0 A.D. (0.0.26) Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "borderless.fullscreen" = "true"

Loaded config string "borderless.window" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "persistmatchsettings" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "display" = "0"

Loaded config string "hidpi" = "false"

Loaded config string "forceglversion" = "false"

Loaded config string "forceglprofile" = "compatibility"

Loaded config string "forceglmajorversion" = "3"

Loaded config string "forceglminorversion" = "3"

Loaded config string "screenshot.tiles" = "8"

Loaded config string "screenshot.tilewidth" = "480"

Loaded config string "screenshot.tileheight" = "270"

Loaded config string "macmouse" = "false"

Loaded config string "renderactors" = "true"

Loaded config string "watereffects" = "true"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadows" = "true"

Loaded config string "shadowquality" = "0"

Loaded config string "shadowpcf" = "true"

Loaded config string "shadowscascadecount" = "1"

Loaded config string "shadowscascadedistanceratio" = "1.7"

Loaded config string "shadowscutoffdistance" = "300.0"

Loaded config string "shadowscovermap" = "false"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "fog" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "true"

Loaded config string "gl.checkerrorafterswap" = "false"

Loaded config string "cursorbackend" = "sdl"

Loaded config string "rendererbackend" = "gl"

Loaded config string "renderer.backend.debugcontext" = "false"

Loaded config string "renderer.backend.debugmessages" = "false"

Loaded config string "renderer.backend.debuglabels" = "false"

Loaded config string "renderer.backend.debugscopedlabels" = "false"

Loaded config string "renderpath" = "default"

Loaded config string "textures.quality" = "2"

Loaded config string "textures.maxanisotropy" = "2"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "false"

Loaded config string "postproc" = "false"

Loaded config string "antialiasing" = "disabled"

Loaded config string "sharpening" = "disabled"

Loaded config string "sharpness" = "0.3"

Loaded config string "max_actor_quality" = "200"

Loaded config string "variant_diversity" = "full"

Loaded config string "materialmgr.quality" = "2.0"

Loaded config string "skycolor" = "0 0 0"

Found config header 'adaptivefps'

Loaded config string "adaptivefps.session" = "60"

Loaded config string "adaptivefps.menu" = "60"

Found config header 'profiler2'

Loaded config string "profiler2.server" = "127.0.0.1"

Loaded config string "profiler2.server.port" = "8000"

Loaded config string "profiler2.server.threads" = "6"

Found config header 'hotkey'

Loaded config string "hotkey.exit" = (empty)

Loaded config string "hotkey.cancel" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause", "Shift+Space"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+Shift+W"

Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"

Loaded config string "hotkey.summary" = "Ctrl+Tab"

Loaded config string "hotkey.lobby" = "Alt+L"

Loaded config string "hotkey.structree" = "Alt+Shift+T"

Loaded config string "hotkey.civinfo" = "Alt+Shift+H"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.realtime.toggle" = "Alt+T"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.privatechat" = "L"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Found config header 'hotkey.camera'

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.rallypointfocus" = (empty)

Loaded config string "hotkey.camera.lastattackfocus" = "Space"

Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A", "LeftArrow"

Loaded config string "hotkey.camera.right" = "D", "RightArrow"

Loaded config string "hotkey.camera.up" = "W", "UpArrow"

Loaded config string "hotkey.camera.down" = "S", "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Found config header 'hotkey.camera.jump'

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Found config header 'hotkey.camera.jump.set'

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Found config header 'hotkey.profile'

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Found config header 'hotkey.profile2'

Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"

Found config header 'hotkey.selection'

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.militaryonly" = "Alt"

Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"

Loaded config string "hotkey.selection.idleonly" = "I"

Loaded config string "hotkey.selection.woundedonly" = "O"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"

Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"

Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"

Loaded config string "hotkey.selection.idleunit" = "BackSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Loaded config string "hotkey.selection.singleselection" = (empty)

Found config header 'hotkey.selection.group.add'

Loaded config string "hotkey.selection.group.add.0" = "Shift+0", "Shift+Num0"

Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"

Found config header 'hotkey.selection.group.save'

Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0", "Ctrl+Num0"

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"

Found config header 'hotkey.selection.group.select'

Loaded config string "hotkey.selection.group.select.0" = "0", "Num0"

Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"

Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"

Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"

Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"

Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"

Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"

Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"

Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"

Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"

Found config header 'hotkey.gamesetup'

Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"

Found config header 'hotkey.session'

Loaded config string "hotkey.session.kill" = "Delete", "Backspace"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.backtowork" = "Y"

Loaded config string "hotkey.session.unload" = "U"

Loaded config string "hotkey.session.unloadturrets" = "U"

Loaded config string "hotkey.session.leaveturret" = "U"

Loaded config string "hotkey.session.move" = (empty)

Loaded config string "hotkey.session.attack" = "Ctrl"

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.occupyturret" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.patrol" = "P"

Loaded config string "hotkey.session.repair" = "J"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.pushorderfront" = (empty)

Loaded config string "hotkey.session.orderone" = "Alt"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.noconfirmation" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Loaded config string "hotkey.session.snaptoedges" = "Ctrl"

Loaded config string "hotkey.session.toggledefaultformation" = (empty)

Loaded config string "hotkey.session.flare" = "K"

Loaded config string "hotkey.session.flareactivate" = (empty)

Loaded config string "hotkey.session.calltoarms" = (empty)

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.session.highlightguarding" = "PageDown"

Loaded config string "hotkey.session.highlightguarded" = "PageUp"

Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"

Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"

Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"

Loaded config string "hotkey.session.togglehealrange" = "Alt+B"

Found config header 'hotkey.session.gui'

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.session.gui.menu.toggle" = "F10"

Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"

Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"

Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"

Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"

Found config header 'hotkey.session.savedgames'

Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"

Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"

Found config header 'hotkey.session.queueunit'

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Found config header 'hotkey.session.timewarp'

Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"

Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"

Found config header 'hotkey.tab'

Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"

Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"

Found config header 'hotkey.text'

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Found config header 'gui'

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "gui.scale" = "1.0"

Found config header 'gui.gamesetup'

Loaded config string "gui.gamesetup.enabletips" = "true"

Loaded config string "gui.gamesetup.assignplayers" = "everyone"

Loaded config string "gui.gamesetup.aidifficulty" = "3"

Loaded config string "gui.gamesetup.aibehavior" = "random"

Loaded config string "gui.gamesetup.settingsslide" = "true"

Found config header 'gui.loadingscreen'

Loaded config string "gui.loadingscreen.progressdescription" = "false"

Found config header 'gui.session'

Loaded config string "gui.session.camerajump.threshold" = "40"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.ceasefirecounter" = "false"

Loaded config string "gui.session.batchtrainingsize" = "5"

Loaded config string "gui.session.scrollbatchratio" = "1"

Loaded config string "gui.session.flarelifetime" = "6"

Loaded config string "gui.session.woundedunithotkeythreshold" = "33"

Loaded config string "gui.session.attackrange" = "true"

Loaded config string "gui.session.aurasrange" = "true"

Loaded config string "gui.session.healrange" = "true"

Loaded config string "gui.session.rankabovestatusbar" = "true"

Loaded config string "gui.session.experiencestatusbar" = "true"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.snaptoedges" = "disabled"

Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"

Loaded config string "gui.session.disjointcontrolgroups" = "true"

Loaded config string "gui.session.defaultformation" = "special/formations/box"

Loaded config string "gui.session.formationwalkonly" = "true"

Loaded config string "gui.session.howtoshownames" = "0"

Loaded config string "gui.session.selectformationasone" = "true"

Found config header 'gui.session.minimap'

Loaded config string "gui.session.minimap.icons.enabled" = "true"

Loaded config string "gui.session.minimap.icons.opacity" = "1.0"

Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Found config header 'gui.session.notifications'

Loaded config string "gui.session.notifications.attack" = "true"

Loaded config string "gui.session.notifications.tribute" = "true"

Loaded config string "gui.session.notifications.barter" = "true"

Loaded config string "gui.session.notifications.phase" = "completed"

Found config header 'gui.splashscreen'

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "0"

Found config header 'gui.session.diplomacycolors'

Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"

Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"

Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"

Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"

Found config header 'joystick'

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Found config header 'chat'

Loaded config string "chat.timestamp" = "true"

Found config header 'chat.session'

Loaded config string "chat.session.extended" = "true"

Found config header 'lobby'

Loaded config string "lobby.history" = "0"

Loaded config string "lobby.room" = "arena26"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.tls" = "true"

Loaded config string "lobby.verify_certificate" = "false"

Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"

Loaded config string "lobby.terms_of_service" = "0"

Loaded config string "lobby.terms_of_use" = "0"

Loaded config string "lobby.privacy_policy" = "0"

Loaded config string "lobby.xpartamupp" = "wfgbot26"

Loaded config string "lobby.echelon" = "echelon26"

Loaded config string "lobby.buddies"

Loaded config string "lobby.rememberpassword" = "true"

Found config header 'lobby.columns'

Loaded config string "lobby.columns.gamerating" = "false"

Found config header 'lobby.stun'

Loaded config string "lobby.stun.enabled" = "true"

Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.stun.port" = "3478"

Loaded config string "lobby.stun.delay" = "200"

Found config header 'mod'

Loaded config string "mod.enabledmods" = "mod public"

Found config header 'modio'

Loaded config string "modio.public_key" = "RWR/X/zDEJSHEfioDC/EO2So3TRMUmAH4O6A1a3ZhMwcqQA61xqBPPGa"

Loaded config string "modio.disclaimer" = "0"

Found config header 'modio.v1'

Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"

Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"

Loaded config string "modio.v1.name_id" = "0ad"

Found config header 'network'

Loaded config string "network.duplicateplayernames" = "false"

Loaded config string "network.lateobservers" = "everyone"

Loaded config string "network.observerlimit" = "8"

Loaded config string "network.observermaxlag" = "10"

Loaded config string "network.autocatchup" = "true"

Found config header 'overlay'

Loaded config string "overlay.fps" = "false"

Loaded config string "overlay.realtime" = "false"

Loaded config string "overlay.netwarnings" = "true"

Found config header 'profiler2'

Loaded config string "profiler2.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Found config header 'rlinterface'

Loaded config string "rlinterface.address" = "127.0.0.1:6000"

Found config header 'sound'

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Loaded config string "sound.mindistance" = "1"

Loaded config string "sound.maxdistance" = "350"

Loaded config string "sound.maxstereoangle" = "0.62"

Found config header 'sound.notify'

Loaded config string "sound.notify.nick" = "true"

Loaded config string "sound.notify.gamesetup.join" = "false"

Found config header 'tinygettext'

Loaded config string "tinygettext.debug" = "false"

Found config header 'userreport'

Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"

Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"

Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"

Loaded config string "userreport.terms" = "0"

Found config header 'view'

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.scroll.mouse.detectdistance" = "3"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Cannot find config file "config/local.cfg" - ignoring

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648817250"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648817250"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648817250"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648817250"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648911277"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648911277"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/PlayerManager.js'

Loading simulation script 'simulation/components/interfaces/Population.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/Researcher.js'

Loading simulation script 'simulation/components/interfaces/Resistance.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/Trainer.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Treasure.js'

Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/TurretHolder.js'

Loading simulation script 'simulation/components/interfaces/Turretable.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/Upkeep.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Attack.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/ObstructionSnap.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/Position.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

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Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/AutoBuildable.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/DelayedDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

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Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/Researcher.js'

Loading simulation script 'simulation/components/Resistance.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/Trainer.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Treasure.js'

Loading simulation script 'simulation/components/TreasureCollector.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/TurretHolder.js'

Loading simulation script 'simulation/components/Turretable.js'

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Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/Upkeep.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

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Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

Net client: Connected to 127.0.0.1:20595

Net server: Received connection from 127.0.0.1:44959

Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]

Net message: ({status:"connected", type:"netstatus"})

Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from server

Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]

Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 3CB771E975884E08 } of size 31 to [3CB771E9...]

Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 3CB771E975884E08 } of size 31 from server

Net server: Received message CAuthenticateMessage { m_Name: firstlovelife, m_Password: [secret], m_ControllerSecret: [secret] } of size 55 from [3CB771E9...]

Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 to [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 to [3CB771E9...]

Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 from server

Net: Authentication result: host=1, Logged in

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 from server

Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})

Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 to [3CB771E9...]

Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [3CB771E9...]

Net: Sending message CReadyMessage { m_GUID: 3CB771E975884E08, m_Status: 2 } of size 24 to [3CB771E9...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 from server

Net client: Received message CReadyMessage { m_GUID: 3CB771E975884E08, m_Status: 2 } of size 24 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server

Net message: ({newAssignments:{'3CB771E975884E08':{status:0, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({newAssignments:{'3CB771E975884E08':{status:0, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({status:2, guid:"3CB771E975884E08", type:"ready"})

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})

Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [3CB771E9...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 3CB771E975884E08 } of size 24 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 to [3CB771E9...]

Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1661 from [3CB771E9...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1661 to [3CB771E9...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 from server

Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1661 from server

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}}, type:"players"})

Net message: ({data:{type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})

Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1653 from [3CB771E9...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1653 to [3CB771E9...]

Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 1653 from server

Net message: ({data:{type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}, {AI:"petra", AIDiff:"5", AIBehavior:"balanced", Civ:"random", Color:{r:21, g:55, b:149}, Name:"Player 3", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:86, g:180, b:31}, Name:"Player 4", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:231, g:200, b:5}, Name:"Player 5", Team:1}, {AI:"petra", AIDiff:5, AIBehavior:"balanced", Civ:"random", Color:{r:50, g:170, b:170}, Name:"Player 6", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})

Net server: Received message CClearAllReadyMessage { } of size 3 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 to [3CB771E9...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 from server

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}}, type:"players"})

Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from [3CB771E9...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 to [3CB771E9...]

Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from server

Net message: ({data:{type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})

Net server: Received connection from 192.168.31.173:49834

Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]

Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]

Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: EEB503EE4ABAFEAF } of size 31 to [EEB503EE...]

Net server: Received message CAuthenticateMessage { m_Name: aki, m_Password: [secret], m_ControllerSecret: [secret] } of size 19 from [EEB503EE...]

Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_IsController: 0, m_Message: Logged in } of size 30 to [EEB503EE...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 to [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 to [EEB503EE...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 from server

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}, EEB503EE4ABAFEAF:{status:0, player:-1, name:"aki"}}, type:"players"})

Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: EEB503EE4ABAFEAF } of size 24 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 to [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 to [EEB503EE...]

Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from [3CB771E9...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [3CB771E9...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [EEB503EE...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 from server

Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from server

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}, EEB503EE4ABAFEAF:{status:0, player:2, name:"aki"}}, type:"players"})

Net message: ({data:{type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})

Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [EEB503EE...]

Net: Sending message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 1 } of size 24 to [3CB771E9...]

Net: Sending message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 1 } of size 24 to [EEB503EE...]

Net client: Received message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 1 } of size 24 from server

Net message: ({status:1, guid:"EEB503EE4ABAFEAF", type:"ready"})

Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [EEB503EE...]

Net: Sending message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 2 } of size 24 to [3CB771E9...]

Net: Sending message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 2 } of size 24 to [EEB503EE...]

Net client: Received message CReadyMessage { m_GUID: EEB503EE4ABAFEAF, m_Status: 2 } of size 24 from server

Net message: ({status:2, guid:"EEB503EE4ABAFEAF", type:"ready"})

Net server: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Volcanic Lands\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"sele\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 0\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 871067698,\n \"AISeed\": 754713726,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/volcanic_lands\",\n \"mapType\": \"random\",\n \"script\": \"volcanic_lands.js\",\n \"matchID\": \"BEE01311C5AF66CC\"\n} } of size 1286 from [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 to [3CB771E9...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 to [EEB503EE...]

Net: Sending message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Volcanic Lands\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"sele\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 0\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 871067698,\n \"AISeed\": 754713726,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/volcanic_lands\",\n \"mapType\": \"random\",\n \"script\": \"volcanic_lands.js\",\n \"matchID\": \"BEE01311C5AF66CC\"\n} } of size 1286 to [3CB771E9...]

Net: Sending message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Volcanic Lands\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"sele\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 0\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 871067698,\n \"AISeed\": 754713726,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/volcanic_lands\",\n \"mapType\": \"random\",\n \"script\": \"volcanic_lands.js\",\n \"matchID\": \"BEE01311C5AF66CC\"\n} } of size 1286 to [EEB503EE...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 3CB771E975884E08, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: EEB503EE4ABAFEAF, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 from server

Net client: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Volcanic Lands\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"sele\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 0\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 871067698,\n \"AISeed\": 754713726,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/volcanic_lands\",\n \"mapType\": \"random\",\n \"script\": \"volcanic_lands.js\",\n \"matchID\": \"BEE01311C5AF66CC\"\n} } of size 1286 from server

'art/terrains/terrains.xml' does not exist. Using previous properties.

Loading RMS 'maps/random/volcanic_lands.js'

Loading map generator script 'maps/random/rmgen/Area.js'

Loading map generator script 'maps/random/rmgen/Constraint.js'

Loading map generator script 'maps/random/rmgen/Entity.js'

Loading map generator script 'maps/random/rmgen/Group.js'

Loading map generator script 'maps/random/rmgen/Noise.js'

Loading map generator script 'maps/random/rmgen/Object.js'

Loading map generator script 'maps/random/rmgen/RandomMap.js'

Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'

Loading map generator script 'maps/random/rmgen/Terrain.js'

Loading map generator script 'maps/random/rmgen/TileClass.js'

Loading map generator script 'maps/random/rmgen/environment.js'

Loading map generator script 'maps/random/rmgen/library.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'

Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'

Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'

Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'

Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'

Loading map generator script 'maps/random/rmgen/math.js'

Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'

Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'

Loading map generator script 'maps/random/rmgen-common/player.js'

Loading map generator script 'maps/random/rmgen-common/wall_builder.js'

Creating playerbases...

0.019885s.

Creating volcano...

0.092451s.

Creating hills...

0.092051s.

Creating forests...

0.078063s.

Creating dirt patches...

0.869904s.

Creating stone mines...

0.001326s.

Creating small stone mines...

0.000762s.

Creating metal mines...

0.000511s.

Creating small decorative rocks...

0.005683s.

Creating large decorative rocks...

0.002044s.

Creating straggler trees...

0.003108s.

Total map generation time: 1.175434s.

Total entities: 2478, Terrain entities: 1101, Textures: 9.

Loading skeleton definitions from 'art/skeletons/aspron.xml'

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'

Loading skeleton definitions from 'art/skeletons/bow.xml'

Loading skeleton definitions from 'art/skeletons/camelus.xml'

Loading skeleton definitions from 'art/skeletons/celt_sail.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'

Loading skeleton definitions from 'art/skeletons/fish_single.xml'

Loading skeleton definitions from 'art/skeletons/fishing_net.xml'

Loading skeleton definitions from 'art/skeletons/flare-marker-armature.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/fox_armature.xml'

Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/goat.xml'

Loading skeleton definitions from 'art/skeletons/han_bow.xml'

Loading skeleton definitions from 'art/skeletons/han_forge_wheel.xml'

Loading skeleton definitions from 'art/skeletons/han_mangonel.xml'

Loading skeleton definitions from 'art/skeletons/han_nu.xml'

Loading skeleton definitions from 'art/skeletons/han_ram.xml'

Loading skeleton definitions from 'art/skeletons/han_shoushe.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/horse_old.xml'

Loading skeleton definitions from 'art/skeletons/horse_rein.xml'

Loading skeleton definitions from 'art/skeletons/lian_nu_crossbow.xml'

Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'

Loading skeleton definitions from 'art/skeletons/mastiff.xml'

Loading skeleton definitions from 'art/skeletons/maur_ch.xml'

Loading skeleton definitions from 'art/skeletons/oxybeles.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/pers_ram.xml'

Loading skeleton definitions from 'art/skeletons/polybolos.xml'

Loading skeleton definitions from 'art/skeletons/pony.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rhino.xml'

Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'

Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/scorpio.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_sail.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/sling.xml'

Loading skeleton definitions from 'art/skeletons/target_marker.xml'

Loading skeleton definitions from 'art/skeletons/tuna.xml'

Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/wolfhound.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

Loading skeleton definitions from 'art/skeletons/zebu.xml'

art/meshes/structural/sele_civ_center.dae: Starting conversion

art/meshes/structural/sele_civ_center.dae: Running FixBrokenXML

art/meshes/structural/sele_civ_center.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/structural/sele_civ_center.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_civ_center.dae: Found convertible object 'sele_civ_center'

art/meshes/structural/sele_civ_center.dae: Converting 'sele_civ_center'

art/meshes/structural/sele_civ_center.dae: Found static geometry

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_7

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_6

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_5

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_4

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_3

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_2

art/meshes/structural/sele_civ_center.dae: Adding prop point bush_1

art/meshes/structural/sele_civ_center.dae: Adding prop point bush

art/meshes/structural/sele_civ_center.dae: Adding prop point projectile

art/meshes/structural/sele_civ_center.dae: Adding prop point garrisoned

art/meshes/gaia/tree_cretan_date_palm_05.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_05.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_05.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_05.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found convertible object 'tree_cretan_date_palm_05'

art/meshes/gaia/tree_cretan_date_palm_05.dae: Converting 'tree_cretan_date_palm_05Mesh'

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found static geometry

art/meshes/gaia/tree_cypress_xlarge.dae: Starting conversion

art/meshes/gaia/tree_cypress_xlarge.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_xlarge.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_xlarge.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_xlarge.dae: Found convertible object 'xlarge_001'

art/meshes/gaia/tree_cypress_xlarge.dae: Converting 'Plane_010'

art/meshes/gaia/tree_cypress_xlarge.dae: Found static geometry

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_xlarge_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found convertible object 'xlarge'

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Converting 'Plane_007'

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found static geometry

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Starting conversion

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Running FixBrokenXML

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/siege_artillery/projectile_bolt_med.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found convertible object 'Cubo_001'

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Converting 'Cubo_036'

art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found static geometry

art/meshes/skeletal/new/f_dress.dae: Starting conversion

art/meshes/skeletal/new/f_dress.dae: Running FixBrokenXML

art/meshes/skeletal/new/f_dress.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/new/f_dress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/f_dress.dae: Found convertible object 'f_dress_001'

art/meshes/skeletal/new/f_dress.dae: Converting 'Biped'

art/meshes/skeletal/new/f_dress.dae: Found skinned geometry

art/meshes/skeletal/new/f_dress.dae: Adding prop point bevor

art/meshes/skeletal/new/f_dress.dae: Adding prop point back

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_back

art/meshes/skeletal/new/f_dress.dae: Adding prop point breastplate

art/meshes/skeletal/new/f_dress.dae: Adding prop point backplate

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_B

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point fauld

art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_front

art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_back

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point head

art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point helmet

art/meshes/skeletal/new/f_dress.dae: Adding prop point neck_guard

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point projectile

art/meshes/skeletal/new/f_dress.dae: Adding prop point shield_arm

art/meshes/skeletal/new/f_dress.dae: Adding prop point shield

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/f_dress.dae: Adding prop point ammo

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R

art/animation/biped/citizen/idle_relax_f_long.dae: Starting conversion

art/animation/biped/citizen/idle_relax_f_long.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_f_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_f_long.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_f_long.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_f_long.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_f_short.dae: Starting conversion

art/animation/biped/citizen/idle_relax_f_short.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_f_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_f_short.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_f_short.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_f_short.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully

art/animation/biped/citizen/idle_relax_f.dae: Starting conversion

art/animation/biped/citizen/idle_relax_f.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/idle_relax_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_relax_f.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/idle_relax_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully

art/animation/biped/citizen/run.dae: Starting conversion

art/animation/biped/citizen/run.dae: Running FixBrokenXML

art/animation/biped/citizen/run.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/run.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/run.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_f.dae: Starting conversion

art/animation/biped/citizen/walk_relax_f.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/walk_relax_f.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_f.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/walk_relax_f.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully

art/meshes/props/new/head_female_d.dae: Starting conversion

art/meshes/props/new/head_female_d.dae: Running FixBrokenXML

art/meshes/props/new/head_female_d.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_d.dae: Found convertible object 'head_female_d'

art/meshes/props/new/head_female_d.dae: Converting 'Cube_046'

art/meshes/props/new/head_female_d.dae: Found static geometry

art/meshes/props/new/dudette_head_a.dae: Starting conversion

art/meshes/props/new/dudette_head_a.dae: Running FixBrokenXML

art/meshes/props/new/dudette_head_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dudette_head_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dudette_head_a.dae: Found convertible object 'dudette_head_a'

art/meshes/props/new/dudette_head_a.dae: Converting 'Cube_040'

art/meshes/props/new/dudette_head_a.dae: Found static geometry

art/meshes/skeletal/new/m_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/m_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_tunic_short.dae: Found convertible object 'm_tunic_short'

art/meshes/skeletal/new/m_tunic_short.dae: Converting 'Biped'

art/meshes/skeletal/new/m_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point bevor

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point backplate

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point fauld

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point ammo

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_L

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully

art/animation/biped/infantry/spearman/run_relax_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/run_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/run_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/run_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/run_relax_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/run_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Starting conversion

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Starting conversion

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Running FixBrokenXML

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully

art/animation/biped/infantry/promotion.dae: Starting conversion

art/animation/biped/infantry/promotion.dae: Running FixBrokenXML

art/animation/biped/infantry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/promotion.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/promotion.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully

art/meshes/props/weap_javelin_shaft_quiver.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_quiver.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_quiver.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_quiver.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_quiver.dae: Found convertible object 'Javelin_stave_quiver'

art/meshes/props/weap_javelin_shaft_quiver.dae: Converting 'Plano_013'

art/meshes/props/weap_javelin_shaft_quiver.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point blade

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_b

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_a

art/meshes/props/weap_javelin_shaft_c.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_c.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_c.dae: Found convertible object 'Javelin_stave_c'

art/meshes/props/weap_javelin_shaft_c.dae: Converting 'Plano_011'

art/meshes/props/weap_javelin_shaft_c.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_c.dae: Adding prop point blade

art/meshes/props/jav_blade.dae: Starting conversion

art/meshes/props/jav_blade.dae: Running FixBrokenXML

art/meshes/props/jav_blade.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/jav_blade.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/jav_blade.dae: Found convertible object 'Jav_Blade'

art/meshes/props/jav_blade.dae: Converting 'Plano_001'

art/meshes/props/jav_blade.dae: Found static geometry

art/meshes/props/new/dude_head.dae: Starting conversion

art/meshes/props/new/dude_head.dae: Running FixBrokenXML

art/meshes/props/new/dude_head.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dude_head.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dude_head.dae: Found convertible object 'dude_head'

art/meshes/props/new/dude_head.dae: Converting 'Cube_020'

art/meshes/props/new/dude_head.dae: Found static geometry

art/meshes/props/helmet/hele_kausia_cap_02.dae: Starting conversion

art/meshes/props/helmet/hele_kausia_cap_02.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_kausia_cap_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/hele_kausia_cap_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_kausia_cap_02.dae: Found convertible object 'Cube'

art/meshes/props/helmet/hele_kausia_cap_02.dae: Converting 'Cube_003'

art/meshes/props/helmet/hele_kausia_cap_02.dae: Found static geometry

art/meshes/props/new/capes/cape_hd_hoplite.dae: Starting conversion

art/meshes/props/new/capes/cape_hd_hoplite.dae: Running FixBrokenXML

art/meshes/props/new/capes/cape_hd_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/new/capes/cape_hd_hoplite.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/capes/cape_hd_hoplite.dae: Found convertible object 'cape_hd_hoplite'

art/meshes/props/new/capes/cape_hd_hoplite.dae: Converting 'Armature'

art/meshes/props/new/capes/cape_hd_hoplite.dae: Found skinned geometry

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point back

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point quiver_back

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point head

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_bow

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point ammo

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_L

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield_arm

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point helmet

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point neck_guard

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_R

art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point projectile

art/meshes/props/shield/ptol_thureos_curved.dae: Starting conversion

art/meshes/props/shield/ptol_thureos_curved.dae: Running FixBrokenXML

art/meshes/props/shield/ptol_thureos_curved.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/shield/ptol_thureos_curved.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/ptol_thureos_curved.dae: Found convertible object 'Circle_003_001'

art/meshes/props/shield/ptol_thureos_curved.dae: Converting 'Circle_000'

art/meshes/props/shield/ptol_thureos_curved.dae: Found static geometry

art/meshes/props/spear_hoplite.dae: Starting conversion

art/meshes/props/spear_hoplite.dae: Running FixBrokenXML

art/meshes/props/spear_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/spear_hoplite.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_hoplite.dae: Found convertible object 'spear10-Pivot'

