes/props/weap_arrow_back.dae: Converting 'weap_arrow_front-Geometry_001'
art/meshes/props/weap_arrow_back.dae: Found static geometry
art/meshes/props/weapons/bow/weap_han_bow.dae: Starting conversion
art/meshes/props/weapons/bow/weap_han_bow.dae: Running FixBrokenXML
art/meshes/props/weapons/bow/weap_han_bow.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weapons/bow/weap_han_bow.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/bow/weap_han_bow.dae: Found convertible object 'Cube_004'
art/meshes/props/weapons/bow/weap_han_bow.dae: Converting 'HeleBow'
art/meshes/props/weapons/bow/weap_han_bow.dae: Found skinned geometry
art/meshes/skeletal/horse_persian.dae: Starting conversion
art/meshes/skeletal/horse_persian.dae: Running FixBrokenXML
art/meshes/skeletal/horse_persian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_persian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_persian.dae: Found convertible object 'Persian_Horse'
art/meshes/skeletal/horse_persian.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_persian.dae: Found skinned geometry
art/meshes/skeletal/horse_persian.dae: Adding prop point decals
art/meshes/skeletal/horse_persian.dae: Adding prop point rider_R
art/meshes/skeletal/horse_persian.dae: Adding prop point rider_L
art/meshes/skeletal/horse_persian.dae: Adding prop point shield
art/meshes/skeletal/horse_persian.dae: Adding prop point rider
art/meshes/skeletal/horse_persian.dae: Adding prop point saddle
art/meshes/skeletal/horse_persian.dae: Adding prop point wings
art/meshes/skeletal/horse_persian.dae: Adding prop point chest
art/meshes/skeletal/horse_persian.dae: Adding prop point head
art/meshes/skeletal/horse_persian.dae: Adding prop point hair
art/animation/quadraped/horse_attack_03.dae: Starting conversion
art/animation/quadraped/horse_attack_03.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_03.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_03.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully
art/meshes/skeletal/new/m_pants_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_pants_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_pants_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_pants_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_pants_tunic_long.dae: Found convertible object 'm_pants_tunic_long'
art/meshes/skeletal/new/m_pants_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_pants_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_01_R
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully
art/meshes/props/shield/han_03.dae: Starting conversion
art/meshes/props/shield/han_03.dae: Running FixBrokenXML
art/meshes/props/shield/han_03.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/meshes/props/shield/han_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/han_03.dae: Found convertible object 'han_shield_03'
art/meshes/props/shield/han_03.dae: Converting 'han_shield_03'
art/meshes/props/shield/han_03.dae: Found static geometry
art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Starting conversion
art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Running FixBrokenXML
art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Authoring tool: Blender 2.82.7 commit date:2020-02-12, commit time:16:20, hash:77d23b0bd76f
art/meshes/props/weapons/sword/weap_han_curved_dao.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Found convertible object 'curved_dao'
art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Converting 'curved_dao'
art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Found static geometry
art/meshes/props/horse/chest_colorband_01.dae: Starting conversion
art/meshes/props/horse/chest_colorband_01.dae: Running FixBrokenXML
art/meshes/props/horse/chest_colorband_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/horse/chest_colorband_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/chest_colorband_01.dae: Found convertible object 'chest_color_band'
art/meshes/props/horse/chest_colorband_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/chest_colorband_01.dae: Found skinned geometry
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point decals
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_R
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_L
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point hair
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point shield
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point saddle
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point wings
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point chest
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point head
art/meshes/skeletal/new/m_robe.dae: Starting conversion
art/meshes/skeletal/new/m_robe.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_robe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/new/m_robe.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_robe.dae: Found convertible object 'm_armor_dress_minister'
art/meshes/skeletal/new/m_robe.dae: Converting 'Biped'
art/meshes/skeletal/new/m_robe.dae: Found skinned geometry
art/meshes/skeletal/new/m_robe.dae: Adding prop point bevor
art/meshes/skeletal/new/m_robe.dae: Adding prop point back
art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_robe.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_robe.dae: Adding prop point backplate
art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point fauld
art/meshes/skeletal/new/m_robe.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_robe.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point head
art/meshes/skeletal/new/m_robe.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point helmet
art/meshes/skeletal/new/m_robe.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_robe.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point projectile
art/meshes/skeletal/new/m_robe.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_robe.dae: Adding prop point shield
art/meshes/skeletal/new/m_robe.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_robe.dae: Adding prop point ammo
art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_R
art/animation/biped/citizen/healing_m.dae: Starting conversion
art/animation/biped/citizen/healing_m.dae: Running FixBrokenXML
art/animation/biped/citizen/healing_m.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/citizen/healing_m.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/healing_m.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/citizen/healing_m.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully
art/animation/biped/citizen/idle_minister_01.dae: Starting conversion
art/animation/biped/citizen/idle_minister_01.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_minister_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/citizen/idle_minister_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_minister_01.dae: Found convertible object 'm_armor_dress_minister'
art/animation/biped/citizen/idle_minister_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_01.dae): Loaded successfully
art/animation/biped/citizen/idle_minister_02.dae: Starting conversion
art/animation/biped/citizen/idle_minister_02.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_minister_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/citizen/idle_minister_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_minister_02.dae: Found convertible object 'm_armor_dress_minister'
art/animation/biped/citizen/idle_minister_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_02.dae): Loaded successfully
art/animation/biped/citizen/idle_minister_03.dae: Starting conversion
art/animation/biped/citizen/idle_minister_03.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_minister_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/citizen/idle_minister_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_minister_03.dae: Found convertible object 'm_armor_dress_minister'
art/animation/biped/citizen/idle_minister_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_03.dae): Loaded successfully
art/animation/biped/citizen/jog_h.dae: Starting conversion
art/animation/biped/citizen/jog_h.dae: Running FixBrokenXML
art/animation/biped/citizen/jog_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/jog_h.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/jog_h.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/jog_h.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_minister.dae: Starting conversion
art/animation/biped/citizen/walk_relax_minister.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_minister.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/citizen/walk_relax_minister.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_minister.dae: Found convertible object 'm_armor_dress_minister'
art/animation/biped/citizen/walk_relax_minister.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_minister.dae): Loaded successfully
art/animation/biped/citizen/pray.dae: Starting conversion
art/animation/biped/citizen/pray.dae: Running FixBrokenXML
art/animation/biped/citizen/pray.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/pray.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/pray.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/pray.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully
art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Starting conversion
art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Running FixBrokenXML
art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Found convertible object 'Cube_001'
art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Converting 'Cube_008'
art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Found static geometry
art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Adding prop point sword
art/meshes/props/weapons/sword/weap_han_sword_a.dae: Starting conversion
art/meshes/props/weapons/sword/weap_han_sword_a.dae: Running FixBrokenXML
art/meshes/props/weapons/sword/weap_han_sword_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/weapons/sword/weap_han_sword_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sword/weap_han_sword_a.dae: Found convertible object 'Hun_sword_A'
art/meshes/props/weapons/sword/weap_han_sword_a.dae: Converting 'Cubo_041'
art/meshes/props/weapons/sword/weap_han_sword_a.dae: Found static geometry
art/meshes/gaia/geo_mineral_01.dae: Starting conversion
art/meshes/gaia/geo_mineral_01.dae: Running FixBrokenXML
art/meshes/gaia/geo_mineral_01.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/gaia/geo_mineral_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_mineral_01.dae: Found convertible object 'slabs_mythos_002'
art/meshes/gaia/geo_mineral_01.dae: Converting 'slabs_mythos_002Mesh'
art/meshes/gaia/geo_mineral_01.dae: Found static geometry
