Assertion failed: "0 && ("SpatialSubdivision Query too large. Results truncated.")" Location: Spatial.h:90 (SpatialSubdivision::SubDivisionGrid::copy_items) Call stack: SpatialSubdivision::SubDivisionGrid::copy_items (spatial.h:90) this = (unavailable) out = 0x002BD868 -> count = 1024 (0x00000400) items = [1024] 2290 (0x000008F2) 3340 (0x00000D0C) 5139 (0x00001413) 524 (0x0000020C) 2271 (0x000008DF) 2310 (0x00000906) 3651 (0x00000E43) 3652 (0x00000E44) 3653 (0x00000E45) 3654 (0x00000E46) 3655 (0x00000E47) 3656 (0x00000E48) ... SpatialSubdivision::GetInRange (spatial.h:302) this = (unavailable) out = 0x002BD868 (see above) posMin = X = value = 16384000 (0x00FA0000) Y = value = 3014656 (0x002E0000) posMax = X = value = 39976960 (0x02620000) Y = value = 26607616 (0x01960000) j1 = 12 (0x0000000C) i0 = 7 (0x00000007) i1 = 19 (0x00000013) SpatialSubdivision::GetNear (spatial.h:318) this = (unavailable) out = 0x002BD868 (see above) pos = X = value = 28180480 (0x01AE0000) Y = value = 14811136 (0x00E20000) range = value = 11796480 (0x00B40000) CCmpRangeManager::PerformQuery (ccmprangemanager.cpp:971) this = (unavailable) q = 0x002BE8D4 -> enabled = false parabolic = false source = m_Id = 6039 (0x00001797) m_ComponentCache = 0x356CB5F0 -> { numInterfaces = 77 (0x0000004D), interfaces = [1] { 0x00000000 } } minRange = value = 0 (0x00000000) maxRange = value = 11796480 (0x00B40000) elevationBonus = value = 0 (0x00000000) ownersMask = 8 (0x00000008) interface = 43 (0x0000002B) lastMatch = (unsupported vector) flagsMask = [8] { 1 (0x01), 92 (0x5C), 27 (0x1B), 57 (0x39), 76 (0x4C), 233 (0xE9), 43 (0x2B), 0 (0x00) } r = 0x002BE908 -> (unsupported vector) pos = X = value = 28180480 (0x01AE0000) Y = value = 14811136 (0x00E20000) pos3d = X = value = 1642182791 (0x61E1B887) Y = value = 424169312 (0x19484F60) Z = value = 392775016 (0x17694568) ents = count = 1024 (0x00000400) items = [1024] 2290 (0x000008F2) 3340 (0x00000D0C) 5139 (0x00001413) 524 (0x0000020C) 2271 (0x000008DF) 2310 (0x00000906) 3651 (0x00000E43) 3652 (0x00000E44) 3653 (0x00000E45) 3654 (0x00000E46) 3655 (0x00000E47) 3656 (0x00000E48) ... i = 10965277 (0x00A7511D) secondPosition = X = value = 0 (0x00000000) Y = value = 6039 (0x00001797) Z = value = 896316912 (0x356CB5F0) ents = count = 1024 (0x00000400) items = [1024] 2290 (0x000008F2) 3340 (0x00000D0C) 5139 (0x00001413) 524 (0x0000020C) 2271 (0x000008DF) 2310 (0x00000906) 3651 (0x00000E43) 3652 (0x00000E44) 3653 (0x00000E45) 3654 (0x00000E46) 3655 (0x00000E47) 3656 (0x00000E48) ... i = 392775016 (0x17694568) CCmpRangeManager::ExecuteQuery (ccmprangemanager.cpp:753) this = (unavailable) source = 6039 (0x00001797) minRange = value = 0 (0x00000000) maxRange = value = 11796480 (0x00B40000) owners = (unsupported vector) requiredInterface = 43 (0x0000002B) pos = X = value = 0 (0x00000000) Y = value = 1642183015 (0x61E1B967) r = (unsupported vector) q = enabled = false parabolic = false source = m_Id = 6039 (0x00001797) m_ComponentCache = 0x356CB5F0 (see above) minRange = value = 0 (0x00000000) maxRange = value = 11796480 (0x00B40000) elevationBonus = value = 0 (0x00000000) ownersMask = 8 (0x00000008) interface = 43 (0x0000002B) lastMatch = (unsupported vector) flagsMask = 1 (0x01) ScriptInterface_NativeMethodWrapper >,ICmpRangeManager>::call,CFixed,std::vector >,int,std::vector > (__thiscall ICmpRangeManager::*)(unsigned int,CFixed,CFixed,std::vector >,int)> (nativewrapperdefns.h:59) cx = 0x19484F60 -> (JSContext) rval = 0x002BE9D8 -> -281466386776064 (0xFFFF000200000000) c = 0x17694568 -> m_EntityHandle = m_Id = 1 (0x00000001) m_ComponentCache = 0x175DC5C8 -> { numInterfaces = 77 (0x0000004D), interfaces = [1] { 0x00000000 } } m_SimContext = 0x1118CEB0 -> m_ComponentManager = 0x1118CEC8 -> m_ScriptInterface = m = (auto_ptr) m_SimContext = 0x1118CEB0 (see above) m_SystemEntity = m_Id = 1 (0x00000001) m_ComponentCache = 0x175DC5C8 (see above) m_CurrentComponent = 0 (0x00000000) m_CurrentlyHotloading = false m_ComponentTypesById = (unsupported map) m_ComponentsByInterface = (unsupported vector,equal_to > >) m_ComponentsByTypeId = (unsupported map >) m_LocalMessageSubscriptions = (unsupported map >) m_GlobalMessageSubscriptions = (unsupported map >) m_ComponentTypeIdsByName = (unsupported map >,int >) m_MessageTypeIdsByName = (unsupported map >,int >) m_MessageTypeNamesById = (unsupported map > >) m_InterfaceIdsByName = (unsupported map >,int >) m_ComponentCaches = (unsupported map) m_DestructionQueue = (unsupported vector) m_NextScriptComponentTypeId = 92 (0x0000005C) m_NextEntityId = 6040 (0x00001798) m_NextLocalEntityId = 536870935 (0x20000017) m_RNG = lcf = _x = 272674384967656 (0x0000F7FEF3DAF7E8) m_UnitManager = 0x111955D0 -> m_Units = (unsupported vector) m_ObjectManager = 0x176AEAC8 -> m_MeshManager = 0x176AEA90 -> m_MeshMap = (unavailable - unspecified error 0x186A2 (0)) m_ColladaManager = 0x176AEA84 -> m = 0x111678E8 -> dll = m_Name = 0x00C94BD8 -> "Collada" m_Handle = 0x6E120000 set_logger = 0x6E125B00 -> (set_logger) set_skeleton_definitions = 0x6E125CC0 -> (set_skeleton_definitions) (too much output; skipping to next top-level symbol) m_VFS = px = 0x0061A230 -> (IVFS) pn = pi_ = 0x0061A810 -> use_count_ = 6 (0x00000006) weak_count_ = 1 (0x00000001) m_SkeletonAnimManager = 0x176AEAAC -> m_Animations = (unavailable - unspecified error 0x186A2 (0)) m_ColladaManager = 0x176AEA84 (see above) m_Simulation = 0x1766DD78 -> m = 0x1118CEB0 (see above) m_Objects = (unsupported map) m_ObjectBases = (unsupported map) m_Terrain = 0x17605B80 -> m_MapSize = 257 (0x00000101) m_MapSizePatches = 16 (0x00000010) m_Patches = 0x15040024 -> m_WorldBounds = m_Data = [2] X = 0.000000 (0x00000000) Y = 0.000000 (0x00000000) Z = 0.000000 (0x00000000) X = 64.000000 (0x42800000) Y = 22.382513 (0x41B30F63) Z = 64.000000 (0x42800000) m_Transform = _11 = 1.000000 (0x3F800000) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = 1.000000 (0x3F800000) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = 1.000000 (0x3F800000) _43 = 0.000000 (0x00000000) _14 = 0.000000 (0x00000000) _24 = 0.000000 (0x00000000) _34 = 0.000000 (0x00000000) _44 = 1.000000 (0x3F800000) _data = [16] 1.000000 (0x3F800000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 1.000000 (0x3F800000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 1.000000 (0x3F800000) 0.000000 (0x00000000) ... _data2d = [4] [4] { 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) } m_InvTransform = _11 = 0.000000 (0x00000000) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = 0.000000 (0x00000000) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = 0.000000 (0x00000000) _43 = 0.000000 (0x00000000) _14 = 0.000000 (0x00000000) _24 = 0.000000 (0x00000000) _34 = 0.000000 (0x00000000) _44 = 0.000000 (0x00000000) _data = [16] 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) ... _data2d = [4] [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } m_RenderData = 0x00000000 m_BoundsValid = true m_bWillBeDrawn = false m_MiniPatches = [16] [16] Tex = 0x209A67F8 -> m_Tag = { (unsupported basic_string >) } m_pProperties = px = 0x175FA7C0 -> m_pParent = px = 0x175FA060 -> m_pParent = px = 0x00000000 pn = pi_ = 0x00000000 m_BaseColor = 0 (0x00000000) m_HasBaseColor = false m_MovementClass = { (unsupported basic_string >) } m_TextureAngle = 0.785398 (0x3F490FDB) m_TextureSize = 32.000000 (0x42000000) m_Groups = (unsupported vector) pn = pi_ = 0x17577220 -> use_count_ = 19 (0x00000013) weak_count_ = 1 (0x00000001) m_BaseColor = 0 (0x00000000) m_HasBaseColor = false