art/meshes/props/spear_hoplite.dae: Converting 'spear10Mesh'

art/meshes/props/spear_hoplite.dae: Found static geometry

art/meshes/props/helmet/hele_kausia_cap_01.dae: Starting conversion

art/meshes/props/helmet/hele_kausia_cap_01.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_kausia_cap_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/hele_kausia_cap_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_kausia_cap_01.dae: Found convertible object 'Cube_001'

art/meshes/props/helmet/hele_kausia_cap_01.dae: Converting 'Cube_010'

art/meshes/props/helmet/hele_kausia_cap_01.dae: Found static geometry

art/meshes/skeletal/new/m_tunic_long.dae: Starting conversion

art/meshes/skeletal/new/m_tunic_long.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_tunic_long.dae: Found convertible object 'm_tunic_long'

art/meshes/skeletal/new/m_tunic_long.dae: Converting 'Biped'

art/meshes/skeletal/new/m_tunic_long.dae: Found skinned geometry

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point bevor

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point back

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point backplate

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point fauld

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point head

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point helmet

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point projectile

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point ammo

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_L

art/animation/biped/infantry/javelinist/idle_ready.dae: Starting conversion

art/animation/biped/infantry/javelinist/idle_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/idle_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/idle_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully

art/animation/biped/infantry/javelinist/run_ready.dae: Starting conversion

art/animation/biped/infantry/javelinist/run_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/run_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/run_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/run_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully

art/animation/biped/infantry/javelinist/run_relax.dae: Starting conversion

art/animation/biped/infantry/javelinist/run_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/javelinist/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/javelinist/run_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/javelinist/run_relax.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/javelinist/run_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully

art/meshes/props/new/head_beard_large.dae: Starting conversion

art/meshes/props/new/head_beard_large.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_large.dae: Found convertible object 'head_beard_large'

art/meshes/props/new/head_beard_large.dae: Converting 'Cube_009'

art/meshes/props/new/head_beard_large.dae: Found static geometry

art/meshes/props/helmet/han_bandana.dae: Starting conversion

art/meshes/props/helmet/han_bandana.dae: Running FixBrokenXML

art/meshes/props/helmet/han_bandana.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/helmet/han_bandana.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/han_bandana.dae: Found convertible object 'dude_head_001_001'

art/meshes/props/helmet/han_bandana.dae: Converting 'dude_head-Geometry_001'

art/meshes/props/helmet/han_bandana.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_loaded_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found convertible object 'Javelin_stave_loaded_c'

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Converting 'Plano_009'

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_c.dae: Adding prop point blade

art/meshes/props/weap_javelin_shaft_a.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_a.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_a.dae: Found convertible object 'Javelin_stave_a'

art/meshes/props/weap_javelin_shaft_a.dae: Converting 'Plano_013'

art/meshes/props/weap_javelin_shaft_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_a.dae: Adding prop point blade

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_loaded_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found convertible object 'Javelin_stave_loaded_a'

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Converting 'Plano_007'

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_loaded_a.dae: Adding prop point blade

art/meshes/skeletal/horse_tessalian.dae: Starting conversion

art/meshes/skeletal/horse_tessalian.dae: Running FixBrokenXML

art/meshes/skeletal/horse_tessalian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_tessalian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_tessalian.dae: Found convertible object 'Tessalian_horse'

art/meshes/skeletal/horse_tessalian.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_tessalian.dae: Found skinned geometry

art/meshes/skeletal/horse_tessalian.dae: Adding prop point decals

art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_R

art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_L

art/meshes/skeletal/horse_tessalian.dae: Adding prop point shield

art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider

art/meshes/skeletal/horse_tessalian.dae: Adding prop point saddle

art/meshes/skeletal/horse_tessalian.dae: Adding prop point wings

art/meshes/skeletal/horse_tessalian.dae: Adding prop point chest

art/meshes/skeletal/horse_tessalian.dae: Adding prop point head

art/meshes/skeletal/horse_tessalian.dae: Adding prop point hair

art/animation/quadraped/horse_idle_01.dae: Starting conversion

art/animation/quadraped/horse_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully

art/animation/quadraped/horse_idle_02.dae: Starting conversion

art/animation/quadraped/horse_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully

art/animation/quadraped/horse_idle_03.dae: Starting conversion

art/animation/quadraped/horse_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_03.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_03.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully

art/animation/quadraped/horse_idle_04.dae: Starting conversion

art/animation/quadraped/horse_idle_04.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_04.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_04.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully

art/animation/quadraped/horse_idle_05.dae: Starting conversion

art/animation/quadraped/horse_idle_05.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_idle_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_05.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_idle_05.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully

art/animation/quadraped/horse_gallop.dae: Starting conversion

art/animation/quadraped/horse_gallop.dae: Running FixBrokenXML

art/animation/quadraped/horse_gallop.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_gallop.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_gallop.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_gallop.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

art/animation/quadraped/horse_trot.dae: Starting conversion

art/animation/quadraped/horse_trot.dae: Running FixBrokenXML

art/animation/quadraped/horse_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_trot.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_trot.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Starting conversion

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_ranged_jav_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_ranged_jav_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Starting conversion

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [EEB503EE...]

Net: Sending message CClientsLoadingMessage { m_Clients: { { m_GUID: 3CB771E975884E08 } } } of size 23 to [EEB503EE...]

art/animation/quadraped/horse_attack_ranged_jav_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_ranged_jav_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully

art/animation/quadraped/horse_attack_01.dae: Starting conversion

art/animation/quadraped/horse_attack_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully

art/animation/quadraped/horse_attack_02.dae: Starting conversion

art/animation/quadraped/horse_attack_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully

art/animation/quadraped/horse_death_01.dae: Starting conversion

art/animation/quadraped/horse_death_01.dae: Running FixBrokenXML

art/animation/quadraped/horse_death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_death_01.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_death_01.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully

art/animation/quadraped/horse_death_02.dae: Starting conversion

art/animation/quadraped/horse_death_02.dae: Running FixBrokenXML

art/animation/quadraped/horse_death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_death_02.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_death_02.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully

art/animation/quadraped/horse_gather_meat.dae: Starting conversion

art/animation/quadraped/horse_gather_meat.dae: Running FixBrokenXML

art/animation/quadraped/horse_gather_meat.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/animation/quadraped/horse_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_gather_meat.dae: Found convertible object 'Base_Horse'

art/animation/quadraped/horse_gather_meat.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

art/animation/quadraped/horse_promotion.dae: Starting conversion

art/animation/quadraped/horse_promotion.dae: Running FixBrokenXML

art/animation/quadraped/horse_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_promotion.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_promotion.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

art/meshes/props/horse/hair_mane_01.dae: Starting conversion

art/meshes/props/horse/hair_mane_01.dae: Running FixBrokenXML

art/meshes/props/horse/hair_mane_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/hair_mane_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/hair_mane_01.dae: Found convertible object 'Horse_mane_01'

art/meshes/props/horse/hair_mane_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/hair_mane_01.dae: Found skinned geometry

art/meshes/props/horse/hair_mane_01.dae: Adding prop point decals

art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_R

art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_L

art/meshes/props/horse/hair_mane_01.dae: Adding prop point hair

art/meshes/props/horse/hair_mane_01.dae: Adding prop point shield

art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider

art/meshes/props/horse/hair_mane_01.dae: Adding prop point saddle

art/meshes/props/horse/hair_mane_01.dae: Adding prop point wings

art/meshes/props/horse/hair_mane_01.dae: Adding prop point chest

art/meshes/props/horse/hair_mane_01.dae: Adding prop point head

art/meshes/props/horse/hair_tail_01.dae: Starting conversion

art/meshes/props/horse/hair_tail_01.dae: Running FixBrokenXML

art/meshes/props/horse/hair_tail_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e

art/meshes/props/horse/hair_tail_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/hair_tail_01.dae: Found convertible object 'Horse_Tail'

art/meshes/props/horse/hair_tail_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/hair_tail_01.dae: Found skinned geometry

art/meshes/props/horse/hair_tail_01.dae: Adding prop point decals

art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_R

art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_L

art/meshes/props/horse/hair_tail_01.dae: Adding prop point hair

art/meshes/props/horse/hair_tail_01.dae: Adding prop point shield

art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider

art/meshes/props/horse/hair_tail_01.dae: Adding prop point saddle

art/meshes/props/horse/hair_tail_01.dae: Adding prop point wings

art/meshes/props/horse/hair_tail_01.dae: Adding prop point chest

art/meshes/props/horse/hair_tail_01.dae: Adding prop point head

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/trot.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/trot.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/trot.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/trot.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Starting conversion

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/death_01.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/death_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/death_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/death_02.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/death_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/death_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/death_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/promotion_shield.dae: Starting conversion

art/animation/biped/rider/cavalry/promotion_shield.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/promotion_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/promotion_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/promotion_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/promotion_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully

art/meshes/props/helmet/hele_straw_01.dae: Starting conversion

art/meshes/props/helmet/hele_straw_01.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_straw_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_straw_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_straw_01.dae: Found convertible object 'Straw_Hele_01_Hq_008'

art/meshes/props/helmet/hele_straw_01.dae: Converting 'Esfera_405'

art/meshes/props/helmet/hele_straw_01.dae: Found static geometry

art/meshes/props/new/capes/cape_hd_medium.dae: Starting conversion

art/meshes/props/new/capes/cape_hd_medium.dae: Running FixBrokenXML

art/meshes/props/new/capes/cape_hd_medium.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/new/capes/cape_hd_medium.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/capes/cape_hd_medium.dae: Found convertible object 'cape_hd_medium'

art/meshes/props/new/capes/cape_hd_medium.dae: Converting 'Armature'

art/meshes/props/new/capes/cape_hd_medium.dae: Found skinned geometry

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point back

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point quiver_back

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point head

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_bow

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point ammo

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield_arm

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point helmet

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point neck_guard

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point projectile

art/meshes/gaia/dead_deciduous_9.dae: Starting conversion

art/meshes/gaia/dead_deciduous_9.dae: Running FixBrokenXML

art/meshes/gaia/dead_deciduous_9.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/dead_deciduous_9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/dead_deciduous_9.dae: Found convertible object 'Cube'

art/meshes/gaia/dead_deciduous_9.dae: Converting 'Cube_001'

art/meshes/gaia/dead_deciduous_9.dae: Found static geometry

art/meshes/gaia/eyecandy_tree_dead_e.dae: Starting conversion

art/meshes/gaia/eyecandy_tree_dead_e.dae: Running FixBrokenXML

art/meshes/gaia/eyecandy_tree_dead_e.dae: Authoring tool: Blender 2.77.0 commit date:2016-04-05, commit time:18:12, hash:abf6f08

art/meshes/gaia/eyecandy_tree_dead_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/eyecandy_tree_dead_e.dae: Found convertible object 'Cylinder_013'

art/meshes/gaia/eyecandy_tree_dead_e.dae: Converting 'Cylinder_013'

art/meshes/gaia/eyecandy_tree_dead_e.dae: Found static geometry

art/meshes/gaia/dead_deciduous_3.dae: Starting conversion

art/meshes/gaia/dead_deciduous_3.dae: Running FixBrokenXML

art/meshes/gaia/dead_deciduous_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/dead_deciduous_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/dead_deciduous_3.dae: Found convertible object 'Cube'

art/meshes/gaia/dead_deciduous_3.dae: Converting 'Cube_001'

art/meshes/gaia/dead_deciduous_3.dae: Found static geometry

art/meshes/gaia/dead_deciduous_6.dae: Starting conversion

art/meshes/gaia/dead_deciduous_6.dae: Running FixBrokenXML

art/meshes/gaia/dead_deciduous_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/dead_deciduous_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/dead_deciduous_6.dae: Found convertible object 'Cube'

art/meshes/gaia/dead_deciduous_6.dae: Converting 'Cube_001'

art/meshes/gaia/dead_deciduous_6.dae: Found static geometry

art/meshes/gaia/dead_deciduous.dae: Starting conversion

art/meshes/gaia/dead_deciduous.dae: Running FixBrokenXML

art/meshes/gaia/dead_deciduous.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/dead_deciduous.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/dead_deciduous.dae: Found convertible object 'Plane'

art/meshes/gaia/dead_deciduous.dae: Converting 'Plane'

art/meshes/gaia/dead_deciduous.dae: Found static geometry

art/meshes/gaia/geo_mineral_02.dae: Starting conversion

art/meshes/gaia/geo_mineral_02.dae: Running FixBrokenXML

art/meshes/gaia/geo_mineral_02.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/gaia/geo_mineral_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_mineral_02.dae: Found convertible object 'default'

art/meshes/gaia/geo_mineral_02.dae: Converting 'defaultMesh'

art/meshes/gaia/geo_mineral_02.dae: Found static geometry

art/meshes/gaia/stonemine_round_b.dae: Starting conversion

art/meshes/gaia/stonemine_round_b.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_round_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/stonemine_round_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_round_b.dae: Found convertible object 'rocks_02_001'

art/meshes/gaia/stonemine_round_b.dae: Converting 'Untitled_006'

art/meshes/gaia/stonemine_round_b.dae: Found static geometry

art/meshes/structural/han_civic_center_no_towers.dae: Starting conversion

art/meshes/structural/han_civic_center_no_towers.dae: Running FixBrokenXML

art/meshes/structural/han_civic_center_no_towers.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/structural/han_civic_center_no_towers.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/han_civic_center_no_towers.dae: Found convertible object 'Cube_009'

art/meshes/structural/han_civic_center_no_towers.dae: Converting 'Cube_001'

art/meshes/structural/han_civic_center_no_towers.dae: Found static geometry

art/meshes/structural/han_civic_center_no_towers.dae: Adding prop point garrisoned

art/meshes/structural/han_civic_center_no_towers.dae: Adding prop point projectile

art/meshes/structural/han_civic_center_no_towers.dae: Adding prop point scaffold-right

art/meshes/structural/han_civic_center_no_towers.dae: Adding prop point scaffold-left

art/meshes/structural/han_civic_center_leaves.dae: Starting conversion

art/meshes/structural/han_civic_center_leaves.dae: Running FixBrokenXML

art/meshes/structural/han_civic_center_leaves.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/meshes/structural/han_civic_center_leaves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/han_civic_center_leaves.dae: Found convertible object 'Object67_000'