art/meshes/gaia/stonemine_round_a.dae: Starting conversion
art/meshes/gaia/stonemine_round_a.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_round_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_round_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_round_a.dae: Found convertible object 'rocks_02'
art/meshes/gaia/stonemine_round_a.dae: Converting 'Untitled'
art/meshes/gaia/stonemine_round_a.dae: Found static geometry
art/meshes/gaia/stone_granite_boulder_c.dae: Starting conversion
art/meshes/gaia/stone_granite_boulder_c.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_boulder_c.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_boulder_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_boulder_c.dae: Found convertible object 'stone_granite_boulder_c'
art/meshes/gaia/stone_granite_boulder_c.dae: Converting 'stone_granite_boulder_c-Geometry'
art/meshes/gaia/stone_granite_boulder_c.dae: Found static geometry
art/meshes/gaia/stonemine_granite_a.dae: Starting conversion
art/meshes/gaia/stonemine_granite_a.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_granite_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stonemine_granite_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_granite_a.dae: Found convertible object 'stonemine_granite_a'
art/meshes/gaia/stonemine_granite_a.dae: Converting 'stonemine_granite_a-Geometry'
art/meshes/gaia/stonemine_granite_a.dae: Found static geometry
art/meshes/gaia/stone_granite_boulder_a.dae: Starting conversion
art/meshes/gaia/stone_granite_boulder_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_boulder_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_boulder_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_boulder_a.dae: Found convertible object 'stone_granite_boulder_a'
art/meshes/gaia/stone_granite_boulder_a.dae: Converting 'stone_granite_boulder_a-Geometry'
art/meshes/gaia/stone_granite_boulder_a.dae: Found static geometry
art/meshes/gaia/stone_granite_me_g.dae: Starting conversion
art/meshes/gaia/stone_granite_me_g.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_g.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_g.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_g.dae: Found convertible object 'stone_granite_me_g'
art/meshes/gaia/stone_granite_me_g.dae: Converting 'stone_granite_me_g-Geometry'
art/meshes/gaia/stone_granite_me_g.dae: Found static geometry
art/meshes/gaia/stone_granite_me_d.dae: Starting conversion
art/meshes/gaia/stone_granite_me_d.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_d.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_d.dae: Found convertible object 'stone_granite_me_d'
art/meshes/gaia/stone_granite_me_d.dae: Converting 'stone_granite_me_d-Geometry'
art/meshes/gaia/stone_granite_me_d.dae: Found static geometry
art/meshes/gaia/stone_granite_me_a.dae: Starting conversion
art/meshes/gaia/stone_granite_me_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_me_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_a.dae: Found convertible object 'stone_granite_me_a'
art/meshes/gaia/stone_granite_me_a.dae: Converting 'stone_granite_me_a-Geometry'
art/meshes/gaia/stone_granite_me_a.dae: Found static geometry
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [3CB771E9...]
Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [3CB771E9...]
Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: \u00a3\u001ct\u00ae\u009c\u0097\u00db\u00d6\u0010\u00f6\u00a8y\u00dd\u00f7)/ } of size 27 from [EEB503EE...]
Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server
Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}, EEB503EE4ABAFEAF:{status:2, player:2, name:"aki"}}, type:"players"})
Net message: ({initAttributes:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"Volcanic Lands", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png", Size:512, Nomad:false, PlayerData:[null, {AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"firstlovelife", Team:0}, {AI:false, Civ:"sele", Color:{r:150, g:20, b:20}, Name:"aki", Team:0}], PopulationCap:300, Seed:871067698, AISeed:754713726, StartingResources:500, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/volcanic_lands", mapType:"random", script:"volcanic_lands.js", matchID:"BEE01311C5AF66CC", timestamp:1648913317, engine_version:"0.0.26", mods:[{mod:"public", name:"0ad", version:"0.0.26", ignoreInCompatibilityChecks:false}]}, type:"start"})
Net message: ({status:"waiting_for_players", type:"netstatus"})
Net message: ({status:"active", type:"netstatus"})
Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: \u00a3\u001ct\u00ae\u009c\u0097\u00db\u00d6\u0010\u00f6\u00a8y\u00dd\u00f7)/ } of size 27 from [3CB771E9...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 from server
Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 16, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 from [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 to [3CB771E9...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 to [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 from [EEB503EE...]
Net server: Received message CSyncCheckMessage { m_Turn: 17, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]
Net client: Disconnected
NetClient: Failed to send packet to server
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648911277"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648911277"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648911277"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/Population.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/Researcher.js'
Loading simulation script 'simulation/components/interfaces/Resistance.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/Trainer.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Treasure.js'
Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
Loading simulation script 'simulation/components/interfaces/Turretable.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/Upkeep.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attack.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/Population.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Researcher.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/Trainer.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Treasure.js'
Loading simulation script 'simulation/components/TreasureCollector.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/Turretable.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/Upkeep.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
Net client: Connected to 127.0.0.1:20595
Net server: Received connection from 127.0.0.1:38905
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from server
Net message: ({status:"connected", type:"netstatus"})
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 356EAE9A11131BAF } of size 31 to [356EAE9A...]
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 356EAE9A11131BAF } of size 31 from server
Net server: Received message CAuthenticateMessage { m_Name: firstlovelife, m_Password: [secret], m_ControllerSecret: [secret] } of size 55 from [356EAE9A...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 to [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 to [356EAE9A...]
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 from server
Net: Authentication result: host=1, Logged in
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 from server
Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})
Net message: ({newAssignments:{'356EAE9A11131BAF':{status:0, player:-1, name:"firstlovelife"}}, type:"players"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 to [356EAE9A...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [356EAE9A...]
Net: Sending message CReadyMessage { m_GUID: 356EAE9A11131BAF, m_Status: 2 } of size 24 to [356EAE9A...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [356EAE9A...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [356EAE9A...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 356EAE9A11131BAF } of size 24 from [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 to [356EAE9A...]
Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from [356EAE9A...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [356EAE9A...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 from server
Net client: Received message CReadyMessage { m_GUID: 356EAE9A11131BAF, m_Status: 2 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 from server
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from server
Net message: ({newAssignments:{'356EAE9A11131BAF':{status:0, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({status:2, guid:"356EAE9A11131BAF", type:"ready"})
Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})
Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})
Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from [356EAE9A...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 to [356EAE9A...]
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 to [356EAE9A...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 from server
Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}}, type:"players"})
Net server: Received connection from 192.168.31.173:34773
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 9CECC1DD34DB3118 } of size 31 to [9CECC1DD...]
Net server: Received message CAuthenticateMessage { m_Name: aki, m_Password: [secret], m_ControllerSecret: [secret] } of size 19 from [9CECC1DD...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_IsController: 0, m_Message: Logged in } of size 30 to [9CECC1DD...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 to [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 to [9CECC1DD...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 from server
Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}, '9CECC1DD34DB3118':{status:0, player:-1, name:"aki"}}, type:"players"})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: 9CECC1DD34DB3118 } of size 24 from [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 to [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 to [9CECC1DD...]
Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from [356EAE9A...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [356EAE9A...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [9CECC1DD...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 from server
Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from server
Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}, '9CECC1DD34DB3118':{status:0, player:2, name:"aki"}}, type:"players"})
Net message: ({data:{type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})
Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from [356EAE9A...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 to [356EAE9A...]
Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 to [9CECC1DD...]
Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from server
Net message: ({data:{type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [9CECC1DD...]
Net: Sending message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 1 } of size 24 to [356EAE9A...]
Net: Sending message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 1 } of size 24 to [9CECC1DD...]
Net client: Received message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"9CECC1DD34DB3118", type:"ready"})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [9CECC1DD...]
Net: Sending message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 2 } of size 24 to [356EAE9A...]
Net: Sending message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 2 } of size 24 to [9CECC1DD...]
Net client: Received message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"9CECC1DD34DB3118", type:"ready"})
Net server: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"generic/aegean\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Snowflake Searocks\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"cart\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 1573241554,\n \"AISeed\": 1224358853,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/snowflake_searocks\",\n \"mapType\": \"random\",\n \"script\": \"snowflake_searocks.js\",\n \"matchID\": \"A1D224E182331C86\"\n} } of size 1335 from [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 to [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 to [9CECC1DD...]
Net: Sending message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"generic/aegean\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Snowflake Searocks\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"cart\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 1573241554,\n \"AISeed\": 1224358853,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/snowflake_searocks\",\n \"mapType\": \"random\",\n \"script\": \"snowflake_searocks.js\",\n \"matchID\": \"A1D224E182331C86\"\n} } of size 1335 to [356EAE9A...]
Net: Sending message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"generic/aegean\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Snowflake Searocks\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"cart\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 1573241554,\n \"AISeed\": 1224358853,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/snowflake_searocks\",\n \"mapType\": \"random\",\n \"script\": \"snowflake_searocks.js\",\n \"matchID\": \"A1D224E182331C86\"\n} } of size 1335 to [9CECC1DD...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 from server
Net client: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"generic/aegean\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Snowflake Searocks\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"cart\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 1573241554,\n \"AISeed\": 1224358853,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/snowflake_searocks\",\n \"mapType\": \"random\",\n \"script\": \"snowflake_searocks.js\",\n \"matchID\": \"A1D224E182331C86\"\n} } of size 1335 from server
'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading RMS 'maps/random/snowflake_searocks.js'
Loading map generator script 'maps/random/rmgen/Area.js'
Loading map generator script 'maps/random/rmgen/Constraint.js'
Loading map generator script 'maps/random/rmgen/Entity.js'
Loading map generator script 'maps/random/rmgen/Group.js'
Loading map generator script 'maps/random/rmgen/Noise.js'
Loading map generator script 'maps/random/rmgen/Object.js'
Loading map generator script 'maps/random/rmgen/RandomMap.js'
Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'
Loading map generator script 'maps/random/rmgen/Terrain.js'
Loading map generator script 'maps/random/rmgen/TileClass.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'
Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'
Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'
Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'
Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Loading map generator script 'maps/random/rmbiome/randombiome.js'
Setting biome generic/aegean.
Loading map generator script 'maps/random/rmbiome/generic/aegean.js'
Loading map generator script 'maps/random/rmbiome/generic/nubia.js'
Loading map generator script 'maps/random/rmbiome/generic/sahara.js'
Loading map generator script 'maps/random/rmbiome/generic/savanna.js'
Loading map generator script 'maps/random/rmbiome/generic/temperate.js'
Creating central island...
0.033536s.
Creating island between the player and their neighbor...
0.032599s.
Creating an island between the player and the center...
0.012092s.
Creating tertiary island, at the map border...
0.010387s.
Creating island between the player and their neighbor...
0.016458s.
Creating an island between the player and the center...
0.010737s.
Creating tertiary island, at the map border...
0.006812s.
Creating player islands...
0.025969s.
Creating connectors...
0.119906s.
Painting cliffs...
0.169153s.
Creating playerbases...
0.023302s.
Creating forests...
0.070029s.
Creating stone mines...
0.007280s.
Creating small stone quarries...
0.007333s.
Creating metal mines...
0.004845s.
Creating dirt patches...
0.056615s.
Creating grass patches...
0.027338s.
Creating small decorative rocks...
0.008888s.
Creating large decorative rocks...
0.004596s.
Creating deer...
0.000464s.
Creating sheep...
0.000370s.
Creating fruits...
0.000482s.
Creating straggler trees...
0.044730s.
Creating small grass tufts...
0.008420s.
Creating large grass tufts...
0.008332s.
Creating bushes...
0.007061s.
Total map generation time: 0.732557s.
Total entities: 1215, Terrain entities: 678, Textures: 10.
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
Loading skeleton definitions from 'art/skeletons/aspron.xml'
Loading skeleton definitions from 'art/skeletons/ballista.xml'
Loading skeleton definitions from 'art/skeletons/biped.xml'
Loading skeleton definitions from 'art/skeletons/boar.xml'
Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'
Loading skeleton definitions from 'art/skeletons/bow.xml'
Loading skeleton definitions from 'art/skeletons/camelus.xml'
Loading skeleton definitions from 'art/skeletons/celt_sail.xml'
Loading skeleton definitions from 'art/skeletons/chariot.xml'
Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'
Loading skeleton definitions from 'art/skeletons/chicken.xml'
Loading skeleton definitions from 'art/skeletons/crocodile.xml'
Loading skeleton definitions from 'art/skeletons/deer.xml'
Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'
Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'
Loading skeleton definitions from 'art/skeletons/feline_blender.xml'
Loading skeleton definitions from 'art/skeletons/fish.xml'
Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'
Loading skeleton definitions from 'art/skeletons/fish_single.xml'
Loading skeleton definitions from 'art/skeletons/fishing_net.xml'
Loading skeleton definitions from 'art/skeletons/flare-marker-armature.xml'
Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'
Loading skeleton definitions from 'art/skeletons/fox_armature.xml'
Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'
Loading skeleton definitions from 'art/skeletons/gate.xml'
Loading skeleton definitions from 'art/skeletons/giraffe.xml'
Loading skeleton definitions from 'art/skeletons/goat.xml'
Loading skeleton definitions from 'art/skeletons/han_bow.xml'
Loading skeleton definitions from 'art/skeletons/han_forge_wheel.xml'
Loading skeleton definitions from 'art/skeletons/han_mangonel.xml'
Loading skeleton definitions from 'art/skeletons/han_nu.xml'
Loading skeleton definitions from 'art/skeletons/han_ram.xml'
Loading skeleton definitions from 'art/skeletons/han_shoushe.xml'
Loading skeleton definitions from 'art/skeletons/hawk.xml'
Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'
Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'
Loading skeleton definitions from 'art/skeletons/horse.xml'
Loading skeleton definitions from 'art/skeletons/horse_old.xml'
Loading skeleton definitions from 'art/skeletons/horse_rein.xml'
Loading skeleton definitions from 'art/skeletons/lian_nu_crossbow.xml'
Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'
Loading skeleton definitions from 'art/skeletons/mastiff.xml'
Loading skeleton definitions from 'art/skeletons/maur_ch.xml'
Loading skeleton definitions from 'art/skeletons/oxybeles.xml'
Loading skeleton definitions from 'art/skeletons/peacock.xml'
Loading skeleton definitions from 'art/skeletons/pers_ram.xml'