m_MovementClass = { (unsupported basic_string >) } m_TextureAngle = 0.785398 (0x3F490FDB) m_TextureSize = 32.000000 (0x42000000) m_Groups = (unsupported vector) pn = pi_ = 0x175E97B0 -> use_count_ = 28 (0x0000001C) weak_count_ = 1 (0x00000001) m_Material = m_DiffuseTexture = px = 0x20918550 -> m_Properties = m_Path = path = (unsupported basic_string >) separator = "/e?" m_Filter = 9987 (0x00002703) m_WrapS = 10497 (0x00002901) m_WrapT = 10497 (0x00002901) m_Aniso = 2.000000 (0x40000000) m_Handle = 185206833526 (0x0000002B1F300176) m_BaseColour = 4283786542 (0xFF55652E) m_State = LOADED m_TextureManager = 0x111178E0 -> m_VFS = px = 0x0061A230 (see above) pn = pi_ = 0x0061A810 (see above) m_CacheLoader = m_VFS = px = 0x0061A230 (see above) pn = pi_ = 0x0061A810 (see above) m_FileExtension = (unsupported basic_string >) m_DisableGL = false m_TextureConverter = m_VFS = px = 0x0061A230 (see above) pn = pi_ = 0x0061A810 (see above) m_HighQuality = false m_WorkerThread = 976 (0x000003D0) m_WorkerMutex = 0x13BFCC80 m_WorkerSem = 0x000003CC m_RequestQueue = (unsupported deque >) m_ResultQueue = (unsupported deque >) m_Shutdown = false m_DefaultHandle = 65537 (0x0000000000010001) m_ErrorHandle = 131074 (0x0000000000020002) m_ErrorTexture = px = 0x00764880 -> m_Properties = m_Path = path = (unsupported basic_string >) separator = [8] { 47 ('/'), 8224, 9987, 0, 10497, 0, 10497, 0 } m_Filter = 9987 (0x00002703) m_WrapS = 10497 (0x00002901) m_WrapT = 10497 (0x00002901) m_Aniso = 1.000000 (0x3F800000) m_Handle = 131074 (0x0000000000020002) m_BaseColour = 0 (0x00000000) m_State = LOADED m_TextureManager = 0x111178E0 (see above) m_Self = px = 0x00764880 (see above) pn = pi_ = 0x11115A08 -> use_count_ = 1 (0x00000001) weak_count_ = 2 (0x00000002) pn = pi_ = 0x11115A08 (see above) m_TextureCache = (unavailable - unspecified error 0x186A2 (0)) m_HotloadFiles = (unavailable - unspecified error 0x186A2 (0)) m_SettingsFiles = (unavailable - unspecified error 0x186A2 (0)) m_Self = px = 0x20918550 (see above) pn = pi_ = 0x209AB850 -> use_count_ = 3 (0x00000003) weak_count_ = 8 (0x00000008) pn = pi_ = 0x209AB850 (see above) m_Samplers = (vector) m_ShaderEffect = m = 0x2084A2B8 -> data = (unsupported basic_string >) hash = 784405102 (0x2EC1126E) m_ShaderDefines = m_Items = 0x177DB2C0 -> items = (unsupported vector >) hash = 3269295997 (0xC2DD7F7D) m_ConditionalDefines = m_Defines = (vector) m_StaticUniforms = m_Items = 0x177DB360 -> items = (unsupported vector >) hash = 3541255510 (0xD3134556) m_RenderQueries = m_Items = (unsupported vector >) m_AlphaBlending = false m_PlayerID = 4294967295 (0xFFFFFFFF) m_TextureMatrix = _11 = 0.022097 (0x3CB504F3) _21 = -0.022097 (0xBCB504F3) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = 0.000000 (0x00000000) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = -0.022097 (0xBCB504F3) _23 = -0.022097 (0xBCB504F3) _33 = 0.000000 (0x00000000) _43 = 0.000000 (0x00000000) _14 = 0.000000 (0x00000000) _24 = 0.000000 (0x00000000) _34 = 0.000000 (0x00000000) _44 = 1.000000 (0x3F800000) _data = [16] 0.022097 (0x3CB504F3) -0.022097 (0xBCB504F3) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) -0.022097 (0xBCB504F3) -0.022097 (0xBCB504F3) 0.000000 (0x00000000) 0.000000 (0x00000000) ... _data2d = [4] [4] { 0.022097 (0x3CB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { -0.022097 (0xBCB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) } m_BaseColor = 4283786542 (0xFF55652E) m_BaseColorValid = true m_Groups = (unsupported vector) m_TerrainAlpha = (_Tree<::iterator) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) ... [16] Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) ... [16] Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) ... [16] Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) ... [16] Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) ... [16] Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) ... [16] Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) ... [16] Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) Tex = 0x209A67F8 (see above) Priority = 0 (0x00000000) ... ... m_X = 0 (0x00000000) m_Z = 0 (0x00000000) m_Parent = 0x17605B80 (see above) m_Heightmap = 0x261D1FC8 -> 16384 (0x4000) m_BaseColour = R = [8] { 255 (0xFF), 255 (0xFF), 255 (0xFF), 255 (0xFF), 1 (0x01), 1 (0x01), 0 (0x00), 0 (0x00) } G = 255 (0xFF) B = 255 (0xFF) A = 255 (0xFF) m_HeightMipmap = m_MapSize = 257 (0x00000101) m_Mipmap = (unsupported vector) m_SystemEntity = m_Id = 1 (0x00000001) m_ComponentCache = 0x175DC5C8 (see above) fptr = 0x00AA59F0 -> (ICmpTemplateManager::`vcall'{36}') a0 = 6039 (0x00001797) a1 = value = 0 (0x00000000) a2 = value = 11796480 (0x00B40000) a3 = (unsupported vector) a4 = 2877772 (0x002BE94C) ScriptInterface::callMethod >,unsigned int,CFixed,CFixed,std::vector >,int,&class_ICmpRangeManager,ICmpRangeManager,&ICmpRangeManager::`vcall'{36}'> (nativewrapperdefns.h:121) cx = 0x19484F60 (see above) argc = 5 (0x00000005) vp = 0x00B40000 -> 2478923740139079344 (0x2266E801FC45C6B0) a0 = 6039 (0x00001797) a2 = value = 11796480 (0x00B40000) c = 0x17694568 (see above) a3 = (unsupported vector) a4 = 43 (0x0000002B) a1 = value = 0 (0x00000000) rval = -281466386776064 (0xFFFF000200000000) profile = (CProfileSampleScript) nameval = -281466386776064 (0xFFFF000200000000) 16DAB51F errno = 13 (Insufficient access rights to open file) OS error = 0 (no error code was set) ==================================== SVN Revision: 13869 System info: (generated 2013-09-18 11:15:38 UTC) OS : Win7 SP 1 (6.1.7601) CPU : x86, Intel Core26600 @ 2.40GHz (1x2x1), 2.40 GHz Memory : 4097 MiB; 1880 MiB free Graphics Card : NVIDIA Quadro FX 1500/PCIe/SSE2 OpenGL Drivers : 2.1.2; nvoglv64.dll (9.18.13.0745), nvoglv32.dll (9.18.13.0745) Video Mode : 1280x1024:32 Sound Card : Realtek High Definition Audio; Sound Drivers : OpenGL Extensions: GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control SMBIOS: [Bios] vendor: "Hewlett-Packard" version: "786D7 v02.01" startSegment: E000 releaseDate: "11/15/2006" flags: pci|plug_and_play|upgradable|shadowing|boot_cd|selectable_boot|edd|int13b|int13c|int13d|int13e|int5|int9|int14|int17 vendorFlags: 3 flags1: acpi|usb_legacy|boot_ls_120|boot_zip_drive flags2: bios_boot|function_key_boot|targeted_content_distribution size: 1024 KiB [System] manufacturer: "Hewlett-Packard" productName: "HP xw4400 Workstation" serialNumber: "CZC7041CG1" uuid0: 11DBABE2250B53CD uuid1: 1900C159DFBBDABB wakeUpType: power_switch skuNumber: "ET115AV" family: "103C_53335X" [Baseboard] manufacturer: "Hewlett-Packard" product: "0A68h" serialNumber: "CZC7041CG1" [Chassis] manufacturer: "Hewlett-Packard" type: mini_tower serialNumber: "CZC7041CG1" assetTag: "CZC7041CG1" state: ok powerState: ok thermalState: ok securityStatus: unknown [Processor] socket: "XU1 PROCESSOR" type: CPU family: 178 manufacturer: "Intel" id: BFEBFBFF000006F6 version: "Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz" voltage: 12 dV externalClockFrequency: 1066 MHz maxFrequency: 6000 MHz bootFrequency: 2400 MHz status: enabled upgrade: other hL1: 6 hL2: 7 populated: true [Cache] designation: "Internal L1 Cache" configuration: enabled supportedFlags: burst currentFlags: burst ecc: parity type: data associativity: A8 level: 1 location: internal mode: write_through maxSize: 64 KiB installedSize: 64 KiB [Cache] designation: "Cache L2" configuration: enabled supportedFlags: burst currentFlags: burst ecc: single_bit type: data associativity: A8 level: 2 location: internal mode: write_back maxSize: 4 