art/meshes/structural/han_civic_center_leaves.dae: Converting 'Object67Mesh_000'

art/meshes/structural/han_civic_center_leaves.dae: Found static geometry

art/meshes/structural/han_civic_center_trunks.dae: Starting conversion

art/meshes/structural/han_civic_center_trunks.dae: Running FixBrokenXML

art/meshes/structural/han_civic_center_trunks.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/meshes/structural/han_civic_center_trunks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/han_civic_center_trunks.dae: Found convertible object 'Object67_001'

art/meshes/structural/han_civic_center_trunks.dae: Converting 'Object67Mesh_001'

art/meshes/structural/han_civic_center_trunks.dae: Found static geometry

art/meshes/structural/han_civic_center_nature.dae: Starting conversion

art/meshes/structural/han_civic_center_nature.dae: Running FixBrokenXML

art/meshes/structural/han_civic_center_nature.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/meshes/structural/han_civic_center_nature.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/han_civic_center_nature.dae: Found convertible object 'Plane_026'

art/meshes/structural/han_civic_center_nature.dae: Converting 'Plane_003'

art/meshes/structural/han_civic_center_nature.dae: Found static geometry

art/meshes/structural/han_civic_center_bixie.dae: Starting conversion

art/meshes/structural/han_civic_center_bixie.dae: Running FixBrokenXML

art/meshes/structural/han_civic_center_bixie.dae: Authoring tool: Blender 3.0.0 commit date:2021-12-02, commit time:18:35, hash:f1cca3055776

art/meshes/structural/han_civic_center_bixie.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/han_civic_center_bixie.dae: Found convertible object 'han_civic_center_bixies'

art/meshes/structural/han_civic_center_bixie.dae: Converting 'han_civic_center_bixies_001'

art/meshes/structural/han_civic_center_bixie.dae: Found static geometry

art/meshes/props/new/head_female_shorthair.dae: Starting conversion

art/meshes/props/new/head_female_shorthair.dae: Running FixBrokenXML

art/meshes/props/new/head_female_shorthair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_shorthair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_shorthair.dae: Found convertible object 'head_female_shorthair'

art/meshes/props/new/head_female_shorthair.dae: Converting 'Cube_043'

art/meshes/props/new/head_female_shorthair.dae: Found static geometry

art/meshes/props/helmet/han_ricehat.dae: Starting conversion

art/meshes/props/helmet/han_ricehat.dae: Running FixBrokenXML

art/meshes/props/helmet/han_ricehat.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/props/helmet/han_ricehat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/han_ricehat.dae: Found convertible object 'Mesh'

art/meshes/props/helmet/han_ricehat.dae: Converting 'chin_ricehat_001-mesh_002'

art/meshes/props/helmet/han_ricehat.dae: Found static geometry

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Starting conversion

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/spearman/idle_relax_shield_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Starting conversion

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Running FixBrokenXML

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/spearman/walk_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/spearman/walk_relax_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully

art/meshes/props/helmet/han_hairbun.dae: Starting conversion

art/meshes/props/helmet/han_hairbun.dae: Running FixBrokenXML

art/meshes/props/helmet/han_hairbun.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/props/helmet/han_hairbun.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/han_hairbun.dae: Found convertible object 'Cube_001-Node'

art/meshes/props/helmet/han_hairbun.dae: Converting 'Cube_001-Node-Geometry_001'

art/meshes/props/helmet/han_hairbun.dae: Found static geometry

art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Starting conversion

art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Running FixBrokenXML

art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Found convertible object 'Cube_001'

art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Converting 'Cube_006'

art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Found static geometry

art/meshes/props/weapons/sheath/weap_han_sword_b_sheath.dae: Adding prop point sword

art/meshes/props/weapons/sword/weap_han_sword_b.dae: Starting conversion

art/meshes/props/weapons/sword/weap_han_sword_b.dae: Running FixBrokenXML

art/meshes/props/weapons/sword/weap_han_sword_b.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/weapons/sword/weap_han_sword_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sword/weap_han_sword_b.dae: Found convertible object 'Hun_sword_B'

art/meshes/props/weapons/sword/weap_han_sword_b.dae: Converting 'Cubo_000'

art/meshes/props/weapons/sword/weap_han_sword_b.dae: Found static geometry

art/meshes/props/shield/han_02.dae: Starting conversion

art/meshes/props/shield/han_02.dae: Running FixBrokenXML

art/meshes/props/shield/han_02.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/meshes/props/shield/han_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/han_02.dae: Found convertible object 'han_shield_02'

art/meshes/props/shield/han_02.dae: Converting 'han_shield_02'

art/meshes/props/shield/han_02.dae: Found static geometry

art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Starting conversion

art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Running FixBrokenXML

art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/props/weapons/spear/weap_han_standard_spear.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Found convertible object 'Cylinder'

art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Converting 'Cylinder_001'

art/meshes/props/weapons/spear/weap_han_standard_spear.dae: Found static geometry

art/animation/biped/infantry/archer/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/archer/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/archer/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/archer/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/archer/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/idle_relax_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/archer/run_ready.dae: Starting conversion

art/animation/biped/infantry/archer/run_ready.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/run_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/run_ready.dae: Found convertible object 'm_tunic_short'

art/animation/biped/infantry/archer/run_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully

art/animation/biped/infantry/archer/jog_relax.dae: Starting conversion

art/animation/biped/infantry/archer/jog_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/archer/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/archer/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/archer/jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/archer/jog_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully

art/meshes/props/quivers/han_quiver_hip.dae: Starting conversion

art/meshes/props/quivers/han_quiver_hip.dae: Running FixBrokenXML

art/meshes/props/quivers/han_quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/quivers/han_quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quivers/han_quiver_hip.dae: Found convertible object 'Object010_001'

art/meshes/props/quivers/han_quiver_hip.dae: Converting 'Object010Mesh_001'

art/meshes/props/quivers/han_quiver_hip.dae: Found static geometry

art/meshes/props/quivers/han_quiver_hip_arrows.dae: Starting conversion

art/meshes/props/quivers/han_quiver_hip_arrows.dae: Running FixBrokenXML

art/meshes/props/quivers/han_quiver_hip_arrows.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/quivers/han_quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quivers/han_quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_005'

art/meshes/props/quivers/han_quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_007'

art/meshes/props/quivers/han_quiver_hip_arrows.dae: Found static geometry

art/meshes/props/weap_arrow_back.dae: Starting conversion

art/meshes/props/weap_arrow_back.dae: Running FixBrokenXML

art/meshes/props/weap_arrow_back.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/weap_arrow_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_arrow_back.dae: Found convertible object 'weap_arrow_front_007'

art/meshes/props/weap_arrow_back.dae: Converting 'weap_arrow_front-Geometry_001'

art/meshes/props/weap_arrow_back.dae: Found static geometry

art/meshes/props/weapons/bow/weap_han_bow.dae: Starting conversion

art/meshes/props/weapons/bow/weap_han_bow.dae: Running FixBrokenXML

art/meshes/props/weapons/bow/weap_han_bow.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weapons/bow/weap_han_bow.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/bow/weap_han_bow.dae: Found convertible object 'Cube_004'

art/meshes/props/weapons/bow/weap_han_bow.dae: Converting 'HeleBow'

art/meshes/props/weapons/bow/weap_han_bow.dae: Found skinned geometry

art/meshes/skeletal/horse_persian.dae: Starting conversion

art/meshes/skeletal/horse_persian.dae: Running FixBrokenXML

art/meshes/skeletal/horse_persian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_persian.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_persian.dae: Found convertible object 'Persian_Horse'

art/meshes/skeletal/horse_persian.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_persian.dae: Found skinned geometry

art/meshes/skeletal/horse_persian.dae: Adding prop point decals

art/meshes/skeletal/horse_persian.dae: Adding prop point rider_R

art/meshes/skeletal/horse_persian.dae: Adding prop point rider_L

art/meshes/skeletal/horse_persian.dae: Adding prop point shield

art/meshes/skeletal/horse_persian.dae: Adding prop point rider

art/meshes/skeletal/horse_persian.dae: Adding prop point saddle

art/meshes/skeletal/horse_persian.dae: Adding prop point wings

art/meshes/skeletal/horse_persian.dae: Adding prop point chest

art/meshes/skeletal/horse_persian.dae: Adding prop point head

art/meshes/skeletal/horse_persian.dae: Adding prop point hair

art/animation/quadraped/horse_attack_03.dae: Starting conversion

art/animation/quadraped/horse_attack_03.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_attack_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_03.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_attack_03.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully

art/meshes/skeletal/new/m_pants_tunic_long.dae: Starting conversion

art/meshes/skeletal/new/m_pants_tunic_long.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_pants_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/skeletal/new/m_pants_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_pants_tunic_long.dae: Found convertible object 'm_pants_tunic_long'

art/meshes/skeletal/new/m_pants_tunic_long.dae: Converting 'Biped'

art/meshes/skeletal/new/m_pants_tunic_long.dae: Found skinned geometry

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point bevor

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point back

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point backplate

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point fauld

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point head

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point helmet

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point projectile

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point shield

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point ammo

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_pants_tunic_long.dae: Adding prop point sheath_01_R

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Starting conversion

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully

art/meshes/props/shield/han_03.dae: Starting conversion

art/meshes/props/shield/han_03.dae: Running FixBrokenXML

art/meshes/props/shield/han_03.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/meshes/props/shield/han_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/han_03.dae: Found convertible object 'han_shield_03'

art/meshes/props/shield/han_03.dae: Converting 'han_shield_03'

art/meshes/props/shield/han_03.dae: Found static geometry

art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Starting conversion

art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Running FixBrokenXML

art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Authoring tool: Blender 2.82.7 commit date:2020-02-12, commit time:16:20, hash:77d23b0bd76f

art/meshes/props/weapons/sword/weap_han_curved_dao.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Found convertible object 'curved_dao'

art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Converting 'curved_dao'

art/meshes/props/weapons/sword/weap_han_curved_dao.dae: Found static geometry

art/meshes/props/horse/chest_colorband_01.dae: Starting conversion

art/meshes/props/horse/chest_colorband_01.dae: Running FixBrokenXML

art/meshes/props/horse/chest_colorband_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/props/horse/chest_colorband_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse/chest_colorband_01.dae: Found convertible object 'chest_color_band'

art/meshes/props/horse/chest_colorband_01.dae: Converting 'Horse_Armature'

art/meshes/props/horse/chest_colorband_01.dae: Found skinned geometry

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point decals

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_R

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_L

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point hair

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point shield

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point saddle

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point wings

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point chest

art/meshes/props/horse/chest_colorband_01.dae: Adding prop point head

art/meshes/skeletal/new/m_robe.dae: Starting conversion

art/meshes/skeletal/new/m_robe.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_robe.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/skeletal/new/m_robe.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_robe.dae: Found convertible object 'm_armor_dress_minister'

art/meshes/skeletal/new/m_robe.dae: Converting 'Biped'

art/meshes/skeletal/new/m_robe.dae: Found skinned geometry

art/meshes/skeletal/new/m_robe.dae: Adding prop point bevor

art/meshes/skeletal/new/m_robe.dae: Adding prop point back

art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_robe.dae: Adding prop point breastplate

art/meshes/skeletal/new/m_robe.dae: Adding prop point backplate

art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_B

art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point fauld

art/meshes/skeletal/new/m_robe.dae: Adding prop point seax_front

art/meshes/skeletal/new/m_robe.dae: Adding prop point seax_back

art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point couter_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point rerebrace_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_wrist_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point brace_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_hand_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point head

art/meshes/skeletal/new/m_robe.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point couter_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point rerebrace_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_wrist_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point brace_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_hand_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point cuisse_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point chaff_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point leg_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point foot_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point cuisse_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point chaff_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point leg_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point foot_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_finger_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point glove_finger_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point helmet

art/meshes/skeletal/new/m_robe.dae: Adding prop point neck_guard

art/meshes/skeletal/new/m_robe.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point projectile

art/meshes/skeletal/new/m_robe.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_robe.dae: Adding prop point shield

art/meshes/skeletal/new/m_robe.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_robe.dae: Adding prop point ammo

art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_01_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_02_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_01_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point sheath_02_R

art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_L

art/meshes/skeletal/new/m_robe.dae: Adding prop point quiver_R

art/animation/biped/citizen/healing_m.dae: Starting conversion

art/animation/biped/citizen/healing_m.dae: Running FixBrokenXML

art/animation/biped/citizen/healing_m.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/citizen/healing_m.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/healing_m.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/citizen/healing_m.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully

art/animation/biped/citizen/idle_minister_01.dae: Starting conversion

art/animation/biped/citizen/idle_minister_01.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_minister_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/citizen/idle_minister_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_minister_01.dae: Found convertible object 'm_armor_dress_minister'

art/animation/biped/citizen/idle_minister_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_01.dae): Loaded successfully

art/animation/biped/citizen/idle_minister_02.dae: Starting conversion

art/animation/biped/citizen/idle_minister_02.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_minister_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/citizen/idle_minister_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_minister_02.dae: Found convertible object 'm_armor_dress_minister'

art/animation/biped/citizen/idle_minister_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_02.dae): Loaded successfully

art/animation/biped/citizen/idle_minister_03.dae: Starting conversion

art/animation/biped/citizen/idle_minister_03.dae: Running FixBrokenXML

art/animation/biped/citizen/idle_minister_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/citizen/idle_minister_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/idle_minister_03.dae: Found convertible object 'm_armor_dress_minister'

art/animation/biped/citizen/idle_minister_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_03.dae): Loaded successfully

art/animation/biped/citizen/jog_h.dae: Starting conversion

art/animation/biped/citizen/jog_h.dae: Running FixBrokenXML

art/animation/biped/citizen/jog_h.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/jog_h.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/jog_h.dae: Found convertible object 'm_tunic_short'

art/animation/biped/citizen/jog_h.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully

art/animation/biped/citizen/walk_relax_minister.dae: Starting conversion

art/animation/biped/citizen/walk_relax_minister.dae: Running FixBrokenXML

art/animation/biped/citizen/walk_relax_minister.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/citizen/walk_relax_minister.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/walk_relax_minister.dae: Found convertible object 'm_armor_dress_minister'

art/animation/biped/citizen/walk_relax_minister.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_minister.dae): Loaded successfully