Loading skeleton definitions from 'art/skeletons/polybolos.xml'
Loading skeleton definitions from 'art/skeletons/pony.xml'
Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'
Loading skeleton definitions from 'art/skeletons/rhino.xml'
Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'
Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'
Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'
Loading skeleton definitions from 'art/skeletons/scorpio.xml'
Loading skeleton definitions from 'art/skeletons/shark.xml'
Loading skeleton definitions from 'art/skeletons/sheep.xml'
Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_sail.xml'
Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'
Loading skeleton definitions from 'art/skeletons/siege_onager.xml'
Loading skeleton definitions from 'art/skeletons/sling.xml'
Loading skeleton definitions from 'art/skeletons/target_marker.xml'
Loading skeleton definitions from 'art/skeletons/tuna.xml'
Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'
Loading skeleton definitions from 'art/skeletons/whale.xml'
Loading skeleton definitions from 'art/skeletons/wolf.xml'
Loading skeleton definitions from 'art/skeletons/wolfhound.xml'
Loading skeleton definitions from 'art/skeletons/zebra.xml'
Loading skeleton definitions from 'art/skeletons/zebu.xml'
art/meshes/props/shield/han_01.dae: Starting conversion
art/meshes/props/shield/han_01.dae: Running FixBrokenXML
art/meshes/props/shield/han_01.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171
art/meshes/props/shield/han_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/han_01.dae: Found convertible object 'han_shield_01'
art/meshes/props/shield/han_01.dae: Converting 'han_shield_01'
art/meshes/props/shield/han_01.dae: Found static geometry
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_minister.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully
art/meshes/gaia/cypress_mediterranean_wild.dae: Starting conversion
art/meshes/gaia/cypress_mediterranean_wild.dae: Running FixBrokenXML
art/meshes/gaia/cypress_mediterranean_wild.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/cypress_mediterranean_wild.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/cypress_mediterranean_wild.dae: Found convertible object 'Plane_023'
art/meshes/gaia/cypress_mediterranean_wild.dae: Converting 'Plane_023'
art/meshes/gaia/cypress_mediterranean_wild.dae: Found static geometry
art/meshes/gaia/cypress_mediterranean_wild_7.dae: Starting conversion
art/meshes/gaia/cypress_mediterranean_wild_7.dae: Running FixBrokenXML
art/meshes/gaia/cypress_mediterranean_wild_7.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/cypress_mediterranean_wild_7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/cypress_mediterranean_wild_7.dae: Found convertible object 'Plane_028'
art/meshes/gaia/cypress_mediterranean_wild_7.dae: Converting 'Plane_029'
art/meshes/gaia/cypress_mediterranean_wild_7.dae: Found static geometry
art/meshes/gaia/cypress_mediterranean_wild_4.dae: Starting conversion
art/meshes/gaia/cypress_mediterranean_wild_4.dae: Running FixBrokenXML
art/meshes/gaia/cypress_mediterranean_wild_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/cypress_mediterranean_wild_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/cypress_mediterranean_wild_4.dae: Found convertible object 'Plane_026'
art/meshes/gaia/cypress_mediterranean_wild_4.dae: Converting 'Plane_028'
art/meshes/gaia/cypress_mediterranean_wild_4.dae: Found static geometry
art/meshes/gaia/geo_stonemine_large.dae: Starting conversion
art/meshes/gaia/geo_stonemine_large.dae: Running FixBrokenXML
art/meshes/gaia/geo_stonemine_large.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/gaia/geo_stonemine_large.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_stonemine_large.dae: Found convertible object 'rock-Pivot'
art/meshes/gaia/geo_stonemine_large.dae: Converting 'rockMesh'
art/meshes/gaia/geo_stonemine_large.dae: Found static geometry
art/meshes/gaia/berry_bush_01.dae: Starting conversion
art/meshes/gaia/berry_bush_01.dae: Running FixBrokenXML
art/meshes/gaia/berry_bush_01.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/berry_bush_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/berry_bush_01.dae: Found convertible object 'Plane'
art/meshes/gaia/berry_bush_01.dae: Converting 'Plane_002'
art/meshes/gaia/berry_bush_01.dae: Found static geometry
art/meshes/skeletal/chicken.dae: Starting conversion
art/meshes/skeletal/chicken.dae: Running FixBrokenXML
art/meshes/skeletal/chicken.dae: Authoring tool: Blender 2.61.0 r42615
art/meshes/skeletal/chicken.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/chicken.dae: Found convertible object 'chicken'
art/meshes/skeletal/chicken.dae: Converting 'Armature'
art/meshes/skeletal/chicken.dae: Found skinned geometry
art/animation/quadraped/chicken_death.dae: Starting conversion
art/animation/quadraped/chicken_death.dae: Running FixBrokenXML
art/animation/quadraped/chicken_death.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_death.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_death.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully
art/animation/quadraped/chicken_idle_01.dae: Starting conversion
art/animation/quadraped/chicken_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/chicken_idle_01.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_idle_01.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_idle_01.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully
art/animation/quadraped/chicken_idle_02.dae: Starting conversion
art/animation/quadraped/chicken_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/chicken_idle_02.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_idle_02.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_idle_02.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully
art/animation/quadraped/chicken_idle_03.dae: Starting conversion
art/animation/quadraped/chicken_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/chicken_idle_03.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_idle_03.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_idle_03.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully
art/animation/quadraped/chicken_run_01.dae: Starting conversion
art/animation/quadraped/chicken_run_01.dae: Running FixBrokenXML
art/animation/quadraped/chicken_run_01.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_run_01.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_run_01.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully
art/animation/quadraped/chicken_run_02.dae: Starting conversion
art/animation/quadraped/chicken_run_02.dae: Running FixBrokenXML
art/animation/quadraped/chicken_run_02.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_run_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_run_02.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_run_02.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully
art/animation/quadraped/chicken_walk.dae: Starting conversion
art/animation/quadraped/chicken_walk.dae: Running FixBrokenXML
art/animation/quadraped/chicken_walk.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_walk.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_walk.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully
art/animation/quadraped/chicken_attack.dae: Starting conversion
art/animation/quadraped/chicken_attack.dae: Running FixBrokenXML
art/animation/quadraped/chicken_attack.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/chicken_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/chicken_attack.dae: Found convertible object 'chicken'
art/animation/quadraped/chicken_attack.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully
art/meshes/gaia/bush_sm_4.dae: Starting conversion
art/meshes/gaia/bush_sm_4.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_4.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_4.dae: Found convertible object 'bush_sm_4'
art/meshes/gaia/bush_sm_4.dae: Converting 'bush_sm_4-Geometry'
art/meshes/gaia/bush_sm_4.dae: Found static geometry
art/meshes/gaia/bush_sm_1.dae: Starting conversion
art/meshes/gaia/bush_sm_1.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_1.dae: Found convertible object 'bush_sm_1'
art/meshes/gaia/bush_sm_1.dae: Converting 'bush_sm_1-Geometry'
art/meshes/gaia/bush_sm_1.dae: Found static geometry
art/meshes/gaia/bush_sm_6.dae: Starting conversion
art/meshes/gaia/bush_sm_6.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_6.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_6.dae: Found convertible object 'bush_sm_6'
art/meshes/gaia/bush_sm_6.dae: Converting 'bush_sm_6-Geometry'
art/meshes/gaia/bush_sm_6.dae: Found static geometry