MiB installedSize: 4 MiB [Cache] designation: "Internal L1 Cache" supportedFlags: burst currentFlags: burst ecc: unknown type: unknown associativity: A4 level: 1 location: internal mode: unknown [Cache] designation: "Cache L2" supportedFlags: burst currentFlags: burst ecc: single_bit type: unknown associativity: A4 level: 2 location: internal mode: unknown maxSize: 4 MiB [PortConnector] internalDesignator: "SATA0" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "SATA1" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "SATA2" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "SATA3" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "SERIAL A" internalConnectorType: none externalDesignator: "COM A" externalConnectorType: db9_pin_male portType: serial_16550a [PortConnector] internalDesignator: "SERIAL B" internalConnectorType: other externalConnectorType: db9_pin_male portType: serial_16550a [PortConnector] internalConnectorType: none externalDesignator: "PARALLEL" externalConnectorType: db25_pin_female portType: parallel_ecepp [PortConnector] internalConnectorType: none externalDesignator: "USB 1" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalConnectorType: none externalDesignator: "USB 2" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalConnectorType: none externalDesignator: "USB 3" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalConnectorType: none externalDesignator: "USB 4" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalConnectorType: none externalDesignator: "USB 5" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalConnectorType: none externalDesignator: "USB 6" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalDesignator: "FRONT USB" internalConnectorType: other externalDesignator: "USB 7" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalDesignator: "FRONT USB" internalConnectorType: other externalDesignator: "USB 8" externalConnectorType: access_bus_usb portType: usb [PortConnector] internalConnectorType: none externalDesignator: "KEYBOARD" externalConnectorType: ps2 portType: keyboard [PortConnector] internalConnectorType: none externalDesignator: "MOUSE" externalConnectorType: ps2 portType: mouse [PortConnector] internalConnectorType: none externalDesignator: "REAR MIC" externalConnectorType: mini_din portType: audio [PortConnector] internalConnectorType: none externalDesignator: "REAR LINE IN" externalConnectorType: mini_din portType: audio [PortConnector] internalConnectorType: none externalDesignator: "VIDEO" externalConnectorType: db15_pin_female portType: video [PortConnector] internalConnectorType: none externalDesignator: "REAR HEADPHONE/LINEOUT" externalConnectorType: mini_din portType: audio [PortConnector] internalConnectorType: none externalDesignator: "RJ45" externalConnectorType: rj45 portType: network [PortConnector] internalDesignator: "CPU FAN" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "CD-IN" internalConnectorType: on_board_sound_input_from_cd externalConnectorType: none portType: audio [PortConnector] internalDesignator: "AUX-IN" internalConnectorType: on_board_sound_input_from_cd externalConnectorType: none portType: audio [PortConnector] internalDesignator: "IDE" internalConnectorType: on_board_ide externalConnectorType: none portType: none [PortConnector] internalDesignator: "FDD" internalConnectorType: on_board_floppy externalConnectorType: none portType: none [PortConnector] internalDesignator: "FRONT AUDIO" internalConnectorType: other externalDesignator: "FRONT HEADPHONE/LINEOUT & MIC" externalConnectorType: mini_din portType: audio [PortConnector] internalDesignator: "SYS FAN" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "SPEAKER (SPK)" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "Multibay" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "PASSWORD