art/animation/biped/citizen/pray.dae: Starting conversion

art/animation/biped/citizen/pray.dae: Running FixBrokenXML

art/animation/biped/citizen/pray.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/citizen/pray.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/citizen/pray.dae: Found convertible object 'm_naked'

art/animation/biped/citizen/pray.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully

art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Starting conversion

art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Running FixBrokenXML

art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Found convertible object 'Cube_001'

art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Converting 'Cube_008'

art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Found static geometry

art/meshes/props/weapons/sheath/weap_han_sword_a_sheath.dae: Adding prop point sword

art/meshes/props/weapons/sword/weap_han_sword_a.dae: Starting conversion

art/meshes/props/weapons/sword/weap_han_sword_a.dae: Running FixBrokenXML

art/meshes/props/weapons/sword/weap_han_sword_a.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8

art/meshes/props/weapons/sword/weap_han_sword_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/sword/weap_han_sword_a.dae: Found convertible object 'Hun_sword_A'

art/meshes/props/weapons/sword/weap_han_sword_a.dae: Converting 'Cubo_041'

art/meshes/props/weapons/sword/weap_han_sword_a.dae: Found static geometry

art/meshes/gaia/geo_mineral_01.dae: Starting conversion

art/meshes/gaia/geo_mineral_01.dae: Running FixBrokenXML

art/meshes/gaia/geo_mineral_01.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/gaia/geo_mineral_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_mineral_01.dae: Found convertible object 'slabs_mythos_002'

art/meshes/gaia/geo_mineral_01.dae: Converting 'slabs_mythos_002Mesh'

art/meshes/gaia/geo_mineral_01.dae: Found static geometry

art/meshes/gaia/stonemine_round_a.dae: Starting conversion

art/meshes/gaia/stonemine_round_a.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_round_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/stonemine_round_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_round_a.dae: Found convertible object 'rocks_02'

art/meshes/gaia/stonemine_round_a.dae: Converting 'Untitled'

art/meshes/gaia/stonemine_round_a.dae: Found static geometry

art/meshes/gaia/stone_granite_boulder_c.dae: Starting conversion

art/meshes/gaia/stone_granite_boulder_c.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_boulder_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_boulder_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_boulder_c.dae: Found convertible object 'stone_granite_boulder_c'

art/meshes/gaia/stone_granite_boulder_c.dae: Converting 'stone_granite_boulder_c-Geometry'

art/meshes/gaia/stone_granite_boulder_c.dae: Found static geometry

art/meshes/gaia/stonemine_granite_a.dae: Starting conversion

art/meshes/gaia/stonemine_granite_a.dae: Running FixBrokenXML

art/meshes/gaia/stonemine_granite_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stonemine_granite_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stonemine_granite_a.dae: Found convertible object 'stonemine_granite_a'

art/meshes/gaia/stonemine_granite_a.dae: Converting 'stonemine_granite_a-Geometry'

art/meshes/gaia/stonemine_granite_a.dae: Found static geometry

art/meshes/gaia/stone_granite_boulder_a.dae: Starting conversion

art/meshes/gaia/stone_granite_boulder_a.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_boulder_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_boulder_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_boulder_a.dae: Found convertible object 'stone_granite_boulder_a'

art/meshes/gaia/stone_granite_boulder_a.dae: Converting 'stone_granite_boulder_a-Geometry'

art/meshes/gaia/stone_granite_boulder_a.dae: Found static geometry

art/meshes/gaia/stone_granite_me_g.dae: Starting conversion

art/meshes/gaia/stone_granite_me_g.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_g.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_g.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_g.dae: Found convertible object 'stone_granite_me_g'

art/meshes/gaia/stone_granite_me_g.dae: Converting 'stone_granite_me_g-Geometry'

art/meshes/gaia/stone_granite_me_g.dae: Found static geometry

art/meshes/gaia/stone_granite_me_d.dae: Starting conversion

art/meshes/gaia/stone_granite_me_d.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_d.dae: Found convertible object 'stone_granite_me_d'

art/meshes/gaia/stone_granite_me_d.dae: Converting 'stone_granite_me_d-Geometry'

art/meshes/gaia/stone_granite_me_d.dae: Found static geometry

art/meshes/gaia/stone_granite_me_a.dae: Starting conversion

art/meshes/gaia/stone_granite_me_a.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_a.dae: Found convertible object 'stone_granite_me_a'

art/meshes/gaia/stone_granite_me_a.dae: Converting 'stone_granite_me_a-Geometry'

art/meshes/gaia/stone_granite_me_a.dae: Found static geometry

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [3CB771E9...]

Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [3CB771E9...]

Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: \u00a3\u001ct\u00ae\u009c\u0097\u00db\u00d6\u0010\u00f6\u00a8y\u00dd\u00f7)/ } of size 27 from [EEB503EE...]

Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server

Net message: ({newAssignments:{'3CB771E975884E08':{status:2, player:1, name:"firstlovelife"}, EEB503EE4ABAFEAF:{status:2, player:2, name:"aki"}}, type:"players"})

Net message: ({initAttributes:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"Volcanic Lands", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/volcanic_lands.png", Size:512, Nomad:false, PlayerData:[null, {AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"firstlovelife", Team:0}, {AI:false, Civ:"sele", Color:{r:150, g:20, b:20}, Name:"aki", Team:0}], PopulationCap:300, Seed:871067698, AISeed:754713726, StartingResources:500, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/volcanic_lands", mapType:"random", script:"volcanic_lands.js", matchID:"BEE01311C5AF66CC", timestamp:1648913317, engine_version:"0.0.26", mods:[{mod:"public", name:"0ad", version:"0.0.26", ignoreInCompatibilityChecks:false}]}, type:"start"})

Net message: ({status:"waiting_for_players", type:"netstatus"})

Net message: ({status:"active", type:"netstatus"})

Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: \u00a3\u001ct\u00ae\u009c\u0097\u00db\u00d6\u0010\u00f6\u00a8y\u00dd\u00f7)/ } of size 27 from [3CB771E9...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 from server

Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 16, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 from [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 to [3CB771E9...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 to [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [3CB771E9...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 from [EEB503EE...]

Net server: Received message CSyncCheckMessage { m_Turn: 17, m_Hash: \u0001\u00f1\u0019\u001d\u0095{\u00b6\u00f6\u0019X^k Y\u00d8\u00d0 } of size 27 from [EEB503EE...]

Net client: Disconnected

NetClient: Failed to send packet to server

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648911277"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648911277"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648911277"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/PlayerManager.js'

Loading simulation script 'simulation/components/interfaces/Population.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/Researcher.js'

Loading simulation script 'simulation/components/interfaces/Resistance.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/Trainer.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Treasure.js'

Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/TurretHolder.js'

Loading simulation script 'simulation/components/interfaces/Turretable.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/Upkeep.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Attack.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/ObstructionSnap.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/Position.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/AutoBuildable.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/DelayedDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/ModifiersManager.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/Population.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/Researcher.js'

Loading simulation script 'simulation/components/Resistance.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/Trainer.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Treasure.js'

Loading simulation script 'simulation/components/TreasureCollector.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/TurretHolder.js'

Loading simulation script 'simulation/components/Turretable.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/Upkeep.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

Net client: Connected to 127.0.0.1:20595

Net server: Received connection from 127.0.0.1:38905

Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]

Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from server

Net message: ({status:"connected", type:"netstatus"})

Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]

Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 356EAE9A11131BAF } of size 31 to [356EAE9A...]

Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 356EAE9A11131BAF } of size 31 from server

Net server: Received message CAuthenticateMessage { m_Name: firstlovelife, m_Password: [secret], m_ControllerSecret: [secret] } of size 55 from [356EAE9A...]

Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 to [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 to [356EAE9A...]

Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_IsController: 1, m_Message: Logged in } of size 30 from server

Net: Authentication result: host=1, Logged in

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 from server

Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})

Net message: ({newAssignments:{'356EAE9A11131BAF':{status:0, player:-1, name:"firstlovelife"}}, type:"players"})

Net server: Received message CClearAllReadyMessage { } of size 3 from [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 to [356EAE9A...]

Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [356EAE9A...]

Net: Sending message CReadyMessage { m_GUID: 356EAE9A11131BAF, m_Status: 2 } of size 24 to [356EAE9A...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [356EAE9A...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 to [356EAE9A...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 356EAE9A11131BAF } of size 24 from [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 to [356EAE9A...]

Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from [356EAE9A...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [356EAE9A...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 0 } } } of size 53 from server

Net client: Received message CReadyMessage { m_GUID: 356EAE9A11131BAF, m_Status: 2 } of size 24 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 4294967295, m_Status: 2 } } } of size 53 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 from server

Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from server

Net message: ({newAssignments:{'356EAE9A11131BAF':{status:0, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({status:2, guid:"356EAE9A11131BAF", type:"ready"})

Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:-1, name:"firstlovelife"}}, type:"players"})

Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}}, type:"players"})

Net message: ({data:{type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})

Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from [356EAE9A...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 to [356EAE9A...]

Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from server

Net message: ({data:{type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:0}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})

Net server: Received message CClearAllReadyMessage { } of size 3 from [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 to [356EAE9A...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 } } } of size 53 from server

Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}}, type:"players"})

Net server: Received connection from 192.168.31.173:34773

Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 to [unauthed host]

Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842776, m_SoftwareVersion: 16842776 } of size 15 from [unauthed host]

Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842776, m_Flags: 0, m_GUID: 9CECC1DD34DB3118 } of size 31 to [9CECC1DD...]

Net server: Received message CAuthenticateMessage { m_Name: aki, m_Password: [secret], m_ControllerSecret: [secret] } of size 19 from [9CECC1DD...]

Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_IsController: 0, m_Message: Logged in } of size 30 to [9CECC1DD...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 to [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 to [9CECC1DD...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 4294967295, m_Status: 0 } } } of size 83 from server

Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}, '9CECC1DD34DB3118':{status:0, player:-1, name:"aki"}}, type:"players"})

Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: 9CECC1DD34DB3118 } of size 24 from [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 to [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 to [9CECC1DD...]

Net server: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from [356EAE9A...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [356EAE9A...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 to [9CECC1DD...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 0 } } } of size 83 from server

Net client: Received message CGameSetupMessage { m_Data: ({type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 943 from server

Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}, '9CECC1DD34DB3118':{status:0, player:2, name:"aki"}}, type:"players"})

Net message: ({data:{type:"initial-update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})

Net server: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from [356EAE9A...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 to [356EAE9A...]

Net: Sending message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 to [9CECC1DD...]

Net client: Received message CGameSetupMessage { m_Data: ({type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}) } of size 935 from server

Net message: ({data:{type:"update", initAttribs:{settings:{Ceasefire:0, CheatsEnabled:false, CircularMap:false, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"random", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/nopreview.png", Size:512, Nomad:false, PlayerData:[{AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"Player 1", Team:0}, {AI:false, Civ:"random", Color:{r:150, g:20, b:20}, Name:"Player 2", Team:1}], PopulationCap:300, Seed:"random", AISeed:"random", StartingResources:500, TriggerScripts:[], VictoryConditions:["conquest"]}, gameSpeed:1, map:"random", mapType:"random", guiData:{mapFilter:"all"}}}, type:"gamesetup"})

Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [9CECC1DD...]

Net: Sending message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 1 } of size 24 to [356EAE9A...]

Net: Sending message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 1 } of size 24 to [9CECC1DD...]

Net client: Received message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 1 } of size 24 from server

Net message: ({status:1, guid:"9CECC1DD34DB3118", type:"ready"})

Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [9CECC1DD...]

Net: Sending message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 2 } of size 24 to [356EAE9A...]

Net: Sending message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 2 } of size 24 to [9CECC1DD...]

Net client: Received message CReadyMessage { m_GUID: 9CECC1DD34DB3118, m_Status: 2 } of size 24 from server

Net message: ({status:2, guid:"9CECC1DD34DB3118", type:"ready"})

Net server: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"generic/aegean\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Snowflake Searocks\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"cart\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 1573241554,\n \"AISeed\": 1224358853,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/snowflake_searocks\",\n \"mapType\": \"random\",\n \"script\": \"snowflake_searocks.js\",\n \"matchID\": \"A1D224E182331C86\"\n} } of size 1335 from [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 to [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 to [9CECC1DD...]

Net: Sending message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"generic/aegean\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Snowflake Searocks\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"cart\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 1573241554,\n \"AISeed\": 1224358853,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/snowflake_searocks\",\n \"mapType\": \"random\",\n \"script\": \"snowflake_searocks.js\",\n \"matchID\": \"A1D224E182331C86\"\n} } of size 1335 to [356EAE9A...]

Net: Sending message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"generic/aegean\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Snowflake Searocks\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"cart\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 1573241554,\n \"AISeed\": 1224358853,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/snowflake_searocks\",\n \"mapType\": \"random\",\n \"script\": \"snowflake_searocks.js\",\n \"matchID\": \"A1D224E182331C86\"\n} } of size 1335 to [9CECC1DD...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 356EAE9A11131BAF, m_Name: firstlovelife, m_PlayerID: 1, m_Status: 2 }, { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 83 from server

Net client: Received message CGameStartMessage { m_InitAttributes: {\n \"settings\": {\n \"Biome\": \"generic/aegean\",\n \"Ceasefire\": 0,\n \"CheatsEnabled\": false,\n \"CircularMap\": true,\n \"DisableSpies\": false,\n \"DisableTreasures\": false,\n \"LastManStanding\": false,\n \"LockTeams\": true,\n \"RevealMap\": true,\n \"ExploreMap\": true,\n \"AllyView\": true,\n \"mapName\": \"Snowflake Searocks\",\n \"mapPreview\": \"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png\",\n \"Size\": 512,\n \"Nomad\": false,\n \"PlayerData\": [\n {\n \"AI\": false,\n \"Civ\": \"han\",\n \"Color\": {\n \"r\": 220,\n \"g\": 115,\n \"b\": 16\n },\n \"Name\": \"firstlovelife\",\n \"Team\": 0\n },\n {\n \"AI\": false,\n \"Civ\": \"cart\",\n \"Color\": {\n \"r\": 150,\n \"g\": 20,\n \"b\": 20\n },\n \"Name\": \"aki\",\n \"Team\": 1\n }\n ],\n \"PopulationCap\": 300,\n \"Seed\": 1573241554,\n \"AISeed\": 1224358853,\n \"StartingResources\": 500,\n \"TriggerScripts\": [\n \"scripts/TriggerHelper.js\",\n \"scripts/ConquestCommon.js\",\n \"scripts/Conquest.js\"\n ],\n \"VictoryConditions\": [\n \"conquest\"\n ]\n },\n \"gameSpeed\": 1,\n \"map\": \"maps/random/snowflake_searocks\",\n \"mapType\": \"random\",\n \"script\": \"snowflake_searocks.js\",\n \"matchID\": \"A1D224E182331C86\"\n} } of size 1335 from server

'art/terrains/terrains.xml' does not exist. Using previous properties.