art/meshes/structural/kart_civiccentre.dae: Starting conversion
art/meshes/structural/kart_civiccentre.dae: Running FixBrokenXML
art/meshes/structural/kart_civiccentre.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/structural/kart_civiccentre.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kart_civiccentre.dae: Found convertible object 'CartStoa'
art/meshes/structural/kart_civiccentre.dae: Converting 'CartStoa-mesh'
art/meshes/structural/kart_civiccentre.dae: Found static geometry
art/meshes/structural/kart_civiccentre.dae: Adding prop point garrisoned
art/meshes/structural/kart_civiccentre.dae: Adding prop point projectile
art/meshes/props/kart_civiccentre_palms.dae: Starting conversion
art/meshes/props/kart_civiccentre_palms.dae: Running FixBrokenXML
art/meshes/props/kart_civiccentre_palms.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162
art/meshes/props/kart_civiccentre_palms.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kart_civiccentre_palms.dae: Found convertible object 'palm'
art/meshes/props/kart_civiccentre_palms.dae: Converting 'palm-Geometry'
art/meshes/props/kart_civiccentre_palms.dae: Found static geometry
art/meshes/structural/found_1x1.dae: Starting conversion
art/meshes/structural/found_1x1.dae: Running FixBrokenXML
art/meshes/structural/found_1x1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_1x1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_1x1.dae: Found convertible object 'foundation_1x1'
art/meshes/structural/found_1x1.dae: Converting 'foundation_1x1_mesh_001'
art/meshes/structural/found_1x1.dae: Found static geometry
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator002
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator001
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator003
art/meshes/structural/found_1x1.dae: Adding prop point Delimitator004
art/meshes/props/new/head_female_e.dae: Starting conversion
art/meshes/props/new/head_female_e.dae: Running FixBrokenXML
art/meshes/props/new/head_female_e.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_female_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_female_e.dae: Found convertible object 'head_female_e'
art/meshes/props/new/head_female_e.dae: Converting 'Cube_047'
art/meshes/props/new/head_female_e.dae: Found static geometry
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Starting conversion
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Starting conversion
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
art/animation/biped/infantry/hoplite/run_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/run_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/hoplite/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/run_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
art/animation/biped/infantry/hoplite/walk_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/walk_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/walk_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
art/animation/biped/infantry/capturing_a.dae: Starting conversion
art/animation/biped/infantry/capturing_a.dae: Running FixBrokenXML
art/animation/biped/infantry/capturing_a.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/capturing_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/capturing_a.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/capturing_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
art/meshes/props/new/head_beard_small.dae: Starting conversion
art/meshes/props/new/head_beard_small.dae: Running FixBrokenXML
art/meshes/props/new/head_beard_small.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_beard_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_beard_small.dae: Found convertible object 'head_beard_small'
art/meshes/props/new/head_beard_small.dae: Converting 'Cube_006'
art/meshes/props/new/head_beard_small.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_b.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_b.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_b.dae: Found convertible object 'Hele_Thracian_B'
art/meshes/props/helmet/hele_thracian_b.dae: Converting 'Esfera_083'
art/meshes/props/helmet/hele_thracian_b.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_b.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found convertible object 'Hele_Thracian_A_Crest_001'
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Converting 'Esfera_766'
art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found static geometry
art/meshes/props/shield/aspis_01_front.dae: Starting conversion
art/meshes/props/shield/aspis_01_front.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/aspis_01_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_01_front.dae: Found convertible object 'Aspis_Front'
art/meshes/props/shield/aspis_01_front.dae: Converting 'Cubo_013'
art/meshes/props/shield/aspis_01_front.dae: Found static geometry
art/meshes/props/shield/aspis_01_front.dae: Adding prop point handgrip
art/meshes/props/shield/aspis_01_front.dae: Adding prop point apron
art/meshes/props/shield/aspis_01_back.dae: Starting conversion
art/meshes/props/shield/aspis_01_back.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/aspis_01_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_01_back.dae: Found convertible object 'Aspis_Back'
art/meshes/props/shield/aspis_01_back.dae: Converting 'Cubo_008'
art/meshes/props/shield/aspis_01_back.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_d.dae: Starting conversion
art/meshes/props/helmet/hele_thracian_d.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_thracian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_thracian_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_thracian_d.dae: Found convertible object 'Hele_Thracian_D'
art/meshes/props/helmet/hele_thracian_d.dae: Converting 'Esfera_124'
art/meshes/props/helmet/hele_thracian_d.dae: Found static geometry
art/meshes/props/helmet/hele_thracian_d.dae: Adding prop point crest
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Starting conversion
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found convertible object 'Hele_Thracian_Crest_Small_001'
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Converting 'Esfera_768'
art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found static geometry
art/meshes/props/new/head_m_ponytail.dae: Starting conversion
art/meshes/props/new/head_m_ponytail.dae: Running FixBrokenXML
art/meshes/props/new/head_m_ponytail.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/new/head_m_ponytail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_m_ponytail.dae: Found convertible object 'head_m_ponytail'
art/meshes/props/new/head_m_ponytail.dae: Converting 'Cube_016'
art/meshes/props/new/head_m_ponytail.dae: Found static geometry
art/meshes/props/quiver_hip.dae: Starting conversion
art/meshes/props/quiver_hip.dae: Running FixBrokenXML
art/meshes/props/quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_hip.dae: Found convertible object 'Persian_Quiver_Back002'
art/meshes/props/quiver_hip.dae: Converting 'Persian_Quiver_Back002Mesh'
art/meshes/props/quiver_hip.dae: Found static geometry
art/meshes/props/quiver_hip_arrows.dae: Starting conversion
art/meshes/props/quiver_hip_arrows.dae: Running FixBrokenXML
art/meshes/props/quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_003'
art/meshes/props/quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_012'
art/meshes/props/quiver_hip_arrows.dae: Found static geometry
art/meshes/props/weapons/bow_greek.dae: Starting conversion
art/meshes/props/weapons/bow_greek.dae: Running FixBrokenXML
art/meshes/props/weapons/bow_greek.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/bow_greek.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/bow_greek.dae: Found convertible object 'Bow_-_Greek'
art/meshes/props/weapons/bow_greek.dae: Converting 'Bow_Armature'
art/meshes/props/weapons/bow_greek.dae: Found skinned geometry
art/meshes/skeletal/horse_lusitano.dae: Starting conversion
art/meshes/skeletal/horse_lusitano.dae: Running FixBrokenXML
art/meshes/skeletal/horse_lusitano.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_lusitano.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_lusitano.dae: Found convertible object 'Base_Horse'
art/meshes/skeletal/horse_lusitano.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_lusitano.dae: Found skinned geometry
art/meshes/skeletal/horse_lusitano.dae: Adding prop point decals
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_R
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_L
art/meshes/skeletal/horse_lusitano.dae: Adding prop point shield