CLEAR (E49)" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "HOOD SENSE (HD SENSE)" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "HOOD LOCK" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "SECURITY" internalConnectorType: other externalConnectorType: none portType: other [PortConnector] internalDesignator: "PCI FAN" internalConnectorType: other externalConnectorType: none portType: other [SystemSlot] designation: "PCI EXPRESS x16 SLOT/PCIEx16" type: pcie busWidth: x16 usage: in_use length: _long id: 1 flags1: v3_3 flags2: pme|smbus [SystemSlot] designation: "PCI1" type: pci busWidth: _32 usage: available length: _long id: 2 flags1: v5|v3_3 flags2: pme|smbus [SystemSlot] designation: "PCI EXPRESS x8' SLOT/PCIEx8" type: pcie busWidth: x4 usage: available length: _long id: 3 flags1: v3_3 flags2: pme|smbus [SystemSlot] designation: "PCI EXPRESS x1 SLOT/PCIEx1" type: pcie busWidth: x1 usage: available length: _long id: 4 flags1: v3_3 flags2: pme|smbus [SystemSlot] designation: "PCI2" type: pci busWidth: _32 usage: available length: _long id: 5 flags1: v5|v3_3 flags2: pme|smbus [SystemSlot] designation: "PCI3" type: pci busWidth: _32 usage: available length: _long id: 6 flags1: v5|v3_3 flags2: pme|smbus [MemoryArray] location: motherboard use: system ecc: multiple_bit numDevices: 4 maxCapacity: 8 GiB [MemoryArray] location: motherboard use: flash ecc: none numDevices: 1 maxCapacity: 1024 KiB [MemoryDevice] hMemoryArray: 53 totalWidth: 72 bits dataWidth: 64 bits formFactor: DIMM locator: "XMM1" type: DDR2 typeFlags: synchronous speed: 667 MHz manufacturer: "JEDEC ID:AD 00 00 00 00 00 00 00" serialNumber: "89100000" partNumber: "HYMP512U72BP8-Y5" size: 1024 MiB [MemoryDevice] hMemoryArray: 53 totalWidth: 72 bits dataWidth: 64 bits formFactor: DIMM locator: "XMM2" type: DDR2 typeFlags: synchronous speed: 667 MHz manufacturer: "JEDEC ID:AD 00 00 00 00 00 00 00" serialNumber: "74320000" partNumber: "HYMP512U72BP8-Y5" size: 1024 MiB [MemoryDevice] hMemoryArray: 53 totalWidth: 72 bits dataWidth: 64 bits formFactor: DIMM locator: "XMM3" type: DDR2 typeFlags: synchronous speed: 667 MHz manufacturer: "JEDEC ID:AD 00 00 00 00 00 00 00" serialNumber: "90200000" partNumber: "HYMP512U72BP8-Y5" size: 1024 MiB [MemoryDevice] hMemoryArray: 53 totalWidth: 72 bits dataWidth: 64 bits formFactor: DIMM locator: "XMM4" type: DDR2 typeFlags: synchronous speed: 667 MHz manufacturer: "JEDEC ID:AD 00 00 00 00 00 00 00" serialNumber: "43420002" partNumber: "HYMP512U72BP8-Y5" size: 1024 MiB [MemoryDevice] hMemoryArray: 54 totalWidth: 2 bits dataWidth: 2 bits formFactor: chip locator: "SYSTEM ROM" type: FLASH typeFlags: non_volatile size: 1024 KiB [MemoryArrayMappedAddress] hMemoryArray: 53 partitionWidth: 4 endAddress: FFFFFC00 [MemoryArrayMappedAddress] hMemoryArray: 54 partitionWidth: 1 startAddress: FFF80000 endAddress: FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 55 hMemoryArrayMappedAddress: 61 partitionRowPosition: 1 endAddress: 3FFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 56 hMemoryArrayMappedAddress: 61 partitionRowPosition: 2 startAddress: 40000000 endAddress: 7FFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 57 hMemoryArrayMappedAddress: 61 partitionRowPosition: 3 startAddress: 80000000 endAddress: BFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 58 hMemoryArrayMappedAddress: 61 partitionRowPosition: 4 startAddress: C0000000 endAddress: FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 60 hMemoryArrayMappedAddress: 62 partitionRowPosition: 1 startAddress: FFF80000 endAddress: FFFFFC00 [SystemBoot] status: no_error ==================================== Main log: (unavailable) ====================================