Loading RMS 'maps/random/snowflake_searocks.js'

Loading map generator script 'maps/random/rmgen/Area.js'

Loading map generator script 'maps/random/rmgen/Constraint.js'

Loading map generator script 'maps/random/rmgen/Entity.js'

Loading map generator script 'maps/random/rmgen/Group.js'

Loading map generator script 'maps/random/rmgen/Noise.js'

Loading map generator script 'maps/random/rmgen/Object.js'

Loading map generator script 'maps/random/rmgen/RandomMap.js'

Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'

Loading map generator script 'maps/random/rmgen/Terrain.js'

Loading map generator script 'maps/random/rmgen/TileClass.js'

Loading map generator script 'maps/random/rmgen/environment.js'

Loading map generator script 'maps/random/rmgen/library.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'

Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'

Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'

Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'

Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'

Loading map generator script 'maps/random/rmgen/math.js'

Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'

Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'

Loading map generator script 'maps/random/rmgen-common/player.js'

Loading map generator script 'maps/random/rmgen-common/wall_builder.js'

Loading map generator script 'maps/random/rmbiome/randombiome.js'

Setting biome generic/aegean.

Loading map generator script 'maps/random/rmbiome/generic/aegean.js'

Loading map generator script 'maps/random/rmbiome/generic/nubia.js'

Loading map generator script 'maps/random/rmbiome/generic/sahara.js'

Loading map generator script 'maps/random/rmbiome/generic/savanna.js'

Loading map generator script 'maps/random/rmbiome/generic/temperate.js'

Creating central island...

0.033536s.

Creating island between the player and their neighbor...

0.032599s.

Creating an island between the player and the center...

0.012092s.

Creating tertiary island, at the map border...

0.010387s.

Creating island between the player and their neighbor...

0.016458s.

Creating an island between the player and the center...

0.010737s.

Creating tertiary island, at the map border...

0.006812s.

Creating player islands...

0.025969s.

Creating connectors...

0.119906s.

Painting cliffs...

0.169153s.

Creating playerbases...

0.023302s.

Creating forests...

0.070029s.

Creating stone mines...

0.007280s.

Creating small stone quarries...

0.007333s.

Creating metal mines...

0.004845s.

Creating dirt patches...

0.056615s.

Creating grass patches...

0.027338s.

Creating small decorative rocks...

0.008888s.

Creating large decorative rocks...

0.004596s.

Creating deer...

0.000464s.

Creating sheep...

0.000370s.

Creating fruits...

0.000482s.

Creating straggler trees...

0.044730s.

Creating small grass tufts...

0.008420s.

Creating large grass tufts...

0.008332s.

Creating bushes...

0.007061s.

Total map generation time: 0.732557s.

Total entities: 1215, Terrain entities: 678, Textures: 10.

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/gallop_shield_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully

Loading skeleton definitions from 'art/skeletons/aspron.xml'

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'

Loading skeleton definitions from 'art/skeletons/bow.xml'

Loading skeleton definitions from 'art/skeletons/camelus.xml'

Loading skeleton definitions from 'art/skeletons/celt_sail.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'

Loading skeleton definitions from 'art/skeletons/fish_single.xml'

Loading skeleton definitions from 'art/skeletons/fishing_net.xml'

Loading skeleton definitions from 'art/skeletons/flare-marker-armature.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/fox_armature.xml'

Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/goat.xml'

Loading skeleton definitions from 'art/skeletons/han_bow.xml'

Loading skeleton definitions from 'art/skeletons/han_forge_wheel.xml'

Loading skeleton definitions from 'art/skeletons/han_mangonel.xml'

Loading skeleton definitions from 'art/skeletons/han_nu.xml'

Loading skeleton definitions from 'art/skeletons/han_ram.xml'

Loading skeleton definitions from 'art/skeletons/han_shoushe.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/horse_old.xml'

Loading skeleton definitions from 'art/skeletons/horse_rein.xml'

Loading skeleton definitions from 'art/skeletons/lian_nu_crossbow.xml'

Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'

Loading skeleton definitions from 'art/skeletons/mastiff.xml'

Loading skeleton definitions from 'art/skeletons/maur_ch.xml'

Loading skeleton definitions from 'art/skeletons/oxybeles.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/pers_ram.xml'

Loading skeleton definitions from 'art/skeletons/polybolos.xml'

Loading skeleton definitions from 'art/skeletons/pony.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rhino.xml'

Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'

Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/scorpio.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_sail.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/sling.xml'

Loading skeleton definitions from 'art/skeletons/target_marker.xml'

Loading skeleton definitions from 'art/skeletons/tuna.xml'

Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/wolfhound.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

Loading skeleton definitions from 'art/skeletons/zebu.xml'

art/meshes/props/shield/han_01.dae: Starting conversion

art/meshes/props/shield/han_01.dae: Running FixBrokenXML

art/meshes/props/shield/han_01.dae: Authoring tool: Blender 3.0.1 commit date:2022-01-25, commit time:17:19, hash:dc2d18018171

art/meshes/props/shield/han_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/han_01.dae: Found convertible object 'han_shield_01'

art/meshes/props/shield/han_01.dae: Converting 'han_shield_01'

art/meshes/props/shield/han_01.dae: Found static geometry

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_minister_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_minister.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully

art/meshes/gaia/cypress_mediterranean_wild.dae: Starting conversion

art/meshes/gaia/cypress_mediterranean_wild.dae: Running FixBrokenXML

art/meshes/gaia/cypress_mediterranean_wild.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/cypress_mediterranean_wild.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/cypress_mediterranean_wild.dae: Found convertible object 'Plane_023'

art/meshes/gaia/cypress_mediterranean_wild.dae: Converting 'Plane_023'

art/meshes/gaia/cypress_mediterranean_wild.dae: Found static geometry

art/meshes/gaia/cypress_mediterranean_wild_7.dae: Starting conversion

art/meshes/gaia/cypress_mediterranean_wild_7.dae: Running FixBrokenXML

art/meshes/gaia/cypress_mediterranean_wild_7.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/cypress_mediterranean_wild_7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/cypress_mediterranean_wild_7.dae: Found convertible object 'Plane_028'

art/meshes/gaia/cypress_mediterranean_wild_7.dae: Converting 'Plane_029'

art/meshes/gaia/cypress_mediterranean_wild_7.dae: Found static geometry

art/meshes/gaia/cypress_mediterranean_wild_4.dae: Starting conversion

art/meshes/gaia/cypress_mediterranean_wild_4.dae: Running FixBrokenXML

art/meshes/gaia/cypress_mediterranean_wild_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/cypress_mediterranean_wild_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/cypress_mediterranean_wild_4.dae: Found convertible object 'Plane_026'

art/meshes/gaia/cypress_mediterranean_wild_4.dae: Converting 'Plane_028'

art/meshes/gaia/cypress_mediterranean_wild_4.dae: Found static geometry

art/meshes/gaia/geo_stonemine_large.dae: Starting conversion

art/meshes/gaia/geo_stonemine_large.dae: Running FixBrokenXML

art/meshes/gaia/geo_stonemine_large.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/gaia/geo_stonemine_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_stonemine_large.dae: Found convertible object 'rock-Pivot'

art/meshes/gaia/geo_stonemine_large.dae: Converting 'rockMesh'

art/meshes/gaia/geo_stonemine_large.dae: Found static geometry

art/meshes/gaia/berry_bush_01.dae: Starting conversion

art/meshes/gaia/berry_bush_01.dae: Running FixBrokenXML

art/meshes/gaia/berry_bush_01.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/berry_bush_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/berry_bush_01.dae: Found convertible object 'Plane'

art/meshes/gaia/berry_bush_01.dae: Converting 'Plane_002'

art/meshes/gaia/berry_bush_01.dae: Found static geometry

art/meshes/skeletal/chicken.dae: Starting conversion

art/meshes/skeletal/chicken.dae: Running FixBrokenXML

art/meshes/skeletal/chicken.dae: Authoring tool: Blender 2.61.0 r42615

art/meshes/skeletal/chicken.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/chicken.dae: Found convertible object 'chicken'

art/meshes/skeletal/chicken.dae: Converting 'Armature'

art/meshes/skeletal/chicken.dae: Found skinned geometry

art/animation/quadraped/chicken_death.dae: Starting conversion

art/animation/quadraped/chicken_death.dae: Running FixBrokenXML

art/animation/quadraped/chicken_death.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_death.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_death.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

art/animation/quadraped/chicken_idle_01.dae: Starting conversion

art/animation/quadraped/chicken_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_01.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

art/animation/quadraped/chicken_idle_02.dae: Starting conversion

art/animation/quadraped/chicken_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_02.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

art/animation/quadraped/chicken_idle_03.dae: Starting conversion

art/animation/quadraped/chicken_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_03.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_03.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_03.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

art/animation/quadraped/chicken_run_01.dae: Starting conversion

art/animation/quadraped/chicken_run_01.dae: Running FixBrokenXML

art/animation/quadraped/chicken_run_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_run_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_run_01.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_run_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

art/animation/quadraped/chicken_run_02.dae: Starting conversion

art/animation/quadraped/chicken_run_02.dae: Running FixBrokenXML

art/animation/quadraped/chicken_run_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_run_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_run_02.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_run_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

art/animation/quadraped/chicken_walk.dae: Starting conversion

art/animation/quadraped/chicken_walk.dae: Running FixBrokenXML

art/animation/quadraped/chicken_walk.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_walk.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_walk.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

art/animation/quadraped/chicken_attack.dae: Starting conversion

art/animation/quadraped/chicken_attack.dae: Running FixBrokenXML

art/animation/quadraped/chicken_attack.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_attack.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_attack.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

art/meshes/gaia/bush_sm_4.dae: Starting conversion

art/meshes/gaia/bush_sm_4.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_4.dae: Found convertible object 'bush_sm_4'

art/meshes/gaia/bush_sm_4.dae: Converting 'bush_sm_4-Geometry'

art/meshes/gaia/bush_sm_4.dae: Found static geometry

art/meshes/gaia/bush_sm_1.dae: Starting conversion

art/meshes/gaia/bush_sm_1.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_1.dae: Found convertible object 'bush_sm_1'

art/meshes/gaia/bush_sm_1.dae: Converting 'bush_sm_1-Geometry'

art/meshes/gaia/bush_sm_1.dae: Found static geometry

art/meshes/gaia/bush_sm_6.dae: Starting conversion

art/meshes/gaia/bush_sm_6.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_6.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_6.dae: Found convertible object 'bush_sm_6'

art/meshes/gaia/bush_sm_6.dae: Converting 'bush_sm_6-Geometry'

art/meshes/gaia/bush_sm_6.dae: Found static geometry

art/meshes/structural/kart_civiccentre.dae: Starting conversion

art/meshes/structural/kart_civiccentre.dae: Running FixBrokenXML

art/meshes/structural/kart_civiccentre.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/structural/kart_civiccentre.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/kart_civiccentre.dae: Found convertible object 'CartStoa'

art/meshes/structural/kart_civiccentre.dae: Converting 'CartStoa-mesh'

art/meshes/structural/kart_civiccentre.dae: Found static geometry

art/meshes/structural/kart_civiccentre.dae: Adding prop point garrisoned

art/meshes/structural/kart_civiccentre.dae: Adding prop point projectile

art/meshes/props/kart_civiccentre_palms.dae: Starting conversion

art/meshes/props/kart_civiccentre_palms.dae: Running FixBrokenXML

art/meshes/props/kart_civiccentre_palms.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.162

art/meshes/props/kart_civiccentre_palms.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/kart_civiccentre_palms.dae: Found convertible object 'palm'

art/meshes/props/kart_civiccentre_palms.dae: Converting 'palm-Geometry'

art/meshes/props/kart_civiccentre_palms.dae: Found static geometry

art/meshes/structural/found_1x1.dae: Starting conversion

art/meshes/structural/found_1x1.dae: Running FixBrokenXML

art/meshes/structural/found_1x1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/found_1x1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_1x1.dae: Found convertible object 'foundation_1x1'

art/meshes/structural/found_1x1.dae: Converting 'foundation_1x1_mesh_001'

art/meshes/structural/found_1x1.dae: Found static geometry

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator002

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator001

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator003

art/meshes/structural/found_1x1.dae: Adding prop point Delimitator004

art/meshes/props/new/head_female_e.dae: Starting conversion

art/meshes/props/new/head_female_e.dae: Running FixBrokenXML

art/meshes/props/new/head_female_e.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_female_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_female_e.dae: Found convertible object 'head_female_e'

art/meshes/props/new/head_female_e.dae: Converting 'Cube_047'

art/meshes/props/new/head_female_e.dae: Found static geometry

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Starting conversion

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/attack_melee_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Starting conversion

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/attack_melee_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_02.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_03.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_04.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_05.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_06.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Starting conversion

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully

art/animation/biped/infantry/hoplite/run_relax.dae: Starting conversion

art/animation/biped/infantry/hoplite/run_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/infantry/hoplite/run_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/run_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/run_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully

art/animation/biped/infantry/hoplite/walk_relax.dae: Starting conversion

art/animation/biped/infantry/hoplite/walk_relax.dae: Running FixBrokenXML

art/animation/biped/infantry/hoplite/walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/hoplite/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/hoplite/walk_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/hoplite/walk_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully

art/animation/biped/infantry/capturing_a.dae: Starting conversion

art/animation/biped/infantry/capturing_a.dae: Running FixBrokenXML

art/animation/biped/infantry/capturing_a.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/infantry/capturing_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/infantry/capturing_a.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/infantry/capturing_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully

art/meshes/props/new/head_beard_small.dae: Starting conversion

art/meshes/props/new/head_beard_small.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_small.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_small.dae: Found convertible object 'head_beard_small'

art/meshes/props/new/head_beard_small.dae: Converting 'Cube_006'

art/meshes/props/new/head_beard_small.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_b.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_b.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_b.dae: Found convertible object 'Hele_Thracian_B'

art/meshes/props/helmet/hele_thracian_b.dae: Converting 'Esfera_083'

art/meshes/props/helmet/hele_thracian_b.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_b.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found convertible object 'Hele_Thracian_A_Crest_001'