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider
art/meshes/skeletal/horse_lusitano.dae: Adding prop point saddle
art/meshes/skeletal/horse_lusitano.dae: Adding prop point wings
art/meshes/skeletal/horse_lusitano.dae: Adding prop point chest
art/meshes/skeletal/horse_lusitano.dae: Adding prop point head
art/meshes/skeletal/horse_lusitano.dae: Adding prop point hair
art/animation/quadraped/horse_pace.dae: Starting conversion
art/animation/quadraped/horse_pace.dae: Running FixBrokenXML
art/animation/quadraped/horse_pace.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_pace.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_pace.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_pace.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_pace.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/pace_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/pace_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/pace_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
art/meshes/props/new/head_beard_wide.dae: Starting conversion
art/meshes/props/new/head_beard_wide.dae: Running FixBrokenXML
art/meshes/props/new/head_beard_wide.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_beard_wide.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_beard_wide.dae: Found convertible object 'head_beard_wide'
art/meshes/props/new/head_beard_wide.dae: Converting 'Cube_010'
art/meshes/props/new/head_beard_wide.dae: Found static geometry
art/meshes/props/heads/hair_kush_fem.dae: Starting conversion
art/meshes/props/heads/hair_kush_fem.dae: Running FixBrokenXML
art/meshes/props/heads/hair_kush_fem.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/heads/hair_kush_fem.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/hair_kush_fem.dae: Found convertible object 'head_male_012'
art/meshes/props/heads/hair_kush_fem.dae: Converting 'Cube_038'
art/meshes/props/heads/hair_kush_fem.dae: Found static geometry
art/meshes/props/shield/pelte_02_front.dae: Starting conversion
art/meshes/props/shield/pelte_02_front.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_02_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_02_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_02_front.dae: Found convertible object 'pelte_round_02_front'
art/meshes/props/shield/pelte_02_front.dae: Converting 'Plano_006'
art/meshes/props/shield/pelte_02_front.dae: Found static geometry
art/meshes/props/shield/pelte_02_front.dae: Adding prop point back
art/meshes/props/shield/pelte_02_back.dae: Starting conversion
art/meshes/props/shield/pelte_02_back.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_02_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_02_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_02_back.dae: Found convertible object 'pelte_round_02_front_001'
art/meshes/props/shield/pelte_02_back.dae: Converting 'Plano_000'
art/meshes/props/shield/pelte_02_back.dae: Found static geometry
art/meshes/gaia/berry_bush_02.dae: Starting conversion
art/meshes/gaia/berry_bush_02.dae: Running FixBrokenXML
art/meshes/gaia/berry_bush_02.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/berry_bush_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/berry_bush_02.dae: Found convertible object 'Plane'
art/meshes/gaia/berry_bush_02.dae: Converting 'Plane_001'
art/meshes/gaia/berry_bush_02.dae: Found static geometry
art/meshes/gaia/geo_medit_04.dae: Starting conversion
art/meshes/gaia/geo_medit_04.dae: Running FixBrokenXML
art/meshes/gaia/geo_medit_04.dae: Authoring tool: Blender 2.93.0 commit date:2021-06-02, commit time:11:21, hash:84da05a8b806
art/meshes/gaia/geo_medit_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_medit_04.dae: Found convertible object 'stonemine_granite_a-Pivot'
art/meshes/gaia/geo_medit_04.dae: Converting 'stonemine_granite_aMesh'
art/meshes/gaia/geo_medit_04.dae: Found static geometry
art/meshes/gaia/geo_medit_01.dae: Starting conversion
art/meshes/gaia/geo_medit_01.dae: Running FixBrokenXML
art/meshes/gaia/geo_medit_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/geo_medit_01.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/geo_medit_01.dae: Found library_images to delete
art/meshes/gaia/geo_medit_01.dae: Found library_materials to delete
art/meshes/gaia/geo_medit_01.dae: Found library_effects to delete
art/meshes/gaia/geo_medit_01.dae: Found a bind_material to delete
art/meshes/gaia/geo_medit_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_medit_01.dae: Found convertible object 'stone_granite_large_e-Pivot'
art/meshes/gaia/geo_medit_01.dae: Converting 'stone_granite_large_eMesh'
art/meshes/gaia/geo_medit_01.dae: Found static geometry
art/meshes/gaia/geo_medit_06.dae: Starting conversion
art/meshes/gaia/geo_medit_06.dae: Running FixBrokenXML
art/meshes/gaia/geo_medit_06.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/geo_medit_06.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/geo_medit_06.dae: Found library_images to delete
art/meshes/gaia/geo_medit_06.dae: Found library_materials to delete
art/meshes/gaia/geo_medit_06.dae: Found library_effects to delete
art/meshes/gaia/geo_medit_06.dae: Found a bind_material to delete
art/meshes/gaia/geo_medit_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/geo_medit_06.dae: Found convertible object 'stone_granite_boulder_b-Pivot'
art/meshes/gaia/geo_medit_06.dae: Converting 'stone_granite_boulder_bMesh'
art/meshes/gaia/geo_medit_06.dae: Found static geometry
art/meshes/gaia/stone_granite_la_d.dae: Starting conversion
art/meshes/gaia/stone_granite_la_d.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_la_d.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_la_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_la_d.dae: Found convertible object 'stone_granite_la_d'
art/meshes/gaia/stone_granite_la_d.dae: Converting 'stone_granite_la_d-Geometry'
art/meshes/gaia/stone_granite_la_d.dae: Found static geometry
art/meshes/gaia/stone_granite_la_g.dae: Starting conversion
art/meshes/gaia/stone_granite_la_g.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_la_g.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_la_g.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_la_g.dae: Found convertible object 'stone_granite_la_g'
art/meshes/gaia/stone_granite_la_g.dae: Converting 'stone_granite_la_g-Geometry'
art/meshes/gaia/stone_granite_la_g.dae: Found static geometry
art/meshes/gaia/stone_granite_la_a.dae: Starting conversion
art/meshes/gaia/stone_granite_la_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_la_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/stone_granite_la_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_la_a.dae: Found convertible object 'stone_granite_la_a'
art/meshes/gaia/stone_granite_la_a.dae: Converting 'stone_granite_la_a-Geometry'
art/meshes/gaia/stone_granite_la_a.dae: Found static geometry
art/meshes/skeletal/deer_mesh.dae: Starting conversion
art/meshes/skeletal/deer_mesh.dae: Running FixBrokenXML
art/meshes/skeletal/deer_mesh.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/deer_mesh.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/deer_mesh.dae: Found convertible object 'deerskin'
art/meshes/skeletal/deer_mesh.dae: Converting 'deerskin-mesh-skin'
art/meshes/skeletal/deer_mesh.dae: Found skinned geometry
art/meshes/skeletal/deer_mesh.dae: Adding prop point antler
art/animation/quadraped/deer_attack_01.dae: Starting conversion
art/animation/quadraped/deer_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_attack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_attack_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_attack_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
art/animation/quadraped/deer_death_02.dae: Starting conversion
art/animation/quadraped/deer_death_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_death_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_death_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_death_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
art/animation/quadraped/deer_idle_01.dae: Starting conversion
art/animation/quadraped/deer_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
art/animation/quadraped/deer_idle_02.dae: Starting conversion
art/animation/quadraped/deer_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
art/animation/quadraped/deer_idle_03.dae: Starting conversion
art/animation/quadraped/deer_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_03.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_03.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_03.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
art/animation/quadraped/deer_run_01.dae: Starting conversion