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Converting 'Esfera_766'

art/meshes/props/helmet/props/hele_thracian_crest_a.dae: Found static geometry

art/meshes/props/shield/aspis_01_front.dae: Starting conversion

art/meshes/props/shield/aspis_01_front.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/aspis_01_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_01_front.dae: Found convertible object 'Aspis_Front'

art/meshes/props/shield/aspis_01_front.dae: Converting 'Cubo_013'

art/meshes/props/shield/aspis_01_front.dae: Found static geometry

art/meshes/props/shield/aspis_01_front.dae: Adding prop point handgrip

art/meshes/props/shield/aspis_01_front.dae: Adding prop point apron

art/meshes/props/shield/aspis_01_back.dae: Starting conversion

art/meshes/props/shield/aspis_01_back.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/aspis_01_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_01_back.dae: Found convertible object 'Aspis_Back'

art/meshes/props/shield/aspis_01_back.dae: Converting 'Cubo_008'

art/meshes/props/shield/aspis_01_back.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_d.dae: Starting conversion

art/meshes/props/helmet/hele_thracian_d.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_thracian_d.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/hele_thracian_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_thracian_d.dae: Found convertible object 'Hele_Thracian_D'

art/meshes/props/helmet/hele_thracian_d.dae: Converting 'Esfera_124'

art/meshes/props/helmet/hele_thracian_d.dae: Found static geometry

art/meshes/props/helmet/hele_thracian_d.dae: Adding prop point crest

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Starting conversion

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Running FixBrokenXML

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found convertible object 'Hele_Thracian_Crest_Small_001'

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Converting 'Esfera_768'

art/meshes/props/helmet/props/hele_thracian_crest_a_small.dae: Found static geometry

art/meshes/props/new/head_m_ponytail.dae: Starting conversion

art/meshes/props/new/head_m_ponytail.dae: Running FixBrokenXML

art/meshes/props/new/head_m_ponytail.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/props/new/head_m_ponytail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_m_ponytail.dae: Found convertible object 'head_m_ponytail'

art/meshes/props/new/head_m_ponytail.dae: Converting 'Cube_016'

art/meshes/props/new/head_m_ponytail.dae: Found static geometry

art/meshes/props/quiver_hip.dae: Starting conversion

art/meshes/props/quiver_hip.dae: Running FixBrokenXML

art/meshes/props/quiver_hip.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/quiver_hip.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_hip.dae: Found convertible object 'Persian_Quiver_Back002'

art/meshes/props/quiver_hip.dae: Converting 'Persian_Quiver_Back002Mesh'

art/meshes/props/quiver_hip.dae: Found static geometry

art/meshes/props/quiver_hip_arrows.dae: Starting conversion

art/meshes/props/quiver_hip_arrows.dae: Running FixBrokenXML

art/meshes/props/quiver_hip_arrows.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/props/quiver_hip_arrows.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/quiver_hip_arrows.dae: Found convertible object 'weap_arrow_front_007_003'

art/meshes/props/quiver_hip_arrows.dae: Converting 'weap_arrow_front-Geometry_012'

art/meshes/props/quiver_hip_arrows.dae: Found static geometry

art/meshes/props/weapons/bow_greek.dae: Starting conversion

art/meshes/props/weapons/bow_greek.dae: Running FixBrokenXML

art/meshes/props/weapons/bow_greek.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/weapons/bow_greek.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weapons/bow_greek.dae: Found convertible object 'Bow_-_Greek'

art/meshes/props/weapons/bow_greek.dae: Converting 'Bow_Armature'

art/meshes/props/weapons/bow_greek.dae: Found skinned geometry

art/meshes/skeletal/horse_lusitano.dae: Starting conversion

art/meshes/skeletal/horse_lusitano.dae: Running FixBrokenXML

art/meshes/skeletal/horse_lusitano.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580

art/meshes/skeletal/horse_lusitano.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse_lusitano.dae: Found convertible object 'Base_Horse'

art/meshes/skeletal/horse_lusitano.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse_lusitano.dae: Found skinned geometry

art/meshes/skeletal/horse_lusitano.dae: Adding prop point decals

art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_R

art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_L

art/meshes/skeletal/horse_lusitano.dae: Adding prop point shield

art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider

art/meshes/skeletal/horse_lusitano.dae: Adding prop point saddle

art/meshes/skeletal/horse_lusitano.dae: Adding prop point wings

art/meshes/skeletal/horse_lusitano.dae: Adding prop point chest

art/meshes/skeletal/horse_lusitano.dae: Adding prop point head

art/meshes/skeletal/horse_lusitano.dae: Adding prop point hair

art/animation/quadraped/horse_pace.dae: Starting conversion

art/animation/quadraped/horse_pace.dae: Running FixBrokenXML

art/animation/quadraped/horse_pace.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/quadraped/horse_pace.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_pace.dae: Found convertible object 'Barb_Horse'

art/animation/quadraped/horse_pace.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_pace.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/animation/biped/rider/cavalry/archer/pace_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/archer/pace_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/pace_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully

art/meshes/props/new/head_beard_wide.dae: Starting conversion

art/meshes/props/new/head_beard_wide.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_wide.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_wide.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_wide.dae: Found convertible object 'head_beard_wide'

art/meshes/props/new/head_beard_wide.dae: Converting 'Cube_010'

art/meshes/props/new/head_beard_wide.dae: Found static geometry

art/meshes/props/heads/hair_kush_fem.dae: Starting conversion

art/meshes/props/heads/hair_kush_fem.dae: Running FixBrokenXML

art/meshes/props/heads/hair_kush_fem.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/heads/hair_kush_fem.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/heads/hair_kush_fem.dae: Found convertible object 'head_male_012'

art/meshes/props/heads/hair_kush_fem.dae: Converting 'Cube_038'

art/meshes/props/heads/hair_kush_fem.dae: Found static geometry

art/meshes/props/shield/pelte_02_front.dae: Starting conversion

art/meshes/props/shield/pelte_02_front.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_02_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_02_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_02_front.dae: Found convertible object 'pelte_round_02_front'

art/meshes/props/shield/pelte_02_front.dae: Converting 'Plano_006'

art/meshes/props/shield/pelte_02_front.dae: Found static geometry

art/meshes/props/shield/pelte_02_front.dae: Adding prop point back

art/meshes/props/shield/pelte_02_back.dae: Starting conversion

art/meshes/props/shield/pelte_02_back.dae: Running FixBrokenXML

art/meshes/props/shield/pelte_02_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3

art/meshes/props/shield/pelte_02_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/pelte_02_back.dae: Found convertible object 'pelte_round_02_front_001'

art/meshes/props/shield/pelte_02_back.dae: Converting 'Plano_000'

art/meshes/props/shield/pelte_02_back.dae: Found static geometry

art/meshes/gaia/berry_bush_02.dae: Starting conversion

art/meshes/gaia/berry_bush_02.dae: Running FixBrokenXML

art/meshes/gaia/berry_bush_02.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7

art/meshes/gaia/berry_bush_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/berry_bush_02.dae: Found convertible object 'Plane'

art/meshes/gaia/berry_bush_02.dae: Converting 'Plane_001'

art/meshes/gaia/berry_bush_02.dae: Found static geometry

art/meshes/gaia/geo_medit_04.dae: Starting conversion

art/meshes/gaia/geo_medit_04.dae: Running FixBrokenXML

art/meshes/gaia/geo_medit_04.dae: Authoring tool: Blender 2.93.0 commit date:2021-06-02, commit time:11:21, hash:84da05a8b806

art/meshes/gaia/geo_medit_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_medit_04.dae: Found convertible object 'stonemine_granite_a-Pivot'

art/meshes/gaia/geo_medit_04.dae: Converting 'stonemine_granite_aMesh'

art/meshes/gaia/geo_medit_04.dae: Found static geometry

art/meshes/gaia/geo_medit_01.dae: Starting conversion

art/meshes/gaia/geo_medit_01.dae: Running FixBrokenXML

art/meshes/gaia/geo_medit_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/geo_medit_01.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/geo_medit_01.dae: Found library_images to delete

art/meshes/gaia/geo_medit_01.dae: Found library_materials to delete

art/meshes/gaia/geo_medit_01.dae: Found library_effects to delete

art/meshes/gaia/geo_medit_01.dae: Found a bind_material to delete

art/meshes/gaia/geo_medit_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_medit_01.dae: Found convertible object 'stone_granite_large_e-Pivot'

art/meshes/gaia/geo_medit_01.dae: Converting 'stone_granite_large_eMesh'

art/meshes/gaia/geo_medit_01.dae: Found static geometry

art/meshes/gaia/geo_medit_06.dae: Starting conversion

art/meshes/gaia/geo_medit_06.dae: Running FixBrokenXML

art/meshes/gaia/geo_medit_06.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/geo_medit_06.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/geo_medit_06.dae: Found library_images to delete

art/meshes/gaia/geo_medit_06.dae: Found library_materials to delete

art/meshes/gaia/geo_medit_06.dae: Found library_effects to delete

art/meshes/gaia/geo_medit_06.dae: Found a bind_material to delete

art/meshes/gaia/geo_medit_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_medit_06.dae: Found convertible object 'stone_granite_boulder_b-Pivot'

art/meshes/gaia/geo_medit_06.dae: Converting 'stone_granite_boulder_bMesh'

art/meshes/gaia/geo_medit_06.dae: Found static geometry

art/meshes/gaia/stone_granite_la_d.dae: Starting conversion

art/meshes/gaia/stone_granite_la_d.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_la_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_la_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_la_d.dae: Found convertible object 'stone_granite_la_d'

art/meshes/gaia/stone_granite_la_d.dae: Converting 'stone_granite_la_d-Geometry'

art/meshes/gaia/stone_granite_la_d.dae: Found static geometry

art/meshes/gaia/stone_granite_la_g.dae: Starting conversion

art/meshes/gaia/stone_granite_la_g.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_la_g.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_la_g.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_la_g.dae: Found convertible object 'stone_granite_la_g'

art/meshes/gaia/stone_granite_la_g.dae: Converting 'stone_granite_la_g-Geometry'

art/meshes/gaia/stone_granite_la_g.dae: Found static geometry

art/meshes/gaia/stone_granite_la_a.dae: Starting conversion

art/meshes/gaia/stone_granite_la_a.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_la_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_la_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_la_a.dae: Found convertible object 'stone_granite_la_a'

art/meshes/gaia/stone_granite_la_a.dae: Converting 'stone_granite_la_a-Geometry'

art/meshes/gaia/stone_granite_la_a.dae: Found static geometry

art/meshes/skeletal/deer_mesh.dae: Starting conversion

art/meshes/skeletal/deer_mesh.dae: Running FixBrokenXML

art/meshes/skeletal/deer_mesh.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/skeletal/deer_mesh.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/deer_mesh.dae: Found convertible object 'deerskin'

art/meshes/skeletal/deer_mesh.dae: Converting 'deerskin-mesh-skin'

art/meshes/skeletal/deer_mesh.dae: Found skinned geometry

art/meshes/skeletal/deer_mesh.dae: Adding prop point antler

art/animation/quadraped/deer_attack_01.dae: Starting conversion

art/animation/quadraped/deer_attack_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_attack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_attack_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_attack_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

art/animation/quadraped/deer_death_02.dae: Starting conversion

art/animation/quadraped/deer_death_02.dae: Running FixBrokenXML

art/animation/quadraped/deer_death_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_death_02.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_death_02.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

art/animation/quadraped/deer_idle_01.dae: Starting conversion

art/animation/quadraped/deer_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

art/animation/quadraped/deer_idle_02.dae: Starting conversion

art/animation/quadraped/deer_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_02.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_02.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

art/animation/quadraped/deer_idle_03.dae: Starting conversion

art/animation/quadraped/deer_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_03.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_03.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_03.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

art/animation/quadraped/deer_run_01.dae: Starting conversion

art/animation/quadraped/deer_run_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_run_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_run_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_run_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_run_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

art/animation/quadraped/deer_walk_01.dae: Starting conversion

art/animation/quadraped/deer_walk_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_walk_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_walk_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_walk_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

art/meshes/gaia/pine_maritime_short_1.dae: Starting conversion

art/meshes/gaia/pine_maritime_short_1.dae: Running FixBrokenXML

art/meshes/gaia/pine_maritime_short_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_maritime_short_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_maritime_short_1.dae: Found convertible object 'Plane_037'

art/meshes/gaia/pine_maritime_short_1.dae: Converting 'Plane_038'

art/meshes/gaia/pine_maritime_short_1.dae: Found static geometry

art/meshes/gaia/pine_maritime_short_1_needles.dae: Starting conversion

art/meshes/gaia/pine_maritime_short_1_needles.dae: Running FixBrokenXML

art/meshes/gaia/pine_maritime_short_1_needles.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_maritime_short_1_needles.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_maritime_short_1_needles.dae: Found convertible object 'Plane_038'

art/meshes/gaia/pine_maritime_short_1_needles.dae: Converting 'Plane_039'

art/meshes/gaia/pine_maritime_short_1_needles.dae: Found static geometry

art/meshes/gaia/pine_maritime_short_2.dae: Starting conversion

art/meshes/gaia/pine_maritime_short_2.dae: Running FixBrokenXML

art/meshes/gaia/pine_maritime_short_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_maritime_short_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_maritime_short_2.dae: Found convertible object 'Plane_039'

art/meshes/gaia/pine_maritime_short_2.dae: Converting 'Plane_040'

art/meshes/gaia/pine_maritime_short_2.dae: Found static geometry

art/meshes/gaia/pine_maritime_short_2_needles.dae: Starting conversion

art/meshes/gaia/pine_maritime_short_2_needles.dae: Running FixBrokenXML

art/meshes/gaia/pine_maritime_short_2_needles.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/pine_maritime_short_2_needles.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine_maritime_short_2_needles.dae: Found convertible object 'Plane_040'

art/meshes/gaia/pine_maritime_short_2_needles.dae: Converting 'Plane_041'

art/meshes/gaia/pine_maritime_short_2_needles.dae: Found static geometry

art/meshes/gaia/lombardy_poplar_04.dae: Starting conversion

art/meshes/gaia/lombardy_poplar_04.dae: Running FixBrokenXML

art/meshes/gaia/lombardy_poplar_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/gaia/lombardy_poplar_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/lombardy_poplar_04.dae: Found convertible object 'Cube'

art/meshes/gaia/lombardy_poplar_04.dae: Converting 'Cube'

art/meshes/gaia/lombardy_poplar_04.dae: Found static geometry

art/meshes/gaia/palm_date_new_6.dae: Starting conversion

art/meshes/gaia/palm_date_new_6.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_6.dae: Found convertible object 'Circle_028'

art/meshes/gaia/palm_date_new_6.dae: Converting 'Circle_026'

art/meshes/gaia/palm_date_new_6.dae: Found static geometry

art/meshes/gaia/palm_date_new_4.dae: Starting conversion

art/meshes/gaia/palm_date_new_4.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_4.dae: Found convertible object 'Circle_027'

art/meshes/gaia/palm_date_new_4.dae: Converting 'Circle_031'

art/meshes/gaia/palm_date_new_4.dae: Found static geometry

art/meshes/gaia/palm_date_new_1.dae: Starting conversion

art/meshes/gaia/palm_date_new_1.dae: Running FixBrokenXML

art/meshes/gaia/palm_date_new_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/palm_date_new_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_date_new_1.dae: Found convertible object 'Circle_023'

art/meshes/gaia/palm_date_new_1.dae: Converting 'Circle_023'

art/meshes/gaia/palm_date_new_1.dae: Found static geometry

art/meshes/gaia/medit_bush_01.dae: Starting conversion

art/meshes/gaia/medit_bush_01.dae: Running FixBrokenXML

art/meshes/gaia/medit_bush_01.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/gaia/medit_bush_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/medit_bush_01.dae: Found convertible object 'Plane'

art/meshes/gaia/medit_bush_01.dae: Converting 'Plane'

art/meshes/gaia/medit_bush_01.dae: Found static geometry

art/meshes/gaia/lavender_bush_01.dae: Starting conversion

art/meshes/gaia/lavender_bush_01.dae: Running FixBrokenXML

art/meshes/gaia/lavender_bush_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/gaia/lavender_bush_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/lavender_bush_01.dae: Found convertible object 'lavender_bush_01'

art/meshes/gaia/lavender_bush_01.dae: Converting 'lavender_bush_01_mesh'

art/meshes/gaia/lavender_bush_01.dae: Found static geometry

art/meshes/gaia/medit_bush_04.dae: Starting conversion

art/meshes/gaia/medit_bush_04.dae: Running FixBrokenXML

art/meshes/gaia/medit_bush_04.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703

art/meshes/gaia/medit_bush_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/medit_bush_04.dae: Found convertible object 'Plane_003'

art/meshes/gaia/medit_bush_04.dae: Converting 'Plane_003'

art/meshes/gaia/medit_bush_04.dae: Found static geometry

art/meshes/gaia/tree_carob_a.dae: Starting conversion

art/meshes/gaia/tree_carob_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_a.dae: Found convertible object 'tree_carob_a'

art/meshes/gaia/tree_carob_a.dae: Converting 'tree_carob_a-Geometry'

art/meshes/gaia/tree_carob_a.dae: Found static geometry

art/meshes/gaia/tree_carob_a.dae: Adding prop point tree

art/meshes/gaia/tree_carob_top_d.dae: Starting conversion

art/meshes/gaia/tree_carob_top_d.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_top_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_top_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_top_d.dae: Found convertible object 'tree_carob_top_d'

art/meshes/gaia/tree_carob_top_d.dae: Converting 'tree_carob_top_d-Geometry'

art/meshes/gaia/tree_carob_top_d.dae: Found static geometry

art/meshes/gaia/lombardy_poplar_01.dae: Starting conversion

art/meshes/gaia/lombardy_poplar_01.dae: Running FixBrokenXML

art/meshes/gaia/lombardy_poplar_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/gaia/lombardy_poplar_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/lombardy_poplar_01.dae: Found convertible object 'Cube'

art/meshes/gaia/lombardy_poplar_01.dae: Converting 'Cube'

art/meshes/gaia/lombardy_poplar_01.dae: Found static geometry

art/meshes/gaia/tree_carob_d.dae: Starting conversion

art/meshes/gaia/tree_carob_d.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_d.dae: Found convertible object 'tree_carob_d'

art/meshes/gaia/tree_carob_d.dae: Converting 'tree_carob_d-Geometry'

art/meshes/gaia/tree_carob_d.dae: Found static geometry

art/meshes/gaia/tree_carob_d.dae: Adding prop point tree

art/meshes/gaia/tree_carob_top_f.dae: Starting conversion

art/meshes/gaia/tree_carob_top_f.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_top_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_top_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_top_f.dae: Found convertible object 'tree_carob_top_f'

art/meshes/gaia/tree_carob_top_f.dae: Converting 'tree_carob_top_f-Geometry'

art/meshes/gaia/tree_carob_top_f.dae: Found static geometry

art/meshes/gaia/tree_carob_top_a.dae: Starting conversion

art/meshes/gaia/tree_carob_top_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_top_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_top_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_top_a.dae: Found convertible object 'tree_carob_top_a'

art/meshes/gaia/tree_carob_top_a.dae: Converting 'tree_carob_top_a-Geometry'

art/meshes/gaia/tree_carob_top_a.dae: Found static geometry

art/meshes/gaia/tree_carob_f.dae: Starting conversion

art/meshes/gaia/tree_carob_f.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_f.dae: Found convertible object 'tree_carob_f'

art/meshes/gaia/tree_carob_f.dae: Converting 'tree_carob_f-Geometry'

art/meshes/gaia/tree_carob_f.dae: Found static geometry

art/meshes/gaia/tree_carob_f.dae: Adding prop point tree

Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [9CECC1DD...]

Net: Sending message CClientsLoadingMessage { m_Clients: { { m_GUID: 356EAE9A11131BAF } } } of size 23 to [9CECC1DD...]

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [356EAE9A...]

Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [356EAE9A...]

Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server

Net message: ({newAssignments:{'356EAE9A11131BAF':{status:2, player:1, name:"firstlovelife"}, '9CECC1DD34DB3118':{status:2, player:2, name:"aki"}}, type:"players"})

Net message: ({initAttributes:{settings:{Biome:"generic/aegean", Ceasefire:0, CheatsEnabled:false, CircularMap:true, DisableSpies:false, DisableTreasures:false, LastManStanding:false, LockTeams:true, RevealMap:true, ExploreMap:true, AllyView:true, mapName:"Snowflake Searocks", mapPreview:"cropped:0.78125,0.5859375:session/icons/mappreview/snowflake_searocks.png", Size:512, Nomad:false, PlayerData:[null, {AI:false, Civ:"han", Color:{r:220, g:115, b:16}, Name:"firstlovelife", Team:0}, {AI:false, Civ:"cart", Color:{r:150, g:20, b:20}, Name:"aki", Team:1}], PopulationCap:300, Seed:1573241554, AISeed:1224358853, StartingResources:500, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/random/snowflake_searocks", mapType:"random", script:"snowflake_searocks.js", matchID:"A1D224E182331C86", timestamp:1648913334, engine_version:"0.0.26", mods:[{mod:"public", name:"0ad", version:"0.0.26", ignoreInCompatibilityChecks:false}]}, type:"start"})

Net message: ({status:"waiting_for_players", type:"netstatus"})

Net message: ({status:"active", type:"netstatus"})

Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

art/animation/quadraped/deer_idle_04.dae: Starting conversion

art/animation/quadraped/deer_idle_04.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_04.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_04.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_04.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

art/animation/quadraped/deer_walk_02.dae: Starting conversion

art/animation/quadraped/deer_walk_02.dae: Running FixBrokenXML

art/animation/quadraped/deer_walk_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_walk_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_walk_02.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_walk_02.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: \u0005z\u0090\u00a1\u00c7t8\u00b4\u0000\u00a5\u00a2\u0086\u009e\u0086f\u00a0 } of size 27 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: <(\u00f5\u00be\u00e1=1\u0087\u00b4\u00c0<h{Xs\u0002 } of size 27 from [356EAE9A...]

Net: Sending message CSyncErrorMessage { m_Turn: 1, m_HashExpected: <(\u00f5\u00be\u00e1=1\u0087\u00b4\u00c0<h{Xs\u0002, m_PlayerNames: { { m_Name: aki } } } of size 35 to [356EAE9A...]

Net: Sending message CSyncErrorMessage { m_Turn: 1, m_HashExpected: <(\u00f5\u00be\u00e1=1\u0087\u00b4\u00c0<h{Xs\u0002, m_PlayerNames: { { m_Name: aki } } } of size 35 to [9CECC1DD...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 200 } of size 9 from server

Net client: Received message CSyncErrorMessage { m_Turn: 1, m_HashExpected: <(\u00f5\u00be\u00e1=1\u0087\u00b4\u00c0<h{Xs\u0002, m_PlayerNames: { { m_Name: aki } } } of size 35 from server

ERROR: Out-Of-Sync on turn 1 Players: aki Dumping state to /home/firstlove/.config/0ad/logs/oos_dump.txt

Net message: ({path_replay:"/home/firstlove/.local/share/0ad/replays/0.0.26/2022-04-02_0002", path_oos_dump:"/home/firstlove/.config/0ad/logs/oos_dump.txt", hash:"3c28f5bee13d3187b4c03c687b587302", expectedHash:"3c28f5bee13d3187b4c03c687b587302", players:["aki"], turn:1, type:"out-of-sync"})

Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 200 } of size 9 from server

Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 16, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 17, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 18, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 16, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 19, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 17, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 20, m_Hash: ,\u008d\u00be\u00df\u008c\u00bc\u00ee\u00c3lJ\u009d*\u00ce\\\u00d5\u00d9 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 18, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 21, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 19, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 22, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 200 } of size 9 from server

Net server: Received message CSyncCheckMessage { m_Turn: 20, m_Hash: k/I\u00ba\u00d3\u00c8\u0081\u0086O*3\u00a8\u00dd\u007fO^ } of size 27 from [356EAE9A...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 23, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 21, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 24, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 22, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 25, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 23, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 26, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 24, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 27, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: upnpDiscover failed and no working cached URL.

Net server: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 25, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 28, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 26, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 29, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 27, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 30, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 28, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 31, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 29, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 32, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 30, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 33, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 31, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 34, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 32, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 35, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 33, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 36, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 34, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 37, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 35, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 38, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 36, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 39, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 37, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 40, m_Hash: 1\u0011\u0082\u00c2\u000b\u00a3\n\u0013w\u0010\u00ae\u00b3\u000ej\u0004\u0091 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 38, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 41, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 39, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 42, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 40, m_Hash: \u0012\u0097M'\u00aeb1J\u00e2\u0007\u0080\u00a5\u00bb\u0096[h } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 43, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 41, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 44, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 42, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 45, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 43, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 46, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 44, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 47, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 45, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 48, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 46, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 49, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 47, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 50, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 48, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 51, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 200 } of size 9 from server

Net server: Received message CSyncCheckMessage { m_Turn: 49, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 52, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 50, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 53, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 51, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 54, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 52, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 55, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 53, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 56, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 54, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 57, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 55, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 58, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 56, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 59, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 57, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 60, m_Hash: 8D\u0015\u00de\u0085\u00c3\u00b1\r\u00c1\u00898\u00b8\u00fcTI\u0018 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 58, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 61, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 59, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 62, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 200 } of size 9 from server

Net server: Received message CSyncCheckMessage { m_Turn: 60, m_Hash: \u00d4$\u008d\u0014\u0004\u00dc\u00c8\u001fn\u00fb\\\u00e4\u009eu\u00ceR } of size 27 from [356EAE9A...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 63, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 0 } of size 9 from [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 200 } of size 9 to [356EAE9A...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 61, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [356EAE9A...]

Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 200 } of size 9 from server

Net server: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 0 } of size 9 from [9CECC1DD...]

Net server: Received message CSyncCheckMessage { m_Turn: 64, m_Hash: {\u00e4oRY\u00fdz\u0090\u00e6\u00e1\u00ce\u00f6\n\u00a3\u0018\u00d3 } of size 27 from [9CECC1DD...]

Net server: Disconnected [356EAE9A...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 9CECC1DD34DB3118, m_Name: aki, m_PlayerID: 2, m_Status: 2 } } } of size 33 to [9CECC1DD...]

Net: Sending message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 200 } of size 9 to [9CECC1DD...]

Loading config file "config/user.cfg"

Loaded config string "antialiasing" = "msaa16"

Loaded config string "fog" = "false"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.session.batchtrainingsize" = "2"

Loaded config string "gui.session.defaultformation" = "special/formations/phalanx"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.woundedunithotkeythreshold" = "32.46751022338867"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1648911277"

Loaded config string "lobby.login" = "firstlovelife"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "7ad0a11e1e159ea50838d76a0ec193ed"

Loaded config string "lobby.terms_of_service" = "f7e93e19e5acd1161f05be9892d7e68a"

Loaded config string "lobby.terms_of_use" = "6b2d74bdd300b644157a84ea6e952bb6"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "4.4341349601745605"

Loaded config string "max_actor_quality" = "100"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "multiplayerjoining.port" = "20595"

Loaded config string "multiplayerserver" = "192.168.31.173"

Loaded config string "particles" = "false"

Loaded config string "playername.multiplayer" = "firstlovelife"

Loaded config string "playername.singleplayer" = "firstlove"

Loaded config string "postproc" = "false"

Loaded config string "preferglsl" = "false"

Loaded config string "shadowquality" = "2"

Loaded config string "shadows" = "false"

Loaded config string "shadowscovermap" = "true"

Loaded config string "shadowscutoffdistance" = "1500"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "0.3395170271396637"

Loaded config string "silhouettes" = "false"

Loaded config string "sound.actiongain" = "1.0055649280548096"

Loaded config string "sound.ambientgain" = "0.9907231330871582"

Loaded config string "sound.mastergain" = "0.8868284225463867"

Loaded config string "sound.musicgain" = "0.9907220602035522"

Loaded config string "sound.uigain" = "0.8422996997833252"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "variant_diversity" = "limited"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "false"

Loaded config string "windowed" = "false"

Shutting down profiler2 GPU mode

Engine exited successfully on 2022-04-02 at 23:29:13 with 4434 message(s), 1 error(s) and 0 warning(s).