art/animation/quadraped/deer_run_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_run_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_run_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_run_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
art/animation/quadraped/deer_walk_01.dae: Starting conversion
art/animation/quadraped/deer_walk_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_walk_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_walk_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_walk_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
art/meshes/gaia/pine_maritime_short_1.dae: Starting conversion
art/meshes/gaia/pine_maritime_short_1.dae: Running FixBrokenXML
art/meshes/gaia/pine_maritime_short_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_maritime_short_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_maritime_short_1.dae: Found convertible object 'Plane_037'
art/meshes/gaia/pine_maritime_short_1.dae: Converting 'Plane_038'
art/meshes/gaia/pine_maritime_short_1.dae: Found static geometry
art/meshes/gaia/pine_maritime_short_1_needles.dae: Starting conversion
art/meshes/gaia/pine_maritime_short_1_needles.dae: Running FixBrokenXML
art/meshes/gaia/pine_maritime_short_1_needles.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_maritime_short_1_needles.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_maritime_short_1_needles.dae: Found convertible object 'Plane_038'
art/meshes/gaia/pine_maritime_short_1_needles.dae: Converting 'Plane_039'
art/meshes/gaia/pine_maritime_short_1_needles.dae: Found static geometry
art/meshes/gaia/pine_maritime_short_2.dae: Starting conversion
art/meshes/gaia/pine_maritime_short_2.dae: Running FixBrokenXML
art/meshes/gaia/pine_maritime_short_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_maritime_short_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_maritime_short_2.dae: Found convertible object 'Plane_039'
art/meshes/gaia/pine_maritime_short_2.dae: Converting 'Plane_040'
art/meshes/gaia/pine_maritime_short_2.dae: Found static geometry
art/meshes/gaia/pine_maritime_short_2_needles.dae: Starting conversion
art/meshes/gaia/pine_maritime_short_2_needles.dae: Running FixBrokenXML
art/meshes/gaia/pine_maritime_short_2_needles.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/pine_maritime_short_2_needles.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/pine_maritime_short_2_needles.dae: Found convertible object 'Plane_040'
art/meshes/gaia/pine_maritime_short_2_needles.dae: Converting 'Plane_041'
art/meshes/gaia/pine_maritime_short_2_needles.dae: Found static geometry
art/meshes/gaia/lombardy_poplar_04.dae: Starting conversion
art/meshes/gaia/lombardy_poplar_04.dae: Running FixBrokenXML
art/meshes/gaia/lombardy_poplar_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/gaia/lombardy_poplar_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/lombardy_poplar_04.dae: Found convertible object 'Cube'
art/meshes/gaia/lombardy_poplar_04.dae: Converting 'Cube'
art/meshes/gaia/lombardy_poplar_04.dae: Found static geometry
art/meshes/gaia/palm_date_new_6.dae: Starting conversion
art/meshes/gaia/palm_date_new_6.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_6.dae: Found convertible object 'Circle_028'
art/meshes/gaia/palm_date_new_6.dae: Converting 'Circle_026'
art/meshes/gaia/palm_date_new_6.dae: Found static geometry
art/meshes/gaia/palm_date_new_4.dae: Starting conversion
art/meshes/gaia/palm_date_new_4.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_4.dae: Found convertible object 'Circle_027'
art/meshes/gaia/palm_date_new_4.dae: Converting 'Circle_031'
art/meshes/gaia/palm_date_new_4.dae: Found static geometry
art/meshes/gaia/palm_date_new_1.dae: Starting conversion
art/meshes/gaia/palm_date_new_1.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_1.dae: Found convertible object 'Circle_023'
art/meshes/gaia/palm_date_new_1.dae: Converting 'Circle_023'
art/meshes/gaia/palm_date_new_1.dae: Found static geometry
art/meshes/gaia/medit_bush_01.dae: Starting conversion
art/meshes/gaia/medit_bush_01.dae: Running FixBrokenXML
art/meshes/gaia/medit_bush_01.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/medit_bush_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/medit_bush_01.dae: Found convertible object 'Plane'
art/meshes/gaia/medit_bush_01.dae: Converting 'Plane'
art/meshes/gaia/medit_bush_01.dae: Found static geometry
art/meshes/gaia/lavender_bush_01.dae: Starting conversion
art/meshes/gaia/lavender_bush_01.dae: Running FixBrokenXML
art/meshes/gaia/lavender_bush_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/gaia/lavender_bush_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/lavender_bush_01.dae: Found convertible object 'lavender_bush_01'
art/meshes/gaia/lavender_bush_01.dae: Converting 'lavender_bush_01_mesh'
art/meshes/gaia/lavender_bush_01.dae: Found static geometry
art/meshes/gaia/medit_bush_04.dae: Starting conversion
art/meshes/gaia/medit_bush_04.dae: Running FixBrokenXML
art/meshes/gaia/medit_bush_04.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/medit_bush_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/medit_bush_04.dae: Found convertible object 'Plane_003'
art/meshes/gaia/medit_bush_04.dae: Converting 'Plane_003'
art/meshes/gaia/medit_bush_04.dae: Found static geometry
art/meshes/gaia/tree_carob_a.dae: Starting conversion
art/meshes/gaia/tree_carob_a.dae: Running FixBrokenXML
art/meshes/gaia/tree_carob_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/tree_carob_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_carob_a.dae: Found convertible object 'tree_carob_a'
art/meshes/gaia/tree_carob_a.dae: Converting 'tree_carob_a-Geometry'
art/meshes/gaia/tree_carob_a.dae: Found static geometry
art/meshes/gaia/tree_carob_a.dae: Adding prop point tree
art/meshes/gaia/tree_carob_top_d.dae: Starting conversion
art/meshes/gaia/tree_carob_top_d.dae: Running FixBrokenXML
art/meshes/gaia/tree_carob_top_d.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/tree_carob_top_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_carob_top_d.dae: Found convertible object 'tree_carob_top_d'
art/meshes/gaia/tree_carob_top_d.dae: Converting 'tree_carob_top_d-Geometry'
art/meshes/gaia/tree_carob_top_d.dae: Found static geometry
art/meshes/gaia/lombardy_poplar_01.dae: Starting conversion
art/meshes/gaia/lombardy_poplar_01.dae: Running FixBrokenXML
art/meshes/gaia/lombardy_poplar_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/gaia/lombardy_poplar_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/lombardy_poplar_01.dae: Found convertible object 'Cube'
art/meshes/gaia/lombardy_poplar_01.dae: Converting 'Cube'
art/meshes/gaia/lombardy_poplar_01.dae: Found static geometry
art/meshes/gaia/tree_carob_d.dae: Starting conversion
art/meshes/gaia/tree_carob_d.dae: Running FixBrokenXML
art/meshes/gaia/tree_carob_d.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/tree_carob_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_carob_d.dae: Found convertible object 'tree_carob_d'
art/meshes/gaia/tree_carob_d.dae: Converting 'tree_carob_d-Geometry'
art/meshes/gaia/tree_carob_d.dae: Found static geometry
art/meshes/gaia/tree_carob_d.dae: Adding prop point tree
art/meshes/gaia/tree_carob_top_f.dae: Starting conversion
art/meshes/gaia/tree_carob_top_f.dae: Running FixBrokenXML
art/meshes/gaia/tree_carob_top_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/tree_carob_top_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_carob_top_f.dae: Found convertible object 'tree_carob_top_f'
art/meshes/gaia/tree_carob_top_f.dae: Converting 'tree_carob_top_f-Geometry'
art/meshes/gaia/tree_carob_top_f.dae: Found static geometry
art/meshes/gaia/tree_carob_top_a.dae: Starting conversion
art/meshes/gaia/tree_carob_top_a.dae: Running FixBrokenXML
art/meshes/gaia/tree_carob_top_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/tree_carob_top_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_carob_top_a.dae: Found convertible object 'tree_carob_top_a'
art/meshes/gaia/tree_carob_top_a.dae: Converting 'tree_carob_top_a-Geometry'
art/meshes/gaia/tree_carob_top_a.dae: Found static geometry
art/meshes/gaia/tree_carob_f.dae: Starting conversion
art/meshes/gaia/tree_carob_f.dae: Running FixBrokenXML
art/meshes/gaia/tree_carob_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/tree_carob_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_carob_f.dae: Found convertible object 'tree_carob_f'
art/meshes/gaia/tree_carob_f.dae: Converting 'tree_carob_f-Geometry'
art/meshes/gaia/tree_carob_f.dae: Found static geometry
art/meshes/gaia/tree_carob_f.dae: Adding prop point tree
Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [9CECC1DD...]
Net: Sending message CClientsLoadingMessage { m_Clients: { { m_GUID: 356EAE9A11131BAF } } } of size 23 to [9CECC1DD...]
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [356EAE9A...]
Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [356EAE9A...]
Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server
Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}, '9CECC1DD34DB3118':{status:2, player:2, name:"aki"}}, type:"players"})
Net message: ({initAttributes:{settings:{Biome:"generic/aegean", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"Snowflake Searocks", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png", Size:512, Nomad:false, PlayerData:[null, {AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"firstlovelife", Team:0}, {AI:false, Civ:"cart", Color:{r:150, g:20, b:20}, Name:"aki", Team:1}], PopulationCap:300, Seed:1573241554, AISeed:1224358853, StartingResources:500, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/snowflake_searocks", mapType:"random", script:"snowflake_searocks.js", matchID:"A1D224E182331C86", timestamp:1648913334, engine_version:"0.0.26", mods:[{mod:"public", name:"0ad", version:"0.0.26", ignoreInCompatibilityChecks:false}]}, type:"start"})
Net message: ({status:"waiting_for_players", type:"netstatus"})
Net message: ({status:"active", type:"netstatus"})
Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
art/animation/quadraped/deer_idle_04.dae: Starting conversion
art/animation/quadraped/deer_idle_04.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_04.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_04.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_04.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
art/animation/quadraped/deer_walk_02.dae: Starting conversion
art/animation/quadraped/deer_walk_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_walk_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_walk_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_walk_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_walk_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: \u0005z\u0090\u00a1\u00c7t8\u00b4\u0000\u00a5\u00a2\u0086\u009e\u0086f\u00a0 } of size 27 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: <(\u00f5\u00be\u00e1=1\u0087\u00b4\u00c0<h{Xs\u0002 } of size 27 from [356EAE9A...]
Net: Sending message CSyncErrorMessage { m_Turn: 1, m_HashExpected: <(\u00f5\u00be\u00e1=1\u0087\u00b4\u00c0<h{Xs\u0002, m_PlayerNames: { { m_Name: aki } } } of size 35 to [356EAE9A...]
Net: Sending message CSyncErrorMessage { m_Turn: 1, m_HashExpected: <(\u00f5\u00be\u00e1=1\u0087\u00b4\u00c0<h{Xs\u0002, m_PlayerNames: { { m_Name: aki } } } of size 35 to [9CECC1DD...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 from server
Net client: Received message CSyncErrorMessage { m_Turn: 1, m_HashExpected: <(\u00f5\u00be\u00e1=1\u0087\u00b4\u00c0<h{Xs\u0002, m_PlayerNames: { { m_Name: aki } } } of size 35 from server
ERROR: Out-Of-Sync on turn 1 Players: aki Dumping state to /home/firstlove/.config/0ad/logs/oos_dump.txt
Net message: ({path_replay:"/home/firstlove/.local/share/0ad/replays/0.0.26/2022-04-02_0002", path_oos_dump:"/home/firstlove/.config/0ad/logs/oos_dump.txt", hash:"3c28f5bee13d3187b4c03c687b587302", expectedHash:"3c28f5bee13d3187b4c03c687b587302", players:["aki"], turn:1, type:"out-of-sync"})
Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 from server
Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 16, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 17, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 18, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 16, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 19, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 17, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 20, m_Hash: ,\u008d\u00be\u00df\u008c\u00bc\u00ee\u00c3lJ\u009d*\u00ce\\\u00d5\u00d9 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 18, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 21, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 19, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 22, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 200 } of size 9 from server
Net server: Received message CSyncCheckMessage { m_Turn: 20, m_Hash: k/I\u00ba\u00d3\u00c8\u0081\u0086O*3\u00a8\u00dd\u007fO^ } of size 27 from [356EAE9A...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 23, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 21, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 24, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 22, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 25, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 23, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 26, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 24, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 27, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: upnpDiscover failed and no working cached URL.
Net server: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 25, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 28, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 26, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 29, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 27, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 30, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 28, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 31, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 29, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 32, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 30, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 33, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 31, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 34, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 32, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 35, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 33, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 36, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 34, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 37, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 35, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 38, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 36, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 39, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 37, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 40, m_Hash: 1\u0011\u0082\u00c2\u000b\u00a3\n\u0013w\u0010\u00ae\u00b3\u000ej\u0004\u0091 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 38, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 41, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 39, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 42, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 40, m_Hash: \u0012\u0097M'\u00aeb1J\u00e2\u0007\u0080\u00a5\u00bb\u0096[h } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 43, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 41, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 44, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 42, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 45, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 43, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 46, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 44, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 47, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 45, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 48, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 46, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 49, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 47, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 50, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 48, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 51, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 200 } of size 9 from server
Net server: Received message CSyncCheckMessage { m_Turn: 49, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 52, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 50, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 53, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 51, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 54, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 52, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 55, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 53, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 56, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 54, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 57, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 55, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 58, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 56, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 59, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 57, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 60, m_Hash: 8D\u0015\u00de\u0085\u00c3\u00b1\r\u00c1\u00898\u00b8\u00fcTI\u0018 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 58, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 61, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 59, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 62, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 200 } of size 9 from server
Net server: Received message CSyncCheckMessage { m_Turn: 60, m_Hash: \u00d4$\u008d\u0014\u0004\u00dc\u00c8\u001fn\u00fb\\\u00e4\u009eu\u00ceR } of size 27 from [356EAE9A...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 63, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 0 } of size 9 from [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 200 } of size 9 to [356EAE9A...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 61, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 200 } of size 9 from server
Net server: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 0 } of size 9 from [9CECC1DD...]
Net server: Received message CSyncCheckMessage { m_Turn: 64, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]
Net server: Disconnected [356EAE9A...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 33 to [9CECC1DD...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 200 } of size 9 to [9CECC1DD...]
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "msaa16"
Loaded config string "fog" = "false"
Loaded config string "gui.gamesetup.aibehavior" = "balanced"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.batchtrainingsize" = "2"
Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1648911277"
Loaded config string "lobby.login" = "firstlovelife"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"
Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"
Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "4.4341349601745605"
Loaded config string "max_actor_quality" = "100"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.31.173"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "firstlovelife"
Loaded config string "playername.singleplayer" = "firstlove"
Loaded config string "postproc" = "false"
Loaded config string "preferglsl" = "false"
Loaded config string "shadowquality" = "2"
Loaded config string "shadows" = "false"
Loaded config string "shadowscovermap" = "true"
Loaded config string "shadowscutoffdistance" = "1500"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "0.3395170271396637"
Loaded config string "silhouettes" = "false"
Loaded config string "sound.actiongain" = "1.0055649280548096"
Loaded config string "sound.ambientgain" = "0.9907231330871582"
Loaded config string "sound.mastergain" = "0.8868284225463867"
Loaded config string "sound.musicgain" = "0.9907220602035522"
Loaded config string "sound.uigain" = "0.8422996997833252"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "variant_diversity" = "limited"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "false"
Loaded config string "windowed" = "false"
Shutting down profiler2 GPU mode
Engine exited successfully on 2022-04-02 at 23:29:13 with 4434 message(s), 1 error(s) and 0 warning(s).